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44 Commits

Author SHA1 Message Date
Lishid
e4c23a777e Reworked UUID logic 2015-07-10 16:01:28 -07:00
Lishid
4f40459b96 Merge pull request #29 from ShadowRanger/master
Fix & improve UUID retrieval
2015-07-10 15:55:17 -07:00
ShadowRanger
791368b100 Fix & improve UUID retrieval 2015-07-10 19:44:45 +10:00
ShadowRanger
5dd3f5bbd7 Merge pull request #27 from ShadowRanger/master
Bug fixes, changes & improvements
2015-06-25 10:17:14 +10:00
ShadowRanger
d1d60e55d5 More fixes and improvements - continued 2015-06-24 19:37:09 +10:00
ShadowRanger
471b631838 More fixes and improvements - continued 2015-06-24 19:19:45 +10:00
ShadowRanger
2f1fd87435 More fixes and improvements 2015-06-23 19:07:19 +10:00
ShadowRanger
a03c73f8d6 More fixes and improvements 2015-06-23 19:05:26 +10:00
ShadowRanger
f7029e5ee2 Another small change 2015-06-23 16:46:14 +10:00
ShadowRanger
802e405c4e Small change to update not required message 2015-06-23 16:28:58 +10:00
ShadowRanger
55deabe56b Small fixes 2015-06-23 16:17:51 +10:00
ShadowRanger
f8e4e69e53 Bug fix and changes 2015-06-23 15:11:35 +10:00
ShadowRanger
3c7d1696ff Bug fix and changes 2015-06-23 13:35:25 +10:00
ShadowRanger
902def1dd7 Bug fix and changes 2015-06-23 13:31:26 +10:00
ShadowRanger
f260ed1175 Merge pull request #26 from ShadowRanger/master
General refactoring + minor changes
2015-06-22 20:30:14 +10:00
ShadowRanger
bc40e91215 Minor no permissions message change 2015-06-22 20:26:36 +10:00
ShadowRanger
120b35d394 General refactoring - revert mistake 2015-06-22 20:17:30 +10:00
ShadowRanger
ded568ec3f General refactoring 2015-06-22 20:15:28 +10:00
Lishid
e958059572 Merge pull request #25 from ShadowRanger/master
Maven, UUIDs, dropped support for old CB, and a bunch of good stuff.
2015-06-22 01:56:48 -07:00
ShadowRanger
d988becf1f Migrate to UUID usage 2015-06-22 18:30:27 +10:00
ShadowRanger
e8476d5b05 Migrate to UUID usage 2015-06-22 12:03:04 +10:00
Lishid
1ea0307156 Merge pull request #21 from Phoenix616/master
Asynchronous offline player lookup
2015-05-26 22:09:41 -07:00
Max Lee
4ae47b09dc Update to v1_8_R3 NMS (1.8.4 to 1.8.6) 2015-05-27 02:13:20 +02:00
Max Lee
3e9bb63894 We are working with tasks here. 2015-04-03 01:39:08 +02:00
Max Lee
dce86d9c69 Made enderchests equally protected as inventories 2015-04-03 01:34:32 +02:00
Max Lee
4013098201 Add crossworld check to enderchests 2015-04-03 01:32:38 +02:00
Max Lee
56f633d58b world not work 2015-04-03 01:32:10 +02:00
Max Lee
6c1fb14cda Make inventory lookup of offline players asynchron 2015-04-03 01:30:42 +02:00
Max Lee
ad0e55cf4c Fix armor 2015-04-03 00:44:09 +02:00
Max Lee
c4fb5489fa Try to get the offline player directly 2015-04-03 00:29:51 +02:00
Lishid
3d3006c681 Merge pull request #19 from Hummer12007/master
Added CraftBukkit v1_8_R2 support
2015-03-14 18:09:48 -04:00
Hummer12007
a9d983ddc6 Added CraftBukkit v1_8_R2 support 2015-03-14 23:12:48 +02:00
Lishid
f6554a2a51 Merge pull request #17 from Hummer12007/master
Fix trapped chests linking with ordinary chests, instead of trapped ones
2015-01-13 21:46:56 -05:00
Hummer12007
ec3426b827 Use the same method for getting BlockChest, when checking whether AnyChest is needed due to the side block as in d0494aa2 2015-01-13 21:55:16 +02:00
Hummer12007
d0494aa2e7 Fix trapped chests linking with ordinary chests, instead of trapped ones. 2015-01-13 21:48:27 +02:00
lishid
6adcd491db Added targets path to gitignore 2015-01-05 21:21:44 -05:00
lishid
bc709336e1 Fixed silent chest issues 2015-01-05 21:15:35 -05:00
lishid
7d56a04283 Derp... 2014-12-31 16:26:54 -05:00
lishid
7851404d69 Fixed constructor not found issue. 2014-12-31 10:50:19 -05:00
lishid
30b5acc3b4 Removed duplicate file 2014-12-30 22:31:54 -05:00
lishid
29b0bc980f minor refactor + update internal chest logic 2014-12-30 22:28:52 -05:00
lishid
b05279ed4b Moved to proper directories 2014-12-30 22:15:43 -05:00
Lishid
88f3cb0a3f Merge pull request #16 from Fysac/master
Add support for CB 1.8 R1
2014-12-01 11:46:07 -08:00
Fysac
f48fdac085 Add support for CB 1.8 R1 2014-12-01 12:18:43 -05:00
148 changed files with 2068 additions and 13104 deletions

9
.gitignore vendored Normal file
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@@ -0,0 +1,9 @@
/.settings
/.gitignore
/.project
/.classpath
/.idea
/target
/bin
/lib
/out

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@@ -1,27 +1,13 @@
## Goals
This fork of OpenInv was created when the lag caused by offline player lookups post-UUID migration became too much to bear. Overall, it does not differ much from the original.
### Changes of Note
- Removed updater
- Removed wand
- New configuration option `DisableSaving`: Inventory edits will not be saved unless the user is online.
## Previous Versions
This fork supports any version after 1.4.5. Binaries are available in the [releases tab](https://github.com/Jikoo/OpenInv/releases). Please allow a brief period after the release of a new version for updates.
## License
```
Copyright (C) 2011-2014 lishid. All rights reserved.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, version 3.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
```
Copyright (C) 2011-2014 lishid. All rights reserved.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, version 3.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.

211
pom.xml
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@@ -1,155 +1,62 @@
<project xmlns="http://maven.apache.org/POM/4.0.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://maven.apache.org/POM/4.0.0 http://maven.apache.org/xsd/maven-4.0.0.xsd">
<modelVersion>4.0.0</modelVersion>
<groupId>OpenInv</groupId>
<artifactId>OpenInv</artifactId>
<version>0.0.1-SNAPSHOT</version>
<project xmlns="http://maven.apache.org/POM/4.0.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
xsi:schemaLocation="http://maven.apache.org/POM/4.0.0 http://maven.apache.org/xsd/maven-4.0.0.xsd">
<modelVersion>4.0.0</modelVersion>
<groupId>com.lishid</groupId>
<artifactId>openinv</artifactId>
<packaging>jar</packaging>
<version>2.3.1</version>
<name>OpenInv</name>
<url>http://dev.bukkit.org/bukkit-plugins/openinv/</url>
<dependencies>
<dependency>
<groupId>org.spigotmc</groupId>
<artifactId>spigot</artifactId>
<version>1.10-R0.1-SNAPSHOT</version>
<scope>provided</scope>
<classifier>v1_10_R1</classifier>
</dependency>
<dependency>
<groupId>org.spigotmc</groupId>
<artifactId>spigot</artifactId>
<version>1.9.4-R0.1-SNAPSHOT</version>
<scope>provided</scope>
<classifier>v1_9_R2</classifier>
</dependency>
<dependency>
<groupId>org.spigotmc</groupId>
<artifactId>spigot</artifactId>
<version>1.9-R0.1-SNAPSHOT</version>
<scope>provided</scope>
<classifier>v1_9_R1</classifier>
</dependency>
<dependency>
<groupId>org.spigotmc</groupId>
<artifactId>spigot</artifactId>
<version>1.8.8-R0.1-SNAPSHOT</version>
<scope>provided</scope>
<classifier>v1_8_R3</classifier>
</dependency>
<dependency>
<groupId>org.spigotmc</groupId>
<artifactId>spigot</artifactId>
<version>1.8.3-R0.1-SNAPSHOT</version>
<scope>provided</scope>
<classifier>v1_8_R2</classifier>
</dependency>
<dependency>
<groupId>org.spigotmc</groupId>
<artifactId>spigot</artifactId>
<version>1.8-R0.1-SNAPSHOT</version>
<scope>provided</scope>
<classifier>v1_8_R1</classifier>
</dependency>
<dependency>
<groupId>org.bukkit</groupId>
<artifactId>craftbukkit</artifactId>
<version>1.7.10-R0.1-SNAPSHOT</version>
<scope>provided</scope>
<classifier>v1_7_R4</classifier>
</dependency>
<dependency>
<groupId>org.bukkit</groupId>
<artifactId>craftbukkit</artifactId>
<version>1.7.9-R0.2-SNAPSHOT</version>
<scope>provided</scope>
<classifier>v1_7_R3</classifier>
</dependency>
<dependency>
<groupId>org.bukkit</groupId>
<artifactId>craftbukkit</artifactId>
<version>1.7.5-R0.1-SNAPSHOT</version>
<scope>provided</scope>
<classifier>v1_7_R2</classifier>
</dependency>
<dependency>
<groupId>org.bukkit</groupId>
<artifactId>craftbukkit</artifactId>
<version>1.7.2-R0.4-SNAPSHOT</version>
<scope>provided</scope>
<classifier>v1_7_R1</classifier>
</dependency>
<dependency>
<groupId>org.bukkit</groupId>
<artifactId>craftbukkit</artifactId>
<version>1.6.4-R2.0-SNAPSHOT</version>
<scope>provided</scope>
<classifier>v1_6_R3</classifier>
</dependency>
<dependency>
<groupId>org.bukkit</groupId>
<artifactId>craftbukkit</artifactId>
<version>1.6.2-R1.1-SNAPSHOT</version>
<scope>provided</scope>
<classifier>v1_6_R2</classifier>
</dependency>
<dependency>
<groupId>org.bukkit</groupId>
<artifactId>craftbukkit</artifactId>
<version>1.6.1-R0.1-SNAPSHOT</version>
<scope>provided</scope>
<classifier>v1_6_R1</classifier>
</dependency>
<dependency>
<groupId>org.bukkit</groupId>
<artifactId>craftbukkit</artifactId>
<version>1.5.2-R1.0-SNAPSHOT</version>
<scope>provided</scope>
<classifier>v1_5_R3</classifier>
</dependency>
<dependency>
<groupId>org.bukkit</groupId>
<artifactId>craftbukkit</artifactId>
<version>1.5.1-R0.1-SNAPSHOT</version>
<scope>provided</scope>
<classifier>v1_5_R2</classifier>
</dependency>
<dependency>
<groupId>org.bukkit</groupId>
<artifactId>craftbukkit</artifactId>
<version>1.5-R0.1-SNAPSHOT</version>
<scope>provided</scope>
<classifier>v1_5_R1</classifier>
</dependency>
<dependency>
<groupId>org.bukkit</groupId>
<artifactId>craftbukkit</artifactId>
<version>1.4.7-R1.1-SNAPSHOT</version>
<scope>provided</scope>
<classifier>v1_4_R1</classifier>
</dependency>
<dependency>
<groupId>org.bukkit</groupId>
<artifactId>craftbukkit</artifactId>
<version>1.4.6-R0.4-SNAPSHOT</version>
<scope>provided</scope>
<classifier>v1_4_6</classifier>
</dependency>
<dependency>
<groupId>org.bukkit</groupId>
<artifactId>craftbukkit</artifactId>
<version>1.4.5-R1.1-SNAPSHOT</version>
<scope>provided</scope>
<classifier>v1_4_5</classifier>
</dependency>
</dependencies>
<properties>
<project.build.sourceEncoding>UTF-8</project.build.sourceEncoding>
</properties>
<build>
<plugins>
<plugin>
<artifactId>maven-compiler-plugin</artifactId>
<version>3.1</version>
<configuration>
<source>1.6</source>
<target>1.6</target>
</configuration>
</plugin>
</plugins>
</build>
<repositories>
<repository>
<id>bukkit-repo</id>
<url>https://hub.spigotmc.org/nexus/content/groups/public/</url>
</repository>
</repositories>
<dependencies>
<dependency>
<groupId>org.bukkit</groupId>
<artifactId>bukkit</artifactId>
<version>1.8.7-R0.1-SNAPSHOT</version>
<scope>provided</scope>
</dependency>
<dependency>
<groupId>org.bukkit</groupId>
<artifactId>craftbukkit</artifactId>
<version>1.8.7-R0.1-SNAPSHOT</version>
<scope>provided</scope>
</dependency>
</dependencies>
<build>
<defaultGoal>clean install</defaultGoal>
<sourceDirectory>src/main/java</sourceDirectory>
<resources>
<resource>
<directory>src/main/resources</directory>
<filtering>true</filtering>
<excludes>
<exclude>**/*.java</exclude>
</excludes>
</resource>
</resources>
<plugins>
<plugin>
<artifactId>maven-compiler-plugin</artifactId>
<version>2.3.2</version>
<configuration>
<source>1.6</source>
<target>1.6</target>
</configuration>
</plugin>
</plugins>
</build>
</project>

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@@ -0,0 +1,160 @@
package com.lishid.openinv;
import java.io.File;
import java.util.HashMap;
import java.util.Map;
import java.util.Set;
import java.util.UUID;
import org.bukkit.Material;
import org.bukkit.configuration.ConfigurationSection;
import org.bukkit.configuration.file.FileConfiguration;
import com.lishid.openinv.utils.UUIDUtil;
public class ConfigUpdater {
private final OpenInv plugin;
private static final int CONFIG_VERSION = 2;
public ConfigUpdater(OpenInv plugin) {
this.plugin = plugin;
}
private int getConfigVersion() {
return plugin.getConfig().getInt("config-version", 1);
}
private boolean isConfigOutdated() {
return getConfigVersion() < CONFIG_VERSION;
}
public void checkForUpdates() {
if (isConfigOutdated()) {
plugin.getLogger().info("[Config] Update found! Performing update...");
performUpdate();
}
else {
plugin.getLogger().info("[Config] Update not required.");
}
}
private void performUpdate() {
// Update according to the right version
switch (getConfigVersion()) {
case 1:
updateConfig1To2();
break;
}
}
private void updateConfig1To2() {
FileConfiguration config = plugin.getConfig();
// Backup the old config file
File configFile = new File(plugin.getDataFolder(), "config.yml");
File oldConfigFile = new File(plugin.getDataFolder(), "config_old.yml");
configFile.renameTo(oldConfigFile);
if (configFile.exists()) {
configFile.delete();
}
plugin.getLogger().info("[Config] Backup of old config.yml file created.");
// Get the old config settings
int itemOpenInvItemId = config.getInt("ItemOpenInvItemID", 280);
boolean notifySilentChest = config.getBoolean("NotifySilentChest", true);
boolean notifyAnyChest = config.getBoolean("NotifyAnyChest", true);
Map<UUID, Boolean> anyChestToggles = null;
Map<UUID, Boolean> itemOpenInvToggles = null;
Map<UUID, Boolean> silentChestToggles = null;
if (config.isSet("AnyChest")) {
anyChestToggles = updateToggles("AnyChest");
}
if (config.isSet("ItemOpenInv")) {
itemOpenInvToggles = updateToggles("ItemOpenInv");
}
if (config.isSet("SilentChest")) {
silentChestToggles = updateToggles("SilentChest");
}
// Clear the old config
for (String key : config.getKeys(false)) {
config.set(key, null);
}
// Set the new config options
plugin.saveDefaultConfig();
plugin.reloadConfig();
config = plugin.getConfig(); // Refresh the referenced plugin config
config.set("config-version", 2);
config.set("items.open-inv", getMaterialById(itemOpenInvItemId).toString());
config.set("notify.any-chest", notifyAnyChest);
config.set("notify.silent-chest", notifySilentChest);
if (anyChestToggles != null && !anyChestToggles.isEmpty()) {
for (Map.Entry<UUID, Boolean> entry : anyChestToggles.entrySet()) {
config.set("toggles.any-chest." + entry.getKey(), entry.getValue());
}
}
if (itemOpenInvToggles != null && !itemOpenInvToggles.isEmpty()) {
for (Map.Entry<UUID, Boolean> entry : itemOpenInvToggles.entrySet()) {
config.set("toggles.items.open-inv." + entry.getKey(), entry.getValue());
}
}
if (silentChestToggles != null && !silentChestToggles.isEmpty()) {
for (Map.Entry<UUID, Boolean> entry : silentChestToggles.entrySet()) {
config.set("toggles.silent-chest." + entry.getKey(), entry.getValue());
}
}
// Save the new config
plugin.saveConfig();
plugin.getLogger().info("[Config] Update complete.");
}
private Map<UUID, Boolean> updateToggles(String sectionName) {
Map<UUID, Boolean> toggles = new HashMap<UUID, Boolean>();
ConfigurationSection section = plugin.getConfig().getConfigurationSection(sectionName);
Set<String> keys = section.getKeys(false);
if (keys == null || keys.isEmpty()) {
return null;
}
int total = keys.size();
int converted = 0;
for (String playerName : keys) {
UUID uuid = UUIDUtil.getUUIDOf(playerName);
if (uuid != null) {
boolean toggled = section.getBoolean(playerName + ".toggle", false);
toggles.put(uuid, toggled);
converted++;
}
}
plugin.getLogger().info("[Config] Converted (" + converted + "/" + total + ") " + sectionName + " toggle player usernames to UUIDs.");
return toggles;
}
@SuppressWarnings("deprecation")
private Material getMaterialById(int id) {
Material material = Material.getMaterial(id);
if (material == null) {
material = Material.STICK;
}
return material;
}
}

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@@ -18,425 +18,197 @@ package com.lishid.openinv;
import java.util.HashMap;
import java.util.Map;
import java.util.concurrent.Callable;
import java.util.concurrent.ExecutionException;
import java.util.concurrent.Future;
import java.util.UUID;
import com.lishid.openinv.commands.AnyChestPluginCommand;
import com.lishid.openinv.commands.OpenEnderPluginCommand;
import com.lishid.openinv.commands.OpenInvPluginCommand;
import com.lishid.openinv.commands.SearchInvPluginCommand;
import com.lishid.openinv.commands.SilentChestPluginCommand;
import com.lishid.openinv.internal.IAnySilentChest;
import com.lishid.openinv.internal.IInventoryAccess;
import com.lishid.openinv.internal.IPlayerDataManager;
import com.lishid.openinv.internal.ISpecialEnderChest;
import com.lishid.openinv.internal.ISpecialPlayerInventory;
import com.lishid.openinv.internal.InternalAccessor;
import com.lishid.openinv.util.Cache;
import com.lishid.openinv.util.Function;
import org.bukkit.Bukkit;
import org.bukkit.ChatColor;
import org.bukkit.OfflinePlayer;
import org.bukkit.configuration.file.FileConfiguration;
import org.bukkit.entity.HumanEntity;
import org.bukkit.Material;
import org.bukkit.command.CommandSender;
import org.bukkit.entity.Player;
import org.bukkit.inventory.Inventory;
import org.bukkit.permissions.Permissible;
import org.bukkit.plugin.PluginManager;
import org.bukkit.plugin.java.JavaPlugin;
import org.bukkit.scheduler.BukkitRunnable;
import com.lishid.openinv.commands.AnyChestCommand;
import com.lishid.openinv.commands.OpenEnderCommand;
import com.lishid.openinv.commands.OpenInvCommand;
import com.lishid.openinv.commands.SearchEnderCommand;
import com.lishid.openinv.commands.SearchInvCommand;
import com.lishid.openinv.commands.SilentChestCommand;
import com.lishid.openinv.commands.ToggleOpenInvCommand;
import com.lishid.openinv.internal.AnySilentChest;
import com.lishid.openinv.internal.InventoryAccess;
import com.lishid.openinv.internal.PlayerDataManager;
import com.lishid.openinv.internal.SpecialEnderChest;
import com.lishid.openinv.internal.SpecialPlayerInventory;
import com.lishid.openinv.listeners.OpenInvEntityListener;
import com.lishid.openinv.listeners.OpenInvInventoryListener;
import com.lishid.openinv.listeners.OpenInvPlayerListener;
/**
* Open other player's inventory
*
*
* @author lishid
*/
public class OpenInv extends JavaPlugin {
public static final Map<UUID, SpecialPlayerInventory> inventories = new HashMap<UUID, SpecialPlayerInventory>();
public static final Map<UUID, SpecialEnderChest> enderChests = new HashMap<UUID, SpecialEnderChest>();
private final Map<String, ISpecialPlayerInventory> inventories = new HashMap<String, ISpecialPlayerInventory>();
private final Map<String, ISpecialEnderChest> enderChests = new HashMap<String, ISpecialEnderChest>();
private final Cache<String, Player> playerCache = new Cache<String, Player>(300000L,
new Function<Player>() {
@Override
public boolean run(Player value) {
String key = playerLoader.getPlayerDataID(value);
return inventories.containsKey(key) && inventories.get(key).isInUse()
|| enderChests.containsKey(key) && enderChests.get(key).isInUse();
}
},
new Function<Player>() {
@Override
public boolean run(Player value) {
String key = playerLoader.getPlayerDataID(value);
public static OpenInv mainPlugin;
// Check if inventory is stored, and if it is, remove it and eject all viewers
if (inventories.containsKey(key)) {
Inventory inv = inventories.remove(key).getBukkitInventory();
for (HumanEntity entity : inv.getViewers()) {
entity.closeInventory();
}
}
// Check if ender chest is stored, and if it is, remove it and eject all viewers
if (enderChests.containsKey(key)) {
Inventory inv = enderChests.remove(key).getBukkitInventory();
for (HumanEntity entity : inv.getViewers()) {
entity.closeInventory();
}
}
if (!OpenInv.this.disableSaving() && !value.isOnline()) {
value.saveData();
}
return true;
}
});
private InternalAccessor accessor;
private IPlayerDataManager playerLoader;
private IInventoryAccess inventoryAccess;
private IAnySilentChest anySilentChest;
private static PlayerDataManager playerLoader;
private static InventoryAccess inventoryAccess;
private static AnySilentChest anySilentChest;
@Override
public void onEnable() {
// Get plugin manager
// Plugin
mainPlugin = this;
// Config Updater
ConfigUpdater configUpdater = new ConfigUpdater(this);
configUpdater.checkForUpdates();
// Initialize
playerLoader = new PlayerDataManager();
inventoryAccess = new InventoryAccess();
anySilentChest = new AnySilentChest();
// Save the default config.yml if it doesn't already exist
saveDefaultConfig();
// Register the plugin's events & commands
registerEvents();
registerCommands();
}
private void registerEvents() {
PluginManager pm = getServer().getPluginManager();
accessor = new InternalAccessor(this);
// Version check
if (!accessor.initialize(getServer())) {
getLogger().info("Your version of CraftBukkit is not supported.");
getLogger().info("Please look for an updated version of OpenInv.");
pm.disablePlugin(this);
return;
}
playerLoader = accessor.newPlayerDataManager();
inventoryAccess = accessor.newInventoryAccess();
anySilentChest = accessor.newAnySilentChest();
FileConfiguration config = getConfig();
boolean dirtyConfig = false;
if (!config.isBoolean("NotifySilentChest")) {
config.set("NotifySilentChest", true);
dirtyConfig = true;
}
if (!config.isBoolean("NotifyAnyChest")) {
config.set("NotifyAnyChest", true);
dirtyConfig = true;
}
if (!config.isBoolean("DisableSaving")) {
config.set("DisableSaving", false);
dirtyConfig = true;
}
config.addDefault("NotifySilentChest", true);
config.addDefault("NotifyAnyChest", true);
config.addDefault("DisableSaving", false);
config.options().copyDefaults(true);
if (dirtyConfig) {
saveConfig();
}
pm.registerEvents(new OpenInvPlayerListener(this), this);
pm.registerEvents(new OpenInvInventoryListener(this), this);
getCommand("openinv").setExecutor(new OpenInvPluginCommand(this));
getCommand("searchinv").setExecutor(new SearchInvPluginCommand());
getCommand("silentchest").setExecutor(new SilentChestPluginCommand(this));
getCommand("anychest").setExecutor(new AnyChestPluginCommand(this));
getCommand("openender").setExecutor(new OpenEnderPluginCommand(this));
pm.registerEvents(new OpenInvPlayerListener(), this);
pm.registerEvents(new OpenInvEntityListener(), this);
pm.registerEvents(new OpenInvInventoryListener(), this);
}
@Override
public void onDisable() {
if (this.disableSaving()) {
return;
}
this.playerCache.invalidateAll();
private void registerCommands() {
getCommand("openinv").setExecutor(new OpenInvCommand(this));
getCommand("openender").setExecutor(new OpenEnderCommand(this));
getCommand("searchinv").setExecutor(new SearchInvCommand());
getCommand("searchender").setExecutor(new SearchEnderCommand());
getCommand("toggleopeninv").setExecutor(new ToggleOpenInvCommand());
getCommand("anychest").setExecutor(new AnyChestCommand());
getCommand("silentchest").setExecutor(new SilentChestCommand());
}
public IInventoryAccess getInventoryAccess() {
return this.inventoryAccess;
public static PlayerDataManager getPlayerLoader() {
return playerLoader;
}
public IAnySilentChest getAnySilentChest() {
return this.anySilentChest;
public static InventoryAccess getInventoryAccess() {
return inventoryAccess;
}
public ISpecialPlayerInventory getInventoryFor(Player player, boolean online) {
String id = playerLoader.getPlayerDataID(player);
if (inventories.containsKey(id)) {
return inventories.get(id);
}
ISpecialPlayerInventory inv = accessor.newSpecialPlayerInventory(player, online);
inventories.put(id, inv);
playerCache.put(id, player);
return inv;
public static AnySilentChest getAnySilentChest() {
return anySilentChest;
}
public ISpecialEnderChest getEnderChestFor(Player player, boolean online) {
String id = playerLoader.getPlayerDataID(player);
if (enderChests.containsKey(id)) {
return enderChests.get(id);
public static Object getFromConfig(String path, Object defaultValue) {
Object val = mainPlugin.getConfig().get(path);
if (val == null) {
mainPlugin.getConfig().set(path, defaultValue);
return defaultValue;
}
ISpecialEnderChest inv = accessor.newSpecialEnderChest(player, online);
enderChests.put(id, inv);
playerCache.put(id, player);
return inv;
}
/**
* Unload a cached Player's data.
*
* @param player the OfflinePlayer to unload
*/
public void unload(OfflinePlayer player) {
this.playerCache.invalidate(this.playerLoader.getPlayerDataID(player));
}
public boolean disableSaving() {
return getConfig().getBoolean("DisableSaving", false);
}
public boolean notifySilentChest() {
return getConfig().getBoolean("NotifySilentChest", true);
}
public boolean notifyAnyChest() {
return getConfig().getBoolean("NotifyAnyChest", true);
}
public boolean getPlayerSilentChestStatus(OfflinePlayer player) {
return getConfig().getBoolean("SilentChest." + playerLoader.getPlayerDataID(player) + ".toggle", false);
}
public void setPlayerSilentChestStatus(OfflinePlayer player, boolean status) {
getConfig().set("SilentChest." + playerLoader.getPlayerDataID(player) + ".toggle", status);
saveConfig();
}
public boolean getPlayerAnyChestStatus(OfflinePlayer player) {
return getConfig().getBoolean("AnyChest." + playerLoader.getPlayerDataID(player) + ".toggle", true);
}
public void setPlayerAnyChestStatus(OfflinePlayer player, boolean status) {
getConfig().set("AnyChest." + playerLoader.getPlayerDataID(player) + ".toggle", status);
saveConfig();
}
/**
* Get an OfflinePlayer by name.
*
* @param name the name of the Player
* @return the OfflinePlayer, or null if no players have ever logged in
*/
public OfflinePlayer matchPlayer(String name) {
// Warn if called on the main thread - if we resort to searching offline players, this may take several seconds.
if (getServer().isPrimaryThread()) {
getLogger().warning("Call to OpenInv#matchPlayer made on the main thread!");
getLogger().warning("This can cause the server to hang, potentially severely.");
getLogger().warning("Trace:");
for (StackTraceElement element : new Throwable().fillInStackTrace().getStackTrace()) {
getLogger().warning(element.toString());
}
}
// Ensure name is valid if server is in online mode to avoid unnecessary searching
if (getServer().getOnlineMode() && !name.matches("[a-zA-Z0-9_]{3,16}")) {
return null;
}
OfflinePlayer player = getServer().getPlayerExact(name);
if (player != null) {
return player;
}
player = getServer().getOfflinePlayer(name);
/*
* Compatibility: Pre-UUID, getOfflinePlayer always returns an OfflinePlayer. Post-UUID,
* getOfflinePlayer will return null if no matching player is found. To preserve
* compatibility, only return the player if they have played before. Ignoring current online
* status is fine, they'd have been found by getPlayerExact otherwise.
*/
if (player != null && player.hasPlayedBefore()) {
return player;
}
player = getServer().getPlayer(name);
if (player != null) {
return player;
}
int bestMatch = Integer.MAX_VALUE;
for (OfflinePlayer offline : getServer().getOfflinePlayers()) {
if (offline.getName() == null) {
// Loaded by UUID only, name has never been looked up.
continue;
}
// Compatibility: Lang3 is only bundled with 1.8+
int currentMatch = org.apache.commons.lang.StringUtils.getLevenshteinDistance(name, offline.getName());
if (currentMatch == 0) {
return offline;
}
if (currentMatch < bestMatch) {
bestMatch = currentMatch;
player = offline;
}
}
// Only null if no players have played ever, otherwise even the worst match will do.
return player;
}
/**
* Load a Player from an OfflinePlayer.
*
* @param offline the OfflinePlayer to load a Player for
* @return the Player
*/
public Player loadPlayer(final OfflinePlayer offline) {
if (offline == null) {
return null;
}
String key = this.playerLoader.getPlayerDataID(offline);
if (this.playerCache.containsKey(key)) {
return this.playerCache.get(key);
}
Player loaded;
if (offline.isOnline()) {
loaded = offline.getPlayer();
this.playerCache.put(key, loaded);
return loaded;
}
if (Bukkit.isPrimaryThread()) {
return this.playerLoader.loadPlayer(offline);
}
Future<Player> future = Bukkit.getScheduler().callSyncMethod(this,
new Callable<Player>() {
@Override
public Player call() throws Exception {
return playerLoader.loadPlayer(offline);
}
});
int ticks = 0;
while (!future.isDone() && !future.isCancelled() && ticks < 10) {
++ticks;
try {
Thread.sleep(50L);
} catch (InterruptedException e) {
e.printStackTrace();
return null;
}
}
if (!future.isDone() || future.isCancelled()) {
return null;
}
try {
loaded = future.get();
} catch (InterruptedException e) {
e.printStackTrace();
return null;
} catch (ExecutionException e) {
e.printStackTrace();
return null;
}
if (loaded != null) {
this.playerCache.put(key, loaded);
}
return loaded;
}
/**
* Method for handling a Player coming online.
*
* @param player
*/
public void setPlayerOnline(final Player player) {
String key = this.playerLoader.getPlayerDataID(player);
// Check if the player is cached. If not, neither of their inventories is open.
if (!this.playerCache.containsKey(key)) {
return;
}
this.playerCache.put(key, player);
if (this.inventories.containsKey(key)) {
this.inventories.get(key).setPlayerOnline(player);
new BukkitRunnable() {
@Override
public void run() {
if (player.isOnline()) {
player.updateInventory();
}
}
}.runTask(this);
}
if (this.enderChests.containsKey(key)) {
this.enderChests.get(key).setPlayerOnline(player);
else {
return val;
}
}
/**
* Method for handling a Player going offline.
*
* @param player
*/
public void setPlayerOffline(final Player player) {
String key = this.playerLoader.getPlayerDataID(player);
// Check if the player is cached. If not, neither of their inventories is open.
if (!this.playerCache.containsKey(key)) {
return;
}
if (this.inventories.containsKey(key)) {
this.inventories.get(key).setPlayerOffline();
}
if (this.enderChests.containsKey(key)) {
this.enderChests.get(key).setPlayerOffline();
}
public static void saveToConfig(String path, Object value) {
mainPlugin.getConfig().set(path, value);
mainPlugin.saveConfig();
}
public static void ShowHelp(Player player) {
// TODO: Do not show commands players lack permissions for
player.sendMessage(ChatColor.GREEN + "/openinv <Player> - Open a player's inventory");
public static Material getOpenInvItem() {
if (!mainPlugin.getConfig().isSet("items.open-inv")) {
saveToConfig("items.open-inv", "STICK");
}
String itemName = mainPlugin.getConfig().getString("items.open-inv", "STICK");
Material material = Material.getMaterial(itemName);
if (material == null) {
mainPlugin.getLogger().warning("OpenInv item '" + itemName + "' does not match to a valid item. Defaulting to stick.");
material = Material.STICK;
}
return material;
}
public static boolean notifySilentChest() {
return mainPlugin.getConfig().getBoolean("notify.silent-chest", true);
}
public static boolean notifyAnyChest() {
return mainPlugin.getConfig().getBoolean("notify.any-chest", true);
}
public static boolean getPlayerAnyChestStatus(Player player) {
return mainPlugin.getConfig().getBoolean("toggles.any-chest." + player.getUniqueId(), false);
}
public static void setPlayerAnyChestStatus(Player player, boolean status) {
saveToConfig("toggles.any-chest." + player.getUniqueId(), status);
}
public static boolean getPlayerItemOpenInvStatus(Player player) {
return mainPlugin.getConfig().getBoolean("toggles.items.open-inv" + player.getUniqueId(), false);
}
public static void setPlayerItemOpenInvStatus(Player player, boolean status) {
saveToConfig("toggles.items.open-inv." + player.getUniqueId(), status);
}
public static boolean getPlayerSilentChestStatus(Player player) {
return mainPlugin.getConfig().getBoolean("toggles.silent-chest." + player.getUniqueId(), false);
}
public static void setPlayerSilentChestStatus(Player player, boolean status) {
saveToConfig("toggles.silent-chest." + player.getUniqueId(), status);
}
public static void log(String text) {
mainPlugin.getLogger().info("[OpenInv] " + text);
}
public static void log(Throwable e) {
mainPlugin.getLogger().severe("[OpenInv] " + e.toString());
e.printStackTrace();
}
public static void sendMessage(CommandSender sender, String message) {
sender.sendMessage(ChatColor.AQUA + "[OpenInv] " + ChatColor.WHITE + message);
}
public static void showHelp(Player player) {
player.sendMessage(ChatColor.GREEN + "/openinv <player> - Open a player's inventory.");
player.sendMessage(ChatColor.GREEN + " (aliases: oi, inv, open)");
player.sendMessage(ChatColor.GREEN + "/openender <Player> - Open a player's enderchest");
player.sendMessage(ChatColor.GREEN + " (aliases: oe, enderchest)");
player.sendMessage(ChatColor.GREEN + "/searchinv <Item> [MinAmount] - ");
player.sendMessage(ChatColor.GREEN + "/openender <player> - Open a player's ender chest.");
player.sendMessage(ChatColor.GREEN + " (aliases: oe)");
player.sendMessage(ChatColor.GREEN + "/searchinv <item> [minAmount] -");
player.sendMessage(ChatColor.GREEN + " Search and list players having a specific item.");
player.sendMessage(ChatColor.GREEN + " (aliases: si, search)");
player.sendMessage(ChatColor.GREEN + "/anychest - Toggle anychest function");
player.sendMessage(ChatColor.GREEN + " (aliases: si)");
player.sendMessage(ChatColor.GREEN + "/searchender <item> [minAmount] -");
player.sendMessage(ChatColor.GREEN + " Search and list players having a specific item.");
player.sendMessage(ChatColor.GREEN + " (aliases: se)");
player.sendMessage(ChatColor.GREEN + "/toggleopeninv - Toggle the item openinv function.");
player.sendMessage(ChatColor.GREEN + " (aliases: toi, toggleoi, toggleinv)");
player.sendMessage(ChatColor.GREEN + "/anychest - Toggle the any chest function.");
player.sendMessage(ChatColor.GREEN + " (aliases: ac)");
player.sendMessage(ChatColor.GREEN + "/silentchest - Toggle silent chest function");
player.sendMessage(ChatColor.GREEN + "/silentchest - Toggle the silent chest function.");
player.sendMessage(ChatColor.GREEN + " (aliases: sc, silent)");
}
@@ -451,5 +223,4 @@ public class OpenInv extends JavaPlugin {
}
return player.hasPermission(permission);
}
}

