Killed history

This commit is contained in:
Kwoth
2021-09-06 21:29:22 +02:00
commit 7aca29ae8a
950 changed files with 366651 additions and 0 deletions

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using System;
namespace NadekoBot.Core.Modules.Music
{
public interface ICachableTrackData
{
string Id { get; set; }
string Url { get; set; }
string Thumbnail { get; set; }
public TimeSpan Duration { get; }
MusicPlatform Platform { get; set; }
string Title { get; set; }
}
}

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using System.Collections.Generic;
namespace NadekoBot.Core.Modules.Music
{
public interface ILocalTrackResolver : IPlatformQueryResolver
{
IAsyncEnumerable<ITrackInfo> ResolveDirectoryAsync(string dirPath);
}
}

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using System;
using System.Collections.Generic;
using System.Threading.Tasks;
using NadekoBot.Core.Services.Database.Models;
#nullable enable
namespace NadekoBot.Core.Modules.Music
{
public interface IMusicPlayer : IDisposable
{
float Volume { get; }
bool IsPaused { get; }
bool IsStopped { get; }
bool IsKilled { get; }
int CurrentIndex { get; }
public PlayerRepeatType Repeat { get; }
void Stop();
void Clear();
IReadOnlyCollection<IQueuedTrackInfo> GetQueuedTracks();
IQueuedTrackInfo? GetCurrentTrack(out int index);
void Next();
bool MoveTo(int index);
void SetVolume(int newVolume);
void Kill();
bool TryRemoveTrackAt(int index, out IQueuedTrackInfo? trackInfo);
Task<(IQueuedTrackInfo? QueuedTrack, int Index)> TryEnqueueTrackAsync(string query, string queuer, bool asNext, MusicPlatform? forcePlatform = null);
Task EnqueueManyAsync(IEnumerable<(string Query, MusicPlatform Platform)> queries, string queuer);
bool TogglePause();
IQueuedTrackInfo? MoveTrack(int from, int to);
void EnqueueTrack(ITrackInfo track, string queuer);
void EnqueueTracks(IEnumerable<ITrackInfo> tracks, string queuer);
void SetRepeat(PlayerRepeatType type);
void ShuffleQueue();
}
}

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#nullable enable
using System;
using System.Collections.Generic;
namespace NadekoBot.Core.Modules.Music
{
public interface IMusicQueue
{
IQueuedTrackInfo Enqueue(ITrackInfo trackInfo, string queuer, out int index);
IQueuedTrackInfo EnqueueNext(ITrackInfo song, string queuer, out int index);
void EnqueueMany(IEnumerable<ITrackInfo> tracks, string queuer);
public IReadOnlyCollection<IQueuedTrackInfo> List();
IQueuedTrackInfo? GetCurrent(out int index);
void Advance();
void Clear();
bool SetIndex(int index);
bool TryRemoveAt(int index, out IQueuedTrackInfo? trackInfo, out bool isCurrent);
int Index { get; }
int Count { get; }
void RemoveCurrent();
IQueuedTrackInfo? MoveTrack(int from, int to);
void Shuffle(Random rng);
bool IsLast();
}
}

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#nullable enable
using System.Threading.Tasks;
namespace NadekoBot.Core.Modules.Music
{
public interface IPlatformQueryResolver
{
Task<ITrackInfo?> ResolveByQueryAsync(string query);
}
}

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namespace NadekoBot.Core.Modules.Music
{
public interface IQueuedTrackInfo : ITrackInfo
{
public ITrackInfo TrackInfo { get; }
public string Queuer { get; }
}
}

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namespace NadekoBot.Core.Modules.Music
{
public interface IRadioResolver : IPlatformQueryResolver
{
}
}

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using System.Collections.Generic;
namespace NadekoBot.Core.Modules.Music
{
public interface ISoundcloudResolver : IPlatformQueryResolver
{
bool IsSoundCloudLink(string url);
IAsyncEnumerable<ITrackInfo> ResolvePlaylistAsync(string playlist);
}
}

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#nullable enable
using System;
using System.Collections.Generic;
using System.Threading.Tasks;
namespace NadekoBot.Core.Modules.Music
{
public interface ITrackCacher
{
Task<string?> GetOrCreateStreamLink(
string id,
MusicPlatform platform,
Func<Task<(string StreamUrl, TimeSpan Expiry)>> streamUrlFactory
);
Task CacheTrackDataAsync(ICachableTrackData data);
Task<ICachableTrackData?> GetCachedDataByIdAsync(string id, MusicPlatform platform);
Task<ICachableTrackData?> GetCachedDataByQueryAsync(string query, MusicPlatform platform);
Task CacheTrackDataByQueryAsync(string query, ICachableTrackData data);
Task CacheStreamUrlAsync(string id, MusicPlatform platform, string url, TimeSpan expiry);
Task<IReadOnlyCollection<string>> GetPlaylistTrackIdsAsync(string playlistId, MusicPlatform platform);
Task CachePlaylistTrackIdsAsync(string playlistId, MusicPlatform platform, IEnumerable<string> ids);
Task CachePlaylistIdByQueryAsync(string query, MusicPlatform platform, string playlistId);
Task<string?> GetPlaylistIdByQueryAsync(string query, MusicPlatform platform);
}
}

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#nullable enable
using System;
using System.Threading.Tasks;
namespace NadekoBot.Core.Modules.Music
{
public interface ITrackInfo
{
public string Title { get; }
public string Url { get; }
public string Thumbnail { get; }
public TimeSpan Duration { get; }
public MusicPlatform Platform { get; }
public ValueTask<string?> GetStreamUrl();
}
}

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#nullable enable
using System.Threading.Tasks;
namespace NadekoBot.Core.Modules.Music
{
public interface ITrackResolveProvider
{
Task<ITrackInfo?> QuerySongAsync(string query, MusicPlatform? forcePlatform);
}
}

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using System;
using System.Threading.Tasks;
using Ayu.Discord.Voice;
namespace NadekoBot.Modules.Music
{
public interface IVoiceProxy
{
VoiceProxy.VoiceProxyState State { get; }
public bool SendPcmFrame(VoiceClient vc, Span<byte> data, int length);
public void SetGateway(VoiceGateway gateway);
Task StartSpeakingAsync();
Task StopSpeakingAsync();
public Task StartGateway();
Task StopGateway();
}
}

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#nullable enable
using System.Collections.Generic;
using System.Text.RegularExpressions;
using System.Threading.Tasks;
namespace NadekoBot.Core.Modules.Music
{
public interface IYoutubeResolver : IPlatformQueryResolver
{
public Regex YtVideoIdRegex { get; }
public Task<ITrackInfo?> ResolveByIdAsync(string id);
IAsyncEnumerable<ITrackInfo> ResolveTracksFromPlaylistAsync(string query);
Task<ITrackInfo?> ResolveByQueryAsync(string query, bool tryExtractingId);
}
}

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using System;
using System.Text.Json.Serialization;
namespace NadekoBot.Core.Modules.Music
{
public sealed class CachableTrackData : ICachableTrackData
{
public string Title { get; set; } = string.Empty;
public string Id { get; set; } = string.Empty;
public string Url { get; set; } = string.Empty;
public string Thumbnail { get; set; } = string.Empty;
public double TotalDurationMs { get; set; }
[JsonIgnore]
public TimeSpan Duration => TimeSpan.FromMilliseconds(TotalDurationMs);
public MusicPlatform Platform { get; set; }
}
}

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using System;
using System.Runtime.InteropServices;
using Serilog;
namespace NadekoBot.Core.Modules.Music.Common
{
public sealed class MultimediaTimer : IDisposable
{
private delegate void LpTimeProcDelegate(uint uTimerID, uint uMsg, int dwUser, int dw1, int dw2);
/// <summary>
/// The timeSetEvent function starts a specified timer event. The multimedia timer runs in its own thread.
/// After the event is activated, it calls the specified callback function or sets or pulses the specified
/// event object.
/// </summary>
/// <param name="uDelay">
/// Event delay, in milliseconds. If this value is not in the range of the minimum and
/// maximum event delays supported by the timer, the function returns an error.
/// </param>
/// <param name="uResolution">
/// Resolution of the timer event, in milliseconds. The resolution increases with
/// smaller values; a resolution of 0 indicates periodic events should occur with the greatest possible accuracy.
/// To reduce system overhead, however, you should use the maximum value appropriate for your application.
/// </param>
/// <param name="lpTimeProc">
/// Pointer to a callback function that is called once upon expiration of a single event or periodically upon
/// expiration of periodic events. If fuEvent specifies the TIME_CALLBACK_EVENT_SET or TIME_CALLBACK_EVENT_PULSE
/// flag, then the lpTimeProc parameter is interpreted as a handle to an event object. The event will be set or
/// pulsed upon completion of a single event or periodically upon completion of periodic events.
/// For any other value of fuEvent, the lpTimeProc parameter is a pointer to a callback function of type
/// LPTIMECALLBACK.
/// </param>
/// <param name="dwUser">User-supplied callback data.</param>
/// <param name="fuEvent"></param>
/// <returns>Timer event type. This parameter may include one of the following values.</returns>
[DllImport("Winmm.dll")]
private static extern uint timeSetEvent(
uint uDelay,
uint uResolution,
LpTimeProcDelegate lpTimeProc,
int dwUser,
TimerMode fuEvent
);
private enum TimerMode
{
OneShot,
Periodic,
}
/// <summary>
/// The timeKillEvent function cancels a specified timer event.
/// </summary>
/// <param name="uTimerID">
/// Identifier of the timer event to cancel.
/// This identifier was returned by the timeSetEvent function when the timer event was set up.
/// </param>
/// <returns>Returns TIMERR_NOERROR if successful or MMSYSERR_INVALPARAM if the specified timer event does not exist.</returns>
[DllImport("Winmm.dll")]
private static extern int timeKillEvent(
uint uTimerID
);
private LpTimeProcDelegate _lpTimeProc;
private readonly uint _eventId;
private readonly Action<object> _callback;
private readonly object _state;
public MultimediaTimer(Action<object> callback, object state, int period)
{
if (period <= 0)
throw new ArgumentOutOfRangeException(nameof(period), "Period must be greater than 0");
_callback = callback;
_state = state;
_lpTimeProc = CallbackInternal;
_eventId = timeSetEvent((uint)period, 1, _lpTimeProc, 0, TimerMode.Periodic);
}
private void CallbackInternal(uint uTimerId, uint uMsg, int dwUser, int dw1, int dw2)
{
_callback(_state);
}
public void Dispose()
{
_lpTimeProc = default;
timeKillEvent(_eventId);
}
}
}

