Compare commits
13 Commits
Author | SHA1 | Date | |
---|---|---|---|
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5fbab1ab8f | ||
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d97b092978 | ||
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154bf56c2a | ||
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d65a9caeb2 | ||
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b3c4253606 | ||
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b64000e89b | ||
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3faf41ef18 | ||
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db27d25a93 | ||
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0f02e6fe66 | ||
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ec07637e9f | ||
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b269f3509c | ||
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f2e4c8a3ad | ||
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35839f1548 |
2
.gitignore
vendored
2
.gitignore
vendored
@@ -3,7 +3,7 @@
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||||
**/.project
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**/.classpath
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**/.idea
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**/.iml
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**.iml
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**/target
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**/bin
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**/out
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|
@@ -21,7 +21,7 @@
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<parent>
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<groupId>com.lishid</groupId>
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<artifactId>openinvparent</artifactId>
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<version>4.0.4</version>
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<version>4.0.8-SNAPSHOT</version>
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</parent>
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<artifactId>openinvapi</artifactId>
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|
@@ -21,7 +21,7 @@
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<parent>
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<groupId>com.lishid</groupId>
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<artifactId>openinvparent</artifactId>
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<version>4.0.4</version>
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<version>4.0.8-SNAPSHOT</version>
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</parent>
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<artifactId>openinvassembly</artifactId>
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|
@@ -21,7 +21,7 @@
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<parent>
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<groupId>com.lishid</groupId>
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<artifactId>openinvparent</artifactId>
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<version>4.0.4</version>
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<version>4.0.8-SNAPSHOT</version>
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</parent>
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<artifactId>openinvcommon</artifactId>
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@@ -31,7 +31,7 @@
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<dependency>
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<groupId>com.lishid</groupId>
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<artifactId>openinvapi</artifactId>
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<version>4.0.4</version>
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<version>4.0.8-SNAPSHOT</version>
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</dependency>
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<dependency>
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<groupId>org.spigotmc</groupId>
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|
@@ -20,7 +20,7 @@
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<parent>
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<groupId>com.lishid</groupId>
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<artifactId>openinvparent</artifactId>
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<version>4.0.4</version>
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<version>4.0.8-SNAPSHOT</version>
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</parent>
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<artifactId>openinvinternal</artifactId>
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|
@@ -21,7 +21,7 @@
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<parent>
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<groupId>com.lishid</groupId>
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<artifactId>openinvinternal</artifactId>
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<version>4.0.4</version>
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<version>4.0.8-SNAPSHOT</version>
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</parent>
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<artifactId>openinvadapter1_13_R2</artifactId>
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@@ -37,7 +37,7 @@
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<dependency>
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<groupId>com.lishid</groupId>
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<artifactId>openinvcommon</artifactId>
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<version>4.0.4</version>
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<version>4.0.8-SNAPSHOT</version>
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</dependency>
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</dependencies>
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|
@@ -56,7 +56,7 @@ public class SpecialPlayerInventory extends PlayerInventory implements ISpecialP
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private final CraftInventory inventory = new CraftInventory(this);
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private boolean playerOnline;
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private NonNullList<ItemStack> items, armor, extraSlots;
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private final List<NonNullList<ItemStack>> f;
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private List<NonNullList<ItemStack>> f;
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public SpecialPlayerInventory(final Player bukkitPlayer, final Boolean online) {
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super(PlayerDataManager.getHandle(bukkitPlayer));
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@@ -73,10 +73,14 @@ public class SpecialPlayerInventory extends PlayerInventory implements ISpecialP
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EntityPlayer entityPlayer = PlayerDataManager.getHandle(player);
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entityPlayer.inventory.transaction.addAll(this.transaction);
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this.player = entityPlayer;
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this.player.inventory.a(this);
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for (int i = 0; i < getSize(); ++i) {
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this.player.inventory.setItem(i, getRawItem(i));
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}
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this.player.inventory.itemInHandIndex = this.itemInHandIndex;
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this.items = this.player.inventory.items;
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this.armor = this.player.inventory.armor;
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this.extraSlots = this.player.inventory.extraSlots;
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this.f = ImmutableList.of(this.items, this.armor, this.extraSlots);
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this.playerOnline = true;
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}
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}
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@@ -116,6 +120,19 @@ public class SpecialPlayerInventory extends PlayerInventory implements ISpecialP
