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44 Commits

Author SHA1 Message Date
Lishid
e4c23a777e Reworked UUID logic 2015-07-10 16:01:28 -07:00
Lishid
4f40459b96 Merge pull request #29 from ShadowRanger/master
Fix & improve UUID retrieval
2015-07-10 15:55:17 -07:00
ShadowRanger
791368b100 Fix & improve UUID retrieval 2015-07-10 19:44:45 +10:00
ShadowRanger
5dd3f5bbd7 Merge pull request #27 from ShadowRanger/master
Bug fixes, changes & improvements
2015-06-25 10:17:14 +10:00
ShadowRanger
d1d60e55d5 More fixes and improvements - continued 2015-06-24 19:37:09 +10:00
ShadowRanger
471b631838 More fixes and improvements - continued 2015-06-24 19:19:45 +10:00
ShadowRanger
2f1fd87435 More fixes and improvements 2015-06-23 19:07:19 +10:00
ShadowRanger
a03c73f8d6 More fixes and improvements 2015-06-23 19:05:26 +10:00
ShadowRanger
f7029e5ee2 Another small change 2015-06-23 16:46:14 +10:00
ShadowRanger
802e405c4e Small change to update not required message 2015-06-23 16:28:58 +10:00
ShadowRanger
55deabe56b Small fixes 2015-06-23 16:17:51 +10:00
ShadowRanger
f8e4e69e53 Bug fix and changes 2015-06-23 15:11:35 +10:00
ShadowRanger
3c7d1696ff Bug fix and changes 2015-06-23 13:35:25 +10:00
ShadowRanger
902def1dd7 Bug fix and changes 2015-06-23 13:31:26 +10:00
ShadowRanger
f260ed1175 Merge pull request #26 from ShadowRanger/master
General refactoring + minor changes
2015-06-22 20:30:14 +10:00
ShadowRanger
bc40e91215 Minor no permissions message change 2015-06-22 20:26:36 +10:00
ShadowRanger
120b35d394 General refactoring - revert mistake 2015-06-22 20:17:30 +10:00
ShadowRanger
ded568ec3f General refactoring 2015-06-22 20:15:28 +10:00
Lishid
e958059572 Merge pull request #25 from ShadowRanger/master
Maven, UUIDs, dropped support for old CB, and a bunch of good stuff.
2015-06-22 01:56:48 -07:00
ShadowRanger
d988becf1f Migrate to UUID usage 2015-06-22 18:30:27 +10:00
ShadowRanger
e8476d5b05 Migrate to UUID usage 2015-06-22 12:03:04 +10:00
Lishid
1ea0307156 Merge pull request #21 from Phoenix616/master
Asynchronous offline player lookup
2015-05-26 22:09:41 -07:00
Max Lee
4ae47b09dc Update to v1_8_R3 NMS (1.8.4 to 1.8.6) 2015-05-27 02:13:20 +02:00
Max Lee
3e9bb63894 We are working with tasks here. 2015-04-03 01:39:08 +02:00
Max Lee
dce86d9c69 Made enderchests equally protected as inventories 2015-04-03 01:34:32 +02:00
Max Lee
4013098201 Add crossworld check to enderchests 2015-04-03 01:32:38 +02:00
Max Lee
56f633d58b world not work 2015-04-03 01:32:10 +02:00
Max Lee
6c1fb14cda Make inventory lookup of offline players asynchron 2015-04-03 01:30:42 +02:00
Max Lee
ad0e55cf4c Fix armor 2015-04-03 00:44:09 +02:00
Max Lee
c4fb5489fa Try to get the offline player directly 2015-04-03 00:29:51 +02:00
Lishid
3d3006c681 Merge pull request #19 from Hummer12007/master
Added CraftBukkit v1_8_R2 support
2015-03-14 18:09:48 -04:00
Hummer12007
a9d983ddc6 Added CraftBukkit v1_8_R2 support 2015-03-14 23:12:48 +02:00
Lishid
f6554a2a51 Merge pull request #17 from Hummer12007/master
Fix trapped chests linking with ordinary chests, instead of trapped ones
2015-01-13 21:46:56 -05:00
Hummer12007
ec3426b827 Use the same method for getting BlockChest, when checking whether AnyChest is needed due to the side block as in d0494aa2 2015-01-13 21:55:16 +02:00
Hummer12007
d0494aa2e7 Fix trapped chests linking with ordinary chests, instead of trapped ones. 2015-01-13 21:48:27 +02:00
lishid
6adcd491db Added targets path to gitignore 2015-01-05 21:21:44 -05:00
lishid
bc709336e1 Fixed silent chest issues 2015-01-05 21:15:35 -05:00
lishid
7d56a04283 Derp... 2014-12-31 16:26:54 -05:00
lishid
7851404d69 Fixed constructor not found issue. 2014-12-31 10:50:19 -05:00
lishid
30b5acc3b4 Removed duplicate file 2014-12-30 22:31:54 -05:00
lishid
29b0bc980f minor refactor + update internal chest logic 2014-12-30 22:28:52 -05:00
lishid
b05279ed4b Moved to proper directories 2014-12-30 22:15:43 -05:00
Lishid
88f3cb0a3f Merge pull request #16 from Fysac/master
Add support for CB 1.8 R1
2014-12-01 11:46:07 -08:00
Fysac
f48fdac085 Add support for CB 1.8 R1 2014-12-01 12:18:43 -05:00
181 changed files with 2139 additions and 15562 deletions

9
.gitignore vendored Normal file
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/.settings
/.gitignore
/.project
/.classpath
/.idea
/target
/bin
/lib
/out

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<project xmlns="http://maven.apache.org/POM/4.0.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://maven.apache.org/POM/4.0.0 http://maven.apache.org/xsd/maven-4.0.0.xsd">
<modelVersion>4.0.0</modelVersion>
<parent>
<groupId>com.lishid</groupId>
<artifactId>openinvparent</artifactId>
<version>1.0-SNAPSHOT</version>
</parent>
<artifactId>openinv</artifactId>
<name>OpenInv</name>
<version>2.5.4</version>
<profiles>
<profile>
<id>latest</id>
<dependencies>
<dependency>
<groupId>com.lishid</groupId>
<artifactId>openinvcraftbukkit1_11_R1</artifactId>
<version>1.0-SNAPSHOT</version>
</dependency>
</dependencies>
</profile>
<profile>
<id>modern</id>
<dependencies>
<dependency>
<groupId>com.lishid</groupId>
<artifactId>openinvcraftbukkit1_7_R4</artifactId>
<version>1.0-SNAPSHOT</version>
</dependency>
<dependency>
<groupId>com.lishid</groupId>
<artifactId>openinvcraftbukkit1_8_R1</artifactId>
<version>1.0-SNAPSHOT</version>
</dependency>
<dependency>
<groupId>com.lishid</groupId>
<artifactId>openinvcraftbukkit1_8_R2</artifactId>
<version>1.0-SNAPSHOT</version>
</dependency>
<dependency>
<groupId>com.lishid</groupId>
<artifactId>openinvcraftbukkit1_8_R3</artifactId>
<version>1.0-SNAPSHOT</version>
</dependency>
<dependency>
<groupId>com.lishid</groupId>
<artifactId>openinvcraftbukkit1_9_R1</artifactId>
<version>1.0-SNAPSHOT</version>
</dependency>
<dependency>
<groupId>com.lishid</groupId>
<artifactId>openinvcraftbukkit1_9_R2</artifactId>
<version>1.0-SNAPSHOT</version>
</dependency>
<dependency>
<groupId>com.lishid</groupId>
<artifactId>openinvcraftbukkit1_10_R1</artifactId>
<version>1.0-SNAPSHOT</version>
</dependency>
<dependency>
<groupId>com.lishid</groupId>
<artifactId>openinvcraftbukkit1_11_R1</artifactId>
<version>1.0-SNAPSHOT</version>
</dependency>
</dependencies>
</profile>
<profile>
<id>all</id>
<dependencies>
<dependency>
<groupId>com.lishid</groupId>
<artifactId>openinvcraftbukkit1_4_5</artifactId>
<version>1.0-SNAPSHOT</version>
</dependency>
<dependency>
<groupId>com.lishid</groupId>
<artifactId>openinvcraftbukkit1_4_6</artifactId>
<version>1.0-SNAPSHOT</version>
</dependency>
<dependency>
<groupId>com.lishid</groupId>
<artifactId>openinvcraftbukkit1_4_R1</artifactId>
<version>1.0-SNAPSHOT</version>
</dependency>
<dependency>
<groupId>com.lishid</groupId>
<artifactId>openinvcraftbukkit1_5_R2</artifactId>
<version>1.0-SNAPSHOT</version>
</dependency>
<dependency>
<groupId>com.lishid</groupId>
<artifactId>openinvcraftbukkit1_5_R3</artifactId>
<version>1.0-SNAPSHOT</version>
</dependency>
<dependency>
<groupId>com.lishid</groupId>
<artifactId>openinvcraftbukkit1_6_R1</artifactId>
<version>1.0-SNAPSHOT</version>
</dependency>
<dependency>
<groupId>com.lishid</groupId>
<artifactId>openinvcraftbukkit1_6_R2</artifactId>
<version>1.0-SNAPSHOT</version>
</dependency>
<dependency>
<groupId>com.lishid</groupId>
<artifactId>openinvcraftbukkit1_6_R3</artifactId>
<version>1.0-SNAPSHOT</version>
</dependency>
<dependency>
<groupId>com.lishid</groupId>
<artifactId>openinvcraftbukkit1_7_R1</artifactId>
<version>1.0-SNAPSHOT</version>
</dependency>
<dependency>
<groupId>com.lishid</groupId>
<artifactId>openinvcraftbukkit1_7_R2</artifactId>
<version>1.0-SNAPSHOT</version>
</dependency>
<dependency>
<groupId>com.lishid</groupId>
<artifactId>openinvcraftbukkit1_7_R3</artifactId>
<version>1.0-SNAPSHOT</version>
</dependency>
<dependency>
<groupId>com.lishid</groupId>
<artifactId>openinvcraftbukkit1_7_R4</artifactId>
<version>1.0-SNAPSHOT</version>
</dependency>
<dependency>
<groupId>com.lishid</groupId>
<artifactId>openinvcraftbukkit1_8_R1</artifactId>
<version>1.0-SNAPSHOT</version>
</dependency>
<dependency>
<groupId>com.lishid</groupId>
<artifactId>openinvcraftbukkit1_8_R2</artifactId>
<version>1.0-SNAPSHOT</version>
</dependency>
<dependency>
<groupId>com.lishid</groupId>
<artifactId>openinvcraftbukkit1_8_R3</artifactId>
<version>1.0-SNAPSHOT</version>
</dependency>
<dependency>
<groupId>com.lishid</groupId>
<artifactId>openinvcraftbukkit1_9_R1</artifactId>
<version>1.0-SNAPSHOT</version>
</dependency>
<dependency>
<groupId>com.lishid</groupId>
<artifactId>openinvcraftbukkit1_9_R2</artifactId>
<version>1.0-SNAPSHOT</version>
</dependency>
<dependency>
<groupId>com.lishid</groupId>
<artifactId>openinvcraftbukkit1_10_R1</artifactId>
<version>1.0-SNAPSHOT</version>
</dependency>
<dependency>
<groupId>com.lishid</groupId>
<artifactId>openinvcraftbukkit1_11_R1</artifactId>
<version>1.0-SNAPSHOT</version>
</dependency>
</dependencies>
</profile>
</profiles>
<build>
<directory>../target</directory>
<finalName>${project.name}</finalName>
<resources>
<resource>
<directory>../OpenInvPlugin/src/main/resources</directory>
<filtering>true</filtering>
</resource>
</resources>
<plugins>
<plugin>
<groupId>org.apache.maven.plugins</groupId>
<artifactId>maven-shade-plugin</artifactId>
<version>2.4.3</version>
<configuration>
<!--
~ This keeps the final file clean, but may cause issues for people not familiar with the setup.
~ If you're having trouble with the final product missing files, remove or tweak this configuration.
-->
<minimizeJar>true</minimizeJar>
<filters>
<filter>
<artifact>com.lishid:*</artifact>
<includes>
<include>com/lishid/openinv/**/*</include>
<include>plugin.yml</include>
</includes>
</filter>
</filters>
</configuration>
<executions>
<execution>
<phase>package</phase>
<goals>
<goal>shade</goal>
</goals>
</execution>
</executions>
</plugin>
</plugins>
</build>
</project>

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<project xmlns="http://maven.apache.org/POM/4.0.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
xsi:schemaLocation="http://maven.apache.org/POM/4.0.0 http://maven.apache.org/xsd/maven-4.0.0.xsd">
<modelVersion>4.0.0</modelVersion>
<parent>
<groupId>com.lishid</groupId>
<artifactId>openinvparent</artifactId>
<version>1.0-SNAPSHOT</version>
</parent>
<artifactId>openinvcore</artifactId>
<name>OpenInvCore</name>
<dependencies>
<dependency>
<groupId>org.bukkit</groupId>
<artifactId>bukkit</artifactId>
<version>1.4.5-R1.0</version>
<scope>provided</scope>
</dependency>
</dependencies>
</project>

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@@ -1,39 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal;
import org.bukkit.entity.Player;
/**
* @deprecated Use {@link IAnySilentContainer}
*/
@Deprecated
public interface IAnySilentChest {
/**
* @deprecated Use {@link IAnySilentContainer#activateContainer(Player, boolean, int, int, int)}.
*/
@Deprecated
public boolean activateChest(Player player, boolean anychest, boolean silentchest, int x, int y, int z);
/**
* @deprecated Use {@link IAnySilentContainer#isAnyContainerNeeded(Player, int, int, int)}.
*/
@Deprecated
public boolean isAnyChestNeeded(Player player, int x, int y, int z);
}

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@@ -1,42 +0,0 @@
package com.lishid.openinv.internal;
import org.bukkit.block.Block;
import org.bukkit.entity.Player;
@SuppressWarnings("deprecation")
public interface IAnySilentContainer extends IAnySilentChest {
/**
* Checks if the given block is a container which can be unblocked or silenced.
*
* @param block the BlockState
* @return true if the Block is a supported container
*/
public boolean isAnySilentContainer(Block block);
/**
* Opens the container at the given coordinates for the Player. If you do not want blocked
* containers to open, be sure to check {@link #isAnyContainerNeeded(Player, int, int, int)}
* first.
*
* @param player
* @param silentchest whether the container's noise is to be silenced
* @param x the x coordinate
* @param y the y coordinate
* @param z the z coordinate
* @return true if the container can be opened
*/
public boolean activateContainer(Player player, boolean silentchest, int x, int y, int z);
/**
* Checks if the container at the given coordinates is blocked.
*
* @param player the Player opening the container
* @param x the x coordinate
* @param y the y coordinate
* @param z the z coordinate
* @return true if the container is blocked
*/
public boolean isAnyContainerNeeded(Player player, int x, int y, int z);
}

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@@ -1,42 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal;
import org.bukkit.OfflinePlayer;
import org.bukkit.entity.Player;
public interface IPlayerDataManager {
/**
* Loads a Player for an OfflinePlayer.
* </p>
* This method is potentially blocking, and should not be called on the main thread.
*
* @param offline
* @return
*/
public Player loadPlayer(OfflinePlayer offline);
/**
* Gets a unique identifying string for an OfflinePlayer.
*
* @param player
* @return
*/
public String getPlayerDataID(OfflinePlayer player);
}

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@@ -1,50 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal;
import org.bukkit.entity.Player;
import org.bukkit.inventory.Inventory;
public interface ISpecialEnderChest {
/**
* Gets the Inventory associated with this ISpecialEnderChest.
*
* @return the Inventory
*/
public Inventory getBukkitInventory();
/**
* Sets the Player associated with this ISpecialEnderChest online.
*
* @param player the Player coming online
*/
public void setPlayerOnline(Player player);
/**
* Sets the Player associated with this ISpecialEnderChest offline.
*/
public void setPlayerOffline();
/**
* Gets whether or not this ISpecialEnderChest is in use.
*
* @return true if the ISpecialEnderChest is in use
*/
public boolean isInUse();
}

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@@ -1,50 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal;
import org.bukkit.entity.Player;
import org.bukkit.inventory.Inventory;
public interface ISpecialPlayerInventory {
/**
* Gets the Inventory associated with this ISpecialPlayerInventory.
*
* @return the Inventory
*/
public Inventory getBukkitInventory();
/**
* Sets the Player associated with this ISpecialPlayerInventory online.
*
* @param player the Player coming online
*/
public void setPlayerOnline(Player player);
/**
* Sets the Player associated with this ISpecialPlayerInventory offline.
*/
public void setPlayerOffline();
/**
* Gets whether or not this ISpecialPlayerInventory is in use.
*
* @return true if the ISpecialPlayerInventory is in use
*/
public boolean isInUse();
}

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@@ -1,32 +0,0 @@
<project xmlns="http://maven.apache.org/POM/4.0.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
xsi:schemaLocation="http://maven.apache.org/POM/4.0.0 http://maven.apache.org/xsd/maven-4.0.0.xsd">
<modelVersion>4.0.0</modelVersion>
<parent>
<groupId>com.lishid</groupId>
<artifactId>openinvparent</artifactId>
<version>1.0-SNAPSHOT</version>
</parent>
<artifactId>OpenInvCraftbukkit1_10_R1</artifactId>
<name>OpenInvCraftbukkit1_10_R1</name>
<dependencies>
<dependency>
<groupId>com.lishid</groupId>
<artifactId>openinvcore</artifactId>
<version>1.0-SNAPSHOT</version>
</dependency>
<dependency>
<groupId>com.lishid</groupId>
<artifactId>openinvplugin</artifactId>
<version>1.0-SNAPSHOT</version>
</dependency>
<dependency>
<groupId>org.spigotmc</groupId>
<artifactId>spigot</artifactId>
<version>1.10-R0.1-SNAPSHOT</version>
<scope>provided</scope>
</dependency>
</dependencies>
</project>

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@@ -1,153 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_10_R1;
import com.lishid.openinv.internal.IAnySilentContainer;
import org.bukkit.ChatColor;
import org.bukkit.Material;
import org.bukkit.entity.Player;
// Volatile
import net.minecraft.server.v1_10_R1.AxisAlignedBB;
import net.minecraft.server.v1_10_R1.Block;
import net.minecraft.server.v1_10_R1.BlockPosition;
import net.minecraft.server.v1_10_R1.Entity;
import net.minecraft.server.v1_10_R1.EntityOcelot;
import net.minecraft.server.v1_10_R1.EntityPlayer;
import net.minecraft.server.v1_10_R1.IInventory;
import net.minecraft.server.v1_10_R1.ITileInventory;
import net.minecraft.server.v1_10_R1.InventoryLargeChest;
import net.minecraft.server.v1_10_R1.PacketPlayOutOpenWindow;
import net.minecraft.server.v1_10_R1.TileEntityChest;
import net.minecraft.server.v1_10_R1.World;
import org.bukkit.craftbukkit.v1_10_R1.entity.CraftPlayer;
public class AnySilentContainer implements IAnySilentContainer {
@Override
public boolean isAnySilentContainer(org.bukkit.block.Block block) {
return block.getType() == Material.ENDER_CHEST || block.getState() instanceof org.bukkit.block.Chest;
}
@Override
public boolean activateContainer(Player p, boolean silentchest, int x, int y, int z) {
EntityPlayer player = ((CraftPlayer) p).getHandle();
World world = player.world;
Object chest = world.getTileEntity(new BlockPosition(x, y, z));
if (chest == null) {
return false;
}
int id = Block.getId(world.getType(new BlockPosition(x, y, z)).getBlock());
if (Block.getId(world.getType(new BlockPosition(x, y, z + 1)).getBlock()) == id) {
chest = new InventoryLargeChest("Large chest", (ITileInventory) chest, (TileEntityChest) world.getTileEntity(new BlockPosition(x, y, z + 1)));
} else if (Block.getId(world.getType(new BlockPosition(x, y, z - 1)).getBlock()) == id) {
chest = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(new BlockPosition(x, y, z - 1)), (ITileInventory) chest);
} else if (Block.getId(world.getType(new BlockPosition(x + 1, y, z)).getBlock()) == id) {
chest = new InventoryLargeChest("Large chest", (ITileInventory) chest, (TileEntityChest) world.getTileEntity(new BlockPosition(x + 1, y, z)));
} else if (Block.getId(world.getType(new BlockPosition(x - 1, y, z)).getBlock()) == id) {
chest = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(new BlockPosition(x - 1, y, z)), (ITileInventory) chest);
}
boolean returnValue = false;
if (!silentchest) {
player.openContainer((IInventory) chest);
returnValue = true;
} else {
try {
SilentContainerChest silentContainerChest = new SilentContainerChest(player.inventory, ((IInventory) chest), player);
int windowId = player.nextContainerCounter();
player.playerConnection.sendPacket(new PacketPlayOutOpenWindow(windowId, "minecraft:chest", ((IInventory) chest).getScoreboardDisplayName(), ((IInventory) chest).getSize()));
player.activeContainer = silentContainerChest;
player.activeContainer.windowId = windowId;
player.activeContainer.addSlotListener(player);
returnValue = true;
} catch (Exception e) {
e.printStackTrace();
p.sendMessage(ChatColor.RED + "Error while sending silent chest.");
}
}
return returnValue;
}
@Override
public boolean isAnyContainerNeeded(Player p, int x, int y, int z) {
// FOR REFERENCE, LOOK AT net.minecraft.server.BlockChest
EntityPlayer player = ((CraftPlayer) p).getHandle();
World world = player.world;
// If block or ocelot on top
if (world.getType(new BlockPosition(x, y + 1, z)).l() || hasOcelotOnTop(world, x, y, z)) {
return true;
}
int id = Block.getId(world.getType(new BlockPosition(x, y, z)).getBlock());
// If block next to chest is chest and has a block or ocelot on top
return isBlockedChest(world, id, x - 1, y, z) || isBlockedChest(world, id, x + 1, y, z)
|| isBlockedChest(world, id, x, y, z - 1) || isBlockedChest(world, id, x, y, z + 1);
}
private boolean isBlockedChest(World world, int id, int x, int y, int z) {
BlockPosition position = new BlockPosition(x, y, z);
if (Block.getId(world.getType(position).getBlock()) != id) {
return false;
}
if (world.getType(position).l()) {
return true;
}
return hasOcelotOnTop(world, x, y, z);
}
private boolean hasOcelotOnTop(World world, int x, int y, int z) {
for (Entity localEntity : world.a(EntityOcelot.class,
new AxisAlignedBB(x, y + 1, z, x + 1, y + 2, z + 1))) {
EntityOcelot localEntityOcelot = (EntityOcelot) localEntity;
if (localEntityOcelot.isSitting()) {
return true;
}
}
return false;
}
/**
* @deprecated Use {@link #activateContainer(Player, boolean, int, int, int)}.
*/
@Deprecated
@Override
public boolean activateChest(Player player, boolean anychest, boolean silentchest, int x, int y, int z) {
return !activateContainer(player, silentchest, x, y, z);
}
/**
* @deprecated Use {@link #isAnyContainerNeeded(Player, int, int, int)}.
*/
@Deprecated
@Override
public boolean isAnyChestNeeded(Player player, int x, int y, int z) {
return isAnyContainerNeeded(player, x, y, z);
}
}

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@@ -1,75 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_10_R1;
import java.lang.reflect.Field;
import com.lishid.openinv.OpenInv;
import com.lishid.openinv.Permissions;
import com.lishid.openinv.internal.IInventoryAccess;
import org.bukkit.entity.HumanEntity;
import org.bukkit.inventory.Inventory;
// Volatile
import net.minecraft.server.v1_10_R1.IInventory;
import org.bukkit.craftbukkit.v1_10_R1.inventory.CraftInventory;
public class InventoryAccess implements IInventoryAccess {
@Override
public boolean check(Inventory inventory, HumanEntity player) {
IInventory inv = grabInventory(inventory);
if (inv instanceof SpecialPlayerInventory) {
if (!OpenInv.hasPermission(player, Permissions.PERM_EDITINV)) {
return false;
}
}
else if (inv instanceof SpecialEnderChest) {
if (!OpenInv.hasPermission(player, Permissions.PERM_EDITENDER)) {
return false;
}
}
return true;
}
private IInventory grabInventory(Inventory inventory) {
if (inventory instanceof CraftInventory) {
return ((CraftInventory) inventory).getInventory();
}
// Use reflection to find the iinventory
Class<? extends Inventory> clazz = inventory.getClass();
IInventory result = null;
for (Field f : clazz.getDeclaredFields()) {
f.setAccessible(true);
if (IInventory.class.isAssignableFrom(f.getDeclaringClass())) {
try {
result = (IInventory) f.get(inventory);
} catch (Exception e) {
e.printStackTrace();
}
}
}
return result;
}
}

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@@ -1,62 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_10_R1;
import com.lishid.openinv.internal.IPlayerDataManager;
import com.mojang.authlib.GameProfile;
import org.bukkit.Bukkit;
import org.bukkit.OfflinePlayer;
import org.bukkit.entity.Player;
// Volatile
import net.minecraft.server.v1_10_R1.EntityPlayer;
import net.minecraft.server.v1_10_R1.MinecraftServer;
import net.minecraft.server.v1_10_R1.PlayerInteractManager;
import org.bukkit.craftbukkit.v1_10_R1.CraftServer;
public class PlayerDataManager implements IPlayerDataManager {
@Override
public Player loadPlayer(OfflinePlayer offline) {
if (offline == null || !offline.hasPlayedBefore()) {
return null;
}
GameProfile profile = new GameProfile(offline.getUniqueId(), offline.getName());
MinecraftServer server = ((CraftServer) Bukkit.getServer()).getServer();
// Create an entity to load the player data
EntityPlayer entity = new EntityPlayer(server, server.getWorldServer(0), profile, new PlayerInteractManager(server.getWorldServer(0)));
// Get the bukkit entity
Player target = (entity == null) ? null : entity.getBukkitEntity();
if (target != null) {
// Load data
target.loadData();
// Return the entity
return target;
}
return null;
}
@Override
public String getPlayerDataID(OfflinePlayer player) {
return player.getUniqueId().toString();
}
}

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@@ -1,47 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_10_R1;
// Volatile
import net.minecraft.server.v1_10_R1.ContainerChest;
import net.minecraft.server.v1_10_R1.EntityHuman;
import net.minecraft.server.v1_10_R1.IInventory;
import net.minecraft.server.v1_10_R1.ItemStack;
import net.minecraft.server.v1_10_R1.PlayerInventory;
public class SilentContainerChest extends ContainerChest {
public IInventory inv;
public SilentContainerChest(IInventory i1, IInventory i2, EntityHuman e1) {
super(i1, i2, e1);
inv = i2;
// close signal
inv.closeContainer(e1);
}
@Override
public void b(EntityHuman entityHuman) {
// Don't send close signal twice, might screw up
PlayerInventory playerinventory = entityHuman.inventory;
if (playerinventory.getCarried() != null) {
ItemStack carried = playerinventory.getCarried();
playerinventory.setCarried(null);
entityHuman.drop(carried, false);
}
}
}

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@@ -1,104 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_10_R1;
import java.lang.reflect.Field;
import java.lang.reflect.Modifier;
import com.lishid.openinv.internal.ISpecialEnderChest;
import org.bukkit.entity.Player;
import org.bukkit.inventory.Inventory;
// Volatile
import net.minecraft.server.v1_10_R1.IInventory;
import net.minecraft.server.v1_10_R1.InventoryEnderChest;
import net.minecraft.server.v1_10_R1.InventorySubcontainer;
import net.minecraft.server.v1_10_R1.ItemStack;
import org.bukkit.craftbukkit.v1_10_R1.entity.CraftPlayer;
import org.bukkit.craftbukkit.v1_10_R1.inventory.CraftInventory;
public class SpecialEnderChest extends InventorySubcontainer implements IInventory, ISpecialEnderChest {
private final InventoryEnderChest enderChest;
private final CraftInventory inventory = new CraftInventory(this);
public boolean playerOnline = false;
public SpecialEnderChest(Player player, Boolean online) {
super(((CraftPlayer) player).getHandle().getEnderChest().getName(), ((CraftPlayer) player).getHandle().getEnderChest().hasCustomName(), ((CraftPlayer) player).getHandle().getEnderChest().getSize());
CraftPlayer craftPlayer = (CraftPlayer) player;
this.enderChest = craftPlayer.getHandle().getEnderChest();
this.bukkitOwner = craftPlayer;
setItemArrays(this, enderChest.getContents());
}
private void setItemArrays(InventorySubcontainer subcontainer, ItemStack[] items) {
try {
// Prepare to remove final modifier
Field modifiers = Field.class.getDeclaredField("modifiers");
modifiers.setAccessible(true);
// Access and replace main inventory array
Field field = InventorySubcontainer.class.getField("items");
modifiers.setInt(field, field.getModifiers() & ~Modifier.FINAL);
field.set(subcontainer, items);
} catch (NoSuchFieldException e) {
e.printStackTrace();
} catch (SecurityException e) {
e.printStackTrace();
} catch (IllegalArgumentException e) {
e.printStackTrace();
} catch (IllegalAccessException e) {
e.printStackTrace();
}
}
@Override
public Inventory getBukkitInventory() {
return inventory;
}
@Override
public void setPlayerOnline(Player player) {
if (!playerOnline) {
try {
this.bukkitOwner = player;
CraftPlayer craftPlayer = (CraftPlayer) player;
setItemArrays(craftPlayer.getHandle().getEnderChest(), this.items);
}
catch (Exception e) {}
playerOnline = true;
}
}
@Override
public void setPlayerOffline() {
playerOnline = false;
}
@Override
public boolean isInUse() {
return !this.getViewers().isEmpty();
}
@Override
public void update() {
super.update();
enderChest.update();
}
}

