Compare commits
3 Commits
Author | SHA1 | Date | |
---|---|---|---|
|
eeb28b4210 | ||
|
0ebe6fe132 | ||
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e39ab10797 |
@@ -165,15 +165,6 @@ public class OpenInv extends JavaPlugin {
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return getConfig().getBoolean("NotifyAnyChest", true);
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}
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public boolean getPlayerItemOpenInvStatus(OfflinePlayer player) {
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return getConfig().getBoolean("ItemOpenInv." + getPlayerLoader().getPlayerDataID(player) + ".toggle", false);
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}
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public void setPlayerItemOpenInvStatus(OfflinePlayer player, boolean status) {
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getConfig().set("ItemOpenInv." + getPlayerLoader().getPlayerDataID(player) + ".toggle", status);
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saveConfig();
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}
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public boolean getPlayerSilentChestStatus(OfflinePlayer player) {
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return getConfig().getBoolean("SilentChest." + getPlayerLoader().getPlayerDataID(player) + ".toggle", false);
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}
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@@ -27,6 +27,7 @@ import org.bukkit.event.block.Action;
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import org.bukkit.event.player.PlayerInteractEvent;
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import org.bukkit.event.player.PlayerJoinEvent;
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import org.bukkit.event.player.PlayerQuitEvent;
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import org.bukkit.scheduler.BukkitRunnable;
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import com.lishid.openinv.internal.ISpecialEnderChest;
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import com.lishid.openinv.internal.ISpecialPlayerInventory;
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@@ -39,19 +40,25 @@ public class OpenInvPlayerListener implements Listener {
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this.plugin = plugin;
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}
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@EventHandler(priority = EventPriority.LOWEST)
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public void onPlayerJoin(PlayerJoinEvent event) {
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ISpecialPlayerInventory inventory = plugin.getInventoryFor(event.getPlayer());
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if (inventory != null) {
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inventory.setPlayerOnline(event.getPlayer());
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}
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ISpecialEnderChest chest = plugin.getEnderChestFor(event.getPlayer());
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if (chest != null) {
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chest.setPlayerOnline(event.getPlayer());
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}
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@EventHandler(priority = EventPriority.MONITOR)
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public void onPlayerJoin(final PlayerJoinEvent event) {
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new BukkitRunnable() {
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@Override
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public void run() {
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if (!event.getPlayer().isOnline()) {
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return;
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}
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ISpecialPlayerInventory inventory = plugin.getInventoryFor(event.getPlayer());
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if (inventory != null) {
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inventory.setPlayerOnline(event.getPlayer());
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event.getPlayer().updateInventory();
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}
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ISpecialEnderChest chest = plugin.getEnderChestFor(event.getPlayer());
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if (chest != null) {
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chest.setPlayerOnline(event.getPlayer());
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}
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}
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}.runTask(plugin);
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}
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@EventHandler(priority = EventPriority.MONITOR)
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@@ -19,8 +19,15 @@ package com.lishid.openinv.internal;
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import org.bukkit.OfflinePlayer;
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import org.bukkit.entity.Player;
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public interface IPlayerDataManager {
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public Player loadPlayer(OfflinePlayer offline);
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public abstract class IPlayerDataManager {
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public final Player loadPlayer(OfflinePlayer offline) {
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if (offline.isOnline()) {
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return offline.getPlayer();
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}
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return this.loadOfflinePlayer(offline);
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}
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public String getPlayerDataID(OfflinePlayer player);
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protected abstract Player loadOfflinePlayer(OfflinePlayer offline);
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public abstract String getPlayerDataID(OfflinePlayer player);
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}
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@@ -23,7 +23,7 @@ public interface ISpecialPlayerInventory {
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public Inventory getBukkitInventory();
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public boolean inventoryRemovalCheck();
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public boolean inventoryRemovalCheck(boolean save);