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using System;
using Discord;
using NadekoBot.Extensions;
namespace NadekoBot.Core.Modules.Music
{
public static class MusicExtensions
{
public static string PrettyTotalTime(this IMusicPlayer mp)
{
long sum = 0;
foreach (var track in mp.GetQueuedTracks())
{
if (track.Duration == TimeSpan.MaxValue)
return "∞";
sum += track.Duration.Ticks;
}
var total = new TimeSpan(sum);
return total.ToString(@"hh\:mm\:ss");
}
public static string PrettyVolume(this IMusicPlayer mp)
=> $"🔉 {(int) (mp.Volume * 100)}%";
public static string PrettyName(this ITrackInfo trackInfo)
=> $"**[{trackInfo.Title.TrimTo(60).Replace("[", "\\[").Replace("]", "\\]")}]({trackInfo.Url})**";
public static string PrettyInfo(this IQueuedTrackInfo trackInfo)
=> $"{trackInfo.PrettyTotalTime()} | {trackInfo.Platform} | {trackInfo.Queuer}";
public static string PrettyFullName(this IQueuedTrackInfo trackInfo)
=> $@"{trackInfo.PrettyName()}
`{trackInfo.PrettyTotalTime()} | {trackInfo.Platform} | {Format.Sanitize(trackInfo.Queuer.TrimTo(15))}`";
public static string PrettyTotalTime(this ITrackInfo trackInfo)
{
if (trackInfo.Duration == TimeSpan.Zero)
return "(?)";
if (trackInfo.Duration == TimeSpan.MaxValue)
return "∞";
if (trackInfo.Duration.TotalHours >= 1)
return trackInfo.Duration.ToString(@"hh\:mm\:ss");
return trackInfo.Duration.ToString(@"mm\:ss");
}
public static ICachableTrackData ToCachedData(this ITrackInfo trackInfo, string id)
=> new CachableTrackData()
{
TotalDurationMs = trackInfo.Duration.TotalMilliseconds,
Id = id,
Thumbnail = trackInfo.Thumbnail,
Url = trackInfo.Url,
Platform = trackInfo.Platform,
Title = trackInfo.Title
};
}
}

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namespace NadekoBot.Core.Modules.Music
{
public enum MusicPlatform
{
Radio,
Youtube,
Local,
SoundCloud,
}
}

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#nullable enable
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Diagnostics;
using System.Linq;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Threading;
using System.Threading.Tasks;
using Ayu.Discord.Voice;
using NadekoBot.Common;
using NadekoBot.Core.Modules.Music.Common;
using NadekoBot.Core.Services.Database.Models;
using NadekoBot.Extensions;
using NadekoBot.Modules.Music;
using Serilog;
namespace NadekoBot.Core.Modules.Music
{
public sealed class MusicPlayer : IMusicPlayer
{
private delegate void AdjustVolumeDelegate(Span<byte> data, float volume);
private AdjustVolumeDelegate AdjustVolume;
private readonly VoiceClient _vc;
public bool IsKilled { get; private set; }
public bool IsStopped { get; private set; }
public bool IsPaused { get; private set; }
public PlayerRepeatType Repeat { get; private set; }
public int CurrentIndex => _queue.Index;
public float Volume => _volume;
private float _volume = 1.0f;
private readonly IMusicQueue _queue;
private readonly ITrackResolveProvider _trackResolveProvider;
private readonly IVoiceProxy _proxy;
private readonly ISongBuffer _songBuffer;
private bool _skipped;
private int? _forceIndex;
private readonly Thread _thread;
private readonly Random _rng;
public MusicPlayer(
IMusicQueue queue,
ITrackResolveProvider trackResolveProvider,
IVoiceProxy proxy,
QualityPreset qualityPreset)
{
_queue = queue;
_trackResolveProvider = trackResolveProvider;
_proxy = proxy;
_rng = new NadekoRandom();
_vc = GetVoiceClient(qualityPreset);
if (_vc.BitDepth == 16)
AdjustVolume = AdjustVolumeInt16;
else
AdjustVolume = AdjustVolumeFloat32;
_songBuffer = new PoopyBufferImmortalized(_vc.InputLength);
_thread = new Thread(async () =>
{
await PlayLoop();
});
_thread.Start();
}
private static VoiceClient GetVoiceClient(QualityPreset qualityPreset)
=> qualityPreset switch
{
QualityPreset.Highest => new VoiceClient(
SampleRate._48k,
Bitrate._192k,
Channels.Two,
FrameDelay.Delay20,
BitDepthEnum.Float32
),
QualityPreset.High => new VoiceClient(
SampleRate._48k,
Bitrate._128k,
Channels.Two,
FrameDelay.Delay40,
BitDepthEnum.Float32
),
QualityPreset.Medium => new VoiceClient(
SampleRate._48k,
Bitrate._96k,
Channels.Two,
FrameDelay.Delay40,
BitDepthEnum.UInt16
),
QualityPreset.Low => new VoiceClient(
SampleRate._48k,
Bitrate._64k,
Channels.Two,
FrameDelay.Delay40,
BitDepthEnum.UInt16
),
_ => throw new ArgumentOutOfRangeException(nameof(qualityPreset), qualityPreset, null)
};
private async Task PlayLoop()
{
var sw = new Stopwatch();
while (!IsKilled)
{
// wait until a song is available in the queue
// or until the queue is resumed
var track = _queue.GetCurrent(out int index);
if (track is null || IsStopped)
{
await Task.Delay(500);
continue;
}
if (_skipped)
{
_skipped = false;
_queue.Advance();
continue;
}
using var cancellationTokenSource = new CancellationTokenSource();
var token = cancellationTokenSource.Token;
try
{
// light up green in vc
_ = _proxy.StartSpeakingAsync();
_ = OnStarted?.Invoke(this, track, index);
// make sure song buffer is ready to be (re)used
_songBuffer.Reset();
var streamUrl = await track.GetStreamUrl();
// start up the data source
using var source = FfmpegTrackDataSource.CreateAsync(
_vc.BitDepth,
streamUrl,
track.Platform == MusicPlatform.Local
);
// start moving data from the source into the buffer
// this method will return once the sufficient prebuffering is done
await _songBuffer.BufferAsync(source, token);
// // Implemenation with multimedia timer. Works but a hassle because no support for switching
// // vcs, as any error in copying will cancel the song. Also no idea how to use this as an option
// // for selfhosters.
// if (RuntimeInformation.IsOSPlatform(OSPlatform.Windows))
// {
// var cancelSource = new CancellationTokenSource();
// var cancelToken = cancelSource.Token;
// using var timer = new MultimediaTimer(_ =>
// {
// if (IsStopped || IsKilled)
// {
// cancelSource.Cancel();
// return;
// }
//
// if (_skipped)
// {
// _skipped = false;
// cancelSource.Cancel();
// return;
// }
//
// if (IsPaused)
// return;
//
// try
// {
// // this should tolerate certain number of errors
// var result = CopyChunkToOutput(_songBuffer, _vc);
// if (!result)
// cancelSource.Cancel();
//
// }
// catch (Exception ex)
// {
// Log.Warning(ex, "Something went wrong sending voice data: {ErrorMessage}", ex.Message);
// cancelSource.Cancel();
// }
//
// }, null, 20);
//
// while(true)
// await Task.Delay(1000, cancelToken);
// }
// start sending data
var ticksPerMs = 1000f / Stopwatch.Frequency;
sw.Start();
Thread.Sleep(2);
var delay = sw.ElapsedTicks * ticksPerMs > 3f
? _vc.Delay - 16
: _vc.Delay - 3;
var errorCount = 0;
while (!IsStopped && !IsKilled)
{
// doing the skip this way instead of in the condition
// ensures that a song will for sure be skipped
if (_skipped)
{
_skipped = false;
break;
}
if (IsPaused)
{
await Task.Delay(200);
continue;
}
sw.Restart();
var ticks = sw.ElapsedTicks;
try
{
var result = CopyChunkToOutput(_songBuffer, _vc);
// if song is finished
if (result is null)
break;
if (result is true)
{
if (errorCount > 0)
{
_ = _proxy.StartSpeakingAsync();
errorCount = 0;
}
// todo future windows multimedia api
// wait for slightly less than the latency
Thread.Sleep(delay);
// and then spin out the rest
while ((sw.ElapsedTicks - ticks) * ticksPerMs <= _vc.Delay - 0.1f)
Thread.SpinWait(100);
}
else
{
// result is false is either when the gateway is being swapped
// or if the bot is reconnecting, or just disconnected for whatever reason
// tolerate up to 15x200ms of failures (3 seconds)
if (++errorCount <= 15)
{
await Task.Delay(200);
continue;
}
Log.Warning("Can't send data to voice channel");
IsStopped = true;
// if errors are happening for more than 3 seconds
// Stop the player
break;
}
}
catch (Exception ex)
{
Log.Warning(ex, "Something went wrong sending voice data: {ErrorMessage}", ex.Message);
}
}
}
catch (Win32Exception)
{
IsStopped = true;
Log.Error("Please install ffmpeg and make sure it's added to your " +
"PATH environment variable before trying again");
}
catch (OperationCanceledException)
{
Log.Information("Song skipped");
}
catch (Exception ex)
{
Log.Error(ex, "Unknown error in music loop: {ErrorMessage}", ex.Message);
}
finally
{
cancellationTokenSource.Cancel();
// turn off green in vc
_ = OnCompleted?.Invoke(this, track);
HandleQueuePostTrack();
_skipped = false;
_ = _proxy.StopSpeakingAsync();;
await Task.Delay(100);
}
}
}
private bool? CopyChunkToOutput(ISongBuffer sb, VoiceClient vc)
{
var data = sb.Read(vc.InputLength, out var length);
// if nothing is read from the buffer, song is finished
if (data.Length == 0)
{
return null;
}
AdjustVolume(data, _volume);
return _proxy.SendPcmFrame(vc, data, length);
}
private void HandleQueuePostTrack()
{
if (_forceIndex is int forceIndex)
{
_queue.SetIndex(forceIndex);
_forceIndex = null;
return;
}
var (repeat, isStopped) = (Repeat, IsStopped);
if (repeat == PlayerRepeatType.Track || isStopped)
return;
// if queue is being repeated, advance no matter what
if (repeat == PlayerRepeatType.None)
{
// if this is the last song,
// stop the queue
if (_queue.IsLast())
{
IsStopped = true;
OnQueueStopped?.Invoke(this);
return;
}
_queue.Advance();
return;
}
_queue.Advance();
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
private static void AdjustVolumeInt16(Span<byte> audioSamples, float volume)
{
if (Math.Abs(volume - 1f) < 0.0001f) return;
var samples = MemoryMarshal.Cast<byte, short>(audioSamples);
for (var i = 0; i < samples.Length; i++)
{
ref var sample = ref samples[i];
sample = (short) (sample * volume);
}
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
private static void AdjustVolumeFloat32(Span<byte> audioSamples, float volume)
{
if (Math.Abs(volume - 1f) < 0.0001f) return;
var samples = MemoryMarshal.Cast<byte, float>(audioSamples);
for (var i = 0; i < samples.Length; i++)
{
ref var sample = ref samples[i];
sample = (float) (sample * volume);
}
}
public async Task<(IQueuedTrackInfo? QueuedTrack, int Index)> TryEnqueueTrackAsync(
string query,
string queuer,
bool asNext,
MusicPlatform? forcePlatform = null)
{
var song = await _trackResolveProvider.QuerySongAsync(query, forcePlatform);
if (song is null)
return default;
int index;
if (asNext)
return (_queue.EnqueueNext(song, queuer, out index), index);
return (_queue.Enqueue(song, queuer, out index), index);
}
public async Task EnqueueManyAsync(IEnumerable<(string Query, MusicPlatform Platform)> queries, string queuer)
{
var errorCount = 0;
foreach (var chunk in queries.Chunk(5))
{
if (IsKilled)
break;
var queueTasks = chunk.Select(async data =>
{
var (query, platform) = data;
try
{
await TryEnqueueTrackAsync(query, queuer, false, forcePlatform: platform).ConfigureAwait(false);
errorCount = 0;
}
catch (Exception ex)
{
Log.Warning(ex, "Error resolving {MusicPlatform} Track {TrackQuery}", platform, query);
++errorCount;
}
});
await Task.WhenAll(queueTasks);
await Task.Delay(1000);
// > 10 errors in a row = kill
if (errorCount > 10)
break;
}
}
public void EnqueueTrack(ITrackInfo track, string queuer)
{
_queue.Enqueue(track, queuer, out _);
}
public void EnqueueTracks(IEnumerable<ITrackInfo> tracks, string queuer)
{
_queue.EnqueueMany(tracks, queuer);
}
public void SetRepeat(PlayerRepeatType type)
{
Repeat = type;
}
public void ShuffleQueue()
{
_queue.Shuffle(_rng);
}
public void Stop()
{
IsStopped = true;
}
public void Clear()
{
_queue.Clear();
_skipped = true;
}
public IReadOnlyCollection<IQueuedTrackInfo> GetQueuedTracks()
=> _queue.List();
public IQueuedTrackInfo? GetCurrentTrack(out int index)
=> _queue.GetCurrent(out index);
public void Next()
{
_skipped = true;
IsStopped = false;
IsPaused = false;
}
public bool MoveTo(int index)
{
if (_queue.SetIndex(index))
{
_forceIndex = index;
_skipped = true;
IsStopped = false;
IsPaused = false;
return true;
}
return false;
}
public void SetVolume(int newVolume)
{
var normalizedVolume = newVolume / 100f;
if (normalizedVolume < 0f || normalizedVolume > 1f)
throw new ArgumentOutOfRangeException(nameof(newVolume), "Volume must be in range 0-100");
_volume = normalizedVolume;
}
public void Kill()
{
IsKilled = true;
IsStopped = true;
IsPaused = false;
_skipped = true;
}
public bool TryRemoveTrackAt(int index, out IQueuedTrackInfo? trackInfo)
{
if (!_queue.TryRemoveAt(index, out trackInfo, out var isCurrent))
return false;
if (isCurrent)
_skipped = true;
return true;
}
public bool TogglePause() => IsPaused = !IsPaused;
public IQueuedTrackInfo? MoveTrack(int from, int to) => _queue.MoveTrack(from, to);
public void Dispose()
{
IsKilled = true;
OnCompleted = null;
OnStarted = null;
OnQueueStopped = null;
_queue.Clear();
_songBuffer.Dispose();
_vc.Dispose();
}
public event Func<IMusicPlayer, IQueuedTrackInfo, Task>? OnCompleted;
public event Func<IMusicPlayer, IQueuedTrackInfo, int, Task>? OnStarted;
public event Func<IMusicPlayer, Task>? OnQueueStopped;
}
}