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@@ -1,303 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_10_R1;
import java.lang.reflect.Field;
import java.lang.reflect.Modifier;
import com.lishid.openinv.internal.ISpecialPlayerInventory;
import org.bukkit.entity.Player;
import org.bukkit.inventory.Inventory;
// Volatile
import net.minecraft.server.v1_10_R1.EntityHuman;
import net.minecraft.server.v1_10_R1.ItemStack;
import net.minecraft.server.v1_10_R1.PlayerInventory;
import org.bukkit.craftbukkit.v1_10_R1.entity.CraftPlayer;
import org.bukkit.craftbukkit.v1_10_R1.inventory.CraftInventory;
public class SpecialPlayerInventory extends PlayerInventory implements ISpecialPlayerInventory {
private final ItemStack[] extra = new ItemStack[4];
private final CraftInventory inventory = new CraftInventory(this);
private boolean playerOnline = false;
public SpecialPlayerInventory(Player bukkitPlayer, Boolean online) {
super(((CraftPlayer) bukkitPlayer).getHandle());
this.playerOnline = online;
setItemArrays(this, player.inventory.items, player.inventory.armor, player.inventory.extraSlots);
}
private void setItemArrays(PlayerInventory inventory, ItemStack[] items, ItemStack[] armor,
ItemStack[] extraSlots) {
try {
// Prepare to remove final modifier
Field modifiers = Field.class.getDeclaredField("modifiers");
modifiers.setAccessible(true);
// Access and replace main inventory array
Field field = PlayerInventory.class.getField("items");
modifiers.setInt(field, field.getModifiers() & ~Modifier.FINAL);
field.set(inventory, items);
// Access and replace armor inventory array
field = PlayerInventory.class.getField("armor");
modifiers.setInt(field, field.getModifiers() & ~Modifier.FINAL);
field.set(inventory, armor);
// Access and replace offhand inventory array
field = PlayerInventory.class.getField("extraSlots");
modifiers.setInt(field, field.getModifiers() & ~Modifier.FINAL);
field.set(inventory, extraSlots);
// Access and replace array containing all inventory arrays
field = PlayerInventory.class.getDeclaredField("g");
field.setAccessible(true);
modifiers.setInt(field, field.getModifiers() & ~Modifier.FINAL);
field.set(inventory, new ItemStack[][] { items, armor, extraSlots });
} catch (NoSuchFieldException e) {
// Unable to set final fields to item arrays, we're screwed. Noisily fail.
e.printStackTrace();
} catch (IllegalArgumentException e) {
e.printStackTrace();
} catch (IllegalAccessException e) {
e.printStackTrace();
}
}
@Override
public Inventory getBukkitInventory() {
return inventory;
}
@Override
public void setPlayerOnline(Player player) {
if (!playerOnline) {
this.player = ((CraftPlayer) player).getHandle();
setItemArrays(this.player.inventory, items, armor, extraSlots);
playerOnline = true;
}
}
@Override
public void setPlayerOffline() {
playerOnline = false;
}
@Override
public boolean isInUse() {
return !this.getViewers().isEmpty();
}
@Override
public ItemStack[] getContents() {
ItemStack[] contents = new ItemStack[getSize()];
System.arraycopy(items, 0, contents, 0, items.length);
System.arraycopy(armor, 0, contents, items.length, armor.length);
System.arraycopy(extraSlots, 0, contents, items.length + armor.length, extraSlots.length);
return contents;
}
@Override
public int getSize() {
return super.getSize() + 4;
}
@Override
public ItemStack getItem(int i) {
ItemStack[] is = this.items;
if (i >= is.length) {
i -= is.length;
is = this.armor;
}
else {
i = getReversedItemSlotNum(i);
}
if (i >= is.length) {
i -= is.length;
is = this.extraSlots;
}
else if (is == this.armor) {
i = getReversedArmorSlotNum(i);
}
if (i >= is.length) {
i -= is.length;
is = this.extra;
}
// extraSlots is, for now, just an array with length 1. No need for special handling.
return is[i];
}
@Override
public ItemStack splitStack(int i, int j) {
ItemStack[] is = this.items;
if (i >= is.length) {
i -= is.length;
is = this.armor;
}
else {
i = getReversedItemSlotNum(i);
}
if (i >= is.length) {
i -= is.length;
is = this.extraSlots;
}
else if (is == this.armor) {
i = getReversedArmorSlotNum(i);
}
if (i >= is.length) {
i -= is.length;
is = this.extra;
}
if (is[i] != null) {
ItemStack itemstack;
if (is[i].count <= j) {
itemstack = is[i];
is[i] = null;
return itemstack;
}
else {
itemstack = is[i].cloneAndSubtract(j);
if (is[i].count == 0) {
is[i] = null;
}
return itemstack;
}
}
else {
return null;
}
}
@Override
public ItemStack splitWithoutUpdate(int i) {
ItemStack[] is = this.items;
if (i >= is.length) {
i -= is.length;
is = this.armor;
}
else {
i = getReversedItemSlotNum(i);
}
if (i >= is.length) {
i -= is.length;
is = this.extraSlots;
}
else if (is == this.armor) {
i = getReversedArmorSlotNum(i);
}
if (i >= is.length) {
i -= is.length;
is = this.extra;
}
if (is[i] != null) {
ItemStack itemstack = is[i];
is[i] = null;
return itemstack;
}
else {
return null;
}
}
@Override
public void setItem(int i, ItemStack itemstack) {
ItemStack[] is = this.items;
if (i >= is.length) {
i -= is.length;
is = this.armor;
}
else {
i = getReversedItemSlotNum(i);
}
if (i >= is.length) {
i -= is.length;
is = this.extraSlots;
}
else if (is == this.armor) {
i = getReversedArmorSlotNum(i);
}
if (i >= is.length) {
i -= is.length;
is = this.extra;
}
// Effects
if (is == this.extra) {
player.drop(itemstack, true);
itemstack = null;
}
is[i] = itemstack;
player.defaultContainer.b();
}
private int getReversedItemSlotNum(int i) {
if (i >= 27)
return i - 27;
else
return i + 9;
}
private int getReversedArmorSlotNum(int i) {
if (i == 0)
return 3;
if (i == 1)
return 2;
if (i == 2)
return 1;
if (i == 3)
return 0;
else
return i;
}
@Override
public String getName() {
if (player.getName().length() > 16) {
return player.getName().substring(0, 16);
}
return player.getName();
}
@Override
public boolean a(EntityHuman entityhuman) {
return true;
}
}

View File

@@ -1,32 +0,0 @@
<project xmlns="http://maven.apache.org/POM/4.0.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
xsi:schemaLocation="http://maven.apache.org/POM/4.0.0 http://maven.apache.org/xsd/maven-4.0.0.xsd">
<modelVersion>4.0.0</modelVersion>
<parent>
<groupId>com.lishid</groupId>
<artifactId>openinvparent</artifactId>
<version>1.0-SNAPSHOT</version>
</parent>
<artifactId>OpenInvCraftbukkit1_11_R1</artifactId>
<name>OpenInvCraftbukkit1_11_R1</name>
<dependencies>
<dependency>
<groupId>com.lishid</groupId>
<artifactId>openinvcore</artifactId>
<version>1.0-SNAPSHOT</version>
</dependency>
<dependency>
<groupId>com.lishid</groupId>
<artifactId>openinvplugin</artifactId>
<version>1.0-SNAPSHOT</version>
</dependency>
<dependency>
<groupId>org.spigotmc</groupId>
<artifactId>spigot</artifactId>
<version>1.11-R0.1-SNAPSHOT</version>
<scope>provided</scope>
</dependency>
</dependencies>
</project>

View File

@@ -1,283 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_11_R1;
import com.lishid.openinv.internal.IAnySilentContainer;
import org.bukkit.Bukkit;
import org.bukkit.ChatColor;
import org.bukkit.Material;
import org.bukkit.block.BlockState;
import org.bukkit.entity.Player;
import org.bukkit.scheduler.BukkitRunnable;
// Volatile
import net.minecraft.server.v1_11_R1.AxisAlignedBB;
import net.minecraft.server.v1_11_R1.Block;
import net.minecraft.server.v1_11_R1.BlockChest;
import net.minecraft.server.v1_11_R1.BlockChest.Type;
import net.minecraft.server.v1_11_R1.BlockEnderChest;
import net.minecraft.server.v1_11_R1.BlockPosition;
import net.minecraft.server.v1_11_R1.BlockShulkerBox;
import net.minecraft.server.v1_11_R1.Container;
import net.minecraft.server.v1_11_R1.Entity;
import net.minecraft.server.v1_11_R1.EntityOcelot;
import net.minecraft.server.v1_11_R1.EntityPlayer;
import net.minecraft.server.v1_11_R1.EnumDirection;
import net.minecraft.server.v1_11_R1.IBlockData;
import net.minecraft.server.v1_11_R1.IInventory;
import net.minecraft.server.v1_11_R1.ITileInventory;
import net.minecraft.server.v1_11_R1.InventoryLargeChest;
import net.minecraft.server.v1_11_R1.PacketPlayOutOpenWindow;
import net.minecraft.server.v1_11_R1.StatisticList;
import net.minecraft.server.v1_11_R1.TileEntity;
import net.minecraft.server.v1_11_R1.TileEntityChest;
import net.minecraft.server.v1_11_R1.TileEntityShulkerBox;
import net.minecraft.server.v1_11_R1.World;
import org.bukkit.craftbukkit.v1_11_R1.entity.CraftPlayer;
public class AnySilentContainer implements IAnySilentContainer {
@Override
public boolean isAnySilentContainer(org.bukkit.block.Block block) {
if (block.getType() == Material.ENDER_CHEST) {
return true;
}
BlockState state = block.getState();
return state instanceof org.bukkit.block.Chest || state instanceof org.bukkit.block.ShulkerBox;
}
@Override
public boolean activateContainer(Player p, boolean silentchest, int x, int y, int z) {
// TODO backport to all modules? TODO change new API to activateContainer(Player, Block)? Use BlockState instead?
if (silentchest && p.getWorld().getBlockAt(x, y, z).getType() == Material.ENDER_CHEST) {
p.openInventory(p.getEnderChest());
return true;
}
EntityPlayer player = ((CraftPlayer) p).getHandle();
final World world = player.world;
final BlockPosition blockPosition = new BlockPosition(x, y, z);
Object tile = world.getTileEntity(blockPosition);
if (tile == null) {
return false;
}
Block block = world.getType(blockPosition).getBlock();
Container container = null;
if (block instanceof BlockChest) {
BlockChest blockChest = (BlockChest) block;
for (EnumDirection enumDirection : EnumDirection.EnumDirectionLimit.HORIZONTAL) {
BlockPosition localBlockPosition = blockPosition.shift(enumDirection);
Block localBlock = world.getType(localBlockPosition).getBlock();
if (localBlock != block) {
continue;
}
TileEntity localTileEntity = world.getTileEntity(localBlockPosition);
if (!(localTileEntity instanceof TileEntityChest)) {
continue;
}
if ((enumDirection == EnumDirection.WEST) || (enumDirection == EnumDirection.NORTH)) {
tile = new InventoryLargeChest("container.chestDouble",
(TileEntityChest) localTileEntity, (ITileInventory) tile);
} else {
tile = new InventoryLargeChest("container.chestDouble",
(ITileInventory) tile, (TileEntityChest) localTileEntity);
}
break;
}
if (blockChest.g == Type.BASIC)
player.b(StatisticList.ac);
else if (blockChest.g == Type.TRAP) {
player.b(StatisticList.W);
}
if (silentchest) {
container = new SilentContainerChest(player.inventory, ((IInventory) tile), player);
}
}
if (block instanceof BlockShulkerBox) {
player.b(StatisticList.ae);
if (silentchest && tile instanceof TileEntityShulkerBox) {
// Set value to current + 1. Ensures consistency later when resetting.
SilentContainerShulkerBox.setOpenValue((TileEntityShulkerBox) tile,
SilentContainerShulkerBox.getOpenValue((TileEntityShulkerBox) tile) + 1);
container = new SilentContainerShulkerBox(player.inventory, (IInventory) tile, player);
}
}
if (!(tile instanceof IInventory)) {
// TODO anyenderchest
p.sendMessage(ChatColor.RED + "Unhandled non-IInventory for block!");
return false;
}
boolean returnValue = false;
final IInventory iInventory = (IInventory) tile;
if (!silentchest || container == null) {
player.openContainer(iInventory);
returnValue = true;
} else {
try {
int windowId = player.nextContainerCounter();
player.playerConnection.sendPacket(new PacketPlayOutOpenWindow(windowId, iInventory.getName(), iInventory.getScoreboardDisplayName(), iInventory.getSize()));
player.activeContainer = container;
player.activeContainer.windowId = windowId;
player.activeContainer.addSlotListener(player);
returnValue = true;
if (tile instanceof TileEntityShulkerBox) {
new BukkitRunnable() {
@Override
public void run() {
// TODO hacky
Object tile = world.getTileEntity(blockPosition);
if (!(tile instanceof TileEntityShulkerBox)) {
return;
}
TileEntityShulkerBox box = (TileEntityShulkerBox) tile;
// Reset back - we added 1, and calling TileEntityShulkerBox#startOpen adds 1 more.
SilentContainerShulkerBox.setOpenValue(box,
SilentContainerShulkerBox.getOpenValue((TileEntityShulkerBox) tile) - 2);
}
}.runTaskLater(Bukkit.getPluginManager().getPlugin("OpenInv"), 2);
}
} catch (Exception e) {
e.printStackTrace();
p.sendMessage(ChatColor.RED + "Error while sending silent chest.");
}
}
return returnValue;
}
@Override
public boolean isAnyContainerNeeded(Player p, int x, int y, int z) {
EntityPlayer player = ((CraftPlayer) p).getHandle();
World world = player.world;
BlockPosition blockPosition = new BlockPosition(x, y, z);
Block block = world.getType(blockPosition).getBlock();
if (block instanceof BlockShulkerBox) {
return isBlockedShulkerBox(world, blockPosition, block);
}
if (block instanceof BlockEnderChest) {
// Ender chests are not blocked by ocelots.
return world.getType(new BlockPosition(x, y + 1, z)).m();
}
// Check if chest is blocked or has an ocelot on top
if (isBlockedChest(world, blockPosition)) {
return true;
}
// Check for matching adjacent chests that are blocked or have an ocelot on top
for (EnumDirection localEnumDirection : EnumDirection.EnumDirectionLimit.HORIZONTAL) {
BlockPosition localBlockPosition = blockPosition.shift(localEnumDirection);
Block localBlock = world.getType(localBlockPosition).getBlock();
if (localBlock != block) {
continue;
}
TileEntity localTileEntity = world.getTileEntity(localBlockPosition);
if (!(localTileEntity instanceof TileEntityChest)) {
continue;
}
if (isBlockedChest(world, localBlockPosition)) {
return true;
}
}
return false;
}
private boolean isBlockedShulkerBox(World world, BlockPosition blockPosition, Block block) {
// For reference, look at net.minecraft.server.BlockShulkerBox
TileEntity tile = world.getTileEntity(blockPosition);
if (!(tile instanceof TileEntityShulkerBox)) {
return false;
}
IBlockData iBlockData = block.getBlockData();
EnumDirection enumDirection = iBlockData.get(BlockShulkerBox.a);
if (((TileEntityShulkerBox) tile).p() == TileEntityShulkerBox.AnimationPhase.CLOSED) {
AxisAlignedBB axisAlignedBB = BlockShulkerBox.j.b(0.5F * enumDirection.getAdjacentX(),
0.5F * enumDirection.getAdjacentY(), 0.5F * enumDirection.getAdjacentZ())
.a(enumDirection.getAdjacentX(), enumDirection.getAdjacentY(),
enumDirection.getAdjacentZ());
return world.b(axisAlignedBB.a(blockPosition.shift(enumDirection)));
}
return false;
}
private boolean isBlockedChest(World world, BlockPosition blockPosition) {
// For reference, loot at net.minecraft.server.BlockChest
return world.getType(blockPosition.up()).m() || hasOcelotOnTop(world, blockPosition);
}
private boolean hasOcelotOnTop(World world, BlockPosition blockPosition) {
for (Entity localEntity : world.a(EntityOcelot.class,
new AxisAlignedBB(blockPosition.getX(), blockPosition.getY() + 1,
blockPosition.getZ(), blockPosition.getX() + 1, blockPosition.getY() + 2,
blockPosition.getZ() + 1))) {
EntityOcelot localEntityOcelot = (EntityOcelot) localEntity;
if (localEntityOcelot.isSitting()) {
return true;
}
}
return false;
}
/**
* @deprecated Use {@link #activateContainer(Player, boolean, boolean, int, int, int)}.
*/
@Deprecated
@Override
public boolean activateChest(Player player, boolean anychest, boolean silentchest, int x, int y, int z) {
return !activateContainer(player, silentchest, x, y, z);
}
/**
* @deprecated Use {@link #isAnyContainerNeeded(Player, int, int, int)}.
*/
@Deprecated
@Override
public boolean isAnyChestNeeded(Player player, int x, int y, int z) {
return isAnyContainerNeeded(player, x, y, z);
}
}

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@@ -1,72 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_11_R1;
import java.lang.reflect.Field;
import com.lishid.openinv.OpenInv;
import com.lishid.openinv.Permissions;
import com.lishid.openinv.internal.IInventoryAccess;
import org.bukkit.entity.HumanEntity;
import org.bukkit.inventory.Inventory;
// Volatile
import net.minecraft.server.v1_11_R1.IInventory;
import org.bukkit.craftbukkit.v1_11_R1.inventory.CraftInventory;
public class InventoryAccess implements IInventoryAccess {
@Override
public boolean check(Inventory inventory, HumanEntity player) {
IInventory inv = grabInventory(inventory);
if (inv instanceof SpecialPlayerInventory) {
if (!OpenInv.hasPermission(player, Permissions.PERM_EDITINV)) {
return false;
}
} else if (inv instanceof SpecialEnderChest) {
if (!OpenInv.hasPermission(player, Permissions.PERM_EDITENDER)) {
return false;
}
}
return true;
}
private IInventory grabInventory(Inventory inventory) {
if (inventory instanceof CraftInventory) {
return ((CraftInventory) inventory).getInventory();
}
// Use reflection to find the iinventory
Class<? extends Inventory> clazz = inventory.getClass();
IInventory result = null;
for (Field f : clazz.getDeclaredFields()) {
f.setAccessible(true);
if (IInventory.class.isAssignableFrom(f.getDeclaringClass())) {
try {
result = (IInventory) f.get(inventory);
} catch (Exception e) {
e.printStackTrace();
}
}
}
return result;
}
}

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@@ -1,62 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_11_R1;
import com.lishid.openinv.internal.IPlayerDataManager;
import com.mojang.authlib.GameProfile;
import org.bukkit.Bukkit;
import org.bukkit.OfflinePlayer;
import org.bukkit.entity.Player;
// Volatile
import net.minecraft.server.v1_11_R1.EntityPlayer;
import net.minecraft.server.v1_11_R1.MinecraftServer;
import net.minecraft.server.v1_11_R1.PlayerInteractManager;
import org.bukkit.craftbukkit.v1_11_R1.CraftServer;
public class PlayerDataManager implements IPlayerDataManager {
@Override
public Player loadPlayer(OfflinePlayer offline) {
if (offline == null || !offline.hasPlayedBefore()) {
return null;
}
GameProfile profile = new GameProfile(offline.getUniqueId(), offline.getName());
MinecraftServer server = ((CraftServer) Bukkit.getServer()).getServer();
// Create an entity to load the player data
EntityPlayer entity = new EntityPlayer(server, server.getWorldServer(0), profile, new PlayerInteractManager(server.getWorldServer(0)));
// Get the bukkit entity
Player target = (entity == null) ? null : entity.getBukkitEntity();
if (target != null) {
// Load data
target.loadData();
// Return the entity
return target;
}
return null;
}
@Override
public String getPlayerDataID(OfflinePlayer player) {
return player.getUniqueId().toString();
}
}

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@@ -1,46 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_11_R1;
// Volatile
import net.minecraft.server.v1_11_R1.ContainerChest;
import net.minecraft.server.v1_11_R1.EntityHuman;
import net.minecraft.server.v1_11_R1.IInventory;
import net.minecraft.server.v1_11_R1.ItemStack;
import net.minecraft.server.v1_11_R1.PlayerInventory;
public class SilentContainerChest extends ContainerChest {
public SilentContainerChest(PlayerInventory playerInventory, IInventory iInventory,
EntityHuman entityHuman) {
super(playerInventory, iInventory, entityHuman);
// close signal
iInventory.closeContainer(entityHuman);
}
@Override
public void b(EntityHuman entityHuman) {
// Don't send close signal twice, might screw up
PlayerInventory playerinventory = entityHuman.inventory;
if (playerinventory.getCarried() != ItemStack.a) {
ItemStack carried = playerinventory.getCarried();
playerinventory.setCarried(ItemStack.a);
entityHuman.drop(carried, false);
}
}
}

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@@ -1,56 +0,0 @@
package com.lishid.openinv.internal.v1_11_R1;
import java.lang.reflect.Field;
import net.minecraft.server.v1_11_R1.ContainerShulkerBox;
import net.minecraft.server.v1_11_R1.EntityHuman;
import net.minecraft.server.v1_11_R1.IInventory;
import net.minecraft.server.v1_11_R1.ItemStack;
import net.minecraft.server.v1_11_R1.PlayerInventory;
import net.minecraft.server.v1_11_R1.TileEntityShulkerBox;
public class SilentContainerShulkerBox extends ContainerShulkerBox {
private static Field h;
private static Field exposeOpenStatus() throws NoSuchFieldException, SecurityException {
if (h == null) {
h = TileEntityShulkerBox.class.getDeclaredField("h");
h.setAccessible(true);
}
return h;
}
public static void setOpenValue(TileEntityShulkerBox tileShulkerBox, Object value) {
try {
exposeOpenStatus().set(tileShulkerBox, value);
} catch (Exception e) {
e.printStackTrace();
}
}
public static Integer getOpenValue(TileEntityShulkerBox tileShulkerBox) {
try {
return (Integer) exposeOpenStatus().get(tileShulkerBox);
} catch (Exception e) {
e.printStackTrace();
return 0;
}
}
public SilentContainerShulkerBox(PlayerInventory playerInventory, IInventory iInventory,
EntityHuman entityHuman) {
super(playerInventory, iInventory, entityHuman);
}
@Override
public void b(EntityHuman entityHuman) {
PlayerInventory playerinventory = entityHuman.inventory;
if (!playerinventory.getCarried().isEmpty()) {
entityHuman.drop(playerinventory.getCarried(), false);
playerinventory.setCarried(ItemStack.a);
}
}
}

View File

@@ -1,105 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_11_R1;
import java.lang.reflect.Field;
import java.lang.reflect.Modifier;
import java.util.List;
import com.lishid.openinv.internal.ISpecialEnderChest;
import org.bukkit.entity.Player;
import org.bukkit.inventory.Inventory;
// Volatile
import net.minecraft.server.v1_11_R1.IInventory;
import net.minecraft.server.v1_11_R1.InventoryEnderChest;
import net.minecraft.server.v1_11_R1.InventorySubcontainer;
import net.minecraft.server.v1_11_R1.ItemStack;
import org.bukkit.craftbukkit.v1_11_R1.entity.CraftPlayer;
import org.bukkit.craftbukkit.v1_11_R1.inventory.CraftInventory;
public class SpecialEnderChest extends InventorySubcontainer implements IInventory, ISpecialEnderChest {
private final InventoryEnderChest enderChest;
private final CraftInventory inventory = new CraftInventory(this);
public boolean playerOnline = false;
public SpecialEnderChest(Player player, Boolean online) {
super(((CraftPlayer) player).getHandle().getEnderChest().getName(), ((CraftPlayer) player).getHandle().getEnderChest().hasCustomName(), ((CraftPlayer) player).getHandle().getEnderChest().getSize());
CraftPlayer craftPlayer = (CraftPlayer) player;
this.enderChest = craftPlayer.getHandle().getEnderChest();
this.bukkitOwner = craftPlayer;
setItemLists(this, enderChest.getContents());
}
private void setItemLists(InventorySubcontainer subcontainer, List<ItemStack> list) {
try {
// Prepare to remove final modifier
Field modifiers = Field.class.getDeclaredField("modifiers");
modifiers.setAccessible(true);
// Access and replace main inventory array
Field field = InventorySubcontainer.class.getField("items");
modifiers.setInt(field, field.getModifiers() & ~Modifier.FINAL);
field.set(subcontainer, list);
} catch (NoSuchFieldException e) {
e.printStackTrace();
} catch (SecurityException e) {
e.printStackTrace();
} catch (IllegalArgumentException e) {
e.printStackTrace();
} catch (IllegalAccessException e) {
e.printStackTrace();
}
}
@Override
public Inventory getBukkitInventory() {
return inventory;
}
@Override
public void setPlayerOnline(Player player) {
if (!playerOnline) {
try {
this.bukkitOwner = player;
CraftPlayer craftPlayer = (CraftPlayer) player;
setItemLists(craftPlayer.getHandle().getEnderChest(), this.items);
}
catch (Exception e) {}
playerOnline = true;
}
}
@Override
public void setPlayerOffline() {
playerOnline = false;
}
@Override
public boolean isInUse() {
return !this.getViewers().isEmpty();
}
@Override
public void update() {
super.update();
enderChest.update();
}
}

View File

@@ -1,257 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_11_R1;
import java.lang.reflect.Field;
import java.lang.reflect.Modifier;
import java.util.Arrays;
import com.lishid.openinv.internal.ISpecialPlayerInventory;
import org.bukkit.entity.Player;
import org.bukkit.inventory.Inventory;
import net.minecraft.server.v1_11_R1.ContainerUtil;
// Volatile
import net.minecraft.server.v1_11_R1.EntityHuman;
import net.minecraft.server.v1_11_R1.ItemStack;
import net.minecraft.server.v1_11_R1.NonNullList;
import net.minecraft.server.v1_11_R1.PlayerInventory;
import org.bukkit.craftbukkit.v1_11_R1.entity.CraftPlayer;
import org.bukkit.craftbukkit.v1_11_R1.inventory.CraftInventory;
public class SpecialPlayerInventory extends PlayerInventory implements ISpecialPlayerInventory {
private final CraftInventory inventory = new CraftInventory(this);
private boolean playerOnline = false;
public SpecialPlayerInventory(Player bukkitPlayer, Boolean online) {
super(((CraftPlayer) bukkitPlayer).getHandle());
this.playerOnline = online;
setItemArrays(this, player.inventory.items, player.inventory.armor, player.inventory.extraSlots);
}
private void setItemArrays(PlayerInventory inventory, NonNullList<ItemStack> items,
NonNullList<ItemStack> armor, NonNullList<ItemStack> extraSlots) {
try {
// Prepare to remove final modifier
Field modifiers = Field.class.getDeclaredField("modifiers");
modifiers.setAccessible(true);
// Access and replace main inventory array
Field field = PlayerInventory.class.getField("items");
modifiers.setInt(field, field.getModifiers() & ~Modifier.FINAL);
field.set(inventory, items);
// Access and replace armor inventory array
field = PlayerInventory.class.getField("armor");
modifiers.setInt(field, field.getModifiers() & ~Modifier.FINAL);
field.set(inventory, armor);
// Access and replace offhand inventory array
field = PlayerInventory.class.getField("extraSlots");
modifiers.setInt(field, field.getModifiers() & ~Modifier.FINAL);
field.set(inventory, extraSlots);
// Access and replace array containing all inventory arrays
field = PlayerInventory.class.getDeclaredField("g");
field.setAccessible(true);
modifiers.setInt(field, field.getModifiers() & ~Modifier.FINAL);
field.set(inventory, Arrays.asList(new NonNullList[] { items, armor, extraSlots }));
} catch (NoSuchFieldException e) {
// Unable to set final fields to item arrays, we're screwed. Noisily fail.
e.printStackTrace();
} catch (IllegalArgumentException e) {
e.printStackTrace();
} catch (IllegalAccessException e) {
e.printStackTrace();
}
}
@Override
public Inventory getBukkitInventory() {
return inventory;
}
@Override
public void setPlayerOnline(Player player) {
if (!playerOnline) {
this.player = ((CraftPlayer) player).getHandle();
setItemArrays(this.player.inventory, items, armor, extraSlots);
playerOnline = true;
}
}
@Override
public void setPlayerOffline() {
playerOnline = false;
}
@Override
public boolean isInUse() {
return !this.getViewers().isEmpty();
}
@Override
public int getSize() {
return super.getSize() + 4;
}
@Override
public ItemStack getItem(int i) {
NonNullList<ItemStack> list = this.items;
if (i >= list.size()) {
i -= list.size();
list = this.armor;
} else {
i = getReversedItemSlotNum(i);
}
if (i >= list.size()) {
i -= list.size();
list = this.extraSlots;
} else if (list == this.armor) {
i = getReversedArmorSlotNum(i);
}
if (i >= list.size()) {
return ItemStack.a;
}
return list.get(i);
}
@Override
public ItemStack splitStack(int i, int j) {
NonNullList<ItemStack> list = this.items;
if (i >= list.size()) {
i -= list.size();
list = this.armor;
} else {
i = getReversedItemSlotNum(i);
}
if (i >= list.size()) {
i -= list.size();
list = this.extraSlots;
} else if (list == this.armor) {
i = getReversedArmorSlotNum(i);
}
if (i >= list.size()) {
return ItemStack.a;
}
return list == null || list.get(i).isEmpty() ? ItemStack.a : ContainerUtil.a(list, i, j);
}
@Override
public ItemStack splitWithoutUpdate(int i) {
NonNullList<ItemStack> list = this.items;
if (i >= list.size()) {
i -= list.size();
list = this.armor;
} else {
i = getReversedItemSlotNum(i);
}
if (i >= list.size()) {
i -= list.size();
list = this.extraSlots;
} else if (list == this.armor) {
i = getReversedArmorSlotNum(i);
}
if (i >= list.size()) {
return ItemStack.a;
}
if (list != null && !list.get(i).isEmpty()) {
ItemStack itemstack = list.get(i);
list.set(i, ItemStack.a);
return itemstack;
}
return ItemStack.a;
}
@Override
public void setItem(int i, ItemStack itemstack) {
NonNullList<ItemStack> list = this.items;
if (i >= list.size()) {
i -= list.size();
list = this.armor;
} else {
i = getReversedItemSlotNum(i);
}
if (i >= list.size()) {
i -= list.size();
list = this.extraSlots;
} else if (list == this.armor) {
i = getReversedArmorSlotNum(i);
}
if (i >= list.size()) {
player.drop(itemstack, true);
return;
}
if (list != null) {
list.set(i, itemstack);
}
}
private int getReversedItemSlotNum(int i) {
if (i >= 27)
return i - 27;
else
return i + 9;
}
private int getReversedArmorSlotNum(int i) {
if (i == 0)
return 3;
if (i == 1)
return 2;
if (i == 2)
return 1;
if (i == 3)
return 0;
else
return i;
}
@Override
public String getName() {
if (player.getName().length() > 16) {
return player.getName().substring(0, 16);
}
return player.getName();
}
@Override
public boolean a(EntityHuman entityhuman) {
return true;
}
}

