25 lines
491 B
YAML
25 lines
491 B
YAML
display-name: "Finishing"
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description: "Increases damage dealt by &a%placeholder%%&r for each percent of health missing on your opponent"
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placeholder: "0.2 * %level%"
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type: normal
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targets:
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- sword
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- axe
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conflicts: [ ]
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rarity: uncommon
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max-level: 5
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tradeable: true
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discoverable: true
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enchantable: true
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effects:
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- id: damage_multiplier
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args:
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multiplier: "1 + ((1 - %victim_health% / %victim_max_health%) * 0.2 * %level%)"
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triggers:
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- melee_attack
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conditions: [ ]
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