Reduce duplicate saves and fix for owner coming online for all versions
This commit is contained in:
@@ -23,7 +23,7 @@ public interface ISpecialPlayerInventory {
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public Inventory getBukkitInventory();
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public boolean inventoryRemovalCheck();
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public boolean inventoryRemovalCheck(boolean save);
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public void setPlayerOnline(Player player);
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@@ -50,18 +50,21 @@ public class SpecialPlayerInventory extends PlayerInventory implements ISpecialP
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}
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@Override
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public boolean inventoryRemovalCheck() {
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owner.saveData();
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return transaction.isEmpty() && !playerOnline;
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public boolean inventoryRemovalCheck(boolean save) {
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boolean offline = transaction.isEmpty() && !playerOnline;
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if (offline && save) {
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owner.saveData();
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}
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return offline;
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}
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@Override
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public void setPlayerOnline(Player player) {
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if (!playerOnline) {
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CraftPlayer p = (CraftPlayer) player;
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p.getHandle().inventory.items = this.items;
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p.getHandle().inventory.armor = this.armor;
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p.saveData();
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owner = (CraftPlayer) player;
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this.player = owner.getHandle();
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this.player.inventory.items = this.items;
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this.player.inventory.armor = this.armor;
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playerOnline = true;
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}
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}
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@@ -69,13 +72,13 @@ public class SpecialPlayerInventory extends PlayerInventory implements ISpecialP
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@Override
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public boolean setPlayerOffline() {
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playerOnline = false;
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return this.inventoryRemovalCheck();
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return this.inventoryRemovalCheck(false);
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}
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@Override
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public void onClose(CraftHumanEntity who) {
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super.onClose(who);
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this.inventoryRemovalCheck();
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this.inventoryRemovalCheck(true);
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}
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@Override
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@@ -50,18 +50,21 @@ public class SpecialPlayerInventory extends PlayerInventory implements ISpecialP
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}
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@Override
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public boolean inventoryRemovalCheck() {
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owner.saveData();
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return transaction.isEmpty() && !playerOnline;
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public boolean inventoryRemovalCheck(boolean save) {
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boolean offline = transaction.isEmpty() && !playerOnline;
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if (offline && save) {
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owner.saveData();
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}
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return offline;
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}
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@Override
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public void setPlayerOnline(Player player) {
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if (!playerOnline) {
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CraftPlayer p = (CraftPlayer) player;
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p.getHandle().inventory.items = this.items;
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p.getHandle().inventory.armor = this.armor;
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p.saveData();
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owner = (CraftPlayer) player;
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this.player = owner.getHandle();
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this.player.inventory.items = this.items;
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this.player.inventory.armor = this.armor;
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playerOnline = true;
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}
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}
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@@ -69,13 +72,13 @@ public class SpecialPlayerInventory extends PlayerInventory implements ISpecialP
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@Override
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public boolean setPlayerOffline() {
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playerOnline = false;
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return this.inventoryRemovalCheck();
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return this.inventoryRemovalCheck(false);
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}
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@Override
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public void onClose(CraftHumanEntity who) {
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super.onClose(who);
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this.inventoryRemovalCheck();
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this.inventoryRemovalCheck(true);
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}
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@Override
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@@ -50,18 +50,21 @@ public class SpecialPlayerInventory extends PlayerInventory implements ISpecialP
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}
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@Override