View File

@@ -1,32 +0,0 @@
<project xmlns="http://maven.apache.org/POM/4.0.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
xsi:schemaLocation="http://maven.apache.org/POM/4.0.0 http://maven.apache.org/xsd/maven-4.0.0.xsd">
<modelVersion>4.0.0</modelVersion>
<parent>
<groupId>com.lishid</groupId>
<artifactId>openinvparent</artifactId>
<version>1.0-SNAPSHOT</version>
</parent>
<artifactId>OpenInvCraftbukkit1_4_5</artifactId>
<name>OpenInvCraftbukkit1_4_5</name>
<dependencies>
<dependency>
<groupId>com.lishid</groupId>
<artifactId>openinvcore</artifactId>
<version>1.0-SNAPSHOT</version>
</dependency>
<dependency>
<groupId>com.lishid</groupId>
<artifactId>openinvplugin</artifactId>
<version>1.0-SNAPSHOT</version>
</dependency>
<dependency>
<groupId>org.bukkit</groupId>
<artifactId>craftbukkit</artifactId>
<version>1.4.5-R1.0</version>
<scope>provided</scope>
</dependency>
</dependencies>
</project>

View File

@@ -1,153 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_4_5;
import java.lang.reflect.Field;
import com.lishid.openinv.internal.IAnySilentContainer;
import org.bukkit.ChatColor;
import org.bukkit.Material;
import org.bukkit.entity.Player;
// Volatile
import net.minecraft.server.v1_4_5.AxisAlignedBB;
import net.minecraft.server.v1_4_5.Block;
import net.minecraft.server.v1_4_5.EntityOcelot;
import net.minecraft.server.v1_4_5.EntityPlayer;
import net.minecraft.server.v1_4_5.IInventory;
import net.minecraft.server.v1_4_5.InventoryLargeChest;
import net.minecraft.server.v1_4_5.Packet100OpenWindow;
import net.minecraft.server.v1_4_5.TileEntityChest;
import net.minecraft.server.v1_4_5.World;
import org.bukkit.craftbukkit.v1_4_5.entity.CraftPlayer;
public class AnySilentContainer implements IAnySilentContainer {
@Override
public boolean isAnySilentContainer(org.bukkit.block.Block block) {
return block.getType() == Material.ENDER_CHEST || block.getState() instanceof org.bukkit.block.Chest;
}
@Override
public boolean activateContainer(Player p, boolean silentchest, int x, int y, int z) {
EntityPlayer player = ((CraftPlayer) p).getHandle();
World world = player.world;
Object chest = world.getTileEntity(x, y, z);
if (chest == null) {
return false;
}
if (world.getTypeId(x, y, z + 1) == Block.CHEST.id) {
chest = new InventoryLargeChest("Large chest", (IInventory) chest, (TileEntityChest) world.getTileEntity(x, y, z + 1));
} else if(world.getTypeId(x, y, z - 1) == Block.CHEST.id) {
chest = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(x, y, z - 1), (IInventory) chest);
} else if (world.getTypeId(x + 1, y, z) == Block.CHEST.id) {
chest = new InventoryLargeChest("Large chest", (IInventory) chest, (TileEntityChest) world.getTileEntity(x + 1, y, z));
} else if (world.getTypeId(x - 1, y, z) == Block.CHEST.id) {
chest = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(x - 1, y, z), (IInventory) chest);
}
boolean returnValue = false;
if (!silentchest) {
player.openContainer((IInventory) chest);
returnValue = true;
} else {
try {
int id = 0;
try {
Field windowID = player.getClass().getDeclaredField("containerCounter");
windowID.setAccessible(true);
id = windowID.getInt(player);
id = id % 100 + 1;
windowID.setInt(player, id);
} catch (NoSuchFieldException e) {}
player.netServerHandler.sendPacket(new Packet100OpenWindow(id, 0, ((IInventory) chest).getName(), ((IInventory) chest).getSize()));
player.activeContainer = new SilentContainerChest(player.inventory, ((IInventory) chest));
player.activeContainer.windowId = id;
player.activeContainer.addSlotListener(player);
returnValue = true;
} catch (Exception e) {
e.printStackTrace();
p.sendMessage(ChatColor.RED + "Error while sending silent chest.");
}
}
return returnValue;
}
@Override
public boolean isAnyContainerNeeded(Player p, int x, int y, int z) {
// FOR REFERENCE, LOOK AT net.minecraft.server.BlockChest
EntityPlayer player = ((CraftPlayer) p).getHandle();
World world = player.world;
// If block or ocelot on top
if (world.s(x, y + 1, z) || hasOcelotOnTop(world, x, y, z))
return true;
// If block next to chest is chest and has a block or ocelot on top
return isBlockedChest(world, x - 1, y, z) || isBlockedChest(world, x + 1, y, z)
|| isBlockedChest(world, x, y, z - 1) || isBlockedChest(world, x, y, z + 1);
}
private boolean isBlockedChest(World world, int x, int y, int z) {
if (world.getTypeId(x, y, z) != Block.CHEST.id) {
return false;
}
if (world.s(x, y + 1, z)) {
return true;
}
return hasOcelotOnTop(world, x, y, z);
}
private boolean hasOcelotOnTop(World world, int x, int y, int z) {
for (Object localEntity : world.a(EntityOcelot.class,
AxisAlignedBB.a().a(x, y + 1, z, x + 1, y + 2, z + 1))) {
EntityOcelot localEntityOcelot = (EntityOcelot) localEntity;
if (localEntityOcelot.isSitting()) {
return true;
}
}
return false;
}
/**
* @deprecated Use {@link #activateContainer(Player, boolean, int, int, int)}.
*/
@Deprecated
@Override
public boolean activateChest(Player player, boolean anychest, boolean silentchest, int x, int y, int z) {
return !activateContainer(player, silentchest, x, y, z);
}
/**
* @deprecated Use {@link #isAnyContainerNeeded(Player, int, int, int)}.
*/
@Deprecated
@Override
public boolean isAnyChestNeeded(Player player, int x, int y, int z) {
return isAnyContainerNeeded(player, x, y, z);
}
}

View File

@@ -1,50 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_4_5;
import org.bukkit.entity.HumanEntity;
import org.bukkit.inventory.Inventory;
import com.lishid.openinv.OpenInv;
import com.lishid.openinv.Permissions;
import com.lishid.openinv.internal.IInventoryAccess;
// Volatile
import net.minecraft.server.v1_4_5.IInventory;
import org.bukkit.craftbukkit.v1_4_5.inventory.CraftInventory;
public class InventoryAccess implements IInventoryAccess {
@Override
public boolean check(Inventory inventory, HumanEntity player) {
IInventory inv = ((CraftInventory) inventory).getInventory();
if (inv instanceof SpecialPlayerInventory) {
if (!OpenInv.hasPermission(player, Permissions.PERM_EDITINV)) {
return false;
}
}
else if (inv instanceof SpecialEnderChest) {
if (!OpenInv.hasPermission(player, Permissions.PERM_EDITENDER)) {
return false;
}
}
return true;
}
}

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@@ -1,57 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_4_5;
import com.lishid.openinv.internal.IPlayerDataManager;
import org.bukkit.Bukkit;
import org.bukkit.OfflinePlayer;
import org.bukkit.entity.Player;
// Volatile
import net.minecraft.server.v1_4_5.EntityPlayer;
import net.minecraft.server.v1_4_5.ItemInWorldManager;
import net.minecraft.server.v1_4_5.MinecraftServer;
import org.bukkit.craftbukkit.v1_4_5.CraftServer;
public class PlayerDataManager implements IPlayerDataManager {
@Override
public Player loadPlayer(OfflinePlayer offline) {
MinecraftServer server = ((CraftServer) Bukkit.getServer()).getServer();
// Create an entity to load the player data
EntityPlayer entity = new EntityPlayer(server, server.getWorldServer(0), offline.getName(), new ItemInWorldManager(server.getWorldServer(0)));
// Get the bukkit entity
Player target = (entity == null) ? null : entity.getBukkitEntity();
if (target != null) {
// Load data
target.loadData();
// Return the entity
return target;
}
return null;
}
@Override
public String getPlayerDataID(OfflinePlayer player) {
return player.getName();
}
}

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@@ -1,47 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_4_5;
// Volatile
import net.minecraft.server.v1_4_5.ContainerChest;
import net.minecraft.server.v1_4_5.EntityHuman;
import net.minecraft.server.v1_4_5.IInventory;
import net.minecraft.server.v1_4_5.ItemStack;
import net.minecraft.server.v1_4_5.PlayerInventory;
public class SilentContainerChest extends ContainerChest {
public IInventory inv;
public SilentContainerChest(IInventory i1, IInventory i2) {
super(i1, i2);
inv = i2;
// close signal
inv.f();
}
@Override
public void b(EntityHuman entityHuman) {
// Don't send close signal twice, might screw up
PlayerInventory playerinventory = entityHuman.inventory;
if (playerinventory.getCarried() != null) {
ItemStack carried = playerinventory.getCarried();
playerinventory.setCarried(null);
entityHuman.drop(carried);
}
}
}

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@@ -1,128 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_4_5;
import java.lang.reflect.Field;
import java.util.ArrayList;
import java.util.List;
import com.lishid.openinv.internal.ISpecialEnderChest;
import org.bukkit.entity.HumanEntity;
import org.bukkit.entity.Player;
import org.bukkit.inventory.Inventory;
import org.bukkit.inventory.InventoryHolder;
// Volatile
import net.minecraft.server.v1_4_5.IInventory;
import net.minecraft.server.v1_4_5.InventoryEnderChest;
import net.minecraft.server.v1_4_5.InventorySubcontainer;
import net.minecraft.server.v1_4_5.ItemStack;
import org.bukkit.craftbukkit.v1_4_5.entity.CraftHumanEntity;
import org.bukkit.craftbukkit.v1_4_5.entity.CraftPlayer;
import org.bukkit.craftbukkit.v1_4_5.inventory.CraftInventory;
public class SpecialEnderChest extends InventorySubcontainer implements IInventory, ISpecialEnderChest {
private final InventoryEnderChest enderChest;
private final CraftInventory inventory = new CraftInventory(this);
public List<HumanEntity> transaction = new ArrayList<HumanEntity>();
public boolean playerOnline = false;
private CraftPlayer owner;
private int maxStack = MAX_STACK;
public SpecialEnderChest(Player p, Boolean online) {
super(((CraftPlayer) p).getHandle().getEnderChest().getName(), ((CraftPlayer) p).getHandle().getEnderChest().getSize());
CraftPlayer player = (CraftPlayer) p;
this.enderChest = player.getHandle().getEnderChest();
this.owner = player;
this.items = enderChest.getContents();
}
@Override
public Inventory getBukkitInventory() {
return inventory;
}
@Override
public void setPlayerOnline(Player player) {
if (!playerOnline) {
try {
owner = (CraftPlayer) player;
InventoryEnderChest playerEnderChest = owner.getHandle().getEnderChest();
Field field = playerEnderChest.getClass().getField("items");
field.setAccessible(true);
field.set(playerEnderChest, this.items);
}
catch (Exception e) {}
playerOnline = true;
}
}
@Override
public void setPlayerOffline() {
playerOnline = false;
}
@Override
public boolean isInUse() {
return !this.getViewers().isEmpty();
}
@Override
public ItemStack[] getContents() {
return this.items;
}
@Override
public void onOpen(CraftHumanEntity who) {
transaction.add(who);
}
@Override
public void onClose(CraftHumanEntity who) {
transaction.remove(who);
}
@Override
public List<HumanEntity> getViewers() {
return transaction;
}
@Override
public InventoryHolder getOwner() {
return this.owner;
}
@Override
public void setMaxStackSize(int size) {
maxStack = size;
}
@Override
public int getMaxStackSize() {
return maxStack;
}
@Override
public void update() {
super.update();
enderChest.update();
}
}

View File

@@ -1,237 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_4_5;
import com.lishid.openinv.internal.ISpecialPlayerInventory;
import org.bukkit.entity.Player;
import org.bukkit.inventory.Inventory;
// Volatile
import net.minecraft.server.v1_4_5.ItemStack;
import net.minecraft.server.v1_4_5.PlayerInventory;
import org.bukkit.craftbukkit.v1_4_5.entity.CraftPlayer;
import org.bukkit.craftbukkit.v1_4_5.inventory.CraftInventory;
public class SpecialPlayerInventory extends PlayerInventory implements ISpecialPlayerInventory {
private final ItemStack[] extra = new ItemStack[5];
private final CraftInventory inventory = new CraftInventory(this);
private boolean playerOnline = false;
public SpecialPlayerInventory(Player bukkitPlayer, Boolean online) {
super(((CraftPlayer) bukkitPlayer).getHandle());
this.playerOnline = online;
this.items = player.inventory.items;
this.armor = player.inventory.armor;
}
@Override
public Inventory getBukkitInventory() {
return inventory;
}
@Override
public void setPlayerOnline(Player player) {
if (!playerOnline) {
this.player = ((CraftPlayer) player).getHandle();
this.player.inventory.items = this.items;
this.player.inventory.armor = this.armor;
playerOnline = true;
}
}
@Override
public void setPlayerOffline() {
playerOnline = false;
}
@Override
public boolean isInUse() {
return !this.getViewers().isEmpty();
}
@Override
public ItemStack[] getContents() {
ItemStack[] contents = new ItemStack[getSize()];
System.arraycopy(items, 0, contents, 0, items.length);
System.arraycopy(armor, 0, contents, items.length, armor.length);
return contents;
}
@Override
public int getSize() {
return super.getSize() + 5;
}
@Override
public ItemStack getItem(int i) {
ItemStack[] is = this.items;
if (i >= is.length) {
i -= is.length;
is = this.armor;
}
else {
i = getReversedItemSlotNum(i);
}
if (i >= is.length) {
i -= is.length;
is = this.extra;
}
else if (is == this.armor) {
i = getReversedArmorSlotNum(i);
}
return is[i];
}
@Override
public ItemStack splitStack(int i, int j) {
ItemStack[] is = this.items;
if (i >= is.length) {
i -= is.length;
is = this.armor;
}
else {
i = getReversedItemSlotNum(i);
}
if (i >= is.length) {
i -= is.length;
is = this.extra;
}
else if (is == this.armor) {
i = getReversedArmorSlotNum(i);
}
if (is[i] != null) {
ItemStack itemstack;
if (is[i].count <= j) {
itemstack = is[i];
is[i] = null;
return itemstack;
}
else {
itemstack = is[i].a(j);
if (is[i].count == 0) {
is[i] = null;
}
return itemstack;
}
}
else {
return null;
}
}
@Override
public ItemStack splitWithoutUpdate(int i) {
ItemStack[] is = this.items;
if (i >= is.length) {
i -= is.length;
is = this.armor;
}
else {
i = getReversedItemSlotNum(i);
}
if (i >= is.length) {
i -= is.length;
is = this.extra;
}
else if (is == this.armor) {
i = getReversedArmorSlotNum(i);
}
if (is[i] != null) {
ItemStack itemstack = is[i];
is[i] = null;
return itemstack;
}
else {
return null;
}
}
@Override
public void setItem(int i, ItemStack itemstack) {
ItemStack[] is = this.items;
if (i >= is.length) {
i -= is.length;
is = this.armor;
}
else {
i = getReversedItemSlotNum(i);
}
if (i >= is.length) {
i -= is.length;
is = this.extra;
}
else if (is == this.armor) {
i = getReversedArmorSlotNum(i);
}
// Effects
if (is == this.extra) {
player.drop(itemstack);
itemstack = null;
}
is[i] = itemstack;
player.defaultContainer.b();
}
private int getReversedItemSlotNum(int i) {
if (i >= 27)
return i - 27;
else
return i + 9;
}
private int getReversedArmorSlotNum(int i) {
if (i == 0)
return 3;
if (i == 1)
return 2;
if (i == 2)
return 1;
if (i == 3)
return 0;
else
return i;
}
@Override
public String getName() {
if (player.getName().length() > 16) {
return player.getName().substring(0, 16);
}
return player.getName();
}
}

View File

@@ -1,32 +0,0 @@
<project xmlns="http://maven.apache.org/POM/4.0.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
xsi:schemaLocation="http://maven.apache.org/POM/4.0.0 http://maven.apache.org/xsd/maven-4.0.0.xsd">
<modelVersion>4.0.0</modelVersion>
<parent>
<groupId>com.lishid</groupId>
<artifactId>openinvparent</artifactId>
<version>1.0-SNAPSHOT</version>
</parent>
<artifactId>OpenInvCraftbukkit1_4_6</artifactId>
<name>OpenInvCraftbukkit1_4_6</name>
<dependencies>
<dependency>
<groupId>com.lishid</groupId>
<artifactId>openinvcore</artifactId>
<version>1.0-SNAPSHOT</version>
</dependency>
<dependency>
<groupId>com.lishid</groupId>
<artifactId>openinvplugin</artifactId>
<version>1.0-SNAPSHOT</version>
</dependency>
<dependency>
<groupId>org.bukkit</groupId>
<artifactId>craftbukkit</artifactId>
<version>1.4.6-R0.3</version>
<scope>provided</scope>
</dependency>
</dependencies>
</project>

View File

@@ -1,152 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_4_6;
import java.lang.reflect.Field;
import com.lishid.openinv.internal.IAnySilentContainer;
import org.bukkit.ChatColor;
import org.bukkit.Material;
import org.bukkit.entity.Player;
// Volatile
import net.minecraft.server.v1_4_6.AxisAlignedBB;
import net.minecraft.server.v1_4_6.Block;
import net.minecraft.server.v1_4_6.EntityOcelot;
import net.minecraft.server.v1_4_6.EntityPlayer;
import net.minecraft.server.v1_4_6.IInventory;
import net.minecraft.server.v1_4_6.InventoryLargeChest;
import net.minecraft.server.v1_4_6.Packet100OpenWindow;
import net.minecraft.server.v1_4_6.TileEntityChest;
import net.minecraft.server.v1_4_6.World;
import org.bukkit.craftbukkit.v1_4_6.entity.CraftPlayer;
public class AnySilentContainer implements IAnySilentContainer {
@Override
public boolean isAnySilentContainer(org.bukkit.block.Block block) {
return block.getType() == Material.ENDER_CHEST || block.getState() instanceof org.bukkit.block.Chest;
}
@Override
public boolean activateContainer(Player p, boolean silentchest, int x, int y, int z) {
EntityPlayer player = ((CraftPlayer) p).getHandle();
World world = player.world;
Object chest = world.getTileEntity(x, y, z);
if (chest == null) {
return false;
}
if (world.getTypeId(x, y, z + 1) == Block.CHEST.id) {
chest = new InventoryLargeChest("Large chest", (IInventory) chest, (TileEntityChest) world.getTileEntity(x, y, z + 1));
} else if(world.getTypeId(x, y, z - 1) == Block.CHEST.id) {
chest = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(x, y, z - 1), (IInventory) chest);
} else if (world.getTypeId(x + 1, y, z) == Block.CHEST.id) {
chest = new InventoryLargeChest("Large chest", (IInventory) chest, (TileEntityChest) world.getTileEntity(x + 1, y, z));
} else if (world.getTypeId(x - 1, y, z) == Block.CHEST.id) {
chest = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(x - 1, y, z), (IInventory) chest);
}
boolean returnValue = false;
if (!silentchest) {
player.openContainer((IInventory) chest);
returnValue = true;
} else {
try {
int id = 0;
try {
Field windowID = player.getClass().getDeclaredField("containerCounter");
windowID.setAccessible(true);
id = windowID.getInt(player);
id = id % 100 + 1;
windowID.setInt(player, id);
} catch (NoSuchFieldException e) {}
player.playerConnection.sendPacket(new Packet100OpenWindow(id, 0, ((IInventory) chest).getName(), ((IInventory) chest).getSize()));
player.activeContainer = new SilentContainerChest(player.inventory, ((IInventory) chest));
player.activeContainer.windowId = id;
player.activeContainer.addSlotListener(player);
returnValue = true;
} catch (Exception e) {
e.printStackTrace();
p.sendMessage(ChatColor.RED + "Error while sending silent chest.");
}
}
return returnValue;
}
@Override
public boolean isAnyContainerNeeded(Player p, int x, int y, int z) {
// FOR REFERENCE, LOOK AT net.minecraft.server.BlockChest
EntityPlayer player = ((CraftPlayer) p).getHandle();
World world = player.world;
// If block or ocelot on top
if (world.s(x, y + 1, z) || hasOcelotOnTop(world, x, y, z))
return true;
// If block next to chest is chest and has a block or ocelot on top
return isBlockedChest(world, x - 1, y, z) || isBlockedChest(world, x + 1, y, z)
|| isBlockedChest(world, x, y, z - 1) || isBlockedChest(world, x, y, z + 1);
}
private boolean isBlockedChest(World world, int x, int y, int z) {
if (world.getTypeId(x, y, z) != Block.CHEST.id) {
return false;
}
if (world.s(x, y + 1, z)) {
return true;
}
return hasOcelotOnTop(world, x, y, z);
}
private boolean hasOcelotOnTop(World world, int x, int y, int z) {
for (Object localEntity : world.a(EntityOcelot.class,
AxisAlignedBB.a().a(x, y + 1, z, x + 1, y + 2, z + 1))) {
EntityOcelot localEntityOcelot = (EntityOcelot) localEntity;
if (localEntityOcelot.isSitting()) {
return true;
}
}
return false;
}
/**
* @deprecated Use {@link #activateContainer(Player, boolean, int, int, int)}.
*/
@Deprecated
@Override
public boolean activateChest(Player player, boolean anychest, boolean silentchest, int x, int y, int z) {
return !activateContainer(player, silentchest, x, y, z);
}
/**
* @deprecated Use {@link #isAnyContainerNeeded(Player, int, int, int)}.
*/
@Deprecated
@Override
public boolean isAnyChestNeeded(Player player, int x, int y, int z) {
return isAnyContainerNeeded(player, x, y, z);
}
}

View File

@@ -1,50 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_4_6;
import org.bukkit.entity.HumanEntity;
import org.bukkit.inventory.Inventory;
import com.lishid.openinv.OpenInv;
import com.lishid.openinv.Permissions;
import com.lishid.openinv.internal.IInventoryAccess;
// Volatile
import net.minecraft.server.v1_4_6.IInventory;
import org.bukkit.craftbukkit.v1_4_6.inventory.CraftInventory;
public class InventoryAccess implements IInventoryAccess {
@Override
public boolean check(Inventory inventory, HumanEntity player) {
IInventory inv = ((CraftInventory) inventory).getInventory();
if (inv instanceof SpecialPlayerInventory) {
if (!OpenInv.hasPermission(player, Permissions.PERM_EDITINV)) {
return false;
}
}
else if (inv instanceof SpecialEnderChest) {
if (!OpenInv.hasPermission(player, Permissions.PERM_EDITENDER)) {
return false;
}
}
return true;
}
}

View File

@@ -1,57 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_4_6;
import com.lishid.openinv.internal.IPlayerDataManager;
import org.bukkit.Bukkit;
import org.bukkit.OfflinePlayer;
import org.bukkit.entity.Player;
// Volatile
import net.minecraft.server.v1_4_6.EntityPlayer;
import net.minecraft.server.v1_4_6.MinecraftServer;
import net.minecraft.server.v1_4_6.PlayerInteractManager;
import org.bukkit.craftbukkit.v1_4_6.CraftServer;
public class PlayerDataManager implements IPlayerDataManager {
@Override
public Player loadPlayer(OfflinePlayer offline) {
MinecraftServer server = ((CraftServer) Bukkit.getServer()).getServer();
// Create an entity to load the player data
EntityPlayer entity = new EntityPlayer(server, server.getWorldServer(0), offline.getName(), new PlayerInteractManager(server.getWorldServer(0)));
// Get the bukkit entity
Player target = (entity == null) ? null : entity.getBukkitEntity();
if (target != null) {
// Load data
target.loadData();
// Return the entity
return target;
}
return null;
}
@Override
public String getPlayerDataID(OfflinePlayer player) {
return player.getName();
}
}

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/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_4_6;
// Volatile
import net.minecraft.server.v1_4_6.ContainerChest;
import net.minecraft.server.v1_4_6.EntityHuman;
import net.minecraft.server.v1_4_6.IInventory;
import net.minecraft.server.v1_4_6.ItemStack;
import net.minecraft.server.v1_4_6.PlayerInventory;
public class SilentContainerChest extends ContainerChest {
public IInventory inv;
public SilentContainerChest(IInventory i1, IInventory i2) {
super(i1, i2);
inv = i2;
// close signal
inv.f();
}
@Override
public void b(EntityHuman entityHuman) {
// Don't send close signal twice, might screw up
PlayerInventory playerinventory = entityHuman.inventory;
if (playerinventory.getCarried() != null) {
ItemStack carried = playerinventory.getCarried();
playerinventory.setCarried(null);
entityHuman.drop(carried);
}
}
}

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/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_4_6;
import java.lang.reflect.Field;
import java.util.ArrayList;
import java.util.List;
import com.lishid.openinv.internal.ISpecialEnderChest;
import org.bukkit.entity.HumanEntity;
import org.bukkit.entity.Player;
import org.bukkit.inventory.Inventory;
import org.bukkit.inventory.InventoryHolder;
// Volatile
import net.minecraft.server.v1_4_6.IInventory;
import net.minecraft.server.v1_4_6.InventoryEnderChest;
import net.minecraft.server.v1_4_6.InventorySubcontainer;
import net.minecraft.server.v1_4_6.ItemStack;
import org.bukkit.craftbukkit.v1_4_6.entity.CraftHumanEntity;
import org.bukkit.craftbukkit.v1_4_6.entity.CraftPlayer;
import org.bukkit.craftbukkit.v1_4_6.inventory.CraftInventory;
public class SpecialEnderChest extends InventorySubcontainer implements IInventory, ISpecialEnderChest {
private final InventoryEnderChest enderChest;
private final CraftInventory inventory = new CraftInventory(this);
public List<HumanEntity> transaction = new ArrayList<HumanEntity>();
public boolean playerOnline = false;
private CraftPlayer owner;
private int maxStack = MAX_STACK;
public SpecialEnderChest(Player p, Boolean online) {
super(((CraftPlayer) p).getHandle().getEnderChest().getName(), ((CraftPlayer) p).getHandle().getEnderChest().getSize());
CraftPlayer player = (CraftPlayer) p;
this.enderChest = player.getHandle().getEnderChest();
this.owner = player;
this.items = enderChest.getContents();
}
@Override
public Inventory getBukkitInventory() {
return inventory;
}
@Override
public void setPlayerOnline(Player player) {
if (!playerOnline) {
try {
owner = (CraftPlayer) player;
InventoryEnderChest playerEnderChest = owner.getHandle().getEnderChest();
Field field = playerEnderChest.getClass().getField("items");
field.setAccessible(true);
field.set(playerEnderChest, this.items);
}
catch (Exception e) {}
playerOnline = true;
}
}
@Override
public void setPlayerOffline() {
playerOnline = false;
}
@Override
public boolean isInUse() {
return !this.getViewers().isEmpty();
}
@Override
public ItemStack[] getContents() {
return this.items;
}
@Override
public void onOpen(CraftHumanEntity who) {
transaction.add(who);
}
@Override
public void onClose(CraftHumanEntity who) {
transaction.remove(who);
}
@Override
public List<HumanEntity> getViewers() {
return transaction;
}
@Override
public InventoryHolder getOwner() {
return this.owner;
}
@Override
public void setMaxStackSize(int size) {
maxStack = size;
}
@Override
public int getMaxStackSize() {
return maxStack;
}
@Override
public void update() {
super.update();
enderChest.update();
}
}

