The easiest NMS update ever.
This commit is contained in:
Jikoo
2015-05-19 08:09:37 -04:00
parent c7bab7d451
commit b3a3947b03
7 changed files with 43 additions and 43 deletions

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@@ -14,7 +14,7 @@
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_8_R2;
package com.lishid.openinv.internal.v1_8_R3;
import org.bukkit.ChatColor;
import org.bukkit.entity.Player;
@@ -23,17 +23,17 @@ import com.lishid.openinv.OpenInv;
import com.lishid.openinv.internal.IAnySilentChest;
//Volatile
import org.bukkit.craftbukkit.v1_8_R2.entity.CraftPlayer;
import org.bukkit.craftbukkit.v1_8_R3.entity.CraftPlayer;
import net.minecraft.server.v1_8_R2.Block;
import net.minecraft.server.v1_8_R2.BlockPosition;
import net.minecraft.server.v1_8_R2.EntityPlayer;
import net.minecraft.server.v1_8_R2.IInventory;
import net.minecraft.server.v1_8_R2.ITileInventory;
import net.minecraft.server.v1_8_R2.InventoryLargeChest;
import net.minecraft.server.v1_8_R2.PacketPlayOutOpenWindow;
import net.minecraft.server.v1_8_R2.TileEntityChest;
import net.minecraft.server.v1_8_R2.World;
import net.minecraft.server.v1_8_R3.Block;
import net.minecraft.server.v1_8_R3.BlockPosition;
import net.minecraft.server.v1_8_R3.EntityPlayer;
import net.minecraft.server.v1_8_R3.IInventory;
import net.minecraft.server.v1_8_R3.ITileInventory;
import net.minecraft.server.v1_8_R3.InventoryLargeChest;
import net.minecraft.server.v1_8_R3.PacketPlayOutOpenWindow;
import net.minecraft.server.v1_8_R3.TileEntityChest;
import net.minecraft.server.v1_8_R3.World;
public class AnySilentChest implements IAnySilentChest {
@Override

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@@ -14,7 +14,7 @@
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_8_R2;
package com.lishid.openinv.internal.v1_8_R3;
import java.lang.reflect.Field;
@@ -25,10 +25,10 @@ import com.lishid.openinv.OpenInv;
import com.lishid.openinv.Permissions;
import com.lishid.openinv.internal.IInventoryAccess;
import org.bukkit.craftbukkit.v1_8_R2.inventory.CraftInventory;
//Volatile
import net.minecraft.server.v1_8_R2.IInventory;
import org.bukkit.craftbukkit.v1_8_R3.inventory.CraftInventory;
import net.minecraft.server.v1_8_R3.IInventory;
public class InventoryAccess implements IInventoryAccess {
@Override

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@@ -14,7 +14,7 @@
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_8_R2;
package com.lishid.openinv.internal.v1_8_R3;
import java.io.File;
import java.util.UUID;
@@ -27,12 +27,12 @@ import com.lishid.openinv.OpenInv;
import com.lishid.openinv.internal.IPlayerDataManager;
import com.mojang.authlib.GameProfile;
import org.bukkit.craftbukkit.v1_8_R2.CraftServer;
import net.minecraft.server.v1_8_R2.EntityPlayer;
//Volatile
import net.minecraft.server.v1_8_R2.MinecraftServer;
import net.minecraft.server.v1_8_R2.PlayerInteractManager;
import org.bukkit.craftbukkit.v1_8_R3.CraftServer;
import net.minecraft.server.v1_8_R3.EntityPlayer;
import net.minecraft.server.v1_8_R3.MinecraftServer;
import net.minecraft.server.v1_8_R3.PlayerInteractManager;
public class PlayerDataManager implements IPlayerDataManager {
@Override

