Compare commits
	
		
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			4.0.0
			...
			uuid-rewor
		
	
	| Author | SHA1 | Date | |
|---|---|---|---|
| 
						 | 
					e4c23a777e | 
							
								
								
									
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								.gitignore
									
									
									
									
										vendored
									
									
								
							
							
						
						
									
										20
									
								
								.gitignore
									
									
									
									
										vendored
									
									
								
							@@ -1,11 +1,9 @@
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**/.settings
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**/.gitignore
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**/.project
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**/.classpath
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		||||
**/.idea
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**/.iml
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**/target
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**/bin
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		||||
**/out
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		||||
**dependency-reduced-pom.xml
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		||||
**pom.xml.versionsBackup
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		||||
/.settings
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		||||
/.gitignore
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		||||
/.project
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		||||
/.classpath
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		||||
/.idea
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		||||
/target
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		||||
/bin
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		||||
/lib
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		||||
/out
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		||||
 
 | 
			
		||||
							
								
								
									
										13
									
								
								README
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										13
									
								
								README
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1,13 @@
 | 
			
		||||
Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
			
		||||
 | 
			
		||||
This program is free software: you can redistribute it and/or modify
 | 
			
		||||
it under the terms of the GNU General Public License as published by
 | 
			
		||||
the Free Software Foundation,  version 3.
 | 
			
		||||
 | 
			
		||||
This program is distributed in the hope that it will be useful,
 | 
			
		||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
			
		||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
			
		||||
GNU General Public License for more details.
 | 
			
		||||
 | 
			
		||||
You should have received a copy of the GNU General Public License
 | 
			
		||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
			
		||||
							
								
								
									
										156
									
								
								README.MD
									
									
									
									
									
								
							
							
						
						
									
										156
									
								
								README.MD
									
									
									
									
									
								
							@@ -1,156 +0,0 @@
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		||||
## About
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		||||
OpenInv is a [Bukkit plugin](https://dev.bukkit.org/bukkit-plugins/openinv/) which allows users to open and edit anyone's inventory or ender chest - online or not!
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		||||
 | 
			
		||||
## Features
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		||||
- **OpenInv**: Open anyone's inventory, even if they're offline.
 | 
			
		||||
  - Read-only mode! No edits allowed! Don't grant the permission `OpenInv.editinv`
 | 
			
		||||
  - Cross-world support! Don't grant `OpenInv.crossworld`
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		||||
  - No self-opening! Don't grant `OpenInv.openself`
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		||||
  - Drop items as the player! Place items in the unused slots to the right of the armor to drop them
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		||||
- **OpenEnder**: Open anyone's ender chest, even if they're offline.
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		||||
  - Read-only mode! No edits allowed! Don't grant `OpenInv.editender`
 | 
			
		||||
  - Cross-world support! Don't grant `OpenInv.crossworld`
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		||||
  - No opening others! Don't grant `OpenInv.openenderall`
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		||||
- **SilentContainer**: Open containers without displaying an animation or making sound.
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		||||
- **AnyContainer**: Open containers, even if blocked by ocelots or blocks.
 | 
			
		||||
 | 
			
		||||
## Commands
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		||||
<table width=100%>
 | 
			
		||||
  <tr>
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		||||
    <th width=175px>Command</th>
 | 
			
		||||
    <th>Aliases</th>
 | 
			
		||||
    <th>Description</th>
 | 
			
		||||
  </tr>
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		||||
  <tr>
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		||||
    <td>/openinv [player]</td>
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		||||
    <td>oi, inv, open</td>
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		||||
    <td>Open a player's inventory. If unspecified, will select last player opened or own if none opened previously.</td>
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		||||
  </tr>
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		||||
  <tr>
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		||||
    <td>/openender [player]</td>
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		||||
    <td>oe</td>
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		||||
    <td>Open a player's ender chest. If unspecified, will select last player opened or own if none opened previously.</td>
 | 
			
		||||
  </tr>
 | 
			
		||||
  <tr>
 | 
			
		||||
    <td>/searchinv <item> [minAmount]</td>
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		||||
    <td>si</td>
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		||||
    <td>Lists all online players that have a certain item in their inventory.</td>
 | 
			
		||||
  </tr>
 | 
			
		||||
  <tr>
 | 
			
		||||
    <td>/searchender <item> [minAmount]</td>
 | 
			
		||||
    <td>se</td>
 | 
			
		||||
    <td>Lists all online players that have a certain item in their ender chest.</td>
 | 
			
		||||
  </tr>
 | 
			
		||||
  <tr>
 | 
			
		||||
    <td>/searchenchant <[enchantment] [MinLevel]></td>
 | 
			
		||||
    <td>searchenchants</td>
 | 
			
		||||
    <td>Lists all online players with a specific enchantment.</td>
 | 
			
		||||
  </tr>
 | 
			
		||||
  <tr>
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		||||
    <td>/anycontainer [check]</td>
 | 
			
		||||
    <td>ac, anychest</td>
 | 
			
		||||
    <td>Check or toggle the AnyContainer function, allowing opening blocked containers.</td>
 | 
			
		||||
  </tr>
 | 
			
		||||
  <tr>
 | 
			
		||||
    <td>/silentcontainer [check]</td>
 | 
			
		||||
    <td>sc, silentchest</td>
 | 
			
		||||
    <td>Check or toggle the SilentContainer function, allowing opening containers silently.</td>
 | 
			
		||||
  </tr>
 | 
			
		||||
</table>
 | 
			
		||||
 | 
			
		||||
## Permissions
 | 
			
		||||
<table>
 | 
			
		||||
  <tr>
 | 
			
		||||
    <th>Node</th>
 | 
			
		||||
    <th>Description</th>
 | 
			
		||||
  </tr>
 | 
			
		||||
  <tr>
 | 
			
		||||
    <td>OpenInv.*</td>
 | 
			
		||||
    <td>Gives permission to use all of OpenInv.</td>
 | 
			
		||||
  </tr>
 | 
			
		||||
  <tr>
 | 
			
		||||
    <td>OpenInv.openinv</td>
 | 
			
		||||
    <td>Required to use /openinv.</td>
 | 
			
		||||
  </tr>
 | 
			
		||||
  <tr>
 | 
			
		||||
    <td>OpenInv.openself</td>
 | 
			
		||||
    <td>Required to open own inventory.</td>
 | 
			
		||||
  </tr>
 | 
			
		||||
  <tr>
 | 
			
		||||
    <td>OpenInv.editinv</td>
 | 
			
		||||
    <td>Required to make changes to open inventories.</td>
 | 
			
		||||
  </tr>
 | 
			
		||||
  <tr>
 | 
			
		||||
    <td>OpenInv.openender</td>
 | 
			
		||||
    <td>Required to use /openender.</td>
 | 
			
		||||
  </tr>
 | 
			
		||||
  <tr>
 | 
			
		||||
    <td>OpenInv.editender</td>
 | 
			
		||||
    <td>Required to make changes to open ender chests.</td>
 | 
			
		||||
  </tr>
 | 
			
		||||
  <tr>
 | 
			
		||||
    <td>OpenInv.openenderall</td>
 | 
			
		||||
    <td>Allows users to open others' ender chests. Without it, users can only open their own.</td>
 | 
			
		||||
  </tr>
 | 
			
		||||
  <tr>
 | 
			
		||||
    <td>OpenInv.exempt</td>
 | 
			
		||||
    <td>Prevents the player's inventory being opened by others.</td>
 | 
			
		||||
  </tr>
 | 
			
		||||
  <tr>
 | 
			
		||||
    <td>OpenInv.override</td>
 | 
			
		||||
    <td>Allows bypassing of the exempt permission.</td>
 | 
			
		||||
  </tr>
 | 
			
		||||
  <tr>
 | 
			
		||||
    <td>OpenInv.crossworld</td>
 | 
			
		||||
    <td>Allows cross-world usage of /openinv and /openender.</td>
 | 
			
		||||
  </tr>
 | 
			
		||||
  <tr>
 | 
			
		||||
    <td>OpenInv.search</td>
 | 
			
		||||
    <td>Required to use /searchinv and /searchender.</td>
 | 
			
		||||
  </tr>
 | 
			
		||||
  <tr>
 | 
			
		||||
    <td>OpenInv.searchenchant</td>
 | 
			
		||||
    <td>Required to use /searchenchant.</td>
 | 
			
		||||
  </tr>
 | 
			
		||||
  <tr>
 | 
			
		||||
    <td>OpenInv.anychest</td>
 | 
			
		||||
    <td>Required to use /anychest.</td>
 | 
			
		||||
  </tr>
 | 
			
		||||
  <tr>
 | 
			
		||||
    <td>OpenInv.any.default</td>
 | 
			
		||||
    <td>Cause AnyContainer to be enabled by default.</td>
 | 
			
		||||
  </tr>
 | 
			
		||||
  <tr>
 | 
			
		||||
    <td>OpenInv.silent</td>
 | 
			
		||||
    <td>Required to use /silentcontainer.</td>
 | 
			
		||||
  </tr>
 | 
			
		||||
  <tr>
 | 
			
		||||
    <td>OpenInv.silent.default</td>
 | 
			
		||||
    <td>Cause SilentContainer to be enabled by default.</td>
 | 
			
		||||
  </tr>
 | 
			
		||||
</table>
 | 
			
		||||
 | 
			
		||||
## For Developers
 | 
			
		||||
To compile, the relevant Craftbukkit/Spigot jars must be installed in your local repository using the install plugin.
 | 
			
		||||
Ex: `mvn install:install-file -Dpackaging=jar -Dfile=spigot-1.11-R0.1-SNAPSHOT.jar -DgroupId=org.spigotmc -DartifactId=spigot -Dversion=1.11-R0.1-SNAPSHOT`
 | 
			
		||||
 | 
			
		||||
To compile for a specific version or set of versions, you'll need to use a profile. Provided profiles are `latest`, `recent` (last 2 major Minecraft versions), and `all`. Select an existing profile using the `-P` argument (ex: `mvn clean package -am -P all`) or make your own. For more information, check out the [official guide](http://maven.apache.org/guides/introduction/introduction-to-profiles.html).
 | 
			
		||||
 | 
			
		||||
The final file is target/OpenInv.jar
 | 
			
		||||
 | 
			
		||||
## License
 | 
			
		||||
```
 | 
			
		||||
Copyright (C) 2011-2018 lishid. All rights reserved.
 | 
			
		||||
 | 
			
		||||
This program is free software: you can redistribute it and/or modify
 | 
			
		||||
it under the terms of the GNU General Public License as published by
 | 
			
		||||
the Free Software Foundation, version 3.
 | 
			
		||||
 | 
			
		||||
This program is distributed in the hope that it will be useful,
 | 
			
		||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
			
		||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
 | 
			
		||||
GNU General Public License for more details.
 | 
			
		||||
 | 
			
		||||
You should have received a copy of the GNU General Public License
 | 
			
		||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
			
		||||
```
 | 
			
		||||
							
								
								
									
										40
									
								
								api/pom.xml
									
									
									
									
									
								
							
							
						
						
									
										40
									
								
								api/pom.xml
									
									
									
									
									
								
							@@ -1,40 +0,0 @@
 | 
			
		||||
<!--
 | 
			
		||||
  ~ Copyright (C) 2011-2018 lishid. All rights reserved.
 | 
			
		||||
  ~
 | 
			
		||||
  ~ This program is free software: you can redistribute it and/or modify
 | 
			
		||||
  ~ it under the terms of the GNU General Public License as published by
 | 
			
		||||
  ~ the Free Software Foundation, version 3.
 | 
			
		||||
  ~
 | 
			
		||||
  ~ This program is distributed in the hope that it will be useful,
 | 
			
		||||
  ~ but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
			
		||||
  ~ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
 | 
			
		||||
  ~ GNU General Public License for more details.
 | 
			
		||||
  ~
 | 
			
		||||
  ~ You should have received a copy of the GNU General Public License
 | 
			
		||||
  ~ along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
			
		||||
  -->
 | 
			
		||||
 | 
			
		||||
<project xmlns="http://maven.apache.org/POM/4.0.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
 | 
			
		||||
         xsi:schemaLocation="http://maven.apache.org/POM/4.0.0 http://maven.apache.org/xsd/maven-4.0.0.xsd">
 | 
			
		||||
  <modelVersion>4.0.0</modelVersion>
 | 
			
		||||
 | 
			
		||||
  <parent>
 | 
			
		||||
    <groupId>com.lishid</groupId>
 | 
			
		||||
    <artifactId>openinvparent</artifactId>
 | 
			
		||||
    <version>4.0.0</version>
 | 
			
		||||
  </parent>
 | 
			
		||||
 | 
			
		||||
  <artifactId>openinvapi</artifactId>
 | 
			
		||||
  <name>OpenInvAPI</name>
 | 
			
		||||
 | 
			
		||||
  <dependencies>
 | 
			
		||||
    <dependency>
 | 
			
		||||
      <groupId>org.bukkit</groupId>
 | 
			
		||||
      <artifactId>bukkit</artifactId>
 | 
			
		||||
      <version>1.4.5-R1.0</version>
 | 
			
		||||
      <scope>system</scope>
 | 
			
		||||
      <systemPath>${project.basedir}/../lib/bukkit-1.4.5-R1.0.jar</systemPath>
 | 
			
		||||
    </dependency>
 | 
			
		||||
  </dependencies>
 | 
			
		||||
 | 
			
		||||
</project>
 | 
			
		||||
@@ -1,228 +0,0 @@
 | 
			
		||||
/*
 | 
			
		||||
 * Copyright (C) 2011-2018 lishid. All rights reserved.
 | 
			
		||||
 *
 | 
			
		||||
 * This program is free software: you can redistribute it and/or modify
 | 
			
		||||
 * it under the terms of the GNU General Public License as published by
 | 
			
		||||
 * the Free Software Foundation, version 3.
 | 
			
		||||
 *
 | 
			
		||||
 * This program is distributed in the hope that it will be useful,
 | 
			
		||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
			
		||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
 | 
			
		||||
 * GNU General Public License for more details.
 | 
			
		||||
 *
 | 
			
		||||
 * You should have received a copy of the GNU General Public License
 | 
			
		||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
package com.lishid.openinv;
 | 
			
		||||
 | 
			
		||||
import com.lishid.openinv.internal.IAnySilentContainer;
 | 
			
		||||
import com.lishid.openinv.internal.IInventoryAccess;
 | 
			
		||||
import com.lishid.openinv.internal.ISpecialEnderChest;
 | 
			
		||||
import com.lishid.openinv.internal.ISpecialInventory;
 | 
			
		||||
import com.lishid.openinv.internal.ISpecialPlayerInventory;
 | 
			
		||||
import org.bukkit.OfflinePlayer;
 | 
			
		||||
import org.bukkit.entity.Player;
 | 
			
		||||
import org.bukkit.inventory.InventoryView;
 | 
			
		||||
import org.bukkit.plugin.Plugin;
 | 
			
		||||
import org.jetbrains.annotations.NotNull;
 | 
			
		||||
import org.jetbrains.annotations.Nullable;
 | 
			
		||||
 | 
			
		||||
/**
 | 
			
		||||
 * Interface defining behavior for the OpenInv plugin.
 | 
			
		||||
 *
 | 
			
		||||
 * @author Jikoo
 | 
			
		||||
 */
 | 
			
		||||
public interface IOpenInv {
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Check the configuration value for whether or not OpenInv saves player data when unloading
 | 
			
		||||
     * players. This is exclusively for users who do not allow editing of inventories, only viewing,
 | 
			
		||||
     * and wish to prevent any possibility of bugs such as lishid#40. If true, OpenInv will not ever
 | 
			
		||||
     * save any edits made to players.
 | 
			
		||||
     *
 | 
			
		||||
     * @return false unless configured otherwise
 | 
			
		||||
     */
 | 
			
		||||
    boolean disableSaving();
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Gets the active ISilentContainer implementation.
 | 
			
		||||
     *
 | 
			
		||||
     * @return the ISilentContainer
 | 
			
		||||
     * @throws IllegalStateException if the server version is unsupported
 | 
			
		||||
     */
 | 
			
		||||
    @NotNull IAnySilentContainer getAnySilentContainer();
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Gets the active IInventoryAccess implementation.
 | 
			
		||||
     *
 | 
			
		||||
     * @return the IInventoryAccess
 | 
			
		||||
     * @throws IllegalStateException if the server version is unsupported
 | 
			
		||||
     */
 | 
			
		||||
    @NotNull IInventoryAccess getInventoryAccess();
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Gets the provided player's AnyChest setting.
 | 
			
		||||
     *
 | 
			
		||||
     * @param player the OfflinePlayer
 | 
			
		||||
     * @return true if AnyChest is enabled
 | 
			
		||||
     * @throws IllegalStateException if the server version is unsupported
 | 
			
		||||
     */
 | 
			
		||||
    boolean getPlayerAnyChestStatus(@NotNull OfflinePlayer player);
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Gets a unique identifier by which the OfflinePlayer can be referenced. Using the value
 | 
			
		||||
     * returned to look up a Player will generally be much faster for later implementations.
 | 
			
		||||
     *
 | 
			
		||||
     * @param offline the OfflinePlayer
 | 
			
		||||
     * @return the identifier
 | 
			
		||||
     * @throws IllegalStateException if the server version is unsupported
 | 
			
		||||
     */
 | 
			
		||||
    @NotNull String getPlayerID(@NotNull OfflinePlayer offline);
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Gets a player's SilentChest setting.
 | 
			
		||||
     *
 | 
			
		||||
     * @param offline the OfflinePlayer
 | 
			
		||||
     * @return true if SilentChest is enabled
 | 
			
		||||
     * @throws IllegalStateException if the server version is unsupported
 | 
			
		||||
     */
 | 
			
		||||
    boolean getPlayerSilentChestStatus(@NotNull OfflinePlayer offline);
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Gets an ISpecialEnderChest for the given Player.
 | 
			
		||||
     *
 | 
			
		||||
     * @param player the Player
 | 
			
		||||
     * @param online true if the Player is currently online
 | 
			
		||||
     * @return the ISpecialEnderChest
 | 
			
		||||
     * @throws IllegalStateException  if the server version is unsupported
 | 
			
		||||
     * @throws InstantiationException if the ISpecialEnderChest could not be instantiated
 | 
			
		||||
     */
 | 
			
		||||
    @NotNull ISpecialEnderChest getSpecialEnderChest(@NotNull Player player, boolean online) throws InstantiationException;
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Gets an ISpecialPlayerInventory for the given Player.
 | 
			
		||||
     *
 | 
			
		||||
     * @param player the Player
 | 
			
		||||
     * @param online true if the Player is currently online
 | 
			
		||||
     * @return the ISpecialPlayerInventory
 | 
			
		||||
     * @throws IllegalStateException  if the server version is unsupported
 | 
			
		||||
     * @throws InstantiationException if the ISpecialPlayerInventory could not be instantiated
 | 
			
		||||
     */
 | 
			
		||||
    @NotNull ISpecialPlayerInventory getSpecialInventory(@NotNull Player player, boolean online) throws InstantiationException;
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Checks if the server version is supported by OpenInv.
 | 
			
		||||
     *
 | 
			
		||||
     * @return true if the server version is supported
 | 
			
		||||
     */
 | 
			
		||||
    boolean isSupportedVersion();
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Load a Player from an OfflinePlayer. May return null under some circumstances.
 | 
			
		||||
     *
 | 
			
		||||
     * @param offline the OfflinePlayer to load a Player for
 | 
			
		||||
     * @return the Player, or null
 | 
			
		||||
     * @throws IllegalStateException if the server version is unsupported
 | 
			
		||||
     */
 | 
			
		||||
    @Nullable Player loadPlayer(@NotNull final OfflinePlayer offline);
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Get an OfflinePlayer by name.
 | 
			
		||||
     * <p>
 | 
			
		||||
     * Note: This method is potentially very heavily blocking. It should not ever be called on the
 | 
			
		||||
     * main thread, and if it is, a stack trace will be displayed alerting server owners to the
 | 
			
		||||
     * call.
 | 
			
		||||
     *
 | 
			
		||||
     * @param name the name of the Player
 | 
			
		||||
     * @return the OfflinePlayer with the closest matching name or null if no players have ever logged in
 | 
			
		||||
     */
 | 
			
		||||
    @Nullable OfflinePlayer matchPlayer(@NotNull String name);
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Open an ISpecialInventory for a Player.
 | 
			
		||||
     *
 | 
			
		||||
     * @param player the Player
 | 
			
		||||
     * @param inventory the ISpecialInventory
 | 
			
		||||
     * @return the InventoryView for the opened ISpecialInventory
 | 
			
		||||
     */
 | 
			
		||||
    @Nullable InventoryView openInventory(@NotNull Player player, @NotNull ISpecialInventory inventory);
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Check the configuration value for whether or not OpenInv displays a notification to the user
 | 
			
		||||
     * when a container is activated with AnyChest.
 | 
			
		||||
     *
 | 
			
		||||
     * @return true unless configured otherwise
 | 
			
		||||
     */
 | 
			
		||||
    boolean notifyAnyChest();
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Check the configuration value for whether or not OpenInv displays a notification to the user
 | 
			
		||||
     * when a container is activated with SilentChest.
 | 
			
		||||
     *
 | 
			
		||||
     * @return true unless configured otherwise
 | 
			
		||||
     */
 | 
			
		||||
    boolean notifySilentChest();
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Mark a Player as no longer in use by a Plugin to allow OpenInv to remove it from the cache
 | 
			
		||||
     * when eligible.
 | 
			
		||||
     *
 | 
			
		||||
     * @param player the Player
 | 
			
		||||
     * @param plugin the Plugin no longer holding a reference to the Player
 | 
			
		||||
     * @throws IllegalStateException if the server version is unsupported
 | 
			
		||||
     */
 | 
			
		||||
    void releasePlayer(@NotNull Player player, @NotNull Plugin plugin);
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Mark a Player as in use by a Plugin to prevent it from being removed from the cache. Used to
 | 
			
		||||
     * prevent issues with multiple copies of the same Player being loaded such as lishid#49.
 | 
			
		||||
     * Changes made to loaded copies overwrite changes to the others when saved, leading to
 | 
			
		||||
     * duplication bugs and more.
 | 
			
		||||
     * <p>
 | 
			
		||||
     * When finished with the Player object, be sure to call {@link #releasePlayer(Player, Plugin)}
 | 
			
		||||
     * to prevent the cache from keeping it stored until the plugin is disabled.
 | 
			
		||||
     * <p>
 | 
			
		||||
     * When using a Player object from OpenInv, you must handle the Player coming online, replacing
 | 
			
		||||
     * your Player reference with the Player from the PlayerJoinEvent. In addition, you must change
 | 
			
		||||
     * any values in the Player to reflect any unsaved alterations to the existing Player which do
 | 
			
		||||
     * not affect the inventory or ender chest contents.
 | 
			
		||||
     * <p>
 | 
			
		||||
     * OpenInv only saves player data when unloading a Player from the cache, and then only if
 | 
			
		||||
     * {@link #disableSaving()} returns false. If you are making changes that OpenInv does not cause
 | 
			
		||||
     * to persist when a Player logs in as noted above, it is suggested that you manually call
 | 
			
		||||
     * {@link Player#saveData()} when releasing your reference to ensure your changes persist.
 | 
			
		||||
     *
 | 
			
		||||
     * @param player the Player
 | 
			
		||||
     * @param plugin the Plugin holding the reference to the Player
 | 
			
		||||
     * @throws IllegalStateException if the server version is unsupported
 | 
			
		||||
     */
 | 
			
		||||
    void retainPlayer(@NotNull Player player, @NotNull Plugin plugin);
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Sets a player's AnyChest setting.
 | 
			
		||||
     *
 | 
			
		||||
     * @param offline the OfflinePlayer
 | 
			
		||||
     * @param status the status
 | 
			
		||||
     * @throws IllegalStateException if the server version is unsupported
 | 
			
		||||
     */
 | 
			
		||||
    void setPlayerAnyChestStatus(@NotNull OfflinePlayer offline, boolean status);
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Sets a player's SilentChest setting.
 | 
			
		||||
     *
 | 
			
		||||
     * @param offline the OfflinePlayer
 | 
			
		||||
     * @param status the status
 | 
			
		||||
     * @throws IllegalStateException if the server version is unsupported
 | 
			
		||||
     */
 | 
			
		||||
    void setPlayerSilentChestStatus(@NotNull OfflinePlayer offline, boolean status);
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Forcibly unload a cached Player's data.
 | 
			
		||||
     *
 | 
			
		||||
     * @param offline the OfflinePlayer to unload
 | 
			
		||||
     * @throws IllegalStateException if the server version is unsupported
 | 
			
		||||
     */
 | 
			
		||||
    void unload(@NotNull OfflinePlayer offline);
 | 
			
		||||
 | 
			
		||||
}
 | 
			
		||||
@@ -1,61 +0,0 @@
 | 
			
		||||
/*
 | 
			
		||||
 * Copyright (C) 2011-2018 lishid. All rights reserved.
 | 
			
		||||
 *
 | 
			
		||||
 * This program is free software: you can redistribute it and/or modify
 | 
			
		||||
 * it under the terms of the GNU General Public License as published by
 | 
			
		||||
 * the Free Software Foundation, version 3.
 | 
			
		||||
 *
 | 
			
		||||
 * This program is distributed in the hope that it will be useful,
 | 
			
		||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
			
		||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
 | 
			
		||||
 * GNU General Public License for more details.
 | 
			
		||||
 *
 | 
			
		||||
 * You should have received a copy of the GNU General Public License
 | 
			
		||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
package com.lishid.openinv.internal;
 | 
			
		||||
 | 
			
		||||
import org.bukkit.block.Block;
 | 
			
		||||
import org.bukkit.entity.Player;
 | 
			
		||||
import org.jetbrains.annotations.NotNull;
 | 
			
		||||
 | 
			
		||||
public interface IAnySilentContainer {
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Opens the container at the given coordinates for the Player. If you do not want blocked
 | 
			
		||||
     * containers to open, be sure to check {@link #isAnyContainerNeeded(Player, Block)}
 | 
			
		||||
     * first.
 | 
			
		||||
     *
 | 
			
		||||
     * @param player    the Player opening the container
 | 
			
		||||
     * @param silent    whether the container's noise is to be silenced
 | 
			
		||||
     * @param block     the Block
 | 
			
		||||
     * @return true if the container can be opened
 | 
			
		||||
     */
 | 
			
		||||
    boolean activateContainer(@NotNull Player player, boolean silent, @NotNull Block block);
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Closes the Player's currently open container silently, if necessary.
 | 
			
		||||
     *
 | 
			
		||||
     * @param player the Player closing a container
 | 
			
		||||
     */
 | 
			
		||||
    void deactivateContainer(@NotNull Player player);
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Checks if the container at the given coordinates is blocked.
 | 
			
		||||
     *
 | 
			
		||||
     * @param player the Player opening the container
 | 
			
		||||
     * @param block  the Block
 | 
			
		||||
     * @return true if the container is blocked
 | 
			
		||||
     */
 | 
			
		||||
    boolean isAnyContainerNeeded(@NotNull Player player, @NotNull Block block);
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Checks if the given block is a container which can be unblocked or silenced.
 | 
			
		||||
     *
 | 
			
		||||
     * @param block the BlockState
 | 
			
		||||
     * @return true if the Block is a supported container
 | 
			
		||||
     */
 | 
			
		||||
    boolean isAnySilentContainer(@NotNull Block block);
 | 
			
		||||
 | 
			
		||||
}
 | 
			
		||||
@@ -1,59 +0,0 @@
 | 
			
		||||
/*
 | 
			
		||||
 * Copyright (C) 2011-2018 lishid. All rights reserved.
 | 
			
		||||
 *
 | 
			
		||||
 * This program is free software: you can redistribute it and/or modify
 | 
			
		||||
 * it under the terms of the GNU General Public License as published by
 | 
			
		||||
 * the Free Software Foundation, version 3.
 | 
			
		||||
 *
 | 
			
		||||
 * This program is distributed in the hope that it will be useful,
 | 
			
		||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
			
		||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
 | 
			
		||||
 * GNU General Public License for more details.
 | 
			
		||||
 *
 | 
			
		||||
 * You should have received a copy of the GNU General Public License
 | 
			
		||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
package com.lishid.openinv.internal;
 | 
			
		||||
 | 
			
		||||
import org.bukkit.inventory.Inventory;
 | 
			
		||||
import org.jetbrains.annotations.NotNull;
 | 
			
		||||
import org.jetbrains.annotations.Nullable;
 | 
			
		||||
 | 
			
		||||
public interface IInventoryAccess {
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Gets an ISpecialEnderChest from an Inventory or null if the Inventory is not backed by an
 | 
			
		||||
     * ISpecialEnderChest.
 | 
			
		||||
     *
 | 
			
		||||
     * @param inventory the Inventory
 | 
			
		||||
     * @return the ISpecialEnderChest or null
 | 
			
		||||
     */
 | 
			
		||||
    @Nullable ISpecialEnderChest getSpecialEnderChest(@NotNull Inventory inventory);
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Gets an ISpecialPlayerInventory from an Inventory or null if the Inventory is not backed by
 | 
			
		||||
     * an ISpecialPlayerInventory.
 | 
			
		||||
     *
 | 
			
		||||
     * @param inventory the Inventory
 | 
			
		||||
     * @return the ISpecialPlayerInventory or null
 | 
			
		||||
     */
 | 
			
		||||
    @Nullable ISpecialPlayerInventory getSpecialPlayerInventory(@NotNull Inventory inventory);
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Check if an Inventory is an ISpecialEnderChest implementation.
 | 
			
		||||
     *
 | 
			
		||||
     * @param inventory the Inventory
 | 
			
		||||
     * @return true if the Inventory is backed by an ISpecialEnderChest
 | 
			
		||||
     */
 | 
			
		||||
    boolean isSpecialEnderChest(@NotNull Inventory inventory);
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Check if an Inventory is an ISpecialPlayerInventory implementation.
 | 
			
		||||
     *
 | 
			
		||||
     * @param inventory the Inventory
 | 
			
		||||
     * @return true if the Inventory is backed by an ISpecialPlayerInventory
 | 
			
		||||
     */
 | 
			
		||||
    boolean isSpecialPlayerInventory(@NotNull Inventory inventory);
 | 
			
		||||
 | 
			
		||||
}
 | 
			
		||||
@@ -1,21 +0,0 @@
 | 
			
		||||
/*
 | 
			
		||||
 * Copyright (C) 2011-2018 lishid. All rights reserved.
 | 
			
		||||
 *
 | 
			
		||||
 * This program is free software: you can redistribute it and/or modify
 | 
			
		||||
 * it under the terms of the GNU General Public License as published by
 | 
			
		||||
 * the Free Software Foundation, version 3.
 | 
			
		||||
 *
 | 
			
		||||
 * This program is distributed in the hope that it will be useful,
 | 
			
		||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
			
		||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
 | 
			
		||||
 * GNU General Public License for more details.
 | 
			
		||||
 *
 | 
			
		||||
 * You should have received a copy of the GNU General Public License
 | 
			
		||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
package com.lishid.openinv.internal;
 | 
			
		||||
 | 
			
		||||
public interface ISpecialEnderChest extends ISpecialInventory {
 | 
			
		||||
 | 
			
		||||
}
 | 
			
		||||
@@ -1,51 +0,0 @@
 | 
			
		||||
/*
 | 
			
		||||
 * Copyright (C) 2011-2019 lishid. All rights reserved.
 | 
			
		||||
 *
 | 
			
		||||
 * This program is free software: you can redistribute it and/or modify
 | 
			
		||||
 * it under the terms of the GNU General Public License as published by
 | 
			
		||||
 * the Free Software Foundation, version 3.
 | 
			
		||||
 *
 | 
			
		||||
 * This program is distributed in the hope that it will be useful,
 | 
			
		||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
			
		||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
 | 
			
		||||
 * GNU General Public License for more details.
 | 
			
		||||
 *
 | 
			
		||||
 * You should have received a copy of the GNU General Public License
 | 
			
		||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
package com.lishid.openinv.internal;
 | 
			
		||||
 | 
			
		||||
import org.bukkit.entity.Player;
 | 
			
		||||
import org.bukkit.inventory.Inventory;
 | 
			
		||||
import org.jetbrains.annotations.NotNull;
 | 
			
		||||
 | 
			
		||||
public interface ISpecialInventory {
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Gets the Inventory associated with this ISpecialInventory.
 | 
			
		||||
     *
 | 
			
		||||
     * @return the Inventory
 | 
			
		||||
     */
 | 
			
		||||
    @NotNull Inventory getBukkitInventory();
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Sets the Player associated with this ISpecialInventory online.
 | 
			
		||||
     *
 | 
			
		||||
     * @param player the Player coming online
 | 
			
		||||
     */
 | 
			
		||||
    void setPlayerOnline(@NotNull Player player);
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Sets the Player associated with this ISpecialInventory offline.
 | 
			
		||||
     */
 | 
			
		||||
    void setPlayerOffline();
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Gets whether or not this ISpecialInventory is in use.
 | 
			
		||||
     *
 | 
			
		||||
     * @return true if the ISpecialInventory is in use
 | 
			
		||||
     */
 | 
			
		||||
    boolean isInUse();
 | 
			
		||||
 | 
			
		||||
}
 | 
			
		||||
@@ -1,21 +0,0 @@
 | 
			
		||||
/*
 | 
			
		||||
 * Copyright (C) 2011-2018 lishid. All rights reserved.
 | 
			
		||||
 *
 | 
			
		||||
 * This program is free software: you can redistribute it and/or modify
 | 
			
		||||
 * it under the terms of the GNU General Public License as published by
 | 
			
		||||
 * the Free Software Foundation, version 3.
 | 
			
		||||
 *
 | 
			
		||||
 * This program is distributed in the hope that it will be useful,
 | 
			
		||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
			
		||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
 | 
			
		||||
 * GNU General Public License for more details.
 | 
			
		||||
 *
 | 
			
		||||
 * You should have received a copy of the GNU General Public License
 | 
			
		||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
package com.lishid.openinv.internal;
 | 
			
		||||
 | 
			
		||||
public interface ISpecialPlayerInventory extends ISpecialInventory {
 | 
			
		||||
 | 
			
		||||
}
 | 
			
		||||
@@ -1,58 +0,0 @@
 | 
			
		||||
<!--
 | 
			
		||||
  ~ Copyright (C) 2011-2018 lishid. All rights reserved.
 | 
			
		||||
  ~
 | 
			
		||||
  ~ This program is free software: you can redistribute it and/or modify
 | 
			
		||||
  ~ it under the terms of the GNU General Public License as published by
 | 
			
		||||
  ~ the Free Software Foundation, version 3.
 | 
			
		||||
  ~
 | 
			
		||||
  ~ This program is distributed in the hope that it will be useful,
 | 
			
		||||
  ~ but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
			
		||||
  ~ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
 | 
			
		||||
  ~ GNU General Public License for more details.
 | 
			
		||||
  ~
 | 
			
		||||
  ~ You should have received a copy of the GNU General Public License
 | 
			
		||||
  ~ along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
			
		||||
  -->
 | 
			
		||||
 | 
			
		||||
<project xmlns="http://maven.apache.org/POM/4.0.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
 | 
			
		||||
    xsi:schemaLocation="http://maven.apache.org/POM/4.0.0 http://maven.apache.org/xsd/maven-4.0.0.xsd">
 | 
			
		||||
  <modelVersion>4.0.0</modelVersion>
 | 
			
		||||
 | 
			
		||||
  <parent>
 | 
			
		||||
    <groupId>com.lishid</groupId>
 | 
			
		||||
    <artifactId>openinvparent</artifactId>
 | 
			
		||||
    <version>4.0.0</version>
 | 
			
		||||
  </parent>
 | 
			
		||||
 | 
			
		||||
  <artifactId>openinvassembly</artifactId>
 | 
			
		||||
  <name>OpenInvAssembly</name>
 | 
			
		||||
 | 
			
		||||
  <build>
 | 
			
		||||
    <directory>../target</directory>
 | 
			
		||||
    <finalName>OpenInv</finalName>
 | 
			
		||||
 | 
			
		||||
    <plugins>
 | 
			
		||||
      <plugin>
 | 
			
		||||
        <artifactId>maven-assembly-plugin</artifactId>
 | 
			
		||||
        <version>3.0.0</version>
 | 
			
		||||
        <executions>
 | 
			
		||||
          <execution>
 | 
			
		||||
            <id>reactor-uberjar</id>
 | 
			
		||||
            <phase>package</phase>
 | 
			
		||||
            <goals>
 | 
			
		||||
              <goal>single</goal>
 | 
			
		||||
            </goals>
 | 
			
		||||
            <configuration>
 | 
			
		||||
              <appendAssemblyId>false</appendAssemblyId>
 | 
			
		||||
              <descriptors>
 | 
			
		||||
                <descriptor>src/assembly/reactor-uberjar.xml</descriptor>
 | 
			
		||||
              </descriptors>
 | 
			
		||||
            </configuration>
 | 
			
		||||
          </execution>
 | 
			
		||||
        </executions>
 | 
			
		||||
      </plugin>
 | 
			
		||||
    </plugins>
 | 
			
		||||
 | 
			
		||||
  </build>
 | 
			
		||||
 | 
			
		||||
</project>
 | 
			
		||||
@@ -1,44 +0,0 @@
 | 
			
		||||
<!--
 | 
			
		||||
  ~ Copyright (C) 2011-2018 lishid. All rights reserved.
 | 
			
		||||
  ~
 | 
			
		||||
  ~ This program is free software: you can redistribute it and/or modify
 | 
			
		||||
  ~ it under the terms of the GNU General Public License as published by
 | 
			
		||||
  ~ the Free Software Foundation, version 3.
 | 
			
		||||
  ~
 | 
			
		||||
  ~ This program is distributed in the hope that it will be useful,
 | 
			
		||||
  ~ but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
			
		||||
  ~ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
 | 
			
		||||
  ~ GNU General Public License for more details.
 | 
			
		||||
  ~
 | 
			
		||||
  ~ You should have received a copy of the GNU General Public License
 | 
			
		||||
  ~ along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
			
		||||
  -->
 | 
			
		||||
 | 
			
		||||
<assembly xmlns="http://maven.apache.org/ASSEMBLY/2.0.0"
 | 
			
		||||
  xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
 | 
			
		||||
  xsi:schemaLocation="http://maven.apache.org/ASSEMBLY/2.0.0 http://maven.apache.org/xsd/assembly-2.0.0.xsd">
 | 
			
		||||
 | 
			
		||||
  <id>reactor-uberjar</id>
 | 
			
		||||
 | 
			
		||||
  <formats>
 | 
			
		||||
    <format>jar</format>
 | 
			
		||||
  </formats>
 | 
			
		||||
 | 
			
		||||
  <includeBaseDirectory>false</includeBaseDirectory>
 | 
			
		||||
 | 
			
		||||
  <moduleSets>
 | 
			
		||||
    <moduleSet>
 | 
			
		||||
 | 
			
		||||
      <useAllReactorProjects>true</useAllReactorProjects>
 | 
			
		||||
 | 
			
		||||
      <binaries>
 | 
			
		||||
        <outputDirectory>/</outputDirectory>
 | 
			
		||||
        <unpack>true</unpack>
 | 
			
		||||
        <!-- unpackOptions must be present or build breaks. -->
 | 
			
		||||
        <unpackOptions/>
 | 
			
		||||
      </binaries>
 | 
			
		||||
 | 
			
		||||
    </moduleSet>
 | 
			
		||||
  </moduleSets>
 | 
			
		||||
 | 
			
		||||
</assembly>
 | 
			
		||||
@@ -1,45 +0,0 @@
 | 
			
		||||
<!--
 | 
			
		||||
  ~ Copyright (C) 2011-2018 lishid. All rights reserved.
 | 
			
		||||
  ~
 | 
			
		||||
  ~ This program is free software: you can redistribute it and/or modify
 | 
			
		||||
  ~ it under the terms of the GNU General Public License as published by
 | 
			
		||||
  ~ the Free Software Foundation, version 3.
 | 
			
		||||
  ~
 | 
			
		||||
  ~ This program is distributed in the hope that it will be useful,
 | 
			
		||||
  ~ but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
			
		||||
  ~ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
 | 
			
		||||
  ~ GNU General Public License for more details.
 | 
			
		||||
  ~
 | 
			
		||||
  ~ You should have received a copy of the GNU General Public License
 | 
			
		||||
  ~ along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
			
		||||
  -->
 | 
			
		||||
 | 
			
		||||
<project xmlns="http://maven.apache.org/POM/4.0.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
 | 
			
		||||
    xsi:schemaLocation="http://maven.apache.org/POM/4.0.0 http://maven.apache.org/xsd/maven-4.0.0.xsd">
 | 
			
		||||
  <modelVersion>4.0.0</modelVersion>
 | 
			
		||||
 | 
			
		||||
  <parent>
 | 
			
		||||
    <groupId>com.lishid</groupId>
 | 
			
		||||
    <artifactId>openinvparent</artifactId>
 | 
			
		||||
    <version>4.0.0</version>
 | 
			
		||||
  </parent>
 | 
			
		||||
 | 
			
		||||
  <artifactId>openinvcommon</artifactId>
 | 
			
		||||
  <name>OpenInvCommon</name>
 | 
			
		||||
 | 
			
		||||
  <dependencies>
 | 
			
		||||
    <dependency>
 | 
			
		||||
      <groupId>org.bukkit</groupId>
 | 
			
		||||
      <artifactId>bukkit</artifactId>
 | 
			
		||||
      <version>1.4.5-R1.0</version>
 | 
			
		||||
      <scope>system</scope>
 | 
			
		||||
      <systemPath>${project.basedir}/../lib/bukkit-1.4.5-R1.0.jar</systemPath>
 | 
			
		||||
    </dependency>
 | 
			
		||||
    <dependency>
 | 
			
		||||
      <groupId>com.lishid</groupId>
 | 
			
		||||
      <artifactId>openinvapi</artifactId>
 | 
			
		||||
      <version>4.0.0</version>
 | 
			
		||||
    </dependency>
 | 
			
		||||
  </dependencies>
 | 
			
		||||
 | 
			
		||||
</project>
 | 
			
		||||
@@ -1,71 +0,0 @@
 | 
			
		||||
/*
 | 
			
		||||
 * Copyright (C) 2011-2018 lishid. All rights reserved.
 | 
			
		||||
 *
 | 
			
		||||
 * This program is free software: you can redistribute it and/or modify
 | 
			
		||||
 * it under the terms of the GNU General Public License as published by
 | 
			
		||||
 * the Free Software Foundation, version 3.
 | 
			
		||||
 *
 | 
			
		||||
 * This program is distributed in the hope that it will be useful,
 | 
			
		||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
			
		||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
 | 
			
		||||
 * GNU General Public License for more details.
 | 
			
		||||
 *
 | 
			
		||||
 * You should have received a copy of the GNU General Public License
 | 
			
		||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
package com.lishid.openinv.internal;
 | 
			
		||||
 | 
			
		||||
import java.util.Collection;
 | 
			
		||||
import org.bukkit.OfflinePlayer;
 | 
			
		||||
import org.bukkit.entity.Player;
 | 
			
		||||
import org.bukkit.inventory.InventoryView;
 | 
			
		||||
import org.jetbrains.annotations.NotNull;
 | 
			
		||||
import org.jetbrains.annotations.Nullable;
 | 
			
		||||
 | 
			
		||||
public interface IPlayerDataManager {
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Loads a Player for an OfflinePlayer.
 | 
			
		||||
     * </p>
 | 
			
		||||
     * This method is potentially blocking, and should not be called on the main thread.
 | 
			
		||||
     *
 | 
			
		||||
     * @param offline the OfflinePlayer
 | 
			
		||||
     * @return the Player loaded
 | 
			
		||||
     */
 | 
			
		||||
    @Nullable Player loadPlayer(@NotNull OfflinePlayer offline);
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Gets a unique identifying string for an OfflinePlayer.
 | 
			
		||||
     *
 | 
			
		||||
     * @param offline the OfflinePlayer
 | 
			
		||||
     * @return the unique identifier
 | 
			
		||||
     */
 | 
			
		||||
    @NotNull String getPlayerDataID(@NotNull OfflinePlayer offline);
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Gets an OfflinePlayer by the given unique identifier.
 | 
			
		||||
     *
 | 
			
		||||
     * @param identifier the unique identifier
 | 
			
		||||
     * @return the OfflinePlayer, or null if no exact match was found
 | 
			
		||||
     */
 | 
			
		||||
    @Nullable OfflinePlayer getPlayerByID(@NotNull String identifier);
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Gets a Collection of all Players currently online.
 | 
			
		||||
     *
 | 
			
		||||
     * @return the Collection of Players
 | 
			
		||||
     */
 | 
			
		||||
    @NotNull Collection<? extends Player> getOnlinePlayers();
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Opens an ISpecialInventory for a Player.
 | 
			
		||||
     *
 | 
			
		||||
     * @param player the Player opening the ISpecialInventory
 | 
			
		||||
     * @param inventory the Inventory
 | 
			
		||||
     *`
 | 
			
		||||
     * @return the InventoryView opened
 | 
			
		||||
     */
 | 
			
		||||
    InventoryView openInventory(@NotNull Player player, @NotNull ISpecialInventory inventory);
 | 
			
		||||
 | 
			
		||||
}
 | 
			
		||||
@@ -1,195 +0,0 @@
 | 
			
		||||
/*
 | 
			
		||||
 * Copyright (C) 2011-2018 lishid. All rights reserved.
 | 
			
		||||
 *
 | 
			
		||||
 * This program is free software: you can redistribute it and/or modify
 | 
			
		||||
 * it under the terms of the GNU General Public License as published by
 | 
			
		||||
 * the Free Software Foundation, version 3.
 | 
			
		||||
 *
 | 
			
		||||
 * This program is distributed in the hope that it will be useful,
 | 
			
		||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
			
		||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
 | 
			
		||||
 * GNU General Public License for more details.
 | 
			
		||||
 *
 | 
			
		||||
 * You should have received a copy of the GNU General Public License
 | 
			
		||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
package com.lishid.openinv.util;
 | 
			
		||||
 | 
			
		||||
import com.google.common.collect.Multimap;
 | 
			
		||||
import com.google.common.collect.TreeMultimap;
 | 
			
		||||
import java.util.ArrayList;
 | 
			
		||||
import java.util.Comparator;
 | 
			
		||||
import java.util.HashMap;
 | 
			
		||||
import java.util.Iterator;
 | 
			
		||||
import java.util.List;
 | 
			
		||||
import java.util.Map;
 | 
			
		||||
 | 
			
		||||
/**
 | 
			
		||||
 * A minimal thread-safe time-based cache implementation backed by a HashMap and TreeMultimap.
 | 
			
		||||
 *
 | 
			
		||||
 * @author Jikoo
 | 
			
		||||
 */
 | 
			
		||||
public class Cache<K, V> {
 | 
			
		||||
 | 
			
		||||
    private final Map<K, V> internal;
 | 
			
		||||
    private final Multimap<Long, K> expiry;
 | 
			
		||||
    private final long retention;
 | 
			
		||||
    private final Function<V> inUseCheck, postRemoval;
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Constructs a Cache with the specified retention duration, in use function, and post-removal function.
 | 
			
		||||
     *
 | 
			
		||||
     * @param retention duration after which keys are automatically invalidated if not in use
 | 
			
		||||
     * @param inUseCheck Function used to check if a key is considered in use
 | 
			
		||||
     * @param postRemoval Function used to perform any operations required when a key is invalidated
 | 
			
		||||
     */
 | 
			
		||||
    public Cache(final long retention, final Function<V> inUseCheck, final Function<V> postRemoval) {
 | 
			
		||||
        this.internal = new HashMap<K, V>();
 | 
			
		||||
 | 
			
		||||
        this.expiry = TreeMultimap.create(new Comparator<Long>() {
 | 
			
		||||
                    @Override
 | 
			
		||||
                    public int compare(final Long long1, final Long long2) {
 | 
			
		||||
                        return long1.compareTo(long2);
 | 
			
		||||
                    }
 | 
			
		||||
                },
 | 
			
		||||
                new Comparator<K>() {
 | 
			
		||||
                    @Override
 | 
			
		||||
                    public int compare(final K k1, final K k2) {
 | 
			
		||||
                        return k1 == k2 || k1 != null && k1.equals(k2) ? 0 : 1;
 | 
			
		||||
                    }
 | 
			
		||||
                });
 | 
			
		||||
 | 
			
		||||
        this.retention = retention;
 | 
			
		||||
        this.inUseCheck = inUseCheck;
 | 
			
		||||
        this.postRemoval = postRemoval;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Set a key and value pair. Keys are unique. Using an existing key will cause the old value to
 | 
			
		||||
     * be overwritten and the expiration timer to be reset.
 | 
			
		||||
     *
 | 
			
		||||
     * @param key key with which the specified value is to be associated
 | 
			
		||||
     * @param value value to be associated with the specified key
 | 
			
		||||
     */
 | 
			
		||||
    public void put(final K key, final V value) {
 | 
			
		||||
        // Invalidate key - runs lazy check and ensures value won't be cleaned up early
 | 
			
		||||
        this.invalidate(key);
 | 
			
		||||
 | 
			
		||||
        synchronized (this.internal) {
 | 
			
		||||
            this.internal.put(key, value);
 | 
			
		||||
            this.expiry.put(System.currentTimeMillis() + this.retention, key);
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Returns the value to which the specified key is mapped, or null if no value is mapped for the key.
 | 
			
		||||
     *
 | 
			
		||||
     * @param key the key whose associated value is to be returned
 | 
			
		||||
     * @return the value to which the specified key is mapped, or null if no value is mapped for the key
 | 
			
		||||
     */
 | 
			
		||||
    public V get(final K key) {
 | 
			
		||||
        // Run lazy check to clean cache
 | 
			
		||||
        this.lazyCheck();
 | 
			
		||||
 | 
			
		||||
        synchronized (this.internal) {
 | 
			
		||||
            return this.internal.get(key);
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Returns true if the specified key is mapped to a value.
 | 
			
		||||
     *
 | 
			
		||||
     * @param key key to check if a mapping exists for
 | 
			
		||||
     * @return true if a mapping exists for the specified key
 | 
			
		||||
     */
 | 
			
		||||
    public boolean containsKey(final K key) {
 | 
			
		||||
        // Run lazy check to clean cache
 | 
			
		||||
        this.lazyCheck();
 | 
			
		||||
 | 
			
		||||
        synchronized (this.internal) {
 | 
			
		||||
            return this.internal.containsKey(key);
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Forcibly invalidates a key, even if it is considered to be in use.
 | 
			
		||||
     *
 | 
			
		||||
     * @param key key to invalidate
 | 
			
		||||
     */
 | 
			
		||||
    public void invalidate(final K key) {
 | 
			
		||||
        // Run lazy check to clean cache
 | 
			
		||||
        this.lazyCheck();
 | 
			
		||||
 | 
			
		||||
        synchronized (this.internal) {
 | 
			
		||||
            if (!this.internal.containsKey(key)) {
 | 
			
		||||
                // Value either not present or cleaned by lazy check. Either way, we're good
 | 
			
		||||
                return;
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
            // Remove stored object
 | 
			
		||||
            this.internal.remove(key);
 | 
			
		||||
 | 
			
		||||
            // Remove expiration entry - prevents more work later, plus prevents issues with values invalidating early
 | 
			
		||||
            for (Iterator<Map.Entry<Long, K>> iterator = this.expiry.entries().iterator(); iterator.hasNext();) {
 | 
			
		||||
                if (key.equals(iterator.next().getValue())) {
 | 
			
		||||
                    iterator.remove();
 | 
			
		||||
                    break;
 | 
			
		||||
                }
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Forcibly invalidates all keys, even if they are considered to be in use.
 | 
			
		||||
     */
 | 
			
		||||
    public void invalidateAll() {
 | 
			
		||||
        synchronized (this.internal) {
 | 
			
		||||
            for (V value : this.internal.values()) {
 | 
			
		||||
                this.postRemoval.run(value);
 | 
			
		||||
            }
 | 
			
		||||
            this.expiry.clear();
 | 
			
		||||
            this.internal.clear();
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Invalidate all expired keys that are not considered in use. If a key is expired but is
 | 
			
		||||
     * considered in use by the provided Function, its expiration time is reset.
 | 
			
		||||
     */
 | 
			
		||||
    private void lazyCheck() {
 | 
			
		||||
        long now = System.currentTimeMillis();
 | 
			
		||||
        synchronized (this.internal) {
 | 
			
		||||
            List<K> inUse = new ArrayList<K>();
 | 
			
		||||
            for (Iterator<Map.Entry<Long, K>> iterator = this.expiry.entries().iterator(); iterator
 | 
			
		||||
                    .hasNext();) {
 | 
			
		||||
                Map.Entry<Long, K> entry = iterator.next();
 | 
			
		||||
 | 
			
		||||
                if (entry.getKey() > now) {
 | 
			
		||||
                    break;
 | 
			
		||||
                }
 | 
			
		||||
 | 
			
		||||
                iterator.remove();
 | 
			
		||||
 | 
			
		||||
                if (this.inUseCheck.run(this.internal.get(entry.getValue()))) {
 | 
			
		||||
                    inUse.add(entry.getValue());
 | 
			
		||||
                    continue;
 | 
			
		||||
                }
 | 
			
		||||
 | 
			
		||||
                V value = this.internal.remove(entry.getValue());
 | 
			
		||||
 | 
			
		||||
                if (value == null) {
 | 
			
		||||
                    continue;
 | 
			
		||||
                }
 | 
			
		||||
 | 
			
		||||
                this.postRemoval.run(value);
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
            long nextExpiry = now + this.retention;
 | 
			
		||||
            for (K value : inUse) {
 | 
			
		||||
                this.expiry.put(nextExpiry, value);
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
}
 | 
			
		||||
@@ -1,28 +0,0 @@
 | 
			
		||||
/*
 | 
			
		||||
 * Copyright (C) 2011-2018 lishid. All rights reserved.
 | 
			
		||||
 *
 | 
			
		||||
 * This program is free software: you can redistribute it and/or modify
 | 
			
		||||
 * it under the terms of the GNU General Public License as published by
 | 
			
		||||
 * the Free Software Foundation, version 3.
 | 
			
		||||
 *
 | 
			
		||||
 * This program is distributed in the hope that it will be useful,
 | 
			
		||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
			
		||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
 | 
			
		||||
 * GNU General Public License for more details.
 | 
			
		||||
 *
 | 
			
		||||
 * You should have received a copy of the GNU General Public License
 | 
			
		||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
package com.lishid.openinv.util;
 | 
			
		||||
 | 
			
		||||
/**
 | 
			
		||||
 * Abstraction for some simple cache calls.
 | 
			
		||||
 *
 | 
			
		||||
 * @author Jikoo
 | 
			
		||||
 */
 | 
			
		||||
public abstract class Function<V> {
 | 
			
		||||
 | 
			
		||||
    public abstract boolean run(V value);
 | 
			
		||||
 | 
			
		||||
}
 | 
			
		||||
@@ -1,215 +0,0 @@
 | 
			
		||||
/*
 | 
			
		||||
 * Copyright (C) 2011-2018 lishid. All rights reserved.
 | 
			
		||||
 *
 | 
			
		||||
 * This program is free software: you can redistribute it and/or modify
 | 
			
		||||
 * it under the terms of the GNU General Public License as published by
 | 
			
		||||
 * the Free Software Foundation, version 3.
 | 
			
		||||
 *
 | 
			
		||||
 * This program is distributed in the hope that it will be useful,
 | 
			
		||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
			
		||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
 | 
			
		||||
 * GNU General Public License for more details.
 | 
			
		||||
 *
 | 
			
		||||
 * You should have received a copy of the GNU General Public License
 | 
			
		||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
package com.lishid.openinv.util;
 | 
			
		||||
 | 
			
		||||
import com.lishid.openinv.internal.IAnySilentContainer;
 | 
			
		||||
import com.lishid.openinv.internal.IInventoryAccess;
 | 
			
		||||
import com.lishid.openinv.internal.IPlayerDataManager;
 | 
			
		||||
import com.lishid.openinv.internal.ISpecialEnderChest;
 | 
			
		||||
import com.lishid.openinv.internal.ISpecialPlayerInventory;
 | 
			
		||||
import java.lang.reflect.Constructor;
 | 
			
		||||
import java.lang.reflect.Field;
 | 
			
		||||
import java.lang.reflect.InvocationTargetException;
 | 
			
		||||
import org.bukkit.entity.Player;
 | 
			
		||||
import org.bukkit.plugin.Plugin;
 | 
			
		||||
 | 
			
		||||
public class InternalAccessor {
 | 
			
		||||
 | 
			
		||||
    public static <T> T grabFieldOfTypeFromObject(final Class<T> type, final Object object) {
 | 
			
		||||
        // Use reflection to find the IInventory
 | 
			
		||||
        Class<?> clazz = object.getClass();
 | 
			
		||||
        T result = null;
 | 
			
		||||
        for (Field f : clazz.getDeclaredFields()) {
 | 
			
		||||
            f.setAccessible(true);
 | 
			
		||||
            if (type.isAssignableFrom(f.getDeclaringClass())) {
 | 
			
		||||
                try {
 | 
			
		||||
                    result = type.cast(f.get(object));
 | 
			
		||||
                } catch (Exception e) {
 | 
			
		||||
                    e.printStackTrace();
 | 
			
		||||
                }
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
        return result;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    private final Plugin plugin;
 | 
			
		||||
    private final String version;
 | 
			
		||||
    private boolean supported = false;
 | 
			
		||||
    private IPlayerDataManager playerDataManager;
 | 
			
		||||
    private IInventoryAccess inventoryAccess;
 | 
			
		||||
 | 
			
		||||
    private IAnySilentContainer anySilentContainer;
 | 
			
		||||
 | 
			
		||||
    public InternalAccessor(final Plugin plugin) {
 | 
			
		||||
        this.plugin = plugin;
 | 
			
		||||
 | 
			
		||||
        String packageName = plugin.getServer().getClass().getPackage().getName();
 | 
			
		||||
        this.version = packageName.substring(packageName.lastIndexOf('.') + 1);
 | 
			
		||||
 | 
			
		||||
        try {
 | 
			
		||||
            // TODO: implement support for CraftMagicNumbers#getMappingsVersion
 | 
			
		||||
            Class.forName("com.lishid.openinv.internal." + this.version + ".SpecialPlayerInventory");
 | 
			
		||||
            Class.forName("com.lishid.openinv.internal." + this.version + ".SpecialEnderChest");
 | 
			
		||||
            this.playerDataManager = this.createObject(IPlayerDataManager.class, "PlayerDataManager");
 | 
			
		||||
            this.inventoryAccess = this.createObject(IInventoryAccess.class, "InventoryAccess");
 | 
			
		||||
            this.anySilentContainer = this.createObject(IAnySilentContainer.class, "AnySilentContainer");
 | 
			
		||||
            this.supported = true;
 | 
			
		||||
        } catch (Exception ignored) {}
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    private <T> T createObject(final Class<? extends T> assignableClass, final String className,
 | 
			
		||||
            final Object... params) throws ClassCastException, ClassNotFoundException,
 | 
			
		||||
            InstantiationException, IllegalAccessException, IllegalArgumentException,
 | 
			
		||||
            InvocationTargetException, NoSuchMethodException, SecurityException {
 | 
			
		||||
        // Fetch internal class if it exists.
 | 
			
		||||
        Class<?> internalClass = Class.forName("com.lishid.openinv.internal." + this.version + "." + className);
 | 
			
		||||
        if (!assignableClass.isAssignableFrom(internalClass)) {
 | 
			
		||||
            String message = String.format("Found class %s but cannot cast to %s!", internalClass.getName(), assignableClass.getName());
 | 
			
		||||
            this.plugin.getLogger().warning(message);
 | 
			
		||||
            throw new IllegalStateException(message);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        // Quick return: no parameters, no need to fiddle about finding the correct constructor.
 | 
			
		||||
        if (params.length == 0) {
 | 
			
		||||
            return assignableClass.cast(internalClass.getConstructor().newInstance());
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        // Search constructors for one matching the given parameters
 | 
			
		||||
        nextConstructor: for (Constructor<?> constructor : internalClass.getConstructors()) {
 | 
			
		||||
            Class<?>[] requiredClasses = constructor.getParameterTypes();
 | 
			
		||||
            if (requiredClasses.length != params.length) {
 | 
			
		||||
                continue;
 | 
			
		||||
            }
 | 
			
		||||
            for (int i = 0; i < params.length; ++i) {
 | 
			
		||||
                if (!requiredClasses[i].isAssignableFrom(params[i].getClass())) {
 | 
			
		||||
                    continue nextConstructor;
 | 
			
		||||
                }
 | 
			
		||||
            }
 | 
			
		||||
            return assignableClass.cast(constructor.newInstance(params));
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        StringBuilder builder = new StringBuilder("Found class ").append(internalClass.getName())
 | 
			
		||||
                .append(" but cannot find any matching constructors for [");
 | 
			
		||||
        for (Object object : params) {
 | 
			
		||||
            builder.append(object.getClass().getName()).append(", ");
 | 
			
		||||
        }
 | 
			
		||||
        builder.delete(builder.length() - 2, builder.length());
 | 
			
		||||
 | 
			
		||||
        String message = builder.append(']').toString();
 | 
			
		||||
        this.plugin.getLogger().warning(message);
 | 
			
		||||
 | 
			
		||||
        throw new IllegalArgumentException(message);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Creates an instance of the IAnySilentContainer implementation for the current server version.
 | 
			
		||||
     *
 | 
			
		||||
     * @return the IAnySilentContainer
 | 
			
		||||
     * @throws IllegalStateException if server version is unsupported
 | 
			
		||||
     */
 | 
			
		||||
    public IAnySilentContainer getAnySilentContainer() {
 | 
			
		||||
        if (!this.supported) {
 | 
			
		||||
            throw new IllegalStateException(String.format("Unsupported server version %s!", this.version));
 | 
			
		||||
        }
 | 
			
		||||
        return this.anySilentContainer;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Creates an instance of the IInventoryAccess implementation for the current server version.
 | 
			
		||||
     *
 | 
			
		||||
     * @return the IInventoryAccess
 | 
			
		||||
     * @throws IllegalStateException if server version is unsupported
 | 
			
		||||
     */
 | 
			
		||||
    public IInventoryAccess getInventoryAccess() {
 | 
			
		||||
        if (!this.supported) {
 | 
			
		||||
            throw new IllegalStateException(String.format("Unsupported server version %s!", this.version));
 | 
			
		||||
        }
 | 
			
		||||
        return this.inventoryAccess;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Creates an instance of the IPlayerDataManager implementation for the current server version.
 | 
			
		||||
     *
 | 
			
		||||
     * @return the IPlayerDataManager
 | 
			
		||||
     * @throws IllegalStateException if server version is unsupported
 | 
			
		||||
     */
 | 
			
		||||
    public IPlayerDataManager getPlayerDataManager() {
 | 
			
		||||
        if (!this.supported) {
 | 
			
		||||
            throw new IllegalStateException(String.format("Unsupported server version %s!", this.version));
 | 
			
		||||
        }
 | 
			
		||||
        return this.playerDataManager;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Gets the server implementation version. If not initialized, returns the string "null"
 | 
			
		||||
     * instead.
 | 
			
		||||
     *
 | 
			
		||||
     * @return the version, or "null"
 | 
			
		||||
     */
 | 
			
		||||
    public String getVersion() {
 | 
			
		||||
        return this.version != null ? this.version : "null";
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Checks if the server implementation is supported.
 | 
			
		||||
     *
 | 
			
		||||
     * @return true if initialized for a supported server version
 | 
			
		||||
     */
 | 
			
		||||
    public boolean isSupported() {
 | 
			
		||||
        return this.supported;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Creates an instance of the ISpecialEnderChest implementation for the given Player, or
 | 
			
		||||
     * null if the current version is unsupported.
 | 
			
		||||
     *
 | 
			
		||||
     * @param player the Player
 | 
			
		||||
     * @param online true if the Player is online
 | 
			
		||||
     * @return the ISpecialEnderChest created
 | 
			
		||||
     * @throws InstantiationException if the ISpecialEnderChest could not be instantiated
 | 
			
		||||
     */
 | 
			
		||||
    public ISpecialEnderChest newSpecialEnderChest(final Player player, final boolean online) throws InstantiationException {
 | 
			
		||||
        if (!this.supported) {
 | 
			
		||||
            throw new IllegalStateException(String.format("Unsupported server version %s!", this.version));
 | 
			
		||||
        }
 | 
			
		||||
        try {
 | 
			
		||||
            return this.createObject(ISpecialEnderChest.class, "SpecialEnderChest", player, online);
 | 
			
		||||
        } catch (Exception e) {
 | 
			
		||||
            throw new InstantiationException(String.format("Unable to create a new ISpecialEnderChest: %s", e.getMessage()));
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Creates an instance of the ISpecialPlayerInventory implementation for the given Player..
 | 
			
		||||
     *
 | 
			
		||||
     * @param player the Player
 | 
			
		||||
     * @param online true if the Player is online
 | 
			
		||||
     * @return the ISpecialPlayerInventory created
 | 
			
		||||
     * @throws InstantiationException if the ISpecialPlayerInventory could not be instantiated
 | 
			
		||||
     */
 | 
			
		||||
    public ISpecialPlayerInventory newSpecialPlayerInventory(final Player player, final boolean online) throws InstantiationException {
 | 
			
		||||
        if (!this.supported) {
 | 
			
		||||
            throw new IllegalStateException(String.format("Unsupported server version %s!", this.version));
 | 
			
		||||
        }
 | 
			
		||||
        try {
 | 
			
		||||
            return this.createObject(ISpecialPlayerInventory.class, "SpecialPlayerInventory", player, online);
 | 
			
		||||
        } catch (Exception e) {
 | 
			
		||||
            throw new InstantiationException(String.format("Unable to create a new ISpecialPlayerInventory: %s", e.getMessage()));
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
}
 | 
			
		||||
@@ -1,69 +0,0 @@
 | 
			
		||||
/*
 | 
			
		||||
 * Copyright (C) 2011-2018 lishid. All rights reserved.
 | 
			
		||||
 *
 | 
			
		||||
 * This program is free software: you can redistribute it and/or modify
 | 
			
		||||
 * it under the terms of the GNU General Public License as published by
 | 
			
		||||
 * the Free Software Foundation, version 3.
 | 
			
		||||
 *
 | 
			
		||||
 * This program is distributed in the hope that it will be useful,
 | 
			
		||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
			
		||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
 | 
			
		||||
 * GNU General Public License for more details.
 | 
			
		||||
 *
 | 
			
		||||
 * You should have received a copy of the GNU General Public License
 | 
			
		||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
package com.lishid.openinv.util;
 | 
			
		||||
 | 
			
		||||
import org.bukkit.permissions.Permissible;
 | 
			
		||||
 | 
			
		||||
public enum Permissions {
 | 
			
		||||
 | 
			
		||||
    OPENINV("openinv"),
 | 
			
		||||
    OVERRIDE("override"),
 | 
			
		||||
    EXEMPT("exempt"),
 | 
			
		||||
    CROSSWORLD("crossworld"),
 | 
			
		||||
    SILENT("silent"),
 | 
			
		||||
    SILENT_DEFAULT("silent.default"),
 | 
			
		||||
    ANYCHEST("anychest"),
 | 
			
		||||
    ANY_DEFAULT("any.default"),
 | 
			
		||||
    ENDERCHEST("openender"),
 | 
			
		||||
    ENDERCHEST_ALL("openenderall"),
 | 
			
		||||
    SEARCH("search"),
 | 
			
		||||
    EDITINV("editinv"),
 | 
			
		||||
    EDITENDER("editender"),
 | 
			
		||||
    OPENSELF("openself");
 | 
			
		||||
 | 
			
		||||
    private final String permission;
 | 
			
		||||
 | 
			
		||||
    Permissions(String permission) {
 | 
			
		||||
        this.permission = "OpenInv." + permission;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public boolean hasPermission(Permissible permissible) {
 | 
			
		||||
 | 
			
		||||
        boolean hasPermission = permissible.hasPermission(permission);
 | 
			
		||||
        if (hasPermission || permissible.isPermissionSet(permission)) {
 | 
			
		||||
            return hasPermission;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        StringBuilder permissionDestroyer = new StringBuilder(permission);
 | 
			
		||||
        for (int lastPeriod = permissionDestroyer.lastIndexOf("."); lastPeriod > 0;
 | 
			
		||||
                lastPeriod = permissionDestroyer.lastIndexOf(".")) {
 | 
			
		||||
            permissionDestroyer.delete(lastPeriod + 1, permissionDestroyer.length()).append('*');
 | 
			
		||||
 | 
			
		||||
            hasPermission = permissible.hasPermission(permissionDestroyer.toString());
 | 
			
		||||
            if (hasPermission || permissible.isPermissionSet(permissionDestroyer.toString())) {
 | 
			
		||||
                return hasPermission;
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
            permissionDestroyer.delete(lastPeriod, permissionDestroyer.length());
 | 
			
		||||
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        return permissible.hasPermission("*");
 | 
			
		||||
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
}
 | 
			
		||||
@@ -1,44 +0,0 @@
 | 
			
		||||
<!--
 | 
			
		||||
  ~ Copyright (C) 2011-2018 lishid. All rights reserved.
 | 
			
		||||
  ~
 | 
			
		||||
  ~ This program is free software: you can redistribute it and/or modify
 | 
			
		||||
  ~ it under the terms of the GNU General Public License as published by
 | 
			
		||||
  ~ the Free Software Foundation, version 3.
 | 
			
		||||
  ~
 | 
			
		||||
  ~ This program is distributed in the hope that it will be useful,
 | 
			
		||||
  ~ but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
			
		||||
  ~ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
 | 
			
		||||
  ~ GNU General Public License for more details.
 | 
			
		||||
  ~
 | 
			
		||||
  ~ You should have received a copy of the GNU General Public License
 | 
			
		||||
  ~ along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
			
		||||
  -->
 | 
			
		||||
 | 
			
		||||
<project xmlns="http://maven.apache.org/POM/4.0.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
 | 
			
		||||
    xsi:schemaLocation="http://maven.apache.org/POM/4.0.0 http://maven.apache.org/xsd/maven-4.0.0.xsd">
 | 
			
		||||
  <modelVersion>4.0.0</modelVersion>
 | 
			
		||||
 | 
			
		||||
  <parent>
 | 
			
		||||
    <groupId>com.lishid</groupId>
 | 
			
		||||
    <artifactId>openinvinternal</artifactId>
 | 
			
		||||
    <version>4.0.0</version>
 | 
			
		||||
  </parent>
 | 
			
		||||
 | 
			
		||||
  <artifactId>openinvadapter1_4_5</artifactId>
 | 
			
		||||
  <name>OpenInvAdapter1_4_5</name>
 | 
			
		||||
 | 
			
		||||
  <dependencies>
 | 
			
		||||
    <dependency>
 | 
			
		||||
      <groupId>org.bukkit</groupId>
 | 
			
		||||
      <artifactId>craftbukkit</artifactId>
 | 
			
		||||
      <version>1.4.5-R1.0</version>
 | 
			
		||||
      <scope>provided</scope>
 | 
			
		||||
    </dependency>
 | 
			
		||||
    <dependency>
 | 
			
		||||
      <groupId>com.lishid</groupId>
 | 
			
		||||
      <artifactId>openinvcommon</artifactId>
 | 
			
		||||
      <version>4.0.0</version>
 | 
			
		||||
    </dependency>
 | 
			
		||||
  </dependencies>
 | 
			
		||||
 | 
			
		||||
</project>
 | 
			
		||||
@@ -1,169 +0,0 @@
 | 
			
		||||
/*
 | 
			
		||||
 * Copyright (C) 2011-2018 lishid. All rights reserved.
 | 
			
		||||
 *
 | 
			
		||||
 * This program is free software: you can redistribute it and/or modify
 | 
			
		||||
 * it under the terms of the GNU General Public License as published by
 | 
			
		||||
 * the Free Software Foundation, version 3.
 | 
			
		||||
 *
 | 
			
		||||
 * This program is distributed in the hope that it will be useful,
 | 
			
		||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
			
		||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
 | 
			
		||||
 * GNU General Public License for more details.
 | 
			
		||||
 *
 | 
			
		||||
 * You should have received a copy of the GNU General Public License
 | 
			
		||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
package com.lishid.openinv.internal.v1_4_5;
 | 
			
		||||
 | 
			
		||||
import com.lishid.openinv.internal.IAnySilentContainer;
 | 
			
		||||
import net.minecraft.server.v1_4_5.AxisAlignedBB;
 | 
			
		||||
import net.minecraft.server.v1_4_5.BlockEnderChest;
 | 
			
		||||
import net.minecraft.server.v1_4_5.Container;
 | 
			
		||||
import net.minecraft.server.v1_4_5.EntityOcelot;
 | 
			
		||||
import net.minecraft.server.v1_4_5.EntityPlayer;
 | 
			
		||||
import net.minecraft.server.v1_4_5.IInventory;
 | 
			
		||||
import net.minecraft.server.v1_4_5.InventoryEnderChest;
 | 
			
		||||
import net.minecraft.server.v1_4_5.InventoryLargeChest;
 | 
			
		||||
import net.minecraft.server.v1_4_5.Packet100OpenWindow;
 | 
			
		||||
import net.minecraft.server.v1_4_5.TileEntityChest;
 | 
			
		||||
import net.minecraft.server.v1_4_5.TileEntityEnderChest;
 | 
			
		||||
import net.minecraft.server.v1_4_5.World;
 | 
			
		||||
import org.bukkit.ChatColor;
 | 
			
		||||
import org.bukkit.Material;
 | 
			
		||||
import org.bukkit.block.Block;
 | 
			
		||||
import org.bukkit.craftbukkit.v1_4_5.event.CraftEventFactory;
 | 
			
		||||
import org.bukkit.entity.Player;
 | 
			
		||||
import org.jetbrains.annotations.NotNull;
 | 
			
		||||
 | 
			
		||||
public class AnySilentContainer implements IAnySilentContainer {
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public boolean isAnySilentContainer(@NotNull Block bukkitBlock) {
 | 
			
		||||
        return bukkitBlock.getType() == Material.ENDER_CHEST || bukkitBlock.getState() instanceof org.bukkit.block.Chest;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public boolean isAnyContainerNeeded(@NotNull Player bukkitPlayer, @NotNull Block bukkitBlock) {
 | 
			
		||||
        // FOR REFERENCE, LOOK AT net.minecraft.server.BlockChest
 | 
			
		||||
        World world = PlayerDataManager.getHandle(bukkitPlayer).world;
 | 
			
		||||
 | 
			
		||||
        if (bukkitBlock instanceof BlockEnderChest) {
 | 
			
		||||
            // Ender chests are not blocked by ocelots.
 | 
			
		||||
            return world.t(bukkitBlock.getX(), bukkitBlock.getY() + 1, bukkitBlock.getZ());
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        // If block or ocelot on top
 | 
			
		||||
        if (isBlockedChest(world, bukkitBlock.getX(), bukkitBlock.getY() + 1, bukkitBlock.getZ())) {
 | 
			
		||||
            return true;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        int id = world.getTypeId(bukkitBlock.getX(), bukkitBlock.getY(), bukkitBlock.getZ());
 | 
			
		||||
 | 
			
		||||
        // If block next to chest is chest and has a block or ocelot on top
 | 
			
		||||
        if (world.getTypeId(bukkitBlock.getX(), bukkitBlock.getY(), bukkitBlock.getZ() + 1) == id) {
 | 
			
		||||
            return isBlockedChest(world, bukkitBlock.getX(), bukkitBlock.getY() + 1, bukkitBlock.getZ() + 1);
 | 
			
		||||
        } else if(world.getTypeId(bukkitBlock.getX(), bukkitBlock.getY(), bukkitBlock.getZ() - 1) == id) {
 | 
			
		||||
            return isBlockedChest(world, bukkitBlock.getX(), bukkitBlock.getY() + 1, bukkitBlock.getZ() - 1);
 | 
			
		||||
        } else if (world.getTypeId(bukkitBlock.getX() + 1, bukkitBlock.getY(), bukkitBlock.getZ()) == id) {
 | 
			
		||||
            return isBlockedChest(world, bukkitBlock.getX() + 1, bukkitBlock.getY() + 1, bukkitBlock.getZ());
 | 
			
		||||
        } else if (world.getTypeId(bukkitBlock.getX() - 1, bukkitBlock.getY(), bukkitBlock.getZ()) == id) {
 | 
			
		||||
            return isBlockedChest(world, bukkitBlock.getX() - 1, bukkitBlock.getY() + 1, bukkitBlock.getZ());
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        return false;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    private boolean isBlockedChest(World world, int x, int y, int z) {
 | 
			
		||||
        return world.t(x, y + 1, z) || hasOcelotOnTop(world, x, y, z);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    private boolean hasOcelotOnTop(World world, int x, int y, int z) {
 | 
			