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<project xmlns="http://maven.apache.org/POM/4.0.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
xsi:schemaLocation="http://maven.apache.org/POM/4.0.0 http://maven.apache.org/xsd/maven-4.0.0.xsd">
<modelVersion>4.0.0</modelVersion>
<parent>
<groupId>com.lishid</groupId>
<artifactId>openinvparent</artifactId>
<version>1.0-SNAPSHOT</version>
</parent>
<artifactId>OpenInvCraftbukkit1_4_R1</artifactId>
<name>OpenInvCraftbukkit1_4_R1</name>
<dependencies>
<dependency>
<groupId>com.lishid</groupId>
<artifactId>openinvcore</artifactId>
<version>1.0-SNAPSHOT</version>
</dependency>
<dependency>
<groupId>com.lishid</groupId>
<artifactId>openinvplugin</artifactId>
<version>1.0-SNAPSHOT</version>
</dependency>
<dependency>
<groupId>org.bukkit</groupId>
<artifactId>craftbukkit</artifactId>
<version>1.4.7-R1.0</version>
<scope>provided</scope>
</dependency>
</dependencies>
</project>

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@@ -1,153 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_4_R1;
import java.lang.reflect.Field;
import com.lishid.openinv.internal.IAnySilentContainer;
import org.bukkit.ChatColor;
import org.bukkit.Material;
import org.bukkit.entity.Player;
// Volatile
import net.minecraft.server.v1_4_R1.AxisAlignedBB;
import net.minecraft.server.v1_4_R1.Block;
import net.minecraft.server.v1_4_R1.EntityOcelot;
import net.minecraft.server.v1_4_R1.EntityPlayer;
import net.minecraft.server.v1_4_R1.IInventory;
import net.minecraft.server.v1_4_R1.InventoryLargeChest;
import net.minecraft.server.v1_4_R1.Packet100OpenWindow;
import net.minecraft.server.v1_4_R1.TileEntityChest;
import net.minecraft.server.v1_4_R1.World;
import org.bukkit.craftbukkit.v1_4_R1.entity.CraftPlayer;
public class AnySilentContainer implements IAnySilentContainer {
@Override
public boolean isAnySilentContainer(org.bukkit.block.Block block) {
return block.getType() == Material.ENDER_CHEST || block.getState() instanceof org.bukkit.block.Chest;
}
@Override
public boolean activateContainer(Player p, boolean silentchest, int x, int y, int z) {
EntityPlayer player = ((CraftPlayer) p).getHandle();
World world = player.world;
Object chest = world.getTileEntity(x, y, z);
if (chest == null) {
return false;
}
if (world.getTypeId(x, y, z + 1) == Block.CHEST.id) {
chest = new InventoryLargeChest("Large chest", (IInventory) chest, (TileEntityChest) world.getTileEntity(x, y, z + 1));
} else if(world.getTypeId(x, y, z - 1) == Block.CHEST.id) {
chest = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(x, y, z - 1), (IInventory) chest);
} else if (world.getTypeId(x + 1, y, z) == Block.CHEST.id) {
chest = new InventoryLargeChest("Large chest", (IInventory) chest, (TileEntityChest) world.getTileEntity(x + 1, y, z));
} else if (world.getTypeId(x - 1, y, z) == Block.CHEST.id) {
chest = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(x - 1, y, z), (IInventory) chest);
}
boolean returnValue = false;
if (!silentchest) {
player.openContainer((IInventory) chest);
returnValue = true;
} else {
try {
int id = 0;
try {
Field windowID = player.getClass().getDeclaredField("containerCounter");
windowID.setAccessible(true);
id = windowID.getInt(player);
id = id % 100 + 1;
windowID.setInt(player, id);
} catch (NoSuchFieldException e) {}
player.playerConnection.sendPacket(new Packet100OpenWindow(id, 0, ((IInventory) chest).getName(), ((IInventory) chest).getSize()));
player.activeContainer = new SilentContainerChest(player.inventory, ((IInventory) chest));
player.activeContainer.windowId = id;
player.activeContainer.addSlotListener(player);
returnValue = true;
} catch (Exception e) {
e.printStackTrace();
p.sendMessage(ChatColor.RED + "Error while sending silent chest.");
}
}
return returnValue;
}
@Override
public boolean isAnyContainerNeeded(Player p, int x, int y, int z) {
// FOR REFERENCE, LOOK AT net.minecraft.server.BlockChest
EntityPlayer player = ((CraftPlayer) p).getHandle();
World world = player.world;
// If block or ocelot on top
if (world.s(x, y + 1, z) || hasOcelotOnTop(world, x, y, z))
return true;
// If block next to chest is chest and has a block or ocelot on top
return isBlockedChest(world, x - 1, y, z) || isBlockedChest(world, x + 1, y, z)
|| isBlockedChest(world, x, y, z - 1) || isBlockedChest(world, x, y, z + 1);
}
private boolean isBlockedChest(World world, int x, int y, int z) {
if (world.getTypeId(x, y, z) != Block.CHEST.id) {
return false;
}
if (world.s(x, y + 1, z)) {
return true;
}
return hasOcelotOnTop(world, x, y, z);
}
private boolean hasOcelotOnTop(World world, int x, int y, int z) {
for (Object localEntity : world.a(EntityOcelot.class,
AxisAlignedBB.a().a(x, y + 1, z, x + 1, y + 2, z + 1))) {
EntityOcelot localEntityOcelot = (EntityOcelot) localEntity;
if (localEntityOcelot.isSitting()) {
return true;
}
}
return false;
}
/**
* @deprecated Use {@link #activateContainer(Player, boolean, int, int, int)}.
*/
@Deprecated
@Override
public boolean activateChest(Player player, boolean anychest, boolean silentchest, int x, int y, int z) {
return !activateContainer(player, silentchest, x, y, z);
}
/**
* @deprecated Use {@link #isAnyContainerNeeded(Player, int, int, int)}.
*/
@Deprecated
@Override
public boolean isAnyChestNeeded(Player player, int x, int y, int z) {
return isAnyContainerNeeded(player, x, y, z);
}
}

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@@ -1,50 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_4_R1;
import com.lishid.openinv.OpenInv;
import com.lishid.openinv.Permissions;
import com.lishid.openinv.internal.IInventoryAccess;
import org.bukkit.entity.HumanEntity;
import org.bukkit.inventory.Inventory;
// Volatile
import net.minecraft.server.v1_4_R1.IInventory;
import org.bukkit.craftbukkit.v1_4_R1.inventory.CraftInventory;
public class InventoryAccess implements IInventoryAccess {
@Override
public boolean check(Inventory inventory, HumanEntity player) {
IInventory inv = ((CraftInventory) inventory).getInventory();
if (inv instanceof SpecialPlayerInventory) {
if (!OpenInv.hasPermission(player, Permissions.PERM_EDITINV)) {
return false;
}
}
else if (inv instanceof SpecialEnderChest) {
if (!OpenInv.hasPermission(player, Permissions.PERM_EDITENDER)) {
return false;
}
}
return true;
}
}

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@@ -1,58 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_4_R1;
import com.lishid.openinv.internal.IPlayerDataManager;
import org.bukkit.Bukkit;
import org.bukkit.OfflinePlayer;
import org.bukkit.entity.Player;
import net.minecraft.server.v1_4_R1.EntityPlayer;
import net.minecraft.server.v1_4_R1.MinecraftServer;
import net.minecraft.server.v1_4_R1.PlayerInteractManager;
// Volatile
import org.bukkit.craftbukkit.v1_4_R1.CraftServer;
public class PlayerDataManager implements IPlayerDataManager {
@Override
public Player loadPlayer(OfflinePlayer offline) {
MinecraftServer server = ((CraftServer) Bukkit.getServer()).getServer();
// Create an entity to load the player data
EntityPlayer entity = new EntityPlayer(server, server.getWorldServer(0), offline.getName(), new PlayerInteractManager(server.getWorldServer(0)));
// Get the bukkit entity
Player target = (entity == null) ? null : entity.getBukkitEntity();
if (target != null) {
// Load data
target.loadData();
// Return the entity
return target;
}
return null;
}
@Override
public String getPlayerDataID(OfflinePlayer player) {
return player.getName();
}
}

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/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_4_R1;
// Volatile
import net.minecraft.server.v1_4_R1.ContainerChest;
import net.minecraft.server.v1_4_R1.EntityHuman;
import net.minecraft.server.v1_4_R1.IInventory;
import net.minecraft.server.v1_4_R1.ItemStack;
import net.minecraft.server.v1_4_R1.PlayerInventory;
public class SilentContainerChest extends ContainerChest {
public IInventory inv;
public SilentContainerChest(IInventory i1, IInventory i2) {
super(i1, i2);
inv = i2;
// close signal
inv.f();
}
@Override
public void b(EntityHuman entityHuman) {
// Don't send close signal twice, might screw up
PlayerInventory playerinventory = entityHuman.inventory;
if (playerinventory.getCarried() != null) {
ItemStack carried = playerinventory.getCarried();
playerinventory.setCarried(null);
entityHuman.drop(carried);
}
}
}

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/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_4_R1;
import java.lang.reflect.Field;
import java.util.ArrayList;
import java.util.List;
import com.lishid.openinv.internal.ISpecialEnderChest;
import org.bukkit.entity.HumanEntity;
import org.bukkit.entity.Player;
import org.bukkit.inventory.Inventory;
import org.bukkit.inventory.InventoryHolder;
// Volatile
import net.minecraft.server.v1_4_R1.IInventory;
import net.minecraft.server.v1_4_R1.InventoryEnderChest;
import net.minecraft.server.v1_4_R1.InventorySubcontainer;
import net.minecraft.server.v1_4_R1.ItemStack;
import org.bukkit.craftbukkit.v1_4_R1.entity.CraftHumanEntity;
import org.bukkit.craftbukkit.v1_4_R1.entity.CraftPlayer;
import org.bukkit.craftbukkit.v1_4_R1.inventory.CraftInventory;
public class SpecialEnderChest extends InventorySubcontainer implements IInventory, ISpecialEnderChest {
private final InventoryEnderChest enderChest;
private final CraftInventory inventory = new CraftInventory(this);
public List<HumanEntity> transaction = new ArrayList<HumanEntity>();
public boolean playerOnline = false;
private CraftPlayer owner;
private int maxStack = MAX_STACK;
public SpecialEnderChest(Player p, Boolean online) {
super(((CraftPlayer) p).getHandle().getEnderChest().getName(), ((CraftPlayer) p).getHandle().getEnderChest().getSize());
CraftPlayer player = (CraftPlayer) p;
this.enderChest = player.getHandle().getEnderChest();
this.owner = player;
this.items = enderChest.getContents();
}
@Override
public Inventory getBukkitInventory() {
return inventory;
}
@Override
public void setPlayerOnline(Player player) {
if (!playerOnline) {
try {
owner = (CraftPlayer) player;
InventoryEnderChest playerEnderChest = owner.getHandle().getEnderChest();
Field field = playerEnderChest.getClass().getField("items");
field.setAccessible(true);
field.set(playerEnderChest, this.items);
}
catch (Exception e) {}
playerOnline = true;
}
}
@Override
public void setPlayerOffline() {
playerOnline = false;
}
@Override
public boolean isInUse() {
return !this.getViewers().isEmpty();
}
@Override
public ItemStack[] getContents() {
return this.items;
}
@Override
public void onOpen(CraftHumanEntity who) {
transaction.add(who);
}
@Override
public void onClose(CraftHumanEntity who) {
transaction.remove(who);
}
@Override
public List<HumanEntity> getViewers() {
return transaction;
}
@Override
public InventoryHolder getOwner() {
return this.owner;
}
@Override
public void setMaxStackSize(int size) {
maxStack = size;
}
@Override
public int getMaxStackSize() {
return maxStack;
}
@Override
public void update() {
super.update();
enderChest.update();
}
}

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/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_4_R1;
import com.lishid.openinv.internal.ISpecialPlayerInventory;
import org.bukkit.entity.Player;
import org.bukkit.inventory.Inventory;
// Volatile
import net.minecraft.server.v1_4_R1.ItemStack;
import net.minecraft.server.v1_4_R1.PlayerInventory;
import org.bukkit.craftbukkit.v1_4_R1.entity.CraftPlayer;
import org.bukkit.craftbukkit.v1_4_R1.inventory.CraftInventory;
public class SpecialPlayerInventory extends PlayerInventory implements ISpecialPlayerInventory {
private final ItemStack[] extra = new ItemStack[5];
private final CraftInventory inventory = new CraftInventory(this);
private boolean playerOnline = false;
public SpecialPlayerInventory(Player bukkitPlayer, Boolean online) {
super(((CraftPlayer) bukkitPlayer).getHandle());
this.playerOnline = online;
this.items = player.inventory.items;
this.armor = player.inventory.armor;
}
@Override
public Inventory getBukkitInventory() {
return inventory;
}
@Override
public void setPlayerOnline(Player player) {
if (!playerOnline) {
this.player = ((CraftPlayer) player).getHandle();
this.player.inventory.items = this.items;
this.player.inventory.armor = this.armor;
playerOnline = true;
}
}
@Override
public void setPlayerOffline() {
playerOnline = false;
}
@Override
public boolean isInUse() {
return !this.getViewers().isEmpty();
}
@Override
public ItemStack[] getContents() {
ItemStack[] contents = new ItemStack[getSize()];
System.arraycopy(items, 0, contents, 0, items.length);
System.arraycopy(armor, 0, contents, items.length, armor.length);
return contents;
}
@Override
public int getSize() {
return super.getSize() + 5;
}
@Override
public ItemStack getItem(int i) {
ItemStack[] is = this.items;
if (i >= is.length) {
i -= is.length;
is = this.armor;
}
else {
i = getReversedItemSlotNum(i);
}
if (i >= is.length) {
i -= is.length;
is = this.extra;
}
else if (is == this.armor) {
i = getReversedArmorSlotNum(i);
}
return is[i];
}
@Override
public ItemStack splitStack(int i, int j) {
ItemStack[] is = this.items;
if (i >= is.length) {
i -= is.length;
is = this.armor;
}
else {
i = getReversedItemSlotNum(i);
}
if (i >= is.length) {
i -= is.length;
is = this.extra;
}
else if (is == this.armor) {
i = getReversedArmorSlotNum(i);
}
if (is[i] != null) {
ItemStack itemstack;
if (is[i].count <= j) {
itemstack = is[i];
is[i] = null;
return itemstack;
}
else {
itemstack = is[i].a(j);
if (is[i].count == 0) {
is[i] = null;
}
return itemstack;
}
}
else {
return null;
}
}
@Override
public ItemStack splitWithoutUpdate(int i) {
ItemStack[] is = this.items;
if (i >= is.length) {
i -= is.length;
is = this.armor;
}
else {
i = getReversedItemSlotNum(i);
}
if (i >= is.length) {
i -= is.length;
is = this.extra;
}
else if (is == this.armor) {
i = getReversedArmorSlotNum(i);
}
if (is[i] != null) {
ItemStack itemstack = is[i];
is[i] = null;
return itemstack;
}
else {
return null;
}
}
@Override
public void setItem(int i, ItemStack itemstack) {
ItemStack[] is = this.items;
if (i >= is.length) {
i -= is.length;
is = this.armor;
}
else {
i = getReversedItemSlotNum(i);
}
if (i >= is.length) {
i -= is.length;
is = this.extra;
}
else if (is == this.armor) {
i = getReversedArmorSlotNum(i);
}
// Effects
if (is == this.extra) {
player.drop(itemstack);
itemstack = null;
}
is[i] = itemstack;
player.defaultContainer.b();
}
private int getReversedItemSlotNum(int i) {
if (i >= 27)
return i - 27;
else
return i + 9;
}
private int getReversedArmorSlotNum(int i) {
if (i == 0)
return 3;
if (i == 1)
return 2;
if (i == 2)
return 1;
if (i == 3)
return 0;
else
return i;
}
@Override
public String getName() {
if (player.getName().length() > 16) {
return player.getName().substring(0, 16);
}
return player.getName();
}
}

View File

@@ -1,32 +0,0 @@
<project xmlns="http://maven.apache.org/POM/4.0.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
xsi:schemaLocation="http://maven.apache.org/POM/4.0.0 http://maven.apache.org/xsd/maven-4.0.0.xsd">
<modelVersion>4.0.0</modelVersion>
<parent>
<groupId>com.lishid</groupId>
<artifactId>openinvparent</artifactId>
<version>1.0-SNAPSHOT</version>
</parent>
<artifactId>OpenInvCraftbukkit1_5_R2</artifactId>
<name>OpenInvCraftbukkit1_5_R2</name>
<dependencies>
<dependency>
<groupId>com.lishid</groupId>
<artifactId>openinvcore</artifactId>
<version>1.0-SNAPSHOT</version>
</dependency>
<dependency>
<groupId>com.lishid</groupId>
<artifactId>openinvplugin</artifactId>
<version>1.0-SNAPSHOT</version>
</dependency>
<dependency>
<groupId>org.bukkit</groupId>
<artifactId>craftbukkit</artifactId>
<version>1.5.1-R0.2</version>
<scope>provided</scope>
</dependency>
</dependencies>
</project>

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@@ -1,156 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_5_R2;
import java.lang.reflect.Field;
import com.lishid.openinv.internal.IAnySilentContainer;
import org.bukkit.ChatColor;
import org.bukkit.Material;
import org.bukkit.entity.Player;
// Volatile
import net.minecraft.server.v1_5_R2.AxisAlignedBB;
import net.minecraft.server.v1_5_R2.EntityOcelot;
import net.minecraft.server.v1_5_R2.EntityPlayer;
import net.minecraft.server.v1_5_R2.IInventory;
import net.minecraft.server.v1_5_R2.InventoryLargeChest;
import net.minecraft.server.v1_5_R2.Packet100OpenWindow;
import net.minecraft.server.v1_5_R2.TileEntityChest;
import net.minecraft.server.v1_5_R2.World;
import org.bukkit.craftbukkit.v1_5_R2.entity.CraftPlayer;
public class AnySilentContainer implements IAnySilentContainer {
@Override
public boolean isAnySilentContainer(org.bukkit.block.Block block) {
return block.getType() == Material.ENDER_CHEST || block.getState() instanceof org.bukkit.block.Chest;
}
@Override
public boolean activateContainer(Player p, boolean silentchest, int x, int y, int z) {
EntityPlayer player = ((CraftPlayer) p).getHandle();
World world = player.world;
Object chest = world.getTileEntity(x, y, z);
if (chest == null) {
return false;
}
int id = world.getTypeId(x, y, z);
if (world.getTypeId(x, y, z + 1) == id) {
chest = new InventoryLargeChest("Large chest", (IInventory) chest, (TileEntityChest) world.getTileEntity(x, y, z + 1));
} else if(world.getTypeId(x, y, z - 1) == id) {
chest = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(x, y, z - 1), (IInventory) chest);
} else if (world.getTypeId(x + 1, y, z) == id) {
chest = new InventoryLargeChest("Large chest", (IInventory) chest, (TileEntityChest) world.getTileEntity(x + 1, y, z));
} else if (world.getTypeId(x - 1, y, z) == id) {
chest = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(x - 1, y, z), (IInventory) chest);
}
boolean returnValue = false;
if (!silentchest) {
player.openContainer((IInventory) chest);
returnValue = true;
} else {
try {
int windowId = 0;
try {
Field windowID = player.getClass().getDeclaredField("containerCounter");
windowID.setAccessible(true);
windowId = windowID.getInt(player);
windowId = windowId % 100 + 1;
windowID.setInt(player, windowId);
} catch (NoSuchFieldException e) {}
player.playerConnection.sendPacket(new Packet100OpenWindow(windowId, 0, ((IInventory) chest).getName(), ((IInventory) chest).getSize(), true));
player.activeContainer = new SilentContainerChest(player.inventory, ((IInventory) chest));
player.activeContainer.windowId = windowId;
player.activeContainer.addSlotListener(player);
returnValue = true;
} catch (Exception e) {
e.printStackTrace();
p.sendMessage(ChatColor.RED + "Error while sending silent chest.");
}
}
return returnValue;
}
@Override
public boolean isAnyContainerNeeded(Player p, int x, int y, int z) {
// FOR REFERENCE, LOOK AT net.minecraft.server.BlockChest
EntityPlayer player = ((CraftPlayer) p).getHandle();
World world = player.world;
// If block or ocelot on top
if (world.t(x, y + 1, z) || hasOcelotOnTop(world, x, y, z))
return true;
int id = world.getTypeId(x, y, z);
// If block next to chest is chest and has a block or ocelot on top
return isBlockedChest(world, id, x - 1, y, z) || isBlockedChest(world, id, x + 1, y, z)
|| isBlockedChest(world, id, x, y, z - 1) || isBlockedChest(world, id, x, y, z + 1);
}
private boolean isBlockedChest(World world, int id, int x, int y, int z) {
if (world.getTypeId(x, y, z) != id) {
return false;
}
if (world.t(x, y + 1, z)) {
return true;
}
return hasOcelotOnTop(world, x, y, z);
}
private boolean hasOcelotOnTop(World world, int x, int y, int z) {
for (Object localEntity : world.a(EntityOcelot.class,
AxisAlignedBB.a().a(x, y + 1, z, x + 1, y + 2, z + 1))) {
EntityOcelot localEntityOcelot = (EntityOcelot) localEntity;
if (localEntityOcelot.isSitting()) {
return true;
}
}
return false;
}
/**
* @deprecated Use {@link #activateContainer(Player, boolean, int, int, int)}.
*/
@Deprecated
@Override
public boolean activateChest(Player player, boolean anychest, boolean silentchest, int x, int y, int z) {
return !activateContainer(player, silentchest, x, y, z);
}
/**
* @deprecated Use {@link #isAnyContainerNeeded(Player, int, int, int)}.
*/
@Deprecated
@Override
public boolean isAnyChestNeeded(Player player, int x, int y, int z) {
return isAnyContainerNeeded(player, x, y, z);
}
}

View File

@@ -1,50 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_5_R2;
import com.lishid.openinv.OpenInv;
import com.lishid.openinv.Permissions;
import com.lishid.openinv.internal.IInventoryAccess;
import org.bukkit.entity.HumanEntity;
import org.bukkit.inventory.Inventory;
// Volatile
import net.minecraft.server.v1_5_R2.IInventory;
import org.bukkit.craftbukkit.v1_5_R2.inventory.CraftInventory;
public class InventoryAccess implements IInventoryAccess {
@Override
public boolean check(Inventory inventory, HumanEntity player) {
IInventory inv = ((CraftInventory) inventory).getInventory();
if (inv instanceof SpecialPlayerInventory) {
if (!OpenInv.hasPermission(player, Permissions.PERM_EDITINV)) {
return false;
}
}
else if (inv instanceof SpecialEnderChest) {
if (!OpenInv.hasPermission(player, Permissions.PERM_EDITENDER)) {
return false;
}
}
return true;
}
}

View File

@@ -1,57 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_5_R2;
import com.lishid.openinv.internal.IPlayerDataManager;
import org.bukkit.Bukkit;
import org.bukkit.OfflinePlayer;
import org.bukkit.entity.Player;
// Volatile
import net.minecraft.server.v1_5_R2.EntityPlayer;
import net.minecraft.server.v1_5_R2.MinecraftServer;
import net.minecraft.server.v1_5_R2.PlayerInteractManager;
import org.bukkit.craftbukkit.v1_5_R2.CraftServer;
public class PlayerDataManager implements IPlayerDataManager {
@Override
public Player loadPlayer(OfflinePlayer offline) {
MinecraftServer server = ((CraftServer) Bukkit.getServer()).getServer();
// Create an entity to load the player data
EntityPlayer entity = new EntityPlayer(server, server.getWorldServer(0), offline.getName(), new PlayerInteractManager(server.getWorldServer(0)));
// Get the bukkit entity
Player target = (entity == null) ? null : entity.getBukkitEntity();
if (target != null) {
// Load data
target.loadData();
// Return the entity
return target;
}
return null;
}
@Override
public String getPlayerDataID(OfflinePlayer player) {
return player.getName();
}
}

View File

@@ -1,47 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_5_R2;
// Volatile
import net.minecraft.server.v1_5_R2.ContainerChest;
import net.minecraft.server.v1_5_R2.EntityHuman;
import net.minecraft.server.v1_5_R2.IInventory;
import net.minecraft.server.v1_5_R2.ItemStack;
import net.minecraft.server.v1_5_R2.PlayerInventory;
public class SilentContainerChest extends ContainerChest {
public IInventory inv;
public SilentContainerChest(IInventory i1, IInventory i2) {
super(i1, i2);
inv = i2;
// close signal
inv.g();
}
@Override
public void b(EntityHuman entityHuman) {
// Don't send close signal twice, might screw up
PlayerInventory playerinventory = entityHuman.inventory;
if (playerinventory.getCarried() != null) {
ItemStack carried = playerinventory.getCarried();
playerinventory.setCarried(null);
entityHuman.drop(carried);
}
}
}

View File

@@ -1,128 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_5_R2;
import java.lang.reflect.Field;
import java.util.ArrayList;
import java.util.List;
import com.lishid.openinv.internal.ISpecialEnderChest;
import org.bukkit.entity.HumanEntity;
import org.bukkit.entity.Player;
import org.bukkit.inventory.Inventory;
import org.bukkit.inventory.InventoryHolder;
// Volatile
import net.minecraft.server.v1_5_R2.IInventory;
import net.minecraft.server.v1_5_R2.InventoryEnderChest;
import net.minecraft.server.v1_5_R2.InventorySubcontainer;
import net.minecraft.server.v1_5_R2.ItemStack;
import org.bukkit.craftbukkit.v1_5_R2.entity.CraftHumanEntity;
import org.bukkit.craftbukkit.v1_5_R2.entity.CraftPlayer;
import org.bukkit.craftbukkit.v1_5_R2.inventory.CraftInventory;
public class SpecialEnderChest extends InventorySubcontainer implements IInventory, ISpecialEnderChest {
private final InventoryEnderChest enderChest;
private final CraftInventory inventory = new CraftInventory(this);
public List<HumanEntity> transaction = new ArrayList<HumanEntity>();
public boolean playerOnline = false;
private CraftPlayer owner;
private int maxStack = MAX_STACK;
public SpecialEnderChest(Player p, Boolean online) {
super(((CraftPlayer) p).getHandle().getEnderChest().getName(), ((CraftPlayer) p).getHandle().getEnderChest().c(), ((CraftPlayer) p).getHandle().getEnderChest().getSize());
CraftPlayer player = (CraftPlayer) p;
this.enderChest = player.getHandle().getEnderChest();
this.owner = player;
this.items = enderChest.getContents();
}
@Override
public Inventory getBukkitInventory() {
return inventory;
}
@Override
public void setPlayerOnline(Player player) {
if (!playerOnline) {
try {
owner = (CraftPlayer) player;
InventoryEnderChest playerEnderChest = owner.getHandle().getEnderChest();
Field field = playerEnderChest.getClass().getField("items");
field.setAccessible(true);
field.set(playerEnderChest, this.items);
}
catch (Exception e) {}
playerOnline = true;
}
}
@Override
public void setPlayerOffline() {
playerOnline = false;
}
@Override
public boolean isInUse() {
return !this.getViewers().isEmpty();
}
@Override
public ItemStack[] getContents() {
return this.items;
}
@Override
public void onOpen(CraftHumanEntity who) {
transaction.add(who);
}
@Override
public void onClose(CraftHumanEntity who) {
transaction.remove(who);
}
@Override
public List<HumanEntity> getViewers() {
return transaction;
}
@Override
public InventoryHolder getOwner() {
return this.owner;
}
@Override
public void setMaxStackSize(int size) {
maxStack = size;
}
@Override
public int getMaxStackSize() {
return maxStack;
}
@Override
public void update() {
super.update();
enderChest.update();
}
}