View File

@@ -1,104 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv;
import org.bukkit.ChatColor;
import org.bukkit.block.Chest;
import org.bukkit.entity.Player;
import org.bukkit.event.Event.Result;
import org.bukkit.event.EventHandler;
import org.bukkit.event.EventPriority;
import org.bukkit.event.Listener;
import org.bukkit.event.block.Action;
import org.bukkit.event.player.PlayerInteractEvent;
import org.bukkit.event.player.PlayerJoinEvent;
import org.bukkit.event.player.PlayerQuitEvent;
public class OpenInvPlayerListener implements Listener {
private final OpenInv plugin;
public OpenInvPlayerListener(OpenInv plugin) {
this.plugin = plugin;
}
@EventHandler(priority = EventPriority.MONITOR)
public void onPlayerJoin(final PlayerJoinEvent event) {
plugin.setPlayerOnline(event.getPlayer());
}
@EventHandler(priority = EventPriority.MONITOR)
public void onPlayerQuit(PlayerQuitEvent event) {
plugin.setPlayerOffline(event.getPlayer());
}
@EventHandler(priority = EventPriority.MONITOR)
public void onPlayerInteract(PlayerInteractEvent event) {
Player player = event.getPlayer();
if (event.getPlayer().isSneaking()) {
return;
}
if (event.getAction() == Action.RIGHT_CLICK_BLOCK && event.useInteractedBlock() == Result.DENY) {
return;
}
if (event.getAction() == Action.RIGHT_CLICK_BLOCK && event.getClickedBlock().getType() == org.bukkit.Material.ENDER_CHEST) {
if (OpenInv.hasPermission(player, Permissions.PERM_SILENT) && plugin.getPlayerSilentChestStatus(player)) {
event.setCancelled(true);
player.openInventory(player.getEnderChest());
}
}
if (event.getAction() == Action.RIGHT_CLICK_BLOCK && event.getClickedBlock().getState() instanceof Chest) {
boolean silentchest = false;
boolean anychest = false;
int x = event.getClickedBlock().getX();
int y = event.getClickedBlock().getY();
int z = event.getClickedBlock().getZ();
if (OpenInv.hasPermission(player, Permissions.PERM_SILENT) && plugin.getPlayerSilentChestStatus(player)) {
silentchest = true;
}
if (OpenInv.hasPermission(player, Permissions.PERM_ANYCHEST) && plugin.getPlayerAnyChestStatus(player)) {
try {
anychest = plugin.getAnySilentChest().isAnyChestNeeded(player, x, y, z);
}
catch (Exception e) {
player.sendMessage(ChatColor.RED + "Error while executing openinv. Unsupported CraftBukkit.");
e.printStackTrace();
}
}
// If the anychest or silentchest is active
if (anychest || silentchest) {
if (!plugin.getAnySilentChest().activateChest(player, anychest, silentchest, x, y, z)) {
if (silentchest && plugin.notifySilentChest()) {
player.sendMessage("You are opening a chest silently.");
}
if (anychest && plugin.notifyAnyChest()) {
player.sendMessage("You are opening a blocked chest.");
}
event.setCancelled(true);
}
}
}
}
}

View File

@@ -1,16 +1,16 @@
package com.lishid.openinv;
public class Permissions {
public static final String PERM_OPENINV = "OpenInv.openinv";
public static final String PERM_OVERRIDE = "OpenInv.override";
public static final String PERM_EXEMPT = "OpenInv.exempt";
public static final String PERM_CROSSWORLD = "OpenInv.crossworld";
public static final String PERM_SILENT = "OpenInv.silent";
public static final String PERM_ANYCHEST = "OpenInv.anychest";
public static final String PERM_ENDERCHEST = "OpenInv.openender";
public static final String PERM_ENDERCHEST_ALL = "OpenInv.openenderall";
public static final String PERM_SEARCH = "OpenInv.search";
public static final String PERM_EDITINV = "OpenInv.editinv";
public static final String PERM_EDITENDER = "OpenInv.editender";
public static final String PERM_OPENSELF = "OpenInv.openself";
}
package com.lishid.openinv;
public class Permissions {
public static final String PERM_OPENINV = "OpenInv.openinv";
public static final String PERM_OVERRIDE = "OpenInv.override";
public static final String PERM_EXEMPT = "OpenInv.exempt";
public static final String PERM_CROSSWORLD = "OpenInv.crossworld";
public static final String PERM_SILENT = "OpenInv.silent";
public static final String PERM_ANYCHEST = "OpenInv.anychest";
public static final String PERM_ENDERCHEST = "OpenInv.openender";
public static final String PERM_ENDERCHEST_ALL = "OpenInv.openenderall";
public static final String PERM_SEARCH = "OpenInv.search";
public static final String PERM_EDITINV = "OpenInv.editinv";
public static final String PERM_EDITENDER = "OpenInv.editender";
public static final String PERM_OPENSELF = "OpenInv.openself";
}

View File

@@ -0,0 +1,62 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.commands;
import org.bukkit.ChatColor;
import org.bukkit.command.Command;
import org.bukkit.command.CommandExecutor;
import org.bukkit.command.CommandSender;
import org.bukkit.entity.Player;
import com.lishid.openinv.OpenInv;
import com.lishid.openinv.Permissions;
public class AnyChestCommand implements CommandExecutor {
@Override
public boolean onCommand(CommandSender sender, Command command, String label, String[] args) {
if (command.getName().equalsIgnoreCase("anychest")) {
if (!(sender instanceof Player)) {
sender.sendMessage(ChatColor.RED + "You can't use this command from the console.");
return true;
}
if (!OpenInv.hasPermission(sender, Permissions.PERM_ANYCHEST)) {
sender.sendMessage(ChatColor.RED + "You do not have permission to use any chest.");
return true;
}
Player player = (Player) sender;
if (args.length > 0) {
if (args[0].equalsIgnoreCase("check")) {
String status = OpenInv.getPlayerAnyChestStatus(player) ? ChatColor.GREEN + "ON" : ChatColor.RED + "OFF";
OpenInv.sendMessage(player, "Any Chest is " + status + ChatColor.RESET + ".");
return true;
}
}
OpenInv.setPlayerAnyChestStatus(player, !OpenInv.getPlayerAnyChestStatus(player));
String status = OpenInv.getPlayerAnyChestStatus(player) ? ChatColor.GREEN + "ON" : ChatColor.RED + "OFF";
OpenInv.sendMessage(player, "Any Chest is now " + status + ChatColor.RESET + ".");
return true;
}
return false;
}
}

View File

@@ -1,57 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.commands;
import org.bukkit.ChatColor;
import org.bukkit.command.Command;
import org.bukkit.command.CommandExecutor;
import org.bukkit.command.CommandSender;
import org.bukkit.entity.Player;
import com.lishid.openinv.OpenInv;
public class AnyChestPluginCommand implements CommandExecutor {
private final OpenInv plugin;
public AnyChestPluginCommand(OpenInv plugin) {
this.plugin = plugin;
}
public boolean onCommand(CommandSender sender, Command command, String label, String[] args) {
if (!(sender instanceof Player)) {
sender.sendMessage(ChatColor.RED + "You can't use this from the console.");
return true;
}
Player player = (Player) sender;
if (args.length > 0) {
if (args[0].equalsIgnoreCase("check")) {
if (plugin.getPlayerAnyChestStatus(player))
sender.sendMessage("AnyChest is ON.");
else
sender.sendMessage("AnyChest is OFF.");
}
}
plugin.setPlayerAnyChestStatus(player, !plugin.getPlayerAnyChestStatus(player));
sender.sendMessage("AnyChest is now " + (plugin.getPlayerAnyChestStatus(player) ? "On" : "Off") + ".");
return true;
}
}

View File

@@ -0,0 +1,164 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.commands;
import java.util.Map;
import java.util.UUID;
import java.util.concurrent.ConcurrentHashMap;
import org.bukkit.Bukkit;
import org.bukkit.ChatColor;
import org.bukkit.command.Command;
import org.bukkit.command.CommandExecutor;
import org.bukkit.command.CommandSender;
import org.bukkit.entity.Player;
import com.lishid.openinv.OpenInv;
import com.lishid.openinv.Permissions;
import com.lishid.openinv.internal.SpecialEnderChest;
import com.lishid.openinv.utils.UUIDUtil;
public class OpenEnderCommand implements CommandExecutor {
private final OpenInv plugin;
private final Map<UUID, UUID> openEnderHistory = new ConcurrentHashMap<UUID, UUID>();
public OpenEnderCommand(OpenInv plugin) {
this.plugin = plugin;
}
@Override
public boolean onCommand(CommandSender sender, Command command, String label, String[] args) {
if (command.getName().equalsIgnoreCase("openender")) {
if (!(sender instanceof Player)) {
sender.sendMessage(ChatColor.RED + "You can't use this command from the console.");
return true;
}
if (!OpenInv.hasPermission(sender, Permissions.PERM_ENDERCHEST)) {
sender.sendMessage(ChatColor.RED + "You do not have permission to access player ender chests.");
return true;
}
if (args.length > 0 && args[0].equalsIgnoreCase("?")) {
OpenInv.showHelp((Player) sender);
return true;
}
final Player player = (Player) sender;
// History management
UUID history = openEnderHistory.get(player.getUniqueId());
if (history == null) {
history = player.getUniqueId();
openEnderHistory.put(player.getUniqueId(), history);
}
final UUID uuid;
// Read from history if target is not named
if (args.length < 1) {
if (history != null) {
uuid = history;
}
else {
sender.sendMessage(ChatColor.RED + "OpenEnder history is empty!");
return true;
}
}
else {
uuid = UUIDUtil.getUUIDOf(args[0]);
if (uuid == null) {
player.sendMessage(ChatColor.RED + "Player not found!");
return true;
}
}
final UUID playerUUID = player.getUniqueId();
Player target = Bukkit.getPlayer(uuid);
if (target == null) {
// Targeted player was not found online, start asynchronous lookup in files
Bukkit.getScheduler().runTaskAsynchronously(plugin, new Runnable() {
@Override
public void run() {
// Try loading the player's data asynchronously
final Player target = OpenInv.getPlayerLoader().loadPlayer(uuid);
if (target == null) {
player.sendMessage(ChatColor.RED + "Player not found!");
return;
}
// Open target's inventory synchronously
Bukkit.getScheduler().runTask(plugin, new Runnable() {
@Override
public void run() {
Player player = Bukkit.getPlayer(playerUUID);
// If sender is no longer online after loading the target, abort!
if (player == null) {
return;
}
openInventory(player, target);
}
});
}
});
} else {
openInventory(player, target);
}
return true;
}
return false;
}
private void openInventory(Player player, Player target) {
if (target == null) {
player.sendMessage(ChatColor.RED + "Player not found!");
return;
}
if (target != player && !OpenInv.hasPermission(player, Permissions.PERM_ENDERCHEST_ALL)) {
player.sendMessage(ChatColor.RED + "You do not have permission to access other player's ender chests.");
return;
}
// Permissions checks
if (!OpenInv.hasPermission(player, Permissions.PERM_OVERRIDE) && OpenInv.hasPermission(target, Permissions.PERM_EXEMPT)) {
player.sendMessage(ChatColor.RED + target.getDisplayName() + "'s ender chest is protected!");
return;
}
// Crossworld check
if ((!OpenInv.hasPermission(player, Permissions.PERM_CROSSWORLD) && !OpenInv.hasPermission(player, Permissions.PERM_OVERRIDE)) && target.getWorld() != player.getWorld()) {
player.sendMessage(ChatColor.RED + target.getDisplayName() + " is not in your world!");
return;
}
// Record the target
openEnderHistory.put(player.getUniqueId(), target.getUniqueId());
// Create the inventory
SpecialEnderChest chest = OpenInv.enderChests.get(target.getUniqueId());
if (chest == null) {
chest = new SpecialEnderChest(target, target.isOnline());
}
// Open the inventory
player.openInventory(chest.getBukkitInventory());
}
}

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@@ -1,131 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.commands;
import java.util.HashMap;
import com.lishid.openinv.OpenInv;
import com.lishid.openinv.Permissions;
import com.lishid.openinv.internal.ISpecialEnderChest;
import org.bukkit.ChatColor;
import org.bukkit.OfflinePlayer;
import org.bukkit.command.Command;
import org.bukkit.command.CommandExecutor;
import org.bukkit.command.CommandSender;
import org.bukkit.entity.Player;
import org.bukkit.scheduler.BukkitRunnable;
public class OpenEnderPluginCommand implements CommandExecutor {
private final OpenInv plugin;
public static HashMap<Player, String> openEnderHistory = new HashMap<Player, String>();
public OpenEnderPluginCommand(OpenInv plugin) {
this.plugin = plugin;
}
@Override
public boolean onCommand(CommandSender sender, Command command, String label, String[] args) {
if (!(sender instanceof Player)) {
sender.sendMessage(ChatColor.RED + "You can't use this from the console.");
return true;
}
if (args.length > 0 && args[0].equalsIgnoreCase("?")) {
OpenInv.ShowHelp((Player) sender);
return true;
}
final Player player = (Player) sender;
// History management
String history = openEnderHistory.get(player);
if (history == null || history == "") {
history = player.getName();
openEnderHistory.put(player, history);
}
final String name;
// Read from history if target is not named
if (args.length < 1) {
name = history;
}
else {
name = args[0];
}
new BukkitRunnable() {
@Override
public void run() {
final OfflinePlayer offlinePlayer = plugin.matchPlayer(name);
if (offlinePlayer == null || !offlinePlayer.hasPlayedBefore() && !offlinePlayer.isOnline()) {
player.sendMessage(ChatColor.RED + "Player not found!");
return;
}
new BukkitRunnable() {
@Override
public void run() {
if (!player.isOnline()) {
return;
}
openInventory(player, offlinePlayer);
}
}.runTask(plugin);
}
}.runTaskAsynchronously(plugin);
return true;
}
private void openInventory(Player player, OfflinePlayer target) {
Player onlineTarget;
boolean online = target.isOnline();
if (!online) {
// Try loading the player's data
onlineTarget = plugin.loadPlayer(target);
if (onlineTarget == null) {
player.sendMessage(ChatColor.RED + "Player not found!");
return;
}
} else {
onlineTarget = target.getPlayer();
}
if (!onlineTarget.equals(player) && !OpenInv.hasPermission(player, Permissions.PERM_ENDERCHEST_ALL)) {
player.sendMessage(ChatColor.RED + "You do not have permission to access other player's enderchest");
return;
}
// Record the target
openEnderHistory.put(player, onlineTarget.getName());
// Create the inventory
ISpecialEnderChest chest = plugin.getEnderChestFor(onlineTarget, online);
// Open the inventory
player.openInventory(chest.getBukkitInventory());
}
}

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@@ -0,0 +1,158 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.commands;
import java.util.Map;
import java.util.UUID;
import java.util.concurrent.ConcurrentHashMap;
import org.bukkit.Bukkit;
import org.bukkit.ChatColor;
import org.bukkit.command.Command;
import org.bukkit.command.CommandExecutor;
import org.bukkit.command.CommandSender;
import org.bukkit.entity.Player;
import com.lishid.openinv.OpenInv;
import com.lishid.openinv.Permissions;
import com.lishid.openinv.internal.SpecialPlayerInventory;
import com.lishid.openinv.utils.UUIDUtil;
public class OpenInvCommand implements CommandExecutor {
private final OpenInv plugin;
private final Map<UUID, UUID> openInvHistory = new ConcurrentHashMap<UUID, UUID>();
public OpenInvCommand(OpenInv plugin) {
this.plugin = plugin;
}
@Override
public boolean onCommand(CommandSender sender, Command command, String label, String[] args) {
if (command.getName().equalsIgnoreCase("openinv")) {
if (!(sender instanceof Player)) {
sender.sendMessage(ChatColor.RED + "You can't use this command from the console.");
return true;
}
if (!OpenInv.hasPermission(sender, Permissions.PERM_OPENINV)) {
sender.sendMessage(ChatColor.RED + "You do not have permission to access player inventories.");
return true;
}
if (args.length > 0 && args[0].equalsIgnoreCase("?")) {
OpenInv.showHelp((Player) sender);
return true;
}
final Player player = (Player) sender;
// History management
UUID history = openInvHistory.get(player.getUniqueId());
if (history == null) {
history = player.getUniqueId();
openInvHistory.put(player.getUniqueId(), history);
}
final UUID uuid;
// Read from history if target is not named
if (args.length < 1) {
uuid = history;
}
else {
uuid = UUIDUtil.getUUIDOf(args[0]);
if (uuid == null) {
player.sendMessage(ChatColor.RED + "Player not found!");
return true;
}
}
final UUID playerUUID = player.getUniqueId();
Player target = Bukkit.getPlayer(uuid);
if (target == null) {
// Targeted player was not found online, start asynchronous lookup in files
Bukkit.getScheduler().runTaskAsynchronously(plugin, new Runnable() {
@Override
public void run() {
// Try loading the player's data asynchronously
final Player target = OpenInv.getPlayerLoader().loadPlayer(uuid);
if (target == null) {
player.sendMessage(ChatColor.RED + "Player not found!");
return;
}
// Open target's inventory synchronously
Bukkit.getScheduler().runTask(plugin, new Runnable() {
@Override
public void run() {
Player player = Bukkit.getPlayer(playerUUID);
// If sender is no longer online after loading the target, abort!
if (player == null) {
return;
}
openInventory(player, target);
}
});
}
});
} else {
openInventory(player, target);
}
return true;
}
return false;
}
private void openInventory(Player player, Player target) {
if (target == null) {
player.sendMessage(ChatColor.RED + "Player not found!");
return;
}
// Permissions checks
if (!OpenInv.hasPermission(player, Permissions.PERM_OVERRIDE) && OpenInv.hasPermission(target, Permissions.PERM_EXEMPT)) {
player.sendMessage(ChatColor.RED + target.getDisplayName() + "'s inventory is protected!");
return;
}
// Crossworld check
if ((!OpenInv.hasPermission(player, Permissions.PERM_CROSSWORLD) && !OpenInv.hasPermission(player, Permissions.PERM_OVERRIDE)) && target.getWorld() != player.getWorld()) {
player.sendMessage(ChatColor.RED + target.getDisplayName() + " is not in your world!");
return;
}
// Self-open check
if (!OpenInv.hasPermission(player, Permissions.PERM_OPENSELF) && target.equals(player)) {
player.sendMessage(ChatColor.RED + "You're not allowed to openinv yourself.");
return;
}
// Record the target
openInvHistory.put(player.getUniqueId(), target.getUniqueId());
// Create the inventory
SpecialPlayerInventory inv = OpenInv.inventories.get(target.getUniqueId());
if (inv == null) {
inv = new SpecialPlayerInventory(target, target.isOnline());
}
// Open the inventory
player.openInventory(inv.getBukkitInventory());
}
}

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@@ -1,144 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.commands;
import java.util.HashMap;
import com.lishid.openinv.OpenInv;
import com.lishid.openinv.Permissions;
import com.lishid.openinv.internal.ISpecialPlayerInventory;
import org.bukkit.ChatColor;
import org.bukkit.OfflinePlayer;
import org.bukkit.command.Command;
import org.bukkit.command.CommandExecutor;
import org.bukkit.command.CommandSender;
import org.bukkit.entity.Player;
import org.bukkit.scheduler.BukkitRunnable;
public class OpenInvPluginCommand implements CommandExecutor {
private final OpenInv plugin;
public static HashMap<Player, String> openInvHistory = new HashMap<Player, String>();
public OpenInvPluginCommand(OpenInv plugin) {
this.plugin = plugin;
}
@Override
public boolean onCommand(CommandSender sender, Command command, String label, String[] args) {
if (!(sender instanceof Player)) {
sender.sendMessage(ChatColor.RED + "You can't use this from the console.");
return true;
}
if (args.length > 0 && args[0].equalsIgnoreCase("?")) {
OpenInv.ShowHelp((Player) sender);
return true;
}
final Player player = (Player) sender;
// History management
String history = openInvHistory.get(player);
if (history == null || history == "") {
history = player.getName();
openInvHistory.put(player, history);
}
final String name;
// Read from history if target is not named
if (args.length < 1) {
name = history;
}
else {
name = args[0];
}
new BukkitRunnable() {
@Override
public void run() {
final OfflinePlayer offlinePlayer = plugin.matchPlayer(name);
if (offlinePlayer == null || !offlinePlayer.hasPlayedBefore() && !offlinePlayer.isOnline()) {
player.sendMessage(ChatColor.RED + "Player not found!");
return;
}
new BukkitRunnable() {
@Override
public void run() {
if (!player.isOnline()) {
return;
}
openInventory(player, offlinePlayer);
}
}.runTask(plugin);
}
}.runTaskAsynchronously(plugin);
return true;
}
private void openInventory(Player player, OfflinePlayer target) {
Player onlineTarget;
boolean online = target.isOnline();
if (!online) {
// Try loading the player's data
onlineTarget = plugin.loadPlayer(target);
if (onlineTarget == null) {
player.sendMessage(ChatColor.RED + "Player not found!");
return;
}
} else {
onlineTarget = target.getPlayer();
}
// Permissions checks
if (!OpenInv.hasPermission(player, Permissions.PERM_OVERRIDE) && OpenInv.hasPermission(onlineTarget, Permissions.PERM_EXEMPT)) {
player.sendMessage(ChatColor.RED + onlineTarget.getDisplayName() + "'s inventory is protected!");
return;
}
// Crosswork check
if ((!OpenInv.hasPermission(player, Permissions.PERM_CROSSWORLD) && !OpenInv.hasPermission(player, Permissions.PERM_OVERRIDE)) && onlineTarget.getWorld() != player.getWorld()) {
player.sendMessage(ChatColor.RED + onlineTarget.getDisplayName() + " is not in your world!");
return;
}
// Self-open check
if (!OpenInv.hasPermission(player, Permissions.PERM_OPENSELF) && onlineTarget.equals(player)) {
player.sendMessage(ChatColor.RED + "You're not allowed to openinv yourself.");
return;
}
// Record the target
openInvHistory.put(player, onlineTarget.getName());
// Create the inventory
ISpecialPlayerInventory inv = plugin.getInventoryFor(onlineTarget, online);
// Open the inventory
player.openInventory(inv.getBukkitInventory());
}
}

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@@ -0,0 +1,65 @@
package com.lishid.openinv.commands;
import org.bukkit.Bukkit;
import org.bukkit.ChatColor;
import org.bukkit.Material;
import org.bukkit.command.Command;
import org.bukkit.command.CommandExecutor;
import org.bukkit.command.CommandSender;
import org.bukkit.entity.Player;
import com.lishid.openinv.OpenInv;
import com.lishid.openinv.Permissions;
public class SearchEnderCommand implements CommandExecutor {
@Override
public boolean onCommand(CommandSender sender, Command command, String label, String[] args) {
if (command.getName().equalsIgnoreCase("searchender")) {
if (sender instanceof Player) {
if (!OpenInv.hasPermission(sender, Permissions.PERM_SEARCH)) {
sender.sendMessage(ChatColor.RED + "You do not have permission to search player ender chests.");
return true;
}
}
Material material = null;
int count = 1;
if (args.length >= 1) {
String[] gData;
gData = args[0].split(":");
material = Material.matchMaterial(gData[0]);
}
if (args.length >= 2) {
try {
count = Integer.parseInt(args[1]);
}
catch (NumberFormatException ex) {
sender.sendMessage(ChatColor.RED + "'" + args[1] + "' is not a number!");
return false;
}
}
if (material == null) {
sender.sendMessage(ChatColor.RED + "Unknown item");
return false;
}
StringBuilder sb = new StringBuilder();
for (Player onlinePlayer : Bukkit.getServer().getOnlinePlayers()) {
if (onlinePlayer.getEnderChest().contains(material, count)) {
sb.append(onlinePlayer.getName());
sb.append(" ");
}
}
String playerList = sb.toString();
sender.sendMessage("Players with the item " + ChatColor.GRAY + material.toString() + ChatColor.RESET + " in their ender chest: " + playerList);
return true;
}
return false;
}
}

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@@ -0,0 +1,81 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.commands;
import org.bukkit.Bukkit;
import org.bukkit.ChatColor;
import org.bukkit.Material;
import org.bukkit.command.Command;
import org.bukkit.command.CommandExecutor;
import org.bukkit.command.CommandSender;
import org.bukkit.entity.Player;
import com.lishid.openinv.OpenInv;
import com.lishid.openinv.Permissions;
public class SearchInvCommand implements CommandExecutor {
@Override
public boolean onCommand(CommandSender sender, Command command, String label, String[] args) {
if (command.getName().equalsIgnoreCase("searchinv")) {
if (sender instanceof Player) {
if (!OpenInv.hasPermission(sender, Permissions.PERM_SEARCH)) {
sender.sendMessage(ChatColor.RED + "You do not have permission to search player inventories.");
return true;
}
}
Material material = null;
int count = 1;
if (args.length >= 1) {
String[] gData;
gData = args[0].split(":");
material = Material.matchMaterial(gData[0]);
}
if (args.length >= 2) {
try {
count = Integer.parseInt(args[1]);
}
catch (NumberFormatException ex) {
sender.sendMessage(ChatColor.RED + "'" + args[1] + "' is not a number!");
return false;
}
}
if (material == null) {
sender.sendMessage(ChatColor.RED + "Unknown item");
return false;
}
StringBuilder sb = new StringBuilder();
for (Player onlinePlayer : Bukkit.getServer().getOnlinePlayers()) {
if (onlinePlayer.getInventory().contains(material, count)) {
sb.append(onlinePlayer.getName());
sb.append(" ");
}
}
String playerList = sb.toString();
sender.sendMessage("Players with the item " + ChatColor.GRAY + material.toString() + ChatColor.RESET + " in their inventory: " + playerList);
return true;
}
return false;
}
}