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public boolean inventoryRemovalCheck() {
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owner.saveData();
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return transaction.isEmpty() && !playerOnline;
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public boolean inventoryRemovalCheck(boolean save) {
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boolean offline = transaction.isEmpty() && !playerOnline;
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if (offline && save) {
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owner.saveData();
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}
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return offline;
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}
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@Override
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public void setPlayerOnline(Player player) {
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if (!playerOnline) {
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CraftPlayer p = (CraftPlayer) player;
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p.getHandle().inventory.items = this.items;
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p.getHandle().inventory.armor = this.armor;
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p.saveData();
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owner = (CraftPlayer) player;
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this.player = owner.getHandle();
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this.player.inventory.items = this.items;
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this.player.inventory.armor = this.armor;
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playerOnline = true;
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}
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}
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@@ -69,13 +72,13 @@ public class SpecialPlayerInventory extends PlayerInventory implements ISpecialP
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@Override
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public boolean setPlayerOffline() {
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playerOnline = false;
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return this.inventoryRemovalCheck();
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return this.inventoryRemovalCheck(false);
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}
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@Override
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public void onClose(CraftHumanEntity who) {
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super.onClose(who);
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this.inventoryRemovalCheck();
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this.inventoryRemovalCheck(true);
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}
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@Override
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@@ -50,18 +50,21 @@ public class SpecialPlayerInventory extends PlayerInventory implements ISpecialP
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}
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@Override
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public boolean inventoryRemovalCheck() {
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owner.saveData();
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return transaction.isEmpty() && !playerOnline;
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public boolean inventoryRemovalCheck(boolean save) {
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boolean offline = transaction.isEmpty() && !playerOnline;
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if (offline && save) {
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owner.saveData();
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}
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return offline;
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}
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@Override
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public void setPlayerOnline(Player player) {
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if (!playerOnline) {
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CraftPlayer p = (CraftPlayer) player;
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p.getHandle().inventory.items = this.items;
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p.getHandle().inventory.armor = this.armor;
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p.saveData();
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owner = (CraftPlayer) player;
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this.player = owner.getHandle();
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this.player.inventory.items = this.items;
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this.player.inventory.armor = this.armor;
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playerOnline = true;
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}
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}
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@@ -69,13 +72,13 @@ public class SpecialPlayerInventory extends PlayerInventory implements ISpecialP
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@Override
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public boolean setPlayerOffline() {
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playerOnline = false;
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return this.inventoryRemovalCheck();
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return this.inventoryRemovalCheck(false);
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}
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@Override
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public void onClose(CraftHumanEntity who) {
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super.onClose(who);
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this.inventoryRemovalCheck();
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this.inventoryRemovalCheck(true);
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}
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@Override
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@@ -50,18 +50,21 @@ public class SpecialPlayerInventory extends PlayerInventory implements ISpecialP
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}
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@Override
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public boolean inventoryRemovalCheck() {
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owner.saveData();
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return transaction.isEmpty() && !playerOnline;
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public boolean inventoryRemovalCheck(boolean save) {
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boolean offline = transaction.isEmpty() && !playerOnline;
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if (offline && save) {
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owner.saveData();
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}
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return offline;
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}
