Compare commits
	
		
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			3.1.2
			...
			uuid-rewor
		
	
	| Author | SHA1 | Date | |
|---|---|---|---|
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						 | 
					e4c23a777e | 
							
								
								
									
										19
									
								
								.gitignore
									
									
									
									
										vendored
									
									
								
							
							
						
						
									
										19
									
								
								.gitignore
									
									
									
									
										vendored
									
									
								
							@@ -1,10 +1,9 @@
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**/.settings
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					/.settings
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**/.gitignore
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					/.gitignore
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**/.project
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					/.project
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**/.classpath
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					/.classpath
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**/.idea
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					/.idea
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**/target
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					/target
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**/bin
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					/bin
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**/out
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					/lib
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**dependency-reduced-pom.xml
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					/out
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**pom.xml.versionsBackup
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					 | 
				
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										13
									
								
								README
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										13
									
								
								README
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1,13 @@
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					Copyright (C) 2011-2014 lishid.  All rights reserved.
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			||||||
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			||||||
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					This program is free software: you can redistribute it and/or modify
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					it under the terms of the GNU General Public License as published by
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			||||||
 | 
					the Free Software Foundation,  version 3.
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			||||||
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			||||||
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					This program is distributed in the hope that it will be useful,
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			||||||
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					but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
				
			||||||
 | 
					MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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			||||||
 | 
					GNU General Public License for more details.
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			||||||
 | 
					
 | 
				
			||||||
 | 
					You should have received a copy of the GNU General Public License
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			||||||
 | 
					along with this program. If not, see <http://www.gnu.org/licenses/>.
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			||||||
							
								
								
									
										139
									
								
								README.MD
									
									
									
									
									
								
							
							
						
						
									
										139
									
								
								README.MD
									
									
									
									
									
								
							@@ -1,139 +0,0 @@
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## About
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					 | 
				
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OpenInv is a [Bukkit plugin](https://dev.bukkit.org/bukkit-plugins/openinv/) which allows users to open and edit anyone's inventory or ender chest - online or not!
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					 | 
				
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## Features
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					 | 
				
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- **OpenInv**: Open anyone's inventory, even if they're offline.
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					 | 
				
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  - Read-only mode! No edits allowed! Don't grant the permission `OpenInv.editinv`
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					 | 
				
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  - Cross-world support! Don't grant `OpenInv.crossworld`
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					 | 
				
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  - No self-opening! Don't grant `OpenInv.openself`
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					 | 
				
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  - Drop items as the player! Place items in the unused slots to the right of the armor to drop them
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					 | 
				
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- **OpenEnder**: Open anyone's inventory, even if they're offline.
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					 | 
				
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  - Read-only mode! No edits allowed! Don't grant `OpenInv.editender`
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					 | 
				
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  - Cross-world support! Don't grant `OpenInv.crossworld`
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					 | 
				
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  - No opening others! Don't grant `OpenInv.openenderall`
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					 | 
				
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- **SilentChest**: Open containers without displaying an animation or making sound.
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					 | 
				
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- **AnyChest**: Open containers, even if blocked by ocelots or blocks.
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					 | 
				
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					 | 
				
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## Commands
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<table width=100%>
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					 | 
				
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  <tr>
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					 | 
				
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    <th width=175px>Command</th>
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					 | 
				
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    <th>Aliases</th>
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					 | 
				
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    <th>Description</th>
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  </tr>
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					 | 
				
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  <tr>
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    <td>/openinv [player]</td>
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    <td>oi, inv, open</td>
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    <td>Open a player's inventory. If unspecified, will select last player opened or own if none opened previously.</td>
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					 | 
				
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  </tr>
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					 | 
				
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  <tr>
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					 | 
				
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    <td>/openender [player]</td>
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    <td>oe</td>
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    <td>Open a player's ender chest. If unspecified, will select last player opened or own if none opened previously.</td>
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					 | 
				
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  </tr>
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					 | 
				
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  <tr>
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    <td>/searchinv <item> [minAmount]</td>
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    <td>si</td>
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    <td>Lists all online players that have a certain item in their inventory.</td>
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  </tr>
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					 | 
				
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  <tr>
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    <td>/searchender <item> [minAmount]</td>
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    <td>se</td>
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    <td>Lists all online players that have a certain item in their ender chest.</td>
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  </tr>
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					 | 
				
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  <tr>
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    <td>/anychest [check]</td>
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    <td>ac</td>
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    <td>Check or toggle the AnyChest function, allowing opening blocked containers.</td>
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  </tr>
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  <tr>
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    <td>/silentchest [check]</td>
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    <td>sc</td>
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    <td>Check or toggle the SilentChest function, allowing opening containers silently.</td>
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  </tr>
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</table>
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					 | 
				
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## Permissions
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<table>
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					 | 
				
			||||||
  <tr>
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					 | 
				
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    <th>Node</th>
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					 | 
				
			||||||
    <th>Description</th>
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					 | 
				
			||||||
  </tr>
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					 | 
				
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  <tr>
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					 | 
				
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    <td>OpenInv.*</td>
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    <td>Gives permission to use all of OpenInv.</td>
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  </tr>
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  <tr>
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					 | 
				
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    <td>OpenInv.openinv</td>
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					 | 
				
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    <td>Required to use /openinv.</td>
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  </tr>
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					 | 
				
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  <tr>
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					 | 
				
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    <td>OpenInv.openself</td>
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					 | 
				
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    <td>Required to open own inventory.</td>
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					 | 
				
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  </tr>
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					 | 
				
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  <tr>
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					 | 
				
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    <td>OpenInv.editinv</td>
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			||||||
    <td>Required to make changes to open inventories.</td>
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					 | 
				
			||||||
  </tr>
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					 | 
				
			||||||
  <tr>
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					 | 
				
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    <td>OpenInv.openender</td>
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    <td>Required to use /openender.</td>
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					 | 
				
			||||||
  </tr>
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					 | 
				
			||||||
  <tr>
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					 | 
				
			||||||
    <td>OpenInv.editender</td>
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					 | 
				
			||||||
    <td>Required to make changes to open ender chests.</td>
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					 | 
				
			||||||
  </tr>
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					 | 
				
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  <tr>
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					 | 
				
			||||||
    <td>OpenInv.openenderall</td>
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					 | 
				
			||||||
    <td>Allows users to open others' ender chests. Without it, users can only open their own.</td>
 | 
					 | 
				
			||||||
  </tr>
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					 | 
				
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  <tr>
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					 | 
				
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    <td>OpenInv.exempt</td>
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					 | 
				
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    <td>Prevents the player's inventory being opened by others.</td>
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  </tr>
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					 | 
				
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  <tr>
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					 | 
				
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    <td>OpenInv.override</td>
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					 | 
				
			||||||
    <td>Allows bypassing of the exempt permission.</td>
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			||||||
  </tr>
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					 | 
				
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  <tr>
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					 | 
				
			||||||
    <td>OpenInv.crossworld</td>
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					 | 
				
			||||||
    <td>Allows cross-world usage of /openinv and /openender.</td>
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					 | 
				
			||||||
  </tr>
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					 | 
				
			||||||
  <tr>
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					 | 
				
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    <td>OpenInv.search</td>
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					 | 
				
			||||||
    <td>Required to use /searchinv and /searchender.</td>
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					 | 
				
			||||||
  </tr>
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  <tr>
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					 | 
				
			||||||
    <td>OpenInv.anychest</td>
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					 | 
				
			||||||
    <td>Required to use /anychest.</td>
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					 | 
				
			||||||
  </tr>
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					 | 
				
			||||||
  <tr>
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					 | 
				
			||||||
    <td>OpenInv.silent</td>
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			||||||
    <td>Required to use /silentchest.</td>
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			||||||
  </tr>
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					 | 
				
			||||||
</table>
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					 | 
				
			||||||
## For Developers
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			||||||
To compile, the relevant Craftbukkit/Spigot jars must be installed in your local repository using the install plugin.  
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			||||||
Ex: `mvn install:install-file -Dpackaging=jar -Dfile=spigot-1.11-R0.1-SNAPSHOT.jar -DgroupId=org.spigotmc -DartifactId=spigot -Dversion=1.11-R0.1-SNAPSHOT`
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					 | 
				
			||||||
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			||||||
To compile for a specific version or set of versions, you'll need to use a profile. Provided profiles are `latest`, `modern` (versions 1.8+), and `all`. Select an existing profile using the `-P` argument (ex: `mvn clean package -am -P all`) or make your own. For more information, check out the [official guide](http://maven.apache.org/guides/introduction/introduction-to-profiles.html).
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					 | 
				
			||||||
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The final file is target/OpenInv.jar
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## License
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```
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Copyright (C) 2011-2014 lishid.  All rights reserved.
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					 | 
				
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This program is free software: you can redistribute it and/or modify
 | 
					 | 
				
			||||||
it under the terms of the GNU General Public License as published by
 | 
					 | 
				
			||||||
the Free Software Foundation,  version 3.
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
This program is distributed in the hope that it will be useful,
 | 
					 | 
				
			||||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
					 | 
				
			||||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
					 | 
				
			||||||
GNU General Public License for more details.
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
You should have received a copy of the GNU General Public License
 | 
					 | 
				