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@@ -1,67 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.commands;
import org.bukkit.Bukkit;
import org.bukkit.ChatColor;
import org.bukkit.Material;
import org.bukkit.command.Command;
import org.bukkit.command.CommandExecutor;
import org.bukkit.command.CommandSender;
import org.bukkit.entity.Player;
public class SearchInvPluginCommand implements CommandExecutor {
public SearchInvPluginCommand() {
}
public boolean onCommand(CommandSender sender, Command command, String label, String[] args) {
String PlayerList = "";
Material material = null;
int count = 1;
if (args.length >= 1) {
String[] gData = null;
gData = args[0].split(":");
material = Material.matchMaterial(gData[0]);
}
if (args.length >= 2) {
try {
count = Integer.parseInt(args[1]);
}
catch (NumberFormatException ex) {
sender.sendMessage(ChatColor.RED + "'" + args[1] + "' is not a number!");
return false;
}
}
if (material == null) {
sender.sendMessage(ChatColor.RED + "Unknown item");
return false;
}
for (Player templayer : Bukkit.getServer().getOnlinePlayers()) {
if (templayer.getInventory().contains(material, count)) {
PlayerList += templayer.getName() + " ";
}
}
sender.sendMessage("Players with the item " + material.toString() + ": " + PlayerList);
return true;
}
}

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@@ -0,0 +1,62 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.commands;
import org.bukkit.ChatColor;
import org.bukkit.command.Command;
import org.bukkit.command.CommandExecutor;
import org.bukkit.command.CommandSender;
import org.bukkit.entity.Player;
import com.lishid.openinv.OpenInv;
import com.lishid.openinv.Permissions;
public class SilentChestCommand implements CommandExecutor {
@Override
public boolean onCommand(CommandSender sender, Command command, String label, String[] args) {
if (command.getName().equalsIgnoreCase("silentchest")) {
if (!(sender instanceof Player)) {
sender.sendMessage(ChatColor.RED + "You can't use this command from the console.");
return true;
}
if (!OpenInv.hasPermission(sender, Permissions.PERM_SILENT)) {
sender.sendMessage(ChatColor.RED + "You do not have permission to use silent chest.");
return true;
}
Player player = (Player) sender;
if (args.length > 0) {
if (args[0].equalsIgnoreCase("check")) {
String status = OpenInv.getPlayerSilentChestStatus(player) ? ChatColor.GREEN + "ON" : ChatColor.RED + "OFF";
OpenInv.sendMessage(player, "Silent Chest is " + status + ChatColor.RESET + ".");
return true;
}
}
OpenInv.setPlayerSilentChestStatus(player, !OpenInv.getPlayerSilentChestStatus(player));
String status = OpenInv.getPlayerSilentChestStatus(player) ? ChatColor.GREEN + "ON" : ChatColor.RED + "OFF";
OpenInv.sendMessage(player, "Silent Chest is now " + status + ChatColor.RESET + ".");
return true;
}
return false;
}
}

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@@ -1,57 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.commands;
import org.bukkit.ChatColor;
import org.bukkit.command.Command;
import org.bukkit.command.CommandExecutor;
import org.bukkit.command.CommandSender;
import org.bukkit.entity.Player;
import com.lishid.openinv.OpenInv;
public class SilentChestPluginCommand implements CommandExecutor {
private final OpenInv plugin;
public SilentChestPluginCommand(OpenInv plugin) {
this.plugin = plugin;
}
public boolean onCommand(CommandSender sender, Command command, String label, String[] args) {
if (!(sender instanceof Player)) {
sender.sendMessage(ChatColor.RED + "You can't use this from the console.");
return true;
}
Player player = (Player) sender;
if (args.length > 0) {
if (args[0].equalsIgnoreCase("check")) {
if (plugin.getPlayerSilentChestStatus(player))
sender.sendMessage("SilentChest is ON.");
else
sender.sendMessage("SilentChest is OFF.");
}
}
plugin.setPlayerSilentChestStatus(player, !plugin.getPlayerSilentChestStatus(player));
sender.sendMessage("SilentChest is now " + (plugin.getPlayerSilentChestStatus(player) ? "On" : "Off") + ".");
return true;
}
}

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@@ -0,0 +1,62 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.commands;
import org.bukkit.ChatColor;
import org.bukkit.command.Command;
import org.bukkit.command.CommandExecutor;
import org.bukkit.command.CommandSender;
import org.bukkit.entity.Player;
import com.lishid.openinv.OpenInv;
import com.lishid.openinv.Permissions;
public class ToggleOpenInvCommand implements CommandExecutor {
@Override
public boolean onCommand(CommandSender sender, Command command, String label, String[] args) {
if (command.getName().equalsIgnoreCase("toggleopeninv")) {
if (!(sender instanceof Player)) {
sender.sendMessage(ChatColor.RED + "You can't use this command from the console.");
return true;
}
if (!OpenInv.hasPermission(sender, Permissions.PERM_OPENINV)) {
sender.sendMessage(ChatColor.RED + "You do not have permission to access player inventories.");
return true;
}
Player player = (Player) sender;
if (args.length > 0) {
if (args[0].equalsIgnoreCase("check")) {
String status = OpenInv.getPlayerItemOpenInvStatus(player) ? ChatColor.GREEN + "ON" : ChatColor.RED + "OFF";
OpenInv.sendMessage(player, "OpenInv with " + ChatColor.GRAY + OpenInv.getOpenInvItem() + ChatColor.RESET + status + ChatColor.RESET + ".");
return true;
}
}
OpenInv.setPlayerItemOpenInvStatus(player, !OpenInv.getPlayerItemOpenInvStatus(player));
String status = OpenInv.getPlayerItemOpenInvStatus(player) ? ChatColor.GREEN + "ON" : ChatColor.RED + "OFF";
OpenInv.sendMessage(player, "OpenInv with " + ChatColor.GRAY + OpenInv.getOpenInvItem() + ChatColor.RESET + " is now " + status + ChatColor.RESET + ".");
return true;
}
return false;
}
}

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/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal;
import java.util.Iterator;
import org.bukkit.entity.Player;
import com.lishid.openinv.OpenInv;
// Volatile
import net.minecraft.server.v1_8_R3.*;
import org.bukkit.craftbukkit.v1_8_R3.entity.*;
public class AnySilentChest {
public boolean isAnyChestNeeded(Player p, int x, int y, int z) {
// FOR REFERENCE, LOOK AT net.minecraft.server.BlockChest
BlockPosition position = new BlockPosition(x, y, z);
EntityPlayer player = ((CraftPlayer) p).getHandle();
World world = player.world;
BlockChest chest = (BlockChest) (((BlockChest) world.getType(position).getBlock()).b == 1 ?
Block.getByName("trapped_chest") : Block.getByName("chest"));
// If block on top
if (topBlocking(world, position)) {
return true;
}
// If block next to chest is chest and has a block on top
for (EnumDirection direction : EnumDirectionList.HORIZONTAL) {
BlockPosition sidePosition = position.shift(direction);
Block var8 = world.getType(sidePosition).getBlock();
if (var8 == chest) {
if (this.topBlocking(world, sidePosition)) {
return true;
}
}
}
return false;
}
private boolean topBlocking(World world, BlockPosition position) {
return this.blockOnTop(world, position) || this.ocelotOnTop(world, position);
}
private boolean blockOnTop(World world, BlockPosition position) {
return world.getType(position.up()).getBlock().isOccluding();
}
private boolean ocelotOnTop(World world, BlockPosition position) {
Iterator var3 = world.a(EntityOcelot.class,
new AxisAlignedBB((double) position.getX(), (double) (position.getY() + 1),
(double) position.getZ(), (double) (position.getX() + 1),
(double) (position.getY() + 2), (double) (position.getZ() + 1))).iterator();
EntityOcelot var5;
do {
if (!var3.hasNext()) {
return false;
}
Entity var4 = (Entity) var3.next();
var5 = (EntityOcelot) var4;
} while (!var5.isSitting());
return true;
}
public boolean activateChest(Player p, boolean anyChest, boolean silentChest, int x, int y, int z) {
BlockPosition position = new BlockPosition(x, y, z);
EntityPlayer player = ((CraftPlayer) p).getHandle();
World world = player.world;
if (world.isClientSide) {
return true;
}
BlockChest chest = (BlockChest) (((BlockChest) world.getType(position).getBlock()).b == 1 ?
Block.getByName("trapped_chest") : Block.getByName("chest"));
TileEntity tileEntity = world.getTileEntity(position);
if (!(tileEntity instanceof TileEntityChest)) {
return true;
}
ITileInventory tileInventory = (ITileInventory) tileEntity;
if (!anyChest && this.topBlocking(world, position)) {
return true;
}
for (EnumDirection direction : EnumDirectionList.HORIZONTAL) {
BlockPosition side = position.shift(direction);
Block block = world.getType(side).getBlock();
if (block == chest) {
if (!anyChest && this.topBlocking(world, side)) {
return true;
}
TileEntity sideTileEntity = world.getTileEntity(side);
if (sideTileEntity instanceof TileEntityChest) {
if (direction != EnumDirection.WEST && direction != EnumDirection.NORTH) {
tileInventory = new InventoryLargeChest("container.chestDouble", tileInventory, (TileEntityChest) sideTileEntity);
} else {
tileInventory = new InventoryLargeChest("container.chestDouble", (TileEntityChest) sideTileEntity, tileInventory);
}
}
}
}
boolean returnValue = true;
if (silentChest) {
tileInventory = new SilentInventory(tileInventory);
if (OpenInv.notifySilentChest()) {
OpenInv.sendMessage(p, "You are opening a chest silently.");
}
returnValue = false;
}
player.openContainer(tileInventory);
if (anyChest && OpenInv.notifyAnyChest()) {
OpenInv.sendMessage(p, "You are opening a blocked chest.");
}
return returnValue;
}
}

View File

@@ -0,0 +1,24 @@
package com.lishid.openinv.internal;
import java.util.Iterator;
import com.google.common.collect.Iterators;
import net.minecraft.server.v1_8_R3.EnumDirection;
import net.minecraft.server.v1_8_R3.EnumDirection.EnumDirectionLimit;
public enum EnumDirectionList implements Iterable<EnumDirection> {
HORIZONTAL(EnumDirectionLimit.HORIZONTAL),
VERTICAL(EnumDirectionLimit.VERTICAL);
private final EnumDirectionLimit list;
private EnumDirectionList(EnumDirectionLimit list) {
this.list = list;
}
@Override
public Iterator<EnumDirection> iterator() {
return Iterators.forArray(list.a());
}
}

View File

@@ -1,24 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal;
import org.bukkit.entity.HumanEntity;
import org.bukkit.inventory.Inventory;
public interface IInventoryAccess {
public boolean check(Inventory inventory, HumanEntity player);
}

View File

@@ -1,42 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal;
import org.bukkit.OfflinePlayer;
import org.bukkit.entity.Player;
public interface IPlayerDataManager {
/**
* Loads a Player for an OfflinePlayer.
* </p>
* This method is potentially blocking, and should not be called on the main thread.
*
* @param offline
* @return
*/
public Player loadPlayer(OfflinePlayer offline);
/**
* Gets a unique identifying string for an OfflinePlayer.
*
* @param player
* @return
*/
public String getPlayerDataID(OfflinePlayer player);
}

View File

@@ -1,45 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal;
import org.bukkit.entity.Player;
import org.bukkit.inventory.Inventory;
public interface ISpecialEnderChest {
public Inventory getBukkitInventory();
/**
* Sets the Player associated with this ISpecialEnderChest online.
*
* @param player the Player coming online
*/
public void setPlayerOnline(Player player);
/**
* Sets the Player associated with this ISpecialEnderChest offline.
*/
public void setPlayerOffline();
/**
* Gets whether or not this ISpecialEnderChest is in use.
*
* @return true if the ISpecialEnderChest is in use
*/
public boolean isInUse();
}

View File

@@ -1,45 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal;
import org.bukkit.entity.Player;
import org.bukkit.inventory.Inventory;
public interface ISpecialPlayerInventory {
public Inventory getBukkitInventory();
/**
* Sets the Player associated with this ISpecialPlayerInventory online.
*
* @param player the Player coming online
*/
public void setPlayerOnline(Player player);
/**
* Sets the Player associated with this ISpecialPlayerInventory offline.
*/
public void setPlayerOffline();
/**
* Gets whether or not this ISpecialPlayerInventory is in use.
*
* @return true if the ISpecialPlayerInventory is in use
*/
public boolean isInUse();
}

View File

@@ -1,118 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal;
import com.lishid.openinv.OpenInv;
import org.bukkit.Server;
import org.bukkit.entity.Player;
public class InternalAccessor {
private final OpenInv plugin;
private String version;
public InternalAccessor(OpenInv plugin) {
this.plugin = plugin;
}
/**
* Check if the current server version is supported, and, if it is, prepare to load version-specific code.
*
* @param server the Server
*
* @return true if supported
*/
public boolean initialize(Server server) {
String packageName = server.getClass().getPackage().getName();
version = packageName.substring(packageName.lastIndexOf('.') + 1);
try {
Class.forName("com.lishid.openinv.internal." + version + ".AnySilentChest");
return true;
}
catch (Exception e) {
return false;
}
}
private void printErrorMessage() {
plugin.getLogger().warning("OpenInv encountered an error with the CraftBukkit version \"" + version + "\". Please look for an updated version of OpenInv.");
}
public IPlayerDataManager newPlayerDataManager() {
return (IPlayerDataManager) createObject(IPlayerDataManager.class, "PlayerDataManager");
}
public IInventoryAccess newInventoryAccess() {
return (IInventoryAccess) createObject(IInventoryAccess.class, "InventoryAccess");
}
public IAnySilentChest newAnySilentChest() {
return (IAnySilentChest) createObject(IAnySilentChest.class, "AnySilentChest");
}
public ISpecialPlayerInventory newSpecialPlayerInventory(Player player, boolean offline) {
try {
Class<?> internalClass = Class.forName("com.lishid.openinv.internal." + version + ".SpecialPlayerInventory");
if (ISpecialPlayerInventory.class.isAssignableFrom(internalClass)) {
return (ISpecialPlayerInventory) internalClass
.getConstructor(Player.class, Boolean.class)
.newInstance(player, offline);
}
}
catch (Exception e) {
printErrorMessage();
e.printStackTrace();
}
return null;
}
public ISpecialEnderChest newSpecialEnderChest(Player player, boolean offline) {
try {
Class<?> internalClass = Class.forName("com.lishid.openinv.internal." + version + ".SpecialEnderChest");
if (ISpecialEnderChest.class.isAssignableFrom(internalClass)) {
return (ISpecialEnderChest) internalClass
.getConstructor(Player.class, Boolean.class)
.newInstance(player, offline);
}
}
catch (Exception e) {
printErrorMessage();
e.printStackTrace();
}
return null;
}
private Object createObject(Class<? extends Object> assignableClass, String className) {
try {
Class<?> internalClass = Class.forName("com.lishid.openinv.internal." + version + "." + className);
if (assignableClass.isAssignableFrom(internalClass)) {
return internalClass.getConstructor().newInstance();
}
}
catch (Exception e) {
printErrorMessage();
e.printStackTrace();
}
return null;
}
}

View File

@@ -14,7 +14,7 @@
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_9_R1;
package com.lishid.openinv.internal;
import java.lang.reflect.Field;
@@ -23,15 +23,13 @@ import org.bukkit.inventory.Inventory;
import com.lishid.openinv.OpenInv;
import com.lishid.openinv.Permissions;
import com.lishid.openinv.internal.IInventoryAccess;
// Volatile
import net.minecraft.server.v1_9_R1.IInventory;
import net.minecraft.server.v1_8_R3.*;
import org.bukkit.craftbukkit.v1_9_R1.inventory.CraftInventory;
import org.bukkit.craftbukkit.v1_8_R3.inventory.*;
public class InventoryAccess implements IInventoryAccess {
@Override
public class InventoryAccess {
public boolean check(Inventory inventory, HumanEntity player) {
IInventory inv = grabInventory(inventory);
@@ -55,7 +53,7 @@ public class InventoryAccess implements IInventoryAccess {
return ((CraftInventory) inventory).getInventory();
}
//Use reflection to find the iiventory
// Use reflection to find the inventory
Class<? extends Inventory> clazz = inventory.getClass();
IInventory result = null;
for(Field f : clazz.getDeclaredFields()) {
@@ -65,7 +63,7 @@ public class InventoryAccess implements IInventoryAccess {
result = (IInventory) f.get(inventory);
}
catch (Exception e) {
e.printStackTrace();
OpenInv.log(e);
}
}
}

View File

@@ -0,0 +1,60 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal;
import java.util.UUID;
import org.bukkit.Bukkit;
import org.bukkit.OfflinePlayer;
import org.bukkit.entity.Player;
import com.lishid.openinv.OpenInv;
import com.mojang.authlib.GameProfile;
// Volatile
import net.minecraft.server.v1_8_R3.*;
import org.bukkit.craftbukkit.v1_8_R3.*;
public class PlayerDataManager {
public Player loadPlayer(UUID uuid) {
try {
OfflinePlayer player = Bukkit.getOfflinePlayer(uuid);
if (player == null || !player.hasPlayedBefore()) {
return null;
}
GameProfile profile = new GameProfile(uuid, player.getName());
MinecraftServer server = ((CraftServer) Bukkit.getServer()).getServer();
// Create an entity to load the player data
EntityPlayer entity = new EntityPlayer(server, server.getWorldServer(0), profile, new PlayerInteractManager(server.getWorldServer(0)));
// Get the bukkit entity
Player target = entity.getBukkitEntity();
if (target != null) {
// Load data
target.loadData();
// Return the entity
return target;
}
}
catch (Exception e) {
OpenInv.log(e);
}
return null;
}
}

View File

@@ -16,10 +16,21 @@
package com.lishid.openinv.internal;
import org.bukkit.entity.Player;
// Volatile
import net.minecraft.server.v1_8_R3.*;
public interface IAnySilentChest {
public boolean isAnyChestNeeded(Player player, int x, int y, int z);
public class SilentContainerChest extends ContainerChest {
public IInventory inv;
public boolean activateChest(Player player, boolean anychest, boolean silentchest, int x, int y, int z);
public SilentContainerChest(IInventory i1, IInventory i2, EntityHuman human) {
super(i1, i2, human);
inv = i2;
// Close signal
inv.closeContainer(human);
}
@Override
public void b(EntityHuman paramEntityHuman) {
// Don't send close signal twice, might screw up
}
}

View File

@@ -0,0 +1,164 @@
package com.lishid.openinv.internal;
import java.util.List;
import org.bukkit.craftbukkit.v1_8_R3.entity.CraftHumanEntity;
import org.bukkit.entity.HumanEntity;
import org.bukkit.inventory.InventoryHolder;
// Volatile
import net.minecraft.server.v1_8_R3.*;
public class SilentInventory implements ITileInventory {
public ITileInventory inv;
public SilentInventory(ITileInventory inv) {
this.inv = inv;
}
@Override
public boolean r_() {
return inv.r_();
}
@Override
public void a(ChestLock chestLock) {
inv.a(chestLock);
}
@Override
public ChestLock i() {
return inv.i();
}
@Override
public int getSize() {
return inv.getSize();
}
@Override
public ItemStack getItem(int i) {
return inv.getItem(i);
}
@Override
public ItemStack splitStack(int i, int i1) {
return inv.splitStack(i, i1);
}
@Override
public ItemStack splitWithoutUpdate(int i) {
return inv.splitWithoutUpdate(i);
}
@Override
public void setItem(int i, ItemStack itemStack) {
inv.setItem(i, itemStack);
}
@Override
public int getMaxStackSize() {
return inv.getMaxStackSize();
}
@Override
public void update() {
inv.update();
}
@Override
public boolean a(EntityHuman entityHuman) {
return inv.a(entityHuman);
}
@Override
public void startOpen(EntityHuman entityHuman) {
// Don't do anything
}
@Override
public void closeContainer(EntityHuman entityHuman) {
// Don't do anything
}
@Override
public boolean b(int i, ItemStack itemStack) {
return inv.b(i, itemStack);
}
@Override
public int getProperty(int i) {
return inv.getProperty(i);
}
@Override
public void b(int i, int i1) {
inv.b(i, i1);
}
@Override
public int g() {
return inv.g();
}
@Override
public void l() {
inv.l();
}
@Override
public ItemStack[] getContents() {
return inv.getContents();
}
@Override
public void onOpen(CraftHumanEntity craftHumanEntity) {
inv.onOpen(craftHumanEntity);
}
@Override
public void onClose(CraftHumanEntity craftHumanEntity) {
inv.onClose(craftHumanEntity);
}
@Override
public List<HumanEntity> getViewers() {
return inv.getViewers();
}
@Override
public InventoryHolder getOwner() {
return inv.getOwner();
}
@Override
public void setMaxStackSize(int i) {
inv.setMaxStackSize(i);
}
@Override
public String getName() {
return inv.getName();
}
@Override
public boolean hasCustomName() {
return inv.hasCustomName();
}
@Override
public IChatBaseComponent getScoreboardDisplayName() {
return inv.getScoreboardDisplayName();
}
@Override
public Container createContainer(PlayerInventory playerInventory, EntityHuman entityHuman) {
// Don't let the chest itself create the container.
return new ContainerChest(playerInventory, this, entityHuman);
}
@Override
public String getContainerName() {
return inv.getContainerName();
}
}

View File

@@ -0,0 +1,96 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal;
import org.bukkit.entity.Player;
import org.bukkit.inventory.Inventory;
import org.bukkit.inventory.InventoryHolder;
import com.lishid.openinv.OpenInv;
// Volatile
import net.minecraft.server.v1_8_R3.*;
import org.bukkit.craftbukkit.v1_8_R3.entity.*;
import org.bukkit.craftbukkit.v1_8_R3.inventory.*;
public class SpecialEnderChest extends InventorySubcontainer {
private final CraftInventory inventory = new CraftInventory(this);
private final InventoryEnderChest enderChest;
private final CraftPlayer owner;
private boolean playerOnline;
public SpecialEnderChest(Player p, boolean online) {
this(p, ((CraftPlayer) p).getHandle().getEnderChest(), online);
}
public SpecialEnderChest(Player p, InventoryEnderChest enderChest, boolean online) {
super(enderChest.getName(), enderChest.hasCustomName(), enderChest.getSize());
this.owner = (CraftPlayer) p;
this.enderChest = enderChest;
this.items = this.enderChest.getContents();
this.playerOnline = online;
OpenInv.enderChests.put(owner.getUniqueId(), this);
}
private void saveOnExit() {
if (transaction.isEmpty() && !playerOnline) {
owner.saveData();
OpenInv.enderChests.remove(owner.getUniqueId());
}
}
private void linkInventory(InventoryEnderChest inventory) {
inventory.items = this.items;
}
public Inventory getBukkitInventory() {
return inventory;
}
public void playerOnline(Player p) {
if (!playerOnline) {
linkInventory(((CraftPlayer) p).getHandle().getEnderChest());
p.saveData();
playerOnline = true;
}
}
public void playerOffline() {
playerOnline = false;
owner.loadData();
linkInventory(owner.getHandle().getEnderChest());
saveOnExit();
}
@Override
public void onClose(CraftHumanEntity who) {
super.onClose(who);
saveOnExit();
}
@Override
public InventoryHolder getOwner() {
return this.owner;
}
@Override
public void update() {
super.update();
enderChest.update();
}
}

View File

@@ -14,64 +14,78 @@
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_5_R2;
import com.lishid.openinv.internal.ISpecialPlayerInventory;
package com.lishid.openinv.internal;
import org.bukkit.entity.Player;
import org.bukkit.inventory.Inventory;
import com.lishid.openinv.OpenInv;
// Volatile
import net.minecraft.server.v1_5_R2.ItemStack;
import net.minecraft.server.v1_5_R2.PlayerInventory;
import net.minecraft.server.v1_8_R3.*;
import org.bukkit.craftbukkit.v1_5_R2.entity.CraftPlayer;
import org.bukkit.craftbukkit.v1_5_R2.inventory.CraftInventory;
import org.bukkit.craftbukkit.v1_8_R3.entity.*;
import org.bukkit.craftbukkit.v1_8_R3.inventory.*;
public class SpecialPlayerInventory extends PlayerInventory implements ISpecialPlayerInventory {
private final ItemStack[] extra = new ItemStack[5];
public class SpecialPlayerInventory extends PlayerInventory {
private final CraftInventory inventory = new CraftInventory(this);
private boolean playerOnline = false;
private final ItemStack[] extra = new ItemStack[5];
private final CraftPlayer owner;
private boolean playerOnline;
public SpecialPlayerInventory(Player bukkitPlayer, Boolean online) {
super(((CraftPlayer) bukkitPlayer).getHandle());
this.playerOnline = online;
public SpecialPlayerInventory(Player p, boolean online) {
super(((CraftPlayer) p).getHandle());
this.owner = (CraftPlayer) p;
this.items = player.inventory.items;
this.armor = player.inventory.armor;
this.playerOnline = online;
OpenInv.inventories.put(owner.getUniqueId(), this);
}
@Override
public Inventory getBukkitInventory() {
return inventory;
}
@Override
public void setPlayerOnline(Player player) {
private void saveOnExit() {
if (transaction.isEmpty() && !playerOnline) {
owner.saveData();
OpenInv.inventories.remove(owner.getUniqueId());
}
}
private void linkInventory(PlayerInventory inventory) {
inventory.items = this.items;
inventory.armor = this.armor;
}
public void playerOnline(Player player) {
if (!playerOnline) {
this.player = ((CraftPlayer) player).getHandle();
this.player.inventory.items = this.items;
this.player.inventory.armor = this.armor;
CraftPlayer p = (CraftPlayer) player;
linkInventory(p.getHandle().inventory);
p.saveData();
playerOnline = true;
}
}
@Override
public void setPlayerOffline() {
public void playerOffline() {
playerOnline = false;
owner.loadData();
linkInventory(owner.getHandle().inventory);
saveOnExit();
}
@Override
public boolean isInUse() {
return !this.getViewers().isEmpty();
public void onClose(CraftHumanEntity who) {
super.onClose(who);
this.saveOnExit();
}
@Override
public ItemStack[] getContents() {
ItemStack[] contents = new ItemStack[getSize()];
System.arraycopy(items, 0, contents, 0, items.length);
System.arraycopy(armor, 0, contents, items.length, armor.length);
return contents;
ItemStack[] C = new ItemStack[getSize()];
System.arraycopy(items, 0, C, 0, items.length);
System.arraycopy(armor, 0, C, items.length, armor.length);
return C;
}
@Override
@@ -86,16 +100,14 @@ public class SpecialPlayerInventory extends PlayerInventory implements ISpecialP
if (i >= is.length) {
i -= is.length;
is = this.armor;
}
else {
} else {
i = getReversedItemSlotNum(i);
}
if (i >= is.length) {
i -= is.length;
is = this.extra;
}
else if (is == this.armor) {
} else if (is == this.armor) {
i = getReversedArmorSlotNum(i);
}
@@ -109,16 +121,14 @@ public class SpecialPlayerInventory extends PlayerInventory implements ISpecialP
if (i >= is.length) {
i -= is.length;
is = this.armor;
}
else {
} else {
i = getReversedItemSlotNum(i);
}
if (i >= is.length) {
i -= is.length;
is = this.extra;
}
else if (is == this.armor) {
} else if (is == this.armor) {
i = getReversedArmorSlotNum(i);
}
@@ -129,8 +139,7 @@ public class SpecialPlayerInventory extends PlayerInventory implements ISpecialP
itemstack = is[i];
is[i] = null;
return itemstack;
}
else {
} else {
itemstack = is[i].a(j);
if (is[i].count == 0) {
is[i] = null;
@@ -138,8 +147,7 @@ public class SpecialPlayerInventory extends PlayerInventory implements ISpecialP
return itemstack;
}
}
else {
} else {
return null;
}
}
@@ -151,16 +159,14 @@ public class SpecialPlayerInventory extends PlayerInventory implements ISpecialP
if (i >= is.length) {
i -= is.length;
is = this.armor;
}
else {
} else {
i = getReversedItemSlotNum(i);
}
if (i >= is.length) {
i -= is.length;
is = this.extra;
}
else if (is == this.armor) {
} else if (is == this.armor) {
i = getReversedArmorSlotNum(i);
}
@@ -169,41 +175,38 @@ public class SpecialPlayerInventory extends PlayerInventory implements ISpecialP
is[i] = null;
return itemstack;
}
else {
} else {
return null;
}
}
@Override
public void setItem(int i, ItemStack itemstack) {
public void setItem(int i, ItemStack itemStack) {
ItemStack[] is = this.items;
if (i >= is.length) {
i -= is.length;
is = this.armor;
}
else {
} else {
i = getReversedItemSlotNum(i);
}
if (i >= is.length) {
i -= is.length;
is = this.extra;
}
else if (is == this.armor) {
} else if (is == this.armor) {
i = getReversedArmorSlotNum(i);
}
// Effects
if (is == this.extra) {
player.drop(itemstack);
itemstack = null;
owner.getHandle().drop(itemStack, true);
itemStack = null;
}
is[i] = itemstack;
is[i] = itemStack;
player.defaultContainer.b();
owner.getHandle().defaultContainer.b();
}
private int getReversedItemSlotNum(int i) {
@@ -226,12 +229,24 @@ public class SpecialPlayerInventory extends PlayerInventory implements ISpecialP
return i;
}
@Override
public boolean hasCustomName() {
return true;
}
@Override
public String getName() {
if (player.getName().length() > 16) {
return player.getName().substring(0, 16);
}
return player.getName();
}
@Override
public boolean a(EntityHuman entityhuman) {
return true;
}
@Override
public void update() {
super.update();
player.inventory.update();
}
}

