# Table chance is the chance of getting enchantment as a percentage from an enchanting table # Minimum Level is the minimum xp level you have to be to get the enchantment # You can add more rarities by following the pattern. # Remember, enchantments are more likely to be high-level the closer they are to maximum-obtainable-level # Villager chance is the chance of a villager having this trade as a percentage. Vanilla default for all enchantments is 2.7%, however you can choose this per-rarity. # Loot chance is the chance of an item in a loot chest having this enchantment as a percentage rarities: - id: common display-name: "Common" table-chance: 30 minimum-level: 1 villager-chance: 10.5 loot-chance: 12 - id: uncommon display-name: "Uncommon" table-chance: 20 minimum-level: 5 villager-chance: 9 loot-chance: 16 - id: rare display-name: "Rare" table-chance: 20 minimum-level: 15 villager-chance: 7.5 loot-chance: 18 - id: epic display-name: "Epic" table-chance: 10 minimum-level: 16 villager-chance: 6 loot-chance: 20 - id: legendary display-name: "Legendary" table-chance: 8 minimum-level: 20 villager-chance: 4.5 loot-chance: 15 - id: special display-name: "Special" table-chance: 2 minimum-level: 30 villager-chance: 3 loot-chance: 5 - id: veryspecial display-name: "Very Special" table-chance: 1 minimum-level: 30 villager-chance: 1.5 loot-chance: 2