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@Override
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public void setPlayerOnline(Player player) {
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if (!playerOnline) {
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CraftPlayer p = (CraftPlayer) player;
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p.getHandle().inventory.items = this.items;
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p.getHandle().inventory.armor = this.armor;
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p.saveData();
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owner = (CraftPlayer) player;
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this.player = owner.getHandle();
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this.player.inventory.items = this.items;
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this.player.inventory.armor = this.armor;
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playerOnline = true;
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}
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}
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@@ -69,13 +72,13 @@ public class SpecialPlayerInventory extends PlayerInventory implements ISpecialP
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@Override
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public boolean setPlayerOffline() {
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playerOnline = false;
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return this.inventoryRemovalCheck();
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return this.inventoryRemovalCheck(false);
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}
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@Override
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public void onClose(CraftHumanEntity who) {
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super.onClose(who);
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this.inventoryRemovalCheck();
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this.inventoryRemovalCheck(true);
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}
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@Override
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@@ -51,18 +51,21 @@ public class SpecialPlayerInventory extends PlayerInventory implements ISpecialP
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}
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@Override
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public boolean inventoryRemovalCheck() {
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owner.saveData();
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return transaction.isEmpty() && !playerOnline;
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public boolean inventoryRemovalCheck(boolean save) {
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boolean offline = transaction.isEmpty() && !playerOnline;
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if (offline && save) {
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owner.saveData();
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}
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return offline;
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}
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@Override
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public void setPlayerOnline(Player player) {
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if (!playerOnline) {
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CraftPlayer p = (CraftPlayer) player;
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p.getHandle().inventory.items = this.items;
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p.getHandle().inventory.armor = this.armor;
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p.saveData();
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owner = (CraftPlayer) player;
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this.player = owner.getHandle();
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this.player.inventory.items = this.items;
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this.player.inventory.armor = this.armor;
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playerOnline = true;
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}
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}
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@@ -70,13 +73,13 @@ public class SpecialPlayerInventory extends PlayerInventory implements ISpecialP
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@Override
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public boolean setPlayerOffline() {
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playerOnline = false;
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return this.inventoryRemovalCheck();
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return this.inventoryRemovalCheck(false);
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}
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@Override
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public void onClose(CraftHumanEntity who) {
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super.onClose(who);
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this.inventoryRemovalCheck();
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this.inventoryRemovalCheck(true);
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}
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@Override
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@@ -50,18 +50,21 @@ public class SpecialPlayerInventory extends PlayerInventory implements ISpecialP
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}
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@Override
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public boolean inventoryRemovalCheck() {
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owner.saveData();
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return transaction.isEmpty() && !playerOnline;
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public boolean inventoryRemovalCheck(boolean save) {
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boolean offline = transaction.isEmpty() && !playerOnline;
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if (offline && save) {
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owner.saveData();
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}
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return offline;
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}
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@Override
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public void setPlayerOnline(Player player) {
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if (!playerOnline) {
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CraftPlayer p = (CraftPlayer) player;
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p.getHandle().inventory.items = this.items;
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p.getHandle().inventory.armor = this.armor;
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p.saveData();
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owner = (CraftPlayer) player;
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this.player = owner.getHandle();
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this.player.inventory.items = this.items;