View File

@@ -1,237 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_5_R2;
import com.lishid.openinv.internal.ISpecialPlayerInventory;
import org.bukkit.entity.Player;
import org.bukkit.inventory.Inventory;
// Volatile
import net.minecraft.server.v1_5_R2.ItemStack;
import net.minecraft.server.v1_5_R2.PlayerInventory;
import org.bukkit.craftbukkit.v1_5_R2.entity.CraftPlayer;
import org.bukkit.craftbukkit.v1_5_R2.inventory.CraftInventory;
public class SpecialPlayerInventory extends PlayerInventory implements ISpecialPlayerInventory {
private final ItemStack[] extra = new ItemStack[5];
private final CraftInventory inventory = new CraftInventory(this);
private boolean playerOnline = false;
public SpecialPlayerInventory(Player bukkitPlayer, Boolean online) {
super(((CraftPlayer) bukkitPlayer).getHandle());
this.playerOnline = online;
this.items = player.inventory.items;
this.armor = player.inventory.armor;
}
@Override
public Inventory getBukkitInventory() {
return inventory;
}
@Override
public void setPlayerOnline(Player player) {
if (!playerOnline) {
this.player = ((CraftPlayer) player).getHandle();
this.player.inventory.items = this.items;
this.player.inventory.armor = this.armor;
playerOnline = true;
}
}
@Override
public void setPlayerOffline() {
playerOnline = false;
}
@Override
public boolean isInUse() {
return !this.getViewers().isEmpty();
}
@Override
public ItemStack[] getContents() {
ItemStack[] contents = new ItemStack[getSize()];
System.arraycopy(items, 0, contents, 0, items.length);
System.arraycopy(armor, 0, contents, items.length, armor.length);
return contents;
}
@Override
public int getSize() {
return super.getSize() + 5;
}
@Override
public ItemStack getItem(int i) {
ItemStack[] is = this.items;
if (i >= is.length) {
i -= is.length;
is = this.armor;
}
else {
i = getReversedItemSlotNum(i);
}
if (i >= is.length) {
i -= is.length;
is = this.extra;
}
else if (is == this.armor) {
i = getReversedArmorSlotNum(i);
}
return is[i];
}
@Override
public ItemStack splitStack(int i, int j) {
ItemStack[] is = this.items;
if (i >= is.length) {
i -= is.length;
is = this.armor;
}
else {
i = getReversedItemSlotNum(i);
}
if (i >= is.length) {
i -= is.length;
is = this.extra;
}
else if (is == this.armor) {
i = getReversedArmorSlotNum(i);
}
if (is[i] != null) {
ItemStack itemstack;
if (is[i].count <= j) {
itemstack = is[i];
is[i] = null;
return itemstack;
}
else {
itemstack = is[i].a(j);
if (is[i].count == 0) {
is[i] = null;
}
return itemstack;
}
}
else {
return null;
}
}
@Override
public ItemStack splitWithoutUpdate(int i) {
ItemStack[] is = this.items;
if (i >= is.length) {
i -= is.length;
is = this.armor;
}
else {
i = getReversedItemSlotNum(i);
}
if (i >= is.length) {
i -= is.length;
is = this.extra;
}
else if (is == this.armor) {
i = getReversedArmorSlotNum(i);
}
if (is[i] != null) {
ItemStack itemstack = is[i];
is[i] = null;
return itemstack;
}
else {
return null;
}
}
@Override
public void setItem(int i, ItemStack itemstack) {
ItemStack[] is = this.items;
if (i >= is.length) {
i -= is.length;
is = this.armor;
}
else {
i = getReversedItemSlotNum(i);
}
if (i >= is.length) {
i -= is.length;
is = this.extra;
}
else if (is == this.armor) {
i = getReversedArmorSlotNum(i);
}
// Effects
if (is == this.extra) {
player.drop(itemstack);
itemstack = null;
}
is[i] = itemstack;
player.defaultContainer.b();
}
private int getReversedItemSlotNum(int i) {
if (i >= 27)
return i - 27;
else
return i + 9;
}
private int getReversedArmorSlotNum(int i) {
if (i == 0)
return 3;
if (i == 1)
return 2;
if (i == 2)
return 1;
if (i == 3)
return 0;
else
return i;
}
@Override
public String getName() {
if (player.getName().length() > 16) {
return player.getName().substring(0, 16);
}
return player.getName();
}
}

View File

@@ -1,32 +0,0 @@
<project xmlns="http://maven.apache.org/POM/4.0.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
xsi:schemaLocation="http://maven.apache.org/POM/4.0.0 http://maven.apache.org/xsd/maven-4.0.0.xsd">
<modelVersion>4.0.0</modelVersion>
<parent>
<groupId>com.lishid</groupId>
<artifactId>openinvparent</artifactId>
<version>1.0-SNAPSHOT</version>
</parent>
<artifactId>OpenInvCraftbukkit1_5_R3</artifactId>
<name>OpenInvCraftbukkit1_5_R3</name>
<dependencies>
<dependency>
<groupId>com.lishid</groupId>
<artifactId>openinvcore</artifactId>
<version>1.0-SNAPSHOT</version>
</dependency>
<dependency>
<groupId>com.lishid</groupId>
<artifactId>openinvplugin</artifactId>
<version>1.0-SNAPSHOT</version>
</dependency>
<dependency>
<groupId>org.bukkit</groupId>
<artifactId>craftbukkit</artifactId>
<version>1.5.2-R1.0</version>
<scope>provided</scope>
</dependency>
</dependencies>
</project>

View File

@@ -1,156 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_5_R3;
import java.lang.reflect.Field;
import com.lishid.openinv.internal.IAnySilentContainer;
import org.bukkit.ChatColor;
import org.bukkit.Material;
import org.bukkit.entity.Player;
//Volatile
import net.minecraft.server.v1_5_R3.AxisAlignedBB;
import net.minecraft.server.v1_5_R3.EntityOcelot;
import net.minecraft.server.v1_5_R3.EntityPlayer;
import net.minecraft.server.v1_5_R3.IInventory;
import net.minecraft.server.v1_5_R3.InventoryLargeChest;
import net.minecraft.server.v1_5_R3.Packet100OpenWindow;
import net.minecraft.server.v1_5_R3.TileEntityChest;
import net.minecraft.server.v1_5_R3.World;
import org.bukkit.craftbukkit.v1_5_R3.entity.CraftPlayer;
public class AnySilentContainer implements IAnySilentContainer {
@Override
public boolean isAnySilentContainer(org.bukkit.block.Block block) {
return block.getType() == Material.ENDER_CHEST || block.getState() instanceof org.bukkit.block.Chest;
}
@Override
public boolean activateContainer(Player p, boolean silentchest, int x, int y, int z) {
EntityPlayer player = ((CraftPlayer) p).getHandle();
World world = player.world;
Object chest = world.getTileEntity(x, y, z);
if (chest == null) {
return false;
}
int id = world.getTypeId(x, y, z);
if (world.getTypeId(x, y, z + 1) == id) {
chest = new InventoryLargeChest("Large chest", (IInventory) chest, (TileEntityChest) world.getTileEntity(x, y, z + 1));
} else if(world.getTypeId(x, y, z - 1) == id) {
chest = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(x, y, z - 1), (IInventory) chest);
} else if (world.getTypeId(x + 1, y, z) == id) {
chest = new InventoryLargeChest("Large chest", (IInventory) chest, (TileEntityChest) world.getTileEntity(x + 1, y, z));
} else if (world.getTypeId(x - 1, y, z) == id) {
chest = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(x - 1, y, z), (IInventory) chest);
}
boolean returnValue = false;
if (!silentchest) {
player.openContainer((IInventory) chest);
returnValue = true;
} else {
try {
int windowId = 0;
try {
Field windowID = player.getClass().getDeclaredField("containerCounter");
windowID.setAccessible(true);
windowId = windowID.getInt(player);
windowId = windowId % 100 + 1;
windowID.setInt(player, windowId);
} catch (NoSuchFieldException e) {}
player.playerConnection.sendPacket(new Packet100OpenWindow(windowId, 0, ((IInventory) chest).getName(), ((IInventory) chest).getSize(), true));
player.activeContainer = new SilentContainerChest(player.inventory, ((IInventory) chest));
player.activeContainer.windowId = windowId;
player.activeContainer.addSlotListener(player);
returnValue = true;
} catch (Exception e) {
e.printStackTrace();
p.sendMessage(ChatColor.RED + "Error while sending silent chest.");
}
}
return returnValue;
}
@Override
public boolean isAnyContainerNeeded(Player p, int x, int y, int z) {
// FOR REFERENCE, LOOK AT net.minecraft.server.BlockChest
EntityPlayer player = ((CraftPlayer) p).getHandle();
World world = player.world;
// If block or ocelot on top
if (world.t(x, y + 1, z) || hasOcelotOnTop(world, x, y, z))
return true;
int id = world.getTypeId(x, y, z);
// If block next to chest is chest and has a block or ocelot on top
return isBlockedChest(world, id, x - 1, y, z) || isBlockedChest(world, id, x + 1, y, z)
|| isBlockedChest(world, id, x, y, z - 1) || isBlockedChest(world, id, x, y, z + 1);
}
private boolean isBlockedChest(World world, int id, int x, int y, int z) {
if (world.getTypeId(x, y, z) != id) {
return false;
}
if (world.t(x, y + 1, z)) {
return true;
}
return hasOcelotOnTop(world, x, y, z);
}
private boolean hasOcelotOnTop(World world, int x, int y, int z) {
for (Object localEntity : world.a(EntityOcelot.class,
AxisAlignedBB.a().a(x, y + 1, z, x + 1, y + 2, z + 1))) {
EntityOcelot localEntityOcelot = (EntityOcelot) localEntity;
if (localEntityOcelot.isSitting()) {
return true;
}
}
return false;
}
/**
* @deprecated Use {@link #activateContainer(Player, boolean, int, int, int)}.
*/
@Deprecated
@Override
public boolean activateChest(Player player, boolean anychest, boolean silentchest, int x, int y, int z) {
return !activateContainer(player, silentchest, x, y, z);
}
/**
* @deprecated Use {@link #isAnyContainerNeeded(Player, int, int, int)}.
*/
@Deprecated
@Override
public boolean isAnyChestNeeded(Player player, int x, int y, int z) {
return isAnyContainerNeeded(player, x, y, z);
}
}

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@@ -1,50 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_5_R3;
import com.lishid.openinv.OpenInv;
import com.lishid.openinv.Permissions;
import com.lishid.openinv.internal.IInventoryAccess;
import org.bukkit.entity.HumanEntity;
import org.bukkit.inventory.Inventory;
// Volatile
import net.minecraft.server.v1_5_R3.IInventory;
import org.bukkit.craftbukkit.v1_5_R3.inventory.CraftInventory;
public class InventoryAccess implements IInventoryAccess {
@Override
public boolean check(Inventory inventory, HumanEntity player) {
IInventory inv = ((CraftInventory) inventory).getInventory();
if (inv instanceof SpecialPlayerInventory) {
if (!OpenInv.hasPermission(player, Permissions.PERM_EDITINV)) {
return false;
}
}
else if (inv instanceof SpecialEnderChest) {
if (!OpenInv.hasPermission(player, Permissions.PERM_EDITENDER)) {
return false;
}
}
return true;
}
}

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@@ -1,57 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_5_R3;
import com.lishid.openinv.internal.IPlayerDataManager;
import org.bukkit.Bukkit;
import org.bukkit.OfflinePlayer;
import org.bukkit.entity.Player;
// Volatile
import net.minecraft.server.v1_5_R3.EntityPlayer;
import net.minecraft.server.v1_5_R3.MinecraftServer;
import net.minecraft.server.v1_5_R3.PlayerInteractManager;
import org.bukkit.craftbukkit.v1_5_R3.CraftServer;
public class PlayerDataManager implements IPlayerDataManager {
@Override
public Player loadPlayer(OfflinePlayer offline) {
MinecraftServer server = ((CraftServer) Bukkit.getServer()).getServer();
// Create an entity to load the player data
EntityPlayer entity = new EntityPlayer(server, server.getWorldServer(0), offline.getName(), new PlayerInteractManager(server.getWorldServer(0)));
// Get the bukkit entity
Player target = (entity == null) ? null : entity.getBukkitEntity();
if (target != null) {
// Load data
target.loadData();
// Return the entity
return target;
}
return null;
}
@Override
public String getPlayerDataID(OfflinePlayer player) {
return player.getName();
}
}

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@@ -1,47 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_5_R3;
// Volatile
import net.minecraft.server.v1_5_R3.ContainerChest;
import net.minecraft.server.v1_5_R3.EntityHuman;
import net.minecraft.server.v1_5_R3.IInventory;
import net.minecraft.server.v1_5_R3.ItemStack;
import net.minecraft.server.v1_5_R3.PlayerInventory;
public class SilentContainerChest extends ContainerChest {
public IInventory inv;
public SilentContainerChest(IInventory i1, IInventory i2) {
super(i1, i2);
inv = i2;
// close signal
inv.g();
}
@Override
public void b(EntityHuman entityHuman) {
// Don't send close signal twice, might screw up
PlayerInventory playerinventory = entityHuman.inventory;
if (playerinventory.getCarried() != null) {
ItemStack carried = playerinventory.getCarried();
playerinventory.setCarried(null);
entityHuman.drop(carried);
}
}
}

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@@ -1,128 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_5_R3;
import java.lang.reflect.Field;
import java.util.ArrayList;
import java.util.List;
import com.lishid.openinv.internal.ISpecialEnderChest;
import org.bukkit.entity.HumanEntity;
import org.bukkit.entity.Player;
import org.bukkit.inventory.Inventory;
import org.bukkit.inventory.InventoryHolder;
// Volatile
import net.minecraft.server.v1_5_R3.IInventory;
import net.minecraft.server.v1_5_R3.InventoryEnderChest;
import net.minecraft.server.v1_5_R3.InventorySubcontainer;
import net.minecraft.server.v1_5_R3.ItemStack;
import org.bukkit.craftbukkit.v1_5_R3.entity.CraftHumanEntity;
import org.bukkit.craftbukkit.v1_5_R3.entity.CraftPlayer;
import org.bukkit.craftbukkit.v1_5_R3.inventory.CraftInventory;
public class SpecialEnderChest extends InventorySubcontainer implements IInventory, ISpecialEnderChest {
private final InventoryEnderChest enderChest;
private final CraftInventory inventory = new CraftInventory(this);
public List<HumanEntity> transaction = new ArrayList<HumanEntity>();
public boolean playerOnline = false;
private CraftPlayer owner;
private int maxStack = MAX_STACK;
public SpecialEnderChest(Player p, Boolean online) {
super(((CraftPlayer) p).getHandle().getEnderChest().getName(), ((CraftPlayer) p).getHandle().getEnderChest().c(), ((CraftPlayer) p).getHandle().getEnderChest().getSize());
CraftPlayer player = (CraftPlayer) p;
this.enderChest = player.getHandle().getEnderChest();
this.owner = player;
this.items = enderChest.getContents();
}
@Override
public Inventory getBukkitInventory() {
return inventory;
}
@Override
public void setPlayerOnline(Player player) {
if (!playerOnline) {
try {
owner = (CraftPlayer) player;
InventoryEnderChest playerEnderChest = owner.getHandle().getEnderChest();
Field field = playerEnderChest.getClass().getField("items");
field.setAccessible(true);
field.set(playerEnderChest, this.items);
}
catch (Exception e) {}
playerOnline = true;
}
}
@Override
public void setPlayerOffline() {
playerOnline = false;
}
@Override
public boolean isInUse() {
return !this.getViewers().isEmpty();
}
@Override
public ItemStack[] getContents() {
return this.items;
}
@Override
public void onOpen(CraftHumanEntity who) {
transaction.add(who);
}
@Override
public void onClose(CraftHumanEntity who) {
transaction.remove(who);
}
@Override
public List<HumanEntity> getViewers() {
return transaction;
}
@Override
public InventoryHolder getOwner() {
return this.owner;
}
@Override
public void setMaxStackSize(int size) {
maxStack = size;
}
@Override
public int getMaxStackSize() {
return maxStack;
}
@Override
public void update() {
super.update();
enderChest.update();
}
}

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@@ -1,237 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_5_R3;
import com.lishid.openinv.internal.ISpecialPlayerInventory;
import org.bukkit.entity.Player;
import org.bukkit.inventory.Inventory;
// Volatile
import net.minecraft.server.v1_5_R3.ItemStack;
import net.minecraft.server.v1_5_R3.PlayerInventory;
import org.bukkit.craftbukkit.v1_5_R3.entity.CraftPlayer;
import org.bukkit.craftbukkit.v1_5_R3.inventory.CraftInventory;
public class SpecialPlayerInventory extends PlayerInventory implements ISpecialPlayerInventory {
private final ItemStack[] extra = new ItemStack[5];
private final CraftInventory inventory = new CraftInventory(this);
private boolean playerOnline = false;
public SpecialPlayerInventory(Player bukkitPlayer, Boolean online) {
super(((CraftPlayer) bukkitPlayer).getHandle());
this.playerOnline = online;
this.items = player.inventory.items;
this.armor = player.inventory.armor;
}
@Override
public Inventory getBukkitInventory() {
return inventory;
}
@Override
public void setPlayerOnline(Player player) {
if (!playerOnline) {
this.player = ((CraftPlayer) player).getHandle();
this.player.inventory.items = this.items;
this.player.inventory.armor = this.armor;
playerOnline = true;
}
}
@Override
public void setPlayerOffline() {
playerOnline = false;
}
@Override
public boolean isInUse() {
return !this.getViewers().isEmpty();
}
@Override
public ItemStack[] getContents() {
ItemStack[] contents = new ItemStack[getSize()];
System.arraycopy(items, 0, contents, 0, items.length);
System.arraycopy(armor, 0, contents, items.length, armor.length);
return contents;
}
@Override
public int getSize() {
return super.getSize() + 5;
}
@Override
public ItemStack getItem(int i) {
ItemStack[] is = this.items;
if (i >= is.length) {
i -= is.length;
is = this.armor;
}
else {
i = getReversedItemSlotNum(i);
}
if (i >= is.length) {
i -= is.length;
is = this.extra;
}
else if (is == this.armor) {
i = getReversedArmorSlotNum(i);
}
return is[i];
}
@Override
public ItemStack splitStack(int i, int j) {
ItemStack[] is = this.items;
if (i >= is.length) {
i -= is.length;
is = this.armor;
}
else {
i = getReversedItemSlotNum(i);
}
if (i >= is.length) {
i -= is.length;
is = this.extra;
}
else if (is == this.armor) {
i = getReversedArmorSlotNum(i);
}
if (is[i] != null) {
ItemStack itemstack;
if (is[i].count <= j) {
itemstack = is[i];
is[i] = null;
return itemstack;
}
else {
itemstack = is[i].a(j);
if (is[i].count == 0) {
is[i] = null;
}
return itemstack;
}
}
else {
return null;
}
}
@Override
public ItemStack splitWithoutUpdate(int i) {
ItemStack[] is = this.items;
if (i >= is.length) {
i -= is.length;
is = this.armor;
}
else {
i = getReversedItemSlotNum(i);
}
if (i >= is.length) {
i -= is.length;
is = this.extra;
}
else if (is == this.armor) {
i = getReversedArmorSlotNum(i);
}
if (is[i] != null) {
ItemStack itemstack = is[i];
is[i] = null;
return itemstack;
}
else {
return null;
}
}
@Override
public void setItem(int i, ItemStack itemstack) {
ItemStack[] is = this.items;
if (i >= is.length) {
i -= is.length;
is = this.armor;
}
else {
i = getReversedItemSlotNum(i);
}
if (i >= is.length) {
i -= is.length;
is = this.extra;
}
else if (is == this.armor) {
i = getReversedArmorSlotNum(i);
}
// Effects
if (is == this.extra) {
player.drop(itemstack);
itemstack = null;
}
is[i] = itemstack;
player.defaultContainer.b();
}
private int getReversedItemSlotNum(int i) {
if (i >= 27)
return i - 27;
else
return i + 9;
}
private int getReversedArmorSlotNum(int i) {
if (i == 0)
return 3;
if (i == 1)
return 2;
if (i == 2)
return 1;
if (i == 3)
return 0;
else
return i;
}
@Override
public String getName() {
if (player.getName().length() > 16) {
return player.getName().substring(0, 16);
}
return player.getName();
}
}

View File

@@ -1,32 +0,0 @@
<project xmlns="http://maven.apache.org/POM/4.0.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
xsi:schemaLocation="http://maven.apache.org/POM/4.0.0 http://maven.apache.org/xsd/maven-4.0.0.xsd">
<modelVersion>4.0.0</modelVersion>
<parent>
<groupId>com.lishid</groupId>
<artifactId>openinvparent</artifactId>
<version>1.0-SNAPSHOT</version>
</parent>
<artifactId>OpenInvCraftbukkit1_6_R1</artifactId>
<name>OpenInvCraftbukkit1_6_R1</name>
<dependencies>
<dependency>
<groupId>com.lishid</groupId>
<artifactId>openinvcore</artifactId>
<version>1.0-SNAPSHOT</version>
</dependency>
<dependency>
<groupId>com.lishid</groupId>
<artifactId>openinvplugin</artifactId>
<version>1.0-SNAPSHOT</version>
</dependency>
<dependency>
<groupId>org.bukkit</groupId>
<artifactId>craftbukkit</artifactId>
<version>1.6.1-R0.1-SNAPSHOT</version>
<scope>provided</scope>
</dependency>
</dependencies>
</project>

View File

@@ -1,156 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_6_R1;
import java.lang.reflect.Field;
import com.lishid.openinv.internal.IAnySilentContainer;
import org.bukkit.ChatColor;
import org.bukkit.Material;
import org.bukkit.entity.Player;
// Volatile
import net.minecraft.server.v1_6_R1.AxisAlignedBB;
import net.minecraft.server.v1_6_R1.EntityOcelot;
import net.minecraft.server.v1_6_R1.EntityPlayer;
import net.minecraft.server.v1_6_R1.IInventory;
import net.minecraft.server.v1_6_R1.InventoryLargeChest;
import net.minecraft.server.v1_6_R1.Packet100OpenWindow;
import net.minecraft.server.v1_6_R1.TileEntityChest;
import net.minecraft.server.v1_6_R1.World;
import org.bukkit.craftbukkit.v1_6_R1.entity.CraftPlayer;
public class AnySilentContainer implements IAnySilentContainer {
@Override
public boolean isAnySilentContainer(org.bukkit.block.Block block) {
return block.getType() == Material.ENDER_CHEST || block.getState() instanceof org.bukkit.block.Chest;
}
@Override
public boolean activateContainer(Player p, boolean silentchest, int x, int y, int z) {
EntityPlayer player = ((CraftPlayer) p).getHandle();
World world = player.world;
Object chest = world.getTileEntity(x, y, z);
if (chest == null) {
return false;
}
int id = world.getTypeId(x, y, z);
if (world.getTypeId(x, y, z + 1) == id) {
chest = new InventoryLargeChest("Large chest", (IInventory) chest, (TileEntityChest) world.getTileEntity(x, y, z + 1));
} else if(world.getTypeId(x, y, z - 1) == id) {
chest = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(x, y, z - 1), (IInventory) chest);
} else if (world.getTypeId(x + 1, y, z) == id) {
chest = new InventoryLargeChest("Large chest", (IInventory) chest, (TileEntityChest) world.getTileEntity(x + 1, y, z));
} else if (world.getTypeId(x - 1, y, z) == id) {
chest = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(x - 1, y, z), (IInventory) chest);
}
boolean returnValue = false;
if (!silentchest) {
player.openContainer((IInventory) chest);
returnValue = true;
} else {
try {
int windowId = 0;
try {
Field windowID = player.getClass().getDeclaredField("containerCounter");
windowID.setAccessible(true);
windowId = windowID.getInt(player);
windowId = windowId % 100 + 1;
windowID.setInt(player, windowId);
} catch (NoSuchFieldException e) {}
player.playerConnection.sendPacket(new Packet100OpenWindow(windowId, 0, ((IInventory) chest).getName(), ((IInventory) chest).getSize(), true));
player.activeContainer = new SilentContainerChest(player.inventory, ((IInventory) chest));
player.activeContainer.windowId = windowId;
player.activeContainer.addSlotListener(player);
returnValue = true;
} catch (Exception e) {
e.printStackTrace();
p.sendMessage(ChatColor.RED + "Error while sending silent chest.");
}
}
return returnValue;
}
@Override
public boolean isAnyContainerNeeded(Player p, int x, int y, int z) {
// FOR REFERENCE, LOOK AT net.minecraft.server.BlockChest
EntityPlayer player = ((CraftPlayer) p).getHandle();
World world = player.world;
// If block or ocelot on top
if (world.t(x, y + 1, z) || hasOcelotOnTop(world, x, y, z))
return true;
int id = world.getTypeId(x, y, z);
// If block next to chest is chest and has a block or ocelot on top
return isBlockedChest(world, id, x - 1, y, z) || isBlockedChest(world, id, x + 1, y, z)
|| isBlockedChest(world, id, x, y, z - 1) || isBlockedChest(world, id, x, y, z + 1);
}
private boolean isBlockedChest(World world, int id, int x, int y, int z) {
if (world.getTypeId(x, y, z) != id) {
return false;
}
if (world.t(x, y + 1, z)) {
return true;
}
return hasOcelotOnTop(world, x, y, z);
}
private boolean hasOcelotOnTop(World world, int x, int y, int z) {
for (Object localEntity : world.a(EntityOcelot.class,
AxisAlignedBB.a().a(x, y + 1, z, x + 1, y + 2, z + 1))) {
EntityOcelot localEntityOcelot = (EntityOcelot) localEntity;
if (localEntityOcelot.isSitting()) {
return true;
}
}
return false;
}
/**
* @deprecated Use {@link #activateContainer(Player, boolean, int, int, int)}.
*/
@Deprecated
@Override
public boolean activateChest(Player player, boolean anychest, boolean silentchest, int x, int y, int z) {
return !activateContainer(player, silentchest, x, y, z);
}
/**
* @deprecated Use {@link #isAnyContainerNeeded(Player, int, int, int)}.
*/
@Deprecated
@Override
public boolean isAnyChestNeeded(Player player, int x, int y, int z) {
return isAnyContainerNeeded(player, x, y, z);
}
}

View File

@@ -1,50 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_6_R1;
import com.lishid.openinv.OpenInv;
import com.lishid.openinv.Permissions;
import com.lishid.openinv.internal.IInventoryAccess;
import org.bukkit.entity.HumanEntity;
import org.bukkit.inventory.Inventory;
// Volatile
import net.minecraft.server.v1_6_R1.IInventory;
import org.bukkit.craftbukkit.v1_6_R1.inventory.CraftInventory;
public class InventoryAccess implements IInventoryAccess {
@Override
public boolean check(Inventory inventory, HumanEntity player) {
IInventory inv = ((CraftInventory) inventory).getInventory();
if (inv instanceof SpecialPlayerInventory) {
if (!OpenInv.hasPermission(player, Permissions.PERM_EDITINV)) {
return false;
}
}
else if (inv instanceof SpecialEnderChest) {
if (!OpenInv.hasPermission(player, Permissions.PERM_EDITENDER)) {
return false;
}
}
return true;
}
}

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@@ -1,57 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_6_R1;
import com.lishid.openinv.internal.IPlayerDataManager;
import org.bukkit.Bukkit;
import org.bukkit.OfflinePlayer;
import org.bukkit.entity.Player;
// Volatile
import net.minecraft.server.v1_6_R1.EntityPlayer;
import net.minecraft.server.v1_6_R1.MinecraftServer;
import net.minecraft.server.v1_6_R1.PlayerInteractManager;
import org.bukkit.craftbukkit.v1_6_R1.CraftServer;
public class PlayerDataManager implements IPlayerDataManager {
@Override
public Player loadPlayer(OfflinePlayer offline) {
MinecraftServer server = ((CraftServer) Bukkit.getServer()).getServer();
// Create an entity to load the player data
EntityPlayer entity = new EntityPlayer(server, server.getWorldServer(0), offline.getName(), new PlayerInteractManager(server.getWorldServer(0)));
// Get the bukkit entity
Player target = (entity == null) ? null : entity.getBukkitEntity();
if (target != null) {
// Load data
target.loadData();
// Return the entity
return target;
}
return null;
}
@Override
public String getPlayerDataID(OfflinePlayer player) {
return player.getName();
}
}

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@@ -1,47 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_6_R1;
// Volatile
import net.minecraft.server.v1_6_R1.ContainerChest;
import net.minecraft.server.v1_6_R1.EntityHuman;
import net.minecraft.server.v1_6_R1.IInventory;
import net.minecraft.server.v1_6_R1.ItemStack;
import net.minecraft.server.v1_6_R1.PlayerInventory;
public class SilentContainerChest extends ContainerChest {
public IInventory inv;
public SilentContainerChest(IInventory i1, IInventory i2) {
super(i1, i2);
inv = i2;
// close signal
inv.g();
}
@Override
public void b(EntityHuman entityHuman) {
// Don't send close signal twice, might screw up
PlayerInventory playerinventory = entityHuman.inventory;
if (playerinventory.getCarried() != null) {
ItemStack carried = playerinventory.getCarried();
playerinventory.setCarried(null);
entityHuman.drop(carried);
}
}
}