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return list.get(i);
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}
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private ItemStack getRawItem(int i) {
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NonNullList<ItemStack> list = null;
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for (NonNullList<ItemStack> next : this.f) {
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if (i < next.size()) {
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list = next;
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break;
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}
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i -= next.size();
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}
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return list == null ? ItemStack.a : list.get(i);
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}
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@Override
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public IChatBaseComponent getDisplayName() {
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return new ChatMessage(this.player.getName());
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|
@@ -22,7 +22,7 @@
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<parent>
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<groupId>com.lishid</groupId>
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<artifactId>openinvinternal</artifactId>
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<version>4.0.4</version>
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<version>4.0.8-SNAPSHOT</version>
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</parent>
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<artifactId>openinvadapter1_14_R1</artifactId>
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@@ -38,7 +38,7 @@
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<dependency>
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<groupId>com.lishid</groupId>
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<artifactId>openinvcommon</artifactId>
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<version>4.0.4</version>
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<version>4.0.8-SNAPSHOT</version>
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</dependency>
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</dependencies>
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@@ -18,8 +18,6 @@ package com.lishid.openinv.internal.v1_14_R1;
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import com.lishid.openinv.internal.IAnySilentContainer;
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import java.lang.reflect.Field;
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import javax.annotation.Nullable;
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import net.minecraft.server.v1_14_R1.AxisAlignedBB;
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import net.minecraft.server.v1_14_R1.Block;
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import net.minecraft.server.v1_14_R1.BlockBarrel;
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import net.minecraft.server.v1_14_R1.BlockChest;
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@@ -31,11 +29,9 @@ import net.minecraft.server.v1_14_R1.BlockShulkerBox;
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import net.minecraft.server.v1_14_R1.ChatMessage;
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import net.minecraft.server.v1_14_R1.Container;
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import net.minecraft.server.v1_14_R1.ContainerChest;
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import net.minecraft.server.v1_14_R1.Entity;
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import net.minecraft.server.v1_14_R1.EntityCat;
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import net.minecraft.server.v1_14_R1.EntityHuman;
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import net.minecraft.server.v1_14_R1.EntityPlayer;
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import net.minecraft.server.v1_14_R1.EnumDirection;
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import net.minecraft.server.v1_14_R1.EnumChatFormat;
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import net.minecraft.server.v1_14_R1.EnumGamemode;
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import net.minecraft.server.v1_14_R1.IBlockData;
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import net.minecraft.server.v1_14_R1.IChatBaseComponent;
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@@ -47,15 +43,23 @@ import net.minecraft.server.v1_14_R1.PlayerInventory;
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import net.minecraft.server.v1_14_R1.TileEntity;
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import net.minecraft.server.v1_14_R1.TileEntityChest;
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import net.minecraft.server.v1_14_R1.TileEntityEnderChest;
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import net.minecraft.server.v1_14_R1.TileEntityShulkerBox;
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import net.minecraft.server.v1_14_R1.TileEntityLootable;
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import net.minecraft.server.v1_14_R1.TileInventory;
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import net.minecraft.server.v1_14_R1.VoxelShapes;
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import net.minecraft.server.v1_14_R1.World;
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import org.bukkit.Material;
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import org.bukkit.Statistic;
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import org.bukkit.block.Barrel;
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import org.bukkit.block.BlockFace;
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import org.bukkit.block.BlockState;
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import org.bukkit.block.EnderChest;
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import org.bukkit.block.ShulkerBox;
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import org.bukkit.block.data.BlockData;
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import org.bukkit.block.data.Directional;
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import org.bukkit.block.data.type.Chest;
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import org.bukkit.entity.Cat;
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import org.bukkit.entity.Player;
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import org.bukkit.inventory.InventoryView;
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import org.bukkit.util.BoundingBox;
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import org.jetbrains.annotations.NotNull;
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public class AnySilentContainer implements IAnySilentContainer {
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@@ -84,88 +88,80 @@ public class AnySilentContainer implements IAnySilentContainer {
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}
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@Override
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public boolean isAnyContainerNeeded(@NotNull final Player p, @NotNull final org.bukkit.block.Block bukkitBlock) {
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EntityPlayer player = PlayerDataManager.getHandle(p);
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World world = player.world;
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BlockPosition blockPosition = new BlockPosition(bukkitBlock.getX(), bukkitBlock.getY(), bukkitBlock.getZ());
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IBlockData blockData = world.getType(blockPosition);
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Block block = blockData.getBlock();
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public boolean isAnyContainerNeeded(@NotNull final Player p, @NotNull final org.bukkit.block.Block block) {
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BlockState blockState = block.getState();
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if (block instanceof BlockShulkerBox) {
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return this.isBlockedShulkerBox(world, blockPosition, blockData);
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// Barrels do not require AnyContainer.