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#nullable enable
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
namespace NadekoBot.Core.Modules.Music
{
public sealed partial class MusicQueue
{
private sealed class QueuedTrackInfo : IQueuedTrackInfo
{
public ITrackInfo TrackInfo { get; }
public string Queuer { get; }
public string Title => TrackInfo.Title;
public string Url => TrackInfo.Url;
public string Thumbnail => TrackInfo.Thumbnail;
public TimeSpan Duration => TrackInfo.Duration;
public MusicPlatform Platform => TrackInfo.Platform;
public QueuedTrackInfo(ITrackInfo trackInfo, string queuer)
{
TrackInfo = trackInfo;
Queuer = queuer;
}
public ValueTask<string?> GetStreamUrl() => TrackInfo.GetStreamUrl();
}
}
public sealed partial class MusicQueue : IMusicQueue
{
private LinkedList<QueuedTrackInfo> _tracks;
public int Index
{
get
{
// just make sure the internal logic runs first
// to make sure that some potential indermediate value is not returned
lock (locker)
{
return _index;
}
}
}
private int _index;
public int Count
{
get
{
lock (locker)
{
return _tracks.Count;
}
}
}
private readonly object locker = new object();
public MusicQueue()
{
_index = 0;
_tracks = new LinkedList<QueuedTrackInfo>();
}
public IQueuedTrackInfo Enqueue(ITrackInfo trackInfo, string queuer, out int index)
{
lock (locker)
{
var added = new QueuedTrackInfo(trackInfo, queuer);
index = _tracks.Count;
_tracks.AddLast(added);
return added;
}
}
public IQueuedTrackInfo EnqueueNext(ITrackInfo trackInfo, string queuer, out int index)
{
lock (locker)
{
if (_tracks.Count == 0)
{
return Enqueue(trackInfo, queuer, out index);
}
LinkedListNode<QueuedTrackInfo> currentNode = _tracks.First!;
int i;
for (i = 1; i <= _index; i++)
{
currentNode = currentNode.Next!; // can't be null because index is always in range of the count
}
var added = new QueuedTrackInfo(trackInfo, queuer);
index = i;
_tracks.AddAfter(currentNode, added);
return added;
}
}
public void EnqueueMany(IEnumerable<ITrackInfo> tracks, string queuer)
{
lock (locker)
{
foreach (var track in tracks)
{
var added = new QueuedTrackInfo(track, queuer);
_tracks.AddLast(added);
}
}
}
public IReadOnlyCollection<IQueuedTrackInfo> List()
{
lock (locker)
{
return _tracks.ToList();
}
}
public IQueuedTrackInfo? GetCurrent(out int index)
{
lock (locker)
{
index = _index;
return _tracks.ElementAtOrDefault(_index);
}
}
public void Advance()
{
lock (locker)
{
if (++_index >= _tracks.Count)
_index = 0;
}
}
public void Clear()
{
lock (locker)
{
_tracks.Clear();
}
}
public bool SetIndex(int index)
{
lock (locker)
{
if (index < 0 || index >= _tracks.Count)
return false;
_index = index;
return true;
}
}
private void RemoveAtInternal(int index, out IQueuedTrackInfo trackInfo)
{
var removedNode = _tracks.First!;
int i;
for (i = 0; i < index; i++)
{
removedNode = removedNode.Next!;
}
trackInfo = removedNode.Value;
_tracks.Remove(removedNode);
if (i <= _index)
--_index;
if (_index < 0)
_index = Count;
// if it was the last song in the queue
// // wrap back to start
// if (_index == Count)
// _index = 0;
// else if (i <= _index)
// if (_index == 0)
// _index = Count;
// else --_index;
}
public void RemoveCurrent()
{
lock (locker)
{
if (_index < _tracks.Count)
RemoveAtInternal(_index, out _);
}
}
public IQueuedTrackInfo? MoveTrack(int from, int to)
{
if (from < 0)
throw new ArgumentOutOfRangeException(nameof(from));
if (to < 0)
throw new ArgumentOutOfRangeException(nameof(to));
if (to == from)
throw new ArgumentException($"{nameof(from)} and {nameof(to)} must be different");
lock (locker)
{
if (from >= Count || to >= Count)
return null;
// update current track index
if (from == _index)
{
// if the song being moved is the current track
// it means that it will for sure end up on the destination
_index = to;
}
else
{
// moving a track from below the current track means
// means it will drop down
if (from < _index)
_index--;
// moving a track to below the current track
// means it will rise up
if (to <= _index)
_index++;
// if both from and to are below _index - net change is + 1 - 1 = 0
// if from is below and to is above - net change is -1 (as the track is taken and put above)
// if from is above and to is below - net change is 1 (as the track is inserted under)
// if from is above and to is above - net change is 0
}
// get the node which needs to be moved
var fromNode = _tracks.First!;
for (var i = 0; i < from; i++)
fromNode = fromNode.Next!;
// remove it from the queue
_tracks.Remove(fromNode);
// if it needs to be added as a first node,
// add it directly and return
if (to == 0)
{
_tracks.AddFirst(fromNode);
return fromNode.Value;
}
// else find the node at the index before the specified target
var addAfterNode = _tracks.First!;
for (var i = 1; i < to; i++)
addAfterNode = addAfterNode.Next!;
// and add after it
_tracks.AddAfter(addAfterNode, fromNode);
return fromNode.Value;
}
}
public void Shuffle(Random rng)
{
lock (locker)
{
var list = _tracks.ToList();
for (var i = 0; i < list.Count; i++)
{
var struck = rng.Next(i, list.Count);
var temp = list[struck];
list[struck] = list[i];
list[i] = temp;
// could preserving the index during shuffling be done better?
if (i == _index)
_index = struck;
else if (struck == _index)
_index = i;
}
_tracks = new LinkedList<QueuedTrackInfo>(list);
}
}
public bool IsLast()
{
lock (locker)
{
return _index == _tracks.Count // if there are no tracks
|| _index == _tracks.Count - 1;
}
}
public bool TryRemoveAt(int index, out IQueuedTrackInfo? trackInfo, out bool isCurrent)
{
lock (locker)
{
isCurrent = false;
trackInfo = null;
if (index < 0 || index >= _tracks.Count)
return false;
if (index == _index)
{
isCurrent = true;
}
RemoveAtInternal(index, out trackInfo);
return true;
}
}
}
}