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this.player.inventory.armor = this.armor;
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playerOnline = true;
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}
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}
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@@ -69,13 +72,13 @@ public class SpecialPlayerInventory extends PlayerInventory implements ISpecialP
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@Override
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public boolean setPlayerOffline() {
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playerOnline = false;
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return this.inventoryRemovalCheck();
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return this.inventoryRemovalCheck(false);
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}
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@Override
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public void onClose(CraftHumanEntity who) {
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super.onClose(who);
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this.inventoryRemovalCheck();
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this.inventoryRemovalCheck(true);
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}
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@Override
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@@ -50,18 +50,21 @@ public class SpecialPlayerInventory extends PlayerInventory implements ISpecialP
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}
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@Override
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public boolean inventoryRemovalCheck() {
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owner.saveData();
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return transaction.isEmpty() && !playerOnline;
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public boolean inventoryRemovalCheck(boolean save) {
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boolean offline = transaction.isEmpty() && !playerOnline;
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if (offline && save) {
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owner.saveData();
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}
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return offline;
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}
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@Override
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public void setPlayerOnline(Player player) {
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if (!playerOnline) {
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CraftPlayer p = (CraftPlayer) player;
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p.getHandle().inventory.items = this.items;
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p.getHandle().inventory.armor = this.armor;
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p.saveData();
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owner = (CraftPlayer) player;
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this.player = owner.getHandle();
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this.player.inventory.items = this.items;
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this.player.inventory.armor = this.armor;
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playerOnline = true;
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}
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}
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@@ -69,13 +72,13 @@ public class SpecialPlayerInventory extends PlayerInventory implements ISpecialP
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@Override
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public boolean setPlayerOffline() {
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playerOnline = false;
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return this.inventoryRemovalCheck();
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return this.inventoryRemovalCheck(false);
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}
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@Override
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public void onClose(CraftHumanEntity who) {
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super.onClose(who);
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this.inventoryRemovalCheck();
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this.inventoryRemovalCheck(true);
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}
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@Override
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@@ -50,18 +50,21 @@ public class SpecialPlayerInventory extends PlayerInventory implements ISpecialP
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}
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@Override
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public boolean inventoryRemovalCheck() {
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owner.saveData();
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return transaction.isEmpty() && !playerOnline;
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public boolean inventoryRemovalCheck(boolean save) {
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boolean offline = transaction.isEmpty() && !playerOnline;
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if (offline && save) {
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owner.saveData();
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}
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return offline;
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}
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@Override
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public void setPlayerOnline(Player player) {
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if (!playerOnline) {
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CraftPlayer p = (CraftPlayer) player;
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p.getHandle().inventory.items = this.items;
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p.getHandle().inventory.armor = this.armor;
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p.saveData();
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owner = (CraftPlayer) player;
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this.player = owner.getHandle();
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this.player.inventory.items = this.items;
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this.player.inventory.armor = this.armor;
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playerOnline = true;
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}
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}
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@@ -69,13 +72,13 @@ public class SpecialPlayerInventory extends PlayerInventory implements ISpecialP
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@Override
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public boolean setPlayerOffline() {
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playerOnline = false;
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return this.inventoryRemovalCheck();
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return this.inventoryRemovalCheck(false);