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public void setPlayerOnline(Player player);
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@@ -29,10 +29,10 @@ import net.minecraft.server.v1_4_5.MinecraftServer;
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import org.bukkit.craftbukkit.v1_4_5.CraftServer;
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public class PlayerDataManager implements IPlayerDataManager {
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public class PlayerDataManager extends IPlayerDataManager {
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@Override
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public Player loadPlayer(OfflinePlayer offline) {
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public Player loadOfflinePlayer(OfflinePlayer offline) {
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MinecraftServer server = ((CraftServer) Bukkit.getServer()).getServer();
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// Create an entity to load the player data
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@@ -50,18 +50,21 @@ public class SpecialPlayerInventory extends PlayerInventory implements ISpecialP
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}
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@Override
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public boolean inventoryRemovalCheck() {
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owner.saveData();
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return transaction.isEmpty() && !playerOnline;
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public boolean inventoryRemovalCheck(boolean save) {
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boolean offline = transaction.isEmpty() && !playerOnline;
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if (offline && save) {
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owner.saveData();
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}
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return offline;
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}
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@Override
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public void setPlayerOnline(Player player) {
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if (!playerOnline) {
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CraftPlayer p = (CraftPlayer) player;
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p.getHandle().inventory.items = this.items;
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p.getHandle().inventory.armor = this.armor;
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p.saveData();
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owner = (CraftPlayer) player;
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this.player = owner.getHandle();
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this.player.inventory.items = this.items;
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this.player.inventory.armor = this.armor;
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playerOnline = true;
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}
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}
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@@ -69,13 +72,13 @@ public class SpecialPlayerInventory extends PlayerInventory implements ISpecialP
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@Override
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public boolean setPlayerOffline() {
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playerOnline = false;
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return this.inventoryRemovalCheck();
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return this.inventoryRemovalCheck(false);
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}
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@Override
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public void onClose(CraftHumanEntity who) {
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super.onClose(who);
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this.inventoryRemovalCheck();
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this.inventoryRemovalCheck(true);
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}
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@Override
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@@ -29,10 +29,10 @@ import net.minecraft.server.v1_4_6.PlayerInteractManager;
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import org.bukkit.craftbukkit.v1_4_6.CraftServer;
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public class PlayerDataManager implements IPlayerDataManager {
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public class PlayerDataManager extends IPlayerDataManager {
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@Override
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public Player loadPlayer(OfflinePlayer offline) {
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public Player loadOfflinePlayer(OfflinePlayer offline) {
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MinecraftServer server = ((CraftServer) Bukkit.getServer()).getServer();
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// Create an entity to load the player data
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@@ -50,18 +50,21 @@ public class SpecialPlayerInventory extends PlayerInventory implements ISpecialP
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}
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@Override
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public boolean inventoryRemovalCheck() {
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owner.saveData();
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return transaction.isEmpty() && !playerOnline;
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public boolean inventoryRemovalCheck(boolean save) {
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boolean offline = transaction.isEmpty() && !playerOnline;
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if (offline && save) {
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owner.saveData();
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}
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return offline;
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}
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@Override
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public void setPlayerOnline(Player player) {
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if (!playerOnline) {
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CraftPlayer p = (CraftPlayer) player;
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p.getHandle().inventory.items = this.items;
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p.getHandle().inventory.armor = this.armor;
