Compare commits

...

260 Commits
4.0.3 ... 4.3.1

Author SHA1 Message Date
Kwoth
d7c1dad4f0 Check for updates should run once per hour, not every 15 seconds 2022-07-27 06:53:16 +02:00
Kwoth
8bd6b887b8 Fixed docker build 2022-07-27 06:37:04 +02:00
Kwoth
d326e19196 Merge branch '4.3' into 'v4'
Base for 4.3 work.

See merge request Kwoth/nadekobot!259
2022-07-27 03:47:47 +00:00
Kwoth
fa822853df Added mysql and postgresql linkonly migration 2022-07-27 05:40:14 +02:00
Kwoth
22bff7838a Cleaned up around xp.yml. Fixed a typo, added an error to .xpshop if the feature is disabled. 2022-07-27 03:56:10 +02:00
Kwoth
25fce1bd75 Small formatting fix 2022-07-27 03:24:07 +02:00
Kwoth
a73482e838 Imageonly channels should be properly disabled now 2022-07-27 03:22:38 +02:00
Kwoth
bb395f18a2 Implemented .linkonly (as an alternative to .imageonly). Updated pokaman with latest generations. Updated responses, fixed some warnings 2022-07-27 03:14:47 +02:00
Kwoth
e20212a6cb Added .repeatskip 2022-07-26 16:56:33 +02:00
Kwoth
0f8291c589 .xpadd will now work on roles 2022-07-26 15:47:55 +02:00
Kwoth
a7b3a238f5 Added release notifications to data/bot.yml Notifications are sent to all owners in dms 2022-07-26 12:25:22 +02:00
Kwoth
bb800f4e38 Fixed xpshop footer 2022-07-26 09:25:34 +02:00
Kwoth
b10eded334 Added a line break 2022-07-26 08:37:27 +02:00
Kwoth
3e15e50667 Final touches to the xp shop, added privacy-policy.md 2022-07-26 08:35:43 +02:00
Kwoth
516bc1e484 Bugfix to buttons not working when there's only one item, and buy db query 2022-07-26 04:08:37 +02:00
Kwoth
6a042c3faa Finished implementing xp shop. It allows users to buy frames and backgrounds if the user enables the feature in data/xp.yml. It can also be available only to patrons 2022-07-25 18:10:00 +02:00
Kwoth
967784c860 Added MultipleDeck which can be used in place of the old QuadDeck, converted cards from classes to records as it is useful to have default equality checks. 2022-07-23 07:43:18 +02:00
Kwoth
ccf92ca702 Added .GetName extension method which will show human readable hand values in text. Also completely moved .betdraw the the new deck implementation. A renamed to Ace 2022-07-23 04:52:40 +02:00
Kwoth
c20b851dc7 Betdraw reimplemented (mostly) using the new deck implementation 2022-07-22 17:36:43 +02:00
Kwoth
39fc21d41c Added error logging to pagination as there seems to be an issue 2022-07-22 16:54:58 +02:00
Kwoth
c8c0b27d6a Mostly finished implementation of the new deck? ALso added some tests 2022-07-21 06:55:15 +02:00
Kwoth
9a21ba3d53 Experimenting with new deck 2022-07-20 23:47:57 +02:00
Kwoth
0042c22ceb Fix for patron errors showing up even with permissions explicitly disabling that command 2022-07-19 02:34:44 +02:00
Kwoth
a0ba9be34e Show if there's a problem planting an image 2022-07-19 02:28:25 +02:00
Kwoth
91da78a2ee Removed completed todos 2022-07-18 04:46:01 +02:00
Kwoth
8eca8e1dfb Avoid awaiting possible null 2022-07-18 04:45:05 +02:00
Kwoth
b12e97a0a7 Added uncommited files. Fixed nullref in update loop when users gain voice xp 2022-07-18 04:44:27 +02:00
Kwoth
99c60459f8 Removed cmd source generator. Commands are no longer partial methods. Compilations should be slightly faster now. Updated packages and adapted drawing code to the new apis. There may be some bugs. 2022-07-18 04:33:50 +02:00
Kwoth
3db194c186 Fixed .clubleave, cleanup 2022-07-15 17:55:56 +02:00
Kwoth
0b720a0439 Many changes. Will update merge request description with details 2022-07-15 05:04:01 +02:00
Kwoth
d9011106ac Replaced .wheel with .lula (lucky ladder). It looks nicer but plays the same. Also it is more customizable as you can have more or less multipliers. Cleaned up some trivia code. Sorted lula multipliers in gambling.yml. Improved .slottest 2022-07-14 03:52:30 +02:00
Kwoth
17ca609fe9 Moved .rps to the new service, reimplemented logic, fixed an unknown bug with 0 amount (?!) 2022-07-13 23:48:03 +02:00
Kwoth
0f1ba400db Merge branch '4.3' of https://gitlab.com/kwoth/nadekobot into 4.3 2022-07-13 06:22:46 +02:00
Kwoth
2b8daa2177 Improved how .bf and .br look like. Improved .slot result calculation performance (because of .slottest). Some string changes 2022-07-13 06:22:39 +02:00
Kwoth
f3ed14de5b .slot should now show correct messages if multipliers are changed in the config 2022-07-13 04:01:56 +02:00
Kwoth
251d5a4df4 Merge branch 'v4' into 4.3 2022-07-13 03:07:03 +02:00
Kwoth
f761714f15 Removed transaction from the xp loop as it's causing database locking 2022-07-13 02:32:19 +02:00
Kwoth
93b0e38264 Slight tweaks to xp loop 2022-07-13 02:22:15 +02:00
Kwoth
5f7b030a66 More work on gambling 2022-07-13 02:21:53 +02:00
Kwoth
0b122e8d3f Slight tweaks to xp loop 2022-07-13 01:15:28 +02:00
Kwoth
34955f88f6 Merge branch 'v4' into 4.3 2022-07-12 03:59:36 +02:00
Kwoth
b34fd6da4e Upped version to 4.2.15 2022-07-12 03:58:41 +02:00
Kwoth
9a35716331 Work on porting over Ayu gambling command rewrites 2022-07-12 03:44:17 +02:00
Kwoth
156069db0e Merge branch '4.3-trivia' into '4.3'
Trivia game cleanup

