Compare commits

...

13 Commits
4.0.4 ... 4.0.7

Author SHA1 Message Date
Jikoo
5fbab1ab8f Bump version to 4.0.8-SNAPSHOT for development 2019-09-29 19:43:14 -04:00
Jikoo
d97b092978 Bump version to 4.0.7 for release 2019-09-29 19:42:59 -04:00
Jikoo
154bf56c2a Include api-version in plugin.yml
Closes #111, #112
2019-09-29 19:40:06 -04:00
William Blake Galbreath
d65a9caeb2 Add support for varying sizes of inventories 2019-08-01 21:04:23 -04:00
Jikoo
b3c4253606 Bump version to 4.0.7-SNAPSHOT for development 2019-07-21 13:30:02 -04:00
Jikoo
b64000e89b Bump version to 4.0.6 for release 2019-07-21 13:29:45 -04:00
Jikoo
3faf41ef18 More clear error when loot is not generated 2019-07-19 18:16:36 -04:00
Jikoo
db27d25a93 More Bukkit API, less breaking with new versions 2019-07-19 18:14:14 -04:00
Jikoo
0f02e6fe66 Right, 1.13 is a thing 2019-07-19 18:12:06 -04:00
Jikoo
ec07637e9f Bump version to 4.0.6-SNAPSHOT for development 2019-07-19 16:26:24 -04:00
Jikoo
b269f3509c Bump version to 4.0.5 for release 2019-07-19 16:26:03 -04:00
Jikoo
f2e4c8a3ad Fix barrel triggering AnyContainer (#108) 2019-07-19 16:24:58 -04:00
Jikoo
35839f1548 Bump version to 4.0.5-SNAPSHOT for development 2019-07-19 07:21:37 -04:00
15 changed files with 137 additions and 98 deletions

2
.gitignore vendored
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@@ -3,7 +3,7 @@
**/.project
**/.classpath
**/.idea
**/.iml
**.iml
**/target
**/bin
**/out

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@@ -21,7 +21,7 @@
<parent>
<groupId>com.lishid</groupId>
<artifactId>openinvparent</artifactId>
<version>4.0.4</version>
<version>4.0.8-SNAPSHOT</version>
</parent>
<artifactId>openinvapi</artifactId>

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@@ -21,7 +21,7 @@
<parent>
<groupId>com.lishid</groupId>
<artifactId>openinvparent</artifactId>
<version>4.0.4</version>
<version>4.0.8-SNAPSHOT</version>
</parent>
<artifactId>openinvassembly</artifactId>

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@@ -21,7 +21,7 @@
<parent>
<groupId>com.lishid</groupId>
<artifactId>openinvparent</artifactId>
<version>4.0.4</version>
<version>4.0.8-SNAPSHOT</version>
</parent>
<artifactId>openinvcommon</artifactId>
@@ -31,7 +31,7 @@
<dependency>
<groupId>com.lishid</groupId>
<artifactId>openinvapi</artifactId>
<version>4.0.4</version>
<version>4.0.8-SNAPSHOT</version>
</dependency>
<dependency>
<groupId>org.spigotmc</groupId>

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@@ -20,7 +20,7 @@
<parent>
<groupId>com.lishid</groupId>
<artifactId>openinvparent</artifactId>
<version>4.0.4</version>
<version>4.0.8-SNAPSHOT</version>
</parent>
<artifactId>openinvinternal</artifactId>

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@@ -21,7 +21,7 @@
<parent>
<groupId>com.lishid</groupId>
<artifactId>openinvinternal</artifactId>
<version>4.0.4</version>
<version>4.0.8-SNAPSHOT</version>
</parent>
<artifactId>openinvadapter1_13_R2</artifactId>
@@ -37,7 +37,7 @@
<dependency>
<groupId>com.lishid</groupId>
<artifactId>openinvcommon</artifactId>
<version>4.0.4</version>
<version>4.0.8-SNAPSHOT</version>
</dependency>
</dependencies>