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p.saveData();
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owner = (CraftPlayer) player;
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this.player = owner.getHandle();
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this.player.inventory.items = this.items;
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this.player.inventory.armor = this.armor;
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playerOnline = true;
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}
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}
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@@ -69,13 +72,13 @@ public class SpecialPlayerInventory extends PlayerInventory implements ISpecialP
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@Override
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public boolean setPlayerOffline() {
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playerOnline = false;
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return this.inventoryRemovalCheck();
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return this.inventoryRemovalCheck(false);
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}
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@Override
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public void onClose(CraftHumanEntity who) {
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super.onClose(who);
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this.inventoryRemovalCheck();
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this.inventoryRemovalCheck(true);
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}
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@Override
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@@ -30,10 +30,10 @@ import net.minecraft.server.v1_4_R1.PlayerInteractManager;
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import org.bukkit.craftbukkit.v1_4_R1.CraftServer;
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public class PlayerDataManager implements IPlayerDataManager {
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public class PlayerDataManager extends IPlayerDataManager {
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@Override
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public Player loadPlayer(OfflinePlayer offline) {
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public Player loadOfflinePlayer(OfflinePlayer offline) {
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MinecraftServer server = ((CraftServer) Bukkit.getServer()).getServer();
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// Create an entity to load the player data
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@@ -50,18 +50,21 @@ public class SpecialPlayerInventory extends PlayerInventory implements ISpecialP
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}
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@Override
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public boolean inventoryRemovalCheck() {
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owner.saveData();
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return transaction.isEmpty() && !playerOnline;
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public boolean inventoryRemovalCheck(boolean save) {
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boolean offline = transaction.isEmpty() && !playerOnline;
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if (offline && save) {
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owner.saveData();
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}
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return offline;
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}
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@Override
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public void setPlayerOnline(Player player) {
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if (!playerOnline) {
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CraftPlayer p = (CraftPlayer) player;
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p.getHandle().inventory.items = this.items;
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p.getHandle().inventory.armor = this.armor;
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p.saveData();
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owner = (CraftPlayer) player;
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this.player = owner.getHandle();
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this.player.inventory.items = this.items;
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this.player.inventory.armor = this.armor;
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playerOnline = true;
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}
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}
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@@ -69,13 +72,13 @@ public class SpecialPlayerInventory extends PlayerInventory implements ISpecialP
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@Override
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public boolean setPlayerOffline() {
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playerOnline = false;
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return this.inventoryRemovalCheck();
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return this.inventoryRemovalCheck(false);
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}
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@Override
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public void onClose(CraftHumanEntity who) {
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super.onClose(who);
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this.inventoryRemovalCheck();
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this.inventoryRemovalCheck(true);
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}
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@Override
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@@ -29,10 +29,10 @@ import net.minecraft.server.v1_5_R2.PlayerInteractManager;
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import org.bukkit.craftbukkit.v1_5_R2.CraftServer;
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public class PlayerDataManager implements IPlayerDataManager {
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public class PlayerDataManager extends IPlayerDataManager {
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@Override
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public Player loadPlayer(OfflinePlayer offline) {
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public Player loadOfflinePlayer(OfflinePlayer offline) {
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MinecraftServer server = ((CraftServer) Bukkit.getServer()).getServer();
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// Create an entity to load the player data