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@@ -14,12 +14,12 @@
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_8_R2;
package com.lishid.openinv.internal.v1_8_R3;
//Volatile
import net.minecraft.server.v1_8_R2.ContainerChest;
import net.minecraft.server.v1_8_R2.EntityHuman;
import net.minecraft.server.v1_8_R2.IInventory;
import net.minecraft.server.v1_8_R3.ContainerChest;
import net.minecraft.server.v1_8_R3.EntityHuman;
import net.minecraft.server.v1_8_R3.IInventory;
public class SilentContainerChest extends ContainerChest {
public IInventory inv;

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@@ -14,7 +14,7 @@
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_8_R2;
package com.lishid.openinv.internal.v1_8_R3;
import java.lang.reflect.Field;
import java.util.ArrayList;
@@ -28,16 +28,16 @@ import org.bukkit.inventory.InventoryHolder;
import com.lishid.openinv.OpenInv;
import com.lishid.openinv.internal.ISpecialEnderChest;
import org.bukkit.craftbukkit.v1_8_R2.entity.CraftHumanEntity;
import org.bukkit.craftbukkit.v1_8_R2.entity.CraftPlayer;
import org.bukkit.craftbukkit.v1_8_R2.inventory.CraftInventory;
//Volatile
import net.minecraft.server.v1_8_R2.EntityHuman;
import net.minecraft.server.v1_8_R2.IInventory;
import net.minecraft.server.v1_8_R2.InventoryEnderChest;
import net.minecraft.server.v1_8_R2.InventorySubcontainer;
import net.minecraft.server.v1_8_R2.ItemStack;
import org.bukkit.craftbukkit.v1_8_R3.entity.CraftHumanEntity;
import org.bukkit.craftbukkit.v1_8_R3.entity.CraftPlayer;
import org.bukkit.craftbukkit.v1_8_R3.inventory.CraftInventory;
import net.minecraft.server.v1_8_R3.EntityHuman;
import net.minecraft.server.v1_8_R3.IInventory;
import net.minecraft.server.v1_8_R3.InventoryEnderChest;
import net.minecraft.server.v1_8_R3.InventorySubcontainer;
import net.minecraft.server.v1_8_R3.ItemStack;
public class SpecialEnderChest extends InventorySubcontainer implements IInventory, ISpecialEnderChest {
public List<HumanEntity> transaction = new ArrayList<HumanEntity>();

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@@ -14,7 +14,7 @@
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_8_R2;
package com.lishid.openinv.internal.v1_8_R3;
import org.bukkit.entity.Player;
import org.bukkit.inventory.Inventory;
@@ -23,13 +23,13 @@ import com.lishid.openinv.OpenInv;
import com.lishid.openinv.internal.ISpecialPlayerInventory;
//Volatile
import org.bukkit.craftbukkit.v1_8_R2.entity.CraftHumanEntity;
import org.bukkit.craftbukkit.v1_8_R2.entity.CraftPlayer;
import org.bukkit.craftbukkit.v1_8_R2.inventory.CraftInventory;
import org.bukkit.craftbukkit.v1_8_R3.entity.CraftHumanEntity;
import org.bukkit.craftbukkit.v1_8_R3.entity.CraftPlayer;
import org.bukkit.craftbukkit.v1_8_R3.inventory.CraftInventory;
import net.minecraft.server.v1_8_R2.EntityHuman;
import net.minecraft.server.v1_8_R2.ItemStack;
import net.minecraft.server.v1_8_R2.PlayerInventory;
import net.minecraft.server.v1_8_R3.EntityHuman;
import net.minecraft.server.v1_8_R3.ItemStack;
import net.minecraft.server.v1_8_R3.PlayerInventory;
public class SpecialPlayerInventory extends PlayerInventory implements ISpecialPlayerInventory {
CraftPlayer owner;

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@@ -1,6 +1,6 @@
name: OpenInv
main: com.lishid.openinv.OpenInv
version: 2.2.7
version: 2.2.8
author: lishid
description: >
This plugin allows you to open a player's inventory as a chest and interact with it in real time.