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@@ -56,7 +56,7 @@ public class SpecialPlayerInventory extends PlayerInventory implements ISpecialP
private final CraftInventory inventory = new CraftInventory(this);
private boolean playerOnline;
private NonNullList<ItemStack> items, armor, extraSlots;
private final List<NonNullList<ItemStack>> f;
private List<NonNullList<ItemStack>> f;
public SpecialPlayerInventory(final Player bukkitPlayer, final Boolean online) {
super(PlayerDataManager.getHandle(bukkitPlayer));
@@ -73,10 +73,14 @@ public class SpecialPlayerInventory extends PlayerInventory implements ISpecialP
EntityPlayer entityPlayer = PlayerDataManager.getHandle(player);
entityPlayer.inventory.transaction.addAll(this.transaction);
this.player = entityPlayer;
this.player.inventory.a(this);
for (int i = 0; i < getSize(); ++i) {
this.player.inventory.setItem(i, getRawItem(i));
}
this.player.inventory.itemInHandIndex = this.itemInHandIndex;
this.items = this.player.inventory.items;
this.armor = this.player.inventory.armor;
this.extraSlots = this.player.inventory.extraSlots;
this.f = ImmutableList.of(this.items, this.armor, this.extraSlots);
this.playerOnline = true;
}
}
@@ -116,6 +120,19 @@ public class SpecialPlayerInventory extends PlayerInventory implements ISpecialP
return list.get(i);
}
private ItemStack getRawItem(int i) {
NonNullList<ItemStack> list = null;
for (NonNullList<ItemStack> next : this.f) {
if (i < next.size()) {
list = next;
break;
}
i -= next.size();
}
return list == null ? ItemStack.a : list.get(i);
}
@Override
public IChatBaseComponent getDisplayName() {
return new ChatMessage(this.player.getName());

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@@ -22,7 +22,7 @@
<parent>
<groupId>com.lishid</groupId>
<artifactId>openinvinternal</artifactId>
<version>4.0.4</version>
<version>4.0.8-SNAPSHOT</version>
</parent>
<artifactId>openinvadapter1_14_R1</artifactId>
@@ -38,7 +38,7 @@
<dependency>
<groupId>com.lishid</groupId>
<artifactId>openinvcommon</artifactId>
<version>4.0.4</version>
<version>4.0.8-SNAPSHOT</version>
</dependency>
</dependencies>