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@@ -50,18 +50,21 @@ public class SpecialPlayerInventory extends PlayerInventory implements ISpecialP
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}
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@Override
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public boolean inventoryRemovalCheck() {
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owner.saveData();
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return transaction.isEmpty() && !playerOnline;
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public boolean inventoryRemovalCheck(boolean save) {
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boolean offline = transaction.isEmpty() && !playerOnline;
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if (offline && save) {
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owner.saveData();
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}
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return offline;
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}
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@Override
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public void setPlayerOnline(Player player) {
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if (!playerOnline) {
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CraftPlayer p = (CraftPlayer) player;
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p.getHandle().inventory.items = this.items;
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p.getHandle().inventory.armor = this.armor;
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p.saveData();
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owner = (CraftPlayer) player;
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this.player = owner.getHandle();
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this.player.inventory.items = this.items;
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this.player.inventory.armor = this.armor;
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playerOnline = true;
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}
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}
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@@ -69,13 +72,13 @@ public class SpecialPlayerInventory extends PlayerInventory implements ISpecialP
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@Override
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public boolean setPlayerOffline() {
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playerOnline = false;
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return this.inventoryRemovalCheck();
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return this.inventoryRemovalCheck(false);
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}
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@Override
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public void onClose(CraftHumanEntity who) {
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super.onClose(who);
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this.inventoryRemovalCheck();
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this.inventoryRemovalCheck(true);
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}
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@Override
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@@ -29,10 +29,10 @@ import net.minecraft.server.v1_5_R3.PlayerInteractManager;
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import org.bukkit.craftbukkit.v1_5_R3.CraftServer;
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public class PlayerDataManager implements IPlayerDataManager {
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public class PlayerDataManager extends IPlayerDataManager {
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@Override
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public Player loadPlayer(OfflinePlayer offline) {
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public Player loadOfflinePlayer(OfflinePlayer offline) {
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MinecraftServer server = ((CraftServer) Bukkit.getServer()).getServer();
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// Create an entity to load the player data
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|
@@ -50,18 +50,21 @@ public class SpecialPlayerInventory extends PlayerInventory implements ISpecialP
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}
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@Override
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public boolean inventoryRemovalCheck() {
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owner.saveData();
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return transaction.isEmpty() && !playerOnline;
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public boolean inventoryRemovalCheck(boolean save) {
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boolean offline = transaction.isEmpty() && !playerOnline;
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if (offline && save) {
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owner.saveData();
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}
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return offline;
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}
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@Override
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public void setPlayerOnline(Player player) {
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if (!playerOnline) {
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CraftPlayer p = (CraftPlayer) player;
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p.getHandle().inventory.items = this.items;
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p.getHandle().inventory.armor = this.armor;
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p.saveData();
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owner = (CraftPlayer) player;
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this.player = owner.getHandle();
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this.player.inventory.items = this.items;
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this.player.inventory.armor = this.armor;
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playerOnline = true;
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}
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}
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@@ -69,13 +72,13 @@ public class SpecialPlayerInventory extends PlayerInventory implements ISpecialP
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@Override
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public boolean setPlayerOffline() {
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playerOnline = false;