			||||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
					 | 
				
			||||||
```
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										24
									
								
								api/pom.xml
									
									
									
									
									
								
							
							
						
						
									
										24
									
								
								api/pom.xml
									
									
									
									
									
								
							@@ -1,24 +0,0 @@
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<project xmlns="http://maven.apache.org/POM/4.0.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
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    xsi:schemaLocation="http://maven.apache.org/POM/4.0.0 http://maven.apache.org/xsd/maven-4.0.0.xsd">
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  <modelVersion>4.0.0</modelVersion>
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  <parent>
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    <groupId>com.lishid</groupId>
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    <artifactId>openinvparent</artifactId>
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    <version>3.1.2</version>
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  </parent>
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  <artifactId>openinvapi</artifactId>
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  <name>OpenInvAPI</name>
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  <dependencies>
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    <dependency>
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      <groupId>org.bukkit</groupId>
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      <artifactId>bukkit</artifactId>
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      <version>1.4.5-R1.0</version>
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      <scope>system</scope>
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					 | 
				
			||||||
      <systemPath>${project.basedir}/../lib/bukkit-1.4.5-R1.0.jar</systemPath>
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			||||||
    </dependency>
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			||||||
  </dependencies>
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			||||||
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			||||||
</project>
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@@ -1,187 +0,0 @@
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package com.lishid.openinv;
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					 | 
				
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import com.lishid.openinv.internal.IAnySilentContainer;
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					 | 
				
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import com.lishid.openinv.internal.IInventoryAccess;
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					 | 
				
			||||||
import com.lishid.openinv.internal.ISpecialEnderChest;
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					 | 
				
			||||||
import com.lishid.openinv.internal.ISpecialPlayerInventory;
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					 | 
				
			||||||
import org.bukkit.OfflinePlayer;
 | 
					 | 
				
			||||||
import org.bukkit.entity.Player;
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					 | 
				
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import org.bukkit.plugin.Plugin;
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					 | 
				
			||||||
 | 
					 | 
				
			||||||
/**
 | 
					 | 
				
			||||||
 * Interface defining behavior for the OpenInv plugin.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * @author Jikoo
 | 
					 | 
				
			||||||
 */
 | 
					 | 
				
			||||||
public interface IOpenInv {
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    /**
 | 
					 | 
				
			||||||
     * Checks if the server version is supported by OpenInv.
 | 
					 | 
				
			||||||
     * 
 | 
					 | 
				
			||||||
     * @return true if the server version is supported
 | 
					 | 
				
			||||||
     */
 | 
					 | 
				
			||||||
    public boolean isSupportedVersion();
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    /**
 | 
					 | 
				
			||||||
     * Gets the active IInventoryAccess implementation. May return null if the server version is
 | 
					 | 
				
			||||||
     * unsupported.
 | 
					 | 
				
			||||||
     * 
 | 
					 | 
				
			||||||
     * @return the IInventoryAccess
 | 
					 | 
				
			||||||
     */
 | 
					 | 
				
			||||||
    public IInventoryAccess getInventoryAccess();
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    /**
 | 
					 | 
				
			||||||
     * Gets the active ISilentContainer implementation. May return null if the server version is
 | 
					 | 
				
			||||||
     * unsupported.
 | 
					 | 
				
			||||||
     * 
 | 
					 | 
				
			||||||
     * @return the ISilentContainer
 | 
					 | 
				
			||||||
     */
 | 
					 | 
				
			||||||
    public IAnySilentContainer getAnySilentContainer();
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					 | 
				
			||||||
 | 
					 | 
				
			||||||
    /**
 | 
					 | 
				
			||||||
     * Gets an ISpecialPlayerInventory for the given Player.
 | 
					 | 
				
			||||||
     * 
 | 
					 | 
				
			||||||
     * @param player the Player
 | 
					 | 
				
			||||||
     * @param online true if the Player is currently online
 | 
					 | 
				
			||||||
     * @return the ISpecialPlayerInventory
 | 
					 | 
				
			||||||
     */
 | 
					 | 
				
			||||||
    public ISpecialPlayerInventory getInventory(Player player, boolean online);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    /**
 | 
					 | 
				
			||||||
     * Gets an ISpecialEnderChest for the given Player.
 | 
					 | 
				
			||||||
     * 
 | 
					 | 
				
			||||||
     * @param player the Player
 | 
					 | 
				
			||||||
     * @param online true if the Player is currently online
 | 
					 | 
				
			||||||
     * @return the ISpecialEnderChest
 | 
					 | 
				
			||||||
     */
 | 
					 | 
				
			||||||
    public ISpecialEnderChest getEnderChest(Player player, boolean online);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    /**
 | 
					 | 
				
			||||||
     * Forcibly unload a cached Player's data.
 | 
					 | 
				
			||||||
     * 
 | 
					 | 
				
			||||||
     * @param player the OfflinePlayer to unload
 | 
					 | 
				
			||||||
     */
 | 
					 | 
				
			||||||
    public void unload(OfflinePlayer player);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    /**
 | 
					 | 
				
			||||||
     * Check the configuration value for whether or not OpenInv saves player data when unloading
 | 
					 | 
				
			||||||
     * players. This is exclusively for users who do not allow editing of inventories, only viewing,
 | 
					 | 
				
			||||||
     * and wish to prevent any possibility of bugs such as lishid#40. If true, OpenInv will not ever
 | 
					 | 
				
			||||||
     * save any edits made to players.
 | 
					 | 
				
			||||||
     * 
 | 
					 | 
				
			||||||
     * @return false unless configured otherwise
 | 
					 | 
				
			||||||
     */
 | 
					 | 
				
			||||||
    public boolean disableSaving();
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    /**
 | 
					 | 
				
			||||||
     * Check the configuration value for whether or not OpenInv displays a notification to the user
 | 
					 | 
				
			||||||
     * when a container is activated with SilentChest.
 | 
					 | 
				
			||||||
     * 
 | 
					 | 
				
			||||||
     * @return true unless configured otherwise
 | 
					 | 
				
			||||||
     */
 | 
					 | 
				
			||||||
    public boolean notifySilentChest();
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    /**
 | 
					 | 
				
			||||||
     * Check the configuration value for whether or not OpenInv displays a notification to the user
 | 
					 | 
				
			||||||
     * when a container is activated with AnyChest.
 | 
					 | 
				
			||||||
     * 
 | 
					 | 
				
			||||||
     * @return true unless configured otherwise
 | 
					 | 
				
			||||||
     */
 | 
					 | 
				
			||||||
    public boolean notifyAnyChest();
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    /**
 | 
					 | 
				
			||||||
     * Gets a player's SilentChest setting.
 | 
					 | 
				
			||||||
     * 
 | 
					 | 
				
			||||||
     * @param player the OfflinePlayer
 | 
					 | 
				
			||||||
     * @return true if SilentChest is enabled
 | 
					 | 
				
			||||||
     */
 | 
					 | 
				
			||||||
    public boolean getPlayerSilentChestStatus(OfflinePlayer player);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    /**
 | 
					 | 
				
			||||||
     * Sets a player's SilentChest setting.
 | 
					 | 
				
			||||||
     * 
 | 
					 | 
				
			||||||
     * @param player the OfflinePlayer
 | 
					 | 
				
			||||||
     * @param status the status
 | 
					 | 
				
			||||||
     */
 | 
					 | 
				
			||||||
    public void setPlayerSilentChestStatus(OfflinePlayer player, boolean status);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    /**
 | 
					 | 
				
			||||||
     * Gets the provided player's AnyChest setting.
 | 
					 | 
				
			||||||
     * 
 | 
					 | 
				
			||||||
     * @param player the OfflinePlayer
 | 
					 | 
				
			||||||
     * @return true if AnyChest is enabled
 | 
					 | 
				
			||||||
     */
 | 
					 | 
				
			||||||
    public boolean getPlayerAnyChestStatus(OfflinePlayer player);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    /**
 | 
					 | 
				
			||||||
     * Sets a player's AnyChest setting.
 | 
					 | 
				
			||||||
     * 
 | 
					 | 
				
			||||||
     * @param player the OfflinePlayer
 | 
					 | 
				
			||||||
     * @param status the status
 | 
					 | 
				
			||||||
     */
 | 
					 | 
				
			||||||
    public void setPlayerAnyChestStatus(OfflinePlayer player, boolean status);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    /**
 | 
					 | 
				
			||||||
     * Gets a unique identifier by which the OfflinePlayer can be referenced. Using the value
 | 
					 | 
				
			||||||
     * returned to look up a Player will generally be much faster for later implementations.
 | 
					 | 
				
			||||||
     * 
 | 
					 | 
				
			||||||
     * @param offline the OfflinePlayer
 | 
					 | 
				
			||||||
     * @return the identifier
 | 
					 | 
				
			||||||
     */
 | 
					 | 
				
			||||||
    public String getPlayerID(OfflinePlayer offline);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    /**
 | 
					 | 
				
			||||||
     * Get an OfflinePlayer by name.
 | 
					 | 
				
			||||||
     * <p>
 | 
					 | 
				
			||||||
     * Note: This method is potentially very heavily blocking. It should not ever be called on the
 | 
					 | 
				
			||||||
     * main thread, and if it is, a stack trace will be displayed alerting server owners to the
 | 
					 | 
				
			||||||
     * call.
 | 
					 | 
				
			||||||
     * 
 | 
					 | 
				
			||||||
     * @param name the name of the Player
 | 
					 | 
				
			||||||
     * @return the OfflinePlayer with the closest matching name or null if no players have ever logged in
 | 
					 | 
				
			||||||
     */
 | 
					 | 
				
			||||||
    public OfflinePlayer matchPlayer(String name);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    /**
 | 
					 | 
				
			||||||
     * Load a Player from an OfflinePlayer. May return null under some circumstances.
 | 
					 | 
				
			||||||
     * 
 | 
					 | 
				
			||||||
     * @param offline the OfflinePlayer to load a Player for
 | 
					 | 
				
			||||||
     * @return the Player
 | 
					 | 
				
			||||||
     */
 | 
					 | 
				
			||||||
    public Player loadPlayer(final OfflinePlayer offline);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    /**
 | 
					 | 
				
			||||||
     * Mark a Player as in use by a Plugin to prevent it from being removed from the cache. Used to
 | 
					 | 
				
			||||||
     * prevent issues with multiple copies of the same Player being loaded such as lishid#49.
 | 
					 | 
				
			||||||
     * Changes made to loaded copies overwrite changes to the others when saved, leading to
 | 
					 | 
				
			||||||
     * duplication bugs and more.
 | 
					 | 
				
			||||||
     * <p>
 | 
					 | 
				
			||||||
     * When finished with the Player object, be sure to call {@link #releasePlayer(Player, Plugin)}
 | 
					 | 
				
			||||||
     * to prevent the cache from keeping it stored until the plugin is disabled.
 | 
					 | 
				
			||||||
     * <p>
 | 
					 | 
				
			||||||
     * When using a Player object from OpenInv, you must handle the Player coming online, replacing
 | 
					 | 
				
			||||||
     * your Player reference with the Player from the PlayerJoinEvent. In addition, you must change
 | 
					 | 
				
			||||||
     * any values in the Player to reflect any unsaved alterations to the existing Player which do
 | 
					 | 
				
			||||||
     * not affect the inventory or ender chest contents.
 | 
					 | 
				
			||||||
     * <p>
 | 
					 | 
				
			||||||
     * OpenInv only saves player data when unloading a Player from the cache, and then only if
 | 
					 | 
				
			||||||
     * {@link #disableSaving()} returns false. If you are making changes that OpenInv does not cause
 | 
					 | 
				
			||||||
     * to persist when a Player logs in as noted above, it is suggested that you manually call
 | 
					 | 
				
			||||||
     * {@link Player#saveData()} when releasing your reference to ensure your changes persist.
 | 
					 | 
				
			||||||
     * 
 | 
					 | 
				
			||||||
     * @param player the Player
 | 
					 | 
				
			||||||
     * @param plugin the Plugin holding the reference to the Player
 | 
					 | 
				
			||||||
     */
 | 
					 | 
				
			||||||
    public void retainPlayer(Player player, Plugin plugin);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    /**
 | 
					 | 
				
			||||||
     * Mark a Player as no longer in use by a Plugin to allow OpenInv to remove it from the cache
 | 
					 | 
				
			||||||
     * when eligible.
 | 
					 | 
				
			||||||
     * 
 | 
					 | 
				
			||||||
     * @param player the Player
 | 
					 | 
				
			||||||
     * @param plugin the Plugin no longer holding a reference to the Player
 | 
					 | 
				
			||||||
     */
 | 
					 | 
				
			||||||
    public void releasePlayer(Player player, Plugin plugin);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
@@ -1,37 +0,0 @@
 | 
				
			|||||||
package com.lishid.openinv.internal;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import org.bukkit.block.Block;
 | 
					 | 
				
			||||||
import org.bukkit.entity.Player;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
public interface IAnySilentContainer {
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    /**
 | 
					 | 
				
			||||||
     * Checks if the given block is a container which can be unblocked or silenced.
 | 
					 | 
				
			||||||
     * 
 | 
					 | 
				
			||||||
     * @param block the BlockState
 | 
					 | 
				
			||||||
     * @return true if the Block is a supported container
 | 
					 | 
				
			||||||
     */
 | 
					 | 
				
			||||||
    public boolean isAnySilentContainer(Block block);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    /**
 | 
					 | 
				
			||||||
     * Checks if the container at the given coordinates is blocked.
 | 
					 | 
				
			||||||
     * 
 | 
					 | 
				
			||||||
     * @param player the Player opening the container
 | 
					 | 
				
			||||||
     * @param block the Block
 | 
					 | 
				
			||||||
     * @return true if the container is blocked
 | 
					 | 
				
			||||||
     */
 | 
					 | 
				
			||||||
    public boolean isAnyContainerNeeded(Player player, Block block);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    /**
 | 
					 | 
				
			||||||
     * Opens the container at the given coordinates for the Player. If you do not want blocked
 | 
					 | 
				
			||||||
     * containers to open, be sure to check {@link #isAnyContainerNeeded(Player, Block)}
 | 
					 | 
				
			||||||
     * first.
 | 
					 | 
				
			||||||
     * 
 | 
					 | 
				
			||||||
     * @param player
 | 
					 | 
				
			||||||
     * @param silentchest whether the container's noise is to be silenced
 | 
					 | 
				
			||||||
     * @param block the Block
 | 
					 | 
				
			||||||
     * @return true if the container can be opened
 | 
					 | 
				
			||||||
     */
 | 
					 | 
				
			||||||
    public boolean activateContainer(Player player, boolean silentchest, Block block);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
@@ -1,57 +0,0 @@
 | 
				
			|||||||
/*
 | 
					 | 
				
			||||||
 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is free software: you can redistribute it and/or modify
 | 
					 | 
				
			||||||
 * it under the terms of the GNU General Public License as published by
 | 
					 | 
				
			||||||
 * the Free Software Foundation,  version 3.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is distributed in the hope that it will be useful,
 | 
					 | 
				
			||||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
					 | 
				
			||||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
					 | 
				
			||||||
 * GNU General Public License for more details.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * You should have received a copy of the GNU General Public License
 | 
					 | 
				
			||||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
					 | 
				
			||||||
 */
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
package com.lishid.openinv.internal;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import org.bukkit.inventory.Inventory;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
public interface IInventoryAccess {
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    /**
 | 
					 | 
				
			||||||
     * Check if an Inventory is an ISpecialPlayerInventory implementation.
 | 
					 | 
				
			||||||
     * 
 | 
					 | 
				
			||||||
     * @param inventory the Inventory
 | 
					 | 
				
			||||||
     * @return true if the Inventory is backed by an ISpecialPlayerInventory
 | 
					 | 
				
			||||||
     */
 | 
					 | 
				
			||||||
    public boolean isSpecialPlayerInventory(Inventory inventory);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    /**
 | 
					 | 
				
			||||||
     * Gets an ISpecialPlayerInventory from an Inventory or null if the Inventory is not backed by
 | 
					 | 
				
			||||||
     * an ISpecialPlayerInventory.
 | 
					 | 
				
			||||||
     * 
 | 
					 | 
				
			||||||
     * @param inventory the Inventory
 | 
					 | 
				
			||||||
     * @return the ISpecialPlayerInventory or null
 | 
					 | 
				
			||||||
     */
 | 
					 | 
				
			||||||
    public ISpecialPlayerInventory getSpecialPlayerInventory(Inventory inventory);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    /**
 | 
					 | 
				
			||||||
     * Check if an Inventory is an ISpecialEnderChest implementation.
 | 
					 | 
				
			||||||
     * 
 | 
					 | 
				
			||||||
     * @param inventory the Inventory
 | 
					 | 
				
			||||||
     * @return true if the Inventory is backed by an ISpecialEnderChest
 | 
					 | 
				
			||||||
     */
 | 
					 | 
				
			||||||
    public boolean isSpecialEnderChest(Inventory inventory);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    /**
 | 
					 | 
				
			||||||
     * Gets an ISpecialEnderChest from an Inventory or null if the Inventory is not backed by an
 | 
					 | 
				
			||||||
     * ISpecialEnderChest.
 | 
					 | 
				
			||||||
     * 
 | 
					 | 
				
			||||||
     * @param inventory the Inventory
 | 
					 | 
				
			||||||
     * @return the ISpecialEnderChest or null
 | 
					 | 
				
			||||||
     */
 | 
					 | 
				
			||||||
    public ISpecialEnderChest getSpecialEnderChest(Inventory inventory);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
@@ -1,50 +0,0 @@
 | 
				
			|||||||
/*
 | 
					 | 
				
			||||||
 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is free software: you can redistribute it and/or modify
 | 
					 | 
				
			||||||
 * it under the terms of the GNU General Public License as published by
 | 
					 | 
				
			||||||
 * the Free Software Foundation,  version 3.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is distributed in the hope that it will be useful,
 | 
					 | 
				
			||||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
					 | 
				
			||||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
					 | 
				
			||||||
 * GNU General Public License for more details.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * You should have received a copy of the GNU General Public License
 | 
					 | 
				
			||||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
					 | 
				
			||||||
 */
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
package com.lishid.openinv.internal;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import org.bukkit.entity.Player;
 | 
					 | 
				
			||||||
import org.bukkit.inventory.Inventory;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
public interface ISpecialEnderChest {
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    /**
 | 
					 | 
				
			||||||
     * Gets the Inventory associated with this ISpecialEnderChest.
 | 
					 | 
				
			||||||
     * 
 | 
					 | 
				
			||||||
     * @return the Inventory
 | 
					 | 
				
			||||||
     */
 | 
					 | 
				
			||||||
    public Inventory getBukkitInventory();
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    /**
 | 
					 | 
				
			||||||
     * Sets the Player associated with this ISpecialEnderChest online.
 | 
					 | 
				
			||||||
     * 
 | 
					 | 
				
			||||||
     * @param player the Player coming online
 | 
					 | 
				
			||||||
     */
 | 
					 | 
				
			||||||
    public void setPlayerOnline(Player player);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    /**
 | 
					 | 
				
			||||||
     * Sets the Player associated with this ISpecialEnderChest offline.
 | 
					 | 
				
			||||||
     */
 | 
					 | 
				
			||||||
    public void setPlayerOffline();
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    /**
 | 
					 | 
				
			||||||
     * Gets whether or not this ISpecialEnderChest is in use.
 | 
					 | 
				
			||||||
     * 
 | 
					 | 
				
			||||||
     * @return true if the ISpecialEnderChest is in use
 | 
					 | 
				
			||||||
     */
 | 
					 | 
				
			||||||
    public boolean isInUse();
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
@@ -1,50 +0,0 @@
 | 
				
			|||||||
/*
 | 
					 | 
				
			||||||
 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is free software: you can redistribute it and/or modify
 | 
					 | 
				
			||||||
 * it under the terms of the GNU General Public License as published by
 | 
					 | 
				
			||||||
 * the Free Software Foundation,  version 3.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is distributed in the hope that it will be useful,
 | 
					 | 
				
			||||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
					 | 
				
			||||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
					 | 
				
			||||||
 * GNU General Public License for more details.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * You should have received a copy of the GNU General Public License
 | 
					 | 
				
			||||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
					 | 
				
			||||||
 */
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
package com.lishid.openinv.internal;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import org.bukkit.entity.Player;
 | 
					 | 
				
			||||||
import org.bukkit.inventory.Inventory;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
public interface ISpecialPlayerInventory {
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    /**
 | 
					 | 
				
			||||||
     * Gets the Inventory associated with this ISpecialPlayerInventory.
 | 
					 | 
				
			||||||
     * 
 | 
					 | 
				
			||||||
     * @return the Inventory
 | 
					 | 
				
			||||||
     */
 | 
					 | 
				
			||||||
    public Inventory getBukkitInventory();
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    /**
 | 
					 | 
				
			||||||
     * Sets the Player associated with this ISpecialPlayerInventory online.
 | 
					 | 
				
			||||||
     * 
 | 
					 | 
				
			||||||
     * @param player the Player coming online
 | 
					 | 
				
			||||||
     */
 | 
					 | 
				
			||||||
    public void setPlayerOnline(Player player);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    /**
 | 
					 | 
				
			||||||
     * Sets the Player associated with this ISpecialPlayerInventory offline.
 | 
					 | 
				
			||||||
     */
 | 
					 | 
				
			||||||
    public void setPlayerOffline();
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    /**
 | 
					 | 
				
			||||||
     * Gets whether or not this ISpecialPlayerInventory is in use.
 | 
					 | 
				
			||||||
     * 
 | 
					 | 
				
			||||||
     * @return true if the ISpecialPlayerInventory is in use
 | 
					 | 
				
			||||||
     */
 | 
					 | 
				
			||||||
    public boolean isInUse();
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
@@ -1,42 +0,0 @@
 | 
				
			|||||||
<project xmlns="http://maven.apache.org/POM/4.0.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
 | 
					 | 
				
			||||||
    xsi:schemaLocation="http://maven.apache.org/POM/4.0.0 http://maven.apache.org/xsd/maven-4.0.0.xsd">
 | 
					 | 
				
			||||||
  <modelVersion>4.0.0</modelVersion>
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
  <parent>
 | 
					 | 
				
			||||||
    <groupId>com.lishid</groupId>
 | 
					 | 
				
			||||||
    <artifactId>openinvparent</artifactId>
 | 
					 | 
				
			||||||
    <version>3.1.2</version>
 | 
					 | 
				
			||||||
  </parent>
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
  <artifactId>openinvassembly</artifactId>
 | 
					 | 
				
			||||||
  <name>OpenInvAssembly</name>
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
  <build>
 | 
					 | 
				
			||||||
    <directory>../target</directory>
 | 
					 | 
				
			||||||
    <finalName>OpenInv</finalName>
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    <plugins>
 | 
					 | 
				
			||||||
      <plugin>
 | 
					 | 
				
			||||||
        <artifactId>maven-assembly-plugin</artifactId>
 | 
					 | 
				
			||||||
        <version>3.0.0</version>
 | 
					 | 
				
			||||||
        <executions>
 | 
					 | 
				
			||||||
          <execution>
 | 
					 | 
				
			||||||
            <id>reactor-uberjar</id>
 | 
					 | 
				
			||||||
            <phase>package</phase>
 | 
					 | 
				
			||||||
            <goals>
 | 
					 | 
				
			||||||
              <goal>single</goal>
 | 
					 | 
				
			||||||
            </goals>
 | 
					 | 
				
			||||||
            <configuration>
 | 
					 | 
				
			||||||
              <appendAssemblyId>false</appendAssemblyId>
 | 
					 | 
				
			||||||
              <descriptors>
 | 
					 | 
				
			||||||
                <descriptor>src/assembly/reactor-uberjar.xml</descriptor>
 | 
					 | 
				
			||||||
              </descriptors>
 | 
					 | 
				
			||||||
            </configuration>
 | 
					 | 
				
			||||||
          </execution>
 | 
					 | 
				
			||||||
        </executions>
 | 
					 | 
				
			||||||
      </plugin>
 | 
					 | 
				
			||||||
    </plugins>
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
  </build>
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
</project>
 | 
					 | 
				
			||||||
@@ -1,28 +0,0 @@
 | 
				
			|||||||
<assembly xmlns="http://maven.apache.org/ASSEMBLY/2.0.0"
 | 
					 | 
				
			||||||
  xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
 | 
					 | 
				
			||||||
  xsi:schemaLocation="http://maven.apache.org/ASSEMBLY/2.0.0 http://maven.apache.org/xsd/assembly-2.0.0.xsd">
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
  <id>reactor-uberjar</id>
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
  <formats>
 | 
					 | 
				
			||||||
    <format>jar</format>
 | 
					 | 
				
			||||||
  </formats>
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
  <includeBaseDirectory>false</includeBaseDirectory>
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
  <moduleSets>
 | 
					 | 
				
			||||||
    <moduleSet>
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
      <useAllReactorProjects>true</useAllReactorProjects>
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
      <binaries>
 | 
					 | 
				
			||||||
        <outputDirectory>/</outputDirectory>
 | 
					 | 
				
			||||||
        <unpack>true</unpack>
 | 
					 | 
				
			||||||
        <!-- unpackOptions must be present or build breaks. -->
 | 
					 | 
				
			||||||
        <unpackOptions/>
 | 
					 | 
				
			||||||
      </binaries>
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    </moduleSet>
 | 
					 | 
				
			||||||
  </moduleSets>
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
</assembly>
 | 
					 | 
				
			||||||
@@ -1,29 +0,0 @@
 | 
				
			|||||||
<project xmlns="http://maven.apache.org/POM/4.0.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
 | 
					 | 
				
			||||||
    xsi:schemaLocation="http://maven.apache.org/POM/4.0.0 http://maven.apache.org/xsd/maven-4.0.0.xsd">
 | 
					 | 
				
			||||||
  <modelVersion>4.0.0</modelVersion>
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
  <parent>
 | 
					 | 
				
			||||||
    <groupId>com.lishid</groupId>
 | 
					 | 
				
			||||||
    <artifactId>openinvparent</artifactId>
 | 
					 | 
				
			||||||
    <version>3.1.2</version>
 | 
					 | 
				
			||||||
  </parent>
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
  <artifactId>openinvcommon</artifactId>
 | 
					 | 
				
			||||||
  <name>OpenInvCommon</name>
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
  <dependencies>
 | 
					 | 
				
			||||||
    <dependency>
 | 
					 | 
				
			||||||
      <groupId>org.bukkit</groupId>
 | 
					 | 
				
			||||||
      <artifactId>bukkit</artifactId>
 | 
					 | 
				
			||||||
      <version>1.4.5-R1.0</version>
 | 
					 | 
				
			||||||
      <scope>system</scope>
 | 
					 | 
				
			||||||
      <systemPath>${project.basedir}/../lib/bukkit-1.4.5-R1.0.jar</systemPath>
 | 
					 | 
				
			||||||
    </dependency>
 | 
					 | 
				
			||||||
    <dependency>
 | 
					 | 
				
			||||||
      <groupId>com.lishid</groupId>
 | 
					 | 
				
			||||||
      <artifactId>openinvapi</artifactId>
 | 
					 | 
				
			||||||
      <version>3.1.2</version>
 | 
					 | 
				
			||||||
    </dependency>
 | 
					 | 
				
			||||||
  </dependencies>
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
</project>
 | 
					 | 
				
			||||||
@@ -1,59 +0,0 @@
 | 
				
			|||||||
/*
 | 
					 | 
				
			||||||
 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is free software: you can redistribute it and/or modify
 | 
					 | 
				
			||||||
 * it under the terms of the GNU General Public License as published by
 | 
					 | 
				
			||||||
 * the Free Software Foundation,  version 3.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is distributed in the hope that it will be useful,
 | 
					 | 
				
			||||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
					 | 
				
			||||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
					 | 
				
			||||||
 * GNU General Public License for more details.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * You should have received a copy of the GNU General Public License
 | 
					 | 
				
			||||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
					 | 
				
			||||||
 */
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
package com.lishid.openinv.internal;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import java.util.Collection;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import org.bukkit.OfflinePlayer;
 | 
					 | 
				
			||||||
import org.bukkit.entity.Player;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
public interface IPlayerDataManager {
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    /**
 | 
					 | 
				
			||||||
     * Loads a Player for an OfflinePlayer.
 | 
					 | 
				
			||||||
     * </p>
 | 
					 | 
				
			||||||
     * This method is potentially blocking, and should not be called on the main thread.
 | 
					 | 
				
			||||||
     * 
 | 
					 | 
				
			||||||
     * @param offline
 | 
					 | 
				
			||||||
     * @return
 | 
					 | 
				
			||||||
     */
 | 
					 | 
				
			||||||
    public Player loadPlayer(OfflinePlayer offline);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    /**
 | 
					 | 
				
			||||||
     * Gets a unique identifying string for an OfflinePlayer.
 | 
					 | 
				
			||||||
     * 
 | 
					 | 
				
			||||||
     * @param player
 | 
					 | 
				
			||||||
     * @return
 | 
					 | 
				
			||||||
     */
 | 
					 | 
				
			||||||
    public String getPlayerDataID(OfflinePlayer player);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    /**
 | 
					 | 
				
			||||||
     * Gets an OfflinePlayer by the given unique identifier.
 | 
					 | 
				
			||||||
     * 
 | 
					 | 
				
			||||||
     * @param identifier the unique identifier
 | 
					 | 
				
			||||||
     * @return the OfflinePlayer, or null if no exact match was found
 | 
					 | 
				
			||||||
     */
 | 
					 | 
				
			||||||
    public OfflinePlayer getPlayerByID(String identifier);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    /**
 | 
					 | 
				
			||||||
     * Gets a Collection of all Players currently online.
 | 
					 | 
				
			||||||
     * 
 | 
					 | 
				
			||||||
     * @return the Collection of Players
 | 
					 | 
				
			||||||
     */
 | 
					 | 
				
			||||||
    public Collection<? extends Player> getOnlinePlayers();
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
@@ -1,170 +0,0 @@
 | 
				
			|||||||
package com.lishid.openinv.util;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import java.util.Comparator;
 | 
					 | 
				
			||||||
import java.util.HashMap;
 | 
					 | 
				
			||||||
import java.util.Iterator;
 | 
					 | 
				
			||||||
import java.util.Map;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import com.google.common.collect.Multimap;
 | 
					 | 
				
			||||||
import com.google.common.collect.TreeMultimap;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
/**
 | 
					 | 
				
			||||||
 * A minimal thread-safe time-based cache implementation backed by a HashMap and TreeMultimap.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * @author Jikoo
 | 
					 | 
				
			||||||
 */
 | 
					 | 
				
			||||||
public class Cache<K, V> {
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    private final Map<K, V> internal;
 | 
					 | 
				
			||||||
    private final Multimap<Long, K> expiry;
 | 
					 | 
				
			||||||
    private final long retention;
 | 
					 | 
				
			||||||
    private final Function<V> inUseCheck, postRemoval;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    /**
 | 
					 | 
				
			||||||
     * Constructs a Cache with the specified retention duration, in use function, and post-removal function.
 | 
					 | 
				
			||||||
     * 
 | 
					 | 
				
			||||||
     * @param retention duration after which keys are automatically invalidated if not in use
 | 
					 | 
				
			||||||
     * @param inUseCheck Function used to check if a key is considered in use
 | 
					 | 
				
			||||||
     * @param postRemoval Function used to perform any operations required when a key is invalidated
 | 
					 | 
				
			||||||
     */
 | 
					 | 
				
			||||||
    public Cache(long retention, Function<V> inUseCheck, Function<V> postRemoval) {
 | 
					 | 
				
			||||||
        this.internal = new HashMap<K, V>();
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        this.expiry = TreeMultimap.create(new Comparator<Long>() {
 | 
					 | 
				
			||||||
                    @Override
 | 
					 | 
				
			||||||
                    public int compare(Long long1, Long long2) {
 | 
					 | 
				
			||||||
                        return long1.compareTo(long2);
 | 
					 | 
				
			||||||
                    }
 | 
					 | 
				
			||||||
                },
 | 
					 | 
				
			||||||
                new Comparator<K>() {
 | 
					 | 
				
			||||||
                    @Override
 | 
					 | 
				
			||||||
                    public int compare(K k1, K k2) {
 | 
					 | 
				
			||||||
                        return 0;
 | 
					 | 
				
			||||||
                    }
 | 
					 | 
				
			||||||
                });
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        this.retention = retention;
 | 
					 | 
				
			||||||
        this.inUseCheck = inUseCheck;
 | 
					 | 
				
			||||||
        this.postRemoval = postRemoval;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    /**
 | 
					 | 
				
			||||||
     * Set a key and value pair. Keys are unique. Using an existing key will cause the old value to
 | 
					 | 
				
			||||||
     * be overwritten and the expiration timer to be reset.
 | 
					 | 
				
			||||||
     * 
 | 
					 | 
				
			||||||
     * @param key key with which the specified value is to be associated
 | 
					 | 
				
			||||||
     * @param value value to be associated with the specified key
 | 
					 | 
				
			||||||
     */
 | 
					 | 
				
			||||||
    public void put(K key, V value) {
 | 
					 | 
				
			||||||
        // Invalidate key - runs lazy check and ensures value won't be cleaned up early
 | 
					 | 
				
			||||||
        invalidate(key);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        synchronized (internal) {
 | 
					 | 
				
			||||||
            internal.put(key, value);
 | 
					 | 
				
			||||||
            expiry.put(System.currentTimeMillis() + retention, key);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    /**
 | 
					 | 
				
			||||||
     * Returns the value to which the specified key is mapped, or null if no value is mapped for the key.
 | 
					 | 
				
			||||||
     * 
 | 
					 | 
				
			||||||
     * @param key the key whose associated value is to be returned
 | 
					 | 
				
			||||||
     * @return the value to which the specified key is mapped, or null if no value is mapped for the key
 | 
					 | 
				
			||||||
     */
 | 
					 | 
				
			||||||
    public V get(K key) {
 | 
					 | 
				
			||||||
        synchronized (internal) {
 | 
					 | 
				
			||||||
            // Run lazy check to clean cache
 | 
					 | 
				
			||||||
            lazyCheck();
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
            return internal.get(key);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    /**
 | 
					 | 
				
			||||||
     * Returns true if the specified key is mapped to a value.
 | 
					 | 
				
			||||||
     * 
 | 
					 | 
				
			||||||
     * @param key key to check if a mapping exists for
 | 
					 | 
				
			||||||
     * @return true if a mapping exists for the specified key
 | 
					 | 
				
			||||||
     */
 | 
					 | 
				
			||||||
    public boolean containsKey(K key) {
 | 
					 | 
				
			||||||
        synchronized (internal) {
 | 
					 | 
				
			||||||
            // Run lazy check to clean cache
 | 
					 | 
				
			||||||
            lazyCheck();
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
            return internal.containsKey(key);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    /**
 | 
					 | 
				
			||||||
     * Forcibly invalidates a key, even if it is considered to be in use.
 | 
					 | 
				
			||||||
     * 
 | 
					 | 
				
			||||||
     * @param key key to invalidate
 | 
					 | 
				
			||||||
     */
 | 
					 | 
				
			||||||
    public void invalidate(K key) {
 | 
					 | 
				
			||||||
        synchronized (internal) {
 | 
					 | 
				
			||||||
            // Run lazy check to clean cache
 | 
					 | 
				
			||||||
            lazyCheck();
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
            if (!internal.containsKey(key)) {
 | 
					 | 
				
			||||||
                // Value either not present or cleaned by lazy check. Either way, we're good
 | 
					 | 
				
			||||||
                return;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
            // Remove stored object
 | 
					 | 
				
			||||||
            internal.remove(key);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
            // Remove expiration entry - prevents more work later, plus prevents issues with values invalidating early
 | 
					 | 
				
			||||||
            for (Iterator<Map.Entry<Long, K>> iterator = expiry.entries().iterator(); iterator.hasNext();) {
 | 
					 | 
				
			||||||
                if (key.equals(iterator.next().getValue())) {
 | 
					 | 
				
			||||||
                    iterator.remove();
 | 
					 | 
				
			||||||
                    break;
 | 
					 | 
				
			||||||
                }
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    /**
 | 
					 | 
				
			||||||
     * Forcibly invalidates all keys, even if they are considered to be in use.
 | 
					 | 
				
			||||||
     */
 | 
					 | 
				
			||||||
    public void invalidateAll() {
 | 
					 | 
				
			||||||
        synchronized (internal) {
 | 
					 | 
				
			||||||
            for (V value : internal.values()) {
 | 
					 | 
				
			||||||
                postRemoval.run(value);
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
            expiry.clear();
 | 
					 | 
				
			||||||
            internal.clear();
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    /**
 | 
					 | 
				
			||||||
     * Invalidate all expired keys that are not considered in use. If a key is expired but is
 | 
					 | 
				
			||||||
     * considered in use by the provided Function, its expiration time is reset.
 | 
					 | 
				
			||||||
     */
 | 
					 | 
				
			||||||
    private void lazyCheck() {
 | 
					 | 
				
			||||||
        long now = System.currentTimeMillis();
 | 
					 | 
				
			||||||
        long nextExpiry = now + retention;
 | 
					 | 
				
			||||||
        for (Iterator<Map.Entry<Long, K>> iterator = expiry.entries().iterator(); iterator.hasNext();) {
 | 
					 | 
				
			||||||
            Map.Entry<Long, K> entry = iterator.next();
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
            if (entry.getKey() > now) {
 | 
					 | 
				
			||||||
                break;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
            iterator.remove();
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
            if (inUseCheck.run(internal.get(entry.getValue()))) {
 | 
					 | 
				
			||||||
                expiry.put(nextExpiry, entry.getValue());
 | 
					 | 
				
			||||||
                continue;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
            V value = internal.remove(entry.getValue());
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
            if (value == null) {
 | 
					 | 
				
			||||||
                continue;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
            postRemoval.run(value);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
@@ -1,12 +0,0 @@
 | 
				
			|||||||
package com.lishid.openinv.util;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
/**
 | 
					 | 
				
			||||||
 * Abstraction for some simple cache calls.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * @author Jikoo
 | 
					 | 
				
			||||||
 */
 | 
					 | 
				
			||||||
public abstract class Function<V> {
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public abstract boolean run(V value);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
@@ -1,186 +0,0 @@
 | 
				
			|||||||
/*
 | 
					 | 
				
			||||||
 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is free software: you can redistribute it and/or modify
 | 
					 | 
				
			||||||
 * it under the terms of the GNU General Public License as published by
 | 
					 | 
				
			||||||
 * the Free Software Foundation,  version 3.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is distributed in the hope that it will be useful,
 | 
					 | 
				
			||||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
					 | 
				
			||||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
					 | 
				
			||||||
 * GNU General Public License for more details.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * You should have received a copy of the GNU General Public License
 | 
					 | 
				
			||||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
					 | 
				
			||||||
 */
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
package com.lishid.openinv.util;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import java.lang.reflect.Constructor;
 | 
					 | 
				
			||||||
import java.lang.reflect.Field;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import com.lishid.openinv.internal.IAnySilentContainer;
 | 
					 | 
				
			||||||
import com.lishid.openinv.internal.IInventoryAccess;
 | 
					 | 
				
			||||||
import com.lishid.openinv.internal.IPlayerDataManager;
 | 
					 | 
				
			||||||
import com.lishid.openinv.internal.ISpecialEnderChest;
 | 
					 | 
				
			||||||
import com.lishid.openinv.internal.ISpecialPlayerInventory;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import org.bukkit.entity.Player;
 | 
					 | 
				
			||||||
import org.bukkit.plugin.Plugin;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
public class InternalAccessor {
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    private final Plugin plugin;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    private final String version;
 | 
					 | 
				
			||||||
    private boolean supported = false;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public InternalAccessor(Plugin plugin) {
 | 
					 | 
				
			||||||
        this.plugin = plugin;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        String packageName = plugin.getServer().getClass().getPackage().getName();
 | 
					 | 
				
			||||||
        version = packageName.substring(packageName.lastIndexOf('.') + 1);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        try {
 | 
					 | 
				
			||||||
            Class.forName("com.lishid.openinv.internal." + version + ".PlayerDataManager");
 | 
					 | 
				
			||||||
            supported = true;
 | 
					 | 
				
			||||||
        } catch (Exception e) {}
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    /**
 | 
					 | 
				
			||||||
     * Gets the server implementation version. If not initialized, returns the string "null"
 | 
					 | 
				
			||||||
     * instead.
 | 
					 | 
				
			||||||
     * 
 | 
					 | 
				
			||||||
     * @return the version, or "null"
 | 
					 | 
				
			||||||
     */
 | 
					 | 
				
			||||||
    public String getVersion() {
 | 
					 | 
				
			||||||
        return this.version != null ? this.version : "null";
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    /**
 | 
					 | 
				
			||||||
     * Checks if the server implementation is supported.
 | 
					 | 
				
			||||||
     * 
 | 
					 | 
				
			||||||
     * @return true if initialized for a supported server version
 | 
					 | 
				
			||||||
     */
 | 
					 | 
				
			||||||
    public boolean isSupported() {
 | 
					 | 
				
			||||||
        return this.supported;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    /**
 | 
					 | 
				
			||||||
     * Creates an instance of the IPlayerDataManager implementation for the current server version,
 | 
					 | 
				
			||||||
     * or null if unsupported.
 | 
					 | 
				
			||||||
     * 
 | 
					 | 
				
			||||||
     * @return the IPlayerDataManager
 | 
					 | 
				
			||||||
     */
 | 
					 | 
				
			||||||
    public IPlayerDataManager newPlayerDataManager() {
 | 
					 | 
				
			||||||
        return createObject(IPlayerDataManager.class, "PlayerDataManager");
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    /**
 | 
					 | 
				
			||||||
     * Creates an instance of the IInventoryAccess implementation for the current server version, or
 | 
					 | 
				
			||||||
     * null if unsupported.
 | 
					 | 
				
			||||||
     * 
 | 
					 | 
				
			||||||
     * @return the IInventoryAccess
 | 
					 | 
				
			||||||
     */
 | 
					 | 
				
			||||||
    public IInventoryAccess newInventoryAccess() {
 | 
					 | 
				
			||||||
        return createObject(IInventoryAccess.class, "InventoryAccess");
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    /**
 | 
					 | 
				
			||||||
     * Creates an instance of the IAnySilentContainer implementation for the current server version,
 | 
					 | 
				
			||||||
     * or null if unsupported.
 | 
					 | 
				
			||||||
     * 
 | 
					 | 
				
			||||||
     * @return the IAnySilentContainer
 | 
					 | 
				
			||||||
     */
 | 
					 | 
				
			||||||
    public IAnySilentContainer newAnySilentContainer() {
 | 
					 | 
				
			||||||
        return createObject(IAnySilentContainer.class, "AnySilentContainer");
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    /**
 | 
					 | 
				
			||||||
     * Creates an instance of the ISpecialPlayerInventory implementation for the given Player, or
 | 
					 | 
				
			||||||
     * null if the current version is unsupported.
 | 
					 | 
				
			||||||
     * 
 | 
					 | 
				
			||||||
     * @param player the Player
 | 
					 | 
				
			||||||
     * @param online true if the Player is online
 | 
					 | 
				
			||||||
     * @return the ISpecialPlayerInventory created
 | 
					 | 
				
			||||||
     */
 | 
					 | 
				
			||||||
    public ISpecialPlayerInventory newSpecialPlayerInventory(Player player, boolean online) {
 | 
					 | 
				
			||||||
        return createObject(ISpecialPlayerInventory.class, "SpecialPlayerInventory", player, online);
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    /**
 | 
					 | 
				
			||||||
     * Creates an instance of the ISpecialEnderChest implementation for the given Player, or
 | 
					 | 
				
			||||||
     * null if the current version is unsupported.
 | 
					 | 
				
			||||||
     * 
 | 
					 | 
				
			||||||
     * @param player the Player
 | 
					 | 
				
			||||||
     * @param online true if the Player is online
 | 
					 | 
				
			||||||
     * @return the ISpecialEnderChest created
 | 
					 | 
				
			||||||
     */
 | 
					 | 
				
			||||||
    public ISpecialEnderChest newSpecialEnderChest(Player player, boolean online) {
 | 
					 | 
				
			||||||
        return createObject(ISpecialEnderChest.class, "SpecialEnderChest", player, online);
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    private <T> T createObject(Class<? extends T> assignableClass, String className, Object... params) {
 | 
					 | 
				
			||||||
        try {
 | 
					 | 
				
			||||||
            // Check if internal versioned class exists
 | 
					 | 
				
			||||||
            Class<?> internalClass = Class.forName("com.lishid.openinv.internal." + version + "." + className);
 | 
					 | 
				
			||||||
            if (!assignableClass.isAssignableFrom(internalClass)) {
 | 
					 | 
				
			||||||
                plugin.getLogger().warning("Found class " + internalClass.getName() + " but cannot cast to " + assignableClass.getName());
 | 
					 | 
				
			||||||
                return null;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
            // Quick return: no parameters, no need to fiddle about finding the correct constructor.
 | 
					 | 
				
			||||||
            if (params.length == 0) {
 | 
					 | 
				
			||||||
                return assignableClass.cast(internalClass.getConstructor().newInstance());
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
            // Search constructors for one matching the given parameters
 | 
					 | 
				
			||||||
            nextConstructor: for (Constructor<?> constructor : internalClass.getConstructors()) {
 | 
					 | 
				
			||||||
                Class<?>[] requiredClasses = constructor.getParameterTypes();
 | 
					 | 
				
			||||||
                if (requiredClasses.length != params.length) {
 | 
					 | 
				
			||||||
                    continue;
 | 
					 | 
				
			||||||
                }
 | 
					 | 
				
			||||||
                for (int i = 0; i < params.length; ++i) {
 | 
					 | 
				
			||||||
                    if (!requiredClasses[i].isAssignableFrom(params[i].getClass())) {
 | 
					 | 
				
			||||||
                        continue nextConstructor;
 | 
					 | 
				
			||||||
                    }
 | 
					 | 
				
			||||||
                }
 | 
					 | 
				
			||||||
                return assignableClass.cast(constructor.newInstance(params));
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
            StringBuilder message = new StringBuilder("Found class ").append(internalClass.getName())
 | 
					 | 
				
			||||||
                    .append(" but cannot find any matching constructors for [");
 | 
					 | 
				
			||||||
            for (Object object : params) {
 | 
					 | 
				
			||||||
                message.append(object.getClass().getName()).append(", ");
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
            if (params.length > 0) {
 | 
					 | 
				
			||||||
                message.delete(message.length() - 2, message.length());
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
            plugin.getLogger().warning(message.append(']').toString());
 | 
					 | 
				
			||||||
        } catch (Exception e) {
 | 
					 | 
				
			||||||
            plugin.getLogger().warning("OpenInv encountered an error with the CraftBukkit version \"" + version + "\". Please look for an updated version of OpenInv.");
 | 
					 | 
				
			||||||
            e.printStackTrace();
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        return null;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public static <T> T grabFieldOfTypeFromObject(Class<T> type, Object object) {
 | 
					 | 
				
			||||||
        // Use reflection to find the iinventory
 | 
					 | 
				
			||||||
        Class<?> clazz = object.getClass();
 | 
					 | 
				
			||||||
        T result = null;
 | 
					 | 
				
			||||||
        for (Field f : clazz.getDeclaredFields()) {
 | 
					 | 
				
			||||||
            f.setAccessible(true);
 | 
					 | 
				
			||||||
            if (type.isAssignableFrom(f.getDeclaringClass())) {
 | 
					 | 
				
			||||||
                try {
 | 
					 | 
				
			||||||
                    result = type.cast(f.get(object));
 | 
					 | 
				
			||||||
                } catch (Exception e) {
 | 
					 | 
				
			||||||
                    e.printStackTrace();
 | 
					 | 
				
			||||||
                }
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        return result;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
@@ -1,38 +0,0 @@
 | 
				
			|||||||
package com.lishid.openinv.util;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import org.bukkit.permissions.Permissible;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
public enum Permissions {
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    OPENINV("OpenInv.openinv"),
 | 
					 | 
				
			||||||
    OVERRIDE("OpenInv.override"),
 | 
					 | 
				
			||||||
    EXEMPT("OpenInv.exempt"),
 | 
					 | 
				
			||||||
    CROSSWORLD("OpenInv.crossworld"),
 | 
					 | 
				
			||||||
    SILENT("OpenInv.silent"),
 | 
					 | 
				
			||||||
    ANYCHEST("OpenInv.anychest"),
 | 
					 | 
				
			||||||
    ENDERCHEST("OpenInv.openender"),
 | 
					 | 
				
			||||||
    ENDERCHEST_ALL("OpenInv.openenderall"),
 | 
					 | 
				
			||||||
    SEARCH("OpenInv.search"),
 | 
					 | 
				
			||||||
    EDITINV("OpenInv.editinv"),
 | 
					 | 
				
			||||||
    EDITENDER("OpenInv.editender"),
 | 
					 | 
				
			||||||
    OPENSELF("OpenInv.openself");
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    private final String permission;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    private Permissions(String permission) {
 | 
					 | 
				
			||||||
        this.permission = permission;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public boolean hasPermission(Permissible permissible) {
 | 
					 | 
				
			||||||
        String[] parts = permission.split("\\.");
 | 
					 | 
				
			||||||
        String perm = "";
 | 
					 | 
				
			||||||
        for (int i = 0; i < parts.length; i++) {
 | 
					 | 
				
			||||||
            if (permissible.hasPermission(perm + "*")) {
 | 
					 | 
				
			||||||
                return true;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
            perm += parts[i] + ".";
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        return permissible.hasPermission(permission);
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
@@ -1,28 +0,0 @@
 | 
				
			|||||||
<project xmlns="http://maven.apache.org/POM/4.0.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
 | 
					 | 
				
			||||||
    xsi:schemaLocation="http://maven.apache.org/POM/4.0.0 http://maven.apache.org/xsd/maven-4.0.0.xsd">
 | 
					 | 
				
			||||||
  <modelVersion>4.0.0</modelVersion>
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
  <parent>
 | 
					 | 
				
			||||||
    <groupId>com.lishid</groupId>
 | 
					 | 
				
			||||||
    <artifactId>openinvinternal</artifactId>
 | 
					 | 
				
			||||||
    <version>3.1.2</version>
 | 
					 | 
				
			||||||
  </parent>
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
  <artifactId>openinvadapter1_4_5</artifactId>
 | 
					 | 
				
			||||||
  <name>OpenInvAdapter1_4_5</name>
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
  <dependencies>
 | 
					 | 
				
			||||||
    <dependency>
 | 
					 | 
				
			||||||
      <groupId>org.bukkit</groupId>
 | 
					 | 
				
			||||||
      <artifactId>craftbukkit</artifactId>
 | 
					 | 
				
			||||||
      <version>1.4.5-R1.0</version>
 | 
					 | 
				
			||||||
      <scope>provided</scope>
 | 
					 | 
				
			||||||
    </dependency>
 | 
					 | 
				
			||||||
    <dependency>
 | 
					 | 
				
			||||||
      <groupId>com.lishid</groupId>
 | 
					 | 
				
			||||||
      <artifactId>openinvcommon</artifactId>
 | 
					 | 
				
			||||||
      <version>3.1.2</version>
 | 
					 | 
				
			||||||
    </dependency>
 | 
					 | 
				
			||||||
  </dependencies>
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
</project>
 | 
					 | 
				
			||||||
@@ -1,168 +0,0 @@
 | 
				
			|||||||
/*
 | 
					 | 
				
			||||||
 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is free software: you can redistribute it and/or modify
 | 
					 | 
				
			||||||
 * it under the terms of the GNU General Public License as published by
 | 
					 | 
				
			||||||
 * the Free Software Foundation,  version 3.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is distributed in the hope that it will be useful,
 | 
					 | 
				
			||||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
					 | 
				
			||||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
					 | 
				
			||||||
 * GNU General Public License for more details.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * You should have received a copy of the GNU General Public License
 | 
					 | 
				
			||||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
					 | 
				
			||||||
 */
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
package com.lishid.openinv.internal.v1_4_5;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import com.lishid.openinv.internal.IAnySilentContainer;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import org.bukkit.ChatColor;
 | 
					 | 
				
			||||||
import org.bukkit.Material;
 | 
					 | 
				
			||||||
import org.bukkit.entity.Player;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_4_5.AxisAlignedBB;
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_4_5.BlockEnderChest;
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_4_5.Container;
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_4_5.EntityOcelot;
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_4_5.EntityPlayer;
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_4_5.IInventory;
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_4_5.InventoryEnderChest;
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_4_5.InventoryLargeChest;
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_4_5.Packet100OpenWindow;
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_4_5.TileEntityChest;
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_4_5.TileEntityEnderChest;
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_4_5.World;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import org.bukkit.craftbukkit.v1_4_5.event.CraftEventFactory;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
public class AnySilentContainer implements IAnySilentContainer {
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public boolean isAnySilentContainer(org.bukkit.block.Block block) {
 | 
					 | 
				
			||||||
        return block.getType() == Material.ENDER_CHEST || block.getState() instanceof org.bukkit.block.Chest;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public boolean isAnyContainerNeeded(Player p, org.bukkit.block.Block block) {
 | 
					 | 
				
			||||||
        // FOR REFERENCE, LOOK AT net.minecraft.server.BlockChest
 | 
					 | 
				
			||||||
        EntityPlayer player = PlayerDataManager.getHandle(p);
 | 
					 | 
				
			||||||
        World world = player.world;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (block instanceof BlockEnderChest) {
 | 
					 | 
				
			||||||
            // Ender chests are not blocked by ocelots.
 | 
					 | 
				
			||||||
            return world.t(block.getX(), block.getY() + 1, block.getZ());
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        // If block or ocelot on top
 | 
					 | 
				
			||||||
        if (isBlockedChest(world, block.getX(), block.getY() + 1, block.getZ())) {
 | 
					 | 
				
			||||||
            return true;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        int id = world.getTypeId(block.getX(), block.getY(), block.getZ());
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        // If block next to chest is chest and has a block or ocelot on top
 | 
					 | 
				
			||||||
        if (world.getTypeId(block.getX(), block.getY(), block.getZ() + 1) == id) {
 | 
					 | 
				
			||||||
            return isBlockedChest(world, block.getX(), block.getY() + 1, block.getZ() + 1);
 | 
					 | 
				
			||||||
        } else if(world.getTypeId(block.getX(), block.getY(), block.getZ() - 1) == id) {
 | 
					 | 
				
			||||||
            return isBlockedChest(world, block.getX(), block.getY() + 1, block.getZ() - 1);
 | 
					 | 
				
			||||||
        } else if (world.getTypeId(block.getX() + 1, block.getY(), block.getZ()) == id) {
 | 
					 | 
				
			||||||
            return isBlockedChest(world, block.getX() + 1, block.getY() + 1, block.getZ());
 | 
					 | 
				
			||||||
        } else if (world.getTypeId(block.getX() - 1, block.getY(), block.getZ()) == id) {
 | 
					 | 
				
			||||||
            return isBlockedChest(world, block.getX() - 1, block.getY() + 1, block.getZ());
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        return false;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    private boolean isBlockedChest(World world, int x, int y, int z) {
 | 
					 | 
				
			||||||
        return world.t(x, y + 1, z) || hasOcelotOnTop(world, x, y, z);
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    private boolean hasOcelotOnTop(World world, int x, int y, int z) {
 | 
					 | 
				
			||||||
        for (Object localEntity : world.a(EntityOcelot.class,
 | 
					 | 
				
			||||||
                AxisAlignedBB.a(x, y + 1, z, x + 1, y + 2, z + 1))) {
 | 
					 | 
				
			||||||
            EntityOcelot localEntityOcelot = (EntityOcelot) localEntity;
 | 
					 | 
				
			||||||
            if (localEntityOcelot.isSitting()) {
 | 
					 | 
				
			||||||
                return true;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        return false;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public boolean activateContainer(Player p, boolean silentchest, org.bukkit.block.Block block) {
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        EntityPlayer player = PlayerDataManager.getHandle(p);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        // Silent ender chest is API-only
 | 
					 | 
				
			||||||
        if (silentchest && block.getType() == Material.ENDER_CHEST) {
 | 
					 | 
				
			||||||
            p.openInventory(p.getEnderChest());
 | 
					 | 
				
			||||||
            return true;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        World world = player.world;
 | 
					 | 
				
			||||||
        Object tile = world.getTileEntity(block.getX(), block.getY(), block.getZ());
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (tile == null) {
 | 
					 | 
				
			||||||
            return false;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (tile instanceof TileEntityEnderChest) {
 | 
					 | 
				
			||||||
            // Anychest ender chest. See net.minecraft.server.BlockEnderChest
 | 
					 | 
				
			||||||
            InventoryEnderChest enderChest = player.getEnderChest();
 | 
					 | 
				
			||||||
            enderChest.a((TileEntityEnderChest) tile);
 | 
					 | 
				
			||||||
            player.openContainer(enderChest);
 | 
					 | 
				
			||||||
            return true;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (!(tile instanceof IInventory)) {
 | 
					 | 
				
			||||||
            return false;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        IInventory inventory = (IInventory) tile;
 | 
					 | 
				
			||||||
        int id = world.getTypeId(block.getX(), block.getY(), block.getZ());
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (world.getTypeId(block.getX(), block.getY(), block.getZ() + 1) == id) {
 | 
					 | 
				
			||||||
            inventory = new InventoryLargeChest("container.chestDouble", inventory, (TileEntityChest) world.getTileEntity(block.getX(), block.getY(), block.getZ() + 1));
 | 
					 | 
				
			||||||
        } else if (world.getTypeId(block.getX(), block.getY(), block.getZ() - 1) == id) {
 | 
					 | 
				
			||||||
            inventory = new InventoryLargeChest("container.chestDouble", (TileEntityChest) world.getTileEntity(block.getX(), block.getY(), block.getZ() - 1), inventory);
 | 
					 | 
				
			||||||
        } else if (world.getTypeId(block.getX() + 1, block.getY(), block.getZ()) == id) {
 | 
					 | 
				
			||||||
            inventory = new InventoryLargeChest("container.chestDouble", inventory, (TileEntityChest) world.getTileEntity(block.getX() + 1, block.getY(), block.getZ()));
 | 
					 | 
				
			||||||
        } else if (world.getTypeId(block.getX() - 1, block.getY(), block.getZ()) == id) {
 | 
					 | 
				
			||||||
            inventory = new InventoryLargeChest("container.chestDouble", (TileEntityChest) world.getTileEntity(block.getX() - 1, block.getY(), block.getZ()), inventory);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        // AnyChest only
 | 
					 | 
				
			||||||
        if (!silentchest) {
 | 
					 | 
				
			||||||
            player.openContainer(inventory);
 | 
					 | 
				
			||||||
            return true;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        // SilentChest
 | 
					 | 
				
			||||||
        try {
 | 
					 | 
				
			||||||
            // Call InventoryOpenEvent
 | 
					 | 
				
			||||||
            Container container = new SilentContainerChest(player.inventory, inventory);
 | 
					 | 
				
			||||||
            container = CraftEventFactory.callInventoryOpenEvent(player, container);
 | 
					 | 
				
			||||||
            if (container == null) {
 | 
					 | 
				
			||||||
                return false;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
            // Open window
 | 
					 | 
				
			||||||
            int windowId = player.nextContainerCounter();
 | 
					 | 
				
			||||||
            player.netServerHandler.sendPacket(new Packet100OpenWindow(windowId, 0, inventory.getName(), inventory.getSize()));
 | 
					 | 
				
			||||||
            player.activeContainer = container;
 | 
					 | 
				
			||||||
            player.activeContainer.windowId = windowId;
 | 
					 | 
				
			||||||
            player.activeContainer.addSlotListener(player);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
            return true;
 | 
					 | 
				
			||||||
        } catch (Exception e) {
 | 
					 | 
				
			||||||
            e.printStackTrace();
 | 
					 | 
				
			||||||
            p.sendMessage(ChatColor.RED + "Error while sending silent container.");
 | 
					 | 
				
			||||||
            return false;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
@@ -1,78 +0,0 @@
 | 
				
			|||||||
/*
 | 
					 | 
				
			||||||
 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is free software: you can redistribute it and/or modify
 | 
					 | 
				
			||||||
 * it under the terms of the GNU General Public License as published by
 | 
					 | 
				
			||||||
 * the Free Software Foundation,  version 3.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is distributed in the hope that it will be useful,
 | 
					 | 
				
			||||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
					 | 
				
			||||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
					 | 
				
			||||||
 * GNU General Public License for more details.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * You should have received a copy of the GNU General Public License
 | 
					 | 
				
			||||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
					 | 
				
			||||||
 */
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
package com.lishid.openinv.internal.v1_4_5;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import com.lishid.openinv.internal.IInventoryAccess;
 | 
					 | 
				
			||||||
import com.lishid.openinv.internal.ISpecialEnderChest;
 | 
					 | 
				
			||||||
import com.lishid.openinv.internal.ISpecialPlayerInventory;
 | 
					 | 
				
			||||||
import com.lishid.openinv.util.InternalAccessor;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import org.bukkit.inventory.Inventory;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_4_5.IInventory;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import org.bukkit.craftbukkit.v1_4_5.inventory.CraftInventory;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
public class InventoryAccess implements IInventoryAccess {
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public boolean isSpecialPlayerInventory(Inventory inventory) {
 | 
					 | 
				
			||||||
        if (inventory instanceof CraftInventory) {
 | 
					 | 
				
			||||||
            return ((CraftInventory) inventory).getInventory() instanceof ISpecialPlayerInventory;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        return InternalAccessor.grabFieldOfTypeFromObject(IInventory.class, inventory) instanceof ISpecialPlayerInventory;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public ISpecialPlayerInventory getSpecialPlayerInventory(Inventory inventory) {
 | 
					 | 
				
			||||||
        IInventory inv;
 | 
					 | 
				
			||||||
        if (inventory instanceof CraftInventory) {
 | 
					 | 
				
			||||||
            inv = ((CraftInventory) inventory).getInventory();
 | 
					 | 
				
			||||||
        } else {
 | 
					 | 
				
			||||||
            inv = InternalAccessor.grabFieldOfTypeFromObject(IInventory.class, inventory);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (inv instanceof SpecialPlayerInventory) {
 | 
					 | 
				
			||||||
            return (SpecialPlayerInventory) inv;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        return null;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public boolean isSpecialEnderChest(Inventory inventory) {
 | 
					 | 
				
			||||||
        if (inventory instanceof CraftInventory) {
 | 
					 | 
				
			||||||
            return ((CraftInventory) inventory).getInventory() instanceof ISpecialEnderChest;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        return InternalAccessor.grabFieldOfTypeFromObject(IInventory.class, inventory) instanceof ISpecialEnderChest;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public ISpecialEnderChest getSpecialEnderChest(Inventory inventory) {
 | 
					 | 
				
			||||||
        IInventory inv;
 | 
					 | 
				
			||||||
        if (inventory instanceof CraftInventory) {
 | 
					 | 
				
			||||||
            inv = ((CraftInventory) inventory).getInventory();
 | 
					 | 
				
			||||||
        } else {
 | 
					 | 
				
			||||||
            inv = InternalAccessor.grabFieldOfTypeFromObject(IInventory.class, inventory);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (inv instanceof SpecialEnderChest) {
 | 
					 | 
				
			||||||
            return (SpecialEnderChest) inv;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        return null;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
@@ -1,101 +0,0 @@
 | 
				
			|||||||
/*
 | 
					 | 
				
			||||||
 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is free software: you can redistribute it and/or modify
 | 
					 | 
				
			||||||
 * it under the terms of the GNU General Public License as published by
 | 
					 | 
				
			||||||
 * the Free Software Foundation,  version 3.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is distributed in the hope that it will be useful,
 | 
					 | 
				
			||||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
					 | 
				
			||||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
					 | 
				
			||||||
 * GNU General Public License for more details.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * You should have received a copy of the GNU General Public License
 | 
					 | 
				
			||||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
					 | 
				
			||||||
 */
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
package com.lishid.openinv.internal.v1_4_5;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import java.util.Arrays;
 | 
					 | 
				
			||||||
import java.util.Collection;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import com.lishid.openinv.internal.IPlayerDataManager;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import org.bukkit.Bukkit;
 | 
					 | 
				
			||||||
import org.bukkit.OfflinePlayer;
 | 
					 | 
				
			||||||
import org.bukkit.Server;
 | 
					 | 
				
			||||||
import org.bukkit.entity.Player;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_4_5.EntityPlayer;
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_4_5.ItemInWorldManager;
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_4_5.MinecraftServer;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import org.bukkit.craftbukkit.v1_4_5.CraftServer;
 | 
					 | 
				
			||||||
import org.bukkit.craftbukkit.v1_4_5.entity.CraftPlayer;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
public class PlayerDataManager implements IPlayerDataManager {
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public Player loadPlayer(OfflinePlayer offline) {
 | 
					 | 
				
			||||||
        // Ensure the player has data
 | 
					 | 
				
			||||||
        if (offline == null || !offline.hasPlayedBefore()) {
 | 
					 | 
				
			||||||
            return null;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        MinecraftServer server = ((CraftServer) Bukkit.getServer()).getServer();
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        // Create an entity to load the player data
 | 
					 | 
				
			||||||
        EntityPlayer entity = new EntityPlayer(server, server.getWorldServer(0), offline.getName(),
 | 
					 | 
				
			||||||
                new ItemInWorldManager(server.getWorldServer(0)));
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        // Get the bukkit entity
 | 
					 | 
				
			||||||
        Player target = (entity == null) ? null : entity.getBukkitEntity();
 | 
					 | 
				
			||||||
        if (target != null) {
 | 
					 | 
				
			||||||
            // Load data
 | 
					 | 
				
			||||||
            target.loadData();
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        // Return the entity
 | 
					 | 
				
			||||||
        return target;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public String getPlayerDataID(OfflinePlayer player) {
