mirror of
https://gitlab.com/Kwoth/nadekobot.git
synced 2025-09-11 01:38:27 -04:00
- More code cleanup and codestyle updates
- Fixed some possible nullref exceptions - Methods signatures now have up to 3 parameters before breakaing down each parameter in a separate line - Method invocations have the same rule, except the first parameter will be in the same line as the invocation to prevent some ugliness when passing lambas as arguments - Applied many more codestyles - Extensions folder fully reformatted
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@@ -86,8 +86,7 @@ public partial class Gambling
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try { await arg.DeleteAsync().ConfigureAwait(false); } catch { }
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else
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{
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if (game.CurrentPhase == Connect4Game.Phase.Joining
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|| game.CurrentPhase == Connect4Game.Phase.Ended)
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if (game.CurrentPhase is Connect4Game.Phase.Joining or Connect4Game.Phase.Ended)
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{
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return;
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}
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@@ -145,7 +144,7 @@ public partial class Gambling
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get => _repostCounter;
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set
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{
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if (value < 0 || value > 7)
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if (value is < 0 or > 7)
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_repostCounter = 0;
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else _repostCounter = value;
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}
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@@ -169,8 +168,7 @@ public partial class Gambling
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{
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var sb = new StringBuilder();
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if (game.CurrentPhase == Connect4Game.Phase.P1Move ||
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game.CurrentPhase == Connect4Game.Phase.P2Move)
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if (game.CurrentPhase is Connect4Game.Phase.P1Move or Connect4Game.Phase.P2Move)
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sb.AppendLine(GetText(strs.connect4_player_to_move(Format.Bold(game.CurrentPlayer.Username))));
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for (var i = Connect4Game.NumberOfRows; i > 0; i--)
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