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return this.inventoryRemovalCheck();
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return this.inventoryRemovalCheck(false);
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}
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@Override
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public void onClose(CraftHumanEntity who) {
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super.onClose(who);
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this.inventoryRemovalCheck();
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this.inventoryRemovalCheck(true);
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}
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@Override
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|
@@ -29,10 +29,10 @@ import net.minecraft.server.v1_6_R1.PlayerInteractManager;
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import org.bukkit.craftbukkit.v1_6_R1.CraftServer;
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public class PlayerDataManager implements IPlayerDataManager {
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public class PlayerDataManager extends IPlayerDataManager {
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@Override
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public Player loadPlayer(OfflinePlayer offline) {
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public Player loadOfflinePlayer(OfflinePlayer offline) {
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MinecraftServer server = ((CraftServer) Bukkit.getServer()).getServer();
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// Create an entity to load the player data
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|
@@ -51,18 +51,21 @@ public class SpecialPlayerInventory extends PlayerInventory implements ISpecialP
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}
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@Override
|
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public boolean inventoryRemovalCheck() {
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owner.saveData();
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return transaction.isEmpty() && !playerOnline;
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public boolean inventoryRemovalCheck(boolean save) {
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boolean offline = transaction.isEmpty() && !playerOnline;
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if (offline && save) {
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owner.saveData();
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}
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return offline;
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}
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|
||||
@Override
|
||||
public void setPlayerOnline(Player player) {
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if (!playerOnline) {
|
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CraftPlayer p = (CraftPlayer) player;
|
||||
p.getHandle().inventory.items = this.items;
|
||||
p.getHandle().inventory.armor = this.armor;
|
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p.saveData();
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owner = (CraftPlayer) player;
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this.player = owner.getHandle();
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this.player.inventory.items = this.items;
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this.player.inventory.armor = this.armor;
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playerOnline = true;
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}
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||||
}
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@@ -70,13 +73,13 @@ public class SpecialPlayerInventory extends PlayerInventory implements ISpecialP
|
||||
@Override
|
||||
public boolean setPlayerOffline() {
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playerOnline = false;
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return this.inventoryRemovalCheck();
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return this.inventoryRemovalCheck(false);
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||||
}
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||||
|
||||
@Override
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||||
public void onClose(CraftHumanEntity who) {
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||||
super.onClose(who);
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||||
this.inventoryRemovalCheck();
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this.inventoryRemovalCheck(true);
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}
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||||
|
||||
@Override
|
||||
|
@@ -29,10 +29,10 @@ import net.minecraft.server.v1_6_R2.PlayerInteractManager;
|
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|
||||
import org.bukkit.craftbukkit.v1_6_R2.CraftServer;
|
||||
|
||||
public class PlayerDataManager implements IPlayerDataManager {
|
||||
public class PlayerDataManager extends IPlayerDataManager {
|
||||
|
||||
@Override
|
||||
public Player loadPlayer(OfflinePlayer offline) {
|
||||
public Player loadOfflinePlayer(OfflinePlayer offline) {
|
||||
MinecraftServer server = ((CraftServer) Bukkit.getServer()).getServer();
|
||||
|
||||
// Create an entity to load the player data
|
||||
|
@@ -50,18 +50,21 @@ public class SpecialPlayerInventory extends PlayerInventory implements ISpecialP
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean inventoryRemovalCheck() {
|
||||
owner.saveData();
|
||||
return transaction.isEmpty() && !playerOnline;
|
||||
public boolean inventoryRemovalCheck(boolean save) {
|
||||
boolean offline = transaction.isEmpty() && !playerOnline;
|
||||
if (offline && save) {
|
||||
owner.saveData();
|
||||
}
|
||||
return offline;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setPlayerOnline(Player player) {
|
||||
if (!playerOnline) {
|
||||
CraftPlayer p = (CraftPlayer) player;
|
||||
p.getHandle().inventory.items = this.items;
|
||||
p.getHandle().inventory.armor = this.armor;
|
||||
p.saveData();
|
||||
owner = (CraftPlayer) player;
|
||||
this.player = owner.getHandle();
|
||||
this.player.inventory.items = this.items;
|
||||
this.player.inventory.armor = this.armor;
|
||||
playerOnline = true;
|
||||
}
|
||||
}
|
||||
@@ -69,13 +72,13 @@ public class SpecialPlayerInventory extends PlayerInventory implements ISpecialP
|
||||
@Override
|
||||
public boolean setPlayerOffline() {
|
||||
playerOnline = false;
|
||||
return this.inventoryRemovalCheck();
|
||||
return this.inventoryRemovalCheck(false);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onClose(CraftHumanEntity who) {
|
||||
super.onClose(who);
|
||||
this.inventoryRemovalCheck();
|
||||
this.inventoryRemovalCheck(true);