 | 
					 | 
				
			||||||
        return player.getName();
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public OfflinePlayer getPlayerByID(String identifier) {
 | 
					 | 
				
			||||||
        OfflinePlayer player = Bukkit.getOfflinePlayer(identifier);
 | 
					 | 
				
			||||||
        // Ensure player is a real player, otherwise return null
 | 
					 | 
				
			||||||
        if (player == null || !player.hasPlayedBefore() && !player.isOnline()) {
 | 
					 | 
				
			||||||
            return null;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        return player;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public Collection<? extends Player> getOnlinePlayers() {
 | 
					 | 
				
			||||||
        return Arrays.asList(Bukkit.getOnlinePlayers());
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public static EntityPlayer getHandle(Player player) {
 | 
					 | 
				
			||||||
        if (player instanceof CraftPlayer) {
 | 
					 | 
				
			||||||
            return ((CraftPlayer) player).getHandle();
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        Server server = player.getServer();
 | 
					 | 
				
			||||||
        EntityPlayer nmsPlayer = null;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (server instanceof CraftServer) {
 | 
					 | 
				
			||||||
            nmsPlayer = ((CraftServer) server).getHandle().f(player.getName());
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (nmsPlayer == null) {
 | 
					 | 
				
			||||||
            // Could use reflection to examine fields, but it's honestly not worth the bother.
 | 
					 | 
				
			||||||
            throw new RuntimeException("Unable to fetch EntityPlayer from provided Player implementation");
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        return nmsPlayer;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
@@ -1,45 +0,0 @@
 | 
				
			|||||||
/*
 | 
					 | 
				
			||||||
 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is free software: you can redistribute it and/or modify
 | 
					 | 
				
			||||||
 * it under the terms of the GNU General Public License as published by
 | 
					 | 
				
			||||||
 * the Free Software Foundation,  version 3.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is distributed in the hope that it will be useful,
 | 
					 | 
				
			||||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
					 | 
				
			||||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
					 | 
				
			||||||
 * GNU General Public License for more details.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * You should have received a copy of the GNU General Public License
 | 
					 | 
				
			||||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
					 | 
				
			||||||
 */
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
package com.lishid.openinv.internal.v1_4_5;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_4_5.ContainerChest;
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_4_5.EntityHuman;
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_4_5.IInventory;
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_4_5.ItemStack;
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_4_5.PlayerInventory;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
public class SilentContainerChest extends ContainerChest {
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public SilentContainerChest(IInventory i1, IInventory i2) {
 | 
					 | 
				
			||||||
        super(i1, i2);
 | 
					 | 
				
			||||||
        // Send close signal
 | 
					 | 
				
			||||||
        i2.f();
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public void b(EntityHuman entityHuman) {
 | 
					 | 
				
			||||||
        // Don't send close signal twice, might screw up
 | 
					 | 
				
			||||||
        PlayerInventory playerinventory = entityHuman.inventory;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (playerinventory.getCarried() != null) {
 | 
					 | 
				
			||||||
            ItemStack carried = playerinventory.getCarried();
 | 
					 | 
				
			||||||
            playerinventory.setCarried(null);
 | 
					 | 
				
			||||||
            entityHuman.drop(carried);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
@@ -1,129 +0,0 @@
 | 
				
			|||||||
/*
 | 
					 | 
				
			||||||
 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is free software: you can redistribute it and/or modify
 | 
					 | 
				
			||||||
 * it under the terms of the GNU General Public License as published by
 | 
					 | 
				
			||||||
 * the Free Software Foundation,  version 3.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is distributed in the hope that it will be useful,
 | 
					 | 
				
			||||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
					 | 
				
			||||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
					 | 
				
			||||||
 * GNU General Public License for more details.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * You should have received a copy of the GNU General Public License
 | 
					 | 
				
			||||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
					 | 
				
			||||||
 */
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
package com.lishid.openinv.internal.v1_4_5;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import java.lang.reflect.Field;
 | 
					 | 
				
			||||||
import java.util.ArrayList;
 | 
					 | 
				
			||||||
import java.util.List;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import com.lishid.openinv.internal.ISpecialEnderChest;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import org.bukkit.entity.HumanEntity;
 | 
					 | 
				
			||||||
import org.bukkit.entity.Player;
 | 
					 | 
				
			||||||
import org.bukkit.inventory.Inventory;
 | 
					 | 
				
			||||||
import org.bukkit.inventory.InventoryHolder;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_4_5.EntityPlayer;
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_4_5.IInventory;
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_4_5.InventoryEnderChest;
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_4_5.InventorySubcontainer;
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_4_5.ItemStack;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import org.bukkit.craftbukkit.v1_4_5.entity.CraftHumanEntity;
 | 
					 | 
				
			||||||
import org.bukkit.craftbukkit.v1_4_5.entity.CraftPlayer;
 | 
					 | 
				
			||||||
import org.bukkit.craftbukkit.v1_4_5.inventory.CraftInventory;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
public class SpecialEnderChest extends InventorySubcontainer implements IInventory, ISpecialEnderChest {
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    private final InventoryEnderChest enderChest;
 | 
					 | 
				
			||||||
    private final CraftInventory inventory = new CraftInventory(this);
 | 
					 | 
				
			||||||
    private final List<HumanEntity> transaction = new ArrayList<HumanEntity>();
 | 
					 | 
				
			||||||
    private boolean playerOnline = false;
 | 
					 | 
				
			||||||
    private CraftPlayer owner;
 | 
					 | 
				
			||||||
    private int maxStack = MAX_STACK;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public SpecialEnderChest(Player player, Boolean online) {
 | 
					 | 
				
			||||||
        super(((CraftPlayer) player).getHandle().getEnderChest().getName(),
 | 
					 | 
				
			||||||
                ((CraftPlayer) player).getHandle().getEnderChest().getSize());
 | 
					 | 
				
			||||||
        EntityPlayer nmsPlayer = PlayerDataManager.getHandle(player);
 | 
					 | 
				
			||||||
        this.enderChest = nmsPlayer.getEnderChest();
 | 
					 | 
				
			||||||
        this.owner = nmsPlayer.getBukkitEntity();
 | 
					 | 
				
			||||||
        this.items = enderChest.getContents();
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public Inventory getBukkitInventory() {
 | 
					 | 
				
			||||||
        return inventory;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public void setPlayerOnline(Player player) {
 | 
					 | 
				
			||||||
        if (!playerOnline) {
 | 
					 | 
				
			||||||
            try {
 | 
					 | 
				
			||||||
                EntityPlayer nmsPlayer = PlayerDataManager.getHandle(player);
 | 
					 | 
				
			||||||
                this.owner = nmsPlayer.getBukkitEntity();
 | 
					 | 
				
			||||||
                InventoryEnderChest playerEnderChest = nmsPlayer.getEnderChest();
 | 
					 | 
				
			||||||
                Field field = playerEnderChest.getClass().getField("items");
 | 
					 | 
				
			||||||
                field.setAccessible(true);
 | 
					 | 
				
			||||||
                field.set(playerEnderChest, this.items);
 | 
					 | 
				
			||||||
            } catch (Exception e) {}
 | 
					 | 
				
			||||||
            playerOnline = true;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public void setPlayerOffline() {
 | 
					 | 
				
			||||||
        playerOnline = false;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public boolean isInUse() {
 | 
					 | 
				
			||||||
        return !this.getViewers().isEmpty();
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public ItemStack[] getContents() {
 | 
					 | 
				
			||||||
        return this.items;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public void onOpen(CraftHumanEntity who) {
 | 
					 | 
				
			||||||
        transaction.add(who);
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public void onClose(CraftHumanEntity who) {
 | 
					 | 
				
			||||||
        transaction.remove(who);
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public List<HumanEntity> getViewers() {
 | 
					 | 
				
			||||||
        return transaction;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public InventoryHolder getOwner() {
 | 
					 | 
				
			||||||
        return this.owner;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public void setMaxStackSize(int size) {
 | 
					 | 
				
			||||||
        maxStack = size;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public int getMaxStackSize() {
 | 
					 | 
				
			||||||
        return maxStack;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public void update() {
 | 
					 | 
				
			||||||
        super.update();
 | 
					 | 
				
			||||||
        enderChest.update();
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
@@ -1,235 +0,0 @@
 | 
				
			|||||||
/*
 | 
					 | 
				
			||||||
 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is free software: you can redistribute it and/or modify
 | 
					 | 
				
			||||||
 * it under the terms of the GNU General Public License as published by
 | 
					 | 
				
			||||||
 * the Free Software Foundation,  version 3.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is distributed in the hope that it will be useful,
 | 
					 | 
				
			||||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
					 | 
				
			||||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
					 | 
				
			||||||
 * GNU General Public License for more details.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * You should have received a copy of the GNU General Public License
 | 
					 | 
				
			||||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
					 | 
				
			||||||
 */
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
package com.lishid.openinv.internal.v1_4_5;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import com.lishid.openinv.internal.ISpecialPlayerInventory;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import org.bukkit.entity.Player;
 | 
					 | 
				
			||||||
import org.bukkit.inventory.Inventory;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_4_5.ItemStack;
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_4_5.PlayerInventory;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import org.bukkit.craftbukkit.v1_4_5.inventory.CraftInventory;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
public class SpecialPlayerInventory extends PlayerInventory implements ISpecialPlayerInventory {
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    private final ItemStack[] extra = new ItemStack[5];
 | 
					 | 
				
			||||||
    private final CraftInventory inventory = new CraftInventory(this);
 | 
					 | 
				
			||||||
    private boolean playerOnline = false;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public SpecialPlayerInventory(Player bukkitPlayer, Boolean online) {
 | 
					 | 
				
			||||||
        super(PlayerDataManager.getHandle(bukkitPlayer));
 | 
					 | 
				
			||||||
        this.playerOnline = online;
 | 
					 | 
				
			||||||
        this.items = player.inventory.items;
 | 
					 | 
				
			||||||
        this.armor = player.inventory.armor;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public Inventory getBukkitInventory() {
 | 
					 | 
				
			||||||
        return inventory;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public void setPlayerOnline(Player player) {
 | 
					 | 
				
			||||||
        if (!playerOnline) {
 | 
					 | 
				
			||||||
            this.player = PlayerDataManager.getHandle(player);
 | 
					 | 
				
			||||||
            this.player.inventory.items = this.items;
 | 
					 | 
				
			||||||
            this.player.inventory.armor = this.armor;
 | 
					 | 
				
			||||||
            playerOnline = true;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public void setPlayerOffline() {
 | 
					 | 
				
			||||||
        playerOnline = false;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public boolean isInUse() {
 | 
					 | 
				
			||||||
        return !this.getViewers().isEmpty();
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public ItemStack[] getContents() {
 | 
					 | 
				
			||||||
        ItemStack[] contents = new ItemStack[getSize()];
 | 
					 | 
				
			||||||
        System.arraycopy(items, 0, contents, 0, items.length);
 | 
					 | 
				
			||||||
        System.arraycopy(armor, 0, contents, items.length, armor.length);
 | 
					 | 
				
			||||||
        return contents;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public int getSize() {
 | 
					 | 
				
			||||||
        return super.getSize() + 5;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public ItemStack getItem(int i) {
 | 
					 | 
				
			||||||
        ItemStack[] is = this.items;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (i >= is.length) {
 | 
					 | 
				
			||||||
            i -= is.length;
 | 
					 | 
				
			||||||
            is = this.armor;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        else {
 | 
					 | 
				
			||||||
            i = getReversedItemSlotNum(i);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (i >= is.length) {
 | 
					 | 
				
			||||||
            i -= is.length;
 | 
					 | 
				
			||||||
            is = this.extra;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        else if (is == this.armor) {
 | 
					 | 
				
			||||||
            i = getReversedArmorSlotNum(i);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        return is[i];
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public ItemStack splitStack(int i, int j) {
 | 
					 | 
				
			||||||
        ItemStack[] is = this.items;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (i >= is.length) {
 | 
					 | 
				
			||||||
            i -= is.length;
 | 
					 | 
				
			||||||
            is = this.armor;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        else {
 | 
					 | 
				
			||||||
            i = getReversedItemSlotNum(i);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (i >= is.length) {
 | 
					 | 
				
			||||||
            i -= is.length;
 | 
					 | 
				
			||||||
            is = this.extra;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        else if (is == this.armor) {
 | 
					 | 
				
			||||||
            i = getReversedArmorSlotNum(i);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (is[i] != null) {
 | 
					 | 
				
			||||||
            ItemStack itemstack;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
            if (is[i].count <= j) {
 | 
					 | 
				
			||||||
                itemstack = is[i];
 | 
					 | 
				
			||||||
                is[i] = null;
 | 
					 | 
				
			||||||
                return itemstack;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
            else {
 | 
					 | 
				
			||||||
                itemstack = is[i].a(j);
 | 
					 | 
				
			||||||
                if (is[i].count == 0) {
 | 
					 | 
				
			||||||
                    is[i] = null;
 | 
					 | 
				
			||||||
                }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
                return itemstack;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        else {
 | 
					 | 
				
			||||||
            return null;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public ItemStack splitWithoutUpdate(int i) {
 | 
					 | 
				
			||||||
        ItemStack[] is = this.items;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (i >= is.length) {
 | 
					 | 
				
			||||||
            i -= is.length;
 | 
					 | 
				
			||||||
            is = this.armor;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        else {
 | 
					 | 
				
			||||||
            i = getReversedItemSlotNum(i);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (i >= is.length) {
 | 
					 | 
				
			||||||
            i -= is.length;
 | 
					 | 
				
			||||||
            is = this.extra;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        else if (is == this.armor) {
 | 
					 | 
				
			||||||
            i = getReversedArmorSlotNum(i);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (is[i] != null) {
 | 
					 | 
				
			||||||
            ItemStack itemstack = is[i];
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
            is[i] = null;
 | 
					 | 
				
			||||||
            return itemstack;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        else {
 | 
					 | 
				
			||||||
            return null;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public void setItem(int i, ItemStack itemstack) {
 | 
					 | 
				
			||||||
        ItemStack[] is = this.items;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (i >= is.length) {
 | 
					 | 
				
			||||||
            i -= is.length;
 | 
					 | 
				
			||||||
            is = this.armor;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        else {
 | 
					 | 
				
			||||||
            i = getReversedItemSlotNum(i);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (i >= is.length) {
 | 
					 | 
				
			||||||
            i -= is.length;
 | 
					 | 
				
			||||||
            is = this.extra;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        else if (is == this.armor) {
 | 
					 | 
				
			||||||
            i = getReversedArmorSlotNum(i);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        // Effects
 | 
					 | 
				
			||||||
        if (is == this.extra) {
 | 
					 | 
				
			||||||
            player.drop(itemstack);
 | 
					 | 
				
			||||||
            itemstack = null;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        is[i] = itemstack;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        player.defaultContainer.b();
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    private int getReversedItemSlotNum(int i) {
 | 
					 | 
				
			||||||
        if (i >= 27)
 | 
					 | 
				
			||||||
            return i - 27;
 | 
					 | 
				
			||||||
        else
 | 
					 | 
				
			||||||
            return i + 9;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    private int getReversedArmorSlotNum(int i) {
 | 
					 | 
				
			||||||
        if (i == 0)
 | 
					 | 
				
			||||||
            return 3;
 | 
					 | 
				
			||||||
        if (i == 1)
 | 
					 | 
				
			||||||
            return 2;
 | 
					 | 
				
			||||||
        if (i == 2)
 | 
					 | 
				
			||||||
            return 1;
 | 
					 | 
				
			||||||
        if (i == 3)
 | 
					 | 
				
			||||||
            return 0;
 | 
					 | 
				
			||||||
        else
 | 
					 | 
				
			||||||
            return i;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public String getName() {
 | 
					 | 
				
			||||||
        if (player.getName().length() > 16) {
 | 
					 | 
				
			||||||
            return player.getName().substring(0, 16);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        return player.getName();
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
@@ -1,28 +0,0 @@
 | 
				
			|||||||
<project xmlns="http://maven.apache.org/POM/4.0.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
 | 
					 | 
				
			||||||
    xsi:schemaLocation="http://maven.apache.org/POM/4.0.0 http://maven.apache.org/xsd/maven-4.0.0.xsd">
 | 
					 | 
				
			||||||
  <modelVersion>4.0.0</modelVersion>
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
  <parent>
 | 
					 | 
				
			||||||
    <groupId>com.lishid</groupId>
 | 
					 | 
				
			||||||
    <artifactId>openinvinternal</artifactId>
 | 
					 | 
				
			||||||
    <version>3.1.2</version>
 | 
					 | 
				
			||||||
  </parent>
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
  <artifactId>openinvadapter1_4_6</artifactId>
 | 
					 | 
				
			||||||
  <name>OpenInvAdapter1_4_6</name>
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
  <dependencies>
 | 
					 | 
				
			||||||
    <dependency>
 | 
					 | 
				
			||||||
      <groupId>org.bukkit</groupId>
 | 
					 | 
				
			||||||
      <artifactId>craftbukkit</artifactId>
 | 
					 | 
				
			||||||
      <version>1.4.6-R0.3</version>
 | 
					 | 
				
			||||||
      <scope>provided</scope>
 | 
					 | 
				
			||||||
    </dependency>
 | 
					 | 
				
			||||||
    <dependency>
 | 
					 | 
				
			||||||
      <groupId>com.lishid</groupId>
 | 
					 | 
				
			||||||
      <artifactId>openinvcommon</artifactId>
 | 
					 | 
				
			||||||
      <version>3.1.2</version>
 | 
					 | 
				
			||||||
    </dependency>
 | 
					 | 
				
			||||||
  </dependencies>
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
</project>
 | 
					 | 
				
			||||||
@@ -1,168 +0,0 @@
 | 
				
			|||||||
/*
 | 
					 | 
				
			||||||
 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is free software: you can redistribute it and/or modify
 | 
					 | 
				
			||||||
 * it under the terms of the GNU General Public License as published by
 | 
					 | 
				
			||||||
 * the Free Software Foundation,  version 3.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is distributed in the hope that it will be useful,
 | 
					 | 
				
			||||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
					 | 
				
			||||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
					 | 
				
			||||||
 * GNU General Public License for more details.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * You should have received a copy of the GNU General Public License
 | 
					 | 
				
			||||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
					 | 
				
			||||||
 */
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
package com.lishid.openinv.internal.v1_4_6;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import com.lishid.openinv.internal.IAnySilentContainer;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import org.bukkit.ChatColor;
 | 
					 | 
				
			||||||
import org.bukkit.Material;
 | 
					 | 
				
			||||||
import org.bukkit.entity.Player;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_4_6.AxisAlignedBB;
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_4_6.BlockEnderChest;
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_4_6.Container;
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_4_6.EntityOcelot;
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_4_6.EntityPlayer;
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_4_6.IInventory;
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_4_6.InventoryEnderChest;
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_4_6.InventoryLargeChest;
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_4_6.Packet100OpenWindow;
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_4_6.TileEntityChest;
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_4_6.TileEntityEnderChest;
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_4_6.World;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import org.bukkit.craftbukkit.v1_4_6.event.CraftEventFactory;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
public class AnySilentContainer implements IAnySilentContainer {
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public boolean isAnySilentContainer(org.bukkit.block.Block block) {
 | 
					 | 
				
			||||||
        return block.getType() == Material.ENDER_CHEST || block.getState() instanceof org.bukkit.block.Chest;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public boolean isAnyContainerNeeded(Player p, org.bukkit.block.Block block) {
 | 
					 | 
				
			||||||
        // FOR REFERENCE, LOOK AT net.minecraft.server.BlockChest
 | 
					 | 
				
			||||||
        EntityPlayer player = PlayerDataManager.getHandle(p);
 | 
					 | 
				
			||||||
        World world = player.world;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (block instanceof BlockEnderChest) {
 | 
					 | 
				
			||||||
            // Ender chests are not blocked by ocelots.
 | 
					 | 
				
			||||||
            return world.t(block.getX(), block.getY() + 1, block.getZ());
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        // If block or ocelot on top
 | 
					 | 
				
			||||||
        if (isBlockedChest(world, block.getX(), block.getY() + 1, block.getZ())) {
 | 
					 | 
				
			||||||
            return true;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        int id = world.getTypeId(block.getX(), block.getY(), block.getZ());
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        // If block next to chest is chest and has a block or ocelot on top
 | 
					 | 
				
			||||||
        if (world.getTypeId(block.getX(), block.getY(), block.getZ() + 1) == id) {
 | 
					 | 
				
			||||||
            return isBlockedChest(world, block.getX(), block.getY() + 1, block.getZ() + 1);
 | 
					 | 
				
			||||||
        } else if(world.getTypeId(block.getX(), block.getY(), block.getZ() - 1) == id) {
 | 
					 | 
				
			||||||
            return isBlockedChest(world, block.getX(), block.getY() + 1, block.getZ() - 1);
 | 
					 | 
				
			||||||
        } else if (world.getTypeId(block.getX() + 1, block.getY(), block.getZ()) == id) {
 | 
					 | 
				
			||||||
            return isBlockedChest(world, block.getX() + 1, block.getY() + 1, block.getZ());
 | 
					 | 
				
			||||||
        } else if (world.getTypeId(block.getX() - 1, block.getY(), block.getZ()) == id) {
 | 
					 | 
				
			||||||
            return isBlockedChest(world, block.getX() - 1, block.getY() + 1, block.getZ());
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        return false;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    private boolean isBlockedChest(World world, int x, int y, int z) {
 | 
					 | 
				
			||||||
        return world.t(x, y + 1, z) || hasOcelotOnTop(world, x, y, z);
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    private boolean hasOcelotOnTop(World world, int x, int y, int z) {
 | 
					 | 
				
			||||||
        for (Object localEntity : world.a(EntityOcelot.class,
 | 
					 | 
				
			||||||
                AxisAlignedBB.a(x, y + 1, z, x + 1, y + 2, z + 1))) {
 | 
					 | 
				
			||||||
            EntityOcelot localEntityOcelot = (EntityOcelot) localEntity;
 | 
					 | 
				
			||||||
            if (localEntityOcelot.isSitting()) {
 | 
					 | 
				
			||||||
                return true;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        return false;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public boolean activateContainer(Player p, boolean silentchest, org.bukkit.block.Block block) {
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        EntityPlayer player = PlayerDataManager.getHandle(p);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        // Silent ender chest is API-only
 | 
					 | 
				
			||||||
        if (silentchest && block.getType() == Material.ENDER_CHEST) {
 | 
					 | 
				
			||||||
            p.openInventory(p.getEnderChest());
 | 
					 | 
				
			||||||
            return true;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        World world = player.world;
 | 
					 | 
				
			||||||
        Object tile = world.getTileEntity(block.getX(), block.getY(), block.getZ());
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (tile == null) {
 | 
					 | 
				
			||||||
            return false;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (tile instanceof TileEntityEnderChest) {
 | 
					 | 
				
			||||||
            // Anychest ender chest. See net.minecraft.server.BlockEnderChest
 | 
					 | 
				
			||||||
            InventoryEnderChest enderChest = player.getEnderChest();
 | 
					 | 
				
			||||||
            enderChest.a((TileEntityEnderChest) tile);
 | 
					 | 
				
			||||||
            player.openContainer(enderChest);
 | 
					 | 
				
			||||||
            return true;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (!(tile instanceof IInventory)) {
 | 
					 | 
				
			||||||
            return false;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        IInventory inventory = (IInventory) tile;
 | 
					 | 
				
			||||||
        int id = world.getTypeId(block.getX(), block.getY(), block.getZ());
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (world.getTypeId(block.getX(), block.getY(), block.getZ() + 1) == id) {
 | 
					 | 
				
			||||||
            inventory = new InventoryLargeChest("container.chestDouble", inventory, (TileEntityChest) world.getTileEntity(block.getX(), block.getY(), block.getZ() + 1));
 | 
					 | 
				
			||||||
        } else if (world.getTypeId(block.getX(), block.getY(), block.getZ() - 1) == id) {
 | 
					 | 
				
			||||||
            inventory = new InventoryLargeChest("container.chestDouble", (TileEntityChest) world.getTileEntity(block.getX(), block.getY(), block.getZ() - 1), inventory);
 | 
					 | 
				
			||||||
        } else if (world.getTypeId(block.getX() + 1, block.getY(), block.getZ()) == id) {
 | 
					 | 
				
			||||||
            inventory = new InventoryLargeChest("container.chestDouble", inventory, (TileEntityChest) world.getTileEntity(block.getX() + 1, block.getY(), block.getZ()));
 | 
					 | 
				
			||||||
        } else if (world.getTypeId(block.getX() - 1, block.getY(), block.getZ()) == id) {
 | 
					 | 
				
			||||||
            inventory = new InventoryLargeChest("container.chestDouble", (TileEntityChest) world.getTileEntity(block.getX() - 1, block.getY(), block.getZ()), inventory);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        // AnyChest only
 | 
					 | 
				
			||||||
        if (!silentchest) {
 | 
					 | 
				
			||||||
            player.openContainer(inventory);
 | 
					 | 
				
			||||||
            return true;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        // SilentChest
 | 
					 | 
				
			||||||
        try {
 | 
					 | 
				
			||||||
            // Call InventoryOpenEvent
 | 
					 | 
				
			||||||
            Container container = new SilentContainerChest(player.inventory, inventory);
 | 
					 | 
				
			||||||
            container = CraftEventFactory.callInventoryOpenEvent(player, container);
 | 
					 | 
				
			||||||
            if (container == null) {
 | 
					 | 
				
			||||||
                return false;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
            // Open window
 | 
					 | 
				
			||||||
            int windowId = player.nextContainerCounter();
 | 
					 | 
				
			||||||
            player.playerConnection.sendPacket(new Packet100OpenWindow(windowId, 0, inventory.getName(), inventory.getSize()));
 | 
					 | 
				
			||||||
            player.activeContainer = container;
 | 
					 | 
				
			||||||
            player.activeContainer.windowId = windowId;
 | 
					 | 
				
			||||||
            player.activeContainer.addSlotListener(player);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
            return true;
 | 
					 | 
				
			||||||
        } catch (Exception e) {
 | 
					 | 
				
			||||||
            e.printStackTrace();
 | 
					 | 
				
			||||||
            p.sendMessage(ChatColor.RED + "Error while sending silent container.");
 | 
					 | 
				
			||||||
            return false;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
@@ -1,78 +0,0 @@
 | 
				
			|||||||
/*
 | 
					 | 
				
			||||||
 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is free software: you can redistribute it and/or modify
 | 
					 | 
				
			||||||
 * it under the terms of the GNU General Public License as published by
 | 
					 | 
				
			||||||
 * the Free Software Foundation,  version 3.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is distributed in the hope that it will be useful,
 | 
					 | 
				
			||||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
					 | 
				
			||||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
					 | 
				
			||||||
 * GNU General Public License for more details.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * You should have received a copy of the GNU General Public License
 | 
					 | 
				
			||||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
					 | 
				
			||||||
 */
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
package com.lishid.openinv.internal.v1_4_6;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import com.lishid.openinv.internal.IInventoryAccess;
 | 
					 | 
				
			||||||
import com.lishid.openinv.internal.ISpecialEnderChest;
 | 
					 | 
				
			||||||
import com.lishid.openinv.internal.ISpecialPlayerInventory;
 | 
					 | 
				
			||||||
import com.lishid.openinv.util.InternalAccessor;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import org.bukkit.inventory.Inventory;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_4_6.IInventory;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import org.bukkit.craftbukkit.v1_4_6.inventory.CraftInventory;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
public class InventoryAccess implements IInventoryAccess {
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public boolean isSpecialPlayerInventory(Inventory inventory) {
 | 
					 | 
				
			||||||
        if (inventory instanceof CraftInventory) {
 | 
					 | 
				
			||||||
            return ((CraftInventory) inventory).getInventory() instanceof ISpecialPlayerInventory;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        return InternalAccessor.grabFieldOfTypeFromObject(IInventory.class, inventory) instanceof ISpecialPlayerInventory;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public ISpecialPlayerInventory getSpecialPlayerInventory(Inventory inventory) {
 | 
					 | 
				
			||||||
        IInventory inv;
 | 
					 | 
				
			||||||
        if (inventory instanceof CraftInventory) {
 | 
					 | 
				
			||||||
            inv = ((CraftInventory) inventory).getInventory();
 | 
					 | 
				
			||||||
        } else {
 | 
					 | 
				
			||||||
            inv = InternalAccessor.grabFieldOfTypeFromObject(IInventory.class, inventory);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (inv instanceof SpecialPlayerInventory) {
 | 
					 | 
				
			||||||
            return (SpecialPlayerInventory) inv;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        return null;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public boolean isSpecialEnderChest(Inventory inventory) {
 | 
					 | 
				
			||||||
        if (inventory instanceof CraftInventory) {
 | 
					 | 
				
			||||||
            return ((CraftInventory) inventory).getInventory() instanceof ISpecialEnderChest;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        return InternalAccessor.grabFieldOfTypeFromObject(IInventory.class, inventory) instanceof ISpecialEnderChest;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public ISpecialEnderChest getSpecialEnderChest(Inventory inventory) {
 | 
					 | 
				
			||||||
        IInventory inv;
 | 
					 | 
				
			||||||
        if (inventory instanceof CraftInventory) {
 | 
					 | 
				
			||||||
            inv = ((CraftInventory) inventory).getInventory();
 | 
					 | 
				
			||||||
        } else {
 | 
					 | 
				
			||||||
            inv = InternalAccessor.grabFieldOfTypeFromObject(IInventory.class, inventory);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (inv instanceof SpecialEnderChest) {
 | 
					 | 
				
			||||||
            return (SpecialEnderChest) inv;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        return null;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
@@ -1,101 +0,0 @@
 | 
				
			|||||||
/*
 | 
					 | 
				
			||||||
 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is free software: you can redistribute it and/or modify
 | 
					 | 
				
			||||||
 * it under the terms of the GNU General Public License as published by
 | 
					 | 
				
			||||||
 * the Free Software Foundation,  version 3.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is distributed in the hope that it will be useful,
 | 
					 | 
				
			||||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
					 | 
				
			||||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
					 | 
				
			||||||
 * GNU General Public License for more details.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * You should have received a copy of the GNU General Public License
 | 
					 | 
				
			||||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
					 | 
				
			||||||
 */
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
package com.lishid.openinv.internal.v1_4_6;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import java.util.Arrays;
 | 
					 | 
				
			||||||
import java.util.Collection;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import com.lishid.openinv.internal.IPlayerDataManager;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import org.bukkit.Bukkit;
 | 
					 | 
				
			||||||
import org.bukkit.OfflinePlayer;
 | 
					 | 
				
			||||||
import org.bukkit.Server;
 | 
					 | 
				
			||||||
import org.bukkit.entity.Player;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_4_6.EntityPlayer;
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_4_6.MinecraftServer;
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_4_6.PlayerInteractManager;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import org.bukkit.craftbukkit.v1_4_6.CraftServer;
 | 
					 | 
				
			||||||
import org.bukkit.craftbukkit.v1_4_6.entity.CraftPlayer;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
public class PlayerDataManager implements IPlayerDataManager {
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public Player loadPlayer(OfflinePlayer offline) {
 | 
					 | 
				
			||||||
        // Ensure the player has data
 | 
					 | 
				
			||||||
        if (offline == null || !offline.hasPlayedBefore()) {
 | 
					 | 
				
			||||||
            return null;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        MinecraftServer server = ((CraftServer) Bukkit.getServer()).getServer();
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        // Create an entity to load the player data
 | 
					 | 
				
			||||||
        EntityPlayer entity = new EntityPlayer(server, server.getWorldServer(0), offline.getName(),
 | 
					 | 
				
			||||||
                new PlayerInteractManager(server.getWorldServer(0)));
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        // Get the bukkit entity
 | 
					 | 
				
			||||||
        Player target = (entity == null) ? null : entity.getBukkitEntity();
 | 
					 | 
				
			||||||
        if (target != null) {
 | 
					 | 
				
			||||||
            // Load data
 | 
					 | 
				
			||||||
            target.loadData();
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        // Return the entity
 | 
					 | 
				
			||||||
        return target;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public String getPlayerDataID(OfflinePlayer player) {
 | 
					 | 
				
			||||||
        return player.getName();
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public OfflinePlayer getPlayerByID(String identifier) {
 | 
					 | 
				
			||||||
        OfflinePlayer player = Bukkit.getOfflinePlayer(identifier);
 | 
					 | 
				
			||||||
        // Ensure player is a real player, otherwise return null
 | 
					 | 
				
			||||||
        if (player == null || !player.hasPlayedBefore() && !player.isOnline()) {
 | 
					 | 
				
			||||||
            return null;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        return player;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public Collection<? extends Player> getOnlinePlayers() {
 | 
					 | 
				
			||||||
        return Arrays.asList(Bukkit.getOnlinePlayers());
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public static EntityPlayer getHandle(Player player) {
 | 
					 | 
				
			||||||
        if (player instanceof CraftPlayer) {
 | 
					 | 
				
			||||||
            return ((CraftPlayer) player).getHandle();
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        Server server = player.getServer();
 | 
					 | 
				
			||||||
        EntityPlayer nmsPlayer = null;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (server instanceof CraftServer) {
 | 
					 | 
				
			||||||
            nmsPlayer = ((CraftServer) server).getHandle().f(player.getName());
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (nmsPlayer == null) {
 | 
					 | 
				
			||||||
            // Could use reflection to examine fields, but it's honestly not worth the bother.
 | 
					 | 
				
			||||||
            throw new RuntimeException("Unable to fetch EntityPlayer from provided Player implementation");
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        return nmsPlayer;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
@@ -1,45 +0,0 @@
 | 
				
			|||||||
/*
 | 
					 | 
				
			||||||
 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is free software: you can redistribute it and/or modify
 | 
					 | 
				
			||||||
 * it under the terms of the GNU General Public License as published by
 | 
					 | 
				
			||||||
 * the Free Software Foundation,  version 3.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is distributed in the hope that it will be useful,
 | 
					 | 
				
			||||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
					 | 
				
			||||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
					 | 
				
			||||||
 * GNU General Public License for more details.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * You should have received a copy of the GNU General Public License
 | 
					 | 
				
			||||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
					 | 
				
			||||||
 */
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
package com.lishid.openinv.internal.v1_4_6;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_4_6.ContainerChest;
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_4_6.EntityHuman;
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_4_6.IInventory;
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_4_6.ItemStack;
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_4_6.PlayerInventory;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
public class SilentContainerChest extends ContainerChest {
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public SilentContainerChest(IInventory i1, IInventory i2) {
 | 
					 | 
				
			||||||
        super(i1, i2);
 | 
					 | 
				
			||||||
        // Send close signal
 | 
					 | 
				
			||||||
        i2.f();
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public void b(EntityHuman entityHuman) {
 | 
					 | 
				
			||||||
        // Don't send close signal twice, might screw up
 | 
					 | 
				
			||||||
        PlayerInventory playerinventory = entityHuman.inventory;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (playerinventory.getCarried() != null) {
 | 
					 | 
				
			||||||
            ItemStack carried = playerinventory.getCarried();
 | 
					 | 
				
			||||||
            playerinventory.setCarried(null);
 | 
					 | 
				
			||||||
            entityHuman.drop(carried);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
@@ -1,129 +0,0 @@
 | 
				
			|||||||
/*
 | 
					 | 
				
			||||||
 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is free software: you can redistribute it and/or modify
 | 
					 | 
				
			||||||
 * it under the terms of the GNU General Public License as published by
 | 
					 | 
				
			||||||
 * the Free Software Foundation,  version 3.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is distributed in the hope that it will be useful,
 | 
					 | 
				
			||||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
					 | 
				
			||||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
					 | 
				
			||||||
 * GNU General Public License for more details.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * You should have received a copy of the GNU General Public License
 | 
					 | 
				
			||||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
					 | 
				
			||||||
 */
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
package com.lishid.openinv.internal.v1_4_6;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import java.lang.reflect.Field;
 | 
					 | 
				
			||||||
import java.util.ArrayList;
 | 
					 | 
				
			||||||
import java.util.List;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import com.lishid.openinv.internal.ISpecialEnderChest;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import org.bukkit.entity.HumanEntity;
 | 
					 | 
				
			||||||
import org.bukkit.entity.Player;
 | 
					 | 
				
			||||||
import org.bukkit.inventory.Inventory;
 | 
					 | 
				
			||||||
import org.bukkit.inventory.InventoryHolder;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_4_6.EntityPlayer;
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_4_6.IInventory;
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_4_6.InventoryEnderChest;
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_4_6.InventorySubcontainer;
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_4_6.ItemStack;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import org.bukkit.craftbukkit.v1_4_6.entity.CraftHumanEntity;
 | 
					 | 
				
			||||||
import org.bukkit.craftbukkit.v1_4_6.entity.CraftPlayer;
 | 
					 | 
				
			||||||
import org.bukkit.craftbukkit.v1_4_6.inventory.CraftInventory;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
public class SpecialEnderChest extends InventorySubcontainer implements IInventory, ISpecialEnderChest {
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    private final InventoryEnderChest enderChest;
 | 
					 | 
				
			||||||
    private final CraftInventory inventory = new CraftInventory(this);
 | 
					 | 
				
			||||||
    private final List<HumanEntity> transaction = new ArrayList<HumanEntity>();
 | 
					 | 
				
			||||||
    private boolean playerOnline = false;
 | 
					 | 
				
			||||||
    private CraftPlayer owner;
 | 
					 | 
				
			||||||
    private int maxStack = MAX_STACK;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public SpecialEnderChest(Player player, Boolean online) {
 | 
					 | 
				
			||||||
        super(((CraftPlayer) player).getHandle().getEnderChest().getName(),
 | 
					 | 
				
			||||||
                ((CraftPlayer) player).getHandle().getEnderChest().getSize());
 | 
					 | 
				
			||||||
        EntityPlayer nmsPlayer = PlayerDataManager.getHandle(player);
 | 
					 | 
				
			||||||
        this.enderChest = nmsPlayer.getEnderChest();
 | 
					 | 
				
			||||||
        this.owner = nmsPlayer.getBukkitEntity();
 | 
					 | 
				
			||||||
        this.items = enderChest.getContents();
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public Inventory getBukkitInventory() {
 | 
					 | 
				
			||||||
        return inventory;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public void setPlayerOnline(Player player) {
 | 
					 | 
				
			||||||
        if (!playerOnline) {
 | 
					 | 
				
			||||||
            try {
 | 
					 | 
				
			||||||
                EntityPlayer nmsPlayer = PlayerDataManager.getHandle(player);
 | 
					 | 
				
			||||||
                this.owner = nmsPlayer.getBukkitEntity();
 | 
					 | 
				
			||||||
                InventoryEnderChest playerEnderChest = nmsPlayer.getEnderChest();
 | 
					 | 
				
			||||||
                Field field = playerEnderChest.getClass().getField("items");
 | 
					 | 
				
			||||||
                field.setAccessible(true);
 | 
					 | 
				
			||||||
                field.set(playerEnderChest, this.items);
 | 
					 | 
				
			||||||
            } catch (Exception e) {}
 | 
					 | 
				
			||||||
            playerOnline = true;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public void setPlayerOffline() {
 | 
					 | 
				
			||||||
        playerOnline = false;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public boolean isInUse() {
 | 
					 | 
				
			||||||
        return !this.getViewers().isEmpty();
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public ItemStack[] getContents() {
 | 
					 | 
				
			||||||
        return this.items;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public void onOpen(CraftHumanEntity who) {
 | 
					 | 
				
			||||||
        transaction.add(who);
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public void onClose(CraftHumanEntity who) {
 | 
					 | 
				
			||||||
        transaction.remove(who);
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public List<HumanEntity> getViewers() {
 | 
					 | 
				
			||||||
        return transaction;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public InventoryHolder getOwner() {
 | 
					 | 
				
			||||||
        return this.owner;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public void setMaxStackSize(int size) {
 | 
					 | 
				
			||||||
        maxStack = size;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public int getMaxStackSize() {
 | 
					 | 
				
			||||||
        return maxStack;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public void update() {
 | 
					 | 
				
			||||||
        super.update();
 | 
					 | 
				
			||||||
        enderChest.update();
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
@@ -1,227 +0,0 @@
 | 
				
			|||||||
/*
 | 
					 | 
				
			||||||
 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is free software: you can redistribute it and/or modify
 | 
					 | 
				
			||||||
 * it under the terms of the GNU General Public License as published by
 | 
					 | 
				
			||||||
 * the Free Software Foundation,  version 3.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is distributed in the hope that it will be useful,
 | 
					 | 
				
			||||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
					 | 
				
			||||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
					 | 
				
			||||||
 * GNU General Public License for more details.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * You should have received a copy of the GNU General Public License
 | 
					 | 
				
			||||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
					 | 
				
			||||||
 */
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
package com.lishid.openinv.internal.v1_4_6;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import com.lishid.openinv.internal.ISpecialPlayerInventory;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import org.bukkit.entity.Player;
 | 
					 | 
				
			||||||
import org.bukkit.inventory.Inventory;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_4_6.ItemStack;
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_4_6.PlayerInventory;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import org.bukkit.craftbukkit.v1_4_6.inventory.CraftInventory;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
public class SpecialPlayerInventory extends PlayerInventory implements ISpecialPlayerInventory {
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    private final ItemStack[] extra = new ItemStack[5];
 | 
					 | 
				
			||||||
    private final CraftInventory inventory = new CraftInventory(this);
 | 
					 | 
				
			||||||
    private boolean playerOnline = false;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public SpecialPlayerInventory(Player bukkitPlayer, Boolean online) {
 | 
					 | 
				
			||||||
        super(PlayerDataManager.getHandle(bukkitPlayer));
 | 
					 | 
				
			||||||
        this.playerOnline = online;
 | 
					 | 
				
			||||||
        this.items = player.inventory.items;
 | 
					 | 
				
			||||||
        this.armor = player.inventory.armor;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public Inventory getBukkitInventory() {
 | 
					 | 
				
			||||||
        return inventory;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public void setPlayerOnline(Player player) {
 | 
					 | 
				
			||||||
        if (!playerOnline) {
 | 
					 | 
				
			||||||
            this.player = PlayerDataManager.getHandle(player);
 | 
					 | 
				
			||||||
            this.player.inventory.items = this.items;
 | 
					 | 
				
			||||||
            this.player.inventory.armor = this.armor;
 | 
					 | 
				
			||||||
            playerOnline = true;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public void setPlayerOffline() {
 | 
					 | 
				
			||||||
        playerOnline = false;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public boolean isInUse() {
 | 
					 | 
				
			||||||
        return !this.getViewers().isEmpty();
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public ItemStack[] getContents() {
 | 
					 | 
				
			||||||
        ItemStack[] contents = new ItemStack[getSize()];
 | 
					 | 
				
			||||||
        System.arraycopy(items, 0, contents, 0, items.length);
 | 
					 | 
				
			||||||
        System.arraycopy(armor, 0, contents, items.length, armor.length);
 | 
					 | 
				
			||||||
        return contents;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public int getSize() {
 | 
					 | 
				
			||||||
        return super.getSize() + 5;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public ItemStack getItem(int i) {
 | 
					 | 
				
			||||||
        ItemStack[] is = this.items;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (i >= is.length) {
 | 
					 | 
				
			||||||
            i -= is.length;
 | 
					 | 
				
			||||||
            is = this.armor;
 | 
					 | 
				
			||||||
        } else {
 | 
					 | 
				
			||||||
            i = getReversedItemSlotNum(i);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (i >= is.length) {
 | 
					 | 
				
			||||||
            i -= is.length;
 | 
					 | 
				
			||||||
            is = this.extra;
 | 
					 | 
				
			||||||
        } else if (is == this.armor) {
 | 
					 | 
				
			||||||
            i = getReversedArmorSlotNum(i);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        return is[i];
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public ItemStack splitStack(int i, int j) {
 | 
					 | 
				
			||||||
        ItemStack[] is = this.items;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (i >= is.length) {
 | 
					 | 
				
			||||||
            i -= is.length;
 | 
					 | 
				
			||||||
            is = this.armor;
 | 
					 | 
				
			||||||
        } else {
 | 
					 | 
				
			||||||
            i = getReversedItemSlotNum(i);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (i >= is.length) {
 | 
					 | 
				
			||||||
            i -= is.length;
 | 
					 | 
				
			||||||
            is = this.extra;
 | 
					 | 
				
			||||||
        } else if (is == this.armor) {
 | 
					 | 
				
			||||||
            i = getReversedArmorSlotNum(i);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (is[i] != null) {
 | 
					 | 
				
			||||||
            ItemStack itemstack;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
            if (is[i].count <= j) {
 | 
					 | 
				
			||||||
                itemstack = is[i];
 | 
					 | 
				
			||||||
                is[i] = null;
 | 
					 | 
				
			||||||
                return itemstack;
 | 
					 | 
				
			||||||
            } else {
 | 
					 | 
				
			||||||
                itemstack = is[i].a(j);
 | 
					 | 
				
			||||||
                if (is[i].count == 0) {
 | 
					 | 
				
			||||||
                    is[i] = null;
 | 
					 | 
				
			||||||
                }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
                return itemstack;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        return null;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public ItemStack splitWithoutUpdate(int i) {
 | 
					 | 
				
			||||||
        ItemStack[] is = this.items;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (i >= is.length) {
 | 
					 | 
				
			||||||
            i -= is.length;
 | 
					 | 
				
			||||||
            is = this.armor;
 | 
					 | 
				
			||||||
        } else {
 | 
					 | 
				
			||||||
            i = getReversedItemSlotNum(i);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (i >= is.length) {
 | 
					 | 
				
			||||||
            i -= is.length;
 | 
					 | 
				
			||||||
            is = this.extra;
 | 
					 | 
				
			||||||
        } else if (is == this.armor) {
 | 
					 | 
				
			||||||
            i = getReversedArmorSlotNum(i);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (is[i] != null) {
 | 
					 | 
				
			||||||
            ItemStack itemstack = is[i];
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
            is[i] = null;
 | 
					 | 
				
			||||||
            return itemstack;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        return null;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public void setItem(int i, ItemStack itemstack) {
 | 
					 | 
				
			||||||
        ItemStack[] is = this.items;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (i >= is.length) {
 | 
					 | 
				
			||||||
            i -= is.length;
 | 
					 | 
				
			||||||
            is = this.armor;
 | 
					 | 
				
			||||||
        } else {
 | 
					 | 
				
			||||||
            i = getReversedItemSlotNum(i);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (i >= is.length) {
 | 
					 | 
				
			||||||
            i -= is.length;
 | 
					 | 
				
			||||||
            is = this.extra;
 | 
					 | 
				
			||||||
        } else if (is == this.armor) {
 | 
					 | 
				
			||||||
            i = getReversedArmorSlotNum(i);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        // Effects
 | 
					 | 
				
			||||||
        if (is == this.extra) {
 | 
					 | 
				
			||||||
            player.drop(itemstack);
 | 
					 | 
				
			||||||
            itemstack = null;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        is[i] = itemstack;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        player.defaultContainer.b();
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    private int getReversedItemSlotNum(int i) {
 | 
					 | 
				
			||||||
        if (i >= 27) {
 | 
					 | 
				
			||||||
            return i - 27;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        return i + 9;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    private int getReversedArmorSlotNum(int i) {
 | 
					 | 
				
			||||||
        if (i == 0) {
 | 
					 | 
				
			||||||
            return 3;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        if (i == 1) {
 | 
					 | 
				
			||||||
            return 2;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        if (i == 2) {
 | 
					 | 
				
			||||||
            return 1;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        if (i == 3) {
 | 
					 | 
				
			||||||
            return 0;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        return i;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public String getName() {
 | 
					 | 
				
			||||||
        if (player.getName().length() > 16) {
 | 
					 | 
				
			||||||
            return player.getName().substring(0, 16);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        return player.getName();
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
@@ -1,68 +0,0 @@
 | 
				
			|||||||
<project xmlns="http://maven.apache.org/POM/4.0.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
 | 
					 | 
				
			||||||
    xsi:schemaLocation="http://maven.apache.org/POM/4.0.0 http://maven.apache.org/xsd/maven-4.0.0.xsd">
 | 
					 | 
				
			||||||
  <modelVersion>4.0.0</modelVersion>
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
  <parent>
 | 
					 | 
				
			||||||
    <groupId>com.lishid</groupId>
 | 
					 | 
				
			||||||
    <artifactId>openinvparent</artifactId>
 | 
					 | 
				
			||||||
    <version>3.1.2</version>
 | 
					 | 
				
			||||||
  </parent>
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
  <artifactId>openinvinternal</artifactId>
 | 
					 | 
				
			||||||
  <name>OpenInvInternal</name>
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
  <packaging>pom</packaging>
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
  <profiles>
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    <profile>
 | 
					 | 
				
			||||||
      <id>latest</id>
 | 
					 | 
				
			||||||
      <modules>
 | 
					 | 
				
			||||||
        <module>v1_11_R1</module>
 | 
					 | 
				
			||||||
      </modules>
 | 
					 | 
				
			||||||
    </profile>
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    <profile>
 | 
					 | 
				
			||||||
      <id>modern</id>
 | 
					 | 
				
			||||||
      <modules>
 | 
					 | 
				
			||||||
        <module>v1_8_R1</module>
 | 
					 | 
				
			||||||
        <module>v1_8_R2</module>
 | 
					 | 
				
			||||||
        <module>v1_8_R3</module>
 | 
					 | 
				
			||||||
        <module>v1_9_R1</module>
 | 
					 | 
				
			||||||
        <module>v1_9_R2</module>
 | 
					 | 
				
			||||||
        <module>v1_10_R1</module>
 | 
					 | 
				
			||||||
        <module>v1_11_R1</module>
 | 
					 | 
				
			||||||
      </modules>
 | 
					 | 
				
			||||||
    </profile>
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    <profile>
 | 
					 | 
				
			||||||
      <id>all</id>
 | 
					 | 
				
			||||||
      <modules>
 | 
					 | 
				
			||||||
        <module>1_4_5</module>
 | 
					 | 
				
			||||||
        <module>1_4_6</module>
 | 
					 | 
				
			||||||
        <module>v1_4_R1</module>
 | 
					 | 
				
			||||||
        <!-- 1_5_R1 was never released -->
 | 
					 | 
				
			||||||
        <module>v1_5_R2</module>
 | 
					 | 
				
			||||||
        <module>v1_5_R3</module>
 | 
					 | 
				
			||||||
        <!-- 1_6_R1 also had no tagged releases, remove? -->
 | 
					 | 
				
			||||||
        <module>v1_6_R1</module>
 | 
					 | 
				
			||||||
        <module>v1_6_R2</module>
 | 
					 | 
				
			||||||
        <module>v1_6_R3</module>
 | 
					 | 
				
			||||||
        <!-- TODO: Recompile CB for 1_7_R1 through 1_7_R4, currently using whatever jars worked -->
 | 
					 | 
				
			||||||
        <module>v1_7_R1</module>
 | 
					 | 
				
			||||||
        <module>v1_7_R2</module>
 | 
					 | 
				
			||||||
        <module>v1_7_R3</module>
 | 
					 | 
				
			||||||
        <module>v1_7_R4</module>
 | 
					 | 
				
			||||||
        <module>v1_8_R1</module>
 | 
					 | 
				
			||||||
        <module>v1_8_R2</module>
 | 
					 | 
				
			||||||
        <module>v1_8_R3</module>
 | 
					 | 
				
			||||||
        <module>v1_9_R1</module>
 | 
					 | 
				
			||||||
        <module>v1_9_R2</module>
 | 
					 | 
				
			||||||
        <module>v1_10_R1</module>
 | 
					 | 
				
			||||||
        <module>v1_11_R1</module>
 | 
					 | 
				
			||||||
      </modules>
 | 
					 | 
				
			||||||
    </profile>
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
  </profiles>
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
</project>
 | 
					 | 
				
			||||||
@@ -1,28 +0,0 @@
 | 
				
			|||||||
<project xmlns="http://maven.apache.org/POM/4.0.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
 | 
					 | 
				
			||||||
    xsi:schemaLocation="http://maven.apache.org/POM/4.0.0 http://maven.apache.org/xsd/maven-4.0.0.xsd">
 | 
					 | 
				
			||||||
  <modelVersion>4.0.0</modelVersion>
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
  <parent>
 | 
					 | 
				
			||||||
    <groupId>com.lishid</groupId>
 | 
					 | 
				
			||||||
    <artifactId>openinvinternal</artifactId>
 | 
					 | 
				
			||||||
    <version>3.1.2</version>
 | 
					 | 
				
			||||||
  </parent>
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
  <artifactId>openinvadapter1_10_R1</artifactId>
 | 
					 | 
				
			||||||
  <name>OpenInvAdapter1_10_R1</name>
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
  <dependencies>
 | 
					 | 
				
			||||||
    <dependency>
 | 
					 | 
				
			||||||
      <groupId>org.spigotmc</groupId>
 | 
					 | 
				
			||||||
      <artifactId>spigot</artifactId>
 | 
					 | 
				
			||||||
      <version>1.10-R0.1-SNAPSHOT</version>
 | 
					 | 
				
			||||||
      <scope>provided</scope>
 | 
					 | 
				
			||||||
    </dependency>
 | 
					 | 
				
			||||||
    <dependency>
 | 
					 | 
				
			||||||
      <groupId>com.lishid</groupId>
 | 
					 | 
				
			||||||
      <artifactId>openinvcommon</artifactId>
 | 
					 | 
				
			||||||
      <version>3.1.2</version>
 | 
					 | 
				
			||||||
    </dependency>
 | 
					 | 
				
			||||||
  </dependencies>
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
</project>
 | 
					 | 
				
			||||||
@@ -1,214 +0,0 @@
 | 
				
			|||||||
/*
 | 
					 | 
				
			||||||
 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is free software: you can redistribute it and/or modify
 | 
					 | 
				
			||||||
 * it under the terms of the GNU General Public License as published by
 | 
					 | 
				
			||||||
 * the Free Software Foundation,  version 3.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is distributed in the hope that it will be useful,
 | 
					 | 
				
			||||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
					 | 
				
			||||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
					 | 
				
			||||||
 * GNU General Public License for more details.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * You should have received a copy of the GNU General Public License
 | 
					 | 
				
			||||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
					 | 
				
			||||||
 */
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
package com.lishid.openinv.internal.v1_10_R1;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import com.lishid.openinv.internal.IAnySilentContainer;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import org.bukkit.ChatColor;
 | 
					 | 
				
			||||||
import org.bukkit.Material;
 | 
					 | 
				
			||||||
import org.bukkit.entity.Player;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_10_R1.AxisAlignedBB;
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_10_R1.Block;
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_10_R1.BlockChest;
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_10_R1.BlockEnderChest;
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_10_R1.BlockPosition;
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_10_R1.Container;
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_10_R1.Entity;
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_10_R1.EntityOcelot;
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_10_R1.EntityPlayer;
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_10_R1.EnumDirection;
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_10_R1.ITileInventory;
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_10_R1.InventoryEnderChest;
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_10_R1.InventoryLargeChest;
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_10_R1.PacketPlayOutOpenWindow;
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_10_R1.StatisticList;
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_10_R1.TileEntity;
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_10_R1.TileEntityChest;
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_10_R1.TileEntityEnderChest;
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_10_R1.World;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import org.bukkit.craftbukkit.v1_10_R1.event.CraftEventFactory;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
public class AnySilentContainer implements IAnySilentContainer {
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public boolean isAnySilentContainer(org.bukkit.block.Block block) {
 | 
					 | 
				
			||||||
        return block.getType() == Material.ENDER_CHEST || block.getState() instanceof org.bukkit.block.Chest;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public boolean isAnyContainerNeeded(Player p, org.bukkit.block.Block b) {
 | 
					 | 
				
			||||||
        EntityPlayer player = PlayerDataManager.getHandle(p);
 | 
					 | 
				
			||||||
        World world = player.world;
 | 
					 | 
				
			||||||
        BlockPosition blockPosition = new BlockPosition(b.getX(), b.getY(), b.getZ());
 | 
					 | 
				
			||||||
        Block block = world.getType(blockPosition).getBlock();
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (block instanceof BlockEnderChest) {
 | 
					 | 
				
			||||||
            // Ender chests are not blocked by ocelots.
 | 
					 | 
				
			||||||
            return world.getType(blockPosition.up()).m();
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        // Check if chest is blocked or has an ocelot on top
 | 
					 | 
				
			||||||
        if (isBlockedChest(world, blockPosition)) {
 | 
					 | 
				
			||||||
            return true;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        // Check for matching adjacent chests that are blocked or have an ocelot on top
 | 
					 | 
				
			||||||
        for (EnumDirection localEnumDirection : EnumDirection.EnumDirectionLimit.HORIZONTAL) {
 | 
					 | 
				
			||||||
            BlockPosition localBlockPosition = blockPosition.shift(localEnumDirection);
 | 
					 | 
				
			||||||
            Block localBlock = world.getType(localBlockPosition).getBlock();
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
            if (localBlock != block) {
 | 
					 | 
				
			||||||
                continue;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
            TileEntity localTileEntity = world.getTileEntity(localBlockPosition);
 | 
					 | 
				
			||||||
            if (!(localTileEntity instanceof TileEntityChest)) {
 | 
					 | 
				
			||||||
                continue;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
            if (isBlockedChest(world, localBlockPosition)) {
 | 
					 | 
				
			||||||
                return true;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        return false;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    private boolean isBlockedChest(World world, BlockPosition blockPosition) {
 | 
					 | 
				
			||||||
        // For reference, loot at net.minecraft.server.BlockChest
 | 
					 | 
				
			||||||
        return world.getType(blockPosition.up()).l() || hasOcelotOnTop(world, blockPosition);
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    private boolean hasOcelotOnTop(World world, BlockPosition blockPosition) {
 | 
					 | 
				
			||||||
        for (Entity localEntity : world.a(EntityOcelot.class,
 | 
					 | 
				
			||||||
                new AxisAlignedBB(blockPosition.getX(), blockPosition.getY() + 1,
 | 
					 | 
				
			||||||
                        blockPosition.getZ(), blockPosition.getX() + 1, blockPosition.getY() + 2,
 | 
					 | 
				
			||||||
                        blockPosition.getZ() + 1))) {
 | 
					 | 
				
			||||||
            EntityOcelot localEntityOcelot = (EntityOcelot) localEntity;
 | 
					 | 
				
			||||||
            if (localEntityOcelot.isSitting()) {
 | 
					 | 
				
			||||||
                return true;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        return false;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public boolean activateContainer(Player p, boolean silentchest, org.bukkit.block.Block b) {
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        EntityPlayer player = PlayerDataManager.getHandle(p);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        // Silent ender chest is pretty much API-only
 | 
					 | 
				
			||||||
        if (silentchest && b.getType() == Material.ENDER_CHEST) {
 | 
					 | 
				
			||||||
            p.openInventory(p.getEnderChest());
 | 
					 | 
				
			||||||
            player.b(StatisticList.X);
 | 
					 | 
				
			||||||
            return true;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        World world = player.world;
 | 
					 | 
				
			||||||
        BlockPosition blockPosition = new BlockPosition(b.getX(), b.getY(), b.getZ());
 | 
					 | 
				
			||||||
        Object tile = world.getTileEntity(blockPosition);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (tile == null) {
 | 
					 | 
				
			||||||
            return false;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (tile instanceof TileEntityEnderChest) {
 | 
					 | 
				
			||||||
            // Anychest ender chest. See net.minecraft.server.BlockEnderChest
 | 
					 | 
				
			||||||
            InventoryEnderChest enderChest = player.getEnderChest();
 | 
					 | 
				
			||||||
            enderChest.a((TileEntityEnderChest) tile);
 | 
					 | 
				
			||||||
            player.openContainer(enderChest);
 | 
					 | 
				
			||||||
            player.b(StatisticList.X);
 | 
					 | 
				
			||||||
            return true;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (!(tile instanceof ITileInventory)) {
 | 
					 | 
				
			||||||
            return false;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        ITileInventory tileInventory = (ITileInventory) tile;
 | 
					 | 
				
			||||||
        Block block = world.getType(blockPosition).getBlock();
 | 
					 | 
				
			||||||
        Container container = null;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (block instanceof BlockChest) {
 | 
					 | 
				
			||||||
            for (EnumDirection localEnumDirection : EnumDirection.EnumDirectionLimit.HORIZONTAL) {
 | 
					 | 
				
			||||||
                BlockPosition localBlockPosition = blockPosition.shift(localEnumDirection);
 | 
					 | 
				
			||||||
                Block localBlock = world.getType(localBlockPosition).getBlock();
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
                if (localBlock != block) {
 | 
					 | 
				
			||||||
                    continue;
 | 
					 | 
				
			||||||
                }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
                TileEntity localTileEntity = world.getTileEntity(localBlockPosition);
 | 
					 | 
				
			||||||
                if (!(localTileEntity instanceof TileEntityChest)) {
 | 
					 | 
				
			||||||
                    continue;
 | 
					 | 
				
			||||||
                }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
                if ((localEnumDirection == EnumDirection.WEST) || (localEnumDirection == EnumDirection.NORTH)) {
 | 
					 | 
				
			||||||
                    tileInventory = new InventoryLargeChest("container.chestDouble",
 | 
					 | 
				
			||||||
                            (TileEntityChest) localTileEntity, tileInventory);
 | 
					 | 
				
			||||||
                } else {
 | 
					 | 
				
			||||||
                    tileInventory = new InventoryLargeChest("container.chestDouble",
 | 
					 | 
				
			||||||
                            tileInventory, (TileEntityChest) localTileEntity);
 | 
					 | 
				
			||||||
                }
 | 
					 | 
				
			||||||
                break;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
            BlockChest blockChest = (BlockChest) block;
 | 
					 | 
				
			||||||
            if (blockChest.g == BlockChest.Type.BASIC) {
 | 
					 | 
				
			||||||
                player.b(StatisticList.ac);
 | 
					 | 
				
			||||||
            } else if (blockChest.g == BlockChest.Type.TRAP) {
 | 
					 | 
				
			||||||
                player.b(StatisticList.W);