		||||
        for (Object localEntity : world.a(EntityOcelot.class,
 | 
			
		||||
                AxisAlignedBB.a(x, y + 1, z, x + 1, y + 2, z + 1))) {
 | 
			
		||||
            EntityOcelot localEntityOcelot = (EntityOcelot) localEntity;
 | 
			
		||||
            if (localEntityOcelot.isSitting()) {
 | 
			
		||||
                return true;
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        return false;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public boolean activateContainer(@NotNull Player bukkitPlayer, boolean silent, @NotNull Block bukkitBlock) {
 | 
			
		||||
 | 
			
		||||
        EntityPlayer player = PlayerDataManager.getHandle(bukkitPlayer);
 | 
			
		||||
 | 
			
		||||
        // Silent ender chest is API-only
 | 
			
		||||
        if (silent && bukkitBlock.getType() == Material.ENDER_CHEST) {
 | 
			
		||||
            bukkitPlayer.openInventory(bukkitPlayer.getEnderChest());
 | 
			
		||||
            return true;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        World world = player.world;
 | 
			
		||||
        Object tile = world.getTileEntity(bukkitBlock.getX(), bukkitBlock.getY(), bukkitBlock.getZ());
 | 
			
		||||
 | 
			
		||||
        if (tile == null) {
 | 
			
		||||
            return false;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (tile instanceof TileEntityEnderChest) {
 | 
			
		||||
            // Anychest ender chest. See net.minecraft.server.BlockEnderChest
 | 
			
		||||
            InventoryEnderChest enderChest = player.getEnderChest();
 | 
			
		||||
            enderChest.a((TileEntityEnderChest) tile);
 | 
			
		||||
            player.openContainer(enderChest);
 | 
			
		||||
            return true;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (!(tile instanceof IInventory)) {
 | 
			
		||||
            return false;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        IInventory inventory = (IInventory) tile;
 | 
			
		||||
        int id = world.getTypeId(bukkitBlock.getX(), bukkitBlock.getY(), bukkitBlock.getZ());
 | 
			
		||||
 | 
			
		||||
        if (world.getTypeId(bukkitBlock.getX(), bukkitBlock.getY(), bukkitBlock.getZ() + 1) == id) {
 | 
			
		||||
            inventory = new InventoryLargeChest("container.chestDouble", inventory, (TileEntityChest) world.getTileEntity(bukkitBlock.getX(), bukkitBlock.getY(), bukkitBlock.getZ() + 1));
 | 
			
		||||
        } else if (world.getTypeId(bukkitBlock.getX(), bukkitBlock.getY(), bukkitBlock.getZ() - 1) == id) {
 | 
			
		||||
            inventory = new InventoryLargeChest("container.chestDouble", (TileEntityChest) world.getTileEntity(bukkitBlock.getX(), bukkitBlock.getY(), bukkitBlock.getZ() - 1), inventory);
 | 
			
		||||
        } else if (world.getTypeId(bukkitBlock.getX() + 1, bukkitBlock.getY(), bukkitBlock.getZ()) == id) {
 | 
			
		||||
            inventory = new InventoryLargeChest("container.chestDouble", inventory, (TileEntityChest) world.getTileEntity(bukkitBlock.getX() + 1, bukkitBlock.getY(), bukkitBlock.getZ()));
 | 
			
		||||
        } else if (world.getTypeId(bukkitBlock.getX() - 1, bukkitBlock.getY(), bukkitBlock.getZ()) == id) {
 | 
			
		||||
            inventory = new InventoryLargeChest("container.chestDouble", (TileEntityChest) world.getTileEntity(bukkitBlock.getX() - 1, bukkitBlock.getY(), bukkitBlock.getZ()), inventory);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        // AnyChest only
 | 
			
		||||
        if (!silent) {
 | 
			
		||||
            player.openContainer(inventory);
 | 
			
		||||
            return true;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        // SilentChest
 | 
			
		||||
        try {
 | 
			
		||||
            // Call InventoryOpenEvent
 | 
			
		||||
            Container container = new SilentContainerChest(player.inventory, inventory);
 | 
			
		||||
            container = CraftEventFactory.callInventoryOpenEvent(player, container);
 | 
			
		||||
            if (container == null) {
 | 
			
		||||
                return false;
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
            // Open window
 | 
			
		||||
            int windowId = player.nextContainerCounter();
 | 
			
		||||
            player.netServerHandler.sendPacket(new Packet100OpenWindow(windowId, 0, inventory.getName(), inventory.getSize()));
 | 
			
		||||
            player.activeContainer = container;
 | 
			
		||||
            player.activeContainer.windowId = windowId;
 | 
			
		||||
            player.activeContainer.addSlotListener(player);
 | 
			
		||||
 | 
			
		||||
            return true;
 | 
			
		||||
        } catch (Exception e) {
 | 
			
		||||
            e.printStackTrace();
 | 
			
		||||
            bukkitPlayer.sendMessage(ChatColor.RED + "Error while sending silent container.");
 | 
			
		||||
            return false;
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void deactivateContainer(@NotNull final Player bukkitPlayer) {}
 | 
			
		||||
 | 
			
		||||
}
 | 
			
		||||
@@ -1,76 +0,0 @@
 | 
			
		||||
/*
 | 
			
		||||
 * Copyright (C) 2011-2018 lishid. All rights reserved.
 | 
			
		||||
 *
 | 
			
		||||
 * This program is free software: you can redistribute it and/or modify
 | 
			
		||||
 * it under the terms of the GNU General Public License as published by
 | 
			
		||||
 * the Free Software Foundation, version 3.
 | 
			
		||||
 *
 | 
			
		||||
 * This program is distributed in the hope that it will be useful,
 | 
			
		||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
			
		||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
 | 
			
		||||
 * GNU General Public License for more details.
 | 
			
		||||
 *
 | 
			
		||||
 * You should have received a copy of the GNU General Public License
 | 
			
		||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
package com.lishid.openinv.internal.v1_4_5;
 | 
			
		||||
 | 
			
		||||
import com.lishid.openinv.internal.IInventoryAccess;
 | 
			
		||||
import com.lishid.openinv.internal.ISpecialEnderChest;
 | 
			
		||||
import com.lishid.openinv.internal.ISpecialPlayerInventory;
 | 
			
		||||
import com.lishid.openinv.util.InternalAccessor;
 | 
			
		||||
import net.minecraft.server.v1_4_5.IInventory;
 | 
			
		||||
import org.bukkit.craftbukkit.v1_4_5.inventory.CraftInventory;
 | 
			
		||||
import org.bukkit.inventory.Inventory;
 | 
			
		||||
import org.jetbrains.annotations.NotNull;
 | 
			
		||||
 | 
			
		||||
public class InventoryAccess implements IInventoryAccess {
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public boolean isSpecialPlayerInventory(@NotNull Inventory inventory) {
 | 
			
		||||
        if (inventory instanceof CraftInventory) {
 | 
			
		||||
            return ((CraftInventory) inventory).getInventory() instanceof ISpecialPlayerInventory;
 | 
			
		||||
        }
 | 
			
		||||
        return InternalAccessor.grabFieldOfTypeFromObject(IInventory.class, inventory) instanceof ISpecialPlayerInventory;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public ISpecialPlayerInventory getSpecialPlayerInventory(@NotNull Inventory inventory) {
 | 
			
		||||
        IInventory inv;
 | 
			
		||||
        if (inventory instanceof CraftInventory) {
 | 
			
		||||
            inv = ((CraftInventory) inventory).getInventory();
 | 
			
		||||
        } else {
 | 
			
		||||
            inv = InternalAccessor.grabFieldOfTypeFromObject(IInventory.class, inventory);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (inv instanceof SpecialPlayerInventory) {
 | 
			
		||||
            return (SpecialPlayerInventory) inv;
 | 
			
		||||
        }
 | 
			
		||||
        return null;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public boolean isSpecialEnderChest(@NotNull Inventory inventory) {
 | 
			
		||||
        if (inventory instanceof CraftInventory) {
 | 
			
		||||
            return ((CraftInventory) inventory).getInventory() instanceof ISpecialEnderChest;
 | 
			
		||||
        }
 | 
			
		||||
        return InternalAccessor.grabFieldOfTypeFromObject(IInventory.class, inventory) instanceof ISpecialEnderChest;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public ISpecialEnderChest getSpecialEnderChest(@NotNull Inventory inventory) {
 | 
			
		||||
        IInventory inv;
 | 
			
		||||
        if (inventory instanceof CraftInventory) {
 | 
			
		||||
            inv = ((CraftInventory) inventory).getInventory();
 | 
			
		||||
        } else {
 | 
			
		||||
            inv = InternalAccessor.grabFieldOfTypeFromObject(IInventory.class, inventory);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (inv instanceof SpecialEnderChest) {
 | 
			
		||||
            return (SpecialEnderChest) inv;
 | 
			
		||||
        }
 | 
			
		||||
        return null;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
}
 | 
			
		||||
@@ -1,105 +0,0 @@
 | 
			
		||||
/*
 | 
			
		||||
 * Copyright (C) 2011-2018 lishid. All rights reserved.
 | 
			
		||||
 *
 | 
			
		||||
 * This program is free software: you can redistribute it and/or modify
 | 
			
		||||
 * it under the terms of the GNU General Public License as published by
 | 
			
		||||
 * the Free Software Foundation, version 3.
 | 
			
		||||
 *
 | 
			
		||||
 * This program is distributed in the hope that it will be useful,
 | 
			
		||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
			
		||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
 | 
			
		||||
 * GNU General Public License for more details.
 | 
			
		||||
 *
 | 
			
		||||
 * You should have received a copy of the GNU General Public License
 | 
			
		||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
package com.lishid.openinv.internal.v1_4_5;
 | 
			
		||||
 | 
			
		||||
import com.lishid.openinv.internal.IPlayerDataManager;
 | 
			
		||||
import com.lishid.openinv.internal.ISpecialInventory;
 | 
			
		||||
import java.util.Arrays;
 | 
			
		||||
import java.util.Collection;
 | 
			
		||||
import net.minecraft.server.v1_4_5.EntityPlayer;
 | 
			
		||||
import net.minecraft.server.v1_4_5.ItemInWorldManager;
 | 
			
		||||
import net.minecraft.server.v1_4_5.MinecraftServer;
 | 
			
		||||
import org.bukkit.Bukkit;
 | 
			
		||||
import org.bukkit.OfflinePlayer;
 | 
			
		||||
import org.bukkit.Server;
 | 
			
		||||
import org.bukkit.craftbukkit.v1_4_5.CraftServer;
 | 
			
		||||
import org.bukkit.craftbukkit.v1_4_5.entity.CraftPlayer;
 | 
			
		||||
import org.bukkit.entity.Player;
 | 
			
		||||
import org.bukkit.inventory.InventoryView;
 | 
			
		||||
import org.jetbrains.annotations.NotNull;
 | 
			
		||||
 | 
			
		||||
public class PlayerDataManager implements IPlayerDataManager {
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public Player loadPlayer(@NotNull OfflinePlayer offline) {
 | 
			
		||||
        // Ensure the player has data
 | 
			
		||||
        if (!offline.hasPlayedBefore()) {
 | 
			
		||||
            return null;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        MinecraftServer server = ((CraftServer) Bukkit.getServer()).getServer();
 | 
			
		||||
 | 
			
		||||
        // Create an entity to load the player data
 | 
			
		||||
        EntityPlayer entity = new EntityPlayer(server, server.getWorldServer(0), offline.getName(),
 | 
			
		||||
                new ItemInWorldManager(server.getWorldServer(0)));
 | 
			
		||||
 | 
			
		||||
        // Get the bukkit entity
 | 
			
		||||
        Player target = entity.getBukkitEntity();
 | 
			
		||||
        if (target != null) {
 | 
			
		||||
            // Load data
 | 
			
		||||
            target.loadData();
 | 
			
		||||
        }
 | 
			
		||||
        // Return the entity
 | 
			
		||||
        return target;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public @NotNull String getPlayerDataID(@NotNull OfflinePlayer offline) {
 | 
			
		||||
        return offline.getName();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public OfflinePlayer getPlayerByID(@NotNull String identifier) {
 | 
			
		||||
        OfflinePlayer player = Bukkit.getOfflinePlayer(identifier);
 | 
			
		||||
        // Ensure player is a real player, otherwise return null
 | 
			
		||||
        if (player == null || !player.hasPlayedBefore() && !player.isOnline()) {
 | 
			
		||||
            return null;
 | 
			
		||||
        }
 | 
			
		||||
        return player;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public @NotNull Collection<? extends Player> getOnlinePlayers() {
 | 
			
		||||
        return Arrays.asList(Bukkit.getOnlinePlayers());
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public static EntityPlayer getHandle(Player player) {
 | 
			
		||||
        if (player instanceof CraftPlayer) {
 | 
			
		||||
            return ((CraftPlayer) player).getHandle();
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        Server server = player.getServer();
 | 
			
		||||
        EntityPlayer nmsPlayer = null;
 | 
			
		||||
 | 
			
		||||
        if (server instanceof CraftServer) {
 | 
			
		||||
            nmsPlayer = ((CraftServer) server).getHandle().f(player.getName());
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (nmsPlayer == null) {
 | 
			
		||||
            // Could use reflection to examine fields, but it's honestly not worth the bother.
 | 
			
		||||
            throw new RuntimeException("Unable to fetch EntityPlayer from provided Player implementation");
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        return nmsPlayer;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public InventoryView openInventory(@NotNull Player player, @NotNull ISpecialInventory inventory) {
 | 
			
		||||
        return player.openInventory(inventory.getBukkitInventory());
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
}
 | 
			
		||||
@@ -1,45 +0,0 @@
 | 
			
		||||
/*
 | 
			
		||||
 * Copyright (C) 2011-2018 lishid. All rights reserved.
 | 
			
		||||
 *
 | 
			
		||||
 * This program is free software: you can redistribute it and/or modify
 | 
			
		||||
 * it under the terms of the GNU General Public License as published by
 | 
			
		||||
 * the Free Software Foundation, version 3.
 | 
			
		||||
 *
 | 
			
		||||
 * This program is distributed in the hope that it will be useful,
 | 
			
		||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
			
		||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
 | 
			
		||||
 * GNU General Public License for more details.
 | 
			
		||||
 *
 | 
			
		||||
 * You should have received a copy of the GNU General Public License
 | 
			
		||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
package com.lishid.openinv.internal.v1_4_5;
 | 
			
		||||
 | 
			
		||||
import net.minecraft.server.v1_4_5.ContainerChest;
 | 
			
		||||
import net.minecraft.server.v1_4_5.EntityHuman;
 | 
			
		||||
import net.minecraft.server.v1_4_5.IInventory;
 | 
			
		||||
import net.minecraft.server.v1_4_5.ItemStack;
 | 
			
		||||
import net.minecraft.server.v1_4_5.PlayerInventory;
 | 
			
		||||
 | 
			
		||||
class SilentContainerChest extends ContainerChest {
 | 
			
		||||
 | 
			
		||||
    SilentContainerChest(IInventory i1, IInventory i2) {
 | 
			
		||||
        super(i1, i2);
 | 
			
		||||
        // Send close signal
 | 
			
		||||
        i2.f();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void b(EntityHuman entityHuman) {
 | 
			
		||||
        // Don't send close signal twice, might screw up
 | 
			
		||||
        PlayerInventory playerinventory = entityHuman.inventory;
 | 
			
		||||
 | 
			
		||||
        if (playerinventory.getCarried() != null) {
 | 
			
		||||
            ItemStack carried = playerinventory.getCarried();
 | 
			
		||||
            playerinventory.setCarried(null);
 | 
			
		||||
            entityHuman.drop(carried);
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
}
 | 
			
		||||
@@ -1,127 +0,0 @@
 | 
			
		||||
/*
 | 
			
		||||
 * Copyright (C) 2011-2018 lishid. All rights reserved.
 | 
			
		||||
 *
 | 
			
		||||
 * This program is free software: you can redistribute it and/or modify
 | 
			
		||||
 * it under the terms of the GNU General Public License as published by
 | 
			
		||||
 * the Free Software Foundation, version 3.
 | 
			
		||||
 *
 | 
			
		||||
 * This program is distributed in the hope that it will be useful,
 | 
			
		||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
			
		||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
 | 
			
		||||
 * GNU General Public License for more details.
 | 
			
		||||
 *
 | 
			
		||||
 * You should have received a copy of the GNU General Public License
 | 
			
		||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
package com.lishid.openinv.internal.v1_4_5;
 | 
			
		||||
 | 
			
		||||
import com.lishid.openinv.internal.ISpecialEnderChest;
 | 
			
		||||
import java.lang.reflect.Field;
 | 
			
		||||
import java.util.ArrayList;
 | 
			
		||||
import java.util.List;
 | 
			
		||||
import net.minecraft.server.v1_4_5.EntityPlayer;
 | 
			
		||||
import net.minecraft.server.v1_4_5.IInventory;
 | 
			
		||||
import net.minecraft.server.v1_4_5.InventoryEnderChest;
 | 
			
		||||
import net.minecraft.server.v1_4_5.InventorySubcontainer;
 | 
			
		||||
import net.minecraft.server.v1_4_5.ItemStack;
 | 
			
		||||
import org.bukkit.craftbukkit.v1_4_5.entity.CraftHumanEntity;
 | 
			
		||||
import org.bukkit.craftbukkit.v1_4_5.entity.CraftPlayer;
 | 
			
		||||
import org.bukkit.craftbukkit.v1_4_5.inventory.CraftInventory;
 | 
			
		||||
import org.bukkit.entity.HumanEntity;
 | 
			
		||||
import org.bukkit.entity.Player;
 | 
			
		||||
import org.bukkit.inventory.Inventory;
 | 
			
		||||
import org.bukkit.inventory.InventoryHolder;
 | 
			
		||||
import org.jetbrains.annotations.NotNull;
 | 
			
		||||
 | 
			
		||||
public class SpecialEnderChest extends InventorySubcontainer implements IInventory, ISpecialEnderChest {
 | 
			
		||||
 | 
			
		||||
    private final InventoryEnderChest enderChest;
 | 
			
		||||
    private final CraftInventory inventory = new CraftInventory(this);
 | 
			
		||||
    private final List<HumanEntity> transaction = new ArrayList<HumanEntity>();
 | 
			
		||||
    private boolean playerOnline;
 | 
			
		||||
    private CraftPlayer owner;
 | 
			
		||||
    private int maxStack = MAX_STACK;
 | 
			
		||||
 | 
			
		||||
    public SpecialEnderChest(Player player, Boolean online) {
 | 
			
		||||
        super(PlayerDataManager.getHandle(player).getEnderChest().getName(),
 | 
			
		||||
                PlayerDataManager.getHandle(player).getEnderChest().getSize());
 | 
			
		||||
        this.playerOnline = online;
 | 
			
		||||
        EntityPlayer nmsPlayer = PlayerDataManager.getHandle(player);
 | 
			
		||||
        this.enderChest = nmsPlayer.getEnderChest();
 | 
			
		||||
        this.owner = nmsPlayer.getBukkitEntity();
 | 
			
		||||
        this.items = enderChest.getContents();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public @NotNull Inventory getBukkitInventory() {
 | 
			
		||||
        return inventory;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void setPlayerOnline(@NotNull Player player) {
 | 
			
		||||
        if (!playerOnline) {
 | 
			
		||||
            try {
 | 
			
		||||
                EntityPlayer nmsPlayer = PlayerDataManager.getHandle(player);
 | 
			
		||||
                this.owner = nmsPlayer.getBukkitEntity();
 | 
			
		||||
                InventoryEnderChest playerEnderChest = nmsPlayer.getEnderChest();
 | 
			
		||||
                Field field = playerEnderChest.getClass().getField("items");
 | 
			
		||||
                field.setAccessible(true);
 | 
			
		||||
                field.set(playerEnderChest, this.items);
 | 
			
		||||
            } catch (Exception ignored) {}
 | 
			
		||||
            playerOnline = true;
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void setPlayerOffline() {
 | 
			
		||||
        playerOnline = false;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public boolean isInUse() {
 | 
			
		||||
        return !this.getViewers().isEmpty();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public ItemStack[] getContents() {
 | 
			
		||||
        return this.items;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void onOpen(CraftHumanEntity who) {
 | 
			
		||||
        transaction.add(who);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void onClose(CraftHumanEntity who) {
 | 
			
		||||
        transaction.remove(who);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public List<HumanEntity> getViewers() {
 | 
			
		||||
        return transaction;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public InventoryHolder getOwner() {
 | 
			
		||||
        return this.owner;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void setMaxStackSize(int size) {
 | 
			
		||||
        maxStack = size;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public int getMaxStackSize() {
 | 
			
		||||
        return maxStack;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void update() {
 | 
			
		||||
        super.update();
 | 
			
		||||
        enderChest.update();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
}
 | 
			
		||||
@@ -1,233 +0,0 @@
 | 
			
		||||
/*
 | 
			
		||||
 * Copyright (C) 2011-2018 lishid. All rights reserved.
 | 
			
		||||
 *
 | 
			
		||||
 * This program is free software: you can redistribute it and/or modify
 | 
			
		||||
 * it under the terms of the GNU General Public License as published by
 | 
			
		||||
 * the Free Software Foundation, version 3.
 | 
			
		||||
 *
 | 
			
		||||
 * This program is distributed in the hope that it will be useful,
 | 
			
		||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
			
		||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
 | 
			
		||||
 * GNU General Public License for more details.
 | 
			
		||||
 *
 | 
			
		||||
 * You should have received a copy of the GNU General Public License
 | 
			
		||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
package com.lishid.openinv.internal.v1_4_5;
 | 
			
		||||
 | 
			
		||||
import com.lishid.openinv.internal.ISpecialPlayerInventory;
 | 
			
		||||
import net.minecraft.server.v1_4_5.ItemStack;
 | 
			
		||||
import net.minecraft.server.v1_4_5.PlayerInventory;
 | 
			
		||||
import org.bukkit.craftbukkit.v1_4_5.inventory.CraftInventory;
 | 
			
		||||
import org.bukkit.entity.Player;
 | 
			
		||||
import org.bukkit.inventory.Inventory;
 | 
			
		||||
import org.jetbrains.annotations.NotNull;
 | 
			
		||||
 | 
			
		||||
public class SpecialPlayerInventory extends PlayerInventory implements ISpecialPlayerInventory {
 | 
			
		||||
 | 
			
		||||
    private final ItemStack[] extra = new ItemStack[5];
 | 
			
		||||
    private final CraftInventory inventory = new CraftInventory(this);
 | 
			
		||||
    private boolean playerOnline;
 | 
			
		||||
 | 
			
		||||
    public SpecialPlayerInventory(Player bukkitPlayer, Boolean online) {
 | 
			
		||||
        super(PlayerDataManager.getHandle(bukkitPlayer));
 | 
			
		||||
        this.playerOnline = online;
 | 
			
		||||
        this.items = player.inventory.items;
 | 
			
		||||
        this.armor = player.inventory.armor;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public @NotNull Inventory getBukkitInventory() {
 | 
			
		||||
        return inventory;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void setPlayerOnline(@NotNull Player player) {
 | 
			
		||||
        if (!playerOnline) {
 | 
			
		||||
            this.player = PlayerDataManager.getHandle(player);
 | 
			
		||||
            this.player.inventory.items = this.items;
 | 
			
		||||
            this.player.inventory.armor = this.armor;
 | 
			
		||||
            playerOnline = true;
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void setPlayerOffline() {
 | 
			
		||||
        playerOnline = false;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public boolean isInUse() {
 | 
			
		||||
        return !this.getViewers().isEmpty();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public ItemStack[] getContents() {
 | 
			
		||||
        ItemStack[] contents = new ItemStack[getSize()];
 | 
			
		||||
        System.arraycopy(items, 0, contents, 0, items.length);
 | 
			
		||||
        System.arraycopy(armor, 0, contents, items.length, armor.length);
 | 
			
		||||
        return contents;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public int getSize() {
 | 
			
		||||
        return super.getSize() + 5;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public ItemStack getItem(int i) {
 | 
			
		||||
        ItemStack[] is = this.items;
 | 
			
		||||
 | 
			
		||||
        if (i >= is.length) {
 | 
			
		||||
            i -= is.length;
 | 
			
		||||
            is = this.armor;
 | 
			
		||||
        }
 | 
			
		||||
        else {
 | 
			
		||||
            i = getReversedItemSlotNum(i);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (i >= is.length) {
 | 
			
		||||
            i -= is.length;
 | 
			
		||||
            is = this.extra;
 | 
			
		||||
        }
 | 
			
		||||
        else if (is == this.armor) {
 | 
			
		||||
            i = getReversedArmorSlotNum(i);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        return is[i];
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public ItemStack splitStack(int i, int j) {
 | 
			
		||||
        ItemStack[] is = this.items;
 | 
			
		||||
 | 
			
		||||
        if (i >= is.length) {
 | 
			
		||||
            i -= is.length;
 | 
			
		||||
            is = this.armor;
 | 
			
		||||
        }
 | 
			
		||||
        else {
 | 
			
		||||
            i = getReversedItemSlotNum(i);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (i >= is.length) {
 | 
			
		||||
            i -= is.length;
 | 
			
		||||
            is = this.extra;
 | 
			
		||||
        }
 | 
			
		||||
        else if (is == this.armor) {
 | 
			
		||||
            i = getReversedArmorSlotNum(i);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (is[i] != null) {
 | 
			
		||||
            ItemStack itemstack;
 | 
			
		||||
 | 
			
		||||
            if (is[i].count <= j) {
 | 
			
		||||
                itemstack = is[i];
 | 
			
		||||
                is[i] = null;
 | 
			
		||||
                return itemstack;
 | 
			
		||||
            }
 | 
			
		||||
            else {
 | 
			
		||||
                itemstack = is[i].a(j);
 | 
			
		||||
                if (is[i].count == 0) {
 | 
			
		||||
                    is[i] = null;
 | 
			
		||||
                }
 | 
			
		||||
 | 
			
		||||
                return itemstack;
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
        else {
 | 
			
		||||
            return null;
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public ItemStack splitWithoutUpdate(int i) {
 | 
			
		||||
        ItemStack[] is = this.items;
 | 
			
		||||
 | 
			
		||||
        if (i >= is.length) {
 | 
			
		||||
            i -= is.length;
 | 
			
		||||
            is = this.armor;
 | 
			
		||||
        }
 | 
			
		||||
        else {
 | 
			
		||||
            i = getReversedItemSlotNum(i);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (i >= is.length) {
 | 
			
		||||
            i -= is.length;
 | 
			
		||||
            is = this.extra;
 | 
			
		||||
        }
 | 
			
		||||
        else if (is == this.armor) {
 | 
			
		||||
            i = getReversedArmorSlotNum(i);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (is[i] != null) {
 | 
			
		||||
            ItemStack itemstack = is[i];
 | 
			
		||||
 | 
			
		||||
            is[i] = null;
 | 
			
		||||
            return itemstack;
 | 
			
		||||
        }
 | 
			
		||||
        else {
 | 
			
		||||
            return null;
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void setItem(int i, ItemStack itemstack) {
 | 
			
		||||
        ItemStack[] is = this.items;
 | 
			
		||||
 | 
			
		||||
        if (i >= is.length) {
 | 
			
		||||
            i -= is.length;
 | 
			
		||||
            is = this.armor;
 | 
			
		||||
        }
 | 
			
		||||
        else {
 | 
			
		||||
            i = getReversedItemSlotNum(i);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (i >= is.length) {
 | 
			
		||||
            i -= is.length;
 | 
			
		||||
            is = this.extra;
 | 
			
		||||
        }
 | 
			
		||||
        else if (is == this.armor) {
 | 
			
		||||
            i = getReversedArmorSlotNum(i);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        // Effects
 | 
			
		||||
        if (is == this.extra) {
 | 
			
		||||
            player.drop(itemstack);
 | 
			
		||||
            itemstack = null;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        is[i] = itemstack;
 | 
			
		||||
 | 
			
		||||
        player.defaultContainer.b();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    private int getReversedItemSlotNum(int i) {
 | 
			
		||||
        if (i >= 27)
 | 
			
		||||
            return i - 27;
 | 
			
		||||
        else
 | 
			
		||||
            return i + 9;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    private int getReversedArmorSlotNum(int i) {
 | 
			
		||||
        if (i == 0)
 | 
			
		||||
            return 3;
 | 
			
		||||
        if (i == 1)
 | 
			
		||||
            return 2;
 | 
			
		||||
        if (i == 2)
 | 
			
		||||
            return 1;
 | 
			
		||||
        if (i == 3)
 | 
			
		||||
            return 0;
 | 
			
		||||
        else
 | 
			
		||||
            return i;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public String getName() {
 | 
			
		||||
        if (player.getName().length() > 16) {
 | 
			
		||||
            return player.getName().substring(0, 16);
 | 
			
		||||
        }
 | 
			
		||||
        return player.getName();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
}
 | 
			
		||||
@@ -1,44 +0,0 @@
 | 
			
		||||
<!--
 | 
			
		||||
  ~ Copyright (C) 2011-2018 lishid. All rights reserved.
 | 
			
		||||
  ~
 | 
			
		||||
  ~ This program is free software: you can redistribute it and/or modify
 | 
			
		||||
  ~ it under the terms of the GNU General Public License as published by
 | 
			
		||||
  ~ the Free Software Foundation, version 3.
 | 
			
		||||
  ~
 | 
			
		||||
  ~ This program is distributed in the hope that it will be useful,
 | 
			
		||||
  ~ but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
			
		||||
  ~ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
 | 
			
		||||
  ~ GNU General Public License for more details.
 | 
			
		||||
  ~
 | 
			
		||||
  ~ You should have received a copy of the GNU General Public License
 | 
			
		||||
  ~ along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
			
		||||
  -->
 | 
			
		||||
 | 
			
		||||
<project xmlns="http://maven.apache.org/POM/4.0.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
 | 
			
		||||
    xsi:schemaLocation="http://maven.apache.org/POM/4.0.0 http://maven.apache.org/xsd/maven-4.0.0.xsd">
 | 
			
		||||
  <modelVersion>4.0.0</modelVersion>
 | 
			
		||||
 | 
			
		||||
  <parent>
 | 
			
		||||
    <groupId>com.lishid</groupId>
 | 
			
		||||
    <artifactId>openinvinternal</artifactId>
 | 
			
		||||
    <version>4.0.0</version>
 | 
			
		||||
  </parent>
 | 
			
		||||
 | 
			
		||||
  <artifactId>openinvadapter1_4_6</artifactId>
 | 
			
		||||
  <name>OpenInvAdapter1_4_6</name>
 | 
			
		||||
 | 
			
		||||
  <dependencies>
 | 
			
		||||
    <dependency>
 | 
			
		||||
      <groupId>org.bukkit</groupId>
 | 
			
		||||
      <artifactId>craftbukkit</artifactId>
 | 
			
		||||
      <version>1.4.6-R0.3</version>
 | 
			
		||||
      <scope>provided</scope>
 | 
			
		||||
    </dependency>
 | 
			
		||||
    <dependency>
 | 
			
		||||
      <groupId>com.lishid</groupId>
 | 
			
		||||
      <artifactId>openinvcommon</artifactId>
 | 
			
		||||
      <version>4.0.0</version>
 | 
			
		||||
    </dependency>
 | 
			
		||||
  </dependencies>
 | 
			
		||||
 | 
			
		||||
</project>
 | 
			
		||||
@@ -1,169 +0,0 @@
 | 
			
		||||
/*
 | 
			
		||||
 * Copyright (C) 2011-2018 lishid. All rights reserved.
 | 
			
		||||
 *
 | 
			
		||||
 * This program is free software: you can redistribute it and/or modify
 | 
			
		||||
 * it under the terms of the GNU General Public License as published by
 | 
			
		||||
 * the Free Software Foundation, version 3.
 | 
			
		||||
 *
 | 
			
		||||
 * This program is distributed in the hope that it will be useful,
 | 
			
		||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
			
		||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
 | 
			
		||||
 * GNU General Public License for more details.
 | 
			
		||||
 *
 | 
			
		||||
 * You should have received a copy of the GNU General Public License
 | 
			
		||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
package com.lishid.openinv.internal.v1_4_6;
 | 
			
		||||
 | 
			
		||||
import com.lishid.openinv.internal.IAnySilentContainer;
 | 
			
		||||
import net.minecraft.server.v1_4_6.AxisAlignedBB;
 | 
			
		||||
import net.minecraft.server.v1_4_6.BlockEnderChest;
 | 
			
		||||
import net.minecraft.server.v1_4_6.Container;
 | 
			
		||||
import net.minecraft.server.v1_4_6.EntityOcelot;
 | 
			
		||||
import net.minecraft.server.v1_4_6.EntityPlayer;
 | 
			
		||||
import net.minecraft.server.v1_4_6.IInventory;
 | 
			
		||||
import net.minecraft.server.v1_4_6.InventoryEnderChest;
 | 
			
		||||
import net.minecraft.server.v1_4_6.InventoryLargeChest;
 | 
			
		||||
import net.minecraft.server.v1_4_6.Packet100OpenWindow;
 | 
			
		||||
import net.minecraft.server.v1_4_6.TileEntityChest;
 | 
			
		||||
import net.minecraft.server.v1_4_6.TileEntityEnderChest;
 | 
			
		||||
import net.minecraft.server.v1_4_6.World;
 | 
			
		||||
import org.bukkit.ChatColor;
 | 
			
		||||
import org.bukkit.Material;
 | 
			
		||||
import org.bukkit.block.Block;
 | 
			
		||||
import org.bukkit.craftbukkit.v1_4_6.event.CraftEventFactory;
 | 
			
		||||
import org.bukkit.entity.Player;
 | 
			
		||||
import org.jetbrains.annotations.NotNull;
 | 
			
		||||
 | 
			
		||||
public class AnySilentContainer implements IAnySilentContainer {
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public boolean isAnySilentContainer(@NotNull Block bukkitBlock) {
 | 
			
		||||
        return bukkitBlock.getType() == Material.ENDER_CHEST || bukkitBlock.getState() instanceof org.bukkit.block.Chest;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public boolean isAnyContainerNeeded(@NotNull Player bukkitPlayer, @NotNull Block bukkitBlock) {
 | 
			
		||||
        // FOR REFERENCE, LOOK AT net.minecraft.server.BlockChest
 | 
			
		||||
        World world = PlayerDataManager.getHandle(bukkitPlayer).world;
 | 
			
		||||
 | 
			
		||||
        if (bukkitBlock instanceof BlockEnderChest) {
 | 
			
		||||
            // Ender chests are not blocked by ocelots.
 | 
			
		||||
            return world.t(bukkitBlock.getX(), bukkitBlock.getY() + 1, bukkitBlock.getZ());
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        // If block or ocelot on top
 | 
			
		||||
        if (isBlockedChest(world, bukkitBlock.getX(), bukkitBlock.getY() + 1, bukkitBlock.getZ())) {
 | 
			
		||||
            return true;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        int id = world.getTypeId(bukkitBlock.getX(), bukkitBlock.getY(), bukkitBlock.getZ());
 | 
			
		||||
 | 
			
		||||
        // If block next to chest is chest and has a block or ocelot on top
 | 
			
		||||
        if (world.getTypeId(bukkitBlock.getX(), bukkitBlock.getY(), bukkitBlock.getZ() + 1) == id) {
 | 
			
		||||
            return isBlockedChest(world, bukkitBlock.getX(), bukkitBlock.getY() + 1, bukkitBlock.getZ() + 1);
 | 
			
		||||
        } else if(world.getTypeId(bukkitBlock.getX(), bukkitBlock.getY(), bukkitBlock.getZ() - 1) == id) {
 | 
			
		||||
            return isBlockedChest(world, bukkitBlock.getX(), bukkitBlock.getY() + 1, bukkitBlock.getZ() - 1);
 | 
			
		||||
        } else if (world.getTypeId(bukkitBlock.getX() + 1, bukkitBlock.getY(), bukkitBlock.getZ()) == id) {
 | 
			
		||||
            return isBlockedChest(world, bukkitBlock.getX() + 1, bukkitBlock.getY() + 1, bukkitBlock.getZ());
 | 
			
		||||
        } else if (world.getTypeId(bukkitBlock.getX() - 1, bukkitBlock.getY(), bukkitBlock.getZ()) == id) {
 | 
			
		||||
            return isBlockedChest(world, bukkitBlock.getX() - 1, bukkitBlock.getY() + 1, bukkitBlock.getZ());
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        return false;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    private boolean isBlockedChest(World world, int x, int y, int z) {
 | 
			
		||||
        return world.t(x, y + 1, z) || hasOcelotOnTop(world, x, y, z);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    private boolean hasOcelotOnTop(World world, int x, int y, int z) {
 | 
			
		||||
        for (Object localEntity : world.a(EntityOcelot.class,
 | 
			
		||||
                AxisAlignedBB.a(x, y + 1, z, x + 1, y + 2, z + 1))) {
 | 
			
		||||
            EntityOcelot localEntityOcelot = (EntityOcelot) localEntity;
 | 
			
		||||
            if (localEntityOcelot.isSitting()) {
 | 
			
		||||
                return true;
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        return false;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public boolean activateContainer(@NotNull Player bukkitPlayer, boolean silent, @NotNull Block bukkitBlock) {
 | 
			
		||||
 | 
			
		||||
        EntityPlayer player = PlayerDataManager.getHandle(bukkitPlayer);
 | 
			
		||||
 | 
			
		||||
        // Silent ender chest is API-only
 | 
			
		||||
        if (silent && bukkitBlock.getType() == Material.ENDER_CHEST) {
 | 
			
		||||
            bukkitPlayer.openInventory(bukkitPlayer.getEnderChest());
 | 
			
		||||
            return true;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        World world = player.world;
 | 
			
		||||
        Object tile = world.getTileEntity(bukkitBlock.getX(), bukkitBlock.getY(), bukkitBlock.getZ());
 | 
			
		||||
 | 
			
		||||
        if (tile == null) {
 | 
			
		||||
            return false;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (tile instanceof TileEntityEnderChest) {
 | 
			
		||||
            // Anychest ender chest. See net.minecraft.server.BlockEnderChest
 | 
			
		||||
            InventoryEnderChest enderChest = player.getEnderChest();
 | 
			
		||||
            enderChest.a((TileEntityEnderChest) tile);
 | 
			
		||||
            player.openContainer(enderChest);
 | 
			
		||||
            return true;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (!(tile instanceof IInventory)) {
 | 
			
		||||
            return false;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        IInventory inventory = (IInventory) tile;
 | 
			
		||||
        int id = world.getTypeId(bukkitBlock.getX(), bukkitBlock.getY(), bukkitBlock.getZ());
 | 
			
		||||
 | 
			
		||||
        if (world.getTypeId(bukkitBlock.getX(), bukkitBlock.getY(), bukkitBlock.getZ() + 1) == id) {
 | 
			
		||||
            inventory = new InventoryLargeChest("container.chestDouble", inventory, (TileEntityChest) world.getTileEntity(bukkitBlock.getX(), bukkitBlock.getY(), bukkitBlock.getZ() + 1));
 | 
			
		||||
        } else if (world.getTypeId(bukkitBlock.getX(), bukkitBlock.getY(), bukkitBlock.getZ() - 1) == id) {
 | 
			
		||||
            inventory = new InventoryLargeChest("container.chestDouble", (TileEntityChest) world.getTileEntity(bukkitBlock.getX(), bukkitBlock.getY(), bukkitBlock.getZ() - 1), inventory);
 | 
			
		||||
        } else if (world.getTypeId(bukkitBlock.getX() + 1, bukkitBlock.getY(), bukkitBlock.getZ()) == id) {
 | 
			
		||||
            inventory = new InventoryLargeChest("container.chestDouble", inventory, (TileEntityChest) world.getTileEntity(bukkitBlock.getX() + 1, bukkitBlock.getY(), bukkitBlock.getZ()));
 | 
			
		||||
        } else if (world.getTypeId(bukkitBlock.getX() - 1, bukkitBlock.getY(), bukkitBlock.getZ()) == id) {
 | 
			
		||||
            inventory = new InventoryLargeChest("container.chestDouble", (TileEntityChest) world.getTileEntity(bukkitBlock.getX() - 1, bukkitBlock.getY(), bukkitBlock.getZ()), inventory);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        // AnyChest only
 | 
			
		||||
        if (!silent) {
 | 
			
		||||
            player.openContainer(inventory);
 | 
			
		||||
            return true;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        // SilentChest
 | 
			
		||||
        try {
 | 
			
		||||
            // Call InventoryOpenEvent
 | 
			
		||||
            Container container = new SilentContainerChest(player.inventory, inventory);
 | 
			
		||||
            container = CraftEventFactory.callInventoryOpenEvent(player, container);
 | 
			
		||||
            if (container == null) {
 | 
			
		||||
                return false;
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
            // Open window
 | 
			
		||||
            int windowId = player.nextContainerCounter();
 | 
			
		||||
            player.playerConnection.sendPacket(new Packet100OpenWindow(windowId, 0, inventory.getName(), inventory.getSize()));
 | 
			
		||||
            player.activeContainer = container;
 | 
			
		||||
            player.activeContainer.windowId = windowId;
 | 
			
		||||
            player.activeContainer.addSlotListener(player);
 | 
			
		||||
 | 
			
		||||
            return true;
 | 
			
		||||
        } catch (Exception e) {
 | 
			
		||||
            e.printStackTrace();
 | 
			
		||||
            bukkitPlayer.sendMessage(ChatColor.RED + "Error while sending silent container.");
 | 
			
		||||
            return false;
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void deactivateContainer(@NotNull final Player bukkitPlayer) {}
 | 
			
		||||
 | 
			
		||||
}
 | 
			
		||||
@@ -1,76 +0,0 @@
 | 
			
		||||
/*
 | 
			
		||||
 * Copyright (C) 2011-2018 lishid. All rights reserved.
 | 
			
		||||
 *
 | 
			
		||||
 * This program is free software: you can redistribute it and/or modify
 | 
			
		||||
 * it under the terms of the GNU General Public License as published by
 | 
			
		||||
 * the Free Software Foundation, version 3.
 | 
			
		||||
 *
 | 
			
		||||
 * This program is distributed in the hope that it will be useful,
 | 
			
		||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
			
		||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
 | 
			
		||||
 * GNU General Public License for more details.
 | 
			
		||||
 *
 | 
			
		||||
 * You should have received a copy of the GNU General Public License
 | 
			
		||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
package com.lishid.openinv.internal.v1_4_6;
 | 
			
		||||
 | 
			
		||||
import com.lishid.openinv.internal.IInventoryAccess;
 | 
			
		||||
import com.lishid.openinv.internal.ISpecialEnderChest;
 | 
			
		||||
import com.lishid.openinv.internal.ISpecialPlayerInventory;
 | 
			
		||||
import com.lishid.openinv.util.InternalAccessor;
 | 
			
		||||
import net.minecraft.server.v1_4_6.IInventory;
 | 
			
		||||
import org.bukkit.craftbukkit.v1_4_6.inventory.CraftInventory;
 | 
			
		||||
import org.bukkit.inventory.Inventory;
 | 
			
		||||
import org.jetbrains.annotations.NotNull;
 | 
			
		||||
 | 
			
		||||
public class InventoryAccess implements IInventoryAccess {
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public boolean isSpecialPlayerInventory(@NotNull Inventory inventory) {
 | 
			
		||||
        if (inventory instanceof CraftInventory) {
 | 
			
		||||
            return ((CraftInventory) inventory).getInventory() instanceof ISpecialPlayerInventory;
 | 
			
		||||
        }
 | 
			
		||||
        return InternalAccessor.grabFieldOfTypeFromObject(IInventory.class, inventory) instanceof ISpecialPlayerInventory;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public ISpecialPlayerInventory getSpecialPlayerInventory(@NotNull Inventory inventory) {
 | 
			
		||||
        IInventory inv;
 | 
			
		||||
        if (inventory instanceof CraftInventory) {
 | 
			
		||||
            inv = ((CraftInventory) inventory).getInventory();
 | 
			
		||||
        } else {
 | 
			
		||||
            inv = InternalAccessor.grabFieldOfTypeFromObject(IInventory.class, inventory);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (inv instanceof SpecialPlayerInventory) {
 | 
			
		||||
            return (SpecialPlayerInventory) inv;
 | 
			
		||||
        }
 | 
			
		||||
        return null;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public boolean isSpecialEnderChest(@NotNull Inventory inventory) {
 | 
			
		||||
        if (inventory instanceof CraftInventory) {
 | 
			
		||||
            return ((CraftInventory) inventory).getInventory() instanceof ISpecialEnderChest;
 | 
			
		||||
        }
 | 
			
		||||
        return InternalAccessor.grabFieldOfTypeFromObject(IInventory.class, inventory) instanceof ISpecialEnderChest;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public ISpecialEnderChest getSpecialEnderChest(@NotNull Inventory inventory) {
 | 
			
		||||
        IInventory inv;
 | 
			
		||||
        if (inventory instanceof CraftInventory) {
 | 
			
		||||
            inv = ((CraftInventory) inventory).getInventory();
 | 
			
		||||
        } else {
 | 
			
		||||
            inv = InternalAccessor.grabFieldOfTypeFromObject(IInventory.class, inventory);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (inv instanceof SpecialEnderChest) {
 | 
			
		||||
            return (SpecialEnderChest) inv;
 | 
			
		||||
        }
 | 
			
		||||
        return null;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
}
 | 
			
		||||
@@ -1,105 +0,0 @@
 | 
			
		||||
/*
 | 
			
		||||
 * Copyright (C) 2011-2018 lishid. All rights reserved.
 | 
			
		||||
 *
 | 
			
		||||
 * This program is free software: you can redistribute it and/or modify
 | 
			
		||||
 * it under the terms of the GNU General Public License as published by
 | 
			
		||||
 * the Free Software Foundation, version 3.
 | 
			
		||||
 *
 | 
			
		||||
 * This program is distributed in the hope that it will be useful,
 | 
			
		||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
			
		||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
 | 
			
		||||
 * GNU General Public License for more details.
 | 
			
		||||
 *
 | 
			
		||||
 * You should have received a copy of the GNU General Public License
 | 
			
		||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
package com.lishid.openinv.internal.v1_4_6;
 | 
			
		||||
 | 
			
		||||
import com.lishid.openinv.internal.IPlayerDataManager;
 | 
			
		||||
import com.lishid.openinv.internal.ISpecialInventory;
 | 
			
		||||
import java.util.Arrays;
 | 
			
		||||
import java.util.Collection;
 | 
			
		||||
import net.minecraft.server.v1_4_6.EntityPlayer;
 | 
			
		||||
import net.minecraft.server.v1_4_6.MinecraftServer;
 | 
			
		||||
import net.minecraft.server.v1_4_6.PlayerInteractManager;
 | 
			
		||||
import org.bukkit.Bukkit;
 | 
			
		||||
import org.bukkit.OfflinePlayer;
 | 
			
		||||
import org.bukkit.Server;
 | 
			
		||||
import org.bukkit.craftbukkit.v1_4_6.CraftServer;
 | 
			
		||||
import org.bukkit.craftbukkit.v1_4_6.entity.CraftPlayer;
 | 
			
		||||
import org.bukkit.entity.Player;
 | 
			
		||||
import org.bukkit.inventory.InventoryView;
 | 
			
		||||
import org.jetbrains.annotations.NotNull;
 | 
			
		||||
 | 
			
		||||
public class PlayerDataManager implements IPlayerDataManager {
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public Player loadPlayer(@NotNull OfflinePlayer offline) {
 | 
			
		||||
        // Ensure the player has data
 | 
			
		||||
        if (!offline.hasPlayedBefore()) {
 | 
			
		||||
            return null;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        MinecraftServer server = ((CraftServer) Bukkit.getServer()).getServer();
 | 
			
		||||
 | 
			
		||||
        // Create an entity to load the player data
 | 
			
		||||
        EntityPlayer entity = new EntityPlayer(server, server.getWorldServer(0), offline.getName(),
 | 
			
		||||
                new PlayerInteractManager(server.getWorldServer(0)));
 | 
			
		||||
 | 
			
		||||
        // Get the bukkit entity
 | 
			
		||||
        Player target = entity.getBukkitEntity();
 | 
			
		||||
        if (target != null) {
 | 
			
		||||
            // Load data
 | 
			
		||||
            target.loadData();
 | 
			
		||||
        }
 | 
			
		||||
        // Return the entity
 | 
			
		||||
        return target;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public @NotNull String getPlayerDataID(@NotNull OfflinePlayer offline) {
 | 
			
		||||
        return offline.getName();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public OfflinePlayer getPlayerByID(@NotNull String identifier) {
 | 
			
		||||
        OfflinePlayer player = Bukkit.getOfflinePlayer(identifier);
 | 
			
		||||
        // Ensure player is a real player, otherwise return null
 | 
			
		||||
        if (player == null || !player.hasPlayedBefore() && !player.isOnline()) {
 | 
			
		||||
            return null;
 | 
			
		||||
        }
 | 
			
		||||
        return player;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public @NotNull Collection<? extends Player> getOnlinePlayers() {
 | 
			
		||||
        return Arrays.asList(Bukkit.getOnlinePlayers());
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public static EntityPlayer getHandle(Player player) {
 | 
			
		||||
        if (player instanceof CraftPlayer) {
 | 
			
		||||
            return ((CraftPlayer) player).getHandle();
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        Server server = player.getServer();
 | 
			
		||||
        EntityPlayer nmsPlayer = null;
 | 
			
		||||
 | 
			
		||||
        if (server instanceof CraftServer) {
 | 
			
		||||
            nmsPlayer = ((CraftServer) server).getHandle().f(player.getName());
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (nmsPlayer == null) {
 | 
			
		||||
            // Could use reflection to examine fields, but it's honestly not worth the bother.
 | 
			
		||||
            throw new RuntimeException("Unable to fetch EntityPlayer from provided Player implementation");
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        return nmsPlayer;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public InventoryView openInventory(@NotNull Player player, @NotNull ISpecialInventory inventory) {
 | 
			
		||||
        return player.openInventory(inventory.getBukkitInventory());
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
}
 | 
			
		||||
@@ -1,45 +0,0 @@
 | 
			
		||||
/*
 | 
			
		||||
 * Copyright (C) 2011-2018 lishid. All rights reserved.
 | 
			
		||||
 *
 | 
			
		||||
 * This program is free software: you can redistribute it and/or modify
 | 
			
		||||
 * it under the terms of the GNU General Public License as published by
 | 
			
		||||
 * the Free Software Foundation, version 3.
 | 
			
		||||
 *
 | 
			
		||||
 * This program is distributed in the hope that it will be useful,
 | 
			
		||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
			
		||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
 | 
			
		||||
 * GNU General Public License for more details.
 | 
			
		||||
 *
 | 
			
		||||
 * You should have received a copy of the GNU General Public License
 | 
			
		||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
package com.lishid.openinv.internal.v1_4_6;
 | 
			
		||||
 | 
			
		||||
import net.minecraft.server.v1_4_6.ContainerChest;
 | 
			
		||||
import net.minecraft.server.v1_4_6.EntityHuman;
 | 
			
		||||
import net.minecraft.server.v1_4_6.IInventory;
 | 
			
		||||
import net.minecraft.server.v1_4_6.ItemStack;
 | 
			
		||||
import net.minecraft.server.v1_4_6.PlayerInventory;
 | 
			
		||||
 | 
			
		||||
class SilentContainerChest extends ContainerChest {
 | 
			
		||||
 | 
			
		||||
    SilentContainerChest(IInventory i1, IInventory i2) {
 | 
			
		||||
        super(i1, i2);
 | 
			
		||||
        // Send close signal
 | 
			
		||||
        i2.f();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void b(EntityHuman entityHuman) {
 | 
			
		||||
        // Don't send close signal twice, might screw up
 | 
			
		||||
        PlayerInventory playerinventory = entityHuman.inventory;
 | 
			
		||||
 | 
			
		||||
        if (playerinventory.getCarried() != null) {
 | 
			
		||||
            ItemStack carried = playerinventory.getCarried();
 | 
			
		||||
            playerinventory.setCarried(null);
 | 
			
		||||
            entityHuman.drop(carried);
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
}
 | 
			
		||||
@@ -1,127 +0,0 @@
 | 
			
		||||
/*
 | 
			
		||||
 * Copyright (C) 2011-2018 lishid. All rights reserved.
 | 
			
		||||
 *
 | 
			
		||||
 * This program is free software: you can redistribute it and/or modify
 | 
			
		||||
 * it under the terms of the GNU General Public License as published by
 | 
			
		||||
 * the Free Software Foundation, version 3.
 | 
			
		||||
 *
 | 
			
		||||
 * This program is distributed in the hope that it will be useful,
 | 
			
		||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
			
		||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
 | 
			
		||||
 * GNU General Public License for more details.
 | 
			
		||||
 *
 | 
			
		||||
 * You should have received a copy of the GNU General Public License
 | 
			
		||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
package com.lishid.openinv.internal.v1_4_6;
 | 
			
		||||
 | 
			
		||||
import com.lishid.openinv.internal.ISpecialEnderChest;
 | 
			
		||||
import java.lang.reflect.Field;
 | 
			
		||||
import java.util.ArrayList;
 | 
			
		||||
import java.util.List;
 | 
			
		||||
import net.minecraft.server.v1_4_6.EntityPlayer;
 | 
			
		||||
import net.minecraft.server.v1_4_6.IInventory;
 | 
			
		||||
import net.minecraft.server.v1_4_6.InventoryEnderChest;
 | 
			
		||||
import net.minecraft.server.v1_4_6.InventorySubcontainer;
 | 
			
		||||
import net.minecraft.server.v1_4_6.ItemStack;
 | 
			
		||||
import org.bukkit.craftbukkit.v1_4_6.entity.CraftHumanEntity;
 | 
			
		||||
import org.bukkit.craftbukkit.v1_4_6.entity.CraftPlayer;
 | 
			
		||||
import org.bukkit.craftbukkit.v1_4_6.inventory.CraftInventory;
 | 
			
		||||
import org.bukkit.entity.HumanEntity;
 | 
			
		||||
import org.bukkit.entity.Player;
 | 
			
		||||
import org.bukkit.inventory.Inventory;
 | 
			
		||||
import org.bukkit.inventory.InventoryHolder;
 | 
			
		||||
import org.jetbrains.annotations.NotNull;
 | 
			
		||||
 | 
			
		||||
public class SpecialEnderChest extends InventorySubcontainer implements IInventory, ISpecialEnderChest {
 | 
			
		||||
 | 
			
		||||
    private final InventoryEnderChest enderChest;
 | 
			
		||||
    private final CraftInventory inventory = new CraftInventory(this);
 | 
			
		||||
    private final List<HumanEntity> transaction = new ArrayList<HumanEntity>();
 | 
			
		||||
    private boolean playerOnline;
 | 
			
		||||
    private CraftPlayer owner;
 | 
			
		||||
    private int maxStack = MAX_STACK;
 | 
			
		||||
 | 
			
		||||
    public SpecialEnderChest(Player player, Boolean online) {
 | 
			
		||||
        super(PlayerDataManager.getHandle(player).getEnderChest().getName(),
 | 
			
		||||
                PlayerDataManager.getHandle(player).getEnderChest().getSize());
 | 
			
		||||
        this.playerOnline = online;
 | 
			
		||||
        EntityPlayer nmsPlayer = PlayerDataManager.getHandle(player);
 | 
			
		||||
        this.enderChest = nmsPlayer.getEnderChest();
 | 
			
		||||
        this.owner = nmsPlayer.getBukkitEntity();
 | 
			
		||||
        this.items = enderChest.getContents();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public @NotNull Inventory getBukkitInventory() {
 | 
			
		||||
        return inventory;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void setPlayerOnline(@NotNull Player player) {
 | 
			
		||||
        if (!playerOnline) {
 | 
			
		||||
            try {
 | 
			
		||||
                EntityPlayer nmsPlayer = PlayerDataManager.getHandle(player);
 | 
			
		||||
                this.owner = nmsPlayer.getBukkitEntity();
 | 
			
		||||
                InventoryEnderChest playerEnderChest = nmsPlayer.getEnderChest();
 | 
			
		||||
                Field field = playerEnderChest.getClass().getField("items");
 | 
			
		||||
                field.setAccessible(true);
 | 
			
		||||
                field.set(playerEnderChest, this.items);
 | 
			
		||||
            } catch (Exception ignored) {}
 | 
			
		||||
            playerOnline = true;
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void setPlayerOffline() {
 | 
			
		||||
        playerOnline = false;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public boolean isInUse() {
 | 
			
		||||
        return !this.getViewers().isEmpty();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public ItemStack[] getContents() {
 | 
			
		||||
        return this.items;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void onOpen(CraftHumanEntity who) {
 | 
			
		||||
        transaction.add(who);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void onClose(CraftHumanEntity who) {
 | 
			
		||||
        transaction.remove(who);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public List<HumanEntity> getViewers() {
 | 
			
		||||
        return transaction;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public InventoryHolder getOwner() {
 | 
			
		||||
        return this.owner;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void setMaxStackSize(int size) {
 | 
			
		||||
        maxStack = size;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public int getMaxStackSize() {
 | 
			
		||||
        return maxStack;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void update() {
 | 
			
		||||
        super.update();
 | 
			
		||||
        enderChest.update();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
}
 | 
			
		||||
@@ -1,225 +0,0 @@
 | 
			
		||||
/*
 | 
			
		||||
 * Copyright (C) 2011-2018 lishid. All rights reserved.
 | 
			
		||||
 *
 | 
			
		||||
 * This program is free software: you can redistribute it and/or modify
 | 
			
		||||
 * it under the terms of the GNU General Public License as published by
 | 
			
		||||
 * the Free Software Foundation, version 3.
 | 
			
		||||
 *
 | 
			
		||||
 * This program is distributed in the hope that it will be useful,
 | 
			
		||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
			
		||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
 | 
			
		||||
 * GNU General Public License for more details.
 | 
			
		||||
 *
 | 
			
		||||
 * You should have received a copy of the GNU General Public License
 | 
			
		||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
package com.lishid.openinv.internal.v1_4_6;
 | 
			
		||||
 | 
			
		||||
import com.lishid.openinv.internal.ISpecialPlayerInventory;
 | 
			
		||||
import net.minecraft.server.v1_4_6.ItemStack;
 | 
			
		||||
import net.minecraft.server.v1_4_6.PlayerInventory;
 | 
			
		||||
import org.bukkit.craftbukkit.v1_4_6.inventory.CraftInventory;
 | 
			
		||||
import org.bukkit.entity.Player;
 | 
			
		||||
import org.bukkit.inventory.Inventory;
 | 
			
		||||
import org.jetbrains.annotations.NotNull;
 | 
			
		||||
 | 
			
		||||
public class SpecialPlayerInventory extends PlayerInventory implements ISpecialPlayerInventory {
 | 
			
		||||
 | 
			
		||||
    private final ItemStack[] extra = new ItemStack[5];
 | 
			
		||||
    private final CraftInventory inventory = new CraftInventory(this);
 | 
			
		||||
    private boolean playerOnline;
 | 
			
		||||
 | 
			
		||||
    public SpecialPlayerInventory(Player bukkitPlayer, Boolean online) {
 | 
			
		||||
        super(PlayerDataManager.getHandle(bukkitPlayer));
 | 
			
		||||
        this.playerOnline = online;
 | 
			
		||||
        this.items = player.inventory.items;
 | 
			
		||||
        this.armor = player.inventory.armor;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public @NotNull Inventory getBukkitInventory() {
 | 
			
		||||
        return inventory;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void setPlayerOnline(@NotNull Player player) {
 | 
			
		||||
        if (!playerOnline) {
 | 
			
		||||
            this.player = PlayerDataManager.getHandle(player);
 | 
			
		||||
            this.player.inventory.items = this.items;
 | 
			
		||||
            this.player.inventory.armor = this.armor;
 | 
			
		||||
            playerOnline = true;
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void setPlayerOffline() {
 | 
			
		||||
        playerOnline = false;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public boolean isInUse() {
 | 
			
		||||
        return !this.getViewers().isEmpty();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public ItemStack[] getContents() {
 | 
			
		||||
        ItemStack[] contents = new ItemStack[getSize()];
 | 
			
		||||
        System.arraycopy(items, 0, contents, 0, items.length);
 | 
			
		||||
        System.arraycopy(armor, 0, contents, items.length, armor.length);
 | 
			
		||||
        return contents;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public int getSize() {
 | 
			
		||||
        return super.getSize() + 5;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public ItemStack getItem(int i) {
 | 
			
		||||
        ItemStack[] is = this.items;
 | 
			
		||||
 | 
			
		||||
        if (i >= is.length) {
 | 
			
		||||
            i -= is.length;
 | 
			
		||||
            is = this.armor;
 | 
			
		||||
        } else {
 | 
			
		||||
            i = getReversedItemSlotNum(i);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (i >= is.length) {
 | 
			
		||||
            i -= is.length;
 | 
			
		||||
            is = this.extra;
 | 
			
		||||
        } else if (is == this.armor) {
 | 
			
		||||
            i = getReversedArmorSlotNum(i);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        return is[i];
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public ItemStack splitStack(int i, int j) {
 | 
			
		||||
        ItemStack[] is = this.items;
 | 
			
		||||
 | 
			
		||||
        if (i >= is.length) {
 | 
			
		||||
            i -= is.length;
 | 
			
		||||
            is = this.armor;
 | 
			
		||||
        } else {
 | 
			
		||||
            i = getReversedItemSlotNum(i);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (i >= is.length) {
 | 
			
		||||
            i -= is.length;
 | 
			
		||||
            is = this.extra;
 | 
			
		||||
        } else if (is == this.armor) {
 | 
			
		||||
            i = getReversedArmorSlotNum(i);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (is[i] != null) {
 | 
			
		||||
            ItemStack itemstack;
 | 
			
		||||
 | 
			
		||||
            if (is[i].count <= j) {
 | 
			
		||||
                itemstack = is[i];
 | 
			
		||||
                is[i] = null;
 | 
			
		||||
                return itemstack;
 | 
			
		||||
            } else {
 | 
			
		||||
                itemstack = is[i].a(j);
 | 
			
		||||
                if (is[i].count == 0) {
 | 
			
		||||
                    is[i] = null;
 | 
			
		||||
                }
 | 
			
		||||
 | 
			
		||||
                return itemstack;
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        return null;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public ItemStack splitWithoutUpdate(int i) {
 | 
			
		||||
        ItemStack[] is = this.items;
 | 
			
		||||
 | 
			
		||||
        if (i >= is.length) {
 | 
			
		||||
            i -= is.length;
 | 
			
		||||
            is = this.armor;
 | 
			
		||||
        } else {
 | 
			
		||||
            i = getReversedItemSlotNum(i);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (i >= is.length) {
 | 
			
		||||
            i -= is.length;
 | 
			
		||||
            is = this.extra;
 | 
			
		||||
        } else if (is == this.armor) {
 | 
			
		||||
            i = getReversedArmorSlotNum(i);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (is[i] != null) {
 | 
			
		||||
            ItemStack itemstack = is[i];
 | 
			
		||||
 | 
			
		||||
            is[i] = null;
 | 
			
		||||
            return itemstack;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        return null;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void setItem(int i, ItemStack itemstack) {
 | 
			
		||||
        ItemStack[] is = this.items;
 | 
			
		||||
 | 
			
		||||
        if (i >= is.length) {
 | 
			
		||||
            i -= is.length;
 | 
			
		||||
            is = this.armor;
 | 
			
		||||
        } else {
 | 
			
		||||
            i = getReversedItemSlotNum(i);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (i >= is.length) {
 | 
			
		||||
            i -= is.length;
 | 
			
		||||
            is = this.extra;
 | 
			
		||||
        } else if (is == this.armor) {
 | 
			
		||||
            i = getReversedArmorSlotNum(i);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        // Effects
 | 
			
		||||
        if (is == this.extra) {
 | 
			
		||||
            player.drop(itemstack);
 | 
			
		||||
            itemstack = null;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        is[i] = itemstack;
 | 
			
		||||
 | 
			
		||||
        player.defaultContainer.b();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    private int getReversedItemSlotNum(int i) {
 | 
			
		||||
        if (i >= 27) {
 | 
			
		||||
            return i - 27;
 | 
			
		||||
        }
 | 
			
		||||
        return i + 9;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    private int getReversedArmorSlotNum(int i) {
 | 
			
		||||
        if (i == 0) {
 | 
			
		||||
            return 3;
 | 
			
		||||
        }
 | 
			
		||||
        if (i == 1) {
 | 
			
		||||
            return 2;
 | 
			
		||||
        }
 | 
			
		||||
        if (i == 2) {
 | 
			
		||||
            return 1;
 | 
			
		||||
        }
 | 
			
		||||
        if (i == 3) {
 | 
			
		||||
            return 0;
 | 
			
		||||
        }
 | 
			
		||||
        return i;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public String getName() {
 | 
			
		||||
        if (player.getName().length() > 16) {
 | 
			
		||||
            return player.getName().substring(0, 16);
 | 
			
		||||
        }
 | 
			
		||||
        return player.getName();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
}
 | 
			
		||||
@@ -1,82 +0,0 @@
 | 
			
		||||
<!--
 | 
			
		||||
  ~ Copyright (C) 2011-2018 lishid. All rights reserved.
 | 
			
		||||
  ~
 | 
			
		||||
  ~ This program is free software: you can redistribute it and/or modify
 | 
			
		||||
  ~ it under the terms of the GNU General Public License as published by
 | 
			
		||||
  ~ the Free Software Foundation, version 3.
 | 
			
		||||
  ~
 | 
			
		||||
  ~ This program is distributed in the hope that it will be useful,
 | 
			
		||||
  ~ but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
			
		||||
  ~ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
 | 
			
		||||
  ~ GNU General Public License for more details.
 | 
			
		||||
  ~
 | 
			
		||||
  ~ You should have received a copy of the GNU General Public License
 | 
			
		||||
  ~ along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
			
		||||
  -->
 | 
			
		||||
 | 
			
		||||
<project xmlns="http://maven.apache.org/POM/4.0.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://maven.apache.org/POM/4.0.0 http://maven.apache.org/xsd/maven-4.0.0.xsd">
 | 
			
		||||
  <modelVersion>4.0.0</modelVersion>
 | 
			
		||||
 | 
			
		||||
  <parent>
 | 
			
		||||
    <groupId>com.lishid</groupId>
 | 
			
		||||
    <artifactId>openinvparent</artifactId>
 | 
			
		||||
    <version>4.0.0</version>
 | 
			
		||||
  </parent>
 | 
			
		||||
 | 
			
		||||
  <artifactId>openinvinternal</artifactId>
 | 
			
		||||
  <name>OpenInvInternal</name>
 | 
			
		||||
 | 
			
		||||
  <packaging>pom</packaging>
 | 
			
		||||
 | 
			
		||||
  <profiles>
 | 
			
		||||
 | 
			
		||||
    <profile>
 | 
			
		||||
      <id>latest</id>
 | 
			
		||||
      <modules>
 | 
			
		||||
        <module>v1_14_R1</module>
 | 
			
		||||
      </modules>
 | 
			
		||||
    </profile>
 | 
			
		||||
 | 
			
		||||
    <profile>
 | 
			
		||||
      <id>recent</id>
 | 
			
		||||
      <!-- The recent profile is for the most recent 2 versions. -->
 | 
			
		||||
      <modules>
 | 
			
		||||
        <module>v1_13_R2</module>
 | 
			
		||||
        <module>v1_14_R1</module>
 | 
			
		||||
      </modules>
 | 
			
		||||
    </profile>
 | 
			
		||||
 | 
			
		||||
    <profile>
 | 
			
		||||
      <id>all</id>
 | 
			
		||||
      <modules>
 | 
			
		||||
        <module>1_4_5</module>
 | 
			
		||||
        <module>1_4_6</module>
 | 
			
		||||
        <module>v1_4_R1</module>
 | 
			
		||||
        <!-- 1_5_R1 was never released -->
 | 
			
		||||
        <module>v1_5_R2</module>
 | 
			
		||||
        <module>v1_5_R3</module>
 | 
			
		||||
        <!-- 1_6_R1 also had no tagged releases, remove? -->
 | 
			
		||||
        <module>v1_6_R1</module>
 | 
			
		||||
        <module>v1_6_R2</module>
 | 
			
		||||
        <module>v1_6_R3</module>
 | 
			
		||||
        <module>v1_7_R1</module>
 | 
			
		||||
        <module>v1_7_R2</module>
 | 
			
		||||
        <module>v1_7_R3</module>
 | 
			
		||||
        <module>v1_7_R4</module>
 | 
			
		||||
        <module>v1_8_R1</module>
 | 
			
		||||
        <module>v1_8_R2</module>
 | 
			
		||||
        <module>v1_8_R3</module>
 | 
			
		||||
        <module>v1_9_R1</module>
 | 
			
		||||
        <module>v1_9_R2</module>
 | 
			
		||||
        <module>v1_10_R1</module>
 | 
			
		||||
        <module>v1_11_R1</module>
 | 
			
		||||
        <module>v1_12_R1</module>
 | 
			
		||||
        <module>v1_13_R1</module>
 | 
			
		||||
        <module>v1_13_R2</module>
 | 
			
		||||
        <module>v1_14_R1</module>
 | 
			
		||||
      </modules>
 | 
			
		||||
    </profile>
 | 
			
		||||
 | 
			
		||||
  </profiles>
 | 
			
		||||
 | 
			
		||||
</project>
 | 
			
		||||
@@ -1,44 +0,0 @@
 | 
			
		||||
<!--
 | 
			
		||||
  ~ Copyright (C) 2011-2018 lishid. All rights reserved.
 | 
			
		||||
  ~
 | 
			
		||||
  ~ This program is free software: you can redistribute it and/or modify
 | 
			
		||||
  ~ it under the terms of the GNU General Public License as published by
 | 
			
		||||
  ~ the Free Software Foundation, version 3.
 | 
			
		||||
  ~
 | 
			
		||||
  ~ This program is distributed in the hope that it will be useful,
 | 
			
		||||
  ~ but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
			
		||||
  ~ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
 | 
			
		||||
  ~ GNU General Public License for more details.
 | 
			
		||||
  ~
 | 
			
		||||
  ~ You should have received a copy of the GNU General Public License
 | 
			
		||||
  ~ along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
			
		||||
  -->
 | 
			
		||||
 | 
			
		||||
<project xmlns="http://maven.apache.org/POM/4.0.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
 | 
			
		||||
    xsi:schemaLocation="http://maven.apache.org/POM/4.0.0 http://maven.apache.org/xsd/maven-4.0.0.xsd">
 | 
			
		||||
  <modelVersion>4.0.0</modelVersion>
 | 
			
		||||
 | 
			
		||||
  <parent>
 | 
			
		||||
    <groupId>com.lishid</groupId>
 | 
			
		||||
    <artifactId>openinvinternal</artifactId>
 | 
			
		||||
    <version>4.0.0</version>
 | 
			
		||||
  </parent>
 | 
			
		||||
 | 
			
		||||
  <artifactId>openinvadapter1_10_R1</artifactId>
 | 
			
		||||
  <name>OpenInvAdapter1_10_R1</name>
 | 
			
		||||
 | 
			
		||||
  <dependencies>
 | 
			
		||||
    <dependency>
 | 
			
		||||
      <groupId>org.spigotmc</groupId>
 | 
			
		||||
      <artifactId>spigot</artifactId>
 | 
			
		||||
      <version>1.10-R0.1-SNAPSHOT</version>
 | 
			
		||||
      <scope>provided</scope>
 | 
			
		||||
    </dependency>
 | 
			
		||||
    <dependency>
 | 
			
		||||
      <groupId>com.lishid</groupId>
 | 
			
		||||
      <artifactId>openinvcommon</artifactId>
 | 
			
		||||
      <version>4.0.0</version>
 | 
			
		||||
    </dependency>
 | 
			
		||||
  </dependencies>
 | 
			
		||||
 | 
			
		||||
</project>
 | 
			
		||||
@@ -1,248 +0,0 @@
 | 
			
		||||
/*
 | 
			
		||||
 * Copyright (C) 2011-2018 lishid. All rights reserved.
 | 
			
		||||
 *
 | 
			
		||||
 * This program is free software: you can redistribute it and/or modify
 | 
			
		||||
 * it under the terms of the GNU General Public License as published by
 | 
			
		||||
 * the Free Software Foundation, version 3.
 | 
			
		||||
 *
 | 
			
		||||
 * This program is distributed in the hope that it will be useful,
 | 
			
		||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
			
		||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
 | 
			
		||||
 * GNU General Public License for more details.
 | 
			
		||||
 *
 | 
			
		||||
 * You should have received a copy of the GNU General Public License
 | 
			
		||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
package com.lishid.openinv.internal.v1_10_R1;
 | 
			
		||||
 | 
			
		||||
import com.lishid.openinv.internal.IAnySilentContainer;
 | 
			
		||||
import java.lang.reflect.Field;
 | 
			
		||||
import net.minecraft.server.v1_10_R1.AxisAlignedBB;
 | 
			
		||||
import net.minecraft.server.v1_10_R1.Block;
 | 
			
		||||
import net.minecraft.server.v1_10_R1.BlockChest;
 | 
			
		||||
import net.minecraft.server.v1_10_R1.BlockEnderChest;
 | 
			
		||||
import net.minecraft.server.v1_10_R1.BlockPosition;
 | 
			
		||||
import net.minecraft.server.v1_10_R1.Entity;
 | 
			
		||||
import net.minecraft.server.v1_10_R1.EntityOcelot;
 | 
			
		||||
import net.minecraft.server.v1_10_R1.EntityPlayer;
 | 
			
		||||
import net.minecraft.server.v1_10_R1.EnumDirection;
 | 
			
		||||
import net.minecraft.server.v1_10_R1.EnumGamemode;
 | 
			
		||||
import net.minecraft.server.v1_10_R1.ITileInventory;
 | 
			
		||||
import net.minecraft.server.v1_10_R1.InventoryEnderChest;
 | 
			
		||||
import net.minecraft.server.v1_10_R1.InventoryLargeChest;
 | 
			
		||||
import net.minecraft.server.v1_10_R1.PlayerInteractManager;
 | 
			
		||||
import net.minecraft.server.v1_10_R1.StatisticList;
 | 
			
		||||
import net.minecraft.server.v1_10_R1.TileEntity;
 | 
			
		||||
import net.minecraft.server.v1_10_R1.TileEntityChest;
 | 
			
		||||
import net.minecraft.server.v1_10_R1.TileEntityEnderChest;
 | 
			
		||||
import net.minecraft.server.v1_10_R1.World;
 | 
			
		||||
import org.bukkit.Material;
 | 
			
		||||
import org.bukkit.entity.Player;
 | 
			
		||||
import org.bukkit.inventory.InventoryView;
 | 
			
		||||
import org.jetbrains.annotations.NotNull;
 | 
			
		||||
 | 
			
		||||
public class AnySilentContainer implements IAnySilentContainer {
 | 
			
		||||
 | 
			
		||||
    private Field playerInteractManagerGamemode;
 | 
			
		||||
 | 
			
		||||
    public AnySilentContainer() {
 | 
			
		||||
        try {
 | 
			
		||||
            this.playerInteractManagerGamemode = PlayerInteractManager.class.getDeclaredField("gamemode");
 | 
			
		||||
            this.playerInteractManagerGamemode.setAccessible(true);
 | 
			
		||||
        } catch (Exception e) {
 | 
			
		||||
            System.err.println("[OpenInv] Unable to directly write player gamemode! SilentChest will fail.");
 | 
			
		||||
            e.printStackTrace();
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public boolean isAnySilentContainer(@NotNull org.bukkit.block.Block bukkitBlock) {
 | 
			
		||||
        return bukkitBlock.getType() == Material.ENDER_CHEST || bukkitBlock.getState() instanceof org.bukkit.block.Chest;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public boolean isAnyContainerNeeded(@NotNull Player bukkitPlayer, @NotNull org.bukkit.block.Block bukkitBlock) {
 | 
			
		||||
 | 
			
		||||
        World world = PlayerDataManager.getHandle(bukkitPlayer).world;
 | 
			
		||||
        BlockPosition blockPosition = new BlockPosition(bukkitBlock.getX(), bukkitBlock.getY(), bukkitBlock.getZ());
 | 
			
		||||
        Block block = world.getType(blockPosition).getBlock();
 | 
			
		||||
 | 
			
		||||
        if (block instanceof BlockEnderChest) {
 | 
			
		||||
            // Ender chests are not blocked by ocelots.
 | 
			
		||||
            return world.getType(blockPosition.up()).m();
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        // Check if chest is blocked or has an ocelot on top
 | 
			
		||||
        if (isBlockedChest(world, blockPosition)) {
 | 
			
		||||
            return true;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        // Check for matching adjacent chests that are blocked or have an ocelot on top
 | 
			
		||||
        for (EnumDirection localEnumDirection : EnumDirection.EnumDirectionLimit.HORIZONTAL) {
 | 
			
		||||
            BlockPosition localBlockPosition = blockPosition.shift(localEnumDirection);
 | 
			
		||||
            Block localBlock = world.getType(localBlockPosition).getBlock();
 | 
			
		||||
 | 
			
		||||
            if (localBlock != block) {
 | 
			
		||||
                continue;
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
            TileEntity localTileEntity = world.getTileEntity(localBlockPosition);
 | 
			