View File

@@ -1,144 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_10_R1;
import org.bukkit.ChatColor;
import org.bukkit.entity.Player;
import com.lishid.openinv.internal.IAnySilentChest;
// Volatile
import net.minecraft.server.v1_10_R1.AxisAlignedBB;
import net.minecraft.server.v1_10_R1.Block;
import net.minecraft.server.v1_10_R1.BlockPosition;
import net.minecraft.server.v1_10_R1.Entity;
import net.minecraft.server.v1_10_R1.EntityOcelot;
import net.minecraft.server.v1_10_R1.EntityPlayer;
import net.minecraft.server.v1_10_R1.IInventory;
import net.minecraft.server.v1_10_R1.ITileInventory;
import net.minecraft.server.v1_10_R1.InventoryLargeChest;
import net.minecraft.server.v1_10_R1.PacketPlayOutOpenWindow;
import net.minecraft.server.v1_10_R1.TileEntityChest;
import net.minecraft.server.v1_10_R1.World;
import org.bukkit.craftbukkit.v1_10_R1.entity.CraftPlayer;
public class AnySilentChest implements IAnySilentChest {
@Override
public boolean isAnyChestNeeded(Player p, int x, int y, int z) {
// FOR REFERENCE, LOOK AT net.minecraft.server.BlockChest
EntityPlayer player = ((CraftPlayer) p).getHandle();
World world = player.world;
// If block or ocelot on top
if (world.getType(new BlockPosition(x, y + 1, z)).l() || hasOcelotOnTop(world, x, y, z))
return true;
int id = Block.getId(world.getType(new BlockPosition(x, y, z)).getBlock());
// If block next to chest is chest and has a block or ocelot on top
if (isBlockedChest(world, id, x - 1, y, z))
return true;
if (isBlockedChest(world, id, x + 1, y, z))
return true;
if (isBlockedChest(world, id, x, y, z - 1))
return true;
if (isBlockedChest(world, id, x, y, z + 1))
return true;
return false;
}
private boolean isBlockedChest(World world, int id, int x, int y, int z) {
BlockPosition position = new BlockPosition(x, y, z);
if (Block.getId(world.getType(position).getBlock()) != id) {
return false;
}
if (world.getType(position).l()) {
return true;
}
return hasOcelotOnTop(world, x, y, z);
}
private boolean hasOcelotOnTop(World world, int x, int y, int z) {
for (Entity localEntity : world.a(EntityOcelot.class,
new AxisAlignedBB(x, y + 1, z, x + 1, y + 2, z + 1))) {
EntityOcelot localEntityOcelot = (EntityOcelot) localEntity;
if (localEntityOcelot.isSitting()) {
return true;
}
}
return false;
}
@Override
public boolean activateChest(Player p, boolean anychest, boolean silentchest, int x, int y, int z) {
EntityPlayer player = ((CraftPlayer) p).getHandle();
World world = player.world;
Object chest = world.getTileEntity(new BlockPosition(x, y, z));
if (chest == null)
return true;
int id = Block.getId(world.getType(new BlockPosition(x, y, z)).getBlock());
if (!anychest) {
if (world.getType(new BlockPosition(x, y + 1, z)).l())
return true;
if ((Block.getId(world.getType(new BlockPosition(x - 1, y, z)).getBlock()) == id) && (world.getType(new BlockPosition(x - 1, y + 1, z)).l()))
return true;
if ((Block.getId(world.getType(new BlockPosition(x + 1, y, z)).getBlock()) == id) && (world.getType(new BlockPosition(x + 1, y + 1, z)).l()))
return true;
if ((Block.getId(world.getType(new BlockPosition(x, y, z - 1)).getBlock()) == id) && (world.getType(new BlockPosition(x, y + 1, z - 1)).l()))
return true;
if ((Block.getId(world.getType(new BlockPosition(x, y, z + 1)).getBlock()) == id) && (world.getType(new BlockPosition(x, y + 1, z + 1)).l()))
return true;
}
if (Block.getId(world.getType(new BlockPosition(x - 1, y, z)).getBlock()) == id)
chest = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(new BlockPosition(x - 1, y, z)), (ITileInventory) chest);
if (Block.getId(world.getType(new BlockPosition(x + 1, y, z)).getBlock()) == id)
chest = new InventoryLargeChest("Large chest", (ITileInventory) chest, (TileEntityChest) world.getTileEntity(new BlockPosition(x + 1, y, z)));
if (Block.getId(world.getType(new BlockPosition(x, y, z - 1)).getBlock()) == id)
chest = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(new BlockPosition(x, y, z - 1)), (ITileInventory) chest);
if (Block.getId(world.getType(new BlockPosition(x, y, z + 1)).getBlock()) == id)
chest = new InventoryLargeChest("Large chest", (ITileInventory) chest, (TileEntityChest) world.getTileEntity(new BlockPosition(x, y, z + 1)));
boolean returnValue = true;
if (!silentchest) {
player.openContainer((IInventory) chest);
}
else {
try {
SilentContainerChest silentContainerChest = new SilentContainerChest(player.inventory, ((IInventory) chest), player);
int windowId = player.nextContainerCounter();
player.playerConnection.sendPacket(new PacketPlayOutOpenWindow(windowId, "minecraft:chest", ((IInventory) chest).getScoreboardDisplayName(), ((IInventory) chest).getSize()));
player.activeContainer = silentContainerChest;
player.activeContainer.windowId = windowId;
player.activeContainer.addSlotListener(player);
returnValue = false;
}
catch (Exception e) {
e.printStackTrace();
p.sendMessage(ChatColor.RED + "Error while sending silent chest.");
}
}
return returnValue;
}
}

View File

@@ -1,74 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_10_R1;
import java.lang.reflect.Field;
import org.bukkit.entity.HumanEntity;
import org.bukkit.inventory.Inventory;
import com.lishid.openinv.OpenInv;
import com.lishid.openinv.Permissions;
import com.lishid.openinv.internal.IInventoryAccess;
// Volatile
import net.minecraft.server.v1_10_R1.IInventory;
import org.bukkit.craftbukkit.v1_10_R1.inventory.CraftInventory;
public class InventoryAccess implements IInventoryAccess {
@Override
public boolean check(Inventory inventory, HumanEntity player) {
IInventory inv = grabInventory(inventory);
if (inv instanceof SpecialPlayerInventory) {
if (!OpenInv.hasPermission(player, Permissions.PERM_EDITINV)) {
return false;
}
}
else if (inv instanceof SpecialEnderChest) {
if (!OpenInv.hasPermission(player, Permissions.PERM_EDITENDER)) {
return false;
}
}
return true;
}
private IInventory grabInventory(Inventory inventory) {
if(inventory instanceof CraftInventory) {
return ((CraftInventory) inventory).getInventory();
}
//Use reflection to find the iinventory
Class<? extends Inventory> clazz = inventory.getClass();
IInventory result = null;
for(Field f : clazz.getDeclaredFields()) {
f.setAccessible(true);
if(IInventory.class.isAssignableFrom(f.getDeclaringClass())) {
try {
result = (IInventory) f.get(inventory);
}
catch (Exception e) {
e.printStackTrace();
}
}
}
return result;
}
}

View File

@@ -1,62 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_10_R1;
import com.lishid.openinv.internal.IPlayerDataManager;
import com.mojang.authlib.GameProfile;
import org.bukkit.Bukkit;
import org.bukkit.OfflinePlayer;
import org.bukkit.entity.Player;
// Volatile
import net.minecraft.server.v1_10_R1.EntityPlayer;
import net.minecraft.server.v1_10_R1.MinecraftServer;
import net.minecraft.server.v1_10_R1.PlayerInteractManager;
import org.bukkit.craftbukkit.v1_10_R1.CraftServer;
public class PlayerDataManager implements IPlayerDataManager {
@Override
public Player loadPlayer(OfflinePlayer offline) {
if (offline == null || !offline.hasPlayedBefore()) {
return null;
}
GameProfile profile = new GameProfile(offline.getUniqueId(), offline.getName());
MinecraftServer server = ((CraftServer) Bukkit.getServer()).getServer();
// Create an entity to load the player data
EntityPlayer entity = new EntityPlayer(server, server.getWorldServer(0), profile, new PlayerInteractManager(server.getWorldServer(0)));
// Get the bukkit entity
Player target = (entity == null) ? null : entity.getBukkitEntity();
if (target != null) {
// Load data
target.loadData();
// Return the entity
return target;
}
return null;
}
@Override
public String getPlayerDataID(OfflinePlayer player) {
return player.getUniqueId().toString();
}
}

View File

@@ -1,45 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_10_R1;
// Volatile
import net.minecraft.server.v1_10_R1.ContainerChest;
import net.minecraft.server.v1_10_R1.EntityHuman;
import net.minecraft.server.v1_10_R1.IInventory;
import net.minecraft.server.v1_10_R1.PlayerInventory;
public class SilentContainerChest extends ContainerChest {
public IInventory inv;
public SilentContainerChest(IInventory i1, IInventory i2, EntityHuman e1) {
super(i1, i2, e1);
inv = i2;
// close signal
inv.closeContainer(e1);
}
@Override
public void b(EntityHuman entityHuman) {
// Don't send close signal twice, might screw up
PlayerInventory playerinventory = entityHuman.inventory;
if (playerinventory.getCarried() != null) {
entityHuman.drop(playerinventory.getCarried(), false);
playerinventory.setCarried(null);
}
}
}

View File

@@ -1,104 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_10_R1;
import java.lang.reflect.Field;
import java.lang.reflect.Modifier;
import com.lishid.openinv.internal.ISpecialEnderChest;
import org.bukkit.entity.Player;
import org.bukkit.inventory.Inventory;
// Volatile
import net.minecraft.server.v1_10_R1.IInventory;
import net.minecraft.server.v1_10_R1.InventoryEnderChest;
import net.minecraft.server.v1_10_R1.InventorySubcontainer;
import net.minecraft.server.v1_10_R1.ItemStack;
import org.bukkit.craftbukkit.v1_10_R1.entity.CraftPlayer;
import org.bukkit.craftbukkit.v1_10_R1.inventory.CraftInventory;
public class SpecialEnderChest extends InventorySubcontainer implements IInventory, ISpecialEnderChest {
private final InventoryEnderChest enderChest;
private final CraftInventory inventory = new CraftInventory(this);
public boolean playerOnline = false;
public SpecialEnderChest(Player player, Boolean online) {
super(((CraftPlayer) player).getHandle().getEnderChest().getName(), ((CraftPlayer) player).getHandle().getEnderChest().hasCustomName(), ((CraftPlayer) player).getHandle().getEnderChest().getSize());
CraftPlayer craftPlayer = (CraftPlayer) player;
this.enderChest = craftPlayer.getHandle().getEnderChest();
this.bukkitOwner = craftPlayer;
setItemArrays(this, enderChest.getContents());
}
private void setItemArrays(InventorySubcontainer subcontainer, ItemStack[] items) {
try {
// Prepare to remove final modifier
Field modifiers = Field.class.getDeclaredField("modifiers");
modifiers.setAccessible(true);
// Access and replace main inventory array
Field field = InventorySubcontainer.class.getField("items");
modifiers.setInt(field, field.getModifiers() & ~Modifier.FINAL);
field.set(subcontainer, items);
} catch (NoSuchFieldException e) {
e.printStackTrace();
} catch (SecurityException e) {
e.printStackTrace();
} catch (IllegalArgumentException e) {
e.printStackTrace();
} catch (IllegalAccessException e) {
e.printStackTrace();
}
}
@Override
public Inventory getBukkitInventory() {
return inventory;
}
@Override
public void setPlayerOnline(Player player) {
if (!playerOnline) {
try {
this.bukkitOwner = player;
CraftPlayer craftPlayer = (CraftPlayer) player;
setItemArrays(craftPlayer.getHandle().getEnderChest(), this.items);
}
catch (Exception e) {}
playerOnline = true;
}
}
@Override
public void setPlayerOffline() {
playerOnline = false;
}
@Override
public boolean isInUse() {
return !this.getViewers().isEmpty();
}
@Override
public void update() {
super.update();
enderChest.update();
}
}

View File

@@ -1,298 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_10_R1;
import java.lang.reflect.Field;
import java.lang.reflect.Modifier;
import com.lishid.openinv.internal.ISpecialPlayerInventory;
import org.bukkit.entity.Player;
import org.bukkit.inventory.Inventory;
// Volatile
import net.minecraft.server.v1_10_R1.EntityHuman;
import net.minecraft.server.v1_10_R1.ItemStack;
import net.minecraft.server.v1_10_R1.PlayerInventory;
import org.bukkit.craftbukkit.v1_10_R1.entity.CraftPlayer;
import org.bukkit.craftbukkit.v1_10_R1.inventory.CraftInventory;
public class SpecialPlayerInventory extends PlayerInventory implements ISpecialPlayerInventory {
private final ItemStack[] extra = new ItemStack[4];
private final CraftInventory inventory = new CraftInventory(this);
private boolean playerOnline = false;
public SpecialPlayerInventory(Player bukkitPlayer, Boolean online) {
super(((CraftPlayer) bukkitPlayer).getHandle());
this.playerOnline = online;
setItemArrays(this, player.inventory.items, player.inventory.armor, player.inventory.extraSlots);
}
private void setItemArrays(PlayerInventory inventory, ItemStack[] items, ItemStack[] armor,
ItemStack[] extraSlots) {
try {
// Prepare to remove final modifier
Field modifiers = Field.class.getDeclaredField("modifiers");
modifiers.setAccessible(true);
// Access and replace main inventory array
Field field = PlayerInventory.class.getField("items");
modifiers.setInt(field, field.getModifiers() & ~Modifier.FINAL);
field.set(inventory, items);
// Access and replace armor inventory array
field = PlayerInventory.class.getField("armor");
modifiers.setInt(field, field.getModifiers() & ~Modifier.FINAL);
field.set(inventory, armor);
// Access and replace offhand inventory array
field = PlayerInventory.class.getField("extraSlots");
modifiers.setInt(field, field.getModifiers() & ~Modifier.FINAL);
field.set(inventory, extraSlots);
// Access and replace array containing all inventory arrays
field = PlayerInventory.class.getDeclaredField("g");
field.setAccessible(true);
modifiers.setInt(field, field.getModifiers() & ~Modifier.FINAL);
field.set(inventory, new ItemStack[][] { items, armor, extraSlots });
} catch (NoSuchFieldException e) {
// Unable to set final fields to item arrays, we're screwed. Noisily fail.
e.printStackTrace();
} catch (IllegalArgumentException e) {
e.printStackTrace();
} catch (IllegalAccessException e) {
e.printStackTrace();
}
}
@Override
public Inventory getBukkitInventory() {
return inventory;
}
@Override
public void setPlayerOnline(Player player) {
if (!playerOnline) {
this.player = ((CraftPlayer) player).getHandle();
setItemArrays(this.player.inventory, items, armor, extraSlots);
playerOnline = true;
}
}
@Override
public void setPlayerOffline() {
playerOnline = false;
}
@Override
public boolean isInUse() {
return !this.getViewers().isEmpty();
}
@Override
public ItemStack[] getContents() {
ItemStack[] contents = new ItemStack[getSize()];
System.arraycopy(items, 0, contents, 0, items.length);
System.arraycopy(armor, 0, contents, items.length, armor.length);
System.arraycopy(extraSlots, 0, contents, items.length + armor.length, extraSlots.length);
return contents;
}
@Override
public ItemStack getItem(int i) {
ItemStack[] is = this.items;
if (i >= is.length) {
i -= is.length;
is = this.armor;
}
else {
i = getReversedItemSlotNum(i);
}
if (i >= is.length) {
i -= is.length;
is = this.extraSlots;
}
else if (is == this.armor) {
i = getReversedArmorSlotNum(i);
}
if (i >= is.length) {
i -= is.length;
is = this.extra;
}
// extraSlots is, for now, just an array with length 1. No need for special handling.
return is[i];
}
@Override
public ItemStack splitStack(int i, int j) {
ItemStack[] is = this.items;
if (i >= is.length) {
i -= is.length;
is = this.armor;
}
else {
i = getReversedItemSlotNum(i);
}
if (i >= is.length) {
i -= is.length;
is = this.extraSlots;
}
else if (is == this.armor) {
i = getReversedArmorSlotNum(i);
}
if (i >= is.length) {
i -= is.length;
is = this.extra;
}
if (is[i] != null) {
ItemStack itemstack;
if (is[i].count <= j) {
itemstack = is[i];
is[i] = null;
return itemstack;
}
else {
itemstack = is[i].cloneAndSubtract(j);
if (is[i].count == 0) {
is[i] = null;
}
return itemstack;
}
}
else {
return null;
}
}
@Override
public ItemStack splitWithoutUpdate(int i) {
ItemStack[] is = this.items;
if (i >= is.length) {
i -= is.length;
is = this.armor;
}
else {
i = getReversedItemSlotNum(i);
}
if (i >= is.length) {
i -= is.length;
is = this.extraSlots;
}
else if (is == this.armor) {
i = getReversedArmorSlotNum(i);
}
if (i >= is.length) {
i -= is.length;
is = this.extra;
}
if (is[i] != null) {
ItemStack itemstack = is[i];
is[i] = null;
return itemstack;
}
else {
return null;
}
}
@Override
public void setItem(int i, ItemStack itemstack) {
ItemStack[] is = this.items;
if (i >= is.length) {
i -= is.length;
is = this.armor;
}
else {
i = getReversedItemSlotNum(i);
}
if (i >= is.length) {
i -= is.length;
is = this.extraSlots;
}
else if (is == this.armor) {
i = getReversedArmorSlotNum(i);
}
if (i >= is.length) {
i -= is.length;
is = this.extra;
}
// Effects
if (is == this.extra) {
player.drop(itemstack, true);
itemstack = null;
}
is[i] = itemstack;
player.defaultContainer.b();
}
private int getReversedItemSlotNum(int i) {
if (i >= 27)
return i - 27;
else
return i + 9;
}
private int getReversedArmorSlotNum(int i) {
if (i == 0)
return 3;
if (i == 1)
return 2;
if (i == 2)
return 1;
if (i == 3)
return 0;
else
return i;
}
@Override
public String getName() {
if (player.getName().length() > 16) {
return player.getName().substring(0, 16);
}
return player.getName();
}
@Override
public boolean a(EntityHuman entityhuman) {
return true;
}
}

View File

@@ -1,120 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_4_5;
import java.lang.reflect.Field;
import org.bukkit.ChatColor;
import org.bukkit.entity.Player;
import com.lishid.openinv.internal.IAnySilentChest;
// Volatile
import net.minecraft.server.v1_4_5.Block;
import net.minecraft.server.v1_4_5.EntityPlayer;
import net.minecraft.server.v1_4_5.IInventory;
import net.minecraft.server.v1_4_5.InventoryLargeChest;
import net.minecraft.server.v1_4_5.Packet100OpenWindow;
import net.minecraft.server.v1_4_5.TileEntityChest;
import net.minecraft.server.v1_4_5.World;
import org.bukkit.craftbukkit.v1_4_5.entity.CraftPlayer;
public class AnySilentChest implements IAnySilentChest {
@Override
public boolean isAnyChestNeeded(Player p, int x, int y, int z) {
// FOR REFERENCE, LOOK AT net.minecraft.server.BlockChest
EntityPlayer player = ((CraftPlayer) p).getHandle();
World world = player.world;
// If block on top
if (world.s(x, y + 1, z))
return true;
// If block next to chest is chest and has a block on top
if ((world.getTypeId(x - 1, y, z) == Block.CHEST.id) && (world.s(x - 1, y + 1, z)))
return true;
if ((world.getTypeId(x + 1, y, z) == Block.CHEST.id) && (world.s(x + 1, y + 1, z)))
return true;
if ((world.getTypeId(x, y, z - 1) == Block.CHEST.id) && (world.s(x, y + 1, z - 1)))
return true;
if ((world.getTypeId(x, y, z + 1) == Block.CHEST.id) && (world.s(x, y + 1, z + 1)))
return true;
return false;
}
@Override
public boolean activateChest(Player p, boolean anychest, boolean silentchest, int x, int y, int z) {
EntityPlayer player = ((CraftPlayer) p).getHandle();
World world = player.world;
Object chest = world.getTileEntity(x, y, z);
if (chest == null)
return true;
if (!anychest) {
if (world.s(x, y + 1, z))
return true;
if ((world.getTypeId(x - 1, y, z) == Block.CHEST.id) && (world.s(x - 1, y + 1, z)))
return true;
if ((world.getTypeId(x + 1, y, z) == Block.CHEST.id) && (world.s(x + 1, y + 1, z)))
return true;
if ((world.getTypeId(x, y, z - 1) == Block.CHEST.id) && (world.s(x, y + 1, z - 1)))
return true;
if ((world.getTypeId(x, y, z + 1) == Block.CHEST.id) && (world.s(x, y + 1, z + 1)))
return true;
}
if (world.getTypeId(x - 1, y, z) == Block.CHEST.id)
chest = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(x - 1, y, z), (IInventory) chest);
if (world.getTypeId(x + 1, y, z) == Block.CHEST.id)
chest = new InventoryLargeChest("Large chest", (IInventory) chest, (TileEntityChest) world.getTileEntity(x + 1, y, z));
if (world.getTypeId(x, y, z - 1) == Block.CHEST.id)
chest = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(x, y, z - 1), (IInventory) chest);
if (world.getTypeId(x, y, z + 1) == Block.CHEST.id)
chest = new InventoryLargeChest("Large chest", (IInventory) chest, (TileEntityChest) world.getTileEntity(x, y, z + 1));
boolean returnValue = true;
if (!silentchest) {
player.openContainer((IInventory) chest);
}
else {
try {
int id = 0;
try {
Field windowID = player.getClass().getDeclaredField("containerCounter");
windowID.setAccessible(true);
id = windowID.getInt(player);
id = id % 100 + 1;
windowID.setInt(player, id);
}
catch (NoSuchFieldException e) {}
player.netServerHandler.sendPacket(new Packet100OpenWindow(id, 0, ((IInventory) chest).getName(), ((IInventory) chest).getSize()));
player.activeContainer = new SilentContainerChest(player.inventory, ((IInventory) chest));
player.activeContainer.windowId = id;
player.activeContainer.addSlotListener(player);
returnValue = false;
}
catch (Exception e) {
e.printStackTrace();
p.sendMessage(ChatColor.RED + "Error while sending silent chest.");
}
}
return returnValue;
}
}

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@@ -1,50 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_4_5;
import org.bukkit.entity.HumanEntity;
import org.bukkit.inventory.Inventory;
import com.lishid.openinv.OpenInv;
import com.lishid.openinv.Permissions;
import com.lishid.openinv.internal.IInventoryAccess;
// Volatile
import net.minecraft.server.v1_4_5.IInventory;
import org.bukkit.craftbukkit.v1_4_5.inventory.CraftInventory;
public class InventoryAccess implements IInventoryAccess {
@Override
public boolean check(Inventory inventory, HumanEntity player) {
IInventory inv = ((CraftInventory) inventory).getInventory();
if (inv instanceof SpecialPlayerInventory) {
if (!OpenInv.hasPermission(player, Permissions.PERM_EDITINV)) {
return false;
}
}
else if (inv instanceof SpecialEnderChest) {
if (!OpenInv.hasPermission(player, Permissions.PERM_EDITENDER)) {
return false;
}
}
return true;
}
}

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@@ -1,57 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_4_5;
import com.lishid.openinv.internal.IPlayerDataManager;
import org.bukkit.Bukkit;
import org.bukkit.OfflinePlayer;
import org.bukkit.entity.Player;
// Volatile
import net.minecraft.server.v1_4_5.EntityPlayer;
import net.minecraft.server.v1_4_5.ItemInWorldManager;
import net.minecraft.server.v1_4_5.MinecraftServer;
import org.bukkit.craftbukkit.v1_4_5.CraftServer;
public class PlayerDataManager implements IPlayerDataManager {
@Override
public Player loadPlayer(OfflinePlayer offline) {
MinecraftServer server = ((CraftServer) Bukkit.getServer()).getServer();
// Create an entity to load the player data
EntityPlayer entity = new EntityPlayer(server, server.getWorldServer(0), offline.getName(), new ItemInWorldManager(server.getWorldServer(0)));
// Get the bukkit entity
Player target = (entity == null) ? null : entity.getBukkitEntity();
if (target != null) {
// Load data
target.loadData();
// Return the entity
return target;
}
return null;
}
@Override
public String getPlayerDataID(OfflinePlayer player) {
return player.getName();
}
}

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@@ -1,45 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_4_5;
// Volatile
import net.minecraft.server.v1_4_5.ContainerChest;
import net.minecraft.server.v1_4_5.EntityHuman;
import net.minecraft.server.v1_4_5.IInventory;
import net.minecraft.server.v1_4_5.PlayerInventory;
public class SilentContainerChest extends ContainerChest {
public IInventory inv;
public SilentContainerChest(IInventory i1, IInventory i2) {
super(i1, i2);
inv = i2;
// close signal
inv.f();
}
@Override
public void b(EntityHuman entityHuman) {
// Don't send close signal twice, might screw up
PlayerInventory playerinventory = entityHuman.inventory;
if (playerinventory.getCarried() != null) {
entityHuman.drop(playerinventory.getCarried());
playerinventory.setCarried(null);
}
}
}

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@@ -1,128 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_4_5;
import java.lang.reflect.Field;
import java.util.ArrayList;
import java.util.List;
import com.lishid.openinv.internal.ISpecialEnderChest;
import org.bukkit.entity.HumanEntity;
import org.bukkit.entity.Player;
import org.bukkit.inventory.Inventory;
import org.bukkit.inventory.InventoryHolder;
// Volatile
import net.minecraft.server.v1_4_5.IInventory;
import net.minecraft.server.v1_4_5.InventoryEnderChest;
import net.minecraft.server.v1_4_5.InventorySubcontainer;
import net.minecraft.server.v1_4_5.ItemStack;
import org.bukkit.craftbukkit.v1_4_5.entity.CraftHumanEntity;
import org.bukkit.craftbukkit.v1_4_5.entity.CraftPlayer;
import org.bukkit.craftbukkit.v1_4_5.inventory.CraftInventory;
public class SpecialEnderChest extends InventorySubcontainer implements IInventory, ISpecialEnderChest {
private final InventoryEnderChest enderChest;
private final CraftInventory inventory = new CraftInventory(this);
public List<HumanEntity> transaction = new ArrayList<HumanEntity>();
public boolean playerOnline = false;
private CraftPlayer owner;
private int maxStack = MAX_STACK;
public SpecialEnderChest(Player p, Boolean online) {
super(((CraftPlayer) p).getHandle().getEnderChest().getName(), ((CraftPlayer) p).getHandle().getEnderChest().getSize());
CraftPlayer player = (CraftPlayer) p;
this.enderChest = player.getHandle().getEnderChest();
this.owner = player;
this.items = enderChest.getContents();
}
@Override
public Inventory getBukkitInventory() {
return inventory;
}
@Override
public void setPlayerOnline(Player player) {
if (!playerOnline) {
try {
owner = (CraftPlayer) player;
InventoryEnderChest playerEnderChest = owner.getHandle().getEnderChest();
Field field = playerEnderChest.getClass().getField("items");
field.setAccessible(true);
field.set(playerEnderChest, this.items);
}
catch (Exception e) {}
playerOnline = true;
}
}
@Override
public void setPlayerOffline() {
playerOnline = false;
}
@Override
public boolean isInUse() {
return !this.getViewers().isEmpty();
}
@Override
public ItemStack[] getContents() {
return this.items;
}
@Override
public void onOpen(CraftHumanEntity who) {
transaction.add(who);
}
@Override
public void onClose(CraftHumanEntity who) {
transaction.remove(who);
}
@Override
public List<HumanEntity> getViewers() {
return transaction;
}
@Override
public InventoryHolder getOwner() {
return this.owner;
}
@Override
public void setMaxStackSize(int size) {
maxStack = size;
}
@Override
public int getMaxStackSize() {
return maxStack;
}
@Override
public void update() {
super.update();
enderChest.update();
}
}

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@@ -1,237 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_4_5;
import com.lishid.openinv.internal.ISpecialPlayerInventory;
import org.bukkit.entity.Player;
import org.bukkit.inventory.Inventory;
// Volatile
import net.minecraft.server.v1_4_5.ItemStack;
import net.minecraft.server.v1_4_5.PlayerInventory;
import org.bukkit.craftbukkit.v1_4_5.entity.CraftPlayer;
import org.bukkit.craftbukkit.v1_4_5.inventory.CraftInventory;
public class SpecialPlayerInventory extends PlayerInventory implements ISpecialPlayerInventory {
private final ItemStack[] extra = new ItemStack[5];
private final CraftInventory inventory = new CraftInventory(this);
private boolean playerOnline = false;
public SpecialPlayerInventory(Player bukkitPlayer, Boolean online) {
super(((CraftPlayer) bukkitPlayer).getHandle());
this.playerOnline = online;
this.items = player.inventory.items;
this.armor = player.inventory.armor;
}
@Override
public Inventory getBukkitInventory() {
return inventory;
}
@Override
public void setPlayerOnline(Player player) {
if (!playerOnline) {
this.player = ((CraftPlayer) player).getHandle();
this.player.inventory.items = this.items;
this.player.inventory.armor = this.armor;
playerOnline = true;
}
}
@Override
public void setPlayerOffline() {
playerOnline = false;
}
@Override
public boolean isInUse() {
return !this.getViewers().isEmpty();
}
@Override
public ItemStack[] getContents() {
ItemStack[] contents = new ItemStack[getSize()];
System.arraycopy(items, 0, contents, 0, items.length);
System.arraycopy(armor, 0, contents, items.length, armor.length);
return contents;
}
@Override
public int getSize() {
return super.getSize() + 5;
}
@Override
public ItemStack getItem(int i) {
ItemStack[] is = this.items;
if (i >= is.length) {
i -= is.length;
is = this.armor;
}
else {
i = getReversedItemSlotNum(i);
}
if (i >= is.length) {
i -= is.length;
is = this.extra;
}
else if (is == this.armor) {
i = getReversedArmorSlotNum(i);
}
return is[i];
}
@Override
public ItemStack splitStack(int i, int j) {
ItemStack[] is = this.items;
if (i >= is.length) {
i -= is.length;
is = this.armor;
}
else {
i = getReversedItemSlotNum(i);
}
if (i >= is.length) {
i -= is.length;
is = this.extra;
}
else if (is == this.armor) {
i = getReversedArmorSlotNum(i);
}
if (is[i] != null) {
ItemStack itemstack;
if (is[i].count <= j) {
itemstack = is[i];
is[i] = null;
return itemstack;
}
else {
itemstack = is[i].a(j);
if (is[i].count == 0) {
is[i] = null;
}
return itemstack;
}
}
else {
return null;
}
}
@Override
public ItemStack splitWithoutUpdate(int i) {
ItemStack[] is = this.items;
if (i >= is.length) {
i -= is.length;
is = this.armor;
}
else {
i = getReversedItemSlotNum(i);
}
if (i >= is.length) {
i -= is.length;
is = this.extra;
}
else if (is == this.armor) {
i = getReversedArmorSlotNum(i);
}
if (is[i] != null) {
ItemStack itemstack = is[i];
is[i] = null;
return itemstack;
}
else {
return null;
}
}
@Override
public void setItem(int i, ItemStack itemstack) {
ItemStack[] is = this.items;
if (i >= is.length) {
i -= is.length;
is = this.armor;
}
else {
i = getReversedItemSlotNum(i);
}
if (i >= is.length) {
i -= is.length;
is = this.extra;
}
else if (is == this.armor) {
i = getReversedArmorSlotNum(i);
}
// Effects
if (is == this.extra) {
player.drop(itemstack);
itemstack = null;
}
is[i] = itemstack;
player.defaultContainer.b();
}
private int getReversedItemSlotNum(int i) {
if (i >= 27)
return i - 27;
else
return i + 9;
}
private int getReversedArmorSlotNum(int i) {
if (i == 0)
return 3;
if (i == 1)
return 2;
if (i == 2)
return 1;
if (i == 3)
return 0;
else
return i;
}
@Override
public String getName() {
if (player.getName().length() > 16) {
return player.getName().substring(0, 16);
}
return player.getName();
}
}