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if (blockState instanceof Barrel) {
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return false;
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}
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if (block instanceof BlockEnderChest) {
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// Ender chests are not blocked by ocelots.
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return world.getType(blockPosition.up()).isOccluding(world, blockPosition);
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// Enderchests require a non-occluding block on top to open.
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if (blockState instanceof EnderChest) {
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return block.getRelative(0, 1, 0).getType().isOccluding();
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}
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// Check if chest is blocked or has an ocelot on top
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if (this.isBlockedChest(world, blockPosition)) {
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// Shulker boxes require 1/2 a block clear in the direction they open.
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if (blockState instanceof ShulkerBox) {
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BoundingBox boundingBox = block.getBoundingBox();
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if (boundingBox.getVolume() > 1) {
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// Shulker box is already open.
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return false;
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}
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BlockData blockData = block.getBlockData();
|
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if (!(blockData instanceof Directional)) {
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// Shouldn't be possible. Just in case, demand AnyChest.
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return true;
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}
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Directional directional = (Directional) blockData;
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BlockFace face = directional.getFacing();
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boundingBox.shift(face.getDirection());
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// Return whether or not bounding boxes overlap.
|
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return block.getRelative(face, 1).getBoundingBox().overlaps(boundingBox);
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}
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|
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if (!(blockState instanceof org.bukkit.block.Chest)) {
|
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return false;
|
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}
|
||||
|
||||
if (isBlockedChest(block)) {
|
||||
return true;
|
||||
}
|
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|
||||
// Check for matching adjacent chests that are blocked or have an ocelot on top
|
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BlockPropertyChestType chestType = blockData.get(BlockChest.b);
|
||||
|
||||
if (chestType == BlockPropertyChestType.SINGLE) {
|
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BlockData blockData = block.getBlockData();
|
||||
if (!(blockData instanceof Chest) || ((Chest) blockData).getType() == Chest.Type.SINGLE) {
|
||||
return false;
|
||||
}
|
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|
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BlockPosition adjacentBlockPosition = blockPosition.shift(BlockChest.j(blockData));
|
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IBlockData adjacentBlockData = world.getType(adjacentBlockPosition);
|
||||
Chest chest = (Chest) blockData;
|
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int ordinal = (chest.getFacing().ordinal() + 4 + (chest.getType() == Chest.Type.RIGHT ? -1 : 1)) % 4;
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BlockFace relativeFace = BlockFace.values()[ordinal];
|
||||
org.bukkit.block.Block relative = block.getRelative(relativeFace);
|
||||
|