		||||
            if (!(localTileEntity instanceof TileEntityChest)) {
 | 
			
		||||
                continue;
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
            if (isBlockedChest(world, localBlockPosition)) {
 | 
			
		||||
                return true;
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        return false;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    private boolean isBlockedChest(World world, BlockPosition blockPosition) {
 | 
			
		||||
        // For reference, loot at net.minecraft.server.BlockChest
 | 
			
		||||
        return world.getType(blockPosition.up()).l() || hasOcelotOnTop(world, blockPosition);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    private boolean hasOcelotOnTop(World world, BlockPosition blockPosition) {
 | 
			
		||||
        for (Entity localEntity : world.a(EntityOcelot.class,
 | 
			
		||||
                new AxisAlignedBB(blockPosition.getX(), blockPosition.getY() + 1,
 | 
			
		||||
                        blockPosition.getZ(), blockPosition.getX() + 1, blockPosition.getY() + 2,
 | 
			
		||||
                        blockPosition.getZ() + 1))) {
 | 
			
		||||
            EntityOcelot localEntityOcelot = (EntityOcelot) localEntity;
 | 
			
		||||
            if (localEntityOcelot.isSitting()) {
 | 
			
		||||
                return true;
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        return false;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public boolean activateContainer(@NotNull Player bukkitPlayer, boolean silent, @NotNull org.bukkit.block.Block bukkitBlock) {
 | 
			
		||||
 | 
			
		||||
        EntityPlayer player = PlayerDataManager.getHandle(bukkitPlayer);
 | 
			
		||||
 | 
			
		||||
        // Silent ender chest is pretty much API-only
 | 
			
		||||
        if (silent && bukkitBlock.getType() == Material.ENDER_CHEST) {
 | 
			
		||||
            bukkitPlayer.openInventory(bukkitPlayer.getEnderChest());
 | 
			
		||||
            player.b(StatisticList.X);
 | 
			
		||||
            return true;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        World world = player.world;
 | 
			
		||||
        BlockPosition blockPosition = new BlockPosition(bukkitBlock.getX(), bukkitBlock.getY(), bukkitBlock.getZ());
 | 
			
		||||
        Object tile = world.getTileEntity(blockPosition);
 | 
			
		||||
 | 
			
		||||
        if (tile == null) {
 | 
			
		||||
            return false;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (tile instanceof TileEntityEnderChest) {
 | 
			
		||||
            // Anychest ender chest. See net.minecraft.server.BlockEnderChest
 | 
			
		||||
            InventoryEnderChest enderChest = player.getEnderChest();
 | 
			
		||||
            enderChest.a((TileEntityEnderChest) tile);
 | 
			
		||||
            player.openContainer(enderChest);
 | 
			
		||||
            player.b(StatisticList.X);
 | 
			
		||||
            return true;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (!(tile instanceof ITileInventory)) {
 | 
			
		||||
            return false;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        ITileInventory tileInventory = (ITileInventory) tile;
 | 
			
		||||
        Block block = world.getType(blockPosition).getBlock();
 | 
			
		||||
 | 
			
		||||
        if (block instanceof BlockChest) {
 | 
			
		||||
            for (EnumDirection localEnumDirection : EnumDirection.EnumDirectionLimit.HORIZONTAL) {
 | 
			
		||||
                BlockPosition localBlockPosition = blockPosition.shift(localEnumDirection);
 | 
			
		||||
                Block localBlock = world.getType(localBlockPosition).getBlock();
 | 
			
		||||
 | 
			
		||||
                if (localBlock != block) {
 | 
			
		||||
                    continue;
 | 
			
		||||
                }
 | 
			
		||||
 | 
			
		||||
                TileEntity localTileEntity = world.getTileEntity(localBlockPosition);
 | 
			
		||||
                if (!(localTileEntity instanceof TileEntityChest)) {
 | 
			
		||||
                    continue;
 | 
			
		||||
                }
 | 
			
		||||
 | 
			
		||||
                if ((localEnumDirection == EnumDirection.WEST) || (localEnumDirection == EnumDirection.NORTH)) {
 | 
			
		||||
                    tileInventory = new InventoryLargeChest("container.chestDouble",
 | 
			
		||||
                            (TileEntityChest) localTileEntity, tileInventory);
 | 
			
		||||
                } else {
 | 
			
		||||
                    tileInventory = new InventoryLargeChest("container.chestDouble",
 | 
			
		||||
                            tileInventory, (TileEntityChest) localTileEntity);
 | 
			
		||||
                }
 | 
			
		||||
                break;
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
            BlockChest blockChest = (BlockChest) block;
 | 
			
		||||
            if (blockChest.g == BlockChest.Type.BASIC) {
 | 
			
		||||
                player.b(StatisticList.ac);
 | 
			
		||||
            } else if (blockChest.g == BlockChest.Type.TRAP) {
 | 
			
		||||
                player.b(StatisticList.W);
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        // AnyChest only - SilentChest not active, container unsupported, or unnecessary.
 | 
			
		||||
        if (!silent || player.playerInteractManager.getGameMode() == EnumGamemode.SPECTATOR) {
 | 
			
		||||
            player.openContainer(tileInventory);
 | 
			
		||||
            return true;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        // SilentChest requires access to setting players' gamemode directly.
 | 
			
		||||
        if (this.playerInteractManagerGamemode == null) {
 | 
			
		||||
            return false;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        EnumGamemode gamemode = player.playerInteractManager.getGameMode();
 | 
			
		||||
        this.forceGameMode(player, EnumGamemode.SPECTATOR);
 | 
			
		||||
        player.openContainer(tileInventory);
 | 
			
		||||
        this.forceGameMode(player, gamemode);
 | 
			
		||||
        return true;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void deactivateContainer(@NotNull final Player bukkitPlayer) {
 | 
			
		||||
        if (this.playerInteractManagerGamemode == null) {
 | 
			
		||||
            return;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        InventoryView view = bukkitPlayer.getOpenInventory();
 | 
			
		||||
        switch (view.getType()) {
 | 
			
		||||
            case CHEST:
 | 
			
		||||
            case ENDER_CHEST:
 | 
			
		||||
                break;
 | 
			
		||||
            default:
 | 
			
		||||
                return;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        EntityPlayer player = PlayerDataManager.getHandle(bukkitPlayer);
 | 
			
		||||
 | 
			
		||||
        EnumGamemode gamemode = player.playerInteractManager.getGameMode();
 | 
			
		||||
        this.forceGameMode(player, EnumGamemode.SPECTATOR);
 | 
			
		||||
        player.activeContainer.b(player);
 | 
			
		||||
        player.activeContainer = player.defaultContainer;
 | 
			
		||||
        this.forceGameMode(player, gamemode);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    private void forceGameMode(final EntityPlayer player, final EnumGamemode gameMode) {
 | 
			
		||||
        if (this.playerInteractManagerGamemode == null) {
 | 
			
		||||
            // No need to warn repeatedly, error on startup and lack of function should be enough.
 | 
			
		||||
            return;
 | 
			
		||||
        }
 | 
			
		||||
        try {
 | 
			
		||||
            if (!this.playerInteractManagerGamemode.isAccessible()) {
 | 
			
		||||
                // Just in case, ensure accessible.
 | 
			
		||||
                this.playerInteractManagerGamemode.setAccessible(true);
 | 
			
		||||
            }
 | 
			
		||||
            this.playerInteractManagerGamemode.set(player.playerInteractManager, gameMode);
 | 
			
		||||
        } catch (Exception e) {
 | 
			
		||||
            e.printStackTrace();
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
}
 | 
			
		||||
@@ -1,76 +0,0 @@
 | 
			
		||||
/*
 | 
			
		||||
 * Copyright (C) 2011-2018 lishid. All rights reserved.
 | 
			
		||||
 *
 | 
			
		||||
 * This program is free software: you can redistribute it and/or modify
 | 
			
		||||
 * it under the terms of the GNU General Public License as published by
 | 
			
		||||
 * the Free Software Foundation, version 3.
 | 
			
		||||
 *
 | 
			
		||||
 * This program is distributed in the hope that it will be useful,
 | 
			
		||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
			
		||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
 | 
			
		||||
 * GNU General Public License for more details.
 | 
			
		||||
 *
 | 
			
		||||
 * You should have received a copy of the GNU General Public License
 | 
			
		||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
package com.lishid.openinv.internal.v1_10_R1;
 | 
			
		||||
 | 
			
		||||
import com.lishid.openinv.internal.IInventoryAccess;
 | 
			
		||||
import com.lishid.openinv.internal.ISpecialEnderChest;
 | 
			
		||||
import com.lishid.openinv.internal.ISpecialPlayerInventory;
 | 
			
		||||
import com.lishid.openinv.util.InternalAccessor;
 | 
			
		||||
import net.minecraft.server.v1_10_R1.IInventory;
 | 
			
		||||
import org.bukkit.craftbukkit.v1_10_R1.inventory.CraftInventory;
 | 
			
		||||
import org.bukkit.inventory.Inventory;
 | 
			
		||||
import org.jetbrains.annotations.NotNull;
 | 
			
		||||
 | 
			
		||||
public class InventoryAccess implements IInventoryAccess {
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public boolean isSpecialPlayerInventory(@NotNull Inventory inventory) {
 | 
			
		||||
        if (inventory instanceof CraftInventory) {
 | 
			
		||||
            return ((CraftInventory) inventory).getInventory() instanceof ISpecialPlayerInventory;
 | 
			
		||||
        }
 | 
			
		||||
        return InternalAccessor.grabFieldOfTypeFromObject(IInventory.class, inventory) instanceof ISpecialPlayerInventory;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public ISpecialPlayerInventory getSpecialPlayerInventory(@NotNull Inventory inventory) {
 | 
			
		||||
        IInventory inv;
 | 
			
		||||
        if (inventory instanceof CraftInventory) {
 | 
			
		||||
            inv = ((CraftInventory) inventory).getInventory();
 | 
			
		||||
        } else {
 | 
			
		||||
            inv = InternalAccessor.grabFieldOfTypeFromObject(IInventory.class, inventory);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (inv instanceof SpecialPlayerInventory) {
 | 
			
		||||
            return (SpecialPlayerInventory) inv;
 | 
			
		||||
        }
 | 
			
		||||
        return null;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public boolean isSpecialEnderChest(@NotNull Inventory inventory) {
 | 
			
		||||
        if (inventory instanceof CraftInventory) {
 | 
			
		||||
            return ((CraftInventory) inventory).getInventory() instanceof ISpecialEnderChest;
 | 
			
		||||
        }
 | 
			
		||||
        return InternalAccessor.grabFieldOfTypeFromObject(IInventory.class, inventory) instanceof ISpecialEnderChest;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public ISpecialEnderChest getSpecialEnderChest(@NotNull Inventory inventory) {
 | 
			
		||||
        IInventory inv;
 | 
			
		||||
        if (inventory instanceof CraftInventory) {
 | 
			
		||||
            inv = ((CraftInventory) inventory).getInventory();
 | 
			
		||||
        } else {
 | 
			
		||||
            inv = InternalAccessor.grabFieldOfTypeFromObject(IInventory.class, inventory);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (inv instanceof SpecialEnderChest) {
 | 
			
		||||
            return (SpecialEnderChest) inv;
 | 
			
		||||
        }
 | 
			
		||||
        return null;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
}
 | 
			
		||||
@@ -1,112 +0,0 @@
 | 
			
		||||
/*
 | 
			
		||||
 * Copyright (C) 2011-2018 lishid. All rights reserved.
 | 
			
		||||
 *
 | 
			
		||||
 * This program is free software: you can redistribute it and/or modify
 | 
			
		||||
 * it under the terms of the GNU General Public License as published by
 | 
			
		||||
 * the Free Software Foundation, version 3.
 | 
			
		||||
 *
 | 
			
		||||
 * This program is distributed in the hope that it will be useful,
 | 
			
		||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
			
		||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
 | 
			
		||||
 * GNU General Public License for more details.
 | 
			
		||||
 *
 | 
			
		||||
 * You should have received a copy of the GNU General Public License
 | 
			
		||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
package com.lishid.openinv.internal.v1_10_R1;
 | 
			
		||||
 | 
			
		||||
import com.lishid.openinv.internal.IPlayerDataManager;
 | 
			
		||||
import com.lishid.openinv.internal.ISpecialInventory;
 | 
			
		||||
import com.mojang.authlib.GameProfile;
 | 
			
		||||
import java.util.Collection;
 | 
			
		||||
import java.util.UUID;
 | 
			
		||||
import net.minecraft.server.v1_10_R1.EntityPlayer;
 | 
			
		||||
import net.minecraft.server.v1_10_R1.MinecraftServer;
 | 
			
		||||
import net.minecraft.server.v1_10_R1.PlayerInteractManager;
 | 
			
		||||
import org.bukkit.Bukkit;
 | 
			
		||||
import org.bukkit.OfflinePlayer;
 | 
			
		||||
import org.bukkit.Server;
 | 
			
		||||
import org.bukkit.craftbukkit.v1_10_R1.CraftServer;
 | 
			
		||||
import org.bukkit.craftbukkit.v1_10_R1.entity.CraftPlayer;
 | 
			
		||||
import org.bukkit.entity.Player;
 | 
			
		||||
import org.bukkit.inventory.InventoryView;
 | 
			
		||||
import org.jetbrains.annotations.NotNull;
 | 
			
		||||
 | 
			
		||||
public class PlayerDataManager implements IPlayerDataManager {
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public Player loadPlayer(@NotNull OfflinePlayer offline) {
 | 
			
		||||
        // Ensure player has data
 | 
			
		||||
        if (!offline.hasPlayedBefore()) {
 | 
			
		||||
            return null;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        // Create a profile and entity to load the player data
 | 
			
		||||
        GameProfile profile = new GameProfile(offline.getUniqueId(), offline.getName());
 | 
			
		||||
        MinecraftServer server = ((CraftServer) Bukkit.getServer()).getServer();
 | 
			
		||||
        EntityPlayer entity = new EntityPlayer(server, server.getWorldServer(0), profile,
 | 
			
		||||
                new PlayerInteractManager(server.getWorldServer(0)));
 | 
			
		||||
 | 
			
		||||
        // Get the bukkit entity
 | 
			
		||||
        Player target = entity.getBukkitEntity();
 | 
			
		||||
        if (target != null) {
 | 
			
		||||
            // Load data
 | 
			
		||||
            target.loadData();
 | 
			
		||||
        }
 | 
			
		||||
        // Return the entity
 | 
			
		||||
        return target;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public @NotNull String getPlayerDataID(@NotNull OfflinePlayer offline) {
 | 
			
		||||
        return offline.getUniqueId().toString();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public OfflinePlayer getPlayerByID(@NotNull String identifier) {
 | 
			
		||||
        try {
 | 
			
		||||
            UUID uuid = UUID.fromString(identifier);
 | 
			
		||||
            OfflinePlayer player = Bukkit.getOfflinePlayer(uuid);
 | 
			
		||||
            // Ensure player is a real player, otherwise return null
 | 
			
		||||
            if (player == null || !player.hasPlayedBefore() && !player.isOnline()) {
 | 
			
		||||
                return null;
 | 
			
		||||
            }
 | 
			
		||||
            return player;
 | 
			
		||||
        } catch (IllegalArgumentException e) {
 | 
			
		||||
            // Not a UUID
 | 
			
		||||
            return null;
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public @NotNull Collection<? extends Player> getOnlinePlayers() {
 | 
			
		||||
        return Bukkit.getOnlinePlayers();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public static EntityPlayer getHandle(Player player) {
 | 
			
		||||
        if (player instanceof CraftPlayer) {
 | 
			
		||||
            return ((CraftPlayer) player).getHandle();
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        Server server = player.getServer();
 | 
			
		||||
        EntityPlayer nmsPlayer = null;
 | 
			
		||||
 | 
			
		||||
        if (server instanceof CraftServer) {
 | 
			
		||||
            nmsPlayer = ((CraftServer) server).getHandle().getPlayer(player.getName());
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (nmsPlayer == null) {
 | 
			
		||||
            // Could use reflection to examine fields, but it's honestly not worth the bother.
 | 
			
		||||
            throw new RuntimeException("Unable to fetch EntityPlayer from provided Player implementation");
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        return nmsPlayer;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public InventoryView openInventory(@NotNull Player player, @NotNull ISpecialInventory inventory) {
 | 
			
		||||
        return player.openInventory(inventory.getBukkitInventory());
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
}
 | 
			
		||||
@@ -1,102 +0,0 @@
 | 
			
		||||
/*
 | 
			
		||||
 * Copyright (C) 2011-2018 lishid. All rights reserved.
 | 
			
		||||
 *
 | 
			
		||||
 * This program is free software: you can redistribute it and/or modify
 | 
			
		||||
 * it under the terms of the GNU General Public License as published by
 | 
			
		||||
 * the Free Software Foundation, version 3.
 | 
			
		||||
 *
 | 
			
		||||
 * This program is distributed in the hope that it will be useful,
 | 
			
		||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
			
		||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
 | 
			
		||||
 * GNU General Public License for more details.
 | 
			
		||||
 *
 | 
			
		||||
 * You should have received a copy of the GNU General Public License
 | 
			
		||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
package com.lishid.openinv.internal.v1_10_R1;
 | 
			
		||||
 | 
			
		||||
import com.lishid.openinv.internal.ISpecialEnderChest;
 | 
			
		||||
import java.lang.reflect.Field;
 | 
			
		||||
import java.lang.reflect.Modifier;
 | 
			
		||||
import net.minecraft.server.v1_10_R1.EntityPlayer;
 | 
			
		||||
import net.minecraft.server.v1_10_R1.IInventory;
 | 
			
		||||
import net.minecraft.server.v1_10_R1.InventoryEnderChest;
 | 
			
		||||
import net.minecraft.server.v1_10_R1.InventorySubcontainer;
 | 
			
		||||
import net.minecraft.server.v1_10_R1.ItemStack;
 | 
			
		||||
import org.bukkit.craftbukkit.v1_10_R1.inventory.CraftInventory;
 | 
			
		||||
import org.bukkit.entity.Player;
 | 
			
		||||
import org.bukkit.inventory.Inventory;
 | 
			
		||||
import org.jetbrains.annotations.NotNull;
 | 
			
		||||
 | 
			
		||||
public class SpecialEnderChest extends InventorySubcontainer implements IInventory, ISpecialEnderChest {
 | 
			
		||||
 | 
			
		||||
    private final InventoryEnderChest enderChest;
 | 
			
		||||
    private final CraftInventory inventory = new CraftInventory(this);
 | 
			
		||||
    private boolean playerOnline;
 | 
			
		||||
 | 
			
		||||
    public SpecialEnderChest(Player player, Boolean online) {
 | 
			
		||||
        super(PlayerDataManager.getHandle(player).getEnderChest().getName(),
 | 
			
		||||
                PlayerDataManager.getHandle(player).getEnderChest().hasCustomName(),
 | 
			
		||||
                PlayerDataManager.getHandle(player).getEnderChest().getSize());
 | 
			
		||||
        this.playerOnline = online;
 | 
			
		||||
        EntityPlayer nmsPlayer = PlayerDataManager.getHandle(player);
 | 
			
		||||
        this.enderChest = nmsPlayer.getEnderChest();
 | 
			
		||||
        this.bukkitOwner = nmsPlayer.getBukkitEntity();
 | 
			
		||||
        setItemArrays(this, enderChest.getContents());
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    private void setItemArrays(InventorySubcontainer subcontainer, ItemStack[] items) {
 | 
			
		||||
        try {
 | 
			
		||||
            // Prepare to remove final modifier
 | 
			
		||||
            Field modifiers = Field.class.getDeclaredField("modifiers");
 | 
			
		||||
            modifiers.setAccessible(true);
 | 
			
		||||
            // Access and replace main inventory array
 | 
			
		||||
            Field field = InventorySubcontainer.class.getField("items");
 | 
			
		||||
            modifiers.setInt(field, field.getModifiers() & ~Modifier.FINAL);
 | 
			
		||||
            field.set(subcontainer, items);
 | 
			
		||||
        } catch (NoSuchFieldException e) {
 | 
			
		||||
            e.printStackTrace();
 | 
			
		||||
        } catch (SecurityException e) {
 | 
			
		||||
            e.printStackTrace();
 | 
			
		||||
        } catch (IllegalArgumentException e) {
 | 
			
		||||
            e.printStackTrace();
 | 
			
		||||
        } catch (IllegalAccessException e) {
 | 
			
		||||
            e.printStackTrace();
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public @NotNull Inventory getBukkitInventory() {
 | 
			
		||||
        return inventory;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void setPlayerOnline(@NotNull Player player) {
 | 
			
		||||
        if (!playerOnline) {
 | 
			
		||||
            try {
 | 
			
		||||
                EntityPlayer nmsPlayer = PlayerDataManager.getHandle(player);
 | 
			
		||||
                this.bukkitOwner = nmsPlayer.getBukkitEntity();
 | 
			
		||||
                setItemArrays(nmsPlayer.getEnderChest(), this.items);
 | 
			
		||||
            } catch (Exception ignored) {}
 | 
			
		||||
            playerOnline = true;
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void setPlayerOffline() {
 | 
			
		||||
        playerOnline = false;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public boolean isInUse() {
 | 
			
		||||
        return !this.getViewers().isEmpty();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void update() {
 | 
			
		||||
        super.update();
 | 
			
		||||
        enderChest.update();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
}
 | 
			
		||||
@@ -1,296 +0,0 @@
 | 
			
		||||
/*
 | 
			
		||||
 * Copyright (C) 2011-2018 lishid. All rights reserved.
 | 
			
		||||
 *
 | 
			
		||||
 * This program is free software: you can redistribute it and/or modify
 | 
			
		||||
 * it under the terms of the GNU General Public License as published by
 | 
			
		||||
 * the Free Software Foundation, version 3.
 | 
			
		||||
 *
 | 
			
		||||
 * This program is distributed in the hope that it will be useful,
 | 
			
		||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
			
		||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
 | 
			
		||||
 * GNU General Public License for more details.
 | 
			
		||||
 *
 | 
			
		||||
 * You should have received a copy of the GNU General Public License
 | 
			
		||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
package com.lishid.openinv.internal.v1_10_R1;
 | 
			
		||||
 | 
			
		||||
import com.lishid.openinv.internal.ISpecialPlayerInventory;
 | 
			
		||||
import java.lang.reflect.Field;
 | 
			
		||||
import java.lang.reflect.Modifier;
 | 
			
		||||
import net.minecraft.server.v1_10_R1.EntityHuman;
 | 
			
		||||
import net.minecraft.server.v1_10_R1.ItemStack;
 | 
			
		||||
import net.minecraft.server.v1_10_R1.PlayerInventory;
 | 
			
		||||
import org.bukkit.craftbukkit.v1_10_R1.inventory.CraftInventory;
 | 
			
		||||
import org.bukkit.entity.Player;
 | 
			
		||||
import org.bukkit.inventory.Inventory;
 | 
			
		||||
import org.jetbrains.annotations.NotNull;
 | 
			
		||||
 | 
			
		||||
public class SpecialPlayerInventory extends PlayerInventory implements ISpecialPlayerInventory {
 | 
			
		||||
 | 
			
		||||
    private final ItemStack[] extra = new ItemStack[4];
 | 
			
		||||
    private final CraftInventory inventory = new CraftInventory(this);
 | 
			
		||||
    private boolean playerOnline;
 | 
			
		||||
 | 
			
		||||
    public SpecialPlayerInventory(Player bukkitPlayer, Boolean online) {
 | 
			
		||||
        super(PlayerDataManager.getHandle(bukkitPlayer));
 | 
			
		||||
        this.playerOnline = online;
 | 
			
		||||
        setItemArrays(this, player.inventory.items, player.inventory.armor, player.inventory.extraSlots);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    private void setItemArrays(PlayerInventory inventory, ItemStack[] items, ItemStack[] armor,
 | 
			
		||||
            ItemStack[] extraSlots) {
 | 
			
		||||
        try {
 | 
			
		||||
            // Prepare to remove final modifier
 | 
			
		||||
            Field modifiers = Field.class.getDeclaredField("modifiers");
 | 
			
		||||
            modifiers.setAccessible(true);
 | 
			
		||||
 | 
			
		||||
            // Access and replace main inventory array
 | 
			
		||||
            Field field = PlayerInventory.class.getField("items");
 | 
			
		||||
            modifiers.setInt(field, field.getModifiers() & ~Modifier.FINAL);
 | 
			
		||||
            field.set(inventory, items);
 | 
			
		||||
 | 
			
		||||
            // Access and replace armor inventory array
 | 
			
		||||
            field = PlayerInventory.class.getField("armor");
 | 
			
		||||
            modifiers.setInt(field, field.getModifiers() & ~Modifier.FINAL);
 | 
			
		||||
            field.set(inventory, armor);
 | 
			
		||||
 | 
			
		||||
            // Access and replace offhand inventory array
 | 
			
		||||
            field = PlayerInventory.class.getField("extraSlots");
 | 
			
		||||
            modifiers.setInt(field, field.getModifiers() & ~Modifier.FINAL);
 | 
			
		||||
            field.set(inventory, extraSlots);
 | 
			
		||||
 | 
			
		||||
            // Access and replace array containing all inventory arrays
 | 
			
		||||
            field = PlayerInventory.class.getDeclaredField("g");
 | 
			
		||||
            field.setAccessible(true);
 | 
			
		||||
            modifiers.setInt(field, field.getModifiers() & ~Modifier.FINAL);
 | 
			
		||||
            field.set(inventory, new ItemStack[][] { items, armor, extraSlots });
 | 
			
		||||
        } catch (NoSuchFieldException e) {
 | 
			
		||||
            // Unable to set final fields to item arrays, we're screwed. Noisily fail.
 | 
			
		||||
            e.printStackTrace();
 | 
			
		||||
        } catch (IllegalArgumentException e) {
 | 
			
		||||
            e.printStackTrace();
 | 
			
		||||
        } catch (IllegalAccessException e) {
 | 
			
		||||
            e.printStackTrace();
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public @NotNull Inventory getBukkitInventory() {
 | 
			
		||||
        return inventory;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void setPlayerOnline(@NotNull Player player) {
 | 
			
		||||
        if (!playerOnline) {
 | 
			
		||||
            this.player = PlayerDataManager.getHandle(player);
 | 
			
		||||
            setItemArrays(this.player.inventory, items, armor, extraSlots);
 | 
			
		||||
            playerOnline = true;
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void setPlayerOffline() {
 | 
			
		||||
        playerOnline = false;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public boolean isInUse() {
 | 
			
		||||
        return !this.getViewers().isEmpty();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public ItemStack[] getContents() {
 | 
			
		||||
        ItemStack[] contents = new ItemStack[getSize()];
 | 
			
		||||
        System.arraycopy(items, 0, contents, 0, items.length);
 | 
			
		||||
        System.arraycopy(armor, 0, contents, items.length, armor.length);
 | 
			
		||||
        System.arraycopy(extraSlots, 0, contents, items.length + armor.length, extraSlots.length);
 | 
			
		||||
        return contents;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public int getSize() {
 | 
			
		||||
        return super.getSize() + 4;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public ItemStack getItem(int i) {
 | 
			
		||||
        ItemStack[] is = this.items;
 | 
			
		||||
 | 
			
		||||
        if (i >= is.length) {
 | 
			
		||||
            i -= is.length;
 | 
			
		||||
            is = this.armor;
 | 
			
		||||
        } else {
 | 
			
		||||
            i = getReversedItemSlotNum(i);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (i >= is.length) {
 | 
			
		||||
            i -= is.length;
 | 
			
		||||
            is = this.extraSlots;
 | 
			
		||||
        } else if (is == this.armor) {
 | 
			
		||||
            i = getReversedArmorSlotNum(i);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (i >= is.length) {
 | 
			
		||||
            i -= is.length;
 | 
			
		||||
            is = this.extra;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        // extraSlots is, for now, just an array with length 1. No need for special handling.
 | 
			
		||||
 | 
			
		||||
        return is[i];
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public ItemStack splitStack(int i, int j) {
 | 
			
		||||
        ItemStack[] is = this.items;
 | 
			
		||||
 | 
			
		||||
        if (i >= is.length) {
 | 
			
		||||
            i -= is.length;
 | 
			
		||||
            is = this.armor;
 | 
			
		||||
        } else {
 | 
			
		||||
            i = getReversedItemSlotNum(i);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (i >= is.length) {
 | 
			
		||||
            i -= is.length;
 | 
			
		||||
            is = this.extraSlots;
 | 
			
		||||
        } else if (is == this.armor) {
 | 
			
		||||
            i = getReversedArmorSlotNum(i);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (i >= is.length) {
 | 
			
		||||
            i -= is.length;
 | 
			
		||||
            is = this.extra;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (is[i] != null) {
 | 
			
		||||
            ItemStack itemstack;
 | 
			
		||||
 | 
			
		||||
            if (is[i].count <= j) {
 | 
			
		||||
                itemstack = is[i];
 | 
			
		||||
                is[i] = null;
 | 
			
		||||
                return itemstack;
 | 
			
		||||
            } else {
 | 
			
		||||
                itemstack = is[i].cloneAndSubtract(j);
 | 
			
		||||
                if (is[i].count == 0) {
 | 
			
		||||
                    is[i] = null;
 | 
			
		||||
                }
 | 
			
		||||
 | 
			
		||||
                return itemstack;
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        return null;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public ItemStack splitWithoutUpdate(int i) {
 | 
			
		||||
        ItemStack[] is = this.items;
 | 
			
		||||
 | 
			
		||||
        if (i >= is.length) {
 | 
			
		||||
            i -= is.length;
 | 
			
		||||
            is = this.armor;
 | 
			
		||||
        } else {
 | 
			
		||||
            i = getReversedItemSlotNum(i);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (i >= is.length) {
 | 
			
		||||
            i -= is.length;
 | 
			
		||||
            is = this.extraSlots;
 | 
			
		||||
        } else if (is == this.armor) {
 | 
			
		||||
            i = getReversedArmorSlotNum(i);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (i >= is.length) {
 | 
			
		||||
            i -= is.length;
 | 
			
		||||
            is = this.extra;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (is[i] != null) {
 | 
			
		||||
            ItemStack itemstack = is[i];
 | 
			
		||||
 | 
			
		||||
            is[i] = null;
 | 
			
		||||
            return itemstack;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        return null;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void setItem(int i, ItemStack itemstack) {
 | 
			
		||||
        ItemStack[] is = this.items;
 | 
			
		||||
 | 
			
		||||
        if (i >= is.length) {
 | 
			
		||||
            i -= is.length;
 | 
			
		||||
            is = this.armor;
 | 
			
		||||
        } else {
 | 
			
		||||
            i = getReversedItemSlotNum(i);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (i >= is.length) {
 | 
			
		||||
            i -= is.length;
 | 
			
		||||
            is = this.extraSlots;
 | 
			
		||||
        } else if (is == this.armor) {
 | 
			
		||||
            i = getReversedArmorSlotNum(i);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (i >= is.length) {
 | 
			
		||||
            i -= is.length;
 | 
			
		||||
            is = this.extra;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        // Effects
 | 
			
		||||
        if (is == this.extra) {
 | 
			
		||||
            player.drop(itemstack, true);
 | 
			
		||||
            itemstack = null;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        is[i] = itemstack;
 | 
			
		||||
 | 
			
		||||
        player.defaultContainer.b();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    private int getReversedItemSlotNum(int i) {
 | 
			
		||||
        if (i >= 27) {
 | 
			
		||||
            return i - 27;
 | 
			
		||||
        }
 | 
			
		||||
        return i + 9;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    private int getReversedArmorSlotNum(int i) {
 | 
			
		||||
        if (i == 0) {
 | 
			
		||||
            return 3;
 | 
			
		||||
        }
 | 
			
		||||
        if (i == 1) {
 | 
			
		||||
            return 2;
 | 
			
		||||
        }
 | 
			
		||||
        if (i == 2) {
 | 
			
		||||
            return 1;
 | 
			
		||||
        }
 | 
			
		||||
        if (i == 3) {
 | 
			
		||||
            return 0;
 | 
			
		||||
        }
 | 
			
		||||
        return i;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public String getName() {
 | 
			
		||||
        if (player.getName().length() > 16) {
 | 
			
		||||
            return player.getName().substring(0, 16);
 | 
			
		||||
        }
 | 
			
		||||
        return player.getName();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public boolean hasCustomName() {
 | 
			
		||||
        return true;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public boolean a(EntityHuman entityhuman) {
 | 
			
		||||
        return true;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
}
 | 
			
		||||
@@ -1,44 +0,0 @@
 | 
			
		||||
<!--
 | 
			
		||||
  ~ Copyright (C) 2011-2018 lishid. All rights reserved.
 | 
			
		||||
  ~
 | 
			
		||||
  ~ This program is free software: you can redistribute it and/or modify
 | 
			
		||||
  ~ it under the terms of the GNU General Public License as published by
 | 
			
		||||
  ~ the Free Software Foundation, version 3.
 | 
			
		||||
  ~
 | 
			
		||||
  ~ This program is distributed in the hope that it will be useful,
 | 
			
		||||
  ~ but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
			
		||||
  ~ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
 | 
			
		||||
  ~ GNU General Public License for more details.
 | 
			
		||||
  ~
 | 
			
		||||
  ~ You should have received a copy of the GNU General Public License
 | 
			
		||||
  ~ along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
			
		||||
  -->
 | 
			
		||||
 | 
			
		||||
<project xmlns="http://maven.apache.org/POM/4.0.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
 | 
			
		||||
    xsi:schemaLocation="http://maven.apache.org/POM/4.0.0 http://maven.apache.org/xsd/maven-4.0.0.xsd">
 | 
			
		||||
  <modelVersion>4.0.0</modelVersion>
 | 
			
		||||
 | 
			
		||||
  <parent>
 | 
			
		||||
    <groupId>com.lishid</groupId>
 | 
			
		||||
    <artifactId>openinvinternal</artifactId>
 | 
			
		||||
    <version>4.0.0</version>
 | 
			
		||||
  </parent>
 | 
			
		||||
 | 
			
		||||
  <artifactId>openinvadapter1_11_R1</artifactId>
 | 
			
		||||
  <name>OpenInvAdapter1_11_R1</name>
 | 
			
		||||
 | 
			
		||||
  <dependencies>
 | 
			
		||||
    <dependency>
 | 
			
		||||
      <groupId>org.spigotmc</groupId>
 | 
			
		||||
      <artifactId>spigot</artifactId>
 | 
			
		||||
      <version>1.11.2-R0.1-SNAPSHOT</version>
 | 
			
		||||
      <scope>provided</scope>
 | 
			
		||||
    </dependency>
 | 
			
		||||
    <dependency>
 | 
			
		||||
      <groupId>com.lishid</groupId>
 | 
			
		||||
      <artifactId>openinvcommon</artifactId>
 | 
			
		||||
      <version>4.0.0</version>
 | 
			
		||||
    </dependency>
 | 
			
		||||
  </dependencies>
 | 
			
		||||
 | 
			
		||||
</project>
 | 
			
		||||
@@ -1,293 +0,0 @@
 | 
			
		||||
/*
 | 
			
		||||
 * Copyright (C) 2011-2018 lishid. All rights reserved.
 | 
			
		||||
 *
 | 
			
		||||
 * This program is free software: you can redistribute it and/or modify
 | 
			
		||||
 * it under the terms of the GNU General Public License as published by
 | 
			
		||||
 * the Free Software Foundation, version 3.
 | 
			
		||||
 *
 | 
			
		||||
 * This program is distributed in the hope that it will be useful,
 | 
			
		||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
			
		||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
 | 
			
		||||
 * GNU General Public License for more details.
 | 
			
		||||
 *
 | 
			
		||||
 * You should have received a copy of the GNU General Public License
 | 
			
		||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
package com.lishid.openinv.internal.v1_11_R1;
 | 
			
		||||
 | 
			
		||||
import com.lishid.openinv.internal.IAnySilentContainer;
 | 
			
		||||
import java.lang.reflect.Field;
 | 
			
		||||
import net.minecraft.server.v1_11_R1.AxisAlignedBB;
 | 
			
		||||
import net.minecraft.server.v1_11_R1.Block;
 | 
			
		||||
import net.minecraft.server.v1_11_R1.BlockChest;
 | 
			
		||||
import net.minecraft.server.v1_11_R1.BlockEnderChest;
 | 
			
		||||
import net.minecraft.server.v1_11_R1.BlockPosition;
 | 
			
		||||
import net.minecraft.server.v1_11_R1.BlockShulkerBox;
 | 
			
		||||
import net.minecraft.server.v1_11_R1.Entity;
 | 
			
		||||
import net.minecraft.server.v1_11_R1.EntityOcelot;
 | 
			
		||||
import net.minecraft.server.v1_11_R1.EntityPlayer;
 | 
			
		||||
import net.minecraft.server.v1_11_R1.EnumDirection;
 | 
			
		||||
import net.minecraft.server.v1_11_R1.EnumGamemode;
 | 
			
		||||
import net.minecraft.server.v1_11_R1.IBlockData;
 | 
			
		||||
import net.minecraft.server.v1_11_R1.ITileInventory;
 | 
			
		||||
import net.minecraft.server.v1_11_R1.InventoryEnderChest;
 | 
			
		||||
import net.minecraft.server.v1_11_R1.InventoryLargeChest;
 | 
			
		||||
import net.minecraft.server.v1_11_R1.PlayerInteractManager;
 | 
			
		||||
import net.minecraft.server.v1_11_R1.StatisticList;
 | 
			
		||||
import net.minecraft.server.v1_11_R1.TileEntity;
 | 
			
		||||
import net.minecraft.server.v1_11_R1.TileEntityChest;
 | 
			
		||||
import net.minecraft.server.v1_11_R1.TileEntityEnderChest;
 | 
			
		||||
import net.minecraft.server.v1_11_R1.TileEntityShulkerBox;
 | 
			
		||||
import net.minecraft.server.v1_11_R1.World;
 | 
			
		||||
import org.bukkit.Material;
 | 
			
		||||
import org.bukkit.block.BlockState;
 | 
			
		||||
import org.bukkit.entity.Player;
 | 
			
		||||
import org.bukkit.inventory.InventoryView;
 | 
			
		||||
import org.jetbrains.annotations.NotNull;
 | 
			
		||||
 | 
			
		||||
public class AnySilentContainer implements IAnySilentContainer {
 | 
			
		||||
 | 
			
		||||
    private Field playerInteractManagerGamemode;
 | 
			
		||||
 | 
			
		||||
    public AnySilentContainer() {
 | 
			
		||||
        try {
 | 
			
		||||
            this.playerInteractManagerGamemode = PlayerInteractManager.class.getDeclaredField("gamemode");
 | 
			
		||||
            this.playerInteractManagerGamemode.setAccessible(true);
 | 
			
		||||
        } catch (Exception e) {
 | 
			
		||||
            System.err.println("[OpenInv] Unable to directly write player gamemode! SilentChest will fail.");
 | 
			
		||||
            e.printStackTrace();
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public boolean isAnySilentContainer(@NotNull org.bukkit.block.Block bukkitBlock) {
 | 
			
		||||
        if (bukkitBlock.getType() == Material.ENDER_CHEST) {
 | 
			
		||||
            return true;
 | 
			
		||||
        }
 | 
			
		||||
        BlockState state = bukkitBlock.getState();
 | 
			
		||||
        return state instanceof org.bukkit.block.Chest || state instanceof org.bukkit.block.ShulkerBox;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public boolean isAnyContainerNeeded(@NotNull Player bukkitPlayer, @NotNull org.bukkit.block.Block bukkitBlock) {
 | 
			
		||||
 | 
			
		||||
        World world = PlayerDataManager.getHandle(bukkitPlayer).world;
 | 
			
		||||
        BlockPosition blockPosition = new BlockPosition(bukkitBlock.getX(), bukkitBlock.getY(), bukkitBlock.getZ());
 | 
			
		||||
        IBlockData blockData = world.getType(blockPosition);
 | 
			
		||||
        Block block = blockData.getBlock();
 | 
			
		||||
 | 
			
		||||
        if (block instanceof BlockShulkerBox) {
 | 
			
		||||
            return isBlockedShulkerBox(world, blockPosition, blockData);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (block instanceof BlockEnderChest) {
 | 
			
		||||
            // Ender chests are not blocked by ocelots.
 | 
			
		||||
            return world.getType(blockPosition.up()).m();
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        // Check if chest is blocked or has an ocelot on top
 | 
			
		||||
        if (isBlockedChest(world, blockPosition)) {
 | 
			
		||||
            return true;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        // Check for matching adjacent chests that are blocked or have an ocelot on top
 | 
			
		||||
        for (EnumDirection localEnumDirection : EnumDirection.EnumDirectionLimit.HORIZONTAL) {
 | 
			
		||||
            BlockPosition localBlockPosition = blockPosition.shift(localEnumDirection);
 | 
			
		||||
            Block localBlock = world.getType(localBlockPosition).getBlock();
 | 
			
		||||
 | 
			
		||||
            if (localBlock != block) {
 | 
			
		||||
                continue;
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
            TileEntity localTileEntity = world.getTileEntity(localBlockPosition);
 | 
			
		||||
            if (!(localTileEntity instanceof TileEntityChest)) {
 | 
			
		||||
                continue;
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
            if (isBlockedChest(world, localBlockPosition)) {
 | 
			
		||||
                return true;
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        return false;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    private boolean isBlockedShulkerBox(World world, BlockPosition blockPosition, IBlockData blockData) {
 | 
			
		||||
        // For reference, look at net.minecraft.server.BlockShulkerBox
 | 
			
		||||
        TileEntity tile = world.getTileEntity(blockPosition);
 | 
			
		||||
 | 
			
		||||
        if (!(tile instanceof TileEntityShulkerBox)) {
 | 
			
		||||
            return false;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        EnumDirection enumDirection = blockData.get(BlockShulkerBox.a);
 | 
			
		||||
        if (((TileEntityShulkerBox) tile).p() == TileEntityShulkerBox.AnimationPhase.CLOSED) {
 | 
			
		||||
            AxisAlignedBB axisAlignedBB = Block.j.b(0.5F * enumDirection.getAdjacentX(),
 | 
			
		||||
                    0.5F * enumDirection.getAdjacentY(), 0.5F * enumDirection.getAdjacentZ())
 | 
			
		||||
                    .a(enumDirection.getAdjacentX(), enumDirection.getAdjacentY(),
 | 
			
		||||
                            enumDirection.getAdjacentZ());
 | 
			
		||||
 | 
			
		||||
            try {
 | 
			
		||||
                // 1.11.2
 | 
			
		||||
                return world.a(axisAlignedBB.a(blockPosition.shift(enumDirection)));
 | 
			
		||||
            } catch (NoSuchMethodError e) {
 | 
			
		||||
                // 1.11
 | 
			
		||||
                return world.b(axisAlignedBB.a(blockPosition.shift(enumDirection)));
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        return false;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    private boolean isBlockedChest(World world, BlockPosition blockPosition) {
 | 
			
		||||
        // For reference, loot at net.minecraft.server.BlockChest
 | 
			
		||||
        return world.getType(blockPosition.up()).m() || hasOcelotOnTop(world, blockPosition);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    private boolean hasOcelotOnTop(World world, BlockPosition blockPosition) {
 | 
			
		||||
        for (Entity localEntity : world.a(EntityOcelot.class,
 | 
			
		||||
                new AxisAlignedBB(blockPosition.getX(), blockPosition.getY() + 1,
 | 
			
		||||
                        blockPosition.getZ(), blockPosition.getX() + 1, blockPosition.getY() + 2,
 | 
			
		||||
                        blockPosition.getZ() + 1))) {
 | 
			
		||||
            EntityOcelot localEntityOcelot = (EntityOcelot) localEntity;
 | 
			
		||||
            if (localEntityOcelot.isSitting()) {
 | 
			
		||||
                return true;
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        return false;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public boolean activateContainer(@NotNull Player bukkitPlayer, boolean silent, @NotNull org.bukkit.block.Block bukkitBlock) {
 | 
			
		||||
 | 
			
		||||
        EntityPlayer player = PlayerDataManager.getHandle(bukkitPlayer);
 | 
			
		||||
 | 
			
		||||
        // Silent ender chest is pretty much API-only
 | 
			
		||||
        if (silent && bukkitBlock.getType() == Material.ENDER_CHEST) {
 | 
			
		||||
            bukkitPlayer.openInventory(bukkitPlayer.getEnderChest());
 | 
			
		||||
            player.b(StatisticList.getStatistic("stat.enderchestOpened"));
 | 
			
		||||
            return true;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        final World world = player.world;
 | 
			
		||||
        final BlockPosition blockPosition = new BlockPosition(bukkitBlock.getX(), bukkitBlock.getY(), bukkitBlock.getZ());
 | 
			
		||||
        final Object tile = world.getTileEntity(blockPosition);
 | 
			
		||||
 | 
			
		||||
        if (tile == null) {
 | 
			
		||||
            return false;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (tile instanceof TileEntityEnderChest) {
 | 
			
		||||
            // Anychest ender chest.  See net.minecraft.server.BlockEnderChest
 | 
			
		||||
            InventoryEnderChest enderChest = player.getEnderChest();
 | 
			
		||||
            enderChest.a((TileEntityEnderChest) tile);
 | 
			
		||||
            player.openContainer(enderChest);
 | 
			
		||||
            player.b(StatisticList.getStatistic("stat.enderchestOpened"));
 | 
			
		||||
            return true;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (!(tile instanceof ITileInventory)) {
 | 
			
		||||
            return false;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        ITileInventory tileInventory = (ITileInventory) tile;
 | 
			
		||||
        Block block = world.getType(blockPosition).getBlock();
 | 
			
		||||
 | 
			
		||||
        if (block instanceof BlockChest) {
 | 
			
		||||
            for (EnumDirection localEnumDirection : EnumDirection.EnumDirectionLimit.HORIZONTAL) {
 | 
			
		||||
                BlockPosition localBlockPosition = blockPosition.shift(localEnumDirection);
 | 
			
		||||
                Block localBlock = world.getType(localBlockPosition).getBlock();
 | 
			
		||||
 | 
			
		||||
                if (localBlock != block) {
 | 
			
		||||
                    continue;
 | 
			
		||||
                }
 | 
			
		||||
 | 
			
		||||
                TileEntity localTileEntity = world.getTileEntity(localBlockPosition);
 | 
			
		||||
                if (!(localTileEntity instanceof TileEntityChest)) {
 | 
			
		||||
                    continue;
 | 
			
		||||
                }
 | 
			
		||||
 | 
			
		||||
                if ((localEnumDirection == EnumDirection.WEST) || (localEnumDirection == EnumDirection.NORTH)) {
 | 
			
		||||
                    tileInventory = new InventoryLargeChest("container.chestDouble",
 | 
			
		||||
                            (TileEntityChest) localTileEntity, tileInventory);
 | 
			
		||||
                } else {
 | 
			
		||||
                    tileInventory = new InventoryLargeChest("container.chestDouble",
 | 
			
		||||
                            tileInventory, (TileEntityChest) localTileEntity);
 | 
			
		||||
                }
 | 
			
		||||
                break;
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
            BlockChest blockChest = (BlockChest) block;
 | 
			
		||||
            if (blockChest.g == BlockChest.Type.BASIC) {
 | 
			
		||||
                player.b(StatisticList.getStatistic("stat.chestOpened"));
 | 
			
		||||
            } else if (blockChest.g == BlockChest.Type.TRAP) {
 | 
			
		||||
                player.b(StatisticList.getStatistic("stat.trappedChestTriggered"));
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (block instanceof BlockShulkerBox) {
 | 
			
		||||
            player.b(StatisticList.getStatistic("stat.shulkerBoxOpened"));
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        // AnyChest only - SilentChest not active, container unsupported, or unnecessary.
 | 
			
		||||
        if (!silent || player.playerInteractManager.getGameMode() == EnumGamemode.SPECTATOR) {
 | 
			
		||||
            player.openContainer(tileInventory);
 | 
			
		||||
            return true;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        // SilentChest requires access to setting players' gamemode directly.
 | 
			
		||||
        if (this.playerInteractManagerGamemode == null) {
 | 
			
		||||
            return false;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        EnumGamemode gamemode = player.playerInteractManager.getGameMode();
 | 
			
		||||
        this.forceGameMode(player, EnumGamemode.SPECTATOR);
 | 
			
		||||
        player.openContainer(tileInventory);
 | 
			
		||||
        this.forceGameMode(player, gamemode);
 | 
			
		||||
        return true;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void deactivateContainer(@NotNull final Player bukkitPlayer) {
 | 
			
		||||
        if (this.playerInteractManagerGamemode == null) {
 | 
			
		||||
            return;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        InventoryView view = bukkitPlayer.getOpenInventory();
 | 
			
		||||
        switch (view.getType()) {
 | 
			
		||||
        case CHEST:
 | 
			
		||||
        case ENDER_CHEST:
 | 
			
		||||
        case SHULKER_BOX:
 | 
			
		||||
            break;
 | 
			
		||||
        default:
 | 
			
		||||
            return;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        EntityPlayer player = PlayerDataManager.getHandle(bukkitPlayer);
 | 
			
		||||
 | 
			
		||||
        EnumGamemode gamemode = player.playerInteractManager.getGameMode();
 | 
			
		||||
        this.forceGameMode(player, EnumGamemode.SPECTATOR);
 | 
			
		||||
        player.activeContainer.b(player);
 | 
			
		||||
        player.activeContainer = player.defaultContainer;
 | 
			
		||||
        this.forceGameMode(player, gamemode);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    private void forceGameMode(final EntityPlayer player, final EnumGamemode gameMode) {
 | 
			
		||||
        if (this.playerInteractManagerGamemode == null) {
 | 
			
		||||
            // No need to warn repeatedly, error on startup and lack of function should be enough.
 | 
			
		||||
            return;
 | 
			
		||||
        }
 | 
			
		||||
        try {
 | 
			
		||||
            if (!this.playerInteractManagerGamemode.isAccessible()) {
 | 
			
		||||
                // Just in case, ensure accessible.
 | 
			
		||||
                this.playerInteractManagerGamemode.setAccessible(true);
 | 
			
		||||
            }
 | 
			
		||||
            this.playerInteractManagerGamemode.set(player.playerInteractManager, gameMode);
 | 
			
		||||
        } catch (Exception e) {
 | 
			
		||||
            e.printStackTrace();
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
}
 | 
			
		||||
@@ -1,76 +0,0 @@
 | 
			
		||||
/*
 | 
			
		||||
 * Copyright (C) 2011-2018 lishid. All rights reserved.
 | 
			
		||||
 *
 | 
			
		||||
 * This program is free software: you can redistribute it and/or modify
 | 
			
		||||
 * it under the terms of the GNU General Public License as published by
 | 
			
		||||
 * the Free Software Foundation, version 3.
 | 
			
		||||
 *
 | 
			
		||||
 * This program is distributed in the hope that it will be useful,
 | 
			
		||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
			
		||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
 | 
			
		||||
 * GNU General Public License for more details.
 | 
			
		||||
 *
 | 
			
		||||
 * You should have received a copy of the GNU General Public License
 | 
			
		||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
package com.lishid.openinv.internal.v1_11_R1;
 | 
			
		||||
 | 
			
		||||
import com.lishid.openinv.internal.IInventoryAccess;
 | 
			
		||||
import com.lishid.openinv.internal.ISpecialEnderChest;
 | 
			
		||||
import com.lishid.openinv.internal.ISpecialPlayerInventory;
 | 
			
		||||
import com.lishid.openinv.util.InternalAccessor;
 | 
			
		||||
import net.minecraft.server.v1_11_R1.IInventory;
 | 
			
		||||
import org.bukkit.craftbukkit.v1_11_R1.inventory.CraftInventory;
 | 
			
		||||
import org.bukkit.inventory.Inventory;
 | 
			
		||||
import org.jetbrains.annotations.NotNull;
 | 
			
		||||
 | 
			
		||||
public class InventoryAccess implements IInventoryAccess {
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public boolean isSpecialPlayerInventory(@NotNull Inventory inventory) {
 | 
			
		||||
        if (inventory instanceof CraftInventory) {
 | 
			
		||||
            return ((CraftInventory) inventory).getInventory() instanceof ISpecialPlayerInventory;
 | 
			
		||||
        }
 | 
			
		||||
        return InternalAccessor.grabFieldOfTypeFromObject(IInventory.class, inventory) instanceof ISpecialPlayerInventory;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public ISpecialPlayerInventory getSpecialPlayerInventory(@NotNull Inventory inventory) {
 | 
			
		||||
        IInventory inv;
 | 
			
		||||
        if (inventory instanceof CraftInventory) {
 | 
			
		||||
            inv = ((CraftInventory) inventory).getInventory();
 | 
			
		||||
        } else {
 | 
			
		||||
            inv = InternalAccessor.grabFieldOfTypeFromObject(IInventory.class, inventory);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (inv instanceof SpecialPlayerInventory) {
 | 
			
		||||
            return (SpecialPlayerInventory) inv;
 | 
			
		||||
        }
 | 
			
		||||
        return null;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public boolean isSpecialEnderChest(@NotNull Inventory inventory) {
 | 
			
		||||
        if (inventory instanceof CraftInventory) {
 | 
			
		||||
            return ((CraftInventory) inventory).getInventory() instanceof ISpecialEnderChest;
 | 
			
		||||
        }
 | 
			
		||||
        return InternalAccessor.grabFieldOfTypeFromObject(IInventory.class, inventory) instanceof ISpecialEnderChest;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public ISpecialEnderChest getSpecialEnderChest(@NotNull Inventory inventory) {
 | 
			
		||||
        IInventory inv;
 | 
			
		||||
        if (inventory instanceof CraftInventory) {
 | 
			
		||||
            inv = ((CraftInventory) inventory).getInventory();
 | 
			
		||||
        } else {
 | 
			
		||||
            inv = InternalAccessor.grabFieldOfTypeFromObject(IInventory.class, inventory);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (inv instanceof SpecialEnderChest) {
 | 
			
		||||
            return (SpecialEnderChest) inv;
 | 
			
		||||
        }
 | 
			
		||||
        return null;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
}
 | 
			
		||||
@@ -1,112 +0,0 @@
 | 
			
		||||
/*
 | 
			
		||||
 * Copyright (C) 2011-2018 lishid. All rights reserved.
 | 
			
		||||
 *
 | 
			
		||||
 * This program is free software: you can redistribute it and/or modify
 | 
			
		||||
 * it under the terms of the GNU General Public License as published by
 | 
			
		||||
 * the Free Software Foundation, version 3.
 | 
			
		||||
 *
 | 
			
		||||
 * This program is distributed in the hope that it will be useful,
 | 
			
		||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
			
		||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
 | 
			
		||||
 * GNU General Public License for more details.
 | 
			
		||||
 *
 | 
			
		||||
 * You should have received a copy of the GNU General Public License
 | 
			
		||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
package com.lishid.openinv.internal.v1_11_R1;
 | 
			
		||||
 | 
			
		||||
import com.lishid.openinv.internal.IPlayerDataManager;
 | 
			
		||||
import com.lishid.openinv.internal.ISpecialInventory;
 | 
			
		||||
import com.mojang.authlib.GameProfile;
 | 
			
		||||
import java.util.Collection;
 | 
			
		||||
import java.util.UUID;
 | 
			
		||||
import net.minecraft.server.v1_11_R1.EntityPlayer;
 | 
			
		||||
import net.minecraft.server.v1_11_R1.MinecraftServer;
 | 
			
		||||
import net.minecraft.server.v1_11_R1.PlayerInteractManager;
 | 
			
		||||
import org.bukkit.Bukkit;
 | 
			
		||||
import org.bukkit.OfflinePlayer;
 | 
			
		||||
import org.bukkit.Server;
 | 
			
		||||
import org.bukkit.craftbukkit.v1_11_R1.CraftServer;
 | 
			
		||||
import org.bukkit.craftbukkit.v1_11_R1.entity.CraftPlayer;
 | 
			
		||||
import org.bukkit.entity.Player;
 | 
			
		||||
import org.bukkit.inventory.InventoryView;
 | 
			
		||||
import org.jetbrains.annotations.NotNull;
 | 
			
		||||
 | 
			
		||||
public class PlayerDataManager implements IPlayerDataManager {
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public Player loadPlayer(@NotNull OfflinePlayer offline) {
 | 
			
		||||
        // Ensure player has data
 | 
			
		||||
        if (!offline.hasPlayedBefore()) {
 | 
			
		||||
            return null;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        // Create a profile and entity to load the player data
 | 
			
		||||
        GameProfile profile = new GameProfile(offline.getUniqueId(), offline.getName());
 | 
			
		||||
        MinecraftServer server = ((CraftServer) Bukkit.getServer()).getServer();
 | 
			
		||||
        EntityPlayer entity = new EntityPlayer(server, server.getWorldServer(0), profile,
 | 
			
		||||
                new PlayerInteractManager(server.getWorldServer(0)));
 | 
			
		||||
 | 
			
		||||
        // Get the bukkit entity
 | 
			
		||||
        Player target = entity.getBukkitEntity();
 | 
			
		||||
        if (target != null) {
 | 
			
		||||
            // Load data
 | 
			
		||||
            target.loadData();
 | 
			
		||||
        }
 | 
			
		||||
        // Return the entity
 | 
			
		||||
        return target;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public @NotNull String getPlayerDataID(@NotNull OfflinePlayer offline) {
 | 
			
		||||
        return offline.getUniqueId().toString();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public OfflinePlayer getPlayerByID(@NotNull String identifier) {
 | 
			
		||||
        try {
 | 
			
		||||
            UUID uuid = UUID.fromString(identifier);
 | 
			
		||||
            OfflinePlayer player = Bukkit.getOfflinePlayer(uuid);
 | 
			
		||||
            // Ensure player is a real player, otherwise return null
 | 
			
		||||
            if (player == null || !player.hasPlayedBefore() && !player.isOnline()) {
 | 
			
		||||
                return null;
 | 
			
		||||
            }
 | 
			
		||||
            return player;
 | 
			
		||||
        } catch (IllegalArgumentException e) {
 | 
			
		||||
            // Not a UUID
 | 
			
		||||
            return null;
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public @NotNull Collection<? extends Player> getOnlinePlayers() {
 | 
			
		||||
        return Bukkit.getOnlinePlayers();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public static EntityPlayer getHandle(Player player) {
 | 
			
		||||
        if (player instanceof CraftPlayer) {
 | 
			
		||||
            return ((CraftPlayer) player).getHandle();
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        Server server = player.getServer();
 | 
			
		||||
        EntityPlayer nmsPlayer = null;
 | 
			
		||||
 | 
			
		||||
        if (server instanceof CraftServer) {
 | 
			
		||||
            nmsPlayer = ((CraftServer) server).getHandle().getPlayer(player.getName());
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (nmsPlayer == null) {
 | 
			
		||||
            // Could use reflection to examine fields, but it's honestly not worth the bother.
 | 
			
		||||
            throw new RuntimeException("Unable to fetch EntityPlayer from provided Player implementation");
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        return nmsPlayer;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public InventoryView openInventory(@NotNull Player player, @NotNull ISpecialInventory inventory) {
 | 
			
		||||
        return player.openInventory(inventory.getBukkitInventory());
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
}
 | 
			
		||||
@@ -1,103 +0,0 @@
 | 
			
		||||
/*
 | 
			
		||||
 * Copyright (C) 2011-2018 lishid. All rights reserved.
 | 
			
		||||
 *
 | 
			
		||||
 * This program is free software: you can redistribute it and/or modify
 | 
			
		||||
 * it under the terms of the GNU General Public License as published by
 | 
			
		||||
 * the Free Software Foundation, version 3.
 | 
			
		||||
 *
 | 
			
		||||
 * This program is distributed in the hope that it will be useful,
 | 
			
		||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
			
		||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
 | 
			
		||||
 * GNU General Public License for more details.
 | 
			
		||||
 *
 | 
			
		||||
 * You should have received a copy of the GNU General Public License
 | 
			
		||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
package com.lishid.openinv.internal.v1_11_R1;
 | 
			
		||||
 | 
			
		||||
import com.lishid.openinv.internal.ISpecialEnderChest;
 | 
			
		||||
import java.lang.reflect.Field;
 | 
			
		||||
import java.lang.reflect.Modifier;
 | 
			
		||||
import java.util.List;
 | 
			
		||||
import net.minecraft.server.v1_11_R1.EntityPlayer;
 | 
			
		||||
import net.minecraft.server.v1_11_R1.IInventory;
 | 
			
		||||
import net.minecraft.server.v1_11_R1.InventoryEnderChest;
 | 
			
		||||
import net.minecraft.server.v1_11_R1.InventorySubcontainer;
 | 
			
		||||
import net.minecraft.server.v1_11_R1.ItemStack;
 | 
			
		||||
import org.bukkit.craftbukkit.v1_11_R1.inventory.CraftInventory;
 | 
			
		||||
import org.bukkit.entity.Player;
 | 
			
		||||
import org.bukkit.inventory.Inventory;
 | 
			
		||||
import org.jetbrains.annotations.NotNull;
 | 
			
		||||
 | 
			
		||||
public class SpecialEnderChest extends InventorySubcontainer implements IInventory, ISpecialEnderChest {
 | 
			
		||||
 | 
			
		||||
    private final InventoryEnderChest enderChest;
 | 
			
		||||
    private final CraftInventory inventory = new CraftInventory(this);
 | 
			
		||||
    private boolean playerOnline;
 | 
			
		||||
 | 
			
		||||
    public SpecialEnderChest(Player player, Boolean online) {
 | 
			
		||||
        super(PlayerDataManager.getHandle(player).getEnderChest().getName(),
 | 
			
		||||
                PlayerDataManager.getHandle(player).getEnderChest().hasCustomName(),
 | 
			
		||||
                PlayerDataManager.getHandle(player).getEnderChest().getSize());
 | 
			
		||||
        this.playerOnline = online;
 | 
			
		||||
        EntityPlayer nmsPlayer = PlayerDataManager.getHandle(player);
 | 
			
		||||
        this.enderChest = nmsPlayer.getEnderChest();
 | 
			
		||||
        this.bukkitOwner = nmsPlayer.getBukkitEntity();
 | 
			
		||||
        setItemLists(this, enderChest.getContents());
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    private void setItemLists(InventorySubcontainer subcontainer, List<ItemStack> list) {
 | 
			
		||||
        try {
 | 
			
		||||
            // Prepare to remove final modifier
 | 
			
		||||
            Field modifiers = Field.class.getDeclaredField("modifiers");
 | 
			
		||||
            modifiers.setAccessible(true);
 | 
			
		||||
            // Access and replace main inventory array
 | 
			
		||||
            Field field = InventorySubcontainer.class.getField("items");
 | 
			
		||||
            modifiers.setInt(field, field.getModifiers() & ~Modifier.FINAL);
 | 
			
		||||
            field.set(subcontainer, list);
 | 
			
		||||
        } catch (NoSuchFieldException e) {
 | 
			
		||||
            e.printStackTrace();
 | 
			
		||||
        } catch (SecurityException e) {
 | 
			
		||||
            e.printStackTrace();
 | 
			
		||||
        } catch (IllegalArgumentException e) {
 | 
			
		||||
            e.printStackTrace();
 | 
			
		||||
        } catch (IllegalAccessException e) {
 | 
			
		||||
            e.printStackTrace();
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public @NotNull Inventory getBukkitInventory() {
 | 
			
		||||
        return inventory;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void setPlayerOnline(@NotNull Player player) {
 | 
			
		||||
        if (!playerOnline) {
 | 
			
		||||
            try {
 | 
			
		||||
                EntityPlayer nmsPlayer = PlayerDataManager.getHandle(player);
 | 
			
		||||
                this.bukkitOwner = nmsPlayer.getBukkitEntity();
 | 
			
		||||
                setItemLists(nmsPlayer.getEnderChest(), this.items);
 | 
			
		||||
            } catch (Exception ignored) {}
 | 
			
		||||
            playerOnline = true;
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void setPlayerOffline() {
 | 
			
		||||
        playerOnline = false;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public boolean isInUse() {
 | 
			
		||||
        return !this.getViewers().isEmpty();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void update() {
 | 
			
		||||
        super.update();
 | 
			
		||||
        enderChest.update();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
}
 | 
			
		||||
@@ -1,259 +0,0 @@
 | 
			
		||||
/*
 | 
			
		||||
 * Copyright (C) 2011-2018 lishid. All rights reserved.
 | 
			
		||||
 *
 | 
			
		||||
 * This program is free software: you can redistribute it and/or modify
 | 
			
		||||
 * it under the terms of the GNU General Public License as published by
 | 
			
		||||
 * the Free Software Foundation, version 3.
 | 
			
		||||
 *
 | 
			
		||||
 * This program is distributed in the hope that it will be useful,
 | 
			
		||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
			
		||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
 | 
			
		||||
 * GNU General Public License for more details.
 | 
			
		||||
 *
 | 
			
		||||
 * You should have received a copy of the GNU General Public License
 | 
			
		||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
package com.lishid.openinv.internal.v1_11_R1;
 | 
			
		||||
 | 
			
		||||
import com.lishid.openinv.internal.ISpecialPlayerInventory;
 | 
			
		||||
import java.lang.reflect.Field;
 | 
			
		||||
import java.lang.reflect.Modifier;
 | 
			
		||||
import java.util.Arrays;
 | 
			
		||||
import net.minecraft.server.v1_11_R1.ContainerUtil;
 | 
			
		||||
import net.minecraft.server.v1_11_R1.EntityHuman;
 | 
			
		||||
import net.minecraft.server.v1_11_R1.ItemStack;
 | 
			
		||||
import net.minecraft.server.v1_11_R1.NonNullList;
 | 
			
		||||
import net.minecraft.server.v1_11_R1.PlayerInventory;
 | 
			
		||||
import org.bukkit.craftbukkit.v1_11_R1.inventory.CraftInventory;
 | 
			
		||||
import org.bukkit.entity.Player;
 | 
			
		||||
import org.bukkit.inventory.Inventory;
 | 
			
		||||
import org.jetbrains.annotations.NotNull;
 | 
			
		||||
 | 
			
		||||
public class SpecialPlayerInventory extends PlayerInventory implements ISpecialPlayerInventory {
 | 
			
		||||
 | 
			
		||||
    private final CraftInventory inventory = new CraftInventory(this);
 | 
			
		||||
    private boolean playerOnline;
 | 
			
		||||
 | 
			
		||||
    public SpecialPlayerInventory(Player bukkitPlayer, Boolean online) {
 | 
			
		||||
        super(PlayerDataManager.getHandle(bukkitPlayer));
 | 
			
		||||
        this.playerOnline = online;
 | 
			
		||||
        setItemArrays(this, player.inventory.items, player.inventory.armor, player.inventory.extraSlots);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    private void setItemArrays(PlayerInventory inventory, NonNullList<ItemStack> items,
 | 
			
		||||
            NonNullList<ItemStack> armor, NonNullList<ItemStack> extraSlots) {
 | 
			
		||||
        try {
 | 
			
		||||
            // Prepare to remove final modifier
 | 
			
		||||
            Field modifiers = Field.class.getDeclaredField("modifiers");
 | 
			
		||||
            modifiers.setAccessible(true);
 | 
			
		||||
 | 
			
		||||
            // Access and replace main inventory array
 | 
			
		||||
            Field field = PlayerInventory.class.getField("items");
 | 
			
		||||
            modifiers.setInt(field, field.getModifiers() & ~Modifier.FINAL);
 | 
			
		||||
            field.set(inventory, items);
 | 
			
		||||
 | 
			
		||||
            // Access and replace armor inventory array
 | 
			
		||||
            field = PlayerInventory.class.getField("armor");
 | 
			
		||||
            modifiers.setInt(field, field.getModifiers() & ~Modifier.FINAL);
 | 
			
		||||
            field.set(inventory, armor);
 | 
			
		||||
 | 
			
		||||
            // Access and replace offhand inventory array
 | 
			
		||||
            field = PlayerInventory.class.getField("extraSlots");
 | 
			
		||||
            modifiers.setInt(field, field.getModifiers() & ~Modifier.FINAL);
 | 
			
		||||
            field.set(inventory, extraSlots);
 | 
			
		||||
 | 
			
		||||
            // Access and replace array containing all inventory arrays
 | 
			
		||||
            field = PlayerInventory.class.getDeclaredField("g");
 | 
			
		||||
            field.setAccessible(true);
 | 
			
		||||
            modifiers.setInt(field, field.getModifiers() & ~Modifier.FINAL);
 | 
			
		||||
            field.set(inventory, Arrays.asList(items, armor, extraSlots));
 | 
			
		||||
        } catch (NoSuchFieldException e) {
 | 
			
		||||
            // Unable to set final fields to item arrays, we're screwed. Noisily fail.
 | 
			
		||||
            e.printStackTrace();
 | 
			
		||||
        } catch (IllegalArgumentException e) {
 | 
			
		||||
            e.printStackTrace();
 | 
			
		||||
        } catch (IllegalAccessException e) {
 | 
			
		||||
            e.printStackTrace();
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public @NotNull Inventory getBukkitInventory() {
 | 
			
		||||
        return inventory;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void setPlayerOnline(@NotNull Player player) {
 | 
			
		||||
        if (!playerOnline) {
 | 
			
		||||
            this.player = PlayerDataManager.getHandle(player);
 | 
			
		||||
            setItemArrays(this.player.inventory, items, armor, extraSlots);
 | 
			
		||||
            playerOnline = true;
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void setPlayerOffline() {
 | 
			
		||||
        playerOnline = false;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public boolean isInUse() {
 | 
			
		||||
        return !this.getViewers().isEmpty();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public int getSize() {
 | 
			
		||||
        return super.getSize() + 4;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public ItemStack getItem(int i) {
 | 
			
		||||
        NonNullList<ItemStack> list = this.items;
 | 
			
		||||
 | 
			
		||||
        if (i >= list.size()) {
 | 
			
		||||
            i -= list.size();
 | 
			
		||||
            list = this.armor;
 | 
			
		||||
        } else {
 | 
			
		||||
            i = getReversedItemSlotNum(i);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (i >= list.size()) {
 | 
			
		||||
            i -= list.size();
 | 
			
		||||
            list = this.extraSlots;
 | 
			
		||||
        } else if (list == this.armor) {
 | 
			
		||||
            i = getReversedArmorSlotNum(i);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (i >= list.size()) {
 | 
			
		||||
            return ItemStack.a;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        return list.get(i);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public ItemStack splitStack(int i, int j) {
 | 
			
		||||
        NonNullList<ItemStack> list = this.items;
 | 
			
		||||
 | 
			
		||||
        if (i >= list.size()) {
 | 
			
		||||
            i -= list.size();
 | 
			
		||||
            list = this.armor;
 | 
			
		||||
        } else {
 | 
			
		||||
            i = getReversedItemSlotNum(i);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (i >= list.size()) {
 | 
			
		||||
            i -= list.size();
 | 
			
		||||
            list = this.extraSlots;
 | 
			
		||||
        } else if (list == this.armor) {
 | 
			
		||||
            i = getReversedArmorSlotNum(i);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (i >= list.size()) {
 | 
			
		||||
            return ItemStack.a;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        return list.get(i).isEmpty() ? ItemStack.a : ContainerUtil.a(list, i, j);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public ItemStack splitWithoutUpdate(int i) {
 | 
			
		||||
        NonNullList<ItemStack> list = this.items;
 | 
			
		||||
 | 
			
		||||
        if (i >= list.size()) {
 | 
			
		||||
            i -= list.size();
 | 
			
		||||
            list = this.armor;
 | 
			
		||||
        } else {
 | 
			
		||||
            i = getReversedItemSlotNum(i);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (i >= list.size()) {
 | 
			
		||||
            i -= list.size();
 | 
			
		||||
            list = this.extraSlots;
 | 
			
		||||
        } else if (list == this.armor) {
 | 
			
		||||
            i = getReversedArmorSlotNum(i);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (i >= list.size()) {
 | 
			
		||||
            return ItemStack.a;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (!list.get(i).isEmpty()) {
 | 
			
		||||
            ItemStack itemstack = list.get(i);
 | 
			
		||||
 | 
			
		||||
            list.set(i, ItemStack.a);
 | 
			
		||||
            return itemstack;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        return ItemStack.a;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void setItem(int i, ItemStack itemstack) {
 | 
			
		||||
        NonNullList<ItemStack> list = this.items;
 | 
			
		||||
 | 
			
		||||
        if (i >= list.size()) {
 | 
			
		||||
            i -= list.size();
 | 
			
		||||
            list = this.armor;
 | 
			
		||||
        } else {
 | 
			
		||||
            i = getReversedItemSlotNum(i);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (i >= list.size()) {
 | 
			
		||||
            i -= list.size();
 | 
			
		||||
            list = this.extraSlots;
 | 
			
		||||
        } else if (list == this.armor) {
 | 
			
		||||
            i = getReversedArmorSlotNum(i);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (i >= list.size()) {
 | 
			
		||||
            player.drop(itemstack, true);
 | 
			
		||||
            return;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        list.set(i, itemstack);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    private int getReversedItemSlotNum(int i) {
 | 
			
		||||
        if (i >= 27) {
 | 
			
		||||
            return i - 27;
 | 
			
		||||
        }
 | 
			
		||||
        return i + 9;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    private int getReversedArmorSlotNum(int i) {
 | 
			
		||||
        if (i == 0) {
 | 
			
		||||
            return 3;
 | 
			
		||||
        }
 | 
			
		||||
        if (i == 1) {
 | 
			
		||||
            return 2;
 | 
			
		||||
        }
 | 
			
		||||
        if (i == 2) {
 | 
			
		||||
            return 1;
 | 
			
		||||
        }
 | 
			
		||||
        if (i == 3) {
 | 
			
		||||
            return 0;
 | 
			
		||||
        }
 | 
			
		||||
        return i;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public String getName() {
 | 
			
		||||
        if (player.getName().length() > 16) {
 | 
			
		||||
            return player.getName().substring(0, 16);
 | 
			
		||||
        }
 | 
			
		||||
        return player.getName();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public boolean hasCustomName() {
 | 
			
		||||
        return true;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public boolean a(EntityHuman entityhuman) {
 | 
			
		||||
        return true;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
}
 | 
			
		||||
@@ -1,57 +0,0 @@
 | 
			
		||||
<!--
 | 
			
		||||
  ~ Copyright (C) 2011-2018 lishid. All rights reserved.
 | 
			
		||||
  ~
 | 
			
		||||
  ~ This program is free software: you can redistribute it and/or modify
 | 
			
		||||
  ~ it under the terms of the GNU General Public License as published by
 | 
			
		||||
  ~ the Free Software Foundation, version 3.
 | 
			
		||||
  ~
 | 
			
		||||
  ~ This program is distributed in the hope that it will be useful,
 | 
			
		||||
  ~ but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
			
		||||
  ~ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
 | 
			
		||||
  ~ GNU General Public License for more details.
 | 
			
		||||
  ~
 | 
			
		||||
  ~ You should have received a copy of the GNU General Public License
 | 
			
		||||
  ~ along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
			
		||||
  -->
 | 
			
		||||
 | 
			
		||||
<project xmlns="http://maven.apache.org/POM/4.0.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
 | 
			
		||||
    xsi:schemaLocation="http://maven.apache.org/POM/4.0.0 http://maven.apache.org/xsd/maven-4.0.0.xsd">
 | 
			
		||||
  <modelVersion>4.0.0</modelVersion>
 | 
			
		||||
 | 
			
		||||
  <parent>
 | 
			
		||||
    <groupId>com.lishid</groupId>
 | 
			
		||||
    <artifactId>openinvinternal</artifactId>
 | 
			
		||||
    <version>4.0.0</version>
 | 
			
		||||
  </parent>
 | 
			
		||||
 | 
			
		||||
  <artifactId>openinvadapter1_12_R1</artifactId>
 | 
			
		||||
  <name>OpenInvAdapter1_12_R1</name>
 | 
			
		||||
 | 
			
		||||
  <dependencies>
 | 
			
		||||
    <dependency>
 | 
			
		||||
      <groupId>org.spigotmc</groupId>
 | 
			
		||||
      <artifactId>spigot</artifactId>
 | 
			
		||||
      <version>1.12-R0.1-SNAPSHOT</version>
 | 
			
		||||
      <scope>provided</scope>
 | 
			
		||||
    </dependency>
 | 
			
		||||
    <dependency>
 | 
			
		||||
      <groupId>com.lishid</groupId>
 | 
			
		||||
      <artifactId>openinvcommon</artifactId>
 | 
			
		||||
      <version>4.0.0</version>
 | 
			
		||||
    </dependency>
 | 
			
		||||
  </dependencies>
 | 
			
		||||
 | 
			
		||||
  <build>
 | 
			
		||||
    <plugins>
 | 
			
		||||
      <plugin>
 | 
			
		||||
        <artifactId>maven-compiler-plugin</artifactId>
 | 
			
		||||
        <version>3.6.1</version>
 | 
			
		||||
        <configuration>
 | 
			
		||||
          <source>1.8</source>
 | 
			
		||||
          <target>1.8</target>
 | 
			
		||||
        </configuration>
 | 
			
		||||
      </plugin>
 | 
			
		||||
    </plugins>
 | 
			
		||||
  </build>
 | 
			
		||||
 | 
			
		||||
</project>
 | 
			
		||||
@@ -1,291 +0,0 @@
 | 
			
		||||
/*
 | 
			
		||||
 * Copyright (C) 2011-2018 lishid. All rights reserved.
 | 
			
		||||
 *
 | 
			
		||||
 * This program is free software: you can redistribute it and/or modify
 | 
			
		||||
 * it under the terms of the GNU General Public License as published by
 | 
			
		||||
 * the Free Software Foundation, version 3.
 | 
			
		||||
 *
 | 
			
		||||
 * This program is distributed in the hope that it will be useful,
 | 
			
		||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
			
		||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
 | 
			
		||||
 * GNU General Public License for more details.
 | 
			
		||||
 *
 | 
			
		||||
 * You should have received a copy of the GNU General Public License
 | 
			
		||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
package com.lishid.openinv.internal.v1_12_R1;
 | 
			