View File

@@ -1,120 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_4_6;
import java.lang.reflect.Field;
import org.bukkit.ChatColor;
import org.bukkit.entity.Player;
import com.lishid.openinv.internal.IAnySilentChest;
import net.minecraft.server.v1_4_6.Block;
import net.minecraft.server.v1_4_6.EntityPlayer;
import net.minecraft.server.v1_4_6.IInventory;
import net.minecraft.server.v1_4_6.InventoryLargeChest;
import net.minecraft.server.v1_4_6.Packet100OpenWindow;
import net.minecraft.server.v1_4_6.TileEntityChest;
import net.minecraft.server.v1_4_6.World;
// Volatile
import org.bukkit.craftbukkit.v1_4_6.entity.CraftPlayer;
public class AnySilentChest implements IAnySilentChest {
@Override
public boolean isAnyChestNeeded(Player p, int x, int y, int z) {
// FOR REFERENCE, LOOK AT net.minecraft.server.BlockChest
EntityPlayer player = ((CraftPlayer) p).getHandle();
World world = player.world;
// If block on top
if (world.s(x, y + 1, z))
return true;
// If block next to chest is chest and has a block on top
if ((world.getTypeId(x - 1, y, z) == Block.CHEST.id) && (world.s(x - 1, y + 1, z)))
return true;
if ((world.getTypeId(x + 1, y, z) == Block.CHEST.id) && (world.s(x + 1, y + 1, z)))
return true;
if ((world.getTypeId(x, y, z - 1) == Block.CHEST.id) && (world.s(x, y + 1, z - 1)))
return true;
if ((world.getTypeId(x, y, z + 1) == Block.CHEST.id) && (world.s(x, y + 1, z + 1)))
return true;
return false;
}
@Override
public boolean activateChest(Player p, boolean anychest, boolean silentchest, int x, int y, int z) {
EntityPlayer player = ((CraftPlayer) p).getHandle();
World world = player.world;
Object chest = world.getTileEntity(x, y, z);
if (chest == null)
return true;
if (!anychest) {
if (world.s(x, y + 1, z))
return true;
if ((world.getTypeId(x - 1, y, z) == Block.CHEST.id) && (world.s(x - 1, y + 1, z)))
return true;
if ((world.getTypeId(x + 1, y, z) == Block.CHEST.id) && (world.s(x + 1, y + 1, z)))
return true;
if ((world.getTypeId(x, y, z - 1) == Block.CHEST.id) && (world.s(x, y + 1, z - 1)))
return true;
if ((world.getTypeId(x, y, z + 1) == Block.CHEST.id) && (world.s(x, y + 1, z + 1)))
return true;
}
if (world.getTypeId(x - 1, y, z) == Block.CHEST.id)
chest = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(x - 1, y, z), (IInventory) chest);
if (world.getTypeId(x + 1, y, z) == Block.CHEST.id)
chest = new InventoryLargeChest("Large chest", (IInventory) chest, (TileEntityChest) world.getTileEntity(x + 1, y, z));
if (world.getTypeId(x, y, z - 1) == Block.CHEST.id)
chest = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(x, y, z - 1), (IInventory) chest);
if (world.getTypeId(x, y, z + 1) == Block.CHEST.id)
chest = new InventoryLargeChest("Large chest", (IInventory) chest, (TileEntityChest) world.getTileEntity(x, y, z + 1));
boolean returnValue = true;
if (!silentchest) {
player.openContainer((IInventory) chest);
}
else {
try {
int id = 0;
try {
Field windowID = player.getClass().getDeclaredField("containerCounter");
windowID.setAccessible(true);
id = windowID.getInt(player);
id = id % 100 + 1;
windowID.setInt(player, id);
}
catch (NoSuchFieldException e) {}
player.playerConnection.sendPacket(new Packet100OpenWindow(id, 0, ((IInventory) chest).getName(), ((IInventory) chest).getSize()));
player.activeContainer = new SilentContainerChest(player.inventory, ((IInventory) chest));
player.activeContainer.windowId = id;
player.activeContainer.addSlotListener(player);
returnValue = false;
}
catch (Exception e) {
e.printStackTrace();
p.sendMessage(ChatColor.RED + "Error while sending silent chest.");
}
}
return returnValue;
}
}

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@@ -1,50 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_4_6;
import org.bukkit.entity.HumanEntity;
import org.bukkit.inventory.Inventory;
import com.lishid.openinv.OpenInv;
import com.lishid.openinv.Permissions;
import com.lishid.openinv.internal.IInventoryAccess;
import net.minecraft.server.v1_4_6.IInventory;
// Volatile
import org.bukkit.craftbukkit.v1_4_6.inventory.CraftInventory;
public class InventoryAccess implements IInventoryAccess {
@Override
public boolean check(Inventory inventory, HumanEntity player) {
IInventory inv = ((CraftInventory) inventory).getInventory();
if (inv instanceof SpecialPlayerInventory) {
if (!OpenInv.hasPermission(player, Permissions.PERM_EDITINV)) {
return false;
}
}
else if (inv instanceof SpecialEnderChest) {
if (!OpenInv.hasPermission(player, Permissions.PERM_EDITENDER)) {
return false;
}
}
return true;
}
}

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@@ -1,57 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_4_6;
import com.lishid.openinv.internal.IPlayerDataManager;
import org.bukkit.Bukkit;
import org.bukkit.OfflinePlayer;
import org.bukkit.entity.Player;
// Volatile
import net.minecraft.server.v1_4_6.EntityPlayer;
import net.minecraft.server.v1_4_6.MinecraftServer;
import net.minecraft.server.v1_4_6.PlayerInteractManager;
import org.bukkit.craftbukkit.v1_4_6.CraftServer;
public class PlayerDataManager implements IPlayerDataManager {
@Override
public Player loadPlayer(OfflinePlayer offline) {
MinecraftServer server = ((CraftServer) Bukkit.getServer()).getServer();
// Create an entity to load the player data
EntityPlayer entity = new EntityPlayer(server, server.getWorldServer(0), offline.getName(), new PlayerInteractManager(server.getWorldServer(0)));
// Get the bukkit entity
Player target = (entity == null) ? null : entity.getBukkitEntity();
if (target != null) {
// Load data
target.loadData();
// Return the entity
return target;
}
return null;
}
@Override
public String getPlayerDataID(OfflinePlayer player) {
return player.getName();
}
}

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@@ -1,45 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_4_6;
// Volatile
import net.minecraft.server.v1_4_6.ContainerChest;
import net.minecraft.server.v1_4_6.EntityHuman;
import net.minecraft.server.v1_4_6.IInventory;
import net.minecraft.server.v1_4_6.PlayerInventory;
public class SilentContainerChest extends ContainerChest {
public IInventory inv;
public SilentContainerChest(IInventory i1, IInventory i2) {
super(i1, i2);
inv = i2;
// close signal
inv.f();
}
@Override
public void b(EntityHuman entityHuman) {
// Don't send close signal twice, might screw up
PlayerInventory playerinventory = entityHuman.inventory;
if (playerinventory.getCarried() != null) {
entityHuman.drop(playerinventory.getCarried());
playerinventory.setCarried(null);
}
}
}

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/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_4_6;
import java.lang.reflect.Field;
import java.util.ArrayList;
import java.util.List;
import com.lishid.openinv.internal.ISpecialEnderChest;
import org.bukkit.entity.HumanEntity;
import org.bukkit.entity.Player;
import org.bukkit.inventory.Inventory;
import org.bukkit.inventory.InventoryHolder;
// Volatile
import net.minecraft.server.v1_4_6.IInventory;
import net.minecraft.server.v1_4_6.InventoryEnderChest;
import net.minecraft.server.v1_4_6.InventorySubcontainer;
import net.minecraft.server.v1_4_6.ItemStack;
import org.bukkit.craftbukkit.v1_4_6.entity.CraftHumanEntity;
import org.bukkit.craftbukkit.v1_4_6.entity.CraftPlayer;
import org.bukkit.craftbukkit.v1_4_6.inventory.CraftInventory;
public class SpecialEnderChest extends InventorySubcontainer implements IInventory, ISpecialEnderChest {
private final InventoryEnderChest enderChest;
private final CraftInventory inventory = new CraftInventory(this);
public List<HumanEntity> transaction = new ArrayList<HumanEntity>();
public boolean playerOnline = false;
private CraftPlayer owner;
private int maxStack = MAX_STACK;
public SpecialEnderChest(Player p, Boolean online) {
super(((CraftPlayer) p).getHandle().getEnderChest().getName(), ((CraftPlayer) p).getHandle().getEnderChest().getSize());
CraftPlayer player = (CraftPlayer) p;
this.enderChest = player.getHandle().getEnderChest();
this.owner = player;
this.items = enderChest.getContents();
}
@Override
public Inventory getBukkitInventory() {
return inventory;
}
@Override
public void setPlayerOnline(Player player) {
if (!playerOnline) {
try {
owner = (CraftPlayer) player;
InventoryEnderChest playerEnderChest = owner.getHandle().getEnderChest();
Field field = playerEnderChest.getClass().getField("items");
field.setAccessible(true);
field.set(playerEnderChest, this.items);
}
catch (Exception e) {}
playerOnline = true;
}
}
@Override
public void setPlayerOffline() {
playerOnline = false;
}
@Override
public boolean isInUse() {
return !this.getViewers().isEmpty();
}
@Override
public ItemStack[] getContents() {
return this.items;
}
@Override
public void onOpen(CraftHumanEntity who) {
transaction.add(who);
}
@Override
public void onClose(CraftHumanEntity who) {
transaction.remove(who);
}
@Override
public List<HumanEntity> getViewers() {
return transaction;
}
@Override
public InventoryHolder getOwner() {
return this.owner;
}
@Override
public void setMaxStackSize(int size) {
maxStack = size;
}
@Override
public int getMaxStackSize() {
return maxStack;
}
@Override
public void update() {
super.update();
enderChest.update();
}
}

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@@ -1,237 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_4_6;
import com.lishid.openinv.internal.ISpecialPlayerInventory;
import org.bukkit.entity.Player;
import org.bukkit.inventory.Inventory;
// Volatile
import net.minecraft.server.v1_4_6.ItemStack;
import net.minecraft.server.v1_4_6.PlayerInventory;
import org.bukkit.craftbukkit.v1_4_6.entity.CraftPlayer;
import org.bukkit.craftbukkit.v1_4_6.inventory.CraftInventory;
public class SpecialPlayerInventory extends PlayerInventory implements ISpecialPlayerInventory {
private final ItemStack[] extra = new ItemStack[5];
private final CraftInventory inventory = new CraftInventory(this);
private boolean playerOnline = false;
public SpecialPlayerInventory(Player bukkitPlayer, Boolean online) {
super(((CraftPlayer) bukkitPlayer).getHandle());
this.playerOnline = online;
this.items = player.inventory.items;
this.armor = player.inventory.armor;
}
@Override
public Inventory getBukkitInventory() {
return inventory;
}
@Override
public void setPlayerOnline(Player player) {
if (!playerOnline) {
this.player = ((CraftPlayer) player).getHandle();
this.player.inventory.items = this.items;
this.player.inventory.armor = this.armor;
playerOnline = true;
}
}
@Override
public void setPlayerOffline() {
playerOnline = false;
}
@Override
public boolean isInUse() {
return !this.getViewers().isEmpty();
}
@Override
public ItemStack[] getContents() {
ItemStack[] contents = new ItemStack[getSize()];
System.arraycopy(items, 0, contents, 0, items.length);
System.arraycopy(armor, 0, contents, items.length, armor.length);
return contents;
}
@Override
public int getSize() {
return super.getSize() + 5;
}
@Override
public ItemStack getItem(int i) {
ItemStack[] is = this.items;
if (i >= is.length) {
i -= is.length;
is = this.armor;
}
else {
i = getReversedItemSlotNum(i);
}
if (i >= is.length) {
i -= is.length;
is = this.extra;
}
else if (is == this.armor) {
i = getReversedArmorSlotNum(i);
}
return is[i];
}
@Override
public ItemStack splitStack(int i, int j) {
ItemStack[] is = this.items;
if (i >= is.length) {
i -= is.length;
is = this.armor;
}
else {
i = getReversedItemSlotNum(i);
}
if (i >= is.length) {
i -= is.length;
is = this.extra;
}
else if (is == this.armor) {
i = getReversedArmorSlotNum(i);
}
if (is[i] != null) {
ItemStack itemstack;
if (is[i].count <= j) {
itemstack = is[i];
is[i] = null;
return itemstack;
}
else {
itemstack = is[i].a(j);
if (is[i].count == 0) {
is[i] = null;
}
return itemstack;
}
}
else {
return null;
}
}
@Override
public ItemStack splitWithoutUpdate(int i) {
ItemStack[] is = this.items;
if (i >= is.length) {
i -= is.length;
is = this.armor;
}
else {
i = getReversedItemSlotNum(i);
}
if (i >= is.length) {
i -= is.length;
is = this.extra;
}
else if (is == this.armor) {
i = getReversedArmorSlotNum(i);
}
if (is[i] != null) {
ItemStack itemstack = is[i];
is[i] = null;
return itemstack;
}
else {
return null;
}
}
@Override
public void setItem(int i, ItemStack itemstack) {
ItemStack[] is = this.items;
if (i >= is.length) {
i -= is.length;
is = this.armor;
}
else {
i = getReversedItemSlotNum(i);
}
if (i >= is.length) {
i -= is.length;
is = this.extra;
}
else if (is == this.armor) {
i = getReversedArmorSlotNum(i);
}
// Effects
if (is == this.extra) {
player.drop(itemstack);
itemstack = null;
}
is[i] = itemstack;
player.defaultContainer.b();
}
private int getReversedItemSlotNum(int i) {
if (i >= 27)
return i - 27;
else
return i + 9;
}
private int getReversedArmorSlotNum(int i) {
if (i == 0)
return 3;
if (i == 1)
return 2;
if (i == 2)
return 1;
if (i == 3)
return 0;
else
return i;
}
@Override
public String getName() {
if (player.getName().length() > 16) {
return player.getName().substring(0, 16);
}
return player.getName();
}
}

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@@ -1,120 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_4_R1;
import java.lang.reflect.Field;
import org.bukkit.ChatColor;
import org.bukkit.entity.Player;
import com.lishid.openinv.internal.IAnySilentChest;
import net.minecraft.server.v1_4_R1.Block;
import net.minecraft.server.v1_4_R1.EntityPlayer;
import net.minecraft.server.v1_4_R1.IInventory;
import net.minecraft.server.v1_4_R1.InventoryLargeChest;
import net.minecraft.server.v1_4_R1.Packet100OpenWindow;
import net.minecraft.server.v1_4_R1.TileEntityChest;
import net.minecraft.server.v1_4_R1.World;
// Volatile
import org.bukkit.craftbukkit.v1_4_R1.entity.CraftPlayer;
public class AnySilentChest implements IAnySilentChest {
@Override
public boolean isAnyChestNeeded(Player p, int x, int y, int z) {
// FOR REFERENCE, LOOK AT net.minecraft.server.BlockChest
EntityPlayer player = ((CraftPlayer) p).getHandle();
World world = player.world;
// If block on top
if (world.s(x, y + 1, z))
return true;
// If block next to chest is chest and has a block on top
if ((world.getTypeId(x - 1, y, z) == Block.CHEST.id) && (world.s(x - 1, y + 1, z)))
return true;
if ((world.getTypeId(x + 1, y, z) == Block.CHEST.id) && (world.s(x + 1, y + 1, z)))
return true;
if ((world.getTypeId(x, y, z - 1) == Block.CHEST.id) && (world.s(x, y + 1, z - 1)))
return true;
if ((world.getTypeId(x, y, z + 1) == Block.CHEST.id) && (world.s(x, y + 1, z + 1)))
return true;
return false;
}
@Override
public boolean activateChest(Player p, boolean anychest, boolean silentchest, int x, int y, int z) {
EntityPlayer player = ((CraftPlayer) p).getHandle();
World world = player.world;
Object chest = world.getTileEntity(x, y, z);
if (chest == null)
return true;
if (!anychest) {
if (world.s(x, y + 1, z))
return true;
if ((world.getTypeId(x - 1, y, z) == Block.CHEST.id) && (world.s(x - 1, y + 1, z)))
return true;
if ((world.getTypeId(x + 1, y, z) == Block.CHEST.id) && (world.s(x + 1, y + 1, z)))
return true;
if ((world.getTypeId(x, y, z - 1) == Block.CHEST.id) && (world.s(x, y + 1, z - 1)))
return true;
if ((world.getTypeId(x, y, z + 1) == Block.CHEST.id) && (world.s(x, y + 1, z + 1)))
return true;
}
if (world.getTypeId(x - 1, y, z) == Block.CHEST.id)
chest = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(x - 1, y, z), (IInventory) chest);
if (world.getTypeId(x + 1, y, z) == Block.CHEST.id)
chest = new InventoryLargeChest("Large chest", (IInventory) chest, (TileEntityChest) world.getTileEntity(x + 1, y, z));
if (world.getTypeId(x, y, z - 1) == Block.CHEST.id)
chest = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(x, y, z - 1), (IInventory) chest);
if (world.getTypeId(x, y, z + 1) == Block.CHEST.id)
chest = new InventoryLargeChest("Large chest", (IInventory) chest, (TileEntityChest) world.getTileEntity(x, y, z + 1));
boolean returnValue = true;
if (!silentchest) {
player.openContainer((IInventory) chest);
}
else {
try {
int id = 0;
try {
Field windowID = player.getClass().getDeclaredField("containerCounter");
windowID.setAccessible(true);
id = windowID.getInt(player);
id = id % 100 + 1;
windowID.setInt(player, id);
}
catch (NoSuchFieldException e) {}
player.playerConnection.sendPacket(new Packet100OpenWindow(id, 0, ((IInventory) chest).getName(), ((IInventory) chest).getSize()));
player.activeContainer = new SilentContainerChest(player.inventory, ((IInventory) chest));
player.activeContainer.windowId = id;
player.activeContainer.addSlotListener(player);
returnValue = false;
}
catch (Exception e) {
e.printStackTrace();
p.sendMessage(ChatColor.RED + "Error while sending silent chest.");
}
}
return returnValue;
}
}

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@@ -1,50 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_4_R1;
import org.bukkit.entity.HumanEntity;
import org.bukkit.inventory.Inventory;
import com.lishid.openinv.OpenInv;
import com.lishid.openinv.Permissions;
import com.lishid.openinv.internal.IInventoryAccess;
import net.minecraft.server.v1_4_R1.IInventory;
// Volatile
import org.bukkit.craftbukkit.v1_4_R1.inventory.CraftInventory;
public class InventoryAccess implements IInventoryAccess {
@Override
public boolean check(Inventory inventory, HumanEntity player) {
IInventory inv = ((CraftInventory) inventory).getInventory();
if (inv instanceof SpecialPlayerInventory) {
if (!OpenInv.hasPermission(player, Permissions.PERM_EDITINV)) {
return false;
}
}
else if (inv instanceof SpecialEnderChest) {
if (!OpenInv.hasPermission(player, Permissions.PERM_EDITENDER)) {
return false;
}
}
return true;
}
}

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@@ -1,58 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_4_R1;
import com.lishid.openinv.internal.IPlayerDataManager;
import org.bukkit.Bukkit;
import org.bukkit.OfflinePlayer;
import org.bukkit.entity.Player;
import net.minecraft.server.v1_4_R1.EntityPlayer;
import net.minecraft.server.v1_4_R1.MinecraftServer;
import net.minecraft.server.v1_4_R1.PlayerInteractManager;
// Volatile
import org.bukkit.craftbukkit.v1_4_R1.CraftServer;
public class PlayerDataManager implements IPlayerDataManager {
@Override
public Player loadPlayer(OfflinePlayer offline) {
MinecraftServer server = ((CraftServer) Bukkit.getServer()).getServer();
// Create an entity to load the player data
EntityPlayer entity = new EntityPlayer(server, server.getWorldServer(0), offline.getName(), new PlayerInteractManager(server.getWorldServer(0)));
// Get the bukkit entity
Player target = (entity == null) ? null : entity.getBukkitEntity();
if (target != null) {
// Load data
target.loadData();
// Return the entity
return target;
}
return null;
}
@Override
public String getPlayerDataID(OfflinePlayer player) {
return player.getName();
}
}

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@@ -1,45 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_4_R1;
// Volatile
import net.minecraft.server.v1_4_R1.ContainerChest;
import net.minecraft.server.v1_4_R1.EntityHuman;
import net.minecraft.server.v1_4_R1.IInventory;
import net.minecraft.server.v1_4_R1.PlayerInventory;
public class SilentContainerChest extends ContainerChest {
public IInventory inv;
public SilentContainerChest(IInventory i1, IInventory i2) {
super(i1, i2);
inv = i2;
// close signal
inv.f();
}
@Override
public void b(EntityHuman entityHuman) {
// Don't send close signal twice, might screw up
PlayerInventory playerinventory = entityHuman.inventory;
if (playerinventory.getCarried() != null) {
entityHuman.drop(playerinventory.getCarried());
playerinventory.setCarried(null);
}
}
}

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/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_4_R1;
import java.lang.reflect.Field;
import java.util.ArrayList;
import java.util.List;
import com.lishid.openinv.internal.ISpecialEnderChest;
import org.bukkit.entity.HumanEntity;
import org.bukkit.entity.Player;
import org.bukkit.inventory.Inventory;
import org.bukkit.inventory.InventoryHolder;
// Volatile
import net.minecraft.server.v1_4_R1.IInventory;
import net.minecraft.server.v1_4_R1.InventoryEnderChest;
import net.minecraft.server.v1_4_R1.InventorySubcontainer;
import net.minecraft.server.v1_4_R1.ItemStack;
import org.bukkit.craftbukkit.v1_4_R1.entity.CraftHumanEntity;
import org.bukkit.craftbukkit.v1_4_R1.entity.CraftPlayer;
import org.bukkit.craftbukkit.v1_4_R1.inventory.CraftInventory;
public class SpecialEnderChest extends InventorySubcontainer implements IInventory, ISpecialEnderChest {
private final InventoryEnderChest enderChest;
private final CraftInventory inventory = new CraftInventory(this);
public List<HumanEntity> transaction = new ArrayList<HumanEntity>();
public boolean playerOnline = false;
private CraftPlayer owner;
private int maxStack = MAX_STACK;
public SpecialEnderChest(Player p, Boolean online) {
super(((CraftPlayer) p).getHandle().getEnderChest().getName(), ((CraftPlayer) p).getHandle().getEnderChest().getSize());
CraftPlayer player = (CraftPlayer) p;
this.enderChest = player.getHandle().getEnderChest();
this.owner = player;
this.items = enderChest.getContents();
}
@Override
public Inventory getBukkitInventory() {
return inventory;
}
@Override
public void setPlayerOnline(Player player) {
if (!playerOnline) {
try {
owner = (CraftPlayer) player;
InventoryEnderChest playerEnderChest = owner.getHandle().getEnderChest();
Field field = playerEnderChest.getClass().getField("items");
field.setAccessible(true);
field.set(playerEnderChest, this.items);
}
catch (Exception e) {}
playerOnline = true;
}
}
@Override
public void setPlayerOffline() {
playerOnline = false;
}
@Override
public boolean isInUse() {
return !this.getViewers().isEmpty();
}
@Override
public ItemStack[] getContents() {
return this.items;
}
@Override
public void onOpen(CraftHumanEntity who) {
transaction.add(who);
}
@Override
public void onClose(CraftHumanEntity who) {
transaction.remove(who);
}
@Override
public List<HumanEntity> getViewers() {
return transaction;
}
@Override
public InventoryHolder getOwner() {
return this.owner;
}
@Override
public void setMaxStackSize(int size) {
maxStack = size;
}
@Override
public int getMaxStackSize() {
return maxStack;
}
@Override
public void update() {
super.update();
enderChest.update();
}
}

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@@ -1,237 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_4_R1;
import com.lishid.openinv.internal.ISpecialPlayerInventory;
import org.bukkit.entity.Player;
import org.bukkit.inventory.Inventory;
// Volatile
import net.minecraft.server.v1_4_R1.ItemStack;
import net.minecraft.server.v1_4_R1.PlayerInventory;
import org.bukkit.craftbukkit.v1_4_R1.entity.CraftPlayer;
import org.bukkit.craftbukkit.v1_4_R1.inventory.CraftInventory;
public class SpecialPlayerInventory extends PlayerInventory implements ISpecialPlayerInventory {
private final ItemStack[] extra = new ItemStack[5];
private final CraftInventory inventory = new CraftInventory(this);
private boolean playerOnline = false;
public SpecialPlayerInventory(Player bukkitPlayer, Boolean online) {
super(((CraftPlayer) bukkitPlayer).getHandle());
this.playerOnline = online;
this.items = player.inventory.items;
this.armor = player.inventory.armor;
}
@Override
public Inventory getBukkitInventory() {
return inventory;
}
@Override
public void setPlayerOnline(Player player) {
if (!playerOnline) {
this.player = ((CraftPlayer) player).getHandle();
this.player.inventory.items = this.items;
this.player.inventory.armor = this.armor;
playerOnline = true;
}
}
@Override
public void setPlayerOffline() {
playerOnline = false;
}
@Override
public boolean isInUse() {
return !this.getViewers().isEmpty();
}
@Override
public ItemStack[] getContents() {
ItemStack[] contents = new ItemStack[getSize()];
System.arraycopy(items, 0, contents, 0, items.length);
System.arraycopy(armor, 0, contents, items.length, armor.length);
return contents;
}
@Override
public int getSize() {
return super.getSize() + 5;
}
@Override
public ItemStack getItem(int i) {
ItemStack[] is = this.items;
if (i >= is.length) {
i -= is.length;
is = this.armor;
}
else {
i = getReversedItemSlotNum(i);
}
if (i >= is.length) {
i -= is.length;
is = this.extra;
}
else if (is == this.armor) {
i = getReversedArmorSlotNum(i);
}
return is[i];
}
@Override
public ItemStack splitStack(int i, int j) {
ItemStack[] is = this.items;
if (i >= is.length) {
i -= is.length;
is = this.armor;
}
else {
i = getReversedItemSlotNum(i);
}
if (i >= is.length) {
i -= is.length;
is = this.extra;
}
else if (is == this.armor) {
i = getReversedArmorSlotNum(i);
}
if (is[i] != null) {
ItemStack itemstack;
if (is[i].count <= j) {
itemstack = is[i];
is[i] = null;
return itemstack;
}
else {
itemstack = is[i].a(j);
if (is[i].count == 0) {
is[i] = null;
}
return itemstack;
}
}
else {
return null;
}
}
@Override
public ItemStack splitWithoutUpdate(int i) {
ItemStack[] is = this.items;
if (i >= is.length) {
i -= is.length;
is = this.armor;
}
else {
i = getReversedItemSlotNum(i);
}
if (i >= is.length) {
i -= is.length;
is = this.extra;
}
else if (is == this.armor) {
i = getReversedArmorSlotNum(i);
}
if (is[i] != null) {
ItemStack itemstack = is[i];
is[i] = null;
return itemstack;
}
else {
return null;
}
}
@Override
public void setItem(int i, ItemStack itemstack) {
ItemStack[] is = this.items;
if (i >= is.length) {
i -= is.length;
is = this.armor;
}
else {
i = getReversedItemSlotNum(i);
}
if (i >= is.length) {
i -= is.length;
is = this.extra;
}
else if (is == this.armor) {
i = getReversedArmorSlotNum(i);
}
// Effects
if (is == this.extra) {
player.drop(itemstack);
itemstack = null;
}
is[i] = itemstack;
player.defaultContainer.b();
}
private int getReversedItemSlotNum(int i) {
if (i >= 27)
return i - 27;
else
return i + 9;
}
private int getReversedArmorSlotNum(int i) {
if (i == 0)
return 3;
if (i == 1)
return 2;
if (i == 2)
return 1;
if (i == 3)
return 0;
else
return i;
}
@Override
public String getName() {
if (player.getName().length() > 16) {
return player.getName().substring(0, 16);
}
return player.getName();
}
}

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@@ -1,123 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_5_R2;
import java.lang.reflect.Field;
import org.bukkit.ChatColor;
import org.bukkit.entity.Player;
import com.lishid.openinv.internal.IAnySilentChest;
// Volatile
import net.minecraft.server.v1_5_R2.EntityPlayer;
import net.minecraft.server.v1_5_R2.IInventory;
import net.minecraft.server.v1_5_R2.InventoryLargeChest;
import net.minecraft.server.v1_5_R2.Packet100OpenWindow;
import net.minecraft.server.v1_5_R2.TileEntityChest;
import net.minecraft.server.v1_5_R2.World;
import org.bukkit.craftbukkit.v1_5_R2.entity.CraftPlayer;
public class AnySilentChest implements IAnySilentChest {
@Override
public boolean isAnyChestNeeded(Player p, int x, int y, int z) {
// FOR REFERENCE, LOOK AT net.minecraft.server.BlockChest
EntityPlayer player = ((CraftPlayer) p).getHandle();
World world = player.world;
// If block on top
if (world.t(x, y + 1, z))
return true;
int id = world.getTypeId(x, y, z);
// If block next to chest is chest and has a block on top
if ((world.getTypeId(x - 1, y, z) == id) && (world.t(x - 1, y + 1, z)))
return true;
if ((world.getTypeId(x + 1, y, z) == id) && (world.t(x + 1, y + 1, z)))
return true;
if ((world.getTypeId(x, y, z - 1) == id) && (world.t(x, y + 1, z - 1)))
return true;
if ((world.getTypeId(x, y, z + 1) == id) && (world.t(x, y + 1, z + 1)))
return true;
return false;
}
@Override
public boolean activateChest(Player p, boolean anychest, boolean silentchest, int x, int y, int z) {
EntityPlayer player = ((CraftPlayer) p).getHandle();
World world = player.world;
Object chest = world.getTileEntity(x, y, z);
if (chest == null)
return true;
int id = world.getTypeId(x, y, z);
if (!anychest) {
if (world.t(x, y + 1, z))
return true;
if ((world.getTypeId(x - 1, y, z) == id) && (world.t(x - 1, y + 1, z)))
return true;
if ((world.getTypeId(x + 1, y, z) == id) && (world.t(x + 1, y + 1, z)))
return true;
if ((world.getTypeId(x, y, z - 1) == id) && (world.t(x, y + 1, z - 1)))
return true;
if ((world.getTypeId(x, y, z + 1) == id) && (world.t(x, y + 1, z + 1)))
return true;
}
if (world.getTypeId(x - 1, y, z) == id)
chest = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(x - 1, y, z), (IInventory) chest);
if (world.getTypeId(x + 1, y, z) == id)
chest = new InventoryLargeChest("Large chest", (IInventory) chest, (TileEntityChest) world.getTileEntity(x + 1, y, z));
if (world.getTypeId(x, y, z - 1) == id)
chest = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(x, y, z - 1), (IInventory) chest);
if (world.getTypeId(x, y, z + 1) == id)
chest = new InventoryLargeChest("Large chest", (IInventory) chest, (TileEntityChest) world.getTileEntity(x, y, z + 1));
boolean returnValue = true;
if (!silentchest) {
player.openContainer((IInventory) chest);
}
else {
try {
int windowId = 0;
try {
Field windowID = player.getClass().getDeclaredField("containerCounter");
windowID.setAccessible(true);
windowId = windowID.getInt(player);
windowId = windowId % 100 + 1;
windowID.setInt(player, windowId);
}
catch (NoSuchFieldException e) {}
player.playerConnection.sendPacket(new Packet100OpenWindow(windowId, 0, ((IInventory) chest).getName(), ((IInventory) chest).getSize(), true));
player.activeContainer = new SilentContainerChest(player.inventory, ((IInventory) chest));
player.activeContainer.windowId = windowId;
player.activeContainer.addSlotListener(player);
returnValue = false;
}
catch (Exception e) {
e.printStackTrace();
p.sendMessage(ChatColor.RED + "Error while sending silent chest.");
}
}
return returnValue;
}
}

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@@ -1,50 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_5_R2;
import org.bukkit.entity.HumanEntity;
import org.bukkit.inventory.Inventory;
import com.lishid.openinv.OpenInv;
import com.lishid.openinv.Permissions;
import com.lishid.openinv.internal.IInventoryAccess;
// Volatile
import net.minecraft.server.v1_5_R2.IInventory;
import org.bukkit.craftbukkit.v1_5_R2.inventory.CraftInventory;
public class InventoryAccess implements IInventoryAccess {
@Override
public boolean check(Inventory inventory, HumanEntity player) {
IInventory inv = ((CraftInventory) inventory).getInventory();
if (inv instanceof SpecialPlayerInventory) {
if (!OpenInv.hasPermission(player, Permissions.PERM_EDITINV)) {
return false;
}
}
else if (inv instanceof SpecialEnderChest) {
if (!OpenInv.hasPermission(player, Permissions.PERM_EDITENDER)) {
return false;
}
}
return true;
}
}