|
||||
}
|
||||
|
||||
@Override
|
||||
|
@@ -29,10 +29,10 @@ import net.minecraft.server.v1_6_R3.PlayerInteractManager;
|
||||
|
||||
import org.bukkit.craftbukkit.v1_6_R3.CraftServer;
|
||||
|
||||
public class PlayerDataManager implements IPlayerDataManager {
|
||||
public class PlayerDataManager extends IPlayerDataManager {
|
||||
|
||||
@Override
|
||||
public Player loadPlayer(OfflinePlayer offline) {
|
||||
public Player loadOfflinePlayer(OfflinePlayer offline) {
|
||||
MinecraftServer server = ((CraftServer) Bukkit.getServer()).getServer();
|
||||
|
||||
// Create an entity to load the player data
|
||||
|
@@ -50,18 +50,21 @@ public class SpecialPlayerInventory extends PlayerInventory implements ISpecialP
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean inventoryRemovalCheck() {
|
||||
owner.saveData();
|
||||
return transaction.isEmpty() && !playerOnline;
|
||||
public boolean inventoryRemovalCheck(boolean save) {
|
||||
boolean offline = transaction.isEmpty() && !playerOnline;
|
||||
if (offline && save) {
|
||||
owner.saveData();
|
||||
}
|
||||
return offline;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setPlayerOnline(Player player) {
|
||||
if (!playerOnline) {
|
||||
CraftPlayer p = (CraftPlayer) player;
|
||||
p.getHandle().inventory.items = this.items;
|
||||
p.getHandle().inventory.armor = this.armor;
|
||||
p.saveData();
|
||||
owner = (CraftPlayer) player;
|
||||
this.player = owner.getHandle();
|
||||
this.player.inventory.items = this.items;
|
||||
this.player.inventory.armor = this.armor;
|
||||
playerOnline = true;
|
||||
}
|
||||
}
|
||||
@@ -69,13 +72,13 @@ public class SpecialPlayerInventory extends PlayerInventory implements ISpecialP
|
||||
@Override
|
||||
public boolean setPlayerOffline() {
|
||||
playerOnline = false;
|
||||
return this.inventoryRemovalCheck();
|
||||
return this.inventoryRemovalCheck(false);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onClose(CraftHumanEntity who) {
|
||||
super.onClose(who);
|
||||
this.inventoryRemovalCheck();
|
||||
this.inventoryRemovalCheck(true);
|
||||
}
|
||||
|
||||
@Override
|
||||
|
@@ -30,10 +30,10 @@ import net.minecraft.util.com.mojang.authlib.GameProfile;
|
||||
|
||||
import org.bukkit.craftbukkit.v1_7_R1.CraftServer;
|
||||
|
||||
public class PlayerDataManager implements IPlayerDataManager {
|
||||
public class PlayerDataManager extends IPlayerDataManager {
|
||||
|
||||
@Override
|
||||
public Player loadPlayer(OfflinePlayer offline) {
|
||||
public Player loadOfflinePlayer(OfflinePlayer offline) {
|
||||
MinecraftServer server = ((CraftServer) Bukkit.getServer()).getServer();
|
||||
|
||||
GameProfile profile = new GameProfile(null, offline.getName());
|
||||
|
@@ -50,18 +50,21 @@ public class SpecialPlayerInventory extends PlayerInventory implements ISpecialP
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean inventoryRemovalCheck() {
|
||||
owner.saveData();
|
||||
return transaction.isEmpty() && !playerOnline;
|
||||
public boolean inventoryRemovalCheck(boolean save) {
|
||||
boolean offline = transaction.isEmpty() && !playerOnline;
|
||||
if (offline && save) {
|
||||
owner.saveData();
|
||||
}
|
||||
return offline;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setPlayerOnline(Player player) {
|
||||
if (!playerOnline) {
|
||||
CraftPlayer p = (CraftPlayer) player;
|
||||
p.getHandle().inventory.items = this.items;
|
||||
p.getHandle().inventory.armor = this.armor;
|
||||
p.saveData();
|
||||
owner = (CraftPlayer) player;
|
||||
this.player = owner.getHandle();
|
||||
this.player.inventory.items = this.items;
|
||||
this.player.inventory.armor = this.armor;
|
||||
playerOnline = true;
|
||||
}
|
||||
}
|
||||
@@ -69,13 +72,13 @@ public class SpecialPlayerInventory extends PlayerInventory implements ISpecialP
|
||||
@Override
|
||||
public boolean setPlayerOffline() {
|
||||
playerOnline = false;
|
||||
return this.inventoryRemovalCheck();
|
||||
return this.inventoryRemovalCheck(false);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onClose(CraftHumanEntity who) {
|
||||
super.onClose(who);
|
||||
this.inventoryRemovalCheck();
|
||||
this.inventoryRemovalCheck(true);
|
||||
}
|
||||
|
||||
@Override
|
||||
|
@@ -30,10 +30,10 @@ import net.minecraft.util.com.mojang.authlib.GameProfile;
|
||||
|
||||
import org.bukkit.craftbukkit.v1_7_R2.CraftServer;
|
||||
|
||||
public class PlayerDataManager implements IPlayerDataManager {
|
||||
public class PlayerDataManager extends IPlayerDataManager {
|
||||
|
||||
@Override
|
||||
public Player loadPlayer(OfflinePlayer offline) {
|
||||
public Player loadOfflinePlayer(OfflinePlayer offline) {
|
||||
MinecraftServer server = ((CraftServer) Bukkit.getServer()).getServer();
|
||||
|
||||
GameProfile profile = new GameProfile(null, offline.getName());
|
||||
|
@@ -50,18 +50,21 @@ public class SpecialPlayerInventory extends PlayerInventory implements ISpecialP
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean inventoryRemovalCheck() {
|
||||
owner.saveData();
|
||||
return transaction.isEmpty() && !playerOnline;
|
||||
public boolean inventoryRemovalCheck(boolean save) {
|
||||
boolean offline = transaction.isEmpty() && !playerOnline;
|
||||
if (offline && save) {
|
||||
owner.saveData();
|
||||
}
|
||||
return offline;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setPlayerOnline(Player player) {
|
||||
if (!playerOnline) {
|
||||
CraftPlayer p = (CraftPlayer) player;
|
||||
p.getHandle().inventory.items = this.items;
|
||||
p.getHandle().inventory.armor = this.armor;
|
||||
p.saveData();
|
||||
owner = (CraftPlayer) player;
|
||||
this.player = owner.getHandle();
|
||||
this.player.inventory.items = this.items;
|
||||
this.player.inventory.armor = this.armor;
|
||||
playerOnline = true;
|
||||
}
|
||||
}
|
||||
@@ -69,13 +72,13 @@ public class SpecialPlayerInventory extends PlayerInventory implements ISpecialP
|
||||
@Override
|
||||
public boolean setPlayerOffline() {
|
||||
playerOnline = false;
|
||||
return this.inventoryRemovalCheck();
|
||||
return this.inventoryRemovalCheck(false);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onClose(CraftHumanEntity who) {
|
||||
super.onClose(who);
|
||||
this.inventoryRemovalCheck();
|
||||
this.inventoryRemovalCheck(true);
|
||||
}
|
||||
|
||||
@Override
|
||||
|
@@ -30,10 +30,10 @@ import net.minecraft.util.com.mojang.authlib.GameProfile;
|
||||
|
||||
import org.bukkit.craftbukkit.v1_7_R3.CraftServer;
|
||||
|
||||
public class PlayerDataManager implements IPlayerDataManager {
|
||||
public class PlayerDataManager extends IPlayerDataManager {
|
||||
|
||||
@Override
|
||||
public Player loadPlayer(OfflinePlayer offline) {
|
||||
public Player loadOfflinePlayer(OfflinePlayer offline) {
|
||||
MinecraftServer server = ((CraftServer) Bukkit.getServer()).getServer();
|
||||
|
||||
GameProfile profile = new GameProfile(offline.getUniqueId(), offline.getName());
|
||||
|