		||||
 | 
			
		||||
import com.lishid.openinv.internal.IAnySilentContainer;
 | 
			
		||||
import java.lang.reflect.Field;
 | 
			
		||||
import net.minecraft.server.v1_12_R1.AxisAlignedBB;
 | 
			
		||||
import net.minecraft.server.v1_12_R1.Block;
 | 
			
		||||
import net.minecraft.server.v1_12_R1.BlockChest;
 | 
			
		||||
import net.minecraft.server.v1_12_R1.BlockEnderChest;
 | 
			
		||||
import net.minecraft.server.v1_12_R1.BlockPosition;
 | 
			
		||||
import net.minecraft.server.v1_12_R1.BlockShulkerBox;
 | 
			
		||||
import net.minecraft.server.v1_12_R1.Entity;
 | 
			
		||||
import net.minecraft.server.v1_12_R1.EntityOcelot;
 | 
			
		||||
import net.minecraft.server.v1_12_R1.EntityPlayer;
 | 
			
		||||
import net.minecraft.server.v1_12_R1.EnumDirection;
 | 
			
		||||
import net.minecraft.server.v1_12_R1.EnumGamemode;
 | 
			
		||||
import net.minecraft.server.v1_12_R1.IBlockData;
 | 
			
		||||
import net.minecraft.server.v1_12_R1.ITileInventory;
 | 
			
		||||
import net.minecraft.server.v1_12_R1.InventoryEnderChest;
 | 
			
		||||
import net.minecraft.server.v1_12_R1.InventoryLargeChest;
 | 
			
		||||
import net.minecraft.server.v1_12_R1.PlayerInteractManager;
 | 
			
		||||
import net.minecraft.server.v1_12_R1.TileEntity;
 | 
			
		||||
import net.minecraft.server.v1_12_R1.TileEntityChest;
 | 
			
		||||
import net.minecraft.server.v1_12_R1.TileEntityEnderChest;
 | 
			
		||||
import net.minecraft.server.v1_12_R1.TileEntityShulkerBox;
 | 
			
		||||
import net.minecraft.server.v1_12_R1.World;
 | 
			
		||||
import org.bukkit.Material;
 | 
			
		||||
import org.bukkit.Statistic;
 | 
			
		||||
import org.bukkit.block.BlockState;
 | 
			
		||||
import org.bukkit.entity.Player;
 | 
			
		||||
import org.bukkit.inventory.InventoryView;
 | 
			
		||||
import org.jetbrains.annotations.NotNull;
 | 
			
		||||
 | 
			
		||||
public class AnySilentContainer implements IAnySilentContainer {
 | 
			
		||||
 | 
			
		||||
    private Field playerInteractManagerGamemode;
 | 
			
		||||
 | 
			
		||||
    public AnySilentContainer() {
 | 
			
		||||
        try {
 | 
			
		||||
            this.playerInteractManagerGamemode = PlayerInteractManager.class.getDeclaredField("gamemode");
 | 
			
		||||
            this.playerInteractManagerGamemode.setAccessible(true);
 | 
			
		||||
        } catch (NoSuchFieldException | SecurityException e) {
 | 
			
		||||
            System.err.println("[OpenInv] Unable to directly write player gamemode! SilentChest will fail.");
 | 
			
		||||
            e.printStackTrace();
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public boolean isAnySilentContainer(@NotNull final org.bukkit.block.Block bukkitBlock) {
 | 
			
		||||
        if (bukkitBlock.getType() == Material.ENDER_CHEST) {
 | 
			
		||||
            return true;
 | 
			
		||||
        }
 | 
			
		||||
        BlockState state = bukkitBlock.getState();
 | 
			
		||||
        return state instanceof org.bukkit.block.Chest
 | 
			
		||||
                || state instanceof org.bukkit.block.ShulkerBox;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public boolean isAnyContainerNeeded(@NotNull final Player p, @NotNull final org.bukkit.block.Block bukkitBlock) {
 | 
			
		||||
 | 
			
		||||
        World world = PlayerDataManager.getHandle(p).world;
 | 
			
		||||
        BlockPosition blockPosition = new BlockPosition(bukkitBlock.getX(), bukkitBlock.getY(), bukkitBlock.getZ());
 | 
			
		||||
        IBlockData blockData = world.getType(blockPosition);
 | 
			
		||||
        Block block = blockData.getBlock();
 | 
			
		||||
 | 
			
		||||
        if (block instanceof BlockShulkerBox) {
 | 
			
		||||
            return this.isBlockedShulkerBox(world, blockPosition, blockData);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (block instanceof BlockEnderChest) {
 | 
			
		||||
            // Ender chests are not blocked by ocelots.
 | 
			
		||||
            return world.getType(blockPosition.up()).m();
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        // Check if chest is blocked or has an ocelot on top
 | 
			
		||||
        if (this.isBlockedChest(world, blockPosition)) {
 | 
			
		||||
            return true;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        // Check for matching adjacent chests that are blocked or have an ocelot on top
 | 
			
		||||
        for (EnumDirection localEnumDirection : EnumDirection.EnumDirectionLimit.HORIZONTAL) {
 | 
			
		||||
            BlockPosition localBlockPosition = blockPosition.shift(localEnumDirection);
 | 
			
		||||
            Block localBlock = world.getType(localBlockPosition).getBlock();
 | 
			
		||||
 | 
			
		||||
            if (localBlock != block) {
 | 
			
		||||
                continue;
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
            TileEntity localTileEntity = world.getTileEntity(localBlockPosition);
 | 
			
		||||
            if (!(localTileEntity instanceof TileEntityChest)) {
 | 
			
		||||
                continue;
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
            if (this.isBlockedChest(world, localBlockPosition)) {
 | 
			
		||||
                return true;
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        return false;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    private boolean isBlockedShulkerBox(final World world, final BlockPosition blockPosition,
 | 
			
		||||
                                        final IBlockData blockData) {
 | 
			
		||||
        // For reference, look at net.minecraft.server.BlockShulkerBox
 | 
			
		||||
        TileEntity tile = world.getTileEntity(blockPosition);
 | 
			
		||||
 | 
			
		||||
        if (!(tile instanceof TileEntityShulkerBox)) {
 | 
			
		||||
            return false;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        EnumDirection enumDirection = blockData.get(BlockShulkerBox.a);
 | 
			
		||||
        if (((TileEntityShulkerBox) tile).p() == TileEntityShulkerBox.AnimationPhase.CLOSED) {
 | 
			
		||||
            AxisAlignedBB axisAlignedBB = Block.j.b(0.5F * enumDirection.getAdjacentX(),
 | 
			
		||||
                    0.5F * enumDirection.getAdjacentY(), 0.5F * enumDirection.getAdjacentZ())
 | 
			
		||||
                    .a(enumDirection.getAdjacentX(), enumDirection.getAdjacentY(),
 | 
			
		||||
                            enumDirection.getAdjacentZ());
 | 
			
		||||
 | 
			
		||||
            return world.a(axisAlignedBB.a(blockPosition.shift(enumDirection)));
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        return false;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    private boolean isBlockedChest(final World world, final BlockPosition blockPosition) {
 | 
			
		||||
        // For reference, loot at net.minecraft.server.BlockChest
 | 
			
		||||
        return world.getType(blockPosition.up()).l() || this.hasOcelotOnTop(world, blockPosition);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    private boolean hasOcelotOnTop(final World world, final BlockPosition blockPosition) {
 | 
			
		||||
        for (Entity localEntity : world.a(EntityOcelot.class,
 | 
			
		||||
                new AxisAlignedBB(blockPosition.getX(), blockPosition.getY() + 1,
 | 
			
		||||
                        blockPosition.getZ(), blockPosition.getX() + 1, blockPosition.getY() + 2,
 | 
			
		||||
                        blockPosition.getZ() + 1))) {
 | 
			
		||||
            EntityOcelot localEntityOcelot = (EntityOcelot) localEntity;
 | 
			
		||||
            if (localEntityOcelot.isSitting()) {
 | 
			
		||||
                return true;
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        return false;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public boolean activateContainer(@NotNull final Player bukkitPlayer, final boolean silentchest,
 | 
			
		||||
                                     @NotNull final org.bukkit.block.Block bukkitBlock) {
 | 
			
		||||
 | 
			
		||||
        // Silent ender chest is API-only
 | 
			
		||||
        if (silentchest && bukkitBlock.getType() == Material.ENDER_CHEST) {
 | 
			
		||||
            bukkitPlayer.openInventory(bukkitPlayer.getEnderChest());
 | 
			
		||||
            bukkitPlayer.incrementStatistic(Statistic.ENDERCHEST_OPENED);
 | 
			
		||||
            return true;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        EntityPlayer player = PlayerDataManager.getHandle(bukkitPlayer);
 | 
			
		||||
 | 
			
		||||
        final World world = player.world;
 | 
			
		||||
        final BlockPosition blockPosition = new BlockPosition(bukkitBlock.getX(), bukkitBlock.getY(), bukkitBlock.getZ());
 | 
			
		||||
        final Object tile = world.getTileEntity(blockPosition);
 | 
			
		||||
 | 
			
		||||
        if (tile == null) {
 | 
			
		||||
            return false;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (tile instanceof TileEntityEnderChest) {
 | 
			
		||||
            // Anychest ender chest. See net.minecraft.server.BlockEnderChest
 | 
			
		||||
            InventoryEnderChest enderChest = player.getEnderChest();
 | 
			
		||||
            enderChest.a((TileEntityEnderChest) tile);
 | 
			
		||||
            player.openContainer(enderChest);
 | 
			
		||||
            bukkitPlayer.incrementStatistic(Statistic.ENDERCHEST_OPENED);
 | 
			
		||||
            return true;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (!(tile instanceof ITileInventory)) {
 | 
			
		||||
            return false;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        ITileInventory tileInventory = (ITileInventory) tile;
 | 
			
		||||
        Block block = world.getType(blockPosition).getBlock();
 | 
			
		||||
 | 
			
		||||
        if (block instanceof BlockChest) {
 | 
			
		||||
            for (EnumDirection localEnumDirection : EnumDirection.EnumDirectionLimit.HORIZONTAL) {
 | 
			
		||||
                BlockPosition localBlockPosition = blockPosition.shift(localEnumDirection);
 | 
			
		||||
                Block localBlock = world.getType(localBlockPosition).getBlock();
 | 
			
		||||
 | 
			
		||||
                if (localBlock != block) {
 | 
			
		||||
                    continue;
 | 
			
		||||
                }
 | 
			
		||||
 | 
			
		||||
                TileEntity localTileEntity = world.getTileEntity(localBlockPosition);
 | 
			
		||||
                if (!(localTileEntity instanceof TileEntityChest)) {
 | 
			
		||||
                    continue;
 | 
			
		||||
                }
 | 
			
		||||
 | 
			
		||||
                if (localEnumDirection == EnumDirection.WEST
 | 
			
		||||
                        || localEnumDirection == EnumDirection.NORTH) {
 | 
			
		||||
                    tileInventory = new InventoryLargeChest("container.chestDouble",
 | 
			
		||||
                            (TileEntityChest) localTileEntity, tileInventory);
 | 
			
		||||
                } else {
 | 
			
		||||
                    tileInventory = new InventoryLargeChest("container.chestDouble", tileInventory,
 | 
			
		||||
                            (TileEntityChest) localTileEntity);
 | 
			
		||||
                }
 | 
			
		||||
                break;
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
            BlockChest blockChest = (BlockChest) block;
 | 
			
		||||
            if (blockChest.g == BlockChest.Type.BASIC) {
 | 
			
		||||
                bukkitPlayer.incrementStatistic(Statistic.CHEST_OPENED);
 | 
			
		||||
            } else if (blockChest.g == BlockChest.Type.TRAP) {
 | 
			
		||||
                bukkitPlayer.incrementStatistic(Statistic.TRAPPED_CHEST_TRIGGERED);
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (block instanceof BlockShulkerBox) {
 | 
			
		||||
            bukkitPlayer.incrementStatistic(Statistic.SHULKER_BOX_OPENED);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        // AnyChest only - SilentChest not active, container unsupported, or unnecessary.
 | 
			
		||||
        if (!silentchest || player.playerInteractManager.getGameMode() == EnumGamemode.SPECTATOR) {
 | 
			
		||||
            player.openContainer(tileInventory);
 | 
			
		||||
            return true;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        // SilentChest requires access to setting players' gamemode directly.
 | 
			
		||||
        if (this.playerInteractManagerGamemode == null) {
 | 
			
		||||
            return false;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        EnumGamemode gamemode = player.playerInteractManager.getGameMode();
 | 
			
		||||
        this.forceGameMode(player, EnumGamemode.SPECTATOR);
 | 
			
		||||
        player.openContainer(tileInventory);
 | 
			
		||||
        this.forceGameMode(player, gamemode);
 | 
			
		||||
        return true;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void deactivateContainer(@NotNull final Player bukkitPlayer) {
 | 
			
		||||
        if (this.playerInteractManagerGamemode == null) {
 | 
			
		||||
            return;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        InventoryView view = bukkitPlayer.getOpenInventory();
 | 
			
		||||
        switch (view.getType()) {
 | 
			
		||||
        case CHEST:
 | 
			
		||||
        case ENDER_CHEST:
 | 
			
		||||
        case SHULKER_BOX:
 | 
			
		||||
            break;
 | 
			
		||||
        default:
 | 
			
		||||
            return;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        EntityPlayer player = PlayerDataManager.getHandle(bukkitPlayer);
 | 
			
		||||
 | 
			
		||||
        EnumGamemode gamemode = player.playerInteractManager.getGameMode();
 | 
			
		||||
        this.forceGameMode(player, EnumGamemode.SPECTATOR);
 | 
			
		||||
        player.activeContainer.b(player);
 | 
			
		||||
        player.activeContainer = player.defaultContainer;
 | 
			
		||||
        this.forceGameMode(player, gamemode);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    private void forceGameMode(final EntityPlayer player, final EnumGamemode gameMode) {
 | 
			
		||||
        if (this.playerInteractManagerGamemode == null) {
 | 
			
		||||
            // No need to warn repeatedly, error on startup and lack of function should be enough.
 | 
			
		||||
            return;
 | 
			
		||||
        }
 | 
			
		||||
        try {
 | 
			
		||||
            if (!this.playerInteractManagerGamemode.isAccessible()) {
 | 
			
		||||
                // Just in case, ensure accessible.
 | 
			
		||||
                this.playerInteractManagerGamemode.setAccessible(true);
 | 
			
		||||
            }
 | 
			
		||||
            this.playerInteractManagerGamemode.set(player.playerInteractManager, gameMode);
 | 
			
		||||
        } catch (IllegalArgumentException | IllegalAccessException e) {
 | 
			
		||||
            e.printStackTrace();
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
}
 | 
			
		||||
@@ -1,78 +0,0 @@
 | 
			
		||||
/*
 | 
			
		||||
 * Copyright (C) 2011-2018 lishid. All rights reserved.
 | 
			
		||||
 *
 | 
			
		||||
 * This program is free software: you can redistribute it and/or modify
 | 
			
		||||
 * it under the terms of the GNU General Public License as published by
 | 
			
		||||
 * the Free Software Foundation, version 3.
 | 
			
		||||
 *
 | 
			
		||||
 * This program is distributed in the hope that it will be useful,
 | 
			
		||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
			
		||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
 | 
			
		||||
 * GNU General Public License for more details.
 | 
			
		||||
 *
 | 
			
		||||
 * You should have received a copy of the GNU General Public License
 | 
			
		||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
package com.lishid.openinv.internal.v1_12_R1;
 | 
			
		||||
 | 
			
		||||
import com.lishid.openinv.internal.IInventoryAccess;
 | 
			
		||||
import com.lishid.openinv.internal.ISpecialEnderChest;
 | 
			
		||||
import com.lishid.openinv.internal.ISpecialPlayerInventory;
 | 
			
		||||
import com.lishid.openinv.util.InternalAccessor;
 | 
			
		||||
import net.minecraft.server.v1_12_R1.IInventory;
 | 
			
		||||
import org.bukkit.craftbukkit.v1_12_R1.inventory.CraftInventory;
 | 
			
		||||
import org.bukkit.inventory.Inventory;
 | 
			
		||||
import org.jetbrains.annotations.NotNull;
 | 
			
		||||
 | 
			
		||||
public class InventoryAccess implements IInventoryAccess {
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public ISpecialEnderChest getSpecialEnderChest(@NotNull final Inventory inventory) {
 | 
			
		||||
        IInventory inv;
 | 
			
		||||
        if (inventory instanceof CraftInventory) {
 | 
			
		||||
            inv = ((CraftInventory) inventory).getInventory();
 | 
			
		||||
        } else {
 | 
			
		||||
            inv = InternalAccessor.grabFieldOfTypeFromObject(IInventory.class, inventory);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (inv instanceof SpecialEnderChest) {
 | 
			
		||||
            return (SpecialEnderChest) inv;
 | 
			
		||||
        }
 | 
			
		||||
        return null;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public ISpecialPlayerInventory getSpecialPlayerInventory(@NotNull final Inventory inventory) {
 | 
			
		||||
        IInventory inv;
 | 
			
		||||
        if (inventory instanceof CraftInventory) {
 | 
			
		||||
            inv = ((CraftInventory) inventory).getInventory();
 | 
			
		||||
        } else {
 | 
			
		||||
            inv = InternalAccessor.grabFieldOfTypeFromObject(IInventory.class, inventory);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (inv instanceof SpecialPlayerInventory) {
 | 
			
		||||
            return (SpecialPlayerInventory) inv;
 | 
			
		||||
        }
 | 
			
		||||
        return null;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public boolean isSpecialEnderChest(@NotNull final Inventory inventory) {
 | 
			
		||||
        if (inventory instanceof CraftInventory) {
 | 
			
		||||
            return ((CraftInventory) inventory).getInventory() instanceof ISpecialEnderChest;
 | 
			
		||||
        }
 | 
			
		||||
        return InternalAccessor.grabFieldOfTypeFromObject(IInventory.class,
 | 
			
		||||
                inventory) instanceof ISpecialEnderChest;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public boolean isSpecialPlayerInventory(@NotNull final Inventory inventory) {
 | 
			
		||||
        if (inventory instanceof CraftInventory) {
 | 
			
		||||
            return ((CraftInventory) inventory).getInventory() instanceof ISpecialPlayerInventory;
 | 
			
		||||
        }
 | 
			
		||||
        return InternalAccessor.grabFieldOfTypeFromObject(IInventory.class,
 | 
			
		||||
                inventory) instanceof ISpecialPlayerInventory;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
}
 | 
			
		||||
@@ -1,113 +0,0 @@
 | 
			
		||||
/*
 | 
			
		||||
 * Copyright (C) 2011-2018 lishid. All rights reserved.
 | 
			
		||||
 *
 | 
			
		||||
 * This program is free software: you can redistribute it and/or modify
 | 
			
		||||
 * it under the terms of the GNU General Public License as published by
 | 
			
		||||
 * the Free Software Foundation, version 3.
 | 
			
		||||
 *
 | 
			
		||||
 * This program is distributed in the hope that it will be useful,
 | 
			
		||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
			
		||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
 | 
			
		||||
 * GNU General Public License for more details.
 | 
			
		||||
 *
 | 
			
		||||
 * You should have received a copy of the GNU General Public License
 | 
			
		||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
package com.lishid.openinv.internal.v1_12_R1;
 | 
			
		||||
 | 
			
		||||
import com.lishid.openinv.internal.IPlayerDataManager;
 | 
			
		||||
import com.lishid.openinv.internal.ISpecialInventory;
 | 
			
		||||
import com.mojang.authlib.GameProfile;
 | 
			
		||||
import java.util.Collection;
 | 
			
		||||
import java.util.UUID;
 | 
			
		||||
import net.minecraft.server.v1_12_R1.EntityPlayer;
 | 
			
		||||
import net.minecraft.server.v1_12_R1.MinecraftServer;
 | 
			
		||||
import net.minecraft.server.v1_12_R1.PlayerInteractManager;
 | 
			
		||||
import org.bukkit.Bukkit;
 | 
			
		||||
import org.bukkit.OfflinePlayer;
 | 
			
		||||
import org.bukkit.Server;
 | 
			
		||||
import org.bukkit.craftbukkit.v1_12_R1.CraftServer;
 | 
			
		||||
import org.bukkit.craftbukkit.v1_12_R1.entity.CraftPlayer;
 | 
			
		||||
import org.bukkit.entity.Player;
 | 
			
		||||
import org.bukkit.inventory.InventoryView;
 | 
			
		||||
import org.jetbrains.annotations.NotNull;
 | 
			
		||||
 | 
			
		||||
public class PlayerDataManager implements IPlayerDataManager {
 | 
			
		||||
 | 
			
		||||
    public static EntityPlayer getHandle(final Player player) {
 | 
			
		||||
        if (player instanceof CraftPlayer) {
 | 
			
		||||
            return ((CraftPlayer) player).getHandle();
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        Server server = player.getServer();
 | 
			
		||||
        EntityPlayer nmsPlayer = null;
 | 
			
		||||
 | 
			
		||||
        if (server instanceof CraftServer) {
 | 
			
		||||
            nmsPlayer = ((CraftServer) server).getHandle().getPlayer(player.getName());
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (nmsPlayer == null) {
 | 
			
		||||
            // Could use reflection to examine fields, but it's honestly not worth the bother.
 | 
			
		||||
            throw new RuntimeException(
 | 
			
		||||
                    "Unable to fetch EntityPlayer from provided Player implementation");
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        return nmsPlayer;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public @NotNull Collection<? extends Player> getOnlinePlayers() {
 | 
			
		||||
        return Bukkit.getOnlinePlayers();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public OfflinePlayer getPlayerByID(@NotNull final String identifier) {
 | 
			
		||||
        try {
 | 
			
		||||
            UUID uuid = UUID.fromString(identifier);
 | 
			
		||||
            OfflinePlayer player = Bukkit.getOfflinePlayer(uuid);
 | 
			
		||||
            // Ensure player is a real player, otherwise return null
 | 
			
		||||
            if (player == null || !player.hasPlayedBefore() && !player.isOnline()) {
 | 
			
		||||
                return null;
 | 
			
		||||
            }
 | 
			
		||||
            return player;
 | 
			
		||||
        } catch (IllegalArgumentException e) {
 | 
			
		||||
            // Not a UUID
 | 
			
		||||
            return null;
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @NotNull @Override
 | 
			
		||||
    public String getPlayerDataID(@NotNull final OfflinePlayer offline) {
 | 
			
		||||
        return offline.getUniqueId().toString();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public Player loadPlayer(@NotNull final OfflinePlayer offline) {
 | 
			
		||||
        // Ensure player has data
 | 
			
		||||
        if (!offline.hasPlayedBefore()) {
 | 
			
		||||
            return null;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        // Create a profile and entity to load the player data
 | 
			
		||||
        GameProfile profile = new GameProfile(offline.getUniqueId(), offline.getName());
 | 
			
		||||
        MinecraftServer server = ((CraftServer) Bukkit.getServer()).getServer();
 | 
			
		||||
        EntityPlayer entity = new EntityPlayer(server, server.getWorldServer(0), profile,
 | 
			
		||||
                new PlayerInteractManager(server.getWorldServer(0)));
 | 
			
		||||
 | 
			
		||||
        // Get the bukkit entity
 | 
			
		||||
        Player target = entity.getBukkitEntity();
 | 
			
		||||
        if (target != null) {
 | 
			
		||||
            // Load data
 | 
			
		||||
            target.loadData();
 | 
			
		||||
        }
 | 
			
		||||
        // Return the entity
 | 
			
		||||
        return target;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public InventoryView openInventory(@NotNull Player player, @NotNull ISpecialInventory inventory) {
 | 
			
		||||
        return player.openInventory(inventory.getBukkitInventory());
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
}
 | 
			
		||||
@@ -1,100 +0,0 @@
 | 
			
		||||
/*
 | 
			
		||||
 * Copyright (C) 2011-2018 lishid. All rights reserved.
 | 
			
		||||
 *
 | 
			
		||||
 * This program is free software: you can redistribute it and/or modify
 | 
			
		||||
 * it under the terms of the GNU General Public License as published by
 | 
			
		||||
 * the Free Software Foundation, version 3.
 | 
			
		||||
 *
 | 
			
		||||
 * This program is distributed in the hope that it will be useful,
 | 
			
		||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
			
		||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
 | 
			
		||||
 * GNU General Public License for more details.
 | 
			
		||||
 *
 | 
			
		||||
 * You should have received a copy of the GNU General Public License
 | 
			
		||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
package com.lishid.openinv.internal.v1_12_R1;
 | 
			
		||||
 | 
			
		||||
import com.lishid.openinv.internal.ISpecialEnderChest;
 | 
			
		||||
import java.lang.reflect.Field;
 | 
			
		||||
import java.lang.reflect.Modifier;
 | 
			
		||||
import java.util.List;
 | 
			
		||||
import net.minecraft.server.v1_12_R1.EntityPlayer;
 | 
			
		||||
import net.minecraft.server.v1_12_R1.IInventory;
 | 
			
		||||
import net.minecraft.server.v1_12_R1.InventoryEnderChest;
 | 
			
		||||
import net.minecraft.server.v1_12_R1.InventorySubcontainer;
 | 
			
		||||
import net.minecraft.server.v1_12_R1.ItemStack;
 | 
			
		||||
import org.bukkit.craftbukkit.v1_12_R1.inventory.CraftInventory;
 | 
			
		||||
import org.bukkit.entity.Player;
 | 
			
		||||
import org.bukkit.inventory.Inventory;
 | 
			
		||||
import org.jetbrains.annotations.NotNull;
 | 
			
		||||
 | 
			
		||||
public class SpecialEnderChest extends InventorySubcontainer
 | 
			
		||||
        implements IInventory, ISpecialEnderChest {
 | 
			
		||||
 | 
			
		||||
    private final InventoryEnderChest enderChest;
 | 
			
		||||
    private final CraftInventory inventory = new CraftInventory(this);
 | 
			
		||||
    private boolean playerOnline;
 | 
			
		||||
 | 
			
		||||
    public SpecialEnderChest(final Player player, final Boolean online) {
 | 
			
		||||
        super(PlayerDataManager.getHandle(player).getEnderChest().getName(),
 | 
			
		||||
                PlayerDataManager.getHandle(player).getEnderChest().hasCustomName(),
 | 
			
		||||
                PlayerDataManager.getHandle(player).getEnderChest().getSize());
 | 
			
		||||
        this.playerOnline = online;
 | 
			
		||||
        EntityPlayer nmsPlayer = PlayerDataManager.getHandle(player);
 | 
			
		||||
        this.enderChest = nmsPlayer.getEnderChest();
 | 
			
		||||
        this.bukkitOwner = nmsPlayer.getBukkitEntity();
 | 
			
		||||
        this.setItemLists(this, this.enderChest.getContents());
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public @NotNull Inventory getBukkitInventory() {
 | 
			
		||||
        return inventory;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public boolean isInUse() {
 | 
			
		||||
        return !this.getViewers().isEmpty();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    private void setItemLists(final InventorySubcontainer subcontainer,
 | 
			
		||||
            final List<ItemStack> list) {
 | 
			
		||||
        try {
 | 
			
		||||
            // Prepare to remove final modifier
 | 
			
		||||
            Field modifiers = Field.class.getDeclaredField("modifiers");
 | 
			
		||||
            modifiers.setAccessible(true);
 | 
			
		||||
            // Access and replace main inventory array
 | 
			
		||||
            Field field = InventorySubcontainer.class.getField("items");
 | 
			
		||||
            modifiers.setInt(field, field.getModifiers() & ~Modifier.FINAL);
 | 
			
		||||
            field.set(subcontainer, list);
 | 
			
		||||
        } catch (NoSuchFieldException | SecurityException | IllegalArgumentException
 | 
			
		||||
                | IllegalAccessException e) {
 | 
			
		||||
            e.printStackTrace();
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void setPlayerOffline() {
 | 
			
		||||
        this.playerOnline = false;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void setPlayerOnline(@NotNull final Player player) {
 | 
			
		||||
        if (!this.playerOnline) {
 | 
			
		||||
            try {
 | 
			
		||||
                EntityPlayer nmsPlayer = PlayerDataManager.getHandle(player);
 | 
			
		||||
                this.bukkitOwner = nmsPlayer.getBukkitEntity();
 | 
			
		||||
                this.setItemLists(nmsPlayer.getEnderChest(), this.items);
 | 
			
		||||
            } catch (Exception ignored) {}
 | 
			
		||||
            this.playerOnline = true;
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void update() {
 | 
			
		||||
        super.update();
 | 
			
		||||
        this.enderChest.update();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
}
 | 
			
		||||
@@ -1,256 +0,0 @@
 | 
			
		||||
/*
 | 
			
		||||
 * Copyright (C) 2011-2018 lishid. All rights reserved.
 | 
			
		||||
 *
 | 
			
		||||
 * This program is free software: you can redistribute it and/or modify
 | 
			
		||||
 * it under the terms of the GNU General Public License as published by
 | 
			
		||||
 * the Free Software Foundation, version 3.
 | 
			
		||||
 *
 | 
			
		||||
 * This program is distributed in the hope that it will be useful,
 | 
			
		||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
			
		||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
 | 
			
		||||
 * GNU General Public License for more details.
 | 
			
		||||
 *
 | 
			
		||||
 * You should have received a copy of the GNU General Public License
 | 
			
		||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
package com.lishid.openinv.internal.v1_12_R1;
 | 
			
		||||
 | 
			
		||||
import com.lishid.openinv.internal.ISpecialPlayerInventory;
 | 
			
		||||
import java.lang.reflect.Field;
 | 
			
		||||
import java.lang.reflect.Modifier;
 | 
			
		||||
import java.util.Arrays;
 | 
			
		||||
import net.minecraft.server.v1_12_R1.ContainerUtil;
 | 
			
		||||
import net.minecraft.server.v1_12_R1.EntityHuman;
 | 
			
		||||
import net.minecraft.server.v1_12_R1.ItemStack;
 | 
			
		||||
import net.minecraft.server.v1_12_R1.NonNullList;
 | 
			
		||||
import net.minecraft.server.v1_12_R1.PlayerInventory;
 | 
			
		||||
import org.bukkit.craftbukkit.v1_12_R1.inventory.CraftInventory;
 | 
			
		||||
import org.bukkit.entity.Player;
 | 
			
		||||
import org.bukkit.inventory.Inventory;
 | 
			
		||||
import org.jetbrains.annotations.NotNull;
 | 
			
		||||
 | 
			
		||||
public class SpecialPlayerInventory extends PlayerInventory implements ISpecialPlayerInventory {
 | 
			
		||||
 | 
			
		||||
    private final CraftInventory inventory = new CraftInventory(this);
 | 
			
		||||
    private boolean playerOnline;
 | 
			
		||||
 | 
			
		||||
    public SpecialPlayerInventory(final Player bukkitPlayer, final Boolean online) {
 | 
			
		||||
        super(PlayerDataManager.getHandle(bukkitPlayer));
 | 
			
		||||
        this.playerOnline = online;
 | 
			
		||||
        this.setItemArrays(this, this.player.inventory.items, this.player.inventory.armor,
 | 
			
		||||
                this.player.inventory.extraSlots);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public boolean a(final EntityHuman entityhuman) {
 | 
			
		||||
        return true;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public @NotNull Inventory getBukkitInventory() {
 | 
			
		||||
        return inventory;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public ItemStack getItem(int i) {
 | 
			
		||||
        NonNullList<ItemStack> list = this.items;
 | 
			
		||||
 | 
			
		||||
        if (i >= list.size()) {
 | 
			
		||||
            i -= list.size();
 | 
			
		||||
            list = this.armor;
 | 
			
		||||
        } else {
 | 
			
		||||
            i = this.getReversedItemSlotNum(i);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (i >= list.size()) {
 | 
			
		||||
            i -= list.size();
 | 
			
		||||
            list = this.extraSlots;
 | 
			
		||||
        } else if (list == this.armor) {
 | 
			
		||||
            i = this.getReversedArmorSlotNum(i);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (i >= list.size()) {
 | 
			
		||||
            return ItemStack.a;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        return list.get(i);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public String getName() {
 | 
			
		||||
        if (this.player.getName().length() > 16) {
 | 
			
		||||
            return this.player.getName().substring(0, 16);
 | 
			
		||||
        }
 | 
			
		||||
        return this.player.getName();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public boolean hasCustomName() {
 | 
			
		||||
        return true;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    private int getReversedArmorSlotNum(final int i) {
 | 
			
		||||
        if (i == 0) {
 | 
			
		||||
            return 3;
 | 
			
		||||
        }
 | 
			
		||||
        if (i == 1) {
 | 
			
		||||
            return 2;
 | 
			
		||||
        }
 | 
			
		||||
        if (i == 2) {
 | 
			
		||||
            return 1;
 | 
			
		||||
        }
 | 
			
		||||
        if (i == 3) {
 | 
			
		||||
            return 0;
 | 
			
		||||
        }
 | 
			
		||||
        return i;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    private int getReversedItemSlotNum(final int i) {
 | 
			
		||||
        if (i >= 27) {
 | 
			
		||||
            return i - 27;
 | 
			
		||||
        }
 | 
			
		||||
        return i + 9;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public int getSize() {
 | 
			
		||||
        return super.getSize() + 4;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public boolean isInUse() {
 | 
			
		||||
        return !this.getViewers().isEmpty();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void setItem(int i, final ItemStack itemstack) {
 | 
			
		||||
        NonNullList<ItemStack> list = this.items;
 | 
			
		||||
 | 
			
		||||
        if (i >= list.size()) {
 | 
			
		||||
            i -= list.size();
 | 
			
		||||
            list = this.armor;
 | 
			
		||||
        } else {
 | 
			
		||||
            i = this.getReversedItemSlotNum(i);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (i >= list.size()) {
 | 
			
		||||
            i -= list.size();
 | 
			
		||||
            list = this.extraSlots;
 | 
			
		||||
        } else if (list == this.armor) {
 | 
			
		||||
            i = this.getReversedArmorSlotNum(i);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (i >= list.size()) {
 | 
			
		||||
            this.player.drop(itemstack, true);
 | 
			
		||||
            return;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        list.set(i, itemstack);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    private void setItemArrays(final PlayerInventory inventory, final NonNullList<ItemStack> items,
 | 
			
		||||
            final NonNullList<ItemStack> armor, final NonNullList<ItemStack> extraSlots) {
 | 
			
		||||
        try {
 | 
			
		||||
            // Prepare to remove final modifier
 | 
			
		||||
            Field modifiers = Field.class.getDeclaredField("modifiers");
 | 
			
		||||
            modifiers.setAccessible(true);
 | 
			
		||||
 | 
			
		||||
            // Access and replace main inventory list
 | 
			
		||||
            Field field = PlayerInventory.class.getField("items");
 | 
			
		||||
            modifiers.setInt(field, field.getModifiers() & ~Modifier.FINAL);
 | 
			
		||||
            field.set(inventory, items);
 | 
			
		||||
 | 
			
		||||
            // Access and replace armor inventory list
 | 
			
		||||
            field = PlayerInventory.class.getField("armor");
 | 
			
		||||
            modifiers.setInt(field, field.getModifiers() & ~Modifier.FINAL);
 | 
			
		||||
            field.set(inventory, armor);
 | 
			
		||||
 | 
			
		||||
            // Access and replace offhand inventory list
 | 
			
		||||
            field = PlayerInventory.class.getField("extraSlots");
 | 
			
		||||
            modifiers.setInt(field, field.getModifiers() & ~Modifier.FINAL);
 | 
			
		||||
            field.set(inventory, extraSlots);
 | 
			
		||||
 | 
			
		||||
            // Access and replace list containing all inventory lists
 | 
			
		||||
            field = PlayerInventory.class.getDeclaredField("f");
 | 
			
		||||
            field.setAccessible(true);
 | 
			
		||||
            modifiers.setInt(field, field.getModifiers() & ~Modifier.FINAL);
 | 
			
		||||
            field.set(inventory, Arrays.asList(items, armor, extraSlots));
 | 
			
		||||
        } catch (NoSuchFieldException | IllegalArgumentException | IllegalAccessException e) {
 | 
			
		||||
            // Unable to set final fields to item lists, we're screwed. Noisily fail.
 | 
			
		||||
            e.printStackTrace();
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void setPlayerOffline() {
 | 
			
		||||
        this.playerOnline = false;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void setPlayerOnline(@NotNull final Player player) {
 | 
			
		||||
        if (!this.playerOnline) {
 | 
			
		||||
            this.player = PlayerDataManager.getHandle(player);
 | 
			
		||||
            this.setItemArrays(this.player.inventory, this.items, this.armor, this.extraSlots);
 | 
			
		||||
            this.playerOnline = true;
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public ItemStack splitStack(int i, final int j) {
 | 
			
		||||
        NonNullList<ItemStack> list = this.items;
 | 
			
		||||
 | 
			
		||||
        if (i >= list.size()) {
 | 
			
		||||
            i -= list.size();
 | 
			
		||||
            list = this.armor;
 | 
			
		||||
        } else {
 | 
			
		||||
            i = this.getReversedItemSlotNum(i);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (i >= list.size()) {
 | 
			
		||||
            i -= list.size();
 | 
			
		||||
            list = this.extraSlots;
 | 
			
		||||
        } else if (list == this.armor) {
 | 
			
		||||
            i = this.getReversedArmorSlotNum(i);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (i >= list.size()) {
 | 
			
		||||
            return ItemStack.a;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        return list.get(i).isEmpty() ? ItemStack.a : ContainerUtil.a(list, i, j);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public ItemStack splitWithoutUpdate(int i) {
 | 
			
		||||
        NonNullList<ItemStack> list = this.items;
 | 
			
		||||
 | 
			
		||||
        if (i >= list.size()) {
 | 
			
		||||
            i -= list.size();
 | 
			
		||||
            list = this.armor;
 | 
			
		||||
        } else {
 | 
			
		||||
            i = this.getReversedItemSlotNum(i);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (i >= list.size()) {
 | 
			
		||||
            i -= list.size();
 | 
			
		||||
            list = this.extraSlots;
 | 
			
		||||
        } else if (list == this.armor) {
 | 
			
		||||
            i = this.getReversedArmorSlotNum(i);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (i >= list.size()) {
 | 
			
		||||
            return ItemStack.a;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (!list.get(i).isEmpty()) {
 | 
			
		||||
            ItemStack itemstack = list.get(i);
 | 
			
		||||
 | 
			
		||||
            list.set(i, ItemStack.a);
 | 
			
		||||
            return itemstack;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        return ItemStack.a;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
}
 | 
			
		||||
@@ -1,57 +0,0 @@
 | 
			
		||||
<!--
 | 
			
		||||
  ~ Copyright (C) 2011-2018 lishid. All rights reserved.
 | 
			
		||||
  ~
 | 
			
		||||
  ~ This program is free software: you can redistribute it and/or modify
 | 
			
		||||
  ~ it under the terms of the GNU General Public License as published by
 | 
			
		||||
  ~ the Free Software Foundation, version 3.
 | 
			
		||||
  ~
 | 
			
		||||
  ~ This program is distributed in the hope that it will be useful,
 | 
			
		||||
  ~ but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
			
		||||
  ~ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
 | 
			
		||||
  ~ GNU General Public License for more details.
 | 
			
		||||
  ~
 | 
			
		||||
  ~ You should have received a copy of the GNU General Public License
 | 
			
		||||
  ~ along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
			
		||||
  -->
 | 
			
		||||
 | 
			
		||||
<project xmlns="http://maven.apache.org/POM/4.0.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
 | 
			
		||||
    xsi:schemaLocation="http://maven.apache.org/POM/4.0.0 http://maven.apache.org/xsd/maven-4.0.0.xsd">
 | 
			
		||||
  <modelVersion>4.0.0</modelVersion>
 | 
			
		||||
 | 
			
		||||
  <parent>
 | 
			
		||||
    <groupId>com.lishid</groupId>
 | 
			
		||||
    <artifactId>openinvinternal</artifactId>
 | 
			
		||||
    <version>4.0.0</version>
 | 
			
		||||
  </parent>
 | 
			
		||||
 | 
			
		||||
  <artifactId>openinvadapter1_13_R1</artifactId>
 | 
			
		||||
  <name>OpenInvAdapter1_13_R1</name>
 | 
			
		||||
 | 
			
		||||
  <dependencies>
 | 
			
		||||
    <dependency>
 | 
			
		||||
      <groupId>org.spigotmc</groupId>
 | 
			
		||||
      <artifactId>spigot</artifactId>
 | 
			
		||||
      <version>1.13-R0.1-SNAPSHOT</version>
 | 
			
		||||
      <scope>provided</scope>
 | 
			
		||||
    </dependency>
 | 
			
		||||
    <dependency>
 | 
			
		||||
      <groupId>com.lishid</groupId>
 | 
			
		||||
      <artifactId>openinvcommon</artifactId>
 | 
			
		||||
      <version>4.0.0</version>
 | 
			
		||||
    </dependency>
 | 
			
		||||
  </dependencies>
 | 
			
		||||
 | 
			
		||||
  <build>
 | 
			
		||||
    <plugins>
 | 
			
		||||
      <plugin>
 | 
			
		||||
        <artifactId>maven-compiler-plugin</artifactId>
 | 
			
		||||
        <version>3.6.1</version>
 | 
			
		||||
        <configuration>
 | 
			
		||||
          <source>1.8</source>
 | 
			
		||||
          <target>1.8</target>
 | 
			
		||||
        </configuration>
 | 
			
		||||
      </plugin>
 | 
			
		||||
    </plugins>
 | 
			
		||||
  </build>
 | 
			
		||||
 | 
			
		||||
</project>
 | 
			
		||||
@@ -1,297 +0,0 @@
 | 
			
		||||
/*
 | 
			
		||||
 * Copyright (C) 2011-2018 lishid. All rights reserved.
 | 
			
		||||
 *
 | 
			
		||||
 * This program is free software: you can redistribute it and/or modify
 | 
			
		||||
 * it under the terms of the GNU General Public License as published by
 | 
			
		||||
 * the Free Software Foundation, version 3.
 | 
			
		||||
 *
 | 
			
		||||
 * This program is distributed in the hope that it will be useful,
 | 
			
		||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
			
		||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
 | 
			
		||||
 * GNU General Public License for more details.
 | 
			
		||||
 *
 | 
			
		||||
 * You should have received a copy of the GNU General Public License
 | 
			
		||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
package com.lishid.openinv.internal.v1_13_R1;
 | 
			
		||||
 | 
			
		||||
import com.lishid.openinv.internal.IAnySilentContainer;
 | 
			
		||||
import java.lang.reflect.Field;
 | 
			
		||||
import net.minecraft.server.v1_13_R1.AxisAlignedBB;
 | 
			
		||||
import net.minecraft.server.v1_13_R1.Block;
 | 
			
		||||
import net.minecraft.server.v1_13_R1.BlockChest;
 | 
			
		||||
import net.minecraft.server.v1_13_R1.BlockChestTrapped;
 | 
			
		||||
import net.minecraft.server.v1_13_R1.BlockEnderChest;
 | 
			
		||||
import net.minecraft.server.v1_13_R1.BlockPosition;
 | 
			
		||||
import net.minecraft.server.v1_13_R1.BlockPropertyChestType;
 | 
			
		||||
import net.minecraft.server.v1_13_R1.BlockShulkerBox;
 | 
			
		||||
import net.minecraft.server.v1_13_R1.ChatMessage;
 | 
			
		||||
import net.minecraft.server.v1_13_R1.Entity;
 | 
			
		||||
import net.minecraft.server.v1_13_R1.EntityOcelot;
 | 
			
		||||
import net.minecraft.server.v1_13_R1.EntityPlayer;
 | 
			
		||||
import net.minecraft.server.v1_13_R1.EnumDirection;
 | 
			
		||||
import net.minecraft.server.v1_13_R1.EnumGamemode;
 | 
			
		||||
import net.minecraft.server.v1_13_R1.IBlockData;
 | 
			
		||||
import net.minecraft.server.v1_13_R1.ITileInventory;
 | 
			
		||||
import net.minecraft.server.v1_13_R1.InventoryEnderChest;
 | 
			
		||||
import net.minecraft.server.v1_13_R1.InventoryLargeChest;
 | 
			
		||||
import net.minecraft.server.v1_13_R1.PlayerInteractManager;
 | 
			
		||||
import net.minecraft.server.v1_13_R1.TileEntity;
 | 
			
		||||
import net.minecraft.server.v1_13_R1.TileEntityChest;
 | 
			
		||||
import net.minecraft.server.v1_13_R1.TileEntityEnderChest;
 | 
			
		||||
import net.minecraft.server.v1_13_R1.TileEntityShulkerBox;
 | 
			
		||||
import net.minecraft.server.v1_13_R1.VoxelShapes;
 | 
			
		||||
import net.minecraft.server.v1_13_R1.World;
 | 
			
		||||
import org.bukkit.Material;
 | 
			
		||||
import org.bukkit.Statistic;
 | 
			
		||||
import org.bukkit.block.BlockState;
 | 
			
		||||
import org.bukkit.entity.Player;
 | 
			
		||||
import org.bukkit.inventory.InventoryView;
 | 
			
		||||
import org.jetbrains.annotations.NotNull;
 | 
			
		||||
 | 
			
		||||
public class AnySilentContainer implements IAnySilentContainer {
 | 
			
		||||
 | 
			
		||||
    private Field playerInteractManagerGamemode;
 | 
			
		||||
 | 
			
		||||
    public AnySilentContainer() {
 | 
			
		||||
        try {
 | 
			
		||||
            this.playerInteractManagerGamemode = PlayerInteractManager.class.getDeclaredField("gamemode");
 | 
			
		||||
            this.playerInteractManagerGamemode.setAccessible(true);
 | 
			
		||||
        } catch (NoSuchFieldException | SecurityException e) {
 | 
			
		||||
            System.err.println("[OpenInv] Unable to directly write player gamemode! SilentChest will fail.");
 | 
			
		||||
            e.printStackTrace();
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public boolean isAnySilentContainer(@NotNull final org.bukkit.block.Block bukkitBlock) {
 | 
			
		||||
        if (bukkitBlock.getType() == Material.ENDER_CHEST) {
 | 
			
		||||
            return true;
 | 
			
		||||
        }
 | 
			
		||||
        BlockState state = bukkitBlock.getState();
 | 
			
		||||
        return state instanceof org.bukkit.block.Chest
 | 
			
		||||
                || state instanceof org.bukkit.block.ShulkerBox;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public boolean isAnyContainerNeeded(@NotNull final Player bukkitPlayer, @NotNull final org.bukkit.block.Block bukkitBlock) {
 | 
			
		||||
 | 
			
		||||
        World world = PlayerDataManager.getHandle(bukkitPlayer).world;
 | 
			
		||||
        BlockPosition blockPosition = new BlockPosition(bukkitBlock.getX(), bukkitBlock.getY(), bukkitBlock.getZ());
 | 
			
		||||
        IBlockData blockData = world.getType(blockPosition);
 | 
			
		||||
        Block block = blockData.getBlock();
 | 
			
		||||
 | 
			
		||||
        if (block instanceof BlockShulkerBox) {
 | 
			
		||||
            return this.isBlockedShulkerBox(world, blockPosition, blockData);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (block instanceof BlockEnderChest) {
 | 
			
		||||
            // Ender chests are not blocked by ocelots.
 | 
			
		||||
            return world.getType(blockPosition.up()).isOccluding();
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        // Check if chest is blocked or has an ocelot on top
 | 
			
		||||
        if (this.isBlockedChest(world, blockPosition)) {
 | 
			
		||||
            return true;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        // Check for matching adjacent chests that are blocked or have an ocelot on top
 | 
			
		||||
        BlockPropertyChestType chestType = blockData.get(BlockChest.b);
 | 
			
		||||
 | 
			
		||||
        if (chestType == BlockPropertyChestType.SINGLE) {
 | 
			
		||||
            return false;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        BlockPosition adjacentBlockPosition = blockPosition.shift(BlockChest.k(blockData));
 | 
			
		||||
        IBlockData adjacentBlockData = world.getType(adjacentBlockPosition);
 | 
			
		||||
 | 
			
		||||
        if (adjacentBlockData.getBlock() == block) {
 | 
			
		||||
 | 
			
		||||
            BlockPropertyChestType adjacentChestType = adjacentBlockData.get(BlockChest.b);
 | 
			
		||||
 | 
			
		||||
            if (adjacentChestType != BlockPropertyChestType.SINGLE && chestType != adjacentChestType
 | 
			
		||||
                    && adjacentBlockData.get(BlockChest.FACING) == blockData.get(BlockChest.FACING)) {
 | 
			
		||||
 | 
			
		||||
                return this.isBlockedChest(world, adjacentBlockPosition);
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        return false;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    private boolean isBlockedShulkerBox(final World world, final BlockPosition blockPosition,
 | 
			
		||||
                                        final IBlockData blockData) {
 | 
			
		||||
        // For reference, look at net.minecraft.server.BlockShulkerBox
 | 
			
		||||
        TileEntity tile = world.getTileEntity(blockPosition);
 | 
			
		||||
 | 
			
		||||
        if (!(tile instanceof TileEntityShulkerBox)) {
 | 
			
		||||
            return false;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        EnumDirection enumDirection = blockData.get(BlockShulkerBox.a);
 | 
			
		||||
        if (((TileEntityShulkerBox) tile).r() == TileEntityShulkerBox.AnimationPhase.CLOSED) {
 | 
			
		||||
            AxisAlignedBB axisAlignedBB = VoxelShapes.b().a()
 | 
			
		||||
                    .b(0.5F * enumDirection.getAdjacentX(), 0.5F * enumDirection.getAdjacentY(), 0.5F * enumDirection.getAdjacentZ())
 | 
			
		||||
                    .a(enumDirection.getAdjacentX(), enumDirection.getAdjacentY(), enumDirection.getAdjacentZ());
 | 
			
		||||
            return !world.getCubes(null, axisAlignedBB.a(blockPosition.shift(enumDirection)));
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        return false;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    private boolean isBlockedChest(final World world, final BlockPosition blockPosition) {
 | 
			
		||||
        // For reference, loot at net.minecraft.server.BlockChest
 | 
			
		||||
        return world.getType(blockPosition.up()).isOccluding() || this.hasOcelotOnTop(world, blockPosition);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    private boolean hasOcelotOnTop(final World world, final BlockPosition blockPosition) {
 | 
			
		||||
        for (Entity entity : world.a(EntityOcelot.class,
 | 
			
		||||
                new AxisAlignedBB(blockPosition.getX(), blockPosition.getY() + 1,
 | 
			
		||||
                        blockPosition.getZ(), blockPosition.getX() + 1, blockPosition.getY() + 2,
 | 
			
		||||
                        blockPosition.getZ() + 1))) {
 | 
			
		||||
            EntityOcelot entityOcelot = (EntityOcelot) entity;
 | 
			
		||||
            if (entityOcelot.isSitting()) {
 | 
			
		||||
                return true;
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        return false;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public boolean activateContainer(@NotNull final Player bukkitPlayer, final boolean silentsilent,
 | 
			
		||||
            @NotNull final org.bukkit.block.Block bukkitBlock) {
 | 
			
		||||
 | 
			
		||||
        // Silent ender chest is API-only
 | 
			
		||||
        if (silentsilent && bukkitBlock.getType() == Material.ENDER_CHEST) {
 | 
			
		||||
            bukkitPlayer.openInventory(bukkitPlayer.getEnderChest());
 | 
			
		||||
            bukkitPlayer.incrementStatistic(Statistic.ENDERCHEST_OPENED);
 | 
			
		||||
            return true;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        EntityPlayer player = com.lishid.openinv.internal.v1_13_R1.PlayerDataManager.getHandle(bukkitPlayer);
 | 
			
		||||
 | 
			
		||||
        final World world = player.world;
 | 
			
		||||
        final BlockPosition blockPosition = new BlockPosition(bukkitBlock.getX(), bukkitBlock.getY(), bukkitBlock.getZ());
 | 
			
		||||
        final Object tile = world.getTileEntity(blockPosition);
 | 
			
		||||
 | 
			
		||||
        if (tile == null) {
 | 
			
		||||
            return false;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (tile instanceof TileEntityEnderChest) {
 | 
			
		||||
            // Anychest ender chest. See net.minecraft.server.BlockEnderChest
 | 
			
		||||
            InventoryEnderChest enderChest = player.getEnderChest();
 | 
			
		||||
            enderChest.a((TileEntityEnderChest) tile);
 | 
			
		||||
            player.openContainer(enderChest);
 | 
			
		||||
            bukkitPlayer.incrementStatistic(Statistic.ENDERCHEST_OPENED);
 | 
			
		||||
            return true;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (!(tile instanceof ITileInventory)) {
 | 
			
		||||
            return false;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        ITileInventory tileInventory = (ITileInventory) tile;
 | 
			
		||||
        IBlockData blockData = world.getType(blockPosition);
 | 
			
		||||
        Block block = blockData.getBlock();
 | 
			
		||||
 | 
			
		||||
        if (block instanceof BlockChest) {
 | 
			
		||||
 | 
			
		||||
            BlockPropertyChestType chestType = blockData.get(BlockChest.b);
 | 
			
		||||
 | 
			
		||||
            if (chestType != BlockPropertyChestType.SINGLE) {
 | 
			
		||||
 | 
			
		||||
                BlockPosition adjacentBlockPosition = blockPosition.shift(BlockChest.k(blockData));
 | 
			
		||||
                IBlockData adjacentBlockData = world.getType(adjacentBlockPosition);
 | 
			
		||||
 | 
			
		||||
                if (adjacentBlockData.getBlock() == block) {
 | 
			
		||||
 | 
			
		||||
                    BlockPropertyChestType adjacentChestType = adjacentBlockData.get(BlockChest.b);
 | 
			
		||||
 | 
			
		||||
                    if (adjacentChestType != BlockPropertyChestType.SINGLE && chestType != adjacentChestType
 | 
			
		||||
                            && adjacentBlockData.get(BlockChest.FACING) == blockData.get(BlockChest.FACING)) {
 | 
			
		||||
 | 
			
		||||
                        TileEntity adjacentTile = world.getTileEntity(adjacentBlockPosition);
 | 
			
		||||
 | 
			
		||||
                        if (adjacentTile instanceof TileEntityChest) {
 | 
			
		||||
                            ITileInventory rightChest = chestType == BlockPropertyChestType.RIGHT ? tileInventory : (ITileInventory) adjacentTile;
 | 
			
		||||
                            ITileInventory leftChest = chestType == BlockPropertyChestType.RIGHT ? (ITileInventory) adjacentTile : tileInventory;
 | 
			
		||||
                            tileInventory = new InventoryLargeChest(new ChatMessage("container.chestDouble"), rightChest, leftChest);
 | 
			
		||||
                        }
 | 
			
		||||
                    }
 | 
			
		||||
                }
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
            if (block instanceof BlockChestTrapped) {
 | 
			
		||||
                bukkitPlayer.incrementStatistic(Statistic.TRAPPED_CHEST_TRIGGERED);
 | 
			
		||||
            } else {
 | 
			
		||||
                bukkitPlayer.incrementStatistic(Statistic.CHEST_OPENED);
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (block instanceof BlockShulkerBox) {
 | 
			
		||||
            bukkitPlayer.incrementStatistic(Statistic.SHULKER_BOX_OPENED);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        // AnyChest only - SilentChest not active, container unsupported, or unnecessary.
 | 
			
		||||
        if (!silentsilent || player.playerInteractManager.getGameMode() == EnumGamemode.SPECTATOR) {
 | 
			
		||||
            player.openContainer(tileInventory);
 | 
			
		||||
            return true;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        // SilentChest requires access to setting players' gamemode directly.
 | 
			
		||||
        if (this.playerInteractManagerGamemode == null) {
 | 
			
		||||
            return false;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        EnumGamemode gamemode = player.playerInteractManager.getGameMode();
 | 
			
		||||
        this.forceGameMode(player, EnumGamemode.SPECTATOR);
 | 
			
		||||
        player.openContainer(tileInventory);
 | 
			
		||||
        this.forceGameMode(player, gamemode);
 | 
			
		||||
        return true;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void deactivateContainer(@NotNull final Player bukkitPlayer) {
 | 
			
		||||
        if (this.playerInteractManagerGamemode == null) {
 | 
			
		||||
            return;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        InventoryView view = bukkitPlayer.getOpenInventory();
 | 
			
		||||
        switch (view.getType()) {
 | 
			
		||||
        case CHEST:
 | 
			
		||||
        case ENDER_CHEST:
 | 
			
		||||
        case SHULKER_BOX:
 | 
			
		||||
            break;
 | 
			
		||||
        default:
 | 
			
		||||
            return;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        EntityPlayer player = com.lishid.openinv.internal.v1_13_R1.PlayerDataManager.getHandle(bukkitPlayer);
 | 
			
		||||
 | 
			
		||||
        EnumGamemode gamemode = player.playerInteractManager.getGameMode();
 | 
			
		||||
        this.forceGameMode(player, EnumGamemode.SPECTATOR);
 | 
			
		||||
        player.activeContainer.b(player);
 | 
			
		||||
        player.activeContainer = player.defaultContainer;
 | 
			
		||||
        this.forceGameMode(player, gamemode);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    private void forceGameMode(final EntityPlayer player, final EnumGamemode gameMode) {
 | 
			
		||||
        if (this.playerInteractManagerGamemode == null) {
 | 
			
		||||
            // No need to warn repeatedly, error on startup and lack of function should be enough.
 | 
			
		||||
            return;
 | 
			
		||||
        }
 | 
			
		||||
        try {
 | 
			
		||||
            if (!this.playerInteractManagerGamemode.isAccessible()) {
 | 
			
		||||
                // Just in case, ensure accessible.
 | 
			
		||||
                this.playerInteractManagerGamemode.setAccessible(true);
 | 
			
		||||
            }
 | 
			
		||||
            this.playerInteractManagerGamemode.set(player.playerInteractManager, gameMode);
 | 
			
		||||
        } catch (IllegalArgumentException | IllegalAccessException e) {
 | 
			
		||||
            e.printStackTrace();
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
}
 | 
			
		||||
@@ -1,78 +0,0 @@
 | 
			
		||||
/*
 | 
			
		||||
 * Copyright (C) 2011-2018 lishid. All rights reserved.
 | 
			
		||||
 *
 | 
			
		||||
 * This program is free software: you can redistribute it and/or modify
 | 
			
		||||
 * it under the terms of the GNU General Public License as published by
 | 
			
		||||
 * the Free Software Foundation, version 3.
 | 
			
		||||
 *
 | 
			
		||||
 * This program is distributed in the hope that it will be useful,
 | 
			
		||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
			
		||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
 | 
			
		||||
 * GNU General Public License for more details.
 | 
			
		||||
 *
 | 
			
		||||
 * You should have received a copy of the GNU General Public License
 | 
			
		||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
package com.lishid.openinv.internal.v1_13_R1;
 | 
			
		||||
 | 
			
		||||
import com.lishid.openinv.internal.IInventoryAccess;
 | 
			
		||||
import com.lishid.openinv.internal.ISpecialEnderChest;
 | 
			
		||||
import com.lishid.openinv.internal.ISpecialPlayerInventory;
 | 
			
		||||
import com.lishid.openinv.util.InternalAccessor;
 | 
			
		||||
import net.minecraft.server.v1_13_R1.IInventory;
 | 
			
		||||
import org.bukkit.craftbukkit.v1_13_R1.inventory.CraftInventory;
 | 
			
		||||
import org.bukkit.inventory.Inventory;
 | 
			
		||||
import org.jetbrains.annotations.NotNull;
 | 
			
		||||
 | 
			
		||||
public class InventoryAccess implements IInventoryAccess {
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public ISpecialEnderChest getSpecialEnderChest(@NotNull final Inventory inventory) {
 | 
			
		||||
        IInventory inv;
 | 
			
		||||
        if (inventory instanceof CraftInventory) {
 | 
			
		||||
            inv = ((CraftInventory) inventory).getInventory();
 | 
			
		||||
        } else {
 | 
			
		||||
            inv = InternalAccessor.grabFieldOfTypeFromObject(IInventory.class, inventory);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (inv instanceof com.lishid.openinv.internal.v1_13_R1.SpecialEnderChest) {
 | 
			
		||||
            return (com.lishid.openinv.internal.v1_13_R1.SpecialEnderChest) inv;
 | 
			
		||||
        }
 | 
			
		||||
        return null;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public ISpecialPlayerInventory getSpecialPlayerInventory(@NotNull final Inventory inventory) {
 | 
			
		||||
        IInventory inv;
 | 
			
		||||
        if (inventory instanceof CraftInventory) {
 | 
			
		||||
            inv = ((CraftInventory) inventory).getInventory();
 | 
			
		||||
        } else {
 | 
			
		||||
            inv = InternalAccessor.grabFieldOfTypeFromObject(IInventory.class, inventory);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (inv instanceof com.lishid.openinv.internal.v1_13_R1.SpecialPlayerInventory) {
 | 
			
		||||
            return (com.lishid.openinv.internal.v1_13_R1.SpecialPlayerInventory) inv;
 | 
			
		||||
        }
 | 
			
		||||
        return null;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public boolean isSpecialEnderChest(@NotNull final Inventory inventory) {
 | 
			
		||||
        if (inventory instanceof CraftInventory) {
 | 
			
		||||
            return ((CraftInventory) inventory).getInventory() instanceof ISpecialEnderChest;
 | 
			
		||||
        }
 | 
			
		||||
        return InternalAccessor.grabFieldOfTypeFromObject(IInventory.class,
 | 
			
		||||
                inventory) instanceof ISpecialEnderChest;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public boolean isSpecialPlayerInventory(@NotNull final Inventory inventory) {
 | 
			
		||||
        if (inventory instanceof CraftInventory) {
 | 
			
		||||
            return ((CraftInventory) inventory).getInventory() instanceof ISpecialPlayerInventory;
 | 
			
		||||
        }
 | 
			
		||||
        return InternalAccessor.grabFieldOfTypeFromObject(IInventory.class,
 | 
			
		||||
                inventory) instanceof ISpecialPlayerInventory;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
}
 | 
			
		||||
@@ -1,112 +0,0 @@
 | 
			
		||||
/*
 | 
			
		||||
 * Copyright (C) 2011-2018 lishid. All rights reserved.
 | 
			
		||||
 *
 | 
			
		||||
 * This program is free software: you can redistribute it and/or modify
 | 
			
		||||
 * it under the terms of the GNU General Public License as published by
 | 
			
		||||
 * the Free Software Foundation, version 3.
 | 
			
		||||
 *
 | 
			
		||||
 * This program is distributed in the hope that it will be useful,
 | 
			
		||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
			
		||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
 | 
			
		||||
 * GNU General Public License for more details.
 | 
			
		||||
 *
 | 
			
		||||
 * You should have received a copy of the GNU General Public License
 | 
			
		||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
package com.lishid.openinv.internal.v1_13_R1;
 | 
			
		||||
 | 
			
		||||
import com.lishid.openinv.internal.IPlayerDataManager;
 | 
			
		||||
import com.lishid.openinv.internal.ISpecialInventory;
 | 
			
		||||
import com.mojang.authlib.GameProfile;
 | 
			
		||||
import java.util.Collection;
 | 
			
		||||
import java.util.UUID;
 | 
			
		||||
import net.minecraft.server.v1_13_R1.EntityPlayer;
 | 
			
		||||
import net.minecraft.server.v1_13_R1.MinecraftServer;
 | 
			
		||||
import net.minecraft.server.v1_13_R1.PlayerInteractManager;
 | 
			
		||||
import org.bukkit.Bukkit;
 | 
			
		||||
import org.bukkit.OfflinePlayer;
 | 
			
		||||
import org.bukkit.Server;
 | 
			
		||||
import org.bukkit.craftbukkit.v1_13_R1.CraftServer;
 | 
			
		||||
import org.bukkit.craftbukkit.v1_13_R1.entity.CraftPlayer;
 | 
			
		||||
import org.bukkit.entity.Player;
 | 
			
		||||
import org.bukkit.inventory.InventoryView;
 | 
			
		||||
import org.jetbrains.annotations.NotNull;
 | 
			
		||||
 | 
			
		||||
public class PlayerDataManager implements IPlayerDataManager {
 | 
			
		||||
 | 
			
		||||
    public static EntityPlayer getHandle(final Player player) {
 | 
			
		||||
        if (player instanceof CraftPlayer) {
 | 
			
		||||
            return ((CraftPlayer) player).getHandle();
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        Server server = player.getServer();
 | 
			
		||||
        EntityPlayer nmsPlayer = null;
 | 
			
		||||
 | 
			
		||||
        if (server instanceof CraftServer) {
 | 
			
		||||
            nmsPlayer = ((CraftServer) server).getHandle().getPlayer(player.getName());
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (nmsPlayer == null) {
 | 
			
		||||
            // Could use reflection to examine fields, but it's honestly not worth the bother.
 | 
			
		||||
            throw new RuntimeException("Unable to fetch EntityPlayer from provided Player implementation");
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        return nmsPlayer;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public @NotNull Collection<? extends Player> getOnlinePlayers() {
 | 
			
		||||
        return Bukkit.getOnlinePlayers();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public OfflinePlayer getPlayerByID(@NotNull final String identifier) {
 | 
			
		||||
        try {
 | 
			
		||||
            UUID uuid = UUID.fromString(identifier);
 | 
			
		||||
            OfflinePlayer player = Bukkit.getOfflinePlayer(uuid);
 | 
			
		||||
            // Ensure player is a real player, otherwise return null
 | 
			
		||||
            if (player == null || !player.hasPlayedBefore() && !player.isOnline()) {
 | 
			
		||||
                return null;
 | 
			
		||||
            }
 | 
			
		||||
            return player;
 | 
			
		||||
        } catch (IllegalArgumentException e) {
 | 
			
		||||
            // Not a UUID
 | 
			
		||||
            return null;
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public @NotNull String getPlayerDataID(@NotNull final OfflinePlayer offline) {
 | 
			
		||||
        return offline.getUniqueId().toString();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public Player loadPlayer(@NotNull final OfflinePlayer offline) {
 | 
			
		||||
        // Ensure player has data
 | 
			
		||||
        if (!offline.hasPlayedBefore()) {
 | 
			
		||||
            return null;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        // Create a profile and entity to load the player data
 | 
			
		||||
        GameProfile profile = new GameProfile(offline.getUniqueId(), offline.getName());
 | 
			
		||||
        MinecraftServer server = ((CraftServer) Bukkit.getServer()).getServer();
 | 
			
		||||
        EntityPlayer entity = new EntityPlayer(server, server.getWorldServer(0), profile,
 | 
			
		||||
                new PlayerInteractManager(server.getWorldServer(0)));
 | 
			
		||||
 | 
			
		||||
        // Get the bukkit entity
 | 
			
		||||
        Player target = entity.getBukkitEntity();
 | 
			
		||||
        if (target != null) {
 | 
			
		||||
            // Load data
 | 
			
		||||
            target.loadData();
 | 
			
		||||
        }
 | 
			
		||||
        // Return the entity
 | 
			
		||||
        return target;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public InventoryView openInventory(@NotNull Player player, @NotNull ISpecialInventory inventory) {
 | 
			
		||||
        return player.openInventory(inventory.getBukkitInventory());
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
}
 | 
			
		||||
@@ -1,96 +0,0 @@
 | 
			
		||||
/*
 | 
			
		||||
 * Copyright (C) 2011-2018 lishid. All rights reserved.
 | 
			
		||||
 *
 | 
			
		||||
 * This program is free software: you can redistribute it and/or modify
 | 
			
		||||
 * it under the terms of the GNU General Public License as published by
 | 
			
		||||
 * the Free Software Foundation, version 3.
 | 
			
		||||
 *
 | 
			
		||||
 * This program is distributed in the hope that it will be useful,
 | 
			
		||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
			
		||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
 | 
			
		||||
 * GNU General Public License for more details.
 | 
			
		||||
 *
 | 
			
		||||
 * You should have received a copy of the GNU General Public License
 | 
			
		||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
package com.lishid.openinv.internal.v1_13_R1;
 | 
			
		||||
 | 
			
		||||
import com.lishid.openinv.internal.ISpecialEnderChest;
 | 
			
		||||
import java.lang.reflect.Field;
 | 
			
		||||
import java.lang.reflect.Modifier;
 | 
			
		||||
import java.util.List;
 | 
			
		||||
import net.minecraft.server.v1_13_R1.EntityPlayer;
 | 
			
		||||
import net.minecraft.server.v1_13_R1.IInventory;
 | 
			
		||||
import net.minecraft.server.v1_13_R1.InventoryEnderChest;
 | 
			
		||||
import net.minecraft.server.v1_13_R1.InventorySubcontainer;
 | 
			
		||||
import net.minecraft.server.v1_13_R1.ItemStack;
 | 
			
		||||
import org.bukkit.craftbukkit.v1_13_R1.inventory.CraftInventory;
 | 
			
		||||
import org.bukkit.entity.Player;
 | 
			
		||||
import org.bukkit.inventory.Inventory;
 | 
			
		||||
import org.jetbrains.annotations.NotNull;
 | 
			
		||||
 | 
			
		||||
public class SpecialEnderChest extends InventorySubcontainer
 | 
			
		||||
        implements IInventory, ISpecialEnderChest {
 | 
			
		||||
 | 
			
		||||
    private final InventoryEnderChest enderChest;
 | 
			
		||||
    private final CraftInventory inventory = new CraftInventory(this);
 | 
			
		||||
    private boolean playerOnline;
 | 
			
		||||
 | 
			
		||||
    public SpecialEnderChest(final Player player, final Boolean online) {
 | 
			
		||||
        super(PlayerDataManager.getHandle(player).getEnderChest().getDisplayName(),
 | 
			
		||||
                PlayerDataManager.getHandle(player).getEnderChest().getSize(), player);
 | 
			
		||||
        this.playerOnline = online;
 | 
			
		||||
        this.enderChest = PlayerDataManager.getHandle(player).getEnderChest();
 | 
			
		||||
        this.setItemLists(this, this.enderChest.getContents());
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public @NotNull Inventory getBukkitInventory() {
 | 
			
		||||
        return inventory;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public boolean isInUse() {
 | 
			
		||||
        return !this.getViewers().isEmpty();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    private void setItemLists(final InventorySubcontainer subcontainer, final List<ItemStack> list) {
 | 
			
		||||
        try {
 | 
			
		||||
            // Prepare to remove final modifier
 | 
			
		||||
            Field modifiers = Field.class.getDeclaredField("modifiers");
 | 
			
		||||
            modifiers.setAccessible(true);
 | 
			
		||||
            // Access and replace main inventory array
 | 
			
		||||
            Field field = InventorySubcontainer.class.getField("items");
 | 
			
		||||
            modifiers.setInt(field, field.getModifiers() & ~Modifier.FINAL);
 | 
			
		||||
            field.set(subcontainer, list);
 | 
			
		||||
        } catch (NoSuchFieldException | SecurityException | IllegalArgumentException
 | 
			
		||||
                | IllegalAccessException e) {
 | 
			
		||||
            e.printStackTrace();
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void setPlayerOffline() {
 | 
			
		||||
        this.playerOnline = false;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void setPlayerOnline(@NotNull final Player player) {
 | 
			
		||||
        if (!this.playerOnline) {
 | 
			
		||||
            try {
 | 
			
		||||
                EntityPlayer nmsPlayer = PlayerDataManager.getHandle(player);
 | 
			
		||||
                this.bukkitOwner = nmsPlayer.getBukkitEntity();
 | 
			
		||||
                this.setItemLists(nmsPlayer.getEnderChest(), this.items);
 | 
			
		||||
            } catch (Exception ignored) {}
 | 
			
		||||
            this.playerOnline = true;
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void update() {
 | 
			
		||||
        super.update();
 | 
			
		||||
        this.enderChest.update();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
}
 | 
			
		||||
@@ -1,255 +0,0 @@
 | 
			
		||||
/*
 | 
			
		||||
 * Copyright (C) 2011-2018 lishid. All rights reserved.
 | 
			
		||||
 *
 | 
			
		||||
 * This program is free software: you can redistribute it and/or modify
 | 
			
		||||
 * it under the terms of the GNU General Public License as published by
 | 
			
		||||
 * the Free Software Foundation, version 3.
 | 
			
		||||
 *
 | 
			
		||||
 * This program is distributed in the hope that it will be useful,
 | 
			
		||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
			
		||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
 | 
			
		||||
 * GNU General Public License for more details.
 | 
			
		||||
 *
 | 
			
		||||
 * You should have received a copy of the GNU General Public License
 | 
			
		||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
package com.lishid.openinv.internal.v1_13_R1;
 | 
			
		||||
 | 
			
		||||
import com.lishid.openinv.internal.ISpecialPlayerInventory;
 | 
			
		||||
import java.lang.reflect.Field;
 | 
			
		||||
import java.lang.reflect.Modifier;
 | 
			
		||||
import java.util.Arrays;
 | 
			
		||||
import net.minecraft.server.v1_13_R1.ChatMessage;
 | 
			
		||||
import net.minecraft.server.v1_13_R1.ContainerUtil;
 | 
			
		||||
import net.minecraft.server.v1_13_R1.EntityHuman;
 | 
			
		||||
import net.minecraft.server.v1_13_R1.IChatBaseComponent;
 | 
			
		||||
import net.minecraft.server.v1_13_R1.ItemStack;
 | 
			
		||||
import net.minecraft.server.v1_13_R1.NonNullList;
 | 
			
		||||
import net.minecraft.server.v1_13_R1.PlayerInventory;
 | 
			
		||||
import org.bukkit.craftbukkit.v1_13_R1.inventory.CraftInventory;
 | 
			
		||||
import org.bukkit.entity.Player;
 | 
			
		||||
import org.bukkit.inventory.Inventory;
 | 
			
		||||
import org.jetbrains.annotations.NotNull;
 | 
			
		||||
 | 
			
		||||
public class SpecialPlayerInventory extends PlayerInventory implements ISpecialPlayerInventory {
 | 
			
		||||
 | 
			
		||||
    private final CraftInventory inventory = new CraftInventory(this);
 | 
			
		||||
    private boolean playerOnline;
 | 
			
		||||
 | 
			
		||||
    public SpecialPlayerInventory(final Player bukkitPlayer, final Boolean online) {
 | 
			
		||||
        super(PlayerDataManager.getHandle(bukkitPlayer));
 | 
			
		||||
        this.playerOnline = online;
 | 
			
		||||
        this.setItemArrays(this, this.player.inventory.items, this.player.inventory.armor,
 | 
			
		||||
                this.player.inventory.extraSlots);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public boolean a(final EntityHuman entityhuman) {
 | 
			
		||||
        return true;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public @NotNull Inventory getBukkitInventory() {
 | 
			
		||||
        return inventory;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public ItemStack getItem(int i) {
 | 
			
		||||
        NonNullList<ItemStack> list = this.items;
 | 
			
		||||
 | 
			
		||||
        if (i >= list.size()) {
 | 
			
		||||
            i -= list.size();
 | 
			
		||||
            list = this.armor;
 | 
			
		||||
        } else {
 | 
			
		||||
            i = this.getReversedItemSlotNum(i);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (i >= list.size()) {
 | 
			
		||||
            i -= list.size();
 | 
			
		||||
            list = this.extraSlots;
 | 
			
		||||
        } else if (list == this.armor) {
 | 
			
		||||
            i = this.getReversedArmorSlotNum(i);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (i >= list.size()) {
 | 
			
		||||
            return ItemStack.a;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        return list.get(i);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public IChatBaseComponent getDisplayName() {
 | 
			
		||||
        return new ChatMessage(this.player.getName());
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public boolean hasCustomName() {
 | 
			
		||||
        return true;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    private int getReversedArmorSlotNum(final int i) {
 | 
			
		||||
        if (i == 0) {
 | 
			
		||||
            return 3;
 | 
			
		||||
        }
 | 
			
		||||
        if (i == 1) {
 | 
			
		||||
            return 2;
 | 
			
		||||
        }
 | 
			
		||||
        if (i == 2) {
 | 
			
		||||
            return 1;
 | 
			
		||||
        }
 | 
			
		||||
        if (i == 3) {
 | 
			
		||||
            return 0;
 | 
			
		||||
        }
 | 
			
		||||
        return i;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    private int getReversedItemSlotNum(final int i) {
 | 
			