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@@ -18,8 +18,6 @@ package com.lishid.openinv.internal.v1_14_R1;
import com.lishid.openinv.internal.IAnySilentContainer;
import java.lang.reflect.Field;
import javax.annotation.Nullable;
import net.minecraft.server.v1_14_R1.AxisAlignedBB;
import net.minecraft.server.v1_14_R1.Block;
import net.minecraft.server.v1_14_R1.BlockBarrel;
import net.minecraft.server.v1_14_R1.BlockChest;
@@ -31,11 +29,9 @@ import net.minecraft.server.v1_14_R1.BlockShulkerBox;
import net.minecraft.server.v1_14_R1.ChatMessage;
import net.minecraft.server.v1_14_R1.Container;
import net.minecraft.server.v1_14_R1.ContainerChest;
import net.minecraft.server.v1_14_R1.Entity;
import net.minecraft.server.v1_14_R1.EntityCat;
import net.minecraft.server.v1_14_R1.EntityHuman;
import net.minecraft.server.v1_14_R1.EntityPlayer;
import net.minecraft.server.v1_14_R1.EnumDirection;
import net.minecraft.server.v1_14_R1.EnumChatFormat;
import net.minecraft.server.v1_14_R1.EnumGamemode;
import net.minecraft.server.v1_14_R1.IBlockData;
import net.minecraft.server.v1_14_R1.IChatBaseComponent;
@@ -47,15 +43,23 @@ import net.minecraft.server.v1_14_R1.PlayerInventory;
import net.minecraft.server.v1_14_R1.TileEntity;
import net.minecraft.server.v1_14_R1.TileEntityChest;
import net.minecraft.server.v1_14_R1.TileEntityEnderChest;
import net.minecraft.server.v1_14_R1.TileEntityShulkerBox;
import net.minecraft.server.v1_14_R1.TileEntityLootable;
import net.minecraft.server.v1_14_R1.TileInventory;
import net.minecraft.server.v1_14_R1.VoxelShapes;
import net.minecraft.server.v1_14_R1.World;
import org.bukkit.Material;
import org.bukkit.Statistic;
import org.bukkit.block.Barrel;
import org.bukkit.block.BlockFace;
import org.bukkit.block.BlockState;
import org.bukkit.block.EnderChest;
import org.bukkit.block.ShulkerBox;
import org.bukkit.block.data.BlockData;
import org.bukkit.block.data.Directional;
import org.bukkit.block.data.type.Chest;
import org.bukkit.entity.Cat;
import org.bukkit.entity.Player;
import org.bukkit.inventory.InventoryView;
import org.bukkit.util.BoundingBox;
import org.jetbrains.annotations.NotNull;
public class AnySilentContainer implements IAnySilentContainer {
@@ -84,88 +88,80 @@ public class AnySilentContainer implements IAnySilentContainer {
}
@Override
public boolean isAnyContainerNeeded(@NotNull final Player p, @NotNull final org.bukkit.block.Block bukkitBlock) {
EntityPlayer player = PlayerDataManager.getHandle(p);
World world = player.world;
BlockPosition blockPosition = new BlockPosition(bukkitBlock.getX(), bukkitBlock.getY(), bukkitBlock.getZ());
IBlockData blockData = world.getType(blockPosition);
Block block = blockData.getBlock();
public boolean isAnyContainerNeeded(@NotNull final Player p, @NotNull final org.bukkit.block.Block block) {
BlockState blockState = block.getState();
if (block instanceof BlockShulkerBox) {
return this.isBlockedShulkerBox(world, blockPosition, blockData);
// Barrels do not require AnyContainer.
if (blockState instanceof Barrel) {
return false;
}
if (block instanceof BlockEnderChest) {
// Ender chests are not blocked by ocelots.
return world.getType(blockPosition.up()).isOccluding(world, blockPosition);
// Enderchests require a non-occluding block on top to open.
if (blockState instanceof EnderChest) {
return block.getRelative(0, 1, 0).getType().isOccluding();
}
// Check if chest is blocked or has an ocelot on top
if (this.isBlockedChest(world, blockPosition)) {
// Shulker boxes require 1/2 a block clear in the direction they open.
if (blockState instanceof ShulkerBox) {
BoundingBox boundingBox = block.getBoundingBox();
if (boundingBox.getVolume() > 1) {
// Shulker box is already open.
return false;
}
BlockData blockData = block.getBlockData();
if (!(blockData instanceof Directional)) {
// Shouldn't be possible. Just in case, demand AnyChest.
return true;
}
Directional directional = (Directional) blockData;
BlockFace face = directional.getFacing();
boundingBox.shift(face.getDirection());
// Return whether or not bounding boxes overlap.
return block.getRelative(face, 1).getBoundingBox().overlaps(boundingBox);
}
if (!(blockState instanceof org.bukkit.block.Chest)) {
return false;
}
if (isBlockedChest(block)) {
return true;
}
// Check for matching adjacent chests that are blocked or have an ocelot on top
BlockPropertyChestType chestType = blockData.get(BlockChest.b);
if (chestType == BlockPropertyChestType.SINGLE) {
BlockData blockData = block.getBlockData();
if (!(blockData instanceof Chest) || ((Chest) blockData).getType() == Chest.Type.SINGLE) {
return false;
}
BlockPosition adjacentBlockPosition = blockPosition.shift(BlockChest.j(blockData));
IBlockData adjacentBlockData = world.getType(adjacentBlockPosition);
Chest chest = (Chest) blockData;
int ordinal = (chest.getFacing().ordinal() + 4 + (chest.getType() == Chest.Type.RIGHT ? -1 : 1)) % 4;
