57 lines
1.5 KiB
YAML
57 lines
1.5 KiB
YAML
# Table chance is the chance of getting enchantment as a percentage from an enchanting table
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# Minimum Level is the minimum xp level you have to be to get the enchantment
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# You can add more rarities by following the pattern.
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# Remember, enchantments are more likely to be high-level the closer they are to maximum-obtainable-level
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# Villager chance is the chance of a villager having this trade as a percentage. Vanilla default for all enchantments is 2.7%, however you can choose this per-rarity.
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# Loot chance is the chance of an item in a loot chest having this enchantment as a percentage
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rarities:
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- id: common
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display-name: "Common"
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table-chance: 30
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minimum-level: 1
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villager-chance: 10.5
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loot-chance: 12
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- id: uncommon
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display-name: "Uncommon"
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table-chance: 20
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minimum-level: 5
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villager-chance: 9
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loot-chance: 16
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- id: rare
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display-name: "Rare"
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table-chance: 20
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minimum-level: 15
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villager-chance: 7.5
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loot-chance: 18
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- id: epic
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display-name: "Epic"
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table-chance: 10
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minimum-level: 16
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villager-chance: 6
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loot-chance: 20
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- id: legendary
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display-name: "Legendary"
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table-chance: 8
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minimum-level: 20
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villager-chance: 4.5
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loot-chance: 15
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- id: special
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display-name: "Special"
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table-chance: 2
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minimum-level: 30
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villager-chance: 3
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loot-chance: 5
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- id: veryspecial
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display-name: "Very Special"
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table-chance: 1
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minimum-level: 30
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villager-chance: 1.5
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loot-chance: 2
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