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@@ -1,128 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_6_R1;
import java.lang.reflect.Field;
import java.util.ArrayList;
import java.util.List;
import com.lishid.openinv.internal.ISpecialEnderChest;
import org.bukkit.entity.HumanEntity;
import org.bukkit.entity.Player;
import org.bukkit.inventory.Inventory;
import org.bukkit.inventory.InventoryHolder;
// Volatile
import net.minecraft.server.v1_6_R1.IInventory;
import net.minecraft.server.v1_6_R1.InventoryEnderChest;
import net.minecraft.server.v1_6_R1.InventorySubcontainer;
import net.minecraft.server.v1_6_R1.ItemStack;
import org.bukkit.craftbukkit.v1_6_R1.entity.CraftHumanEntity;
import org.bukkit.craftbukkit.v1_6_R1.entity.CraftPlayer;
import org.bukkit.craftbukkit.v1_6_R1.inventory.CraftInventory;
public class SpecialEnderChest extends InventorySubcontainer implements IInventory, ISpecialEnderChest {
private final InventoryEnderChest enderChest;
private final CraftInventory inventory = new CraftInventory(this);
public List<HumanEntity> transaction = new ArrayList<HumanEntity>();
public boolean playerOnline = false;
private CraftPlayer owner;
private int maxStack = MAX_STACK;
public SpecialEnderChest(Player p, Boolean online) {
super(((CraftPlayer) p).getHandle().getEnderChest().getName(), ((CraftPlayer) p).getHandle().getEnderChest().c(), ((CraftPlayer) p).getHandle().getEnderChest().getSize());
CraftPlayer player = (CraftPlayer) p;
this.enderChest = player.getHandle().getEnderChest();
this.owner = player;
this.items = enderChest.getContents();
}
@Override
public Inventory getBukkitInventory() {
return inventory;
}
@Override
public void setPlayerOnline(Player player) {
if (!playerOnline) {
try {
owner = (CraftPlayer) player;
InventoryEnderChest playerEnderChest = owner.getHandle().getEnderChest();
Field field = playerEnderChest.getClass().getField("items");
field.setAccessible(true);
field.set(playerEnderChest, this.items);
}
catch (Exception e) {}
playerOnline = true;
}
}
@Override
public void setPlayerOffline() {
playerOnline = false;
}
@Override
public boolean isInUse() {
return !this.getViewers().isEmpty();
}
@Override
public ItemStack[] getContents() {
return this.items;
}
@Override
public void onOpen(CraftHumanEntity who) {
transaction.add(who);
}
@Override
public void onClose(CraftHumanEntity who) {
transaction.remove(who);
}
@Override
public List<HumanEntity> getViewers() {
return transaction;
}
@Override
public InventoryHolder getOwner() {
return this.owner;
}
@Override
public void setMaxStackSize(int size) {
maxStack = size;
}
@Override
public int getMaxStackSize() {
return maxStack;
}
@Override
public void update() {
super.update();
enderChest.update();
}
}

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@@ -1,237 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_6_R1;
import com.lishid.openinv.internal.ISpecialPlayerInventory;
import org.bukkit.entity.Player;
import org.bukkit.inventory.Inventory;
// Volatile
import net.minecraft.server.v1_6_R1.ItemStack;
import net.minecraft.server.v1_6_R1.PlayerInventory;
import org.bukkit.craftbukkit.v1_6_R1.entity.CraftPlayer;
import org.bukkit.craftbukkit.v1_6_R1.inventory.CraftInventory;
public class SpecialPlayerInventory extends PlayerInventory implements ISpecialPlayerInventory {
private final ItemStack[] extra = new ItemStack[5];
private final CraftInventory inventory = new CraftInventory(this);
private boolean playerOnline = false;
public SpecialPlayerInventory(Player bukkitPlayer, Boolean online) {
super(((CraftPlayer) bukkitPlayer).getHandle());
this.playerOnline = online;
this.items = player.inventory.items;
this.armor = player.inventory.armor;
}
@Override
public Inventory getBukkitInventory() {
return inventory;
}
@Override
public void setPlayerOnline(Player player) {
if (!playerOnline) {
this.player = ((CraftPlayer) player).getHandle();
this.player.inventory.items = this.items;
this.player.inventory.armor = this.armor;
playerOnline = true;
}
}
@Override
public void setPlayerOffline() {
playerOnline = false;
}
@Override
public boolean isInUse() {
return !this.getViewers().isEmpty();
}
@Override
public ItemStack[] getContents() {
ItemStack[] contents = new ItemStack[getSize()];
System.arraycopy(items, 0, contents, 0, items.length);
System.arraycopy(armor, 0, contents, items.length, armor.length);
return contents;
}
@Override
public int getSize() {
return super.getSize() + 5;
}
@Override
public ItemStack getItem(int i) {
ItemStack[] is = this.items;
if (i >= is.length) {
i -= is.length;
is = this.armor;
}
else {
i = getReversedItemSlotNum(i);
}
if (i >= is.length) {
i -= is.length;
is = this.extra;
}
else if (is == this.armor) {
i = getReversedArmorSlotNum(i);
}
return is[i];
}
@Override
public ItemStack splitStack(int i, int j) {
ItemStack[] is = this.items;
if (i >= is.length) {
i -= is.length;
is = this.armor;
}
else {
i = getReversedItemSlotNum(i);
}
if (i >= is.length) {
i -= is.length;
is = this.extra;
}
else if (is == this.armor) {
i = getReversedArmorSlotNum(i);
}
if (is[i] != null) {
ItemStack itemstack;
if (is[i].count <= j) {
itemstack = is[i];
is[i] = null;
return itemstack;
}
else {
itemstack = is[i].a(j);
if (is[i].count == 0) {
is[i] = null;
}
return itemstack;
}
}
else {
return null;
}
}
@Override
public ItemStack splitWithoutUpdate(int i) {
ItemStack[] is = this.items;
if (i >= is.length) {
i -= is.length;
is = this.armor;
}
else {
i = getReversedItemSlotNum(i);
}
if (i >= is.length) {
i -= is.length;
is = this.extra;
}
else if (is == this.armor) {
i = getReversedArmorSlotNum(i);
}
if (is[i] != null) {
ItemStack itemstack = is[i];
is[i] = null;
return itemstack;
}
else {
return null;
}
}
@Override
public void setItem(int i, ItemStack itemstack) {
ItemStack[] is = this.items;
if (i >= is.length) {
i -= is.length;
is = this.armor;
}
else {
i = getReversedItemSlotNum(i);
}
if (i >= is.length) {
i -= is.length;
is = this.extra;
}
else if (is == this.armor) {
i = getReversedArmorSlotNum(i);
}
// Effects
if (is == this.extra) {
player.drop(itemstack);
itemstack = null;
}
is[i] = itemstack;
player.defaultContainer.b();
}
private int getReversedItemSlotNum(int i) {
if (i >= 27)
return i - 27;
else
return i + 9;
}
private int getReversedArmorSlotNum(int i) {
if (i == 0)
return 3;
if (i == 1)
return 2;
if (i == 2)
return 1;
if (i == 3)
return 0;
else
return i;
}
@Override
public String getName() {
if (player.getName().length() > 16) {
return player.getName().substring(0, 16);
}
return player.getName();
}
}

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@@ -1,32 +0,0 @@
<project xmlns="http://maven.apache.org/POM/4.0.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
xsi:schemaLocation="http://maven.apache.org/POM/4.0.0 http://maven.apache.org/xsd/maven-4.0.0.xsd">
<modelVersion>4.0.0</modelVersion>
<parent>
<groupId>com.lishid</groupId>
<artifactId>openinvparent</artifactId>
<version>1.0-SNAPSHOT</version>
</parent>
<artifactId>OpenInvCraftbukkit1_6_R2</artifactId>
<name>OpenInvCraftbukkit1_6_R2</name>
<dependencies>
<dependency>
<groupId>com.lishid</groupId>
<artifactId>openinvcore</artifactId>
<version>1.0-SNAPSHOT</version>
</dependency>
<dependency>
<groupId>com.lishid</groupId>
<artifactId>openinvplugin</artifactId>
<version>1.0-SNAPSHOT</version>
</dependency>
<dependency>
<groupId>org.bukkit</groupId>
<artifactId>craftbukkit</artifactId>
<version>1.6.2-R1.0</version>
<scope>provided</scope>
</dependency>
</dependencies>
</project>

View File

@@ -1,156 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_6_R2;
import java.lang.reflect.Field;
import com.lishid.openinv.internal.IAnySilentContainer;
import org.bukkit.ChatColor;
import org.bukkit.Material;
import org.bukkit.entity.Player;
// Volatile
import net.minecraft.server.v1_6_R2.AxisAlignedBB;
import net.minecraft.server.v1_6_R2.EntityOcelot;
import net.minecraft.server.v1_6_R2.EntityPlayer;
import net.minecraft.server.v1_6_R2.IInventory;
import net.minecraft.server.v1_6_R2.InventoryLargeChest;
import net.minecraft.server.v1_6_R2.Packet100OpenWindow;
import net.minecraft.server.v1_6_R2.TileEntityChest;
import net.minecraft.server.v1_6_R2.World;
import org.bukkit.craftbukkit.v1_6_R2.entity.CraftPlayer;
public class AnySilentContainer implements IAnySilentContainer {
@Override
public boolean isAnySilentContainer(org.bukkit.block.Block block) {
return block.getType() == Material.ENDER_CHEST || block.getState() instanceof org.bukkit.block.Chest;
}
@Override
public boolean activateContainer(Player p, boolean silentchest, int x, int y, int z) {
EntityPlayer player = ((CraftPlayer) p).getHandle();
World world = player.world;
Object chest = world.getTileEntity(x, y, z);
if (chest == null) {
return false;
}
int id = world.getTypeId(x, y, z);
if (world.getTypeId(x, y, z + 1) == id) {
chest = new InventoryLargeChest("Large chest", (IInventory) chest, (TileEntityChest) world.getTileEntity(x, y, z + 1));
} else if(world.getTypeId(x, y, z - 1) == id) {
chest = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(x, y, z - 1), (IInventory) chest);
} else if (world.getTypeId(x + 1, y, z) == id) {
chest = new InventoryLargeChest("Large chest", (IInventory) chest, (TileEntityChest) world.getTileEntity(x + 1, y, z));
} else if (world.getTypeId(x - 1, y, z) == id) {
chest = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(x - 1, y, z), (IInventory) chest);
}
boolean returnValue = false;
if (!silentchest) {
player.openContainer((IInventory) chest);
returnValue = true;
} else {
try {
int windowId = 0;
try {
Field windowID = player.getClass().getDeclaredField("containerCounter");
windowID.setAccessible(true);
windowId = windowID.getInt(player);
windowId = windowId % 100 + 1;
windowID.setInt(player, windowId);
} catch (NoSuchFieldException e) {}
player.playerConnection.sendPacket(new Packet100OpenWindow(windowId, 0, ((IInventory) chest).getName(), ((IInventory) chest).getSize(), true));
player.activeContainer = new SilentContainerChest(player.inventory, ((IInventory) chest));
player.activeContainer.windowId = windowId;
player.activeContainer.addSlotListener(player);
returnValue = true;
} catch (Exception e) {
e.printStackTrace();
p.sendMessage(ChatColor.RED + "Error while sending silent chest.");
}
}
return returnValue;
}
@Override
public boolean isAnyContainerNeeded(Player p, int x, int y, int z) {
// FOR REFERENCE, LOOK AT net.minecraft.server.BlockChest
EntityPlayer player = ((CraftPlayer) p).getHandle();
World world = player.world;
// If block or ocelot on top
if (world.t(x, y + 1, z) || hasOcelotOnTop(world, x, y, z))
return true;
int id = world.getTypeId(x, y, z);
// If block next to chest is chest and has a block or ocelot on top
return isBlockedChest(world, id, x - 1, y, z) || isBlockedChest(world, id, x + 1, y, z)
|| isBlockedChest(world, id, x, y, z - 1) || isBlockedChest(world, id, x, y, z + 1);
}
private boolean isBlockedChest(World world, int id, int x, int y, int z) {
if (world.getTypeId(x, y, z) != id) {
return false;
}
if (world.t(x, y + 1, z)) {
return true;
}
return hasOcelotOnTop(world, x, y, z);
}
private boolean hasOcelotOnTop(World world, int x, int y, int z) {
for (Object localEntity : world.a(EntityOcelot.class,
AxisAlignedBB.a().a(x, y + 1, z, x + 1, y + 2, z + 1))) {
EntityOcelot localEntityOcelot = (EntityOcelot) localEntity;
if (localEntityOcelot.isSitting()) {
return true;
}
}
return false;
}
/**
* @deprecated Use {@link #activateContainer(Player, boolean, int, int, int)}.
*/
@Deprecated
@Override
public boolean activateChest(Player player, boolean anychest, boolean silentchest, int x, int y, int z) {
return !activateContainer(player, silentchest, x, y, z);
}
/**
* @deprecated Use {@link #isAnyContainerNeeded(Player, int, int, int)}.
*/
@Deprecated
@Override
public boolean isAnyChestNeeded(Player player, int x, int y, int z) {
return isAnyContainerNeeded(player, x, y, z);
}
}

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@@ -1,50 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_6_R2;
import com.lishid.openinv.OpenInv;
import com.lishid.openinv.Permissions;
import com.lishid.openinv.internal.IInventoryAccess;
import org.bukkit.entity.HumanEntity;
import org.bukkit.inventory.Inventory;
// Volatile
import net.minecraft.server.v1_6_R2.IInventory;
import org.bukkit.craftbukkit.v1_6_R2.inventory.CraftInventory;
public class InventoryAccess implements IInventoryAccess {
@Override
public boolean check(Inventory inventory, HumanEntity player) {
IInventory inv = ((CraftInventory) inventory).getInventory();
if (inv instanceof SpecialPlayerInventory) {
if (!OpenInv.hasPermission(player, Permissions.PERM_EDITINV)) {
return false;
}
}
else if (inv instanceof SpecialEnderChest) {
if (!OpenInv.hasPermission(player, Permissions.PERM_EDITENDER)) {
return false;
}
}
return true;
}
}

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@@ -1,57 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_6_R2;
import com.lishid.openinv.internal.IPlayerDataManager;
import org.bukkit.Bukkit;
import org.bukkit.OfflinePlayer;
import org.bukkit.entity.Player;
// Volatile
import net.minecraft.server.v1_6_R2.EntityPlayer;
import net.minecraft.server.v1_6_R2.MinecraftServer;
import net.minecraft.server.v1_6_R2.PlayerInteractManager;
import org.bukkit.craftbukkit.v1_6_R2.CraftServer;
public class PlayerDataManager implements IPlayerDataManager {
@Override
public Player loadPlayer(OfflinePlayer offline) {
MinecraftServer server = ((CraftServer) Bukkit.getServer()).getServer();
// Create an entity to load the player data
EntityPlayer entity = new EntityPlayer(server, server.getWorldServer(0), offline.getName(), new PlayerInteractManager(server.getWorldServer(0)));
// Get the bukkit entity
Player target = (entity == null) ? null : entity.getBukkitEntity();
if (target != null) {
// Load data
target.loadData();
// Return the entity
return target;
}
return null;
}
@Override
public String getPlayerDataID(OfflinePlayer player) {
return player.getName();
}
}

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@@ -1,47 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_6_R2;
// Volatile
import net.minecraft.server.v1_6_R2.ContainerChest;
import net.minecraft.server.v1_6_R2.EntityHuman;
import net.minecraft.server.v1_6_R2.IInventory;
import net.minecraft.server.v1_6_R2.ItemStack;
import net.minecraft.server.v1_6_R2.PlayerInventory;
public class SilentContainerChest extends ContainerChest {
public IInventory inv;
public SilentContainerChest(IInventory i1, IInventory i2) {
super(i1, i2);
inv = i2;
// close signal
inv.g();
}
@Override
public void b(EntityHuman entityHuman) {
// Don't send close signal twice, might screw up
PlayerInventory playerinventory = entityHuman.inventory;
if (playerinventory.getCarried() != null) {
ItemStack carried = playerinventory.getCarried();
playerinventory.setCarried(null);
entityHuman.drop(carried);
}
}
}

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/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_6_R2;
import java.lang.reflect.Field;
import java.util.ArrayList;
import java.util.List;
import com.lishid.openinv.internal.ISpecialEnderChest;
import org.bukkit.entity.HumanEntity;
import org.bukkit.entity.Player;
import org.bukkit.inventory.Inventory;
import org.bukkit.inventory.InventoryHolder;
// Volatile
import net.minecraft.server.v1_6_R2.IInventory;
import net.minecraft.server.v1_6_R2.InventoryEnderChest;
import net.minecraft.server.v1_6_R2.InventorySubcontainer;
import net.minecraft.server.v1_6_R2.ItemStack;
import org.bukkit.craftbukkit.v1_6_R2.entity.CraftHumanEntity;
import org.bukkit.craftbukkit.v1_6_R2.entity.CraftPlayer;
import org.bukkit.craftbukkit.v1_6_R2.inventory.CraftInventory;
public class SpecialEnderChest extends InventorySubcontainer implements IInventory, ISpecialEnderChest {
private final InventoryEnderChest enderChest;
private final CraftInventory inventory = new CraftInventory(this);
public List<HumanEntity> transaction = new ArrayList<HumanEntity>();
public boolean playerOnline = false;
private CraftPlayer owner;
private int maxStack = MAX_STACK;
public SpecialEnderChest(Player p, Boolean online) {
super(((CraftPlayer) p).getHandle().getEnderChest().getName(), ((CraftPlayer) p).getHandle().getEnderChest().c(), ((CraftPlayer) p).getHandle().getEnderChest().getSize());
CraftPlayer player = (CraftPlayer) p;
this.enderChest = player.getHandle().getEnderChest();
this.owner = player;
this.items = enderChest.getContents();
}
@Override
public Inventory getBukkitInventory() {
return inventory;
}
@Override
public void setPlayerOnline(Player player) {
if (!playerOnline) {
try {
owner = (CraftPlayer) player;
InventoryEnderChest playerEnderChest = owner.getHandle().getEnderChest();
Field field = playerEnderChest.getClass().getField("items");
field.setAccessible(true);
field.set(playerEnderChest, this.items);
}
catch (Exception e) {}
playerOnline = true;
}
}
@Override
public void setPlayerOffline() {
playerOnline = false;
}
@Override
public boolean isInUse() {
return !this.getViewers().isEmpty();
}
@Override
public ItemStack[] getContents() {
return this.items;
}
@Override
public void onOpen(CraftHumanEntity who) {
transaction.add(who);
}
@Override
public void onClose(CraftHumanEntity who) {
transaction.remove(who);
}
@Override
public List<HumanEntity> getViewers() {
return transaction;
}
@Override
public InventoryHolder getOwner() {
return this.owner;
}
@Override
public void setMaxStackSize(int size) {
maxStack = size;
}
@Override
public int getMaxStackSize() {
return maxStack;
}
@Override
public void update() {
super.update();
enderChest.update();
}
}

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@@ -1,237 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_6_R2;
import com.lishid.openinv.internal.ISpecialPlayerInventory;
import org.bukkit.entity.Player;
import org.bukkit.inventory.Inventory;
// Volatile
import net.minecraft.server.v1_6_R2.ItemStack;
import net.minecraft.server.v1_6_R2.PlayerInventory;
import org.bukkit.craftbukkit.v1_6_R2.entity.CraftPlayer;
import org.bukkit.craftbukkit.v1_6_R2.inventory.CraftInventory;
public class SpecialPlayerInventory extends PlayerInventory implements ISpecialPlayerInventory {
private final ItemStack[] extra = new ItemStack[5];
private final CraftInventory inventory = new CraftInventory(this);
private boolean playerOnline = false;
public SpecialPlayerInventory(Player bukkitPlayer, Boolean online) {
super(((CraftPlayer) bukkitPlayer).getHandle());
this.playerOnline = online;
this.items = player.inventory.items;
this.armor = player.inventory.armor;
}
@Override
public Inventory getBukkitInventory() {
return inventory;
}
@Override
public void setPlayerOnline(Player player) {
if (!playerOnline) {
this.player = ((CraftPlayer) player).getHandle();
this.player.inventory.items = this.items;
this.player.inventory.armor = this.armor;
playerOnline = true;
}
}
@Override
public void setPlayerOffline() {
playerOnline = false;
}
@Override
public boolean isInUse() {
return !this.getViewers().isEmpty();
}
@Override
public ItemStack[] getContents() {
ItemStack[] contents = new ItemStack[getSize()];
System.arraycopy(items, 0, contents, 0, items.length);
System.arraycopy(armor, 0, contents, items.length, armor.length);
return contents;
}
@Override
public int getSize() {
return super.getSize() + 5;
}
@Override
public ItemStack getItem(int i) {
ItemStack[] is = this.items;
if (i >= is.length) {
i -= is.length;
is = this.armor;
}
else {
i = getReversedItemSlotNum(i);
}
if (i >= is.length) {
i -= is.length;
is = this.extra;
}
else if (is == this.armor) {
i = getReversedArmorSlotNum(i);
}
return is[i];
}
@Override
public ItemStack splitStack(int i, int j) {
ItemStack[] is = this.items;
if (i >= is.length) {
i -= is.length;
is = this.armor;
}
else {
i = getReversedItemSlotNum(i);
}
if (i >= is.length) {
i -= is.length;
is = this.extra;
}
else if (is == this.armor) {
i = getReversedArmorSlotNum(i);
}
if (is[i] != null) {
ItemStack itemstack;
if (is[i].count <= j) {
itemstack = is[i];
is[i] = null;
return itemstack;
}
else {
itemstack = is[i].a(j);
if (is[i].count == 0) {
is[i] = null;
}
return itemstack;
}
}
else {
return null;
}
}
@Override
public ItemStack splitWithoutUpdate(int i) {
ItemStack[] is = this.items;
if (i >= is.length) {
i -= is.length;
is = this.armor;
}
else {
i = getReversedItemSlotNum(i);
}
if (i >= is.length) {
i -= is.length;
is = this.extra;
}
else if (is == this.armor) {
i = getReversedArmorSlotNum(i);
}
if (is[i] != null) {
ItemStack itemstack = is[i];
is[i] = null;
return itemstack;
}
else {
return null;
}
}
@Override
public void setItem(int i, ItemStack itemstack) {
ItemStack[] is = this.items;
if (i >= is.length) {
i -= is.length;
is = this.armor;
}
else {
i = getReversedItemSlotNum(i);
}
if (i >= is.length) {
i -= is.length;
is = this.extra;
}
else if (is == this.armor) {
i = getReversedArmorSlotNum(i);
}
// Effects
if (is == this.extra) {
player.drop(itemstack);
itemstack = null;
}
is[i] = itemstack;
player.defaultContainer.b();
}
private int getReversedItemSlotNum(int i) {
if (i >= 27)
return i - 27;
else
return i + 9;
}
private int getReversedArmorSlotNum(int i) {
if (i == 0)
return 3;
if (i == 1)
return 2;
if (i == 2)
return 1;
if (i == 3)
return 0;
else
return i;
}
@Override
public String getName() {
if (player.getName().length() > 16) {
return player.getName().substring(0, 16);
}
return player.getName();
}
}

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@@ -1,32 +0,0 @@
<project xmlns="http://maven.apache.org/POM/4.0.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
xsi:schemaLocation="http://maven.apache.org/POM/4.0.0 http://maven.apache.org/xsd/maven-4.0.0.xsd">
<modelVersion>4.0.0</modelVersion>
<parent>
<groupId>com.lishid</groupId>
<artifactId>openinvparent</artifactId>
<version>1.0-SNAPSHOT</version>
</parent>
<artifactId>OpenInvCraftbukkit1_6_R3</artifactId>
<name>OpenInvCraftbukkit1_6_R3</name>
<dependencies>
<dependency>
<groupId>com.lishid</groupId>
<artifactId>openinvcore</artifactId>
<version>1.0-SNAPSHOT</version>
</dependency>
<dependency>
<groupId>com.lishid</groupId>
<artifactId>openinvplugin</artifactId>
<version>1.0-SNAPSHOT</version>
</dependency>
<dependency>
<groupId>org.bukkit</groupId>
<artifactId>craftbukkit</artifactId>
<version>1.6.4-R2.0</version>
<scope>provided</scope>
</dependency>
</dependencies>
</project>

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@@ -1,156 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_6_R3;
import java.lang.reflect.Field;
import com.lishid.openinv.internal.IAnySilentContainer;
import org.bukkit.ChatColor;
import org.bukkit.Material;
import org.bukkit.entity.Player;
// Volatile
import net.minecraft.server.v1_6_R3.AxisAlignedBB;
import net.minecraft.server.v1_6_R3.EntityOcelot;
import net.minecraft.server.v1_6_R3.EntityPlayer;
import net.minecraft.server.v1_6_R3.IInventory;
import net.minecraft.server.v1_6_R3.InventoryLargeChest;
import net.minecraft.server.v1_6_R3.Packet100OpenWindow;
import net.minecraft.server.v1_6_R3.TileEntityChest;
import net.minecraft.server.v1_6_R3.World;
import org.bukkit.craftbukkit.v1_6_R3.entity.CraftPlayer;
public class AnySilentContainer implements IAnySilentContainer {
@Override
public boolean isAnySilentContainer(org.bukkit.block.Block block) {
return block.getType() == Material.ENDER_CHEST || block.getState() instanceof org.bukkit.block.Chest;
}
@Override
public boolean activateContainer(Player p, boolean silentchest, int x, int y, int z) {
EntityPlayer player = ((CraftPlayer) p).getHandle();
World world = player.world;
Object chest = world.getTileEntity(x, y, z);
if (chest == null) {
return false;
}
int id = world.getTypeId(x, y, z);
if (world.getTypeId(x, y, z + 1) == id) {
chest = new InventoryLargeChest("Large chest", (IInventory) chest, (TileEntityChest) world.getTileEntity(x, y, z + 1));
} else if(world.getTypeId(x, y, z - 1) == id) {
chest = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(x, y, z - 1), (IInventory) chest);
} else if (world.getTypeId(x + 1, y, z) == id) {
chest = new InventoryLargeChest("Large chest", (IInventory) chest, (TileEntityChest) world.getTileEntity(x + 1, y, z));
} else if (world.getTypeId(x - 1, y, z) == id) {
chest = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(x - 1, y, z), (IInventory) chest);
}
boolean returnValue = false;
if (!silentchest) {
player.openContainer((IInventory) chest);
returnValue = true;
} else {
try {
int windowId = 0;
try {
Field windowID = player.getClass().getDeclaredField("containerCounter");
windowID.setAccessible(true);
windowId = windowID.getInt(player);
windowId = windowId % 100 + 1;
windowID.setInt(player, windowId);
} catch (NoSuchFieldException e) {}
player.playerConnection.sendPacket(new Packet100OpenWindow(windowId, 0, ((IInventory) chest).getName(), ((IInventory) chest).getSize(), true));
player.activeContainer = new SilentContainerChest(player.inventory, ((IInventory) chest));
player.activeContainer.windowId = windowId;
player.activeContainer.addSlotListener(player);
returnValue = true;
} catch (Exception e) {
e.printStackTrace();
p.sendMessage(ChatColor.RED + "Error while sending silent chest.");
}
}
return returnValue;
}
@Override
public boolean isAnyContainerNeeded(Player p, int x, int y, int z) {
// FOR REFERENCE, LOOK AT net.minecraft.server.BlockChest
EntityPlayer player = ((CraftPlayer) p).getHandle();
World world = player.world;
// If block or ocelot on top
if (world.t(x, y + 1, z) || hasOcelotOnTop(world, x, y, z))
return true;
int id = world.getTypeId(x, y, z);
// If block next to chest is chest and has a block or ocelot on top
return isBlockedChest(world, id, x - 1, y, z) || isBlockedChest(world, id, x + 1, y, z)
|| isBlockedChest(world, id, x, y, z - 1) || isBlockedChest(world, id, x, y, z + 1);
}
private boolean isBlockedChest(World world, int id, int x, int y, int z) {
if (world.getTypeId(x, y, z) != id) {
return false;
}
if (world.t(x, y + 1, z)) {
return true;
}
return hasOcelotOnTop(world, x, y, z);
}
private boolean hasOcelotOnTop(World world, int x, int y, int z) {
for (Object localEntity : world.a(EntityOcelot.class,
AxisAlignedBB.a().a(x, y + 1, z, x + 1, y + 2, z + 1))) {
EntityOcelot localEntityOcelot = (EntityOcelot) localEntity;
if (localEntityOcelot.isSitting()) {
return true;
}
}
return false;
}
/**
* @deprecated Use {@link #activateContainer(Player, boolean, int, int, int)}.
*/
@Deprecated
@Override
public boolean activateChest(Player player, boolean anychest, boolean silentchest, int x, int y, int z) {
return !activateContainer(player, silentchest, x, y, z);
}
/**
* @deprecated Use {@link #isAnyContainerNeeded(Player, int, int, int)}.
*/
@Deprecated
@Override
public boolean isAnyChestNeeded(Player player, int x, int y, int z) {
return isAnyContainerNeeded(player, x, y, z);
}
}

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@@ -1,50 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_6_R3;
import com.lishid.openinv.OpenInv;
import com.lishid.openinv.Permissions;
import com.lishid.openinv.internal.IInventoryAccess;
import org.bukkit.entity.HumanEntity;
import org.bukkit.inventory.Inventory;
// Volatile
import net.minecraft.server.v1_6_R3.IInventory;
import org.bukkit.craftbukkit.v1_6_R3.inventory.CraftInventory;
public class InventoryAccess implements IInventoryAccess {
@Override
public boolean check(Inventory inventory, HumanEntity player) {
IInventory inv = ((CraftInventory) inventory).getInventory();
if (inv instanceof SpecialPlayerInventory) {
if (!OpenInv.hasPermission(player, Permissions.PERM_EDITINV)) {
return false;
}
}
else if (inv instanceof SpecialEnderChest) {
if (!OpenInv.hasPermission(player, Permissions.PERM_EDITENDER)) {
return false;
}
}
return true;
}
}