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#nullable enable
using System;
using System.Collections.Generic;
using System.Linq;
using System.Runtime.CompilerServices;
using System.Text.Json;
using System.Threading.Tasks;
using Serilog;
using StackExchange.Redis;
namespace NadekoBot.Core.Modules.Music
{
public sealed class RedisTrackCacher : ITrackCacher
{
private readonly ConnectionMultiplexer _multiplexer;
public RedisTrackCacher(ConnectionMultiplexer multiplexer)
{
_multiplexer = multiplexer;
}
public async Task<string?> GetOrCreateStreamLink(
string id,
MusicPlatform platform,
Func<Task<(string StreamUrl, TimeSpan Expiry)>> streamUrlFactory
)
{
var trackStreamKey = CreateStreamKey(id, platform);
var value = await GetStreamFromCacheInternalAsync(trackStreamKey);
// if there is no cached value
if (value == default)
{
// otherwise retrieve and cache a new value, and run this method again
var success = await CreateAndCacheStreamUrlAsync(trackStreamKey, streamUrlFactory);
if (!success)
return null;
return await GetOrCreateStreamLink(id, platform, streamUrlFactory);
}
// cache new one for future use
_ = Task.Run(() => CreateAndCacheStreamUrlAsync(trackStreamKey, streamUrlFactory));
return value;
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
private static string CreateStreamKey(string id, MusicPlatform platform)
=> $"track:stream:{platform}:{id}";
private async Task<bool> CreateAndCacheStreamUrlAsync(
string trackStreamKey,
Func<Task<(string StreamUrl, TimeSpan Expiry)>> factory)
{
try
{
var data = await factory();
if (data == default)
return false;
await CacheStreamUrlInternalAsync(trackStreamKey, data.StreamUrl, data.Expiry);
return true;
}
catch (Exception ex)
{
Log.Error(ex, "Error resolving stream link for {TrackCacheKey}", trackStreamKey);
return false;
}
}
public Task CacheStreamUrlAsync(string id, MusicPlatform platform, string url, TimeSpan expiry)
=> CacheStreamUrlInternalAsync(CreateStreamKey(id, platform), url, expiry);
private async Task CacheStreamUrlInternalAsync(string trackStreamKey, string url, TimeSpan expiry)
{
// keys need to be expired after an hour
// to make sure client doesn't get an expired stream url
// to achieve this, track keys will be just pointers to real data
// but that data will expire
var db = _multiplexer.GetDatabase();
var dataKey = $"entry:{Guid.NewGuid()}:{trackStreamKey}";
await db.StringSetAsync(dataKey, url, expiry: expiry);
await db.ListRightPushAsync(trackStreamKey, dataKey);
}
private async Task<string?> GetStreamFromCacheInternalAsync(string trackStreamKey)
{
// Job of the method which retrieves keys is to pop the elements
// from the list of cached trackurls until it finds a non-expired key
var db = _multiplexer.GetDatabase();
while(true)
{
string? dataKey = await db.ListLeftPopAsync(trackStreamKey);
if (dataKey == default)
return null;
var streamUrl = await db.StringGetAsync(dataKey);
if (streamUrl == default)
continue;
return streamUrl;
}
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
private static string CreateCachedDataKey(string id, MusicPlatform platform)
=> $"track:data:{platform}:{id}";
public Task CacheTrackDataAsync(ICachableTrackData data)
{
var db = _multiplexer.GetDatabase();
var trackDataKey = CreateCachedDataKey(data.Id, data.Platform);
var dataString = JsonSerializer.Serialize((object)data);
// cache for 1 day
return db.StringSetAsync(trackDataKey, dataString, expiry: TimeSpan.FromDays(1));
}
public async Task<ICachableTrackData?> GetCachedDataByIdAsync(string id, MusicPlatform platform)
{
var db = _multiplexer.GetDatabase();
var trackDataKey = CreateCachedDataKey(id, platform);
var data = await db.StringGetAsync(trackDataKey);
if (data == default)
return null;
return JsonSerializer.Deserialize<CachableTrackData>(data);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
private static string CreateCachedQueryDataKey(string query, MusicPlatform platform)
=> $"track:query_to_id:{platform}:{query}";
public async Task<ICachableTrackData?> GetCachedDataByQueryAsync(string query, MusicPlatform platform)
{
query = Uri.EscapeDataString(query.Trim());
var db = _multiplexer.GetDatabase();
var queryDataKey = CreateCachedQueryDataKey(query, platform);
var trackId = await db.StringGetAsync(queryDataKey);
if (trackId == default)
return null;
return await GetCachedDataByIdAsync(trackId, platform);
}
public async Task CacheTrackDataByQueryAsync(string query, ICachableTrackData data)
{
query = Uri.EscapeDataString(query.Trim());
// first cache the data
await CacheTrackDataAsync(data);
// then map the query to cached data's id
var db = _multiplexer.GetDatabase();
var queryDataKey = CreateCachedQueryDataKey(query, data.Platform);
await db.StringSetAsync(queryDataKey, data.Id, TimeSpan.FromDays(7));
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
private static string CreateCachedPlaylistKey(string playlistId, MusicPlatform platform)
=> $"playlist:{platform}:{playlistId}";
public async Task<IReadOnlyCollection<string>> GetPlaylistTrackIdsAsync(string playlistId, MusicPlatform platform)
{
var db = _multiplexer.GetDatabase();
var key = CreateCachedPlaylistKey(playlistId, platform);
var vals = await db.ListRangeAsync(key);
if (vals == default || vals.Length == 0)
return Array.Empty<string>();
return vals.Select(x => x.ToString()).ToList();
}
public async Task CachePlaylistTrackIdsAsync(string playlistId, MusicPlatform platform, IEnumerable<string> ids)
{
var db = _multiplexer.GetDatabase();
var key = CreateCachedPlaylistKey(playlistId, platform);
await db.ListRightPushAsync(key, ids.Select(x => (RedisValue) x).ToArray());
await db.KeyExpireAsync(key, TimeSpan.FromDays(7));
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
private static string CreateCachedPlaylistQueryKey(string query, MusicPlatform platform)
=> $"playlist:query:{platform}:{query}";
public Task CachePlaylistIdByQueryAsync(string query, MusicPlatform platform, string playlistId)
{
query = Uri.EscapeDataString(query.Trim());
var key = CreateCachedPlaylistQueryKey(query, platform);
var db = _multiplexer.GetDatabase();
return db.StringSetAsync(key, playlistId, TimeSpan.FromDays(7));
}
public async Task<string?> GetPlaylistIdByQueryAsync(string query, MusicPlatform platform)
{
query = Uri.EscapeDataString(query.Trim());
var key = CreateCachedPlaylistQueryKey(query, platform);
var val = await _multiplexer.GetDatabase().StringGetAsync(key);
if (val == default)
return null;
return val;
}
}
}

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#nullable enable
using System;
using System.Threading.Tasks;
namespace NadekoBot.Core.Modules.Music
{
public sealed class RemoteTrackInfo : ITrackInfo
{
public string Title { get; }
public string Url { get; }
public string Thumbnail { get; }
public TimeSpan Duration { get; }
public MusicPlatform Platform { get; }
private readonly Func<Task<string?>> _streamFactory;
public RemoteTrackInfo(string title, string url, string thumbnail, TimeSpan duration, MusicPlatform platform,
Func<Task<string?>> streamFactory)
{
_streamFactory = streamFactory;
Title = title;
Url = url;
Thumbnail = thumbnail;
Duration = duration;
Platform = platform;
}
public async ValueTask<string?> GetStreamUrl() => await _streamFactory();
}
}

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#nullable enable
using System;
using System.Threading.Tasks;
namespace NadekoBot.Core.Modules.Music
{
public sealed class SimpleTrackInfo : ITrackInfo
{
public string Title { get; }
public string Url { get; }
public string Thumbnail { get; }
public TimeSpan Duration { get; }
public MusicPlatform Platform { get; }
public string? StreamUrl { get; }
public ValueTask<string?> GetStreamUrl() => new ValueTask<string?>(StreamUrl);
public SimpleTrackInfo(string title, string url, string thumbnail, TimeSpan duration,
MusicPlatform platform, string streamUrl)
{
Title = title;
Url = url;
Thumbnail = thumbnail;
Duration = duration;
Platform = platform;
StreamUrl = streamUrl;
}
}
}

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using System;
using System.Threading.Tasks;
using Ayu.Discord.Voice;
using Ayu.Discord.Voice.Models;
using Serilog;
namespace NadekoBot.Modules.Music
{
public sealed class VoiceProxy : IVoiceProxy
{
public enum VoiceProxyState
{
Created,
Started,
Stopped
}
private const int MAX_ERROR_COUNT = 20;
private const int DELAY_ON_ERROR_MILISECONDS = 200;
public VoiceProxyState State
=> _gateway switch
{
{Started: true, Stopped: false} => VoiceProxyState.Started,
{Stopped: false} => VoiceProxyState.Created,
_ => VoiceProxyState.Stopped
};
private VoiceGateway _gateway;
public VoiceProxy(VoiceGateway initial)
{
_gateway = initial;
}
public bool SendPcmFrame(VoiceClient vc, Span<byte> data, int length)
{
try
{
var gw = _gateway;
if (gw is null || gw.Stopped || !gw.Started)
{
return false;
}
vc.SendPcmFrame(gw, data, 0, length);
return true;
}
catch (Exception)
{
return false;
}
}
public async Task<bool> RunGatewayAction(Func<VoiceGateway, Task> action)
{
var errorCount = 0;
do
{
if (State == VoiceProxyState.Stopped)
{
break;
}
try
{
var gw = _gateway;
if (gw is null || !gw.ConnectingFinished.Task.IsCompleted)
{
++errorCount;
await Task.Delay(DELAY_ON_ERROR_MILISECONDS);
Log.Debug("Gateway is not ready");
continue;
}
await action(gw);
errorCount = 0;
}
catch (Exception ex)
{
++errorCount;
await Task.Delay(DELAY_ON_ERROR_MILISECONDS);
Log.Debug(ex, "Error performing proxy gateway action");
}
} while (errorCount > 0 && errorCount <= MAX_ERROR_COUNT);
return State != VoiceProxyState.Stopped && errorCount <= MAX_ERROR_COUNT;
}
public void SetGateway(VoiceGateway gateway)
{
_gateway = gateway;
}
public Task StartSpeakingAsync()
{
return RunGatewayAction((gw) => gw.SendSpeakingAsync(VoiceSpeaking.State.Microphone));
}
public Task StopSpeakingAsync()
{
return RunGatewayAction((gw) => gw.SendSpeakingAsync(VoiceSpeaking.State.None));
}
public async Task StartGateway()
{
await _gateway.Start();
}
public Task StopGateway()
{
if(_gateway is VoiceGateway gw)
return gw.StopAsync();
return Task.CompletedTask;
}
}
}

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using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using NadekoBot.Core.Modules.Music;
using NadekoBot.Extensions;
using Serilog;
#nullable enable
namespace NadekoBot.Modules.Music.Resolvers
{
public sealed class LocalTrackResolver : ILocalTrackResolver
{
private static readonly HashSet<string> _musicExtensions = new[]
{
".MP4", ".MP3", ".FLAC", ".OGG", ".WAV", ".WMA", ".WMV",
".AAC", ".MKV", ".WEBM", ".M4A", ".AA", ".AAX",
".ALAC", ".AIFF", ".MOV", ".FLV", ".OGG", ".M4V"
}.ToHashSet();
public async Task<ITrackInfo?> ResolveByQueryAsync(string query)
{
if (!File.Exists(query))
return null;
var trackDuration = await Ffprobe.GetTrackDurationAsync(query);
return new SimpleTrackInfo(
Path.GetFileNameWithoutExtension(query),
$"https://google.com?q={Uri.EscapeDataString(Path.GetFileNameWithoutExtension(query))}",
"https://cdn.discordapp.com/attachments/155726317222887425/261850914783100928/1482522077_music.png",
trackDuration,
MusicPlatform.Local,
$"\"{Path.GetFullPath(query)}\""
);
}
public async IAsyncEnumerable<ITrackInfo> ResolveDirectoryAsync(string dirPath)
{
DirectoryInfo dir;
try
{
dir = new DirectoryInfo(dirPath);
}
catch (Exception ex)
{
Log.Error(ex, "Specified directory {DirectoryPath} could not be opened", dirPath);
yield break;
}
var files = dir.EnumerateFiles()
.Where(x =>
{
if (!x.Attributes.HasFlag(FileAttributes.Hidden | FileAttributes.System)
&& _musicExtensions.Contains(x.Extension.ToUpperInvariant())) return true;
return false;
});
var firstFile = files.FirstOrDefault()?.FullName;
if (firstFile is null)
yield break;
var firstData = await ResolveByQueryAsync(firstFile);
if (!(firstData is null))
yield return firstData;
var fileChunks = files.Skip(1).Chunk(10);
foreach (var chunk in fileChunks)
{
var part = await Task.WhenAll(chunk.Select(x => ResolveByQueryAsync(x.FullName)));
// nullable reference types being annoying
foreach (var p in part)
{
if (p is null)
continue;
yield return p;
}
}
}
}
public static class Ffprobe
{
public static async Task<TimeSpan> GetTrackDurationAsync(string query)
{
query = query.Replace("\"", "");
try
{
using var p = Process.Start(new ProcessStartInfo()
{
FileName = "ffprobe",
Arguments =
$"-v error -show_entries format=duration -of default=noprint_wrappers=1:nokey=1 -- \"{query}\"",
UseShellExecute = false,
RedirectStandardOutput = true,
RedirectStandardError = true,
StandardOutputEncoding = Encoding.UTF8,
StandardErrorEncoding = Encoding.UTF8,
CreateNoWindow = true,
});
if (p is null)
return TimeSpan.Zero;
var data = await p.StandardOutput.ReadToEndAsync();
if (double.TryParse(data, out var seconds))
return TimeSpan.FromSeconds(seconds);
var errorData = await p.StandardError.ReadToEndAsync();
if (!string.IsNullOrWhiteSpace(errorData))
Log.Warning("Ffprobe warning for file {FileName}: {ErrorMessage}", query, errorData);
return TimeSpan.Zero;
}
catch (Win32Exception)
{
Log.Warning("Ffprobe was likely not installed. Local song durations will show as (?)");
}
catch (Exception ex)
{
Log.Error(ex, "Unknown exception running ffprobe; {ErrorMessage}", ex.Message);
}
return TimeSpan.Zero;
}
}
}