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/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_5_R2;
import com.lishid.openinv.internal.IPlayerDataManager;
import org.bukkit.Bukkit;
import org.bukkit.OfflinePlayer;
import org.bukkit.entity.Player;
// Volatile
import net.minecraft.server.v1_5_R2.EntityPlayer;
import net.minecraft.server.v1_5_R2.MinecraftServer;
import net.minecraft.server.v1_5_R2.PlayerInteractManager;
import org.bukkit.craftbukkit.v1_5_R2.CraftServer;
public class PlayerDataManager implements IPlayerDataManager {
@Override
public Player loadPlayer(OfflinePlayer offline) {
MinecraftServer server = ((CraftServer) Bukkit.getServer()).getServer();
// Create an entity to load the player data
EntityPlayer entity = new EntityPlayer(server, server.getWorldServer(0), offline.getName(), new PlayerInteractManager(server.getWorldServer(0)));
// Get the bukkit entity
Player target = (entity == null) ? null : entity.getBukkitEntity();
if (target != null) {
// Load data
target.loadData();
// Return the entity
return target;
}
return null;
}
@Override
public String getPlayerDataID(OfflinePlayer player) {
return player.getName();
}
}

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@@ -1,45 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_5_R2;
// Volatile
import net.minecraft.server.v1_5_R2.ContainerChest;
import net.minecraft.server.v1_5_R2.EntityHuman;
import net.minecraft.server.v1_5_R2.IInventory;
import net.minecraft.server.v1_5_R2.PlayerInventory;
public class SilentContainerChest extends ContainerChest {
public IInventory inv;
public SilentContainerChest(IInventory i1, IInventory i2) {
super(i1, i2);
inv = i2;
// close signal
inv.g();
}
@Override
public void b(EntityHuman entityHuman) {
// Don't send close signal twice, might screw up
PlayerInventory playerinventory = entityHuman.inventory;
if (playerinventory.getCarried() != null) {
entityHuman.drop(playerinventory.getCarried());
playerinventory.setCarried(null);
}
}
}

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@@ -1,128 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_5_R2;
import java.lang.reflect.Field;
import java.util.ArrayList;
import java.util.List;
import com.lishid.openinv.internal.ISpecialEnderChest;
import org.bukkit.entity.HumanEntity;
import org.bukkit.entity.Player;
import org.bukkit.inventory.Inventory;
import org.bukkit.inventory.InventoryHolder;
// Volatile
import net.minecraft.server.v1_5_R2.IInventory;
import net.minecraft.server.v1_5_R2.InventoryEnderChest;
import net.minecraft.server.v1_5_R2.InventorySubcontainer;
import net.minecraft.server.v1_5_R2.ItemStack;
import org.bukkit.craftbukkit.v1_5_R2.entity.CraftHumanEntity;
import org.bukkit.craftbukkit.v1_5_R2.entity.CraftPlayer;
import org.bukkit.craftbukkit.v1_5_R2.inventory.CraftInventory;
public class SpecialEnderChest extends InventorySubcontainer implements IInventory, ISpecialEnderChest {
private final InventoryEnderChest enderChest;
private final CraftInventory inventory = new CraftInventory(this);
public List<HumanEntity> transaction = new ArrayList<HumanEntity>();
public boolean playerOnline = false;
private CraftPlayer owner;
private int maxStack = MAX_STACK;
public SpecialEnderChest(Player p, Boolean online) {
super(((CraftPlayer) p).getHandle().getEnderChest().getName(), ((CraftPlayer) p).getHandle().getEnderChest().c(), ((CraftPlayer) p).getHandle().getEnderChest().getSize());
CraftPlayer player = (CraftPlayer) p;
this.enderChest = player.getHandle().getEnderChest();
this.owner = player;
this.items = enderChest.getContents();
}
@Override
public Inventory getBukkitInventory() {
return inventory;
}
@Override
public void setPlayerOnline(Player player) {
if (!playerOnline) {
try {
owner = (CraftPlayer) player;
InventoryEnderChest playerEnderChest = owner.getHandle().getEnderChest();
Field field = playerEnderChest.getClass().getField("items");
field.setAccessible(true);
field.set(playerEnderChest, this.items);
}
catch (Exception e) {}
playerOnline = true;
}
}
@Override
public void setPlayerOffline() {
playerOnline = false;
}
@Override
public boolean isInUse() {
return !this.getViewers().isEmpty();
}
@Override
public ItemStack[] getContents() {
return this.items;
}
@Override
public void onOpen(CraftHumanEntity who) {
transaction.add(who);
}
@Override
public void onClose(CraftHumanEntity who) {
transaction.remove(who);
}
@Override
public List<HumanEntity> getViewers() {
return transaction;
}
@Override
public InventoryHolder getOwner() {
return this.owner;
}
@Override
public void setMaxStackSize(int size) {
maxStack = size;
}
@Override
public int getMaxStackSize() {
return maxStack;
}
@Override
public void update() {
super.update();
enderChest.update();
}
}

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@@ -1,123 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_5_R3;
import java.lang.reflect.Field;
import org.bukkit.ChatColor;
import org.bukkit.entity.Player;
import com.lishid.openinv.internal.IAnySilentChest;
//Volatile
import net.minecraft.server.v1_5_R3.EntityPlayer;
import net.minecraft.server.v1_5_R3.IInventory;
import net.minecraft.server.v1_5_R3.InventoryLargeChest;
import net.minecraft.server.v1_5_R3.Packet100OpenWindow;
import net.minecraft.server.v1_5_R3.TileEntityChest;
import net.minecraft.server.v1_5_R3.World;
import org.bukkit.craftbukkit.v1_5_R3.entity.CraftPlayer;
public class AnySilentChest implements IAnySilentChest {
@Override
public boolean isAnyChestNeeded(Player p, int x, int y, int z) {
// FOR REFERENCE, LOOK AT net.minecraft.server.BlockChest
EntityPlayer player = ((CraftPlayer) p).getHandle();
World world = player.world;
// If block on top
if (world.t(x, y + 1, z))
return true;
int id = world.getTypeId(x, y, z);
// If block next to chest is chest and has a block on top
if ((world.getTypeId(x - 1, y, z) == id) && (world.t(x - 1, y + 1, z)))
return true;
if ((world.getTypeId(x + 1, y, z) == id) && (world.t(x + 1, y + 1, z)))
return true;
if ((world.getTypeId(x, y, z - 1) == id) && (world.t(x, y + 1, z - 1)))
return true;
if ((world.getTypeId(x, y, z + 1) == id) && (world.t(x, y + 1, z + 1)))
return true;
return false;
}
@Override
public boolean activateChest(Player p, boolean anychest, boolean silentchest, int x, int y, int z) {
EntityPlayer player = ((CraftPlayer) p).getHandle();
World world = player.world;
Object chest = world.getTileEntity(x, y, z);
if (chest == null)
return true;
int id = world.getTypeId(x, y, z);
if (!anychest) {
if (world.t(x, y + 1, z))
return true;
if ((world.getTypeId(x - 1, y, z) == id) && (world.t(x - 1, y + 1, z)))
return true;
if ((world.getTypeId(x + 1, y, z) == id) && (world.t(x + 1, y + 1, z)))
return true;
if ((world.getTypeId(x, y, z - 1) == id) && (world.t(x, y + 1, z - 1)))
return true;
if ((world.getTypeId(x, y, z + 1) == id) && (world.t(x, y + 1, z + 1)))
return true;
}
if (world.getTypeId(x - 1, y, z) == id)
chest = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(x - 1, y, z), (IInventory) chest);
if (world.getTypeId(x + 1, y, z) == id)
chest = new InventoryLargeChest("Large chest", (IInventory) chest, (TileEntityChest) world.getTileEntity(x + 1, y, z));
if (world.getTypeId(x, y, z - 1) == id)
chest = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(x, y, z - 1), (IInventory) chest);
if (world.getTypeId(x, y, z + 1) == id)
chest = new InventoryLargeChest("Large chest", (IInventory) chest, (TileEntityChest) world.getTileEntity(x, y, z + 1));
boolean returnValue = true;
if (!silentchest) {
player.openContainer((IInventory) chest);
}
else {
try {
int windowId = 0;
try {
Field windowID = player.getClass().getDeclaredField("containerCounter");
windowID.setAccessible(true);
windowId = windowID.getInt(player);
windowId = windowId % 100 + 1;
windowID.setInt(player, windowId);
}
catch (NoSuchFieldException e) {}
player.playerConnection.sendPacket(new Packet100OpenWindow(windowId, 0, ((IInventory) chest).getName(), ((IInventory) chest).getSize(), true));
player.activeContainer = new SilentContainerChest(player.inventory, ((IInventory) chest));
player.activeContainer.windowId = windowId;
player.activeContainer.addSlotListener(player);
returnValue = false;
}
catch (Exception e) {
e.printStackTrace();
p.sendMessage(ChatColor.RED + "Error while sending silent chest.");
}
}
return returnValue;
}
}

View File

@@ -1,50 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_5_R3;
import org.bukkit.entity.HumanEntity;
import org.bukkit.inventory.Inventory;
import com.lishid.openinv.OpenInv;
import com.lishid.openinv.Permissions;
import com.lishid.openinv.internal.IInventoryAccess;
// Volatile
import net.minecraft.server.v1_5_R3.IInventory;
import org.bukkit.craftbukkit.v1_5_R3.inventory.CraftInventory;
public class InventoryAccess implements IInventoryAccess {
@Override
public boolean check(Inventory inventory, HumanEntity player) {
IInventory inv = ((CraftInventory) inventory).getInventory();
if (inv instanceof SpecialPlayerInventory) {
if (!OpenInv.hasPermission(player, Permissions.PERM_EDITINV)) {
return false;
}
}
else if (inv instanceof SpecialEnderChest) {
if (!OpenInv.hasPermission(player, Permissions.PERM_EDITENDER)) {
return false;
}
}
return true;
}
}

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@@ -1,57 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_5_R3;
import com.lishid.openinv.internal.IPlayerDataManager;
import org.bukkit.Bukkit;
import org.bukkit.OfflinePlayer;
import org.bukkit.entity.Player;
// Volatile
import net.minecraft.server.v1_5_R3.EntityPlayer;
import net.minecraft.server.v1_5_R3.MinecraftServer;
import net.minecraft.server.v1_5_R3.PlayerInteractManager;
import org.bukkit.craftbukkit.v1_5_R3.CraftServer;
public class PlayerDataManager implements IPlayerDataManager {
@Override
public Player loadPlayer(OfflinePlayer offline) {
MinecraftServer server = ((CraftServer) Bukkit.getServer()).getServer();
// Create an entity to load the player data
EntityPlayer entity = new EntityPlayer(server, server.getWorldServer(0), offline.getName(), new PlayerInteractManager(server.getWorldServer(0)));
// Get the bukkit entity
Player target = (entity == null) ? null : entity.getBukkitEntity();
if (target != null) {
// Load data
target.loadData();
// Return the entity
return target;
}
return null;
}
@Override
public String getPlayerDataID(OfflinePlayer player) {
return player.getName();
}
}

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/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_5_R3;
// Volatile
import net.minecraft.server.v1_5_R3.ContainerChest;
import net.minecraft.server.v1_5_R3.EntityHuman;
import net.minecraft.server.v1_5_R3.IInventory;
import net.minecraft.server.v1_5_R3.PlayerInventory;
public class SilentContainerChest extends ContainerChest {
public IInventory inv;
public SilentContainerChest(IInventory i1, IInventory i2) {
super(i1, i2);
inv = i2;
// close signal
inv.g();
}
@Override
public void b(EntityHuman entityHuman) {
// Don't send close signal twice, might screw up
PlayerInventory playerinventory = entityHuman.inventory;
if (playerinventory.getCarried() != null) {
entityHuman.drop(playerinventory.getCarried());
playerinventory.setCarried(null);
}
}
}

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/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_5_R3;
import java.lang.reflect.Field;
import java.util.ArrayList;
import java.util.List;
import com.lishid.openinv.internal.ISpecialEnderChest;
import org.bukkit.entity.HumanEntity;
import org.bukkit.entity.Player;
import org.bukkit.inventory.Inventory;
import org.bukkit.inventory.InventoryHolder;
// Volatile
import net.minecraft.server.v1_5_R3.IInventory;
import net.minecraft.server.v1_5_R3.InventoryEnderChest;
import net.minecraft.server.v1_5_R3.InventorySubcontainer;
import net.minecraft.server.v1_5_R3.ItemStack;
import org.bukkit.craftbukkit.v1_5_R3.entity.CraftHumanEntity;
import org.bukkit.craftbukkit.v1_5_R3.entity.CraftPlayer;
import org.bukkit.craftbukkit.v1_5_R3.inventory.CraftInventory;
public class SpecialEnderChest extends InventorySubcontainer implements IInventory, ISpecialEnderChest {
private final InventoryEnderChest enderChest;
private final CraftInventory inventory = new CraftInventory(this);
public List<HumanEntity> transaction = new ArrayList<HumanEntity>();
public boolean playerOnline = false;
private CraftPlayer owner;
private int maxStack = MAX_STACK;
public SpecialEnderChest(Player p, Boolean online) {
super(((CraftPlayer) p).getHandle().getEnderChest().getName(), ((CraftPlayer) p).getHandle().getEnderChest().c(), ((CraftPlayer) p).getHandle().getEnderChest().getSize());
CraftPlayer player = (CraftPlayer) p;
this.enderChest = player.getHandle().getEnderChest();
this.owner = player;
this.items = enderChest.getContents();
}
@Override
public Inventory getBukkitInventory() {
return inventory;
}
@Override
public void setPlayerOnline(Player player) {
if (!playerOnline) {
try {
owner = (CraftPlayer) player;
InventoryEnderChest playerEnderChest = owner.getHandle().getEnderChest();
Field field = playerEnderChest.getClass().getField("items");
field.setAccessible(true);
field.set(playerEnderChest, this.items);
}
catch (Exception e) {}
playerOnline = true;
}
}
@Override
public void setPlayerOffline() {
playerOnline = false;
}
@Override
public boolean isInUse() {
return !this.getViewers().isEmpty();
}
@Override
public ItemStack[] getContents() {
return this.items;
}
@Override
public void onOpen(CraftHumanEntity who) {
transaction.add(who);
}
@Override
public void onClose(CraftHumanEntity who) {
transaction.remove(who);
}
@Override
public List<HumanEntity> getViewers() {
return transaction;
}
@Override
public InventoryHolder getOwner() {
return this.owner;
}
@Override
public void setMaxStackSize(int size) {
maxStack = size;
}
@Override
public int getMaxStackSize() {
return maxStack;
}
@Override
public void update() {
super.update();
enderChest.update();
}
}

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/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_5_R3;
import com.lishid.openinv.internal.ISpecialPlayerInventory;
import org.bukkit.entity.Player;
import org.bukkit.inventory.Inventory;
// Volatile
import net.minecraft.server.v1_5_R3.ItemStack;
import net.minecraft.server.v1_5_R3.PlayerInventory;
import org.bukkit.craftbukkit.v1_5_R3.entity.CraftPlayer;
import org.bukkit.craftbukkit.v1_5_R3.inventory.CraftInventory;
public class SpecialPlayerInventory extends PlayerInventory implements ISpecialPlayerInventory {
private final ItemStack[] extra = new ItemStack[5];
private final CraftInventory inventory = new CraftInventory(this);
private boolean playerOnline = false;
public SpecialPlayerInventory(Player bukkitPlayer, Boolean online) {
super(((CraftPlayer) bukkitPlayer).getHandle());
this.playerOnline = online;
this.items = player.inventory.items;
this.armor = player.inventory.armor;
}
@Override
public Inventory getBukkitInventory() {
return inventory;
}
@Override
public void setPlayerOnline(Player player) {
if (!playerOnline) {
this.player = ((CraftPlayer) player).getHandle();
this.player.inventory.items = this.items;
this.player.inventory.armor = this.armor;
playerOnline = true;
}
}
@Override
public void setPlayerOffline() {
playerOnline = false;
}
@Override
public boolean isInUse() {
return !this.getViewers().isEmpty();
}
@Override
public ItemStack[] getContents() {
ItemStack[] contents = new ItemStack[getSize()];
System.arraycopy(items, 0, contents, 0, items.length);
System.arraycopy(armor, 0, contents, items.length, armor.length);
return contents;
}
@Override
public int getSize() {
return super.getSize() + 5;
}
@Override
public ItemStack getItem(int i) {
ItemStack[] is = this.items;
if (i >= is.length) {
i -= is.length;
is = this.armor;
}
else {
i = getReversedItemSlotNum(i);
}
if (i >= is.length) {
i -= is.length;
is = this.extra;
}
else if (is == this.armor) {
i = getReversedArmorSlotNum(i);
}
return is[i];
}
@Override
public ItemStack splitStack(int i, int j) {
ItemStack[] is = this.items;
if (i >= is.length) {
i -= is.length;
is = this.armor;
}
else {
i = getReversedItemSlotNum(i);
}
if (i >= is.length) {
i -= is.length;
is = this.extra;
}
else if (is == this.armor) {
i = getReversedArmorSlotNum(i);
}
if (is[i] != null) {
ItemStack itemstack;
if (is[i].count <= j) {
itemstack = is[i];
is[i] = null;
return itemstack;
}
else {
itemstack = is[i].a(j);
if (is[i].count == 0) {
is[i] = null;
}
return itemstack;
}
}
else {
return null;
}
}
@Override
public ItemStack splitWithoutUpdate(int i) {
ItemStack[] is = this.items;
if (i >= is.length) {
i -= is.length;
is = this.armor;
}
else {
i = getReversedItemSlotNum(i);
}
if (i >= is.length) {
i -= is.length;
is = this.extra;
}
else if (is == this.armor) {
i = getReversedArmorSlotNum(i);
}
if (is[i] != null) {
ItemStack itemstack = is[i];
is[i] = null;
return itemstack;
}
else {
return null;
}
}
@Override
public void setItem(int i, ItemStack itemstack) {
ItemStack[] is = this.items;
if (i >= is.length) {
i -= is.length;
is = this.armor;
}
else {
i = getReversedItemSlotNum(i);
}
if (i >= is.length) {
i -= is.length;
is = this.extra;
}
else if (is == this.armor) {
i = getReversedArmorSlotNum(i);
}
// Effects
if (is == this.extra) {
player.drop(itemstack);
itemstack = null;
}
is[i] = itemstack;
player.defaultContainer.b();
}
private int getReversedItemSlotNum(int i) {
if (i >= 27)
return i - 27;
else
return i + 9;
}
private int getReversedArmorSlotNum(int i) {
if (i == 0)
return 3;
if (i == 1)
return 2;
if (i == 2)
return 1;
if (i == 3)
return 0;
else
return i;
}
@Override
public String getName() {
if (player.getName().length() > 16) {
return player.getName().substring(0, 16);
}
return player.getName();
}
}

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/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_6_R1;
import java.lang.reflect.Field;
import org.bukkit.ChatColor;
import org.bukkit.entity.Player;
import com.lishid.openinv.internal.IAnySilentChest;
// Volatile
import net.minecraft.server.v1_6_R1.EntityPlayer;
import net.minecraft.server.v1_6_R1.IInventory;
import net.minecraft.server.v1_6_R1.InventoryLargeChest;
import net.minecraft.server.v1_6_R1.Packet100OpenWindow;
import net.minecraft.server.v1_6_R1.TileEntityChest;
import net.minecraft.server.v1_6_R1.World;
import org.bukkit.craftbukkit.v1_6_R1.entity.CraftPlayer;
public class AnySilentChest implements IAnySilentChest {
@Override
public boolean isAnyChestNeeded(Player p, int x, int y, int z) {
// FOR REFERENCE, LOOK AT net.minecraft.server.BlockChest
EntityPlayer player = ((CraftPlayer) p).getHandle();
World world = player.world;
// If block on top
if (world.t(x, y + 1, z))
return true;
int id = world.getTypeId(x, y, z);
// If block next to chest is chest and has a block on top
if ((world.getTypeId(x - 1, y, z) == id) && (world.t(x - 1, y + 1, z)))
return true;
if ((world.getTypeId(x + 1, y, z) == id) && (world.t(x + 1, y + 1, z)))
return true;
if ((world.getTypeId(x, y, z - 1) == id) && (world.t(x, y + 1, z - 1)))
return true;
if ((world.getTypeId(x, y, z + 1) == id) && (world.t(x, y + 1, z + 1)))
return true;
return false;
}
@Override
public boolean activateChest(Player p, boolean anychest, boolean silentchest, int x, int y, int z) {
EntityPlayer player = ((CraftPlayer) p).getHandle();
World world = player.world;
Object chest = world.getTileEntity(x, y, z);
if (chest == null)
return true;
int id = world.getTypeId(x, y, z);
if (!anychest) {
if (world.t(x, y + 1, z))
return true;
if ((world.getTypeId(x - 1, y, z) == id) && (world.t(x - 1, y + 1, z)))
return true;
if ((world.getTypeId(x + 1, y, z) == id) && (world.t(x + 1, y + 1, z)))
return true;
if ((world.getTypeId(x, y, z - 1) == id) && (world.t(x, y + 1, z - 1)))
return true;
if ((world.getTypeId(x, y, z + 1) == id) && (world.t(x, y + 1, z + 1)))
return true;
}
if (world.getTypeId(x - 1, y, z) == id)
chest = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(x - 1, y, z), (IInventory) chest);
if (world.getTypeId(x + 1, y, z) == id)
chest = new InventoryLargeChest("Large chest", (IInventory) chest, (TileEntityChest) world.getTileEntity(x + 1, y, z));
if (world.getTypeId(x, y, z - 1) == id)
chest = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(x, y, z - 1), (IInventory) chest);
if (world.getTypeId(x, y, z + 1) == id)
chest = new InventoryLargeChest("Large chest", (IInventory) chest, (TileEntityChest) world.getTileEntity(x, y, z + 1));
boolean returnValue = true;
if (!silentchest) {
player.openContainer((IInventory) chest);
}
else {
try {
int windowId = 0;
try {
Field windowID = player.getClass().getDeclaredField("containerCounter");
windowID.setAccessible(true);
windowId = windowID.getInt(player);
windowId = windowId % 100 + 1;
windowID.setInt(player, windowId);
}
catch (NoSuchFieldException e) {}
player.playerConnection.sendPacket(new Packet100OpenWindow(windowId, 0, ((IInventory) chest).getName(), ((IInventory) chest).getSize(), true));
player.activeContainer = new SilentContainerChest(player.inventory, ((IInventory) chest));
player.activeContainer.windowId = windowId;
player.activeContainer.addSlotListener(player);
returnValue = false;
}
catch (Exception e) {
e.printStackTrace();
p.sendMessage(ChatColor.RED + "Error while sending silent chest.");
}
}
return returnValue;
}
}

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/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_6_R1;
import org.bukkit.entity.HumanEntity;
import org.bukkit.inventory.Inventory;
import com.lishid.openinv.OpenInv;
import com.lishid.openinv.Permissions;
import com.lishid.openinv.internal.IInventoryAccess;
// Volatile
import net.minecraft.server.v1_6_R1.IInventory;
import org.bukkit.craftbukkit.v1_6_R1.inventory.CraftInventory;
public class InventoryAccess implements IInventoryAccess {
@Override
public boolean check(Inventory inventory, HumanEntity player) {
IInventory inv = ((CraftInventory) inventory).getInventory();
if (inv instanceof SpecialPlayerInventory) {
if (!OpenInv.hasPermission(player, Permissions.PERM_EDITINV)) {
return false;
}
}
else if (inv instanceof SpecialEnderChest) {
if (!OpenInv.hasPermission(player, Permissions.PERM_EDITENDER)) {
return false;
}
}
return true;
}
}

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/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_6_R1;
import com.lishid.openinv.internal.IPlayerDataManager;
import org.bukkit.Bukkit;
import org.bukkit.OfflinePlayer;
import org.bukkit.entity.Player;
// Volatile
import net.minecraft.server.v1_6_R1.EntityPlayer;
import net.minecraft.server.v1_6_R1.MinecraftServer;
import net.minecraft.server.v1_6_R1.PlayerInteractManager;
import org.bukkit.craftbukkit.v1_6_R1.CraftServer;
public class PlayerDataManager implements IPlayerDataManager {
@Override
public Player loadPlayer(OfflinePlayer offline) {
MinecraftServer server = ((CraftServer) Bukkit.getServer()).getServer();
// Create an entity to load the player data
EntityPlayer entity = new EntityPlayer(server, server.getWorldServer(0), offline.getName(), new PlayerInteractManager(server.getWorldServer(0)));
// Get the bukkit entity
Player target = (entity == null) ? null : entity.getBukkitEntity();
if (target != null) {
// Load data
target.loadData();
// Return the entity
return target;
}
return null;
}
@Override
public String getPlayerDataID(OfflinePlayer player) {
return player.getName();
}
}

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/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_6_R1;
// Volatile
import net.minecraft.server.v1_6_R1.ContainerChest;
import net.minecraft.server.v1_6_R1.EntityHuman;
import net.minecraft.server.v1_6_R1.IInventory;
import net.minecraft.server.v1_6_R1.PlayerInventory;
public class SilentContainerChest extends ContainerChest {
public IInventory inv;
public SilentContainerChest(IInventory i1, IInventory i2) {
super(i1, i2);
inv = i2;
// close signal
inv.g();
}
@Override
public void b(EntityHuman entityHuman) {
// Don't send close signal twice, might screw up
PlayerInventory playerinventory = entityHuman.inventory;
if (playerinventory.getCarried() != null) {
entityHuman.drop(playerinventory.getCarried());
playerinventory.setCarried(null);
}
}
}

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/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_6_R1;
import java.lang.reflect.Field;
import java.util.ArrayList;
import java.util.List;
import com.lishid.openinv.internal.ISpecialEnderChest;
import org.bukkit.entity.HumanEntity;
import org.bukkit.entity.Player;
import org.bukkit.inventory.Inventory;
import org.bukkit.inventory.InventoryHolder;
// Volatile
import net.minecraft.server.v1_6_R1.IInventory;
import net.minecraft.server.v1_6_R1.InventoryEnderChest;
import net.minecraft.server.v1_6_R1.InventorySubcontainer;
import net.minecraft.server.v1_6_R1.ItemStack;
import org.bukkit.craftbukkit.v1_6_R1.entity.CraftHumanEntity;
import org.bukkit.craftbukkit.v1_6_R1.entity.CraftPlayer;
import org.bukkit.craftbukkit.v1_6_R1.inventory.CraftInventory;
public class SpecialEnderChest extends InventorySubcontainer implements IInventory, ISpecialEnderChest {
private final InventoryEnderChest enderChest;
private final CraftInventory inventory = new CraftInventory(this);
public List<HumanEntity> transaction = new ArrayList<HumanEntity>();
public boolean playerOnline = false;
private CraftPlayer owner;
private int maxStack = MAX_STACK;
public SpecialEnderChest(Player p, Boolean online) {
super(((CraftPlayer) p).getHandle().getEnderChest().getName(), ((CraftPlayer) p).getHandle().getEnderChest().c(), ((CraftPlayer) p).getHandle().getEnderChest().getSize());
CraftPlayer player = (CraftPlayer) p;
this.enderChest = player.getHandle().getEnderChest();
this.owner = player;
this.items = enderChest.getContents();
}
@Override
public Inventory getBukkitInventory() {
return inventory;
}
@Override
public void setPlayerOnline(Player player) {
if (!playerOnline) {
try {
owner = (CraftPlayer) player;
InventoryEnderChest playerEnderChest = owner.getHandle().getEnderChest();
Field field = playerEnderChest.getClass().getField("items");
field.setAccessible(true);
field.set(playerEnderChest, this.items);
}
catch (Exception e) {}
playerOnline = true;
}
}
@Override
public void setPlayerOffline() {
playerOnline = false;
}
@Override
public boolean isInUse() {
return !this.getViewers().isEmpty();
}
@Override
public ItemStack[] getContents() {
return this.items;
}
@Override
public void onOpen(CraftHumanEntity who) {
transaction.add(who);
}
@Override
public void onClose(CraftHumanEntity who) {
transaction.remove(who);
}
@Override
public List<HumanEntity> getViewers() {
return transaction;
}
@Override
public InventoryHolder getOwner() {
return this.owner;
}
@Override
public void setMaxStackSize(int size) {
maxStack = size;
}
@Override
public int getMaxStackSize() {
return maxStack;
}
@Override
public void update() {
super.update();
enderChest.update();
}
}

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/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_6_R1;
import com.lishid.openinv.internal.ISpecialPlayerInventory;
import org.bukkit.entity.Player;
import org.bukkit.inventory.Inventory;
// Volatile
import net.minecraft.server.v1_6_R1.ItemStack;
import net.minecraft.server.v1_6_R1.PlayerInventory;
import org.bukkit.craftbukkit.v1_6_R1.entity.CraftPlayer;
import org.bukkit.craftbukkit.v1_6_R1.inventory.CraftInventory;
public class SpecialPlayerInventory extends PlayerInventory implements ISpecialPlayerInventory {
private final ItemStack[] extra = new ItemStack[5];
private final CraftInventory inventory = new CraftInventory(this);
private boolean playerOnline = false;
public SpecialPlayerInventory(Player bukkitPlayer, Boolean online) {
super(((CraftPlayer) bukkitPlayer).getHandle());
this.playerOnline = online;
this.items = player.inventory.items;
this.armor = player.inventory.armor;
}
@Override
public Inventory getBukkitInventory() {
return inventory;
}
@Override
public void setPlayerOnline(Player player) {
if (!playerOnline) {
this.player = ((CraftPlayer) player).getHandle();
this.player.inventory.items = this.items;
this.player.inventory.armor = this.armor;
playerOnline = true;
}
}
@Override
public void setPlayerOffline() {
playerOnline = false;
}
@Override
public boolean isInUse() {
return !this.getViewers().isEmpty();
}
@Override
public ItemStack[] getContents() {
ItemStack[] contents = new ItemStack[getSize()];
System.arraycopy(items, 0, contents, 0, items.length);
System.arraycopy(armor, 0, contents, items.length, armor.length);
return contents;
}
@Override
public int getSize() {
return super.getSize() + 5;
}
@Override
public ItemStack getItem(int i) {
ItemStack[] is = this.items;
if (i >= is.length) {
i -= is.length;
is = this.armor;
}
else {
i = getReversedItemSlotNum(i);
}
if (i >= is.length) {
i -= is.length;
is = this.extra;
}
else if (is == this.armor) {
i = getReversedArmorSlotNum(i);
}
return is[i];
}
@Override
public ItemStack splitStack(int i, int j) {
ItemStack[] is = this.items;
if (i >= is.length) {
i -= is.length;
is = this.armor;
}
else {
i = getReversedItemSlotNum(i);
}
if (i >= is.length) {
i -= is.length;
is = this.extra;
}
else if (is == this.armor) {
i = getReversedArmorSlotNum(i);
}
if (is[i] != null) {
ItemStack itemstack;
if (is[i].count <= j) {
itemstack = is[i];
is[i] = null;
return itemstack;
}
else {
itemstack = is[i].a(j);
if (is[i].count == 0) {
is[i] = null;
}
return itemstack;
}
}
else {
return null;
}
}
@Override
public ItemStack splitWithoutUpdate(int i) {
ItemStack[] is = this.items;
if (i >= is.length) {
i -= is.length;
is = this.armor;
}
else {
i = getReversedItemSlotNum(i);
}
if (i >= is.length) {
i -= is.length;
is = this.extra;
}
else if (is == this.armor) {
i = getReversedArmorSlotNum(i);
}
if (is[i] != null) {
ItemStack itemstack = is[i];
is[i] = null;
return itemstack;
}
else {
return null;
}
}
@Override
public void setItem(int i, ItemStack itemstack) {
ItemStack[] is = this.items;
if (i >= is.length) {
i -= is.length;
is = this.armor;
}
else {
i = getReversedItemSlotNum(i);
}
if (i >= is.length) {
i -= is.length;
is = this.extra;
}
else if (is == this.armor) {
i = getReversedArmorSlotNum(i);
}
// Effects
if (is == this.extra) {
player.drop(itemstack);
itemstack = null;
}
is[i] = itemstack;
player.defaultContainer.b();
}
private int getReversedItemSlotNum(int i) {
if (i >= 27)
return i - 27;
else
return i + 9;
}
private int getReversedArmorSlotNum(int i) {
if (i == 0)
return 3;
if (i == 1)
return 2;
if (i == 2)
return 1;
if (i == 3)
return 0;
else
return i;
}
@Override
public String getName() {
if (player.getName().length() > 16) {
return player.getName().substring(0, 16);
}
return player.getName();
}
}

