Fix potential CME closing viewers without access

Closes #33
This commit is contained in:
Jikoo
2021-06-24 08:21:26 -04:00
parent b198931f30
commit 4336b454b7
2 changed files with 18 additions and 26 deletions

View File

@@ -336,10 +336,6 @@ public class AnySilentContainer implements IAnySilentContainer {
try {
this.playerInteractManagerGamemode.setAccessible(true);
this.playerInteractManagerGamemode.set(player.d, gameMode);
// TODO: may need additional calls to update abilities to prevent container sound + animation
// gameMode.a(player.getAbilities());
// player.updateAbilities();
// should be the fix if it doesn't work as-is
} catch (IllegalArgumentException | IllegalAccessException e) {
e.printStackTrace();
}

View File

@@ -35,10 +35,12 @@ import com.lishid.openinv.util.ConfigUpdater;
import com.lishid.openinv.util.InternalAccessor;
import com.lishid.openinv.util.LanguageManager;
import com.lishid.openinv.util.Permissions;
import java.util.ArrayList;
import java.util.HashMap;
import java.util.Iterator;
import java.util.List;
import java.util.Map;
import java.util.Objects;
import java.util.concurrent.ExecutionException;
import java.util.concurrent.Future;
import java.util.function.Consumer;
@@ -88,7 +90,7 @@ public class OpenInv extends JavaPlugin implements IOpenInv {
// Check if inventory is stored, and if it is, remove it and eject all viewers
if (OpenInv.this.inventories.containsKey(key)) {
Inventory inv = OpenInv.this.inventories.remove(key).getBukkitInventory();
List<HumanEntity> viewers = inv.getViewers();
List<HumanEntity> viewers = new ArrayList<>(inv.getViewers());
for (HumanEntity entity : viewers.toArray(new HumanEntity[0])) {
entity.closeInventory();
}
@@ -97,7 +99,7 @@ public class OpenInv extends JavaPlugin implements IOpenInv {
// Check if ender chest is stored, and if it is, remove it and eject all viewers
if (OpenInv.this.enderChests.containsKey(key)) {
Inventory inv = OpenInv.this.enderChests.remove(key).getBukkitInventory();
List<HumanEntity> viewers = inv.getViewers();
List<HumanEntity> viewers = new ArrayList<>(inv.getViewers());
for (HumanEntity entity : viewers.toArray(new HumanEntity[0])) {
entity.closeInventory();
}
@@ -126,29 +128,23 @@ public class OpenInv extends JavaPlugin implements IOpenInv {
}
if (this.inventories.containsKey(key)) {
Iterator<HumanEntity> iterator = this.inventories.get(key).getBukkitInventory().getViewers().iterator();
//noinspection WhileLoopReplaceableByForEach
while (iterator.hasNext()) {
HumanEntity human = iterator.next();
// If player has permission or is in the same world, allow continued access
// Just in case, also allow null worlds.
if (Permissions.CROSSWORLD.hasPermission(human) || human.getWorld().equals(player.getWorld())) {
continue;
}
human.closeInventory();
}
kickCrossWorldViewers(player, this.inventories.get(key));
}
if (this.enderChests.containsKey(key)) {
Iterator<HumanEntity> iterator = this.enderChests.get(key).getBukkitInventory().getViewers().iterator();
//noinspection WhileLoopReplaceableByForEach
while (iterator.hasNext()) {
HumanEntity human = iterator.next();
if (Permissions.CROSSWORLD.hasPermission(human) || human.getWorld().equals(player.getWorld())) {
continue;
}
human.closeInventory();
kickCrossWorldViewers(player, this.enderChests.get(key));
}
}
private void kickCrossWorldViewers(Player player, ISpecialInventory inventory) {
List<HumanEntity> viewers = new ArrayList<>(inventory.getBukkitInventory().getViewers());
for (HumanEntity human : viewers) {
// If player has permission or is in the same world, allow continued access
// Just in case, also allow null worlds.
if (Permissions.CROSSWORLD.hasPermission(human) || Objects.equals(human.getWorld(), player.getWorld())) {
continue;
}
human.closeInventory();
}
}
@@ -326,7 +322,7 @@ public class OpenInv extends JavaPlugin implements IOpenInv {
return this.languageManager.getValue(key, getLocale(sender), replacements);
}
private @Nullable String getLocale(@NotNull CommandSender sender) {
private @NotNull String getLocale(@NotNull CommandSender sender) {
if (sender instanceof Player) {
return ((Player) sender).getLocale();
} else {