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
            if (silentchest) {
 | 
					 | 
				
			||||||
                container = new SilentContainerChest(player.inventory, tileInventory, player);
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        // AnyChest only - SilentChest not active or container unsupported
 | 
					 | 
				
			||||||
        if (!silentchest || container == null) {
 | 
					 | 
				
			||||||
            player.openContainer(tileInventory);
 | 
					 | 
				
			||||||
            return true;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        // SilentChest
 | 
					 | 
				
			||||||
        try {
 | 
					 | 
				
			||||||
            // Call InventoryOpenEvent
 | 
					 | 
				
			||||||
            container = CraftEventFactory.callInventoryOpenEvent(player, container, false);
 | 
					 | 
				
			||||||
            if (container == null) {
 | 
					 | 
				
			||||||
                return false;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
            // Open window
 | 
					 | 
				
			||||||
            int windowId = player.nextContainerCounter();
 | 
					 | 
				
			||||||
            player.playerConnection.sendPacket(new PacketPlayOutOpenWindow(windowId, tileInventory.getContainerName(), tileInventory.getScoreboardDisplayName(), tileInventory.getSize()));
 | 
					 | 
				
			||||||
            player.activeContainer = container;
 | 
					 | 
				
			||||||
            player.activeContainer.windowId = windowId;
 | 
					 | 
				
			||||||
            player.activeContainer.addSlotListener(player);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
            return true;
 | 
					 | 
				
			||||||
        } catch (Exception e) {
 | 
					 | 
				
			||||||
            e.printStackTrace();
 | 
					 | 
				
			||||||
            p.sendMessage(ChatColor.RED + "Error while sending silent container.");
 | 
					 | 
				
			||||||
            return false;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
@@ -1,78 +0,0 @@
 | 
				
			|||||||
/*
 | 
					 | 
				
			||||||
 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is free software: you can redistribute it and/or modify
 | 
					 | 
				
			||||||
 * it under the terms of the GNU General Public License as published by
 | 
					 | 
				
			||||||
 * the Free Software Foundation,  version 3.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is distributed in the hope that it will be useful,
 | 
					 | 
				
			||||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
					 | 
				
			||||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
					 | 
				
			||||||
 * GNU General Public License for more details.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * You should have received a copy of the GNU General Public License
 | 
					 | 
				
			||||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
					 | 
				
			||||||
 */
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
package com.lishid.openinv.internal.v1_10_R1;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import com.lishid.openinv.internal.IInventoryAccess;
 | 
					 | 
				
			||||||
import com.lishid.openinv.internal.ISpecialEnderChest;
 | 
					 | 
				
			||||||
import com.lishid.openinv.internal.ISpecialPlayerInventory;
 | 
					 | 
				
			||||||
import com.lishid.openinv.util.InternalAccessor;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import org.bukkit.inventory.Inventory;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_10_R1.IInventory;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import org.bukkit.craftbukkit.v1_10_R1.inventory.CraftInventory;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
public class InventoryAccess implements IInventoryAccess {
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public boolean isSpecialPlayerInventory(Inventory inventory) {
 | 
					 | 
				
			||||||
        if (inventory instanceof CraftInventory) {
 | 
					 | 
				
			||||||
            return ((CraftInventory) inventory).getInventory() instanceof ISpecialPlayerInventory;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        return InternalAccessor.grabFieldOfTypeFromObject(IInventory.class, inventory) instanceof ISpecialPlayerInventory;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public ISpecialPlayerInventory getSpecialPlayerInventory(Inventory inventory) {
 | 
					 | 
				
			||||||
        IInventory inv;
 | 
					 | 
				
			||||||
        if (inventory instanceof CraftInventory) {
 | 
					 | 
				
			||||||
            inv = ((CraftInventory) inventory).getInventory();
 | 
					 | 
				
			||||||
        } else {
 | 
					 | 
				
			||||||
            inv = InternalAccessor.grabFieldOfTypeFromObject(IInventory.class, inventory);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (inv instanceof SpecialPlayerInventory) {
 | 
					 | 
				
			||||||
            return (SpecialPlayerInventory) inv;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        return null;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public boolean isSpecialEnderChest(Inventory inventory) {
 | 
					 | 
				
			||||||
        if (inventory instanceof CraftInventory) {
 | 
					 | 
				
			||||||
            return ((CraftInventory) inventory).getInventory() instanceof ISpecialEnderChest;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        return InternalAccessor.grabFieldOfTypeFromObject(IInventory.class, inventory) instanceof ISpecialEnderChest;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public ISpecialEnderChest getSpecialEnderChest(Inventory inventory) {
 | 
					 | 
				
			||||||
        IInventory inv;
 | 
					 | 
				
			||||||
        if (inventory instanceof CraftInventory) {
 | 
					 | 
				
			||||||
            inv = ((CraftInventory) inventory).getInventory();
 | 
					 | 
				
			||||||
        } else {
 | 
					 | 
				
			||||||
            inv = InternalAccessor.grabFieldOfTypeFromObject(IInventory.class, inventory);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (inv instanceof SpecialEnderChest) {
 | 
					 | 
				
			||||||
            return (SpecialEnderChest) inv;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        return null;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
@@ -1,109 +0,0 @@
 | 
				
			|||||||
/*
 | 
					 | 
				
			||||||
 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is free software: you can redistribute it and/or modify
 | 
					 | 
				
			||||||
 * it under the terms of the GNU General Public License as published by
 | 
					 | 
				
			||||||
 * the Free Software Foundation,  version 3.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is distributed in the hope that it will be useful,
 | 
					 | 
				
			||||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
					 | 
				
			||||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
					 | 
				
			||||||
 * GNU General Public License for more details.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * You should have received a copy of the GNU General Public License
 | 
					 | 
				
			||||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
					 | 
				
			||||||
 */
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
package com.lishid.openinv.internal.v1_10_R1;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import java.util.Collection;
 | 
					 | 
				
			||||||
import java.util.UUID;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import com.lishid.openinv.internal.IPlayerDataManager;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import com.mojang.authlib.GameProfile;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import org.bukkit.Bukkit;
 | 
					 | 
				
			||||||
import org.bukkit.OfflinePlayer;
 | 
					 | 
				
			||||||
import org.bukkit.Server;
 | 
					 | 
				
			||||||
import org.bukkit.entity.Player;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_10_R1.EntityPlayer;
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_10_R1.MinecraftServer;
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_10_R1.PlayerInteractManager;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import org.bukkit.craftbukkit.v1_10_R1.CraftServer;
 | 
					 | 
				
			||||||
import org.bukkit.craftbukkit.v1_10_R1.entity.CraftPlayer;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
public class PlayerDataManager implements IPlayerDataManager {
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public Player loadPlayer(OfflinePlayer offline) {
 | 
					 | 
				
			||||||
        // Ensure player has data
 | 
					 | 
				
			||||||
        if (offline == null || !offline.hasPlayedBefore()) {
 | 
					 | 
				
			||||||
            return null;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        // Create a profile and entity to load the player data
 | 
					 | 
				
			||||||
        GameProfile profile = new GameProfile(offline.getUniqueId(), offline.getName());
 | 
					 | 
				
			||||||
        MinecraftServer server = ((CraftServer) Bukkit.getServer()).getServer();
 | 
					 | 
				
			||||||
        EntityPlayer entity = new EntityPlayer(server, server.getWorldServer(0), profile,
 | 
					 | 
				
			||||||
                new PlayerInteractManager(server.getWorldServer(0)));
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        // Get the bukkit entity
 | 
					 | 
				
			||||||
        Player target = (entity == null) ? null : entity.getBukkitEntity();
 | 
					 | 
				
			||||||
        if (target != null) {
 | 
					 | 
				
			||||||
            // Load data
 | 
					 | 
				
			||||||
            target.loadData();
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        // Return the entity
 | 
					 | 
				
			||||||
        return target;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public String getPlayerDataID(OfflinePlayer player) {
 | 
					 | 
				
			||||||
        return player.getUniqueId().toString();
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public OfflinePlayer getPlayerByID(String identifier) {
 | 
					 | 
				
			||||||
        try {
 | 
					 | 
				
			||||||
            UUID uuid = UUID.fromString(identifier);
 | 
					 | 
				
			||||||
            OfflinePlayer player = Bukkit.getOfflinePlayer(uuid);
 | 
					 | 
				
			||||||
            // Ensure player is a real player, otherwise return null
 | 
					 | 
				
			||||||
            if (player == null || !player.hasPlayedBefore() && !player.isOnline()) {
 | 
					 | 
				
			||||||
                return null;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
            return player;
 | 
					 | 
				
			||||||
        } catch (IllegalArgumentException e) {
 | 
					 | 
				
			||||||
            // Not a UUID
 | 
					 | 
				
			||||||
            return null;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public Collection<? extends Player> getOnlinePlayers() {
 | 
					 | 
				
			||||||
        return Bukkit.getOnlinePlayers();
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public static EntityPlayer getHandle(Player player) {
 | 
					 | 
				
			||||||
        if (player instanceof CraftPlayer) {
 | 
					 | 
				
			||||||
            return ((CraftPlayer) player).getHandle();
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        Server server = player.getServer();
 | 
					 | 
				
			||||||
        EntityPlayer nmsPlayer = null;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (server instanceof CraftServer) {
 | 
					 | 
				
			||||||
            nmsPlayer = ((CraftServer) server).getHandle().getPlayer(player.getName());
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (nmsPlayer == null) {
 | 
					 | 
				
			||||||
            // Could use reflection to examine fields, but it's honestly not worth the bother.
 | 
					 | 
				
			||||||
            throw new RuntimeException("Unable to fetch EntityPlayer from provided Player implementation");
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        return nmsPlayer;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
@@ -1,45 +0,0 @@
 | 
				
			|||||||
/*
 | 
					 | 
				
			||||||
 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is free software: you can redistribute it and/or modify
 | 
					 | 
				
			||||||
 * it under the terms of the GNU General Public License as published by
 | 
					 | 
				
			||||||
 * the Free Software Foundation,  version 3.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is distributed in the hope that it will be useful,
 | 
					 | 
				
			||||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
					 | 
				
			||||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
					 | 
				
			||||||
 * GNU General Public License for more details.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * You should have received a copy of the GNU General Public License
 | 
					 | 
				
			||||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
					 | 
				
			||||||
 */
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
package com.lishid.openinv.internal.v1_10_R1;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_10_R1.ContainerChest;
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_10_R1.EntityHuman;
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_10_R1.IInventory;
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_10_R1.ItemStack;
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_10_R1.PlayerInventory;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
public class SilentContainerChest extends ContainerChest {
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public SilentContainerChest(IInventory i1, IInventory i2, EntityHuman e1) {
 | 
					 | 
				
			||||||
        super(i1, i2, e1);
 | 
					 | 
				
			||||||
        // Send close signal
 | 
					 | 
				
			||||||
        i2.closeContainer(e1);
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public void b(EntityHuman entityHuman) {
 | 
					 | 
				
			||||||
        // Don't send close signal twice, might screw up
 | 
					 | 
				
			||||||
        PlayerInventory playerinventory = entityHuman.inventory;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (playerinventory.getCarried() != null) {
 | 
					 | 
				
			||||||
            ItemStack carried = playerinventory.getCarried();
 | 
					 | 
				
			||||||
            playerinventory.setCarried(null);
 | 
					 | 
				
			||||||
            entityHuman.drop(carried, false);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
@@ -1,104 +0,0 @@
 | 
				
			|||||||
/*
 | 
					 | 
				
			||||||
 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is free software: you can redistribute it and/or modify
 | 
					 | 
				
			||||||
 * it under the terms of the GNU General Public License as published by
 | 
					 | 
				
			||||||
 * the Free Software Foundation,  version 3.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is distributed in the hope that it will be useful,
 | 
					 | 
				
			||||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
					 | 
				
			||||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
					 | 
				
			||||||
 * GNU General Public License for more details.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * You should have received a copy of the GNU General Public License
 | 
					 | 
				
			||||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
					 | 
				
			||||||
 */
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
package com.lishid.openinv.internal.v1_10_R1;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import java.lang.reflect.Field;
 | 
					 | 
				
			||||||
import java.lang.reflect.Modifier;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import com.lishid.openinv.internal.ISpecialEnderChest;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import org.bukkit.entity.Player;
 | 
					 | 
				
			||||||
import org.bukkit.inventory.Inventory;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_10_R1.EntityPlayer;
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_10_R1.IInventory;
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_10_R1.InventoryEnderChest;
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_10_R1.InventorySubcontainer;
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_10_R1.ItemStack;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import org.bukkit.craftbukkit.v1_10_R1.inventory.CraftInventory;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
public class SpecialEnderChest extends InventorySubcontainer implements IInventory, ISpecialEnderChest {
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    private final InventoryEnderChest enderChest;
 | 
					 | 
				
			||||||
    private final CraftInventory inventory = new CraftInventory(this);
 | 
					 | 
				
			||||||
    private boolean playerOnline = false;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public SpecialEnderChest(Player player, Boolean online) {
 | 
					 | 
				
			||||||
        super(PlayerDataManager.getHandle(player).getEnderChest().getName(),
 | 
					 | 
				
			||||||
                PlayerDataManager.getHandle(player).getEnderChest().hasCustomName(),
 | 
					 | 
				
			||||||
                PlayerDataManager.getHandle(player).getEnderChest().getSize());
 | 
					 | 
				
			||||||
        EntityPlayer nmsPlayer = PlayerDataManager.getHandle(player);
 | 
					 | 
				
			||||||
        this.enderChest = nmsPlayer.getEnderChest();
 | 
					 | 
				
			||||||
        this.bukkitOwner = nmsPlayer.getBukkitEntity();
 | 
					 | 
				
			||||||
        setItemArrays(this, enderChest.getContents());
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    private void setItemArrays(InventorySubcontainer subcontainer, ItemStack[] items) {
 | 
					 | 
				
			||||||
        try {
 | 
					 | 
				
			||||||
            // Prepare to remove final modifier
 | 
					 | 
				
			||||||
            Field modifiers = Field.class.getDeclaredField("modifiers");
 | 
					 | 
				
			||||||
            modifiers.setAccessible(true);
 | 
					 | 
				
			||||||
            // Access and replace main inventory array
 | 
					 | 
				
			||||||
            Field field = InventorySubcontainer.class.getField("items");
 | 
					 | 
				
			||||||
            modifiers.setInt(field, field.getModifiers() & ~Modifier.FINAL);
 | 
					 | 
				
			||||||
            field.set(subcontainer, items);
 | 
					 | 
				
			||||||
        } catch (NoSuchFieldException e) {
 | 
					 | 
				
			||||||
            e.printStackTrace();
 | 
					 | 
				
			||||||
        } catch (SecurityException e) {
 | 
					 | 
				
			||||||
            e.printStackTrace();
 | 
					 | 
				
			||||||
        } catch (IllegalArgumentException e) {
 | 
					 | 
				
			||||||
            e.printStackTrace();
 | 
					 | 
				
			||||||
        } catch (IllegalAccessException e) {
 | 
					 | 
				
			||||||
            e.printStackTrace();
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public Inventory getBukkitInventory() {
 | 
					 | 
				
			||||||
        return inventory;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public void setPlayerOnline(Player player) {
 | 
					 | 
				
			||||||
        if (!playerOnline) {
 | 
					 | 
				
			||||||
            try {
 | 
					 | 
				
			||||||
                EntityPlayer nmsPlayer = PlayerDataManager.getHandle(player);
 | 
					 | 
				
			||||||
                this.bukkitOwner = nmsPlayer.getBukkitEntity();
 | 
					 | 
				
			||||||
                setItemArrays(nmsPlayer.getEnderChest(), this.items);
 | 
					 | 
				
			||||||
            } catch (Exception e) {}
 | 
					 | 
				
			||||||
            playerOnline = true;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public void setPlayerOffline() {
 | 
					 | 
				
			||||||
        playerOnline = false;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public boolean isInUse() {
 | 
					 | 
				
			||||||
        return !this.getViewers().isEmpty();
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public void update() {
 | 
					 | 
				
			||||||
        super.update();
 | 
					 | 
				
			||||||
        enderChest.update();
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
@@ -1,294 +0,0 @@
 | 
				
			|||||||
/*
 | 
					 | 
				
			||||||
 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is free software: you can redistribute it and/or modify
 | 
					 | 
				
			||||||
 * it under the terms of the GNU General Public License as published by
 | 
					 | 
				
			||||||
 * the Free Software Foundation,  version 3.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is distributed in the hope that it will be useful,
 | 
					 | 
				
			||||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
					 | 
				
			||||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
					 | 
				
			||||||
 * GNU General Public License for more details.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * You should have received a copy of the GNU General Public License
 | 
					 | 
				
			||||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
					 | 
				
			||||||
 */
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
package com.lishid.openinv.internal.v1_10_R1;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import java.lang.reflect.Field;
 | 
					 | 
				
			||||||
import java.lang.reflect.Modifier;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import com.lishid.openinv.internal.ISpecialPlayerInventory;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import org.bukkit.entity.Player;
 | 
					 | 
				
			||||||
import org.bukkit.inventory.Inventory;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_10_R1.EntityHuman;
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_10_R1.ItemStack;
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_10_R1.PlayerInventory;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import org.bukkit.craftbukkit.v1_10_R1.inventory.CraftInventory;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
public class SpecialPlayerInventory extends PlayerInventory implements ISpecialPlayerInventory {
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    private final ItemStack[] extra = new ItemStack[4];
 | 
					 | 
				
			||||||
    private final CraftInventory inventory = new CraftInventory(this);
 | 
					 | 
				
			||||||
    private boolean playerOnline = false;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public SpecialPlayerInventory(Player bukkitPlayer, Boolean online) {
 | 
					 | 
				
			||||||
        super(PlayerDataManager.getHandle(bukkitPlayer));
 | 
					 | 
				
			||||||
        this.playerOnline = online;
 | 
					 | 
				
			||||||
        setItemArrays(this, player.inventory.items, player.inventory.armor, player.inventory.extraSlots);
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    private void setItemArrays(PlayerInventory inventory, ItemStack[] items, ItemStack[] armor,
 | 
					 | 
				
			||||||
            ItemStack[] extraSlots) {
 | 
					 | 
				
			||||||
        try {
 | 
					 | 
				
			||||||
            // Prepare to remove final modifier
 | 
					 | 
				
			||||||
            Field modifiers = Field.class.getDeclaredField("modifiers");
 | 
					 | 
				
			||||||
            modifiers.setAccessible(true);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
            // Access and replace main inventory array
 | 
					 | 
				
			||||||
            Field field = PlayerInventory.class.getField("items");
 | 
					 | 
				
			||||||
            modifiers.setInt(field, field.getModifiers() & ~Modifier.FINAL);
 | 
					 | 
				
			||||||
            field.set(inventory, items);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
            // Access and replace armor inventory array
 | 
					 | 
				
			||||||
            field = PlayerInventory.class.getField("armor");
 | 
					 | 
				
			||||||
            modifiers.setInt(field, field.getModifiers() & ~Modifier.FINAL);
 | 
					 | 
				
			||||||
            field.set(inventory, armor);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
            // Access and replace offhand inventory array
 | 
					 | 
				
			||||||
            field = PlayerInventory.class.getField("extraSlots");
 | 
					 | 
				
			||||||
            modifiers.setInt(field, field.getModifiers() & ~Modifier.FINAL);
 | 
					 | 
				
			||||||
            field.set(inventory, extraSlots);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
            // Access and replace array containing all inventory arrays
 | 
					 | 
				
			||||||
            field = PlayerInventory.class.getDeclaredField("g");
 | 
					 | 
				
			||||||
            field.setAccessible(true);
 | 
					 | 
				
			||||||
            modifiers.setInt(field, field.getModifiers() & ~Modifier.FINAL);
 | 
					 | 
				
			||||||
            field.set(inventory, new ItemStack[][] { items, armor, extraSlots });
 | 
					 | 
				
			||||||
        } catch (NoSuchFieldException e) {
 | 
					 | 
				
			||||||
            // Unable to set final fields to item arrays, we're screwed. Noisily fail.
 | 
					 | 
				
			||||||
            e.printStackTrace();
 | 
					 | 
				
			||||||
        } catch (IllegalArgumentException e) {
 | 
					 | 
				
			||||||
            e.printStackTrace();
 | 
					 | 
				
			||||||
        } catch (IllegalAccessException e) {
 | 
					 | 
				
			||||||
            e.printStackTrace();
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public Inventory getBukkitInventory() {
 | 
					 | 
				
			||||||
        return inventory;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public void setPlayerOnline(Player player) {
 | 
					 | 
				
			||||||
        if (!playerOnline) {
 | 
					 | 
				
			||||||
            this.player = PlayerDataManager.getHandle(player);
 | 
					 | 
				
			||||||
            setItemArrays(this.player.inventory, items, armor, extraSlots);
 | 
					 | 
				
			||||||
            playerOnline = true;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public void setPlayerOffline() {
 | 
					 | 
				
			||||||
        playerOnline = false;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public boolean isInUse() {
 | 
					 | 
				
			||||||
        return !this.getViewers().isEmpty();
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public ItemStack[] getContents() {
 | 
					 | 
				
			||||||
        ItemStack[] contents = new ItemStack[getSize()];
 | 
					 | 
				
			||||||
        System.arraycopy(items, 0, contents, 0, items.length);
 | 
					 | 
				
			||||||
        System.arraycopy(armor, 0, contents, items.length, armor.length);
 | 
					 | 
				
			||||||
        System.arraycopy(extraSlots, 0, contents, items.length + armor.length, extraSlots.length);
 | 
					 | 
				
			||||||
        return contents;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public int getSize() {
 | 
					 | 
				
			||||||
        return super.getSize() + 4;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public ItemStack getItem(int i) {
 | 
					 | 
				
			||||||
        ItemStack[] is = this.items;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (i >= is.length) {
 | 
					 | 
				
			||||||
            i -= is.length;
 | 
					 | 
				
			||||||
            is = this.armor;
 | 
					 | 
				
			||||||
        } else {
 | 
					 | 
				
			||||||
            i = getReversedItemSlotNum(i);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (i >= is.length) {
 | 
					 | 
				
			||||||
            i -= is.length;
 | 
					 | 
				
			||||||
            is = this.extraSlots;
 | 
					 | 
				
			||||||
        } else if (is == this.armor) {
 | 
					 | 
				
			||||||
            i = getReversedArmorSlotNum(i);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (i >= is.length) {
 | 
					 | 
				
			||||||
            i -= is.length;
 | 
					 | 
				
			||||||
            is = this.extra;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        // extraSlots is, for now, just an array with length 1. No need for special handling.
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        return is[i];
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public ItemStack splitStack(int i, int j) {
 | 
					 | 
				
			||||||
        ItemStack[] is = this.items;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (i >= is.length) {
 | 
					 | 
				
			||||||
            i -= is.length;
 | 
					 | 
				
			||||||
            is = this.armor;
 | 
					 | 
				
			||||||
        } else {
 | 
					 | 
				
			||||||
            i = getReversedItemSlotNum(i);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (i >= is.length) {
 | 
					 | 
				
			||||||
            i -= is.length;
 | 
					 | 
				
			||||||
            is = this.extraSlots;
 | 
					 | 
				
			||||||
        } else if (is == this.armor) {
 | 
					 | 
				
			||||||
            i = getReversedArmorSlotNum(i);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (i >= is.length) {
 | 
					 | 
				
			||||||
            i -= is.length;
 | 
					 | 
				
			||||||
            is = this.extra;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (is[i] != null) {
 | 
					 | 
				
			||||||
            ItemStack itemstack;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
            if (is[i].count <= j) {
 | 
					 | 
				
			||||||
                itemstack = is[i];
 | 
					 | 
				
			||||||
                is[i] = null;
 | 
					 | 
				
			||||||
                return itemstack;
 | 
					 | 
				
			||||||
            } else {
 | 
					 | 
				
			||||||
                itemstack = is[i].cloneAndSubtract(j);
 | 
					 | 
				
			||||||
                if (is[i].count == 0) {
 | 
					 | 
				
			||||||
                    is[i] = null;
 | 
					 | 
				
			||||||
                }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
                return itemstack;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        return null;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public ItemStack splitWithoutUpdate(int i) {
 | 
					 | 
				
			||||||
        ItemStack[] is = this.items;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (i >= is.length) {
 | 
					 | 
				
			||||||
            i -= is.length;
 | 
					 | 
				
			||||||
            is = this.armor;
 | 
					 | 
				
			||||||
        } else {
 | 
					 | 
				
			||||||
            i = getReversedItemSlotNum(i);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (i >= is.length) {
 | 
					 | 
				
			||||||
            i -= is.length;
 | 
					 | 
				
			||||||
            is = this.extraSlots;
 | 
					 | 
				
			||||||
        } else if (is == this.armor) {
 | 
					 | 
				
			||||||
            i = getReversedArmorSlotNum(i);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (i >= is.length) {
 | 
					 | 
				
			||||||
            i -= is.length;
 | 
					 | 
				
			||||||
            is = this.extra;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (is[i] != null) {
 | 
					 | 
				
			||||||
            ItemStack itemstack = is[i];
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
            is[i] = null;
 | 
					 | 
				
			||||||
            return itemstack;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        return null;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public void setItem(int i, ItemStack itemstack) {
 | 
					 | 
				
			||||||
        ItemStack[] is = this.items;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (i >= is.length) {
 | 
					 | 
				
			||||||
            i -= is.length;
 | 
					 | 
				
			||||||
            is = this.armor;
 | 
					 | 
				
			||||||
        } else {
 | 
					 | 
				
			||||||
            i = getReversedItemSlotNum(i);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (i >= is.length) {
 | 
					 | 
				
			||||||
            i -= is.length;
 | 
					 | 
				
			||||||
            is = this.extraSlots;
 | 
					 | 
				
			||||||
        } else if (is == this.armor) {
 | 
					 | 
				
			||||||
            i = getReversedArmorSlotNum(i);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (i >= is.length) {
 | 
					 | 
				
			||||||
            i -= is.length;
 | 
					 | 
				
			||||||
            is = this.extra;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        // Effects
 | 
					 | 
				
			||||||
        if (is == this.extra) {
 | 
					 | 
				
			||||||
            player.drop(itemstack, true);
 | 
					 | 
				
			||||||
            itemstack = null;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        is[i] = itemstack;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        player.defaultContainer.b();
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    private int getReversedItemSlotNum(int i) {
 | 
					 | 
				
			||||||
        if (i >= 27) {
 | 
					 | 
				
			||||||
            return i - 27;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        return i + 9;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    private int getReversedArmorSlotNum(int i) {
 | 
					 | 
				
			||||||
        if (i == 0) {
 | 
					 | 
				
			||||||
            return 3;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        if (i == 1) {
 | 
					 | 
				
			||||||
            return 2;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        if (i == 2) {
 | 
					 | 
				
			||||||
            return 1;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        if (i == 3) {
 | 
					 | 
				
			||||||
            return 0;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        return i;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public String getName() {
 | 
					 | 
				
			||||||
        if (player.getName().length() > 16) {
 | 
					 | 
				
			||||||
            return player.getName().substring(0, 16);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        return player.getName();
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public boolean a(EntityHuman entityhuman) {
 | 
					 | 
				
			||||||
        return true;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
@@ -1,28 +0,0 @@
 | 
				
			|||||||
<project xmlns="http://maven.apache.org/POM/4.0.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
 | 
					 | 
				
			||||||
    xsi:schemaLocation="http://maven.apache.org/POM/4.0.0 http://maven.apache.org/xsd/maven-4.0.0.xsd">
 | 
					 | 
				
			||||||
  <modelVersion>4.0.0</modelVersion>
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
  <parent>
 | 
					 | 
				
			||||||
    <groupId>com.lishid</groupId>
 | 
					 | 
				
			||||||
    <artifactId>openinvinternal</artifactId>
 | 
					 | 
				
			||||||
    <version>3.1.2</version>
 | 
					 | 
				
			||||||
  </parent>
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
  <artifactId>openinvadapter1_11_R1</artifactId>
 | 
					 | 
				
			||||||
  <name>OpenInvAdapter1_11_R1</name>
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
  <dependencies>
 | 
					 | 
				
			||||||
    <dependency>
 | 
					 | 
				
			||||||
      <groupId>org.spigotmc</groupId>
 | 
					 | 
				
			||||||
      <artifactId>spigot</artifactId>
 | 
					 | 
				
			||||||
      <version>1.11.2-R0.1-SNAPSHOT</version>
 | 
					 | 
				
			||||||
      <scope>provided</scope>
 | 
					 | 
				
			||||||
    </dependency>
 | 
					 | 
				
			||||||
    <dependency>
 | 
					 | 
				
			||||||
      <groupId>com.lishid</groupId>
 | 
					 | 
				
			||||||
      <artifactId>openinvcommon</artifactId>
 | 
					 | 
				
			||||||
      <version>3.1.2</version>
 | 
					 | 
				
			||||||
    </dependency>
 | 
					 | 
				
			||||||
  </dependencies>
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
</project>
 | 
					 | 
				
			||||||
@@ -1,286 +0,0 @@
 | 
				
			|||||||
/*
 | 
					 | 
				
			||||||
 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is free software: you can redistribute it and/or modify
 | 
					 | 
				
			||||||
 * it under the terms of the GNU General Public License as published by
 | 
					 | 
				
			||||||
 * the Free Software Foundation,  version 3.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is distributed in the hope that it will be useful,
 | 
					 | 
				
			||||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
					 | 
				
			||||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
					 | 
				
			||||||
 * GNU General Public License for more details.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * You should have received a copy of the GNU General Public License
 | 
					 | 
				
			||||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
					 | 
				
			||||||
 */
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
package com.lishid.openinv.internal.v1_11_R1;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import com.lishid.openinv.internal.IAnySilentContainer;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import org.bukkit.Bukkit;
 | 
					 | 
				
			||||||
import org.bukkit.ChatColor;
 | 
					 | 
				
			||||||
import org.bukkit.Material;
 | 
					 | 
				
			||||||
import org.bukkit.block.BlockState;
 | 
					 | 
				
			||||||
import org.bukkit.entity.Player;
 | 
					 | 
				
			||||||
import org.bukkit.scheduler.BukkitRunnable;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_11_R1.AxisAlignedBB;
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_11_R1.Block;
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_11_R1.BlockChest;
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_11_R1.BlockEnderChest;
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_11_R1.BlockPosition;
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_11_R1.BlockShulkerBox;
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_11_R1.Container;
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_11_R1.Entity;
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_11_R1.EntityOcelot;
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_11_R1.EntityPlayer;
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_11_R1.EnumDirection;
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_11_R1.IBlockData;
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_11_R1.ITileInventory;
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_11_R1.InventoryEnderChest;
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_11_R1.InventoryLargeChest;
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_11_R1.PacketPlayOutOpenWindow;
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_11_R1.StatisticList;
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_11_R1.TileEntity;
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_11_R1.TileEntityChest;
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_11_R1.TileEntityEnderChest;
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_11_R1.TileEntityShulkerBox;
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_11_R1.World;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import org.bukkit.craftbukkit.v1_11_R1.event.CraftEventFactory;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
public class AnySilentContainer implements IAnySilentContainer {
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public boolean isAnySilentContainer(org.bukkit.block.Block block) {
 | 
					 | 
				
			||||||
        if (block.getType() == Material.ENDER_CHEST) {
 | 
					 | 
				
			||||||
            return true;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        BlockState state = block.getState();
 | 
					 | 
				
			||||||
        return state instanceof org.bukkit.block.Chest || state instanceof org.bukkit.block.ShulkerBox;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public boolean isAnyContainerNeeded(Player p, org.bukkit.block.Block b) {
 | 
					 | 
				
			||||||
        EntityPlayer player = PlayerDataManager.getHandle(p);
 | 
					 | 
				
			||||||
        World world = player.world;
 | 
					 | 
				
			||||||
        BlockPosition blockPosition = new BlockPosition(b.getX(), b.getY(), b.getZ());
 | 
					 | 
				
			||||||
        IBlockData blockData = world.getType(blockPosition);
 | 
					 | 
				
			||||||
        Block block = blockData.getBlock();
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (block instanceof BlockShulkerBox) {
 | 
					 | 
				
			||||||
            return isBlockedShulkerBox(world, blockPosition, blockData);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (block instanceof BlockEnderChest) {
 | 
					 | 
				
			||||||
            // Ender chests are not blocked by ocelots.
 | 
					 | 
				
			||||||
            return world.getType(blockPosition.up()).m();
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        // Check if chest is blocked or has an ocelot on top
 | 
					 | 
				
			||||||
        if (isBlockedChest(world, blockPosition)) {
 | 
					 | 
				
			||||||
            return true;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        // Check for matching adjacent chests that are blocked or have an ocelot on top
 | 
					 | 
				
			||||||
        for (EnumDirection localEnumDirection : EnumDirection.EnumDirectionLimit.HORIZONTAL) {
 | 
					 | 
				
			||||||
            BlockPosition localBlockPosition = blockPosition.shift(localEnumDirection);
 | 
					 | 
				
			||||||
            Block localBlock = world.getType(localBlockPosition).getBlock();
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
            if (localBlock != block) {
 | 
					 | 
				
			||||||
                continue;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
            TileEntity localTileEntity = world.getTileEntity(localBlockPosition);
 | 
					 | 
				
			||||||
            if (!(localTileEntity instanceof TileEntityChest)) {
 | 
					 | 
				
			||||||
                continue;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
            if (isBlockedChest(world, localBlockPosition)) {
 | 
					 | 
				
			||||||
                return true;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        return false;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    private boolean isBlockedShulkerBox(World world, BlockPosition blockPosition, IBlockData blockData) {
 | 
					 | 
				
			||||||
        // For reference, look at net.minecraft.server.BlockShulkerBox
 | 
					 | 
				
			||||||
        TileEntity tile = world.getTileEntity(blockPosition);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (!(tile instanceof TileEntityShulkerBox)) {
 | 
					 | 
				
			||||||
            return false;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        EnumDirection enumDirection = blockData.get(BlockShulkerBox.a);
 | 
					 | 
				
			||||||
        if (((TileEntityShulkerBox) tile).p() == TileEntityShulkerBox.AnimationPhase.CLOSED) {
 | 
					 | 
				
			||||||
            AxisAlignedBB axisAlignedBB = Block.j.b(0.5F * enumDirection.getAdjacentX(),
 | 
					 | 
				
			||||||
                    0.5F * enumDirection.getAdjacentY(), 0.5F * enumDirection.getAdjacentZ())
 | 
					 | 
				
			||||||
                    .a(enumDirection.getAdjacentX(), enumDirection.getAdjacentY(),
 | 
					 | 
				
			||||||
                            enumDirection.getAdjacentZ());
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
            try {
 | 
					 | 
				
			||||||
                // 1.11.2
 | 
					 | 
				
			||||||
                return world.a(axisAlignedBB.a(blockPosition.shift(enumDirection)));
 | 
					 | 
				
			||||||
            } catch (NoSuchMethodError e) {
 | 
					 | 
				
			||||||
                // 1.11
 | 
					 | 
				
			||||||
                return world.b(axisAlignedBB.a(blockPosition.shift(enumDirection)));
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        return false;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    private boolean isBlockedChest(World world, BlockPosition blockPosition) {
 | 
					 | 
				
			||||||
        // For reference, loot at net.minecraft.server.BlockChest
 | 
					 | 
				
			||||||
        return world.getType(blockPosition.up()).m() || hasOcelotOnTop(world, blockPosition);
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    private boolean hasOcelotOnTop(World world, BlockPosition blockPosition) {
 | 
					 | 
				
			||||||
        for (Entity localEntity : world.a(EntityOcelot.class,
 | 
					 | 
				
			||||||
                new AxisAlignedBB(blockPosition.getX(), blockPosition.getY() + 1,
 | 
					 | 
				
			||||||
                        blockPosition.getZ(), blockPosition.getX() + 1, blockPosition.getY() + 2,
 | 
					 | 
				
			||||||
                        blockPosition.getZ() + 1))) {
 | 
					 | 
				
			||||||
            EntityOcelot localEntityOcelot = (EntityOcelot) localEntity;
 | 
					 | 
				
			||||||
            if (localEntityOcelot.isSitting()) {
 | 
					 | 
				
			||||||
                return true;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        return false;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public boolean activateContainer(Player p, boolean silentchest, org.bukkit.block.Block b) {
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        EntityPlayer player = PlayerDataManager.getHandle(p);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        // Silent ender chest is pretty much API-only
 | 
					 | 
				
			||||||
        if (silentchest && b.getType() == Material.ENDER_CHEST) {
 | 
					 | 
				
			||||||
            p.openInventory(p.getEnderChest());
 | 
					 | 
				
			||||||
            player.b(StatisticList.getStatistic("stat.enderchestOpened"));
 | 
					 | 
				
			||||||
            return true;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        final World world = player.world;
 | 
					 | 
				
			||||||
        final BlockPosition blockPosition = new BlockPosition(b.getX(), b.getY(), b.getZ());
 | 
					 | 
				
			||||||
        final Object tile = world.getTileEntity(blockPosition);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (tile == null) {
 | 
					 | 
				
			||||||
            return false;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (tile instanceof TileEntityEnderChest) {
 | 
					 | 
				
			||||||
            // Anychest ender chest.  See net.minecraft.server.BlockEnderChest
 | 
					 | 
				
			||||||
            InventoryEnderChest enderChest = player.getEnderChest();
 | 
					 | 
				
			||||||
            enderChest.a((TileEntityEnderChest) tile);
 | 
					 | 
				
			||||||
            player.openContainer(enderChest);
 | 
					 | 
				
			||||||
            player.b(StatisticList.getStatistic("stat.enderchestOpened"));
 | 
					 | 
				
			||||||
            return true;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (!(tile instanceof ITileInventory)) {
 | 
					 | 
				
			||||||
            return false;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        ITileInventory tileInventory = (ITileInventory) tile;
 | 
					 | 
				
			||||||
        Block block = world.getType(blockPosition).getBlock();
 | 
					 | 
				
			||||||
        Container container = null;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (block instanceof BlockChest) {
 | 
					 | 
				
			||||||
            for (EnumDirection localEnumDirection : EnumDirection.EnumDirectionLimit.HORIZONTAL) {
 | 
					 | 
				
			||||||
                BlockPosition localBlockPosition = blockPosition.shift(localEnumDirection);
 | 
					 | 
				
			||||||
                Block localBlock = world.getType(localBlockPosition).getBlock();
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
                if (localBlock != block) {
 | 
					 | 
				
			||||||
                    continue;
 | 
					 | 
				
			||||||
                }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
                TileEntity localTileEntity = world.getTileEntity(localBlockPosition);
 | 
					 | 
				
			||||||
                if (!(localTileEntity instanceof TileEntityChest)) {
 | 
					 | 
				
			||||||
                    continue;
 | 
					 | 
				
			||||||
                }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
                if ((localEnumDirection == EnumDirection.WEST) || (localEnumDirection == EnumDirection.NORTH)) {
 | 
					 | 
				
			||||||
                    tileInventory = new InventoryLargeChest("container.chestDouble",
 | 
					 | 
				
			||||||
                            (TileEntityChest) localTileEntity, tileInventory);
 | 
					 | 
				
			||||||
                } else {
 | 
					 | 
				
			||||||
                    tileInventory = new InventoryLargeChest("container.chestDouble",
 | 
					 | 
				
			||||||
                            tileInventory, (TileEntityChest) localTileEntity);
 | 
					 | 
				
			||||||
                }
 | 
					 | 
				
			||||||
                break;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
            BlockChest blockChest = (BlockChest) block;
 | 
					 | 
				
			||||||
            if (blockChest.g == BlockChest.Type.BASIC) {
 | 
					 | 
				
			||||||
                player.b(StatisticList.getStatistic("stat.chestOpened"));
 | 
					 | 
				
			||||||
            } else if (blockChest.g == BlockChest.Type.TRAP) {
 | 
					 | 
				
			||||||
                player.b(StatisticList.getStatistic("stat.trappedChestTriggered"));
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
            if (silentchest) {
 | 
					 | 
				
			||||||
                container = new SilentContainerChest(player.inventory, tileInventory, player);
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (block instanceof BlockShulkerBox) {
 | 
					 | 
				
			||||||
            player.b(StatisticList.getStatistic("stat.shulkerBoxOpened"));
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
            if (silentchest && tileInventory instanceof TileEntityShulkerBox) {
 | 
					 | 
				
			||||||
                // Set value to current + 1. Ensures consistency later when resetting.
 | 
					 | 
				
			||||||
                SilentContainerShulkerBox.setOpenValue((TileEntityShulkerBox) tileInventory,
 | 
					 | 
				
			||||||
                        SilentContainerShulkerBox.getOpenValue((TileEntityShulkerBox) tileInventory) + 1);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
                container = new SilentContainerShulkerBox(player.inventory, tileInventory, player);
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        // AnyChest only - SilentChest not active or container unsupported
 | 
					 | 
				
			||||||
        if (!silentchest || container == null) {
 | 
					 | 
				
			||||||
            player.openContainer(tileInventory);
 | 
					 | 
				
			||||||
            return true;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        // SilentChest
 | 
					 | 
				
			||||||
        try {
 | 
					 | 
				
			||||||
            // Call InventoryOpenEvent
 | 
					 | 
				
			||||||
            container = CraftEventFactory.callInventoryOpenEvent(player, container, false);
 | 
					 | 
				
			||||||
            if (container == null) {
 | 
					 | 
				
			||||||
                return false;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
            // Open window
 | 
					 | 
				
			||||||
            int windowId = player.nextContainerCounter();
 | 
					 | 
				
			||||||
            player.playerConnection.sendPacket(new PacketPlayOutOpenWindow(windowId, tileInventory.getContainerName(), tileInventory.getScoreboardDisplayName(), tileInventory.getSize()));
 | 
					 | 
				
			||||||
            player.activeContainer = container;
 | 
					 | 
				
			||||||
            player.activeContainer.windowId = windowId;
 | 
					 | 
				
			||||||
            player.activeContainer.addSlotListener(player);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
            // Special handling for shulker boxes - reset value for viewers to what it was initially.
 | 
					 | 
				
			||||||
            if (tile instanceof TileEntityShulkerBox) {
 | 
					 | 
				
			||||||
                new BukkitRunnable() {
 | 
					 | 
				
			||||||
                    @Override
 | 
					 | 
				
			||||||
                    public void run() {
 | 
					 | 
				
			||||||
                        // TODO hacky
 | 
					 | 
				
			||||||
                        Object tile = world.getTileEntity(blockPosition);
 | 
					 | 
				
			||||||
                        if (!(tile instanceof TileEntityShulkerBox)) {
 | 
					 | 
				
			||||||
                            return;
 | 
					 | 
				
			||||||
                        }
 | 
					 | 
				
			||||||
                        TileEntityShulkerBox box = (TileEntityShulkerBox) tile;
 | 
					 | 
				
			||||||
                        // Reset back - we added 1, and calling TileEntityShulkerBox#startOpen adds 1 more.
 | 
					 | 
				
			||||||
                        SilentContainerShulkerBox.setOpenValue(box,
 | 
					 | 
				
			||||||
                                SilentContainerShulkerBox.getOpenValue((TileEntityShulkerBox) tile) - 2);
 | 
					 | 
				
			||||||
                    }
 | 
					 | 
				
			||||||
                }.runTaskLater(Bukkit.getPluginManager().getPlugin("OpenInv"), 2);
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
            return true;
 | 
					 | 
				
			||||||
        } catch (Exception e) {
 | 
					 | 
				
			||||||
            e.printStackTrace();
 | 
					 | 
				
			||||||
            p.sendMessage(ChatColor.RED + "Error while sending silent container.");
 | 
					 | 
				
			||||||
            return false;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
@@ -1,78 +0,0 @@
 | 
				
			|||||||
/*
 | 
					 | 
				
			||||||
 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is free software: you can redistribute it and/or modify
 | 
					 | 
				
			||||||
 * it under the terms of the GNU General Public License as published by
 | 
					 | 
				
			||||||
 * the Free Software Foundation,  version 3.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is distributed in the hope that it will be useful,
 | 
					 | 
				
			||||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
					 | 
				
			||||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
					 | 
				
			||||||
 * GNU General Public License for more details.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * You should have received a copy of the GNU General Public License
 | 
					 | 
				
			||||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
					 | 
				
			||||||
 */
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
package com.lishid.openinv.internal.v1_11_R1;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import com.lishid.openinv.internal.IInventoryAccess;
 | 
					 | 
				
			||||||
import com.lishid.openinv.internal.ISpecialEnderChest;
 | 
					 | 
				
			||||||
import com.lishid.openinv.internal.ISpecialPlayerInventory;
 | 
					 | 
				
			||||||
import com.lishid.openinv.util.InternalAccessor;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import org.bukkit.inventory.Inventory;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_11_R1.IInventory;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import org.bukkit.craftbukkit.v1_11_R1.inventory.CraftInventory;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
public class InventoryAccess implements IInventoryAccess {
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public boolean isSpecialPlayerInventory(Inventory inventory) {
 | 
					 | 
				
			||||||
        if (inventory instanceof CraftInventory) {
 | 
					 | 
				
			||||||
            return ((CraftInventory) inventory).getInventory() instanceof ISpecialPlayerInventory;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        return InternalAccessor.grabFieldOfTypeFromObject(IInventory.class, inventory) instanceof ISpecialPlayerInventory;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public ISpecialPlayerInventory getSpecialPlayerInventory(Inventory inventory) {
 | 
					 | 
				
			||||||
        IInventory inv;
 | 
					 | 
				
			||||||
        if (inventory instanceof CraftInventory) {
 | 
					 | 
				
			||||||
            inv = ((CraftInventory) inventory).getInventory();
 | 
					 | 
				
			||||||
        } else {
 | 
					 | 
				
			||||||
            inv = InternalAccessor.grabFieldOfTypeFromObject(IInventory.class, inventory);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (inv instanceof SpecialPlayerInventory) {
 | 
					 | 
				
			||||||
            return (SpecialPlayerInventory) inv;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        return null;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public boolean isSpecialEnderChest(Inventory inventory) {
 | 
					 | 
				
			||||||
        if (inventory instanceof CraftInventory) {
 | 
					 | 
				
			||||||
            return ((CraftInventory) inventory).getInventory() instanceof ISpecialEnderChest;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        return InternalAccessor.grabFieldOfTypeFromObject(IInventory.class, inventory) instanceof ISpecialEnderChest;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public ISpecialEnderChest getSpecialEnderChest(Inventory inventory) {
 | 
					 | 
				
			||||||
        IInventory inv;
 | 
					 | 
				
			||||||
        if (inventory instanceof CraftInventory) {
 | 
					 | 
				
			||||||
            inv = ((CraftInventory) inventory).getInventory();
 | 
					 | 
				
			||||||
        } else {
 | 
					 | 
				
			||||||
            inv = InternalAccessor.grabFieldOfTypeFromObject(IInventory.class, inventory);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (inv instanceof SpecialEnderChest) {
 | 
					 | 
				
			||||||
            return (SpecialEnderChest) inv;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        return null;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
@@ -1,109 +0,0 @@
 | 
				
			|||||||
/*
 | 
					 | 
				
			||||||
 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is free software: you can redistribute it and/or modify
 | 
					 | 
				
			||||||
 * it under the terms of the GNU General Public License as published by
 | 
					 | 
				
			||||||
 * the Free Software Foundation,  version 3.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is distributed in the hope that it will be useful,
 | 
					 | 
				
			||||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
					 | 
				
			||||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
					 | 
				
			||||||
 * GNU General Public License for more details.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * You should have received a copy of the GNU General Public License
 | 
					 | 
				
			||||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
					 | 
				
			||||||
 */
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
package com.lishid.openinv.internal.v1_11_R1;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import java.util.Collection;
 | 
					 | 
				
			||||||
import java.util.UUID;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import com.lishid.openinv.internal.IPlayerDataManager;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import com.mojang.authlib.GameProfile;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import org.bukkit.Bukkit;
 | 
					 | 
				
			||||||
import org.bukkit.OfflinePlayer;
 | 
					 | 
				
			||||||
import org.bukkit.Server;
 | 
					 | 
				
			||||||
import org.bukkit.entity.Player;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_11_R1.EntityPlayer;
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_11_R1.MinecraftServer;
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_11_R1.PlayerInteractManager;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import org.bukkit.craftbukkit.v1_11_R1.CraftServer;
 | 
					 | 
				
			||||||
import org.bukkit.craftbukkit.v1_11_R1.entity.CraftPlayer;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
public class PlayerDataManager implements IPlayerDataManager {
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public Player loadPlayer(OfflinePlayer offline) {
 | 
					 | 
				
			||||||
        // Ensure player has data
 | 
					 | 
				
			||||||
        if (offline == null || !offline.hasPlayedBefore()) {
 | 
					 | 
				
			||||||
            return null;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        // Create a profile and entity to load the player data
 | 
					 | 
				
			||||||
        GameProfile profile = new GameProfile(offline.getUniqueId(), offline.getName());
 | 
					 | 
				
			||||||
        MinecraftServer server = ((CraftServer) Bukkit.getServer()).getServer();
 | 
					 | 
				
			||||||
        EntityPlayer entity = new EntityPlayer(server, server.getWorldServer(0), profile,
 | 
					 | 
				
			||||||
                new PlayerInteractManager(server.getWorldServer(0)));
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        // Get the bukkit entity
 | 
					 | 
				
			||||||
        Player target = (entity == null) ? null : entity.getBukkitEntity();
 | 
					 | 
				
			||||||
        if (target != null) {
 | 
					 | 
				
			||||||
            // Load data
 | 
					 | 
				
			||||||
            target.loadData();
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        // Return the entity
 | 
					 | 
				
			||||||
        return target;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public String getPlayerDataID(OfflinePlayer player) {
 | 
					 | 
				
			||||||
        return player.getUniqueId().toString();
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public OfflinePlayer getPlayerByID(String identifier) {
 | 
					 | 
				
			||||||
        try {
 | 
					 | 
				
			||||||
            UUID uuid = UUID.fromString(identifier);
 | 
					 | 
				
			||||||
            OfflinePlayer player = Bukkit.getOfflinePlayer(uuid);
 | 
					 | 
				
			||||||
            // Ensure player is a real player, otherwise return null
 | 
					 | 
				
			||||||
            if (player == null || !player.hasPlayedBefore() && !player.isOnline()) {
 | 
					 | 
				
			||||||
                return null;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
            return player;
 | 
					 | 
				
			||||||
        } catch (IllegalArgumentException e) {
 | 
					 | 
				
			||||||
            // Not a UUID
 | 
					 | 
				
			||||||
            return null;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public Collection<? extends Player> getOnlinePlayers() {
 | 
					 | 
				
			||||||
        return Bukkit.getOnlinePlayers();
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public static EntityPlayer getHandle(Player player) {
 | 
					 | 
				
			||||||
        if (player instanceof CraftPlayer) {
 | 
					 | 
				
			||||||
            return ((CraftPlayer) player).getHandle();
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        Server server = player.getServer();
 | 
					 | 
				
			||||||
        EntityPlayer nmsPlayer = null;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (server instanceof CraftServer) {
 | 
					 | 
				
			||||||
            nmsPlayer = ((CraftServer) server).getHandle().getPlayer(player.getName());
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (nmsPlayer == null) {
 | 
					 | 
				
			||||||
            // Could use reflection to examine fields, but it's honestly not worth the bother.
 | 
					 | 
				
			||||||
            throw new RuntimeException("Unable to fetch EntityPlayer from provided Player implementation");
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        return nmsPlayer;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
@@ -1,46 +0,0 @@
 | 
				
			|||||||
/*
 | 
					 | 
				
			||||||
 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is free software: you can redistribute it and/or modify
 | 
					 | 
				
			||||||
 * it under the terms of the GNU General Public License as published by
 | 
					 | 
				
			||||||
 * the Free Software Foundation,  version 3.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is distributed in the hope that it will be useful,
 | 
					 | 
				
			||||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
					 | 
				
			||||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
					 | 
				
			||||||
 * GNU General Public License for more details.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * You should have received a copy of the GNU General Public License
 | 
					 | 
				
			||||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
					 | 
				
			||||||
 */
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
package com.lishid.openinv.internal.v1_11_R1;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_11_R1.ContainerChest;
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_11_R1.EntityHuman;
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_11_R1.IInventory;
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_11_R1.ItemStack;
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_11_R1.PlayerInventory;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
public class SilentContainerChest extends ContainerChest {
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public SilentContainerChest(PlayerInventory playerInventory, IInventory iInventory,
 | 
					 | 
				
			||||||
            EntityHuman entityHuman) {
 | 
					 | 
				
			||||||
        super(playerInventory, iInventory, entityHuman);
 | 
					 | 
				
			||||||
        // Send close signal
 | 
					 | 
				
			||||||
        iInventory.closeContainer(entityHuman);
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public void b(EntityHuman entityHuman) {
 | 
					 | 
				
			||||||
        // Don't send close signal twice, might screw up
 | 
					 | 
				
			||||||
        PlayerInventory playerinventory = entityHuman.inventory;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (playerinventory.getCarried() != ItemStack.a) {
 | 
					 | 
				
			||||||
            ItemStack carried = playerinventory.getCarried();
 | 
					 | 
				
			||||||
            playerinventory.setCarried(ItemStack.a);
 | 
					 | 
				
			||||||
            entityHuman.drop(carried, false);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
@@ -1,56 +0,0 @@
 | 
				
			|||||||
package com.lishid.openinv.internal.v1_11_R1;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import java.lang.reflect.Field;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_11_R1.ContainerShulkerBox;
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_11_R1.EntityHuman;
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_11_R1.IInventory;
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_11_R1.ItemStack;
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_11_R1.PlayerInventory;
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_11_R1.TileEntityShulkerBox;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
public class SilentContainerShulkerBox extends ContainerShulkerBox {
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    private static Field fieldShulkerActionData;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public SilentContainerShulkerBox(PlayerInventory playerInventory, IInventory iInventory,
 | 
					 | 
				
			||||||
            EntityHuman entityHuman) {
 | 
					 | 
				
			||||||
        super(playerInventory, iInventory, entityHuman);
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public void b(EntityHuman entityHuman) {
 | 
					 | 
				
			||||||
        PlayerInventory playerinventory = entityHuman.inventory;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (!playerinventory.getCarried().isEmpty()) {
 | 
					 | 
				
			||||||
            entityHuman.drop(playerinventory.getCarried(), false);
 | 
					 | 
				
			||||||
            playerinventory.setCarried(ItemStack.a);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    private static Field exposeOpenStatus() throws NoSuchFieldException, SecurityException {
 | 
					 | 
				
			||||||
        if (fieldShulkerActionData == null) {
 | 
					 | 
				
			||||||
            fieldShulkerActionData = TileEntityShulkerBox.class.getDeclaredField("h");
 | 
					 | 
				
			||||||
            fieldShulkerActionData.setAccessible(true);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        return fieldShulkerActionData;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public static void setOpenValue(TileEntityShulkerBox tileShulkerBox, Object value) {
 | 
					 | 
				
			||||||
        try {
 | 
					 | 
				
			||||||
            exposeOpenStatus().set(tileShulkerBox, value);
 | 
					 | 
				
			||||||
        } catch (Exception e) {
 | 
					 | 
				
			||||||
            e.printStackTrace();
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public static Integer getOpenValue(TileEntityShulkerBox tileShulkerBox) {
 | 
					 | 
				
			||||||
        try {
 | 
					 | 
				
			||||||
            return (Integer) exposeOpenStatus().get(tileShulkerBox);
 | 
					 | 
				
			||||||
        } catch (Exception e) {
 | 
					 | 
				
			||||||
            e.printStackTrace();
 | 
					 | 
				
			||||||
            return 0;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
@@ -1,105 +0,0 @@
 | 
				
			|||||||
/*
 | 
					 | 
				
			||||||
 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is free software: you can redistribute it and/or modify
 | 
					 | 
				
			||||||
 * it under the terms of the GNU General Public License as published by
 | 
					 | 
				
			||||||
 * the Free Software Foundation,  version 3.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is distributed in the hope that it will be useful,
 | 
					 | 
				
			||||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
					 | 
				
			||||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
					 | 
				
			||||||
 * GNU General Public License for more details.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * You should have received a copy of the GNU General Public License
 | 
					 | 
				
			||||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
					 | 
				
			||||||
 */
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
package com.lishid.openinv.internal.v1_11_R1;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import java.lang.reflect.Field;
 | 
					 | 
				
			||||||
import java.lang.reflect.Modifier;
 | 
					 | 
				
			||||||
import java.util.List;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import com.lishid.openinv.internal.ISpecialEnderChest;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import org.bukkit.entity.Player;
 | 
					 | 
				
			||||||
import org.bukkit.inventory.Inventory;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_11_R1.EntityPlayer;
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_11_R1.IInventory;
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_11_R1.InventoryEnderChest;
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_11_R1.InventorySubcontainer;
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_11_R1.ItemStack;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import org.bukkit.craftbukkit.v1_11_R1.inventory.CraftInventory;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
public class SpecialEnderChest extends InventorySubcontainer implements IInventory, ISpecialEnderChest {
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    private final InventoryEnderChest enderChest;
 | 
					 | 
				
			||||||
    private final CraftInventory inventory = new CraftInventory(this);
 | 
					 | 
				
			||||||
    private boolean playerOnline = false;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public SpecialEnderChest(Player player, Boolean online) {
 | 
					 | 
				
			||||||
        super(PlayerDataManager.getHandle(player).getEnderChest().getName(),
 | 
					 | 
				
			||||||
                PlayerDataManager.getHandle(player).getEnderChest().hasCustomName(),
 | 
					 | 
				
			||||||
                PlayerDataManager.getHandle(player).getEnderChest().getSize());
 | 
					 | 
				
			||||||
        EntityPlayer nmsPlayer = PlayerDataManager.getHandle(player);
 | 
					 | 
				
			||||||
        this.enderChest = nmsPlayer.getEnderChest();
 | 
					 | 
				
			||||||
        this.bukkitOwner = nmsPlayer.getBukkitEntity();
 | 
					 | 
				
			||||||
        setItemLists(this, enderChest.getContents());
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    private void setItemLists(InventorySubcontainer subcontainer, List<ItemStack> list) {
 | 
					 | 
				
			||||||
        try {
 | 
					 | 
				
			||||||
            // Prepare to remove final modifier
 | 
					 | 
				
			||||||
            Field modifiers = Field.class.getDeclaredField("modifiers");
 | 
					 | 
				
			||||||
            modifiers.setAccessible(true);
 | 
					 | 
				
			||||||
            // Access and replace main inventory array
 | 
					 | 
				
			||||||
            Field field = InventorySubcontainer.class.getField("items");
 | 
					 | 
				
			||||||
            modifiers.setInt(field, field.getModifiers() & ~Modifier.FINAL);
 | 
					 | 
				
			||||||
            field.set(subcontainer, list);
 | 
					 | 
				
			||||||
        } catch (NoSuchFieldException e) {
 | 
					 | 
				
			||||||
            e.printStackTrace();
 | 
					 | 
				
			||||||
        } catch (SecurityException e) {
 | 
					 | 
				
			||||||
            e.printStackTrace();
 | 
					 | 
				
			||||||
        } catch (IllegalArgumentException e) {
 | 
					 | 
				
			||||||
            e.printStackTrace();
 | 
					 | 
				
			||||||
        } catch (IllegalAccessException e) {
 | 
					 | 
				
			||||||
            e.printStackTrace();
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public Inventory getBukkitInventory() {
 | 
					 | 
				
			||||||
        return inventory;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public void setPlayerOnline(Player player) {
 | 
					 | 
				
			||||||
        if (!playerOnline) {
 | 
					 | 
				
			||||||
            try {
 | 
					 | 
				
			||||||
                EntityPlayer nmsPlayer = PlayerDataManager.getHandle(player);
 | 
					 | 
				
			||||||
                this.bukkitOwner = nmsPlayer.getBukkitEntity();
 | 
					 | 
				
			||||||
                setItemLists(nmsPlayer.getEnderChest(), this.items);
 | 
					 | 
				
			||||||
            } catch (Exception e) {}
 | 
					 | 
				
			||||||
            playerOnline = true;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public void setPlayerOffline() {
 | 
					 | 
				
			||||||
        playerOnline = false;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public boolean isInUse() {
 | 
					 | 
				
			||||||
        return !this.getViewers().isEmpty();
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public void update() {
 | 
					 | 
				
			||||||
        super.update();
 | 
					 | 
				
			||||||
        enderChest.update();
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
@@ -1,259 +0,0 @@
 | 
				
			|||||||
/*
 | 
					 | 
				
			||||||
 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is free software: you can redistribute it and/or modify
 | 
					 | 
				
			||||||
 * it under the terms of the GNU General Public License as published by
 | 
					 | 
				
			||||||
 * the Free Software Foundation,  version 3.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is distributed in the hope that it will be useful,
 | 
					 | 
				
			||||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
					 | 
				
			||||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
					 | 
				
			||||||
 * GNU General Public License for more details.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * You should have received a copy of the GNU General Public License
 | 
					 | 
				
			||||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
					 | 
				
			||||||
 */
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
package com.lishid.openinv.internal.v1_11_R1;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import java.lang.reflect.Field;
 | 
					 | 
				
			||||||
import java.lang.reflect.Modifier;
 | 
					 | 
				
			||||||
import java.util.Arrays;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import com.lishid.openinv.internal.ISpecialPlayerInventory;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import org.bukkit.entity.Player;
 | 
					 | 
				
			||||||
import org.bukkit.inventory.Inventory;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_11_R1.ContainerUtil;
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_11_R1.EntityHuman;
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_11_R1.ItemStack;
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_11_R1.NonNullList;
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_11_R1.PlayerInventory;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import org.bukkit.craftbukkit.v1_11_R1.inventory.CraftInventory;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