		||||
        if (i >= 27) {
 | 
			
		||||
            return i - 27;
 | 
			
		||||
        }
 | 
			
		||||
        return i + 9;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public int getSize() {
 | 
			
		||||
        return super.getSize() + 4;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public boolean isInUse() {
 | 
			
		||||
        return !this.getViewers().isEmpty();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void setItem(int i, final ItemStack itemstack) {
 | 
			
		||||
        NonNullList<ItemStack> list = this.items;
 | 
			
		||||
 | 
			
		||||
        if (i >= list.size()) {
 | 
			
		||||
            i -= list.size();
 | 
			
		||||
            list = this.armor;
 | 
			
		||||
        } else {
 | 
			
		||||
            i = this.getReversedItemSlotNum(i);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (i >= list.size()) {
 | 
			
		||||
            i -= list.size();
 | 
			
		||||
            list = this.extraSlots;
 | 
			
		||||
        } else if (list == this.armor) {
 | 
			
		||||
            i = this.getReversedArmorSlotNum(i);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (i >= list.size()) {
 | 
			
		||||
            this.player.drop(itemstack, true);
 | 
			
		||||
            return;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        list.set(i, itemstack);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    private void setItemArrays(final PlayerInventory inventory, final NonNullList<ItemStack> items,
 | 
			
		||||
            final NonNullList<ItemStack> armor, final NonNullList<ItemStack> extraSlots) {
 | 
			
		||||
        try {
 | 
			
		||||
            // Prepare to remove final modifier
 | 
			
		||||
            Field modifiers = Field.class.getDeclaredField("modifiers");
 | 
			
		||||
            modifiers.setAccessible(true);
 | 
			
		||||
 | 
			
		||||
            // Access and replace main inventory list
 | 
			
		||||
            Field field = PlayerInventory.class.getField("items");
 | 
			
		||||
            modifiers.setInt(field, field.getModifiers() & ~Modifier.FINAL);
 | 
			
		||||
            field.set(inventory, items);
 | 
			
		||||
 | 
			
		||||
            // Access and replace armor inventory list
 | 
			
		||||
            field = PlayerInventory.class.getField("armor");
 | 
			
		||||
            modifiers.setInt(field, field.getModifiers() & ~Modifier.FINAL);
 | 
			
		||||
            field.set(inventory, armor);
 | 
			
		||||
 | 
			
		||||
            // Access and replace offhand inventory list
 | 
			
		||||
            field = PlayerInventory.class.getField("extraSlots");
 | 
			
		||||
            modifiers.setInt(field, field.getModifiers() & ~Modifier.FINAL);
 | 
			
		||||
            field.set(inventory, extraSlots);
 | 
			
		||||
 | 
			
		||||
            // Access and replace list containing all inventory lists
 | 
			
		||||
            field = PlayerInventory.class.getDeclaredField("f");
 | 
			
		||||
            field.setAccessible(true);
 | 
			
		||||
            modifiers.setInt(field, field.getModifiers() & ~Modifier.FINAL);
 | 
			
		||||
            field.set(inventory, Arrays.asList(items, armor, extraSlots));
 | 
			
		||||
        } catch (NoSuchFieldException | IllegalArgumentException | IllegalAccessException e) {
 | 
			
		||||
            // Unable to set final fields to item lists, we're screwed. Noisily fail.
 | 
			
		||||
            e.printStackTrace();
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void setPlayerOffline() {
 | 
			
		||||
        this.playerOnline = false;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void setPlayerOnline(@NotNull final Player player) {
 | 
			
		||||
        if (!this.playerOnline) {
 | 
			
		||||
            this.player = PlayerDataManager.getHandle(player);
 | 
			
		||||
            this.setItemArrays(this.player.inventory, this.items, this.armor, this.extraSlots);
 | 
			
		||||
            this.playerOnline = true;
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public ItemStack splitStack(int i, final int j) {
 | 
			
		||||
        NonNullList<ItemStack> list = this.items;
 | 
			
		||||
 | 
			
		||||
        if (i >= list.size()) {
 | 
			
		||||
            i -= list.size();
 | 
			
		||||
            list = this.armor;
 | 
			
		||||
        } else {
 | 
			
		||||
            i = this.getReversedItemSlotNum(i);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (i >= list.size()) {
 | 
			
		||||
            i -= list.size();
 | 
			
		||||
            list = this.extraSlots;
 | 
			
		||||
        } else if (list == this.armor) {
 | 
			
		||||
            i = this.getReversedArmorSlotNum(i);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (i >= list.size()) {
 | 
			
		||||
            return ItemStack.a;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        return list.get(i).isEmpty() ? ItemStack.a : ContainerUtil.a(list, i, j);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public ItemStack splitWithoutUpdate(int i) {
 | 
			
		||||
        NonNullList<ItemStack> list = this.items;
 | 
			
		||||
 | 
			
		||||
        if (i >= list.size()) {
 | 
			
		||||
            i -= list.size();
 | 
			
		||||
            list = this.armor;
 | 
			
		||||
        } else {
 | 
			
		||||
            i = this.getReversedItemSlotNum(i);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (i >= list.size()) {
 | 
			
		||||
            i -= list.size();
 | 
			
		||||
            list = this.extraSlots;
 | 
			
		||||
        } else if (list == this.armor) {
 | 
			
		||||
            i = this.getReversedArmorSlotNum(i);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (i >= list.size()) {
 | 
			
		||||
            return ItemStack.a;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (!list.get(i).isEmpty()) {
 | 
			
		||||
            ItemStack itemstack = list.get(i);
 | 
			
		||||
 | 
			
		||||
            list.set(i, ItemStack.a);
 | 
			
		||||
            return itemstack;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        return ItemStack.a;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
}
 | 
			
		||||
@@ -1,57 +0,0 @@
 | 
			
		||||
<!--
 | 
			
		||||
  ~ Copyright (C) 2011-2018 lishid. All rights reserved.
 | 
			
		||||
  ~
 | 
			
		||||
  ~ This program is free software: you can redistribute it and/or modify
 | 
			
		||||
  ~ it under the terms of the GNU General Public License as published by
 | 
			
		||||
  ~ the Free Software Foundation, version 3.
 | 
			
		||||
  ~
 | 
			
		||||
  ~ This program is distributed in the hope that it will be useful,
 | 
			
		||||
  ~ but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
			
		||||
  ~ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
 | 
			
		||||
  ~ GNU General Public License for more details.
 | 
			
		||||
  ~
 | 
			
		||||
  ~ You should have received a copy of the GNU General Public License
 | 
			
		||||
  ~ along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
			
		||||
  -->
 | 
			
		||||
 | 
			
		||||
<project xmlns="http://maven.apache.org/POM/4.0.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
 | 
			
		||||
    xsi:schemaLocation="http://maven.apache.org/POM/4.0.0 http://maven.apache.org/xsd/maven-4.0.0.xsd">
 | 
			
		||||
  <modelVersion>4.0.0</modelVersion>
 | 
			
		||||
 | 
			
		||||
  <parent>
 | 
			
		||||
    <groupId>com.lishid</groupId>
 | 
			
		||||
    <artifactId>openinvinternal</artifactId>
 | 
			
		||||
    <version>4.0.0</version>
 | 
			
		||||
  </parent>
 | 
			
		||||
 | 
			
		||||
  <artifactId>openinvadapter1_13_R2</artifactId>
 | 
			
		||||
  <name>OpenInvAdapter1_13_R2</name>
 | 
			
		||||
 | 
			
		||||
  <dependencies>
 | 
			
		||||
    <dependency>
 | 
			
		||||
      <groupId>org.spigotmc</groupId>
 | 
			
		||||
      <artifactId>spigot</artifactId>
 | 
			
		||||
      <version>1.13.2-R0.1-SNAPSHOT</version>
 | 
			
		||||
      <scope>provided</scope>
 | 
			
		||||
    </dependency>
 | 
			
		||||
    <dependency>
 | 
			
		||||
      <groupId>com.lishid</groupId>
 | 
			
		||||
      <artifactId>openinvcommon</artifactId>
 | 
			
		||||
      <version>4.0.0</version>
 | 
			
		||||
    </dependency>
 | 
			
		||||
  </dependencies>
 | 
			
		||||
 | 
			
		||||
  <build>
 | 
			
		||||
    <plugins>
 | 
			
		||||
      <plugin>
 | 
			
		||||
        <artifactId>maven-compiler-plugin</artifactId>
 | 
			
		||||
        <version>3.6.1</version>
 | 
			
		||||
        <configuration>
 | 
			
		||||
          <source>1.8</source>
 | 
			
		||||
          <target>1.8</target>
 | 
			
		||||
        </configuration>
 | 
			
		||||
      </plugin>
 | 
			
		||||
    </plugins>
 | 
			
		||||
  </build>
 | 
			
		||||
 | 
			
		||||
</project>
 | 
			
		||||
@@ -1,309 +0,0 @@
 | 
			
		||||
/*
 | 
			
		||||
 * Copyright (C) 2011-2018 lishid. All rights reserved.
 | 
			
		||||
 *
 | 
			
		||||
 * This program is free software: you can redistribute it and/or modify
 | 
			
		||||
 * it under the terms of the GNU General Public License as published by
 | 
			
		||||
 * the Free Software Foundation, version 3.
 | 
			
		||||
 *
 | 
			
		||||
 * This program is distributed in the hope that it will be useful,
 | 
			
		||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
			
		||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
 | 
			
		||||
 * GNU General Public License for more details.
 | 
			
		||||
 *
 | 
			
		||||
 * You should have received a copy of the GNU General Public License
 | 
			
		||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
package com.lishid.openinv.internal.v1_13_R2;
 | 
			
		||||
 | 
			
		||||
import com.lishid.openinv.internal.IAnySilentContainer;
 | 
			
		||||
import java.lang.reflect.Field;
 | 
			
		||||
import java.lang.reflect.InvocationTargetException;
 | 
			
		||||
import java.lang.reflect.Method;
 | 
			
		||||
import net.minecraft.server.v1_13_R2.AxisAlignedBB;
 | 
			
		||||
import net.minecraft.server.v1_13_R2.Block;
 | 
			
		||||
import net.minecraft.server.v1_13_R2.BlockChest;
 | 
			
		||||
import net.minecraft.server.v1_13_R2.BlockChestTrapped;
 | 
			
		||||
import net.minecraft.server.v1_13_R2.BlockEnderChest;
 | 
			
		||||
import net.minecraft.server.v1_13_R2.BlockPosition;
 | 
			
		||||
import net.minecraft.server.v1_13_R2.BlockPropertyChestType;
 | 
			
		||||
import net.minecraft.server.v1_13_R2.BlockShulkerBox;
 | 
			
		||||
import net.minecraft.server.v1_13_R2.ChatMessage;
 | 
			
		||||
import net.minecraft.server.v1_13_R2.Entity;
 | 
			
		||||
import net.minecraft.server.v1_13_R2.EntityOcelot;
 | 
			
		||||
import net.minecraft.server.v1_13_R2.EntityPlayer;
 | 
			
		||||
import net.minecraft.server.v1_13_R2.EnumDirection;
 | 
			
		||||
import net.minecraft.server.v1_13_R2.EnumGamemode;
 | 
			
		||||
import net.minecraft.server.v1_13_R2.IBlockData;
 | 
			
		||||
import net.minecraft.server.v1_13_R2.ITileInventory;
 | 
			
		||||
import net.minecraft.server.v1_13_R2.InventoryEnderChest;
 | 
			
		||||
import net.minecraft.server.v1_13_R2.InventoryLargeChest;
 | 
			
		||||
import net.minecraft.server.v1_13_R2.PlayerInteractManager;
 | 
			
		||||
import net.minecraft.server.v1_13_R2.TileEntity;
 | 
			
		||||
import net.minecraft.server.v1_13_R2.TileEntityChest;
 | 
			
		||||
import net.minecraft.server.v1_13_R2.TileEntityEnderChest;
 | 
			
		||||
import net.minecraft.server.v1_13_R2.TileEntityShulkerBox;
 | 
			
		||||
import net.minecraft.server.v1_13_R2.VoxelShape;
 | 
			
		||||
import net.minecraft.server.v1_13_R2.VoxelShapes;
 | 
			
		||||
import net.minecraft.server.v1_13_R2.World;
 | 
			
		||||
import org.bukkit.Material;
 | 
			
		||||
import org.bukkit.Statistic;
 | 
			
		||||
import org.bukkit.block.BlockState;
 | 
			
		||||
import org.bukkit.entity.Player;
 | 
			
		||||
import org.bukkit.inventory.InventoryView;
 | 
			
		||||
import org.jetbrains.annotations.NotNull;
 | 
			
		||||
 | 
			
		||||
public class AnySilentContainer implements IAnySilentContainer {
 | 
			
		||||
 | 
			
		||||
    private Field playerInteractManagerGamemode;
 | 
			
		||||
 | 
			
		||||
    public AnySilentContainer() {
 | 
			
		||||
        try {
 | 
			
		||||
            this.playerInteractManagerGamemode = PlayerInteractManager.class.getDeclaredField("gamemode");
 | 
			
		||||
            this.playerInteractManagerGamemode.setAccessible(true);
 | 
			
		||||
        } catch (NoSuchFieldException | SecurityException e) {
 | 
			
		||||
            System.err.println("[OpenInv] Unable to directly write player gamemode! SilentChest will fail.");
 | 
			
		||||
            e.printStackTrace();
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public boolean isAnySilentContainer(@NotNull final org.bukkit.block.Block bukkitBlock) {
 | 
			
		||||
        if (bukkitBlock.getType() == Material.ENDER_CHEST) {
 | 
			
		||||
            return true;
 | 
			
		||||
        }
 | 
			
		||||
        BlockState state = bukkitBlock.getState();
 | 
			
		||||
        return state instanceof org.bukkit.block.Chest
 | 
			
		||||
                || state instanceof org.bukkit.block.ShulkerBox;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public boolean isAnyContainerNeeded(@NotNull final Player bukkitPlayer, @NotNull final org.bukkit.block.Block bukkitBlock) {
 | 
			
		||||
 | 
			
		||||
        World world = PlayerDataManager.getHandle(bukkitPlayer).world;
 | 
			
		||||
        BlockPosition blockPosition = new BlockPosition(bukkitBlock.getX(), bukkitBlock.getY(), bukkitBlock.getZ());
 | 
			
		||||
        IBlockData blockData = world.getType(blockPosition);
 | 
			
		||||
        Block block = blockData.getBlock();
 | 
			
		||||
 | 
			
		||||
        if (block instanceof BlockShulkerBox) {
 | 
			
		||||
            return this.isBlockedShulkerBox(world, blockPosition, blockData);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (block instanceof BlockEnderChest) {
 | 
			
		||||
            // Ender chests are not blocked by ocelots.
 | 
			
		||||
            return world.getType(blockPosition.up()).isOccluding();
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        // Check if chest is blocked or has an ocelot on top
 | 
			
		||||
        if (this.isBlockedChest(world, blockPosition)) {
 | 
			
		||||
            return true;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        // Check for matching adjacent chests that are blocked or have an ocelot on top
 | 
			
		||||
        BlockPropertyChestType chestType = blockData.get(BlockChest.b);
 | 
			
		||||
 | 
			
		||||
        if (chestType == BlockPropertyChestType.SINGLE) {
 | 
			
		||||
            return false;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        BlockPosition adjacentBlockPosition = blockPosition.shift(BlockChest.k(blockData));
 | 
			
		||||
        IBlockData adjacentBlockData = world.getType(adjacentBlockPosition);
 | 
			
		||||
 | 
			
		||||
        if (adjacentBlockData.getBlock() == block) {
 | 
			
		||||
 | 
			
		||||
            BlockPropertyChestType adjacentChestType = adjacentBlockData.get(BlockChest.b);
 | 
			
		||||
 | 
			
		||||
            if (adjacentChestType != BlockPropertyChestType.SINGLE && chestType != adjacentChestType
 | 
			
		||||
                    && adjacentBlockData.get(BlockChest.FACING) == blockData.get(BlockChest.FACING)) {
 | 
			
		||||
 | 
			
		||||
                return this.isBlockedChest(world, adjacentBlockPosition);
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        return false;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    private boolean isBlockedShulkerBox(final World world, final BlockPosition blockPosition,
 | 
			
		||||
                                        final IBlockData blockData) {
 | 
			
		||||
        // For reference, look at net.minecraft.server.BlockShulkerBox
 | 
			
		||||
        TileEntity tile = world.getTileEntity(blockPosition);
 | 
			
		||||
 | 
			
		||||
        if (!(tile instanceof TileEntityShulkerBox)) {
 | 
			
		||||
            return false;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        EnumDirection enumDirection = blockData.get(BlockShulkerBox.a);
 | 
			
		||||
        if (((TileEntityShulkerBox) tile).r() == TileEntityShulkerBox.AnimationPhase.CLOSED) {
 | 
			
		||||
            AxisAlignedBB axisAlignedBB;
 | 
			
		||||
            try {
 | 
			
		||||
                Method method = VoxelShape.class.getMethod("a");
 | 
			
		||||
                axisAlignedBB = (AxisAlignedBB) method.invoke(VoxelShapes.b());
 | 
			
		||||
            } catch (NoSuchMethodException e) {
 | 
			
		||||
                axisAlignedBB = VoxelShapes.b().getBoundingBox();
 | 
			
		||||
            } catch (InvocationTargetException | IllegalAccessException e) {
 | 
			
		||||
                return false;
 | 
			
		||||
            }
 | 
			
		||||
            axisAlignedBB = axisAlignedBB
 | 
			
		||||
                    .b(0.5F * enumDirection.getAdjacentX(), 0.5F * enumDirection.getAdjacentY(), 0.5F * enumDirection.getAdjacentZ())
 | 
			
		||||
                    .a(enumDirection.getAdjacentX(), enumDirection.getAdjacentY(), enumDirection.getAdjacentZ());
 | 
			
		||||
            return !world.getCubes(null, axisAlignedBB.a(blockPosition.shift(enumDirection)));
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        return false;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    private boolean isBlockedChest(final World world, final BlockPosition blockPosition) {
 | 
			
		||||
        // For reference, loot at net.minecraft.server.BlockChest
 | 
			
		||||
        return world.getType(blockPosition.up()).isOccluding() || this.hasOcelotOnTop(world, blockPosition);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    private boolean hasOcelotOnTop(final World world, final BlockPosition blockPosition) {
 | 
			
		||||
        for (Entity entity : world.a(EntityOcelot.class,
 | 
			
		||||
                new AxisAlignedBB(blockPosition.getX(), blockPosition.getY() + 1,
 | 
			
		||||
                        blockPosition.getZ(), blockPosition.getX() + 1, blockPosition.getY() + 2,
 | 
			
		||||
                        blockPosition.getZ() + 1))) {
 | 
			
		||||
            EntityOcelot entityOcelot = (EntityOcelot) entity;
 | 
			
		||||
            if (entityOcelot.isSitting()) {
 | 
			
		||||
                return true;
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        return false;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public boolean activateContainer(@NotNull final Player bukkitPlayer, final boolean silent,
 | 
			
		||||
                                     @NotNull final org.bukkit.block.Block bukkitBlock) {
 | 
			
		||||
 | 
			
		||||
        // Silent ender chest is API-only
 | 
			
		||||
        if (silent && bukkitBlock.getType() == Material.ENDER_CHEST) {
 | 
			
		||||
            bukkitPlayer.openInventory(bukkitPlayer.getEnderChest());
 | 
			
		||||
            bukkitPlayer.incrementStatistic(Statistic.ENDERCHEST_OPENED);
 | 
			
		||||
            return true;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        EntityPlayer player = PlayerDataManager.getHandle(bukkitPlayer);
 | 
			
		||||
 | 
			
		||||
        final World world = player.world;
 | 
			
		||||
        final BlockPosition blockPosition = new BlockPosition(bukkitBlock.getX(), bukkitBlock.getY(), bukkitBlock.getZ());
 | 
			
		||||
        final Object tile = world.getTileEntity(blockPosition);
 | 
			
		||||
 | 
			
		||||
        if (tile == null) {
 | 
			
		||||
            return false;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (tile instanceof TileEntityEnderChest) {
 | 
			
		||||
            // Anychest ender chest. See net.minecraft.server.BlockEnderChest
 | 
			
		||||
            InventoryEnderChest enderChest = player.getEnderChest();
 | 
			
		||||
            enderChest.a((TileEntityEnderChest) tile);
 | 
			
		||||
            player.openContainer(enderChest);
 | 
			
		||||
            bukkitPlayer.incrementStatistic(Statistic.ENDERCHEST_OPENED);
 | 
			
		||||
            return true;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (!(tile instanceof ITileInventory)) {
 | 
			
		||||
            return false;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        ITileInventory tileInventory = (ITileInventory) tile;
 | 
			
		||||
        IBlockData blockData = world.getType(blockPosition);
 | 
			
		||||
        Block block = blockData.getBlock();
 | 
			
		||||
 | 
			
		||||
        if (block instanceof BlockChest) {
 | 
			
		||||
 | 
			
		||||
            BlockPropertyChestType chestType = blockData.get(BlockChest.b);
 | 
			
		||||
 | 
			
		||||
            if (chestType != BlockPropertyChestType.SINGLE) {
 | 
			
		||||
 | 
			
		||||
                BlockPosition adjacentBlockPosition = blockPosition.shift(BlockChest.k(blockData));
 | 
			
		||||
                IBlockData adjacentBlockData = world.getType(adjacentBlockPosition);
 | 
			
		||||
 | 
			
		||||
                if (adjacentBlockData.getBlock() == block) {
 | 
			
		||||
 | 
			
		||||
                    BlockPropertyChestType adjacentChestType = adjacentBlockData.get(BlockChest.b);
 | 
			
		||||
 | 
			
		||||
                    if (adjacentChestType != BlockPropertyChestType.SINGLE && chestType != adjacentChestType
 | 
			
		||||
                            && adjacentBlockData.get(BlockChest.FACING) == blockData.get(BlockChest.FACING)) {
 | 
			
		||||
 | 
			
		||||
                        TileEntity adjacentTile = world.getTileEntity(adjacentBlockPosition);
 | 
			
		||||
 | 
			
		||||
                        if (adjacentTile instanceof TileEntityChest) {
 | 
			
		||||
                            ITileInventory rightChest = chestType == BlockPropertyChestType.RIGHT ? tileInventory : (ITileInventory) adjacentTile;
 | 
			
		||||
                            ITileInventory leftChest = chestType == BlockPropertyChestType.RIGHT ? (ITileInventory) adjacentTile : tileInventory;
 | 
			
		||||
                            tileInventory = new InventoryLargeChest(new ChatMessage("container.chestDouble"), rightChest, leftChest);
 | 
			
		||||
                        }
 | 
			
		||||
                    }
 | 
			
		||||
                }
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
            if (block instanceof BlockChestTrapped) {
 | 
			
		||||
                bukkitPlayer.incrementStatistic(Statistic.TRAPPED_CHEST_TRIGGERED);
 | 
			
		||||
            } else {
 | 
			
		||||
                bukkitPlayer.incrementStatistic(Statistic.CHEST_OPENED);
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (block instanceof BlockShulkerBox) {
 | 
			
		||||
            bukkitPlayer.incrementStatistic(Statistic.SHULKER_BOX_OPENED);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        // AnyChest only - SilentChest not active, container unsupported, or unnecessary.
 | 
			
		||||
        if (!silent || player.playerInteractManager.getGameMode() == EnumGamemode.SPECTATOR) {
 | 
			
		||||
            player.openContainer(tileInventory);
 | 
			
		||||
            return true;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        // SilentChest requires access to setting players' gamemode directly.
 | 
			
		||||
        if (this.playerInteractManagerGamemode == null) {
 | 
			
		||||
            return false;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        EnumGamemode gamemode = player.playerInteractManager.getGameMode();
 | 
			
		||||
        this.forceGameMode(player, EnumGamemode.SPECTATOR);
 | 
			
		||||
        player.openContainer(tileInventory);
 | 
			
		||||
        this.forceGameMode(player, gamemode);
 | 
			
		||||
        return true;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void deactivateContainer(@NotNull final Player bukkitPlayer) {
 | 
			
		||||
        if (this.playerInteractManagerGamemode == null) {
 | 
			
		||||
            return;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        InventoryView view = bukkitPlayer.getOpenInventory();
 | 
			
		||||
        switch (view.getType()) {
 | 
			
		||||
        case CHEST:
 | 
			
		||||
        case ENDER_CHEST:
 | 
			
		||||
        case SHULKER_BOX:
 | 
			
		||||
            break;
 | 
			
		||||
        default:
 | 
			
		||||
            return;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        EntityPlayer player = PlayerDataManager.getHandle(bukkitPlayer);
 | 
			
		||||
 | 
			
		||||
        EnumGamemode gamemode = player.playerInteractManager.getGameMode();
 | 
			
		||||
        this.forceGameMode(player, EnumGamemode.SPECTATOR);
 | 
			
		||||
        player.activeContainer.b(player);
 | 
			
		||||
        player.activeContainer = player.defaultContainer;
 | 
			
		||||
        this.forceGameMode(player, gamemode);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    private void forceGameMode(final EntityPlayer player, final EnumGamemode gameMode) {
 | 
			
		||||
        if (this.playerInteractManagerGamemode == null) {
 | 
			
		||||
            // No need to warn repeatedly, error on startup and lack of function should be enough.
 | 
			
		||||
            return;
 | 
			
		||||
        }
 | 
			
		||||
        try {
 | 
			
		||||
            if (!this.playerInteractManagerGamemode.isAccessible()) {
 | 
			
		||||
                // Just in case, ensure accessible.
 | 
			
		||||
                this.playerInteractManagerGamemode.setAccessible(true);
 | 
			
		||||
            }
 | 
			
		||||
            this.playerInteractManagerGamemode.set(player.playerInteractManager, gameMode);
 | 
			
		||||
        } catch (IllegalArgumentException | IllegalAccessException e) {
 | 
			
		||||
            e.printStackTrace();
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
}
 | 
			
		||||
@@ -1,78 +0,0 @@
 | 
			
		||||
/*
 | 
			
		||||
 * Copyright (C) 2011-2018 lishid. All rights reserved.
 | 
			
		||||
 *
 | 
			
		||||
 * This program is free software: you can redistribute it and/or modify
 | 
			
		||||
 * it under the terms of the GNU General Public License as published by
 | 
			
		||||
 * the Free Software Foundation, version 3.
 | 
			
		||||
 *
 | 
			
		||||
 * This program is distributed in the hope that it will be useful,
 | 
			
		||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
			
		||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
 | 
			
		||||
 * GNU General Public License for more details.
 | 
			
		||||
 *
 | 
			
		||||
 * You should have received a copy of the GNU General Public License
 | 
			
		||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
package com.lishid.openinv.internal.v1_13_R2;
 | 
			
		||||
 | 
			
		||||
import com.lishid.openinv.internal.IInventoryAccess;
 | 
			
		||||
import com.lishid.openinv.internal.ISpecialEnderChest;
 | 
			
		||||
import com.lishid.openinv.internal.ISpecialPlayerInventory;
 | 
			
		||||
import com.lishid.openinv.util.InternalAccessor;
 | 
			
		||||
import net.minecraft.server.v1_13_R2.IInventory;
 | 
			
		||||
import org.bukkit.craftbukkit.v1_13_R2.inventory.CraftInventory;
 | 
			
		||||
import org.bukkit.inventory.Inventory;
 | 
			
		||||
import org.jetbrains.annotations.NotNull;
 | 
			
		||||
 | 
			
		||||
public class InventoryAccess implements IInventoryAccess {
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public ISpecialEnderChest getSpecialEnderChest(@NotNull final Inventory inventory) {
 | 
			
		||||
        IInventory inv;
 | 
			
		||||
        if (inventory instanceof CraftInventory) {
 | 
			
		||||
            inv = ((CraftInventory) inventory).getInventory();
 | 
			
		||||
        } else {
 | 
			
		||||
            inv = InternalAccessor.grabFieldOfTypeFromObject(IInventory.class, inventory);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (inv instanceof SpecialEnderChest) {
 | 
			
		||||
            return (SpecialEnderChest) inv;
 | 
			
		||||
        }
 | 
			
		||||
        return null;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public ISpecialPlayerInventory getSpecialPlayerInventory(@NotNull final Inventory inventory) {
 | 
			
		||||
        IInventory inv;
 | 
			
		||||
        if (inventory instanceof CraftInventory) {
 | 
			
		||||
            inv = ((CraftInventory) inventory).getInventory();
 | 
			
		||||
        } else {
 | 
			
		||||
            inv = InternalAccessor.grabFieldOfTypeFromObject(IInventory.class, inventory);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (inv instanceof SpecialPlayerInventory) {
 | 
			
		||||
            return (SpecialPlayerInventory) inv;
 | 
			
		||||
        }
 | 
			
		||||
        return null;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public boolean isSpecialEnderChest(@NotNull final Inventory inventory) {
 | 
			
		||||
        if (inventory instanceof CraftInventory) {
 | 
			
		||||
            return ((CraftInventory) inventory).getInventory() instanceof ISpecialEnderChest;
 | 
			
		||||
        }
 | 
			
		||||
        return InternalAccessor.grabFieldOfTypeFromObject(IInventory.class,
 | 
			
		||||
                inventory) instanceof ISpecialEnderChest;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public boolean isSpecialPlayerInventory(@NotNull final Inventory inventory) {
 | 
			
		||||
        if (inventory instanceof CraftInventory) {
 | 
			
		||||
            return ((CraftInventory) inventory).getInventory() instanceof ISpecialPlayerInventory;
 | 
			
		||||
        }
 | 
			
		||||
        return InternalAccessor.grabFieldOfTypeFromObject(IInventory.class,
 | 
			
		||||
                inventory) instanceof ISpecialPlayerInventory;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
}
 | 
			
		||||
@@ -1,113 +0,0 @@
 | 
			
		||||
/*
 | 
			
		||||
 * Copyright (C) 2011-2018 lishid. All rights reserved.
 | 
			
		||||
 *
 | 
			
		||||
 * This program is free software: you can redistribute it and/or modify
 | 
			
		||||
 * it under the terms of the GNU General Public License as published by
 | 
			
		||||
 * the Free Software Foundation, version 3.
 | 
			
		||||
 *
 | 
			
		||||
 * This program is distributed in the hope that it will be useful,
 | 
			
		||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
			
		||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
 | 
			
		||||
 * GNU General Public License for more details.
 | 
			
		||||
 *
 | 
			
		||||
 * You should have received a copy of the GNU General Public License
 | 
			
		||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
package com.lishid.openinv.internal.v1_13_R2;
 | 
			
		||||
 | 
			
		||||
import com.lishid.openinv.internal.IPlayerDataManager;
 | 
			
		||||
import com.lishid.openinv.internal.ISpecialInventory;
 | 
			
		||||
import com.mojang.authlib.GameProfile;
 | 
			
		||||
import java.util.Collection;
 | 
			
		||||
import java.util.UUID;
 | 
			
		||||
import net.minecraft.server.v1_13_R2.DimensionManager;
 | 
			
		||||
import net.minecraft.server.v1_13_R2.EntityPlayer;
 | 
			
		||||
import net.minecraft.server.v1_13_R2.MinecraftServer;
 | 
			
		||||
import net.minecraft.server.v1_13_R2.PlayerInteractManager;
 | 
			
		||||
import org.bukkit.Bukkit;
 | 
			
		||||
import org.bukkit.OfflinePlayer;
 | 
			
		||||
import org.bukkit.Server;
 | 
			
		||||
import org.bukkit.craftbukkit.v1_13_R2.CraftServer;
 | 
			
		||||
import org.bukkit.craftbukkit.v1_13_R2.entity.CraftPlayer;
 | 
			
		||||
import org.bukkit.entity.Player;
 | 
			
		||||
import org.bukkit.inventory.InventoryView;
 | 
			
		||||
import org.jetbrains.annotations.NotNull;
 | 
			
		||||
 | 
			
		||||
public class PlayerDataManager implements IPlayerDataManager {
 | 
			
		||||
 | 
			
		||||
    public static EntityPlayer getHandle(final Player player) {
 | 
			
		||||
        if (player instanceof CraftPlayer) {
 | 
			
		||||
            return ((CraftPlayer) player).getHandle();
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        Server server = player.getServer();
 | 
			
		||||
        EntityPlayer nmsPlayer = null;
 | 
			
		||||
 | 
			
		||||
        if (server instanceof CraftServer) {
 | 
			
		||||
            nmsPlayer = ((CraftServer) server).getHandle().getPlayer(player.getName());
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (nmsPlayer == null) {
 | 
			
		||||
            // Could use reflection to examine fields, but it's honestly not worth the bother.
 | 
			
		||||
            throw new RuntimeException("Unable to fetch EntityPlayer from provided Player implementation");
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        return nmsPlayer;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public @NotNull Collection<? extends Player> getOnlinePlayers() {
 | 
			
		||||
        return Bukkit.getOnlinePlayers();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public OfflinePlayer getPlayerByID(@NotNull final String identifier) {
 | 
			
		||||
        try {
 | 
			
		||||
            UUID uuid = UUID.fromString(identifier);
 | 
			
		||||
            OfflinePlayer player = Bukkit.getOfflinePlayer(uuid);
 | 
			
		||||
            // Ensure player is a real player, otherwise return null
 | 
			
		||||
            if (!player.hasPlayedBefore() && !player.isOnline()) {
 | 
			
		||||
                return null;
 | 
			
		||||
            }
 | 
			
		||||
            return player;
 | 
			
		||||
        } catch (IllegalArgumentException e) {
 | 
			
		||||
            // Not a UUID
 | 
			
		||||
            return null;
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public @NotNull String getPlayerDataID(@NotNull final OfflinePlayer offline) {
 | 
			
		||||
        return offline.getUniqueId().toString();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public Player loadPlayer(@NotNull final OfflinePlayer offline) {
 | 
			
		||||
        // Ensure player has data
 | 
			
		||||
        if (!offline.hasPlayedBefore()) {
 | 
			
		||||
            return null;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        // Create a profile and entity to load the player data
 | 
			
		||||
        GameProfile profile = new GameProfile(offline.getUniqueId(), offline.getName());
 | 
			
		||||
        MinecraftServer server = ((CraftServer) Bukkit.getServer()).getServer();
 | 
			
		||||
        EntityPlayer entity = new EntityPlayer(server, server.getWorldServer(DimensionManager.OVERWORLD), profile,
 | 
			
		||||
                new PlayerInteractManager(server.getWorldServer(DimensionManager.OVERWORLD)));
 | 
			
		||||
 | 
			
		||||
        // Get the bukkit entity
 | 
			
		||||
        Player target = entity.getBukkitEntity();
 | 
			
		||||
        if (target != null) {
 | 
			
		||||
            // Load data
 | 
			
		||||
            target.loadData();
 | 
			
		||||
        }
 | 
			
		||||
        // Return the entity
 | 
			
		||||
        return target;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public InventoryView openInventory(@NotNull Player player, @NotNull ISpecialInventory inventory) {
 | 
			
		||||
        return player.openInventory(inventory.getBukkitInventory());
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
}
 | 
			
		||||
@@ -1,266 +0,0 @@
 | 
			
		||||
/*
 | 
			
		||||
 * Copyright (C) 2011-2018 lishid. All rights reserved.
 | 
			
		||||
 *
 | 
			
		||||
 * This program is free software: you can redistribute it and/or modify
 | 
			
		||||
 * it under the terms of the GNU General Public License as published by
 | 
			
		||||
 * the Free Software Foundation, version 3.
 | 
			
		||||
 *
 | 
			
		||||
 * This program is distributed in the hope that it will be useful,
 | 
			
		||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
			
		||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
 | 
			
		||||
 * GNU General Public License for more details.
 | 
			
		||||
 *
 | 
			
		||||
 * You should have received a copy of the GNU General Public License
 | 
			
		||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
package com.lishid.openinv.internal.v1_13_R2;
 | 
			
		||||
 | 
			
		||||
import com.lishid.openinv.internal.ISpecialEnderChest;
 | 
			
		||||
import java.util.List;
 | 
			
		||||
import javax.annotation.Nullable;
 | 
			
		||||
import net.minecraft.server.v1_13_R2.AutoRecipeOutput;
 | 
			
		||||
import net.minecraft.server.v1_13_R2.AutoRecipeStackManager;
 | 
			
		||||
import net.minecraft.server.v1_13_R2.ContainerUtil;
 | 
			
		||||
import net.minecraft.server.v1_13_R2.EntityHuman;
 | 
			
		||||
import net.minecraft.server.v1_13_R2.EntityPlayer;
 | 
			
		||||
import net.minecraft.server.v1_13_R2.IChatBaseComponent;
 | 
			
		||||
import net.minecraft.server.v1_13_R2.IInventory;
 | 
			
		||||
import net.minecraft.server.v1_13_R2.IInventoryListener;
 | 
			
		||||
import net.minecraft.server.v1_13_R2.InventoryEnderChest;
 | 
			
		||||
import net.minecraft.server.v1_13_R2.ItemStack;
 | 
			
		||||
import net.minecraft.server.v1_13_R2.NonNullList;
 | 
			
		||||
import org.bukkit.Location;
 | 
			
		||||
import org.bukkit.craftbukkit.v1_13_R2.entity.CraftHumanEntity;
 | 
			
		||||
import org.bukkit.craftbukkit.v1_13_R2.inventory.CraftInventory;
 | 
			
		||||
import org.bukkit.entity.HumanEntity;
 | 
			
		||||
import org.bukkit.entity.Player;
 | 
			
		||||
import org.bukkit.inventory.Inventory;
 | 
			
		||||
import org.bukkit.inventory.InventoryHolder;
 | 
			
		||||
import org.jetbrains.annotations.NotNull;
 | 
			
		||||
 | 
			
		||||
public class SpecialEnderChest implements IInventory, ISpecialEnderChest, AutoRecipeOutput {
 | 
			
		||||
 | 
			
		||||
    private EntityPlayer owner;
 | 
			
		||||
    private final IChatBaseComponent displayName;
 | 
			
		||||
    private final CraftInventory inventory;
 | 
			
		||||
    private NonNullList<ItemStack> items;
 | 
			
		||||
    private boolean playerOnline;
 | 
			
		||||
 | 
			
		||||
    public SpecialEnderChest(final Player player, final Boolean online) {
 | 
			
		||||
        this.owner = PlayerDataManager.getHandle(player);
 | 
			
		||||
        this.displayName = this.owner.getEnderChest().getDisplayName();
 | 
			
		||||
        this.inventory = new CraftInventory(this);
 | 
			
		||||
        this.items = this.owner.getEnderChest().items;
 | 
			
		||||
        this.playerOnline = online;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public @NotNull Inventory getBukkitInventory() {
 | 
			
		||||
        return this.inventory;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public boolean isInUse() {
 | 
			
		||||
        return !this.getViewers().isEmpty();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void setPlayerOffline() {
 | 
			
		||||
        this.playerOnline = false;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void setPlayerOnline(@NotNull final Player player) {
 | 
			
		||||
        if (!this.playerOnline) {
 | 
			
		||||
            try {
 | 
			
		||||
                this.owner = PlayerDataManager.getHandle(player);
 | 
			
		||||
                InventoryEnderChest enderChest = owner.getEnderChest();
 | 
			
		||||
                for (int i = 0; i < enderChest.getSize(); ++i) {
 | 
			
		||||
                    enderChest.setItem(i, this.items.get(i));
 | 
			
		||||
                }
 | 
			
		||||
                this.items = enderChest.items;
 | 
			
		||||
            } catch (Exception ignored) {}
 | 
			
		||||
            this.playerOnline = true;
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void update() {
 | 
			
		||||
        this.owner.getEnderChest().update();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public List<ItemStack> getContents() {
 | 
			
		||||
        return this.items;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public void onOpen(CraftHumanEntity who) {
 | 
			
		||||
        this.owner.getEnderChest().onOpen(who);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public void onClose(CraftHumanEntity who) {
 | 
			
		||||
        this.owner.getEnderChest().onClose(who);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public List<HumanEntity> getViewers() {
 | 
			
		||||
        return this.owner.getEnderChest().getViewers();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public void setMaxStackSize(int i) {
 | 
			
		||||
        this.owner.getEnderChest().setMaxStackSize(i);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public InventoryHolder getOwner() {
 | 
			
		||||
        return this.owner.getEnderChest().getOwner();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public Location getLocation() {
 | 
			
		||||
        return null;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public void a(IInventoryListener iinventorylistener) {
 | 
			
		||||
        this.owner.getEnderChest().a(iinventorylistener);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public void b(IInventoryListener iinventorylistener) {
 | 
			
		||||
        this.owner.getEnderChest().b(iinventorylistener);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public ItemStack getItem(int i) {
 | 
			
		||||
        return i >= 0 && i < this.items.size() ? this.items.get(i) : ItemStack.a;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public ItemStack splitStack(int i, int j) {
 | 
			
		||||
        ItemStack itemstack = ContainerUtil.a(this.items, i, j);
 | 
			
		||||
        if (!itemstack.isEmpty()) {
 | 
			
		||||
            this.update();
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        return itemstack;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public ItemStack a(ItemStack itemstack) {
 | 
			
		||||
        ItemStack itemstack1 = itemstack.cloneItemStack();
 | 
			
		||||
 | 
			
		||||
        for (int i = 0; i < this.getSize(); ++i) {
 | 
			
		||||
            ItemStack itemstack2 = this.getItem(i);
 | 
			
		||||
            if (itemstack2.isEmpty()) {
 | 
			
		||||
                this.setItem(i, itemstack1);
 | 
			
		||||
                this.update();
 | 
			
		||||
                return ItemStack.a;
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
            if (ItemStack.c(itemstack2, itemstack1)) {
 | 
			
		||||
                int j = Math.min(this.getMaxStackSize(), itemstack2.getMaxStackSize());
 | 
			
		||||
                int k = Math.min(itemstack1.getCount(), j - itemstack2.getCount());
 | 
			
		||||
                if (k > 0) {
 | 
			
		||||
                    itemstack2.add(k);
 | 
			
		||||
                    itemstack1.subtract(k);
 | 
			
		||||
                    if (itemstack1.isEmpty()) {
 | 
			
		||||
                        this.update();
 | 
			
		||||
                        return ItemStack.a;
 | 
			
		||||
                    }
 | 
			
		||||
                }
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (itemstack1.getCount() != itemstack.getCount()) {
 | 
			
		||||
            this.update();
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        return itemstack1;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public ItemStack splitWithoutUpdate(int i) {
 | 
			
		||||
        ItemStack itemstack = this.items.get(i);
 | 
			
		||||
        if (itemstack.isEmpty()) {
 | 
			
		||||
            return ItemStack.a;
 | 
			
		||||
        } else {
 | 
			
		||||
            this.items.set(i, ItemStack.a);
 | 
			
		||||
            return itemstack;
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public void setItem(int i, ItemStack itemstack) {
 | 
			
		||||
        this.items.set(i, itemstack);
 | 
			
		||||
        if (!itemstack.isEmpty() && itemstack.getCount() > this.getMaxStackSize()) {
 | 
			
		||||
            itemstack.setCount(this.getMaxStackSize());
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        this.update();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public int getSize() {
 | 
			
		||||
        return this.owner.getEnderChest().getSize();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public boolean P_() {
 | 
			
		||||
 | 
			
		||||
        for (ItemStack itemstack : this.items) {
 | 
			
		||||
            if (!itemstack.isEmpty()) {
 | 
			
		||||
                return false;
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        return true;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public IChatBaseComponent getDisplayName() {
 | 
			
		||||
        return this.displayName;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Nullable
 | 
			
		||||
    public IChatBaseComponent getCustomName() {
 | 
			
		||||
        return this.displayName;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public boolean hasCustomName() {
 | 
			
		||||
        return false;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public void a(@Nullable IChatBaseComponent ichatbasecomponent) {
 | 
			
		||||
        // Ignored - name is always player's name.
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public int getMaxStackSize() {
 | 
			
		||||
        return 64;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public boolean a(EntityHuman entityhuman) {
 | 
			
		||||
        return true;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public void startOpen(EntityHuman entityhuman) {
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public void closeContainer(EntityHuman entityhuman) {
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public boolean b(int i, ItemStack itemstack) {
 | 
			
		||||
        return true;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public int getProperty(int i) {
 | 
			
		||||
        return 0;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public void setProperty(int i, int j) {
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public int h() {
 | 
			
		||||
        return 0;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public void clear() {
 | 
			
		||||
        this.items.clear();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public void a(AutoRecipeStackManager autorecipestackmanager) {
 | 
			
		||||
 | 
			
		||||
        for (ItemStack itemstack : this.items) {
 | 
			
		||||
            autorecipestackmanager.b(itemstack);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
}
 | 
			
		||||
@@ -1,719 +0,0 @@
 | 
			
		||||
/*
 | 
			
		||||
 * Copyright (C) 2011-2018 lishid. All rights reserved.
 | 
			
		||||
 *
 | 
			
		||||
 * This program is free software: you can redistribute it and/or modify
 | 
			
		||||
 * it under the terms of the GNU General Public License as published by
 | 
			
		||||
 * the Free Software Foundation, version 3.
 | 
			
		||||
 *
 | 
			
		||||
 * This program is distributed in the hope that it will be useful,
 | 
			
		||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
			
		||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
 | 
			
		||||
 * GNU General Public License for more details.
 | 
			
		||||
 *
 | 
			
		||||
 * You should have received a copy of the GNU General Public License
 | 
			
		||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
package com.lishid.openinv.internal.v1_13_R2;
 | 
			
		||||
 | 
			
		||||
import com.google.common.collect.ImmutableList;
 | 
			
		||||
import com.lishid.openinv.internal.ISpecialPlayerInventory;
 | 
			
		||||
import java.util.ArrayList;
 | 
			
		||||
import java.util.Iterator;
 | 
			
		||||
import java.util.List;
 | 
			
		||||
import java.util.function.Predicate;
 | 
			
		||||
import javax.annotation.Nullable;
 | 
			
		||||
import net.minecraft.server.v1_13_R2.AutoRecipeStackManager;
 | 
			
		||||
import net.minecraft.server.v1_13_R2.ChatMessage;
 | 
			
		||||
import net.minecraft.server.v1_13_R2.ContainerUtil;
 | 
			
		||||
import net.minecraft.server.v1_13_R2.CrashReport;
 | 
			
		||||
import net.minecraft.server.v1_13_R2.CrashReportSystemDetails;
 | 
			
		||||
import net.minecraft.server.v1_13_R2.EntityHuman;
 | 
			
		||||
import net.minecraft.server.v1_13_R2.EntityPlayer;
 | 
			
		||||
import net.minecraft.server.v1_13_R2.IBlockData;
 | 
			
		||||
import net.minecraft.server.v1_13_R2.IChatBaseComponent;
 | 
			
		||||
import net.minecraft.server.v1_13_R2.Item;
 | 
			
		||||
import net.minecraft.server.v1_13_R2.ItemArmor;
 | 
			
		||||
import net.minecraft.server.v1_13_R2.ItemStack;
 | 
			
		||||
import net.minecraft.server.v1_13_R2.NBTTagCompound;
 | 
			
		||||
import net.minecraft.server.v1_13_R2.NBTTagList;
 | 
			
		||||
import net.minecraft.server.v1_13_R2.NonNullList;
 | 
			
		||||
import net.minecraft.server.v1_13_R2.PacketPlayOutSetSlot;
 | 
			
		||||
import net.minecraft.server.v1_13_R2.PlayerInventory;
 | 
			
		||||
import net.minecraft.server.v1_13_R2.ReportedException;
 | 
			
		||||
import net.minecraft.server.v1_13_R2.World;
 | 
			
		||||
import org.bukkit.Location;
 | 
			
		||||
import org.bukkit.craftbukkit.v1_13_R2.entity.CraftHumanEntity;
 | 
			
		||||
import org.bukkit.craftbukkit.v1_13_R2.inventory.CraftInventory;
 | 
			
		||||
import org.bukkit.entity.HumanEntity;
 | 
			
		||||
import org.bukkit.entity.Player;
 | 
			
		||||
import org.bukkit.inventory.Inventory;
 | 
			
		||||
import org.bukkit.inventory.InventoryHolder;
 | 
			
		||||
import org.jetbrains.annotations.NotNull;
 | 
			
		||||
 | 
			
		||||
public class SpecialPlayerInventory extends PlayerInventory implements ISpecialPlayerInventory {
 | 
			
		||||
 | 
			
		||||
    private final CraftInventory inventory = new CraftInventory(this);
 | 
			
		||||
    private boolean playerOnline;
 | 
			
		||||
    private NonNullList<ItemStack> items, armor, extraSlots;
 | 
			
		||||
    private final List<NonNullList<ItemStack>> f;
 | 
			
		||||
 | 
			
		||||
    public SpecialPlayerInventory(final Player bukkitPlayer, final Boolean online) {
 | 
			
		||||
        super(PlayerDataManager.getHandle(bukkitPlayer));
 | 
			
		||||
        this.playerOnline = online;
 | 
			
		||||
        this.items = this.player.inventory.items;
 | 
			
		||||
        this.armor = this.player.inventory.armor;
 | 
			
		||||
        this.extraSlots = this.player.inventory.extraSlots;
 | 
			
		||||
        this.f = ImmutableList.of(this.items, this.armor, this.extraSlots);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void setPlayerOnline(@NotNull final Player player) {
 | 
			
		||||
        if (!this.playerOnline) {
 | 
			
		||||
            EntityPlayer entityPlayer = PlayerDataManager.getHandle(player);
 | 
			
		||||
            entityPlayer.inventory.transaction.addAll(this.transaction);
 | 
			
		||||
            this.player = entityPlayer;
 | 
			
		||||
            this.player.inventory.a(this);
 | 
			
		||||
            this.items = this.player.inventory.items;
 | 
			
		||||
            this.armor = this.player.inventory.armor;
 | 
			
		||||
            this.extraSlots = this.player.inventory.extraSlots;
 | 
			
		||||
            this.playerOnline = true;
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public boolean a(final EntityHuman entityhuman) {
 | 
			
		||||
        return true;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public @NotNull Inventory getBukkitInventory() {
 | 
			
		||||
        return inventory;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public ItemStack getItem(int i) {
 | 
			
		||||
        List<ItemStack> list = this.items;
 | 
			
		||||
 | 
			
		||||
        if (i >= list.size()) {
 | 
			
		||||
            i -= list.size();
 | 
			
		||||
            list = this.armor;
 | 
			
		||||
        } else {
 | 
			
		||||
            i = this.getReversedItemSlotNum(i);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (i >= list.size()) {
 | 
			
		||||
            i -= list.size();
 | 
			
		||||
            list = this.extraSlots;
 | 
			
		||||
        } else if (list == this.armor) {
 | 
			
		||||
            i = this.getReversedArmorSlotNum(i);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (i >= list.size()) {
 | 
			
		||||
            return ItemStack.a;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        return list.get(i);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public IChatBaseComponent getDisplayName() {
 | 
			
		||||
        return new ChatMessage(this.player.getName());
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public boolean hasCustomName() {
 | 
			
		||||
        return false;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    private int getReversedArmorSlotNum(final int i) {
 | 
			
		||||
        if (i == 0) {
 | 
			
		||||
            return 3;
 | 
			
		||||
        }
 | 
			
		||||
        if (i == 1) {
 | 
			
		||||
            return 2;
 | 
			
		||||
        }
 | 
			
		||||
        if (i == 2) {
 | 
			
		||||
            return 1;
 | 
			
		||||
        }
 | 
			
		||||
        if (i == 3) {
 | 
			
		||||
            return 0;
 | 
			
		||||
        }
 | 
			
		||||
        return i;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    private int getReversedItemSlotNum(final int i) {
 | 
			
		||||
        if (i >= 27) {
 | 
			
		||||
            return i - 27;
 | 
			
		||||
        }
 | 
			
		||||
        return i + 9;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public int getSize() {
 | 
			
		||||
        return super.getSize() + 4;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public boolean isInUse() {
 | 
			
		||||
        return !this.getViewers().isEmpty();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void setItem(int i, final ItemStack itemstack) {
 | 
			
		||||
        List<ItemStack> list = this.items;
 | 
			
		||||
 | 
			
		||||
        if (i >= list.size()) {
 | 
			
		||||
            i -= list.size();
 | 
			
		||||
            list = this.armor;
 | 
			
		||||
        } else {
 | 
			
		||||
            i = this.getReversedItemSlotNum(i);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (i >= list.size()) {
 | 
			
		||||
            i -= list.size();
 | 
			
		||||
            list = this.extraSlots;
 | 
			
		||||
        } else if (list == this.armor) {
 | 
			
		||||
            i = this.getReversedArmorSlotNum(i);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (i >= list.size()) {
 | 
			
		||||
            this.player.drop(itemstack, true);
 | 
			
		||||
            return;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        list.set(i, itemstack);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void setPlayerOffline() {
 | 
			
		||||
        this.playerOnline = false;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public ItemStack splitStack(int i, final int j) {
 | 
			
		||||
        NonNullList<ItemStack> list = this.items;
 | 
			
		||||
 | 
			
		||||
        if (i >= list.size()) {
 | 
			
		||||
            i -= list.size();
 | 
			
		||||
            list = this.armor;
 | 
			
		||||
        } else {
 | 
			
		||||
            i = this.getReversedItemSlotNum(i);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (i >= list.size()) {
 | 
			
		||||
            i -= list.size();
 | 
			
		||||
            list = this.extraSlots;
 | 
			
		||||
        } else if (list == this.armor) {
 | 
			
		||||
            i = this.getReversedArmorSlotNum(i);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (i >= list.size()) {
 | 
			
		||||
            return ItemStack.a;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        return list.get(i).isEmpty() ? ItemStack.a : ContainerUtil.a(list, i, j);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public ItemStack splitWithoutUpdate(int i) {
 | 
			
		||||
        NonNullList<ItemStack> list = this.items;
 | 
			
		||||
 | 
			
		||||
        if (i >= list.size()) {
 | 
			
		||||
            i -= list.size();
 | 
			
		||||
            list = this.armor;
 | 
			
		||||
        } else {
 | 
			
		||||
            i = this.getReversedItemSlotNum(i);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (i >= list.size()) {
 | 
			
		||||
            i -= list.size();
 | 
			
		||||
            list = this.extraSlots;
 | 
			
		||||
        } else if (list == this.armor) {
 | 
			
		||||
            i = this.getReversedArmorSlotNum(i);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (i >= list.size()) {
 | 
			
		||||
            return ItemStack.a;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (!list.get(i).isEmpty()) {
 | 
			
		||||
            ItemStack itemstack = list.get(i);
 | 
			
		||||
 | 
			
		||||
            list.set(i, ItemStack.a);
 | 
			
		||||
            return itemstack;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        return ItemStack.a;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public List<ItemStack> getContents() {
 | 
			
		||||
        List<ItemStack> combined = new ArrayList<>(this.items.size() + this.armor.size() + this.extraSlots.size());
 | 
			
		||||
 | 
			
		||||
        for (List<ItemStack> sub : this.f) {
 | 
			
		||||
            combined.addAll(sub);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        return combined;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public List<ItemStack> getArmorContents() {
 | 
			
		||||
        return this.armor;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public void onOpen(CraftHumanEntity who) {
 | 
			
		||||
        this.transaction.add(who);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public void onClose(CraftHumanEntity who) {
 | 
			
		||||
        this.transaction.remove(who);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public List<HumanEntity> getViewers() {
 | 
			
		||||
        return this.transaction;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public InventoryHolder getOwner() {
 | 
			
		||||
        return this.player.getBukkitEntity();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public Location getLocation() {
 | 
			
		||||
        return this.player.getBukkitEntity().getLocation();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public ItemStack getItemInHand() {
 | 
			
		||||
        return e(this.itemInHandIndex) ? this.items.get(this.itemInHandIndex) : ItemStack.a;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public static int getHotbarSize() {
 | 
			
		||||
        return 9;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    private boolean a(ItemStack itemstack, ItemStack itemstack1) {
 | 
			
		||||
        return !itemstack.isEmpty() && this.b(itemstack, itemstack1) && itemstack.isStackable() && itemstack.getCount() < itemstack.getMaxStackSize() && itemstack.getCount() < this.getMaxStackSize();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    private boolean b(ItemStack itemstack, ItemStack itemstack1) {
 | 
			
		||||
        return itemstack.getItem() == itemstack1.getItem() && ItemStack.equals(itemstack, itemstack1);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public int canHold(ItemStack itemstack) {
 | 
			
		||||
        int remains = itemstack.getCount();
 | 
			
		||||
 | 
			
		||||
        for(int i = 0; i < this.items.size(); ++i) {
 | 
			
		||||
            ItemStack itemstack1 = this.getItem(i);
 | 
			
		||||
            if (itemstack1.isEmpty()) {
 | 
			
		||||
                return itemstack.getCount();
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
            if (!this.a(itemstack, itemstack1)) {
 | 
			
		||||
                remains -= (itemstack1.getMaxStackSize() < this.getMaxStackSize() ? itemstack1.getMaxStackSize() : this.getMaxStackSize()) - itemstack1.getCount();
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
            if (remains <= 0) {
 | 
			
		||||
                return itemstack.getCount();
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        return itemstack.getCount() - remains;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public int getFirstEmptySlotIndex() {
 | 
			
		||||
        for(int i = 0; i < this.items.size(); ++i) {
 | 
			
		||||
            if (this.items.get(i).isEmpty()) {
 | 
			
		||||
                return i;
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        return -1;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public void d(int i) {
 | 
			
		||||
        this.itemInHandIndex = this.l();
 | 
			
		||||
        ItemStack itemstack = this.items.get(this.itemInHandIndex);
 | 
			
		||||
        this.items.set(this.itemInHandIndex, this.items.get(i));
 | 
			
		||||
        this.items.set(i, itemstack);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public static boolean e(int i) {
 | 
			
		||||
        return i >= 0 && i < 9;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public int c(ItemStack itemstack) {
 | 
			
		||||
        for(int i = 0; i < this.items.size(); ++i) {
 | 
			
		||||
            ItemStack itemstack1 = this.items.get(i);
 | 
			
		||||
            if (!this.items.get(i).isEmpty() && this.b(itemstack, this.items.get(i)) && !this.items.get(i).f() && !itemstack1.hasEnchantments() && !itemstack1.hasName()) {
 | 
			
		||||
                return i;
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        return -1;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public int l() {
 | 
			
		||||
        int i;
 | 
			
		||||
        int j;
 | 
			
		||||
        for(j = 0; j < 9; ++j) {
 | 
			
		||||
            i = (this.itemInHandIndex + j) % 9;
 | 
			
		||||
            if (this.items.get(i).isEmpty()) {
 | 
			
		||||
                return i;
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        for(j = 0; j < 9; ++j) {
 | 
			
		||||
            i = (this.itemInHandIndex + j) % 9;
 | 
			
		||||
            if (!this.items.get(i).hasEnchantments()) {
 | 
			
		||||
                return i;
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        return this.itemInHandIndex;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public int a(Predicate<ItemStack> predicate, int i) {
 | 
			
		||||
        int j = 0;
 | 
			
		||||
 | 
			
		||||
        int k;
 | 
			
		||||
        for(k = 0; k < this.getSize(); ++k) {
 | 
			
		||||
            ItemStack itemstack = this.getItem(k);
 | 
			
		||||
            if (!itemstack.isEmpty() && predicate.test(itemstack)) {
 | 
			
		||||
                int l = i <= 0 ? itemstack.getCount() : Math.min(i - j, itemstack.getCount());
 | 
			
		||||
                j += l;
 | 
			
		||||
                if (i != 0) {
 | 
			
		||||
                    itemstack.subtract(l);
 | 
			
		||||
                    if (itemstack.isEmpty()) {
 | 
			
		||||
                        this.setItem(k, ItemStack.a);
 | 
			
		||||
                    }
 | 
			
		||||
 | 
			
		||||
                    if (i > 0 && j >= i) {
 | 
			
		||||
                        return j;
 | 
			
		||||
                    }
 | 
			
		||||
                }
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (!this.getCarried().isEmpty() && predicate.test(this.getCarried())) {
 | 
			
		||||
            k = i <= 0 ? this.getCarried().getCount() : Math.min(i - j, this.getCarried().getCount());
 | 
			
		||||
            j += k;
 | 
			
		||||
            if (i != 0) {
 | 
			
		||||
                this.getCarried().subtract(k);
 | 
			
		||||
                if (this.getCarried().isEmpty()) {
 | 
			
		||||
                    this.setCarried(ItemStack.a);
 | 
			
		||||
                }
 | 
			
		||||
 | 
			
		||||
                if (i > 0 && j >= i) {
 | 
			
		||||
                    return j;
 | 
			
		||||
                }
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        return j;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    private int i(ItemStack itemstack) {
 | 
			
		||||
        int i = this.firstPartial(itemstack);
 | 
			
		||||
        if (i == -1) {
 | 
			
		||||
            i = this.getFirstEmptySlotIndex();
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        return i == -1 ? itemstack.getCount() : this.d(i, itemstack);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    private int d(int i, ItemStack itemstack) {
 | 
			
		||||
        Item item = itemstack.getItem();
 | 
			
		||||
        int j = itemstack.getCount();
 | 
			
		||||
        ItemStack itemstack1 = this.getItem(i);
 | 
			
		||||
        if (itemstack1.isEmpty()) {
 | 
			
		||||
            itemstack1 = new ItemStack(item, 0);
 | 
			
		||||
            if (itemstack.hasTag()) {
 | 
			
		||||
                itemstack1.setTag(itemstack.getTag().clone());
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
            this.setItem(i, itemstack1);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        int k = j;
 | 
			
		||||
        if (j > itemstack1.getMaxStackSize() - itemstack1.getCount()) {
 | 
			
		||||
            k = itemstack1.getMaxStackSize() - itemstack1.getCount();
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (k > this.getMaxStackSize() - itemstack1.getCount()) {
 | 
			
		||||
            k = this.getMaxStackSize() - itemstack1.getCount();
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (k == 0) {
 | 
			
		||||
            return j;
 | 
			
		||||
        } else {
 | 
			
		||||
            j -= k;
 | 
			
		||||
            itemstack1.add(k);
 | 
			
		||||
            itemstack1.d(5);
 | 
			
		||||
            return j;
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public int firstPartial(ItemStack itemstack) {
 | 
			
		||||
        if (this.a(this.getItem(this.itemInHandIndex), itemstack)) {
 | 
			
		||||
            return this.itemInHandIndex;
 | 
			
		||||
        } else if (this.a(this.getItem(40), itemstack)) {
 | 
			
		||||
            return 40;
 | 
			
		||||
        } else {
 | 
			
		||||
            for(int i = 0; i < this.items.size(); ++i) {
 | 
			
		||||
                if (this.a(this.items.get(i), itemstack)) {
 | 
			
		||||
                    return i;
 | 
			
		||||
                }
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
            return -1;
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public void p() {
 | 
			
		||||
 | 
			
		||||
        for (NonNullList<ItemStack> itemStacks : this.f) {
 | 
			
		||||
            for (int i = 0; i < itemStacks.size(); ++i) {
 | 
			
		||||
                if (!itemStacks.get(i).isEmpty()) {
 | 
			
		||||
                    itemStacks.get(i).a(this.player.world, this.player, i, this.itemInHandIndex == i);
 | 
			
		||||
                }
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public boolean pickup(ItemStack itemstack) {
 | 
			
		||||
        return this.c(-1, itemstack);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public boolean c(int i, ItemStack itemstack) {
 | 
			
		||||
        if (itemstack.isEmpty()) {
 | 
			
		||||
            return false;
 | 
			
		||||
        } else {
 | 
			
		||||
            try {
 | 
			
		||||
                if (itemstack.f()) {
 | 
			
		||||
                    if (i == -1) {
 | 
			
		||||
                        i = this.getFirstEmptySlotIndex();
 | 
			
		||||
                    }
 | 
			
		||||
 | 
			
		||||
                    if (i >= 0) {
 | 
			
		||||
                        this.items.set(i, itemstack.cloneItemStack());
 | 
			
		||||
                        this.items.get(i).d(5);
 | 
			
		||||
                        itemstack.setCount(0);
 | 
			
		||||
                        return true;
 | 
			
		||||
                    } else if (this.player.abilities.canInstantlyBuild) {
 | 
			
		||||
                        itemstack.setCount(0);
 | 
			
		||||
                        return true;
 | 
			
		||||
                    } else {
 | 
			
		||||
                        return false;
 | 
			
		||||
                    }
 | 
			
		||||
                } else {
 | 
			
		||||
                    int j;
 | 
			
		||||
                    do {
 | 
			
		||||
                        j = itemstack.getCount();
 | 
			
		||||
                        if (i == -1) {
 | 
			
		||||
                            itemstack.setCount(this.i(itemstack));
 | 
			
		||||
                        } else {
 | 
			
		||||
                            itemstack.setCount(this.d(i, itemstack));
 | 
			
		||||
                        }
 | 
			
		||||
                    } while(!itemstack.isEmpty() && itemstack.getCount() < j);
 | 
			
		||||
 | 
			
		||||
                    if (itemstack.getCount() == j && this.player.abilities.canInstantlyBuild) {
 | 
			
		||||
                        itemstack.setCount(0);
 | 
			
		||||
                        return true;
 | 
			
		||||
                    } else {
 | 
			
		||||
                        return itemstack.getCount() < j;
 | 
			
		||||
                    }
 | 
			
		||||
                }
 | 
			
		||||
            } catch (Throwable var6) {
 | 
			
		||||
                CrashReport crashreport = CrashReport.a(var6, "Adding item to inventory");
 | 
			
		||||
                CrashReportSystemDetails crashreportsystemdetails = crashreport.a("Item being added");
 | 
			
		||||
                crashreportsystemdetails.a("Item ID", Item.getId(itemstack.getItem()));
 | 
			
		||||
                crashreportsystemdetails.a("Item data", itemstack.getDamage());
 | 
			
		||||
                crashreportsystemdetails.a("Item name", () -> itemstack.getName().getString());
 | 
			
		||||
                throw new ReportedException(crashreport);
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public void a(World world, ItemStack itemstack) {
 | 
			
		||||
        if (!world.isClientSide) {
 | 
			
		||||
            while(!itemstack.isEmpty()) {
 | 
			
		||||
                int i = this.firstPartial(itemstack);
 | 
			
		||||
                if (i == -1) {
 | 
			
		||||
                    i = this.getFirstEmptySlotIndex();
 | 
			
		||||
                }
 | 
			
		||||
 | 
			
		||||
                if (i == -1) {
 | 
			
		||||
                    this.player.drop(itemstack, false);
 | 
			
		||||
                    break;
 | 
			
		||||
                }
 | 
			
		||||
 | 
			
		||||
                int j = itemstack.getMaxStackSize() - this.getItem(i).getCount();
 | 
			
		||||
                if (this.c(i, itemstack.cloneAndSubtract(j))) {
 | 
			
		||||
                    ((EntityPlayer)this.player).playerConnection.sendPacket(new PacketPlayOutSetSlot(-2, i, this.getItem(i)));
 | 
			
		||||
                }
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public void f(ItemStack itemstack) {
 | 
			
		||||
 | 
			
		||||
        for (NonNullList<ItemStack> nonnulllist : this.f) {
 | 
			
		||||
            for (int i = 0; i < nonnulllist.size(); ++i) {
 | 
			
		||||
                if (nonnulllist.get(i) == itemstack) {
 | 
			
		||||
                    nonnulllist.set(i, ItemStack.a);
 | 
			
		||||
                    break;
 | 
			
		||||
                }
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public float a(IBlockData iblockdata) {
 | 
			
		||||
        return this.items.get(this.itemInHandIndex).a(iblockdata);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public NBTTagList a(NBTTagList nbttaglist) {
 | 
			
		||||
        NBTTagCompound nbttagcompound;
 | 
			
		||||
        int i;
 | 
			
		||||
        for(i = 0; i < this.items.size(); ++i) {
 | 
			
		||||
            if (!this.items.get(i).isEmpty()) {
 | 
			
		||||
                nbttagcompound = new NBTTagCompound();
 | 
			
		||||
                nbttagcompound.setByte("Slot", (byte) i);
 | 
			
		||||
                this.items.get(i).save(nbttagcompound);
 | 
			
		||||
                nbttaglist.add(nbttagcompound);
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        for(i = 0; i < this.armor.size(); ++i) {
 | 
			
		||||
            if (!this.armor.get(i).isEmpty()) {
 | 
			
		||||
                nbttagcompound = new NBTTagCompound();
 | 
			
		||||
                nbttagcompound.setByte("Slot", (byte) (i + 100));
 | 
			
		||||
                this.armor.get(i).save(nbttagcompound);
 | 
			
		||||
                nbttaglist.add(nbttagcompound);
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        for(i = 0; i < this.extraSlots.size(); ++i) {
 | 
			
		||||
            if (!this.extraSlots.get(i).isEmpty()) {
 | 
			
		||||
                nbttagcompound = new NBTTagCompound();
 | 
			
		||||
                nbttagcompound.setByte("Slot", (byte) (i + 150));
 | 
			
		||||
                this.extraSlots.get(i).save(nbttagcompound);
 | 
			
		||||
                nbttaglist.add(nbttagcompound);
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        return nbttaglist;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public void b(NBTTagList nbttaglist) {
 | 
			
		||||
        this.items.clear();
 | 
			
		||||
        this.armor.clear();
 | 
			
		||||
        this.extraSlots.clear();
 | 
			
		||||
 | 
			
		||||
        for(int i = 0; i < nbttaglist.size(); ++i) {
 | 
			
		||||
            NBTTagCompound nbttagcompound = nbttaglist.getCompound(i);
 | 
			
		||||
            int j = nbttagcompound.getByte("Slot") & 255;
 | 
			
		||||
            ItemStack itemstack = ItemStack.a(nbttagcompound);
 | 
			
		||||
            if (!itemstack.isEmpty()) {
 | 
			
		||||
                if (j < this.items.size()) {
 | 
			
		||||
                    this.items.set(j, itemstack);
 | 
			
		||||
                } else if (j >= 100 && j < this.armor.size() + 100) {
 | 
			
		||||
                    this.armor.set(j - 100, itemstack);
 | 
			
		||||
                } else if (j >= 150 && j < this.extraSlots.size() + 150) {
 | 
			
		||||
                    this.extraSlots.set(j - 150, itemstack);
 | 
			
		||||
                }
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public boolean P_() {
 | 
			
		||||
        Iterator iterator = this.items.iterator();
 | 
			
		||||
 | 
			
		||||
        ItemStack itemstack;
 | 
			
		||||
        while(iterator.hasNext()) {
 | 
			
		||||
            itemstack = (ItemStack)iterator.next();
 | 
			
		||||
            if (!itemstack.isEmpty()) {
 | 
			
		||||
                return false;
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        iterator = this.armor.iterator();
 | 
			
		||||
 | 
			
		||||
        while(iterator.hasNext()) {
 | 
			
		||||
            itemstack = (ItemStack)iterator.next();
 | 
			
		||||
            if (!itemstack.isEmpty()) {
 | 
			
		||||
                return false;
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        iterator = this.extraSlots.iterator();
 | 
			
		||||
 | 
			
		||||
        while(iterator.hasNext()) {
 | 
			
		||||
            itemstack = (ItemStack)iterator.next();
 | 
			
		||||
            if (!itemstack.isEmpty()) {
 | 
			
		||||
                return false;
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        return true;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Nullable
 | 
			
		||||
    public IChatBaseComponent getCustomName() {
 | 
			
		||||
        return null;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public boolean b(IBlockData iblockdata) {
 | 
			
		||||
        return this.getItem(this.itemInHandIndex).b(iblockdata);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public void a(float f) {
 | 
			
		||||
        if (f > 0.0F) {
 | 
			
		||||
            f /= 4.0F;
 | 
			
		||||
            if (f < 1.0F) {
 | 
			
		||||
                f = 1.0F;
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
            for (ItemStack itemstack : this.armor) {
 | 
			
		||||
                if (itemstack.getItem() instanceof ItemArmor) {
 | 
			
		||||
                    itemstack.damage((int) f, this.player);
 | 
			
		||||
                }
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public void dropContents() {
 | 
			
		||||
        for (NonNullList<ItemStack> itemStacks : this.f) {
 | 
			
		||||
            for (int i = 0; i < itemStacks.size(); ++i) {
 | 
			
		||||
                ItemStack itemstack = itemStacks.get(i);
 | 
			
		||||
                if (!itemstack.isEmpty()) {
 | 
			
		||||
                    itemStacks.set(i, ItemStack.a);
 | 
			
		||||
                    this.player.a(itemstack, true, false);
 | 
			
		||||
                }
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public boolean h(ItemStack itemstack) {
 | 
			
		||||
        return this.f.stream().flatMap(NonNullList::stream).anyMatch(itemStack1 -> !itemStack1.isEmpty() && itemStack1.doMaterialsMatch(itemstack));
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public void a(PlayerInventory playerinventory) {
 | 
			
		||||
        for (int i = 0; i < playerinventory.getSize(); ++i) {
 | 
			
		||||
            this.setItem(i, playerinventory.getItem(i));
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        this.itemInHandIndex = playerinventory.itemInHandIndex;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public void clear() {
 | 
			
		||||
        this.f.forEach(NonNullList::clear);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public void a(AutoRecipeStackManager autorecipestackmanager) {
 | 
			
		||||
        for (ItemStack itemstack : this.items) {
 | 
			
		||||
            autorecipestackmanager.a(itemstack);
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
}
 | 
			
		||||
@@ -1,59 +0,0 @@
 | 
			
		||||
<?xml version="1.0" encoding="UTF-8"?>
 | 
			
		||||
<!--
 | 
			
		||||
  ~ Copyright (C) 2011-2019 lishid. All rights reserved.
 | 
			
		||||
  ~
 | 
			
		||||
  ~ This program is free software: you can redistribute it and/or modify
 | 
			
		||||
  ~ it under the terms of the GNU General Public License as published by
 | 
			
		||||
  ~ the Free Software Foundation, version 3.
 | 
			
		||||
  ~
 | 
			
		||||
  ~ This program is distributed in the hope that it will be useful,
 | 
			
		||||
  ~ but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
			
		||||
  ~ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
 | 
			
		||||
  ~ GNU General Public License for more details.
 | 
			
		||||
  ~
 | 
			
		||||
  ~ You should have received a copy of the GNU General Public License
 | 
			
		||||
  ~ along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
			
		||||
  -->
 | 
			
		||||
 | 
			
		||||
<project xmlns="http://maven.apache.org/POM/4.0.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
 | 
			
		||||
    xsi:schemaLocation="http://maven.apache.org/POM/4.0.0 http://maven.apache.org/xsd/maven-4.0.0.xsd">
 | 
			
		||||
  <modelVersion>4.0.0</modelVersion>
 | 
			
		||||
 | 
			
		||||
  <parent>
 | 
			
		||||
    <groupId>com.lishid</groupId>
 | 
			
		||||
    <artifactId>openinvinternal</artifactId>
 | 
			
		||||
    <version>4.0.0</version>
 | 
			
		||||
  </parent>
 | 
			
		||||
 | 
			
		||||
  <artifactId>openinvadapter1_14_R1</artifactId>
 | 
			
		||||
  <name>OpenInvAdapter1_14_R1</name>
 | 
			
		||||
 | 
			
		||||
  <dependencies>
 | 
			
		||||
    <dependency>
 | 
			
		||||
      <groupId>org.spigotmc</groupId>
 | 
			
		||||
      <artifactId>spigot</artifactId>
 | 
			
		||||
      <version>1.14-R0.1-SNAPSHOT</version>
 | 
			
		||||
      <scope>provided</scope>
 | 
			
		||||
    </dependency>
 | 
			
		||||
    <dependency>
 | 
			
		||||
      <groupId>com.lishid</groupId>
 | 
			
		||||
      <artifactId>openinvcommon</artifactId>
 | 
			
		||||
      <version>4.0.0</version>
 | 
			
		||||
    </dependency>
 | 
			
		||||
  </dependencies>
 | 
			
		||||
 | 
			
		||||
  <build>
 | 
			
		||||
    <plugins>
 | 
			
		||||
      <plugin>
 | 
			
		||||
        <artifactId>maven-compiler-plugin</artifactId>
 | 
			
		||||
        <version>3.6.1</version>
 | 
			
		||||
        <configuration>
 | 
			
		||||
          <source>1.8</source>
 | 
			
		||||
          <target>1.8</target>
 | 
			
		||||
        </configuration>
 | 
			
		||||
      </plugin>
 | 
			
		||||
    </plugins>
 | 
			
		||||
  </build>
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
</project>
 | 
			