See merge request Kwoth/nadekobot!260
2022-07-11 23:11:45 +00:00
Kwoth
ea8e444b10 Trivia game cleanup 2022-07-11 23:11:45 +00:00
Kwoth
ff779ad494 Merge branch 'v4' into 4.3 2022-07-11 03:33:29 +02:00
Kwoth
c9287dc166 Merge branch 'v4' of https://gitlab.com/kwoth/nadekobot into v4 2022-07-11 02:58:01 +02:00
Kwoth
7885106266 Bot should no longer always notify server level gains 2022-07-11 02:57:24 +02:00
Kwoth
946b095d4b tests fixed 2022-07-11 00:23:30 +02:00
Kwoth
5bb8f3f7c8 See if removing seq fixes the pipeline 2022-07-11 00:11:33 +02:00
Kwoth
f41b1fb93c Base for 4.3 work. Split Nadeko.Common into a separate project 2022-07-11 00:06:34 +02:00
Kwoth
8efdd3dffe Merge branch 'hokutochen-v4-patch-33031' into 'v4'
added redis as optional to install in windows guide docs

See merge request Kwoth/nadekobot!258
2022-07-09 22:51:37 +00:00
Hokuto Chen
fb9a7964df added redis as optional to install in windows guide docs 2022-07-09 22:51:36 +00:00
Kwoth
1396d9d55a Updated changelog 2022-07-07 22:42:51 +02:00
Kwoth
e7ddcebeab Merge branch 'v4' of https://gitlab.com/kwoth/nadekobot into v4 2022-07-07 22:08:57 +02:00
Kwoth
9d3a386f32 nsfw shouldn't be disabled on private bots by default anymore 2022-07-07 22:08:45 +02:00
Kwoth
83c9c372e4 Fixed a certain command, scraping as the api is closed 2022-07-07 22:08:22 +02:00
Kwoth
4bb4209c92 Merge branch 'inner-xp-loop-rewrite' into 'v4'
Rewrite xp gain loop to be faster