public class SpecialPlayerInventory extends PlayerInventory implements ISpecialPlayerInventory {
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    private final CraftInventory inventory = new CraftInventory(this);
 | 
					 | 
				
			||||||
    private boolean playerOnline = false;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public SpecialPlayerInventory(Player bukkitPlayer, Boolean online) {
 | 
					 | 
				
			||||||
        super(PlayerDataManager.getHandle(bukkitPlayer));
 | 
					 | 
				
			||||||
        this.playerOnline = online;
 | 
					 | 
				
			||||||
        setItemArrays(this, player.inventory.items, player.inventory.armor, player.inventory.extraSlots);
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    private void setItemArrays(PlayerInventory inventory, NonNullList<ItemStack> items,
 | 
					 | 
				
			||||||
            NonNullList<ItemStack> armor, NonNullList<ItemStack> extraSlots) {
 | 
					 | 
				
			||||||
        try {
 | 
					 | 
				
			||||||
            // Prepare to remove final modifier
 | 
					 | 
				
			||||||
            Field modifiers = Field.class.getDeclaredField("modifiers");
 | 
					 | 
				
			||||||
            modifiers.setAccessible(true);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
            // Access and replace main inventory array
 | 
					 | 
				
			||||||
            Field field = PlayerInventory.class.getField("items");
 | 
					 | 
				
			||||||
            modifiers.setInt(field, field.getModifiers() & ~Modifier.FINAL);
 | 
					 | 
				
			||||||
            field.set(inventory, items);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
            // Access and replace armor inventory array
 | 
					 | 
				
			||||||
            field = PlayerInventory.class.getField("armor");
 | 
					 | 
				
			||||||
            modifiers.setInt(field, field.getModifiers() & ~Modifier.FINAL);
 | 
					 | 
				
			||||||
            field.set(inventory, armor);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
            // Access and replace offhand inventory array
 | 
					 | 
				
			||||||
            field = PlayerInventory.class.getField("extraSlots");
 | 
					 | 
				
			||||||
            modifiers.setInt(field, field.getModifiers() & ~Modifier.FINAL);
 | 
					 | 
				
			||||||
            field.set(inventory, extraSlots);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
            // Access and replace array containing all inventory arrays
 | 
					 | 
				
			||||||
            field = PlayerInventory.class.getDeclaredField("g");
 | 
					 | 
				
			||||||
            field.setAccessible(true);
 | 
					 | 
				
			||||||
            modifiers.setInt(field, field.getModifiers() & ~Modifier.FINAL);
 | 
					 | 
				
			||||||
            field.set(inventory, Arrays.asList(new NonNullList[] { items, armor, extraSlots }));
 | 
					 | 
				
			||||||
        } catch (NoSuchFieldException e) {
 | 
					 | 
				
			||||||
            // Unable to set final fields to item arrays, we're screwed. Noisily fail.
 | 
					 | 
				
			||||||
            e.printStackTrace();
 | 
					 | 
				
			||||||
        } catch (IllegalArgumentException e) {
 | 
					 | 
				
			||||||
            e.printStackTrace();
 | 
					 | 
				
			||||||
        } catch (IllegalAccessException e) {
 | 
					 | 
				
			||||||
            e.printStackTrace();
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public Inventory getBukkitInventory() {
 | 
					 | 
				
			||||||
        return inventory;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public void setPlayerOnline(Player player) {
 | 
					 | 
				
			||||||
        if (!playerOnline) {
 | 
					 | 
				
			||||||
            this.player = PlayerDataManager.getHandle(player);;
 | 
					 | 
				
			||||||
            setItemArrays(this.player.inventory, items, armor, extraSlots);
 | 
					 | 
				
			||||||
            playerOnline = true;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public void setPlayerOffline() {
 | 
					 | 
				
			||||||
        playerOnline = false;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public boolean isInUse() {
 | 
					 | 
				
			||||||
        return !this.getViewers().isEmpty();
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public int getSize() {
 | 
					 | 
				
			||||||
        return super.getSize() + 4;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public ItemStack getItem(int i) {
 | 
					 | 
				
			||||||
        NonNullList<ItemStack> list = this.items;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (i >= list.size()) {
 | 
					 | 
				
			||||||
            i -= list.size();
 | 
					 | 
				
			||||||
            list = this.armor;
 | 
					 | 
				
			||||||
        } else {
 | 
					 | 
				
			||||||
            i = getReversedItemSlotNum(i);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (i >= list.size()) {
 | 
					 | 
				
			||||||
            i -= list.size();
 | 
					 | 
				
			||||||
            list = this.extraSlots;
 | 
					 | 
				
			||||||
        } else if (list == this.armor) {
 | 
					 | 
				
			||||||
            i = getReversedArmorSlotNum(i);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (i >= list.size()) {
 | 
					 | 
				
			||||||
            return ItemStack.a;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        return list.get(i);
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public ItemStack splitStack(int i, int j) {
 | 
					 | 
				
			||||||
        NonNullList<ItemStack> list = this.items;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (i >= list.size()) {
 | 
					 | 
				
			||||||
            i -= list.size();
 | 
					 | 
				
			||||||
            list = this.armor;
 | 
					 | 
				
			||||||
        } else {
 | 
					 | 
				
			||||||
            i = getReversedItemSlotNum(i);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (i >= list.size()) {
 | 
					 | 
				
			||||||
            i -= list.size();
 | 
					 | 
				
			||||||
            list = this.extraSlots;
 | 
					 | 
				
			||||||
        } else if (list == this.armor) {
 | 
					 | 
				
			||||||
            i = getReversedArmorSlotNum(i);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (i >= list.size()) {
 | 
					 | 
				
			||||||
            return ItemStack.a;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        return list == null || list.get(i).isEmpty() ? ItemStack.a : ContainerUtil.a(list, i, j);
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public ItemStack splitWithoutUpdate(int i) {
 | 
					 | 
				
			||||||
        NonNullList<ItemStack> list = this.items;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (i >= list.size()) {
 | 
					 | 
				
			||||||
            i -= list.size();
 | 
					 | 
				
			||||||
            list = this.armor;
 | 
					 | 
				
			||||||
        } else {
 | 
					 | 
				
			||||||
            i = getReversedItemSlotNum(i);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (i >= list.size()) {
 | 
					 | 
				
			||||||
            i -= list.size();
 | 
					 | 
				
			||||||
            list = this.extraSlots;
 | 
					 | 
				
			||||||
        } else if (list == this.armor) {
 | 
					 | 
				
			||||||
            i = getReversedArmorSlotNum(i);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (i >= list.size()) {
 | 
					 | 
				
			||||||
            return ItemStack.a;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (list != null && !list.get(i).isEmpty()) {
 | 
					 | 
				
			||||||
            ItemStack itemstack = list.get(i);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
            list.set(i, ItemStack.a);
 | 
					 | 
				
			||||||
            return itemstack;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        return ItemStack.a;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public void setItem(int i, ItemStack itemstack) {
 | 
					 | 
				
			||||||
        NonNullList<ItemStack> list = this.items;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (i >= list.size()) {
 | 
					 | 
				
			||||||
            i -= list.size();
 | 
					 | 
				
			||||||
            list = this.armor;
 | 
					 | 
				
			||||||
        } else {
 | 
					 | 
				
			||||||
            i = getReversedItemSlotNum(i);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (i >= list.size()) {
 | 
					 | 
				
			||||||
            i -= list.size();
 | 
					 | 
				
			||||||
            list = this.extraSlots;
 | 
					 | 
				
			||||||
        } else if (list == this.armor) {
 | 
					 | 
				
			||||||
            i = getReversedArmorSlotNum(i);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (i >= list.size()) {
 | 
					 | 
				
			||||||
            player.drop(itemstack, true);
 | 
					 | 
				
			||||||
            return;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (list != null) {
 | 
					 | 
				
			||||||
            list.set(i, itemstack);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    private int getReversedItemSlotNum(int i) {
 | 
					 | 
				
			||||||
        if (i >= 27) {
 | 
					 | 
				
			||||||
            return i - 27;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        return i + 9;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    private int getReversedArmorSlotNum(int i) {
 | 
					 | 
				
			||||||
        if (i == 0) {
 | 
					 | 
				
			||||||
            return 3;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        if (i == 1) {
 | 
					 | 
				
			||||||
            return 2;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        if (i == 2) {
 | 
					 | 
				
			||||||
            return 1;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        if (i == 3) {
 | 
					 | 
				
			||||||
            return 0;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        return i;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public String getName() {
 | 
					 | 
				
			||||||
        if (player.getName().length() > 16) {
 | 
					 | 
				
			||||||
            return player.getName().substring(0, 16);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        return player.getName();
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public boolean a(EntityHuman entityhuman) {
 | 
					 | 
				
			||||||
        return true;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
@@ -1,28 +0,0 @@
 | 
				
			|||||||
<project xmlns="http://maven.apache.org/POM/4.0.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
 | 
					 | 
				
			||||||
    xsi:schemaLocation="http://maven.apache.org/POM/4.0.0 http://maven.apache.org/xsd/maven-4.0.0.xsd">
 | 
					 | 
				
			||||||
  <modelVersion>4.0.0</modelVersion>
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
  <parent>
 | 
					 | 
				
			||||||
    <groupId>com.lishid</groupId>
 | 
					 | 
				
			||||||
    <artifactId>openinvinternal</artifactId>
 | 
					 | 
				
			||||||
    <version>3.1.2</version>
 | 
					 | 
				
			||||||
  </parent>
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
  <artifactId>openinvadapter1_4_R1</artifactId>
 | 
					 | 
				
			||||||
  <name>OpenInvAdapter1_4_R1</name>
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
  <dependencies>
 | 
					 | 
				
			||||||
    <dependency>
 | 
					 | 
				
			||||||
      <groupId>org.bukkit</groupId>
 | 
					 | 
				
			||||||
      <artifactId>craftbukkit</artifactId>
 | 
					 | 
				
			||||||
      <version>1.4.7-R1.0</version>
 | 
					 | 
				
			||||||
      <scope>provided</scope>
 | 
					 | 
				
			||||||
    </dependency>
 | 
					 | 
				
			||||||
    <dependency>
 | 
					 | 
				
			||||||
      <groupId>com.lishid</groupId>
 | 
					 | 
				
			||||||
      <artifactId>openinvcommon</artifactId>
 | 
					 | 
				
			||||||
      <version>3.1.2</version>
 | 
					 | 
				
			||||||
    </dependency>
 | 
					 | 
				
			||||||
  </dependencies>
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
</project>
 | 
					 | 
				
			||||||
@@ -1,168 +0,0 @@
 | 
				
			|||||||
/*
 | 
					 | 
				
			||||||
 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is free software: you can redistribute it and/or modify
 | 
					 | 
				
			||||||
 * it under the terms of the GNU General Public License as published by
 | 
					 | 
				
			||||||
 * the Free Software Foundation,  version 3.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is distributed in the hope that it will be useful,
 | 
					 | 
				
			||||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
					 | 
				
			||||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
					 | 
				
			||||||
 * GNU General Public License for more details.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * You should have received a copy of the GNU General Public License
 | 
					 | 
				
			||||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
					 | 
				
			||||||
 */
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
package com.lishid.openinv.internal.v1_4_R1;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import com.lishid.openinv.internal.IAnySilentContainer;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import org.bukkit.ChatColor;
 | 
					 | 
				
			||||||
import org.bukkit.Material;
 | 
					 | 
				
			||||||
import org.bukkit.entity.Player;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_4_R1.AxisAlignedBB;
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_4_R1.BlockEnderChest;
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_4_R1.Container;
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_4_R1.EntityOcelot;
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_4_R1.EntityPlayer;
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_4_R1.IInventory;
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_4_R1.InventoryEnderChest;
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_4_R1.InventoryLargeChest;
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_4_R1.Packet100OpenWindow;
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_4_R1.TileEntityChest;
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_4_R1.TileEntityEnderChest;
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_4_R1.World;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import org.bukkit.craftbukkit.v1_4_R1.event.CraftEventFactory;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
public class AnySilentContainer implements IAnySilentContainer {
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public boolean isAnySilentContainer(org.bukkit.block.Block block) {
 | 
					 | 
				
			||||||
        return block.getType() == Material.ENDER_CHEST || block.getState() instanceof org.bukkit.block.Chest;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public boolean isAnyContainerNeeded(Player p, org.bukkit.block.Block block) {
 | 
					 | 
				
			||||||
        // FOR REFERENCE, LOOK AT net.minecraft.server.BlockChest
 | 
					 | 
				
			||||||
        EntityPlayer player = PlayerDataManager.getHandle(p);
 | 
					 | 
				
			||||||
        World world = player.world;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (block instanceof BlockEnderChest) {
 | 
					 | 
				
			||||||
            // Ender chests are not blocked by ocelots.
 | 
					 | 
				
			||||||
            return world.t(block.getX(), block.getY() + 1, block.getZ());
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        // If block or ocelot on top
 | 
					 | 
				
			||||||
        if (isBlockedChest(world, block.getX(), block.getY() + 1, block.getZ())) {
 | 
					 | 
				
			||||||
            return true;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        int id = world.getTypeId(block.getX(), block.getY(), block.getZ());
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        // If block next to chest is chest and has a block or ocelot on top
 | 
					 | 
				
			||||||
        if (world.getTypeId(block.getX(), block.getY(), block.getZ() + 1) == id) {
 | 
					 | 
				
			||||||
            return isBlockedChest(world, block.getX(), block.getY() + 1, block.getZ() + 1);
 | 
					 | 
				
			||||||
        } else if(world.getTypeId(block.getX(), block.getY(), block.getZ() - 1) == id) {
 | 
					 | 
				
			||||||
            return isBlockedChest(world, block.getX(), block.getY() + 1, block.getZ() - 1);
 | 
					 | 
				
			||||||
        } else if (world.getTypeId(block.getX() + 1, block.getY(), block.getZ()) == id) {
 | 
					 | 
				
			||||||
            return isBlockedChest(world, block.getX() + 1, block.getY() + 1, block.getZ());
 | 
					 | 
				
			||||||
        } else if (world.getTypeId(block.getX() - 1, block.getY(), block.getZ()) == id) {
 | 
					 | 
				
			||||||
            return isBlockedChest(world, block.getX() - 1, block.getY() + 1, block.getZ());
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        return false;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    private boolean isBlockedChest(World world, int x, int y, int z) {
 | 
					 | 
				
			||||||
        return world.t(x, y + 1, z) || hasOcelotOnTop(world, x, y, z);
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    private boolean hasOcelotOnTop(World world, int x, int y, int z) {
 | 
					 | 
				
			||||||
        for (Object localEntity : world.a(EntityOcelot.class,
 | 
					 | 
				
			||||||
                AxisAlignedBB.a(x, y + 1, z, x + 1, y + 2, z + 1))) {
 | 
					 | 
				
			||||||
            EntityOcelot localEntityOcelot = (EntityOcelot) localEntity;
 | 
					 | 
				
			||||||
            if (localEntityOcelot.isSitting()) {
 | 
					 | 
				
			||||||
                return true;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        return false;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public boolean activateContainer(Player p, boolean silentchest, org.bukkit.block.Block block) {
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        EntityPlayer player = PlayerDataManager.getHandle(p);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        // Silent ender chest is API-only
 | 
					 | 
				
			||||||
        if (silentchest && block.getType() == Material.ENDER_CHEST) {
 | 
					 | 
				
			||||||
            p.openInventory(p.getEnderChest());
 | 
					 | 
				
			||||||
            return true;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        World world = player.world;
 | 
					 | 
				
			||||||
        Object tile = world.getTileEntity(block.getX(), block.getY(), block.getZ());
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (tile == null) {
 | 
					 | 
				
			||||||
            return false;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (tile instanceof TileEntityEnderChest) {
 | 
					 | 
				
			||||||
            // Anychest ender chest. See net.minecraft.server.BlockEnderChest
 | 
					 | 
				
			||||||
            InventoryEnderChest enderChest = player.getEnderChest();
 | 
					 | 
				
			||||||
            enderChest.a((TileEntityEnderChest) tile);
 | 
					 | 
				
			||||||
            player.openContainer(enderChest);
 | 
					 | 
				
			||||||
            return true;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (!(tile instanceof IInventory)) {
 | 
					 | 
				
			||||||
            return false;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        IInventory inventory = (IInventory) tile;
 | 
					 | 
				
			||||||
        int id = world.getTypeId(block.getX(), block.getY(), block.getZ());
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (world.getTypeId(block.getX(), block.getY(), block.getZ() + 1) == id) {
 | 
					 | 
				
			||||||
            inventory = new InventoryLargeChest("container.chestDouble", inventory, (TileEntityChest) world.getTileEntity(block.getX(), block.getY(), block.getZ() + 1));
 | 
					 | 
				
			||||||
        } else if (world.getTypeId(block.getX(), block.getY(), block.getZ() - 1) == id) {
 | 
					 | 
				
			||||||
            inventory = new InventoryLargeChest("container.chestDouble", (TileEntityChest) world.getTileEntity(block.getX(), block.getY(), block.getZ() - 1), inventory);
 | 
					 | 
				
			||||||
        } else if (world.getTypeId(block.getX() + 1, block.getY(), block.getZ()) == id) {
 | 
					 | 
				
			||||||
            inventory = new InventoryLargeChest("container.chestDouble", inventory, (TileEntityChest) world.getTileEntity(block.getX() + 1, block.getY(), block.getZ()));
 | 
					 | 
				
			||||||
        } else if (world.getTypeId(block.getX() - 1, block.getY(), block.getZ()) == id) {
 | 
					 | 
				
			||||||
            inventory = new InventoryLargeChest("container.chestDouble", (TileEntityChest) world.getTileEntity(block.getX() - 1, block.getY(), block.getZ()), inventory);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        // AnyChest only
 | 
					 | 
				
			||||||
        if (!silentchest) {
 | 
					 | 
				
			||||||
            player.openContainer(inventory);
 | 
					 | 
				
			||||||
            return true;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        // SilentChest
 | 
					 | 
				
			||||||
        try {
 | 
					 | 
				
			||||||
            // Call InventoryOpenEvent
 | 
					 | 
				
			||||||
            Container container = new SilentContainerChest(player.inventory, inventory);
 | 
					 | 
				
			||||||
            container = CraftEventFactory.callInventoryOpenEvent(player, container);
 | 
					 | 
				
			||||||
            if (container == null) {
 | 
					 | 
				
			||||||
                return false;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
            // Open window
 | 
					 | 
				
			||||||
            int windowId = player.nextContainerCounter();
 | 
					 | 
				
			||||||
            player.playerConnection.sendPacket(new Packet100OpenWindow(windowId, 0, inventory.getName(), inventory.getSize()));
 | 
					 | 
				
			||||||
            player.activeContainer = container;
 | 
					 | 
				
			||||||
            player.activeContainer.windowId = windowId;
 | 
					 | 
				
			||||||
            player.activeContainer.addSlotListener(player);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
            return true;
 | 
					 | 
				
			||||||
        } catch (Exception e) {
 | 
					 | 
				
			||||||
            e.printStackTrace();
 | 
					 | 
				
			||||||
            p.sendMessage(ChatColor.RED + "Error while sending silent container.");
 | 
					 | 
				
			||||||
            return false;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
@@ -1,78 +0,0 @@
 | 
				
			|||||||
/*
 | 
					 | 
				
			||||||
 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is free software: you can redistribute it and/or modify
 | 
					 | 
				
			||||||
 * it under the terms of the GNU General Public License as published by
 | 
					 | 
				
			||||||
 * the Free Software Foundation,  version 3.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is distributed in the hope that it will be useful,
 | 
					 | 
				
			||||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
					 | 
				
			||||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
					 | 
				
			||||||
 * GNU General Public License for more details.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * You should have received a copy of the GNU General Public License
 | 
					 | 
				
			||||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
					 | 
				
			||||||
 */
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
package com.lishid.openinv.internal.v1_4_R1;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import com.lishid.openinv.internal.IInventoryAccess;
 | 
					 | 
				
			||||||
import com.lishid.openinv.internal.ISpecialEnderChest;
 | 
					 | 
				
			||||||
import com.lishid.openinv.internal.ISpecialPlayerInventory;
 | 
					 | 
				
			||||||
import com.lishid.openinv.util.InternalAccessor;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import org.bukkit.inventory.Inventory;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_4_R1.IInventory;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import org.bukkit.craftbukkit.v1_4_R1.inventory.CraftInventory;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
public class InventoryAccess implements IInventoryAccess {
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public boolean isSpecialPlayerInventory(Inventory inventory) {
 | 
					 | 
				
			||||||
        if (inventory instanceof CraftInventory) {
 | 
					 | 
				
			||||||
            return ((CraftInventory) inventory).getInventory() instanceof ISpecialPlayerInventory;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        return InternalAccessor.grabFieldOfTypeFromObject(IInventory.class, inventory) instanceof ISpecialPlayerInventory;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public ISpecialPlayerInventory getSpecialPlayerInventory(Inventory inventory) {
 | 
					 | 
				
			||||||
        IInventory inv;
 | 
					 | 
				
			||||||
        if (inventory instanceof CraftInventory) {
 | 
					 | 
				
			||||||
            inv = ((CraftInventory) inventory).getInventory();
 | 
					 | 
				
			||||||
        } else {
 | 
					 | 
				
			||||||
            inv = InternalAccessor.grabFieldOfTypeFromObject(IInventory.class, inventory);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (inv instanceof SpecialPlayerInventory) {
 | 
					 | 
				
			||||||
            return (SpecialPlayerInventory) inv;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        return null;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public boolean isSpecialEnderChest(Inventory inventory) {
 | 
					 | 
				
			||||||
        if (inventory instanceof CraftInventory) {
 | 
					 | 
				
			||||||
            return ((CraftInventory) inventory).getInventory() instanceof ISpecialEnderChest;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        return InternalAccessor.grabFieldOfTypeFromObject(IInventory.class, inventory) instanceof ISpecialEnderChest;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public ISpecialEnderChest getSpecialEnderChest(Inventory inventory) {
 | 
					 | 
				
			||||||
        IInventory inv;
 | 
					 | 
				
			||||||
        if (inventory instanceof CraftInventory) {
 | 
					 | 
				
			||||||
            inv = ((CraftInventory) inventory).getInventory();
 | 
					 | 
				
			||||||
        } else {
 | 
					 | 
				
			||||||
            inv = InternalAccessor.grabFieldOfTypeFromObject(IInventory.class, inventory);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (inv instanceof SpecialEnderChest) {
 | 
					 | 
				
			||||||
            return (SpecialEnderChest) inv;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        return null;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
@@ -1,102 +0,0 @@
 | 
				
			|||||||
/*
 | 
					 | 
				
			||||||
 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is free software: you can redistribute it and/or modify
 | 
					 | 
				
			||||||
 * it under the terms of the GNU General Public License as published by
 | 
					 | 
				
			||||||
 * the Free Software Foundation,  version 3.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is distributed in the hope that it will be useful,
 | 
					 | 
				
			||||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
					 | 
				
			||||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
					 | 
				
			||||||
 * GNU General Public License for more details.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * You should have received a copy of the GNU General Public License
 | 
					 | 
				
			||||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
					 | 
				
			||||||
 */
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
package com.lishid.openinv.internal.v1_4_R1;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import java.util.Arrays;
 | 
					 | 
				
			||||||
import java.util.Collection;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import com.lishid.openinv.internal.IPlayerDataManager;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import org.bukkit.Bukkit;
 | 
					 | 
				
			||||||
import org.bukkit.OfflinePlayer;
 | 
					 | 
				
			||||||
import org.bukkit.Server;
 | 
					 | 
				
			||||||
import org.bukkit.entity.Player;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_4_R1.EntityPlayer;
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_4_R1.MinecraftServer;
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_4_R1.PlayerInteractManager;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import org.bukkit.craftbukkit.v1_4_R1.CraftServer;
 | 
					 | 
				
			||||||
import org.bukkit.craftbukkit.v1_4_R1.entity.CraftPlayer;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
public class PlayerDataManager implements IPlayerDataManager {
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public Player loadPlayer(OfflinePlayer offline) {
 | 
					 | 
				
			||||||
        // Ensure the player has data
 | 
					 | 
				
			||||||
        if (offline == null || !offline.hasPlayedBefore()) {
 | 
					 | 
				
			||||||
            return null;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        MinecraftServer server = ((CraftServer) Bukkit.getServer()).getServer();
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        // Create an entity to load the player data
 | 
					 | 
				
			||||||
        EntityPlayer entity = new EntityPlayer(server, server.getWorldServer(0), offline.getName(),
 | 
					 | 
				
			||||||
                new PlayerInteractManager(server.getWorldServer(0)));
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        // Get the bukkit entity
 | 
					 | 
				
			||||||
        Player target = (entity == null) ? null : entity.getBukkitEntity();
 | 
					 | 
				
			||||||
        if (target != null) {
 | 
					 | 
				
			||||||
            // Load data
 | 
					 | 
				
			||||||
            target.loadData();
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        // Return the entity
 | 
					 | 
				
			||||||
        return target;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public String getPlayerDataID(OfflinePlayer player) {
 | 
					 | 
				
			||||||
        return player.getName();
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public OfflinePlayer getPlayerByID(String identifier) {
 | 
					 | 
				
			||||||
        OfflinePlayer player = Bukkit.getOfflinePlayer(identifier);
 | 
					 | 
				
			||||||
        // Ensure player is a real player, otherwise return null
 | 
					 | 
				
			||||||
        if (player == null || !player.hasPlayedBefore() && !player.isOnline()) {
 | 
					 | 
				
			||||||
            return null;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        return player;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public Collection<? extends Player> getOnlinePlayers() {
 | 
					 | 
				
			||||||
        return Arrays.asList(Bukkit.getOnlinePlayers());
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public static EntityPlayer getHandle(Player player) {
 | 
					 | 
				
			||||||
        if (player instanceof CraftPlayer) {
 | 
					 | 
				
			||||||
            return ((CraftPlayer) player).getHandle();
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        Server server = player.getServer();
 | 
					 | 
				
			||||||
        EntityPlayer nmsPlayer = null;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (server instanceof CraftServer) {
 | 
					 | 
				
			||||||
            nmsPlayer = ((CraftServer) server).getHandle().f(player.getName());
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (nmsPlayer == null) {
 | 
					 | 
				
			||||||
            // Could use reflection to examine fields, but it's honestly not worth the bother.
 | 
					 | 
				
			||||||
            throw new RuntimeException("Unable to fetch EntityPlayer from provided Player implementation");
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        return nmsPlayer;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
@@ -1,45 +0,0 @@
 | 
				
			|||||||
/*
 | 
					 | 
				
			||||||
 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is free software: you can redistribute it and/or modify
 | 
					 | 
				
			||||||
 * it under the terms of the GNU General Public License as published by
 | 
					 | 
				
			||||||
 * the Free Software Foundation,  version 3.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is distributed in the hope that it will be useful,
 | 
					 | 
				
			||||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
					 | 
				
			||||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
					 | 
				
			||||||
 * GNU General Public License for more details.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * You should have received a copy of the GNU General Public License
 | 
					 | 
				
			||||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
					 | 
				
			||||||
 */
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
package com.lishid.openinv.internal.v1_4_R1;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_4_R1.ContainerChest;
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_4_R1.EntityHuman;
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_4_R1.IInventory;
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_4_R1.ItemStack;
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_4_R1.PlayerInventory;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
public class SilentContainerChest extends ContainerChest {
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public SilentContainerChest(IInventory i1, IInventory i2) {
 | 
					 | 
				
			||||||
        super(i1, i2);
 | 
					 | 
				
			||||||
        // Send close signal
 | 
					 | 
				
			||||||
        i2.f();
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public void b(EntityHuman entityHuman) {
 | 
					 | 
				
			||||||
        // Don't send close signal twice, might screw up
 | 
					 | 
				
			||||||
        PlayerInventory playerinventory = entityHuman.inventory;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (playerinventory.getCarried() != null) {
 | 
					 | 
				
			||||||
            ItemStack carried = playerinventory.getCarried();
 | 
					 | 
				
			||||||
            playerinventory.setCarried(null);
 | 
					 | 
				
			||||||
            entityHuman.drop(carried);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
@@ -1,129 +0,0 @@
 | 
				
			|||||||
/*
 | 
					 | 
				
			||||||
 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is free software: you can redistribute it and/or modify
 | 
					 | 
				
			||||||
 * it under the terms of the GNU General Public License as published by
 | 
					 | 
				
			||||||
 * the Free Software Foundation,  version 3.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is distributed in the hope that it will be useful,
 | 
					 | 
				
			||||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
					 | 
				
			||||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
					 | 
				
			||||||
 * GNU General Public License for more details.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * You should have received a copy of the GNU General Public License
 | 
					 | 
				
			||||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
					 | 
				
			||||||
 */
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
package com.lishid.openinv.internal.v1_4_R1;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import java.lang.reflect.Field;
 | 
					 | 
				
			||||||
import java.util.ArrayList;
 | 
					 | 
				
			||||||
import java.util.List;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import com.lishid.openinv.internal.ISpecialEnderChest;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import org.bukkit.entity.HumanEntity;
 | 
					 | 
				
			||||||
import org.bukkit.entity.Player;
 | 
					 | 
				
			||||||
import org.bukkit.inventory.Inventory;
 | 
					 | 
				
			||||||
import org.bukkit.inventory.InventoryHolder;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_4_R1.EntityPlayer;
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_4_R1.IInventory;
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_4_R1.InventoryEnderChest;
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_4_R1.InventorySubcontainer;
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_4_R1.ItemStack;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import org.bukkit.craftbukkit.v1_4_R1.entity.CraftHumanEntity;
 | 
					 | 
				
			||||||
import org.bukkit.craftbukkit.v1_4_R1.entity.CraftPlayer;
 | 
					 | 
				
			||||||
import org.bukkit.craftbukkit.v1_4_R1.inventory.CraftInventory;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
public class SpecialEnderChest extends InventorySubcontainer implements IInventory, ISpecialEnderChest {
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    private final InventoryEnderChest enderChest;
 | 
					 | 
				
			||||||
    private final CraftInventory inventory = new CraftInventory(this);
 | 
					 | 
				
			||||||
    private final List<HumanEntity> transaction = new ArrayList<HumanEntity>();
 | 
					 | 
				
			||||||
    private boolean playerOnline = false;
 | 
					 | 
				
			||||||
    private CraftPlayer owner;
 | 
					 | 
				
			||||||
    private int maxStack = MAX_STACK;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public SpecialEnderChest(Player player, Boolean online) {
 | 
					 | 
				
			||||||
        super(PlayerDataManager.getHandle(player).getEnderChest().getName(),
 | 
					 | 
				
			||||||
                PlayerDataManager.getHandle(player).getEnderChest().getSize());
 | 
					 | 
				
			||||||
        EntityPlayer nmsPlayer = PlayerDataManager.getHandle(player);
 | 
					 | 
				
			||||||
        this.enderChest = nmsPlayer.getEnderChest();
 | 
					 | 
				
			||||||
        this.owner = nmsPlayer.getBukkitEntity();
 | 
					 | 
				
			||||||
        this.items = enderChest.getContents();
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public Inventory getBukkitInventory() {
 | 
					 | 
				
			||||||
        return inventory;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public void setPlayerOnline(Player player) {
 | 
					 | 
				
			||||||
        if (!playerOnline) {
 | 
					 | 
				
			||||||
            try {
 | 
					 | 
				
			||||||
                EntityPlayer nmsPlayer = PlayerDataManager.getHandle(player);
 | 
					 | 
				
			||||||
                this.owner = nmsPlayer.getBukkitEntity();
 | 
					 | 
				
			||||||
                InventoryEnderChest playerEnderChest = nmsPlayer.getEnderChest();
 | 
					 | 
				
			||||||
                Field field = playerEnderChest.getClass().getField("items");
 | 
					 | 
				
			||||||
                field.setAccessible(true);
 | 
					 | 
				
			||||||
                field.set(playerEnderChest, this.items);
 | 
					 | 
				
			||||||
            } catch (Exception e) {}
 | 
					 | 
				
			||||||
            playerOnline = true;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public void setPlayerOffline() {
 | 
					 | 
				
			||||||
        playerOnline = false;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public boolean isInUse() {
 | 
					 | 
				
			||||||
        return !this.getViewers().isEmpty();
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public ItemStack[] getContents() {
 | 
					 | 
				
			||||||
        return this.items;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public void onOpen(CraftHumanEntity who) {
 | 
					 | 
				
			||||||
        transaction.add(who);
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public void onClose(CraftHumanEntity who) {
 | 
					 | 
				
			||||||
        transaction.remove(who);
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public List<HumanEntity> getViewers() {
 | 
					 | 
				
			||||||
        return transaction;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public InventoryHolder getOwner() {
 | 
					 | 
				
			||||||
        return this.owner;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public void setMaxStackSize(int size) {
 | 
					 | 
				
			||||||
        maxStack = size;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public int getMaxStackSize() {
 | 
					 | 
				
			||||||
        return maxStack;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public void update() {
 | 
					 | 
				
			||||||
        super.update();
 | 
					 | 
				
			||||||
        enderChest.update();
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
@@ -1,235 +0,0 @@
 | 
				
			|||||||
/*
 | 
					 | 
				
			||||||
 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is free software: you can redistribute it and/or modify
 | 
					 | 
				
			||||||
 * it under the terms of the GNU General Public License as published by
 | 
					 | 
				
			||||||
 * the Free Software Foundation,  version 3.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is distributed in the hope that it will be useful,
 | 
					 | 
				
			||||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
					 | 
				
			||||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
					 | 
				
			||||||
 * GNU General Public License for more details.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * You should have received a copy of the GNU General Public License
 | 
					 | 
				
			||||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
					 | 
				
			||||||
 */
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
package com.lishid.openinv.internal.v1_4_R1;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import com.lishid.openinv.internal.ISpecialPlayerInventory;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import org.bukkit.entity.Player;
 | 
					 | 
				
			||||||
import org.bukkit.inventory.Inventory;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_4_R1.ItemStack;
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_4_R1.PlayerInventory;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import org.bukkit.craftbukkit.v1_4_R1.inventory.CraftInventory;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
public class SpecialPlayerInventory extends PlayerInventory implements ISpecialPlayerInventory {
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    private final ItemStack[] extra = new ItemStack[5];
 | 
					 | 
				
			||||||
    private final CraftInventory inventory = new CraftInventory(this);
 | 
					 | 
				
			||||||
    private boolean playerOnline = false;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public SpecialPlayerInventory(Player bukkitPlayer, Boolean online) {
 | 
					 | 
				
			||||||
        super(PlayerDataManager.getHandle(bukkitPlayer));
 | 
					 | 
				
			||||||
        this.playerOnline = online;
 | 
					 | 
				
			||||||
        this.items = player.inventory.items;
 | 
					 | 
				
			||||||
        this.armor = player.inventory.armor;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public Inventory getBukkitInventory() {
 | 
					 | 
				
			||||||
        return inventory;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public void setPlayerOnline(Player player) {
 | 
					 | 
				
			||||||
        if (!playerOnline) {
 | 
					 | 
				
			||||||
            this.player = PlayerDataManager.getHandle(player);
 | 
					 | 
				
			||||||
            this.player.inventory.items = this.items;
 | 
					 | 
				
			||||||
            this.player.inventory.armor = this.armor;
 | 
					 | 
				
			||||||
            playerOnline = true;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public void setPlayerOffline() {
 | 
					 | 
				
			||||||
        playerOnline = false;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public boolean isInUse() {
 | 
					 | 
				
			||||||
        return !this.getViewers().isEmpty();
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public ItemStack[] getContents() {
 | 
					 | 
				
			||||||
        ItemStack[] contents = new ItemStack[getSize()];
 | 
					 | 
				
			||||||
        System.arraycopy(items, 0, contents, 0, items.length);
 | 
					 | 
				
			||||||
        System.arraycopy(armor, 0, contents, items.length, armor.length);
 | 
					 | 
				
			||||||
        return contents;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public int getSize() {
 | 
					 | 
				
			||||||
        return super.getSize() + 5;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public ItemStack getItem(int i) {
 | 
					 | 
				
			||||||
        ItemStack[] is = this.items;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (i >= is.length) {
 | 
					 | 
				
			||||||
            i -= is.length;
 | 
					 | 
				
			||||||
            is = this.armor;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        else {
 | 
					 | 
				
			||||||
            i = getReversedItemSlotNum(i);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (i >= is.length) {
 | 
					 | 
				
			||||||
            i -= is.length;
 | 
					 | 
				
			||||||
            is = this.extra;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        else if (is == this.armor) {
 | 
					 | 
				
			||||||
            i = getReversedArmorSlotNum(i);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        return is[i];
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public ItemStack splitStack(int i, int j) {
 | 
					 | 
				
			||||||
        ItemStack[] is = this.items;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (i >= is.length) {
 | 
					 | 
				
			||||||
            i -= is.length;
 | 
					 | 
				
			||||||
            is = this.armor;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        else {
 | 
					 | 
				
			||||||
            i = getReversedItemSlotNum(i);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (i >= is.length) {
 | 
					 | 
				
			||||||
            i -= is.length;
 | 
					 | 
				
			||||||
            is = this.extra;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        else if (is == this.armor) {
 | 
					 | 
				
			||||||
            i = getReversedArmorSlotNum(i);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (is[i] != null) {
 | 
					 | 
				
			||||||
            ItemStack itemstack;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
            if (is[i].count <= j) {
 | 
					 | 
				
			||||||
                itemstack = is[i];
 | 
					 | 
				
			||||||
                is[i] = null;
 | 
					 | 
				
			||||||
                return itemstack;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
            else {
 | 
					 | 
				
			||||||
                itemstack = is[i].a(j);
 | 
					 | 
				
			||||||
                if (is[i].count == 0) {
 | 
					 | 
				
			||||||
                    is[i] = null;
 | 
					 | 
				
			||||||
                }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
                return itemstack;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        else {
 | 
					 | 
				
			||||||
            return null;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public ItemStack splitWithoutUpdate(int i) {
 | 
					 | 
				
			||||||
        ItemStack[] is = this.items;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (i >= is.length) {
 | 
					 | 
				
			||||||
            i -= is.length;
 | 
					 | 
				
			||||||
            is = this.armor;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        else {
 | 
					 | 
				
			||||||
            i = getReversedItemSlotNum(i);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (i >= is.length) {
 | 
					 | 
				
			||||||
            i -= is.length;
 | 
					 | 
				
			||||||
            is = this.extra;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        else if (is == this.armor) {
 | 
					 | 
				
			||||||
            i = getReversedArmorSlotNum(i);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (is[i] != null) {
 | 
					 | 
				
			||||||
            ItemStack itemstack = is[i];
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
            is[i] = null;
 | 
					 | 
				
			||||||
            return itemstack;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        else {
 | 
					 | 
				
			||||||
            return null;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public void setItem(int i, ItemStack itemstack) {
 | 
					 | 
				
			||||||
        ItemStack[] is = this.items;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (i >= is.length) {
 | 
					 | 
				
			||||||
            i -= is.length;
 | 
					 | 
				
			||||||
            is = this.armor;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        else {
 | 
					 | 
				
			||||||
            i = getReversedItemSlotNum(i);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (i >= is.length) {
 | 
					 | 
				
			||||||
            i -= is.length;
 | 
					 | 
				
			||||||
            is = this.extra;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        else if (is == this.armor) {
 | 
					 | 
				
			||||||
            i = getReversedArmorSlotNum(i);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        // Effects
 | 
					 | 
				
			||||||
        if (is == this.extra) {
 | 
					 | 
				
			||||||
            player.drop(itemstack);
 | 
					 | 
				
			||||||
            itemstack = null;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        is[i] = itemstack;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        player.defaultContainer.b();
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    private int getReversedItemSlotNum(int i) {
 | 
					 | 
				
			||||||
        if (i >= 27)
 | 
					 | 
				
			||||||
            return i - 27;
 | 
					 | 
				
			||||||
        else
 | 
					 | 
				
			||||||
            return i + 9;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    private int getReversedArmorSlotNum(int i) {
 | 
					 | 
				
			||||||
        if (i == 0)
 | 
					 | 
				
			||||||
            return 3;
 | 
					 | 
				
			||||||
        if (i == 1)
 | 
					 | 
				
			||||||
            return 2;
 | 
					 | 
				
			||||||
        if (i == 2)
 | 
					 | 
				
			||||||
            return 1;
 | 
					 | 
				
			||||||
        if (i == 3)
 | 
					 | 
				
			||||||
            return 0;
 | 
					 | 
				
			||||||
        else
 | 
					 | 
				
			||||||
            return i;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public String getName() {
 | 
					 | 
				
			||||||
        if (player.getName().length() > 16) {
 | 
					 | 
				
			||||||
            return player.getName().substring(0, 16);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        return player.getName();
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
@@ -1,28 +0,0 @@
 | 
				
			|||||||
<project xmlns="http://maven.apache.org/POM/4.0.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
 | 
					 | 
				
			||||||
    xsi:schemaLocation="http://maven.apache.org/POM/4.0.0 http://maven.apache.org/xsd/maven-4.0.0.xsd">
 | 
					 | 
				
			||||||
  <modelVersion>4.0.0</modelVersion>
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
  <parent>
 | 
					 | 
				
			||||||
    <groupId>com.lishid</groupId>
 | 
					 | 
				
			||||||
    <artifactId>openinvinternal</artifactId>
 | 
					 | 
				
			||||||
    <version>3.1.2</version>
 | 
					 | 
				
			||||||
  </parent>
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
  <artifactId>openinvadapter1_5_R2</artifactId>
 | 
					 | 
				
			||||||
  <name>OpenInvAdapter1_5_R2</name>
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
  <dependencies>
 | 
					 | 
				
			||||||
    <dependency>
 | 
					 | 
				
			||||||
      <groupId>org.bukkit</groupId>
 | 
					 | 
				
			||||||
      <artifactId>craftbukkit</artifactId>
 | 
					 | 
				
			||||||
      <version>1.5.1-R0.2</version>
 | 
					 | 
				
			||||||
      <scope>provided</scope>
 | 
					 | 
				
			||||||
    </dependency>
 | 
					 | 
				
			||||||
    <dependency>
 | 
					 | 
				
			||||||
      <groupId>com.lishid</groupId>
 | 
					 | 
				
			||||||
      <artifactId>openinvcommon</artifactId>
 | 
					 | 
				
			||||||
      <version>3.1.2</version>
 | 
					 | 
				
			||||||
    </dependency>
 | 
					 | 
				
			||||||
  </dependencies>
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
</project>
 | 
					 | 
				
			||||||
@@ -1,168 +0,0 @@
 | 
				
			|||||||
/*
 | 
					 | 
				
			||||||
 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is free software: you can redistribute it and/or modify
 | 
					 | 
				
			||||||
 * it under the terms of the GNU General Public License as published by
 | 
					 | 
				
			||||||
 * the Free Software Foundation,  version 3.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is distributed in the hope that it will be useful,
 | 
					 | 
				
			||||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
					 | 
				
			||||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
					 | 
				
			||||||
 * GNU General Public License for more details.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * You should have received a copy of the GNU General Public License
 | 
					 | 
				
			||||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
					 | 
				
			||||||
 */
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
package com.lishid.openinv.internal.v1_5_R2;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import com.lishid.openinv.internal.IAnySilentContainer;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import org.bukkit.ChatColor;
 | 
					 | 
				
			||||||
import org.bukkit.Material;
 | 
					 | 
				
			||||||
import org.bukkit.entity.Player;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_5_R2.AxisAlignedBB;
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_5_R2.BlockEnderChest;
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_5_R2.Container;
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_5_R2.EntityOcelot;
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_5_R2.EntityPlayer;
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_5_R2.IInventory;
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_5_R2.InventoryEnderChest;
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_5_R2.InventoryLargeChest;
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_5_R2.Packet100OpenWindow;
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_5_R2.TileEntityChest;
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_5_R2.TileEntityEnderChest;
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_5_R2.World;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import org.bukkit.craftbukkit.v1_5_R2.event.CraftEventFactory;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
public class AnySilentContainer implements IAnySilentContainer {
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public boolean isAnySilentContainer(org.bukkit.block.Block block) {
 | 
					 | 
				
			||||||
        return block.getType() == Material.ENDER_CHEST || block.getState() instanceof org.bukkit.block.Chest;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public boolean isAnyContainerNeeded(Player p, org.bukkit.block.Block block) {
 | 
					 | 
				
			||||||
        // FOR REFERENCE, LOOK AT net.minecraft.server.BlockChest
 | 
					 | 
				
			||||||
        EntityPlayer player = PlayerDataManager.getHandle(p);
 | 
					 | 
				
			||||||
        World world = player.world;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (block instanceof BlockEnderChest) {
 | 
					 | 
				
			||||||
            // Ender chests are not blocked by ocelots.
 | 
					 | 
				
			||||||
            return world.t(block.getX(), block.getY() + 1, block.getZ());
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        // If block or ocelot on top
 | 
					 | 
				
			||||||
        if (isBlockedChest(world, block.getX(), block.getY() + 1, block.getZ())) {
 | 
					 | 
				
			||||||
            return true;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        int id = world.getTypeId(block.getX(), block.getY(), block.getZ());
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        // If block next to chest is chest and has a block or ocelot on top
 | 
					 | 
				
			||||||
        if (world.getTypeId(block.getX(), block.getY(), block.getZ() + 1) == id) {
 | 
					 | 
				
			||||||
            return isBlockedChest(world, block.getX(), block.getY() + 1, block.getZ() + 1);
 | 
					 | 
				
			||||||
        } else if(world.getTypeId(block.getX(), block.getY(), block.getZ() - 1) == id) {
 | 
					 | 
				
			||||||
            return isBlockedChest(world, block.getX(), block.getY() + 1, block.getZ() - 1);
 | 
					 | 
				
			||||||
        } else if (world.getTypeId(block.getX() + 1, block.getY(), block.getZ()) == id) {
 | 
					 | 
				
			||||||
            return isBlockedChest(world, block.getX() + 1, block.getY() + 1, block.getZ());
 | 
					 | 
				
			||||||
        } else if (world.getTypeId(block.getX() - 1, block.getY(), block.getZ()) == id) {
 | 
					 | 
				
			||||||
            return isBlockedChest(world, block.getX() - 1, block.getY() + 1, block.getZ());
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        return false;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    private boolean isBlockedChest(World world, int x, int y, int z) {
 | 
					 | 
				
			||||||
        return world.t(x, y + 1, z) || hasOcelotOnTop(world, x, y, z);
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    private boolean hasOcelotOnTop(World world, int x, int y, int z) {
 | 
					 | 
				
			||||||
        for (Object localEntity : world.a(EntityOcelot.class,
 | 
					 | 
				
			||||||
                AxisAlignedBB.a(x, y + 1, z, x + 1, y + 2, z + 1))) {
 | 
					 | 
				
			||||||
            EntityOcelot localEntityOcelot = (EntityOcelot) localEntity;
 | 
					 | 
				
			||||||
            if (localEntityOcelot.isSitting()) {
 | 
					 | 
				
			||||||
                return true;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        return false;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public boolean activateContainer(Player p, boolean silentchest, org.bukkit.block.Block block) {
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        EntityPlayer player = PlayerDataManager.getHandle(p);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        // Silent ender chest is API-only
 | 
					 | 
				
			||||||
        if (silentchest && block.getType() == Material.ENDER_CHEST) {
 | 
					 | 
				
			||||||
            p.openInventory(p.getEnderChest());
 | 
					 | 
				
			||||||
            return true;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        World world = player.world;
 | 
					 | 
				
			||||||
        Object tile = world.getTileEntity(block.getX(), block.getY(), block.getZ());
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (tile == null) {
 | 
					 | 
				
			||||||
            return false;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (tile instanceof TileEntityEnderChest) {
 | 
					 | 
				
			||||||
            // Anychest ender chest. See net.minecraft.server.BlockEnderChest
 | 
					 | 
				
			||||||
            InventoryEnderChest enderChest = player.getEnderChest();
 | 
					 | 
				
			||||||
            enderChest.a((TileEntityEnderChest) tile);
 | 
					 | 
				
			||||||
            player.openContainer(enderChest);
 | 
					 | 
				
			||||||
            return true;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (!(tile instanceof IInventory)) {
 | 
					 | 
				
			||||||
            return false;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        IInventory inventory = (IInventory) tile;
 | 
					 | 
				
			||||||
        int id = world.getTypeId(block.getX(), block.getY(), block.getZ());
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (world.getTypeId(block.getX(), block.getY(), block.getZ() + 1) == id) {
 | 
					 | 
				
			||||||
            inventory = new InventoryLargeChest("container.chestDouble", inventory, (TileEntityChest) world.getTileEntity(block.getX(), block.getY(), block.getZ() + 1));
 | 
					 | 
				
			||||||
        } else if (world.getTypeId(block.getX(), block.getY(), block.getZ() - 1) == id) {
 | 
					 | 
				
			||||||
            inventory = new InventoryLargeChest("container.chestDouble", (TileEntityChest) world.getTileEntity(block.getX(), block.getY(), block.getZ() - 1), inventory);
 | 
					 | 
				
			||||||
        } else if (world.getTypeId(block.getX() + 1, block.getY(), block.getZ()) == id) {
 | 
					 | 
				
			||||||
            inventory = new InventoryLargeChest("container.chestDouble", inventory, (TileEntityChest) world.getTileEntity(block.getX() + 1, block.getY(), block.getZ()));
 | 
					 | 
				
			||||||
        } else if (world.getTypeId(block.getX() - 1, block.getY(), block.getZ()) == id) {
 | 
					 | 
				
			||||||
            inventory = new InventoryLargeChest("container.chestDouble", (TileEntityChest) world.getTileEntity(block.getX() - 1, block.getY(), block.getZ()), inventory);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        // AnyChest only
 | 
					 | 
				
			||||||
        if (!silentchest) {
 | 
					 | 
				
			||||||
            player.openContainer(inventory);
 | 
					 | 
				
			||||||
            return true;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        // SilentChest
 | 
					 | 
				
			||||||
        try {
 | 
					 | 
				
			||||||
            // Call InventoryOpenEvent
 | 
					 | 
				
			||||||
            Container container = new SilentContainerChest(player.inventory, inventory);
 | 
					 | 
				
			||||||
            container = CraftEventFactory.callInventoryOpenEvent(player, container);
 | 
					 | 
				
			||||||
            if (container == null) {
 | 
					 | 
				
			||||||
                return false;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
            // Open window
 | 
					 | 
				
			||||||
            int windowId = player.nextContainerCounter();
 | 
					 | 
				
			||||||
            player.playerConnection.sendPacket(new Packet100OpenWindow(windowId, 0, inventory.getName(), inventory.getSize(), true));
 | 
					 | 
				
			||||||
            player.activeContainer = container;
 | 
					 | 
				
			||||||
            player.activeContainer.windowId = windowId;
 | 
					 | 
				
			||||||
            player.activeContainer.addSlotListener(player);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
            return true;
 | 
					 | 
				
			||||||
        } catch (Exception e) {
 | 
					 | 
				
			||||||
            e.printStackTrace();
 | 
					 | 
				
			||||||
            p.sendMessage(ChatColor.RED + "Error while sending silent container.");
 | 
					 | 
				
			||||||
            return false;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
@@ -1,78 +0,0 @@
 | 
				
			|||||||
/*
 | 
					 | 
				
			||||||
 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is free software: you can redistribute it and/or modify
 | 
					 | 
				
			||||||
 * it under the terms of the GNU General Public License as published by
 | 
					 | 
				
			||||||
 * the Free Software Foundation,  version 3.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is distributed in the hope that it will be useful,
 | 
					 | 
				
			||||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
					 | 
				
			||||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
					 | 
				
			||||||
 * GNU General Public License for more details.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * You should have received a copy of the GNU General Public License
 | 
					 | 
				
			||||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
					 | 
				
			||||||
 */
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
package com.lishid.openinv.internal.v1_5_R2;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import com.lishid.openinv.internal.IInventoryAccess;
 | 
					 | 
				
			||||||
import com.lishid.openinv.internal.ISpecialEnderChest;
 | 
					 | 
				
			||||||
import com.lishid.openinv.internal.ISpecialPlayerInventory;
 | 
					 | 
				
			||||||
import com.lishid.openinv.util.InternalAccessor;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import org.bukkit.inventory.Inventory;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_5_R2.IInventory;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import org.bukkit.craftbukkit.v1_5_R2.inventory.CraftInventory;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
public class InventoryAccess implements IInventoryAccess {
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public boolean isSpecialPlayerInventory(Inventory inventory) {
 | 
					 | 
				
			||||||
        if (inventory instanceof CraftInventory) {
 | 
					 | 
				
			||||||
            return ((CraftInventory) inventory).getInventory() instanceof ISpecialPlayerInventory;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        return InternalAccessor.grabFieldOfTypeFromObject(IInventory.class, inventory) instanceof ISpecialPlayerInventory;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public ISpecialPlayerInventory getSpecialPlayerInventory(Inventory inventory) {
 | 
					 | 
				
			||||||
        IInventory inv;
 | 
					 | 
				
			||||||
        if (inventory instanceof CraftInventory) {
 | 
					 | 
				
			||||||
            inv = ((CraftInventory) inventory).getInventory();
 | 
					 | 
				
			||||||
        } else {
 | 
					 | 
				
			||||||
            inv = InternalAccessor.grabFieldOfTypeFromObject(IInventory.class, inventory);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (inv instanceof SpecialPlayerInventory) {
 | 
					 | 
				
			||||||
            return (SpecialPlayerInventory) inv;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        return null;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public boolean isSpecialEnderChest(Inventory inventory) {
 | 
					 | 
				
			||||||
        if (inventory instanceof CraftInventory) {
 | 
					 | 
				
			||||||
            return ((CraftInventory) inventory).getInventory() instanceof ISpecialEnderChest;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        return InternalAccessor.grabFieldOfTypeFromObject(IInventory.class, inventory) instanceof ISpecialEnderChest;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public ISpecialEnderChest getSpecialEnderChest(Inventory inventory) {
 | 
					 | 
				
			||||||
        IInventory inv;
 | 
					 | 
				
			||||||
        if (inventory instanceof CraftInventory) {
 | 
					 | 
				
			||||||
            inv = ((CraftInventory) inventory).getInventory();
 | 
					 | 
				
			||||||
        } else {
 | 
					 | 
				
			||||||
            inv = InternalAccessor.grabFieldOfTypeFromObject(IInventory.class, inventory);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (inv instanceof SpecialEnderChest) {
 | 
					 | 
				
			||||||
            return (SpecialEnderChest) inv;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        return null;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
@@ -1,101 +0,0 @@
 | 
				
			|||||||
/*
 | 
					 | 
				
			||||||
 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is free software: you can redistribute it and/or modify
 | 
					 | 
				
			||||||
 * it under the terms of the GNU General Public License as published by
 | 
					 | 
				
			||||||
 * the Free Software Foundation,  version 3.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is distributed in the hope that it will be useful,
 | 
					 | 
				
			||||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
					 | 
				
			||||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
					 | 
				
			||||||
 * GNU General Public License for more details.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * You should have received a copy of the GNU General Public License
 | 
					 | 
				
			||||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
					 | 
				
			||||||
 */
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
package com.lishid.openinv.internal.v1_5_R2;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import java.util.Arrays;
 | 
					 | 
				
			||||||
import java.util.Collection;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import com.lishid.openinv.internal.IPlayerDataManager;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import org.bukkit.Bukkit;
 | 
					 | 
				
			||||||
import org.bukkit.OfflinePlayer;
 | 
					 | 
				
			||||||
import org.bukkit.Server;
 | 
					 | 
				
			||||||
import org.bukkit.entity.Player;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_5_R2.EntityPlayer;
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_5_R2.MinecraftServer;
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_5_R2.PlayerInteractManager;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import org.bukkit.craftbukkit.v1_5_R2.CraftServer;
 | 
					 | 
				
			||||||
import org.bukkit.craftbukkit.v1_5_R2.entity.CraftPlayer;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
public class PlayerDataManager implements IPlayerDataManager {
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public Player loadPlayer(OfflinePlayer offline) {
 | 
					 | 
				
			||||||
        // Ensure the player has data
 | 
					 | 
				
			||||||
        if (offline == null || !offline.hasPlayedBefore()) {
 | 
					 | 
				
			||||||
            return null;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        MinecraftServer server = ((CraftServer) Bukkit.getServer()).getServer();
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        // Create an entity to load the player data
 | 
					 | 
				
			||||||
        EntityPlayer entity = new EntityPlayer(server, server.getWorldServer(0), offline.getName(),
 | 
					 | 
				
			||||||
                new PlayerInteractManager(server.getWorldServer(0)));
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        // Get the bukkit entity
 | 
					 | 
				
			||||||
        Player target = (entity == null) ? null : entity.getBukkitEntity();
 | 
					 | 
				
			||||||
        if (target != null) {
 | 
					 | 
				
			||||||
            // Load data
 | 
					 | 
				
			||||||
            target.loadData();
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        // Return the entity
 | 
					 | 
				
			||||||
        return target;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public String getPlayerDataID(OfflinePlayer player) {
 | 
					 | 
				
			||||||
        return player.getName();
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public OfflinePlayer getPlayerByID(String identifier) {
 | 
					 | 
				
			||||||
        OfflinePlayer player = Bukkit.getOfflinePlayer(identifier);
 | 
					 | 
				
			||||||
        // Ensure player is a real player, otherwise return null
 | 
					 | 
				
			||||||
        if (player == null || !player.hasPlayedBefore() && !player.isOnline()) {
 | 
					 | 
				
			||||||
            return null;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        return player;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public Collection<? extends Player> getOnlinePlayers() {
 | 
					 | 
				
			||||||
        return Arrays.asList(Bukkit.getOnlinePlayers());
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public static EntityPlayer getHandle(Player player) {
 | 
					 | 
				
			||||||
        if (player instanceof CraftPlayer) {
 | 
					 | 
				
			||||||
            return ((CraftPlayer) player).getHandle();
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        Server server = player.getServer();
 | 
					 | 
				
			||||||
        EntityPlayer nmsPlayer = null;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (server instanceof CraftServer) {
 | 
					 | 
				
			||||||
            nmsPlayer = ((CraftServer) server).getHandle().f(player.getName());
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (nmsPlayer == null) {
 | 
					 | 
				
			||||||
            // Could use reflection to examine fields, but it's honestly not worth the bother.
 | 
					 | 
				
			||||||
            throw new RuntimeException("Unable to fetch EntityPlayer from provided Player implementation");
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        return nmsPlayer;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
@@ -1,45 +0,0 @@
 | 
				
			|||||||
/*
 | 
					 | 
				
			||||||
 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is free software: you can redistribute it and/or modify
 | 
					 | 
				
			||||||
 * it under the terms of the GNU General Public License as published by
 | 
					 | 
				
			||||||
 * the Free Software Foundation,  version 3.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is distributed in the hope that it will be useful,
 | 
					 | 
				
			||||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
					 | 
				
			||||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
					 | 
				
			||||||
 * GNU General Public License for more details.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * You should have received a copy of the GNU General Public License
 | 
					 | 
				
			||||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
					 | 
				
			||||||
 */
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
package com.lishid.openinv.internal.v1_5_R2;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_5_R2.ContainerChest;
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_5_R2.EntityHuman;
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_5_R2.IInventory;
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_5_R2.ItemStack;
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_5_R2.PlayerInventory;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
public class SilentContainerChest extends ContainerChest {
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public SilentContainerChest(IInventory i1, IInventory i2) {
 | 
					 | 
				
			||||||
        super(i1, i2);
 | 
					 | 
				
			||||||
        // Send close signal
 | 
					 | 
				
			||||||
        i2.g();
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public void b(EntityHuman entityHuman) {
 | 
					 | 
				
			||||||
        // Don't send close signal twice, might screw up
 | 
					 | 
				
			||||||
        PlayerInventory playerinventory = entityHuman.inventory;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (playerinventory.getCarried() != null) {
 | 
					 | 
				
			||||||
            ItemStack carried = playerinventory.getCarried();
 | 
					 | 
				
			||||||
            playerinventory.setCarried(null);
 | 
					 | 
				
			||||||
            entityHuman.drop(carried);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
@@ -1,130 +0,0 @@
 | 
				
			|||||||
/*
 | 
					 | 
				
			||||||
 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is free software: you can redistribute it and/or modify
 | 
					 | 
				
			||||||
 * it under the terms of the GNU General Public License as published by
 | 
					 | 
				
			||||||
 * the Free Software Foundation,  version 3.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is distributed in the hope that it will be useful,
 | 
					 | 
				
			||||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
					 | 
				
			||||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
					 | 
				
			||||||
 * GNU General Public License for more details.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * You should have received a copy of the GNU General Public License
 | 
					 | 
				
			||||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
					 | 
				
			||||||
 */
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
package com.lishid.openinv.internal.v1_5_R2;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import java.lang.reflect.Field;
 | 
					 | 
				
			||||||
import java.util.ArrayList;
 | 
					 | 
				
			||||||
import java.util.List;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import com.lishid.openinv.internal.ISpecialEnderChest;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import org.bukkit.entity.HumanEntity;
 | 
					 | 
				
			||||||
import org.bukkit.entity.Player;
 | 
					 | 
				
			||||||
import org.bukkit.inventory.Inventory;
 | 
					 | 
				
			||||||
import org.bukkit.inventory.InventoryHolder;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_5_R2.EntityPlayer;
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_5_R2.IInventory;
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_5_R2.InventoryEnderChest;
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_5_R2.InventorySubcontainer;