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}
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@Override
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public void onClose(CraftHumanEntity who) {
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super.onClose(who);
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this.inventoryRemovalCheck();
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this.inventoryRemovalCheck(true);
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}
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@Override
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|
@@ -50,18 +50,21 @@ public class SpecialPlayerInventory extends PlayerInventory implements ISpecialP
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}
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@Override
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public boolean inventoryRemovalCheck() {
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owner.saveData();
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return transaction.isEmpty() && !playerOnline;
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public boolean inventoryRemovalCheck(boolean save) {
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boolean offline = transaction.isEmpty() && !playerOnline;
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if (offline && save) {
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owner.saveData();
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}
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return offline;
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}
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@Override
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public void setPlayerOnline(Player player) {
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if (!playerOnline) {
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CraftPlayer p = (CraftPlayer) player;
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p.getHandle().inventory.items = this.items;
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p.getHandle().inventory.armor = this.armor;
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p.saveData();
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owner = (CraftPlayer) player;
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this.player = owner.getHandle();
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this.player.inventory.items = this.items;
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this.player.inventory.armor = this.armor;
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playerOnline = true;
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}
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}
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@@ -69,13 +72,13 @@ public class SpecialPlayerInventory extends PlayerInventory implements ISpecialP
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@Override
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public boolean setPlayerOffline() {
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playerOnline = false;
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return this.inventoryRemovalCheck();
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return this.inventoryRemovalCheck(false);
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}
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@Override
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public void onClose(CraftHumanEntity who) {
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super.onClose(who);
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this.inventoryRemovalCheck();
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this.inventoryRemovalCheck(true);
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}
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@Override
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|
@@ -50,18 +50,21 @@ public class SpecialPlayerInventory extends PlayerInventory implements ISpecialP
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}
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@Override
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public boolean inventoryRemovalCheck() {
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owner.saveData();
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return transaction.isEmpty() && !playerOnline;
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public boolean inventoryRemovalCheck(boolean save) {
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boolean offline = transaction.isEmpty() && !playerOnline;
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if (offline && save) {
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owner.saveData();
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}
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return offline;
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}
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@Override
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public void setPlayerOnline(Player player) {
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if (!playerOnline) {
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CraftPlayer p = (CraftPlayer) player;
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p.getHandle().inventory.items = this.items;
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p.getHandle().inventory.armor = this.armor;
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p.saveData();
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owner = (CraftPlayer) player;
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this.player = owner.getHandle();
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this.player.inventory.items = this.items;
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this.player.inventory.armor = this.armor;
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playerOnline = true;
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}
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}
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@@ -69,13 +72,13 @@ public class SpecialPlayerInventory extends PlayerInventory implements ISpecialP
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@Override
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public boolean setPlayerOffline() {
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playerOnline = false;
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return this.inventoryRemovalCheck();
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return this.inventoryRemovalCheck(false);
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}
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@Override
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public void onClose(CraftHumanEntity who) {
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super.onClose(who);
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this.inventoryRemovalCheck();
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this.inventoryRemovalCheck(true);
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}
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@Override
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|
@@ -50,18 +50,21 @@ public class SpecialPlayerInventory extends PlayerInventory implements ISpecialP
|
||||
}
|
||||
|
||||
@Override
|