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using System;
using System.Net.Http;
using System.Text.RegularExpressions;
using System.Threading.Tasks;
using NadekoBot.Core.Modules.Music;
using NadekoBot.Extensions;
using Serilog;
namespace NadekoBot.Modules.Music.Resolvers
{
public class RadioResolver : IRadioResolver
{
private readonly Regex plsRegex = new Regex("File1=(?<url>.*?)\\n", RegexOptions.Compiled);
private readonly Regex m3uRegex = new Regex("(?<url>^[^#].*)", RegexOptions.Compiled | RegexOptions.Multiline);
private readonly Regex asxRegex = new Regex("<ref href=\"(?<url>.*?)\"", RegexOptions.Compiled);
private readonly Regex xspfRegex = new Regex("<location>(?<url>.*?)</location>", RegexOptions.Compiled);
public RadioResolver()
{
}
public async Task<ITrackInfo> ResolveByQueryAsync(string query)
{
if (IsRadioLink(query))
query = await HandleStreamContainers(query).ConfigureAwait(false);
return new SimpleTrackInfo(
query.TrimTo(50),
query,
"https://cdn.discordapp.com/attachments/155726317222887425/261850925063340032/1482522097_radio.png",
TimeSpan.MaxValue,
MusicPlatform.Radio,
query
);
}
public static bool IsRadioLink(string query) =>
(query.StartsWith("http", StringComparison.InvariantCulture) ||
query.StartsWith("ww", StringComparison.InvariantCulture))
&&
(query.Contains(".pls") ||
query.Contains(".m3u") ||
query.Contains(".asx") ||
query.Contains(".xspf"));
private async Task<string> HandleStreamContainers(string query)
{
string file = null;
try
{
using (var http = new HttpClient())
{
file = await http.GetStringAsync(query).ConfigureAwait(false);
}
}
catch
{
return query;
}
if (query.Contains(".pls"))
{
//File1=http://armitunes.com:8000/
//Regex.Match(query)
try
{
var m = plsRegex.Match(file);
var res = m.Groups["url"]?.ToString();
return res?.Trim();
}
catch
{
Log.Warning($"Failed reading .pls:\n{file}");
return null;
}
}
if (query.Contains(".m3u"))
{
/*
# This is a comment
C:\xxx4xx\xxxxxx3x\xx2xxxx\xx.mp3
C:\xxx5xx\x6xxxxxx\x7xxxxx\xx.mp3
*/
try
{
var m = m3uRegex.Match(file);
var res = m.Groups["url"]?.ToString();
return res?.Trim();
}
catch
{
Log.Warning($"Failed reading .m3u:\n{file}");
return null;
}
}
if (query.Contains(".asx"))
{
//<ref href="http://armitunes.com:8000"/>
try
{
var m = asxRegex.Match(file);
var res = m.Groups["url"]?.ToString();
return res?.Trim();
}
catch
{
Log.Warning($"Failed reading .asx:\n{file}");
return null;
}
}
if (query.Contains(".xspf"))
{
/*
<?xml version="1.0" encoding="UTF-8"?>
<playlist version="1" xmlns="http://xspf.org/ns/0/">
<trackList>
<track><location>file:///mp3s/song_1.mp3</location></track>
*/
try
{
var m = xspfRegex.Match(file);
var res = m.Groups["url"]?.ToString();
return res?.Trim();
}
catch
{
Log.Warning($"Failed reading .xspf:\n{file}");
return null;
}
}
return query;
}
}
}

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using System;
using System.Collections.Generic;
using System.Linq;
using System.Net.Http;
using System.Runtime.CompilerServices;
using NadekoBot.Core.Services.Impl;
using System.Threading.Tasks;
using NadekoBot.Core.Modules.Music;
using NadekoBot.Extensions;
using Newtonsoft.Json.Linq;
#nullable enable
namespace NadekoBot.Modules.Music.Resolvers
{
public sealed class SoundcloudResolver : ISoundcloudResolver
{
private readonly SoundCloudApiService _sc;
private readonly ITrackCacher _trackCacher;
private readonly IHttpClientFactory _httpFactory;
public SoundcloudResolver(SoundCloudApiService sc, ITrackCacher trackCacher, IHttpClientFactory httpFactory)
{
_sc = sc;
_trackCacher = trackCacher;
_httpFactory = httpFactory;
}
public bool IsSoundCloudLink(string url) =>
System.Text.RegularExpressions.Regex.IsMatch(url, "(.*)(soundcloud.com|snd.sc)(.*)");
public async IAsyncEnumerable<ITrackInfo> ResolvePlaylistAsync(string playlist)
{
playlist = Uri.EscapeDataString(playlist);
using var http = _httpFactory.CreateClient();
var responseString = await http.GetStringAsync($"https://scapi.nadeko.bot/resolve?url={playlist}");
var scvids = JObject.Parse(responseString)["tracks"]?.ToObject<SoundCloudVideo[]>();
if (scvids is null)
{
yield break;
}
foreach (var videosChunk in scvids.Where(x => x.Streamable is true).Chunk(5))
{
var cachableTracks = videosChunk
.Select(VideoModelToCachedData)
.ToList();
await Task.WhenAll(cachableTracks.Select(_trackCacher.CacheTrackDataAsync));
foreach(var info in cachableTracks.Select(CachableDataToTrackInfo))
{
yield return info;
}
}
}
private ICachableTrackData VideoModelToCachedData(SoundCloudVideo svideo)
=> new CachableTrackData()
{
Title = svideo.FullName,
Url = svideo.TrackLink,
Thumbnail = svideo.ArtworkUrl,
TotalDurationMs = svideo.Duration,
Id = svideo.Id.ToString(),
Platform = MusicPlatform.SoundCloud
};
private ITrackInfo CachableDataToTrackInfo(ICachableTrackData trackData)
=> new SimpleTrackInfo(
trackData.Title,
trackData.Url,
trackData.Thumbnail,
trackData.Duration,
trackData.Platform,
GetStreamUrl(trackData.Id)
);
[MethodImpl(MethodImplOptions.AggressiveInlining)]
private string GetStreamUrl(string trackId)
=> $"https://api.soundcloud.com/tracks/{trackId}/stream?client_id=368b0c85751007cd588d869d3ae61ac0";
public async Task<ITrackInfo?> ResolveByQueryAsync(string query)
{
var cached = await _trackCacher.GetCachedDataByQueryAsync(query, MusicPlatform.SoundCloud);
if (!(cached is null))
return CachableDataToTrackInfo(cached);
var svideo = !IsSoundCloudLink(query)
? await _sc.GetVideoByQueryAsync(query).ConfigureAwait(false)
: await _sc.ResolveVideoAsync(query).ConfigureAwait(false);
if (svideo is null)
return null;
var cachableData = VideoModelToCachedData(svideo);
await _trackCacher.CacheTrackDataByQueryAsync(query, cachableData);
return CachableDataToTrackInfo(cachableData);
}
}
}

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#nullable enable
using System;
using System.Threading.Tasks;
using Serilog;
namespace NadekoBot.Core.Modules.Music
{
public sealed class TrackResolveProvider : ITrackResolveProvider
{
private readonly IYoutubeResolver _ytResolver;
private readonly ILocalTrackResolver _localResolver;
private readonly ISoundcloudResolver _soundcloudResolver;
private readonly IRadioResolver _radioResolver;
public TrackResolveProvider(IYoutubeResolver ytResolver, ILocalTrackResolver localResolver,
ISoundcloudResolver soundcloudResolver, IRadioResolver radioResolver)
{
_ytResolver = ytResolver;
_localResolver = localResolver;
_soundcloudResolver = soundcloudResolver;
_radioResolver = radioResolver;
}
public Task<ITrackInfo?> QuerySongAsync(string query, MusicPlatform? forcePlatform)
{
switch (forcePlatform)
{
case MusicPlatform.Radio:
return _radioResolver.ResolveByQueryAsync(query);
case MusicPlatform.Youtube:
return _ytResolver.ResolveByQueryAsync(query);
case MusicPlatform.Local:
return _localResolver.ResolveByQueryAsync(query);
case MusicPlatform.SoundCloud:
return _soundcloudResolver.ResolveByQueryAsync(query);
case null:
var match = _ytResolver.YtVideoIdRegex.Match(query);
if (match.Success)
return _ytResolver.ResolveByIdAsync(match.Groups["id"].Value);
else if (_soundcloudResolver.IsSoundCloudLink(query))
return _soundcloudResolver.ResolveByQueryAsync(query);
else if (Uri.TryCreate(query, UriKind.Absolute, out var uri) && uri.IsFile)
return _localResolver.ResolveByQueryAsync(uri.AbsolutePath);
else if (IsRadioLink(query))
return _radioResolver.ResolveByQueryAsync(query);
else
return _ytResolver.ResolveByQueryAsync(query, false);
default:
Log.Error("Unsupported platform: {MusicPlatform}", forcePlatform);
return Task.FromResult<ITrackInfo?>(null);
}
}
public static bool IsRadioLink(string query) =>
(query.StartsWith("http", StringComparison.InvariantCulture) ||
query.StartsWith("ww", StringComparison.InvariantCulture))
&&
(query.Contains(".pls") ||
query.Contains(".m3u") ||
query.Contains(".asx") ||
query.Contains(".xspf"));
}
}