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if (adjacentBlockData.getBlock() == block) {
|
||||
|
||||
BlockPropertyChestType adjacentChestType = adjacentBlockData.get(BlockChest.b);
|
||||
|
||||
if (adjacentChestType != BlockPropertyChestType.SINGLE && chestType != adjacentChestType
|
||||
&& adjacentBlockData.get(BlockChest.FACING) == blockData.get(BlockChest.FACING)) {
|
||||
|
||||
return this.isBlockedChest(world, adjacentBlockPosition);
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
private boolean isBlockedShulkerBox(final World world, final BlockPosition blockPosition,
|
||||
final IBlockData blockData) {
|
||||
// For reference, look at net.minecraft.server.BlockShulkerBox
|
||||
TileEntity tile = world.getTileEntity(blockPosition);
|
||||
|
||||
if (!(tile instanceof TileEntityShulkerBox)) {
|
||||
if (relative.getType() != block.getType()) {
|
||||
return false;
|
||||
}
|
||||
|
||||
EnumDirection enumDirection = blockData.get(BlockShulkerBox.a);
|
||||
if (((TileEntityShulkerBox) tile).s() == TileEntityShulkerBox.AnimationPhase.CLOSED) {
|
||||
AxisAlignedBB axisAlignedBB = VoxelShapes.b().getBoundingBox()
|
||||
.b(0.5F * enumDirection.getAdjacentX(), 0.5F * enumDirection.getAdjacentY(), 0.5F * enumDirection.getAdjacentZ())
|
||||
.a(enumDirection.getAdjacentX(), enumDirection.getAdjacentY(), enumDirection.getAdjacentZ());
|
||||
return !world.getCubes(null, axisAlignedBB.a(blockPosition.shift(enumDirection)));
|
||||
BlockData relativeData = relative.getBlockData();
|
||||
if (!(relativeData instanceof Chest)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
Chest relativeChest = (Chest) relativeData;
|
||||
if (relativeChest.getFacing() != chest.getFacing()
|
||||
|| relativeChest.getType() != (chest.getType() == Chest.Type.RIGHT ? Chest.Type.LEFT : Chest.Type.RIGHT)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
return false;
|
||||
return isBlockedChest(relative);
|
||||
}
|
||||
|
||||
private boolean isBlockedChest(final World world, final BlockPosition blockPosition) {
|
||||
// For reference, loot at net.minecraft.server.BlockChest
|
||||
return world.getType(blockPosition.up()).isOccluding(world, blockPosition) || this.hasOcelotOnTop(world, blockPosition);
|
||||
}
|
||||
|
||||
private boolean hasOcelotOnTop(final World world, final BlockPosition blockPosition) {
|
||||
for (Entity entity : world.a(EntityCat.class,
|
||||
new AxisAlignedBB(blockPosition.getX(), blockPosition.getY() + 1,
|
||||
blockPosition.getZ(), blockPosition.getX() + 1, blockPosition.getY() + 2,
|
||||
blockPosition.getZ() + 1))) {
|
||||
EntityCat entityCat = (EntityCat) entity;
|
||||
if (entityCat.isSitting()) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
private boolean isBlockedChest(org.bukkit.block.Block block) {
|
||||
org.bukkit.block.Block relative = block.getRelative(0, 1, 0);
|
||||
return relative.getType().isOccluding()
|
||||
|| block.getWorld().getNearbyEntities(BoundingBox.of(relative), entity -> entity instanceof Cat).size() > 0;
|
||||
}
|
||||
|
||||
@Override
|
||||
@@ -183,7 +179,7 @@ public class AnySilentContainer implements IAnySilentContainer {
|
||||
|
||||
final World world = player.world;
|
||||
final BlockPosition blockPosition = new BlockPosition(bukkitBlock.getX(), bukkitBlock.getY(), bukkitBlock.getZ());
|
||||
final Object tile = world.getTileEntity(blockPosition);
|
||||
final TileEntity tile = world.getTileEntity(blockPosition);
|
||||
|
||||
if (tile == null) {
|
||||
return false;
|
||||
@@ -228,16 +224,17 @@ public class AnySilentContainer implements IAnySilentContainer {
|
||||
if (adjacentTile instanceof TileEntityChest && tileInventory instanceof TileEntityChest) {
|
||||
TileEntityChest rightChest = chestType == BlockPropertyChestType.RIGHT ? ((TileEntityChest) tileInventory) : (TileEntityChest) adjacentTile;
|
||||
TileEntityChest leftChest = chestType == BlockPropertyChestType.RIGHT ? (TileEntityChest) adjacentTile : ((TileEntityChest) tileInventory);
|
||||
|
||||
if (rightChest.lootTable != null || leftChest.lootTable != null) {
|
||||
player.a(new ChatMessage("Loot not generated! Please disable /silentcontainer.").a(EnumChatFormat.RED), true);
|
||||
return false;
|
||||
}
|
||||
|
||||
tileInventory = new ITileInventory() {
|
||||
@Nullable
|
||||
public Container createMenu(int containerCounter, PlayerInventory playerInventory, EntityHuman entityHuman) {