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public boolean inventoryRemovalCheck() {
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||||
owner.saveData();
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return transaction.isEmpty() && !playerOnline;
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public boolean inventoryRemovalCheck(boolean save) {
|
||||
boolean offline = transaction.isEmpty() && !playerOnline;
|
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if (offline && save) {
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owner.saveData();
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}
|
||||
return offline;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setPlayerOnline(Player player) {
|
||||
if (!playerOnline) {
|
||||
CraftPlayer p = (CraftPlayer) player;
|
||||
p.getHandle().inventory.items = this.items;
|
||||
p.getHandle().inventory.armor = this.armor;
|
||||
p.saveData();
|
||||
owner = (CraftPlayer) player;
|
||||
this.player = owner.getHandle();
|
||||
this.player.inventory.items = this.items;
|
||||
this.player.inventory.armor = this.armor;
|
||||
playerOnline = true;
|
||||
}
|
||||
}
|
||||
@@ -69,13 +72,13 @@ public class SpecialPlayerInventory extends PlayerInventory implements ISpecialP
|
||||
@Override
|
||||
public boolean setPlayerOffline() {
|
||||
playerOnline = false;
|
||||
return this.inventoryRemovalCheck();
|
||||
return this.inventoryRemovalCheck(false);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onClose(CraftHumanEntity who) {
|
||||
super.onClose(who);
|
||||
this.inventoryRemovalCheck();
|
||||
this.inventoryRemovalCheck(true);
|
||||
}
|
||||
|
||||
@Override
|
||||
|
@@ -50,18 +50,21 @@ public class SpecialPlayerInventory extends PlayerInventory implements ISpecialP
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean inventoryRemovalCheck() {
|
||||
owner.saveData();
|
||||
return transaction.isEmpty() && !playerOnline;
|
||||
public boolean inventoryRemovalCheck(boolean save) {
|
||||
boolean offline = transaction.isEmpty() && !playerOnline;
|
||||
if (offline && save) {
|
||||
owner.saveData();
|
||||
}
|
||||
return offline;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setPlayerOnline(Player player) {
|
||||
if (!playerOnline) {
|
||||
CraftPlayer p = (CraftPlayer) player;
|
||||
p.getHandle().inventory.items = this.items;
|
||||
p.getHandle().inventory.armor = this.armor;
|
||||
p.saveData();
|
||||
owner = (CraftPlayer) player;
|
||||
this.player = owner.getHandle();
|
||||
this.player.inventory.items = this.items;
|
||||
this.player.inventory.armor = this.armor;
|
||||
playerOnline = true;
|
||||
}
|
||||
}
|
||||
@@ -69,13 +72,13 @@ public class SpecialPlayerInventory extends PlayerInventory implements ISpecialP
|
||||
@Override
|
||||
public boolean setPlayerOffline() {
|
||||
playerOnline = false;
|
||||
return this.inventoryRemovalCheck();
|
||||
return this.inventoryRemovalCheck(false);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onClose(CraftHumanEntity who) {
|
||||
super.onClose(who);
|
||||
this.inventoryRemovalCheck();
|
||||
this.inventoryRemovalCheck(true);
|
||||
}
|
||||
|
||||
@Override
|
||||
|
@@ -50,18 +50,21 @@ public class SpecialPlayerInventory extends PlayerInventory implements ISpecialP
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean inventoryRemovalCheck() {
|
||||
owner.saveData();
|
||||
return transaction.isEmpty() && !playerOnline;
|
||||
public boolean inventoryRemovalCheck(boolean save) {
|
||||
boolean offline = transaction.isEmpty() && !playerOnline;
|
||||
if (offline && save) {
|
||||
owner.saveData();
|
||||
}
|
||||
return offline;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setPlayerOnline(Player player) {
|
||||
if (!playerOnline) {
|
||||
CraftPlayer p = (CraftPlayer) player;
|
||||
p.getHandle().inventory.items = this.items;
|
||||
p.getHandle().inventory.armor = this.armor;
|
||||
p.saveData();
|
||||
owner = (CraftPlayer) player;
|
||||
this.player = owner.getHandle();
|
||||
this.player.inventory.items = this.items;
|
||||
this.player.inventory.armor = this.armor;
|
||||
playerOnline = true;
|
||||
}
|
||||
}
|
||||
@@ -69,13 +72,13 @@ public class SpecialPlayerInventory extends PlayerInventory implements ISpecialP
|
||||
@Override
|
||||
public boolean setPlayerOffline() {
|
||||
playerOnline = false;
|
||||
return this.inventoryRemovalCheck();
|
||||
return this.inventoryRemovalCheck(false);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onClose(CraftHumanEntity who) {
|
||||
super.onClose(who);
|
||||
this.inventoryRemovalCheck();
|
||||
this.inventoryRemovalCheck(true);
|
||||
}
|
||||
|
||||
@Override
|
||||
|
@@ -50,18 +50,21 @@ public class SpecialPlayerInventory extends PlayerInventory implements ISpecialP
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean inventoryRemovalCheck() {
|
||||
owner.saveData();
|
||||
return transaction.isEmpty() && !playerOnline;
|
||||
public boolean inventoryRemovalCheck(boolean save) {
|
||||
boolean offline = transaction.isEmpty() && !playerOnline;
|
||||
if (offline && save) {
|
||||
owner.saveData();
|
||||
}
|
||||
return offline;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setPlayerOnline(Player player) {
|
||||
if (!playerOnline) {
|
||||
CraftPlayer p = (CraftPlayer) player;
|
||||
p.getHandle().inventory.items = this.items;
|
||||
p.getHandle().inventory.armor = this.armor;
|
||||
p.saveData();
|
||||
owner = (CraftPlayer) player;
|
||||
this.player = owner.getHandle();
|
||||
this.player.inventory.items = this.items;
|
||||
this.player.inventory.armor = this.armor;
|
||||
playerOnline = true;
|
||||
}
|
||||
}
|
||||
@@ -69,13 +72,13 @@ public class SpecialPlayerInventory extends PlayerInventory implements ISpecialP
|
||||
@Override
|
||||
public boolean setPlayerOffline() {
|
||||
playerOnline = false;
|
||||
return this.inventoryRemovalCheck();
|
||||
return this.inventoryRemovalCheck(false);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onClose(CraftHumanEntity who) {
|
||||
super.onClose(who);
|
||||
this.inventoryRemovalCheck();
|
||||
this.inventoryRemovalCheck(true);
|
||||
}
|
||||
|
||||
@Override
|
||||
|
@@ -89,9 +89,12 @@ public class SpecialPlayerInventory extends PlayerInventory implements ISpecialP
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean inventoryRemovalCheck() {
|
||||
owner.saveData();
|
||||
return transaction.isEmpty() && !playerOnline;
|
||||
public boolean inventoryRemovalCheck(boolean save) {
|
||||
boolean offline = transaction.isEmpty() && !playerOnline;
|
||||
if (offline && save) {
|
||||
owner.saveData();
|
||||
}
|
||||
return offline;
|
||||
}
|
||||
|
||||
@Override
|
||||
@@ -100,7 +103,6 @@ public class SpecialPlayerInventory extends PlayerInventory implements ISpecialP
|
||||
owner = (CraftPlayer) player;
|
||||
this.player = owner.getHandle();
|
||||
setItemArrays(this.player.inventory, items, armor, extraSlots);
|
||||
owner.saveData();
|
||||
playerOnline = true;
|
||||
}
|
||||
}
|
||||
@@ -108,13 +110,13 @@ public class SpecialPlayerInventory extends PlayerInventory implements ISpecialP
|
||||
@Override
|
||||
public boolean setPlayerOffline() {
|
||||
playerOnline = false;
|
||||
return this.inventoryRemovalCheck();
|
||||
return this.inventoryRemovalCheck(false);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onClose(CraftHumanEntity who) {
|
||||
super.onClose(who);
|
||||
this.inventoryRemovalCheck();
|
||||
this.inventoryRemovalCheck(true);
|
||||
}
|
||||
|
||||
@Override
|
||||
|
Reference in New Issue
Block a user