BlockFace relativeFace = BlockFace.values()[ordinal];
org.bukkit.block.Block relative = block.getRelative(relativeFace);
if (adjacentBlockData.getBlock() == block) {
BlockPropertyChestType adjacentChestType = adjacentBlockData.get(BlockChest.b);
if (adjacentChestType != BlockPropertyChestType.SINGLE && chestType != adjacentChestType
&& adjacentBlockData.get(BlockChest.FACING) == blockData.get(BlockChest.FACING)) {
return this.isBlockedChest(world, adjacentBlockPosition);
}
}
return false;
}
private boolean isBlockedShulkerBox(final World world, final BlockPosition blockPosition,
final IBlockData blockData) {
// For reference, look at net.minecraft.server.BlockShulkerBox
TileEntity tile = world.getTileEntity(blockPosition);
if (!(tile instanceof TileEntityShulkerBox)) {
if (relative.getType() != block.getType()) {
return false;
}
EnumDirection enumDirection = blockData.get(BlockShulkerBox.a);
if (((TileEntityShulkerBox) tile).s() == TileEntityShulkerBox.AnimationPhase.CLOSED) {
AxisAlignedBB axisAlignedBB = VoxelShapes.b().getBoundingBox()
.b(0.5F * enumDirection.getAdjacentX(), 0.5F * enumDirection.getAdjacentY(), 0.5F * enumDirection.getAdjacentZ())
.a(enumDirection.getAdjacentX(), enumDirection.getAdjacentY(), enumDirection.getAdjacentZ());
return !world.getCubes(null, axisAlignedBB.a(blockPosition.shift(enumDirection)));
BlockData relativeData = relative.getBlockData();
if (!(relativeData instanceof Chest)) {
return false;
}
Chest relativeChest = (Chest) relativeData;
if (relativeChest.getFacing() != chest.getFacing()
|| relativeChest.getType() != (chest.getType() == Chest.Type.RIGHT ? Chest.Type.LEFT : Chest.Type.RIGHT)) {
return false;
}
return false;
return isBlockedChest(relative);
}
private boolean isBlockedChest(final World world, final BlockPosition blockPosition) {
// For reference, loot at net.minecraft.server.BlockChest
return world.getType(blockPosition.up()).isOccluding(world, blockPosition) || this.hasOcelotOnTop(world, blockPosition);
}
private boolean hasOcelotOnTop(final World world, final BlockPosition blockPosition) {
for (Entity entity : world.a(EntityCat.class,
new AxisAlignedBB(blockPosition.getX(), blockPosition.getY() + 1,
blockPosition.getZ(), blockPosition.getX() + 1, blockPosition.getY() + 2,
blockPosition.getZ() + 1))) {
EntityCat entityCat = (EntityCat) entity;
if (entityCat.isSitting()) {
return true;
}
}
return false;
private boolean isBlockedChest(org.bukkit.block.Block block) {
org.bukkit.block.Block relative = block.getRelative(0, 1, 0);
return relative.getType().isOccluding()
|| block.getWorld().getNearbyEntities(BoundingBox.of(relative), entity -> entity instanceof Cat).size() > 0;
}
@Override
@@ -183,7 +179,7 @@ public class AnySilentContainer implements IAnySilentContainer {
final World world = player.world;
final BlockPosition blockPosition = new BlockPosition(bukkitBlock.getX(), bukkitBlock.getY(), bukkitBlock.getZ());
final Object tile = world.getTileEntity(blockPosition);
final TileEntity tile = world.getTileEntity(blockPosition);
if (tile == null) {
return false;
@@ -228,16 +224,17 @@ public class AnySilentContainer implements IAnySilentContainer {
if (adjacentTile instanceof TileEntityChest && tileInventory instanceof TileEntityChest) {
TileEntityChest rightChest = chestType == BlockPropertyChestType.RIGHT ? ((TileEntityChest) tileInventory) : (TileEntityChest) adjacentTile;
TileEntityChest leftChest = chestType == BlockPropertyChestType.RIGHT ? (TileEntityChest) adjacentTile : ((TileEntityChest) tileInventory);
if (rightChest.lootTable != null || leftChest.lootTable != null) {
player.a(new ChatMessage("Loot not generated! Please disable /silentcontainer.").a(EnumChatFormat.RED), true);
return false;
}
tileInventory = new ITileInventory() {
@Nullable
public Container createMenu(int containerCounter, PlayerInventory playerInventory, EntityHuman entityHuman) {
if (leftChest.e(entityHuman) && rightChest.e(entityHuman)) {
leftChest.d(playerInventory.player);
rightChest.d(playerInventory.player);
return ContainerChest.b(containerCounter, playerInventory, new InventoryLargeChest(rightChest, leftChest));
} else {
return null;
}
leftChest.d(playerInventory.player);
rightChest.d(playerInventory.player);
return ContainerChest.b(containerCounter, playerInventory, new InventoryLargeChest(rightChest, leftChest));
}
public IChatBaseComponent getScoreboardDisplayName() {
@@ -275,6 +272,14 @@ public class AnySilentContainer implements IAnySilentContainer {
return false;
}
if (tile instanceof TileEntityLootable) {
TileEntityLootable lootable = (TileEntityLootable) tile;
if (lootable.lootTable != null) {
player.a(new ChatMessage("Loot not generated! Please disable /silentcontainer.").a(EnumChatFormat.RED), true);
return false;
}
}
EnumGamemode gamemode = player.playerInteractManager.getGameMode();
this.forceGameMode(player, EnumGamemode.SPECTATOR);
player.openContainer(tileInventory);

