display-name: "Lifesteal" description: "Heals &a%placeholder%%&r of damage dealt" placeholder: "%level% * 10" type: normal targets: - sword conflicts: [ ] rarity: rare max-level: 6 tradeable: true discoverable: true enchantable: true effects: - id: give_health args: amount: "%v% * (%level% * 0.1)" triggers: - melee_attack conditions: [ ]