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_5_R2.ItemStack;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import org.bukkit.craftbukkit.v1_5_R2.entity.CraftHumanEntity;
 | 
					 | 
				
			||||||
import org.bukkit.craftbukkit.v1_5_R2.entity.CraftPlayer;
 | 
					 | 
				
			||||||
import org.bukkit.craftbukkit.v1_5_R2.inventory.CraftInventory;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
public class SpecialEnderChest extends InventorySubcontainer implements IInventory, ISpecialEnderChest {
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    private final InventoryEnderChest enderChest;
 | 
					 | 
				
			||||||
    private final CraftInventory inventory = new CraftInventory(this);
 | 
					 | 
				
			||||||
    private final List<HumanEntity> transaction = new ArrayList<HumanEntity>();
 | 
					 | 
				
			||||||
    private boolean playerOnline = false;
 | 
					 | 
				
			||||||
    private CraftPlayer owner;
 | 
					 | 
				
			||||||
    private int maxStack = MAX_STACK;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public SpecialEnderChest(Player player, Boolean online) {
 | 
					 | 
				
			||||||
        super(PlayerDataManager.getHandle(player).getEnderChest().getName(),
 | 
					 | 
				
			||||||
                PlayerDataManager.getHandle(player).getEnderChest().c(),
 | 
					 | 
				
			||||||
                PlayerDataManager.getHandle(player).getEnderChest().getSize());
 | 
					 | 
				
			||||||
        EntityPlayer nmsPlayer = PlayerDataManager.getHandle(player);
 | 
					 | 
				
			||||||
        this.enderChest = nmsPlayer.getEnderChest();
 | 
					 | 
				
			||||||
        this.owner = nmsPlayer.getBukkitEntity();
 | 
					 | 
				
			||||||
        this.items = enderChest.getContents();
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public Inventory getBukkitInventory() {
 | 
					 | 
				
			||||||
        return inventory;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public void setPlayerOnline(Player player) {
 | 
					 | 
				
			||||||
        if (!playerOnline) {
 | 
					 | 
				
			||||||
            try {
 | 
					 | 
				
			||||||
                EntityPlayer nmsPlayer = PlayerDataManager.getHandle(player);
 | 
					 | 
				
			||||||
                this.owner = nmsPlayer.getBukkitEntity();
 | 
					 | 
				
			||||||
                InventoryEnderChest playerEnderChest = nmsPlayer.getEnderChest();
 | 
					 | 
				
			||||||
                Field field = playerEnderChest.getClass().getField("items");
 | 
					 | 
				
			||||||
                field.setAccessible(true);
 | 
					 | 
				
			||||||
                field.set(playerEnderChest, this.items);
 | 
					 | 
				
			||||||
            } catch (Exception e) {}
 | 
					 | 
				
			||||||
            playerOnline = true;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public void setPlayerOffline() {
 | 
					 | 
				
			||||||
        playerOnline = false;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public boolean isInUse() {
 | 
					 | 
				
			||||||
        return !this.getViewers().isEmpty();
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public ItemStack[] getContents() {
 | 
					 | 
				
			||||||
        return this.items;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public void onOpen(CraftHumanEntity who) {
 | 
					 | 
				
			||||||
        transaction.add(who);
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public void onClose(CraftHumanEntity who) {
 | 
					 | 
				
			||||||
        transaction.remove(who);
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public List<HumanEntity> getViewers() {
 | 
					 | 
				
			||||||
        return transaction;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public InventoryHolder getOwner() {
 | 
					 | 
				
			||||||
        return this.owner;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public void setMaxStackSize(int size) {
 | 
					 | 
				
			||||||
        maxStack = size;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public int getMaxStackSize() {
 | 
					 | 
				
			||||||
        return maxStack;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public void update() {
 | 
					 | 
				
			||||||
        super.update();
 | 
					 | 
				
			||||||
        enderChest.update();
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
@@ -1,227 +0,0 @@
 | 
				
			|||||||
/*
 | 
					 | 
				
			||||||
 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is free software: you can redistribute it and/or modify
 | 
					 | 
				
			||||||
 * it under the terms of the GNU General Public License as published by
 | 
					 | 
				
			||||||
 * the Free Software Foundation,  version 3.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is distributed in the hope that it will be useful,
 | 
					 | 
				
			||||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
					 | 
				
			||||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
					 | 
				
			||||||
 * GNU General Public License for more details.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * You should have received a copy of the GNU General Public License
 | 
					 | 
				
			||||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
					 | 
				
			||||||
 */
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
package com.lishid.openinv.internal.v1_5_R2;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import com.lishid.openinv.internal.ISpecialPlayerInventory;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import org.bukkit.entity.Player;
 | 
					 | 
				
			||||||
import org.bukkit.inventory.Inventory;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_5_R2.ItemStack;
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_5_R2.PlayerInventory;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import org.bukkit.craftbukkit.v1_5_R2.inventory.CraftInventory;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
public class SpecialPlayerInventory extends PlayerInventory implements ISpecialPlayerInventory {
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    private final ItemStack[] extra = new ItemStack[5];
 | 
					 | 
				
			||||||
    private final CraftInventory inventory = new CraftInventory(this);
 | 
					 | 
				
			||||||
    private boolean playerOnline = false;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public SpecialPlayerInventory(Player bukkitPlayer, Boolean online) {
 | 
					 | 
				
			||||||
        super(PlayerDataManager.getHandle(bukkitPlayer));
 | 
					 | 
				
			||||||
        this.playerOnline = online;
 | 
					 | 
				
			||||||
        this.items = player.inventory.items;
 | 
					 | 
				
			||||||
        this.armor = player.inventory.armor;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public Inventory getBukkitInventory() {
 | 
					 | 
				
			||||||
        return inventory;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public void setPlayerOnline(Player player) {
 | 
					 | 
				
			||||||
        if (!playerOnline) {
 | 
					 | 
				
			||||||
            this.player = PlayerDataManager.getHandle(player);
 | 
					 | 
				
			||||||
            this.player.inventory.items = this.items;
 | 
					 | 
				
			||||||
            this.player.inventory.armor = this.armor;
 | 
					 | 
				
			||||||
            playerOnline = true;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public void setPlayerOffline() {
 | 
					 | 
				
			||||||
        playerOnline = false;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public boolean isInUse() {
 | 
					 | 
				
			||||||
        return !this.getViewers().isEmpty();
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public ItemStack[] getContents() {
 | 
					 | 
				
			||||||
        ItemStack[] contents = new ItemStack[getSize()];
 | 
					 | 
				
			||||||
        System.arraycopy(items, 0, contents, 0, items.length);
 | 
					 | 
				
			||||||
        System.arraycopy(armor, 0, contents, items.length, armor.length);
 | 
					 | 
				
			||||||
        return contents;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public int getSize() {
 | 
					 | 
				
			||||||
        return super.getSize() + 5;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public ItemStack getItem(int i) {
 | 
					 | 
				
			||||||
        ItemStack[] is = this.items;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (i >= is.length) {
 | 
					 | 
				
			||||||
            i -= is.length;
 | 
					 | 
				
			||||||
            is = this.armor;
 | 
					 | 
				
			||||||
        } else {
 | 
					 | 
				
			||||||
            i = getReversedItemSlotNum(i);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (i >= is.length) {
 | 
					 | 
				
			||||||
            i -= is.length;
 | 
					 | 
				
			||||||
            is = this.extra;
 | 
					 | 
				
			||||||
        } else if (is == this.armor) {
 | 
					 | 
				
			||||||
            i = getReversedArmorSlotNum(i);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        return is[i];
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public ItemStack splitStack(int i, int j) {
 | 
					 | 
				
			||||||
        ItemStack[] is = this.items;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (i >= is.length) {
 | 
					 | 
				
			||||||
            i -= is.length;
 | 
					 | 
				
			||||||
            is = this.armor;
 | 
					 | 
				
			||||||
        } else {
 | 
					 | 
				
			||||||
            i = getReversedItemSlotNum(i);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (i >= is.length) {
 | 
					 | 
				
			||||||
            i -= is.length;
 | 
					 | 
				
			||||||
            is = this.extra;
 | 
					 | 
				
			||||||
        } else if (is == this.armor) {
 | 
					 | 
				
			||||||
            i = getReversedArmorSlotNum(i);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (is[i] != null) {
 | 
					 | 
				
			||||||
            ItemStack itemstack;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
            if (is[i].count <= j) {
 | 
					 | 
				
			||||||
                itemstack = is[i];
 | 
					 | 
				
			||||||
                is[i] = null;
 | 
					 | 
				
			||||||
                return itemstack;
 | 
					 | 
				
			||||||
            } else {
 | 
					 | 
				
			||||||
                itemstack = is[i].a(j);
 | 
					 | 
				
			||||||
                if (is[i].count == 0) {
 | 
					 | 
				
			||||||
                    is[i] = null;
 | 
					 | 
				
			||||||
                }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
                return itemstack;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        return null;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public ItemStack splitWithoutUpdate(int i) {
 | 
					 | 
				
			||||||
        ItemStack[] is = this.items;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (i >= is.length) {
 | 
					 | 
				
			||||||
            i -= is.length;
 | 
					 | 
				
			||||||
            is = this.armor;
 | 
					 | 
				
			||||||
        } else {
 | 
					 | 
				
			||||||
            i = getReversedItemSlotNum(i);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (i >= is.length) {
 | 
					 | 
				
			||||||
            i -= is.length;
 | 
					 | 
				
			||||||
            is = this.extra;
 | 
					 | 
				
			||||||
        } else if (is == this.armor) {
 | 
					 | 
				
			||||||
            i = getReversedArmorSlotNum(i);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (is[i] != null) {
 | 
					 | 
				
			||||||
            ItemStack itemstack = is[i];
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
            is[i] = null;
 | 
					 | 
				
			||||||
            return itemstack;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        return null;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public void setItem(int i, ItemStack itemstack) {
 | 
					 | 
				
			||||||
        ItemStack[] is = this.items;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (i >= is.length) {
 | 
					 | 
				
			||||||
            i -= is.length;
 | 
					 | 
				
			||||||
            is = this.armor;
 | 
					 | 
				
			||||||
        } else {
 | 
					 | 
				
			||||||
            i = getReversedItemSlotNum(i);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (i >= is.length) {
 | 
					 | 
				
			||||||
            i -= is.length;
 | 
					 | 
				
			||||||
            is = this.extra;
 | 
					 | 
				
			||||||
        } else if (is == this.armor) {
 | 
					 | 
				
			||||||
            i = getReversedArmorSlotNum(i);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        // Effects
 | 
					 | 
				
			||||||
        if (is == this.extra) {
 | 
					 | 
				
			||||||
            player.drop(itemstack);
 | 
					 | 
				
			||||||
            itemstack = null;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        is[i] = itemstack;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        player.defaultContainer.b();
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    private int getReversedItemSlotNum(int i) {
 | 
					 | 
				
			||||||
        if (i >= 27) {
 | 
					 | 
				
			||||||
            return i - 27;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        return i + 9;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    private int getReversedArmorSlotNum(int i) {
 | 
					 | 
				
			||||||
        if (i == 0) {
 | 
					 | 
				
			||||||
            return 3;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        if (i == 1) {
 | 
					 | 
				
			||||||
            return 2;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        if (i == 2) {
 | 
					 | 
				
			||||||
            return 1;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        if (i == 3) {
 | 
					 | 
				
			||||||
            return 0;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        return i;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public String getName() {
 | 
					 | 
				
			||||||
        if (player.getName().length() > 16) {
 | 
					 | 
				
			||||||
            return player.getName().substring(0, 16);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        return player.getName();
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
@@ -1,28 +0,0 @@
 | 
				
			|||||||
<project xmlns="http://maven.apache.org/POM/4.0.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
 | 
					 | 
				
			||||||
    xsi:schemaLocation="http://maven.apache.org/POM/4.0.0 http://maven.apache.org/xsd/maven-4.0.0.xsd">
 | 
					 | 
				
			||||||
  <modelVersion>4.0.0</modelVersion>
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
  <parent>
 | 
					 | 
				
			||||||
    <groupId>com.lishid</groupId>
 | 
					 | 
				
			||||||
    <artifactId>openinvinternal</artifactId>
 | 
					 | 
				
			||||||
    <version>3.1.2</version>
 | 
					 | 
				
			||||||
  </parent>
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
  <artifactId>openinvadapter1_5_R3</artifactId>
 | 
					 | 
				
			||||||
  <name>OpenInvAdapter1_5_R3</name>
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
  <dependencies>
 | 
					 | 
				
			||||||
    <dependency>
 | 
					 | 
				
			||||||
      <groupId>org.bukkit</groupId>
 | 
					 | 
				
			||||||
      <artifactId>craftbukkit</artifactId>
 | 
					 | 
				
			||||||
      <version>1.5.2-R1.0</version>
 | 
					 | 
				
			||||||
      <scope>provided</scope>
 | 
					 | 
				
			||||||
    </dependency>
 | 
					 | 
				
			||||||
    <dependency>
 | 
					 | 
				
			||||||
      <groupId>com.lishid</groupId>
 | 
					 | 
				
			||||||
      <artifactId>openinvcommon</artifactId>
 | 
					 | 
				
			||||||
      <version>3.1.2</version>
 | 
					 | 
				
			||||||
    </dependency>
 | 
					 | 
				
			||||||
  </dependencies>
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
</project>
 | 
					 | 
				
			||||||
@@ -1,168 +0,0 @@
 | 
				
			|||||||
/*
 | 
					 | 
				
			||||||
 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is free software: you can redistribute it and/or modify
 | 
					 | 
				
			||||||
 * it under the terms of the GNU General Public License as published by
 | 
					 | 
				
			||||||
 * the Free Software Foundation,  version 3.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is distributed in the hope that it will be useful,
 | 
					 | 
				
			||||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
					 | 
				
			||||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
					 | 
				
			||||||
 * GNU General Public License for more details.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * You should have received a copy of the GNU General Public License
 | 
					 | 
				
			||||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
					 | 
				
			||||||
 */
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
package com.lishid.openinv.internal.v1_5_R3;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import com.lishid.openinv.internal.IAnySilentContainer;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import org.bukkit.ChatColor;
 | 
					 | 
				
			||||||
import org.bukkit.Material;
 | 
					 | 
				
			||||||
import org.bukkit.entity.Player;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_5_R3.AxisAlignedBB;
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_5_R3.BlockEnderChest;
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_5_R3.Container;
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_5_R3.EntityOcelot;
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_5_R3.EntityPlayer;
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_5_R3.IInventory;
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_5_R3.InventoryEnderChest;
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_5_R3.InventoryLargeChest;
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_5_R3.Packet100OpenWindow;
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_5_R3.TileEntityChest;
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_5_R3.TileEntityEnderChest;
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_5_R3.World;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import org.bukkit.craftbukkit.v1_5_R3.event.CraftEventFactory;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
public class AnySilentContainer implements IAnySilentContainer {
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public boolean isAnySilentContainer(org.bukkit.block.Block block) {
 | 
					 | 
				
			||||||
        return block.getType() == Material.ENDER_CHEST || block.getState() instanceof org.bukkit.block.Chest;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public boolean isAnyContainerNeeded(Player p, org.bukkit.block.Block block) {
 | 
					 | 
				
			||||||
        // FOR REFERENCE, LOOK AT net.minecraft.server.BlockChest
 | 
					 | 
				
			||||||
        EntityPlayer player = PlayerDataManager.getHandle(p);
 | 
					 | 
				
			||||||
        World world = player.world;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (block instanceof BlockEnderChest) {
 | 
					 | 
				
			||||||
            // Ender chests are not blocked by ocelots.
 | 
					 | 
				
			||||||
            return world.t(block.getX(), block.getY() + 1, block.getZ());
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        // If block or ocelot on top
 | 
					 | 
				
			||||||
        if (isBlockedChest(world, block.getX(), block.getY() + 1, block.getZ())) {
 | 
					 | 
				
			||||||
            return true;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        int id = world.getTypeId(block.getX(), block.getY(), block.getZ());
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        // If block next to chest is chest and has a block or ocelot on top
 | 
					 | 
				
			||||||
        if (world.getTypeId(block.getX(), block.getY(), block.getZ() + 1) == id) {
 | 
					 | 
				
			||||||
            return isBlockedChest(world, block.getX(), block.getY() + 1, block.getZ() + 1);
 | 
					 | 
				
			||||||
        } else if(world.getTypeId(block.getX(), block.getY(), block.getZ() - 1) == id) {
 | 
					 | 
				
			||||||
            return isBlockedChest(world, block.getX(), block.getY() + 1, block.getZ() - 1);
 | 
					 | 
				
			||||||
        } else if (world.getTypeId(block.getX() + 1, block.getY(), block.getZ()) == id) {
 | 
					 | 
				
			||||||
            return isBlockedChest(world, block.getX() + 1, block.getY() + 1, block.getZ());
 | 
					 | 
				
			||||||
        } else if (world.getTypeId(block.getX() - 1, block.getY(), block.getZ()) == id) {
 | 
					 | 
				
			||||||
            return isBlockedChest(world, block.getX() - 1, block.getY() + 1, block.getZ());
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        return false;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    private boolean isBlockedChest(World world, int x, int y, int z) {
 | 
					 | 
				
			||||||
        return world.t(x, y + 1, z) || hasOcelotOnTop(world, x, y, z);
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    private boolean hasOcelotOnTop(World world, int x, int y, int z) {
 | 
					 | 
				
			||||||
        for (Object localEntity : world.a(EntityOcelot.class,
 | 
					 | 
				
			||||||
                AxisAlignedBB.a(x, y + 1, z, x + 1, y + 2, z + 1))) {
 | 
					 | 
				
			||||||
            EntityOcelot localEntityOcelot = (EntityOcelot) localEntity;
 | 
					 | 
				
			||||||
            if (localEntityOcelot.isSitting()) {
 | 
					 | 
				
			||||||
                return true;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        return false;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public boolean activateContainer(Player p, boolean silentchest, org.bukkit.block.Block block) {
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        EntityPlayer player = PlayerDataManager.getHandle(p);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        // Silent ender chest is API-only
 | 
					 | 
				
			||||||
        if (silentchest && block.getType() == Material.ENDER_CHEST) {
 | 
					 | 
				
			||||||
            p.openInventory(p.getEnderChest());
 | 
					 | 
				
			||||||
            return true;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        World world = player.world;
 | 
					 | 
				
			||||||
        Object tile = world.getTileEntity(block.getX(), block.getY(), block.getZ());
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (tile == null) {
 | 
					 | 
				
			||||||
            return false;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (tile instanceof TileEntityEnderChest) {
 | 
					 | 
				
			||||||
            // Anychest ender chest. See net.minecraft.server.BlockEnderChest
 | 
					 | 
				
			||||||
            InventoryEnderChest enderChest = player.getEnderChest();
 | 
					 | 
				
			||||||
            enderChest.a((TileEntityEnderChest) tile);
 | 
					 | 
				
			||||||
            player.openContainer(enderChest);
 | 
					 | 
				
			||||||
            return true;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (!(tile instanceof IInventory)) {
 | 
					 | 
				
			||||||
            return false;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        IInventory inventory = (IInventory) tile;
 | 
					 | 
				
			||||||
        int id = world.getTypeId(block.getX(), block.getY(), block.getZ());
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (world.getTypeId(block.getX(), block.getY(), block.getZ() + 1) == id) {
 | 
					 | 
				
			||||||
            inventory = new InventoryLargeChest("container.chestDouble", inventory, (TileEntityChest) world.getTileEntity(block.getX(), block.getY(), block.getZ() + 1));
 | 
					 | 
				
			||||||
        } else if (world.getTypeId(block.getX(), block.getY(), block.getZ() - 1) == id) {
 | 
					 | 
				
			||||||
            inventory = new InventoryLargeChest("container.chestDouble", (TileEntityChest) world.getTileEntity(block.getX(), block.getY(), block.getZ() - 1), inventory);
 | 
					 | 
				
			||||||
        } else if (world.getTypeId(block.getX() + 1, block.getY(), block.getZ()) == id) {
 | 
					 | 
				
			||||||
            inventory = new InventoryLargeChest("container.chestDouble", inventory, (TileEntityChest) world.getTileEntity(block.getX() + 1, block.getY(), block.getZ()));
 | 
					 | 
				
			||||||
        } else if (world.getTypeId(block.getX() - 1, block.getY(), block.getZ()) == id) {
 | 
					 | 
				
			||||||
            inventory = new InventoryLargeChest("container.chestDouble", (TileEntityChest) world.getTileEntity(block.getX() - 1, block.getY(), block.getZ()), inventory);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        // AnyChest only
 | 
					 | 
				
			||||||
        if (!silentchest) {
 | 
					 | 
				
			||||||
            player.openContainer(inventory);
 | 
					 | 
				
			||||||
            return true;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        // SilentChest
 | 
					 | 
				
			||||||
        try {
 | 
					 | 
				
			||||||
            // Call InventoryOpenEvent
 | 
					 | 
				
			||||||
            Container container = new SilentContainerChest(player.inventory, inventory);
 | 
					 | 
				
			||||||
            container = CraftEventFactory.callInventoryOpenEvent(player, container);
 | 
					 | 
				
			||||||
            if (container == null) {
 | 
					 | 
				
			||||||
                return false;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
            // Open window
 | 
					 | 
				
			||||||
            int windowId = player.nextContainerCounter();
 | 
					 | 
				
			||||||
            player.playerConnection.sendPacket(new Packet100OpenWindow(windowId, 0, inventory.getName(), inventory.getSize(), true));
 | 
					 | 
				
			||||||
            player.activeContainer = container;
 | 
					 | 
				
			||||||
            player.activeContainer.windowId = windowId;
 | 
					 | 
				
			||||||
            player.activeContainer.addSlotListener(player);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
            return true;
 | 
					 | 
				
			||||||
        } catch (Exception e) {
 | 
					 | 
				
			||||||
            e.printStackTrace();
 | 
					 | 
				
			||||||
            p.sendMessage(ChatColor.RED + "Error while sending silent container.");
 | 
					 | 
				
			||||||
            return false;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
@@ -1,78 +0,0 @@
 | 
				
			|||||||
/*
 | 
					 | 
				
			||||||
 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is free software: you can redistribute it and/or modify
 | 
					 | 
				
			||||||
 * it under the terms of the GNU General Public License as published by
 | 
					 | 
				
			||||||
 * the Free Software Foundation,  version 3.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is distributed in the hope that it will be useful,
 | 
					 | 
				
			||||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
					 | 
				
			||||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
					 | 
				
			||||||
 * GNU General Public License for more details.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * You should have received a copy of the GNU General Public License
 | 
					 | 
				
			||||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
					 | 
				
			||||||
 */
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
package com.lishid.openinv.internal.v1_5_R3;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import com.lishid.openinv.internal.IInventoryAccess;
 | 
					 | 
				
			||||||
import com.lishid.openinv.internal.ISpecialEnderChest;
 | 
					 | 
				
			||||||
import com.lishid.openinv.internal.ISpecialPlayerInventory;
 | 
					 | 
				
			||||||
import com.lishid.openinv.util.InternalAccessor;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import org.bukkit.inventory.Inventory;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_5_R3.IInventory;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import org.bukkit.craftbukkit.v1_5_R3.inventory.CraftInventory;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
public class InventoryAccess implements IInventoryAccess {
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public boolean isSpecialPlayerInventory(Inventory inventory) {
 | 
					 | 
				
			||||||
        if (inventory instanceof CraftInventory) {
 | 
					 | 
				
			||||||
            return ((CraftInventory) inventory).getInventory() instanceof ISpecialPlayerInventory;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        return InternalAccessor.grabFieldOfTypeFromObject(IInventory.class, inventory) instanceof ISpecialPlayerInventory;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public ISpecialPlayerInventory getSpecialPlayerInventory(Inventory inventory) {
 | 
					 | 
				
			||||||
        IInventory inv;
 | 
					 | 
				
			||||||
        if (inventory instanceof CraftInventory) {
 | 
					 | 
				
			||||||
            inv = ((CraftInventory) inventory).getInventory();
 | 
					 | 
				
			||||||
        } else {
 | 
					 | 
				
			||||||
            inv = InternalAccessor.grabFieldOfTypeFromObject(IInventory.class, inventory);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (inv instanceof SpecialPlayerInventory) {
 | 
					 | 
				
			||||||
            return (SpecialPlayerInventory) inv;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        return null;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public boolean isSpecialEnderChest(Inventory inventory) {
 | 
					 | 
				
			||||||
        if (inventory instanceof CraftInventory) {
 | 
					 | 
				
			||||||
            return ((CraftInventory) inventory).getInventory() instanceof ISpecialEnderChest;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        return InternalAccessor.grabFieldOfTypeFromObject(IInventory.class, inventory) instanceof ISpecialEnderChest;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public ISpecialEnderChest getSpecialEnderChest(Inventory inventory) {
 | 
					 | 
				
			||||||
        IInventory inv;
 | 
					 | 
				
			||||||
        if (inventory instanceof CraftInventory) {
 | 
					 | 
				
			||||||
            inv = ((CraftInventory) inventory).getInventory();
 | 
					 | 
				
			||||||
        } else {
 | 
					 | 
				
			||||||
            inv = InternalAccessor.grabFieldOfTypeFromObject(IInventory.class, inventory);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (inv instanceof SpecialEnderChest) {
 | 
					 | 
				
			||||||
            return (SpecialEnderChest) inv;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        return null;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
@@ -1,101 +0,0 @@
 | 
				
			|||||||
/*
 | 
					 | 
				
			||||||
 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is free software: you can redistribute it and/or modify
 | 
					 | 
				
			||||||
 * it under the terms of the GNU General Public License as published by
 | 
					 | 
				
			||||||
 * the Free Software Foundation,  version 3.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is distributed in the hope that it will be useful,
 | 
					 | 
				
			||||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
					 | 
				
			||||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
					 | 
				
			||||||
 * GNU General Public License for more details.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * You should have received a copy of the GNU General Public License
 | 
					 | 
				
			||||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
					 | 
				
			||||||
 */
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
package com.lishid.openinv.internal.v1_5_R3;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import java.util.Arrays;
 | 
					 | 
				
			||||||
import java.util.Collection;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import com.lishid.openinv.internal.IPlayerDataManager;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import org.bukkit.Bukkit;
 | 
					 | 
				
			||||||
import org.bukkit.OfflinePlayer;
 | 
					 | 
				
			||||||
import org.bukkit.Server;
 | 
					 | 
				
			||||||
import org.bukkit.entity.Player;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_5_R3.EntityPlayer;
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_5_R3.MinecraftServer;
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_5_R3.PlayerInteractManager;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import org.bukkit.craftbukkit.v1_5_R3.CraftServer;
 | 
					 | 
				
			||||||
import org.bukkit.craftbukkit.v1_5_R3.entity.CraftPlayer;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
public class PlayerDataManager implements IPlayerDataManager {
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public Player loadPlayer(OfflinePlayer offline) {
 | 
					 | 
				
			||||||
        // Ensure the player has data
 | 
					 | 
				
			||||||
        if (offline == null || !offline.hasPlayedBefore()) {
 | 
					 | 
				
			||||||
            return null;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        MinecraftServer server = ((CraftServer) Bukkit.getServer()).getServer();
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        // Create an entity to load the player data
 | 
					 | 
				
			||||||
        EntityPlayer entity = new EntityPlayer(server, server.getWorldServer(0), offline.getName(),
 | 
					 | 
				
			||||||
                new PlayerInteractManager(server.getWorldServer(0)));
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        // Get the bukkit entity
 | 
					 | 
				
			||||||
        Player target = (entity == null) ? null : entity.getBukkitEntity();
 | 
					 | 
				
			||||||
        if (target != null) {
 | 
					 | 
				
			||||||
            // Load data
 | 
					 | 
				
			||||||
            target.loadData();
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        // Return the entity
 | 
					 | 
				
			||||||
        return target;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public String getPlayerDataID(OfflinePlayer player) {
 | 
					 | 
				
			||||||
        return player.getName();
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public OfflinePlayer getPlayerByID(String identifier) {
 | 
					 | 
				
			||||||
        OfflinePlayer player = Bukkit.getOfflinePlayer(identifier);
 | 
					 | 
				
			||||||
        // Ensure player is a real player, otherwise return null
 | 
					 | 
				
			||||||
        if (player == null || !player.hasPlayedBefore() && !player.isOnline()) {
 | 
					 | 
				
			||||||
            return null;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        return player;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public Collection<? extends Player> getOnlinePlayers() {
 | 
					 | 
				
			||||||
        return Arrays.asList(Bukkit.getOnlinePlayers());
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public static EntityPlayer getHandle(Player player) {
 | 
					 | 
				
			||||||
        if (player instanceof CraftPlayer) {
 | 
					 | 
				
			||||||
            return ((CraftPlayer) player).getHandle();
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        Server server = player.getServer();
 | 
					 | 
				
			||||||
        EntityPlayer nmsPlayer = null;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (server instanceof CraftServer) {
 | 
					 | 
				
			||||||
            nmsPlayer = ((CraftServer) server).getHandle().getPlayer(player.getName());
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (nmsPlayer == null) {
 | 
					 | 
				
			||||||
            // Could use reflection to examine fields, but it's honestly not worth the bother.
 | 
					 | 
				
			||||||
            throw new RuntimeException("Unable to fetch EntityPlayer from provided Player implementation");
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        return nmsPlayer;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
@@ -1,45 +0,0 @@
 | 
				
			|||||||
/*
 | 
					 | 
				
			||||||
 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is free software: you can redistribute it and/or modify
 | 
					 | 
				
			||||||
 * it under the terms of the GNU General Public License as published by
 | 
					 | 
				
			||||||
 * the Free Software Foundation,  version 3.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is distributed in the hope that it will be useful,
 | 
					 | 
				
			||||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
					 | 
				
			||||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
					 | 
				
			||||||
 * GNU General Public License for more details.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * You should have received a copy of the GNU General Public License
 | 
					 | 
				
			||||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
					 | 
				
			||||||
 */
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
package com.lishid.openinv.internal.v1_5_R3;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_5_R3.ContainerChest;
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_5_R3.EntityHuman;
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_5_R3.IInventory;
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_5_R3.ItemStack;
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_5_R3.PlayerInventory;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
public class SilentContainerChest extends ContainerChest {    public IInventory inv;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public SilentContainerChest(IInventory i1, IInventory i2) {
 | 
					 | 
				
			||||||
        super(i1, i2);
 | 
					 | 
				
			||||||
        // Send close signal
 | 
					 | 
				
			||||||
        i2.g();
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public void b(EntityHuman entityHuman) {
 | 
					 | 
				
			||||||
        // Don't send close signal twice, might screw up
 | 
					 | 
				
			||||||
        PlayerInventory playerinventory = entityHuman.inventory;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (playerinventory.getCarried() != null) {
 | 
					 | 
				
			||||||
            ItemStack carried = playerinventory.getCarried();
 | 
					 | 
				
			||||||
            playerinventory.setCarried(null);
 | 
					 | 
				
			||||||
            entityHuman.drop(carried);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
@@ -1,130 +0,0 @@
 | 
				
			|||||||
/*
 | 
					 | 
				
			||||||
 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is free software: you can redistribute it and/or modify
 | 
					 | 
				
			||||||
 * it under the terms of the GNU General Public License as published by
 | 
					 | 
				
			||||||
 * the Free Software Foundation,  version 3.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is distributed in the hope that it will be useful,
 | 
					 | 
				
			||||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
					 | 
				
			||||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
					 | 
				
			||||||
 * GNU General Public License for more details.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * You should have received a copy of the GNU General Public License
 | 
					 | 
				
			||||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
					 | 
				
			||||||
 */
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
package com.lishid.openinv.internal.v1_5_R3;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import java.lang.reflect.Field;
 | 
					 | 
				
			||||||
import java.util.ArrayList;
 | 
					 | 
				
			||||||
import java.util.List;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import com.lishid.openinv.internal.ISpecialEnderChest;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import org.bukkit.entity.HumanEntity;
 | 
					 | 
				
			||||||
import org.bukkit.entity.Player;
 | 
					 | 
				
			||||||
import org.bukkit.inventory.Inventory;
 | 
					 | 
				
			||||||
import org.bukkit.inventory.InventoryHolder;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_5_R3.EntityPlayer;
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_5_R3.IInventory;
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_5_R3.InventoryEnderChest;
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_5_R3.InventorySubcontainer;
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_5_R3.ItemStack;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import org.bukkit.craftbukkit.v1_5_R3.entity.CraftHumanEntity;
 | 
					 | 
				
			||||||
import org.bukkit.craftbukkit.v1_5_R3.entity.CraftPlayer;
 | 
					 | 
				
			||||||
import org.bukkit.craftbukkit.v1_5_R3.inventory.CraftInventory;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
public class SpecialEnderChest extends InventorySubcontainer implements IInventory, ISpecialEnderChest {
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    private final InventoryEnderChest enderChest;
 | 
					 | 
				
			||||||
    private final CraftInventory inventory = new CraftInventory(this);
 | 
					 | 
				
			||||||
    private final List<HumanEntity> transaction = new ArrayList<HumanEntity>();
 | 
					 | 
				
			||||||
    private boolean playerOnline = false;
 | 
					 | 
				
			||||||
    private CraftPlayer owner;
 | 
					 | 
				
			||||||
    private int maxStack = MAX_STACK;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public SpecialEnderChest(Player player, Boolean online) {
 | 
					 | 
				
			||||||
        super(PlayerDataManager.getHandle(player).getEnderChest().getName(),
 | 
					 | 
				
			||||||
                PlayerDataManager.getHandle(player).getEnderChest().c(),
 | 
					 | 
				
			||||||
                PlayerDataManager.getHandle(player).getEnderChest().getSize());
 | 
					 | 
				
			||||||
        EntityPlayer nmsPlayer = PlayerDataManager.getHandle(player);
 | 
					 | 
				
			||||||
        this.enderChest = nmsPlayer.getEnderChest();
 | 
					 | 
				
			||||||
        this.owner = nmsPlayer.getBukkitEntity();
 | 
					 | 
				
			||||||
        this.items = enderChest.getContents();
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public Inventory getBukkitInventory() {
 | 
					 | 
				
			||||||
        return inventory;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public void setPlayerOnline(Player player) {
 | 
					 | 
				
			||||||
        if (!playerOnline) {
 | 
					 | 
				
			||||||
            try {
 | 
					 | 
				
			||||||
                EntityPlayer nmsPlayer = PlayerDataManager.getHandle(player);
 | 
					 | 
				
			||||||
                this.owner = nmsPlayer.getBukkitEntity();
 | 
					 | 
				
			||||||
                InventoryEnderChest playerEnderChest = nmsPlayer.getEnderChest();
 | 
					 | 
				
			||||||
                Field field = playerEnderChest.getClass().getField("items");
 | 
					 | 
				
			||||||
                field.setAccessible(true);
 | 
					 | 
				
			||||||
                field.set(playerEnderChest, this.items);
 | 
					 | 
				
			||||||
            } catch (Exception e) {}
 | 
					 | 
				
			||||||
            playerOnline = true;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public void setPlayerOffline() {
 | 
					 | 
				
			||||||
        playerOnline = false;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public boolean isInUse() {
 | 
					 | 
				
			||||||
        return !this.getViewers().isEmpty();
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public ItemStack[] getContents() {
 | 
					 | 
				
			||||||
        return this.items;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public void onOpen(CraftHumanEntity who) {
 | 
					 | 
				
			||||||
        transaction.add(who);
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public void onClose(CraftHumanEntity who) {
 | 
					 | 
				
			||||||
        transaction.remove(who);
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public List<HumanEntity> getViewers() {
 | 
					 | 
				
			||||||
        return transaction;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public InventoryHolder getOwner() {
 | 
					 | 
				
			||||||
        return this.owner;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public void setMaxStackSize(int size) {
 | 
					 | 
				
			||||||
        maxStack = size;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public int getMaxStackSize() {
 | 
					 | 
				
			||||||
        return maxStack;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public void update() {
 | 
					 | 
				
			||||||
        super.update();
 | 
					 | 
				
			||||||
        enderChest.update();
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
@@ -1,227 +0,0 @@
 | 
				
			|||||||
/*
 | 
					 | 
				
			||||||
 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is free software: you can redistribute it and/or modify
 | 
					 | 
				
			||||||
 * it under the terms of the GNU General Public License as published by
 | 
					 | 
				
			||||||
 * the Free Software Foundation,  version 3.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is distributed in the hope that it will be useful,
 | 
					 | 
				
			||||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
					 | 
				
			||||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
					 | 
				
			||||||
 * GNU General Public License for more details.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * You should have received a copy of the GNU General Public License
 | 
					 | 
				
			||||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
					 | 
				
			||||||
 */
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
package com.lishid.openinv.internal.v1_5_R3;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import com.lishid.openinv.internal.ISpecialPlayerInventory;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import org.bukkit.entity.Player;
 | 
					 | 
				
			||||||
import org.bukkit.inventory.Inventory;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_5_R3.ItemStack;
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_5_R3.PlayerInventory;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import org.bukkit.craftbukkit.v1_5_R3.inventory.CraftInventory;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
public class SpecialPlayerInventory extends PlayerInventory implements ISpecialPlayerInventory {
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    private final ItemStack[] extra = new ItemStack[5];
 | 
					 | 
				
			||||||
    private final CraftInventory inventory = new CraftInventory(this);
 | 
					 | 
				
			||||||
    private boolean playerOnline = false;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public SpecialPlayerInventory(Player bukkitPlayer, Boolean online) {
 | 
					 | 
				
			||||||
        super(PlayerDataManager.getHandle(bukkitPlayer));
 | 
					 | 
				
			||||||
        this.playerOnline = online;
 | 
					 | 
				
			||||||
        this.items = player.inventory.items;
 | 
					 | 
				
			||||||
        this.armor = player.inventory.armor;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public Inventory getBukkitInventory() {
 | 
					 | 
				
			||||||
        return inventory;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public void setPlayerOnline(Player player) {
 | 
					 | 
				
			||||||
        if (!playerOnline) {
 | 
					 | 
				
			||||||
            this.player = PlayerDataManager.getHandle(player);
 | 
					 | 
				
			||||||
            this.player.inventory.items = this.items;
 | 
					 | 
				
			||||||
            this.player.inventory.armor = this.armor;
 | 
					 | 
				
			||||||
            playerOnline = true;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public void setPlayerOffline() {
 | 
					 | 
				
			||||||
        playerOnline = false;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public boolean isInUse() {
 | 
					 | 
				
			||||||
        return !this.getViewers().isEmpty();
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public ItemStack[] getContents() {
 | 
					 | 
				
			||||||
        ItemStack[] contents = new ItemStack[getSize()];
 | 
					 | 
				
			||||||
        System.arraycopy(items, 0, contents, 0, items.length);
 | 
					 | 
				
			||||||
        System.arraycopy(armor, 0, contents, items.length, armor.length);
 | 
					 | 
				
			||||||
        return contents;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public int getSize() {
 | 
					 | 
				
			||||||
        return super.getSize() + 5;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public ItemStack getItem(int i) {
 | 
					 | 
				
			||||||
        ItemStack[] is = this.items;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (i >= is.length) {
 | 
					 | 
				
			||||||
            i -= is.length;
 | 
					 | 
				
			||||||
            is = this.armor;
 | 
					 | 
				
			||||||
        } else {
 | 
					 | 
				
			||||||
            i = getReversedItemSlotNum(i);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (i >= is.length) {
 | 
					 | 
				
			||||||
            i -= is.length;
 | 
					 | 
				
			||||||
            is = this.extra;
 | 
					 | 
				
			||||||
        } else if (is == this.armor) {
 | 
					 | 
				
			||||||
            i = getReversedArmorSlotNum(i);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        return is[i];
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public ItemStack splitStack(int i, int j) {
 | 
					 | 
				
			||||||
        ItemStack[] is = this.items;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (i >= is.length) {
 | 
					 | 
				
			||||||
            i -= is.length;
 | 
					 | 
				
			||||||
            is = this.armor;
 | 
					 | 
				
			||||||
        } else {
 | 
					 | 
				
			||||||
            i = getReversedItemSlotNum(i);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (i >= is.length) {
 | 
					 | 
				
			||||||
            i -= is.length;
 | 
					 | 
				
			||||||
            is = this.extra;
 | 
					 | 
				
			||||||
        } else if (is == this.armor) {
 | 
					 | 
				
			||||||
            i = getReversedArmorSlotNum(i);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (is[i] != null) {
 | 
					 | 
				
			||||||
            ItemStack itemstack;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
            if (is[i].count <= j) {
 | 
					 | 
				
			||||||
                itemstack = is[i];
 | 
					 | 
				
			||||||
                is[i] = null;
 | 
					 | 
				
			||||||
                return itemstack;
 | 
					 | 
				
			||||||
            } else {
 | 
					 | 
				
			||||||
                itemstack = is[i].a(j);
 | 
					 | 
				
			||||||
                if (is[i].count == 0) {
 | 
					 | 
				
			||||||
                    is[i] = null;
 | 
					 | 
				
			||||||
                }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
                return itemstack;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        return null;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public ItemStack splitWithoutUpdate(int i) {
 | 
					 | 
				
			||||||
        ItemStack[] is = this.items;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (i >= is.length) {
 | 
					 | 
				
			||||||
            i -= is.length;
 | 
					 | 
				
			||||||
            is = this.armor;
 | 
					 | 
				
			||||||
        } else {
 | 
					 | 
				
			||||||
            i = getReversedItemSlotNum(i);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (i >= is.length) {
 | 
					 | 
				
			||||||
            i -= is.length;
 | 
					 | 
				
			||||||
            is = this.extra;
 | 
					 | 
				
			||||||
        } else if (is == this.armor) {
 | 
					 | 
				
			||||||
            i = getReversedArmorSlotNum(i);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (is[i] != null) {
 | 
					 | 
				
			||||||
            ItemStack itemstack = is[i];
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
            is[i] = null;
 | 
					 | 
				
			||||||
            return itemstack;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        return null;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public void setItem(int i, ItemStack itemstack) {
 | 
					 | 
				
			||||||
        ItemStack[] is = this.items;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (i >= is.length) {
 | 
					 | 
				
			||||||
            i -= is.length;
 | 
					 | 
				
			||||||
            is = this.armor;
 | 
					 | 
				
			||||||
        } else {
 | 
					 | 
				
			||||||
            i = getReversedItemSlotNum(i);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (i >= is.length) {
 | 
					 | 
				
			||||||
            i -= is.length;
 | 
					 | 
				
			||||||
            is = this.extra;
 | 
					 | 
				
			||||||
        } else if (is == this.armor) {
 | 
					 | 
				
			||||||
            i = getReversedArmorSlotNum(i);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        // Effects
 | 
					 | 
				
			||||||
        if (is == this.extra) {
 | 
					 | 
				
			||||||
            player.drop(itemstack);
 | 
					 | 
				
			||||||
            itemstack = null;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        is[i] = itemstack;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        player.defaultContainer.b();
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    private int getReversedItemSlotNum(int i) {
 | 
					 | 
				
			||||||
        if (i >= 27) {
 | 
					 | 
				
			||||||
            return i - 27;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        return i + 9;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    private int getReversedArmorSlotNum(int i) {
 | 
					 | 
				
			||||||
        if (i == 0) {
 | 
					 | 
				
			||||||
            return 3;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        if (i == 1) {
 | 
					 | 
				
			||||||
            return 2;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        if (i == 2) {
 | 
					 | 
				
			||||||
            return 1;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        if (i == 3) {
 | 
					 | 
				
			||||||
            return 0;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        return i;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public String getName() {
 | 
					 | 
				
			||||||
        if (player.getName().length() > 16) {
 | 
					 | 
				
			||||||
            return player.getName().substring(0, 16);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        return player.getName();
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
@@ -1,28 +0,0 @@
 | 
				
			|||||||
<project xmlns="http://maven.apache.org/POM/4.0.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
 | 
					 | 
				
			||||||
    xsi:schemaLocation="http://maven.apache.org/POM/4.0.0 http://maven.apache.org/xsd/maven-4.0.0.xsd">
 | 
					 | 
				
			||||||
  <modelVersion>4.0.0</modelVersion>
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
  <parent>
 | 
					 | 
				
			||||||
    <groupId>com.lishid</groupId>
 | 
					 | 
				
			||||||
    <artifactId>openinvinternal</artifactId>
 | 
					 | 
				
			||||||
    <version>3.1.2</version>
 | 
					 | 
				
			||||||
  </parent>
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
  <artifactId>openinvadapter1_6_R1</artifactId>
 | 
					 | 
				
			||||||
  <name>OpenInvAdapter1_6_R1</name>
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
  <dependencies>
 | 
					 | 
				
			||||||
    <dependency>
 | 
					 | 
				
			||||||
      <groupId>org.bukkit</groupId>
 | 
					 | 
				
			||||||
      <artifactId>craftbukkit</artifactId>
 | 
					 | 
				
			||||||
      <version>1.6.1-R0.1-SNAPSHOT</version>
 | 
					 | 
				
			||||||
      <scope>provided</scope>
 | 
					 | 
				
			||||||
    </dependency>
 | 
					 | 
				
			||||||
    <dependency>
 | 
					 | 
				
			||||||
      <groupId>com.lishid</groupId>
 | 
					 | 
				
			||||||
      <artifactId>openinvcommon</artifactId>
 | 
					 | 
				
			||||||
      <version>3.1.2</version>
 | 
					 | 
				
			||||||
    </dependency>
 | 
					 | 
				
			||||||
  </dependencies>
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
</project>
 | 
					 | 
				
			||||||
@@ -1,168 +0,0 @@
 | 
				
			|||||||
/*
 | 
					 | 
				
			||||||
 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is free software: you can redistribute it and/or modify
 | 
					 | 
				
			||||||
 * it under the terms of the GNU General Public License as published by
 | 
					 | 
				
			||||||
 * the Free Software Foundation,  version 3.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is distributed in the hope that it will be useful,
 | 
					 | 
				
			||||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
					 | 
				
			||||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
					 | 
				
			||||||
 * GNU General Public License for more details.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * You should have received a copy of the GNU General Public License
 | 
					 | 
				
			||||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
					 | 
				
			||||||
 */
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
package com.lishid.openinv.internal.v1_6_R1;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import com.lishid.openinv.internal.IAnySilentContainer;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import org.bukkit.ChatColor;
 | 
					 | 
				
			||||||
import org.bukkit.Material;
 | 
					 | 
				
			||||||
import org.bukkit.entity.Player;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_6_R1.AxisAlignedBB;
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_6_R1.BlockEnderChest;
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_6_R1.Container;
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_6_R1.EntityOcelot;
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_6_R1.EntityPlayer;
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_6_R1.IInventory;
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_6_R1.InventoryEnderChest;
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_6_R1.InventoryLargeChest;
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_6_R1.Packet100OpenWindow;
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_6_R1.TileEntityChest;
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_6_R1.TileEntityEnderChest;
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_6_R1.World;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import org.bukkit.craftbukkit.v1_6_R1.event.CraftEventFactory;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
public class AnySilentContainer implements IAnySilentContainer {
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public boolean isAnySilentContainer(org.bukkit.block.Block block) {
 | 
					 | 
				
			||||||
        return block.getType() == Material.ENDER_CHEST || block.getState() instanceof org.bukkit.block.Chest;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public boolean isAnyContainerNeeded(Player p, org.bukkit.block.Block block) {
 | 
					 | 
				
			||||||
        // FOR REFERENCE, LOOK AT net.minecraft.server.BlockChest
 | 
					 | 
				
			||||||
        EntityPlayer player = PlayerDataManager.getHandle(p);
 | 
					 | 
				
			||||||
        World world = player.world;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (block instanceof BlockEnderChest) {
 | 
					 | 
				
			||||||
            // Ender chests are not blocked by ocelots.
 | 
					 | 
				
			||||||
            return world.t(block.getX(), block.getY() + 1, block.getZ());
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        // If block or ocelot on top
 | 
					 | 
				
			||||||
        if (isBlockedChest(world, block.getX(), block.getY() + 1, block.getZ())) {
 | 
					 | 
				
			||||||
            return true;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        int id = world.getTypeId(block.getX(), block.getY(), block.getZ());
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        // If block next to chest is chest and has a block or ocelot on top
 | 
					 | 
				
			||||||
        if (world.getTypeId(block.getX(), block.getY(), block.getZ() + 1) == id) {
 | 
					 | 
				
			||||||
            return isBlockedChest(world, block.getX(), block.getY() + 1, block.getZ() + 1);
 | 
					 | 
				
			||||||
        } else if(world.getTypeId(block.getX(), block.getY(), block.getZ() - 1) == id) {
 | 
					 | 
				
			||||||
            return isBlockedChest(world, block.getX(), block.getY() + 1, block.getZ() - 1);
 | 
					 | 
				
			||||||
        } else if (world.getTypeId(block.getX() + 1, block.getY(), block.getZ()) == id) {
 | 
					 | 
				
			||||||
            return isBlockedChest(world, block.getX() + 1, block.getY() + 1, block.getZ());
 | 
					 | 
				
			||||||
        } else if (world.getTypeId(block.getX() - 1, block.getY(), block.getZ()) == id) {
 | 
					 | 
				
			||||||
            return isBlockedChest(world, block.getX() - 1, block.getY() + 1, block.getZ());
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        return false;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    private boolean isBlockedChest(World world, int x, int y, int z) {
 | 
					 | 
				
			||||||
        return world.t(x, y + 1, z) || hasOcelotOnTop(world, x, y, z);
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    private boolean hasOcelotOnTop(World world, int x, int y, int z) {
 | 
					 | 
				
			||||||
        for (Object localEntity : world.a(EntityOcelot.class,
 | 
					 | 
				
			||||||
                AxisAlignedBB.a(x, y + 1, z, x + 1, y + 2, z + 1))) {
 | 
					 | 
				
			||||||
            EntityOcelot localEntityOcelot = (EntityOcelot) localEntity;
 | 
					 | 
				
			||||||
            if (localEntityOcelot.isSitting()) {
 | 
					 | 
				
			||||||
                return true;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        return false;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public boolean activateContainer(Player p, boolean silentchest, org.bukkit.block.Block block) {
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        EntityPlayer player = PlayerDataManager.getHandle(p);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        // Silent ender chest is API-only
 | 
					 | 
				
			||||||
        if (silentchest && block.getType() == Material.ENDER_CHEST) {
 | 
					 | 
				
			||||||
            p.openInventory(p.getEnderChest());
 | 
					 | 
				
			||||||
            return true;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        World world = player.world;
 | 
					 | 
				
			||||||
        Object tile = world.getTileEntity(block.getX(), block.getY(), block.getZ());
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (tile == null) {
 | 
					 | 
				
			||||||
            return false;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (tile instanceof TileEntityEnderChest) {
 | 
					 | 
				
			||||||
            // Anychest ender chest. See net.minecraft.server.BlockEnderChest
 | 
					 | 
				
			||||||
            InventoryEnderChest enderChest = player.getEnderChest();
 | 
					 | 
				
			||||||
            enderChest.a((TileEntityEnderChest) tile);
 | 
					 | 
				
			||||||
            player.openContainer(enderChest);
 | 
					 | 
				
			||||||
            return true;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (!(tile instanceof IInventory)) {
 | 
					 | 
				
			||||||
            return false;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        IInventory inventory = (IInventory) tile;
 | 
					 | 
				
			||||||
        int id = world.getTypeId(block.getX(), block.getY(), block.getZ());
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (world.getTypeId(block.getX(), block.getY(), block.getZ() + 1) == id) {
 | 
					 | 
				
			||||||
            inventory = new InventoryLargeChest("container.chestDouble", inventory, (TileEntityChest) world.getTileEntity(block.getX(), block.getY(), block.getZ() + 1));
 | 
					 | 
				
			||||||
        } else if (world.getTypeId(block.getX(), block.getY(), block.getZ() - 1) == id) {
 | 
					 | 
				
			||||||
            inventory = new InventoryLargeChest("container.chestDouble", (TileEntityChest) world.getTileEntity(block.getX(), block.getY(), block.getZ() - 1), inventory);
 | 
					 | 
				
			||||||
        } else if (world.getTypeId(block.getX() + 1, block.getY(), block.getZ()) == id) {
 | 
					 | 
				
			||||||
            inventory = new InventoryLargeChest("container.chestDouble", inventory, (TileEntityChest) world.getTileEntity(block.getX() + 1, block.getY(), block.getZ()));
 | 
					 | 
				
			||||||
        } else if (world.getTypeId(block.getX() - 1, block.getY(), block.getZ()) == id) {
 | 
					 | 
				
			||||||
            inventory = new InventoryLargeChest("container.chestDouble", (TileEntityChest) world.getTileEntity(block.getX() - 1, block.getY(), block.getZ()), inventory);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        // AnyChest only
 | 
					 | 
				
			||||||
        if (!silentchest) {
 | 
					 | 
				
			||||||
            player.openContainer(inventory);
 | 
					 | 
				
			||||||
            return true;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        // SilentChest
 | 
					 | 
				
			||||||
        try {
 | 
					 | 
				
			||||||
            // Call InventoryOpenEvent
 | 
					 | 
				
			||||||
            Container container = new SilentContainerChest(player.inventory, inventory);
 | 
					 | 
				
			||||||
            container = CraftEventFactory.callInventoryOpenEvent(player, container);
 | 
					 | 
				
			||||||
            if (container == null) {
 | 
					 | 
				
			||||||
                return false;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
            // Open window
 | 
					 | 
				
			||||||
            int windowId = player.nextContainerCounter();
 | 
					 | 
				
			||||||
            player.playerConnection.sendPacket(new Packet100OpenWindow(windowId, 0, inventory.getName(), inventory.getSize(), true));
 | 
					 | 
				
			||||||
            player.activeContainer = container;
 | 
					 | 
				
			||||||
            player.activeContainer.windowId = windowId;
 | 
					 | 
				
			||||||
            player.activeContainer.addSlotListener(player);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
            return true;
 | 
					 | 
				
			||||||
        } catch (Exception e) {
 | 
					 | 
				
			||||||
            e.printStackTrace();
 | 
					 | 
				
			||||||
            p.sendMessage(ChatColor.RED + "Error while sending silent container.");
 | 
					 | 
				
			||||||
            return false;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
@@ -1,78 +0,0 @@
 | 
				
			|||||||
/*
 | 
					 | 
				
			||||||
 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is free software: you can redistribute it and/or modify
 | 
					 | 
				
			||||||
 * it under the terms of the GNU General Public License as published by
 | 
					 | 
				
			||||||
 * the Free Software Foundation,  version 3.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is distributed in the hope that it will be useful,
 | 
					 | 
				
			||||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
					 | 
				
			||||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
					 | 
				
			||||||
 * GNU General Public License for more details.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * You should have received a copy of the GNU General Public License
 | 
					 | 
				
			||||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
					 | 
				
			||||||
 */
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
package com.lishid.openinv.internal.v1_6_R1;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import com.lishid.openinv.internal.IInventoryAccess;
 | 
					 | 
				
			||||||
import com.lishid.openinv.internal.ISpecialEnderChest;
 | 
					 | 
				
			||||||
import com.lishid.openinv.internal.ISpecialPlayerInventory;
 | 
					 | 
				
			||||||
import com.lishid.openinv.util.InternalAccessor;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import org.bukkit.inventory.Inventory;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_6_R1.IInventory;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import org.bukkit.craftbukkit.v1_6_R1.inventory.CraftInventory;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
public class InventoryAccess implements IInventoryAccess {
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public boolean isSpecialPlayerInventory(Inventory inventory) {
 | 
					 | 
				
			||||||
        if (inventory instanceof CraftInventory) {
 | 
					 | 
				
			||||||
            return ((CraftInventory) inventory).getInventory() instanceof ISpecialPlayerInventory;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        return InternalAccessor.grabFieldOfTypeFromObject(IInventory.class, inventory) instanceof ISpecialPlayerInventory;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public ISpecialPlayerInventory getSpecialPlayerInventory(Inventory inventory) {
 | 
					 | 
				
			||||||
        IInventory inv;
 | 
					 | 
				
			||||||
        if (inventory instanceof CraftInventory) {
 | 
					 | 
				
			||||||
            inv = ((CraftInventory) inventory).getInventory();
 | 
					 | 
				
			||||||
        } else {
 | 
					 | 
				
			||||||
            inv = InternalAccessor.grabFieldOfTypeFromObject(IInventory.class, inventory);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (inv instanceof SpecialPlayerInventory) {
 | 
					 | 
				
			||||||
            return (SpecialPlayerInventory) inv;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        return null;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public boolean isSpecialEnderChest(Inventory inventory) {
 | 
					 | 
				
			||||||
        if (inventory instanceof CraftInventory) {
 | 
					 | 
				
			||||||
            return ((CraftInventory) inventory).getInventory() instanceof ISpecialEnderChest;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        return InternalAccessor.grabFieldOfTypeFromObject(IInventory.class, inventory) instanceof ISpecialEnderChest;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public ISpecialEnderChest getSpecialEnderChest(Inventory inventory) {
 | 
					 | 
				
			||||||
        IInventory inv;
 | 
					 | 
				
			||||||
        if (inventory instanceof CraftInventory) {
 | 
					 | 
				
			||||||
            inv = ((CraftInventory) inventory).getInventory();
 | 
					 | 
				
			||||||
        } else {
 | 
					 | 
				
			||||||
            inv = InternalAccessor.grabFieldOfTypeFromObject(IInventory.class, inventory);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (inv instanceof SpecialEnderChest) {
 | 
					 | 
				
			||||||
            return (SpecialEnderChest) inv;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        return null;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
@@ -1,101 +0,0 @@
 | 
				
			|||||||
/*
 | 
					 | 
				
			||||||
 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is free software: you can redistribute it and/or modify
 | 
					 | 
				
			||||||
 * it under the terms of the GNU General Public License as published by
 | 
					 | 
				
			||||||
 * the Free Software Foundation,  version 3.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is distributed in the hope that it will be useful,
 | 
					 | 
				
			||||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
					 | 
				
			||||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
					 | 
				
			||||||
 * GNU General Public License for more details.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * You should have received a copy of the GNU General Public License
 | 
					 | 
				
			||||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
					 | 
				
			||||||
 */
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
package com.lishid.openinv.internal.v1_6_R1;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import java.util.Arrays;
 | 
					 | 
				
			||||||
import java.util.Collection;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import com.lishid.openinv.internal.IPlayerDataManager;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import org.bukkit.Bukkit;
 | 
					 | 
				
			||||||
import org.bukkit.OfflinePlayer;
 | 
					 | 
				
			||||||
import org.bukkit.Server;
 | 
					 | 
				
			||||||
import org.bukkit.entity.Player;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_6_R1.EntityPlayer;
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_6_R1.MinecraftServer;
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_6_R1.PlayerInteractManager;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import org.bukkit.craftbukkit.v1_6_R1.CraftServer;
 | 
					 | 
				
			||||||
import org.bukkit.craftbukkit.v1_6_R1.entity.CraftPlayer;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
public class PlayerDataManager implements IPlayerDataManager {
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public Player loadPlayer(OfflinePlayer offline) {
 | 
					 | 
				
			||||||
        // Ensure the player has data
 | 
					 | 
				
			||||||
        if (offline == null || !offline.hasPlayedBefore()) {
 | 
					 | 
				
			||||||
            return null;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        MinecraftServer server = ((CraftServer) Bukkit.getServer()).getServer();
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        // Create an entity to load the player data
 | 
					 | 
				
			||||||
        EntityPlayer entity = new EntityPlayer(server, server.getWorldServer(0), offline.getName(),
 | 
					 | 
				
			||||||
                new PlayerInteractManager(server.getWorldServer(0)));
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        // Get the bukkit entity
 | 
					 | 
				
			||||||
        Player target = (entity == null) ? null : entity.getBukkitEntity();
 | 
					 | 
				
			||||||
        if (target != null) {
 | 
					 | 
				
			||||||
            // Load data
 | 
					 | 
				
			||||||
            target.loadData();
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        // Return the entity
 | 
					 | 
				
			||||||
        return target;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public String getPlayerDataID(OfflinePlayer player) {
 | 
					 | 
				
			||||||
        return player.getName();
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public OfflinePlayer getPlayerByID(String identifier) {
 | 
					 | 
				
			||||||
        OfflinePlayer player = Bukkit.getOfflinePlayer(identifier);
 | 
					 | 
				
			||||||
        // Ensure player is a real player, otherwise return null
 | 
					 | 
				
			||||||
        if (player == null || !player.hasPlayedBefore() && !player.isOnline()) {
 | 
					 | 
				
			||||||
            return null;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        return player;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public Collection<? extends Player> getOnlinePlayers() {
 | 
					 | 
				
			||||||
        return Arrays.asList(Bukkit.getOnlinePlayers());
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public static EntityPlayer getHandle(Player player) {
 | 
					 | 
				
			||||||
        if (player instanceof CraftPlayer) {
 | 
					 | 
				
			||||||
            return ((CraftPlayer) player).getHandle();
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        Server server = player.getServer();
 | 
					 | 
				
			||||||
        EntityPlayer nmsPlayer = null;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (server instanceof CraftServer) {
 | 
					 | 
				
			||||||
            nmsPlayer = ((CraftServer) server).getHandle().getPlayer(player.getName());
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (nmsPlayer == null) {
 | 
					 | 
				
			||||||
            // Could use reflection to examine fields, but it's honestly not worth the bother.
 | 
					 | 
				
			||||||
            throw new RuntimeException("Unable to fetch EntityPlayer from provided Player implementation");
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        return nmsPlayer;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
@@ -1,45 +0,0 @@
 | 
				
			|||||||
/*
 | 
					 | 
				
			||||||
 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is free software: you can redistribute it and/or modify
 | 
					 | 
				
			||||||
 * it under the terms of the GNU General Public License as published by
 | 
					 | 
				
			||||||
 * the Free Software Foundation,  version 3.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is distributed in the hope that it will be useful,
 | 
					 | 
				
			||||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
					 | 
				
			||||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
					 | 
				
			||||||