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@@ -1,57 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_6_R3;
import com.lishid.openinv.internal.IPlayerDataManager;
import org.bukkit.Bukkit;
import org.bukkit.OfflinePlayer;
import org.bukkit.entity.Player;
// Volatile
import net.minecraft.server.v1_6_R3.EntityPlayer;
import net.minecraft.server.v1_6_R3.MinecraftServer;
import net.minecraft.server.v1_6_R3.PlayerInteractManager;
import org.bukkit.craftbukkit.v1_6_R3.CraftServer;
public class PlayerDataManager implements IPlayerDataManager {
@Override
public Player loadPlayer(OfflinePlayer offline) {
MinecraftServer server = ((CraftServer) Bukkit.getServer()).getServer();
// Create an entity to load the player data
EntityPlayer entity = new EntityPlayer(server, server.getWorldServer(0), offline.getName(), new PlayerInteractManager(server.getWorldServer(0)));
// Get the bukkit entity
Player target = (entity == null) ? null : entity.getBukkitEntity();
if (target != null) {
// Load data
target.loadData();
// Return the entity
return target;
}
return null;
}
@Override
public String getPlayerDataID(OfflinePlayer player) {
return player.getName();
}
}

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@@ -1,47 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_6_R3;
// Volatile
import net.minecraft.server.v1_6_R3.ContainerChest;
import net.minecraft.server.v1_6_R3.EntityHuman;
import net.minecraft.server.v1_6_R3.IInventory;
import net.minecraft.server.v1_6_R3.ItemStack;
import net.minecraft.server.v1_6_R3.PlayerInventory;
public class SilentContainerChest extends ContainerChest {
public IInventory inv;
public SilentContainerChest(IInventory i1, IInventory i2) {
super(i1, i2);
inv = i2;
// close signal
inv.g();
}
@Override
public void b(EntityHuman entityHuman) {
// Don't send close signal twice, might screw up
PlayerInventory playerinventory = entityHuman.inventory;
if (playerinventory.getCarried() != null) {
ItemStack carried = playerinventory.getCarried();
playerinventory.setCarried(null);
entityHuman.drop(carried);
}
}
}

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@@ -1,128 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_6_R3;
import java.lang.reflect.Field;
import java.util.ArrayList;
import java.util.List;
import com.lishid.openinv.internal.ISpecialEnderChest;
import org.bukkit.entity.HumanEntity;
import org.bukkit.entity.Player;
import org.bukkit.inventory.Inventory;
import org.bukkit.inventory.InventoryHolder;
// Volatile
import net.minecraft.server.v1_6_R3.IInventory;
import net.minecraft.server.v1_6_R3.InventoryEnderChest;
import net.minecraft.server.v1_6_R3.InventorySubcontainer;
import net.minecraft.server.v1_6_R3.ItemStack;
import org.bukkit.craftbukkit.v1_6_R3.entity.CraftHumanEntity;
import org.bukkit.craftbukkit.v1_6_R3.entity.CraftPlayer;
import org.bukkit.craftbukkit.v1_6_R3.inventory.CraftInventory;
public class SpecialEnderChest extends InventorySubcontainer implements IInventory, ISpecialEnderChest {
private final InventoryEnderChest enderChest;
private final CraftInventory inventory = new CraftInventory(this);
public List<HumanEntity> transaction = new ArrayList<HumanEntity>();
public boolean playerOnline = false;
private CraftPlayer owner;
private int maxStack = MAX_STACK;
public SpecialEnderChest(Player p, Boolean online) {
super(((CraftPlayer) p).getHandle().getEnderChest().getName(), ((CraftPlayer) p).getHandle().getEnderChest().c(), ((CraftPlayer) p).getHandle().getEnderChest().getSize());
CraftPlayer player = (CraftPlayer) p;
this.enderChest = player.getHandle().getEnderChest();
this.owner = player;
this.items = enderChest.getContents();
}
@Override
public Inventory getBukkitInventory() {
return inventory;
}
@Override
public void setPlayerOnline(Player player) {
if (!playerOnline) {
try {
owner = (CraftPlayer) player;
InventoryEnderChest playerEnderChest = owner.getHandle().getEnderChest();
Field field = playerEnderChest.getClass().getField("items");
field.setAccessible(true);
field.set(playerEnderChest, this.items);
}
catch (Exception e) {}
playerOnline = true;
}
}
@Override
public void setPlayerOffline() {
playerOnline = false;
}
@Override
public boolean isInUse() {
return !this.getViewers().isEmpty();
}
@Override
public ItemStack[] getContents() {
return this.items;
}
@Override
public void onOpen(CraftHumanEntity who) {
transaction.add(who);
}
@Override
public void onClose(CraftHumanEntity who) {
transaction.remove(who);
}
@Override
public List<HumanEntity> getViewers() {
return transaction;
}
@Override
public InventoryHolder getOwner() {
return this.owner;
}
@Override
public void setMaxStackSize(int size) {
maxStack = size;
}
@Override
public int getMaxStackSize() {
return maxStack;
}
@Override
public void update() {
super.update();
enderChest.update();
}
}

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@@ -1,237 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_6_R3;
import com.lishid.openinv.internal.ISpecialPlayerInventory;
import org.bukkit.entity.Player;
import org.bukkit.inventory.Inventory;
// Volatile
import net.minecraft.server.v1_6_R3.ItemStack;
import net.minecraft.server.v1_6_R3.PlayerInventory;
import org.bukkit.craftbukkit.v1_6_R3.entity.CraftPlayer;
import org.bukkit.craftbukkit.v1_6_R3.inventory.CraftInventory;
public class SpecialPlayerInventory extends PlayerInventory implements ISpecialPlayerInventory {
private final ItemStack[] extra = new ItemStack[5];
private final CraftInventory inventory = new CraftInventory(this);
private boolean playerOnline = false;
public SpecialPlayerInventory(Player bukkitPlayer, Boolean online) {
super(((CraftPlayer) bukkitPlayer).getHandle());
this.playerOnline = online;
this.items = player.inventory.items;
this.armor = player.inventory.armor;
}
@Override
public Inventory getBukkitInventory() {
return inventory;
}
@Override
public void setPlayerOnline(Player player) {
if (!playerOnline) {
this.player = ((CraftPlayer) player).getHandle();
this.player.inventory.items = this.items;
this.player.inventory.armor = this.armor;
playerOnline = true;
}
}
@Override
public void setPlayerOffline() {
playerOnline = false;
}
@Override
public boolean isInUse() {
return !this.getViewers().isEmpty();
}
@Override
public ItemStack[] getContents() {
ItemStack[] contents = new ItemStack[getSize()];
System.arraycopy(items, 0, contents, 0, items.length);
System.arraycopy(armor, 0, contents, items.length, armor.length);
return contents;
}
@Override
public int getSize() {
return super.getSize() + 5;
}
@Override
public ItemStack getItem(int i) {
ItemStack[] is = this.items;
if (i >= is.length) {
i -= is.length;
is = this.armor;
}
else {
i = getReversedItemSlotNum(i);
}
if (i >= is.length) {
i -= is.length;
is = this.extra;
}
else if (is == this.armor) {
i = getReversedArmorSlotNum(i);
}
return is[i];
}
@Override
public ItemStack splitStack(int i, int j) {
ItemStack[] is = this.items;
if (i >= is.length) {
i -= is.length;
is = this.armor;
}
else {
i = getReversedItemSlotNum(i);
}
if (i >= is.length) {
i -= is.length;
is = this.extra;
}
else if (is == this.armor) {
i = getReversedArmorSlotNum(i);
}
if (is[i] != null) {
ItemStack itemstack;
if (is[i].count <= j) {
itemstack = is[i];
is[i] = null;
return itemstack;
}
else {
itemstack = is[i].a(j);
if (is[i].count == 0) {
is[i] = null;
}
return itemstack;
}
}
else {
return null;
}
}
@Override
public ItemStack splitWithoutUpdate(int i) {
ItemStack[] is = this.items;
if (i >= is.length) {
i -= is.length;
is = this.armor;
}
else {
i = getReversedItemSlotNum(i);
}
if (i >= is.length) {
i -= is.length;
is = this.extra;
}
else if (is == this.armor) {
i = getReversedArmorSlotNum(i);
}
if (is[i] != null) {
ItemStack itemstack = is[i];
is[i] = null;
return itemstack;
}
else {
return null;
}
}
@Override
public void setItem(int i, ItemStack itemstack) {
ItemStack[] is = this.items;
if (i >= is.length) {
i -= is.length;
is = this.armor;
}
else {
i = getReversedItemSlotNum(i);
}
if (i >= is.length) {
i -= is.length;
is = this.extra;
}
else if (is == this.armor) {
i = getReversedArmorSlotNum(i);
}
// Effects
if (is == this.extra) {
player.drop(itemstack);
itemstack = null;
}
is[i] = itemstack;
player.defaultContainer.b();
}
private int getReversedItemSlotNum(int i) {
if (i >= 27)
return i - 27;
else
return i + 9;
}
private int getReversedArmorSlotNum(int i) {
if (i == 0)
return 3;
if (i == 1)
return 2;
if (i == 2)
return 1;
if (i == 3)
return 0;
else
return i;
}
@Override
public String getName() {
if (player.getName().length() > 16) {
return player.getName().substring(0, 16);
}
return player.getName();
}
}

View File

@@ -1,32 +0,0 @@
<project xmlns="http://maven.apache.org/POM/4.0.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
xsi:schemaLocation="http://maven.apache.org/POM/4.0.0 http://maven.apache.org/xsd/maven-4.0.0.xsd">
<modelVersion>4.0.0</modelVersion>
<parent>
<groupId>com.lishid</groupId>
<artifactId>openinvparent</artifactId>
<version>1.0-SNAPSHOT</version>
</parent>
<artifactId>OpenInvCraftbukkit1_7_R1</artifactId>
<name>OpenInvCraftbukkit1_7_R1</name>
<dependencies>
<dependency>
<groupId>com.lishid</groupId>
<artifactId>openinvcore</artifactId>
<version>1.0-SNAPSHOT</version>
</dependency>
<dependency>
<groupId>com.lishid</groupId>
<artifactId>openinvplugin</artifactId>
<version>1.0-SNAPSHOT</version>
</dependency>
<dependency>
<groupId>org.bukkit</groupId>
<artifactId>craftbukkit</artifactId>
<version>1.7.2-R0.4</version>
<scope>provided</scope>
</dependency>
</dependencies>
</project>

View File

@@ -1,157 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_7_R1;
import java.lang.reflect.Field;
import com.lishid.openinv.internal.IAnySilentContainer;
import org.bukkit.ChatColor;
import org.bukkit.Material;
import org.bukkit.entity.Player;
//Volatile
import net.minecraft.server.v1_7_R1.AxisAlignedBB;
import net.minecraft.server.v1_7_R1.Block;
import net.minecraft.server.v1_7_R1.EntityOcelot;
import net.minecraft.server.v1_7_R1.EntityPlayer;
import net.minecraft.server.v1_7_R1.IInventory;
import net.minecraft.server.v1_7_R1.InventoryLargeChest;
import net.minecraft.server.v1_7_R1.PacketPlayOutOpenWindow;
import net.minecraft.server.v1_7_R1.TileEntityChest;
import net.minecraft.server.v1_7_R1.World;
import org.bukkit.craftbukkit.v1_7_R1.entity.CraftPlayer;
public class AnySilentContainer implements IAnySilentContainer {
@Override
public boolean isAnySilentContainer(org.bukkit.block.Block block) {
return block.getType() == Material.ENDER_CHEST || block.getState() instanceof org.bukkit.block.Chest;
}
@Override
public boolean activateContainer(Player p, boolean silentchest, int x, int y, int z) {
EntityPlayer player = ((CraftPlayer) p).getHandle();
World world = player.world;
Object chest = world.getTileEntity(x, y, z);
if (chest == null) {
return false;
}
int id = Block.b(world.getType(x, y, z));
if (Block.b(world.getType(x, y, z + 1)) == id) {
chest = new InventoryLargeChest("Large chest", (IInventory) chest, (TileEntityChest) world.getTileEntity(x, y, z + 1));
} else if(Block.b(world.getType(x, y, z - 1)) == id) {
chest = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(x, y, z - 1), (IInventory) chest);
} else if (Block.b(world.getType(x + 1, y, z)) == id) {
chest = new InventoryLargeChest("Large chest", (IInventory) chest, (TileEntityChest) world.getTileEntity(x + 1, y, z));
} else if (Block.b(world.getType(x - 1, y, z)) == id) {
chest = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(x - 1, y, z), (IInventory) chest);
}
boolean returnValue = false;
if (!silentchest) {
player.openContainer((IInventory) chest);
returnValue = true;
} else {
try {
int windowId = 0;
try {
Field windowID = player.getClass().getDeclaredField("containerCounter");
windowID.setAccessible(true);
windowId = windowID.getInt(player);
windowId = windowId % 100 + 1;
windowID.setInt(player, windowId);
} catch (NoSuchFieldException e) {}
player.playerConnection.sendPacket(new PacketPlayOutOpenWindow(windowId, 0, ((IInventory) chest).getInventoryName(), ((IInventory) chest).getSize(), true));
player.activeContainer = new SilentContainerChest(player.inventory, ((IInventory) chest));
player.activeContainer.windowId = windowId;
player.activeContainer.addSlotListener(player);
returnValue = true;
} catch (Exception e) {
e.printStackTrace();
p.sendMessage(ChatColor.RED + "Error while sending silent chest.");
}
}
return returnValue;
}
@Override
public boolean isAnyContainerNeeded(Player p, int x, int y, int z) {
// FOR REFERENCE, LOOK AT net.minecraft.server.BlockChest
EntityPlayer player = ((CraftPlayer) p).getHandle();
World world = player.world;
// If block or ocelot on top
if (world.t(x, y + 1, z) || hasOcelotOnTop(world, x, y, z))
return true;
int id = Block.b(world.getType(x, y, z));
// If block next to chest is chest and has a block or ocelot on top
return isBlockedChest(world, id, x - 1, y, z) || isBlockedChest(world, id, x + 1, y, z)
|| isBlockedChest(world, id, x, y, z - 1) || isBlockedChest(world, id, x, y, z + 1);
}
private boolean isBlockedChest(World world, int id, int x, int y, int z) {
if (Block.b(world.getType(x, y, z)) != id) {
return false;
}
if (world.t(x, y + 1, z)) {
return true;
}
return hasOcelotOnTop(world, x, y, z);
}
private boolean hasOcelotOnTop(World world, int x, int y, int z) {
for (Object localEntity : world.a(EntityOcelot.class,
AxisAlignedBB.a().a(x, y + 1, z, x + 1, y + 2, z + 1))) {
EntityOcelot localEntityOcelot = (EntityOcelot) localEntity;
if (localEntityOcelot.isSitting()) {
return true;
}
}
return false;
}
/**
* @deprecated Use {@link #activateContainer(Player, boolean, int, int, int)}.
*/
@Deprecated
@Override
public boolean activateChest(Player player, boolean anychest, boolean silentchest, int x, int y, int z) {
return !activateContainer(player, silentchest, x, y, z);
}
/**
* @deprecated Use {@link #isAnyContainerNeeded(Player, int, int, int)}.
*/
@Deprecated
@Override
public boolean isAnyChestNeeded(Player player, int x, int y, int z) {
return isAnyContainerNeeded(player, x, y, z);
}
}

View File

@@ -1,50 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_7_R1;
import com.lishid.openinv.OpenInv;
import com.lishid.openinv.Permissions;
import com.lishid.openinv.internal.IInventoryAccess;
import org.bukkit.entity.HumanEntity;
import org.bukkit.inventory.Inventory;
// Volatile
import net.minecraft.server.v1_7_R1.IInventory;
import org.bukkit.craftbukkit.v1_7_R1.inventory.CraftInventory;
public class InventoryAccess implements IInventoryAccess {
@Override
public boolean check(Inventory inventory, HumanEntity player) {
IInventory inv = ((CraftInventory) inventory).getInventory();
if (inv instanceof SpecialPlayerInventory) {
if (!OpenInv.hasPermission(player, Permissions.PERM_EDITINV)) {
return false;
}
}
else if (inv instanceof SpecialEnderChest) {
if (!OpenInv.hasPermission(player, Permissions.PERM_EDITENDER)) {
return false;
}
}
return true;
}
}

View File

@@ -1,59 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_7_R1;
import com.lishid.openinv.internal.IPlayerDataManager;
import org.bukkit.Bukkit;
import org.bukkit.OfflinePlayer;
import org.bukkit.entity.Player;
// Volatile
import net.minecraft.server.v1_7_R1.EntityPlayer;
import net.minecraft.server.v1_7_R1.MinecraftServer;
import net.minecraft.server.v1_7_R1.PlayerInteractManager;
import net.minecraft.util.com.mojang.authlib.GameProfile;
import org.bukkit.craftbukkit.v1_7_R1.CraftServer;
public class PlayerDataManager implements IPlayerDataManager {
@Override
public Player loadPlayer(OfflinePlayer offline) {
MinecraftServer server = ((CraftServer) Bukkit.getServer()).getServer();
GameProfile profile = new GameProfile(null, offline.getName());
// Create an entity to load the player data
EntityPlayer entity = new EntityPlayer(server, server.getWorldServer(0), profile, new PlayerInteractManager(server.getWorldServer(0)));
// Get the bukkit entity
Player target = (entity == null) ? null : entity.getBukkitEntity();
if (target != null) {
// Load data
target.loadData();
// Return the entity
return target;
}
return null;
}
@Override
public String getPlayerDataID(OfflinePlayer player) {
return player.getName();
}
}

View File

@@ -1,47 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_7_R1;
// Volatile
import net.minecraft.server.v1_7_R1.ContainerChest;
import net.minecraft.server.v1_7_R1.EntityHuman;
import net.minecraft.server.v1_7_R1.IInventory;
import net.minecraft.server.v1_7_R1.ItemStack;
import net.minecraft.server.v1_7_R1.PlayerInventory;
public class SilentContainerChest extends ContainerChest {
public IInventory inv;
public SilentContainerChest(IInventory i1, IInventory i2) {
super(i1, i2);
inv = i2;
// close signal
inv.l_();
}
@Override
public void b(EntityHuman entityHuman) {
// Don't send close signal twice, might screw up
PlayerInventory playerinventory = entityHuman.inventory;
if (playerinventory.getCarried() != null) {
ItemStack carried = playerinventory.getCarried();
playerinventory.setCarried(null);
entityHuman.drop(carried, false);
}
}
}

View File

@@ -1,127 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_7_R1;
import java.lang.reflect.Field;
import java.util.ArrayList;
import java.util.List;
import com.lishid.openinv.internal.ISpecialEnderChest;
import org.bukkit.entity.HumanEntity;
import org.bukkit.entity.Player;
import org.bukkit.inventory.Inventory;
import org.bukkit.inventory.InventoryHolder;
// Volatile
import net.minecraft.server.v1_7_R1.IInventory;
import net.minecraft.server.v1_7_R1.InventoryEnderChest;
import net.minecraft.server.v1_7_R1.InventorySubcontainer;
import net.minecraft.server.v1_7_R1.ItemStack;
import org.bukkit.craftbukkit.v1_7_R1.entity.CraftHumanEntity;
import org.bukkit.craftbukkit.v1_7_R1.entity.CraftPlayer;
import org.bukkit.craftbukkit.v1_7_R1.inventory.CraftInventory;
public class SpecialEnderChest extends InventorySubcontainer implements IInventory, ISpecialEnderChest {
private final InventoryEnderChest enderChest;
private final CraftInventory inventory = new CraftInventory(this);
public List<HumanEntity> transaction = new ArrayList<HumanEntity>();
public boolean playerOnline = false;
private CraftPlayer owner;
private int maxStack = MAX_STACK;
public SpecialEnderChest(Player p, Boolean online) {
super(((CraftPlayer) p).getHandle().getEnderChest().getInventoryName(), ((CraftPlayer) p).getHandle().getEnderChest().k_(), ((CraftPlayer) p).getHandle().getEnderChest().getSize());
CraftPlayer player = (CraftPlayer) p;
this.enderChest = player.getHandle().getEnderChest();
this.owner = player;
this.items = enderChest.getContents();
}
@Override
public Inventory getBukkitInventory() {
return inventory;
}
@Override
public void setPlayerOnline(Player player) {
if (!playerOnline) {
try {
owner = (CraftPlayer) player;
InventoryEnderChest playerEnderChest = owner.getHandle().getEnderChest();
Field field = playerEnderChest.getClass().getField("items");
field.setAccessible(true);
field.set(playerEnderChest, this.items);
}
catch (Exception e) {}
playerOnline = true;
}
}
@Override
public void setPlayerOffline() {
playerOnline = false;
}
@Override
public boolean isInUse() {
return !this.getViewers().isEmpty();
}
@Override
public ItemStack[] getContents() {
return this.items;
}
@Override
public void onOpen(CraftHumanEntity who) {
transaction.add(who);
}
@Override
public void onClose(CraftHumanEntity who) {
transaction.remove(who);
}
@Override
public List<HumanEntity> getViewers() {
return transaction;
}
@Override
public InventoryHolder getOwner() {
return this.owner;
}
@Override
public void setMaxStackSize(int size) {
maxStack = size;
}
@Override
public int getMaxStackSize() {
return maxStack;
}
@Override
public void update() {
super.update();
enderChest.update();
}
}

View File

@@ -1,237 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_7_R1;
import com.lishid.openinv.internal.ISpecialPlayerInventory;
import org.bukkit.entity.Player;
import org.bukkit.inventory.Inventory;
// Volatile
import net.minecraft.server.v1_7_R1.ItemStack;
import net.minecraft.server.v1_7_R1.PlayerInventory;
import org.bukkit.craftbukkit.v1_7_R1.entity.CraftPlayer;
import org.bukkit.craftbukkit.v1_7_R1.inventory.CraftInventory;
public class SpecialPlayerInventory extends PlayerInventory implements ISpecialPlayerInventory {
private final ItemStack[] extra = new ItemStack[5];
private final CraftInventory inventory = new CraftInventory(this);
private boolean playerOnline = false;
public SpecialPlayerInventory(Player bukkitPlayer, Boolean online) {
super(((CraftPlayer) bukkitPlayer).getHandle());
this.playerOnline = online;
this.items = player.inventory.items;
this.armor = player.inventory.armor;
}
@Override
public Inventory getBukkitInventory() {
return inventory;
}
@Override
public void setPlayerOnline(Player player) {
if (!playerOnline) {
this.player = ((CraftPlayer) player).getHandle();
this.player.inventory.items = this.items;
this.player.inventory.armor = this.armor;
playerOnline = true;
}
}
@Override
public void setPlayerOffline() {
playerOnline = false;
}
@Override
public boolean isInUse() {
return !this.getViewers().isEmpty();
}
@Override
public ItemStack[] getContents() {
ItemStack[] contents = new ItemStack[getSize()];
System.arraycopy(items, 0, contents, 0, items.length);
System.arraycopy(armor, 0, contents, items.length, armor.length);
return contents;
}
@Override
public int getSize() {
return super.getSize() + 5;
}
@Override
public ItemStack getItem(int i) {
ItemStack[] is = this.items;
if (i >= is.length) {
i -= is.length;
is = this.armor;
}
else {
i = getReversedItemSlotNum(i);
}
if (i >= is.length) {
i -= is.length;
is = this.extra;
}
else if (is == this.armor) {
i = getReversedArmorSlotNum(i);
}
return is[i];
}
@Override
public ItemStack splitStack(int i, int j) {
ItemStack[] is = this.items;
if (i >= is.length) {
i -= is.length;
is = this.armor;
}
else {
i = getReversedItemSlotNum(i);
}
if (i >= is.length) {
i -= is.length;
is = this.extra;
}
else if (is == this.armor) {
i = getReversedArmorSlotNum(i);
}
if (is[i] != null) {
ItemStack itemstack;
if (is[i].count <= j) {
itemstack = is[i];
is[i] = null;
return itemstack;
}
else {
itemstack = is[i].a(j);
if (is[i].count == 0) {
is[i] = null;
}
return itemstack;
}
}
else {
return null;
}
}
@Override
public ItemStack splitWithoutUpdate(int i) {
ItemStack[] is = this.items;
if (i >= is.length) {
i -= is.length;
is = this.armor;
}
else {
i = getReversedItemSlotNum(i);
}
if (i >= is.length) {
i -= is.length;
is = this.extra;
}
else if (is == this.armor) {
i = getReversedArmorSlotNum(i);
}
if (is[i] != null) {
ItemStack itemstack = is[i];
is[i] = null;
return itemstack;
}
else {
return null;
}
}
@Override
public void setItem(int i, ItemStack itemstack) {
ItemStack[] is = this.items;
if (i >= is.length) {
i -= is.length;
is = this.armor;
}
else {
i = getReversedItemSlotNum(i);
}
if (i >= is.length) {
i -= is.length;
is = this.extra;
}
else if (is == this.armor) {
i = getReversedArmorSlotNum(i);
}
// Effects
if (is == this.extra) {
player.drop(itemstack, true);
itemstack = null;
}
is[i] = itemstack;
player.defaultContainer.b();
}
private int getReversedItemSlotNum(int i) {
if (i >= 27)
return i - 27;
else
return i + 9;
}
private int getReversedArmorSlotNum(int i) {
if (i == 0)
return 3;
if (i == 1)
return 2;
if (i == 2)
return 1;
if (i == 3)
return 0;
else
return i;
}
@Override
public String getInventoryName() {
if (player.getName().length() > 16) {
return player.getName().substring(0, 16);
}
return player.getName();
}
}

View File

@@ -1,32 +0,0 @@
<project xmlns="http://maven.apache.org/POM/4.0.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
xsi:schemaLocation="http://maven.apache.org/POM/4.0.0 http://maven.apache.org/xsd/maven-4.0.0.xsd">
<modelVersion>4.0.0</modelVersion>
<parent>
<groupId>com.lishid</groupId>
<artifactId>openinvparent</artifactId>
<version>1.0-SNAPSHOT</version>
</parent>
<artifactId>OpenInvCraftbukkit1_7_R2</artifactId>
<name>OpenInvCraftbukkit1_7_R2</name>
<dependencies>
<dependency>
<groupId>com.lishid</groupId>
<artifactId>openinvcore</artifactId>
<version>1.0-SNAPSHOT</version>
</dependency>
<dependency>
<groupId>com.lishid</groupId>
<artifactId>openinvplugin</artifactId>
<version>1.0-SNAPSHOT</version>
</dependency>
<dependency>
<groupId>org.bukkit</groupId>
<artifactId>craftbukkit</artifactId>
<version>1.7.5-R0.1</version>
<scope>provided</scope>
</dependency>
</dependencies>
</project>