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@@ -1,123 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_6_R2;
import java.lang.reflect.Field;
import org.bukkit.ChatColor;
import org.bukkit.entity.Player;
import com.lishid.openinv.internal.IAnySilentChest;
// Volatile
import net.minecraft.server.v1_6_R2.EntityPlayer;
import net.minecraft.server.v1_6_R2.IInventory;
import net.minecraft.server.v1_6_R2.InventoryLargeChest;
import net.minecraft.server.v1_6_R2.Packet100OpenWindow;
import net.minecraft.server.v1_6_R2.TileEntityChest;
import net.minecraft.server.v1_6_R2.World;
import org.bukkit.craftbukkit.v1_6_R2.entity.CraftPlayer;
public class AnySilentChest implements IAnySilentChest {
@Override
public boolean isAnyChestNeeded(Player p, int x, int y, int z) {
// FOR REFERENCE, LOOK AT net.minecraft.server.BlockChest
EntityPlayer player = ((CraftPlayer) p).getHandle();
World world = player.world;
// If block on top
if (world.t(x, y + 1, z))
return true;
int id = world.getTypeId(x, y, z);
// If block next to chest is chest and has a block on top
if ((world.getTypeId(x - 1, y, z) == id) && (world.t(x - 1, y + 1, z)))
return true;
if ((world.getTypeId(x + 1, y, z) == id) && (world.t(x + 1, y + 1, z)))
return true;
if ((world.getTypeId(x, y, z - 1) == id) && (world.t(x, y + 1, z - 1)))
return true;
if ((world.getTypeId(x, y, z + 1) == id) && (world.t(x, y + 1, z + 1)))
return true;
return false;
}
@Override
public boolean activateChest(Player p, boolean anychest, boolean silentchest, int x, int y, int z) {
EntityPlayer player = ((CraftPlayer) p).getHandle();
World world = player.world;
Object chest = world.getTileEntity(x, y, z);
if (chest == null)
return true;
int id = world.getTypeId(x, y, z);
if (!anychest) {
if (world.t(x, y + 1, z))
return true;
if ((world.getTypeId(x - 1, y, z) == id) && (world.t(x - 1, y + 1, z)))
return true;
if ((world.getTypeId(x + 1, y, z) == id) && (world.t(x + 1, y + 1, z)))
return true;
if ((world.getTypeId(x, y, z - 1) == id) && (world.t(x, y + 1, z - 1)))
return true;
if ((world.getTypeId(x, y, z + 1) == id) && (world.t(x, y + 1, z + 1)))
return true;
}
if (world.getTypeId(x - 1, y, z) == id)
chest = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(x - 1, y, z), (IInventory) chest);
if (world.getTypeId(x + 1, y, z) == id)
chest = new InventoryLargeChest("Large chest", (IInventory) chest, (TileEntityChest) world.getTileEntity(x + 1, y, z));
if (world.getTypeId(x, y, z - 1) == id)
chest = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(x, y, z - 1), (IInventory) chest);
if (world.getTypeId(x, y, z + 1) == id)
chest = new InventoryLargeChest("Large chest", (IInventory) chest, (TileEntityChest) world.getTileEntity(x, y, z + 1));
boolean returnValue = true;
if (!silentchest) {
player.openContainer((IInventory) chest);
}
else {
try {
int windowId = 0;
try {
Field windowID = player.getClass().getDeclaredField("containerCounter");
windowID.setAccessible(true);
windowId = windowID.getInt(player);
windowId = windowId % 100 + 1;
windowID.setInt(player, windowId);
}
catch (NoSuchFieldException e) {}
player.playerConnection.sendPacket(new Packet100OpenWindow(windowId, 0, ((IInventory) chest).getName(), ((IInventory) chest).getSize(), true));
player.activeContainer = new SilentContainerChest(player.inventory, ((IInventory) chest));
player.activeContainer.windowId = windowId;
player.activeContainer.addSlotListener(player);
returnValue = false;
}
catch (Exception e) {
e.printStackTrace();
p.sendMessage(ChatColor.RED + "Error while sending silent chest.");
}
}
return returnValue;
}
}

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@@ -1,50 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_6_R2;
import org.bukkit.entity.HumanEntity;
import org.bukkit.inventory.Inventory;
import com.lishid.openinv.OpenInv;
import com.lishid.openinv.Permissions;
import com.lishid.openinv.internal.IInventoryAccess;
// Volatile
import net.minecraft.server.v1_6_R2.IInventory;
import org.bukkit.craftbukkit.v1_6_R2.inventory.CraftInventory;
public class InventoryAccess implements IInventoryAccess {
@Override
public boolean check(Inventory inventory, HumanEntity player) {
IInventory inv = ((CraftInventory) inventory).getInventory();
if (inv instanceof SpecialPlayerInventory) {
if (!OpenInv.hasPermission(player, Permissions.PERM_EDITINV)) {
return false;
}
}
else if (inv instanceof SpecialEnderChest) {
if (!OpenInv.hasPermission(player, Permissions.PERM_EDITENDER)) {
return false;
}
}
return true;
}
}

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@@ -1,57 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_6_R2;
import com.lishid.openinv.internal.IPlayerDataManager;
import org.bukkit.Bukkit;
import org.bukkit.OfflinePlayer;
import org.bukkit.entity.Player;
// Volatile
import net.minecraft.server.v1_6_R2.EntityPlayer;
import net.minecraft.server.v1_6_R2.MinecraftServer;
import net.minecraft.server.v1_6_R2.PlayerInteractManager;
import org.bukkit.craftbukkit.v1_6_R2.CraftServer;
public class PlayerDataManager implements IPlayerDataManager {
@Override
public Player loadPlayer(OfflinePlayer offline) {
MinecraftServer server = ((CraftServer) Bukkit.getServer()).getServer();
// Create an entity to load the player data
EntityPlayer entity = new EntityPlayer(server, server.getWorldServer(0), offline.getName(), new PlayerInteractManager(server.getWorldServer(0)));
// Get the bukkit entity
Player target = (entity == null) ? null : entity.getBukkitEntity();
if (target != null) {
// Load data
target.loadData();
// Return the entity
return target;
}
return null;
}
@Override
public String getPlayerDataID(OfflinePlayer player) {
return player.getName();
}
}

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@@ -1,45 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_6_R2;
// Volatile
import net.minecraft.server.v1_6_R2.ContainerChest;
import net.minecraft.server.v1_6_R2.EntityHuman;
import net.minecraft.server.v1_6_R2.IInventory;
import net.minecraft.server.v1_6_R2.PlayerInventory;
public class SilentContainerChest extends ContainerChest {
public IInventory inv;
public SilentContainerChest(IInventory i1, IInventory i2) {
super(i1, i2);
inv = i2;
// close signal
inv.g();
}
@Override
public void b(EntityHuman entityHuman) {
// Don't send close signal twice, might screw up
PlayerInventory playerinventory = entityHuman.inventory;
if (playerinventory.getCarried() != null) {
entityHuman.drop(playerinventory.getCarried());
playerinventory.setCarried(null);
}
}
}

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@@ -1,128 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_6_R2;
import java.lang.reflect.Field;
import java.util.ArrayList;
import java.util.List;
import com.lishid.openinv.internal.ISpecialEnderChest;
import org.bukkit.entity.HumanEntity;
import org.bukkit.entity.Player;
import org.bukkit.inventory.Inventory;
import org.bukkit.inventory.InventoryHolder;
// Volatile
import net.minecraft.server.v1_6_R2.IInventory;
import net.minecraft.server.v1_6_R2.InventoryEnderChest;
import net.minecraft.server.v1_6_R2.InventorySubcontainer;
import net.minecraft.server.v1_6_R2.ItemStack;
import org.bukkit.craftbukkit.v1_6_R2.entity.CraftHumanEntity;
import org.bukkit.craftbukkit.v1_6_R2.entity.CraftPlayer;
import org.bukkit.craftbukkit.v1_6_R2.inventory.CraftInventory;
public class SpecialEnderChest extends InventorySubcontainer implements IInventory, ISpecialEnderChest {
private final InventoryEnderChest enderChest;
private final CraftInventory inventory = new CraftInventory(this);
public List<HumanEntity> transaction = new ArrayList<HumanEntity>();
public boolean playerOnline = false;
private CraftPlayer owner;
private int maxStack = MAX_STACK;
public SpecialEnderChest(Player p, Boolean online) {
super(((CraftPlayer) p).getHandle().getEnderChest().getName(), ((CraftPlayer) p).getHandle().getEnderChest().c(), ((CraftPlayer) p).getHandle().getEnderChest().getSize());
CraftPlayer player = (CraftPlayer) p;
this.enderChest = player.getHandle().getEnderChest();
this.owner = player;
this.items = enderChest.getContents();
}
@Override
public Inventory getBukkitInventory() {
return inventory;
}
@Override
public void setPlayerOnline(Player player) {
if (!playerOnline) {
try {
owner = (CraftPlayer) player;
InventoryEnderChest playerEnderChest = owner.getHandle().getEnderChest();
Field field = playerEnderChest.getClass().getField("items");
field.setAccessible(true);
field.set(playerEnderChest, this.items);
}
catch (Exception e) {}
playerOnline = true;
}
}
@Override
public void setPlayerOffline() {
playerOnline = false;
}
@Override
public boolean isInUse() {
return !this.getViewers().isEmpty();
}
@Override
public ItemStack[] getContents() {
return this.items;
}
@Override
public void onOpen(CraftHumanEntity who) {
transaction.add(who);
}
@Override
public void onClose(CraftHumanEntity who) {
transaction.remove(who);
}
@Override
public List<HumanEntity> getViewers() {
return transaction;
}
@Override
public InventoryHolder getOwner() {
return this.owner;
}
@Override
public void setMaxStackSize(int size) {
maxStack = size;
}
@Override
public int getMaxStackSize() {
return maxStack;
}
@Override
public void update() {
super.update();
enderChest.update();
}
}

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@@ -1,237 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_6_R2;
import com.lishid.openinv.internal.ISpecialPlayerInventory;
import org.bukkit.entity.Player;
import org.bukkit.inventory.Inventory;
// Volatile
import net.minecraft.server.v1_6_R2.ItemStack;
import net.minecraft.server.v1_6_R2.PlayerInventory;
import org.bukkit.craftbukkit.v1_6_R2.entity.CraftPlayer;
import org.bukkit.craftbukkit.v1_6_R2.inventory.CraftInventory;
public class SpecialPlayerInventory extends PlayerInventory implements ISpecialPlayerInventory {
private final ItemStack[] extra = new ItemStack[5];
private final CraftInventory inventory = new CraftInventory(this);
private boolean playerOnline = false;
public SpecialPlayerInventory(Player bukkitPlayer, Boolean online) {
super(((CraftPlayer) bukkitPlayer).getHandle());
this.playerOnline = online;
this.items = player.inventory.items;
this.armor = player.inventory.armor;
}
@Override
public Inventory getBukkitInventory() {
return inventory;
}
@Override
public void setPlayerOnline(Player player) {
if (!playerOnline) {
this.player = ((CraftPlayer) player).getHandle();
this.player.inventory.items = this.items;
this.player.inventory.armor = this.armor;
playerOnline = true;
}
}
@Override
public void setPlayerOffline() {
playerOnline = false;
}
@Override
public boolean isInUse() {
return !this.getViewers().isEmpty();
}
@Override
public ItemStack[] getContents() {
ItemStack[] contents = new ItemStack[getSize()];
System.arraycopy(items, 0, contents, 0, items.length);
System.arraycopy(armor, 0, contents, items.length, armor.length);
return contents;
}
@Override
public int getSize() {
return super.getSize() + 5;
}
@Override
public ItemStack getItem(int i) {
ItemStack[] is = this.items;
if (i >= is.length) {
i -= is.length;
is = this.armor;
}
else {
i = getReversedItemSlotNum(i);
}
if (i >= is.length) {
i -= is.length;
is = this.extra;
}
else if (is == this.armor) {
i = getReversedArmorSlotNum(i);
}
return is[i];
}
@Override
public ItemStack splitStack(int i, int j) {
ItemStack[] is = this.items;
if (i >= is.length) {
i -= is.length;
is = this.armor;
}
else {
i = getReversedItemSlotNum(i);
}
if (i >= is.length) {
i -= is.length;
is = this.extra;
}
else if (is == this.armor) {
i = getReversedArmorSlotNum(i);
}
if (is[i] != null) {
ItemStack itemstack;
if (is[i].count <= j) {
itemstack = is[i];
is[i] = null;
return itemstack;
}
else {
itemstack = is[i].a(j);
if (is[i].count == 0) {
is[i] = null;
}
return itemstack;
}
}
else {
return null;
}
}
@Override
public ItemStack splitWithoutUpdate(int i) {
ItemStack[] is = this.items;
if (i >= is.length) {
i -= is.length;
is = this.armor;
}
else {
i = getReversedItemSlotNum(i);
}
if (i >= is.length) {
i -= is.length;
is = this.extra;
}
else if (is == this.armor) {
i = getReversedArmorSlotNum(i);
}
if (is[i] != null) {
ItemStack itemstack = is[i];
is[i] = null;
return itemstack;
}
else {
return null;
}
}
@Override
public void setItem(int i, ItemStack itemstack) {
ItemStack[] is = this.items;
if (i >= is.length) {
i -= is.length;
is = this.armor;
}
else {
i = getReversedItemSlotNum(i);
}
if (i >= is.length) {
i -= is.length;
is = this.extra;
}
else if (is == this.armor) {
i = getReversedArmorSlotNum(i);
}
// Effects
if (is == this.extra) {
player.drop(itemstack);
itemstack = null;
}
is[i] = itemstack;
player.defaultContainer.b();
}
private int getReversedItemSlotNum(int i) {
if (i >= 27)
return i - 27;
else
return i + 9;
}
private int getReversedArmorSlotNum(int i) {
if (i == 0)
return 3;
if (i == 1)
return 2;
if (i == 2)
return 1;
if (i == 3)
return 0;
else
return i;
}
@Override
public String getName() {
if (player.getName().length() > 16) {
return player.getName().substring(0, 16);
}
return player.getName();
}
}

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@@ -1,123 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_6_R3;
import java.lang.reflect.Field;
import org.bukkit.ChatColor;
import org.bukkit.entity.Player;
import com.lishid.openinv.internal.IAnySilentChest;
// Volatile
import net.minecraft.server.v1_6_R3.EntityPlayer;
import net.minecraft.server.v1_6_R3.IInventory;
import net.minecraft.server.v1_6_R3.InventoryLargeChest;
import net.minecraft.server.v1_6_R3.Packet100OpenWindow;
import net.minecraft.server.v1_6_R3.TileEntityChest;
import net.minecraft.server.v1_6_R3.World;
import org.bukkit.craftbukkit.v1_6_R3.entity.CraftPlayer;
public class AnySilentChest implements IAnySilentChest {
@Override
public boolean isAnyChestNeeded(Player p, int x, int y, int z) {
// FOR REFERENCE, LOOK AT net.minecraft.server.BlockChest
EntityPlayer player = ((CraftPlayer) p).getHandle();
World world = player.world;
// If block on top
if (world.t(x, y + 1, z))
return true;
int id = world.getTypeId(x, y, z);
// If block next to chest is chest and has a block on top
if ((world.getTypeId(x - 1, y, z) == id) && (world.t(x - 1, y + 1, z)))
return true;
if ((world.getTypeId(x + 1, y, z) == id) && (world.t(x + 1, y + 1, z)))
return true;
if ((world.getTypeId(x, y, z - 1) == id) && (world.t(x, y + 1, z - 1)))
return true;
if ((world.getTypeId(x, y, z + 1) == id) && (world.t(x, y + 1, z + 1)))
return true;
return false;
}
@Override
public boolean activateChest(Player p, boolean anychest, boolean silentchest, int x, int y, int z) {
EntityPlayer player = ((CraftPlayer) p).getHandle();
World world = player.world;
Object chest = world.getTileEntity(x, y, z);
if (chest == null)
return true;
int id = world.getTypeId(x, y, z);
if (!anychest) {
if (world.t(x, y + 1, z))
return true;
if ((world.getTypeId(x - 1, y, z) == id) && (world.t(x - 1, y + 1, z)))
return true;
if ((world.getTypeId(x + 1, y, z) == id) && (world.t(x + 1, y + 1, z)))
return true;
if ((world.getTypeId(x, y, z - 1) == id) && (world.t(x, y + 1, z - 1)))
return true;
if ((world.getTypeId(x, y, z + 1) == id) && (world.t(x, y + 1, z + 1)))
return true;
}
if (world.getTypeId(x - 1, y, z) == id)
chest = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(x - 1, y, z), (IInventory) chest);
if (world.getTypeId(x + 1, y, z) == id)
chest = new InventoryLargeChest("Large chest", (IInventory) chest, (TileEntityChest) world.getTileEntity(x + 1, y, z));
if (world.getTypeId(x, y, z - 1) == id)
chest = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(x, y, z - 1), (IInventory) chest);
if (world.getTypeId(x, y, z + 1) == id)
chest = new InventoryLargeChest("Large chest", (IInventory) chest, (TileEntityChest) world.getTileEntity(x, y, z + 1));
boolean returnValue = true;
if (!silentchest) {
player.openContainer((IInventory) chest);
}
else {
try {
int windowId = 0;
try {
Field windowID = player.getClass().getDeclaredField("containerCounter");
windowID.setAccessible(true);
windowId = windowID.getInt(player);
windowId = windowId % 100 + 1;
windowID.setInt(player, windowId);
}
catch (NoSuchFieldException e) {}
player.playerConnection.sendPacket(new Packet100OpenWindow(windowId, 0, ((IInventory) chest).getName(), ((IInventory) chest).getSize(), true));
player.activeContainer = new SilentContainerChest(player.inventory, ((IInventory) chest));
player.activeContainer.windowId = windowId;
player.activeContainer.addSlotListener(player);
returnValue = false;
}
catch (Exception e) {
e.printStackTrace();
p.sendMessage(ChatColor.RED + "Error while sending silent chest.");
}
}
return returnValue;
}
}

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@@ -1,50 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_6_R3;
import org.bukkit.entity.HumanEntity;
import org.bukkit.inventory.Inventory;
import com.lishid.openinv.OpenInv;
import com.lishid.openinv.Permissions;
import com.lishid.openinv.internal.IInventoryAccess;
// Volatile
import net.minecraft.server.v1_6_R3.IInventory;
import org.bukkit.craftbukkit.v1_6_R3.inventory.CraftInventory;
public class InventoryAccess implements IInventoryAccess {
@Override
public boolean check(Inventory inventory, HumanEntity player) {
IInventory inv = ((CraftInventory) inventory).getInventory();
if (inv instanceof SpecialPlayerInventory) {
if (!OpenInv.hasPermission(player, Permissions.PERM_EDITINV)) {
return false;
}
}
else if (inv instanceof SpecialEnderChest) {
if (!OpenInv.hasPermission(player, Permissions.PERM_EDITENDER)) {
return false;
}
}
return true;
}
}

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@@ -1,57 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_6_R3;
import com.lishid.openinv.internal.IPlayerDataManager;
import org.bukkit.Bukkit;
import org.bukkit.OfflinePlayer;
import org.bukkit.entity.Player;
// Volatile
import net.minecraft.server.v1_6_R3.EntityPlayer;
import net.minecraft.server.v1_6_R3.MinecraftServer;
import net.minecraft.server.v1_6_R3.PlayerInteractManager;
import org.bukkit.craftbukkit.v1_6_R3.CraftServer;
public class PlayerDataManager implements IPlayerDataManager {
@Override
public Player loadPlayer(OfflinePlayer offline) {
MinecraftServer server = ((CraftServer) Bukkit.getServer()).getServer();
// Create an entity to load the player data
EntityPlayer entity = new EntityPlayer(server, server.getWorldServer(0), offline.getName(), new PlayerInteractManager(server.getWorldServer(0)));
// Get the bukkit entity
Player target = (entity == null) ? null : entity.getBukkitEntity();
if (target != null) {
// Load data
target.loadData();
// Return the entity
return target;
}
return null;
}
@Override
public String getPlayerDataID(OfflinePlayer player) {
return player.getName();
}
}

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@@ -1,45 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_6_R3;
// Volatile
import net.minecraft.server.v1_6_R3.ContainerChest;
import net.minecraft.server.v1_6_R3.EntityHuman;
import net.minecraft.server.v1_6_R3.IInventory;
import net.minecraft.server.v1_6_R3.PlayerInventory;
public class SilentContainerChest extends ContainerChest {
public IInventory inv;
public SilentContainerChest(IInventory i1, IInventory i2) {
super(i1, i2);
inv = i2;
// close signal
inv.g();
}
@Override
public void b(EntityHuman entityHuman) {
// Don't send close signal twice, might screw up
PlayerInventory playerinventory = entityHuman.inventory;
if (playerinventory.getCarried() != null) {
entityHuman.drop(playerinventory.getCarried());
playerinventory.setCarried(null);
}
}
}

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@@ -1,128 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_6_R3;
import java.lang.reflect.Field;
import java.util.ArrayList;
import java.util.List;
import com.lishid.openinv.internal.ISpecialEnderChest;
import org.bukkit.entity.HumanEntity;
import org.bukkit.entity.Player;
import org.bukkit.inventory.Inventory;
import org.bukkit.inventory.InventoryHolder;
// Volatile
import net.minecraft.server.v1_6_R3.IInventory;
import net.minecraft.server.v1_6_R3.InventoryEnderChest;
import net.minecraft.server.v1_6_R3.InventorySubcontainer;
import net.minecraft.server.v1_6_R3.ItemStack;
import org.bukkit.craftbukkit.v1_6_R3.entity.CraftHumanEntity;
import org.bukkit.craftbukkit.v1_6_R3.entity.CraftPlayer;
import org.bukkit.craftbukkit.v1_6_R3.inventory.CraftInventory;
public class SpecialEnderChest extends InventorySubcontainer implements IInventory, ISpecialEnderChest {
private final InventoryEnderChest enderChest;
private final CraftInventory inventory = new CraftInventory(this);
public List<HumanEntity> transaction = new ArrayList<HumanEntity>();
public boolean playerOnline = false;
private CraftPlayer owner;
private int maxStack = MAX_STACK;
public SpecialEnderChest(Player p, Boolean online) {
super(((CraftPlayer) p).getHandle().getEnderChest().getName(), ((CraftPlayer) p).getHandle().getEnderChest().c(), ((CraftPlayer) p).getHandle().getEnderChest().getSize());
CraftPlayer player = (CraftPlayer) p;
this.enderChest = player.getHandle().getEnderChest();
this.owner = player;
this.items = enderChest.getContents();
}
@Override
public Inventory getBukkitInventory() {
return inventory;
}
@Override
public void setPlayerOnline(Player player) {
if (!playerOnline) {
try {
owner = (CraftPlayer) player;
InventoryEnderChest playerEnderChest = owner.getHandle().getEnderChest();
Field field = playerEnderChest.getClass().getField("items");
field.setAccessible(true);
field.set(playerEnderChest, this.items);
}
catch (Exception e) {}
playerOnline = true;
}
}
@Override
public void setPlayerOffline() {
playerOnline = false;
}
@Override
public boolean isInUse() {
return !this.getViewers().isEmpty();
}
@Override
public ItemStack[] getContents() {
return this.items;
}
@Override
public void onOpen(CraftHumanEntity who) {
transaction.add(who);
}
@Override
public void onClose(CraftHumanEntity who) {
transaction.remove(who);
}
@Override
public List<HumanEntity> getViewers() {
return transaction;
}
@Override
public InventoryHolder getOwner() {
return this.owner;
}
@Override
public void setMaxStackSize(int size) {
maxStack = size;
}
@Override
public int getMaxStackSize() {
return maxStack;
}
@Override
public void update() {
super.update();
enderChest.update();
}
}

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@@ -1,237 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_6_R3;
import com.lishid.openinv.internal.ISpecialPlayerInventory;
import org.bukkit.entity.Player;
import org.bukkit.inventory.Inventory;
// Volatile
import net.minecraft.server.v1_6_R3.ItemStack;
import net.minecraft.server.v1_6_R3.PlayerInventory;
import org.bukkit.craftbukkit.v1_6_R3.entity.CraftPlayer;
import org.bukkit.craftbukkit.v1_6_R3.inventory.CraftInventory;
public class SpecialPlayerInventory extends PlayerInventory implements ISpecialPlayerInventory {
private final ItemStack[] extra = new ItemStack[5];
private final CraftInventory inventory = new CraftInventory(this);
private boolean playerOnline = false;
public SpecialPlayerInventory(Player bukkitPlayer, Boolean online) {
super(((CraftPlayer) bukkitPlayer).getHandle());
this.playerOnline = online;
this.items = player.inventory.items;
this.armor = player.inventory.armor;
}
@Override
public Inventory getBukkitInventory() {
return inventory;
}
@Override
public void setPlayerOnline(Player player) {
if (!playerOnline) {
this.player = ((CraftPlayer) player).getHandle();
this.player.inventory.items = this.items;
this.player.inventory.armor = this.armor;
playerOnline = true;
}
}
@Override
public void setPlayerOffline() {
playerOnline = false;
}
@Override
public boolean isInUse() {
return !this.getViewers().isEmpty();
}
@Override
public ItemStack[] getContents() {
ItemStack[] contents = new ItemStack[getSize()];
System.arraycopy(items, 0, contents, 0, items.length);
System.arraycopy(armor, 0, contents, items.length, armor.length);
return contents;
}
@Override
public int getSize() {
return super.getSize() + 5;
}
@Override
public ItemStack getItem(int i) {
ItemStack[] is = this.items;
if (i >= is.length) {
i -= is.length;
is = this.armor;
}
else {
i = getReversedItemSlotNum(i);
}
if (i >= is.length) {
i -= is.length;
is = this.extra;
}
else if (is == this.armor) {
i = getReversedArmorSlotNum(i);
}
return is[i];
}
@Override
public ItemStack splitStack(int i, int j) {
ItemStack[] is = this.items;
if (i >= is.length) {
i -= is.length;
is = this.armor;
}
else {
i = getReversedItemSlotNum(i);
}
if (i >= is.length) {
i -= is.length;
is = this.extra;
}
else if (is == this.armor) {
i = getReversedArmorSlotNum(i);
}
if (is[i] != null) {
ItemStack itemstack;
if (is[i].count <= j) {
itemstack = is[i];
is[i] = null;
return itemstack;
}
else {
itemstack = is[i].a(j);
if (is[i].count == 0) {
is[i] = null;
}
return itemstack;
}
}
else {
return null;
}
}
@Override
public ItemStack splitWithoutUpdate(int i) {
ItemStack[] is = this.items;
if (i >= is.length) {
i -= is.length;
is = this.armor;
}
else {
i = getReversedItemSlotNum(i);
}
if (i >= is.length) {
i -= is.length;
is = this.extra;
}
else if (is == this.armor) {
i = getReversedArmorSlotNum(i);
}
if (is[i] != null) {
ItemStack itemstack = is[i];
is[i] = null;
return itemstack;
}
else {
return null;
}
}
@Override
public void setItem(int i, ItemStack itemstack) {
ItemStack[] is = this.items;
if (i >= is.length) {
i -= is.length;
is = this.armor;
}
else {
i = getReversedItemSlotNum(i);
}
if (i >= is.length) {
i -= is.length;
is = this.extra;
}
else if (is == this.armor) {
i = getReversedArmorSlotNum(i);
}
// Effects
if (is == this.extra) {
player.drop(itemstack);
itemstack = null;
}
is[i] = itemstack;
player.defaultContainer.b();
}
private int getReversedItemSlotNum(int i) {
if (i >= 27)
return i - 27;
else
return i + 9;
}
private int getReversedArmorSlotNum(int i) {
if (i == 0)
return 3;
if (i == 1)
return 2;
if (i == 2)
return 1;
if (i == 3)
return 0;
else
return i;
}
@Override
public String getName() {
if (player.getName().length() > 16) {
return player.getName().substring(0, 16);
}
return player.getName();
}
}

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@@ -1,124 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_7_R1;
import java.lang.reflect.Field;
import org.bukkit.ChatColor;
import org.bukkit.entity.Player;
import com.lishid.openinv.internal.IAnySilentChest;
//Volatile
import net.minecraft.server.v1_7_R1.Block;
import net.minecraft.server.v1_7_R1.EntityPlayer;
import net.minecraft.server.v1_7_R1.IInventory;
import net.minecraft.server.v1_7_R1.InventoryLargeChest;
import net.minecraft.server.v1_7_R1.PacketPlayOutOpenWindow;
import net.minecraft.server.v1_7_R1.TileEntityChest;
import net.minecraft.server.v1_7_R1.World;
import org.bukkit.craftbukkit.v1_7_R1.entity.CraftPlayer;
public class AnySilentChest implements IAnySilentChest {
@Override
public boolean isAnyChestNeeded(Player p, int x, int y, int z) {
// FOR REFERENCE, LOOK AT net.minecraft.server.BlockChest
EntityPlayer player = ((CraftPlayer) p).getHandle();
World world = player.world;
// If block on top
if (world.getType(x, y + 1, z).c())
return true;
int id = Block.b(world.getType(x, y, z));
// If block next to chest is chest and has a block on top
if ((Block.b(world.getType(x - 1, y, z)) == id) && (world.getType(x - 1, y + 1, z).c()))
return true;
if ((Block.b(world.getType(x + 1, y, z)) == id) && (world.getType(x + 1, y + 1, z).c()))
return true;
if ((Block.b(world.getType(x, y, z - 1)) == id) && (world.getType(x, y + 1, z - 1).c()))
return true;
if ((Block.b(world.getType(x, y, z + 1)) == id) && (world.getType(x, y + 1, z + 1).c()))
return true;
return false;
}
@Override
public boolean activateChest(Player p, boolean anychest, boolean silentchest, int x, int y, int z) {
EntityPlayer player = ((CraftPlayer) p).getHandle();
World world = player.world;
Object chest = world.getTileEntity(x, y, z);
if (chest == null)
return true;
int id = Block.b(world.getType(x, y, z));
if (!anychest) {
if (world.getType(x, y + 1, z).c())
return true;
if ((Block.b(world.getType(x - 1, y, z)) == id) && (world.getType(x - 1, y + 1, z).c()))
return true;
if ((Block.b(world.getType(x + 1, y, z)) == id) && (world.getType(x + 1, y + 1, z).c()))
return true;
if ((Block.b(world.getType(x, y, z - 1)) == id) && (world.getType(x, y + 1, z - 1).c()))
return true;
if ((Block.b(world.getType(x, y, z + 1)) == id) && (world.getType(x, y + 1, z + 1).c()))
return true;
}
if (Block.b(world.getType(x - 1, y, z)) == id)
chest = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(x - 1, y, z), (IInventory) chest);
if (Block.b(world.getType(x + 1, y, z)) == id)
chest = new InventoryLargeChest("Large chest", (IInventory) chest, (TileEntityChest) world.getTileEntity(x + 1, y, z));
if (Block.b(world.getType(x, y, z - 1)) == id)
chest = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(x, y, z - 1), (IInventory) chest);
if (Block.b(world.getType(x, y, z + 1)) == id)
chest = new InventoryLargeChest("Large chest", (IInventory) chest, (TileEntityChest) world.getTileEntity(x, y, z + 1));
boolean returnValue = true;
if (!silentchest) {
player.openContainer((IInventory) chest);
}
else {
try {
int windowId = 0;
try {
Field windowID = player.getClass().getDeclaredField("containerCounter");
windowID.setAccessible(true);
windowId = windowID.getInt(player);
windowId = windowId % 100 + 1;
windowID.setInt(player, windowId);
}
catch (NoSuchFieldException e) {}
player.playerConnection.sendPacket(new PacketPlayOutOpenWindow(windowId, 0, ((IInventory) chest).getInventoryName(), ((IInventory) chest).getSize(), true));
player.activeContainer = new SilentContainerChest(player.inventory, ((IInventory) chest));
player.activeContainer.windowId = windowId;
player.activeContainer.addSlotListener(player);
returnValue = false;
}
catch (Exception e) {
e.printStackTrace();
p.sendMessage(ChatColor.RED + "Error while sending silent chest.");
}
}
return returnValue;
}
}