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@@ -132,7 +132,22 @@ public class PlayerDataManager implements IPlayerDataManager {
}, nmsPlayer, nmsPlayer.nextContainerCounter()) {
@Override
public Containers<?> getType() {
return inventory instanceof SpecialEnderChest ? Containers.GENERIC_9X3 : Containers.GENERIC_9X5;
switch (inventory.getBukkitInventory().getSize()) {
case 9:
return Containers.GENERIC_9X1;
case 18:
return Containers.GENERIC_9X2;
case 27:
default:
return Containers.GENERIC_9X3;
case 36:
return Containers.GENERIC_9X4;
case 41: // PLAYER
case 45:
return Containers.GENERIC_9X5;
case 54:
return Containers.GENERIC_9X6;
}
}
};

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@@ -57,7 +57,7 @@ public class SpecialPlayerInventory extends PlayerInventory implements ISpecialP
private boolean playerOnline;
private EntityHuman player;
private NonNullList<ItemStack> items, armor, extraSlots;
private final List<NonNullList<ItemStack>> f;
private List<NonNullList<ItemStack>> f;
public SpecialPlayerInventory(final Player bukkitPlayer, final Boolean online) {
super(PlayerDataManager.getHandle(bukkitPlayer));
@@ -83,6 +83,7 @@ public class SpecialPlayerInventory extends PlayerInventory implements ISpecialP
this.items = this.player.inventory.items;
this.armor = this.player.inventory.armor;
this.extraSlots = this.player.inventory.extraSlots;
this.f = ImmutableList.of(this.items, this.armor, this.extraSlots);
this.playerOnline = true;
}
}

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@@ -21,7 +21,7 @@
<parent>
<groupId>com.lishid</groupId>
<artifactId>openinvinternal</artifactId>
<version>4.0.4</version>
<version>4.0.8-SNAPSHOT</version>
</parent>
<artifactId>openinvadapter1_8_R3</artifactId>
@@ -37,7 +37,7 @@
<dependency>
<groupId>com.lishid</groupId>
<artifactId>openinvcommon</artifactId>
<version>4.0.4</version>
<version>4.0.8-SNAPSHOT</version>
</dependency>
</dependencies>

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@@ -21,7 +21,7 @@
<parent>
<groupId>com.lishid</groupId>
<artifactId>openinvparent</artifactId>
<version>4.0.4</version>
<version>4.0.8-SNAPSHOT</version>
</parent>
<artifactId>openinvplugincore</artifactId>
@@ -31,7 +31,7 @@
<dependency>
<groupId>com.lishid</groupId>
<artifactId>openinvcommon</artifactId>
<version>4.0.4</version>
<version>4.0.8-SNAPSHOT</version>
</dependency>
<dependency>
<groupId>org.spigotmc</groupId>

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@@ -5,6 +5,7 @@ author: lishid
authors: [Jikoo, ShadowRanger]
description: >
This plugin allows you to open a player's inventory as a chest and interact with it in real time.
api-version: "1.13"
permissions:
OpenInv.any.default:

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@@ -21,7 +21,7 @@
<artifactId>openinvparent</artifactId>
<name>OpenInvParent</name>
<url>http://dev.bukkit.org/bukkit-plugins/openinv/</url>
<version>4.0.4</version>
<version>4.0.8-SNAPSHOT</version>
<packaging>pom</packaging>