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#nullable enable
using System;
using System.Collections.Generic;
using System.Globalization;
using System.Linq;
using System.Text.RegularExpressions;
using System.Threading.Tasks;
using NadekoBot.Core.Services;
using NadekoBot.Core.Services.Impl;
using NadekoBot.Extensions;
using Serilog;
namespace NadekoBot.Core.Modules.Music
{
public sealed class YtdlYoutubeResolver : IYoutubeResolver
{
private static readonly string[] durationFormats = new[]
{"ss", "m\\:ss", "mm\\:ss", "h\\:mm\\:ss", "hh\\:mm\\:ss", "hhh\\:mm\\:ss"};
public Regex YtVideoIdRegex { get; }
= new Regex(
@"(?:youtube\.com\/\S*(?:(?:\/e(?:mbed))?\/|watch\?(?:\S*?&?v\=))|youtu\.be\/)(?<id>[a-zA-Z0-9_-]{6,11})",
RegexOptions.Compiled
);
private readonly ITrackCacher _trackCacher;
private readonly YtdlOperation _ytdlPlaylistOperation;
private readonly YtdlOperation _ytdlIdOperation;
private readonly YtdlOperation _ytdlSearchOperation;
private IGoogleApiService _google;
public YtdlYoutubeResolver(ITrackCacher trackCacher, IGoogleApiService google)
{
_trackCacher = trackCacher;
_google = google;
_ytdlPlaylistOperation =
new YtdlOperation("-4 " +
"--geo-bypass " +
"--encoding UTF8 " +
"-f bestaudio " +
"-e " +
"--get-url " +
"--get-id " +
"--get-thumbnail " +
"--get-duration " +
"--no-check-certificate " +
"-i " +
"--yes-playlist " +
"-- \"{0}\"");
_ytdlIdOperation =
new YtdlOperation("-4 " +
"--geo-bypass " +
"--encoding UTF8 " +
"-f bestaudio " +
"-e " +
"--get-url " +
"--get-id " +
"--get-thumbnail " +
"--get-duration " +
"--no-check-certificate " +
"-- \"{0}\"");
_ytdlSearchOperation =
new YtdlOperation("-4 " +
"--geo-bypass " +
"--encoding UTF8 " +
"-f bestaudio " +
"-e " +
"--get-url " +
"--get-id " +
"--get-thumbnail " +
"--get-duration " +
"--no-check-certificate " +
"--default-search " +
"\"ytsearch:\" -- \"{0}\"");
}
private readonly struct YtTrackData
{
public readonly string Title;
public readonly string Id;
public readonly string Thumbnail;
public readonly string? StreamUrl;
public readonly TimeSpan Duration;
public YtTrackData(string title, string id, string thumbnail, string? streamUrl, TimeSpan duration)
{
Title = title.Trim();
Id = id.Trim();
Thumbnail = thumbnail;
StreamUrl = streamUrl;
Duration = duration;
}
}
private YtTrackData ResolveYtdlData(string ytdlOutputString)
{
if (string.IsNullOrWhiteSpace(ytdlOutputString))
return default;
var dataArray = ytdlOutputString.Trim().Split('\n');
if (dataArray.Length < 5)
{
Log.Information("Not enough data received: {YtdlData}", ytdlOutputString);
return default;
}
if (!TimeSpan.TryParseExact(dataArray[4], durationFormats, CultureInfo.InvariantCulture, out var time))
{
time = TimeSpan.Zero;
}
var thumbnail = Uri.IsWellFormedUriString(dataArray[3], UriKind.Absolute)
? dataArray[3].Trim()
: string.Empty;
return new YtTrackData(
dataArray[0],
dataArray[1],
thumbnail,
dataArray[2],
time
);
}
private ITrackInfo DataToInfo(in YtTrackData trackData)
=> new RemoteTrackInfo(
trackData.Title,
$"https://youtube.com/watch?v={trackData.Id}",
trackData.Thumbnail,
trackData.Duration,
MusicPlatform.Youtube,
CreateCacherFactory(trackData.Id));
private Func<Task<string?>> CreateCacherFactory(string id)
=> () => _trackCacher.GetOrCreateStreamLink(
id,
MusicPlatform.Youtube,
async () => await ExtractNewStreamUrlAsync(id)
);
private static readonly Regex expiryRegex = new Regex(@"(?:[\?\&]expire\=(?<timestamp>\d+))");
private static TimeSpan GetExpiry(string streamUrl)
{
var match = expiryRegex.Match(streamUrl);
if (match.Success && double.TryParse(match.Groups["timestamp"].ToString(), out var timestamp))
{
var realExpiry = (timestamp.ToUnixTimestamp() - DateTime.UtcNow);
if (realExpiry > TimeSpan.FromMinutes(60))
return realExpiry.Subtract(TimeSpan.FromMinutes(30));
return realExpiry;
}
return TimeSpan.FromHours(1);
}
private async Task<(string StreamUrl, TimeSpan Expiry)> ExtractNewStreamUrlAsync(string id)
{
var data = await _ytdlIdOperation.GetDataAsync(id);
var trackInfo = ResolveYtdlData(data);
if (string.IsNullOrWhiteSpace(trackInfo.StreamUrl))
return default;
return (trackInfo.StreamUrl!, GetExpiry(trackInfo.StreamUrl!));
}
public async Task<ITrackInfo?> ResolveByIdAsync(string id)
{
id = id.Trim();
var cachedData = await _trackCacher.GetCachedDataByIdAsync(id, MusicPlatform.Youtube);
if (cachedData is null)
{
Log.Information("Resolving youtube track by Id: {YoutubeId}", id);
var data = await _ytdlIdOperation.GetDataAsync(id);
var trackInfo = ResolveYtdlData(data);
if (string.IsNullOrWhiteSpace(trackInfo.Title))
return default;
var toReturn = DataToInfo(in trackInfo);
await Task.WhenAll(
_trackCacher.CacheTrackDataAsync(toReturn.ToCachedData(id)),
CacheStreamUrlAsync(trackInfo)
);
return toReturn;
}
return DataToInfo(new YtTrackData(
cachedData.Title,
cachedData.Id,
cachedData.Thumbnail,
null,
cachedData.Duration
));
}
private Task CacheStreamUrlAsync(YtTrackData trackInfo)
=> _trackCacher.CacheStreamUrlAsync(
trackInfo.Id,
MusicPlatform.Youtube,
trackInfo.StreamUrl!,
GetExpiry(trackInfo.StreamUrl!)
);
private static readonly Regex _simplePlaylistRegex
= new Regex(@"&list=(?<id>[\w\-]{12,})", RegexOptions.Compiled);
public async IAsyncEnumerable<ITrackInfo> ResolveTracksByPlaylistIdAsync(string playlistId)
{
Log.Information("Resolving youtube tracks from playlist: {PlaylistId}", playlistId);
var count = 0;
var ids = await _trackCacher.GetPlaylistTrackIdsAsync(playlistId, MusicPlatform.Youtube);
if (ids.Count > 0)
{
foreach (var id in ids)
{
var trackInfo = await ResolveByIdAsync(id);
if (trackInfo is null)
continue;
yield return trackInfo;
}
yield break;
}
var data = string.Empty;
var trackIds = new List<string>();
await foreach (var line in _ytdlPlaylistOperation.EnumerateDataAsync(playlistId))
{
data += line;
if (++count == 5)
{
var trackData = ResolveYtdlData(data);
data = string.Empty;
count = 0;
if (string.IsNullOrWhiteSpace(trackData.Id))
continue;
var info = DataToInfo(in trackData);
await Task.WhenAll(
_trackCacher.CacheTrackDataAsync(info.ToCachedData(trackData.Id)),
CacheStreamUrlAsync(trackData)
);
trackIds.Add(trackData.Id);
yield return info;
}
else
{
data += Environment.NewLine;
}
}
await _trackCacher.CachePlaylistTrackIdsAsync(playlistId, MusicPlatform.Youtube, trackIds);
}
public async IAsyncEnumerable<ITrackInfo> ResolveTracksFromPlaylistAsync(string query)
{
string? playlistId;
// try to match playlist id inside the query, if a playlist url has been queried
var match = _simplePlaylistRegex.Match(query);
if (match.Success)
{
// if it's a success, just return from that playlist using the id
playlistId = match.Groups["id"].ToString();
await foreach (var track in ResolveTracksByPlaylistIdAsync(playlistId))
yield return track;
yield break;
}
// if a query is a search term, try the cache
playlistId = await _trackCacher.GetPlaylistIdByQueryAsync(query, MusicPlatform.Youtube);
if (playlistId is null)
{
// if it's not in the cache
// find playlist id by keyword using google api
try
{
var playlistIds = await _google.GetPlaylistIdsByKeywordsAsync(query);
playlistId = playlistIds.FirstOrDefault();
}
catch (Exception ex)
{
Log.Warning(ex, "Error Getting playlist id via GoogleApi");
}
// if query is not a playlist url
// and query result is not in the cache
// and api returns no values
// it means invalid input has been used,
// or google api key is not provided
if (playlistId is null)
yield break;
}
// cache the query -> playlist id for fast future lookup
await _trackCacher.CachePlaylistIdByQueryAsync(query, MusicPlatform.Youtube, playlistId);
await foreach (var track in ResolveTracksByPlaylistIdAsync(playlistId))
yield return track;
}
public Task<ITrackInfo?> ResolveByQueryAsync(string query)
=> ResolveByQueryAsync(query, true);
public async Task<ITrackInfo?> ResolveByQueryAsync(string query, bool tryResolving)
{
if (tryResolving)
{
var match = YtVideoIdRegex.Match(query);
if (match.Success)
return await ResolveByIdAsync(match.Groups["id"].Value);
}
Log.Information("Resolving youtube song by search term: {YoutubeQuery}", query);
var cachedData = await _trackCacher.GetCachedDataByQueryAsync(query, MusicPlatform.Youtube);
if (cachedData is null)
{
var stringData = await _ytdlSearchOperation.GetDataAsync(query);
var trackData = ResolveYtdlData(stringData);
var trackInfo = DataToInfo(trackData);
await Task.WhenAll(
_trackCacher.CacheTrackDataByQueryAsync(query, trackInfo.ToCachedData(trackData.Id)),
CacheStreamUrlAsync(trackData)
);
return trackInfo;
}
return DataToInfo(new YtTrackData(
cachedData.Title,
cachedData.Id,
cachedData.Thumbnail,
null,
cachedData.Duration
));
}
}
}