		||||
@@ -1,320 +0,0 @@
 | 
			
		||||
/*
 | 
			
		||||
 * Copyright (C) 2011-2019 lishid. All rights reserved.
 | 
			
		||||
 *
 | 
			
		||||
 * This program is free software: you can redistribute it and/or modify
 | 
			
		||||
 * it under the terms of the GNU General Public License as published by
 | 
			
		||||
 * the Free Software Foundation, version 3.
 | 
			
		||||
 *
 | 
			
		||||
 * This program is distributed in the hope that it will be useful,
 | 
			
		||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
			
		||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
 | 
			
		||||
 * GNU General Public License for more details.
 | 
			
		||||
 *
 | 
			
		||||
 * You should have received a copy of the GNU General Public License
 | 
			
		||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
package com.lishid.openinv.internal.v1_14_R1;
 | 
			
		||||
 | 
			
		||||
import com.lishid.openinv.internal.IAnySilentContainer;
 | 
			
		||||
import java.lang.reflect.Field;
 | 
			
		||||
import javax.annotation.Nullable;
 | 
			
		||||
import net.minecraft.server.v1_14_R1.AxisAlignedBB;
 | 
			
		||||
import net.minecraft.server.v1_14_R1.Block;
 | 
			
		||||
import net.minecraft.server.v1_14_R1.BlockChest;
 | 
			
		||||
import net.minecraft.server.v1_14_R1.BlockChestTrapped;
 | 
			
		||||
import net.minecraft.server.v1_14_R1.BlockEnderChest;
 | 
			
		||||
import net.minecraft.server.v1_14_R1.BlockPosition;
 | 
			
		||||
import net.minecraft.server.v1_14_R1.BlockPropertyChestType;
 | 
			
		||||
import net.minecraft.server.v1_14_R1.BlockShulkerBox;
 | 
			
		||||
import net.minecraft.server.v1_14_R1.ChatMessage;
 | 
			
		||||
import net.minecraft.server.v1_14_R1.Container;
 | 
			
		||||
import net.minecraft.server.v1_14_R1.ContainerChest;
 | 
			
		||||
import net.minecraft.server.v1_14_R1.Entity;
 | 
			
		||||
import net.minecraft.server.v1_14_R1.EntityCat;
 | 
			
		||||
import net.minecraft.server.v1_14_R1.EntityHuman;
 | 
			
		||||
import net.minecraft.server.v1_14_R1.EntityPlayer;
 | 
			
		||||
import net.minecraft.server.v1_14_R1.EnumDirection;
 | 
			
		||||
import net.minecraft.server.v1_14_R1.EnumGamemode;
 | 
			
		||||
import net.minecraft.server.v1_14_R1.IBlockData;
 | 
			
		||||
import net.minecraft.server.v1_14_R1.IChatBaseComponent;
 | 
			
		||||
import net.minecraft.server.v1_14_R1.ITileInventory;
 | 
			
		||||
import net.minecraft.server.v1_14_R1.InventoryEnderChest;
 | 
			
		||||
import net.minecraft.server.v1_14_R1.InventoryLargeChest;
 | 
			
		||||
import net.minecraft.server.v1_14_R1.PlayerInteractManager;
 | 
			
		||||
import net.minecraft.server.v1_14_R1.PlayerInventory;
 | 
			
		||||
import net.minecraft.server.v1_14_R1.TileEntity;
 | 
			
		||||
import net.minecraft.server.v1_14_R1.TileEntityChest;
 | 
			
		||||
import net.minecraft.server.v1_14_R1.TileEntityEnderChest;
 | 
			
		||||
import net.minecraft.server.v1_14_R1.TileEntityShulkerBox;
 | 
			
		||||
import net.minecraft.server.v1_14_R1.TileInventory;
 | 
			
		||||
import net.minecraft.server.v1_14_R1.VoxelShapes;
 | 
			
		||||
import net.minecraft.server.v1_14_R1.World;
 | 
			
		||||
import org.bukkit.Material;
 | 
			
		||||
import org.bukkit.Statistic;
 | 
			
		||||
import org.bukkit.block.BlockState;
 | 
			
		||||
import org.bukkit.entity.Player;
 | 
			
		||||
import org.bukkit.inventory.InventoryView;
 | 
			
		||||
import org.jetbrains.annotations.NotNull;
 | 
			
		||||
 | 
			
		||||
public class AnySilentContainer implements IAnySilentContainer {
 | 
			
		||||
 | 
			
		||||
    private Field playerInteractManagerGamemode;
 | 
			
		||||
 | 
			
		||||
    public AnySilentContainer() {
 | 
			
		||||
        try {
 | 
			
		||||
            this.playerInteractManagerGamemode = PlayerInteractManager.class.getDeclaredField("gamemode");
 | 
			
		||||
            this.playerInteractManagerGamemode.setAccessible(true);
 | 
			
		||||
        } catch (NoSuchFieldException | SecurityException e) {
 | 
			
		||||
            System.err.println("[OpenInv] Unable to directly write player gamemode! SilentChest will fail.");
 | 
			
		||||
            e.printStackTrace();
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public boolean isAnySilentContainer(@NotNull final org.bukkit.block.Block bukkitBlock) {
 | 
			
		||||
        if (bukkitBlock.getType() == Material.ENDER_CHEST) {
 | 
			
		||||
            return true;
 | 
			
		||||
        }
 | 
			
		||||
        BlockState state = bukkitBlock.getState();
 | 
			
		||||
        return state instanceof org.bukkit.block.Chest
 | 
			
		||||
                || state instanceof org.bukkit.block.ShulkerBox;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public boolean isAnyContainerNeeded(@NotNull final Player p, @NotNull final org.bukkit.block.Block bukkitBlock) {
 | 
			
		||||
        EntityPlayer player = PlayerDataManager.getHandle(p);
 | 
			
		||||
        World world = player.world;
 | 
			
		||||
        BlockPosition blockPosition = new BlockPosition(bukkitBlock.getX(), bukkitBlock.getY(), bukkitBlock.getZ());
 | 
			
		||||
        IBlockData blockData = world.getType(blockPosition);
 | 
			
		||||
        Block block = blockData.getBlock();
 | 
			
		||||
 | 
			
		||||
        if (block instanceof BlockShulkerBox) {
 | 
			
		||||
            return this.isBlockedShulkerBox(world, blockPosition, blockData);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (block instanceof BlockEnderChest) {
 | 
			
		||||
            // Ender chests are not blocked by ocelots.
 | 
			
		||||
            return world.getType(blockPosition.up()).isOccluding(world, blockPosition);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        // Check if chest is blocked or has an ocelot on top
 | 
			
		||||
        if (this.isBlockedChest(world, blockPosition)) {
 | 
			
		||||
            return true;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        // Check for matching adjacent chests that are blocked or have an ocelot on top
 | 
			
		||||
        BlockPropertyChestType chestType = blockData.get(BlockChest.b);
 | 
			
		||||
 | 
			
		||||
        if (chestType == BlockPropertyChestType.SINGLE) {
 | 
			
		||||
            return false;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        BlockPosition adjacentBlockPosition = blockPosition.shift(BlockChest.j(blockData));
 | 
			
		||||
        IBlockData adjacentBlockData = world.getType(adjacentBlockPosition);
 | 
			
		||||
 | 
			
		||||
        if (adjacentBlockData.getBlock() == block) {
 | 
			
		||||
 | 
			
		||||
            BlockPropertyChestType adjacentChestType = adjacentBlockData.get(BlockChest.b);
 | 
			
		||||
 | 
			
		||||
            if (adjacentChestType != BlockPropertyChestType.SINGLE && chestType != adjacentChestType
 | 
			
		||||
                    && adjacentBlockData.get(BlockChest.FACING) == blockData.get(BlockChest.FACING)) {
 | 
			
		||||
 | 
			
		||||
                return this.isBlockedChest(world, adjacentBlockPosition);
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        return false;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    private boolean isBlockedShulkerBox(final World world, final BlockPosition blockPosition,
 | 
			
		||||
                                        final IBlockData blockData) {
 | 
			
		||||
        // For reference, look at net.minecraft.server.BlockShulkerBox
 | 
			
		||||
        TileEntity tile = world.getTileEntity(blockPosition);
 | 
			
		||||
 | 
			
		||||
        if (!(tile instanceof TileEntityShulkerBox)) {
 | 
			
		||||
            return false;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        EnumDirection enumDirection = blockData.get(BlockShulkerBox.a);
 | 
			
		||||
        if (((TileEntityShulkerBox) tile).s() == TileEntityShulkerBox.AnimationPhase.CLOSED) {
 | 
			
		||||
            AxisAlignedBB axisAlignedBB = VoxelShapes.b().getBoundingBox()
 | 
			
		||||
                    .b(0.5F * enumDirection.getAdjacentX(), 0.5F * enumDirection.getAdjacentY(), 0.5F * enumDirection.getAdjacentZ())
 | 
			
		||||
                    .a(enumDirection.getAdjacentX(), enumDirection.getAdjacentY(), enumDirection.getAdjacentZ());
 | 
			
		||||
            return !world.getCubes(null, axisAlignedBB.a(blockPosition.shift(enumDirection)));
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        return false;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    private boolean isBlockedChest(final World world, final BlockPosition blockPosition) {
 | 
			
		||||
        // For reference, loot at net.minecraft.server.BlockChest
 | 
			
		||||
        return world.getType(blockPosition.up()).isOccluding(world, blockPosition) || this.hasOcelotOnTop(world, blockPosition);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    private boolean hasOcelotOnTop(final World world, final BlockPosition blockPosition) {
 | 
			
		||||
        for (Entity entity : world.a(EntityCat.class,
 | 
			
		||||
                new AxisAlignedBB(blockPosition.getX(), blockPosition.getY() + 1,
 | 
			
		||||
                        blockPosition.getZ(), blockPosition.getX() + 1, blockPosition.getY() + 2,
 | 
			
		||||
                        blockPosition.getZ() + 1))) {
 | 
			
		||||
            EntityCat entityCat = (EntityCat) entity;
 | 
			
		||||
            if (entityCat.isSitting()) {
 | 
			
		||||
                return true;
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        return false;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public boolean activateContainer(@NotNull final Player bukkitPlayer, final boolean silentchest,
 | 
			
		||||
                                     @NotNull final org.bukkit.block.Block bukkitBlock) {
 | 
			
		||||
 | 
			
		||||
        // Silent ender chest is API-only
 | 
			
		||||
        if (silentchest && bukkitBlock.getType() == Material.ENDER_CHEST) {
 | 
			
		||||
            bukkitPlayer.openInventory(bukkitPlayer.getEnderChest());
 | 
			
		||||
            bukkitPlayer.incrementStatistic(Statistic.ENDERCHEST_OPENED);
 | 
			
		||||
            return true;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        EntityPlayer player = PlayerDataManager.getHandle(bukkitPlayer);
 | 
			
		||||
 | 
			
		||||
        final World world = player.world;
 | 
			
		||||
        final BlockPosition blockPosition = new BlockPosition(bukkitBlock.getX(), bukkitBlock.getY(), bukkitBlock.getZ());
 | 
			
		||||
        final Object tile = world.getTileEntity(blockPosition);
 | 
			
		||||
 | 
			
		||||
        if (tile == null) {
 | 
			
		||||
            return false;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (tile instanceof TileEntityEnderChest) {
 | 
			
		||||
            // Anychest ender chest. See net.minecraft.server.BlockEnderChest
 | 
			
		||||
            InventoryEnderChest enderChest = player.getEnderChest();
 | 
			
		||||
            enderChest.a((TileEntityEnderChest) tile);
 | 
			
		||||
            player.openContainer(new TileInventory((containerCounter, playerInventory, ignored) ->
 | 
			
		||||
                    ContainerChest.a(containerCounter, playerInventory, enderChest), BlockEnderChest.d));
 | 
			
		||||
            bukkitPlayer.incrementStatistic(Statistic.ENDERCHEST_OPENED);
 | 
			
		||||
            return true;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (!(tile instanceof ITileInventory)) {
 | 
			
		||||
            return false;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        ITileInventory tileInventory = (ITileInventory) tile;
 | 
			
		||||
        IBlockData blockData = world.getType(blockPosition);
 | 
			
		||||
        Block block = blockData.getBlock();
 | 
			
		||||
 | 
			
		||||
        if (block instanceof BlockChest) {
 | 
			
		||||
 | 
			
		||||
            BlockPropertyChestType chestType = blockData.get(BlockChest.b);
 | 
			
		||||
 | 
			
		||||
            if (chestType != BlockPropertyChestType.SINGLE) {
 | 
			
		||||
 | 
			
		||||
                BlockPosition adjacentBlockPosition = blockPosition.shift(BlockChest.j(blockData));
 | 
			
		||||
                IBlockData adjacentBlockData = world.getType(adjacentBlockPosition);
 | 
			
		||||
 | 
			
		||||
                if (adjacentBlockData.getBlock() == block) {
 | 
			
		||||
 | 
			
		||||
                    BlockPropertyChestType adjacentChestType = adjacentBlockData.get(BlockChest.b);
 | 
			
		||||
 | 
			
		||||
                    if (adjacentChestType != BlockPropertyChestType.SINGLE && chestType != adjacentChestType
 | 
			
		||||
                            && adjacentBlockData.get(BlockChest.FACING) == blockData.get(BlockChest.FACING)) {
 | 
			
		||||
 | 
			
		||||
                        TileEntity adjacentTile = world.getTileEntity(adjacentBlockPosition);
 | 
			
		||||
 | 
			
		||||
                        if (adjacentTile instanceof TileEntityChest && tileInventory instanceof  TileEntityChest) {
 | 
			
		||||
                            TileEntityChest rightChest = chestType == BlockPropertyChestType.RIGHT ? ((TileEntityChest) tileInventory) : (TileEntityChest) adjacentTile;
 | 
			
		||||
                            TileEntityChest leftChest = chestType == BlockPropertyChestType.RIGHT ? (TileEntityChest) adjacentTile : ((TileEntityChest) tileInventory);
 | 
			
		||||
                            tileInventory = new ITileInventory() {
 | 
			
		||||
                                @Nullable
 | 
			
		||||
                                public Container createMenu(int containerCounter, PlayerInventory playerInventory, EntityHuman entityHuman) {
 | 
			
		||||
                                    if (leftChest.e(entityHuman) && rightChest.e(entityHuman)) {
 | 
			
		||||
                                        leftChest.d(playerInventory.player);
 | 
			
		||||
                                        rightChest.d(playerInventory.player);
 | 
			
		||||
                                        return ContainerChest.b(containerCounter, playerInventory, new InventoryLargeChest(rightChest, leftChest));
 | 
			
		||||
                                    } else {
 | 
			
		||||
                                        return null;
 | 
			
		||||
                                    }
 | 
			
		||||
                                }
 | 
			
		||||
 | 
			
		||||
                                public IChatBaseComponent getScoreboardDisplayName() {
 | 
			
		||||
                                    return new ChatMessage("container.chestDouble");
 | 
			
		||||
                                }
 | 
			
		||||
                            };
 | 
			
		||||
                        }
 | 
			
		||||
                    }
 | 
			
		||||
                }
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
            if (block instanceof BlockChestTrapped) {
 | 
			
		||||
                bukkitPlayer.incrementStatistic(Statistic.TRAPPED_CHEST_TRIGGERED);
 | 
			
		||||
            } else {
 | 
			
		||||
                bukkitPlayer.incrementStatistic(Statistic.CHEST_OPENED);
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (block instanceof BlockShulkerBox) {
 | 
			
		||||
            bukkitPlayer.incrementStatistic(Statistic.SHULKER_BOX_OPENED);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        // AnyChest only - SilentChest not active, container unsupported, or unnecessary.
 | 
			
		||||
        if (!silentchest || player.playerInteractManager.getGameMode() == EnumGamemode.SPECTATOR) {
 | 
			
		||||
            player.openContainer(tileInventory);
 | 
			
		||||
            return true;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        // SilentChest requires access to setting players' gamemode directly.
 | 
			
		||||
        if (this.playerInteractManagerGamemode == null) {
 | 
			
		||||
            return false;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        EnumGamemode gamemode = player.playerInteractManager.getGameMode();
 | 
			
		||||
        this.forceGameMode(player, EnumGamemode.SPECTATOR);
 | 
			
		||||
        player.openContainer(tileInventory);
 | 
			
		||||
        this.forceGameMode(player, gamemode);
 | 
			
		||||
        return true;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void deactivateContainer(@NotNull final Player bukkitPlayer) {
 | 
			
		||||
        if (this.playerInteractManagerGamemode == null) {
 | 
			
		||||
            return;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        InventoryView view = bukkitPlayer.getOpenInventory();
 | 
			
		||||
        switch (view.getType()) {
 | 
			
		||||
        case CHEST:
 | 
			
		||||
        case ENDER_CHEST:
 | 
			
		||||
        case SHULKER_BOX:
 | 
			
		||||
            break;
 | 
			
		||||
        default:
 | 
			
		||||
            return;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        EntityPlayer player = PlayerDataManager.getHandle(bukkitPlayer);
 | 
			
		||||
 | 
			
		||||
        EnumGamemode gamemode = player.playerInteractManager.getGameMode();
 | 
			
		||||
        this.forceGameMode(player, EnumGamemode.SPECTATOR);
 | 
			
		||||
        player.activeContainer.b(player);
 | 
			
		||||
        player.activeContainer = player.defaultContainer;
 | 
			
		||||
        this.forceGameMode(player, gamemode);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    private void forceGameMode(final EntityPlayer player, final EnumGamemode gameMode) {
 | 
			
		||||
        if (this.playerInteractManagerGamemode == null) {
 | 
			
		||||
            // No need to warn repeatedly, error on startup and lack of function should be enough.
 | 
			
		||||
            return;
 | 
			
		||||
        }
 | 
			
		||||
        try {
 | 
			
		||||
            if (!this.playerInteractManagerGamemode.isAccessible()) {
 | 
			
		||||
                // Just in case, ensure accessible.
 | 
			
		||||
                this.playerInteractManagerGamemode.setAccessible(true);
 | 
			
		||||
            }
 | 
			
		||||
            this.playerInteractManagerGamemode.set(player.playerInteractManager, gameMode);
 | 
			
		||||
        } catch (IllegalArgumentException | IllegalAccessException e) {
 | 
			
		||||
            e.printStackTrace();
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
}
 | 
			
		||||
@@ -1,78 +0,0 @@
 | 
			
		||||
/*
 | 
			
		||||
 * Copyright (C) 2011-2019 lishid. All rights reserved.
 | 
			
		||||
 *
 | 
			
		||||
 * This program is free software: you can redistribute it and/or modify
 | 
			
		||||
 * it under the terms of the GNU General Public License as published by
 | 
			
		||||
 * the Free Software Foundation, version 3.
 | 
			
		||||
 *
 | 
			
		||||
 * This program is distributed in the hope that it will be useful,
 | 
			
		||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
			
		||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
 | 
			
		||||
 * GNU General Public License for more details.
 | 
			
		||||
 *
 | 
			
		||||
 * You should have received a copy of the GNU General Public License
 | 
			
		||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
package com.lishid.openinv.internal.v1_14_R1;
 | 
			
		||||
 | 
			
		||||
import com.lishid.openinv.internal.IInventoryAccess;
 | 
			
		||||
import com.lishid.openinv.internal.ISpecialEnderChest;
 | 
			
		||||
import com.lishid.openinv.internal.ISpecialPlayerInventory;
 | 
			
		||||
import com.lishid.openinv.util.InternalAccessor;
 | 
			
		||||
import net.minecraft.server.v1_14_R1.IInventory;
 | 
			
		||||
import org.bukkit.craftbukkit.v1_14_R1.inventory.CraftInventory;
 | 
			
		||||
import org.bukkit.inventory.Inventory;
 | 
			
		||||
import org.jetbrains.annotations.NotNull;
 | 
			
		||||
 | 
			
		||||
public class InventoryAccess implements IInventoryAccess {
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public ISpecialEnderChest getSpecialEnderChest(@NotNull final Inventory inventory) {
 | 
			
		||||
        IInventory inv;
 | 
			
		||||
        if (inventory instanceof CraftInventory) {
 | 
			
		||||
            inv = ((CraftInventory) inventory).getInventory();
 | 
			
		||||
        } else {
 | 
			
		||||
            inv = InternalAccessor.grabFieldOfTypeFromObject(IInventory.class, inventory);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (inv instanceof SpecialEnderChest) {
 | 
			
		||||
            return (SpecialEnderChest) inv;
 | 
			
		||||
        }
 | 
			
		||||
        return null;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public ISpecialPlayerInventory getSpecialPlayerInventory(@NotNull final Inventory inventory) {
 | 
			
		||||
        IInventory inv;
 | 
			
		||||
        if (inventory instanceof CraftInventory) {
 | 
			
		||||
            inv = ((CraftInventory) inventory).getInventory();
 | 
			
		||||
        } else {
 | 
			
		||||
            inv = InternalAccessor.grabFieldOfTypeFromObject(IInventory.class, inventory);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (inv instanceof SpecialPlayerInventory) {
 | 
			
		||||
            return (SpecialPlayerInventory) inv;
 | 
			
		||||
        }
 | 
			
		||||
        return null;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public boolean isSpecialEnderChest(@NotNull final Inventory inventory) {
 | 
			
		||||
        if (inventory instanceof CraftInventory) {
 | 
			
		||||
            return ((CraftInventory) inventory).getInventory() instanceof ISpecialEnderChest;
 | 
			
		||||
        }
 | 
			
		||||
        return InternalAccessor.grabFieldOfTypeFromObject(IInventory.class,
 | 
			
		||||
                inventory) instanceof ISpecialEnderChest;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public boolean isSpecialPlayerInventory(@NotNull final Inventory inventory) {
 | 
			
		||||
        if (inventory instanceof CraftInventory) {
 | 
			
		||||
            return ((CraftInventory) inventory).getInventory() instanceof ISpecialPlayerInventory;
 | 
			
		||||
        }
 | 
			
		||||
        return InternalAccessor.grabFieldOfTypeFromObject(IInventory.class,
 | 
			
		||||
                inventory) instanceof ISpecialPlayerInventory;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
}
 | 
			
		||||
@@ -1,183 +0,0 @@
 | 
			
		||||
/*
 | 
			
		||||
 * Copyright (C) 2011-2019 lishid. All rights reserved.
 | 
			
		||||
 *
 | 
			
		||||
 * This program is free software: you can redistribute it and/or modify
 | 
			
		||||
 * it under the terms of the GNU General Public License as published by
 | 
			
		||||
 * the Free Software Foundation, version 3.
 | 
			
		||||
 *
 | 
			
		||||
 * This program is distributed in the hope that it will be useful,
 | 
			
		||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
			
		||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
 | 
			
		||||
 * GNU General Public License for more details.
 | 
			
		||||
 *
 | 
			
		||||
 * You should have received a copy of the GNU General Public License
 | 
			
		||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
package com.lishid.openinv.internal.v1_14_R1;
 | 
			
		||||
 | 
			
		||||
import com.lishid.openinv.internal.IPlayerDataManager;
 | 
			
		||||
import com.lishid.openinv.internal.ISpecialInventory;
 | 
			
		||||
import com.mojang.authlib.GameProfile;
 | 
			
		||||
import java.util.Collection;
 | 
			
		||||
import java.util.UUID;
 | 
			
		||||
import net.minecraft.server.v1_14_R1.ChatComponentText;
 | 
			
		||||
import net.minecraft.server.v1_14_R1.Container;
 | 
			
		||||
import net.minecraft.server.v1_14_R1.Containers;
 | 
			
		||||
import net.minecraft.server.v1_14_R1.DimensionManager;
 | 
			
		||||
import net.minecraft.server.v1_14_R1.EntityHuman;
 | 
			
		||||
import net.minecraft.server.v1_14_R1.EntityPlayer;
 | 
			
		||||
import net.minecraft.server.v1_14_R1.MinecraftServer;
 | 
			
		||||
import net.minecraft.server.v1_14_R1.PacketPlayOutOpenWindow;
 | 
			
		||||
import net.minecraft.server.v1_14_R1.PlayerInteractManager;
 | 
			
		||||
import net.minecraft.server.v1_14_R1.PlayerInventory;
 | 
			
		||||
import org.bukkit.Bukkit;
 | 
			
		||||
import org.bukkit.OfflinePlayer;
 | 
			
		||||
import org.bukkit.Server;
 | 
			
		||||
import org.bukkit.craftbukkit.v1_14_R1.CraftServer;
 | 
			
		||||
import org.bukkit.craftbukkit.v1_14_R1.entity.CraftPlayer;
 | 
			
		||||
import org.bukkit.craftbukkit.v1_14_R1.event.CraftEventFactory;
 | 
			
		||||
import org.bukkit.craftbukkit.v1_14_R1.inventory.CraftContainer;
 | 
			
		||||
import org.bukkit.entity.HumanEntity;
 | 
			
		||||
import org.bukkit.entity.Player;
 | 
			
		||||
import org.bukkit.event.inventory.InventoryType;
 | 
			
		||||
import org.bukkit.inventory.Inventory;
 | 
			
		||||
import org.bukkit.inventory.InventoryView;
 | 
			
		||||
import org.jetbrains.annotations.NotNull;
 | 
			
		||||
 | 
			
		||||
public class PlayerDataManager implements IPlayerDataManager {
 | 
			
		||||
 | 
			
		||||
    public static EntityPlayer getHandle(final Player player) {
 | 
			
		||||
        if (player instanceof CraftPlayer) {
 | 
			
		||||
            return ((CraftPlayer) player).getHandle();
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        Server server = player.getServer();
 | 
			
		||||
        EntityPlayer nmsPlayer = null;
 | 
			
		||||
 | 
			
		||||
        if (server instanceof CraftServer) {
 | 
			
		||||
            nmsPlayer = ((CraftServer) server).getHandle().getPlayer(player.getName());
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (nmsPlayer == null) {
 | 
			
		||||
            // Could use reflection to examine fields, but it's honestly not worth the bother.
 | 
			
		||||
            throw new RuntimeException("Unable to fetch EntityPlayer from provided Player implementation");
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        return nmsPlayer;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public @NotNull Collection<? extends Player> getOnlinePlayers() {
 | 
			
		||||
        return Bukkit.getOnlinePlayers();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public OfflinePlayer getPlayerByID(@NotNull final String identifier) {
 | 
			
		||||
        try {
 | 
			
		||||
            UUID uuid = UUID.fromString(identifier);
 | 
			
		||||
            OfflinePlayer player = Bukkit.getOfflinePlayer(uuid);
 | 
			
		||||
            // Ensure player is a real player, otherwise return null
 | 
			
		||||
            if (!player.hasPlayedBefore() && !player.isOnline()) {
 | 
			
		||||
                return null;
 | 
			
		||||
            }
 | 
			
		||||
            return player;
 | 
			
		||||
        } catch (IllegalArgumentException e) {
 | 
			
		||||
            // Not a UUID
 | 
			
		||||
            return null;
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public @NotNull String getPlayerDataID(@NotNull final OfflinePlayer offline) {
 | 
			
		||||
        return offline.getUniqueId().toString();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public Player loadPlayer(@NotNull final OfflinePlayer offline) {
 | 
			
		||||
        // Ensure player has data
 | 
			
		||||
        if (!offline.hasPlayedBefore()) {
 | 
			
		||||
            return null;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        // Create a profile and entity to load the player data
 | 
			
		||||
        GameProfile profile = new GameProfile(offline.getUniqueId(), offline.getName());
 | 
			
		||||
        MinecraftServer server = ((CraftServer) Bukkit.getServer()).getServer();
 | 
			
		||||
        EntityPlayer entity = new EntityPlayer(server, server.getWorldServer(DimensionManager.OVERWORLD), profile,
 | 
			
		||||
                new PlayerInteractManager(server.getWorldServer(DimensionManager.OVERWORLD)));
 | 
			
		||||
 | 
			
		||||
        // Get the bukkit entity
 | 
			
		||||
        Player target = entity.getBukkitEntity();
 | 
			
		||||
        if (target != null) {
 | 
			
		||||
            // Load data
 | 
			
		||||
            target.loadData();
 | 
			
		||||
        }
 | 
			
		||||
        // Return the entity
 | 
			
		||||
        return target;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public InventoryView openInventory(@NotNull Player player, @NotNull ISpecialInventory inventory) {
 | 
			
		||||
 | 
			
		||||
        EntityPlayer nmsPlayer = getHandle(player);
 | 
			
		||||
 | 
			
		||||
        if (nmsPlayer == null || nmsPlayer.playerConnection == null) {
 | 
			
		||||
            return null;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        String title;
 | 
			
		||||
        if (inventory instanceof SpecialEnderChest) {
 | 
			
		||||
            HumanEntity owner = (HumanEntity) ((SpecialEnderChest) inventory).getBukkitOwner();
 | 
			
		||||
            title = (owner.getName() != null ? owner.getName() : owner.getUniqueId().toString()) + "'s Ender Chest";
 | 
			
		||||
        } else if (inventory instanceof SpecialPlayerInventory) {
 | 
			
		||||
            EntityHuman owner = ((PlayerInventory) inventory).player;
 | 
			
		||||
            title = (owner.getName() != null ? owner.getName() : owner.getUniqueID().toString()) + "'s Inventory";
 | 
			
		||||
        } else {
 | 
			
		||||
            return player.openInventory(inventory.getBukkitInventory());
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        Container container = new CraftContainer(new InventoryView() {
 | 
			
		||||
            @Override
 | 
			
		||||
            public @NotNull Inventory getTopInventory() {
 | 
			
		||||
                return inventory.getBukkitInventory();
 | 
			
		||||
            }
 | 
			
		||||
            @Override
 | 
			
		||||
            public @NotNull Inventory getBottomInventory() {
 | 
			
		||||
                return player.getInventory();
 | 
			
		||||
            }
 | 
			
		||||
            @Override
 | 
			
		||||
            public @NotNull HumanEntity getPlayer() {
 | 
			
		||||
                return player;
 | 
			
		||||
            }
 | 
			
		||||
            @Override
 | 
			
		||||
            public @NotNull InventoryType getType() {
 | 
			
		||||
                return inventory.getBukkitInventory().getType();
 | 
			
		||||
            }
 | 
			
		||||
            @Override
 | 
			
		||||
            public @NotNull String getTitle() {
 | 
			
		||||
                return title;
 | 
			
		||||
            }
 | 
			
		||||
        }, nmsPlayer, nmsPlayer.nextContainerCounter()) {
 | 
			
		||||
            @Override
 | 
			
		||||
            public Containers<?> getType() {
 | 
			
		||||
                return inventory instanceof SpecialEnderChest ? Containers.GENERIC_9X3 : Containers.GENERIC_9X5;
 | 
			
		||||
            }
 | 
			
		||||
        };
 | 
			
		||||
 | 
			
		||||
        container.setTitle(new ChatComponentText(title));
 | 
			
		||||
        container = CraftEventFactory.callInventoryOpenEvent(nmsPlayer, container);
 | 
			
		||||
 | 
			
		||||
        if (container == null) {
 | 
			
		||||
            return null;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        nmsPlayer.playerConnection.sendPacket(new PacketPlayOutOpenWindow(container.windowId, container.getType(),
 | 
			
		||||
                new ChatComponentText(container.getBukkitView().getTitle())));
 | 
			
		||||
        nmsPlayer.activeContainer = container;
 | 
			
		||||
        container.addSlotListener(nmsPlayer);
 | 
			
		||||
 | 
			
		||||
        return container.getBukkitView();
 | 
			
		||||
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
}
 | 
			
		||||
@@ -1,255 +0,0 @@
 | 
			
		||||
/*
 | 
			
		||||
 * Copyright (C) 2011-2019 lishid. All rights reserved.
 | 
			
		||||
 *
 | 
			
		||||
 * This program is free software: you can redistribute it and/or modify
 | 
			
		||||
 * it under the terms of the GNU General Public License as published by
 | 
			
		||||
 * the Free Software Foundation, version 3.
 | 
			
		||||
 *
 | 
			
		||||
 * This program is distributed in the hope that it will be useful,
 | 
			
		||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
			
		||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
 | 
			
		||||
 * GNU General Public License for more details.
 | 
			
		||||
 *
 | 
			
		||||
 * You should have received a copy of the GNU General Public License
 | 
			
		||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
package com.lishid.openinv.internal.v1_14_R1;
 | 
			
		||||
 | 
			
		||||
import com.lishid.openinv.internal.ISpecialEnderChest;
 | 
			
		||||
import java.util.List;
 | 
			
		||||
import net.minecraft.server.v1_14_R1.AutoRecipeStackManager;
 | 
			
		||||
import net.minecraft.server.v1_14_R1.ContainerUtil;
 | 
			
		||||
import net.minecraft.server.v1_14_R1.EntityHuman;
 | 
			
		||||
import net.minecraft.server.v1_14_R1.EntityPlayer;
 | 
			
		||||
import net.minecraft.server.v1_14_R1.IInventoryListener;
 | 
			
		||||
import net.minecraft.server.v1_14_R1.InventoryEnderChest;
 | 
			
		||||
import net.minecraft.server.v1_14_R1.ItemStack;
 | 
			
		||||
import net.minecraft.server.v1_14_R1.NonNullList;
 | 
			
		||||
import org.bukkit.Location;
 | 
			
		||||
import org.bukkit.craftbukkit.v1_14_R1.entity.CraftHumanEntity;
 | 
			
		||||
import org.bukkit.craftbukkit.v1_14_R1.inventory.CraftInventory;
 | 
			
		||||
import org.bukkit.entity.HumanEntity;
 | 
			
		||||
import org.bukkit.entity.Player;
 | 
			
		||||
import org.bukkit.inventory.InventoryHolder;
 | 
			
		||||
import org.jetbrains.annotations.NotNull;
 | 
			
		||||
 | 
			
		||||
public class SpecialEnderChest extends InventoryEnderChest implements ISpecialEnderChest {
 | 
			
		||||
 | 
			
		||||
    private final CraftInventory inventory;
 | 
			
		||||
    private EntityPlayer owner;
 | 
			
		||||
    private NonNullList<ItemStack> items;
 | 
			
		||||
    private boolean playerOnline;
 | 
			
		||||
 | 
			
		||||
    public SpecialEnderChest(final Player player, final Boolean online) {
 | 
			
		||||
        super(PlayerDataManager.getHandle(player));
 | 
			
		||||
        this.inventory = new CraftInventory(this);
 | 
			
		||||
        this.owner = PlayerDataManager.getHandle(player);
 | 
			
		||||
        this.playerOnline = online;
 | 
			
		||||
        this.items = this.owner.getEnderChest().items;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public @NotNull CraftInventory getBukkitInventory() {
 | 
			
		||||
        return inventory;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public boolean isInUse() {
 | 
			
		||||
        return !this.getViewers().isEmpty();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void setPlayerOffline() {
 | 
			
		||||
        this.playerOnline = false;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void setPlayerOnline(@NotNull final Player player) {
 | 
			
		||||
        if (!this.playerOnline) {
 | 
			
		||||
            try {
 | 
			
		||||
                this.owner = PlayerDataManager.getHandle(player);
 | 
			
		||||
                InventoryEnderChest enderChest = owner.getEnderChest();
 | 
			
		||||
                for (int i = 0; i < enderChest.getSize(); ++i) {
 | 
			
		||||
                    enderChest.setItem(i, this.items.get(i));
 | 
			
		||||
                }
 | 
			
		||||
                this.items = enderChest.items;
 | 
			
		||||
            } catch (Exception ignored) {}
 | 
			
		||||
            this.playerOnline = true;
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void update() {
 | 
			
		||||
        this.owner.getEnderChest().update();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public List<ItemStack> getContents() {
 | 
			
		||||
        return this.items;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void onOpen(CraftHumanEntity who) {
 | 
			
		||||
        this.owner.getEnderChest().onOpen(who);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void onClose(CraftHumanEntity who) {
 | 
			
		||||
        this.owner.getEnderChest().onClose(who);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public List<HumanEntity> getViewers() {
 | 
			
		||||
        return this.owner.getEnderChest().getViewers();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void setMaxStackSize(int i) {
 | 
			
		||||
        this.owner.getEnderChest().setMaxStackSize(i);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public InventoryHolder getOwner() {
 | 
			
		||||
        return this.owner.getEnderChest().getOwner();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public Location getLocation() {
 | 
			
		||||
        return null;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void a(IInventoryListener iinventorylistener) {
 | 
			
		||||
        this.owner.getEnderChest().a(iinventorylistener);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void b(IInventoryListener iinventorylistener) {
 | 
			
		||||
        this.owner.getEnderChest().b(iinventorylistener);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public ItemStack getItem(int i) {
 | 
			
		||||
        return i >= 0 && i < this.items.size() ? this.items.get(i) : ItemStack.a;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public ItemStack splitStack(int i, int j) {
 | 
			
		||||
        ItemStack itemstack = ContainerUtil.a(this.items, i, j);
 | 
			
		||||
        if (!itemstack.isEmpty()) {
 | 
			
		||||
            this.update();
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        return itemstack;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public ItemStack a(ItemStack itemstack) {
 | 
			
		||||
        ItemStack itemstack1 = itemstack.cloneItemStack();
 | 
			
		||||
 | 
			
		||||
        for (int i = 0; i < this.getSize(); ++i) {
 | 
			
		||||
            ItemStack itemstack2 = this.getItem(i);
 | 
			
		||||
            if (itemstack2.isEmpty()) {
 | 
			
		||||
                this.setItem(i, itemstack1);
 | 
			
		||||
                this.update();
 | 
			
		||||
                return ItemStack.a;
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
            if (ItemStack.c(itemstack2, itemstack1)) {
 | 
			
		||||
                int j = Math.min(this.getMaxStackSize(), itemstack2.getMaxStackSize());
 | 
			
		||||
                int k = Math.min(itemstack1.getCount(), j - itemstack2.getCount());
 | 
			
		||||
                if (k > 0) {
 | 
			
		||||
                    itemstack2.add(k);
 | 
			
		||||
                    itemstack1.subtract(k);
 | 
			
		||||
                    if (itemstack1.isEmpty()) {
 | 
			
		||||
                        this.update();
 | 
			
		||||
                        return ItemStack.a;
 | 
			
		||||
                    }
 | 
			
		||||
                }
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (itemstack1.getCount() != itemstack.getCount()) {
 | 
			
		||||
            this.update();
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        return itemstack1;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public ItemStack splitWithoutUpdate(int i) {
 | 
			
		||||
        ItemStack itemstack = this.items.get(i);
 | 
			
		||||
        if (itemstack.isEmpty()) {
 | 
			
		||||
            return ItemStack.a;
 | 
			
		||||
        } else {
 | 
			
		||||
            this.items.set(i, ItemStack.a);
 | 
			
		||||
            return itemstack;
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void setItem(int i, ItemStack itemstack) {
 | 
			
		||||
        this.items.set(i, itemstack);
 | 
			
		||||
        if (!itemstack.isEmpty() && itemstack.getCount() > this.getMaxStackSize()) {
 | 
			
		||||
            itemstack.setCount(this.getMaxStackSize());
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        this.update();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public int getSize() {
 | 
			
		||||
        return this.owner.getEnderChest().getSize();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public boolean isNotEmpty() {
 | 
			
		||||
 | 
			
		||||
        for (ItemStack itemstack : this.items) {
 | 
			
		||||
            if (!itemstack.isEmpty()) {
 | 
			
		||||
                return false;
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        return true;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public int getMaxStackSize() {
 | 
			
		||||
        return 64;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public boolean a(EntityHuman entityhuman) {
 | 
			
		||||
        return true;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void startOpen(EntityHuman entityhuman) {
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void closeContainer(EntityHuman entityhuman) {
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public boolean b(int i, ItemStack itemstack) {
 | 
			
		||||
        return true;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void clear() {
 | 
			
		||||
        this.items.clear();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void a(AutoRecipeStackManager autorecipestackmanager) {
 | 
			
		||||
 | 
			
		||||
        for (ItemStack itemstack : this.items) {
 | 
			
		||||
            autorecipestackmanager.b(itemstack);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
}
 | 
			
		||||
@@ -1,742 +0,0 @@
 | 
			
		||||
/*
 | 
			
		||||
 * Copyright (C) 2011-2019 lishid. All rights reserved.
 | 
			
		||||
 *
 | 
			
		||||
 * This program is free software: you can redistribute it and/or modify
 | 
			
		||||
 * it under the terms of the GNU General Public License as published by
 | 
			
		||||
 * the Free Software Foundation, version 3.
 | 
			
		||||
 *
 | 
			
		||||
 * This program is distributed in the hope that it will be useful,
 | 
			
		||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
			
		||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
 | 
			
		||||
 * GNU General Public License for more details.
 | 
			
		||||
 *
 | 
			
		||||
 * You should have received a copy of the GNU General Public License
 | 
			
		||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
package com.lishid.openinv.internal.v1_14_R1;
 | 
			
		||||
 | 
			
		||||
import com.google.common.collect.ImmutableList;
 | 
			
		||||
import com.lishid.openinv.internal.ISpecialPlayerInventory;
 | 
			
		||||
import java.util.Iterator;
 | 
			
		||||
import java.util.List;
 | 
			
		||||
import java.util.function.Predicate;
 | 
			
		||||
import java.util.stream.Collectors;
 | 
			
		||||
import net.minecraft.server.v1_14_R1.AutoRecipeStackManager;
 | 
			
		||||
import net.minecraft.server.v1_14_R1.ChatMessage;
 | 
			
		||||
import net.minecraft.server.v1_14_R1.ContainerUtil;
 | 
			
		||||
import net.minecraft.server.v1_14_R1.CrashReport;
 | 
			
		||||
import net.minecraft.server.v1_14_R1.CrashReportSystemDetails;
 | 
			
		||||
import net.minecraft.server.v1_14_R1.EntityHuman;
 | 
			
		||||
import net.minecraft.server.v1_14_R1.EntityPlayer;
 | 
			
		||||
import net.minecraft.server.v1_14_R1.EnumItemSlot;
 | 
			
		||||
import net.minecraft.server.v1_14_R1.IBlockData;
 | 
			
		||||
import net.minecraft.server.v1_14_R1.IChatBaseComponent;
 | 
			
		||||
import net.minecraft.server.v1_14_R1.Item;
 | 
			
		||||
import net.minecraft.server.v1_14_R1.ItemArmor;
 | 
			
		||||
import net.minecraft.server.v1_14_R1.ItemStack;
 | 
			
		||||
import net.minecraft.server.v1_14_R1.NBTTagCompound;
 | 
			
		||||
import net.minecraft.server.v1_14_R1.NBTTagList;
 | 
			
		||||
import net.minecraft.server.v1_14_R1.NonNullList;
 | 
			
		||||
import net.minecraft.server.v1_14_R1.PacketPlayOutSetSlot;
 | 
			
		||||
import net.minecraft.server.v1_14_R1.PlayerInventory;
 | 
			
		||||
import net.minecraft.server.v1_14_R1.ReportedException;
 | 
			
		||||
import net.minecraft.server.v1_14_R1.World;
 | 
			
		||||
import org.bukkit.Location;
 | 
			
		||||
import org.bukkit.craftbukkit.v1_14_R1.entity.CraftHumanEntity;
 | 
			
		||||
import org.bukkit.craftbukkit.v1_14_R1.inventory.CraftInventory;
 | 
			
		||||
import org.bukkit.entity.HumanEntity;
 | 
			
		||||
import org.bukkit.entity.Player;
 | 
			
		||||
import org.bukkit.inventory.InventoryHolder;
 | 
			
		||||
import org.jetbrains.annotations.NotNull;
 | 
			
		||||
import org.jetbrains.annotations.Nullable;
 | 
			
		||||
 | 
			
		||||
public class SpecialPlayerInventory extends PlayerInventory implements ISpecialPlayerInventory {
 | 
			
		||||
 | 
			
		||||
    private final CraftInventory inventory;
 | 
			
		||||
    private boolean playerOnline;
 | 
			
		||||
    private EntityHuman player;
 | 
			
		||||
    private NonNullList<ItemStack> items, armor, extraSlots;
 | 
			
		||||
    private final List<NonNullList<ItemStack>> f;
 | 
			
		||||
 | 
			
		||||
    public SpecialPlayerInventory(final Player bukkitPlayer, final Boolean online) {
 | 
			
		||||
        super(PlayerDataManager.getHandle(bukkitPlayer));
 | 
			
		||||
        this.inventory = new CraftInventory(this);
 | 
			
		||||
        this.playerOnline = online;
 | 
			
		||||
        this.player = super.player;
 | 
			
		||||
        this.items = this.player.inventory.items;
 | 
			
		||||
        this.armor = this.player.inventory.armor;
 | 
			
		||||
        this.extraSlots = this.player.inventory.extraSlots;
 | 
			
		||||
        this.f = ImmutableList.of(this.items, this.armor, this.extraSlots);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void setPlayerOnline(@NotNull final Player player) {
 | 
			
		||||
        if (!this.playerOnline) {
 | 
			
		||||
            EntityPlayer entityPlayer = PlayerDataManager.getHandle(player);
 | 
			
		||||
            entityPlayer.inventory.transaction.addAll(this.transaction);
 | 
			
		||||
            this.player = entityPlayer;
 | 
			
		||||
            this.player.inventory.a(this);
 | 
			
		||||
            this.items = this.player.inventory.items;
 | 
			
		||||
            this.armor = this.player.inventory.armor;
 | 
			
		||||
            this.extraSlots = this.player.inventory.extraSlots;
 | 
			
		||||
            this.playerOnline = true;
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public boolean a(final EntityHuman entityhuman) {
 | 
			
		||||
        return true;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public @NotNull CraftInventory getBukkitInventory() {
 | 
			
		||||
        return this.inventory;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public ItemStack getItem(int i) {
 | 
			
		||||
        List<ItemStack> list = this.items;
 | 
			
		||||
 | 
			
		||||
        if (i >= list.size()) {
 | 
			
		||||
            i -= list.size();
 | 
			
		||||
            list = this.armor;
 | 
			
		||||
        } else {
 | 
			
		||||
            i = this.getReversedItemSlotNum(i);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (i >= list.size()) {
 | 
			
		||||
            i -= list.size();
 | 
			
		||||
            list = this.extraSlots;
 | 
			
		||||
        } else if (list == this.armor) {
 | 
			
		||||
            i = this.getReversedArmorSlotNum(i);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (i >= list.size()) {
 | 
			
		||||
            return ItemStack.a;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        return list.get(i);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public IChatBaseComponent getDisplayName() {
 | 
			
		||||
        return new ChatMessage(this.player.getName());
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public boolean hasCustomName() {
 | 
			
		||||
        return false;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    private int getReversedArmorSlotNum(final int i) {
 | 
			
		||||
        if (i == 0) {
 | 
			
		||||
            return 3;
 | 
			
		||||
        }
 | 
			
		||||
        if (i == 1) {
 | 
			
		||||
            return 2;
 | 
			
		||||
        }
 | 
			
		||||
        if (i == 2) {
 | 
			
		||||
            return 1;
 | 
			
		||||
        }
 | 
			
		||||
        if (i == 3) {
 | 
			
		||||
            return 0;
 | 
			
		||||
        }
 | 
			
		||||
        return i;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    private int getReversedItemSlotNum(final int i) {
 | 
			
		||||
        if (i >= 27) {
 | 
			
		||||
            return i - 27;
 | 
			
		||||
        }
 | 
			
		||||
        return i + 9;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public int getSize() {
 | 
			
		||||
        return 45;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public boolean isInUse() {
 | 
			
		||||
        return !this.getViewers().isEmpty();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void setItem(int i, final ItemStack itemstack) {
 | 
			
		||||
        List<ItemStack> list = this.items;
 | 
			
		||||
 | 
			
		||||
        if (i >= list.size()) {
 | 
			
		||||
            i -= list.size();
 | 
			
		||||
            list = this.armor;
 | 
			
		||||
        } else {
 | 
			
		||||
            i = this.getReversedItemSlotNum(i);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (i >= list.size()) {
 | 
			
		||||
            i -= list.size();
 | 
			
		||||
            list = this.extraSlots;
 | 
			
		||||
        } else if (list == this.armor) {
 | 
			
		||||
            i = this.getReversedArmorSlotNum(i);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (i >= list.size()) {
 | 
			
		||||
            this.player.drop(itemstack, true);
 | 
			
		||||
            return;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        list.set(i, itemstack);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void setPlayerOffline() {
 | 
			
		||||
        this.playerOnline = false;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public ItemStack splitStack(int i, final int j) {
 | 
			
		||||
        List<ItemStack> list = this.items;
 | 
			
		||||
 | 
			
		||||
        if (i >= list.size()) {
 | 
			
		||||
            i -= list.size();
 | 
			
		||||
            list = this.armor;
 | 
			
		||||
        } else {
 | 
			
		||||
            i = this.getReversedItemSlotNum(i);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (i >= list.size()) {
 | 
			
		||||
            i -= list.size();
 | 
			
		||||
            list = this.extraSlots;
 | 
			
		||||
        } else if (list == this.armor) {
 | 
			
		||||
            i = this.getReversedArmorSlotNum(i);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (i >= list.size()) {
 | 
			
		||||
            return ItemStack.a;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        return list.get(i).isEmpty() ? ItemStack.a : ContainerUtil.a(list, i, j);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public ItemStack splitWithoutUpdate(int i) {
 | 
			
		||||
        List<ItemStack> list = this.items;
 | 
			
		||||
 | 
			
		||||
        if (i >= list.size()) {
 | 
			
		||||
            i -= list.size();
 | 
			
		||||
            list = this.armor;
 | 
			
		||||
        } else {
 | 
			
		||||
            i = this.getReversedItemSlotNum(i);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (i >= list.size()) {
 | 
			
		||||
            i -= list.size();
 | 
			
		||||
            list = this.extraSlots;
 | 
			
		||||
        } else if (list == this.armor) {
 | 
			
		||||
            i = this.getReversedArmorSlotNum(i);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (i >= list.size()) {
 | 
			
		||||
            return ItemStack.a;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (!list.get(i).isEmpty()) {
 | 
			
		||||
            ItemStack itemstack = list.get(i);
 | 
			
		||||
 | 
			
		||||
            list.set(i, ItemStack.a);
 | 
			
		||||
            return itemstack;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        return ItemStack.a;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public List<ItemStack> getContents() {
 | 
			
		||||
        return this.f.stream().flatMap(List::stream).collect(Collectors.toList());
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public List<ItemStack> getArmorContents() {
 | 
			
		||||
        return this.armor;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void onOpen(CraftHumanEntity who) {
 | 
			
		||||
        this.transaction.add(who);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void onClose(CraftHumanEntity who) {
 | 
			
		||||
        this.transaction.remove(who);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public List<HumanEntity> getViewers() {
 | 
			
		||||
        return this.transaction;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public InventoryHolder getOwner() {
 | 
			
		||||
        return this.player.getBukkitEntity();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public Location getLocation() {
 | 
			
		||||
        return this.player.getBukkitEntity().getLocation();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public ItemStack getItemInHand() {
 | 
			
		||||
        return d(this.itemInHandIndex) ? this.items.get(this.itemInHandIndex) : ItemStack.a;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    private boolean a(ItemStack itemstack, ItemStack itemstack1) {
 | 
			
		||||
        return !itemstack.isEmpty() && this.b(itemstack, itemstack1) && itemstack.isStackable() && itemstack.getCount() < itemstack.getMaxStackSize() && itemstack.getCount() < this.getMaxStackSize();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    private boolean b(ItemStack itemstack, ItemStack itemstack1) {
 | 
			
		||||
        return itemstack.getItem() == itemstack1.getItem() && ItemStack.equals(itemstack, itemstack1);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public int canHold(ItemStack itemstack) {
 | 
			
		||||
        int remains = itemstack.getCount();
 | 
			
		||||
 | 
			
		||||
        for (int i = 0; i < this.items.size(); ++i) {
 | 
			
		||||
            ItemStack itemstack1 = this.getItem(i);
 | 
			
		||||
            if (itemstack1.isEmpty()) {
 | 
			
		||||
                return itemstack.getCount();
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
            if (!this.a(itemstack, itemstack1)) {
 | 
			
		||||
                remains -= (itemstack1.getMaxStackSize() < this.getMaxStackSize() ? itemstack1.getMaxStackSize() : this.getMaxStackSize()) - itemstack1.getCount();
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
            if (remains <= 0) {
 | 
			
		||||
                return itemstack.getCount();
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        return itemstack.getCount() - remains;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public int getFirstEmptySlotIndex() {
 | 
			
		||||
        for (int i = 0; i < this.items.size(); ++i) {
 | 
			
		||||
            if (this.items.get(i).isEmpty()) {
 | 
			
		||||
                return i;
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        return -1;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void c(int i) {
 | 
			
		||||
        this.itemInHandIndex = this.i();
 | 
			
		||||
        ItemStack itemstack = this.items.get(this.itemInHandIndex);
 | 
			
		||||
        this.items.set(this.itemInHandIndex, this.items.get(i));
 | 
			
		||||
        this.items.set(i, itemstack);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public int c(ItemStack itemstack) {
 | 
			
		||||
        for (int i = 0; i < this.items.size(); ++i) {
 | 
			
		||||
            ItemStack itemstack1 = this.items.get(i);
 | 
			
		||||
            if (!this.items.get(i).isEmpty() && this.b(itemstack, this.items.get(i)) && !this.items.get(i).f() && !itemstack1.hasEnchantments() && !itemstack1.hasName()) {
 | 
			
		||||
                return i;
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        return -1;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public int i() {
 | 
			
		||||
        int i;
 | 
			
		||||
        int j;
 | 
			
		||||
        for (j = 0; j < 9; ++j) {
 | 
			
		||||
            i = (this.itemInHandIndex + j) % 9;
 | 
			
		||||
            if (this.items.get(i).isEmpty()) {
 | 
			
		||||
                return i;
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        for (j = 0; j < 9; ++j) {
 | 
			
		||||
            i = (this.itemInHandIndex + j) % 9;
 | 
			
		||||
            if (!this.items.get(i).hasEnchantments()) {
 | 
			
		||||
                return i;
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        return this.itemInHandIndex;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public int a(Predicate<ItemStack> predicate, int i) {
 | 
			
		||||
        int j = 0;
 | 
			
		||||
 | 
			
		||||
        int k;
 | 
			
		||||
        for (k = 0; k < this.getSize(); ++k) {
 | 
			
		||||
            ItemStack itemstack = this.getItem(k);
 | 
			
		||||
            if (!itemstack.isEmpty() && predicate.test(itemstack)) {
 | 
			
		||||
                int l = i <= 0 ? itemstack.getCount() : Math.min(i - j, itemstack.getCount());
 | 
			
		||||
                j += l;
 | 
			
		||||
                if (i != 0) {
 | 
			
		||||
                    itemstack.subtract(l);
 | 
			
		||||
                    if (itemstack.isEmpty()) {
 | 
			
		||||
                        this.setItem(k, ItemStack.a);
 | 
			
		||||
                    }
 | 
			
		||||
 | 
			
		||||
                    if (i > 0 && j >= i) {
 | 
			
		||||
                        return j;
 | 
			
		||||
                    }
 | 
			
		||||
                }
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (!this.getCarried().isEmpty() && predicate.test(this.getCarried())) {
 | 
			
		||||
            k = i <= 0 ? this.getCarried().getCount() : Math.min(i - j, this.getCarried().getCount());
 | 
			
		||||
            j += k;
 | 
			
		||||
            if (i != 0) {
 | 
			
		||||
                this.getCarried().subtract(k);
 | 
			
		||||
                if (this.getCarried().isEmpty()) {
 | 
			
		||||
                    this.setCarried(ItemStack.a);
 | 
			
		||||
                }
 | 
			
		||||
 | 
			
		||||
                if (i > 0 && j >= i) {
 | 
			
		||||
                    return j;
 | 
			
		||||
                }
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        return j;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    private int i(ItemStack itemstack) {
 | 
			
		||||
        int i = this.firstPartial(itemstack);
 | 
			
		||||
        if (i == -1) {
 | 
			
		||||
            i = this.getFirstEmptySlotIndex();
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        return i == -1 ? itemstack.getCount() : this.d(i, itemstack);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    private int d(int i, ItemStack itemstack) {
 | 
			
		||||
        Item item = itemstack.getItem();
 | 
			
		||||
        int j = itemstack.getCount();
 | 
			
		||||
        ItemStack itemstack1 = this.getItem(i);
 | 
			
		||||
        if (itemstack1.isEmpty()) {
 | 
			
		||||
            itemstack1 = new ItemStack(item, 0);
 | 
			
		||||
            if (itemstack.hasTag()) {
 | 
			
		||||
                itemstack1.setTag(itemstack.getTag().clone());
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
            this.setItem(i, itemstack1);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        int k = j;
 | 
			
		||||
        if (j > itemstack1.getMaxStackSize() - itemstack1.getCount()) {
 | 
			
		||||
            k = itemstack1.getMaxStackSize() - itemstack1.getCount();
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (k > this.getMaxStackSize() - itemstack1.getCount()) {
 | 
			
		||||
            k = this.getMaxStackSize() - itemstack1.getCount();
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (k == 0) {
 | 
			
		||||
            return j;
 | 
			
		||||
        } else {
 | 
			
		||||
            j -= k;
 | 
			
		||||
            itemstack1.add(k);
 | 
			
		||||
            itemstack1.d(5);
 | 
			
		||||
            return j;
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public int firstPartial(ItemStack itemstack) {
 | 
			
		||||
        if (this.a(this.getItem(this.itemInHandIndex), itemstack)) {
 | 
			
		||||
            return this.itemInHandIndex;
 | 
			
		||||
        } else if (this.a(this.getItem(40), itemstack)) {
 | 
			
		||||
            return 40;
 | 
			
		||||
        } else {
 | 
			
		||||
            for (int i = 0; i < this.items.size(); ++i) {
 | 
			
		||||
                if (this.a(this.items.get(i), itemstack)) {
 | 
			
		||||
                    return i;
 | 
			
		||||
                }
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
            return -1;
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void j() {
 | 
			
		||||
 | 
			
		||||
        for (List<ItemStack> itemStacks : this.f) {
 | 
			
		||||
            for (int i = 0; i < itemStacks.size(); ++i) {
 | 
			
		||||
                if (!itemStacks.get(i).isEmpty()) {
 | 
			
		||||
                    itemStacks.get(i).a(this.player.world, this.player, i, this.itemInHandIndex == i);
 | 
			
		||||
                }
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public boolean pickup(ItemStack itemstack) {
 | 
			
		||||
        return this.c(-1, itemstack);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public boolean c(int i, ItemStack itemstack) {
 | 
			
		||||
        if (itemstack.isEmpty()) {
 | 
			
		||||
            return false;
 | 
			
		||||
        } else {
 | 
			
		||||
            try {
 | 
			
		||||
                if (itemstack.f()) {
 | 
			
		||||
                    if (i == -1) {
 | 
			
		||||
                        i = this.getFirstEmptySlotIndex();
 | 
			
		||||
                    }
 | 
			
		||||
 | 
			
		||||
                    if (i >= 0) {
 | 
			
		||||
                        this.items.set(i, itemstack.cloneItemStack());
 | 
			
		||||
                        this.items.get(i).d(5);
 | 
			
		||||
                        itemstack.setCount(0);
 | 
			
		||||
                        return true;
 | 
			
		||||
                    } else if (this.player.abilities.canInstantlyBuild) {
 | 
			
		||||
                        itemstack.setCount(0);
 | 
			
		||||
                        return true;
 | 
			
		||||
                    } else {
 | 
			
		||||
                        return false;
 | 
			
		||||
                    }
 | 
			
		||||
                } else {
 | 
			
		||||
                    int j;
 | 
			
		||||
                    do {
 | 
			
		||||
                        j = itemstack.getCount();
 | 
			
		||||
                        if (i == -1) {
 | 
			
		||||
                            itemstack.setCount(this.i(itemstack));
 | 
			
		||||
                        } else {
 | 
			
		||||
                            itemstack.setCount(this.d(i, itemstack));
 | 
			
		||||
                        }
 | 
			
		||||
                    } while(!itemstack.isEmpty() && itemstack.getCount() < j);
 | 
			
		||||
 | 
			
		||||
                    if (itemstack.getCount() == j && this.player.abilities.canInstantlyBuild) {
 | 
			
		||||
                        itemstack.setCount(0);
 | 
			
		||||
                        return true;
 | 
			
		||||
                    } else {
 | 
			
		||||
                        return itemstack.getCount() < j;
 | 
			
		||||
                    }
 | 
			
		||||
                }
 | 
			
		||||
            } catch (Throwable var6) {
 | 
			
		||||
                CrashReport crashreport = CrashReport.a(var6, "Adding item to inventory");
 | 
			
		||||
                CrashReportSystemDetails crashreportsystemdetails = crashreport.a("Item being added");
 | 
			
		||||
                crashreportsystemdetails.a("Item ID", Item.getId(itemstack.getItem()));
 | 
			
		||||
                crashreportsystemdetails.a("Item data", itemstack.getDamage());
 | 
			
		||||
                crashreportsystemdetails.a("Item name", () -> itemstack.getName().getString());
 | 
			
		||||
                throw new ReportedException(crashreport);
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void a(World world, ItemStack itemstack) {
 | 
			
		||||
        if (!world.isClientSide) {
 | 
			
		||||
            while(!itemstack.isEmpty()) {
 | 
			
		||||
                int i = this.firstPartial(itemstack);
 | 
			
		||||
                if (i == -1) {
 | 
			
		||||
                    i = this.getFirstEmptySlotIndex();
 | 
			
		||||
                }
 | 
			
		||||
 | 
			
		||||
                if (i == -1) {
 | 
			
		||||
                    this.player.drop(itemstack, false);
 | 
			
		||||
                    break;
 | 
			
		||||
                }
 | 
			
		||||
 | 
			
		||||
                int j = itemstack.getMaxStackSize() - this.getItem(i).getCount();
 | 
			
		||||
                if (this.c(i, itemstack.cloneAndSubtract(j))) {
 | 
			
		||||
                    ((EntityPlayer)this.player).playerConnection.sendPacket(new PacketPlayOutSetSlot(-2, i, this.getItem(i)));
 | 
			
		||||
                }
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void f(ItemStack itemstack) {
 | 
			
		||||
 | 
			
		||||
        for (List<ItemStack> list : this.f) {
 | 
			
		||||
            for (int i = 0; i < list.size(); ++i) {
 | 
			
		||||
                if (list.get(i) == itemstack) {
 | 
			
		||||
                    list.set(i, ItemStack.a);
 | 
			
		||||
                    break;
 | 
			
		||||
                }
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public float a(IBlockData iblockdata) {
 | 
			
		||||
        return this.items.get(this.itemInHandIndex).a(iblockdata);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public NBTTagList a(NBTTagList nbttaglist) {
 | 
			
		||||
        NBTTagCompound nbttagcompound;
 | 
			
		||||
        int i;
 | 
			
		||||
        for (i = 0; i < this.items.size(); ++i) {
 | 
			
		||||
            if (!this.items.get(i).isEmpty()) {
 | 
			
		||||
                nbttagcompound = new NBTTagCompound();
 | 
			
		||||
                nbttagcompound.setByte("Slot", (byte) i);
 | 
			
		||||
                this.items.get(i).save(nbttagcompound);
 | 
			
		||||
                nbttaglist.add(nbttagcompound);
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        for (i = 0; i < this.armor.size(); ++i) {
 | 
			
		||||
            if (!this.armor.get(i).isEmpty()) {
 | 
			
		||||
                nbttagcompound = new NBTTagCompound();
 | 
			
		||||
                nbttagcompound.setByte("Slot", (byte) (i + 100));
 | 
			
		||||
                this.armor.get(i).save(nbttagcompound);
 | 
			
		||||
                nbttaglist.add(nbttagcompound);
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        for (i = 0; i < this.extraSlots.size(); ++i) {
 | 
			
		||||
            if (!this.extraSlots.get(i).isEmpty()) {
 | 
			
		||||
                nbttagcompound = new NBTTagCompound();
 | 
			
		||||
                nbttagcompound.setByte("Slot", (byte) (i + 150));
 | 
			
		||||
                this.extraSlots.get(i).save(nbttagcompound);
 | 
			
		||||
                nbttaglist.add(nbttagcompound);
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        return nbttaglist;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void b(NBTTagList nbttaglist) {
 | 
			
		||||
        this.items.clear();
 | 
			
		||||
        this.armor.clear();
 | 
			
		||||
        this.extraSlots.clear();
 | 
			
		||||
 | 
			
		||||
        for(int i = 0; i < nbttaglist.size(); ++i) {
 | 
			
		||||
            NBTTagCompound nbttagcompound = nbttaglist.getCompound(i);
 | 
			
		||||
            int j = nbttagcompound.getByte("Slot") & 255;
 | 
			
		||||
            ItemStack itemstack = ItemStack.a(nbttagcompound);
 | 
			
		||||
            if (!itemstack.isEmpty()) {
 | 
			
		||||
                if (j < this.items.size()) {
 | 
			
		||||
                    this.items.set(j, itemstack);
 | 
			
		||||
                } else if (j >= 100 && j < this.armor.size() + 100) {
 | 
			
		||||
                    this.armor.set(j - 100, itemstack);
 | 
			
		||||
                } else if (j >= 150 && j < this.extraSlots.size() + 150) {
 | 
			
		||||
                    this.extraSlots.set(j - 150, itemstack);
 | 
			
		||||
                }
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public boolean isNotEmpty() {
 | 
			
		||||
        Iterator iterator = this.items.iterator();
 | 
			
		||||
 | 
			
		||||
        ItemStack itemstack;
 | 
			
		||||
        while (iterator.hasNext()) {
 | 
			
		||||
            itemstack = (ItemStack)iterator.next();
 | 
			
		||||
            if (!itemstack.isEmpty()) {
 | 
			
		||||
                return false;
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        iterator = this.armor.iterator();
 | 
			
		||||
 | 
			
		||||
        while (iterator.hasNext()) {
 | 
			
		||||
            itemstack = (ItemStack)iterator.next();
 | 
			
		||||
            if (!itemstack.isEmpty()) {
 | 
			
		||||
                return false;
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        iterator = this.extraSlots.iterator();
 | 
			
		||||
 | 
			
		||||
        while (iterator.hasNext()) {
 | 
			
		||||
            itemstack = (ItemStack)iterator.next();
 | 
			
		||||
            if (!itemstack.isEmpty()) {
 | 
			
		||||
                return false;
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        return true;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Nullable
 | 
			
		||||
    @Override
 | 
			
		||||
    public IChatBaseComponent getCustomName() {
 | 
			
		||||
        return null;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public boolean b(IBlockData iblockdata) {
 | 
			
		||||
        return this.getItem(this.itemInHandIndex).b(iblockdata);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void a(float f) {
 | 
			
		||||
        if (f > 0.0F) {
 | 
			
		||||
            f /= 4.0F;
 | 
			
		||||
            if (f < 1.0F) {
 | 
			
		||||
                f = 1.0F;
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
            for (int i = 0; i < this.armor.size(); ++i) {
 | 
			
		||||
                ItemStack itemstack = this.armor.get(0);
 | 
			
		||||
                int index = i;
 | 
			
		||||
                if (itemstack.getItem() instanceof ItemArmor) {
 | 
			
		||||
                    itemstack.damage((int) f, this.player, (entityhuman) -> entityhuman.c(EnumItemSlot.a(EnumItemSlot.Function.ARMOR, index)));
 | 
			
		||||
                }
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void dropContents() {
 | 
			
		||||
        for (List<ItemStack> itemStacks : this.f) {
 | 
			
		||||
            for (int i = 0; i < itemStacks.size(); ++i) {
 | 
			
		||||
                ItemStack itemstack = itemStacks.get(i);
 | 
			
		||||
                if (!itemstack.isEmpty()) {
 | 
			
		||||
                    itemStacks.set(i, ItemStack.a);
 | 
			
		||||
                    this.player.a(itemstack, true, false);
 | 
			
		||||
                }
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public boolean h(ItemStack itemstack) {
 | 
			
		||||
        return this.f.stream().flatMap(List::stream).anyMatch(itemStack1 -> !itemStack1.isEmpty() && itemStack1.doMaterialsMatch(itemstack));
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void a(PlayerInventory playerinventory) {
 | 
			
		||||
        for (int i = 0; i < playerinventory.getSize(); ++i) {
 | 
			
		||||
            this.setItem(i, playerinventory.getItem(i));
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        this.itemInHandIndex = playerinventory.itemInHandIndex;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void clear() {
 | 
			
		||||
        this.f.forEach(List::clear);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void a(AutoRecipeStackManager autorecipestackmanager) {
 | 
			
		||||
        for (ItemStack itemstack : this.items) {
 | 
			
		||||
            autorecipestackmanager.a(itemstack);
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
}
 | 
			
		||||
@@ -1,44 +0,0 @@
 | 
			
		||||
<!--
 | 
			
		||||
  ~ Copyright (C) 2011-2018 lishid. All rights reserved.
 | 
			
		||||
  ~
 | 
			
		||||
  ~ This program is free software: you can redistribute it and/or modify
 | 
			
		||||
  ~ it under the terms of the GNU General Public License as published by
 | 
			
		||||
  ~ the Free Software Foundation, version 3.
 | 
			
		||||
  ~
 | 
			
		||||
  ~ This program is distributed in the hope that it will be useful,
 | 
			
		||||
  ~ but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
			
		||||
  ~ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
 | 
			
		||||
  ~ GNU General Public License for more details.
 | 
			
		||||
  ~
 | 
			
		||||
  ~ You should have received a copy of the GNU General Public License
 | 
			
		||||
  ~ along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
			
		||||
  -->
 | 
			
		||||
 | 
			
		||||
<project xmlns="http://maven.apache.org/POM/4.0.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
 | 
			
		||||
    xsi:schemaLocation="http://maven.apache.org/POM/4.0.0 http://maven.apache.org/xsd/maven-4.0.0.xsd">
 | 
			
		||||
  <modelVersion>4.0.0</modelVersion>
 | 
			
		||||
 | 
			
		||||
  <parent>
 | 
			
		||||
    <groupId>com.lishid</groupId>
 | 
			
		||||
    <artifactId>openinvinternal</artifactId>
 | 
			
		||||
    <version>4.0.0</version>
 | 
			
		||||
  </parent>
 | 
			
		||||
 | 
			
		||||
  <artifactId>openinvadapter1_4_R1</artifactId>
 | 
			
		||||
  <name>OpenInvAdapter1_4_R1</name>
 | 
			
		||||
 | 
			
		||||
  <dependencies>
 | 
			
		||||
    <dependency>
 | 
			
		||||
      <groupId>org.bukkit</groupId>
 | 
			
		||||
      <artifactId>craftbukkit</artifactId>
 | 
			
		||||
      <version>1.4.7-R1.0</version>
 | 
			
		||||
      <scope>provided</scope>
 | 
			
		||||
    </dependency>
 | 
			
		||||
    <dependency>
 | 
			
		||||
      <groupId>com.lishid</groupId>
 | 
			
		||||
      <artifactId>openinvcommon</artifactId>
 | 
			
		||||
      <version>4.0.0</version>
 | 
			
		||||
    </dependency>
 | 
			
		||||
  </dependencies>
 | 
			
		||||
 | 
			
		||||
</project>
 | 
			
		||||
@@ -1,169 +0,0 @@
 | 
			
		||||
/*
 | 
			
		||||
 * Copyright (C) 2011-2018 lishid. All rights reserved.
 | 
			
		||||
 *
 | 
			
		||||
 * This program is free software: you can redistribute it and/or modify
 | 
			
		||||
 * it under the terms of the GNU General Public License as published by
 | 
			
		||||
 * the Free Software Foundation, version 3.
 | 
			
		||||
 *
 | 
			
		||||
 * This program is distributed in the hope that it will be useful,
 | 
			
		||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
			
		||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
 | 
			
		||||
 * GNU General Public License for more details.
 | 
			
		||||
 *
 | 
			
		||||
 * You should have received a copy of the GNU General Public License
 | 
			
		||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
package com.lishid.openinv.internal.v1_4_R1;
 | 
			
		||||
 | 
			
		||||
import com.lishid.openinv.internal.IAnySilentContainer;
 | 
			
		||||
import net.minecraft.server.v1_4_R1.AxisAlignedBB;
 | 
			
		||||
import net.minecraft.server.v1_4_R1.BlockEnderChest;
 | 
			
		||||
import net.minecraft.server.v1_4_R1.Container;
 | 
			
		||||
import net.minecraft.server.v1_4_R1.EntityOcelot;
 | 
			
		||||
import net.minecraft.server.v1_4_R1.EntityPlayer;
 | 
			
		||||
import net.minecraft.server.v1_4_R1.IInventory;
 | 
			
		||||
import net.minecraft.server.v1_4_R1.InventoryEnderChest;
 | 
			
		||||
import net.minecraft.server.v1_4_R1.InventoryLargeChest;
 | 
			
		||||
import net.minecraft.server.v1_4_R1.Packet100OpenWindow;
 | 
			
		||||
import net.minecraft.server.v1_4_R1.TileEntityChest;
 | 
			
		||||
import net.minecraft.server.v1_4_R1.TileEntityEnderChest;
 | 
			
		||||
import net.minecraft.server.v1_4_R1.World;
 | 
			
		||||
import org.bukkit.ChatColor;
 | 
			
		||||
import org.bukkit.Material;
 | 
			
		||||
import org.bukkit.block.Block;
 | 
			
		||||
import org.bukkit.craftbukkit.v1_4_R1.event.CraftEventFactory;
 | 
			
		||||
import org.bukkit.entity.Player;
 | 
			
		||||
import org.jetbrains.annotations.NotNull;
 | 
			
		||||
 | 
			
		||||
public class AnySilentContainer implements IAnySilentContainer {
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public boolean isAnySilentContainer(@NotNull Block bukkitBlock) {
 | 
			
		||||
        return bukkitBlock.getType() == Material.ENDER_CHEST || bukkitBlock.getState() instanceof org.bukkit.block.Chest;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public boolean isAnyContainerNeeded(@NotNull Player bukkitPlayer, @NotNull Block bukkitBlock) {
 | 
			
		||||
        // FOR REFERENCE, LOOK AT net.minecraft.server.BlockChest
 | 
			
		||||
        World world = PlayerDataManager.getHandle(bukkitPlayer).world;
 | 
			
		||||
 | 
			
		||||
        if (bukkitBlock instanceof BlockEnderChest) {
 | 
			
		||||
            // Ender chests are not blocked by ocelots.
 | 
			
		||||
            return world.t(bukkitBlock.getX(), bukkitBlock.getY() + 1, bukkitBlock.getZ());
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        // If block or ocelot on top
 | 
			
		||||
        if (isBlockedChest(world, bukkitBlock.getX(), bukkitBlock.getY() + 1, bukkitBlock.getZ())) {
 | 
			
		||||
            return true;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        int id = world.getTypeId(bukkitBlock.getX(), bukkitBlock.getY(), bukkitBlock.getZ());
 | 
			
		||||
 | 
			
		||||
        // If block next to chest is chest and has a block or ocelot on top
 | 
			
		||||
        if (world.getTypeId(bukkitBlock.getX(), bukkitBlock.getY(), bukkitBlock.getZ() + 1) == id) {
 | 
			
		||||
            return isBlockedChest(world, bukkitBlock.getX(), bukkitBlock.getY() + 1, bukkitBlock.getZ() + 1);
 | 
			
		||||
        } else if(world.getTypeId(bukkitBlock.getX(), bukkitBlock.getY(), bukkitBlock.getZ() - 1) == id) {
 | 
			
		||||
            return isBlockedChest(world, bukkitBlock.getX(), bukkitBlock.getY() + 1, bukkitBlock.getZ() - 1);
 | 
			
		||||
        } else if (world.getTypeId(bukkitBlock.getX() + 1, bukkitBlock.getY(), bukkitBlock.getZ()) == id) {
 | 
			
		||||
            return isBlockedChest(world, bukkitBlock.getX() + 1, bukkitBlock.getY() + 1, bukkitBlock.getZ());
 | 
			
		||||
        } else if (world.getTypeId(bukkitBlock.getX() - 1, bukkitBlock.getY(), bukkitBlock.getZ()) == id) {
 | 
			
		||||
            return isBlockedChest(world, bukkitBlock.getX() - 1, bukkitBlock.getY() + 1, bukkitBlock.getZ());
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        return false;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    private boolean isBlockedChest(World world, int x, int y, int z) {
 | 
			
		||||
        return world.t(x, y + 1, z) || hasOcelotOnTop(world, x, y, z);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    private boolean hasOcelotOnTop(World world, int x, int y, int z) {
 | 
			
		||||
        for (Object localEntity : world.a(EntityOcelot.class,
 | 
			
		||||
                AxisAlignedBB.a(x, y + 1, z, x + 1, y + 2, z + 1))) {
 | 
			
		||||
            EntityOcelot localEntityOcelot = (EntityOcelot) localEntity;
 | 
			
		||||
            if (localEntityOcelot.isSitting()) {
 | 
			
		||||
                return true;
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        return false;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public boolean activateContainer(@NotNull Player bukkitPlayer, boolean silent, @NotNull Block bukkitBlock) {
 | 
			