 * GNU General Public License for more details.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * You should have received a copy of the GNU General Public License
 | 
					 | 
				
			||||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
					 | 
				
			||||||
 */
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
package com.lishid.openinv.internal.v1_6_R1;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_6_R1.ContainerChest;
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_6_R1.EntityHuman;
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_6_R1.IInventory;
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_6_R1.ItemStack;
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_6_R1.PlayerInventory;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
public class SilentContainerChest extends ContainerChest {
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public SilentContainerChest(IInventory i1, IInventory i2) {
 | 
					 | 
				
			||||||
        super(i1, i2);
 | 
					 | 
				
			||||||
        // Send close signal
 | 
					 | 
				
			||||||
        i2.g();
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public void b(EntityHuman entityHuman) {
 | 
					 | 
				
			||||||
        // Don't send close signal twice, might screw up
 | 
					 | 
				
			||||||
        PlayerInventory playerinventory = entityHuman.inventory;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (playerinventory.getCarried() != null) {
 | 
					 | 
				
			||||||
            ItemStack carried = playerinventory.getCarried();
 | 
					 | 
				
			||||||
            playerinventory.setCarried(null);
 | 
					 | 
				
			||||||
            entityHuman.drop(carried);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
@@ -1,130 +0,0 @@
 | 
				
			|||||||
/*
 | 
					 | 
				
			||||||
 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is free software: you can redistribute it and/or modify
 | 
					 | 
				
			||||||
 * it under the terms of the GNU General Public License as published by
 | 
					 | 
				
			||||||
 * the Free Software Foundation,  version 3.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is distributed in the hope that it will be useful,
 | 
					 | 
				
			||||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
					 | 
				
			||||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
					 | 
				
			||||||
 * GNU General Public License for more details.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * You should have received a copy of the GNU General Public License
 | 
					 | 
				
			||||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
					 | 
				
			||||||
 */
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
package com.lishid.openinv.internal.v1_6_R1;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import java.lang.reflect.Field;
 | 
					 | 
				
			||||||
import java.util.ArrayList;
 | 
					 | 
				
			||||||
import java.util.List;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import com.lishid.openinv.internal.ISpecialEnderChest;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import org.bukkit.entity.HumanEntity;
 | 
					 | 
				
			||||||
import org.bukkit.entity.Player;
 | 
					 | 
				
			||||||
import org.bukkit.inventory.Inventory;
 | 
					 | 
				
			||||||
import org.bukkit.inventory.InventoryHolder;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_6_R1.EntityPlayer;
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_6_R1.IInventory;
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_6_R1.InventoryEnderChest;
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_6_R1.InventorySubcontainer;
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_6_R1.ItemStack;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import org.bukkit.craftbukkit.v1_6_R1.entity.CraftHumanEntity;
 | 
					 | 
				
			||||||
import org.bukkit.craftbukkit.v1_6_R1.entity.CraftPlayer;
 | 
					 | 
				
			||||||
import org.bukkit.craftbukkit.v1_6_R1.inventory.CraftInventory;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
public class SpecialEnderChest extends InventorySubcontainer implements IInventory, ISpecialEnderChest {
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    private final InventoryEnderChest enderChest;
 | 
					 | 
				
			||||||
    private final CraftInventory inventory = new CraftInventory(this);
 | 
					 | 
				
			||||||
    private final List<HumanEntity> transaction = new ArrayList<HumanEntity>();
 | 
					 | 
				
			||||||
    private boolean playerOnline = false;
 | 
					 | 
				
			||||||
    private CraftPlayer owner;
 | 
					 | 
				
			||||||
    private int maxStack = MAX_STACK;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public SpecialEnderChest(Player player, Boolean online) {
 | 
					 | 
				
			||||||
        super(PlayerDataManager.getHandle(player).getEnderChest().getName(),
 | 
					 | 
				
			||||||
                PlayerDataManager.getHandle(player).getEnderChest().c(),
 | 
					 | 
				
			||||||
                PlayerDataManager.getHandle(player).getEnderChest().getSize());
 | 
					 | 
				
			||||||
        EntityPlayer nmsPlayer = PlayerDataManager.getHandle(player);
 | 
					 | 
				
			||||||
        this.enderChest = nmsPlayer.getEnderChest();
 | 
					 | 
				
			||||||
        this.owner = nmsPlayer.getBukkitEntity();
 | 
					 | 
				
			||||||
        this.items = enderChest.getContents();
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public Inventory getBukkitInventory() {
 | 
					 | 
				
			||||||
        return inventory;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public void setPlayerOnline(Player player) {
 | 
					 | 
				
			||||||
        if (!playerOnline) {
 | 
					 | 
				
			||||||
            try {
 | 
					 | 
				
			||||||
                EntityPlayer nmsPlayer = PlayerDataManager.getHandle(player);
 | 
					 | 
				
			||||||
                this.owner = nmsPlayer.getBukkitEntity();
 | 
					 | 
				
			||||||
                InventoryEnderChest playerEnderChest = nmsPlayer.getEnderChest();
 | 
					 | 
				
			||||||
                Field field = playerEnderChest.getClass().getField("items");
 | 
					 | 
				
			||||||
                field.setAccessible(true);
 | 
					 | 
				
			||||||
                field.set(playerEnderChest, this.items);
 | 
					 | 
				
			||||||
            } catch (Exception e) {}
 | 
					 | 
				
			||||||
            playerOnline = true;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public void setPlayerOffline() {
 | 
					 | 
				
			||||||
        playerOnline = false;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public boolean isInUse() {
 | 
					 | 
				
			||||||
        return !this.getViewers().isEmpty();
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public ItemStack[] getContents() {
 | 
					 | 
				
			||||||
        return this.items;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public void onOpen(CraftHumanEntity who) {
 | 
					 | 
				
			||||||
        transaction.add(who);
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public void onClose(CraftHumanEntity who) {
 | 
					 | 
				
			||||||
        transaction.remove(who);
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public List<HumanEntity> getViewers() {
 | 
					 | 
				
			||||||
        return transaction;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public InventoryHolder getOwner() {
 | 
					 | 
				
			||||||
        return this.owner;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public void setMaxStackSize(int size) {
 | 
					 | 
				
			||||||
        maxStack = size;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public int getMaxStackSize() {
 | 
					 | 
				
			||||||
        return maxStack;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public void update() {
 | 
					 | 
				
			||||||
        super.update();
 | 
					 | 
				
			||||||
        enderChest.update();
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
@@ -1,227 +0,0 @@
 | 
				
			|||||||
/*
 | 
					 | 
				
			||||||
 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is free software: you can redistribute it and/or modify
 | 
					 | 
				
			||||||
 * it under the terms of the GNU General Public License as published by
 | 
					 | 
				
			||||||
 * the Free Software Foundation,  version 3.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is distributed in the hope that it will be useful,
 | 
					 | 
				
			||||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
					 | 
				
			||||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
					 | 
				
			||||||
 * GNU General Public License for more details.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * You should have received a copy of the GNU General Public License
 | 
					 | 
				
			||||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
					 | 
				
			||||||
 */
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
package com.lishid.openinv.internal.v1_6_R1;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import com.lishid.openinv.internal.ISpecialPlayerInventory;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import org.bukkit.entity.Player;
 | 
					 | 
				
			||||||
import org.bukkit.inventory.Inventory;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_6_R1.ItemStack;
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_6_R1.PlayerInventory;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import org.bukkit.craftbukkit.v1_6_R1.inventory.CraftInventory;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
public class SpecialPlayerInventory extends PlayerInventory implements ISpecialPlayerInventory {
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    private final ItemStack[] extra = new ItemStack[5];
 | 
					 | 
				
			||||||
    private final CraftInventory inventory = new CraftInventory(this);
 | 
					 | 
				
			||||||
    private boolean playerOnline = false;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public SpecialPlayerInventory(Player bukkitPlayer, Boolean online) {
 | 
					 | 
				
			||||||
        super(PlayerDataManager.getHandle(bukkitPlayer));
 | 
					 | 
				
			||||||
        this.playerOnline = online;
 | 
					 | 
				
			||||||
        this.items = player.inventory.items;
 | 
					 | 
				
			||||||
        this.armor = player.inventory.armor;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public Inventory getBukkitInventory() {
 | 
					 | 
				
			||||||
        return inventory;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public void setPlayerOnline(Player player) {
 | 
					 | 
				
			||||||
        if (!playerOnline) {
 | 
					 | 
				
			||||||
            this.player = PlayerDataManager.getHandle(player);
 | 
					 | 
				
			||||||
            this.player.inventory.items = this.items;
 | 
					 | 
				
			||||||
            this.player.inventory.armor = this.armor;
 | 
					 | 
				
			||||||
            playerOnline = true;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public void setPlayerOffline() {
 | 
					 | 
				
			||||||
        playerOnline = false;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public boolean isInUse() {
 | 
					 | 
				
			||||||
        return !this.getViewers().isEmpty();
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public ItemStack[] getContents() {
 | 
					 | 
				
			||||||
        ItemStack[] contents = new ItemStack[getSize()];
 | 
					 | 
				
			||||||
        System.arraycopy(items, 0, contents, 0, items.length);
 | 
					 | 
				
			||||||
        System.arraycopy(armor, 0, contents, items.length, armor.length);
 | 
					 | 
				
			||||||
        return contents;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public int getSize() {
 | 
					 | 
				
			||||||
        return super.getSize() + 5;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public ItemStack getItem(int i) {
 | 
					 | 
				
			||||||
        ItemStack[] is = this.items;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (i >= is.length) {
 | 
					 | 
				
			||||||
            i -= is.length;
 | 
					 | 
				
			||||||
            is = this.armor;
 | 
					 | 
				
			||||||
        } else {
 | 
					 | 
				
			||||||
            i = getReversedItemSlotNum(i);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (i >= is.length) {
 | 
					 | 
				
			||||||
            i -= is.length;
 | 
					 | 
				
			||||||
            is = this.extra;
 | 
					 | 
				
			||||||
        } else if (is == this.armor) {
 | 
					 | 
				
			||||||
            i = getReversedArmorSlotNum(i);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        return is[i];
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public ItemStack splitStack(int i, int j) {
 | 
					 | 
				
			||||||
        ItemStack[] is = this.items;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (i >= is.length) {
 | 
					 | 
				
			||||||
            i -= is.length;
 | 
					 | 
				
			||||||
            is = this.armor;
 | 
					 | 
				
			||||||
        } else {
 | 
					 | 
				
			||||||
            i = getReversedItemSlotNum(i);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (i >= is.length) {
 | 
					 | 
				
			||||||
            i -= is.length;
 | 
					 | 
				
			||||||
            is = this.extra;
 | 
					 | 
				
			||||||
        } else if (is == this.armor) {
 | 
					 | 
				
			||||||
            i = getReversedArmorSlotNum(i);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (is[i] != null) {
 | 
					 | 
				
			||||||
            ItemStack itemstack;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
            if (is[i].count <= j) {
 | 
					 | 
				
			||||||
                itemstack = is[i];
 | 
					 | 
				
			||||||
                is[i] = null;
 | 
					 | 
				
			||||||
                return itemstack;
 | 
					 | 
				
			||||||
            } else {
 | 
					 | 
				
			||||||
                itemstack = is[i].a(j);
 | 
					 | 
				
			||||||
                if (is[i].count == 0) {
 | 
					 | 
				
			||||||
                    is[i] = null;
 | 
					 | 
				
			||||||
                }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
                return itemstack;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        return null;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public ItemStack splitWithoutUpdate(int i) {
 | 
					 | 
				
			||||||
        ItemStack[] is = this.items;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (i >= is.length) {
 | 
					 | 
				
			||||||
            i -= is.length;
 | 
					 | 
				
			||||||
            is = this.armor;
 | 
					 | 
				
			||||||
        } else {
 | 
					 | 
				
			||||||
            i = getReversedItemSlotNum(i);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (i >= is.length) {
 | 
					 | 
				
			||||||
            i -= is.length;
 | 
					 | 
				
			||||||
            is = this.extra;
 | 
					 | 
				
			||||||
        } else if (is == this.armor) {
 | 
					 | 
				
			||||||
            i = getReversedArmorSlotNum(i);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (is[i] != null) {
 | 
					 | 
				
			||||||
            ItemStack itemstack = is[i];
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
            is[i] = null;
 | 
					 | 
				
			||||||
            return itemstack;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        return null;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public void setItem(int i, ItemStack itemstack) {
 | 
					 | 
				
			||||||
        ItemStack[] is = this.items;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (i >= is.length) {
 | 
					 | 
				
			||||||
            i -= is.length;
 | 
					 | 
				
			||||||
            is = this.armor;
 | 
					 | 
				
			||||||
        } else {
 | 
					 | 
				
			||||||
            i = getReversedItemSlotNum(i);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (i >= is.length) {
 | 
					 | 
				
			||||||
            i -= is.length;
 | 
					 | 
				
			||||||
            is = this.extra;
 | 
					 | 
				
			||||||
        } else if (is == this.armor) {
 | 
					 | 
				
			||||||
            i = getReversedArmorSlotNum(i);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        // Effects
 | 
					 | 
				
			||||||
        if (is == this.extra) {
 | 
					 | 
				
			||||||
            player.drop(itemstack);
 | 
					 | 
				
			||||||
            itemstack = null;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        is[i] = itemstack;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        player.defaultContainer.b();
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    private int getReversedItemSlotNum(int i) {
 | 
					 | 
				
			||||||
        if (i >= 27) {
 | 
					 | 
				
			||||||
            return i - 27;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        return i + 9;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    private int getReversedArmorSlotNum(int i) {
 | 
					 | 
				
			||||||
        if (i == 0) {
 | 
					 | 
				
			||||||
            return 3;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        if (i == 1) {
 | 
					 | 
				
			||||||
            return 2;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        if (i == 2) {
 | 
					 | 
				
			||||||
            return 1;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        if (i == 3) {
 | 
					 | 
				
			||||||
            return 0;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        return i;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public String getName() {
 | 
					 | 
				
			||||||
        if (player.getName().length() > 16) {
 | 
					 | 
				
			||||||
            return player.getName().substring(0, 16);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        return player.getName();
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
@@ -1,28 +0,0 @@
 | 
				
			|||||||
<project xmlns="http://maven.apache.org/POM/4.0.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
 | 
					 | 
				
			||||||
    xsi:schemaLocation="http://maven.apache.org/POM/4.0.0 http://maven.apache.org/xsd/maven-4.0.0.xsd">
 | 
					 | 
				
			||||||
  <modelVersion>4.0.0</modelVersion>
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
  <parent>
 | 
					 | 
				
			||||||
    <groupId>com.lishid</groupId>
 | 
					 | 
				
			||||||
    <artifactId>openinvinternal</artifactId>
 | 
					 | 
				
			||||||
    <version>3.1.2</version>
 | 
					 | 
				
			||||||
  </parent>
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
  <artifactId>openinvadapter1_6_R2</artifactId>
 | 
					 | 
				
			||||||
  <name>OpenInvAdapter1_6_R2</name>
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
  <dependencies>
 | 
					 | 
				
			||||||
    <dependency>
 | 
					 | 
				
			||||||
      <groupId>org.bukkit</groupId>
 | 
					 | 
				
			||||||
      <artifactId>craftbukkit</artifactId>
 | 
					 | 
				
			||||||
      <version>1.6.2-R1.0</version>
 | 
					 | 
				
			||||||
      <scope>provided</scope>
 | 
					 | 
				
			||||||
    </dependency>
 | 
					 | 
				
			||||||
    <dependency>
 | 
					 | 
				
			||||||
      <groupId>com.lishid</groupId>
 | 
					 | 
				
			||||||
      <artifactId>openinvcommon</artifactId>
 | 
					 | 
				
			||||||
      <version>3.1.2</version>
 | 
					 | 
				
			||||||
    </dependency>
 | 
					 | 
				
			||||||
  </dependencies>
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
</project>
 | 
					 | 
				
			||||||
@@ -1,168 +0,0 @@
 | 
				
			|||||||
/*
 | 
					 | 
				
			||||||
 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is free software: you can redistribute it and/or modify
 | 
					 | 
				
			||||||
 * it under the terms of the GNU General Public License as published by
 | 
					 | 
				
			||||||
 * the Free Software Foundation,  version 3.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is distributed in the hope that it will be useful,
 | 
					 | 
				
			||||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
					 | 
				
			||||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
					 | 
				
			||||||
 * GNU General Public License for more details.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * You should have received a copy of the GNU General Public License
 | 
					 | 
				
			||||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
					 | 
				
			||||||
 */
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
package com.lishid.openinv.internal.v1_6_R2;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import com.lishid.openinv.internal.IAnySilentContainer;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import org.bukkit.ChatColor;
 | 
					 | 
				
			||||||
import org.bukkit.Material;
 | 
					 | 
				
			||||||
import org.bukkit.entity.Player;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_6_R2.AxisAlignedBB;
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_6_R2.BlockEnderChest;
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_6_R2.Container;
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_6_R2.EntityOcelot;
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_6_R2.EntityPlayer;
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_6_R2.IInventory;
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_6_R2.InventoryEnderChest;
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_6_R2.InventoryLargeChest;
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_6_R2.Packet100OpenWindow;
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_6_R2.TileEntityChest;
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_6_R2.TileEntityEnderChest;
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_6_R2.World;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import org.bukkit.craftbukkit.v1_6_R2.event.CraftEventFactory;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
public class AnySilentContainer implements IAnySilentContainer {
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public boolean isAnySilentContainer(org.bukkit.block.Block block) {
 | 
					 | 
				
			||||||
        return block.getType() == Material.ENDER_CHEST || block.getState() instanceof org.bukkit.block.Chest;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public boolean isAnyContainerNeeded(Player p, org.bukkit.block.Block block) {
 | 
					 | 
				
			||||||
        // FOR REFERENCE, LOOK AT net.minecraft.server.BlockChest
 | 
					 | 
				
			||||||
        EntityPlayer player = PlayerDataManager.getHandle(p);
 | 
					 | 
				
			||||||
        World world = player.world;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (block instanceof BlockEnderChest) {
 | 
					 | 
				
			||||||
            // Ender chests are not blocked by ocelots.
 | 
					 | 
				
			||||||
            return world.t(block.getX(), block.getY() + 1, block.getZ());
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        // If block or ocelot on top
 | 
					 | 
				
			||||||
        if (isBlockedChest(world, block.getX(), block.getY() + 1, block.getZ())) {
 | 
					 | 
				
			||||||
            return true;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        int id = world.getTypeId(block.getX(), block.getY(), block.getZ());
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        // If block next to chest is chest and has a block or ocelot on top
 | 
					 | 
				
			||||||
        if (world.getTypeId(block.getX(), block.getY(), block.getZ() + 1) == id) {
 | 
					 | 
				
			||||||
            return isBlockedChest(world, block.getX(), block.getY() + 1, block.getZ() + 1);
 | 
					 | 
				
			||||||
        } else if(world.getTypeId(block.getX(), block.getY(), block.getZ() - 1) == id) {
 | 
					 | 
				
			||||||
            return isBlockedChest(world, block.getX(), block.getY() + 1, block.getZ() - 1);
 | 
					 | 
				
			||||||
        } else if (world.getTypeId(block.getX() + 1, block.getY(), block.getZ()) == id) {
 | 
					 | 
				
			||||||
            return isBlockedChest(world, block.getX() + 1, block.getY() + 1, block.getZ());
 | 
					 | 
				
			||||||
        } else if (world.getTypeId(block.getX() - 1, block.getY(), block.getZ()) == id) {
 | 
					 | 
				
			||||||
            return isBlockedChest(world, block.getX() - 1, block.getY() + 1, block.getZ());
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        return false;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    private boolean isBlockedChest(World world, int x, int y, int z) {
 | 
					 | 
				
			||||||
        return world.t(x, y + 1, z) || hasOcelotOnTop(world, x, y, z);
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    private boolean hasOcelotOnTop(World world, int x, int y, int z) {
 | 
					 | 
				
			||||||
        for (Object localEntity : world.a(EntityOcelot.class,
 | 
					 | 
				
			||||||
                AxisAlignedBB.a(x, y + 1, z, x + 1, y + 2, z + 1))) {
 | 
					 | 
				
			||||||
            EntityOcelot localEntityOcelot = (EntityOcelot) localEntity;
 | 
					 | 
				
			||||||
            if (localEntityOcelot.isSitting()) {
 | 
					 | 
				
			||||||
                return true;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        return false;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public boolean activateContainer(Player p, boolean silentchest, org.bukkit.block.Block block) {
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        EntityPlayer player = PlayerDataManager.getHandle(p);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        // Silent ender chest is API-only
 | 
					 | 
				
			||||||
        if (silentchest && block.getType() == Material.ENDER_CHEST) {
 | 
					 | 
				
			||||||
            p.openInventory(p.getEnderChest());
 | 
					 | 
				
			||||||
            return true;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        World world = player.world;
 | 
					 | 
				
			||||||
        Object tile = world.getTileEntity(block.getX(), block.getY(), block.getZ());
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (tile == null) {
 | 
					 | 
				
			||||||
            return false;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (tile instanceof TileEntityEnderChest) {
 | 
					 | 
				
			||||||
            // Anychest ender chest. See net.minecraft.server.BlockEnderChest
 | 
					 | 
				
			||||||
            InventoryEnderChest enderChest = player.getEnderChest();
 | 
					 | 
				
			||||||
            enderChest.a((TileEntityEnderChest) tile);
 | 
					 | 
				
			||||||
            player.openContainer(enderChest);
 | 
					 | 
				
			||||||
            return true;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (!(tile instanceof IInventory)) {
 | 
					 | 
				
			||||||
            return false;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        IInventory inventory = (IInventory) tile;
 | 
					 | 
				
			||||||
        int id = world.getTypeId(block.getX(), block.getY(), block.getZ());
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (world.getTypeId(block.getX(), block.getY(), block.getZ() + 1) == id) {
 | 
					 | 
				
			||||||
            inventory = new InventoryLargeChest("container.chestDouble", inventory, (TileEntityChest) world.getTileEntity(block.getX(), block.getY(), block.getZ() + 1));
 | 
					 | 
				
			||||||
        } else if (world.getTypeId(block.getX(), block.getY(), block.getZ() - 1) == id) {
 | 
					 | 
				
			||||||
            inventory = new InventoryLargeChest("container.chestDouble", (TileEntityChest) world.getTileEntity(block.getX(), block.getY(), block.getZ() - 1), inventory);
 | 
					 | 
				
			||||||
        } else if (world.getTypeId(block.getX() + 1, block.getY(), block.getZ()) == id) {
 | 
					 | 
				
			||||||
            inventory = new InventoryLargeChest("container.chestDouble", inventory, (TileEntityChest) world.getTileEntity(block.getX() + 1, block.getY(), block.getZ()));
 | 
					 | 
				
			||||||
        } else if (world.getTypeId(block.getX() - 1, block.getY(), block.getZ()) == id) {
 | 
					 | 
				
			||||||
            inventory = new InventoryLargeChest("container.chestDouble", (TileEntityChest) world.getTileEntity(block.getX() - 1, block.getY(), block.getZ()), inventory);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        // AnyChest only
 | 
					 | 
				
			||||||
        if (!silentchest) {
 | 
					 | 
				
			||||||
            player.openContainer(inventory);
 | 
					 | 
				
			||||||
            return true;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        // SilentChest
 | 
					 | 
				
			||||||
        try {
 | 
					 | 
				
			||||||
            // Call InventoryOpenEvent
 | 
					 | 
				
			||||||
            Container container = new SilentContainerChest(player.inventory, inventory);
 | 
					 | 
				
			||||||
            container = CraftEventFactory.callInventoryOpenEvent(player, container);
 | 
					 | 
				
			||||||
            if (container == null) {
 | 
					 | 
				
			||||||
                return false;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
            // Open window
 | 
					 | 
				
			||||||
            int windowId = player.nextContainerCounter();
 | 
					 | 
				
			||||||
            player.playerConnection.sendPacket(new Packet100OpenWindow(windowId, 0, inventory.getName(), inventory.getSize(), true));
 | 
					 | 
				
			||||||
            player.activeContainer = container;
 | 
					 | 
				
			||||||
            player.activeContainer.windowId = windowId;
 | 
					 | 
				
			||||||
            player.activeContainer.addSlotListener(player);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
            return true;
 | 
					 | 
				
			||||||
        } catch (Exception e) {
 | 
					 | 
				
			||||||
            e.printStackTrace();
 | 
					 | 
				
			||||||
            p.sendMessage(ChatColor.RED + "Error while sending silent container.");
 | 
					 | 
				
			||||||
            return false;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
@@ -1,78 +0,0 @@
 | 
				
			|||||||
/*
 | 
					 | 
				
			||||||
 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is free software: you can redistribute it and/or modify
 | 
					 | 
				
			||||||
 * it under the terms of the GNU General Public License as published by
 | 
					 | 
				
			||||||
 * the Free Software Foundation,  version 3.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is distributed in the hope that it will be useful,
 | 
					 | 
				
			||||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
					 | 
				
			||||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
					 | 
				
			||||||
 * GNU General Public License for more details.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * You should have received a copy of the GNU General Public License
 | 
					 | 
				
			||||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
					 | 
				
			||||||
 */
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
package com.lishid.openinv.internal.v1_6_R2;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import com.lishid.openinv.internal.IInventoryAccess;
 | 
					 | 
				
			||||||
import com.lishid.openinv.internal.ISpecialEnderChest;
 | 
					 | 
				
			||||||
import com.lishid.openinv.internal.ISpecialPlayerInventory;
 | 
					 | 
				
			||||||
import com.lishid.openinv.util.InternalAccessor;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import org.bukkit.inventory.Inventory;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_6_R2.IInventory;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import org.bukkit.craftbukkit.v1_6_R2.inventory.CraftInventory;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
public class InventoryAccess implements IInventoryAccess {
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public boolean isSpecialPlayerInventory(Inventory inventory) {
 | 
					 | 
				
			||||||
        if (inventory instanceof CraftInventory) {
 | 
					 | 
				
			||||||
            return ((CraftInventory) inventory).getInventory() instanceof ISpecialPlayerInventory;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        return InternalAccessor.grabFieldOfTypeFromObject(IInventory.class, inventory) instanceof ISpecialPlayerInventory;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public ISpecialPlayerInventory getSpecialPlayerInventory(Inventory inventory) {
 | 
					 | 
				
			||||||
        IInventory inv;
 | 
					 | 
				
			||||||
        if (inventory instanceof CraftInventory) {
 | 
					 | 
				
			||||||
            inv = ((CraftInventory) inventory).getInventory();
 | 
					 | 
				
			||||||
        } else {
 | 
					 | 
				
			||||||
            inv = InternalAccessor.grabFieldOfTypeFromObject(IInventory.class, inventory);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (inv instanceof SpecialPlayerInventory) {
 | 
					 | 
				
			||||||
            return (SpecialPlayerInventory) inv;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        return null;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public boolean isSpecialEnderChest(Inventory inventory) {
 | 
					 | 
				
			||||||
        if (inventory instanceof CraftInventory) {
 | 
					 | 
				
			||||||
            return ((CraftInventory) inventory).getInventory() instanceof ISpecialEnderChest;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        return InternalAccessor.grabFieldOfTypeFromObject(IInventory.class, inventory) instanceof ISpecialEnderChest;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public ISpecialEnderChest getSpecialEnderChest(Inventory inventory) {
 | 
					 | 
				
			||||||
        IInventory inv;
 | 
					 | 
				
			||||||
        if (inventory instanceof CraftInventory) {
 | 
					 | 
				
			||||||
            inv = ((CraftInventory) inventory).getInventory();
 | 
					 | 
				
			||||||
        } else {
 | 
					 | 
				
			||||||
            inv = InternalAccessor.grabFieldOfTypeFromObject(IInventory.class, inventory);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (inv instanceof SpecialEnderChest) {
 | 
					 | 
				
			||||||
            return (SpecialEnderChest) inv;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        return null;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
@@ -1,101 +0,0 @@
 | 
				
			|||||||
/*
 | 
					 | 
				
			||||||
 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is free software: you can redistribute it and/or modify
 | 
					 | 
				
			||||||
 * it under the terms of the GNU General Public License as published by
 | 
					 | 
				
			||||||
 * the Free Software Foundation,  version 3.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is distributed in the hope that it will be useful,
 | 
					 | 
				
			||||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
					 | 
				
			||||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
					 | 
				
			||||||
 * GNU General Public License for more details.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * You should have received a copy of the GNU General Public License
 | 
					 | 
				
			||||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
					 | 
				
			||||||
 */
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
package com.lishid.openinv.internal.v1_6_R2;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import java.util.Arrays;
 | 
					 | 
				
			||||||
import java.util.Collection;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import com.lishid.openinv.internal.IPlayerDataManager;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import org.bukkit.Bukkit;
 | 
					 | 
				
			||||||
import org.bukkit.OfflinePlayer;
 | 
					 | 
				
			||||||
import org.bukkit.Server;
 | 
					 | 
				
			||||||
import org.bukkit.entity.Player;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_6_R2.EntityPlayer;
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_6_R2.MinecraftServer;
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_6_R2.PlayerInteractManager;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import org.bukkit.craftbukkit.v1_6_R2.CraftServer;
 | 
					 | 
				
			||||||
import org.bukkit.craftbukkit.v1_6_R2.entity.CraftPlayer;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
public class PlayerDataManager implements IPlayerDataManager {
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public Player loadPlayer(OfflinePlayer offline) {
 | 
					 | 
				
			||||||
        // Ensure the player has data
 | 
					 | 
				
			||||||
        if (offline == null || !offline.hasPlayedBefore()) {
 | 
					 | 
				
			||||||
            return null;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        MinecraftServer server = ((CraftServer) Bukkit.getServer()).getServer();
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        // Create an entity to load the player data
 | 
					 | 
				
			||||||
        EntityPlayer entity = new EntityPlayer(server, server.getWorldServer(0), offline.getName(),
 | 
					 | 
				
			||||||
                new PlayerInteractManager(server.getWorldServer(0)));
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        // Get the bukkit entity
 | 
					 | 
				
			||||||
        Player target = (entity == null) ? null : entity.getBukkitEntity();
 | 
					 | 
				
			||||||
        if (target != null) {
 | 
					 | 
				
			||||||
            // Load data
 | 
					 | 
				
			||||||
            target.loadData();
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        // Return the entity
 | 
					 | 
				
			||||||
        return target;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public String getPlayerDataID(OfflinePlayer player) {
 | 
					 | 
				
			||||||
        return player.getName();
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public OfflinePlayer getPlayerByID(String identifier) {
 | 
					 | 
				
			||||||
        OfflinePlayer player = Bukkit.getOfflinePlayer(identifier);
 | 
					 | 
				
			||||||
        // Ensure player is a real player, otherwise return null
 | 
					 | 
				
			||||||
        if (player == null || !player.hasPlayedBefore() && !player.isOnline()) {
 | 
					 | 
				
			||||||
            return null;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        return player;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public Collection<? extends Player> getOnlinePlayers() {
 | 
					 | 
				
			||||||
        return Arrays.asList(Bukkit.getOnlinePlayers());
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public static EntityPlayer getHandle(Player player) {
 | 
					 | 
				
			||||||
        if (player instanceof CraftPlayer) {
 | 
					 | 
				
			||||||
            return ((CraftPlayer) player).getHandle();
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        Server server = player.getServer();
 | 
					 | 
				
			||||||
        EntityPlayer nmsPlayer = null;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (server instanceof CraftServer) {
 | 
					 | 
				
			||||||
            nmsPlayer = ((CraftServer) server).getHandle().getPlayer(player.getName());
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (nmsPlayer == null) {
 | 
					 | 
				
			||||||
            // Could use reflection to examine fields, but it's honestly not worth the bother.
 | 
					 | 
				
			||||||
            throw new RuntimeException("Unable to fetch EntityPlayer from provided Player implementation");
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        return nmsPlayer;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
@@ -1,45 +0,0 @@
 | 
				
			|||||||
/*
 | 
					 | 
				
			||||||
 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is free software: you can redistribute it and/or modify
 | 
					 | 
				
			||||||
 * it under the terms of the GNU General Public License as published by
 | 
					 | 
				
			||||||
 * the Free Software Foundation,  version 3.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is distributed in the hope that it will be useful,
 | 
					 | 
				
			||||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
					 | 
				
			||||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
					 | 
				
			||||||
 * GNU General Public License for more details.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * You should have received a copy of the GNU General Public License
 | 
					 | 
				
			||||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
					 | 
				
			||||||
 */
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
package com.lishid.openinv.internal.v1_6_R2;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_6_R2.ContainerChest;
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_6_R2.EntityHuman;
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_6_R2.IInventory;
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_6_R2.ItemStack;
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_6_R2.PlayerInventory;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
public class SilentContainerChest extends ContainerChest {
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public SilentContainerChest(IInventory i1, IInventory i2) {
 | 
					 | 
				
			||||||
        super(i1, i2);
 | 
					 | 
				
			||||||
        // Send close signal
 | 
					 | 
				
			||||||
        i2.g();
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public void b(EntityHuman entityHuman) {
 | 
					 | 
				
			||||||
        // Don't send close signal twice, might screw up
 | 
					 | 
				
			||||||
        PlayerInventory playerinventory = entityHuman.inventory;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (playerinventory.getCarried() != null) {
 | 
					 | 
				
			||||||
            ItemStack carried = playerinventory.getCarried();
 | 
					 | 
				
			||||||
            playerinventory.setCarried(null);
 | 
					 | 
				
			||||||
            entityHuman.drop(carried);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
@@ -1,130 +0,0 @@
 | 
				
			|||||||
/*
 | 
					 | 
				
			||||||
 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is free software: you can redistribute it and/or modify
 | 
					 | 
				
			||||||
 * it under the terms of the GNU General Public License as published by
 | 
					 | 
				
			||||||
 * the Free Software Foundation,  version 3.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is distributed in the hope that it will be useful,
 | 
					 | 
				
			||||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
					 | 
				
			||||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
					 | 
				
			||||||
 * GNU General Public License for more details.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * You should have received a copy of the GNU General Public License
 | 
					 | 
				
			||||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
					 | 
				
			||||||
 */
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
package com.lishid.openinv.internal.v1_6_R2;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import java.lang.reflect.Field;
 | 
					 | 
				
			||||||
import java.util.ArrayList;
 | 
					 | 
				
			||||||
import java.util.List;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import com.lishid.openinv.internal.ISpecialEnderChest;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import org.bukkit.entity.HumanEntity;
 | 
					 | 
				
			||||||
import org.bukkit.entity.Player;
 | 
					 | 
				
			||||||
import org.bukkit.inventory.Inventory;
 | 
					 | 
				
			||||||
import org.bukkit.inventory.InventoryHolder;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_6_R2.EntityPlayer;
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_6_R2.IInventory;
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_6_R2.InventoryEnderChest;
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_6_R2.InventorySubcontainer;
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_6_R2.ItemStack;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import org.bukkit.craftbukkit.v1_6_R2.entity.CraftHumanEntity;
 | 
					 | 
				
			||||||
import org.bukkit.craftbukkit.v1_6_R2.entity.CraftPlayer;
 | 
					 | 
				
			||||||
import org.bukkit.craftbukkit.v1_6_R2.inventory.CraftInventory;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
public class SpecialEnderChest extends InventorySubcontainer implements IInventory, ISpecialEnderChest {
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    private final InventoryEnderChest enderChest;
 | 
					 | 
				
			||||||
    private final CraftInventory inventory = new CraftInventory(this);
 | 
					 | 
				
			||||||
    private final List<HumanEntity> transaction = new ArrayList<HumanEntity>();
 | 
					 | 
				
			||||||
    private boolean playerOnline = false;
 | 
					 | 
				
			||||||
    private CraftPlayer owner;
 | 
					 | 
				
			||||||
    private int maxStack = MAX_STACK;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public SpecialEnderChest(Player player, Boolean online) {
 | 
					 | 
				
			||||||
        super(PlayerDataManager.getHandle(player).getEnderChest().getName(),
 | 
					 | 
				
			||||||
                PlayerDataManager.getHandle(player).getEnderChest().c(),
 | 
					 | 
				
			||||||
                PlayerDataManager.getHandle(player).getEnderChest().getSize());
 | 
					 | 
				
			||||||
        EntityPlayer nmsPlayer = PlayerDataManager.getHandle(player);
 | 
					 | 
				
			||||||
        this.enderChest = nmsPlayer.getEnderChest();
 | 
					 | 
				
			||||||
        this.owner = nmsPlayer.getBukkitEntity();
 | 
					 | 
				
			||||||
        this.items = enderChest.getContents();
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public Inventory getBukkitInventory() {
 | 
					 | 
				
			||||||
        return inventory;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public void setPlayerOnline(Player player) {
 | 
					 | 
				
			||||||
        if (!playerOnline) {
 | 
					 | 
				
			||||||
            try {
 | 
					 | 
				
			||||||
                EntityPlayer nmsPlayer = PlayerDataManager.getHandle(player);
 | 
					 | 
				
			||||||
                this.owner = nmsPlayer.getBukkitEntity();
 | 
					 | 
				
			||||||
                InventoryEnderChest playerEnderChest = nmsPlayer.getEnderChest();
 | 
					 | 
				
			||||||
                Field field = playerEnderChest.getClass().getField("items");
 | 
					 | 
				
			||||||
                field.setAccessible(true);
 | 
					 | 
				
			||||||
                field.set(playerEnderChest, this.items);
 | 
					 | 
				
			||||||
            } catch (Exception e) {}
 | 
					 | 
				
			||||||
            playerOnline = true;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public void setPlayerOffline() {
 | 
					 | 
				
			||||||
        playerOnline = false;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public boolean isInUse() {
 | 
					 | 
				
			||||||
        return !this.getViewers().isEmpty();
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public ItemStack[] getContents() {
 | 
					 | 
				
			||||||
        return this.items;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public void onOpen(CraftHumanEntity who) {
 | 
					 | 
				
			||||||
        transaction.add(who);
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public void onClose(CraftHumanEntity who) {
 | 
					 | 
				
			||||||
        transaction.remove(who);
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public List<HumanEntity> getViewers() {
 | 
					 | 
				
			||||||
        return transaction;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public InventoryHolder getOwner() {
 | 
					 | 
				
			||||||
        return this.owner;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public void setMaxStackSize(int size) {
 | 
					 | 
				
			||||||
        maxStack = size;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public int getMaxStackSize() {
 | 
					 | 
				
			||||||
        return maxStack;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public void update() {
 | 
					 | 
				
			||||||
        super.update();
 | 
					 | 
				
			||||||
        enderChest.update();
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
@@ -1,227 +0,0 @@
 | 
				
			|||||||
/*
 | 
					 | 
				
			||||||
 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is free software: you can redistribute it and/or modify
 | 
					 | 
				
			||||||
 * it under the terms of the GNU General Public License as published by
 | 
					 | 
				
			||||||
 * the Free Software Foundation,  version 3.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is distributed in the hope that it will be useful,
 | 
					 | 
				
			||||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
					 | 
				
			||||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
					 | 
				
			||||||
 * GNU General Public License for more details.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * You should have received a copy of the GNU General Public License
 | 
					 | 
				
			||||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
					 | 
				
			||||||
 */
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
package com.lishid.openinv.internal.v1_6_R2;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import com.lishid.openinv.internal.ISpecialPlayerInventory;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import org.bukkit.entity.Player;
 | 
					 | 
				
			||||||
import org.bukkit.inventory.Inventory;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_6_R2.ItemStack;
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_6_R2.PlayerInventory;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import org.bukkit.craftbukkit.v1_6_R2.inventory.CraftInventory;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
public class SpecialPlayerInventory extends PlayerInventory implements ISpecialPlayerInventory {
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    private final ItemStack[] extra = new ItemStack[5];
 | 
					 | 
				
			||||||
    private final CraftInventory inventory = new CraftInventory(this);
 | 
					 | 
				
			||||||
    private boolean playerOnline = false;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public SpecialPlayerInventory(Player bukkitPlayer, Boolean online) {
 | 
					 | 
				
			||||||
        super(PlayerDataManager.getHandle(bukkitPlayer));
 | 
					 | 
				
			||||||
        this.playerOnline = online;
 | 
					 | 
				
			||||||
        this.items = player.inventory.items;
 | 
					 | 
				
			||||||
        this.armor = player.inventory.armor;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public Inventory getBukkitInventory() {
 | 
					 | 
				
			||||||
        return inventory;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public void setPlayerOnline(Player player) {
 | 
					 | 
				
			||||||
        if (!playerOnline) {
 | 
					 | 
				
			||||||
            this.player = PlayerDataManager.getHandle(player);
 | 
					 | 
				
			||||||
            this.player.inventory.items = this.items;
 | 
					 | 
				
			||||||
            this.player.inventory.armor = this.armor;
 | 
					 | 
				
			||||||
            playerOnline = true;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public void setPlayerOffline() {
 | 
					 | 
				
			||||||
        playerOnline = false;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public boolean isInUse() {
 | 
					 | 
				
			||||||
        return !this.getViewers().isEmpty();
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public ItemStack[] getContents() {
 | 
					 | 
				
			||||||
        ItemStack[] contents = new ItemStack[getSize()];
 | 
					 | 
				
			||||||
        System.arraycopy(items, 0, contents, 0, items.length);
 | 
					 | 
				
			||||||
        System.arraycopy(armor, 0, contents, items.length, armor.length);
 | 
					 | 
				
			||||||
        return contents;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public int getSize() {
 | 
					 | 
				
			||||||
        return super.getSize() + 5;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public ItemStack getItem(int i) {
 | 
					 | 
				
			||||||
        ItemStack[] is = this.items;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (i >= is.length) {
 | 
					 | 
				
			||||||
            i -= is.length;
 | 
					 | 
				
			||||||
            is = this.armor;
 | 
					 | 
				
			||||||
        } else {
 | 
					 | 
				
			||||||
            i = getReversedItemSlotNum(i);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (i >= is.length) {
 | 
					 | 
				
			||||||
            i -= is.length;
 | 
					 | 
				
			||||||
            is = this.extra;
 | 
					 | 
				
			||||||
        } else if (is == this.armor) {
 | 
					 | 
				
			||||||
            i = getReversedArmorSlotNum(i);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        return is[i];
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public ItemStack splitStack(int i, int j) {
 | 
					 | 
				
			||||||
        ItemStack[] is = this.items;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (i >= is.length) {
 | 
					 | 
				
			||||||
            i -= is.length;
 | 
					 | 
				
			||||||
            is = this.armor;
 | 
					 | 
				
			||||||
        } else {
 | 
					 | 
				
			||||||
            i = getReversedItemSlotNum(i);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (i >= is.length) {
 | 
					 | 
				
			||||||
            i -= is.length;
 | 
					 | 
				
			||||||
            is = this.extra;
 | 
					 | 
				
			||||||
        } else if (is == this.armor) {
 | 
					 | 
				
			||||||
            i = getReversedArmorSlotNum(i);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (is[i] != null) {
 | 
					 | 
				
			||||||
            ItemStack itemstack;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
            if (is[i].count <= j) {
 | 
					 | 
				
			||||||
                itemstack = is[i];
 | 
					 | 
				
			||||||
                is[i] = null;
 | 
					 | 
				
			||||||
                return itemstack;
 | 
					 | 
				
			||||||
            } else {
 | 
					 | 
				
			||||||
                itemstack = is[i].a(j);
 | 
					 | 
				
			||||||
                if (is[i].count == 0) {
 | 
					 | 
				
			||||||
                    is[i] = null;
 | 
					 | 
				
			||||||
                }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
                return itemstack;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        return null;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public ItemStack splitWithoutUpdate(int i) {
 | 
					 | 
				
			||||||
        ItemStack[] is = this.items;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (i >= is.length) {
 | 
					 | 
				
			||||||
            i -= is.length;
 | 
					 | 
				
			||||||
            is = this.armor;
 | 
					 | 
				
			||||||
        } else {
 | 
					 | 
				
			||||||
            i = getReversedItemSlotNum(i);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (i >= is.length) {
 | 
					 | 
				
			||||||
            i -= is.length;
 | 
					 | 
				
			||||||
            is = this.extra;
 | 
					 | 
				
			||||||
        } else if (is == this.armor) {
 | 
					 | 
				
			||||||
            i = getReversedArmorSlotNum(i);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (is[i] != null) {
 | 
					 | 
				
			||||||
            ItemStack itemstack = is[i];
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
            is[i] = null;
 | 
					 | 
				
			||||||
            return itemstack;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        return null;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public void setItem(int i, ItemStack itemstack) {
 | 
					 | 
				
			||||||
        ItemStack[] is = this.items;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (i >= is.length) {
 | 
					 | 
				
			||||||
            i -= is.length;
 | 
					 | 
				
			||||||
            is = this.armor;
 | 
					 | 
				
			||||||
        } else {
 | 
					 | 
				
			||||||
            i = getReversedItemSlotNum(i);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (i >= is.length) {
 | 
					 | 
				
			||||||
            i -= is.length;
 | 
					 | 
				
			||||||
            is = this.extra;
 | 
					 | 
				
			||||||
        } else if (is == this.armor) {
 | 
					 | 
				
			||||||
            i = getReversedArmorSlotNum(i);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        // Effects
 | 
					 | 
				
			||||||
        if (is == this.extra) {
 | 
					 | 
				
			||||||
            player.drop(itemstack);
 | 
					 | 
				
			||||||
            itemstack = null;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        is[i] = itemstack;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        player.defaultContainer.b();
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    private int getReversedItemSlotNum(int i) {
 | 
					 | 
				
			||||||
        if (i >= 27) {
 | 
					 | 
				
			||||||
            return i - 27;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        return i + 9;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    private int getReversedArmorSlotNum(int i) {
 | 
					 | 
				
			||||||
        if (i == 0) {
 | 
					 | 
				
			||||||
            return 3;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        if (i == 1) {
 | 
					 | 
				
			||||||
            return 2;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        if (i == 2) {
 | 
					 | 
				
			||||||
            return 1;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        if (i == 3) {
 | 
					 | 
				
			||||||
            return 0;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        return i;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public String getName() {
 | 
					 | 
				
			||||||
        if (player.getName().length() > 16) {
 | 
					 | 
				
			||||||
            return player.getName().substring(0, 16);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        return player.getName();
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
@@ -1,28 +0,0 @@
 | 
				
			|||||||
<project xmlns="http://maven.apache.org/POM/4.0.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
 | 
					 | 
				
			||||||
    xsi:schemaLocation="http://maven.apache.org/POM/4.0.0 http://maven.apache.org/xsd/maven-4.0.0.xsd">
 | 
					 | 
				
			||||||
  <modelVersion>4.0.0</modelVersion>
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
  <parent>
 | 
					 | 
				
			||||||
    <groupId>com.lishid</groupId>
 | 
					 | 
				
			||||||
    <artifactId>openinvinternal</artifactId>
 | 
					 | 
				
			||||||
    <version>3.1.2</version>
 | 
					 | 
				
			||||||
  </parent>
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
  <artifactId>openinvadapter1_6_R3</artifactId>
 | 
					 | 
				
			||||||
  <name>OpenInvAdapter1_6_R3</name>
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
  <dependencies>
 | 
					 | 
				
			||||||
    <dependency>
 | 
					 | 
				
			||||||
      <groupId>org.bukkit</groupId>
 | 
					 | 
				
			||||||
      <artifactId>craftbukkit</artifactId>
 | 
					 | 
				
			||||||
      <version>1.6.4-R2.0</version>
 | 
					 | 
				
			||||||
      <scope>provided</scope>
 | 
					 | 
				
			||||||
    </dependency>
 | 
					 | 
				
			||||||
    <dependency>
 | 
					 | 
				
			||||||
      <groupId>com.lishid</groupId>
 | 
					 | 
				
			||||||
      <artifactId>openinvcommon</artifactId>
 | 
					 | 
				
			||||||
      <version>3.1.2</version>
 | 
					 | 
				
			||||||
    </dependency>
 | 
					 | 
				
			||||||
  </dependencies>
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
</project>
 | 
					 | 
				
			||||||
@@ -1,168 +0,0 @@
 | 
				
			|||||||
/*
 | 
					 | 
				
			||||||
 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is free software: you can redistribute it and/or modify
 | 
					 | 
				
			||||||
 * it under the terms of the GNU General Public License as published by
 | 
					 | 
				
			||||||
 * the Free Software Foundation,  version 3.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is distributed in the hope that it will be useful,
 | 
					 | 
				
			||||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
					 | 
				
			||||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
					 | 
				
			||||||
 * GNU General Public License for more details.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * You should have received a copy of the GNU General Public License
 | 
					 | 
				
			||||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
					 | 
				
			||||||
 */
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
package com.lishid.openinv.internal.v1_6_R3;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import com.lishid.openinv.internal.IAnySilentContainer;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import org.bukkit.ChatColor;
 | 
					 | 
				
			||||||
import org.bukkit.Material;
 | 
					 | 
				
			||||||
import org.bukkit.entity.Player;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_6_R3.AxisAlignedBB;
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_6_R3.BlockEnderChest;
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_6_R3.Container;
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_6_R3.EntityOcelot;
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_6_R3.EntityPlayer;
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_6_R3.IInventory;
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_6_R3.InventoryEnderChest;
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_6_R3.InventoryLargeChest;
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_6_R3.Packet100OpenWindow;
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_6_R3.TileEntityChest;
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_6_R3.TileEntityEnderChest;
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_6_R3.World;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import org.bukkit.craftbukkit.v1_6_R3.event.CraftEventFactory;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
public class AnySilentContainer implements IAnySilentContainer {
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public boolean isAnySilentContainer(org.bukkit.block.Block block) {
 | 
					 | 
				
			||||||
        return block.getType() == Material.ENDER_CHEST || block.getState() instanceof org.bukkit.block.Chest;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public boolean isAnyContainerNeeded(Player p, org.bukkit.block.Block block) {
 | 
					 | 
				
			||||||
        // FOR REFERENCE, LOOK AT net.minecraft.server.BlockChest
 | 
					 | 
				
			||||||
        EntityPlayer player = PlayerDataManager.getHandle(p);
 | 
					 | 
				
			||||||
        World world = player.world;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (block instanceof BlockEnderChest) {
 | 
					 | 
				
			||||||
            // Ender chests are not blocked by ocelots.
 | 
					 | 
				
			||||||
            return world.t(block.getX(), block.getY() + 1, block.getZ());
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        // If block or ocelot on top
 | 
					 | 
				
			||||||
        if (isBlockedChest(world, block.getX(), block.getY() + 1, block.getZ())) {
 | 
					 | 
				
			||||||
            return true;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        int id = world.getTypeId(block.getX(), block.getY(), block.getZ());
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        // If block next to chest is chest and has a block or ocelot on top
 | 
					 | 
				
			||||||
        if (world.getTypeId(block.getX(), block.getY(), block.getZ() + 1) == id) {
 | 
					 | 
				
			||||||
            return isBlockedChest(world, block.getX(), block.getY() + 1, block.getZ() + 1);
 | 
					 | 
				
			||||||
        } else if(world.getTypeId(block.getX(), block.getY(), block.getZ() - 1) == id) {
 | 
					 | 
				
			||||||
            return isBlockedChest(world, block.getX(), block.getY() + 1, block.getZ() - 1);
 | 
					 | 
				
			||||||
        } else if (world.getTypeId(block.getX() + 1, block.getY(), block.getZ()) == id) {
 | 
					 | 
				
			||||||
            return isBlockedChest(world, block.getX() + 1, block.getY() + 1, block.getZ());
 | 
					 | 
				
			||||||
        } else if (world.getTypeId(block.getX() - 1, block.getY(), block.getZ()) == id) {
 | 
					 | 
				
			||||||
            return isBlockedChest(world, block.getX() - 1, block.getY() + 1, block.getZ());
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        return false;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    private boolean isBlockedChest(World world, int x, int y, int z) {
 | 
					 | 
				
			||||||
        return world.t(x, y + 1, z) || hasOcelotOnTop(world, x, y, z);
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    private boolean hasOcelotOnTop(World world, int x, int y, int z) {
 | 
					 | 
				
			||||||
        for (Object localEntity : world.a(EntityOcelot.class,
 | 
					 | 
				
			||||||
                AxisAlignedBB.a(x, y + 1, z, x + 1, y + 2, z + 1))) {
 | 
					 | 
				
			||||||
            EntityOcelot localEntityOcelot = (EntityOcelot) localEntity;
 | 
					 | 
				
			||||||
            if (localEntityOcelot.isSitting()) {
 | 
					 | 
				
			||||||
                return true;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        return false;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public boolean activateContainer(Player p, boolean silentchest, org.bukkit.block.Block block) {
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        EntityPlayer player = PlayerDataManager.getHandle(p);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        // Silent ender chest is API-only
 | 
					 | 
				
			||||||
        if (silentchest && block.getType() == Material.ENDER_CHEST) {
 | 
					 | 
				
			||||||
            p.openInventory(p.getEnderChest());
 | 
					 | 
				
			||||||
            return true;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        World world = player.world;
 | 
					 | 
				
			||||||
        Object tile = world.getTileEntity(block.getX(), block.getY(), block.getZ());
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (tile == null) {
 | 
					 | 
				
			||||||
            return false;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (tile instanceof TileEntityEnderChest) {
 | 
					 | 
				
			||||||
            // Anychest ender chest. See net.minecraft.server.BlockEnderChest
 | 
					 | 
				
			||||||
            InventoryEnderChest enderChest = player.getEnderChest();
 | 
					 | 
				
			||||||
            enderChest.a((TileEntityEnderChest) tile);
 | 
					 | 
				
			||||||
            player.openContainer(enderChest);
 | 
					 | 
				
			||||||
            return true;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (!(tile instanceof IInventory)) {
 | 
					 | 
				
			||||||
            return false;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        IInventory inventory = (IInventory) tile;
 | 
					 | 
				
			||||||
        int id = world.getTypeId(block.getX(), block.getY(), block.getZ());
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (world.getTypeId(block.getX(), block.getY(), block.getZ() + 1) == id) {
 | 
					 | 
				
			||||||
            inventory = new InventoryLargeChest("container.chestDouble", inventory, (TileEntityChest) world.getTileEntity(block.getX(), block.getY(), block.getZ() + 1));
 | 
					 | 
				
			||||||
        } else if (world.getTypeId(block.getX(), block.getY(), block.getZ() - 1) == id) {
 | 
					 | 
				
			||||||
            inventory = new InventoryLargeChest("container.chestDouble", (TileEntityChest) world.getTileEntity(block.getX(), block.getY(), block.getZ() - 1), inventory);
 | 
					 | 
				
			||||||
        } else if (world.getTypeId(block.getX() + 1, block.getY(), block.getZ()) == id) {
 | 
					 | 
				
			||||||
            inventory = new InventoryLargeChest("container.chestDouble", inventory, (TileEntityChest) world.getTileEntity(block.getX() + 1, block.getY(), block.getZ()));
 | 
					 | 
				
			||||||
        } else if (world.getTypeId(block.getX() - 1, block.getY(), block.getZ()) == id) {
 | 
					 | 
				
			||||||
            inventory = new InventoryLargeChest("container.chestDouble", (TileEntityChest) world.getTileEntity(block.getX() - 1, block.getY(), block.getZ()), inventory);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        // AnyChest only
 | 
					 | 
				
			||||||
        if (!silentchest) {
 | 
					 | 
				
			||||||
            player.openContainer(inventory);
 | 
					 | 
				
			||||||
            return true;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        // SilentChest
 | 
					 | 
				
			||||||
        try {
 | 
					 | 
				
			||||||
            // Call InventoryOpenEvent
 | 
					 | 
				
			||||||
            Container container = new SilentContainerChest(player.inventory, inventory);
 | 
					 | 
				
			||||||
            container = CraftEventFactory.callInventoryOpenEvent(player, container);
 | 
					 | 
				
			||||||
            if (container == null) {
 | 
					 | 
				
			||||||
                return false;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
            // Open window
 | 
					 | 
				
			||||||
            int windowId = player.nextContainerCounter();
 | 
					 | 
				
			||||||
            player.playerConnection.sendPacket(new Packet100OpenWindow(windowId, 0, inventory.getName(), inventory.getSize(), true));
 | 
					 | 
				
			||||||
            player.activeContainer = container;
 | 
					 | 
				
			||||||
            player.activeContainer.windowId = windowId;
 | 
					 | 
				
			||||||
            player.activeContainer.addSlotListener(player);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
            return true;
 | 
					 | 
				
			||||||
        } catch (Exception e) {
 | 
					 | 
				
			||||||
            e.printStackTrace();
 | 
					 | 
				
			||||||
            p.sendMessage(ChatColor.RED + "Error while sending silent container.");
 | 
					 | 
				
			||||||
            return false;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
@@ -1,78 +0,0 @@
 | 
				
			|||||||
/*
 | 
					 | 
				
			||||||
 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is free software: you can redistribute it and/or modify
 | 
					 | 
				
			||||||
 * it under the terms of the GNU General Public License as published by
 | 
					 | 
				
			||||||
 * the Free Software Foundation,  version 3.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is distributed in the hope that it will be useful,
 | 
					 | 
				
			||||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
					 | 
				
			||||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
					 | 
				
			||||||
 * GNU General Public License for more details.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * You should have received a copy of the GNU General Public License
 | 
					 | 
				
			||||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
					 | 
				
			||||||
 */
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
package com.lishid.openinv.internal.v1_6_R3;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import com.lishid.openinv.internal.IInventoryAccess;
 | 
					 | 
				
			||||||
import com.lishid.openinv.internal.ISpecialEnderChest;
 | 
					 | 
				
			||||||
import com.lishid.openinv.internal.ISpecialPlayerInventory;
 | 
					 | 
				
			||||||
import com.lishid.openinv.util.InternalAccessor;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import org.bukkit.inventory.Inventory;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_6_R3.IInventory;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import org.bukkit.craftbukkit.v1_6_R3.inventory.CraftInventory;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
public class InventoryAccess implements IInventoryAccess {
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public boolean isSpecialPlayerInventory(Inventory inventory) {
 | 
					 | 
				
			||||||
        if (inventory instanceof CraftInventory) {
 | 
					 | 
				
			||||||
            return ((CraftInventory) inventory).getInventory() instanceof ISpecialPlayerInventory;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        return InternalAccessor.grabFieldOfTypeFromObject(IInventory.class, inventory) instanceof ISpecialPlayerInventory;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public ISpecialPlayerInventory getSpecialPlayerInventory(Inventory inventory) {
 | 
					 | 
				
			||||||
        IInventory inv;
 | 
					 | 
				
			||||||
        if (inventory instanceof CraftInventory) {
 | 
					 | 
				
			||||||
            inv = ((CraftInventory) inventory).getInventory();
 | 
					 | 
				
			||||||
        } else {
 | 
					 | 
				
			||||||
            inv = InternalAccessor.grabFieldOfTypeFromObject(IInventory.class, inventory);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (inv instanceof SpecialPlayerInventory) {
 | 
					 | 
				
			||||||
            return (SpecialPlayerInventory) inv;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        return null;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public boolean isSpecialEnderChest(Inventory inventory) {
 | 
					 | 
				
			||||||
        if (inventory instanceof CraftInventory) {
 | 
					 | 
				
			||||||
            return ((CraftInventory) inventory).getInventory() instanceof ISpecialEnderChest;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        return InternalAccessor.grabFieldOfTypeFromObject(IInventory.class, inventory) instanceof ISpecialEnderChest;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public ISpecialEnderChest getSpecialEnderChest(Inventory inventory) {
 | 
					 | 
				
			||||||
        IInventory inv;
 | 
					 | 
				
			||||||
        if (inventory instanceof CraftInventory) {
 | 
					 | 
				
			||||||
            inv = ((CraftInventory) inventory).getInventory();
 | 
					 | 
				
			||||||
        } else {
 | 
					 | 
				
			||||||
            inv = InternalAccessor.grabFieldOfTypeFromObject(IInventory.class, inventory);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (inv instanceof SpecialEnderChest) {
 | 
					 | 
				
			||||||
            return (SpecialEnderChest) inv;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        return null;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
@@ -1,101 +0,0 @@
 | 
				
			|||||||
/*
 | 
					 | 
				
			||||||
 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is free software: you can redistribute it and/or modify
 | 
					 | 
				
			||||||
 * it under the terms of the GNU General Public License as published by
 | 
					 | 
				
			||||||
 * the Free Software Foundation,  version 3.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is distributed in the hope that it will be useful,
 | 
					 | 
				
			||||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
					 | 
				
			||||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
					 | 
				
			||||||
 * GNU General Public License for more details.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * You should have received a copy of the GNU General Public License
 | 
					 | 
				
			||||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
					 | 
				
			||||||
 */
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
package com.lishid.openinv.internal.v1_6_R3;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import java.util.Arrays;
 | 
					 | 
				
			||||||
import java.util.Collection;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import com.lishid.openinv.internal.IPlayerDataManager;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import org.bukkit.Bukkit;
 | 
					 | 
				
			||||||
import org.bukkit.OfflinePlayer;
 | 
					 | 
				
			||||||
import org.bukkit.Server;
 | 
					 | 
				
			||||||
import org.bukkit.entity.Player;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_6_R3.EntityPlayer;
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_6_R3.MinecraftServer;
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_6_R3.PlayerInteractManager;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import org.bukkit.craftbukkit.v1_6_R3.CraftServer;
 | 
					 | 
				
			||||||
import org.bukkit.craftbukkit.v1_6_R3.entity.CraftPlayer;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
public class PlayerDataManager implements IPlayerDataManager {
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public Player loadPlayer(OfflinePlayer offline) {
 | 
					 | 
				
			||||||
        // Ensure the player has data
 | 
					 | 
				
			||||||
        if (offline == null || !offline.hasPlayedBefore()) {