|
||||
if (leftChest.e(entityHuman) && rightChest.e(entityHuman)) {
|
||||
leftChest.d(playerInventory.player);
|
||||
rightChest.d(playerInventory.player);
|
||||
return ContainerChest.b(containerCounter, playerInventory, new InventoryLargeChest(rightChest, leftChest));
|
||||
} else {
|
||||
return null;
|
||||
}
|
||||
leftChest.d(playerInventory.player);
|
||||
rightChest.d(playerInventory.player);
|
||||
return ContainerChest.b(containerCounter, playerInventory, new InventoryLargeChest(rightChest, leftChest));
|
||||
}
|
||||
|
||||
public IChatBaseComponent getScoreboardDisplayName() {
|
||||
@@ -275,6 +272,14 @@ public class AnySilentContainer implements IAnySilentContainer {
|
||||
return false;
|
||||
}
|
||||
|
||||
if (tile instanceof TileEntityLootable) {
|
||||
TileEntityLootable lootable = (TileEntityLootable) tile;
|
||||
if (lootable.lootTable != null) {
|
||||
player.a(new ChatMessage("Loot not generated! Please disable /silentcontainer.").a(EnumChatFormat.RED), true);
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
EnumGamemode gamemode = player.playerInteractManager.getGameMode();
|
||||
this.forceGameMode(player, EnumGamemode.SPECTATOR);
|
||||
player.openContainer(tileInventory);
|
||||
|
@@ -132,7 +132,22 @@ public class PlayerDataManager implements IPlayerDataManager {
|
||||
}, nmsPlayer, nmsPlayer.nextContainerCounter()) {
|
||||
@Override
|
||||
public Containers<?> getType() {
|
||||
return inventory instanceof SpecialEnderChest ? Containers.GENERIC_9X3 : Containers.GENERIC_9X5;
|
||||
switch (inventory.getBukkitInventory().getSize()) {
|
||||
case 9:
|
||||
return Containers.GENERIC_9X1;
|
||||
case 18:
|
||||
return Containers.GENERIC_9X2;
|
||||
case 27:
|
||||
default:
|
||||
return Containers.GENERIC_9X3;
|
||||
case 36:
|
||||
return Containers.GENERIC_9X4;
|
||||
case 41: // PLAYER
|
||||
case 45:
|
||||
return Containers.GENERIC_9X5;
|
||||
case 54:
|
||||
return Containers.GENERIC_9X6;
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
|
@@ -57,7 +57,7 @@ public class SpecialPlayerInventory extends PlayerInventory implements ISpecialP
|
||||
private boolean playerOnline;
|
||||
private EntityHuman player;
|
||||
private NonNullList<ItemStack> items, armor, extraSlots;
|
||||
private final List<NonNullList<ItemStack>> f;
|
||||
private List<NonNullList<ItemStack>> f;
|
||||
|
||||
public SpecialPlayerInventory(final Player bukkitPlayer, final Boolean online) {
|
||||
super(PlayerDataManager.getHandle(bukkitPlayer));
|
||||
@@ -83,6 +83,7 @@ public class SpecialPlayerInventory extends PlayerInventory implements ISpecialP
|
||||
this.items = this.player.inventory.items;
|
||||
this.armor = this.player.inventory.armor;
|
||||
this.extraSlots = this.player.inventory.extraSlots;
|
||||
this.f = ImmutableList.of(this.items, this.armor, this.extraSlots);
|
||||
this.playerOnline = true;
|
||||
}
|
||||
}
|
||||
|
@@ -21,7 +21,7 @@
|
||||
<parent>
|
||||
<groupId>com.lishid</groupId>
|
||||
<artifactId>openinvinternal</artifactId>
|
||||
<version>4.0.4</version>
|
||||
<version>4.0.8-SNAPSHOT</version>
|
||||
</parent>
|
||||
|
||||
<artifactId>openinvadapter1_8_R3</artifactId>
|
||||
@@ -37,7 +37,7 @@
|
||||
<dependency>
|
||||
<groupId>com.lishid</groupId>
|
||||
<artifactId>openinvcommon</artifactId>
|
||||
<version>4.0.4</version>
|
||||
<version>4.0.8-SNAPSHOT</version>
|
||||
</dependency>
|
||||
</dependencies>
|
||||
|
||||
|
@@ -21,7 +21,7 @@
|
||||
<parent>
|
||||
<groupId>com.lishid</groupId>
|
||||
<artifactId>openinvparent</artifactId>
|
||||
<version>4.0.4</version>
|
||||
<version>4.0.8-SNAPSHOT</version>
|
||||
</parent>
|
||||
|
||||
<artifactId>openinvplugincore</artifactId>
|
||||
@@ -31,7 +31,7 @@
|
||||
<dependency>
|
||||
<groupId>com.lishid</groupId>
|
||||
<artifactId>openinvcommon</artifactId>
|
||||
<version>4.0.4</version>
|
||||
<version>4.0.8-SNAPSHOT</version>
|
||||
</dependency>
|
||||
<dependency>
|
||||
<groupId>org.spigotmc</groupId>
|
||||
|
@@ -5,6 +5,7 @@ author: lishid
|
||||
authors: [Jikoo, ShadowRanger]
|
||||
description: >
|
||||
This plugin allows you to open a player's inventory as a chest and interact with it in real time.
|
||||
api-version: "1.13"
|
||||
|
||||
permissions:
|
||||
OpenInv.any.default:
|
||||
|
Reference in New Issue
Block a user