@@ -50,18 +50,21 @@ public class SpecialPlayerInventory extends PlayerInventory implements ISpecialP
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean inventoryRemovalCheck() {
|
||||
owner.saveData();
|
||||
return transaction.isEmpty() && !playerOnline;
|
||||
public boolean inventoryRemovalCheck(boolean save) {
|
||||
boolean offline = transaction.isEmpty() && !playerOnline;
|
||||
if (offline && save) {
|
||||
owner.saveData();
|
||||
}
|
||||
return offline;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setPlayerOnline(Player player) {
|
||||
if (!playerOnline) {
|
||||
CraftPlayer p = (CraftPlayer) player;
|
||||
p.getHandle().inventory.items = this.items;
|
||||
p.getHandle().inventory.armor = this.armor;
|
||||
p.saveData();
|
||||
owner = (CraftPlayer) player;
|
||||
this.player = owner.getHandle();
|
||||
this.player.inventory.items = this.items;
|
||||
this.player.inventory.armor = this.armor;
|
||||
playerOnline = true;
|
||||
}
|
||||
}
|
||||
@@ -69,13 +72,13 @@ public class SpecialPlayerInventory extends PlayerInventory implements ISpecialP
|
||||
@Override
|
||||
public boolean setPlayerOffline() {
|
||||
playerOnline = false;
|
||||
return this.inventoryRemovalCheck();
|
||||
return this.inventoryRemovalCheck(false);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onClose(CraftHumanEntity who) {
|
||||
super.onClose(who);
|
||||
this.inventoryRemovalCheck();
|
||||
this.inventoryRemovalCheck(true);
|
||||
}
|
||||
|
||||
@Override
|
||||
|
@@ -30,10 +30,10 @@ import net.minecraft.util.com.mojang.authlib.GameProfile;
|
||||
|
||||
import org.bukkit.craftbukkit.v1_7_R4.CraftServer;
|
||||
|
||||
public class PlayerDataManager implements IPlayerDataManager {
|
||||
public class PlayerDataManager extends IPlayerDataManager {
|
||||
|
||||
@Override
|
||||
public Player loadPlayer(OfflinePlayer offline) {
|
||||
public Player loadOfflinePlayer(OfflinePlayer offline) {
|
||||
MinecraftServer server = ((CraftServer) Bukkit.getServer()).getServer();
|
||||
|
||||
GameProfile profile = new GameProfile(offline.getUniqueId(), offline.getName());
|
||||
|
@@ -50,18 +50,21 @@ public class SpecialPlayerInventory extends PlayerInventory implements ISpecialP
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean inventoryRemovalCheck() {
|
||||
owner.saveData();
|
||||
return transaction.isEmpty() && !playerOnline;
|
||||
public boolean inventoryRemovalCheck(boolean save) {
|
||||
boolean offline = transaction.isEmpty() && !playerOnline;
|
||||
if (offline && save) {
|
||||
owner.saveData();
|
||||
}
|
||||
return offline;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setPlayerOnline(Player player) {
|
||||
if (!playerOnline) {
|
||||
CraftPlayer p = (CraftPlayer) player;
|
||||
p.getHandle().inventory.items = this.items;
|
||||
p.getHandle().inventory.armor = this.armor;
|
||||
p.saveData();
|
||||
owner = (CraftPlayer) player;
|
||||
this.player = owner.getHandle();
|
||||
this.player.inventory.items = this.items;
|
||||
this.player.inventory.armor = this.armor;
|
||||
playerOnline = true;
|
||||
}
|
||||
}
|
||||
@@ -69,13 +72,13 @@ public class SpecialPlayerInventory extends PlayerInventory implements ISpecialP
|
||||
@Override
|
||||
public boolean setPlayerOffline() {
|
||||
playerOnline = false;
|
||||
return this.inventoryRemovalCheck();
|
||||
return this.inventoryRemovalCheck(false);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onClose(CraftHumanEntity who) {
|
||||
super.onClose(who);
|
||||
this.inventoryRemovalCheck();
|
||||
this.inventoryRemovalCheck(true);
|
||||
}
|
||||
|
||||
@Override
|
||||
|
@@ -30,10 +30,10 @@ import net.minecraft.server.v1_8_R1.PlayerInteractManager;
|
||||
//Volatile
|
||||
import org.bukkit.craftbukkit.v1_8_R1.CraftServer;
|
||||
|
||||
public class PlayerDataManager implements IPlayerDataManager {
|
||||
public class PlayerDataManager extends IPlayerDataManager {
|
||||
|
||||
@Override
|
||||
public Player loadPlayer(OfflinePlayer offline) {
|
||||
public Player loadOfflinePlayer(OfflinePlayer offline) {
|
||||
GameProfile profile = new GameProfile(offline.getUniqueId(), offline.getName());
|
||||
MinecraftServer server = ((CraftServer) Bukkit.getServer()).getServer();
|
||||
// Create an entity to load the player data
|
||||
|
@@ -50,18 +50,21 @@ public class SpecialPlayerInventory extends PlayerInventory implements ISpecialP
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean inventoryRemovalCheck() {
|
||||
owner.saveData();
|
||||
return transaction.isEmpty() && !playerOnline;
|
||||
public boolean inventoryRemovalCheck(boolean save) {
|
||||
boolean offline = transaction.isEmpty() && !playerOnline;
|
||||
if (offline && save) {
|
||||
owner.saveData();
|
||||
}
|
||||
return offline;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setPlayerOnline(Player player) {
|
||||
if (!playerOnline) {
|
||||
CraftPlayer p = (CraftPlayer) player;
|
||||
p.getHandle().inventory.items = this.items;
|
||||
p.getHandle().inventory.armor = this.armor;
|
||||
p.saveData();
|
||||
owner = (CraftPlayer) player;
|
||||
this.player = owner.getHandle();
|
||||
this.player.inventory.items = this.items;
|
||||
this.player.inventory.armor = this.armor;
|
||||
playerOnline = true;
|
||||
}
|
||||
}
|
||||
@@ -69,13 +72,13 @@ public class SpecialPlayerInventory extends PlayerInventory implements ISpecialP
|
||||
@Override
|
||||
public boolean setPlayerOffline() {
|
||||
playerOnline = false;
|
||||
return this.inventoryRemovalCheck();
|
||||
return this.inventoryRemovalCheck(false);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onClose(CraftHumanEntity who) {
|
||||
super.onClose(who);
|
||||
this.inventoryRemovalCheck();
|
||||
this.inventoryRemovalCheck(true);
|
||||
}
|
||||
|
||||
@Override
|
||||
|
@@ -30,10 +30,10 @@ import net.minecraft.server.v1_8_R2.PlayerInteractManager;
|
||||
|
||||
import org.bukkit.craftbukkit.v1_8_R2.CraftServer;
|
||||
|
||||
public class PlayerDataManager implements IPlayerDataManager {
|
||||
public class PlayerDataManager extends IPlayerDataManager {
|
||||
|
||||
@Override
|
||||
public Player loadPlayer(OfflinePlayer offline) {
|
||||
public Player loadOfflinePlayer(OfflinePlayer offline) {
|
||||
MinecraftServer server = ((CraftServer) Bukkit.getServer()).getServer();
|
||||
|
||||
GameProfile profile = new GameProfile(offline.getUniqueId(), offline.getName());
|
||||
|
@@ -50,18 +50,21 @@ public class SpecialPlayerInventory extends PlayerInventory implements ISpecialP
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean inventoryRemovalCheck() {
|
||||
owner.saveData();
|
||||
return transaction.isEmpty() && !playerOnline;
|
||||
public boolean inventoryRemovalCheck(boolean save) {
|
||||
boolean offline = transaction.isEmpty() && !playerOnline;
|
||||
if (offline && save) {
|
||||
owner.saveData();
|
||||
}
|
||||
return offline;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setPlayerOnline(Player player) {
|
||||
if (!playerOnline) {
|
||||