View File

@@ -1,50 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_7_R1;
import org.bukkit.entity.HumanEntity;
import org.bukkit.inventory.Inventory;
import com.lishid.openinv.OpenInv;
import com.lishid.openinv.Permissions;
import com.lishid.openinv.internal.IInventoryAccess;
// Volatile
import net.minecraft.server.v1_7_R1.IInventory;
import org.bukkit.craftbukkit.v1_7_R1.inventory.CraftInventory;
public class InventoryAccess implements IInventoryAccess {
@Override
public boolean check(Inventory inventory, HumanEntity player) {
IInventory inv = ((CraftInventory) inventory).getInventory();
if (inv instanceof SpecialPlayerInventory) {
if (!OpenInv.hasPermission(player, Permissions.PERM_EDITINV)) {
return false;
}
}
else if (inv instanceof SpecialEnderChest) {
if (!OpenInv.hasPermission(player, Permissions.PERM_EDITENDER)) {
return false;
}
}
return true;
}
}

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@@ -1,59 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_7_R1;
import com.lishid.openinv.internal.IPlayerDataManager;
import org.bukkit.Bukkit;
import org.bukkit.OfflinePlayer;
import org.bukkit.entity.Player;
// Volatile
import net.minecraft.server.v1_7_R1.EntityPlayer;
import net.minecraft.server.v1_7_R1.MinecraftServer;
import net.minecraft.server.v1_7_R1.PlayerInteractManager;
import net.minecraft.util.com.mojang.authlib.GameProfile;
import org.bukkit.craftbukkit.v1_7_R1.CraftServer;
public class PlayerDataManager implements IPlayerDataManager {
@Override
public Player loadPlayer(OfflinePlayer offline) {
MinecraftServer server = ((CraftServer) Bukkit.getServer()).getServer();
GameProfile profile = new GameProfile(null, offline.getName());
// Create an entity to load the player data
EntityPlayer entity = new EntityPlayer(server, server.getWorldServer(0), profile, new PlayerInteractManager(server.getWorldServer(0)));
// Get the bukkit entity
Player target = (entity == null) ? null : entity.getBukkitEntity();
if (target != null) {
// Load data
target.loadData();
// Return the entity
return target;
}
return null;
}
@Override
public String getPlayerDataID(OfflinePlayer player) {
return player.getName();
}
}

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@@ -1,45 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_7_R1;
// Volatile
import net.minecraft.server.v1_7_R1.ContainerChest;
import net.minecraft.server.v1_7_R1.EntityHuman;
import net.minecraft.server.v1_7_R1.IInventory;
import net.minecraft.server.v1_7_R1.PlayerInventory;
public class SilentContainerChest extends ContainerChest {
public IInventory inv;
public SilentContainerChest(IInventory i1, IInventory i2) {
super(i1, i2);
inv = i2;
// close signal
inv.l_();
}
@Override
public void b(EntityHuman entityHuman) {
// Don't send close signal twice, might screw up
PlayerInventory playerinventory = entityHuman.inventory;
if (playerinventory.getCarried() != null) {
entityHuman.drop(playerinventory.getCarried(), false);
playerinventory.setCarried(null);
}
}
}

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@@ -1,127 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_7_R1;
import java.lang.reflect.Field;
import java.util.ArrayList;
import java.util.List;
import com.lishid.openinv.internal.ISpecialEnderChest;
import org.bukkit.entity.HumanEntity;
import org.bukkit.entity.Player;
import org.bukkit.inventory.Inventory;
import org.bukkit.inventory.InventoryHolder;
// Volatile
import net.minecraft.server.v1_7_R1.IInventory;
import net.minecraft.server.v1_7_R1.InventoryEnderChest;
import net.minecraft.server.v1_7_R1.InventorySubcontainer;
import net.minecraft.server.v1_7_R1.ItemStack;
import org.bukkit.craftbukkit.v1_7_R1.entity.CraftHumanEntity;
import org.bukkit.craftbukkit.v1_7_R1.entity.CraftPlayer;
import org.bukkit.craftbukkit.v1_7_R1.inventory.CraftInventory;
public class SpecialEnderChest extends InventorySubcontainer implements IInventory, ISpecialEnderChest {
private final InventoryEnderChest enderChest;
private final CraftInventory inventory = new CraftInventory(this);
public List<HumanEntity> transaction = new ArrayList<HumanEntity>();
public boolean playerOnline = false;
private CraftPlayer owner;
private int maxStack = MAX_STACK;
public SpecialEnderChest(Player p, Boolean online) {
super(((CraftPlayer) p).getHandle().getEnderChest().getInventoryName(), ((CraftPlayer) p).getHandle().getEnderChest().k_(), ((CraftPlayer) p).getHandle().getEnderChest().getSize());
CraftPlayer player = (CraftPlayer) p;
this.enderChest = player.getHandle().getEnderChest();
this.owner = player;
this.items = enderChest.getContents();
}
@Override
public Inventory getBukkitInventory() {
return inventory;
}
@Override
public void setPlayerOnline(Player player) {
if (!playerOnline) {
try {
owner = (CraftPlayer) player;
InventoryEnderChest playerEnderChest = owner.getHandle().getEnderChest();
Field field = playerEnderChest.getClass().getField("items");
field.setAccessible(true);
field.set(playerEnderChest, this.items);
}
catch (Exception e) {}
playerOnline = true;
}
}
@Override
public void setPlayerOffline() {
playerOnline = false;
}
@Override
public boolean isInUse() {
return !this.getViewers().isEmpty();
}
@Override
public ItemStack[] getContents() {
return this.items;
}
@Override
public void onOpen(CraftHumanEntity who) {
transaction.add(who);
}
@Override
public void onClose(CraftHumanEntity who) {
transaction.remove(who);
}
@Override
public List<HumanEntity> getViewers() {
return transaction;
}
@Override
public InventoryHolder getOwner() {
return this.owner;
}
@Override
public void setMaxStackSize(int size) {
maxStack = size;
}
@Override
public int getMaxStackSize() {
return maxStack;
}
@Override
public void update() {
super.update();
enderChest.update();
}
}

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@@ -1,237 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_7_R1;
import com.lishid.openinv.internal.ISpecialPlayerInventory;
import org.bukkit.entity.Player;
import org.bukkit.inventory.Inventory;
// Volatile
import net.minecraft.server.v1_7_R1.ItemStack;
import net.minecraft.server.v1_7_R1.PlayerInventory;
import org.bukkit.craftbukkit.v1_7_R1.entity.CraftPlayer;
import org.bukkit.craftbukkit.v1_7_R1.inventory.CraftInventory;
public class SpecialPlayerInventory extends PlayerInventory implements ISpecialPlayerInventory {
private final ItemStack[] extra = new ItemStack[5];
private final CraftInventory inventory = new CraftInventory(this);
private boolean playerOnline = false;
public SpecialPlayerInventory(Player bukkitPlayer, Boolean online) {
super(((CraftPlayer) bukkitPlayer).getHandle());
this.playerOnline = online;
this.items = player.inventory.items;
this.armor = player.inventory.armor;
}
@Override
public Inventory getBukkitInventory() {
return inventory;
}
@Override
public void setPlayerOnline(Player player) {
if (!playerOnline) {
this.player = ((CraftPlayer) player).getHandle();
this.player.inventory.items = this.items;
this.player.inventory.armor = this.armor;
playerOnline = true;
}
}
@Override
public void setPlayerOffline() {
playerOnline = false;
}
@Override
public boolean isInUse() {
return !this.getViewers().isEmpty();
}
@Override
public ItemStack[] getContents() {
ItemStack[] contents = new ItemStack[getSize()];
System.arraycopy(items, 0, contents, 0, items.length);
System.arraycopy(armor, 0, contents, items.length, armor.length);
return contents;
}
@Override
public int getSize() {
return super.getSize() + 5;
}
@Override
public ItemStack getItem(int i) {
ItemStack[] is = this.items;
if (i >= is.length) {
i -= is.length;
is = this.armor;
}
else {
i = getReversedItemSlotNum(i);
}
if (i >= is.length) {
i -= is.length;
is = this.extra;
}
else if (is == this.armor) {
i = getReversedArmorSlotNum(i);
}
return is[i];
}
@Override
public ItemStack splitStack(int i, int j) {
ItemStack[] is = this.items;
if (i >= is.length) {
i -= is.length;
is = this.armor;
}
else {
i = getReversedItemSlotNum(i);
}
if (i >= is.length) {
i -= is.length;
is = this.extra;
}
else if (is == this.armor) {
i = getReversedArmorSlotNum(i);
}
if (is[i] != null) {
ItemStack itemstack;
if (is[i].count <= j) {
itemstack = is[i];
is[i] = null;
return itemstack;
}
else {
itemstack = is[i].a(j);
if (is[i].count == 0) {
is[i] = null;
}
return itemstack;
}
}
else {
return null;
}
}
@Override
public ItemStack splitWithoutUpdate(int i) {
ItemStack[] is = this.items;
if (i >= is.length) {
i -= is.length;
is = this.armor;
}
else {
i = getReversedItemSlotNum(i);
}
if (i >= is.length) {
i -= is.length;
is = this.extra;
}
else if (is == this.armor) {
i = getReversedArmorSlotNum(i);
}
if (is[i] != null) {
ItemStack itemstack = is[i];
is[i] = null;
return itemstack;
}
else {
return null;
}
}
@Override
public void setItem(int i, ItemStack itemstack) {
ItemStack[] is = this.items;
if (i >= is.length) {
i -= is.length;
is = this.armor;
}
else {
i = getReversedItemSlotNum(i);
}
if (i >= is.length) {
i -= is.length;
is = this.extra;
}
else if (is == this.armor) {
i = getReversedArmorSlotNum(i);
}
// Effects
if (is == this.extra) {
player.drop(itemstack, true);
itemstack = null;
}
is[i] = itemstack;
player.defaultContainer.b();
}
private int getReversedItemSlotNum(int i) {
if (i >= 27)
return i - 27;
else
return i + 9;
}
private int getReversedArmorSlotNum(int i) {
if (i == 0)
return 3;
if (i == 1)
return 2;
if (i == 2)
return 1;
if (i == 3)
return 0;
else
return i;
}
@Override
public String getInventoryName() {
if (player.getName().length() > 16) {
return player.getName().substring(0, 16);
}
return player.getName();
}
}

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@@ -1,124 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_7_R2;
import java.lang.reflect.Field;
import org.bukkit.ChatColor;
import org.bukkit.entity.Player;
import com.lishid.openinv.internal.IAnySilentChest;
import net.minecraft.server.v1_7_R2.Block;
//Volatile
import net.minecraft.server.v1_7_R2.EntityPlayer;
import net.minecraft.server.v1_7_R2.IInventory;
import net.minecraft.server.v1_7_R2.InventoryLargeChest;
import net.minecraft.server.v1_7_R2.PacketPlayOutOpenWindow;
import net.minecraft.server.v1_7_R2.TileEntityChest;
import net.minecraft.server.v1_7_R2.World;
import org.bukkit.craftbukkit.v1_7_R2.entity.CraftPlayer;
public class AnySilentChest implements IAnySilentChest {
@Override
public boolean isAnyChestNeeded(Player p, int x, int y, int z) {
// FOR REFERENCE, LOOK AT net.minecraft.server.BlockChest
EntityPlayer player = ((CraftPlayer) p).getHandle();
World world = player.world;
// If block on top
if (world.getType(x, y + 1, z).c())
return true;
int id = Block.b(world.getType(x, y, z));
// If block next to chest is chest and has a block on top
if ((Block.b(world.getType(x - 1, y, z)) == id) && (world.getType(x - 1, y + 1, z).c()))
return true;
if ((Block.b(world.getType(x + 1, y, z)) == id) && (world.getType(x + 1, y + 1, z).c()))
return true;
if ((Block.b(world.getType(x, y, z - 1)) == id) && (world.getType(x, y + 1, z - 1).c()))
return true;
if ((Block.b(world.getType(x, y, z + 1)) == id) && (world.getType(x, y + 1, z + 1).c()))
return true;
return false;
}
@Override
public boolean activateChest(Player p, boolean anychest, boolean silentchest, int x, int y, int z) {
EntityPlayer player = ((CraftPlayer) p).getHandle();
World world = player.world;
Object chest = world.getTileEntity(x, y, z);
if (chest == null)
return true;
int id = Block.b(world.getType(x, y, z));
if (!anychest) {
if (world.getType(x, y + 1, z).c())
return true;
if ((Block.b(world.getType(x - 1, y, z)) == id) && (world.getType(x - 1, y + 1, z).c()))
return true;
if ((Block.b(world.getType(x + 1, y, z)) == id) && (world.getType(x + 1, y + 1, z).c()))
return true;
if ((Block.b(world.getType(x, y, z - 1)) == id) && (world.getType(x, y + 1, z - 1).c()))
return true;
if ((Block.b(world.getType(x, y, z + 1)) == id) && (world.getType(x, y + 1, z + 1).c()))
return true;
}
if (Block.b(world.getType(x - 1, y, z)) == id)
chest = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(x - 1, y, z), (IInventory) chest);
if (Block.b(world.getType(x + 1, y, z)) == id)
chest = new InventoryLargeChest("Large chest", (IInventory) chest, (TileEntityChest) world.getTileEntity(x + 1, y, z));
if (Block.b(world.getType(x, y, z - 1)) == id)
chest = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(x, y, z - 1), (IInventory) chest);
if (Block.b(world.getType(x, y, z + 1)) == id)
chest = new InventoryLargeChest("Large chest", (IInventory) chest, (TileEntityChest) world.getTileEntity(x, y, z + 1));
boolean returnValue = true;
if (!silentchest) {
player.openContainer((IInventory) chest);
}
else {
try {
int windowId = 0;
try {
Field windowID = player.getClass().getDeclaredField("containerCounter");
windowID.setAccessible(true);
windowId = windowID.getInt(player);
windowId = windowId % 100 + 1;
windowID.setInt(player, windowId);
}
catch (NoSuchFieldException e) {}
player.playerConnection.sendPacket(new PacketPlayOutOpenWindow(windowId, 0, ((IInventory) chest).getInventoryName(), ((IInventory) chest).getSize(), true));
player.activeContainer = new SilentContainerChest(player.inventory, ((IInventory) chest));
player.activeContainer.windowId = windowId;
player.activeContainer.addSlotListener(player);
returnValue = false;
}
catch (Exception e) {
e.printStackTrace();
p.sendMessage(ChatColor.RED + "Error while sending silent chest.");
}
}
return returnValue;
}
}

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@@ -1,50 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_7_R2;
import org.bukkit.entity.HumanEntity;
import org.bukkit.inventory.Inventory;
import com.lishid.openinv.OpenInv;
import com.lishid.openinv.Permissions;
import com.lishid.openinv.internal.IInventoryAccess;
// Volatile
import net.minecraft.server.v1_7_R2.IInventory;
import org.bukkit.craftbukkit.v1_7_R2.inventory.CraftInventory;
public class InventoryAccess implements IInventoryAccess {
@Override
public boolean check(Inventory inventory, HumanEntity player) {
IInventory inv = ((CraftInventory) inventory).getInventory();
if (inv instanceof SpecialPlayerInventory) {
if (!OpenInv.hasPermission(player, Permissions.PERM_EDITINV)) {
return false;
}
}
else if (inv instanceof SpecialEnderChest) {
if (!OpenInv.hasPermission(player, Permissions.PERM_EDITENDER)) {
return false;
}
}
return true;
}
}

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@@ -1,59 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_7_R2;
import com.lishid.openinv.internal.IPlayerDataManager;
import org.bukkit.Bukkit;
import org.bukkit.OfflinePlayer;
import org.bukkit.entity.Player;
//Volatile
import net.minecraft.server.v1_7_R2.EntityPlayer;
import net.minecraft.server.v1_7_R2.MinecraftServer;
import net.minecraft.server.v1_7_R2.PlayerInteractManager;
import net.minecraft.util.com.mojang.authlib.GameProfile;
import org.bukkit.craftbukkit.v1_7_R2.CraftServer;
public class PlayerDataManager implements IPlayerDataManager {
@Override
public Player loadPlayer(OfflinePlayer offline) {
MinecraftServer server = ((CraftServer) Bukkit.getServer()).getServer();
GameProfile profile = new GameProfile(null, offline.getName());
// Create an entity to load the player data
EntityPlayer entity = new EntityPlayer(server, server.getWorldServer(0), profile, new PlayerInteractManager(server.getWorldServer(0)));
// Get the bukkit entity
Player target = (entity == null) ? null : entity.getBukkitEntity();
if (target != null) {
// Load data
target.loadData();
// Return the entity
return target;
}
return null;
}
@Override
public String getPlayerDataID(OfflinePlayer player) {
return player.getName();
}
}

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@@ -1,45 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_7_R2;
// Volatile
import net.minecraft.server.v1_7_R2.ContainerChest;
import net.minecraft.server.v1_7_R2.EntityHuman;
import net.minecraft.server.v1_7_R2.IInventory;
import net.minecraft.server.v1_7_R2.PlayerInventory;
public class SilentContainerChest extends ContainerChest {
public IInventory inv;
public SilentContainerChest(IInventory i1, IInventory i2) {
super(i1, i2);
inv = i2;
// close signal
inv.l_();
}
@Override
public void b(EntityHuman entityHuman) {
// Don't send close signal twice, might screw up
PlayerInventory playerinventory = entityHuman.inventory;
if (playerinventory.getCarried() != null) {
entityHuman.drop(playerinventory.getCarried(), false);
playerinventory.setCarried(null);
}
}
}

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@@ -1,128 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_7_R2;
import java.lang.reflect.Field;
import java.util.ArrayList;
import java.util.List;
import com.lishid.openinv.internal.ISpecialEnderChest;
import org.bukkit.entity.HumanEntity;
import org.bukkit.entity.Player;
import org.bukkit.inventory.Inventory;
import org.bukkit.inventory.InventoryHolder;
// Volatile
import net.minecraft.server.v1_7_R2.IInventory;
import net.minecraft.server.v1_7_R2.InventoryEnderChest;
import net.minecraft.server.v1_7_R2.InventorySubcontainer;
import net.minecraft.server.v1_7_R2.ItemStack;
import org.bukkit.craftbukkit.v1_7_R2.entity.CraftHumanEntity;
import org.bukkit.craftbukkit.v1_7_R2.entity.CraftPlayer;
import org.bukkit.craftbukkit.v1_7_R2.inventory.CraftInventory;
public class SpecialEnderChest extends InventorySubcontainer implements IInventory, ISpecialEnderChest {
private final InventoryEnderChest enderChest;
private final CraftInventory inventory = new CraftInventory(this);
public List<HumanEntity> transaction = new ArrayList<HumanEntity>();
public boolean playerOnline = false;
private CraftPlayer owner;
private int maxStack = MAX_STACK;
public SpecialEnderChest(Player p, Boolean online) {
super(((CraftPlayer) p).getHandle().getEnderChest().getInventoryName(), ((CraftPlayer) p).getHandle().getEnderChest().k_(), ((CraftPlayer) p).getHandle().getEnderChest().getSize());
CraftPlayer player = (CraftPlayer) p;
this.enderChest = player.getHandle().getEnderChest();
this.owner = player;
this.items = enderChest.getContents();
}
@Override
public Inventory getBukkitInventory() {
return inventory;
}
@Override
public void setPlayerOnline(Player player) {
if (!playerOnline) {
try {
owner = (CraftPlayer) player;
InventoryEnderChest playerEnderChest = owner.getHandle().getEnderChest();
Field field = playerEnderChest.getClass().getField("items");
field.setAccessible(true);
field.set(playerEnderChest, this.items);
}
catch (Exception e) {}
playerOnline = true;
}
}
@Override
public void setPlayerOffline() {
playerOnline = false;
}
@Override
public boolean isInUse() {
return !this.getViewers().isEmpty();
}
@Override
public ItemStack[] getContents() {
return this.items;
}
@Override
public void onOpen(CraftHumanEntity who) {
transaction.add(who);
}
@Override
public void onClose(CraftHumanEntity who) {
transaction.remove(who);
}
@Override
public List<HumanEntity> getViewers() {
return transaction;
}
@Override
public InventoryHolder getOwner() {
return this.owner;
}
@Override
public void setMaxStackSize(int size) {
maxStack = size;
}
@Override
public int getMaxStackSize() {
return maxStack;
}
@Override
public void update() {
super.update();
enderChest.update();
}
}

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/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_7_R2;
import com.lishid.openinv.internal.ISpecialPlayerInventory;
import org.bukkit.entity.Player;
import org.bukkit.inventory.Inventory;
// Volatile
import net.minecraft.server.v1_7_R2.ItemStack;
import net.minecraft.server.v1_7_R2.PlayerInventory;
import org.bukkit.craftbukkit.v1_7_R2.entity.CraftPlayer;
import org.bukkit.craftbukkit.v1_7_R2.inventory.CraftInventory;
public class SpecialPlayerInventory extends PlayerInventory implements ISpecialPlayerInventory {
private final ItemStack[] extra = new ItemStack[5];
private final CraftInventory inventory = new CraftInventory(this);
private boolean playerOnline = false;
public SpecialPlayerInventory(Player bukkitPlayer, Boolean online) {
super(((CraftPlayer) bukkitPlayer).getHandle());
this.playerOnline = online;
this.items = player.inventory.items;
this.armor = player.inventory.armor;
}
@Override
public Inventory getBukkitInventory() {
return inventory;
}
@Override
public void setPlayerOnline(Player player) {
if (!playerOnline) {
this.player = ((CraftPlayer) player).getHandle();
this.player.inventory.items = this.items;
this.player.inventory.armor = this.armor;
playerOnline = true;
}
}
@Override
public void setPlayerOffline() {
playerOnline = false;
}
@Override
public boolean isInUse() {
return !this.getViewers().isEmpty();
}
@Override
public ItemStack[] getContents() {
ItemStack[] contents = new ItemStack[getSize()];
System.arraycopy(items, 0, contents, 0, items.length);
System.arraycopy(armor, 0, contents, items.length, armor.length);
return contents;
}
@Override
public int getSize() {
return super.getSize() + 5;
}
@Override
public ItemStack getItem(int i) {
ItemStack[] is = this.items;
if (i >= is.length) {
i -= is.length;
is = this.armor;
}
else {
i = getReversedItemSlotNum(i);
}
if (i >= is.length) {
i -= is.length;
is = this.extra;
}
else if (is == this.armor) {
i = getReversedArmorSlotNum(i);
}
return is[i];
}
@Override
public ItemStack splitStack(int i, int j) {
ItemStack[] is = this.items;
if (i >= is.length) {
i -= is.length;
is = this.armor;
}
else {
i = getReversedItemSlotNum(i);
}
if (i >= is.length) {
i -= is.length;
is = this.extra;
}
else if (is == this.armor) {
i = getReversedArmorSlotNum(i);
}
if (is[i] != null) {
ItemStack itemstack;
if (is[i].count <= j) {
itemstack = is[i];
is[i] = null;
return itemstack;
}
else {
itemstack = is[i].a(j);
if (is[i].count == 0) {
is[i] = null;
}
return itemstack;
}
}
else {
return null;
}
}
@Override
public ItemStack splitWithoutUpdate(int i) {
ItemStack[] is = this.items;
if (i >= is.length) {
i -= is.length;
is = this.armor;
}
else {
i = getReversedItemSlotNum(i);
}
if (i >= is.length) {
i -= is.length;
is = this.extra;
}
else if (is == this.armor) {
i = getReversedArmorSlotNum(i);
}
if (is[i] != null) {
ItemStack itemstack = is[i];
is[i] = null;
return itemstack;
}
else {
return null;
}
}
@Override
public void setItem(int i, ItemStack itemstack) {
ItemStack[] is = this.items;
if (i >= is.length) {
i -= is.length;
is = this.armor;
}
else {
i = getReversedItemSlotNum(i);
}
if (i >= is.length) {
i -= is.length;
is = this.extra;
}
else if (is == this.armor) {
i = getReversedArmorSlotNum(i);
}
// Effects
if (is == this.extra) {
player.drop(itemstack, true);
itemstack = null;
}
is[i] = itemstack;
player.defaultContainer.b();
}
private int getReversedItemSlotNum(int i) {
if (i >= 27)
return i - 27;
else
return i + 9;
}
private int getReversedArmorSlotNum(int i) {
if (i == 0)
return 3;
if (i == 1)
return 2;
if (i == 2)
return 1;
if (i == 3)
return 0;
else
return i;
}
@Override
public String getInventoryName() {
if (player.getName().length() > 16) {
return player.getName().substring(0, 16);
}
return player.getName();
}
}

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@@ -1,124 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_7_R3;
import java.lang.reflect.Field;
import org.bukkit.ChatColor;
import org.bukkit.entity.Player;
import com.lishid.openinv.internal.IAnySilentChest;
// Volatile
import net.minecraft.server.v1_7_R3.Block;
import net.minecraft.server.v1_7_R3.EntityPlayer;
import net.minecraft.server.v1_7_R3.IInventory;
import net.minecraft.server.v1_7_R3.InventoryLargeChest;
import net.minecraft.server.v1_7_R3.PacketPlayOutOpenWindow;
import net.minecraft.server.v1_7_R3.TileEntityChest;
import net.minecraft.server.v1_7_R3.World;
import org.bukkit.craftbukkit.v1_7_R3.entity.CraftPlayer;
public class AnySilentChest implements IAnySilentChest {
@Override
public boolean isAnyChestNeeded(Player p, int x, int y, int z) {
// FOR REFERENCE, LOOK AT net.minecraft.server.BlockChest
EntityPlayer player = ((CraftPlayer) p).getHandle();
World world = player.world;
// If block on top
if (world.getType(x, y + 1, z).c())
return true;
int id = Block.b(world.getType(x, y, z));
// If block next to chest is chest and has a block on top
if ((Block.b(world.getType(x - 1, y, z)) == id) && (world.getType(x - 1, y + 1, z).c()))
return true;
if ((Block.b(world.getType(x + 1, y, z)) == id) && (world.getType(x + 1, y + 1, z).c()))
return true;
if ((Block.b(world.getType(x, y, z - 1)) == id) && (world.getType(x, y + 1, z - 1).c()))
return true;
if ((Block.b(world.getType(x, y, z + 1)) == id) && (world.getType(x, y + 1, z + 1).c()))
return true;
return false;
}
@Override
public boolean activateChest(Player p, boolean anychest, boolean silentchest, int x, int y, int z) {
EntityPlayer player = ((CraftPlayer) p).getHandle();
World world = player.world;
Object chest = world.getTileEntity(x, y, z);
if (chest == null)
return true;
int id = Block.b(world.getType(x, y, z));
if (!anychest) {
if (world.getType(x, y + 1, z).c())
return true;
if ((Block.b(world.getType(x - 1, y, z)) == id) && (world.getType(x - 1, y + 1, z).c()))
return true;
if ((Block.b(world.getType(x + 1, y, z)) == id) && (world.getType(x + 1, y + 1, z).c()))
return true;
if ((Block.b(world.getType(x, y, z - 1)) == id) && (world.getType(x, y + 1, z - 1).c()))
return true;
if ((Block.b(world.getType(x, y, z + 1)) == id) && (world.getType(x, y + 1, z + 1).c()))
return true;
}
if (Block.b(world.getType(x - 1, y, z)) == id)
chest = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(x - 1, y, z), (IInventory) chest);
if (Block.b(world.getType(x + 1, y, z)) == id)
chest = new InventoryLargeChest("Large chest", (IInventory) chest, (TileEntityChest) world.getTileEntity(x + 1, y, z));
if (Block.b(world.getType(x, y, z - 1)) == id)
chest = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(x, y, z - 1), (IInventory) chest);
if (Block.b(world.getType(x, y, z + 1)) == id)
chest = new InventoryLargeChest("Large chest", (IInventory) chest, (TileEntityChest) world.getTileEntity(x, y, z + 1));
boolean returnValue = true;
if (!silentchest) {
player.openContainer((IInventory) chest);
}
else {
try {
int windowId = 0;
try {
Field windowID = player.getClass().getDeclaredField("containerCounter");
windowID.setAccessible(true);
windowId = windowID.getInt(player);
windowId = windowId % 100 + 1;
windowID.setInt(player, windowId);
}
catch (NoSuchFieldException e) {}
player.playerConnection.sendPacket(new PacketPlayOutOpenWindow(windowId, 0, ((IInventory) chest).getInventoryName(), ((IInventory) chest).getSize(), true));
player.activeContainer = new SilentContainerChest(player.inventory, ((IInventory) chest));
player.activeContainer.windowId = windowId;
player.activeContainer.addSlotListener(player);
returnValue = false;
}
catch (Exception e) {
e.printStackTrace();
p.sendMessage(ChatColor.RED + "Error while sending silent chest.");
}
}
return returnValue;
}
}

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@@ -1,50 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_7_R3;
import org.bukkit.entity.HumanEntity;
import org.bukkit.inventory.Inventory;
import com.lishid.openinv.OpenInv;
import com.lishid.openinv.Permissions;
import com.lishid.openinv.internal.IInventoryAccess;
// Volatile
import net.minecraft.server.v1_7_R3.IInventory;
import org.bukkit.craftbukkit.v1_7_R3.inventory.CraftInventory;
public class InventoryAccess implements IInventoryAccess {
@Override
public boolean check(Inventory inventory, HumanEntity player) {
IInventory inv = ((CraftInventory) inventory).getInventory();
if (inv instanceof SpecialPlayerInventory) {
if (!OpenInv.hasPermission(player, Permissions.PERM_EDITINV)) {
return false;
}
}
else if (inv instanceof SpecialEnderChest) {
if (!OpenInv.hasPermission(player, Permissions.PERM_EDITENDER)) {
return false;
}
}
return true;
}
}

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