		||||
 | 
			
		||||
        EntityPlayer player = PlayerDataManager.getHandle(bukkitPlayer);
 | 
			
		||||
 | 
			
		||||
        // Silent ender chest is API-only
 | 
			
		||||
        if (silent && bukkitBlock.getType() == Material.ENDER_CHEST) {
 | 
			
		||||
            bukkitPlayer.openInventory(bukkitPlayer.getEnderChest());
 | 
			
		||||
            return true;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        World world = player.world;
 | 
			
		||||
        Object tile = world.getTileEntity(bukkitBlock.getX(), bukkitBlock.getY(), bukkitBlock.getZ());
 | 
			
		||||
 | 
			
		||||
        if (tile == null) {
 | 
			
		||||
            return false;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (tile instanceof TileEntityEnderChest) {
 | 
			
		||||
            // Anychest ender chest. See net.minecraft.server.BlockEnderChest
 | 
			
		||||
            InventoryEnderChest enderChest = player.getEnderChest();
 | 
			
		||||
            enderChest.a((TileEntityEnderChest) tile);
 | 
			
		||||
            player.openContainer(enderChest);
 | 
			
		||||
            return true;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (!(tile instanceof IInventory)) {
 | 
			
		||||
            return false;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        IInventory inventory = (IInventory) tile;
 | 
			
		||||
        int id = world.getTypeId(bukkitBlock.getX(), bukkitBlock.getY(), bukkitBlock.getZ());
 | 
			
		||||
 | 
			
		||||
        if (world.getTypeId(bukkitBlock.getX(), bukkitBlock.getY(), bukkitBlock.getZ() + 1) == id) {
 | 
			
		||||
            inventory = new InventoryLargeChest("container.chestDouble", inventory, (TileEntityChest) world.getTileEntity(bukkitBlock.getX(), bukkitBlock.getY(), bukkitBlock.getZ() + 1));
 | 
			
		||||
        } else if (world.getTypeId(bukkitBlock.getX(), bukkitBlock.getY(), bukkitBlock.getZ() - 1) == id) {
 | 
			
		||||
            inventory = new InventoryLargeChest("container.chestDouble", (TileEntityChest) world.getTileEntity(bukkitBlock.getX(), bukkitBlock.getY(), bukkitBlock.getZ() - 1), inventory);
 | 
			
		||||
        } else if (world.getTypeId(bukkitBlock.getX() + 1, bukkitBlock.getY(), bukkitBlock.getZ()) == id) {
 | 
			
		||||
            inventory = new InventoryLargeChest("container.chestDouble", inventory, (TileEntityChest) world.getTileEntity(bukkitBlock.getX() + 1, bukkitBlock.getY(), bukkitBlock.getZ()));
 | 
			
		||||
        } else if (world.getTypeId(bukkitBlock.getX() - 1, bukkitBlock.getY(), bukkitBlock.getZ()) == id) {
 | 
			
		||||
            inventory = new InventoryLargeChest("container.chestDouble", (TileEntityChest) world.getTileEntity(bukkitBlock.getX() - 1, bukkitBlock.getY(), bukkitBlock.getZ()), inventory);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        // AnyChest only
 | 
			
		||||
        if (!silent) {
 | 
			
		||||
            player.openContainer(inventory);
 | 
			
		||||
            return true;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        // SilentChest
 | 
			
		||||
        try {
 | 
			
		||||
            // Call InventoryOpenEvent
 | 
			
		||||
            Container container = new SilentContainerChest(player.inventory, inventory);
 | 
			
		||||
            container = CraftEventFactory.callInventoryOpenEvent(player, container);
 | 
			
		||||
            if (container == null) {
 | 
			
		||||
                return false;
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
            // Open window
 | 
			
		||||
            int windowId = player.nextContainerCounter();
 | 
			
		||||
            player.playerConnection.sendPacket(new Packet100OpenWindow(windowId, 0, inventory.getName(), inventory.getSize()));
 | 
			
		||||
            player.activeContainer = container;
 | 
			
		||||
            player.activeContainer.windowId = windowId;
 | 
			
		||||
            player.activeContainer.addSlotListener(player);
 | 
			
		||||
 | 
			
		||||
            return true;
 | 
			
		||||
        } catch (Exception e) {
 | 
			
		||||
            e.printStackTrace();
 | 
			
		||||
            bukkitPlayer.sendMessage(ChatColor.RED + "Error while sending silent container.");
 | 
			
		||||
            return false;
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void deactivateContainer(@NotNull final Player bukkitPlayer) {}
 | 
			
		||||
 | 
			
		||||
}
 | 
			
		||||
@@ -1,76 +0,0 @@
 | 
			
		||||
/*
 | 
			
		||||
 * Copyright (C) 2011-2018 lishid. All rights reserved.
 | 
			
		||||
 *
 | 
			
		||||
 * This program is free software: you can redistribute it and/or modify
 | 
			
		||||
 * it under the terms of the GNU General Public License as published by
 | 
			
		||||
 * the Free Software Foundation, version 3.
 | 
			
		||||
 *
 | 
			
		||||
 * This program is distributed in the hope that it will be useful,
 | 
			
		||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
			
		||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
 | 
			
		||||
 * GNU General Public License for more details.
 | 
			
		||||
 *
 | 
			
		||||
 * You should have received a copy of the GNU General Public License
 | 
			
		||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
package com.lishid.openinv.internal.v1_4_R1;
 | 
			
		||||
 | 
			
		||||
import com.lishid.openinv.internal.IInventoryAccess;
 | 
			
		||||
import com.lishid.openinv.internal.ISpecialEnderChest;
 | 
			
		||||
import com.lishid.openinv.internal.ISpecialPlayerInventory;
 | 
			
		||||
import com.lishid.openinv.util.InternalAccessor;
 | 
			
		||||
import net.minecraft.server.v1_4_R1.IInventory;
 | 
			
		||||
import org.bukkit.craftbukkit.v1_4_R1.inventory.CraftInventory;
 | 
			
		||||
import org.bukkit.inventory.Inventory;
 | 
			
		||||
import org.jetbrains.annotations.NotNull;
 | 
			
		||||
 | 
			
		||||
public class InventoryAccess implements IInventoryAccess {
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public boolean isSpecialPlayerInventory(@NotNull Inventory inventory) {
 | 
			
		||||
        if (inventory instanceof CraftInventory) {
 | 
			
		||||
            return ((CraftInventory) inventory).getInventory() instanceof ISpecialPlayerInventory;
 | 
			
		||||
        }
 | 
			
		||||
        return InternalAccessor.grabFieldOfTypeFromObject(IInventory.class, inventory) instanceof ISpecialPlayerInventory;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public ISpecialPlayerInventory getSpecialPlayerInventory(@NotNull Inventory inventory) {
 | 
			
		||||
        IInventory inv;
 | 
			
		||||
        if (inventory instanceof CraftInventory) {
 | 
			
		||||
            inv = ((CraftInventory) inventory).getInventory();
 | 
			
		||||
        } else {
 | 
			
		||||
            inv = InternalAccessor.grabFieldOfTypeFromObject(IInventory.class, inventory);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (inv instanceof SpecialPlayerInventory) {
 | 
			
		||||
            return (SpecialPlayerInventory) inv;
 | 
			
		||||
        }
 | 
			
		||||
        return null;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public boolean isSpecialEnderChest(@NotNull Inventory inventory) {
 | 
			
		||||
        if (inventory instanceof CraftInventory) {
 | 
			
		||||
            return ((CraftInventory) inventory).getInventory() instanceof ISpecialEnderChest;
 | 
			
		||||
        }
 | 
			
		||||
        return InternalAccessor.grabFieldOfTypeFromObject(IInventory.class, inventory) instanceof ISpecialEnderChest;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public ISpecialEnderChest getSpecialEnderChest(@NotNull Inventory inventory) {
 | 
			
		||||
        IInventory inv;
 | 
			
		||||
        if (inventory instanceof CraftInventory) {
 | 
			
		||||
            inv = ((CraftInventory) inventory).getInventory();
 | 
			
		||||
        } else {
 | 
			
		||||
            inv = InternalAccessor.grabFieldOfTypeFromObject(IInventory.class, inventory);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (inv instanceof SpecialEnderChest) {
 | 
			
		||||
            return (SpecialEnderChest) inv;
 | 
			
		||||
        }
 | 
			
		||||
        return null;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
}
 | 
			
		||||
@@ -1,106 +0,0 @@
 | 
			
		||||
/*
 | 
			
		||||
 * Copyright (C) 2011-2018 lishid. All rights reserved.
 | 
			
		||||
 *
 | 
			
		||||
 * This program is free software: you can redistribute it and/or modify
 | 
			
		||||
 * it under the terms of the GNU General Public License as published by
 | 
			
		||||
 * the Free Software Foundation, version 3.
 | 
			
		||||
 *
 | 
			
		||||
 * This program is distributed in the hope that it will be useful,
 | 
			
		||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
			
		||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
 | 
			
		||||
 * GNU General Public License for more details.
 | 
			
		||||
 *
 | 
			
		||||
 * You should have received a copy of the GNU General Public License
 | 
			
		||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
package com.lishid.openinv.internal.v1_4_R1;
 | 
			
		||||
 | 
			
		||||
import com.lishid.openinv.internal.IPlayerDataManager;
 | 
			
		||||
import com.lishid.openinv.internal.ISpecialInventory;
 | 
			
		||||
import java.util.Arrays;
 | 
			
		||||
import java.util.Collection;
 | 
			
		||||
import net.minecraft.server.v1_4_R1.EntityPlayer;
 | 
			
		||||
import net.minecraft.server.v1_4_R1.MinecraftServer;
 | 
			
		||||
import net.minecraft.server.v1_4_R1.PlayerInteractManager;
 | 
			
		||||
import org.bukkit.Bukkit;
 | 
			
		||||
import org.bukkit.OfflinePlayer;
 | 
			
		||||
import org.bukkit.Server;
 | 
			
		||||
import org.bukkit.craftbukkit.v1_4_R1.CraftServer;
 | 
			
		||||
import org.bukkit.craftbukkit.v1_4_R1.entity.CraftPlayer;
 | 
			
		||||
import org.bukkit.entity.Player;
 | 
			
		||||
import org.bukkit.inventory.InventoryView;
 | 
			
		||||
import org.jetbrains.annotations.NotNull;
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
public class PlayerDataManager implements IPlayerDataManager {
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public Player loadPlayer(@NotNull OfflinePlayer offline) {
 | 
			
		||||
        // Ensure the player has data
 | 
			
		||||
        if (!offline.hasPlayedBefore()) {
 | 
			
		||||
            return null;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        MinecraftServer server = ((CraftServer) Bukkit.getServer()).getServer();
 | 
			
		||||
 | 
			
		||||
        // Create an entity to load the player data
 | 
			
		||||
        EntityPlayer entity = new EntityPlayer(server, server.getWorldServer(0), offline.getName(),
 | 
			
		||||
                new PlayerInteractManager(server.getWorldServer(0)));
 | 
			
		||||
 | 
			
		||||
        // Get the bukkit entity
 | 
			
		||||
        Player target = entity.getBukkitEntity();
 | 
			
		||||
        if (target != null) {
 | 
			
		||||
            // Load data
 | 
			
		||||
            target.loadData();
 | 
			
		||||
        }
 | 
			
		||||
        // Return the entity
 | 
			
		||||
        return target;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public @NotNull String getPlayerDataID(@NotNull OfflinePlayer offline) {
 | 
			
		||||
        return offline.getName();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public OfflinePlayer getPlayerByID(@NotNull String identifier) {
 | 
			
		||||
        OfflinePlayer player = Bukkit.getOfflinePlayer(identifier);
 | 
			
		||||
        // Ensure player is a real player, otherwise return null
 | 
			
		||||
        if (player == null || !player.hasPlayedBefore() && !player.isOnline()) {
 | 
			
		||||
            return null;
 | 
			
		||||
        }
 | 
			
		||||
        return player;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public @NotNull Collection<? extends Player> getOnlinePlayers() {
 | 
			
		||||
        return Arrays.asList(Bukkit.getOnlinePlayers());
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public static EntityPlayer getHandle(Player player) {
 | 
			
		||||
        if (player instanceof CraftPlayer) {
 | 
			
		||||
            return ((CraftPlayer) player).getHandle();
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        Server server = player.getServer();
 | 
			
		||||
        EntityPlayer nmsPlayer = null;
 | 
			
		||||
 | 
			
		||||
        if (server instanceof CraftServer) {
 | 
			
		||||
            nmsPlayer = ((CraftServer) server).getHandle().f(player.getName());
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (nmsPlayer == null) {
 | 
			
		||||
            // Could use reflection to examine fields, but it's honestly not worth the bother.
 | 
			
		||||
            throw new RuntimeException("Unable to fetch EntityPlayer from provided Player implementation");
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        return nmsPlayer;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public InventoryView openInventory(@NotNull Player player, @NotNull ISpecialInventory inventory) {
 | 
			
		||||
        return player.openInventory(inventory.getBukkitInventory());
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
}
 | 
			
		||||
@@ -1,45 +0,0 @@
 | 
			
		||||
/*
 | 
			
		||||
 * Copyright (C) 2011-2018 lishid. All rights reserved.
 | 
			
		||||
 *
 | 
			
		||||
 * This program is free software: you can redistribute it and/or modify
 | 
			
		||||
 * it under the terms of the GNU General Public License as published by
 | 
			
		||||
 * the Free Software Foundation, version 3.
 | 
			
		||||
 *
 | 
			
		||||
 * This program is distributed in the hope that it will be useful,
 | 
			
		||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
			
		||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
 | 
			
		||||
 * GNU General Public License for more details.
 | 
			
		||||
 *
 | 
			
		||||
 * You should have received a copy of the GNU General Public License
 | 
			
		||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
package com.lishid.openinv.internal.v1_4_R1;
 | 
			
		||||
 | 
			
		||||
import net.minecraft.server.v1_4_R1.ContainerChest;
 | 
			
		||||
import net.minecraft.server.v1_4_R1.EntityHuman;
 | 
			
		||||
import net.minecraft.server.v1_4_R1.IInventory;
 | 
			
		||||
import net.minecraft.server.v1_4_R1.ItemStack;
 | 
			
		||||
import net.minecraft.server.v1_4_R1.PlayerInventory;
 | 
			
		||||
 | 
			
		||||
class SilentContainerChest extends ContainerChest {
 | 
			
		||||
 | 
			
		||||
    SilentContainerChest(IInventory i1, IInventory i2) {
 | 
			
		||||
        super(i1, i2);
 | 
			
		||||
        // Send close signal
 | 
			
		||||
        i2.f();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void b(EntityHuman entityHuman) {
 | 
			
		||||
        // Don't send close signal twice, might screw up
 | 
			
		||||
        PlayerInventory playerinventory = entityHuman.inventory;
 | 
			
		||||
 | 
			
		||||
        if (playerinventory.getCarried() != null) {
 | 
			
		||||
            ItemStack carried = playerinventory.getCarried();
 | 
			
		||||
            playerinventory.setCarried(null);
 | 
			
		||||
            entityHuman.drop(carried);
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
}
 | 
			
		||||
@@ -1,127 +0,0 @@
 | 
			
		||||
/*
 | 
			
		||||
 * Copyright (C) 2011-2018 lishid. All rights reserved.
 | 
			
		||||
 *
 | 
			
		||||
 * This program is free software: you can redistribute it and/or modify
 | 
			
		||||
 * it under the terms of the GNU General Public License as published by
 | 
			
		||||
 * the Free Software Foundation, version 3.
 | 
			
		||||
 *
 | 
			
		||||
 * This program is distributed in the hope that it will be useful,
 | 
			
		||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
			
		||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
 | 
			
		||||
 * GNU General Public License for more details.
 | 
			
		||||
 *
 | 
			
		||||
 * You should have received a copy of the GNU General Public License
 | 
			
		||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
package com.lishid.openinv.internal.v1_4_R1;
 | 
			
		||||
 | 
			
		||||
import com.lishid.openinv.internal.ISpecialEnderChest;
 | 
			
		||||
import java.lang.reflect.Field;
 | 
			
		||||
import java.util.ArrayList;
 | 
			
		||||
import java.util.List;
 | 
			
		||||
import net.minecraft.server.v1_4_R1.EntityPlayer;
 | 
			
		||||
import net.minecraft.server.v1_4_R1.IInventory;
 | 
			
		||||
import net.minecraft.server.v1_4_R1.InventoryEnderChest;
 | 
			
		||||
import net.minecraft.server.v1_4_R1.InventorySubcontainer;
 | 
			
		||||
import net.minecraft.server.v1_4_R1.ItemStack;
 | 
			
		||||
import org.bukkit.craftbukkit.v1_4_R1.entity.CraftHumanEntity;
 | 
			
		||||
import org.bukkit.craftbukkit.v1_4_R1.entity.CraftPlayer;
 | 
			
		||||
import org.bukkit.craftbukkit.v1_4_R1.inventory.CraftInventory;
 | 
			
		||||
import org.bukkit.entity.HumanEntity;
 | 
			
		||||
import org.bukkit.entity.Player;
 | 
			
		||||
import org.bukkit.inventory.Inventory;
 | 
			
		||||
import org.bukkit.inventory.InventoryHolder;
 | 
			
		||||
import org.jetbrains.annotations.NotNull;
 | 
			
		||||
 | 
			
		||||
public class SpecialEnderChest extends InventorySubcontainer implements IInventory, ISpecialEnderChest {
 | 
			
		||||
 | 
			
		||||
    private final InventoryEnderChest enderChest;
 | 
			
		||||
    private final CraftInventory inventory = new CraftInventory(this);
 | 
			
		||||
    private final List<HumanEntity> transaction = new ArrayList<HumanEntity>();
 | 
			
		||||
    private boolean playerOnline;
 | 
			
		||||
    private CraftPlayer owner;
 | 
			
		||||
    private int maxStack = MAX_STACK;
 | 
			
		||||
 | 
			
		||||
    public SpecialEnderChest(Player player, Boolean online) {
 | 
			
		||||
        super(PlayerDataManager.getHandle(player).getEnderChest().getName(),
 | 
			
		||||
                PlayerDataManager.getHandle(player).getEnderChest().getSize());
 | 
			
		||||
        this.playerOnline = online;
 | 
			
		||||
        EntityPlayer nmsPlayer = PlayerDataManager.getHandle(player);
 | 
			
		||||
        this.enderChest = nmsPlayer.getEnderChest();
 | 
			
		||||
        this.owner = nmsPlayer.getBukkitEntity();
 | 
			
		||||
        this.items = enderChest.getContents();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public @NotNull Inventory getBukkitInventory() {
 | 
			
		||||
        return inventory;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void setPlayerOnline(@NotNull Player player) {
 | 
			
		||||
        if (!playerOnline) {
 | 
			
		||||
            try {
 | 
			
		||||
                EntityPlayer nmsPlayer = PlayerDataManager.getHandle(player);
 | 
			
		||||
                this.owner = nmsPlayer.getBukkitEntity();
 | 
			
		||||
                InventoryEnderChest playerEnderChest = nmsPlayer.getEnderChest();
 | 
			
		||||
                Field field = playerEnderChest.getClass().getField("items");
 | 
			
		||||
                field.setAccessible(true);
 | 
			
		||||
                field.set(playerEnderChest, this.items);
 | 
			
		||||
            } catch (Exception ignored) {}
 | 
			
		||||
            playerOnline = true;
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void setPlayerOffline() {
 | 
			
		||||
        playerOnline = false;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public boolean isInUse() {
 | 
			
		||||
        return !this.getViewers().isEmpty();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public ItemStack[] getContents() {
 | 
			
		||||
        return this.items;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void onOpen(CraftHumanEntity who) {
 | 
			
		||||
        transaction.add(who);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void onClose(CraftHumanEntity who) {
 | 
			
		||||
        transaction.remove(who);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public List<HumanEntity> getViewers() {
 | 
			
		||||
        return transaction;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public InventoryHolder getOwner() {
 | 
			
		||||
        return this.owner;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void setMaxStackSize(int size) {
 | 
			
		||||
        maxStack = size;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public int getMaxStackSize() {
 | 
			
		||||
        return maxStack;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void update() {
 | 
			
		||||
        super.update();
 | 
			
		||||
        enderChest.update();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
}
 | 
			
		||||
@@ -1,233 +0,0 @@
 | 
			
		||||
/*
 | 
			
		||||
 * Copyright (C) 2011-2018 lishid. All rights reserved.
 | 
			
		||||
 *
 | 
			
		||||
 * This program is free software: you can redistribute it and/or modify
 | 
			
		||||
 * it under the terms of the GNU General Public License as published by
 | 
			
		||||
 * the Free Software Foundation, version 3.
 | 
			
		||||
 *
 | 
			
		||||
 * This program is distributed in the hope that it will be useful,
 | 
			
		||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
			
		||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
 | 
			
		||||
 * GNU General Public License for more details.
 | 
			
		||||
 *
 | 
			
		||||
 * You should have received a copy of the GNU General Public License
 | 
			
		||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
package com.lishid.openinv.internal.v1_4_R1;
 | 
			
		||||
 | 
			
		||||
import com.lishid.openinv.internal.ISpecialPlayerInventory;
 | 
			
		||||
import net.minecraft.server.v1_4_R1.ItemStack;
 | 
			
		||||
import net.minecraft.server.v1_4_R1.PlayerInventory;
 | 
			
		||||
import org.bukkit.craftbukkit.v1_4_R1.inventory.CraftInventory;
 | 
			
		||||
import org.bukkit.entity.Player;
 | 
			
		||||
import org.bukkit.inventory.Inventory;
 | 
			
		||||
import org.jetbrains.annotations.NotNull;
 | 
			
		||||
 | 
			
		||||
public class SpecialPlayerInventory extends PlayerInventory implements ISpecialPlayerInventory {
 | 
			
		||||
 | 
			
		||||
    private final ItemStack[] extra = new ItemStack[5];
 | 
			
		||||
    private final CraftInventory inventory = new CraftInventory(this);
 | 
			
		||||
    private boolean playerOnline;
 | 
			
		||||
 | 
			
		||||
    public SpecialPlayerInventory(Player bukkitPlayer, Boolean online) {
 | 
			
		||||
        super(PlayerDataManager.getHandle(bukkitPlayer));
 | 
			
		||||
        this.playerOnline = online;
 | 
			
		||||
        this.items = player.inventory.items;
 | 
			
		||||
        this.armor = player.inventory.armor;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public @NotNull Inventory getBukkitInventory() {
 | 
			
		||||
        return inventory;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void setPlayerOnline(@NotNull Player player) {
 | 
			
		||||
        if (!playerOnline) {
 | 
			
		||||
            this.player = PlayerDataManager.getHandle(player);
 | 
			
		||||
            this.player.inventory.items = this.items;
 | 
			
		||||
            this.player.inventory.armor = this.armor;
 | 
			
		||||
            playerOnline = true;
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void setPlayerOffline() {
 | 
			
		||||
        playerOnline = false;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public boolean isInUse() {
 | 
			
		||||
        return !this.getViewers().isEmpty();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public ItemStack[] getContents() {
 | 
			
		||||
        ItemStack[] contents = new ItemStack[getSize()];
 | 
			
		||||
        System.arraycopy(items, 0, contents, 0, items.length);
 | 
			
		||||
        System.arraycopy(armor, 0, contents, items.length, armor.length);
 | 
			
		||||
        return contents;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public int getSize() {
 | 
			
		||||
        return super.getSize() + 5;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public ItemStack getItem(int i) {
 | 
			
		||||
        ItemStack[] is = this.items;
 | 
			
		||||
 | 
			
		||||
        if (i >= is.length) {
 | 
			
		||||
            i -= is.length;
 | 
			
		||||
            is = this.armor;
 | 
			
		||||
        }
 | 
			
		||||
        else {
 | 
			
		||||
            i = getReversedItemSlotNum(i);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (i >= is.length) {
 | 
			
		||||
            i -= is.length;
 | 
			
		||||
            is = this.extra;
 | 
			
		||||
        }
 | 
			
		||||
        else if (is == this.armor) {
 | 
			
		||||
            i = getReversedArmorSlotNum(i);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        return is[i];
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public ItemStack splitStack(int i, int j) {
 | 
			
		||||
        ItemStack[] is = this.items;
 | 
			
		||||
 | 
			
		||||
        if (i >= is.length) {
 | 
			
		||||
            i -= is.length;
 | 
			
		||||
            is = this.armor;
 | 
			
		||||
        }
 | 
			
		||||
        else {
 | 
			
		||||
            i = getReversedItemSlotNum(i);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (i >= is.length) {
 | 
			
		||||
            i -= is.length;
 | 
			
		||||
            is = this.extra;
 | 
			
		||||
        }
 | 
			
		||||
        else if (is == this.armor) {
 | 
			
		||||
            i = getReversedArmorSlotNum(i);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (is[i] != null) {
 | 
			
		||||
            ItemStack itemstack;
 | 
			
		||||
 | 
			
		||||
            if (is[i].count <= j) {
 | 
			
		||||
                itemstack = is[i];
 | 
			
		||||
                is[i] = null;
 | 
			
		||||
                return itemstack;
 | 
			
		||||
            }
 | 
			
		||||
            else {
 | 
			
		||||
                itemstack = is[i].a(j);
 | 
			
		||||
                if (is[i].count == 0) {
 | 
			
		||||
                    is[i] = null;
 | 
			
		||||
                }
 | 
			
		||||
 | 
			
		||||
                return itemstack;
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
        else {
 | 
			
		||||
            return null;
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public ItemStack splitWithoutUpdate(int i) {
 | 
			
		||||
        ItemStack[] is = this.items;
 | 
			
		||||
 | 
			
		||||
        if (i >= is.length) {
 | 
			
		||||
            i -= is.length;
 | 
			
		||||
            is = this.armor;
 | 
			
		||||
        }
 | 
			
		||||
        else {
 | 
			
		||||
            i = getReversedItemSlotNum(i);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (i >= is.length) {
 | 
			
		||||
            i -= is.length;
 | 
			
		||||
            is = this.extra;
 | 
			
		||||
        }
 | 
			
		||||
        else if (is == this.armor) {
 | 
			
		||||
            i = getReversedArmorSlotNum(i);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (is[i] != null) {
 | 
			
		||||
            ItemStack itemstack = is[i];
 | 
			
		||||
 | 
			
		||||
            is[i] = null;
 | 
			
		||||
            return itemstack;
 | 
			
		||||
        }
 | 
			
		||||
        else {
 | 
			
		||||
            return null;
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void setItem(int i, ItemStack itemstack) {
 | 
			
		||||
        ItemStack[] is = this.items;
 | 
			
		||||
 | 
			
		||||
        if (i >= is.length) {
 | 
			
		||||
            i -= is.length;
 | 
			
		||||
            is = this.armor;
 | 
			
		||||
        }
 | 
			
		||||
        else {
 | 
			
		||||
            i = getReversedItemSlotNum(i);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (i >= is.length) {
 | 
			
		||||
            i -= is.length;
 | 
			
		||||
            is = this.extra;
 | 
			
		||||
        }
 | 
			
		||||
        else if (is == this.armor) {
 | 
			
		||||
            i = getReversedArmorSlotNum(i);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        // Effects
 | 
			
		||||
        if (is == this.extra) {
 | 
			
		||||
            player.drop(itemstack);
 | 
			
		||||
            itemstack = null;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        is[i] = itemstack;
 | 
			
		||||
 | 
			
		||||
        player.defaultContainer.b();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    private int getReversedItemSlotNum(int i) {
 | 
			
		||||
        if (i >= 27)
 | 
			
		||||
            return i - 27;
 | 
			
		||||
        else
 | 
			
		||||
            return i + 9;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    private int getReversedArmorSlotNum(int i) {
 | 
			
		||||
        if (i == 0)
 | 
			
		||||
            return 3;
 | 
			
		||||
        if (i == 1)
 | 
			
		||||
            return 2;
 | 
			
		||||
        if (i == 2)
 | 
			
		||||
            return 1;
 | 
			
		||||
        if (i == 3)
 | 
			
		||||
            return 0;
 | 
			
		||||
        else
 | 
			
		||||
            return i;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public String getName() {
 | 
			
		||||
        if (player.getName().length() > 16) {
 | 
			
		||||
            return player.getName().substring(0, 16);
 | 
			
		||||
        }
 | 
			
		||||
        return player.getName();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
}
 | 
			
		||||
@@ -1,44 +0,0 @@
 | 
			
		||||
<!--
 | 
			
		||||
  ~ Copyright (C) 2011-2018 lishid. All rights reserved.
 | 
			
		||||
  ~
 | 
			
		||||
  ~ This program is free software: you can redistribute it and/or modify
 | 
			
		||||
  ~ it under the terms of the GNU General Public License as published by
 | 
			
		||||
  ~ the Free Software Foundation, version 3.
 | 
			
		||||
  ~
 | 
			
		||||
  ~ This program is distributed in the hope that it will be useful,
 | 
			
		||||
  ~ but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
			
		||||
  ~ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
 | 
			
		||||
  ~ GNU General Public License for more details.
 | 
			
		||||
  ~
 | 
			
		||||
  ~ You should have received a copy of the GNU General Public License
 | 
			
		||||
  ~ along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
			
		||||
  -->
 | 
			
		||||
 | 
			
		||||
<project xmlns="http://maven.apache.org/POM/4.0.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
 | 
			
		||||
    xsi:schemaLocation="http://maven.apache.org/POM/4.0.0 http://maven.apache.org/xsd/maven-4.0.0.xsd">
 | 
			
		||||
  <modelVersion>4.0.0</modelVersion>
 | 
			
		||||
 | 
			
		||||
  <parent>
 | 
			
		||||
    <groupId>com.lishid</groupId>
 | 
			
		||||
    <artifactId>openinvinternal</artifactId>
 | 
			
		||||
    <version>4.0.0</version>
 | 
			
		||||
  </parent>
 | 
			
		||||
 | 
			
		||||
  <artifactId>openinvadapter1_5_R2</artifactId>
 | 
			
		||||
  <name>OpenInvAdapter1_5_R2</name>
 | 
			
		||||
 | 
			
		||||
  <dependencies>
 | 
			
		||||
    <dependency>
 | 
			
		||||
      <groupId>org.bukkit</groupId>
 | 
			
		||||
      <artifactId>craftbukkit</artifactId>
 | 
			
		||||
      <version>1.5.1-R0.2</version>
 | 
			
		||||
      <scope>provided</scope>
 | 
			
		||||
    </dependency>
 | 
			
		||||
    <dependency>
 | 
			
		||||
      <groupId>com.lishid</groupId>
 | 
			
		||||
      <artifactId>openinvcommon</artifactId>
 | 
			
		||||
      <version>4.0.0</version>
 | 
			
		||||
    </dependency>
 | 
			
		||||
  </dependencies>
 | 
			
		||||
 | 
			
		||||
</project>
 | 
			
		||||
@@ -1,169 +0,0 @@
 | 
			
		||||
/*
 | 
			
		||||
 * Copyright (C) 2011-2018 lishid. All rights reserved.
 | 
			
		||||
 *
 | 
			
		||||
 * This program is free software: you can redistribute it and/or modify
 | 
			
		||||
 * it under the terms of the GNU General Public License as published by
 | 
			
		||||
 * the Free Software Foundation, version 3.
 | 
			
		||||
 *
 | 
			
		||||
 * This program is distributed in the hope that it will be useful,
 | 
			
		||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
			
		||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
 | 
			
		||||
 * GNU General Public License for more details.
 | 
			
		||||
 *
 | 
			
		||||
 * You should have received a copy of the GNU General Public License
 | 
			
		||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
package com.lishid.openinv.internal.v1_5_R2;
 | 
			
		||||
 | 
			
		||||
import com.lishid.openinv.internal.IAnySilentContainer;
 | 
			
		||||
import net.minecraft.server.v1_5_R2.AxisAlignedBB;
 | 
			
		||||
import net.minecraft.server.v1_5_R2.BlockEnderChest;
 | 
			
		||||
import net.minecraft.server.v1_5_R2.Container;
 | 
			
		||||
import net.minecraft.server.v1_5_R2.EntityOcelot;
 | 
			
		||||
import net.minecraft.server.v1_5_R2.EntityPlayer;
 | 
			
		||||
import net.minecraft.server.v1_5_R2.IInventory;
 | 
			
		||||
import net.minecraft.server.v1_5_R2.InventoryEnderChest;
 | 
			
		||||
import net.minecraft.server.v1_5_R2.InventoryLargeChest;
 | 
			
		||||
import net.minecraft.server.v1_5_R2.Packet100OpenWindow;
 | 
			
		||||
import net.minecraft.server.v1_5_R2.TileEntityChest;
 | 
			
		||||
import net.minecraft.server.v1_5_R2.TileEntityEnderChest;
 | 
			
		||||
import net.minecraft.server.v1_5_R2.World;
 | 
			
		||||
import org.bukkit.ChatColor;
 | 
			
		||||
import org.bukkit.Material;
 | 
			
		||||
import org.bukkit.block.Block;
 | 
			
		||||
import org.bukkit.craftbukkit.v1_5_R2.event.CraftEventFactory;
 | 
			
		||||
import org.bukkit.entity.Player;
 | 
			
		||||
import org.jetbrains.annotations.NotNull;
 | 
			
		||||
 | 
			
		||||
public class AnySilentContainer implements IAnySilentContainer {
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public boolean isAnySilentContainer(@NotNull Block bukkitBlock) {
 | 
			
		||||
        return bukkitBlock.getType() == Material.ENDER_CHEST || bukkitBlock.getState() instanceof org.bukkit.block.Chest;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public boolean isAnyContainerNeeded(@NotNull Player bukkitPlayer, @NotNull Block bukkitBlock) {
 | 
			
		||||
        // FOR REFERENCE, LOOK AT net.minecraft.server.BlockChest
 | 
			
		||||
        World world = PlayerDataManager.getHandle(bukkitPlayer).world;
 | 
			
		||||
 | 
			
		||||
        if (bukkitBlock instanceof BlockEnderChest) {
 | 
			
		||||
            // Ender chests are not blocked by ocelots.
 | 
			
		||||
            return world.t(bukkitBlock.getX(), bukkitBlock.getY() + 1, bukkitBlock.getZ());
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        // If block or ocelot on top
 | 
			
		||||
        if (isBlockedChest(world, bukkitBlock.getX(), bukkitBlock.getY() + 1, bukkitBlock.getZ())) {
 | 
			
		||||
            return true;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        int id = world.getTypeId(bukkitBlock.getX(), bukkitBlock.getY(), bukkitBlock.getZ());
 | 
			
		||||
 | 
			
		||||
        // If block next to chest is chest and has a block or ocelot on top
 | 
			
		||||
        if (world.getTypeId(bukkitBlock.getX(), bukkitBlock.getY(), bukkitBlock.getZ() + 1) == id) {
 | 
			
		||||
            return isBlockedChest(world, bukkitBlock.getX(), bukkitBlock.getY() + 1, bukkitBlock.getZ() + 1);
 | 
			
		||||
        } else if(world.getTypeId(bukkitBlock.getX(), bukkitBlock.getY(), bukkitBlock.getZ() - 1) == id) {
 | 
			
		||||
            return isBlockedChest(world, bukkitBlock.getX(), bukkitBlock.getY() + 1, bukkitBlock.getZ() - 1);
 | 
			
		||||
        } else if (world.getTypeId(bukkitBlock.getX() + 1, bukkitBlock.getY(), bukkitBlock.getZ()) == id) {
 | 
			
		||||
            return isBlockedChest(world, bukkitBlock.getX() + 1, bukkitBlock.getY() + 1, bukkitBlock.getZ());
 | 
			
		||||
        } else if (world.getTypeId(bukkitBlock.getX() - 1, bukkitBlock.getY(), bukkitBlock.getZ()) == id) {
 | 
			
		||||
            return isBlockedChest(world, bukkitBlock.getX() - 1, bukkitBlock.getY() + 1, bukkitBlock.getZ());
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        return false;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    private boolean isBlockedChest(World world, int x, int y, int z) {
 | 
			
		||||
        return world.t(x, y + 1, z) || hasOcelotOnTop(world, x, y, z);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    private boolean hasOcelotOnTop(World world, int x, int y, int z) {
 | 
			
		||||
        for (Object localEntity : world.a(EntityOcelot.class,
 | 
			
		||||
                AxisAlignedBB.a(x, y + 1, z, x + 1, y + 2, z + 1))) {
 | 
			
		||||
            EntityOcelot localEntityOcelot = (EntityOcelot) localEntity;
 | 
			
		||||
            if (localEntityOcelot.isSitting()) {
 | 
			
		||||
                return true;
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        return false;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public boolean activateContainer(@NotNull Player bukkitPlayer, boolean silent, @NotNull Block bukkitBlock) {
 | 
			
		||||
 | 
			
		||||
        EntityPlayer player = PlayerDataManager.getHandle(bukkitPlayer);
 | 
			
		||||
 | 
			
		||||
        // Silent ender chest is API-only
 | 
			
		||||
        if (silent && bukkitBlock.getType() == Material.ENDER_CHEST) {
 | 
			
		||||
            bukkitPlayer.openInventory(bukkitPlayer.getEnderChest());
 | 
			
		||||
            return true;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        World world = player.world;
 | 
			
		||||
        Object tile = world.getTileEntity(bukkitBlock.getX(), bukkitBlock.getY(), bukkitBlock.getZ());
 | 
			
		||||
 | 
			
		||||
        if (tile == null) {
 | 
			
		||||
            return false;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (tile instanceof TileEntityEnderChest) {
 | 
			
		||||
            // Anychest ender chest. See net.minecraft.server.BlockEnderChest
 | 
			
		||||
            InventoryEnderChest enderChest = player.getEnderChest();
 | 
			
		||||
            enderChest.a((TileEntityEnderChest) tile);
 | 
			
		||||
            player.openContainer(enderChest);
 | 
			
		||||
            return true;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (!(tile instanceof IInventory)) {
 | 
			
		||||
            return false;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        IInventory inventory = (IInventory) tile;
 | 
			
		||||
        int id = world.getTypeId(bukkitBlock.getX(), bukkitBlock.getY(), bukkitBlock.getZ());
 | 
			
		||||
 | 
			
		||||
        if (world.getTypeId(bukkitBlock.getX(), bukkitBlock.getY(), bukkitBlock.getZ() + 1) == id) {
 | 
			
		||||
            inventory = new InventoryLargeChest("container.chestDouble", inventory, (TileEntityChest) world.getTileEntity(bukkitBlock.getX(), bukkitBlock.getY(), bukkitBlock.getZ() + 1));
 | 
			
		||||
        } else if (world.getTypeId(bukkitBlock.getX(), bukkitBlock.getY(), bukkitBlock.getZ() - 1) == id) {
 | 
			
		||||
            inventory = new InventoryLargeChest("container.chestDouble", (TileEntityChest) world.getTileEntity(bukkitBlock.getX(), bukkitBlock.getY(), bukkitBlock.getZ() - 1), inventory);
 | 
			
		||||
        } else if (world.getTypeId(bukkitBlock.getX() + 1, bukkitBlock.getY(), bukkitBlock.getZ()) == id) {
 | 
			
		||||
            inventory = new InventoryLargeChest("container.chestDouble", inventory, (TileEntityChest) world.getTileEntity(bukkitBlock.getX() + 1, bukkitBlock.getY(), bukkitBlock.getZ()));
 | 
			
		||||
        } else if (world.getTypeId(bukkitBlock.getX() - 1, bukkitBlock.getY(), bukkitBlock.getZ()) == id) {
 | 
			
		||||
            inventory = new InventoryLargeChest("container.chestDouble", (TileEntityChest) world.getTileEntity(bukkitBlock.getX() - 1, bukkitBlock.getY(), bukkitBlock.getZ()), inventory);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        // AnyChest only
 | 
			
		||||
        if (!silent) {
 | 
			
		||||
            player.openContainer(inventory);
 | 
			
		||||
            return true;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        // SilentChest
 | 
			
		||||
        try {
 | 
			
		||||
            // Call InventoryOpenEvent
 | 
			
		||||
            Container container = new SilentContainerChest(player.inventory, inventory);
 | 
			
		||||
            container = CraftEventFactory.callInventoryOpenEvent(player, container);
 | 
			
		||||
            if (container == null) {
 | 
			
		||||
                return false;
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
            // Open window
 | 
			
		||||
            int windowId = player.nextContainerCounter();
 | 
			
		||||
            player.playerConnection.sendPacket(new Packet100OpenWindow(windowId, 0, inventory.getName(), inventory.getSize(), true));
 | 
			
		||||
            player.activeContainer = container;
 | 
			
		||||
            player.activeContainer.windowId = windowId;
 | 
			
		||||
            player.activeContainer.addSlotListener(player);
 | 
			
		||||
 | 
			
		||||
            return true;
 | 
			
		||||
        } catch (Exception e) {
 | 
			
		||||
            e.printStackTrace();
 | 
			
		||||
            bukkitPlayer.sendMessage(ChatColor.RED + "Error while sending silent container.");
 | 
			
		||||
            return false;
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void deactivateContainer(@NotNull final Player bukkitPlayer) {}
 | 
			
		||||
 | 
			
		||||
}
 | 
			
		||||
@@ -1,76 +0,0 @@
 | 
			
		||||
/*
 | 
			
		||||
 * Copyright (C) 2011-2018 lishid. All rights reserved.
 | 
			
		||||
 *
 | 
			
		||||
 * This program is free software: you can redistribute it and/or modify
 | 
			
		||||
 * it under the terms of the GNU General Public License as published by
 | 
			
		||||
 * the Free Software Foundation, version 3.
 | 
			
		||||
 *
 | 
			
		||||
 * This program is distributed in the hope that it will be useful,
 | 
			
		||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
			
		||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
 | 
			
		||||
 * GNU General Public License for more details.
 | 
			
		||||
 *
 | 
			
		||||
 * You should have received a copy of the GNU General Public License
 | 
			
		||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
package com.lishid.openinv.internal.v1_5_R2;
 | 
			
		||||
 | 
			
		||||
import com.lishid.openinv.internal.IInventoryAccess;
 | 
			
		||||
import com.lishid.openinv.internal.ISpecialEnderChest;
 | 
			
		||||
import com.lishid.openinv.internal.ISpecialPlayerInventory;
 | 
			
		||||
import com.lishid.openinv.util.InternalAccessor;
 | 
			
		||||
import net.minecraft.server.v1_5_R2.IInventory;
 | 
			
		||||
import org.bukkit.craftbukkit.v1_5_R2.inventory.CraftInventory;
 | 
			
		||||
import org.bukkit.inventory.Inventory;
 | 
			
		||||
import org.jetbrains.annotations.NotNull;
 | 
			
		||||
 | 
			
		||||
public class InventoryAccess implements IInventoryAccess {
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public boolean isSpecialPlayerInventory(@NotNull Inventory inventory) {
 | 
			
		||||
        if (inventory instanceof CraftInventory) {
 | 
			
		||||
            return ((CraftInventory) inventory).getInventory() instanceof ISpecialPlayerInventory;
 | 
			
		||||
        }
 | 
			
		||||
        return InternalAccessor.grabFieldOfTypeFromObject(IInventory.class, inventory) instanceof ISpecialPlayerInventory;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public ISpecialPlayerInventory getSpecialPlayerInventory(@NotNull Inventory inventory) {
 | 
			
		||||
        IInventory inv;
 | 
			
		||||
        if (inventory instanceof CraftInventory) {
 | 
			
		||||
            inv = ((CraftInventory) inventory).getInventory();
 | 
			
		||||
        } else {
 | 
			
		||||
            inv = InternalAccessor.grabFieldOfTypeFromObject(IInventory.class, inventory);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (inv instanceof SpecialPlayerInventory) {
 | 
			
		||||
            return (SpecialPlayerInventory) inv;
 | 
			
		||||
        }
 | 
			
		||||
        return null;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public boolean isSpecialEnderChest(@NotNull Inventory inventory) {
 | 
			
		||||
        if (inventory instanceof CraftInventory) {
 | 
			
		||||
            return ((CraftInventory) inventory).getInventory() instanceof ISpecialEnderChest;
 | 
			
		||||
        }
 | 
			
		||||
        return InternalAccessor.grabFieldOfTypeFromObject(IInventory.class, inventory) instanceof ISpecialEnderChest;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public ISpecialEnderChest getSpecialEnderChest(@NotNull Inventory inventory) {
 | 
			
		||||
        IInventory inv;
 | 
			
		||||
        if (inventory instanceof CraftInventory) {
 | 
			
		||||
            inv = ((CraftInventory) inventory).getInventory();
 | 
			
		||||
        } else {
 | 
			
		||||
            inv = InternalAccessor.grabFieldOfTypeFromObject(IInventory.class, inventory);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (inv instanceof SpecialEnderChest) {
 | 
			
		||||
            return (SpecialEnderChest) inv;
 | 
			
		||||
        }
 | 
			
		||||
        return null;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
}
 | 
			
		||||
@@ -1,105 +0,0 @@
 | 
			
		||||
/*
 | 
			
		||||
 * Copyright (C) 2011-2018 lishid. All rights reserved.
 | 
			
		||||
 *
 | 
			
		||||
 * This program is free software: you can redistribute it and/or modify
 | 
			
		||||
 * it under the terms of the GNU General Public License as published by
 | 
			
		||||
 * the Free Software Foundation, version 3.
 | 
			
		||||
 *
 | 
			
		||||
 * This program is distributed in the hope that it will be useful,
 | 
			
		||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
			
		||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
 | 
			
		||||
 * GNU General Public License for more details.
 | 
			
		||||
 *
 | 
			
		||||
 * You should have received a copy of the GNU General Public License
 | 
			
		||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
package com.lishid.openinv.internal.v1_5_R2;
 | 
			
		||||
 | 
			
		||||
import com.lishid.openinv.internal.IPlayerDataManager;
 | 
			
		||||
import com.lishid.openinv.internal.ISpecialInventory;
 | 
			
		||||
import java.util.Arrays;
 | 
			
		||||
import java.util.Collection;
 | 
			
		||||
import net.minecraft.server.v1_5_R2.EntityPlayer;
 | 
			
		||||
import net.minecraft.server.v1_5_R2.MinecraftServer;
 | 
			
		||||
import net.minecraft.server.v1_5_R2.PlayerInteractManager;
 | 
			
		||||
import org.bukkit.Bukkit;
 | 
			
		||||
import org.bukkit.OfflinePlayer;
 | 
			
		||||
import org.bukkit.Server;
 | 
			
		||||
import org.bukkit.craftbukkit.v1_5_R2.CraftServer;
 | 
			
		||||
import org.bukkit.craftbukkit.v1_5_R2.entity.CraftPlayer;
 | 
			
		||||
import org.bukkit.entity.Player;
 | 
			
		||||
import org.bukkit.inventory.InventoryView;
 | 
			
		||||
import org.jetbrains.annotations.NotNull;
 | 
			
		||||
 | 
			
		||||
public class PlayerDataManager implements IPlayerDataManager {
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public Player loadPlayer(@NotNull OfflinePlayer offline) {
 | 
			
		||||
        // Ensure the player has data
 | 
			
		||||
        if (!offline.hasPlayedBefore()) {
 | 
			
		||||
            return null;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        MinecraftServer server = ((CraftServer) Bukkit.getServer()).getServer();
 | 
			
		||||
 | 
			
		||||
        // Create an entity to load the player data
 | 
			
		||||
        EntityPlayer entity = new EntityPlayer(server, server.getWorldServer(0), offline.getName(),
 | 
			
		||||
                new PlayerInteractManager(server.getWorldServer(0)));
 | 
			
		||||
 | 
			
		||||
        // Get the bukkit entity
 | 
			
		||||
        Player target = entity.getBukkitEntity();
 | 
			
		||||
        if (target != null) {
 | 
			
		||||
            // Load data
 | 
			
		||||
            target.loadData();
 | 
			
		||||
        }
 | 
			
		||||
        // Return the entity
 | 
			
		||||
        return target;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public @NotNull String getPlayerDataID(@NotNull OfflinePlayer offline) {
 | 
			
		||||
        return offline.getName();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public OfflinePlayer getPlayerByID(@NotNull String identifier) {
 | 
			
		||||
        OfflinePlayer player = Bukkit.getOfflinePlayer(identifier);
 | 
			
		||||
        // Ensure player is a real player, otherwise return null
 | 
			
		||||
        if (player == null || !player.hasPlayedBefore() && !player.isOnline()) {
 | 
			
		||||
            return null;
 | 
			
		||||
        }
 | 
			
		||||
        return player;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public @NotNull Collection<? extends Player> getOnlinePlayers() {
 | 
			
		||||
        return Arrays.asList(Bukkit.getOnlinePlayers());
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public static EntityPlayer getHandle(Player player) {
 | 
			
		||||
        if (player instanceof CraftPlayer) {
 | 
			
		||||
            return ((CraftPlayer) player).getHandle();
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        Server server = player.getServer();
 | 
			
		||||
        EntityPlayer nmsPlayer = null;
 | 
			
		||||
 | 
			
		||||
        if (server instanceof CraftServer) {
 | 
			
		||||
            nmsPlayer = ((CraftServer) server).getHandle().f(player.getName());
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (nmsPlayer == null) {
 | 
			
		||||
            // Could use reflection to examine fields, but it's honestly not worth the bother.
 | 
			
		||||
            throw new RuntimeException("Unable to fetch EntityPlayer from provided Player implementation");
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        return nmsPlayer;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public InventoryView openInventory(@NotNull Player player, @NotNull ISpecialInventory inventory) {
 | 
			
		||||
        return player.openInventory(inventory.getBukkitInventory());
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
}
 | 
			
		||||
@@ -1,45 +0,0 @@
 | 
			
		||||
/*
 | 
			
		||||
 * Copyright (C) 2011-2018 lishid. All rights reserved.
 | 
			
		||||
 *
 | 
			
		||||
 * This program is free software: you can redistribute it and/or modify
 | 
			
		||||
 * it under the terms of the GNU General Public License as published by
 | 
			
		||||
 * the Free Software Foundation, version 3.
 | 
			
		||||
 *
 | 
			
		||||
 * This program is distributed in the hope that it will be useful,
 | 
			
		||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
			
		||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
 | 
			
		||||
 * GNU General Public License for more details.
 | 
			
		||||
 *
 | 
			
		||||
 * You should have received a copy of the GNU General Public License
 | 
			
		||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
package com.lishid.openinv.internal.v1_5_R2;
 | 
			
		||||
 | 
			
		||||
import net.minecraft.server.v1_5_R2.ContainerChest;
 | 
			
		||||
import net.minecraft.server.v1_5_R2.EntityHuman;
 | 
			
		||||
import net.minecraft.server.v1_5_R2.IInventory;
 | 
			
		||||
import net.minecraft.server.v1_5_R2.ItemStack;
 | 
			
		||||
import net.minecraft.server.v1_5_R2.PlayerInventory;
 | 
			
		||||
 | 
			
		||||
class SilentContainerChest extends ContainerChest {
 | 
			
		||||
 | 
			
		||||
    SilentContainerChest(IInventory i1, IInventory i2) {
 | 
			
		||||
        super(i1, i2);
 | 
			
		||||
        // Send close signal
 | 
			
		||||
        i2.g();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void b(EntityHuman entityHuman) {
 | 
			
		||||
        // Don't send close signal twice, might screw up
 | 
			
		||||
        PlayerInventory playerinventory = entityHuman.inventory;
 | 
			
		||||
 | 
			
		||||
        if (playerinventory.getCarried() != null) {
 | 
			
		||||
            ItemStack carried = playerinventory.getCarried();
 | 
			
		||||
            playerinventory.setCarried(null);
 | 
			
		||||
            entityHuman.drop(carried);
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
}
 | 
			
		||||
@@ -1,128 +0,0 @@
 | 
			
		||||
/*
 | 
			
		||||
 * Copyright (C) 2011-2018 lishid. All rights reserved.
 | 
			
		||||
 *
 | 
			
		||||
 * This program is free software: you can redistribute it and/or modify
 | 
			
		||||
 * it under the terms of the GNU General Public License as published by
 | 
			
		||||
 * the Free Software Foundation, version 3.
 | 
			
		||||
 *
 | 
			
		||||
 * This program is distributed in the hope that it will be useful,
 | 
			
		||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
			
		||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
 | 
			
		||||
 * GNU General Public License for more details.
 | 
			
		||||
 *
 | 
			
		||||
 * You should have received a copy of the GNU General Public License
 | 
			
		||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
package com.lishid.openinv.internal.v1_5_R2;
 | 
			
		||||
 | 
			
		||||
import com.lishid.openinv.internal.ISpecialEnderChest;
 | 
			
		||||
import java.lang.reflect.Field;
 | 
			
		||||
import java.util.ArrayList;
 | 
			
		||||
import java.util.List;
 | 
			
		||||
import net.minecraft.server.v1_5_R2.EntityPlayer;
 | 
			
		||||
import net.minecraft.server.v1_5_R2.IInventory;
 | 
			
		||||
import net.minecraft.server.v1_5_R2.InventoryEnderChest;
 | 
			
		||||
import net.minecraft.server.v1_5_R2.InventorySubcontainer;
 | 
			
		||||
import net.minecraft.server.v1_5_R2.ItemStack;
 | 
			
		||||
import org.bukkit.craftbukkit.v1_5_R2.entity.CraftHumanEntity;
 | 
			
		||||
import org.bukkit.craftbukkit.v1_5_R2.entity.CraftPlayer;
 | 
			
		||||
import org.bukkit.craftbukkit.v1_5_R2.inventory.CraftInventory;
 | 
			
		||||
import org.bukkit.entity.HumanEntity;
 | 
			
		||||
import org.bukkit.entity.Player;
 | 
			
		||||
import org.bukkit.inventory.Inventory;
 | 
			
		||||
import org.bukkit.inventory.InventoryHolder;
 | 
			
		||||
import org.jetbrains.annotations.NotNull;
 | 
			
		||||
 | 
			
		||||
public class SpecialEnderChest extends InventorySubcontainer implements IInventory, ISpecialEnderChest {
 | 
			
		||||
 | 
			
		||||
    private final InventoryEnderChest enderChest;
 | 
			
		||||
    private final CraftInventory inventory = new CraftInventory(this);
 | 
			
		||||
    private final List<HumanEntity> transaction = new ArrayList<HumanEntity>();
 | 
			
		||||
    private boolean playerOnline;
 | 
			
		||||
    private CraftPlayer owner;
 | 
			
		||||
    private int maxStack = MAX_STACK;
 | 
			
		||||
 | 
			
		||||
    public SpecialEnderChest(Player player, Boolean online) {
 | 
			
		||||
        super(PlayerDataManager.getHandle(player).getEnderChest().getName(),
 | 
			
		||||
                PlayerDataManager.getHandle(player).getEnderChest().c(),
 | 
			
		||||
                PlayerDataManager.getHandle(player).getEnderChest().getSize());
 | 
			
		||||
        this.playerOnline = online;
 | 
			
		||||
        EntityPlayer nmsPlayer = PlayerDataManager.getHandle(player);
 | 
			
		||||
        this.enderChest = nmsPlayer.getEnderChest();
 | 
			
		||||
        this.owner = nmsPlayer.getBukkitEntity();
 | 
			
		||||
        this.items = enderChest.getContents();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public @NotNull Inventory getBukkitInventory() {
 | 
			
		||||
        return inventory;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void setPlayerOnline(@NotNull Player player) {
 | 
			
		||||
        if (!playerOnline) {
 | 
			
		||||
            try {
 | 
			
		||||
                EntityPlayer nmsPlayer = PlayerDataManager.getHandle(player);
 | 
			
		||||
                this.owner = nmsPlayer.getBukkitEntity();
 | 
			
		||||
                InventoryEnderChest playerEnderChest = nmsPlayer.getEnderChest();
 | 
			
		||||
                Field field = playerEnderChest.getClass().getField("items");
 | 
			
		||||
                field.setAccessible(true);
 | 
			
		||||
                field.set(playerEnderChest, this.items);
 | 
			
		||||
            } catch (Exception ignored) {}
 | 
			
		||||
            playerOnline = true;
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void setPlayerOffline() {
 | 
			
		||||
        playerOnline = false;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public boolean isInUse() {
 | 
			
		||||
        return !this.getViewers().isEmpty();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public ItemStack[] getContents() {
 | 
			
		||||
        return this.items;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void onOpen(CraftHumanEntity who) {
 | 
			
		||||
        transaction.add(who);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void onClose(CraftHumanEntity who) {
 | 
			
		||||
        transaction.remove(who);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public List<HumanEntity> getViewers() {
 | 
			
		||||
        return transaction;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public InventoryHolder getOwner() {
 | 
			
		||||
        return this.owner;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void setMaxStackSize(int size) {
 | 
			
		||||
        maxStack = size;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public int getMaxStackSize() {
 | 
			
		||||
        return maxStack;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void update() {
 | 
			
		||||
        super.update();
 | 
			
		||||
        enderChest.update();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
}
 | 
			
		||||
@@ -1,225 +0,0 @@
 | 
			
		||||
/*
 | 
			
		||||
 * Copyright (C) 2011-2018 lishid. All rights reserved.
 | 
			
		||||
 *
 | 
			
		||||
 * This program is free software: you can redistribute it and/or modify
 | 
			
		||||
 * it under the terms of the GNU General Public License as published by
 | 
			
		||||
 * the Free Software Foundation, version 3.
 | 
			
		||||
 *
 | 
			
		||||
 * This program is distributed in the hope that it will be useful,
 | 
			
		||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
			
		||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
 | 
			
		||||
 * GNU General Public License for more details.
 | 
			
		||||
 *
 | 
			
		||||
 * You should have received a copy of the GNU General Public License
 | 
			
		||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
package com.lishid.openinv.internal.v1_5_R2;
 | 
			
		||||
 | 
			
		||||
import com.lishid.openinv.internal.ISpecialPlayerInventory;
 | 
			
		||||
import net.minecraft.server.v1_5_R2.ItemStack;
 | 
			
		||||
import net.minecraft.server.v1_5_R2.PlayerInventory;
 | 
			
		||||
import org.bukkit.craftbukkit.v1_5_R2.inventory.CraftInventory;
 | 
			
		||||
import org.bukkit.entity.Player;
 | 
			
		||||
import org.bukkit.inventory.Inventory;
 | 
			
		||||
import org.jetbrains.annotations.NotNull;
 | 
			
		||||
 | 
			
		||||
public class SpecialPlayerInventory extends PlayerInventory implements ISpecialPlayerInventory {
 | 
			
		||||
 | 
			
		||||
    private final ItemStack[] extra = new ItemStack[5];
 | 
			
		||||
    private final CraftInventory inventory = new CraftInventory(this);
 | 
			
		||||
    private boolean playerOnline;
 | 
			
		||||
 | 
			
		||||
    public SpecialPlayerInventory(Player bukkitPlayer, Boolean online) {
 | 
			
		||||
        super(PlayerDataManager.getHandle(bukkitPlayer));
 | 
			
		||||
        this.playerOnline = online;
 | 
			
		||||
        this.items = player.inventory.items;
 | 
			
		||||
        this.armor = player.inventory.armor;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public @NotNull Inventory getBukkitInventory() {
 | 
			
		||||
        return inventory;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void setPlayerOnline(@NotNull Player player) {
 | 
			
		||||
        if (!playerOnline) {
 | 
			
		||||
            this.player = PlayerDataManager.getHandle(player);
 | 
			
		||||
            this.player.inventory.items = this.items;
 | 
			
		||||
            this.player.inventory.armor = this.armor;
 | 
			
		||||
            playerOnline = true;
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void setPlayerOffline() {
 | 
			
		||||
        playerOnline = false;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public boolean isInUse() {
 | 
			
		||||
        return !this.getViewers().isEmpty();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public ItemStack[] getContents() {
 | 
			
		||||
        ItemStack[] contents = new ItemStack[getSize()];
 | 
			
		||||
        System.arraycopy(items, 0, contents, 0, items.length);
 | 
			
		||||
        System.arraycopy(armor, 0, contents, items.length, armor.length);
 | 
			
		||||
        return contents;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public int getSize() {
 | 
			
		||||
        return super.getSize() + 5;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public ItemStack getItem(int i) {
 | 
			
		||||
        ItemStack[] is = this.items;
 | 
			
		||||
 | 
			
		||||
        if (i >= is.length) {
 | 
			
		||||
            i -= is.length;
 | 
			
		||||
            is = this.armor;
 | 
			
		||||
        } else {
 | 
			
		||||
            i = getReversedItemSlotNum(i);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (i >= is.length) {
 | 
			
		||||
            i -= is.length;
 | 
			
		||||
            is = this.extra;
 | 
			
		||||
        } else if (is == this.armor) {
 | 
			
		||||
            i = getReversedArmorSlotNum(i);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        return is[i];
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public ItemStack splitStack(int i, int j) {
 | 
			
		||||
        ItemStack[] is = this.items;
 | 
			
		||||
 | 
			
		||||
        if (i >= is.length) {
 | 
			
		||||
            i -= is.length;
 | 
			
		||||
            is = this.armor;
 | 
			
		||||
        } else {
 | 
			
		||||
            i = getReversedItemSlotNum(i);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (i >= is.length) {
 | 
			
		||||
            i -= is.length;
 | 
			
		||||
            is = this.extra;
 | 
			
		||||
        } else if (is == this.armor) {
 | 
			
		||||
            i = getReversedArmorSlotNum(i);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (is[i] != null) {
 | 
			
		||||
            ItemStack itemstack;
 | 
			
		||||
 | 
			
		||||
            if (is[i].count <= j) {
 | 
			
		||||
                itemstack = is[i];
 | 
			
		||||
                is[i] = null;
 | 
			
		||||
                return itemstack;
 | 
			
		||||
            } else {
 | 
			
		||||
                itemstack = is[i].a(j);
 | 
			
		||||
                if (is[i].count == 0) {
 | 
			
		||||
                    is[i] = null;
 | 
			
		||||
                }
 | 
			
		||||
 | 
			
		||||
                return itemstack;
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        return null;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public ItemStack splitWithoutUpdate(int i) {
 | 
			
		||||
        ItemStack[] is = this.items;
 | 
			
		||||
 | 
			
		||||
        if (i >= is.length) {
 | 
			
		||||
            i -= is.length;
 | 
			
		||||
            is = this.armor;
 | 
			
		||||
        } else {
 | 
			
		||||
            i = getReversedItemSlotNum(i);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (i >= is.length) {
 | 
			
		||||
            i -= is.length;
 | 
			
		||||
            is = this.extra;
 | 
			
		||||
        } else if (is == this.armor) {
 | 
			
		||||
            i = getReversedArmorSlotNum(i);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (is[i] != null) {
 | 
			
		||||
            ItemStack itemstack = is[i];
 | 
			
		||||
 | 
			
		||||
            is[i] = null;
 | 
			
		||||
            return itemstack;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        return null;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void setItem(int i, ItemStack itemstack) {
 | 
			
		||||
        ItemStack[] is = this.items;
 | 
			
		||||
 | 
			
		||||
        if (i >= is.length) {
 | 
			
		||||
            i -= is.length;
 | 
			
		||||
            is = this.armor;
 | 
			
		||||
        } else {
 | 
			
		||||
            i = getReversedItemSlotNum(i);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (i >= is.length) {
 | 
			
		||||
            i -= is.length;
 | 
			
		||||
            is = this.extra;
 | 
			
		||||
        } else if (is == this.armor) {
 | 
			
		||||
            i = getReversedArmorSlotNum(i);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        // Effects
 | 
			
		||||
        if (is == this.extra) {
 | 
			
		||||
            player.drop(itemstack);
 | 
			
		||||
            itemstack = null;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        is[i] = itemstack;
 | 
			
		||||
 | 
			
		||||
        player.defaultContainer.b();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    private int getReversedItemSlotNum(int i) {
 | 
			
		||||
        if (i >= 27) {
 | 
			
		||||
            return i - 27;
 | 
			
		||||
        }
 | 
			
		||||
        return i + 9;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    private int getReversedArmorSlotNum(int i) {
 | 
			
		||||
        if (i == 0) {
 | 
			
		||||
            return 3;
 | 
			
		||||
        }
 | 
			
		||||
        if (i == 1) {
 | 
			
		||||
            return 2;
 | 
			
		||||
        }
 | 
			
		||||
        if (i == 2) {
 | 
			
		||||
            return 1;
 | 
			
		||||
        }
 | 
			
		||||
        if (i == 3) {
 | 
			
		||||
            return 0;
 | 
			
		||||
        }
 | 
			
		||||
        return i;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public String getName() {
 | 
			
		||||
        if (player.getName().length() > 16) {
 | 
			
		||||
            return player.getName().substring(0, 16);
 | 
			
		||||
        }
 | 
			
		||||
        return player.getName();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
}
 | 
			
		||||
@@ -1,44 +0,0 @@
 | 
			
		||||
<!--
 | 
			
		||||
  ~ Copyright (C) 2011-2018 lishid. All rights reserved.
 | 
			
		||||
  ~
 | 
			
		||||
  ~ This program is free software: you can redistribute it and/or modify
 | 
			
		||||
  ~ it under the terms of the GNU General Public License as published by
 | 
			
		||||
  ~ the Free Software Foundation, version 3.
 | 
			
		||||
  ~
 | 
			
		||||
  ~ This program is distributed in the hope that it will be useful,
 | 
			
		||||
  ~ but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
			
		||||
  ~ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
 | 
			
		||||
  ~ GNU General Public License for more details.
 | 
			
		||||
  ~
 | 
			
		||||
  ~ You should have received a copy of the GNU General Public License
 | 
			
		||||
  ~ along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
			
		||||
  -->
 | 
			
		||||
 | 
			
		||||
<project xmlns="http://maven.apache.org/POM/4.0.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
 | 
			
		||||
    xsi:schemaLocation="http://maven.apache.org/POM/4.0.0 http://maven.apache.org/xsd/maven-4.0.0.xsd">
 | 
			
		||||
  <modelVersion>4.0.0</modelVersion>
 | 
			
		||||
 | 
			
		||||
  <parent>
 | 
			
		||||
    <groupId>com.lishid</groupId>
 | 
			
		||||
    <artifactId>openinvinternal</artifactId>
 | 
			
		||||
    <version>4.0.0</version>
 | 
			
		||||
  </parent>
 | 
			
		||||
 | 
			
		||||
  <artifactId>openinvadapter1_5_R3</artifactId>
 | 
			
		||||
  <name>OpenInvAdapter1_5_R3</name>
 | 
			
		||||
 | 
			
		||||
  <dependencies>
 | 
			
		||||
    <dependency>
 | 
			
		||||
      <groupId>org.bukkit</groupId>
 | 
			
		||||
      <artifactId>craftbukkit</artifactId>
 | 
			
		||||
      <version>1.5.2-R1.0</version>
 | 
			
		||||
      <scope>provided</scope>
 | 
			
		||||
    </dependency>
 | 
			
		||||
    <dependency>
 | 
			
		||||
      <groupId>com.lishid</groupId>
 | 
			
		||||
      <artifactId>openinvcommon</artifactId>
 | 
			
		||||
      <version>4.0.0</version>
 | 
			
		||||
    </dependency>
 | 
			
		||||
  </dependencies>
 | 
			
		||||
 | 
			
		||||
</project>
 | 
			
		||||
@@ -1,169 +0,0 @@
 | 
			
		||||
/*
 | 
			
		||||
 * Copyright (C) 2011-2018 lishid. All rights reserved.
 | 
			
		||||
 *
 | 
			
		||||
 * This program is free software: you can redistribute it and/or modify
 | 
			
		||||
 * it under the terms of the GNU General Public License as published by
 | 
			
		||||
 * the Free Software Foundation, version 3.
 | 
			
		||||
 *
 | 
			
		||||
 * This program is distributed in the hope that it will be useful,
 | 
			
		||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
			
		||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
 | 
			
		||||
 * GNU General Public License for more details.
 | 
			
		||||
 *
 | 
			
		||||
 * You should have received a copy of the GNU General Public License
 | 
			
		||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
package com.lishid.openinv.internal.v1_5_R3;
 | 
			
		||||
 | 
			
		||||
import com.lishid.openinv.internal.IAnySilentContainer;
 | 
			
		||||
import net.minecraft.server.v1_5_R3.AxisAlignedBB;
 | 
			
		||||
import net.minecraft.server.v1_5_R3.BlockEnderChest;
 | 
			
		||||
import net.minecraft.server.v1_5_R3.Container;
 | 
			
		||||
import net.minecraft.server.v1_5_R3.EntityOcelot;
 | 
			
		||||
import net.minecraft.server.v1_5_R3.EntityPlayer;
 | 
			
		||||
import net.minecraft.server.v1_5_R3.IInventory;
 | 
			
		||||
import net.minecraft.server.v1_5_R3.InventoryEnderChest;
 | 
			
		||||
import net.minecraft.server.v1_5_R3.InventoryLargeChest;
 | 
			
		||||
import net.minecraft.server.v1_5_R3.Packet100OpenWindow;
 | 
			
		||||
import net.minecraft.server.v1_5_R3.TileEntityChest;
 | 
			
		||||
import net.minecraft.server.v1_5_R3.TileEntityEnderChest;
 | 
			
		||||
import net.minecraft.server.v1_5_R3.World;
 | 
			
		||||
import org.bukkit.ChatColor;
 | 
			
		||||
import org.bukkit.Material;
 | 
			
		||||
import org.bukkit.block.Block;
 | 
			
		||||
import org.bukkit.craftbukkit.v1_5_R3.event.CraftEventFactory;
 | 
			
		||||
import org.bukkit.entity.Player;
 | 
			
		||||
import org.jetbrains.annotations.NotNull;
 | 
			
		||||
 | 
			
		||||
public class AnySilentContainer implements IAnySilentContainer {
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public boolean isAnySilentContainer(@NotNull Block bukkitBlock) {
 | 
			
		||||
        return bukkitBlock.getType() == Material.ENDER_CHEST || bukkitBlock.getState() instanceof org.bukkit.block.Chest;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public boolean isAnyContainerNeeded(@NotNull Player bukkitPlayer, @NotNull Block bukkitBlock) {
 | 
			
		||||
        // FOR REFERENCE, LOOK AT net.minecraft.server.BlockChest
 | 
			
		||||
        World world = PlayerDataManager.getHandle(bukkitPlayer).world;
 | 
			
		||||
 | 
			
		||||
        if (bukkitBlock instanceof BlockEnderChest) {
 | 
			
		||||
            // Ender chests are not blocked by ocelots.
 | 
			
		||||
            return world.t(bukkitBlock.getX(), bukkitBlock.getY() + 1, bukkitBlock.getZ());
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        // If block or ocelot on top
 | 
			
		||||
        if (isBlockedChest(world, bukkitBlock.getX(), bukkitBlock.getY() + 1, bukkitBlock.getZ())) {
 | 
			
		||||
            return true;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        int id = world.getTypeId(bukkitBlock.getX(), bukkitBlock.getY(), bukkitBlock.getZ());
 | 
			
		||||
 | 
			
		||||
        // If block next to chest is chest and has a block or ocelot on top
 | 
			
		||||
        if (world.getTypeId(bukkitBlock.getX(), bukkitBlock.getY(), bukkitBlock.getZ() + 1) == id) {
 | 
			
		||||
            return isBlockedChest(world, bukkitBlock.getX(), bukkitBlock.getY() + 1, bukkitBlock.getZ() + 1);
 | 
			
		||||
        } else if(world.getTypeId(bukkitBlock.getX(), bukkitBlock.getY(), bukkitBlock.getZ() - 1) == id) {
 | 
			
		||||
            return isBlockedChest(world, bukkitBlock.getX(), bukkitBlock.getY() + 1, bukkitBlock.getZ() - 1);
 | 
			
		||||
        } else if (world.getTypeId(bukkitBlock.getX() + 1, bukkitBlock.getY(), bukkitBlock.getZ()) == id) {
 | 
			
		||||
            return isBlockedChest(world, bukkitBlock.getX() + 1, bukkitBlock.getY() + 1, bukkitBlock.getZ());
 | 
			
		||||
        } else if (world.getTypeId(bukkitBlock.getX() - 1, bukkitBlock.getY(), bukkitBlock.getZ()) == id) {
 | 
			
		||||
            return isBlockedChest(world, bukkitBlock.getX() - 1, bukkitBlock.getY() + 1, bukkitBlock.getZ());
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        return false;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    private boolean isBlockedChest(World world, int x, int y, int z) {
 | 
			
		||||
        return world.t(x, y + 1, z) || hasOcelotOnTop(world, x, y, z);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    private boolean hasOcelotOnTop(World world, int x, int y, int z) {
 | 
			
		||||
        for (Object localEntity : world.a(EntityOcelot.class,
 | 
			
		||||
                AxisAlignedBB.a(x, y + 1, z, x + 1, y + 2, z + 1))) {
 | 
			
		||||
            EntityOcelot localEntityOcelot = (EntityOcelot) localEntity;
 | 
			
		||||
            if (localEntityOcelot.isSitting()) {
 | 
			
		||||
                return true;
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        return false;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public boolean activateContainer(@NotNull Player bukkitPlayer, boolean silent, @NotNull Block bukkitBlock) {
 | 
			
		||||
 | 
			
		||||
        EntityPlayer player = PlayerDataManager.getHandle(bukkitPlayer);
 | 
			
		||||
 | 
			
		||||
        // Silent ender chest is API-only
 | 
			
		||||
        if (silent && bukkitBlock.getType() == Material.ENDER_CHEST) {
 | 
			
		||||
            bukkitPlayer.openInventory(bukkitPlayer.getEnderChest());
 | 
			
		||||
            return true;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        World world = player.world;
 | 
			
		||||
        Object tile = world.getTileEntity(bukkitBlock.getX(), bukkitBlock.getY(), bukkitBlock.getZ());
 | 
			
		||||
 | 
			
		||||
        if (tile == null) {
 | 
			
		||||
            return false;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (tile instanceof TileEntityEnderChest) {
 | 
			
		||||
            // Anychest ender chest. See net.minecraft.server.BlockEnderChest
 | 
			
		||||
            InventoryEnderChest enderChest = player.getEnderChest();
 | 
			
		||||
            enderChest.a((TileEntityEnderChest) tile);
 | 
			
		||||
            player.openContainer(enderChest);
 | 
			
		||||
            return true;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (!(tile instanceof IInventory)) {
 | 
			
		||||
            return false;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        IInventory inventory = (IInventory) tile;
 | 
			
		||||
        int id = world.getTypeId(bukkitBlock.getX(), bukkitBlock.getY(), bukkitBlock.getZ());
 | 
			
		||||
 | 
			
		||||
        if (world.getTypeId(bukkitBlock.getX(), bukkitBlock.getY(), bukkitBlock.getZ() + 1) == id) {
 | 
			
		||||
            inventory = new InventoryLargeChest("container.chestDouble", inventory, (TileEntityChest) world.getTileEntity(bukkitBlock.getX(), bukkitBlock.getY(), bukkitBlock.getZ() + 1));
 | 
			
		||||
        } else if (world.getTypeId(bukkitBlock.getX(), bukkitBlock.getY(), bukkitBlock.getZ() - 1) == id) {
 | 
			
		||||
            inventory = new InventoryLargeChest("container.chestDouble", (TileEntityChest) world.getTileEntity(bukkitBlock.getX(), bukkitBlock.getY(), bukkitBlock.getZ() - 1), inventory);
 | 
			
		||||
        } else if (world.getTypeId(bukkitBlock.getX() + 1, bukkitBlock.getY(), bukkitBlock.getZ()) == id) {
 | 
			
		||||
            inventory = new InventoryLargeChest("container.chestDouble", inventory, (TileEntityChest) world.getTileEntity(bukkitBlock.getX() + 1, bukkitBlock.getY(), bukkitBlock.getZ()));
 | 
			
		||||
        } else if (world.getTypeId(bukkitBlock.getX() - 1, bukkitBlock.getY(), bukkitBlock.getZ()) == id) {
 | 
			
		||||
            inventory = new InventoryLargeChest("container.chestDouble", (TileEntityChest) world.getTileEntity(bukkitBlock.getX() - 1, bukkitBlock.getY(), bukkitBlock.getZ()), inventory);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        // AnyChest only
 | 
			
		||||
        if (!silent) {
 | 
			
		||||
            player.openContainer(inventory);
 | 
			
		||||
            return true;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        // SilentChest
 | 
			
		||||
        try {
 | 
			
		||||
            // Call InventoryOpenEvent
 | 
			
		||||
            Container container = new SilentContainerChest(player.inventory, inventory);
 | 
			
		||||
            container = CraftEventFactory.callInventoryOpenEvent(player, container);
 | 
			
		||||
            if (container == null) {
 | 
			
		||||
                return false;
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
            // Open window
 | 
			
		||||
            int windowId = player.nextContainerCounter();
 | 
			
		||||
            player.playerConnection.sendPacket(new Packet100OpenWindow(windowId, 0, inventory.getName(), inventory.getSize(), true));
 | 
			
		||||
            player.activeContainer = container;
 | 
			
		||||
            player.activeContainer.windowId = windowId;
 | 
			
		||||
            player.activeContainer.addSlotListener(player);
 | 
			
		||||
 | 
			
		||||
            return true;
 | 
			
		||||
        } catch (Exception e) {
 | 
			
		||||
            e.printStackTrace();
 | 
			
		||||
            bukkitPlayer.sendMessage(ChatColor.RED + "Error while sending silent container.");
 | 
			