CraftPlayer p = (CraftPlayer) player;
|
||||
p.getHandle().inventory.items = this.items;
|
||||
p.getHandle().inventory.armor = this.armor;
|
||||
p.saveData();
|
||||
owner = (CraftPlayer) player;
|
||||
this.player = owner.getHandle();
|
||||
this.player.inventory.items = this.items;
|
||||
this.player.inventory.armor = this.armor;
|
||||
playerOnline = true;
|
||||
}
|
||||
}
|
||||
@@ -69,13 +72,13 @@ public class SpecialPlayerInventory extends PlayerInventory implements ISpecialP
|
||||
@Override
|
||||
public boolean setPlayerOffline() {
|
||||
playerOnline = false;
|
||||
return this.inventoryRemovalCheck();
|
||||
return this.inventoryRemovalCheck(false);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onClose(CraftHumanEntity who) {
|
||||
super.onClose(who);
|
||||
this.inventoryRemovalCheck();
|
||||
this.inventoryRemovalCheck(true);
|
||||
}
|
||||
|
||||
@Override
|
||||
|
@@ -30,10 +30,10 @@ import net.minecraft.server.v1_8_R3.PlayerInteractManager;
|
||||
//Volatile
|
||||
import org.bukkit.craftbukkit.v1_8_R3.CraftServer;
|
||||
|
||||
public class PlayerDataManager implements IPlayerDataManager {
|
||||
public class PlayerDataManager extends IPlayerDataManager {
|
||||
|
||||
@Override
|
||||
public Player loadPlayer(OfflinePlayer offline) {
|
||||
public Player loadOfflinePlayer(OfflinePlayer offline) {
|
||||
MinecraftServer server = ((CraftServer) Bukkit.getServer()).getServer();
|
||||
|
||||
GameProfile profile = new GameProfile(offline.getUniqueId(), offline.getName());
|
||||
|
@@ -50,18 +50,21 @@ public class SpecialPlayerInventory extends PlayerInventory implements ISpecialP
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean inventoryRemovalCheck() {
|
||||
owner.saveData();
|
||||
return transaction.isEmpty() && !playerOnline;
|
||||
public boolean inventoryRemovalCheck(boolean save) {
|
||||
boolean offline = transaction.isEmpty() && !playerOnline;
|
||||
if (offline && save) {
|
||||
owner.saveData();
|
||||
}
|
||||
return offline;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setPlayerOnline(Player player) {
|
||||
if (!playerOnline) {
|
||||
CraftPlayer p = (CraftPlayer) player;
|
||||
p.getHandle().inventory.items = this.items;
|
||||
p.getHandle().inventory.armor = this.armor;
|
||||
p.saveData();
|
||||
owner = (CraftPlayer) player;
|
||||
this.player = owner.getHandle();
|
||||
this.player.inventory.items = this.items;
|
||||
this.player.inventory.armor = this.armor;
|
||||
playerOnline = true;
|
||||
}
|
||||
}
|
||||
@@ -69,13 +72,13 @@ public class SpecialPlayerInventory extends PlayerInventory implements ISpecialP
|
||||
@Override
|
||||
public boolean setPlayerOffline() {
|
||||
playerOnline = false;
|
||||
return this.inventoryRemovalCheck();
|
||||
return this.inventoryRemovalCheck(false);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onClose(CraftHumanEntity who) {
|
||||
super.onClose(who);
|
||||
this.inventoryRemovalCheck();
|
||||
this.inventoryRemovalCheck(true);
|
||||
}
|
||||
|
||||
@Override
|
||||
|
@@ -30,10 +30,10 @@ import net.minecraft.server.v1_9_R1.PlayerInteractManager;
|
||||
|
||||
import org.bukkit.craftbukkit.v1_9_R1.CraftServer;
|
||||
|
||||
public class PlayerDataManager implements IPlayerDataManager {
|
||||
public class PlayerDataManager extends IPlayerDataManager {
|
||||
|
||||
@Override
|
||||
public Player loadPlayer(OfflinePlayer offline) {
|
||||
public Player loadOfflinePlayer(OfflinePlayer offline) {
|
||||
if (offline == null || !offline.hasPlayedBefore()) {
|
||||
return null;
|
||||
}
|
||||
|
@@ -49,17 +49,30 @@ public class SpecialPlayerInventory extends PlayerInventory implements ISpecialP
|
||||
private void setItemArrays(PlayerInventory inventory, ItemStack[] items, ItemStack[] armor,
|
||||
ItemStack[] extraSlots) {
|
||||
try {
|
||||
Field field = inventory.getClass().getField("items");
|
||||
// Prepare to remove final modifier
|
||||
Field modifiers = Field.class.getDeclaredField("modifiers");
|
||||
modifiers.setAccessible(true);
|
||||
|
||||
// Access and replace main inventory array
|
||||
Field field = PlayerInventory.class.getField("items");
|
||||
modifiers.setInt(field, field.getModifiers() & ~Modifier.FINAL);
|
||||
field.set(inventory, items);
|
||||
field = inventory.getClass().getField("armor");
|
||||
|
||||
// Access and replace armor inventory array
|
||||
field = PlayerInventory.class.getField("armor");
|
||||
modifiers.setInt(field, field.getModifiers() & ~Modifier.FINAL);
|
||||
field.set(inventory, armor);
|
||||
field = inventory.getClass().getField("extraSlots");
|
||||
|
||||
// Access and replace offhand inventory array
|
||||
field = PlayerInventory.class.getField("extraSlots");
|
||||
modifiers.setInt(field, field.getModifiers() & ~Modifier.FINAL);
|
||||
field.set(inventory, extraSlots);
|
||||
|
||||
// Access and replace array containing all inventory arrays
|
||||
field = PlayerInventory.class.getDeclaredField("g");
|
||||
field.setAccessible(true);
|
||||
modifiers.setInt(field, field.getModifiers() & ~Modifier.FINAL);
|
||||
field.set(inventory, new ItemStack[][] { items, armor, extraSlots });
|
||||
} catch (NoSuchFieldException e) {
|
||||
// Unable to set final fields to item arrays, we're screwed. Noisily fail.
|
||||
e.printStackTrace();
|
||||
@@ -76,17 +89,20 @@ public class SpecialPlayerInventory extends PlayerInventory implements ISpecialP
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean inventoryRemovalCheck() {
|
||||
owner.saveData();
|
||||
return transaction.isEmpty() && !playerOnline;
|
||||
public boolean inventoryRemovalCheck(boolean save) {
|
||||
boolean offline = transaction.isEmpty() && !playerOnline;
|
||||
if (offline && save) {
|
||||
owner.saveData();
|
||||
}
|
||||
return offline;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setPlayerOnline(Player player) {
|
||||
if (!playerOnline) {
|
||||
CraftPlayer p = (CraftPlayer) player;
|
||||
setItemArrays(p.getHandle().inventory, items, armor, extraSlots);
|
||||
p.saveData();
|
||||
owner = (CraftPlayer) player;
|
||||
this.player = owner.getHandle();
|
||||
setItemArrays(this.player.inventory, items, armor, extraSlots);
|
||||
playerOnline = true;
|
||||
}
|
||||
}
|
||||
@@ -94,13 +110,13 @@ public class SpecialPlayerInventory extends PlayerInventory implements ISpecialP
|
||||
@Override
|
||||
public boolean setPlayerOffline() {
|
||||
playerOnline = false;
|
||||
return this.inventoryRemovalCheck();
|
||||
return this.inventoryRemovalCheck(false);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onClose(CraftHumanEntity who) {
|
||||
super.onClose(who);
|
||||
this.inventoryRemovalCheck();
|
||||
this.inventoryRemovalCheck(true);
|
||||
}
|
||||
|
||||
@Override
|
||||
|
@@ -1,6 +1,6 @@
|
||||
name: OpenInv
|
||||
main: com.lishid.openinv.OpenInv
|
||||
version: 2.3.0
|
||||
version: 2.4.1
|
||||
author: lishid
|
||||
authors: [Jikoo]
|
||||
description: >
|
||||
|
Reference in New Issue
Block a user