Commit Graph

13 Commits

Author SHA1 Message Date
Jikoo
9edac80544 Properly set item arrays for subcontainer
Closes #8
2016-06-12 10:48:03 -04:00
Jikoo
53eadcb821 Backport fix for closing SilentChest not dropping cursor item 2016-06-08 22:38:56 -04:00
Jikoo
326ffdb433 Update for 1.10
Don't load players off the main thread, just in case.
2016-06-08 22:25:14 -04:00
Jikoo
fc5f9587d1 Update for 1.9.4 2016-05-10 15:27:36 -04:00
Jikoo
a929eeeb69 Configuration to disable saving of offline players, bugfixing
Edits made to online players will still work. Edits made to offline players will work if they log in before the ISpecialPlayerInventory is unloaded (currently before the plugin unloads).
Closes #6
Refactored IPlayerDataManager to PlayerDataManager, it's no longer an interface.
Fixed a bug with players' online state initially being inverted
2016-04-18 14:37:21 -04:00
Jikoo
7256494df3 Fix inventories of players on their first login not being openable
Closes #7
2016-04-18 13:05:56 -04:00
Jikoo
1fbaa5b2a9 Reduce redundant saves for ender chests as well
While they don't suffer the same owner-related issues that player inventories did, there's no need to save so many times.
2016-04-11 18:45:23 -04:00
Jikoo
eeb28b4210 Reduce duplicate saves and fix for owner coming online for all versions 2016-04-11 18:12:21 -04:00
Jikoo
0ebe6fe132 Properly update PlayerInventory owner when they come online
Closes #5
2016-04-11 17:59:28 -04:00
Jikoo
e39ab10797 Don't load from player.dat for online players
Fixes lishid#40 and #5
2016-04-11 15:44:25 -04:00
Jikoo
fb48f6a783 Fix up legacy code to use new interfaces
This took way more time than it was worth.
Converted line endings to Unix, some other trivial crap.
Thanks to Phoenix616 for already having a multi-version pom, it would have taken me much longer to figure out without a functional example.

The only legacy code which is not supported is that of the pre-versioned package era. I compiled a copy of Craftbukkit about 15 commits prior to the introduction of versioned packages, and NMS had already been fiddled with. Anyone who needs support for builds in that range can use an older OpenInv build instead, it's not like UUIDs are a big concern.
2016-03-04 05:49:07 -05:00
Jikoo
d761b6bfe4 Actually allow for offhand modification, whoops. 2016-03-04 00:53:21 -05:00
Jikoo
5b3ba79b82 Maven, huge refactor, interface changes
Among other things, these interface changes allow for supporting pre-UUID Minecraft versions again. I may eventually backport older versions, but I don't know that I'll be able to lay hands on old enough jars.
Removed static access
Renamed all methods to follow conventions
2016-03-03 23:33:54 -05:00