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https://gitlab.com/Kwoth/nadekobot.git
synced 2025-09-10 09:18:27 -04:00
fix: Blackjack and .pick command responses will no longer reply as the original message will always be deleted
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@@ -50,12 +50,12 @@ public partial class Gambling
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bj.GameEnded += Bj_GameEnded;
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bj.Start();
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await Response().Confirm(strs.bj_created(ctx.User.ToString())).SendAsync();
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await Response().NoReply().Confirm(strs.bj_created(ctx.User.ToString())).SendAsync();
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}
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else
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{
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if (await bj.Join(ctx.User, amount))
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await Response().Confirm(strs.bj_joined(ctx.User.ToString())).SendAsync();
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await Response().NoReply().Confirm(strs.bj_joined(ctx.User.ToString())).SendAsync();
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else
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{
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Log.Information("{User} can't join a blackjack game as it's in {BlackjackState} state already",
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@@ -27,7 +27,7 @@ public partial class Gambling
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if (picked > 0)
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{
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var msg = await Response().Confirm(strs.picked(N(picked))).SendAsync();
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var msg = await Response().NoReply().Confirm(strs.picked(N(picked))).SendAsync();
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msg.DeleteAfter(10);
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}
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@@ -92,7 +92,7 @@ public partial class Gambling
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{
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if (--page < 0)
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return Task.CompletedTask;
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var enabledIn = _service.GetAllGeneratingChannels();
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return Response()
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