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// using Discord;
// using Discord.Audio;
// using System;
// using System.Threading;
// using System.Threading.Tasks;
// using System.Linq;
// using System.Runtime.InteropServices;
// using NadekoBot.Extensions;
// using NadekoBot.Common.Collections;
// using NadekoBot.Modules.Music.Services;
// using NadekoBot.Core.Services;
// using NadekoBot.Core.Services.Database.Models;
// using Discord.WebSocket;
// using Serilog;
//
// namespace NadekoBot.Modules.Music.Common
// {
// public enum StreamState
// {
// Resolving,
// Queued,
// Playing,
// Completed
// }
// public class MusicPlayer
// {
// private readonly Thread _player;
// public IVoiceChannel VoiceChannel { get; private set; }
//
// public ITextChannel OriginalTextChannel { get; set; }
//
// private MusicQueue Queue { get; } = new MusicQueue();
//
// public bool Exited { get; set; } = false;
// public bool Stopped { get; private set; } = false;
// public float Volume { get; private set; } = 1.0f;
// public bool Paused => PauseTaskSource != null;
// private TaskCompletionSource<bool> PauseTaskSource { get; set; } = null;
//
// public string PrettyVolume => $"🔉 {(int)(Volume * 100)}%";
// public string PrettyCurrentTime
// {
// get
// {
// var time = CurrentTime.ToString(@"mm\:ss");
// var hrs = (int)CurrentTime.TotalHours;
//
// if (hrs > 0)
// return hrs + ":" + time;
// else
// return time;
// }
// }
// public string PrettyFullTime => PrettyCurrentTime + " / " + (Queue.Current.Song?.PrettyTotalTime ?? "?");
// private CancellationTokenSource SongCancelSource { get; set; }
// public ITextChannel OutputTextChannel { get; set; }
// public (int Index, SongInfo Current) Current
// {
// get
// {
// if (Stopped)
// return (0, null);
// return Queue.Current;
// }
// }
//
// public bool RepeatCurrentSong { get; private set; }
// public bool Shuffle { get; private set; }
// public bool Autoplay { get; private set; }
// public bool RepeatPlaylist { get; private set; } = false;
// public uint MaxQueueSize
// {
// get => Queue.MaxQueueSize;
// set { lock (locker) Queue.MaxQueueSize = value; }
// }
// private bool _fairPlay;
// public bool FairPlay
// {
// get => _fairPlay;
// set
// {
// if (value)
// {
// var (Index, Song) = Queue.Current;
// if (Song != null)
// RecentlyPlayedUsers.Add(Song.QueuerName);
// }
// else
// {
// RecentlyPlayedUsers.Clear();
// }
//
// _fairPlay = value;
// }
// }
// public bool AutoDelete { get; set; }
// public uint MaxPlaytimeSeconds { get; set; }
//
//
// const int _frameBytes = 3840;
// const float _miliseconds = 20.0f;
// public TimeSpan CurrentTime => TimeSpan.FromSeconds(_bytesSent / (float)_frameBytes / (1000 / _miliseconds));
//
// private int _bytesSent = 0;
//
// private IAudioClient _audioClient;
// private readonly object locker = new object();
// private MusicService _musicService;
//
// #region events
// public event Action<MusicPlayer, (int Index, SongInfo Song)> OnStarted;
// public event Action<MusicPlayer, SongInfo> OnCompleted;
// public event Action<MusicPlayer, bool> OnPauseChanged;
// #endregion
//
// private bool manualSkip = false;
// private bool manualIndex = false;
// private bool newVoiceChannel = false;
// private readonly IGoogleApiService _google;
//
// private bool cancel = false;
//
// private ConcurrentHashSet<string> RecentlyPlayedUsers { get; } = new ConcurrentHashSet<string>();
// public TimeSpan TotalPlaytime
// {
// get
// {
// var songs = Queue.ToArray().Songs;
// return songs.Any(s => s.TotalTime == TimeSpan.MaxValue)
// ? TimeSpan.MaxValue
// : new TimeSpan(songs.Sum(s => s.TotalTime.Ticks));
// }
// }
//
// public MusicPlayer(MusicService musicService, MusicSettings ms, IGoogleApiService google,
// IVoiceChannel vch, ITextChannel original, float volume)
// {
// this.Volume = volume;
// this.VoiceChannel = vch;
// this.OriginalTextChannel = original;
// this.SongCancelSource = new CancellationTokenSource();
// if (ms.MusicChannelId is ulong cid)
// {
// this.OutputTextChannel = ((SocketGuild)original.Guild).GetTextChannel(cid) ?? original;
// }
// else
// {
// this.OutputTextChannel = original;
// }
// this._musicService = musicService;
// this.AutoDelete = ms.SongAutoDelete;
// this._google = google;
//
// _player = new Thread(new ThreadStart(PlayerLoop))
// {
// Priority = ThreadPriority.AboveNormal
// };
// _player.Start();
// }
//
// private async void PlayerLoop()
// {
// while (!Exited)
// {
// _bytesSent = 0;
// cancel = false;
// CancellationToken cancelToken;
// (int Index, SongInfo Song) data;
// lock (locker)
// {
// data = Queue.Current;
// cancelToken = SongCancelSource.Token;
// manualSkip = false;
// manualIndex = false;
// }
// if (data.Song != null)
// {
// Log.Information("Starting");
// AudioOutStream pcm = null;
// SongBuffer b = null;
// try
// {
// var streamUrl = await data.Song.Uri().ConfigureAwait(false);
// b = new SongBuffer(streamUrl, data.Song.ProviderType == MusicType.Local);
// //Log.Information("Created buffer, buffering...");
//
// //var bufferTask = b.StartBuffering(cancelToken);
// //var timeout = Task.Delay(10000);
// //if (Task.WhenAny(bufferTask, timeout) == timeout)
// //{
// // Log.Information("Buffering failed due to a timeout.");
// // continue;
// //}
// //else if (!bufferTask.Result)
// //{
// // Log.Information("Buffering failed due to a cancel or error.");
// // continue;
// //}
// //Log.Information("Buffered. Getting audio client...");
// var ac = await GetAudioClient().ConfigureAwait(false);
// Log.Information("Got Audio client");
// if (ac == null)
// {
// Log.Information("Can't join");
// await Task.Delay(900, cancelToken).ConfigureAwait(false);
// // just wait some time, maybe bot doesn't even have perms to join that voice channel,
// // i don't want to spam connection attempts
// continue;
// }
// b.StartBuffering();
// await Task.WhenAny(Task.Delay(10000), b.PrebufferingCompleted.Task).ConfigureAwait(false);
// pcm = ac.CreatePCMStream(AudioApplication.Music, bufferMillis: 1, packetLoss: 5);
// Log.Information("Created pcm stream");
// OnStarted?.Invoke(this, data);
//
// while (MaxPlaytimeSeconds <= 0 || MaxPlaytimeSeconds >= CurrentTime.TotalSeconds)
// {
// var buffer = b.Read(3840);
// if (buffer.Length == 0)
// break;
// AdjustVolume(buffer, Volume);
// await pcm.WriteAsync(buffer, 0, buffer.Length, cancelToken).ConfigureAwait(false);
// unchecked { _bytesSent += buffer.Length; }
//
// await (PauseTaskSource?.Task ?? Task.CompletedTask).ConfigureAwait(false);
// }
// }
// catch (OperationCanceledException)
// {
// Log.Information("Song Canceled");
// cancel = true;
// }
// catch (Exception ex)
// {
// Log.Warning(ex, "Error sending song data");
// }
// finally
// {
// if (pcm != null)
// {
// // flush is known to get stuck from time to time,
// // just skip flushing if it takes more than 1 second
// var flushCancel = new CancellationTokenSource();
// var flushToken = flushCancel.Token;
// var flushDelay = Task.Delay(1000, flushToken);
// await Task.WhenAny(flushDelay, pcm.FlushAsync(flushToken)).ConfigureAwait(false);
// flushCancel.Cancel();
// pcm.Dispose();
// }
//
// if (b != null)
// b.Dispose();
//
// OnCompleted?.Invoke(this, data.Song);
//
// if (_bytesSent == 0 && !cancel)
// {
// lock (locker)
// Queue.RemoveSong(data.Song);
// Log.Information("Song removed because it can't play");
// }
// }
// try
// {
// //if repeating current song, just ignore other settings,
// // and play this song again (don't change the index)
// // ignore rcs if song is manually skipped
//
// int queueCount;
// bool stopped;
// int currentIndex;
// lock (locker)
// {
// queueCount = Queue.Count;
// stopped = Stopped;
// currentIndex = Queue.CurrentIndex;
// }
//
// if (AutoDelete && !RepeatCurrentSong && !RepeatPlaylist && data.Song != null)
// {
// Queue.RemoveSong(data.Song);
// }
//
// if (!manualIndex && (!RepeatCurrentSong || manualSkip))
// {
// if (Shuffle)
// {
// Log.Information("Random song");
// Queue.Random(); //if shuffle is set, set current song index to a random number
// }
// else
// {
// //if last song, and autoplay is enabled, and if it's a youtube song
// // do autplay magix
// if (queueCount - 1 == data.Index && Autoplay && data.Song?.ProviderType == MusicType.YouTube)
// {
// try
// {
// Log.Information("Loading related song");
// await _musicService.TryQueueRelatedSongAsync(data.Song, OutputTextChannel, VoiceChannel).ConfigureAwait(false);
// if (!AutoDelete)
// Queue.Next();
// }
// catch
// {
// Log.Information("Loading related song failed");
// }
// }
// else if (FairPlay)
// {
// lock (locker)
// {
// Log.Information("Next fair song");
// var queueList = Queue.ToList();
// var q = queueList.Shuffle().ToArray();
//
// bool found = false;
// for (var i = 0; i < q.Length; i++) //first try to find a queuer who didn't have their song played recently
// {
// var item = q[i];
// if (RecentlyPlayedUsers.Add(item.QueuerName)) // if it's found, set current song to that index
// {
// Queue.CurrentIndex = queueList.IndexOf(q[i]);
// found = true;
// break;
// }
// }
// if (!found) //if it's not
// {
// RecentlyPlayedUsers.Clear(); //clear all recently played users (that means everyone from the playlist has had their song played)
// Queue.Random(); //go to a random song (to prevent looping on the first few songs)
// var cur = Current;
// if (cur.Current != null) // add newely scheduled song's queuer to the recently played list
// RecentlyPlayedUsers.Add(cur.Current.QueuerName);
// }
// }
// }
// else if (queueCount - 1 == data.Index && !RepeatPlaylist && !manualSkip)
// {
// Log.Information("Stopping because repeatplaylist is disabled");
// lock (locker)
// {
// Stop();
// }
// }
// else
// {
// Log.Information("Next song");
// lock (locker)
// {
// if (!Stopped)
// if (!AutoDelete)
// Queue.Next();
// }
// }
// }
// }
// }
// catch (Exception ex)
// {
// Log.Error(ex, "Error in queue");
// }
// }
// do
// {
// await Task.Delay(500).ConfigureAwait(false);
// }
// while ((Queue.Count == 0 || Stopped) && !Exited);
// }
// }
//
// private async Task<IAudioClient> GetAudioClient(bool reconnect = false)
// {
// if (_audioClient == null ||
// _audioClient.ConnectionState != ConnectionState.Connected ||
// reconnect ||
// newVoiceChannel)
// try
// {
// try
// {
// var t = _audioClient?.StopAsync();
// if (t != null)
// {
//
// Log.Information("Stopping audio client");
// await t.ConfigureAwait(false);
//
// Log.Information("Disposing audio client");
// _audioClient.Dispose();
// }
// }
// catch
// {
// }
// newVoiceChannel = false;
//
// var curUser = await VoiceChannel.Guild.GetCurrentUserAsync().ConfigureAwait(false);
// if (curUser.VoiceChannel != null)
// {
// Log.Information("Connecting");
// var ac = await VoiceChannel.ConnectAsync().ConfigureAwait(false);
// Log.Information("Connected, stopping");
// await ac.StopAsync().ConfigureAwait(false);
// Log.Information("Disconnected");
// await Task.Delay(1000).ConfigureAwait(false);
// }
// Log.Information("Connecting");
// _audioClient = await VoiceChannel.ConnectAsync().ConfigureAwait(false);
// }
// catch (Exception ex)
// {
// Log.Warning("Error while getting audio client: {0}", ex.ToString());
// return null;
// }
// return _audioClient;
// }
//
// public int Enqueue(SongInfo song, bool forcePlay = false)
// {
// lock (locker)
// {
// if (Exited)
// return -1;
// Queue.Add(song);
// var result = Queue.Count - 1;
//
// if (forcePlay)
// {
// if (Stopped)
// {
// Stopped = false;
// SetIndex(result);
// }
// Unpause();
// }
// return result;
// }
// }
//
// public int EnqueueNext(SongInfo song, bool forcePlay = false)
// {
// lock (locker)
// {
// if (Exited)
// return -1;
// var toReturn = Queue.AddNext(song);
// if (forcePlay)
// {
// Unpause();
// if (Stopped)
// {
// SetIndex(toReturn);
// }
// }
// return toReturn;
// }
// }
//
// public void SetIndex(int index)
// {
// if (index < 0)
// throw new ArgumentOutOfRangeException(nameof(index));
// lock (locker)
// {
// if (Exited)
// return;
// if (AutoDelete && index >= Queue.CurrentIndex && index > 0)
// index--;
// Queue.CurrentIndex = index;
// manualIndex = true;
// Stopped = false;
// CancelCurrentSong();
// }
// }
//
// public void Next(int skipCount = 1)
// {
// lock (locker)
// {
// if (Exited)
// return;
// manualSkip = true;
// // if player is stopped, and user uses .n, it should play current song.
// // It's a bit weird, but that's the least annoying solution
// if (!Stopped)
// if (!RepeatPlaylist && Queue.IsLast() && !Autoplay) // if it's the last song in the queue, and repeat playlist is disabled
// { //stop the queue
// Stop();
// return;
// }
// else
// Queue.Next(skipCount - 1);
// else
// Queue.CurrentIndex = 0;
// Stopped = false;
// CancelCurrentSong();
// Unpause();
// }
// }
//
// public void Stop(bool clearQueue = false)
// {
// lock (locker)
// {
// Stopped = true;
// Autoplay = false;
// //Queue.ResetCurrent();
// if (clearQueue)
// Queue.Clear();
// Unpause();
// CancelCurrentSong();
// }
// }
//
// private void Unpause()
// {
// lock (locker)
// {
// if (PauseTaskSource != null)
// {
// PauseTaskSource.TrySetResult(true);
// PauseTaskSource = null;
// }
// }
// }
//
// public void TogglePause()
// {
// lock (locker)
// {
// if (PauseTaskSource == null)
// PauseTaskSource = new TaskCompletionSource<bool>();
// else
// {
// Unpause();
// }
// }
// OnPauseChanged?.Invoke(this, PauseTaskSource != null);
// }
//
// public void SetVolume(int volume)
// {
// if (volume < 0 || volume > 100)
// throw new ArgumentOutOfRangeException(nameof(volume));
// lock (locker)
// {
// Volume = ((float)volume) / 100;
// }
// }
//
// public SongInfo RemoveAt(int index)
// {
// lock (locker)
// {
// var (Index, Song) = Queue.Current;
// var toReturn = Queue.RemoveAt(index);
// if (Index == index)
// Next();
// return toReturn;
// }
// }
//
// private void CancelCurrentSong()
// {
// lock (locker)
// {
// var cs = SongCancelSource;
// SongCancelSource = new CancellationTokenSource();
// cs.Cancel();
// }
// }
//
// public void ClearQueue()
// {
// lock (locker)
// {
// Queue.Clear();
// }
// }
//
// public (int CurrentIndex, SongInfo[] Songs) QueueArray()
// {
// lock (locker)
// return Queue.ToArray();
// }
//
// //aidiakapi ftw
// // public static unsafe byte[] AdjustVolume(byte[] audioSamples, float volume)
// // {
// // if (Math.Abs(volume - 1f) < 0.0001f) return audioSamples;
// //
// // // 16-bit precision for the multiplication
// // var volumeFixed = (int)Math.Round(volume * 65536d);
// //
// // var count = audioSamples.Length / 2;
// //
// // fixed (byte* srcBytes = audioSamples)
// // {
// // var src = (short*)srcBytes;
// //
// // for (var i = count; i != 0; i--, src++)
// // *src = (short)(((*src) * volumeFixed) >> 16);
// // }
// //
// // return audioSamples;
// // }
//
// private static void AdjustVolume(byte[] audioSamples, float volume)
// {
// if (Math.Abs(volume - 1f) < 0.0001f) return;
//
// var samples = MemoryMarshal.Cast<byte, short>(audioSamples);
//
// for (var i = 0; i < samples.Length; i++)
// {
// ref var sample = ref samples[i];
// sample = (short) (sample * volume);
// }
// }
//
// public bool ToggleRepeatSong()
// {
// lock (locker)
// {
// return RepeatCurrentSong = !RepeatCurrentSong;
// }
// }
//
// public async Task Destroy()
// {
// Log.Information("Destroying");
// lock (locker)
// {
// Stop();
// Exited = true;
// Unpause();
//
// OnCompleted = null;
// OnPauseChanged = null;
// OnStarted = null;
// }
// var ac = _audioClient;
// if (ac != null)
// await ac.StopAsync().ConfigureAwait(false);
// }
//
// public bool ToggleShuffle()
// {
// lock (locker)
// {
// return Shuffle = !Shuffle;
// }
// }
//
// public bool ToggleAutoplay()
// {
// lock (locker)
// {
// return Autoplay = !Autoplay;
// }
// }
//
// public bool ToggleRepeatPlaylist()
// {
// lock (locker)
// {
// return RepeatPlaylist = !RepeatPlaylist;
// }
// }
//
// public async Task SetVoiceChannel(IVoiceChannel vch)
// {
// lock (locker)
// {
// if (Exited)
// return;
// VoiceChannel = vch;
// }
// _audioClient = await vch.ConnectAsync().ConfigureAwait(false);
// }
//
// public async Task UpdateSongDurationsAsync()
// {
// var (_, songs) = Queue.ToArray();
// var toUpdate = songs
// .Where(x => x.ProviderType == MusicType.YouTube
// && x.TotalTime == TimeSpan.Zero);
//
// var vIds = toUpdate.Select(x => x.VideoId);
// if (!vIds.Any())
// return;
//
// var durations = await _google.GetVideoDurationsAsync(vIds).ConfigureAwait(false);
//
// foreach (var x in toUpdate)
// {
// if (durations.TryGetValue(x.VideoId, out var dur))
// x.TotalTime = dur;
// }
// }
//
// public SongInfo MoveSong(int n1, int n2)
// => Queue.MoveSong(n1, n2);
//
// public void SetMusicChannelToOriginal()
// {
// this.OutputTextChannel = OriginalTextChannel;
// }
//
// //// this should be written better
// //public TimeSpan TotalPlaytime =>
// // _playlist.Any(s => s.TotalTime == TimeSpan.MaxValue) ?
// // TimeSpan.MaxValue :
// // new TimeSpan(_playlist.Sum(s => s.TotalTime.Ticks));
// }
// }