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@@ -1,157 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_7_R2;
import java.lang.reflect.Field;
import com.lishid.openinv.internal.IAnySilentContainer;
import org.bukkit.ChatColor;
import org.bukkit.Material;
import org.bukkit.entity.Player;
//Volatile
import net.minecraft.server.v1_7_R2.AxisAlignedBB;
import net.minecraft.server.v1_7_R2.Block;
import net.minecraft.server.v1_7_R2.EntityOcelot;
import net.minecraft.server.v1_7_R2.EntityPlayer;
import net.minecraft.server.v1_7_R2.IInventory;
import net.minecraft.server.v1_7_R2.InventoryLargeChest;
import net.minecraft.server.v1_7_R2.PacketPlayOutOpenWindow;
import net.minecraft.server.v1_7_R2.TileEntityChest;
import net.minecraft.server.v1_7_R2.World;
import org.bukkit.craftbukkit.v1_7_R2.entity.CraftPlayer;
public class AnySilentContainer implements IAnySilentContainer {
@Override
public boolean isAnySilentContainer(org.bukkit.block.Block block) {
return block.getType() == Material.ENDER_CHEST || block.getState() instanceof org.bukkit.block.Chest;
}
@Override
public boolean activateContainer(Player p, boolean silentchest, int x, int y, int z) {
EntityPlayer player = ((CraftPlayer) p).getHandle();
World world = player.world;
Object chest = world.getTileEntity(x, y, z);
if (chest == null) {
return false;
}
int id = Block.b(world.getType(x, y, z));
if (Block.b(world.getType(x, y, z + 1)) == id) {
chest = new InventoryLargeChest("Large chest", (IInventory) chest, (TileEntityChest) world.getTileEntity(x, y, z + 1));
} else if(Block.b(world.getType(x, y, z - 1)) == id) {
chest = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(x, y, z - 1), (IInventory) chest);
} else if (Block.b(world.getType(x + 1, y, z)) == id) {
chest = new InventoryLargeChest("Large chest", (IInventory) chest, (TileEntityChest) world.getTileEntity(x + 1, y, z));
} else if (Block.b(world.getType(x - 1, y, z)) == id) {
chest = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(x - 1, y, z), (IInventory) chest);
}
boolean returnValue = false;
if (!silentchest) {
player.openContainer((IInventory) chest);
returnValue = true;
} else {
try {
int windowId = 0;
try {
Field windowID = player.getClass().getDeclaredField("containerCounter");
windowID.setAccessible(true);
windowId = windowID.getInt(player);
windowId = windowId % 100 + 1;
windowID.setInt(player, windowId);
} catch (NoSuchFieldException e) {}
player.playerConnection.sendPacket(new PacketPlayOutOpenWindow(windowId, 0, ((IInventory) chest).getInventoryName(), ((IInventory) chest).getSize(), true));
player.activeContainer = new SilentContainerChest(player.inventory, ((IInventory) chest));
player.activeContainer.windowId = windowId;
player.activeContainer.addSlotListener(player);
returnValue = true;
} catch (Exception e) {
e.printStackTrace();
p.sendMessage(ChatColor.RED + "Error while sending silent chest.");
}
}
return returnValue;
}
@Override
public boolean isAnyContainerNeeded(Player p, int x, int y, int z) {
// FOR REFERENCE, LOOK AT net.minecraft.server.BlockChest
EntityPlayer player = ((CraftPlayer) p).getHandle();
World world = player.world;
// If block or ocelot on top
if (world.t(x, y + 1, z) || hasOcelotOnTop(world, x, y, z))
return true;
int id = Block.b(world.getType(x, y, z));
// If block next to chest is chest and has a block or ocelot on top
return isBlockedChest(world, id, x - 1, y, z) || isBlockedChest(world, id, x + 1, y, z)
|| isBlockedChest(world, id, x, y, z - 1) || isBlockedChest(world, id, x, y, z + 1);
}
private boolean isBlockedChest(World world, int id, int x, int y, int z) {
if (Block.b(world.getType(x, y, z)) != id) {
return false;
}
if (world.t(x, y + 1, z)) {
return true;
}
return hasOcelotOnTop(world, x, y, z);
}
private boolean hasOcelotOnTop(World world, int x, int y, int z) {
for (Object localEntity : world.a(EntityOcelot.class,
AxisAlignedBB.a(x, y + 1, z, x + 1, y + 2, z + 1))) {
EntityOcelot localEntityOcelot = (EntityOcelot) localEntity;
if (localEntityOcelot.isSitting()) {
return true;
}
}
return false;
}
/**
* @deprecated Use {@link #activateContainer(Player, boolean, int, int, int)}.
*/
@Deprecated
@Override
public boolean activateChest(Player player, boolean anychest, boolean silentchest, int x, int y, int z) {
return !activateContainer(player, silentchest, x, y, z);
}
/**
* @deprecated Use {@link #isAnyContainerNeeded(Player, int, int, int)}.
*/
@Deprecated
@Override
public boolean isAnyChestNeeded(Player player, int x, int y, int z) {
return isAnyContainerNeeded(player, x, y, z);
}
}

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@@ -1,50 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_7_R2;
import com.lishid.openinv.OpenInv;
import com.lishid.openinv.Permissions;
import com.lishid.openinv.internal.IInventoryAccess;
import org.bukkit.entity.HumanEntity;
import org.bukkit.inventory.Inventory;
// Volatile
import net.minecraft.server.v1_7_R2.IInventory;
import org.bukkit.craftbukkit.v1_7_R2.inventory.CraftInventory;
public class InventoryAccess implements IInventoryAccess {
@Override
public boolean check(Inventory inventory, HumanEntity player) {
IInventory inv = ((CraftInventory) inventory).getInventory();
if (inv instanceof SpecialPlayerInventory) {
if (!OpenInv.hasPermission(player, Permissions.PERM_EDITINV)) {
return false;
}
}
else if (inv instanceof SpecialEnderChest) {
if (!OpenInv.hasPermission(player, Permissions.PERM_EDITENDER)) {
return false;
}
}
return true;
}
}

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@@ -1,60 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_7_R2;
import com.lishid.openinv.internal.IPlayerDataManager;
import org.bukkit.Bukkit;
import org.bukkit.OfflinePlayer;
import org.bukkit.entity.Player;
//Volatile
import net.minecraft.server.v1_7_R2.EntityPlayer;
import net.minecraft.server.v1_7_R2.MinecraftServer;
import net.minecraft.server.v1_7_R2.PlayerInteractManager;
import net.minecraft.util.com.mojang.authlib.GameProfile;
import org.bukkit.craftbukkit.v1_7_R2.CraftServer;
@SuppressWarnings("deprecation") // Deprecated methods are used properly and will not change.
public class PlayerDataManager implements IPlayerDataManager {
@Override
public Player loadPlayer(OfflinePlayer offline) {
MinecraftServer server = ((CraftServer) Bukkit.getServer()).getServer();
GameProfile profile = new GameProfile(null, offline.getName());
// Create an entity to load the player data
EntityPlayer entity = new EntityPlayer(server, server.getWorldServer(0), profile, new PlayerInteractManager(server.getWorldServer(0)));
// Get the bukkit entity
Player target = (entity == null) ? null : entity.getBukkitEntity();
if (target != null) {
// Load data
target.loadData();
// Return the entity
return target;
}
return null;
}
@Override
public String getPlayerDataID(OfflinePlayer player) {
return player.getName();
}
}

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@@ -1,47 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_7_R2;
// Volatile
import net.minecraft.server.v1_7_R2.ContainerChest;
import net.minecraft.server.v1_7_R2.EntityHuman;
import net.minecraft.server.v1_7_R2.IInventory;
import net.minecraft.server.v1_7_R2.ItemStack;
import net.minecraft.server.v1_7_R2.PlayerInventory;
public class SilentContainerChest extends ContainerChest {
public IInventory inv;
public SilentContainerChest(IInventory i1, IInventory i2) {
super(i1, i2);
inv = i2;
// close signal
inv.l_();
}
@Override
public void b(EntityHuman entityHuman) {
// Don't send close signal twice, might screw up
PlayerInventory playerinventory = entityHuman.inventory;
if (playerinventory.getCarried() != null) {
ItemStack carried = playerinventory.getCarried();
playerinventory.setCarried(null);
entityHuman.drop(carried, false);
}
}
}

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@@ -1,128 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_7_R2;
import java.lang.reflect.Field;
import java.util.ArrayList;
import java.util.List;
import com.lishid.openinv.internal.ISpecialEnderChest;
import org.bukkit.entity.HumanEntity;
import org.bukkit.entity.Player;
import org.bukkit.inventory.Inventory;
import org.bukkit.inventory.InventoryHolder;
// Volatile
import net.minecraft.server.v1_7_R2.IInventory;
import net.minecraft.server.v1_7_R2.InventoryEnderChest;
import net.minecraft.server.v1_7_R2.InventorySubcontainer;
import net.minecraft.server.v1_7_R2.ItemStack;
import org.bukkit.craftbukkit.v1_7_R2.entity.CraftHumanEntity;
import org.bukkit.craftbukkit.v1_7_R2.entity.CraftPlayer;
import org.bukkit.craftbukkit.v1_7_R2.inventory.CraftInventory;
public class SpecialEnderChest extends InventorySubcontainer implements IInventory, ISpecialEnderChest {
private final InventoryEnderChest enderChest;
private final CraftInventory inventory = new CraftInventory(this);
public List<HumanEntity> transaction = new ArrayList<HumanEntity>();
public boolean playerOnline = false;
private CraftPlayer owner;
private int maxStack = MAX_STACK;
public SpecialEnderChest(Player p, Boolean online) {
super(((CraftPlayer) p).getHandle().getEnderChest().getInventoryName(), ((CraftPlayer) p).getHandle().getEnderChest().k_(), ((CraftPlayer) p).getHandle().getEnderChest().getSize());
CraftPlayer player = (CraftPlayer) p;
this.enderChest = player.getHandle().getEnderChest();
this.owner = player;
this.items = enderChest.getContents();
}
@Override
public Inventory getBukkitInventory() {
return inventory;
}
@Override
public void setPlayerOnline(Player player) {
if (!playerOnline) {
try {
owner = (CraftPlayer) player;
InventoryEnderChest playerEnderChest = owner.getHandle().getEnderChest();
Field field = playerEnderChest.getClass().getField("items");
field.setAccessible(true);
field.set(playerEnderChest, this.items);
}
catch (Exception e) {}
playerOnline = true;
}
}
@Override
public void setPlayerOffline() {
playerOnline = false;
}
@Override
public boolean isInUse() {
return !this.getViewers().isEmpty();
}
@Override
public ItemStack[] getContents() {
return this.items;
}
@Override
public void onOpen(CraftHumanEntity who) {
transaction.add(who);
}
@Override
public void onClose(CraftHumanEntity who) {
transaction.remove(who);
}
@Override
public List<HumanEntity> getViewers() {
return transaction;
}
@Override
public InventoryHolder getOwner() {
return this.owner;
}
@Override
public void setMaxStackSize(int size) {
maxStack = size;
}
@Override
public int getMaxStackSize() {
return maxStack;
}
@Override
public void update() {
super.update();
enderChest.update();
}
}

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@@ -1,237 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_7_R2;
import com.lishid.openinv.internal.ISpecialPlayerInventory;
import org.bukkit.entity.Player;
import org.bukkit.inventory.Inventory;
// Volatile
import net.minecraft.server.v1_7_R2.ItemStack;
import net.minecraft.server.v1_7_R2.PlayerInventory;
import org.bukkit.craftbukkit.v1_7_R2.entity.CraftPlayer;
import org.bukkit.craftbukkit.v1_7_R2.inventory.CraftInventory;
public class SpecialPlayerInventory extends PlayerInventory implements ISpecialPlayerInventory {
private final ItemStack[] extra = new ItemStack[5];
private final CraftInventory inventory = new CraftInventory(this);
private boolean playerOnline = false;
public SpecialPlayerInventory(Player bukkitPlayer, Boolean online) {
super(((CraftPlayer) bukkitPlayer).getHandle());
this.playerOnline = online;
this.items = player.inventory.items;
this.armor = player.inventory.armor;
}
@Override
public Inventory getBukkitInventory() {
return inventory;
}
@Override
public void setPlayerOnline(Player player) {
if (!playerOnline) {
this.player = ((CraftPlayer) player).getHandle();
this.player.inventory.items = this.items;
this.player.inventory.armor = this.armor;
playerOnline = true;
}
}
@Override
public void setPlayerOffline() {
playerOnline = false;
}
@Override
public boolean isInUse() {
return !this.getViewers().isEmpty();
}
@Override
public ItemStack[] getContents() {
ItemStack[] contents = new ItemStack[getSize()];
System.arraycopy(items, 0, contents, 0, items.length);
System.arraycopy(armor, 0, contents, items.length, armor.length);
return contents;
}
@Override
public int getSize() {
return super.getSize() + 5;
}
@Override
public ItemStack getItem(int i) {
ItemStack[] is = this.items;
if (i >= is.length) {
i -= is.length;
is = this.armor;
}
else {
i = getReversedItemSlotNum(i);
}
if (i >= is.length) {
i -= is.length;
is = this.extra;
}
else if (is == this.armor) {
i = getReversedArmorSlotNum(i);
}
return is[i];
}
@Override
public ItemStack splitStack(int i, int j) {
ItemStack[] is = this.items;
if (i >= is.length) {
i -= is.length;
is = this.armor;
}
else {
i = getReversedItemSlotNum(i);
}
if (i >= is.length) {
i -= is.length;
is = this.extra;
}
else if (is == this.armor) {
i = getReversedArmorSlotNum(i);
}
if (is[i] != null) {
ItemStack itemstack;
if (is[i].count <= j) {
itemstack = is[i];
is[i] = null;
return itemstack;
}
else {
itemstack = is[i].a(j);
if (is[i].count == 0) {
is[i] = null;
}
return itemstack;
}
}
else {
return null;
}
}
@Override
public ItemStack splitWithoutUpdate(int i) {
ItemStack[] is = this.items;
if (i >= is.length) {
i -= is.length;
is = this.armor;
}
else {
i = getReversedItemSlotNum(i);
}
if (i >= is.length) {
i -= is.length;
is = this.extra;
}
else if (is == this.armor) {
i = getReversedArmorSlotNum(i);
}
if (is[i] != null) {
ItemStack itemstack = is[i];
is[i] = null;
return itemstack;
}
else {
return null;
}
}
@Override
public void setItem(int i, ItemStack itemstack) {
ItemStack[] is = this.items;
if (i >= is.length) {
i -= is.length;
is = this.armor;
}
else {
i = getReversedItemSlotNum(i);
}
if (i >= is.length) {
i -= is.length;
is = this.extra;
}
else if (is == this.armor) {
i = getReversedArmorSlotNum(i);
}
// Effects
if (is == this.extra) {
player.drop(itemstack, true);
itemstack = null;
}
is[i] = itemstack;
player.defaultContainer.b();
}
private int getReversedItemSlotNum(int i) {
if (i >= 27)
return i - 27;
else
return i + 9;
}
private int getReversedArmorSlotNum(int i) {
if (i == 0)
return 3;
if (i == 1)
return 2;
if (i == 2)
return 1;
if (i == 3)
return 0;
else
return i;
}
@Override
public String getInventoryName() {
if (player.getName().length() > 16) {
return player.getName().substring(0, 16);
}
return player.getName();
}
}

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@@ -1,32 +0,0 @@
<project xmlns="http://maven.apache.org/POM/4.0.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
xsi:schemaLocation="http://maven.apache.org/POM/4.0.0 http://maven.apache.org/xsd/maven-4.0.0.xsd">
<modelVersion>4.0.0</modelVersion>
<parent>
<groupId>com.lishid</groupId>
<artifactId>openinvparent</artifactId>
<version>1.0-SNAPSHOT</version>
</parent>
<artifactId>OpenInvCraftbukkit1_7_R3</artifactId>
<name>OpenInvCraftbukkit1_7_R3</name>
<dependencies>
<dependency>
<groupId>com.lishid</groupId>
<artifactId>openinvcore</artifactId>
<version>1.0-SNAPSHOT</version>
</dependency>
<dependency>
<groupId>com.lishid</groupId>
<artifactId>openinvplugin</artifactId>
<version>1.0-SNAPSHOT</version>
</dependency>
<dependency>
<groupId>org.bukkit</groupId>
<artifactId>craftbukkit</artifactId>
<version>1.7.9-R0.2-SNAPSHOT</version>
<scope>provided</scope>
</dependency>
</dependencies>
</project>

View File

@@ -1,157 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_7_R3;
import java.lang.reflect.Field;
import com.lishid.openinv.internal.IAnySilentContainer;
import org.bukkit.ChatColor;
import org.bukkit.Material;
import org.bukkit.entity.Player;
// Volatile
import net.minecraft.server.v1_7_R3.AxisAlignedBB;
import net.minecraft.server.v1_7_R3.Block;
import net.minecraft.server.v1_7_R3.EntityOcelot;
import net.minecraft.server.v1_7_R3.EntityPlayer;
import net.minecraft.server.v1_7_R3.IInventory;
import net.minecraft.server.v1_7_R3.InventoryLargeChest;
import net.minecraft.server.v1_7_R3.PacketPlayOutOpenWindow;
import net.minecraft.server.v1_7_R3.TileEntityChest;
import net.minecraft.server.v1_7_R3.World;
import org.bukkit.craftbukkit.v1_7_R3.entity.CraftPlayer;
public class AnySilentContainer implements IAnySilentContainer {
@Override
public boolean isAnySilentContainer(org.bukkit.block.Block block) {
return block.getType() == Material.ENDER_CHEST || block.getState() instanceof org.bukkit.block.Chest;
}
@Override
public boolean activateContainer(Player p, boolean silentchest, int x, int y, int z) {
EntityPlayer player = ((CraftPlayer) p).getHandle();
World world = player.world;
Object chest = world.getTileEntity(x, y, z);
if (chest == null) {
return false;
}
int id = Block.b(world.getType(x, y, z));
if (Block.b(world.getType(x, y, z + 1)) == id) {
chest = new InventoryLargeChest("Large chest", (IInventory) chest, (TileEntityChest) world.getTileEntity(x, y, z + 1));
} else if(Block.b(world.getType(x, y, z - 1)) == id) {
chest = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(x, y, z - 1), (IInventory) chest);
} else if (Block.b(world.getType(x + 1, y, z)) == id) {
chest = new InventoryLargeChest("Large chest", (IInventory) chest, (TileEntityChest) world.getTileEntity(x + 1, y, z));
} else if (Block.b(world.getType(x - 1, y, z)) == id) {
chest = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(x - 1, y, z), (IInventory) chest);
}
boolean returnValue = false;
if (!silentchest) {
player.openContainer((IInventory) chest);
returnValue = true;
} else {
try {
int windowId = 0;
try {
Field windowID = player.getClass().getDeclaredField("containerCounter");
windowID.setAccessible(true);
windowId = windowID.getInt(player);
windowId = windowId % 100 + 1;
windowID.setInt(player, windowId);
} catch (NoSuchFieldException e) {}
player.playerConnection.sendPacket(new PacketPlayOutOpenWindow(windowId, 0, ((IInventory) chest).getInventoryName(), ((IInventory) chest).getSize(), true));
player.activeContainer = new SilentContainerChest(player.inventory, ((IInventory) chest));
player.activeContainer.windowId = windowId;
player.activeContainer.addSlotListener(player);
returnValue = true;
} catch (Exception e) {
e.printStackTrace();
p.sendMessage(ChatColor.RED + "Error while sending silent chest.");
}
}
return returnValue;
}
@Override
public boolean isAnyContainerNeeded(Player p, int x, int y, int z) {
// FOR REFERENCE, LOOK AT net.minecraft.server.BlockChest
EntityPlayer player = ((CraftPlayer) p).getHandle();
World world = player.world;
// If block or ocelot on top
if (world.t(x, y + 1, z) || hasOcelotOnTop(world, x, y, z))
return true;
int id = Block.b(world.getType(x, y, z));
// If block next to chest is chest and has a block or ocelot on top
return isBlockedChest(world, id, x - 1, y, z) || isBlockedChest(world, id, x + 1, y, z)
|| isBlockedChest(world, id, x, y, z - 1) || isBlockedChest(world, id, x, y, z + 1);
}
private boolean isBlockedChest(World world, int id, int x, int y, int z) {
if (Block.b(world.getType(x, y, z)) != id) {
return false;
}
if (world.t(x, y + 1, z)) {
return true;
}
return hasOcelotOnTop(world, x, y, z);
}
private boolean hasOcelotOnTop(World world, int x, int y, int z) {
for (Object localEntity : world.a(EntityOcelot.class,
AxisAlignedBB.a(x, y + 1, z, x + 1, y + 2, z + 1))) {
EntityOcelot localEntityOcelot = (EntityOcelot) localEntity;
if (localEntityOcelot.isSitting()) {
return true;
}
}
return false;
}
/**
* @deprecated Use {@link #activateContainer(Player, boolean, int, int, int)}.
*/
@Deprecated
@Override
public boolean activateChest(Player player, boolean anychest, boolean silentchest, int x, int y, int z) {
return !activateContainer(player, silentchest, x, y, z);
}
/**
* @deprecated Use {@link #isAnyContainerNeeded(Player, int, int, int)}.
*/
@Deprecated
@Override
public boolean isAnyChestNeeded(Player player, int x, int y, int z) {
return isAnyContainerNeeded(player, x, y, z);
}
}

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@@ -1,50 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_7_R3;
import com.lishid.openinv.OpenInv;
import com.lishid.openinv.Permissions;
import com.lishid.openinv.internal.IInventoryAccess;
import org.bukkit.entity.HumanEntity;
import org.bukkit.inventory.Inventory;
// Volatile
import net.minecraft.server.v1_7_R3.IInventory;
import org.bukkit.craftbukkit.v1_7_R3.inventory.CraftInventory;
public class InventoryAccess implements IInventoryAccess {
@Override
public boolean check(Inventory inventory, HumanEntity player) {
IInventory inv = ((CraftInventory) inventory).getInventory();
if (inv instanceof SpecialPlayerInventory) {
if (!OpenInv.hasPermission(player, Permissions.PERM_EDITINV)) {
return false;
}
}
else if (inv instanceof SpecialEnderChest) {
if (!OpenInv.hasPermission(player, Permissions.PERM_EDITENDER)) {
return false;
}
}
return true;
}
}

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@@ -1,59 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_7_R3;
import com.lishid.openinv.internal.IPlayerDataManager;
import org.bukkit.Bukkit;
import org.bukkit.OfflinePlayer;
import org.bukkit.entity.Player;
// Volatile
import net.minecraft.server.v1_7_R3.EntityPlayer;
import net.minecraft.server.v1_7_R3.MinecraftServer;
import net.minecraft.server.v1_7_R3.PlayerInteractManager;
import net.minecraft.util.com.mojang.authlib.GameProfile;
import org.bukkit.craftbukkit.v1_7_R3.CraftServer;
public class PlayerDataManager implements IPlayerDataManager {
@Override
public Player loadPlayer(OfflinePlayer offline) {
MinecraftServer server = ((CraftServer) Bukkit.getServer()).getServer();
GameProfile profile = new GameProfile(offline.getUniqueId(), offline.getName());
// Create an entity to load the player data
EntityPlayer entity = new EntityPlayer(server, server.getWorldServer(0), profile, new PlayerInteractManager(server.getWorldServer(0)));
// Get the bukkit entity
Player target = (entity == null) ? null : entity.getBukkitEntity();
if (target != null) {
// Load data
target.loadData();
// Return the entity
return target;
}
return null;
}
@Override
public String getPlayerDataID(OfflinePlayer player) {
return player.getUniqueId().toString();
}
}

View File

@@ -1,47 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_7_R3;
// Volatile
import net.minecraft.server.v1_7_R3.ContainerChest;
import net.minecraft.server.v1_7_R3.EntityHuman;
import net.minecraft.server.v1_7_R3.IInventory;
import net.minecraft.server.v1_7_R3.ItemStack;
import net.minecraft.server.v1_7_R3.PlayerInventory;
public class SilentContainerChest extends ContainerChest {
public IInventory inv;
public SilentContainerChest(IInventory i1, IInventory i2) {
super(i1, i2);
inv = i2;
// close signal
inv.l_();
}
@Override
public void b(EntityHuman entityHuman) {
// Don't send close signal twice, might screw up
PlayerInventory playerinventory = entityHuman.inventory;
if (playerinventory.getCarried() != null) {
ItemStack carried = playerinventory.getCarried();
playerinventory.setCarried(null);
entityHuman.drop(carried, false);
}
}
}

View File

@@ -1,128 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_7_R3;
import java.lang.reflect.Field;
import java.util.ArrayList;
import java.util.List;
import com.lishid.openinv.internal.ISpecialEnderChest;
import org.bukkit.entity.HumanEntity;
import org.bukkit.entity.Player;
import org.bukkit.inventory.Inventory;
import org.bukkit.inventory.InventoryHolder;
// Volatile
import net.minecraft.server.v1_7_R3.IInventory;
import net.minecraft.server.v1_7_R3.InventoryEnderChest;
import net.minecraft.server.v1_7_R3.InventorySubcontainer;
import net.minecraft.server.v1_7_R3.ItemStack;
import org.bukkit.craftbukkit.v1_7_R3.entity.CraftHumanEntity;
import org.bukkit.craftbukkit.v1_7_R3.entity.CraftPlayer;
import org.bukkit.craftbukkit.v1_7_R3.inventory.CraftInventory;
public class SpecialEnderChest extends InventorySubcontainer implements IInventory, ISpecialEnderChest {
private final InventoryEnderChest enderChest;
private final CraftInventory inventory = new CraftInventory(this);
public List<HumanEntity> transaction = new ArrayList<HumanEntity>();
public boolean playerOnline = false;
private CraftPlayer owner;
private int maxStack = MAX_STACK;
public SpecialEnderChest(Player p, Boolean online) {
super(((CraftPlayer) p).getHandle().getEnderChest().getInventoryName(), ((CraftPlayer) p).getHandle().getEnderChest().k_(), ((CraftPlayer) p).getHandle().getEnderChest().getSize());
CraftPlayer player = (CraftPlayer) p;
this.enderChest = player.getHandle().getEnderChest();
this.owner = player;
this.items = enderChest.getContents();
}
@Override
public Inventory getBukkitInventory() {
return inventory;
}
@Override
public void setPlayerOnline(Player player) {
if (!playerOnline) {
try {
owner = (CraftPlayer) player;
InventoryEnderChest playerEnderChest = owner.getHandle().getEnderChest();
Field field = playerEnderChest.getClass().getField("items");
field.setAccessible(true);
field.set(playerEnderChest, this.items);
}
catch (Exception e) {}
playerOnline = true;
}
}
@Override
public void setPlayerOffline() {
playerOnline = false;
}
@Override
public boolean isInUse() {
return !this.getViewers().isEmpty();
}
@Override
public ItemStack[] getContents() {
return this.items;
}
@Override
public void onOpen(CraftHumanEntity who) {
transaction.add(who);
}
@Override
public void onClose(CraftHumanEntity who) {
transaction.remove(who);
}
@Override
public List<HumanEntity> getViewers() {
return transaction;
}
@Override
public InventoryHolder getOwner() {
return this.owner;
}
@Override
public void setMaxStackSize(int size) {
maxStack = size;
}
@Override
public int getMaxStackSize() {
return maxStack;
}
@Override
public void update() {
super.update();
enderChest.update();
}
}

View File

@@ -1,237 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_7_R3;
import com.lishid.openinv.internal.ISpecialPlayerInventory;
import org.bukkit.entity.Player;
import org.bukkit.inventory.Inventory;
// Volatile
import net.minecraft.server.v1_7_R3.ItemStack;
import net.minecraft.server.v1_7_R3.PlayerInventory;
import org.bukkit.craftbukkit.v1_7_R3.entity.CraftPlayer;
import org.bukkit.craftbukkit.v1_7_R3.inventory.CraftInventory;
public class SpecialPlayerInventory extends PlayerInventory implements ISpecialPlayerInventory {
private final ItemStack[] extra = new ItemStack[5];
private final CraftInventory inventory = new CraftInventory(this);
private boolean playerOnline = false;
public SpecialPlayerInventory(Player bukkitPlayer, Boolean online) {
super(((CraftPlayer) bukkitPlayer).getHandle());
this.playerOnline = online;
this.items = player.inventory.items;
this.armor = player.inventory.armor;
}
@Override
public Inventory getBukkitInventory() {
return inventory;
}
@Override
public void setPlayerOnline(Player player) {
if (!playerOnline) {
this.player = ((CraftPlayer) player).getHandle();
this.player.inventory.items = this.items;
this.player.inventory.armor = this.armor;
playerOnline = true;
}
}
@Override
public void setPlayerOffline() {
playerOnline = false;
}
@Override
public boolean isInUse() {
return !this.getViewers().isEmpty();
}
@Override
public ItemStack[] getContents() {
ItemStack[] contents = new ItemStack[getSize()];
System.arraycopy(items, 0, contents, 0, items.length);
System.arraycopy(armor, 0, contents, items.length, armor.length);
return contents;
}
@Override
public int getSize() {
return super.getSize() + 5;
}
@Override
public ItemStack getItem(int i) {
ItemStack[] is = this.items;
if (i >= is.length) {
i -= is.length;
is = this.armor;
}
else {
i = getReversedItemSlotNum(i);
}
if (i >= is.length) {
i -= is.length;
is = this.extra;
}
else if (is == this.armor) {
i = getReversedArmorSlotNum(i);
}
return is[i];
}
@Override
public ItemStack splitStack(int i, int j) {
ItemStack[] is = this.items;
if (i >= is.length) {
i -= is.length;
is = this.armor;
}
else {
i = getReversedItemSlotNum(i);
}
if (i >= is.length) {
i -= is.length;
is = this.extra;
}
else if (is == this.armor) {
i = getReversedArmorSlotNum(i);
}
if (is[i] != null) {
ItemStack itemstack;
if (is[i].count <= j) {
itemstack = is[i];
is[i] = null;
return itemstack;
}
else {
itemstack = is[i].a(j);
if (is[i].count == 0) {
is[i] = null;
}
return itemstack;
}
}
else {
return null;
}
}
@Override
public ItemStack splitWithoutUpdate(int i) {
ItemStack[] is = this.items;
if (i >= is.length) {
i -= is.length;
is = this.armor;
}
else {
i = getReversedItemSlotNum(i);
}
if (i >= is.length) {
i -= is.length;
is = this.extra;
}
else if (is == this.armor) {
i = getReversedArmorSlotNum(i);
}
if (is[i] != null) {
ItemStack itemstack = is[i];
is[i] = null;
return itemstack;
}
else {
return null;
}
}
@Override
public void setItem(int i, ItemStack itemstack) {
ItemStack[] is = this.items;
if (i >= is.length) {
i -= is.length;
is = this.armor;
}
else {
i = getReversedItemSlotNum(i);
}
if (i >= is.length) {
i -= is.length;
is = this.extra;
}
else if (is == this.armor) {
i = getReversedArmorSlotNum(i);
}
// Effects
if (is == this.extra) {
player.drop(itemstack, true);
itemstack = null;
}
is[i] = itemstack;
player.defaultContainer.b();
}
private int getReversedItemSlotNum(int i) {
if (i >= 27)
return i - 27;
else
return i + 9;
}
private int getReversedArmorSlotNum(int i) {
if (i == 0)
return 3;
if (i == 1)
return 2;
if (i == 2)
return 1;
if (i == 3)
return 0;
else
return i;
}
@Override
public String getInventoryName() {
if (player.getName().length() > 16) {
return player.getName().substring(0, 16);
}
return player.getName();
}
}

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