		||||
            return false;
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void deactivateContainer(@NotNull final Player bukkitPlayer) {}
 | 
			
		||||
 | 
			
		||||
}
 | 
			
		||||
@@ -1,76 +0,0 @@
 | 
			
		||||
/*
 | 
			
		||||
 * Copyright (C) 2011-2018 lishid. All rights reserved.
 | 
			
		||||
 *
 | 
			
		||||
 * This program is free software: you can redistribute it and/or modify
 | 
			
		||||
 * it under the terms of the GNU General Public License as published by
 | 
			
		||||
 * the Free Software Foundation, version 3.
 | 
			
		||||
 *
 | 
			
		||||
 * This program is distributed in the hope that it will be useful,
 | 
			
		||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
			
		||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
 | 
			
		||||
 * GNU General Public License for more details.
 | 
			
		||||
 *
 | 
			
		||||
 * You should have received a copy of the GNU General Public License
 | 
			
		||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
package com.lishid.openinv.internal.v1_5_R3;
 | 
			
		||||
 | 
			
		||||
import com.lishid.openinv.internal.IInventoryAccess;
 | 
			
		||||
import com.lishid.openinv.internal.ISpecialEnderChest;
 | 
			
		||||
import com.lishid.openinv.internal.ISpecialPlayerInventory;
 | 
			
		||||
import com.lishid.openinv.util.InternalAccessor;
 | 
			
		||||
import net.minecraft.server.v1_5_R3.IInventory;
 | 
			
		||||
import org.bukkit.craftbukkit.v1_5_R3.inventory.CraftInventory;
 | 
			
		||||
import org.bukkit.inventory.Inventory;
 | 
			
		||||
import org.jetbrains.annotations.NotNull;
 | 
			
		||||
 | 
			
		||||
public class InventoryAccess implements IInventoryAccess {
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public boolean isSpecialPlayerInventory(@NotNull Inventory inventory) {
 | 
			
		||||
        if (inventory instanceof CraftInventory) {
 | 
			
		||||
            return ((CraftInventory) inventory).getInventory() instanceof ISpecialPlayerInventory;
 | 
			
		||||
        }
 | 
			
		||||
        return InternalAccessor.grabFieldOfTypeFromObject(IInventory.class, inventory) instanceof ISpecialPlayerInventory;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public ISpecialPlayerInventory getSpecialPlayerInventory(@NotNull Inventory inventory) {
 | 
			
		||||
        IInventory inv;
 | 
			
		||||
        if (inventory instanceof CraftInventory) {
 | 
			
		||||
            inv = ((CraftInventory) inventory).getInventory();
 | 
			
		||||
        } else {
 | 
			
		||||
            inv = InternalAccessor.grabFieldOfTypeFromObject(IInventory.class, inventory);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (inv instanceof SpecialPlayerInventory) {
 | 
			
		||||
            return (SpecialPlayerInventory) inv;
 | 
			
		||||
        }
 | 
			
		||||
        return null;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public boolean isSpecialEnderChest(@NotNull Inventory inventory) {
 | 
			
		||||
        if (inventory instanceof CraftInventory) {
 | 
			
		||||
            return ((CraftInventory) inventory).getInventory() instanceof ISpecialEnderChest;
 | 
			
		||||
        }
 | 
			
		||||
        return InternalAccessor.grabFieldOfTypeFromObject(IInventory.class, inventory) instanceof ISpecialEnderChest;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public ISpecialEnderChest getSpecialEnderChest(@NotNull Inventory inventory) {
 | 
			
		||||
        IInventory inv;
 | 
			
		||||
        if (inventory instanceof CraftInventory) {
 | 
			
		||||
            inv = ((CraftInventory) inventory).getInventory();
 | 
			
		||||
        } else {
 | 
			
		||||
            inv = InternalAccessor.grabFieldOfTypeFromObject(IInventory.class, inventory);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (inv instanceof SpecialEnderChest) {
 | 
			
		||||
            return (SpecialEnderChest) inv;
 | 
			
		||||
        }
 | 
			
		||||
        return null;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
}
 | 
			
		||||
@@ -1,105 +0,0 @@
 | 
			
		||||
/*
 | 
			
		||||
 * Copyright (C) 2011-2018 lishid. All rights reserved.
 | 
			
		||||
 *
 | 
			
		||||
 * This program is free software: you can redistribute it and/or modify
 | 
			
		||||
 * it under the terms of the GNU General Public License as published by
 | 
			
		||||
 * the Free Software Foundation, version 3.
 | 
			
		||||
 *
 | 
			
		||||
 * This program is distributed in the hope that it will be useful,
 | 
			
		||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
			
		||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
 | 
			
		||||
 * GNU General Public License for more details.
 | 
			
		||||
 *
 | 
			
		||||
 * You should have received a copy of the GNU General Public License
 | 
			
		||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
package com.lishid.openinv.internal.v1_5_R3;
 | 
			
		||||
 | 
			
		||||
import com.lishid.openinv.internal.IPlayerDataManager;
 | 
			
		||||
import com.lishid.openinv.internal.ISpecialInventory;
 | 
			
		||||
import java.util.Arrays;
 | 
			
		||||
import java.util.Collection;
 | 
			
		||||
import net.minecraft.server.v1_5_R3.EntityPlayer;
 | 
			
		||||
import net.minecraft.server.v1_5_R3.MinecraftServer;
 | 
			
		||||
import net.minecraft.server.v1_5_R3.PlayerInteractManager;
 | 
			
		||||
import org.bukkit.Bukkit;
 | 
			
		||||
import org.bukkit.OfflinePlayer;
 | 
			
		||||
import org.bukkit.Server;
 | 
			
		||||
import org.bukkit.craftbukkit.v1_5_R3.CraftServer;
 | 
			
		||||
import org.bukkit.craftbukkit.v1_5_R3.entity.CraftPlayer;
 | 
			
		||||
import org.bukkit.entity.Player;
 | 
			
		||||
import org.bukkit.inventory.InventoryView;
 | 
			
		||||
import org.jetbrains.annotations.NotNull;
 | 
			
		||||
 | 
			
		||||
public class PlayerDataManager implements IPlayerDataManager {
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public Player loadPlayer(@NotNull OfflinePlayer offline) {
 | 
			
		||||
        // Ensure the player has data
 | 
			
		||||
        if (!offline.hasPlayedBefore()) {
 | 
			
		||||
            return null;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        MinecraftServer server = ((CraftServer) Bukkit.getServer()).getServer();
 | 
			
		||||
 | 
			
		||||
        // Create an entity to load the player data
 | 
			
		||||
        EntityPlayer entity = new EntityPlayer(server, server.getWorldServer(0), offline.getName(),
 | 
			
		||||
                new PlayerInteractManager(server.getWorldServer(0)));
 | 
			
		||||
 | 
			
		||||
        // Get the bukkit entity
 | 
			
		||||
        Player target = entity.getBukkitEntity();
 | 
			
		||||
        if (target != null) {
 | 
			
		||||
            // Load data
 | 
			
		||||
            target.loadData();
 | 
			
		||||
        }
 | 
			
		||||
        // Return the entity
 | 
			
		||||
        return target;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public @NotNull String getPlayerDataID(@NotNull OfflinePlayer offline) {
 | 
			
		||||
        return offline.getName();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public OfflinePlayer getPlayerByID(@NotNull String identifier) {
 | 
			
		||||
        OfflinePlayer player = Bukkit.getOfflinePlayer(identifier);
 | 
			
		||||
        // Ensure player is a real player, otherwise return null
 | 
			
		||||
        if (player == null || !player.hasPlayedBefore() && !player.isOnline()) {
 | 
			
		||||
            return null;
 | 
			
		||||
        }
 | 
			
		||||
        return player;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public @NotNull Collection<? extends Player> getOnlinePlayers() {
 | 
			
		||||
        return Arrays.asList(Bukkit.getOnlinePlayers());
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public static EntityPlayer getHandle(Player player) {
 | 
			
		||||
        if (player instanceof CraftPlayer) {
 | 
			
		||||
            return ((CraftPlayer) player).getHandle();
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        Server server = player.getServer();
 | 
			
		||||
        EntityPlayer nmsPlayer = null;
 | 
			
		||||
 | 
			
		||||
        if (server instanceof CraftServer) {
 | 
			
		||||
            nmsPlayer = ((CraftServer) server).getHandle().getPlayer(player.getName());
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (nmsPlayer == null) {
 | 
			
		||||
            // Could use reflection to examine fields, but it's honestly not worth the bother.
 | 
			
		||||
            throw new RuntimeException("Unable to fetch EntityPlayer from provided Player implementation");
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        return nmsPlayer;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public InventoryView openInventory(@NotNull Player player, @NotNull ISpecialInventory inventory) {
 | 
			
		||||
        return player.openInventory(inventory.getBukkitInventory());
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
}
 | 
			
		||||
@@ -1,45 +0,0 @@
 | 
			
		||||
/*
 | 
			
		||||
 * Copyright (C) 2011-2018 lishid. All rights reserved.
 | 
			
		||||
 *
 | 
			
		||||
 * This program is free software: you can redistribute it and/or modify
 | 
			
		||||
 * it under the terms of the GNU General Public License as published by
 | 
			
		||||
 * the Free Software Foundation, version 3.
 | 
			
		||||
 *
 | 
			
		||||
 * This program is distributed in the hope that it will be useful,
 | 
			
		||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
			
		||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
 | 
			
		||||
 * GNU General Public License for more details.
 | 
			
		||||
 *
 | 
			
		||||
 * You should have received a copy of the GNU General Public License
 | 
			
		||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
package com.lishid.openinv.internal.v1_5_R3;
 | 
			
		||||
 | 
			
		||||
import net.minecraft.server.v1_5_R3.ContainerChest;
 | 
			
		||||
import net.minecraft.server.v1_5_R3.EntityHuman;
 | 
			
		||||
import net.minecraft.server.v1_5_R3.IInventory;
 | 
			
		||||
import net.minecraft.server.v1_5_R3.ItemStack;
 | 
			
		||||
import net.minecraft.server.v1_5_R3.PlayerInventory;
 | 
			
		||||
 | 
			
		||||
class SilentContainerChest extends ContainerChest {
 | 
			
		||||
 | 
			
		||||
    SilentContainerChest(IInventory i1, IInventory i2) {
 | 
			
		||||
        super(i1, i2);
 | 
			
		||||
        // Send close signal
 | 
			
		||||
        i2.g();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void b(EntityHuman entityHuman) {
 | 
			
		||||
        // Don't send close signal twice, might screw up
 | 
			
		||||
        PlayerInventory playerinventory = entityHuman.inventory;
 | 
			
		||||
 | 
			
		||||
        if (playerinventory.getCarried() != null) {
 | 
			
		||||
            ItemStack carried = playerinventory.getCarried();
 | 
			
		||||
            playerinventory.setCarried(null);
 | 
			
		||||
            entityHuman.drop(carried);
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
}
 | 
			
		||||
@@ -1,128 +0,0 @@
 | 
			
		||||
/*
 | 
			
		||||
 * Copyright (C) 2011-2018 lishid. All rights reserved.
 | 
			
		||||
 *
 | 
			
		||||
 * This program is free software: you can redistribute it and/or modify
 | 
			
		||||
 * it under the terms of the GNU General Public License as published by
 | 
			
		||||
 * the Free Software Foundation, version 3.
 | 
			
		||||
 *
 | 
			
		||||
 * This program is distributed in the hope that it will be useful,
 | 
			
		||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
			
		||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
 | 
			
		||||
 * GNU General Public License for more details.
 | 
			
		||||
 *
 | 
			
		||||
 * You should have received a copy of the GNU General Public License
 | 
			
		||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
package com.lishid.openinv.internal.v1_5_R3;
 | 
			
		||||
 | 
			
		||||
import com.lishid.openinv.internal.ISpecialEnderChest;
 | 
			
		||||
import java.lang.reflect.Field;
 | 
			
		||||
import java.util.ArrayList;
 | 
			
		||||
import java.util.List;
 | 
			
		||||
import net.minecraft.server.v1_5_R3.EntityPlayer;
 | 
			
		||||
import net.minecraft.server.v1_5_R3.IInventory;
 | 
			
		||||
import net.minecraft.server.v1_5_R3.InventoryEnderChest;
 | 
			
		||||
import net.minecraft.server.v1_5_R3.InventorySubcontainer;
 | 
			
		||||
import net.minecraft.server.v1_5_R3.ItemStack;
 | 
			
		||||
import org.bukkit.craftbukkit.v1_5_R3.entity.CraftHumanEntity;
 | 
			
		||||
import org.bukkit.craftbukkit.v1_5_R3.entity.CraftPlayer;
 | 
			
		||||
import org.bukkit.craftbukkit.v1_5_R3.inventory.CraftInventory;
 | 
			
		||||
import org.bukkit.entity.HumanEntity;
 | 
			
		||||
import org.bukkit.entity.Player;
 | 
			
		||||
import org.bukkit.inventory.Inventory;
 | 
			
		||||
import org.bukkit.inventory.InventoryHolder;
 | 
			
		||||
import org.jetbrains.annotations.NotNull;
 | 
			
		||||
 | 
			
		||||
public class SpecialEnderChest extends InventorySubcontainer implements IInventory, ISpecialEnderChest {
 | 
			
		||||
 | 
			
		||||
    private final InventoryEnderChest enderChest;
 | 
			
		||||
    private final CraftInventory inventory = new CraftInventory(this);
 | 
			
		||||
    private final List<HumanEntity> transaction = new ArrayList<HumanEntity>();
 | 
			
		||||
    private boolean playerOnline;
 | 
			
		||||
    private CraftPlayer owner;
 | 
			
		||||
    private int maxStack = MAX_STACK;
 | 
			
		||||
 | 
			
		||||
    public SpecialEnderChest(Player player, Boolean online) {
 | 
			
		||||
        super(PlayerDataManager.getHandle(player).getEnderChest().getName(),
 | 
			
		||||
                PlayerDataManager.getHandle(player).getEnderChest().c(),
 | 
			
		||||
                PlayerDataManager.getHandle(player).getEnderChest().getSize());
 | 
			
		||||
        this.playerOnline = online;
 | 
			
		||||
        EntityPlayer nmsPlayer = PlayerDataManager.getHandle(player);
 | 
			
		||||
        this.enderChest = nmsPlayer.getEnderChest();
 | 
			
		||||
        this.owner = nmsPlayer.getBukkitEntity();
 | 
			
		||||
        this.items = enderChest.getContents();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public @NotNull Inventory getBukkitInventory() {
 | 
			
		||||
        return inventory;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void setPlayerOnline(@NotNull Player player) {
 | 
			
		||||
        if (!playerOnline) {
 | 
			
		||||
            try {
 | 
			
		||||
                EntityPlayer nmsPlayer = PlayerDataManager.getHandle(player);
 | 
			
		||||
                this.owner = nmsPlayer.getBukkitEntity();
 | 
			
		||||
                InventoryEnderChest playerEnderChest = nmsPlayer.getEnderChest();
 | 
			
		||||
                Field field = playerEnderChest.getClass().getField("items");
 | 
			
		||||
                field.setAccessible(true);
 | 
			
		||||
                field.set(playerEnderChest, this.items);
 | 
			
		||||
            } catch (Exception ignored) {}
 | 
			
		||||
            playerOnline = true;
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void setPlayerOffline() {
 | 
			
		||||
        playerOnline = false;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public boolean isInUse() {
 | 
			
		||||
        return !this.getViewers().isEmpty();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public ItemStack[] getContents() {
 | 
			
		||||
        return this.items;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void onOpen(CraftHumanEntity who) {
 | 
			
		||||
        transaction.add(who);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void onClose(CraftHumanEntity who) {
 | 
			
		||||
        transaction.remove(who);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public List<HumanEntity> getViewers() {
 | 
			
		||||
        return transaction;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public InventoryHolder getOwner() {
 | 
			
		||||
        return this.owner;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void setMaxStackSize(int size) {
 | 
			
		||||
        maxStack = size;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public int getMaxStackSize() {
 | 
			
		||||
        return maxStack;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void update() {
 | 
			
		||||
        super.update();
 | 
			
		||||
        enderChest.update();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
}
 | 
			
		||||
@@ -1,225 +0,0 @@
 | 
			
		||||
/*
 | 
			
		||||
 * Copyright (C) 2011-2018 lishid. All rights reserved.
 | 
			
		||||
 *
 | 
			
		||||
 * This program is free software: you can redistribute it and/or modify
 | 
			
		||||
 * it under the terms of the GNU General Public License as published by
 | 
			
		||||
 * the Free Software Foundation, version 3.
 | 
			
		||||
 *
 | 
			
		||||
 * This program is distributed in the hope that it will be useful,
 | 
			
		||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
			
		||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
 | 
			
		||||
 * GNU General Public License for more details.
 | 
			
		||||
 *
 | 
			
		||||
 * You should have received a copy of the GNU General Public License
 | 
			
		||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
package com.lishid.openinv.internal.v1_5_R3;
 | 
			
		||||
 | 
			
		||||
import com.lishid.openinv.internal.ISpecialPlayerInventory;
 | 
			
		||||
import net.minecraft.server.v1_5_R3.ItemStack;
 | 
			
		||||
import net.minecraft.server.v1_5_R3.PlayerInventory;
 | 
			
		||||
import org.bukkit.craftbukkit.v1_5_R3.inventory.CraftInventory;
 | 
			
		||||
import org.bukkit.entity.Player;
 | 
			
		||||
import org.bukkit.inventory.Inventory;
 | 
			
		||||
import org.jetbrains.annotations.NotNull;
 | 
			
		||||
 | 
			
		||||
public class SpecialPlayerInventory extends PlayerInventory implements ISpecialPlayerInventory {
 | 
			
		||||
 | 
			
		||||
    private final ItemStack[] extra = new ItemStack[5];
 | 
			
		||||
    private final CraftInventory inventory = new CraftInventory(this);
 | 
			
		||||
    private boolean playerOnline;
 | 
			
		||||
 | 
			
		||||
    public SpecialPlayerInventory(Player bukkitPlayer, Boolean online) {
 | 
			
		||||
        super(PlayerDataManager.getHandle(bukkitPlayer));
 | 
			
		||||
        this.playerOnline = online;
 | 
			
		||||
        this.items = player.inventory.items;
 | 
			
		||||
        this.armor = player.inventory.armor;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public @NotNull Inventory getBukkitInventory() {
 | 
			
		||||
        return inventory;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void setPlayerOnline(@NotNull Player player) {
 | 
			
		||||
        if (!playerOnline) {
 | 
			
		||||
            this.player = PlayerDataManager.getHandle(player);
 | 
			
		||||
            this.player.inventory.items = this.items;
 | 
			
		||||
            this.player.inventory.armor = this.armor;
 | 
			
		||||
            playerOnline = true;
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void setPlayerOffline() {
 | 
			
		||||
        playerOnline = false;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public boolean isInUse() {
 | 
			
		||||
        return !this.getViewers().isEmpty();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public ItemStack[] getContents() {
 | 
			
		||||
        ItemStack[] contents = new ItemStack[getSize()];
 | 
			
		||||
        System.arraycopy(items, 0, contents, 0, items.length);
 | 
			
		||||
        System.arraycopy(armor, 0, contents, items.length, armor.length);
 | 
			
		||||
        return contents;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public int getSize() {
 | 
			
		||||
        return super.getSize() + 5;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public ItemStack getItem(int i) {
 | 
			
		||||
        ItemStack[] is = this.items;
 | 
			
		||||
 | 
			
		||||
        if (i >= is.length) {
 | 
			
		||||
            i -= is.length;
 | 
			
		||||
            is = this.armor;
 | 
			
		||||
        } else {
 | 
			
		||||
            i = getReversedItemSlotNum(i);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (i >= is.length) {
 | 
			
		||||
            i -= is.length;
 | 
			
		||||
            is = this.extra;
 | 
			
		||||
        } else if (is == this.armor) {
 | 
			
		||||
            i = getReversedArmorSlotNum(i);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        return is[i];
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public ItemStack splitStack(int i, int j) {
 | 
			
		||||
        ItemStack[] is = this.items;
 | 
			
		||||
 | 
			
		||||
        if (i >= is.length) {
 | 
			
		||||
            i -= is.length;
 | 
			
		||||
            is = this.armor;
 | 
			
		||||
        } else {
 | 
			
		||||
            i = getReversedItemSlotNum(i);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (i >= is.length) {
 | 
			
		||||
            i -= is.length;
 | 
			
		||||
            is = this.extra;
 | 
			
		||||
        } else if (is == this.armor) {
 | 
			
		||||
            i = getReversedArmorSlotNum(i);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (is[i] != null) {
 | 
			
		||||
            ItemStack itemstack;
 | 
			
		||||
 | 
			
		||||
            if (is[i].count <= j) {
 | 
			
		||||
                itemstack = is[i];
 | 
			
		||||
                is[i] = null;
 | 
			
		||||
                return itemstack;
 | 
			
		||||
            } else {
 | 
			
		||||
                itemstack = is[i].a(j);
 | 
			
		||||
                if (is[i].count == 0) {
 | 
			
		||||
                    is[i] = null;
 | 
			
		||||
                }
 | 
			
		||||
 | 
			
		||||
                return itemstack;
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        return null;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public ItemStack splitWithoutUpdate(int i) {
 | 
			
		||||
        ItemStack[] is = this.items;
 | 
			
		||||
 | 
			
		||||
        if (i >= is.length) {
 | 
			
		||||
            i -= is.length;
 | 
			
		||||
            is = this.armor;
 | 
			
		||||
        } else {
 | 
			
		||||
            i = getReversedItemSlotNum(i);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (i >= is.length) {
 | 
			
		||||
            i -= is.length;
 | 
			
		||||
            is = this.extra;
 | 
			
		||||
        } else if (is == this.armor) {
 | 
			
		||||
            i = getReversedArmorSlotNum(i);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (is[i] != null) {
 | 
			
		||||
            ItemStack itemstack = is[i];
 | 
			
		||||
 | 
			
		||||
            is[i] = null;
 | 
			
		||||
            return itemstack;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        return null;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void setItem(int i, ItemStack itemstack) {
 | 
			
		||||
        ItemStack[] is = this.items;
 | 
			
		||||
 | 
			
		||||
        if (i >= is.length) {
 | 
			
		||||
            i -= is.length;
 | 
			
		||||
            is = this.armor;
 | 
			
		||||
        } else {
 | 
			
		||||
            i = getReversedItemSlotNum(i);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (i >= is.length) {
 | 
			
		||||
            i -= is.length;
 | 
			
		||||
            is = this.extra;
 | 
			
		||||
        } else if (is == this.armor) {
 | 
			
		||||
            i = getReversedArmorSlotNum(i);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        // Effects
 | 
			
		||||
        if (is == this.extra) {
 | 
			
		||||
            player.drop(itemstack);
 | 
			
		||||
            itemstack = null;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        is[i] = itemstack;
 | 
			
		||||
 | 
			
		||||
        player.defaultContainer.b();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    private int getReversedItemSlotNum(int i) {
 | 
			
		||||
        if (i >= 27) {
 | 
			
		||||
            return i - 27;
 | 
			
		||||
        }
 | 
			
		||||
        return i + 9;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    private int getReversedArmorSlotNum(int i) {
 | 
			
		||||
        if (i == 0) {
 | 
			
		||||
            return 3;
 | 
			
		||||
        }
 | 
			
		||||
        if (i == 1) {
 | 
			
		||||
            return 2;
 | 
			
		||||
        }
 | 
			
		||||
        if (i == 2) {
 | 
			
		||||
            return 1;
 | 
			
		||||
        }
 | 
			
		||||
        if (i == 3) {
 | 
			
		||||
            return 0;
 | 
			
		||||
        }
 | 
			
		||||
        return i;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public String getName() {
 | 
			
		||||
        if (player.getName().length() > 16) {
 | 
			
		||||
            return player.getName().substring(0, 16);
 | 
			
		||||
        }
 | 
			
		||||
        return player.getName();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
}
 | 
			
		||||
@@ -1,44 +0,0 @@
 | 
			
		||||
<!--
 | 
			
		||||
  ~ Copyright (C) 2011-2018 lishid. All rights reserved.
 | 
			
		||||
  ~
 | 
			
		||||
  ~ This program is free software: you can redistribute it and/or modify
 | 
			
		||||
  ~ it under the terms of the GNU General Public License as published by
 | 
			
		||||
  ~ the Free Software Foundation, version 3.
 | 
			
		||||
  ~
 | 
			
		||||
  ~ This program is distributed in the hope that it will be useful,
 | 
			
		||||
  ~ but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
			
		||||
  ~ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
 | 
			
		||||
  ~ GNU General Public License for more details.
 | 
			
		||||
  ~
 | 
			
		||||
  ~ You should have received a copy of the GNU General Public License
 | 
			
		||||
  ~ along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
			
		||||
  -->
 | 
			
		||||
 | 
			
		||||
<project xmlns="http://maven.apache.org/POM/4.0.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
 | 
			
		||||
    xsi:schemaLocation="http://maven.apache.org/POM/4.0.0 http://maven.apache.org/xsd/maven-4.0.0.xsd">
 | 
			
		||||
  <modelVersion>4.0.0</modelVersion>
 | 
			
		||||
 | 
			
		||||
  <parent>
 | 
			
		||||
    <groupId>com.lishid</groupId>
 | 
			
		||||
    <artifactId>openinvinternal</artifactId>
 | 
			
		||||
    <version>4.0.0</version>
 | 
			
		||||
  </parent>
 | 
			
		||||
 | 
			
		||||
  <artifactId>openinvadapter1_6_R1</artifactId>
 | 
			
		||||
  <name>OpenInvAdapter1_6_R1</name>
 | 
			
		||||
 | 
			
		||||
  <dependencies>
 | 
			
		||||
    <dependency>
 | 
			
		||||
      <groupId>org.bukkit</groupId>
 | 
			
		||||
      <artifactId>craftbukkit</artifactId>
 | 
			
		||||
      <version>1.6.1-R0.1-SNAPSHOT</version>
 | 
			
		||||
      <scope>provided</scope>
 | 
			
		||||
    </dependency>
 | 
			
		||||
    <dependency>
 | 
			
		||||
      <groupId>com.lishid</groupId>
 | 
			
		||||
      <artifactId>openinvcommon</artifactId>
 | 
			
		||||
      <version>4.0.0</version>
 | 
			
		||||
    </dependency>
 | 
			
		||||
  </dependencies>
 | 
			
		||||
 | 
			
		||||
</project>
 | 
			
		||||
@@ -1,169 +0,0 @@
 | 
			
		||||
/*
 | 
			
		||||
 * Copyright (C) 2011-2018 lishid. All rights reserved.
 | 
			
		||||
 *
 | 
			
		||||
 * This program is free software: you can redistribute it and/or modify
 | 
			
		||||
 * it under the terms of the GNU General Public License as published by
 | 
			
		||||
 * the Free Software Foundation, version 3.
 | 
			
		||||
 *
 | 
			
		||||
 * This program is distributed in the hope that it will be useful,
 | 
			
		||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
			
		||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
 | 
			
		||||
 * GNU General Public License for more details.
 | 
			
		||||
 *
 | 
			
		||||
 * You should have received a copy of the GNU General Public License
 | 
			
		||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
package com.lishid.openinv.internal.v1_6_R1;
 | 
			
		||||
 | 
			
		||||
import com.lishid.openinv.internal.IAnySilentContainer;
 | 
			
		||||
import net.minecraft.server.v1_6_R1.AxisAlignedBB;
 | 
			
		||||
import net.minecraft.server.v1_6_R1.BlockEnderChest;
 | 
			
		||||
import net.minecraft.server.v1_6_R1.Container;
 | 
			
		||||
import net.minecraft.server.v1_6_R1.EntityOcelot;
 | 
			
		||||
import net.minecraft.server.v1_6_R1.EntityPlayer;
 | 
			
		||||
import net.minecraft.server.v1_6_R1.IInventory;
 | 
			
		||||
import net.minecraft.server.v1_6_R1.InventoryEnderChest;
 | 
			
		||||
import net.minecraft.server.v1_6_R1.InventoryLargeChest;
 | 
			
		||||
import net.minecraft.server.v1_6_R1.Packet100OpenWindow;
 | 
			
		||||
import net.minecraft.server.v1_6_R1.TileEntityChest;
 | 
			
		||||
import net.minecraft.server.v1_6_R1.TileEntityEnderChest;
 | 
			
		||||
import net.minecraft.server.v1_6_R1.World;
 | 
			
		||||
import org.bukkit.ChatColor;
 | 
			
		||||
import org.bukkit.Material;
 | 
			
		||||
import org.bukkit.block.Block;
 | 
			
		||||
import org.bukkit.craftbukkit.v1_6_R1.event.CraftEventFactory;
 | 
			
		||||
import org.bukkit.entity.Player;
 | 
			
		||||
import org.jetbrains.annotations.NotNull;
 | 
			
		||||
 | 
			
		||||
public class AnySilentContainer implements IAnySilentContainer {
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public boolean isAnySilentContainer(@NotNull Block bukkitBlock) {
 | 
			
		||||
        return bukkitBlock.getType() == Material.ENDER_CHEST || bukkitBlock.getState() instanceof org.bukkit.block.Chest;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public boolean isAnyContainerNeeded(@NotNull Player bukkitPlayer, @NotNull Block bukkitBlock) {
 | 
			
		||||
        // FOR REFERENCE, LOOK AT net.minecraft.server.BlockChest
 | 
			
		||||
        World world = PlayerDataManager.getHandle(bukkitPlayer).world;
 | 
			
		||||
 | 
			
		||||
        if (bukkitBlock instanceof BlockEnderChest) {
 | 
			
		||||
            // Ender chests are not blocked by ocelots.
 | 
			
		||||
            return world.t(bukkitBlock.getX(), bukkitBlock.getY() + 1, bukkitBlock.getZ());
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        // If block or ocelot on top
 | 
			
		||||
        if (isBlockedChest(world, bukkitBlock.getX(), bukkitBlock.getY() + 1, bukkitBlock.getZ())) {
 | 
			
		||||
            return true;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        int id = world.getTypeId(bukkitBlock.getX(), bukkitBlock.getY(), bukkitBlock.getZ());
 | 
			
		||||
 | 
			
		||||
        // If block next to chest is chest and has a block or ocelot on top
 | 
			
		||||
        if (world.getTypeId(bukkitBlock.getX(), bukkitBlock.getY(), bukkitBlock.getZ() + 1) == id) {
 | 
			
		||||
            return isBlockedChest(world, bukkitBlock.getX(), bukkitBlock.getY() + 1, bukkitBlock.getZ() + 1);
 | 
			
		||||
        } else if(world.getTypeId(bukkitBlock.getX(), bukkitBlock.getY(), bukkitBlock.getZ() - 1) == id) {
 | 
			
		||||
            return isBlockedChest(world, bukkitBlock.getX(), bukkitBlock.getY() + 1, bukkitBlock.getZ() - 1);
 | 
			
		||||
        } else if (world.getTypeId(bukkitBlock.getX() + 1, bukkitBlock.getY(), bukkitBlock.getZ()) == id) {
 | 
			
		||||
            return isBlockedChest(world, bukkitBlock.getX() + 1, bukkitBlock.getY() + 1, bukkitBlock.getZ());
 | 
			
		||||
        } else if (world.getTypeId(bukkitBlock.getX() - 1, bukkitBlock.getY(), bukkitBlock.getZ()) == id) {
 | 
			
		||||
            return isBlockedChest(world, bukkitBlock.getX() - 1, bukkitBlock.getY() + 1, bukkitBlock.getZ());
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        return false;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    private boolean isBlockedChest(World world, int x, int y, int z) {
 | 
			
		||||
        return world.t(x, y + 1, z) || hasOcelotOnTop(world, x, y, z);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    private boolean hasOcelotOnTop(World world, int x, int y, int z) {
 | 
			
		||||
        for (Object localEntity : world.a(EntityOcelot.class,
 | 
			
		||||
                AxisAlignedBB.a(x, y + 1, z, x + 1, y + 2, z + 1))) {
 | 
			
		||||
            EntityOcelot localEntityOcelot = (EntityOcelot) localEntity;
 | 
			
		||||
            if (localEntityOcelot.isSitting()) {
 | 
			
		||||
                return true;
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        return false;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public boolean activateContainer(@NotNull Player bukkitPlayer, boolean silent, @NotNull Block bukkitBlock) {
 | 
			
		||||
 | 
			
		||||
        EntityPlayer player = PlayerDataManager.getHandle(bukkitPlayer);
 | 
			
		||||
 | 
			
		||||
        // Silent ender chest is API-only
 | 
			
		||||
        if (silent && bukkitBlock.getType() == Material.ENDER_CHEST) {
 | 
			
		||||
            bukkitPlayer.openInventory(bukkitPlayer.getEnderChest());
 | 
			
		||||
            return true;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        World world = player.world;
 | 
			
		||||
        Object tile = world.getTileEntity(bukkitBlock.getX(), bukkitBlock.getY(), bukkitBlock.getZ());
 | 
			
		||||
 | 
			
		||||
        if (tile == null) {
 | 
			
		||||
            return false;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (tile instanceof TileEntityEnderChest) {
 | 
			
		||||
            // Anychest ender chest. See net.minecraft.server.BlockEnderChest
 | 
			
		||||
            InventoryEnderChest enderChest = player.getEnderChest();
 | 
			
		||||
            enderChest.a((TileEntityEnderChest) tile);
 | 
			
		||||
            player.openContainer(enderChest);
 | 
			
		||||
            return true;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (!(tile instanceof IInventory)) {
 | 
			
		||||
            return false;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        IInventory inventory = (IInventory) tile;
 | 
			
		||||
        int id = world.getTypeId(bukkitBlock.getX(), bukkitBlock.getY(), bukkitBlock.getZ());
 | 
			
		||||
 | 
			
		||||
        if (world.getTypeId(bukkitBlock.getX(), bukkitBlock.getY(), bukkitBlock.getZ() + 1) == id) {
 | 
			
		||||
            inventory = new InventoryLargeChest("container.chestDouble", inventory, (TileEntityChest) world.getTileEntity(bukkitBlock.getX(), bukkitBlock.getY(), bukkitBlock.getZ() + 1));
 | 
			
		||||
        } else if (world.getTypeId(bukkitBlock.getX(), bukkitBlock.getY(), bukkitBlock.getZ() - 1) == id) {
 | 
			
		||||
            inventory = new InventoryLargeChest("container.chestDouble", (TileEntityChest) world.getTileEntity(bukkitBlock.getX(), bukkitBlock.getY(), bukkitBlock.getZ() - 1), inventory);
 | 
			
		||||
        } else if (world.getTypeId(bukkitBlock.getX() + 1, bukkitBlock.getY(), bukkitBlock.getZ()) == id) {
 | 
			
		||||
            inventory = new InventoryLargeChest("container.chestDouble", inventory, (TileEntityChest) world.getTileEntity(bukkitBlock.getX() + 1, bukkitBlock.getY(), bukkitBlock.getZ()));
 | 
			
		||||
        } else if (world.getTypeId(bukkitBlock.getX() - 1, bukkitBlock.getY(), bukkitBlock.getZ()) == id) {
 | 
			
		||||
            inventory = new InventoryLargeChest("container.chestDouble", (TileEntityChest) world.getTileEntity(bukkitBlock.getX() - 1, bukkitBlock.getY(), bukkitBlock.getZ()), inventory);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        // AnyChest only
 | 
			
		||||
        if (!silent) {
 | 
			
		||||
            player.openContainer(inventory);
 | 
			
		||||
            return true;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        // SilentChest
 | 
			
		||||
        try {
 | 
			
		||||
            // Call InventoryOpenEvent
 | 
			
		||||
            Container container = new SilentContainerChest(player.inventory, inventory);
 | 
			
		||||
            container = CraftEventFactory.callInventoryOpenEvent(player, container);
 | 
			
		||||
            if (container == null) {
 | 
			
		||||
                return false;
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
            // Open window
 | 
			
		||||
            int windowId = player.nextContainerCounter();
 | 
			
		||||
            player.playerConnection.sendPacket(new Packet100OpenWindow(windowId, 0, inventory.getName(), inventory.getSize(), true));
 | 
			
		||||
            player.activeContainer = container;
 | 
			
		||||
            player.activeContainer.windowId = windowId;
 | 
			
		||||
            player.activeContainer.addSlotListener(player);
 | 
			
		||||
 | 
			
		||||
            return true;
 | 
			
		||||
        } catch (Exception e) {
 | 
			
		||||
            e.printStackTrace();
 | 
			
		||||
            bukkitPlayer.sendMessage(ChatColor.RED + "Error while sending silent container.");
 | 
			
		||||
            return false;
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void deactivateContainer(@NotNull final Player bukkitPlayer) {}
 | 
			
		||||
 | 
			
		||||
}
 | 
			
		||||
@@ -1,76 +0,0 @@
 | 
			
		||||
/*
 | 
			
		||||
 * Copyright (C) 2011-2018 lishid. All rights reserved.
 | 
			
		||||
 *
 | 
			
		||||
 * This program is free software: you can redistribute it and/or modify
 | 
			
		||||
 * it under the terms of the GNU General Public License as published by
 | 
			
		||||
 * the Free Software Foundation, version 3.
 | 
			
		||||
 *
 | 
			
		||||
 * This program is distributed in the hope that it will be useful,
 | 
			
		||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
			
		||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
 | 
			
		||||
 * GNU General Public License for more details.
 | 
			
		||||
 *
 | 
			
		||||
 * You should have received a copy of the GNU General Public License
 | 
			
		||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
package com.lishid.openinv.internal.v1_6_R1;
 | 
			
		||||
 | 
			
		||||
import com.lishid.openinv.internal.IInventoryAccess;
 | 
			
		||||
import com.lishid.openinv.internal.ISpecialEnderChest;
 | 
			
		||||
import com.lishid.openinv.internal.ISpecialPlayerInventory;
 | 
			
		||||
import com.lishid.openinv.util.InternalAccessor;
 | 
			
		||||
import net.minecraft.server.v1_6_R1.IInventory;
 | 
			
		||||
import org.bukkit.craftbukkit.v1_6_R1.inventory.CraftInventory;
 | 
			
		||||
import org.bukkit.inventory.Inventory;
 | 
			
		||||
import org.jetbrains.annotations.NotNull;
 | 
			
		||||
 | 
			
		||||
public class InventoryAccess implements IInventoryAccess {
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public boolean isSpecialPlayerInventory(@NotNull Inventory inventory) {
 | 
			
		||||
        if (inventory instanceof CraftInventory) {
 | 
			
		||||
            return ((CraftInventory) inventory).getInventory() instanceof ISpecialPlayerInventory;
 | 
			
		||||
        }
 | 
			
		||||
        return InternalAccessor.grabFieldOfTypeFromObject(IInventory.class, inventory) instanceof ISpecialPlayerInventory;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public ISpecialPlayerInventory getSpecialPlayerInventory(@NotNull Inventory inventory) {
 | 
			
		||||
        IInventory inv;
 | 
			
		||||
        if (inventory instanceof CraftInventory) {
 | 
			
		||||
            inv = ((CraftInventory) inventory).getInventory();
 | 
			
		||||
        } else {
 | 
			
		||||
            inv = InternalAccessor.grabFieldOfTypeFromObject(IInventory.class, inventory);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (inv instanceof SpecialPlayerInventory) {
 | 
			
		||||
            return (SpecialPlayerInventory) inv;
 | 
			
		||||
        }
 | 
			
		||||
        return null;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public boolean isSpecialEnderChest(@NotNull Inventory inventory) {
 | 
			
		||||
        if (inventory instanceof CraftInventory) {
 | 
			
		||||
            return ((CraftInventory) inventory).getInventory() instanceof ISpecialEnderChest;
 | 
			
		||||
        }
 | 
			
		||||
        return InternalAccessor.grabFieldOfTypeFromObject(IInventory.class, inventory) instanceof ISpecialEnderChest;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public ISpecialEnderChest getSpecialEnderChest(@NotNull Inventory inventory) {
 | 
			
		||||
        IInventory inv;
 | 
			
		||||
        if (inventory instanceof CraftInventory) {
 | 
			
		||||
            inv = ((CraftInventory) inventory).getInventory();
 | 
			
		||||
        } else {
 | 
			
		||||
            inv = InternalAccessor.grabFieldOfTypeFromObject(IInventory.class, inventory);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (inv instanceof SpecialEnderChest) {
 | 
			
		||||
            return (SpecialEnderChest) inv;
 | 
			
		||||
        }
 | 
			
		||||
        return null;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
}
 | 
			
		||||
@@ -1,105 +0,0 @@
 | 
			
		||||
/*
 | 
			
		||||
 * Copyright (C) 2011-2018 lishid. All rights reserved.
 | 
			
		||||
 *
 | 
			
		||||
 * This program is free software: you can redistribute it and/or modify
 | 
			
		||||
 * it under the terms of the GNU General Public License as published by
 | 
			
		||||
 * the Free Software Foundation, version 3.
 | 
			
		||||
 *
 | 
			
		||||
 * This program is distributed in the hope that it will be useful,
 | 
			
		||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
			
		||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
 | 
			
		||||
 * GNU General Public License for more details.
 | 
			
		||||
 *
 | 
			
		||||
 * You should have received a copy of the GNU General Public License
 | 
			
		||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
package com.lishid.openinv.internal.v1_6_R1;
 | 
			
		||||
 | 
			
		||||
import com.lishid.openinv.internal.IPlayerDataManager;
 | 
			
		||||
import com.lishid.openinv.internal.ISpecialInventory;
 | 
			
		||||
import java.util.Arrays;
 | 
			
		||||
import java.util.Collection;
 | 
			
		||||
import net.minecraft.server.v1_6_R1.EntityPlayer;
 | 
			
		||||
import net.minecraft.server.v1_6_R1.MinecraftServer;
 | 
			
		||||
import net.minecraft.server.v1_6_R1.PlayerInteractManager;
 | 
			
		||||
import org.bukkit.Bukkit;
 | 
			
		||||
import org.bukkit.OfflinePlayer;
 | 
			
		||||
import org.bukkit.Server;
 | 
			
		||||
import org.bukkit.craftbukkit.v1_6_R1.CraftServer;
 | 
			
		||||
import org.bukkit.craftbukkit.v1_6_R1.entity.CraftPlayer;
 | 
			
		||||
import org.bukkit.entity.Player;
 | 
			
		||||
import org.bukkit.inventory.InventoryView;
 | 
			
		||||
import org.jetbrains.annotations.NotNull;
 | 
			
		||||
 | 
			
		||||
public class PlayerDataManager implements IPlayerDataManager {
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public Player loadPlayer(@NotNull OfflinePlayer offline) {
 | 
			
		||||
        // Ensure the player has data
 | 
			
		||||
        if (!offline.hasPlayedBefore()) {
 | 
			
		||||
            return null;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        MinecraftServer server = ((CraftServer) Bukkit.getServer()).getServer();
 | 
			
		||||
 | 
			
		||||
        // Create an entity to load the player data
 | 
			
		||||
        EntityPlayer entity = new EntityPlayer(server, server.getWorldServer(0), offline.getName(),
 | 
			
		||||
                new PlayerInteractManager(server.getWorldServer(0)));
 | 
			
		||||
 | 
			
		||||
        // Get the bukkit entity
 | 
			
		||||
        Player target = entity.getBukkitEntity();
 | 
			
		||||
        if (target != null) {
 | 
			
		||||
            // Load data
 | 
			
		||||
            target.loadData();
 | 
			
		||||
        }
 | 
			
		||||
        // Return the entity
 | 
			
		||||
        return target;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public @NotNull String getPlayerDataID(@NotNull OfflinePlayer offline) {
 | 
			
		||||
        return offline.getName();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public OfflinePlayer getPlayerByID(@NotNull String identifier) {
 | 
			
		||||
        OfflinePlayer player = Bukkit.getOfflinePlayer(identifier);
 | 
			
		||||
        // Ensure player is a real player, otherwise return null
 | 
			
		||||
        if (player == null || !player.hasPlayedBefore() && !player.isOnline()) {
 | 
			
		||||
            return null;
 | 
			
		||||
        }
 | 
			
		||||
        return player;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public @NotNull Collection<? extends Player> getOnlinePlayers() {
 | 
			
		||||
        return Arrays.asList(Bukkit.getOnlinePlayers());
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public static EntityPlayer getHandle(Player player) {
 | 
			
		||||
        if (player instanceof CraftPlayer) {
 | 
			
		||||
            return ((CraftPlayer) player).getHandle();
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        Server server = player.getServer();
 | 
			
		||||
        EntityPlayer nmsPlayer = null;
 | 
			
		||||
 | 
			
		||||
        if (server instanceof CraftServer) {
 | 
			
		||||
            nmsPlayer = ((CraftServer) server).getHandle().getPlayer(player.getName());
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (nmsPlayer == null) {
 | 
			
		||||
            // Could use reflection to examine fields, but it's honestly not worth the bother.
 | 
			
		||||
            throw new RuntimeException("Unable to fetch EntityPlayer from provided Player implementation");
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        return nmsPlayer;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public InventoryView openInventory(@NotNull Player player, @NotNull ISpecialInventory inventory) {
 | 
			
		||||
        return player.openInventory(inventory.getBukkitInventory());
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
}
 | 
			
		||||
@@ -1,45 +0,0 @@
 | 
			
		||||
/*
 | 
			
		||||
 * Copyright (C) 2011-2018 lishid. All rights reserved.
 | 
			
		||||
 *
 | 
			
		||||
 * This program is free software: you can redistribute it and/or modify
 | 
			
		||||
 * it under the terms of the GNU General Public License as published by
 | 
			
		||||
 * the Free Software Foundation, version 3.
 | 
			
		||||
 *
 | 
			
		||||
 * This program is distributed in the hope that it will be useful,
 | 
			
		||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
			
		||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
 | 
			
		||||
 * GNU General Public License for more details.
 | 
			
		||||
 *
 | 
			
		||||
 * You should have received a copy of the GNU General Public License
 | 
			
		||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
package com.lishid.openinv.internal.v1_6_R1;
 | 
			
		||||
 | 
			
		||||
import net.minecraft.server.v1_6_R1.ContainerChest;
 | 
			
		||||
import net.minecraft.server.v1_6_R1.EntityHuman;
 | 
			
		||||
import net.minecraft.server.v1_6_R1.IInventory;
 | 
			
		||||
import net.minecraft.server.v1_6_R1.ItemStack;
 | 
			
		||||
import net.minecraft.server.v1_6_R1.PlayerInventory;
 | 
			
		||||
 | 
			
		||||
class SilentContainerChest extends ContainerChest {
 | 
			
		||||
 | 
			
		||||
    SilentContainerChest(IInventory i1, IInventory i2) {
 | 
			
		||||
        super(i1, i2);
 | 
			
		||||
        // Send close signal
 | 
			
		||||
        i2.g();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void b(EntityHuman entityHuman) {
 | 
			
		||||
        // Don't send close signal twice, might screw up
 | 
			
		||||
        PlayerInventory playerinventory = entityHuman.inventory;
 | 
			
		||||
 | 
			
		||||
        if (playerinventory.getCarried() != null) {
 | 
			
		||||
            ItemStack carried = playerinventory.getCarried();
 | 
			
		||||
            playerinventory.setCarried(null);
 | 
			
		||||
            entityHuman.drop(carried);
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
}
 | 
			
		||||
@@ -1,128 +0,0 @@
 | 
			
		||||
/*
 | 
			
		||||
 * Copyright (C) 2011-2018 lishid. All rights reserved.
 | 
			
		||||
 *
 | 
			
		||||
 * This program is free software: you can redistribute it and/or modify
 | 
			
		||||
 * it under the terms of the GNU General Public License as published by
 | 
			
		||||
 * the Free Software Foundation, version 3.
 | 
			
		||||
 *
 | 
			
		||||
 * This program is distributed in the hope that it will be useful,
 | 
			
		||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
			
		||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
 | 
			
		||||
 * GNU General Public License for more details.
 | 
			
		||||
 *
 | 
			
		||||
 * You should have received a copy of the GNU General Public License
 | 
			
		||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
package com.lishid.openinv.internal.v1_6_R1;
 | 
			
		||||
 | 
			
		||||
import com.lishid.openinv.internal.ISpecialEnderChest;
 | 
			
		||||
import java.lang.reflect.Field;
 | 
			
		||||
import java.util.ArrayList;
 | 
			
		||||
import java.util.List;
 | 
			
		||||
import net.minecraft.server.v1_6_R1.EntityPlayer;
 | 
			
		||||
import net.minecraft.server.v1_6_R1.IInventory;
 | 
			
		||||
import net.minecraft.server.v1_6_R1.InventoryEnderChest;
 | 
			
		||||
import net.minecraft.server.v1_6_R1.InventorySubcontainer;
 | 
			
		||||
import net.minecraft.server.v1_6_R1.ItemStack;
 | 
			
		||||
import org.bukkit.craftbukkit.v1_6_R1.entity.CraftHumanEntity;
 | 
			
		||||
import org.bukkit.craftbukkit.v1_6_R1.entity.CraftPlayer;
 | 
			
		||||
import org.bukkit.craftbukkit.v1_6_R1.inventory.CraftInventory;
 | 
			
		||||
import org.bukkit.entity.HumanEntity;
 | 
			
		||||
import org.bukkit.entity.Player;
 | 
			
		||||
import org.bukkit.inventory.Inventory;
 | 
			
		||||
import org.bukkit.inventory.InventoryHolder;
 | 
			
		||||
import org.jetbrains.annotations.NotNull;
 | 
			
		||||
 | 
			
		||||
public class SpecialEnderChest extends InventorySubcontainer implements IInventory, ISpecialEnderChest {
 | 
			
		||||
 | 
			
		||||
    private final InventoryEnderChest enderChest;
 | 
			
		||||
    private final CraftInventory inventory = new CraftInventory(this);
 | 
			
		||||
    private final List<HumanEntity> transaction = new ArrayList<HumanEntity>();
 | 
			
		||||
    private boolean playerOnline;
 | 
			
		||||
    private CraftPlayer owner;
 | 
			
		||||
    private int maxStack = MAX_STACK;
 | 
			
		||||
 | 
			
		||||
    public SpecialEnderChest(Player player, Boolean online) {
 | 
			
		||||
        super(PlayerDataManager.getHandle(player).getEnderChest().getName(),
 | 
			
		||||
                PlayerDataManager.getHandle(player).getEnderChest().c(),
 | 
			
		||||
                PlayerDataManager.getHandle(player).getEnderChest().getSize());
 | 
			
		||||
        this.playerOnline = online;
 | 
			
		||||
        EntityPlayer nmsPlayer = PlayerDataManager.getHandle(player);
 | 
			
		||||
        this.enderChest = nmsPlayer.getEnderChest();
 | 
			
		||||
        this.owner = nmsPlayer.getBukkitEntity();
 | 
			
		||||
        this.items = enderChest.getContents();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public @NotNull Inventory getBukkitInventory() {
 | 
			
		||||
        return inventory;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void setPlayerOnline(@NotNull Player player) {
 | 
			
		||||
        if (!playerOnline) {
 | 
			
		||||
            try {
 | 
			
		||||
                EntityPlayer nmsPlayer = PlayerDataManager.getHandle(player);
 | 
			
		||||
                this.owner = nmsPlayer.getBukkitEntity();
 | 
			
		||||
                InventoryEnderChest playerEnderChest = nmsPlayer.getEnderChest();
 | 
			
		||||
                Field field = playerEnderChest.getClass().getField("items");
 | 
			
		||||
                field.setAccessible(true);
 | 
			
		||||
                field.set(playerEnderChest, this.items);
 | 
			
		||||
            } catch (Exception ignored) {}
 | 
			
		||||
            playerOnline = true;
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void setPlayerOffline() {
 | 
			
		||||
        playerOnline = false;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public boolean isInUse() {
 | 
			
		||||
        return !this.getViewers().isEmpty();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public ItemStack[] getContents() {
 | 
			
		||||
        return this.items;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void onOpen(CraftHumanEntity who) {
 | 
			
		||||
        transaction.add(who);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void onClose(CraftHumanEntity who) {
 | 
			
		||||
        transaction.remove(who);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public List<HumanEntity> getViewers() {
 | 
			
		||||
        return transaction;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public InventoryHolder getOwner() {
 | 
			
		||||
        return this.owner;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void setMaxStackSize(int size) {
 | 
			
		||||
        maxStack = size;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public int getMaxStackSize() {
 | 
			
		||||
        return maxStack;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void update() {
 | 
			
		||||
        super.update();
 | 
			
		||||
        enderChest.update();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
}
 | 
			
		||||
@@ -1,225 +0,0 @@
 | 
			
		||||
/*
 | 
			
		||||
 * Copyright (C) 2011-2018 lishid. All rights reserved.
 | 
			
		||||
 *
 | 
			
		||||
 * This program is free software: you can redistribute it and/or modify
 | 
			
		||||
 * it under the terms of the GNU General Public License as published by
 | 
			
		||||
 * the Free Software Foundation, version 3.
 | 
			
		||||
 *
 | 
			
		||||
 * This program is distributed in the hope that it will be useful,
 | 
			
		||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
			
		||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
 | 
			
		||||
 * GNU General Public License for more details.
 | 
			
		||||
 *
 | 
			
		||||
 * You should have received a copy of the GNU General Public License
 | 
			
		||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
package com.lishid.openinv.internal.v1_6_R1;
 | 
			
		||||
 | 
			
		||||
import com.lishid.openinv.internal.ISpecialPlayerInventory;
 | 
			
		||||
import net.minecraft.server.v1_6_R1.ItemStack;
 | 
			
		||||
import net.minecraft.server.v1_6_R1.PlayerInventory;
 | 
			
		||||
import org.bukkit.craftbukkit.v1_6_R1.inventory.CraftInventory;
 | 
			
		||||
import org.bukkit.entity.Player;
 | 
			
		||||
import org.bukkit.inventory.Inventory;
 | 
			
		||||
import org.jetbrains.annotations.NotNull;
 | 
			
		||||
 | 
			
		||||
public class SpecialPlayerInventory extends PlayerInventory implements ISpecialPlayerInventory {
 | 
			
		||||
 | 
			
		||||
    private final ItemStack[] extra = new ItemStack[5];
 | 
			
		||||
    private final CraftInventory inventory = new CraftInventory(this);
 | 
			
		||||
    private boolean playerOnline;
 | 
			
		||||
 | 
			
		||||
    public SpecialPlayerInventory(Player bukkitPlayer, Boolean online) {
 | 
			
		||||
        super(PlayerDataManager.getHandle(bukkitPlayer));
 | 
			
		||||
        this.playerOnline = online;
 | 
			
		||||
        this.items = player.inventory.items;
 | 
			
		||||
        this.armor = player.inventory.armor;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public @NotNull Inventory getBukkitInventory() {
 | 
			
		||||
        return inventory;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void setPlayerOnline(@NotNull Player player) {
 | 
			
		||||
        if (!playerOnline) {
 | 
			
		||||
            this.player = PlayerDataManager.getHandle(player);
 | 
			
		||||
            this.player.inventory.items = this.items;
 | 
			
		||||
            this.player.inventory.armor = this.armor;
 | 
			
		||||
            playerOnline = true;
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void setPlayerOffline() {
 | 
			
		||||
        playerOnline = false;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public boolean isInUse() {
 | 
			
		||||
        return !this.getViewers().isEmpty();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public ItemStack[] getContents() {
 | 
			
		||||
        ItemStack[] contents = new ItemStack[getSize()];
 | 
			
		||||
        System.arraycopy(items, 0, contents, 0, items.length);
 | 
			
		||||
        System.arraycopy(armor, 0, contents, items.length, armor.length);
 | 
			
		||||
        return contents;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public int getSize() {
 | 
			
		||||
        return super.getSize() + 5;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public ItemStack getItem(int i) {
 | 
			
		||||
        ItemStack[] is = this.items;
 | 
			
		||||
 | 
			
		||||
        if (i >= is.length) {
 | 
			
		||||
            i -= is.length;
 | 
			
		||||
            is = this.armor;
 | 
			
		||||
        } else {
 | 
			
		||||
            i = getReversedItemSlotNum(i);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (i >= is.length) {
 | 
			
		||||
            i -= is.length;
 | 
			
		||||
            is = this.extra;
 | 
			
		||||
        } else if (is == this.armor) {
 | 
			
		||||
            i = getReversedArmorSlotNum(i);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        return is[i];
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public ItemStack splitStack(int i, int j) {
 | 
			
		||||
        ItemStack[] is = this.items;
 | 
			
		||||
 | 
			
		||||
        if (i >= is.length) {
 | 
			
		||||
            i -= is.length;
 | 
			
		||||
            is = this.armor;
 | 
			
		||||
        } else {
 | 
			
		||||
            i = getReversedItemSlotNum(i);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (i >= is.length) {
 | 
			
		||||
            i -= is.length;
 | 
			
		||||
            is = this.extra;
 | 
			
		||||
        } else if (is == this.armor) {
 | 
			
		||||
            i = getReversedArmorSlotNum(i);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (is[i] != null) {
 | 
			
		||||
            ItemStack itemstack;
 | 
			
		||||
 | 
			
		||||
            if (is[i].count <= j) {
 | 
			
		||||
                itemstack = is[i];
 | 
			
		||||
                is[i] = null;
 | 
			
		||||
                return itemstack;
 | 
			
		||||
            } else {
 | 
			
		||||
                itemstack = is[i].a(j);
 | 
			
		||||
                if (is[i].count == 0) {
 | 
			
		||||
                    is[i] = null;
 | 
			
		||||
                }
 | 
			
		||||
 | 
			
		||||
                return itemstack;
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        return null;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public ItemStack splitWithoutUpdate(int i) {
 | 
			
		||||
        ItemStack[] is = this.items;
 | 
			
		||||
 | 
			
		||||
        if (i >= is.length) {
 | 
			
		||||
            i -= is.length;
 | 
			
		||||
            is = this.armor;
 | 
			
		||||
        } else {
 | 
			
		||||
            i = getReversedItemSlotNum(i);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (i >= is.length) {
 | 
			
		||||
            i -= is.length;
 | 
			
		||||
            is = this.extra;
 | 
			
		||||
        } else if (is == this.armor) {
 | 
			
		||||
            i = getReversedArmorSlotNum(i);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (is[i] != null) {
 | 
			
		||||
            ItemStack itemstack = is[i];
 | 
			
		||||
 | 
			
		||||
            is[i] = null;
 | 
			
		||||
            return itemstack;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        return null;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void setItem(int i, ItemStack itemstack) {
 | 
			
		||||
        ItemStack[] is = this.items;
 | 
			
		||||
 | 
			
		||||
        if (i >= is.length) {
 | 
			
		||||
            i -= is.length;
 | 
			
		||||
            is = this.armor;
 | 
			
		||||
        } else {
 | 
			
		||||
            i = getReversedItemSlotNum(i);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (i >= is.length) {
 | 
			
		||||
            i -= is.length;
 | 
			
		||||
            is = this.extra;
 | 
			
		||||
        } else if (is == this.armor) {
 | 
			
		||||
            i = getReversedArmorSlotNum(i);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        // Effects
 | 
			
		||||
        if (is == this.extra) {
 | 
			
		||||
            player.drop(itemstack);
 | 
			
		||||
            itemstack = null;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        is[i] = itemstack;
 | 
			
		||||
 | 
			
		||||
        player.defaultContainer.b();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    private int getReversedItemSlotNum(int i) {
 | 
			
		||||
        if (i >= 27) {
 | 
			
		||||
            return i - 27;
 | 
			
		||||
        }
 | 
			
		||||
        return i + 9;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    private int getReversedArmorSlotNum(int i) {
 | 
			
		||||
        if (i == 0) {
 | 
			
		||||
            return 3;
 | 
			
		||||
        }
 | 
			
		||||
        if (i == 1) {
 | 
			
		||||
            return 2;
 | 
			
		||||
        }
 | 
			
		||||
        if (i == 2) {
 | 
			
		||||
            return 1;
 | 
			
		||||
        }
 | 
			
		||||
        if (i == 3) {
 | 
			
		||||
            return 0;
 | 
			
		||||
        }
 | 
			
		||||
        return i;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public String getName() {
 | 
			
		||||
        if (player.getName().length() > 16) {
 | 
			
		||||
            return player.getName().substring(0, 16);
 | 
			
		||||
        }
 | 
			
		||||
        return player.getName();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
}
 | 
			
		||||
@@ -1,44 +0,0 @@
 | 
			
		||||
<!--
 | 
			
		||||
  ~ Copyright (C) 2011-2018 lishid. All rights reserved.
 | 
			
		||||
  ~
 | 
			
		||||
  ~ This program is free software: you can redistribute it and/or modify
 | 
			
		||||
  ~ it under the terms of the GNU General Public License as published by
 | 
			
		||||
  ~ the Free Software Foundation, version 3.
 | 
			
		||||
  ~
 | 
			
		||||
  ~ This program is distributed in the hope that it will be useful,
 | 
			
		||||
  ~ but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
			
		||||
  ~ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
 | 
			
		||||
  ~ GNU General Public License for more details.
 | 
			
		||||
  ~
 | 
			
		||||
  ~ You should have received a copy of the GNU General Public License
 | 
			
		||||
  ~ along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
			
		||||
  -->
 | 
			
		||||
 | 
			
		||||
<project xmlns="http://maven.apache.org/POM/4.0.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
 | 
			
		||||
    xsi:schemaLocation="http://maven.apache.org/POM/4.0.0 http://maven.apache.org/xsd/maven-4.0.0.xsd">
 | 
			
		||||
  <modelVersion>4.0.0</modelVersion>
 | 
			
		||||
 | 
			
		||||
  <parent>
 | 
			
		||||
    <groupId>com.lishid</groupId>
 | 
			
		||||
    <artifactId>openinvinternal</artifactId>
 | 
			
		||||
    <version>4.0.0</version>
 | 
			
		||||
  </parent>
 | 
			
		||||
 | 
			
		||||
  <artifactId>openinvadapter1_6_R2</artifactId>
 | 
			
		||||
  <name>OpenInvAdapter1_6_R2</name>
 | 
			
		||||
 | 
			
		||||
  <dependencies>
 | 
			
		||||
    <dependency>
 | 
			
		||||
      <groupId>org.bukkit</groupId>
 | 
			
		||||
      <artifactId>craftbukkit</artifactId>
 | 
			
		||||
      <version>1.6.2-R1.0</version>
 | 
			
		||||
      <scope>provided</scope>
 | 
			
		||||
    </dependency>
 | 
			
		||||
    <dependency>
 | 
			
		||||
      <groupId>com.lishid</groupId>
 | 
			
		||||
      <artifactId>openinvcommon</artifactId>
 | 
			
		||||
      <version>4.0.0</version>
 | 
			
		||||
    </dependency>
 | 
			
		||||
  </dependencies>
 | 
			
		||||
 | 
			
		||||
</project>
 | 
			
		||||
@@ -1,169 +0,0 @@
 | 
			
		||||
/*
 | 
			
		||||
 * Copyright (C) 2011-2018 lishid. All rights reserved.
 | 
			
		||||
 *
 | 
			
		||||
 * This program is free software: you can redistribute it and/or modify
 | 
			
		||||
 * it under the terms of the GNU General Public License as published by
 | 
			
		||||
 * the Free Software Foundation, version 3.
 | 
			
		||||
 *
 | 
			
		||||
 * This program is distributed in the hope that it will be useful,
 | 
			
		||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
			
		||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
 | 
			
		||||
 * GNU General Public License for more details.
 | 
			
		||||
 *
 | 
			
		||||
 * You should have received a copy of the GNU General Public License
 | 
			
		||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
package com.lishid.openinv.internal.v1_6_R2;
 | 
			
		||||
 | 
			
		||||
import com.lishid.openinv.internal.IAnySilentContainer;
 | 
			
		||||
import net.minecraft.server.v1_6_R2.AxisAlignedBB;
 | 
			
		||||
import net.minecraft.server.v1_6_R2.BlockEnderChest;
 | 
			
		||||
import net.minecraft.server.v1_6_R2.Container;
 | 
			
		||||
import net.minecraft.server.v1_6_R2.EntityOcelot;
 | 
			
		||||
import net.minecraft.server.v1_6_R2.EntityPlayer;
 | 
			
		||||
import net.minecraft.server.v1_6_R2.IInventory;
 | 
			
		||||
import net.minecraft.server.v1_6_R2.InventoryEnderChest;
 | 
			
		||||
import net.minecraft.server.v1_6_R2.InventoryLargeChest;
 | 
			
		||||
import net.minecraft.server.v1_6_R2.Packet100OpenWindow;
 | 
			
		||||
import net.minecraft.server.v1_6_R2.TileEntityChest;
 | 
			
		||||
import net.minecraft.server.v1_6_R2.TileEntityEnderChest;
 | 
			
		||||
import net.minecraft.server.v1_6_R2.World;
 | 
			
		||||
import org.bukkit.ChatColor;
 | 
			
		||||
import org.bukkit.Material;
 | 
			
		||||
import org.bukkit.block.Block;
 | 
			
		||||
import org.bukkit.craftbukkit.v1_6_R2.event.CraftEventFactory;
 | 
			
		||||
import org.bukkit.entity.Player;
 | 
			
		||||
import org.jetbrains.annotations.NotNull;
 | 
			
		||||
 | 
			
		||||
public class AnySilentContainer implements IAnySilentContainer {
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public boolean isAnySilentContainer(@NotNull Block bukkitBlock) {
 | 
			
		||||
        return bukkitBlock.getType() == Material.ENDER_CHEST || bukkitBlock.getState() instanceof org.bukkit.block.Chest;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public boolean isAnyContainerNeeded(@NotNull Player bukkitPlayer, @NotNull Block bukkitBlock) {
 | 
			
		||||
        // FOR REFERENCE, LOOK AT net.minecraft.server.BlockChest
 | 
			
		||||
        World world = PlayerDataManager.getHandle(bukkitPlayer).world;
 | 
			
		||||
 | 
			
		||||
        if (bukkitBlock instanceof BlockEnderChest) {
 | 
			
		||||
            // Ender chests are not blocked by ocelots.
 | 
			
		||||
            return world.t(bukkitBlock.getX(), bukkitBlock.getY() + 1, bukkitBlock.getZ());
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        // If block or ocelot on top
 | 
			
		||||
        if (isBlockedChest(world, bukkitBlock.getX(), bukkitBlock.getY() + 1, bukkitBlock.getZ())) {
 | 
			
		||||
            return true;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        int id = world.getTypeId(bukkitBlock.getX(), bukkitBlock.getY(), bukkitBlock.getZ());
 | 
			
		||||
 | 
			
		||||
        // If block next to chest is chest and has a block or ocelot on top
 | 
			
		||||
        if (world.getTypeId(bukkitBlock.getX(), bukkitBlock.getY(), bukkitBlock.getZ() + 1) == id) {
 | 
			
		||||
            return isBlockedChest(world, bukkitBlock.getX(), bukkitBlock.getY() + 1, bukkitBlock.getZ() + 1);
 | 
			
		||||
        } else if(world.getTypeId(bukkitBlock.getX(), bukkitBlock.getY(), bukkitBlock.getZ() - 1) == id) {
 | 
			
		||||
            return isBlockedChest(world, bukkitBlock.getX(), bukkitBlock.getY() + 1, bukkitBlock.getZ() - 1);
 | 
			
		||||
        } else if (world.getTypeId(bukkitBlock.getX() + 1, bukkitBlock.getY(), bukkitBlock.getZ()) == id) {
 | 
			
		||||
            return isBlockedChest(world, bukkitBlock.getX() + 1, bukkitBlock.getY() + 1, bukkitBlock.getZ());
 | 
			
		||||
        } else if (world.getTypeId(bukkitBlock.getX() - 1, bukkitBlock.getY(), bukkitBlock.getZ()) == id) {
 | 
			
		||||
            return isBlockedChest(world, bukkitBlock.getX() - 1, bukkitBlock.getY() + 1, bukkitBlock.getZ());
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        return false;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    private boolean isBlockedChest(World world, int x, int y, int z) {
 | 
			
		||||
        return world.t(x, y + 1, z) || hasOcelotOnTop(world, x, y, z);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    private boolean hasOcelotOnTop(World world, int x, int y, int z) {
 | 
			
		||||
        for (Object localEntity : world.a(EntityOcelot.class,
 | 
			
		||||
                AxisAlignedBB.a(x, y + 1, z, x + 1, y + 2, z + 1))) {
 | 
			
		||||
            EntityOcelot localEntityOcelot = (EntityOcelot) localEntity;
 | 
			
		||||
            if (localEntityOcelot.isSitting()) {
 | 
			
		||||
                return true;
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        return false;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public boolean activateContainer(@NotNull Player bukkitPlayer, boolean silent, @NotNull Block bukkitBlock) {
 | 
			
		||||
 | 
			
		||||
        EntityPlayer player = PlayerDataManager.getHandle(bukkitPlayer);
 | 
			
		||||
 | 
			
		||||
        // Silent ender chest is API-only
 | 
			
		||||
        if (silent && bukkitBlock.getType() == Material.ENDER_CHEST) {
 | 
			
		||||
            bukkitPlayer.openInventory(bukkitPlayer.getEnderChest());
 | 
			
		||||
            return true;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        World world = player.world;
 | 
			
		||||
        Object tile = world.getTileEntity(bukkitBlock.getX(), bukkitBlock.getY(), bukkitBlock.getZ());
 | 
			
		||||
 | 
			
		||||
        if (tile == null) {
 | 
			
		||||
            return false;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (tile instanceof TileEntityEnderChest) {
 | 
			
		||||
            // Anychest ender chest. See net.minecraft.server.BlockEnderChest
 | 
			
		||||
            InventoryEnderChest enderChest = player.getEnderChest();
 | 
			
		||||
            enderChest.a((TileEntityEnderChest) tile);
 | 
			
		||||
            player.openContainer(enderChest);
 | 
			
		||||
            return true;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (!(tile instanceof IInventory)) {
 | 
			
		||||
            return false;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        IInventory inventory = (IInventory) tile;
 | 
			
		||||
        int id = world.getTypeId(bukkitBlock.getX(), bukkitBlock.getY(), bukkitBlock.getZ());
 | 
			
		||||
 | 
			
		||||
        if (world.getTypeId(bukkitBlock.getX(), bukkitBlock.getY(), bukkitBlock.getZ() + 1) == id) {
 | 
			
		||||
            inventory = new InventoryLargeChest("container.chestDouble", inventory, (TileEntityChest) world.getTileEntity(bukkitBlock.getX(), bukkitBlock.getY(), bukkitBlock.getZ() + 1));
 | 
			
		||||
        } else if (world.getTypeId(bukkitBlock.getX(), bukkitBlock.getY(), bukkitBlock.getZ() - 1) == id) {
 | 
			
		||||
            inventory = new InventoryLargeChest("container.chestDouble", (TileEntityChest) world.getTileEntity(bukkitBlock.getX(), bukkitBlock.getY(), bukkitBlock.getZ() - 1), inventory);
 | 
			
		||||
        } else if (world.getTypeId(bukkitBlock.getX() + 1, bukkitBlock.getY(), bukkitBlock.getZ()) == id) {
 | 
			
		||||
            inventory = new InventoryLargeChest("container.chestDouble", inventory, (TileEntityChest) world.getTileEntity(bukkitBlock.getX() + 1, bukkitBlock.getY(), bukkitBlock.getZ()));
 | 
			
		||||
        } else if (world.getTypeId(bukkitBlock.getX() - 1, bukkitBlock.getY(), bukkitBlock.getZ()) == id) {
 | 
			
		||||
            inventory = new InventoryLargeChest("container.chestDouble", (TileEntityChest) world.getTileEntity(bukkitBlock.getX() - 1, bukkitBlock.getY(), bukkitBlock.getZ()), inventory);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        // AnyChest only
 | 
			
		||||
        if (!silent) {
 | 
			
		||||
            player.openContainer(inventory);
 | 
			
		||||
            return true;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        // SilentChest
 | 
			
		||||
        try {
 | 
			
		||||
            // Call InventoryOpenEvent
 | 
			
		||||
            Container container = new SilentContainerChest(player.inventory, inventory);
 | 
			
		||||
            container = CraftEventFactory.callInventoryOpenEvent(player, container);
 | 
			
		||||
            if (container == null) {
 | 
			
		||||
                return false;
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
            // Open window
 | 
			
		||||
            int windowId = player.nextContainerCounter();
 | 
			
		||||
            player.playerConnection.sendPacket(new Packet100OpenWindow(windowId, 0, inventory.getName(), inventory.getSize(), true));
 | 
			
		||||
            player.activeContainer = container;
 | 
			
		||||
            player.activeContainer.windowId = windowId;
 | 
			
		||||
            player.activeContainer.addSlotListener(player);
 | 
			
		||||
 | 
			
		||||
            return true;
 | 
			
		||||
        } catch (Exception e) {
 | 
			
		||||
            e.printStackTrace();
 | 
			
		||||
            bukkitPlayer.sendMessage(ChatColor.RED + "Error while sending silent container.");
 | 
			
		||||
            return false;
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void deactivateContainer(@NotNull final Player bukkitPlayer) {}
 | 
			
		||||
 | 
			
		||||
}
 | 
			
		||||
@@ -1,76 +0,0 @@
 | 
			
		||||
/*
 | 
			
		||||
 * Copyright (C) 2011-2018 lishid. All rights reserved.
 | 
			
		||||
 *
 | 
			
		||||
 * This program is free software: you can redistribute it and/or modify
 | 
			
		||||
 * it under the terms of the GNU General Public License as published by
 | 
			
		||||
 * the Free Software Foundation, version 3.
 | 
			
		||||
 *
 | 
			
		||||
 * This program is distributed in the hope that it will be useful,
 | 
			
		||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
			
		||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
 | 
			
		||||
 * GNU General Public License for more details.
 | 
			
		||||
 *
 | 
			
		||||
 * You should have received a copy of the GNU General Public License
 | 
			
		||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
package com.lishid.openinv.internal.v1_6_R2;
 | 
			
		||||
 | 
			
		||||
import com.lishid.openinv.internal.IInventoryAccess;
 | 
			
		||||
import com.lishid.openinv.internal.ISpecialEnderChest;
 | 
			
		||||
import com.lishid.openinv.internal.ISpecialPlayerInventory;
 | 
			
		||||
import com.lishid.openinv.util.InternalAccessor;
 | 
			
		||||
import net.minecraft.server.v1_6_R2.IInventory;
 | 
			
		||||
import org.bukkit.craftbukkit.v1_6_R2.inventory.CraftInventory;
 | 
			
		||||
import org.bukkit.inventory.Inventory;
 | 
			
		||||
import org.jetbrains.annotations.NotNull;
 | 
			
		||||
 | 
			
		||||
public class InventoryAccess implements IInventoryAccess {
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public boolean isSpecialPlayerInventory(@NotNull Inventory inventory) {
 | 
			
		||||
        if (inventory instanceof CraftInventory) {
 | 
			
		||||
            return ((CraftInventory) inventory).getInventory() instanceof ISpecialPlayerInventory;
 | 
			
		||||
        }
 | 
			
		||||
        return InternalAccessor.grabFieldOfTypeFromObject(IInventory.class, inventory) instanceof ISpecialPlayerInventory;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public ISpecialPlayerInventory getSpecialPlayerInventory(@NotNull Inventory inventory) {
 | 
			
		||||
        IInventory inv;
 | 
			
		||||
        if (inventory instanceof CraftInventory) {
 | 
			
		||||
            inv = ((CraftInventory) inventory).getInventory();
 | 
			
		||||
        } else {
 | 
			
		||||
            inv = InternalAccessor.grabFieldOfTypeFromObject(IInventory.class, inventory);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (inv instanceof SpecialPlayerInventory) {
 | 
			
		||||
            return (SpecialPlayerInventory) inv;
 | 
			
		||||
        }
 | 
			
		||||
        return null;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public boolean isSpecialEnderChest(@NotNull Inventory inventory) {
 | 
			
		||||
        if (inventory instanceof CraftInventory) {
 | 
			
		||||
            return ((CraftInventory) inventory).getInventory() instanceof ISpecialEnderChest;
 | 
			
		||||
        }
 | 
			
		||||
        return InternalAccessor.grabFieldOfTypeFromObject(IInventory.class, inventory) instanceof ISpecialEnderChest;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public ISpecialEnderChest getSpecialEnderChest(@NotNull Inventory inventory) {
 | 
			
		||||
        IInventory inv;
 | 
			
		||||
        if (inventory instanceof CraftInventory) {
 | 
			
		||||
            inv = ((CraftInventory) inventory).getInventory();
 | 
			
		||||
        } else {
 | 
			
		||||
            inv = InternalAccessor.grabFieldOfTypeFromObject(IInventory.class, inventory);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (inv instanceof SpecialEnderChest) {
 | 
			
		||||
            return (SpecialEnderChest) inv;
 | 
			
		||||
        }
 | 
			
		||||
        return null;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
}
 | 
			
		||||
Some files were not shown because too many files have changed in this diff Show More
		Reference in New Issue
	
	Block a user