 | 
					 | 
				
			||||||
            return null;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        MinecraftServer server = ((CraftServer) Bukkit.getServer()).getServer();
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        // Create an entity to load the player data
 | 
					 | 
				
			||||||
        EntityPlayer entity = new EntityPlayer(server, server.getWorldServer(0), offline.getName(),
 | 
					 | 
				
			||||||
                new PlayerInteractManager(server.getWorldServer(0)));
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        // Get the bukkit entity
 | 
					 | 
				
			||||||
        Player target = (entity == null) ? null : entity.getBukkitEntity();
 | 
					 | 
				
			||||||
        if (target != null) {
 | 
					 | 
				
			||||||
            // Load data
 | 
					 | 
				
			||||||
            target.loadData();
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        // Return the entity
 | 
					 | 
				
			||||||
        return target;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public String getPlayerDataID(OfflinePlayer player) {
 | 
					 | 
				
			||||||
        return player.getName();
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public OfflinePlayer getPlayerByID(String identifier) {
 | 
					 | 
				
			||||||
        OfflinePlayer player = Bukkit.getOfflinePlayer(identifier);
 | 
					 | 
				
			||||||
        // Ensure player is a real player, otherwise return null
 | 
					 | 
				
			||||||
        if (player == null || !player.hasPlayedBefore() && !player.isOnline()) {
 | 
					 | 
				
			||||||
            return null;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        return player;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public Collection<? extends Player> getOnlinePlayers() {
 | 
					 | 
				
			||||||
        return Arrays.asList(Bukkit.getOnlinePlayers());
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public static EntityPlayer getHandle(Player player) {
 | 
					 | 
				
			||||||
        if (player instanceof CraftPlayer) {
 | 
					 | 
				
			||||||
            return ((CraftPlayer) player).getHandle();
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        Server server = player.getServer();
 | 
					 | 
				
			||||||
        EntityPlayer nmsPlayer = null;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (server instanceof CraftServer) {
 | 
					 | 
				
			||||||
            nmsPlayer = ((CraftServer) server).getHandle().getPlayer(player.getName());
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (nmsPlayer == null) {
 | 
					 | 
				
			||||||
            // Could use reflection to examine fields, but it's honestly not worth the bother.
 | 
					 | 
				
			||||||
            throw new RuntimeException("Unable to fetch EntityPlayer from provided Player implementation");
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        return nmsPlayer;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
@@ -1,45 +0,0 @@
 | 
				
			|||||||
/*
 | 
					 | 
				
			||||||
 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is free software: you can redistribute it and/or modify
 | 
					 | 
				
			||||||
 * it under the terms of the GNU General Public License as published by
 | 
					 | 
				
			||||||
 * the Free Software Foundation,  version 3.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is distributed in the hope that it will be useful,
 | 
					 | 
				
			||||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
					 | 
				
			||||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
					 | 
				
			||||||
 * GNU General Public License for more details.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * You should have received a copy of the GNU General Public License
 | 
					 | 
				
			||||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
					 | 
				
			||||||
 */
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
package com.lishid.openinv.internal.v1_6_R3;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_6_R3.ContainerChest;
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_6_R3.EntityHuman;
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_6_R3.IInventory;
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_6_R3.ItemStack;
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_6_R3.PlayerInventory;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
public class SilentContainerChest extends ContainerChest {
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public SilentContainerChest(IInventory i1, IInventory i2) {
 | 
					 | 
				
			||||||
        super(i1, i2);
 | 
					 | 
				
			||||||
        // Send close signal
 | 
					 | 
				
			||||||
        i2.g();
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public void b(EntityHuman entityHuman) {
 | 
					 | 
				
			||||||
        // Don't send close signal twice, might screw up
 | 
					 | 
				
			||||||
        PlayerInventory playerinventory = entityHuman.inventory;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (playerinventory.getCarried() != null) {
 | 
					 | 
				
			||||||
            ItemStack carried = playerinventory.getCarried();
 | 
					 | 
				
			||||||
            playerinventory.setCarried(null);
 | 
					 | 
				
			||||||
            entityHuman.drop(carried);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
@@ -1,130 +0,0 @@
 | 
				
			|||||||
/*
 | 
					 | 
				
			||||||
 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is free software: you can redistribute it and/or modify
 | 
					 | 
				
			||||||
 * it under the terms of the GNU General Public License as published by
 | 
					 | 
				
			||||||
 * the Free Software Foundation,  version 3.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is distributed in the hope that it will be useful,
 | 
					 | 
				
			||||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
					 | 
				
			||||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
					 | 
				
			||||||
 * GNU General Public License for more details.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * You should have received a copy of the GNU General Public License
 | 
					 | 
				
			||||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
					 | 
				
			||||||
 */
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
package com.lishid.openinv.internal.v1_6_R3;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import java.lang.reflect.Field;
 | 
					 | 
				
			||||||
import java.util.ArrayList;
 | 
					 | 
				
			||||||
import java.util.List;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import com.lishid.openinv.internal.ISpecialEnderChest;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import org.bukkit.entity.HumanEntity;
 | 
					 | 
				
			||||||
import org.bukkit.entity.Player;
 | 
					 | 
				
			||||||
import org.bukkit.inventory.Inventory;
 | 
					 | 
				
			||||||
import org.bukkit.inventory.InventoryHolder;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_6_R3.EntityPlayer;
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_6_R3.IInventory;
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_6_R3.InventoryEnderChest;
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_6_R3.InventorySubcontainer;
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_6_R3.ItemStack;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import org.bukkit.craftbukkit.v1_6_R3.entity.CraftHumanEntity;
 | 
					 | 
				
			||||||
import org.bukkit.craftbukkit.v1_6_R3.entity.CraftPlayer;
 | 
					 | 
				
			||||||
import org.bukkit.craftbukkit.v1_6_R3.inventory.CraftInventory;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
public class SpecialEnderChest extends InventorySubcontainer implements IInventory, ISpecialEnderChest {
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    private final InventoryEnderChest enderChest;
 | 
					 | 
				
			||||||
    private final CraftInventory inventory = new CraftInventory(this);
 | 
					 | 
				
			||||||
    private final List<HumanEntity> transaction = new ArrayList<HumanEntity>();
 | 
					 | 
				
			||||||
    private boolean playerOnline = false;
 | 
					 | 
				
			||||||
    private CraftPlayer owner;
 | 
					 | 
				
			||||||
    private int maxStack = MAX_STACK;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public SpecialEnderChest(Player player, Boolean online) {
 | 
					 | 
				
			||||||
        super(PlayerDataManager.getHandle(player).getEnderChest().getName(),
 | 
					 | 
				
			||||||
                PlayerDataManager.getHandle(player).getEnderChest().c(),
 | 
					 | 
				
			||||||
                PlayerDataManager.getHandle(player).getEnderChest().getSize());
 | 
					 | 
				
			||||||
        EntityPlayer nmsPlayer = PlayerDataManager.getHandle(player);
 | 
					 | 
				
			||||||
        this.enderChest = nmsPlayer.getEnderChest();
 | 
					 | 
				
			||||||
        this.owner = nmsPlayer.getBukkitEntity();
 | 
					 | 
				
			||||||
        this.items = enderChest.getContents();
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public Inventory getBukkitInventory() {
 | 
					 | 
				
			||||||
        return inventory;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public void setPlayerOnline(Player player) {
 | 
					 | 
				
			||||||
        if (!playerOnline) {
 | 
					 | 
				
			||||||
            try {
 | 
					 | 
				
			||||||
                EntityPlayer nmsPlayer = PlayerDataManager.getHandle(player);
 | 
					 | 
				
			||||||
                this.owner = nmsPlayer.getBukkitEntity();
 | 
					 | 
				
			||||||
                InventoryEnderChest playerEnderChest = nmsPlayer.getEnderChest();
 | 
					 | 
				
			||||||
                Field field = playerEnderChest.getClass().getField("items");
 | 
					 | 
				
			||||||
                field.setAccessible(true);
 | 
					 | 
				
			||||||
                field.set(playerEnderChest, this.items);
 | 
					 | 
				
			||||||
            } catch (Exception e) {}
 | 
					 | 
				
			||||||
            playerOnline = true;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public void setPlayerOffline() {
 | 
					 | 
				
			||||||
        playerOnline = false;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public boolean isInUse() {
 | 
					 | 
				
			||||||
        return !this.getViewers().isEmpty();
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public ItemStack[] getContents() {
 | 
					 | 
				
			||||||
        return this.items;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public void onOpen(CraftHumanEntity who) {
 | 
					 | 
				
			||||||
        transaction.add(who);
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public void onClose(CraftHumanEntity who) {
 | 
					 | 
				
			||||||
        transaction.remove(who);
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public List<HumanEntity> getViewers() {
 | 
					 | 
				
			||||||
        return transaction;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public InventoryHolder getOwner() {
 | 
					 | 
				
			||||||
        return this.owner;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public void setMaxStackSize(int size) {
 | 
					 | 
				
			||||||
        maxStack = size;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public int getMaxStackSize() {
 | 
					 | 
				
			||||||
        return maxStack;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public void update() {
 | 
					 | 
				
			||||||
        super.update();
 | 
					 | 
				
			||||||
        enderChest.update();
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
@@ -1,28 +0,0 @@
 | 
				
			|||||||
<project xmlns="http://maven.apache.org/POM/4.0.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
 | 
					 | 
				
			||||||
    xsi:schemaLocation="http://maven.apache.org/POM/4.0.0 http://maven.apache.org/xsd/maven-4.0.0.xsd">
 | 
					 | 
				
			||||||
  <modelVersion>4.0.0</modelVersion>
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
  <parent>
 | 
					 | 
				
			||||||
    <groupId>com.lishid</groupId>
 | 
					 | 
				
			||||||
    <artifactId>openinvinternal</artifactId>
 | 
					 | 
				
			||||||
    <version>3.1.2</version>
 | 
					 | 
				
			||||||
  </parent>
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
  <artifactId>openinvadapter1_7_R1</artifactId>
 | 
					 | 
				
			||||||
  <name>OpenInvAdapter1_7_R1</name>
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
  <dependencies>
 | 
					 | 
				
			||||||
    <dependency>
 | 
					 | 
				
			||||||
      <groupId>org.bukkit</groupId>
 | 
					 | 
				
			||||||
      <artifactId>craftbukkit</artifactId>
 | 
					 | 
				
			||||||
      <version>1.7.2-R0.4</version>
 | 
					 | 
				
			||||||
      <scope>provided</scope>
 | 
					 | 
				
			||||||
    </dependency>
 | 
					 | 
				
			||||||
    <dependency>
 | 
					 | 
				
			||||||
      <groupId>com.lishid</groupId>
 | 
					 | 
				
			||||||
      <artifactId>openinvcommon</artifactId>
 | 
					 | 
				
			||||||
      <version>3.1.2</version>
 | 
					 | 
				
			||||||
    </dependency>
 | 
					 | 
				
			||||||
  </dependencies>
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
</project>
 | 
					 | 
				
			||||||
@@ -1,169 +0,0 @@
 | 
				
			|||||||
/*
 | 
					 | 
				
			||||||
 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is free software: you can redistribute it and/or modify
 | 
					 | 
				
			||||||
 * it under the terms of the GNU General Public License as published by
 | 
					 | 
				
			||||||
 * the Free Software Foundation,  version 3.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is distributed in the hope that it will be useful,
 | 
					 | 
				
			||||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
					 | 
				
			||||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
					 | 
				
			||||||
 * GNU General Public License for more details.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * You should have received a copy of the GNU General Public License
 | 
					 | 
				
			||||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
					 | 
				
			||||||
 */
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
package com.lishid.openinv.internal.v1_7_R1;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import com.lishid.openinv.internal.IAnySilentContainer;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import org.bukkit.ChatColor;
 | 
					 | 
				
			||||||
import org.bukkit.Material;
 | 
					 | 
				
			||||||
import org.bukkit.entity.Player;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_7_R1.AxisAlignedBB;
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_7_R1.Block;
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_7_R1.BlockEnderChest;
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_7_R1.Container;
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_7_R1.EntityOcelot;
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_7_R1.EntityPlayer;
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_7_R1.IInventory;
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_7_R1.InventoryEnderChest;
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_7_R1.InventoryLargeChest;
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_7_R1.PacketPlayOutOpenWindow;
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_7_R1.TileEntityChest;
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_7_R1.TileEntityEnderChest;
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_7_R1.World;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import org.bukkit.craftbukkit.v1_7_R1.event.CraftEventFactory;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
public class AnySilentContainer implements IAnySilentContainer {
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public boolean isAnySilentContainer(org.bukkit.block.Block block) {
 | 
					 | 
				
			||||||
        return block.getType() == Material.ENDER_CHEST || block.getState() instanceof org.bukkit.block.Chest;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public boolean isAnyContainerNeeded(Player p, org.bukkit.block.Block block) {
 | 
					 | 
				
			||||||
        // FOR REFERENCE, LOOK AT net.minecraft.server.BlockChest
 | 
					 | 
				
			||||||
        EntityPlayer player = PlayerDataManager.getHandle(p);
 | 
					 | 
				
			||||||
        World world = player.world;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (block instanceof BlockEnderChest) {
 | 
					 | 
				
			||||||
            // Ender chests are not blocked by ocelots.
 | 
					 | 
				
			||||||
            return world.t(block.getX(), block.getY() + 1, block.getZ());
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        // If block or ocelot on top
 | 
					 | 
				
			||||||
        if (isBlockedChest(world, block.getX(), block.getY() + 1, block.getZ())) {
 | 
					 | 
				
			||||||
            return true;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        int id = Block.b(world.getType(block.getX(), block.getY(), block.getZ()));
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        // If block next to chest is chest and has a block or ocelot on top
 | 
					 | 
				
			||||||
        if (Block.b(world.getType(block.getX(), block.getY(), block.getZ() + 1)) == id) {
 | 
					 | 
				
			||||||
            return isBlockedChest(world, block.getX(), block.getY() + 1, block.getZ() + 1);
 | 
					 | 
				
			||||||
        } else if(Block.b(world.getType(block.getX(), block.getY(), block.getZ() - 1)) == id) {
 | 
					 | 
				
			||||||
            return isBlockedChest(world, block.getX(), block.getY() + 1, block.getZ() - 1);
 | 
					 | 
				
			||||||
        } else if (Block.b(world.getType(block.getX() + 1, block.getY(), block.getZ())) == id) {
 | 
					 | 
				
			||||||
            return isBlockedChest(world, block.getX() + 1, block.getY() + 1, block.getZ());
 | 
					 | 
				
			||||||
        } else if (Block.b(world.getType(block.getX() - 1, block.getY(), block.getZ())) == id) {
 | 
					 | 
				
			||||||
            return isBlockedChest(world, block.getX() - 1, block.getY() + 1, block.getZ());
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        return false;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    private boolean isBlockedChest(World world, int x, int y, int z) {
 | 
					 | 
				
			||||||
        return world.t(x, y + 1, z) || hasOcelotOnTop(world, x, y, z);
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    private boolean hasOcelotOnTop(World world, int x, int y, int z) {
 | 
					 | 
				
			||||||
        for (Object localEntity : world.a(EntityOcelot.class,
 | 
					 | 
				
			||||||
                AxisAlignedBB.a(x, y + 1, z, x + 1, y + 2, z + 1))) {
 | 
					 | 
				
			||||||
            EntityOcelot localEntityOcelot = (EntityOcelot) localEntity;
 | 
					 | 
				
			||||||
            if (localEntityOcelot.isSitting()) {
 | 
					 | 
				
			||||||
                return true;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        return false;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public boolean activateContainer(Player p, boolean silentchest, org.bukkit.block.Block block) {
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        EntityPlayer player = PlayerDataManager.getHandle(p);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        // Silent ender chest is API-only
 | 
					 | 
				
			||||||
        if (silentchest && block.getType() == Material.ENDER_CHEST) {
 | 
					 | 
				
			||||||
            p.openInventory(p.getEnderChest());
 | 
					 | 
				
			||||||
            return true;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        World world = player.world;
 | 
					 | 
				
			||||||
        Object tile = world.getTileEntity(block.getX(), block.getY(), block.getZ());
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (tile == null) {
 | 
					 | 
				
			||||||
            return false;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (tile instanceof TileEntityEnderChest) {
 | 
					 | 
				
			||||||
            // Anychest ender chest. See net.minecraft.server.BlockEnderChest
 | 
					 | 
				
			||||||
            InventoryEnderChest enderChest = player.getEnderChest();
 | 
					 | 
				
			||||||
            enderChest.a((TileEntityEnderChest) tile);
 | 
					 | 
				
			||||||
            player.openContainer(enderChest);
 | 
					 | 
				
			||||||
            return true;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (!(tile instanceof IInventory)) {
 | 
					 | 
				
			||||||
            return false;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        IInventory inventory = (IInventory) tile;
 | 
					 | 
				
			||||||
        int id = Block.b(world.getType(block.getX(), block.getY(), block.getZ()));
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (Block.b(world.getType(block.getX(), block.getY(), block.getZ() + 1)) == id) {
 | 
					 | 
				
			||||||
            inventory = new InventoryLargeChest("container.chestDouble", inventory, (TileEntityChest) world.getTileEntity(block.getX(), block.getY(), block.getZ() + 1));
 | 
					 | 
				
			||||||
        } else if(Block.b(world.getType(block.getX(), block.getY(), block.getZ() - 1)) == id) {
 | 
					 | 
				
			||||||
            inventory = new InventoryLargeChest("container.chestDouble", (TileEntityChest) world.getTileEntity(block.getX(), block.getY(), block.getZ() - 1), inventory);
 | 
					 | 
				
			||||||
        } else if (Block.b(world.getType(block.getX() + 1, block.getY(), block.getZ())) == id) {
 | 
					 | 
				
			||||||
            inventory = new InventoryLargeChest("container.chestDouble", inventory, (TileEntityChest) world.getTileEntity(block.getX() + 1, block.getY(), block.getZ()));
 | 
					 | 
				
			||||||
        } else if (Block.b(world.getType(block.getX() - 1, block.getY(), block.getZ())) == id) {
 | 
					 | 
				
			||||||
            inventory = new InventoryLargeChest("container.chestDouble", (TileEntityChest) world.getTileEntity(block.getX() - 1, block.getY(), block.getZ()), inventory);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        // AnyChest only
 | 
					 | 
				
			||||||
        if (!silentchest) {
 | 
					 | 
				
			||||||
            player.openContainer(inventory);
 | 
					 | 
				
			||||||
            return true;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        // SilentChest
 | 
					 | 
				
			||||||
        try {
 | 
					 | 
				
			||||||
            // Call InventoryOpenEvent
 | 
					 | 
				
			||||||
            Container container = new SilentContainerChest(player.inventory, inventory);
 | 
					 | 
				
			||||||
            container = CraftEventFactory.callInventoryOpenEvent(player, container);
 | 
					 | 
				
			||||||
            if (container == null) {
 | 
					 | 
				
			||||||
                return false;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
            // Open window
 | 
					 | 
				
			||||||
            int windowId = player.nextContainerCounter();
 | 
					 | 
				
			||||||
            player.playerConnection.sendPacket(new PacketPlayOutOpenWindow(windowId, 0, inventory.getInventoryName(), inventory.getSize(), true));
 | 
					 | 
				
			||||||
            player.activeContainer = container;
 | 
					 | 
				
			||||||
            player.activeContainer.windowId = windowId;
 | 
					 | 
				
			||||||
            player.activeContainer.addSlotListener(player);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
            return true;
 | 
					 | 
				
			||||||
        } catch (Exception e) {
 | 
					 | 
				
			||||||
            e.printStackTrace();
 | 
					 | 
				
			||||||
            p.sendMessage(ChatColor.RED + "Error while sending silent container.");
 | 
					 | 
				
			||||||
            return false;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
@@ -1,78 +0,0 @@
 | 
				
			|||||||
/*
 | 
					 | 
				
			||||||
 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is free software: you can redistribute it and/or modify
 | 
					 | 
				
			||||||
 * it under the terms of the GNU General Public License as published by
 | 
					 | 
				
			||||||
 * the Free Software Foundation,  version 3.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is distributed in the hope that it will be useful,
 | 
					 | 
				
			||||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
					 | 
				
			||||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
					 | 
				
			||||||
 * GNU General Public License for more details.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * You should have received a copy of the GNU General Public License
 | 
					 | 
				
			||||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
					 | 
				
			||||||
 */
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
package com.lishid.openinv.internal.v1_7_R1;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import com.lishid.openinv.internal.IInventoryAccess;
 | 
					 | 
				
			||||||
import com.lishid.openinv.internal.ISpecialEnderChest;
 | 
					 | 
				
			||||||
import com.lishid.openinv.internal.ISpecialPlayerInventory;
 | 
					 | 
				
			||||||
import com.lishid.openinv.util.InternalAccessor;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import org.bukkit.inventory.Inventory;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_7_R1.IInventory;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import org.bukkit.craftbukkit.v1_7_R1.inventory.CraftInventory;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
public class InventoryAccess implements IInventoryAccess {
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public boolean isSpecialPlayerInventory(Inventory inventory) {
 | 
					 | 
				
			||||||
        if (inventory instanceof CraftInventory) {
 | 
					 | 
				
			||||||
            return ((CraftInventory) inventory).getInventory() instanceof ISpecialPlayerInventory;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        return InternalAccessor.grabFieldOfTypeFromObject(IInventory.class, inventory) instanceof ISpecialPlayerInventory;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public ISpecialPlayerInventory getSpecialPlayerInventory(Inventory inventory) {
 | 
					 | 
				
			||||||
        IInventory inv;
 | 
					 | 
				
			||||||
        if (inventory instanceof CraftInventory) {
 | 
					 | 
				
			||||||
            inv = ((CraftInventory) inventory).getInventory();
 | 
					 | 
				
			||||||
        } else {
 | 
					 | 
				
			||||||
            inv = InternalAccessor.grabFieldOfTypeFromObject(IInventory.class, inventory);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (inv instanceof SpecialPlayerInventory) {
 | 
					 | 
				
			||||||
            return (SpecialPlayerInventory) inv;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        return null;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public boolean isSpecialEnderChest(Inventory inventory) {
 | 
					 | 
				
			||||||
        if (inventory instanceof CraftInventory) {
 | 
					 | 
				
			||||||
            return ((CraftInventory) inventory).getInventory() instanceof ISpecialEnderChest;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        return InternalAccessor.grabFieldOfTypeFromObject(IInventory.class, inventory) instanceof ISpecialEnderChest;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public ISpecialEnderChest getSpecialEnderChest(Inventory inventory) {
 | 
					 | 
				
			||||||
        IInventory inv;
 | 
					 | 
				
			||||||
        if (inventory instanceof CraftInventory) {
 | 
					 | 
				
			||||||
            inv = ((CraftInventory) inventory).getInventory();
 | 
					 | 
				
			||||||
        } else {
 | 
					 | 
				
			||||||
            inv = InternalAccessor.grabFieldOfTypeFromObject(IInventory.class, inventory);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (inv instanceof SpecialEnderChest) {
 | 
					 | 
				
			||||||
            return (SpecialEnderChest) inv;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        return null;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
@@ -1,102 +0,0 @@
 | 
				
			|||||||
/*
 | 
					 | 
				
			||||||
 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is free software: you can redistribute it and/or modify
 | 
					 | 
				
			||||||
 * it under the terms of the GNU General Public License as published by
 | 
					 | 
				
			||||||
 * the Free Software Foundation,  version 3.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is distributed in the hope that it will be useful,
 | 
					 | 
				
			||||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
					 | 
				
			||||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
					 | 
				
			||||||
 * GNU General Public License for more details.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * You should have received a copy of the GNU General Public License
 | 
					 | 
				
			||||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
					 | 
				
			||||||
 */
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
package com.lishid.openinv.internal.v1_7_R1;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import java.util.Arrays;
 | 
					 | 
				
			||||||
import java.util.Collection;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import com.lishid.openinv.internal.IPlayerDataManager;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import org.bukkit.Bukkit;
 | 
					 | 
				
			||||||
import org.bukkit.OfflinePlayer;
 | 
					 | 
				
			||||||
import org.bukkit.Server;
 | 
					 | 
				
			||||||
import org.bukkit.entity.Player;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_7_R1.EntityPlayer;
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_7_R1.MinecraftServer;
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_7_R1.PlayerInteractManager;
 | 
					 | 
				
			||||||
import net.minecraft.util.com.mojang.authlib.GameProfile;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import org.bukkit.craftbukkit.v1_7_R1.CraftServer;
 | 
					 | 
				
			||||||
import org.bukkit.craftbukkit.v1_7_R1.entity.CraftPlayer;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
public class PlayerDataManager implements IPlayerDataManager {
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public Player loadPlayer(OfflinePlayer offline) {
 | 
					 | 
				
			||||||
        // Ensure the player has data
 | 
					 | 
				
			||||||
        if (offline == null || !offline.hasPlayedBefore()) {
 | 
					 | 
				
			||||||
            return null;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        // Create a profile and entity to load the player data
 | 
					 | 
				
			||||||
        GameProfile profile = new GameProfile(null, offline.getName());
 | 
					 | 
				
			||||||
        MinecraftServer server = ((CraftServer) Bukkit.getServer()).getServer();
 | 
					 | 
				
			||||||
        EntityPlayer entity = new EntityPlayer(server, server.getWorldServer(0), profile,
 | 
					 | 
				
			||||||
                new PlayerInteractManager(server.getWorldServer(0)));
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        // Get the bukkit entity
 | 
					 | 
				
			||||||
        Player target = (entity == null) ? null : entity.getBukkitEntity();
 | 
					 | 
				
			||||||
        if (target != null) {
 | 
					 | 
				
			||||||
            // Load data
 | 
					 | 
				
			||||||
            target.loadData();
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        // Return the entity
 | 
					 | 
				
			||||||
        return target;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public String getPlayerDataID(OfflinePlayer player) {
 | 
					 | 
				
			||||||
        return player.getName();
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public OfflinePlayer getPlayerByID(String identifier) {
 | 
					 | 
				
			||||||
        OfflinePlayer player = Bukkit.getOfflinePlayer(identifier);
 | 
					 | 
				
			||||||
        // Ensure player is a real player, otherwise return null
 | 
					 | 
				
			||||||
        if (player == null || !player.hasPlayedBefore() && !player.isOnline()) {
 | 
					 | 
				
			||||||
            return null;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        return player;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public Collection<? extends Player> getOnlinePlayers() {
 | 
					 | 
				
			||||||
        return Arrays.asList(Bukkit.getOnlinePlayers());
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public static EntityPlayer getHandle(Player player) {
 | 
					 | 
				
			||||||
        if (player instanceof CraftPlayer) {
 | 
					 | 
				
			||||||
            return ((CraftPlayer) player).getHandle();
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        Server server = player.getServer();
 | 
					 | 
				
			||||||
        EntityPlayer nmsPlayer = null;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (server instanceof CraftServer) {
 | 
					 | 
				
			||||||
            nmsPlayer = ((CraftServer) server).getHandle().getPlayer(player.getName());
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (nmsPlayer == null) {
 | 
					 | 
				
			||||||
            // Could use reflection to examine fields, but it's honestly not worth the bother.
 | 
					 | 
				
			||||||
            throw new RuntimeException("Unable to fetch EntityPlayer from provided Player implementation");
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        return nmsPlayer;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
@@ -1,45 +0,0 @@
 | 
				
			|||||||
/*
 | 
					 | 
				
			||||||
 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is free software: you can redistribute it and/or modify
 | 
					 | 
				
			||||||
 * it under the terms of the GNU General Public License as published by
 | 
					 | 
				
			||||||
 * the Free Software Foundation,  version 3.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is distributed in the hope that it will be useful,
 | 
					 | 
				
			||||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
					 | 
				
			||||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
					 | 
				
			||||||
 * GNU General Public License for more details.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * You should have received a copy of the GNU General Public License
 | 
					 | 
				
			||||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
					 | 
				
			||||||
 */
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
package com.lishid.openinv.internal.v1_7_R1;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_7_R1.ContainerChest;
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_7_R1.EntityHuman;
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_7_R1.IInventory;
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_7_R1.ItemStack;
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_7_R1.PlayerInventory;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
public class SilentContainerChest extends ContainerChest {
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public SilentContainerChest(IInventory i1, IInventory i2) {
 | 
					 | 
				
			||||||
        super(i1, i2);
 | 
					 | 
				
			||||||
        // Send close signal
 | 
					 | 
				
			||||||
        i2.l_();
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public void b(EntityHuman entityHuman) {
 | 
					 | 
				
			||||||
        // Don't send close signal twice, might screw up
 | 
					 | 
				
			||||||
        PlayerInventory playerinventory = entityHuman.inventory;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (playerinventory.getCarried() != null) {
 | 
					 | 
				
			||||||
            ItemStack carried = playerinventory.getCarried();
 | 
					 | 
				
			||||||
            playerinventory.setCarried(null);
 | 
					 | 
				
			||||||
            entityHuman.drop(carried, false);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
@@ -1,130 +0,0 @@
 | 
				
			|||||||
/*
 | 
					 | 
				
			||||||
 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is free software: you can redistribute it and/or modify
 | 
					 | 
				
			||||||
 * it under the terms of the GNU General Public License as published by
 | 
					 | 
				
			||||||
 * the Free Software Foundation,  version 3.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is distributed in the hope that it will be useful,
 | 
					 | 
				
			||||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
					 | 
				
			||||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
					 | 
				
			||||||
 * GNU General Public License for more details.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * You should have received a copy of the GNU General Public License
 | 
					 | 
				
			||||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
					 | 
				
			||||||
 */
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
package com.lishid.openinv.internal.v1_7_R1;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import java.lang.reflect.Field;
 | 
					 | 
				
			||||||
import java.util.ArrayList;
 | 
					 | 
				
			||||||
import java.util.List;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import com.lishid.openinv.internal.ISpecialEnderChest;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import org.bukkit.entity.HumanEntity;
 | 
					 | 
				
			||||||
import org.bukkit.entity.Player;
 | 
					 | 
				
			||||||
import org.bukkit.inventory.Inventory;
 | 
					 | 
				
			||||||
import org.bukkit.inventory.InventoryHolder;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_7_R1.EntityPlayer;
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_7_R1.IInventory;
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_7_R1.InventoryEnderChest;
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_7_R1.InventorySubcontainer;
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_7_R1.ItemStack;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import org.bukkit.craftbukkit.v1_7_R1.entity.CraftHumanEntity;
 | 
					 | 
				
			||||||
import org.bukkit.craftbukkit.v1_7_R1.entity.CraftPlayer;
 | 
					 | 
				
			||||||
import org.bukkit.craftbukkit.v1_7_R1.inventory.CraftInventory;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
public class SpecialEnderChest extends InventorySubcontainer implements IInventory, ISpecialEnderChest {
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    private final InventoryEnderChest enderChest;
 | 
					 | 
				
			||||||
    private final CraftInventory inventory = new CraftInventory(this);
 | 
					 | 
				
			||||||
    private final List<HumanEntity> transaction = new ArrayList<HumanEntity>();
 | 
					 | 
				
			||||||
    private boolean playerOnline = false;
 | 
					 | 
				
			||||||
    private CraftPlayer owner;
 | 
					 | 
				
			||||||
    private int maxStack = MAX_STACK;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public SpecialEnderChest(Player player, Boolean online) {
 | 
					 | 
				
			||||||
        super(PlayerDataManager.getHandle(player).getEnderChest().getInventoryName(),
 | 
					 | 
				
			||||||
                PlayerDataManager.getHandle(player).getEnderChest().k_(),
 | 
					 | 
				
			||||||
                PlayerDataManager.getHandle(player).getEnderChest().getSize());
 | 
					 | 
				
			||||||
        EntityPlayer nmsPlayer = PlayerDataManager.getHandle(player);
 | 
					 | 
				
			||||||
        this.enderChest = nmsPlayer.getEnderChest();
 | 
					 | 
				
			||||||
        this.owner = nmsPlayer.getBukkitEntity();
 | 
					 | 
				
			||||||
        this.items = enderChest.getContents();
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public Inventory getBukkitInventory() {
 | 
					 | 
				
			||||||
        return inventory;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public void setPlayerOnline(Player player) {
 | 
					 | 
				
			||||||
        if (!playerOnline) {
 | 
					 | 
				
			||||||
            try {
 | 
					 | 
				
			||||||
                EntityPlayer nmsPlayer = PlayerDataManager.getHandle(player);
 | 
					 | 
				
			||||||
                this.owner = nmsPlayer.getBukkitEntity();
 | 
					 | 
				
			||||||
                InventoryEnderChest playerEnderChest = nmsPlayer.getEnderChest();
 | 
					 | 
				
			||||||
                Field field = playerEnderChest.getClass().getField("items");
 | 
					 | 
				
			||||||
                field.setAccessible(true);
 | 
					 | 
				
			||||||
                field.set(playerEnderChest, this.items);
 | 
					 | 
				
			||||||
            } catch (Exception e) {}
 | 
					 | 
				
			||||||
            playerOnline = true;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public void setPlayerOffline() {
 | 
					 | 
				
			||||||
        playerOnline = false;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public boolean isInUse() {
 | 
					 | 
				
			||||||
        return !this.getViewers().isEmpty();
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public ItemStack[] getContents() {
 | 
					 | 
				
			||||||
        return this.items;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public void onOpen(CraftHumanEntity who) {
 | 
					 | 
				
			||||||
        transaction.add(who);
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public void onClose(CraftHumanEntity who) {
 | 
					 | 
				
			||||||
        transaction.remove(who);
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public List<HumanEntity> getViewers() {
 | 
					 | 
				
			||||||
        return transaction;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public InventoryHolder getOwner() {
 | 
					 | 
				
			||||||
        return this.owner;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public void setMaxStackSize(int size) {
 | 
					 | 
				
			||||||
        maxStack = size;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public int getMaxStackSize() {
 | 
					 | 
				
			||||||
        return maxStack;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public void update() {
 | 
					 | 
				
			||||||
        super.update();
 | 
					 | 
				
			||||||
        enderChest.update();
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
@@ -1,227 +0,0 @@
 | 
				
			|||||||
/*
 | 
					 | 
				
			||||||
 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is free software: you can redistribute it and/or modify
 | 
					 | 
				
			||||||
 * it under the terms of the GNU General Public License as published by
 | 
					 | 
				
			||||||
 * the Free Software Foundation,  version 3.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is distributed in the hope that it will be useful,
 | 
					 | 
				
			||||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
					 | 
				
			||||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
					 | 
				
			||||||
 * GNU General Public License for more details.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * You should have received a copy of the GNU General Public License
 | 
					 | 
				
			||||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
					 | 
				
			||||||
 */
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
package com.lishid.openinv.internal.v1_7_R1;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import com.lishid.openinv.internal.ISpecialPlayerInventory;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import org.bukkit.entity.Player;
 | 
					 | 
				
			||||||
import org.bukkit.inventory.Inventory;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_7_R1.ItemStack;
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_7_R1.PlayerInventory;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import org.bukkit.craftbukkit.v1_7_R1.inventory.CraftInventory;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
public class SpecialPlayerInventory extends PlayerInventory implements ISpecialPlayerInventory {
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    private final ItemStack[] extra = new ItemStack[5];
 | 
					 | 
				
			||||||
    private final CraftInventory inventory = new CraftInventory(this);
 | 
					 | 
				
			||||||
    private boolean playerOnline = false;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public SpecialPlayerInventory(Player bukkitPlayer, Boolean online) {
 | 
					 | 
				
			||||||
        super(PlayerDataManager.getHandle(bukkitPlayer));
 | 
					 | 
				
			||||||
        this.playerOnline = online;
 | 
					 | 
				
			||||||
        this.items = player.inventory.items;
 | 
					 | 
				
			||||||
        this.armor = player.inventory.armor;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public Inventory getBukkitInventory() {
 | 
					 | 
				
			||||||
        return inventory;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public void setPlayerOnline(Player player) {
 | 
					 | 
				
			||||||
        if (!playerOnline) {
 | 
					 | 
				
			||||||
            this.player = PlayerDataManager.getHandle(player);
 | 
					 | 
				
			||||||
            this.player.inventory.items = this.items;
 | 
					 | 
				
			||||||
            this.player.inventory.armor = this.armor;
 | 
					 | 
				
			||||||
            playerOnline = true;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public void setPlayerOffline() {
 | 
					 | 
				
			||||||
        playerOnline = false;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public boolean isInUse() {
 | 
					 | 
				
			||||||
        return !this.getViewers().isEmpty();
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public ItemStack[] getContents() {
 | 
					 | 
				
			||||||
        ItemStack[] contents = new ItemStack[getSize()];
 | 
					 | 
				
			||||||
        System.arraycopy(items, 0, contents, 0, items.length);
 | 
					 | 
				
			||||||
        System.arraycopy(armor, 0, contents, items.length, armor.length);
 | 
					 | 
				
			||||||
        return contents;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public int getSize() {
 | 
					 | 
				
			||||||
        return super.getSize() + 5;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public ItemStack getItem(int i) {
 | 
					 | 
				
			||||||
        ItemStack[] is = this.items;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (i >= is.length) {
 | 
					 | 
				
			||||||
            i -= is.length;
 | 
					 | 
				
			||||||
            is = this.armor;
 | 
					 | 
				
			||||||
        } else {
 | 
					 | 
				
			||||||
            i = getReversedItemSlotNum(i);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (i >= is.length) {
 | 
					 | 
				
			||||||
            i -= is.length;
 | 
					 | 
				
			||||||
            is = this.extra;
 | 
					 | 
				
			||||||
        } else if (is == this.armor) {
 | 
					 | 
				
			||||||
            i = getReversedArmorSlotNum(i);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        return is[i];
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public ItemStack splitStack(int i, int j) {
 | 
					 | 
				
			||||||
        ItemStack[] is = this.items;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (i >= is.length) {
 | 
					 | 
				
			||||||
            i -= is.length;
 | 
					 | 
				
			||||||
            is = this.armor;
 | 
					 | 
				
			||||||
        } else {
 | 
					 | 
				
			||||||
            i = getReversedItemSlotNum(i);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (i >= is.length) {
 | 
					 | 
				
			||||||
            i -= is.length;
 | 
					 | 
				
			||||||
            is = this.extra;
 | 
					 | 
				
			||||||
        } else if (is == this.armor) {
 | 
					 | 
				
			||||||
            i = getReversedArmorSlotNum(i);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (is[i] != null) {
 | 
					 | 
				
			||||||
            ItemStack itemstack;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
            if (is[i].count <= j) {
 | 
					 | 
				
			||||||
                itemstack = is[i];
 | 
					 | 
				
			||||||
                is[i] = null;
 | 
					 | 
				
			||||||
                return itemstack;
 | 
					 | 
				
			||||||
            } else {
 | 
					 | 
				
			||||||
                itemstack = is[i].a(j);
 | 
					 | 
				
			||||||
                if (is[i].count == 0) {
 | 
					 | 
				
			||||||
                    is[i] = null;
 | 
					 | 
				
			||||||
                }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
                return itemstack;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        return null;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public ItemStack splitWithoutUpdate(int i) {
 | 
					 | 
				
			||||||
        ItemStack[] is = this.items;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (i >= is.length) {
 | 
					 | 
				
			||||||
            i -= is.length;
 | 
					 | 
				
			||||||
            is = this.armor;
 | 
					 | 
				
			||||||
        } else {
 | 
					 | 
				
			||||||
            i = getReversedItemSlotNum(i);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (i >= is.length) {
 | 
					 | 
				
			||||||
            i -= is.length;
 | 
					 | 
				
			||||||
            is = this.extra;
 | 
					 | 
				
			||||||
        } else if (is == this.armor) {
 | 
					 | 
				
			||||||
            i = getReversedArmorSlotNum(i);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (is[i] != null) {
 | 
					 | 
				
			||||||
            ItemStack itemstack = is[i];
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
            is[i] = null;
 | 
					 | 
				
			||||||
            return itemstack;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        return null;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public void setItem(int i, ItemStack itemstack) {
 | 
					 | 
				
			||||||
        ItemStack[] is = this.items;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (i >= is.length) {
 | 
					 | 
				
			||||||
            i -= is.length;
 | 
					 | 
				
			||||||
            is = this.armor;
 | 
					 | 
				
			||||||
        } else {
 | 
					 | 
				
			||||||
            i = getReversedItemSlotNum(i);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (i >= is.length) {
 | 
					 | 
				
			||||||
            i -= is.length;
 | 
					 | 
				
			||||||
            is = this.extra;
 | 
					 | 
				
			||||||
        } else if (is == this.armor) {
 | 
					 | 
				
			||||||
            i = getReversedArmorSlotNum(i);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        // Effects
 | 
					 | 
				
			||||||
        if (is == this.extra) {
 | 
					 | 
				
			||||||
            player.drop(itemstack, true);
 | 
					 | 
				
			||||||
            itemstack = null;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        is[i] = itemstack;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        player.defaultContainer.b();
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    private int getReversedItemSlotNum(int i) {
 | 
					 | 
				
			||||||
        if (i >= 27) {
 | 
					 | 
				
			||||||
            return i - 27;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        return i + 9;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    private int getReversedArmorSlotNum(int i) {
 | 
					 | 
				
			||||||
        if (i == 0) {
 | 
					 | 
				
			||||||
            return 3;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        if (i == 1) {
 | 
					 | 
				
			||||||
            return 2;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        if (i == 2) {
 | 
					 | 
				
			||||||
            return 1;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        if (i == 3) {
 | 
					 | 
				
			||||||
            return 0;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        return i;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public String getInventoryName() {
 | 
					 | 
				
			||||||
        if (player.getName().length() > 16) {
 | 
					 | 
				
			||||||
            return player.getName().substring(0, 16);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        return player.getName();
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
@@ -1,28 +0,0 @@
 | 
				
			|||||||
<project xmlns="http://maven.apache.org/POM/4.0.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
 | 
					 | 
				
			||||||
    xsi:schemaLocation="http://maven.apache.org/POM/4.0.0 http://maven.apache.org/xsd/maven-4.0.0.xsd">
 | 
					 | 
				
			||||||
  <modelVersion>4.0.0</modelVersion>
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
  <parent>
 | 
					 | 
				
			||||||
    <groupId>com.lishid</groupId>
 | 
					 | 
				
			||||||
    <artifactId>openinvinternal</artifactId>
 | 
					 | 
				
			||||||
    <version>3.1.2</version>
 | 
					 | 
				
			||||||
  </parent>
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
  <artifactId>openinvadapter1_7_R2</artifactId>
 | 
					 | 
				
			||||||
  <name>OpenInvAdapter1_7_R2</name>
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
  <dependencies>
 | 
					 | 
				
			||||||
    <dependency>
 | 
					 | 
				
			||||||
      <groupId>org.bukkit</groupId>
 | 
					 | 
				
			||||||
      <artifactId>craftbukkit</artifactId>
 | 
					 | 
				
			||||||
      <version>1.7.5-R0.1</version>
 | 
					 | 
				
			||||||
      <scope>provided</scope>
 | 
					 | 
				
			||||||
    </dependency>
 | 
					 | 
				
			||||||
    <dependency>
 | 
					 | 
				
			||||||
      <groupId>com.lishid</groupId>
 | 
					 | 
				
			||||||
      <artifactId>openinvcommon</artifactId>
 | 
					 | 
				
			||||||
      <version>3.1.2</version>
 | 
					 | 
				
			||||||
    </dependency>
 | 
					 | 
				
			||||||
  </dependencies>
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
</project>
 | 
					 | 
				
			||||||
@@ -1,169 +0,0 @@
 | 
				
			|||||||
/*
 | 
					 | 
				
			||||||
 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is free software: you can redistribute it and/or modify
 | 
					 | 
				
			||||||
 * it under the terms of the GNU General Public License as published by
 | 
					 | 
				
			||||||
 * the Free Software Foundation,  version 3.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is distributed in the hope that it will be useful,
 | 
					 | 
				
			||||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
					 | 
				
			||||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
					 | 
				
			||||||
 * GNU General Public License for more details.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * You should have received a copy of the GNU General Public License
 | 
					 | 
				
			||||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
					 | 
				
			||||||
 */
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
package com.lishid.openinv.internal.v1_7_R2;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import com.lishid.openinv.internal.IAnySilentContainer;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import org.bukkit.ChatColor;
 | 
					 | 
				
			||||||
import org.bukkit.Material;
 | 
					 | 
				
			||||||
import org.bukkit.entity.Player;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_7_R2.AxisAlignedBB;
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_7_R2.Block;
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_7_R2.BlockEnderChest;
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_7_R2.Container;
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_7_R2.EntityOcelot;
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_7_R2.EntityPlayer;
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_7_R2.IInventory;
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_7_R2.InventoryEnderChest;
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_7_R2.InventoryLargeChest;
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_7_R2.PacketPlayOutOpenWindow;
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_7_R2.TileEntityChest;
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_7_R2.TileEntityEnderChest;
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_7_R2.World;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import org.bukkit.craftbukkit.v1_7_R2.event.CraftEventFactory;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
public class AnySilentContainer implements IAnySilentContainer {
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public boolean isAnySilentContainer(org.bukkit.block.Block block) {
 | 
					 | 
				
			||||||
        return block.getType() == Material.ENDER_CHEST || block.getState() instanceof org.bukkit.block.Chest;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public boolean isAnyContainerNeeded(Player p, org.bukkit.block.Block block) {
 | 
					 | 
				
			||||||
        // FOR REFERENCE, LOOK AT net.minecraft.server.BlockChest
 | 
					 | 
				
			||||||
        EntityPlayer player = PlayerDataManager.getHandle(p);
 | 
					 | 
				
			||||||
        World world = player.world;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (block instanceof BlockEnderChest) {
 | 
					 | 
				
			||||||
            // Ender chests are not blocked by ocelots.
 | 
					 | 
				
			||||||
            return world.t(block.getX(), block.getY() + 1, block.getZ());
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        // If block or ocelot on top
 | 
					 | 
				
			||||||
        if (isBlockedChest(world, block.getX(), block.getY() + 1, block.getZ())) {
 | 
					 | 
				
			||||||
            return true;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        int id = Block.b(world.getType(block.getX(), block.getY(), block.getZ()));
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        // If block next to chest is chest and has a block or ocelot on top
 | 
					 | 
				
			||||||
        if (Block.b(world.getType(block.getX(), block.getY(), block.getZ() + 1)) == id) {
 | 
					 | 
				
			||||||
            return isBlockedChest(world, block.getX(), block.getY() + 1, block.getZ() + 1);
 | 
					 | 
				
			||||||
        } else if(Block.b(world.getType(block.getX(), block.getY(), block.getZ() - 1)) == id) {
 | 
					 | 
				
			||||||
            return isBlockedChest(world, block.getX(), block.getY() + 1, block.getZ() - 1);
 | 
					 | 
				
			||||||
        } else if (Block.b(world.getType(block.getX() + 1, block.getY(), block.getZ())) == id) {
 | 
					 | 
				
			||||||
            return isBlockedChest(world, block.getX() + 1, block.getY() + 1, block.getZ());
 | 
					 | 
				
			||||||
        } else if (Block.b(world.getType(block.getX() - 1, block.getY(), block.getZ())) == id) {
 | 
					 | 
				
			||||||
            return isBlockedChest(world, block.getX() - 1, block.getY() + 1, block.getZ());
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        return false;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    private boolean isBlockedChest(World world, int x, int y, int z) {
 | 
					 | 
				
			||||||
        return world.t(x, y + 1, z) || hasOcelotOnTop(world, x, y, z);
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    private boolean hasOcelotOnTop(World world, int x, int y, int z) {
 | 
					 | 
				
			||||||
        for (Object localEntity : world.a(EntityOcelot.class,
 | 
					 | 
				
			||||||
                AxisAlignedBB.a(x, y + 1, z, x + 1, y + 2, z + 1))) {
 | 
					 | 
				
			||||||
            EntityOcelot localEntityOcelot = (EntityOcelot) localEntity;
 | 
					 | 
				
			||||||
            if (localEntityOcelot.isSitting()) {
 | 
					 | 
				
			||||||
                return true;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        return false;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public boolean activateContainer(Player p, boolean silentchest, org.bukkit.block.Block block) {
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        EntityPlayer player = PlayerDataManager.getHandle(p);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        // Silent ender chest is API-only
 | 
					 | 
				
			||||||
        if (silentchest && block.getType() == Material.ENDER_CHEST) {
 | 
					 | 
				
			||||||
            p.openInventory(p.getEnderChest());
 | 
					 | 
				
			||||||
            return true;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        World world = player.world;
 | 
					 | 
				
			||||||
        Object tile = world.getTileEntity(block.getX(), block.getY(), block.getZ());
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (tile == null) {
 | 
					 | 
				
			||||||
            return false;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (tile instanceof TileEntityEnderChest) {
 | 
					 | 
				
			||||||
            // Anychest ender chest. See net.minecraft.server.BlockEnderChest
 | 
					 | 
				
			||||||
            InventoryEnderChest enderChest = player.getEnderChest();
 | 
					 | 
				
			||||||
            enderChest.a((TileEntityEnderChest) tile);
 | 
					 | 
				
			||||||
            player.openContainer(enderChest);
 | 
					 | 
				
			||||||
            return true;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (!(tile instanceof IInventory)) {
 | 
					 | 
				
			||||||
            return false;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        IInventory inventory = (IInventory) tile;
 | 
					 | 
				
			||||||
        int id = Block.b(world.getType(block.getX(), block.getY(), block.getZ()));
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (Block.b(world.getType(block.getX(), block.getY(), block.getZ() + 1)) == id) {
 | 
					 | 
				
			||||||
            inventory = new InventoryLargeChest("container.chestDouble", inventory, (TileEntityChest) world.getTileEntity(block.getX(), block.getY(), block.getZ() + 1));
 | 
					 | 
				
			||||||
        } else if(Block.b(world.getType(block.getX(), block.getY(), block.getZ() - 1)) == id) {
 | 
					 | 
				
			||||||
            inventory = new InventoryLargeChest("container.chestDouble", (TileEntityChest) world.getTileEntity(block.getX(), block.getY(), block.getZ() - 1), inventory);
 | 
					 | 
				
			||||||
        } else if (Block.b(world.getType(block.getX() + 1, block.getY(), block.getZ())) == id) {
 | 
					 | 
				
			||||||
            inventory = new InventoryLargeChest("container.chestDouble", inventory, (TileEntityChest) world.getTileEntity(block.getX() + 1, block.getY(), block.getZ()));
 | 
					 | 
				
			||||||
        } else if (Block.b(world.getType(block.getX() - 1, block.getY(), block.getZ())) == id) {
 | 
					 | 
				
			||||||
            inventory = new InventoryLargeChest("container.chestDouble", (TileEntityChest) world.getTileEntity(block.getX() - 1, block.getY(), block.getZ()), inventory);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        // AnyChest only
 | 
					 | 
				
			||||||
        if (!silentchest) {
 | 
					 | 
				
			||||||
            player.openContainer(inventory);
 | 
					 | 
				
			||||||
            return true;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        // SilentChest
 | 
					 | 
				
			||||||
        try {
 | 
					 | 
				
			||||||
            // Call InventoryOpenEvent
 | 
					 | 
				
			||||||
            Container container = new SilentContainerChest(player.inventory, inventory);
 | 
					 | 
				
			||||||
            container = CraftEventFactory.callInventoryOpenEvent(player, container);
 | 
					 | 
				
			||||||
            if (container == null) {
 | 
					 | 
				
			||||||
                return false;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
            // Open window
 | 
					 | 
				
			||||||
            int windowId = player.nextContainerCounter();
 | 
					 | 
				
			||||||
            player.playerConnection.sendPacket(new PacketPlayOutOpenWindow(windowId, 0, inventory.getInventoryName(), inventory.getSize(), true));
 | 
					 | 
				
			||||||
            player.activeContainer = container;
 | 
					 | 
				
			||||||
            player.activeContainer.windowId = windowId;
 | 
					 | 
				
			||||||
            player.activeContainer.addSlotListener(player);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
            return true;
 | 
					 | 
				
			||||||
        } catch (Exception e) {
 | 
					 | 
				
			||||||
            e.printStackTrace();
 | 
					 | 
				
			||||||
            p.sendMessage(ChatColor.RED + "Error while sending silent container.");
 | 
					 | 
				
			||||||
            return false;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
@@ -1,78 +0,0 @@
 | 
				
			|||||||
/*
 | 
					 | 
				
			||||||
 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is free software: you can redistribute it and/or modify
 | 
					 | 
				
			||||||
 * it under the terms of the GNU General Public License as published by
 | 
					 | 
				
			||||||
 * the Free Software Foundation,  version 3.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is distributed in the hope that it will be useful,
 | 
					 | 
				
			||||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
					 | 
				
			||||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
					 | 
				
			||||||
 * GNU General Public License for more details.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * You should have received a copy of the GNU General Public License
 | 
					 | 
				
			||||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
					 | 
				
			||||||
 */
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
package com.lishid.openinv.internal.v1_7_R2;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import com.lishid.openinv.internal.IInventoryAccess;
 | 
					 | 
				
			||||||
import com.lishid.openinv.internal.ISpecialEnderChest;
 | 
					 | 
				
			||||||
import com.lishid.openinv.internal.ISpecialPlayerInventory;
 | 
					 | 
				
			||||||
import com.lishid.openinv.util.InternalAccessor;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import org.bukkit.inventory.Inventory;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_7_R2.IInventory;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import org.bukkit.craftbukkit.v1_7_R2.inventory.CraftInventory;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
public class InventoryAccess implements IInventoryAccess {
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public boolean isSpecialPlayerInventory(Inventory inventory) {
 | 
					 | 
				
			||||||
        if (inventory instanceof CraftInventory) {
 | 
					 | 
				
			||||||
            return ((CraftInventory) inventory).getInventory() instanceof ISpecialPlayerInventory;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        return InternalAccessor.grabFieldOfTypeFromObject(IInventory.class, inventory) instanceof ISpecialPlayerInventory;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public ISpecialPlayerInventory getSpecialPlayerInventory(Inventory inventory) {
 | 
					 | 
				
			||||||
        IInventory inv;
 | 
					 | 
				
			||||||
        if (inventory instanceof CraftInventory) {
 | 
					 | 
				
			||||||
            inv = ((CraftInventory) inventory).getInventory();
 | 
					 | 
				
			||||||
        } else {
 | 
					 | 
				
			||||||
            inv = InternalAccessor.grabFieldOfTypeFromObject(IInventory.class, inventory);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (inv instanceof SpecialPlayerInventory) {
 | 
					 | 
				
			||||||
            return (SpecialPlayerInventory) inv;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        return null;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public boolean isSpecialEnderChest(Inventory inventory) {
 | 
					 | 
				
			||||||
        if (inventory instanceof CraftInventory) {
 | 
					 | 
				
			||||||
            return ((CraftInventory) inventory).getInventory() instanceof ISpecialEnderChest;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        return InternalAccessor.grabFieldOfTypeFromObject(IInventory.class, inventory) instanceof ISpecialEnderChest;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public ISpecialEnderChest getSpecialEnderChest(Inventory inventory) {
 | 
					 | 
				
			||||||
        IInventory inv;
 | 
					 | 
				
			||||||
        if (inventory instanceof CraftInventory) {
 | 
					 | 
				
			||||||
            inv = ((CraftInventory) inventory).getInventory();
 | 
					 | 
				
			||||||
        } else {
 | 
					 | 
				
			||||||
            inv = InternalAccessor.grabFieldOfTypeFromObject(IInventory.class, inventory);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (inv instanceof SpecialEnderChest) {
 | 
					 | 
				
			||||||
            return (SpecialEnderChest) inv;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        return null;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
@@ -1,103 +0,0 @@
 | 
				
			|||||||
/*
 | 
					 | 
				
			||||||
 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is free software: you can redistribute it and/or modify
 | 
					 | 
				
			||||||
 * it under the terms of the GNU General Public License as published by
 | 
					 | 
				
			||||||
 * the Free Software Foundation,  version 3.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is distributed in the hope that it will be useful,
 | 
					 | 
				
			||||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
					 | 
				
			||||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
					 | 
				
			||||||
 * GNU General Public License for more details.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * You should have received a copy of the GNU General Public License
 | 
					 | 
				
			||||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
					 | 
				
			||||||
 */
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
package com.lishid.openinv.internal.v1_7_R2;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import java.util.Arrays;
 | 
					 | 
				
			||||||
import java.util.Collection;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import com.lishid.openinv.internal.IPlayerDataManager;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import org.bukkit.Bukkit;
 | 
					 | 
				
			||||||
import org.bukkit.OfflinePlayer;
 | 
					 | 
				
			||||||
import org.bukkit.Server;
 | 
					 | 
				
			||||||
import org.bukkit.entity.Player;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_7_R2.EntityPlayer;
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_7_R2.MinecraftServer;
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_7_R2.PlayerInteractManager;
 | 
					 | 
				
			||||||
import net.minecraft.util.com.mojang.authlib.GameProfile;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import org.bukkit.craftbukkit.v1_7_R2.CraftServer;
 | 
					 | 
				
			||||||
import org.bukkit.craftbukkit.v1_7_R2.entity.CraftPlayer;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
@SuppressWarnings("deprecation") // Deprecated methods are used properly and will not change.
 | 
					 | 
				
			||||||
public class PlayerDataManager implements IPlayerDataManager {
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public Player loadPlayer(OfflinePlayer offline) {
 | 
					 | 
				
			||||||
        // Ensure the player has data
 | 
					 | 
				
			||||||
        if (offline == null || !offline.hasPlayedBefore()) {
 | 
					 | 
				
			||||||
            return null;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        // Create a profile and entity to load the player data
 | 
					 | 
				
			||||||
        GameProfile profile = new GameProfile(null, offline.getName());
 | 
					 | 
				
			||||||
        MinecraftServer server = ((CraftServer) Bukkit.getServer()).getServer();
 | 
					 | 
				
			||||||
        EntityPlayer entity = new EntityPlayer(server, server.getWorldServer(0), profile,
 | 
					 | 
				
			||||||
                new PlayerInteractManager(server.getWorldServer(0)));
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        // Get the bukkit entity
 | 
					 | 
				
			||||||
        Player target = (entity == null) ? null : entity.getBukkitEntity();
 | 
					 | 
				
			||||||
        if (target != null) {
 | 
					 | 
				
			||||||
            // Load data
 | 
					 | 
				
			||||||
            target.loadData();
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        // Return the entity
 | 
					 | 
				
			||||||
        return target;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public String getPlayerDataID(OfflinePlayer player) {
 | 
					 | 
				
			||||||
        return player.getName();
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public OfflinePlayer getPlayerByID(String identifier) {
 | 
					 | 
				
			||||||
        OfflinePlayer player = Bukkit.getOfflinePlayer(identifier);
 | 
					 | 
				
			||||||
        // Ensure player is a real player, otherwise return null
 | 
					 | 
				
			||||||
        if (player == null || !player.hasPlayedBefore() && !player.isOnline()) {
 | 
					 | 
				
			||||||
            return null;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        return player;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public Collection<? extends Player> getOnlinePlayers() {
 | 
					 | 
				
			||||||
        return Arrays.asList(Bukkit.getOnlinePlayers());
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public static EntityPlayer getHandle(Player player) {
 | 
					 | 
				
			||||||
        if (player instanceof CraftPlayer) {
 | 
					 | 
				
			||||||
            return ((CraftPlayer) player).getHandle();
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        Server server = player.getServer();
 | 
					 | 
				
			||||||
        EntityPlayer nmsPlayer = null;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (server instanceof CraftServer) {
 | 
					 | 
				
			||||||
            nmsPlayer = ((CraftServer) server).getHandle().getPlayer(player.getName());
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (nmsPlayer == null) {
 | 
					 | 
				
			||||||
            // Could use reflection to examine fields, but it's honestly not worth the bother.
 | 
					 | 
				
			||||||
            throw new RuntimeException("Unable to fetch EntityPlayer from provided Player implementation");
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        return nmsPlayer;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
@@ -1,45 +0,0 @@
 | 
				
			|||||||
/*
 | 
					 | 
				
			||||||
 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is free software: you can redistribute it and/or modify
 | 
					 | 
				
			||||||
 * it under the terms of the GNU General Public License as published by
 | 
					 | 
				
			||||||
 * the Free Software Foundation,  version 3.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is distributed in the hope that it will be useful,
 | 
					 | 
				
			||||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
					 | 
				
			||||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
					 | 
				
			||||||
 * GNU General Public License for more details.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * You should have received a copy of the GNU General Public License
 | 
					 | 
				
			||||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
					 | 
				
			||||||
 */
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
package com.lishid.openinv.internal.v1_7_R2;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_7_R2.ContainerChest;
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_7_R2.EntityHuman;
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_7_R2.IInventory;
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_7_R2.ItemStack;
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_7_R2.PlayerInventory;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
public class SilentContainerChest extends ContainerChest {
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public SilentContainerChest(IInventory i1, IInventory i2) {
 | 
					 | 
				
			||||||
        super(i1, i2);
 | 
					 | 
				
			||||||
        // Send close signal
 | 
					 | 
				
			||||||
        i2.l_();
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public void b(EntityHuman entityHuman) {
 | 
					 | 
				
			||||||
        // Don't send close signal twice, might screw up
 | 
					 | 
				
			||||||
        PlayerInventory playerinventory = entityHuman.inventory;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (playerinventory.getCarried() != null) {
 | 
					 | 
				
			||||||
            ItemStack carried = playerinventory.getCarried();
 | 
					 | 
				
			||||||
            playerinventory.setCarried(null);
 | 
					 | 
				
			||||||
            entityHuman.drop(carried, false);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
Some files were not shown because too many files have changed in this diff Show More
		Reference in New Issue
	
	Block a user