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@@ -0,0 +1,223 @@
// using NadekoBot.Extensions;
// using NadekoBot.Modules.Music.Common.Exceptions;
// using System;
// using System.Collections.Generic;
// using System.Linq;
// using System.Threading.Tasks;
// using NadekoBot.Common;
//
// namespace NadekoBot.Modules.Music.Common
// {
// public sealed class MusicQueue : IDisposable
// {
// private LinkedList<SongInfo> Songs { get; set; } = new LinkedList<SongInfo>();
// private int _currentIndex = 0;
// public int CurrentIndex
// {
// get
// {
// return _currentIndex;
// }
// set
// {
// lock (locker)
// {
// if (Songs.Count == 0)
// _currentIndex = 0;
// else
// _currentIndex = value %= Songs.Count;
// }
// }
// }
// public (int Index, SongInfo Song) Current
// {
// get
// {
// var cur = CurrentIndex;
// return (cur, Songs.ElementAtOrDefault(cur));
// }
// }
//
// private readonly object locker = new object();
// private TaskCompletionSource<bool> nextSource { get; } = new TaskCompletionSource<bool>();
// public int Count
// {
// get
// {
// lock (locker)
// {
// return Songs.Count;
// }
// }
// }
//
// private uint _maxQueueSize;
// public uint MaxQueueSize
// {
// get => _maxQueueSize;
// set
// {
// if (value < 0)
// throw new ArgumentOutOfRangeException(nameof(value));
//
// lock (locker)
// {
// _maxQueueSize = value;
// }
// }
// }
//
// public void Add(SongInfo song)
// {
// song.ThrowIfNull(nameof(song));
// lock (locker)
// {
// if(MaxQueueSize != 0 && Songs.Count >= MaxQueueSize)
// throw new QueueFullException();
// Songs.AddLast(song);
// }
// }
//
// public int AddNext(SongInfo song)
// {
// song.ThrowIfNull(nameof(song));
// lock (locker)
// {
// if (MaxQueueSize != 0 && Songs.Count >= MaxQueueSize)
// throw new QueueFullException();
// var curSong = Current.Song;
// if (curSong == null)
// {
// Songs.AddLast(song);
// return Songs.Count;
// }
//
// var songlist = Songs.ToList();
// songlist.Insert(CurrentIndex + 1, song);
// Songs = new LinkedList<SongInfo>(songlist);
// return CurrentIndex + 1;
// }
// }
//
// public void Next(int skipCount = 1)
// {
// lock(locker)
// CurrentIndex += skipCount;
// }
//
// public void Dispose()
// {
// Clear();
// }
//
// public SongInfo RemoveAt(int index)
// {
// lock (locker)
// {
// if (index < 0 || index >= Songs.Count)
// throw new ArgumentOutOfRangeException(nameof(index));
//
// var current = Songs.First.Value;
// for (int i = 0; i < Songs.Count; i++)
// {
// if (i == index)
// {
// current = Songs.ElementAt(index);
// Songs.Remove(current);
// if (CurrentIndex != 0)
// {
// if (CurrentIndex >= index)
// {
// --CurrentIndex;
// }
// }
// break;
// }
// }
// return current;
// }
// }
//
// public void Clear()
// {
// lock (locker)
// {
// Songs.Clear();
// CurrentIndex = 0;
// }
// }
//
// public (int CurrentIndex, SongInfo[] Songs) ToArray()
// {
// lock (locker)
// {
// return (CurrentIndex, Songs.ToArray());
// }
// }
//
// public List<SongInfo> ToList()
// {
// lock (locker)
// {
// return Songs.ToList();
// }
// }
//
// public void ResetCurrent()
// {
// lock (locker)
// {
// CurrentIndex = 0;
// }
// }
//
// public void Random()
// {
// lock (locker)
// {
// CurrentIndex = new NadekoRandom().Next(Songs.Count);
// }
// }
//
// public SongInfo MoveSong(int n1, int n2)
// {
// lock (locker)
// {
// var currentSong = Current.Song;
// var playlist = Songs.ToList();
// if (n1 >= playlist.Count || n2 >= playlist.Count || n1 == n2)
// return null;
//
// var s = playlist[n1];
//
// playlist.RemoveAt(n1);
// playlist.Insert(n2, s);
//
// Songs = new LinkedList<SongInfo>(playlist);
//
//
// if (currentSong != null)
// CurrentIndex = playlist.IndexOf(currentSong);
//
// return s;
// }
// }
//
// public void RemoveSong(SongInfo song)
// {
// lock (locker)
// {
// Songs.Remove(song);
// }
// }
//
// public bool IsLast()
// {
// lock (locker)
// return CurrentIndex == Songs.Count - 1;
// }
// }
// }
// //O O [O] O O O O
// //
// // 3