See merge request Kwoth/nadekobot!253
2022-07-07 17:09:11 +00:00
Kwoth
744018802f Rewrite xp gain loop. Hopefully faster and fixes xp freeze bugs. 2022-07-07 17:09:11 +00:00
Kwoth
470bb9657f Fixed .timely button for sure this time 2022-07-06 13:41:27 +02:00
Kwoth
2fb4bb2ea4 images.yml should once again support local file paths 2022-07-06 04:15:16 +02:00
Kwoth
43dd37c4f1 .die should now set to invisible, not dnd, but it doesn't seem to have an effect anyway 2022-07-06 03:03:03 +02:00
Kwoth
5fac500dcf remind me interaction on .timely should now work correctly 2022-07-06 03:00:57 +02:00
Kwoth
fd25f5bf45 Multiword aliases are once again supported 2022-07-05 18:08:11 +02:00
Kwoth
9d3e80eb32 Fixed commands.en-US.yml 2022-07-03 23:13:00 +02:00
Kwoth
42cbb7f626 Updated CHANGELOG.md, Upped version to 4.2.14 2022-07-03 23:00:12 +02:00
Kwoth
4d175477f5 Bot will now 'try' to set status to invisible before going offline when '.die' command is used, but it doesn't seem to have (much/any) effect. .qsearch is more powerful 2022-07-03 22:26:41 +02:00
Kwoth
643987c41f Added .log userwarned 2022-07-03 21:58:05 +02:00
Kwoth
03396642a4 Added ban reason to .log userbanned (and if you used nadeko to ban someone, it will also show the mod who did the ban because nadeko adds it to the reason) 2022-07-03 17:03:27 +02:00
Kwoth
3fd5f0c97a Added warn punishment action for protection commands 2022-07-03 14:55:31 +02:00
Kwoth
5d78f29329 Added %server.icon% placeholder 2022-07-03 13:47:41 +02:00
Kwoth
2a98aceae6 Fixed elipsis alias bug, closes #295 2022-07-02 15:03:24 +02:00
Kwoth
5c933b676d .timely will now have a button to set a reminder 2022-07-02 14:15:02 +02:00
Kwoth
2e4de7723e Fixed .cash bank interaction not being ephemeral 2022-06-30 22:09:26 +02:00
Kwoth
a8e00a19ba Upped version to 4.2.12 2022-06-30 11:33:45 +02:00
Kwoth
8acf6b1194 Fixed .trivia --pokemon showing pokemon with id + 1 2022-06-30 11:32:36 +02:00
Kwoth
11d9db99ff Draw fixed, version upped 2022-06-29 17:53:15 +02:00
Kwoth
c66e0fb6b7 Possible fix for constant source generator crashes 2022-06-29 15:28:21 +02:00
Kwoth
1517a35ef7 Upped version to 4.2.10 2022-06-29 11:16:32 +02:00
Kwoth
c5179979d7 Fixed an issue with currency generation working only once 2022-06-29 00:18:15 +02:00
Kwoth
6b14c04e37 Merge branch 'v4' of https://gitlab.com/kwoth/nadekobot into v4 2022-06-28 10:55:59 +02:00
Kwoth
4ec3eb7855 Possible fix for the filterservice duplicate key bug 2022-06-28 10:55:35 +02:00
Kwoth
4752c4b7cd Update CHANGELOG.md 2022-06-26 08:54:40 +00:00
Kwoth
dfec2f589e Nuked nsfw from the public bot, it shouldn't show up anymore. Uncommented patron owner check 2022-06-25 21:03:16 +02:00
Kwoth
f616364d8a Upped version to 4.2.9 2022-06-25 10:42:16 +02:00
Kwoth
4294f8efd5 copy creds_example to output directory 2022-06-25 10:39:34 +02:00
Kwoth
69eb5f2c56 Fixed .timley 2022-06-24 13:24:36 +02:00
Kwoth
8d26d16fff Merge branch 'v4' of https://gitlab.com/kwoth/nadekobot into v4 2022-06-24 10:48:17 +02:00
Kwoth
bdde065209 Upped version to 4.2.7, Updated CHANGELOG.md 2022-06-24 10:47:27 +02:00
Kwoth
e2477638b5 Merge branch 'nonblocking-dict' into 'v4'
Replaced all usages of ConcurrentDictionary with NonBlocking.ConcurrentDictionary

See merge request Kwoth/nadekobot!256
2022-06-24 08:37:25 +00:00
Kwoth
f398cddaf0 Replaced all usages of ConcurrentDictionary with NonBlocking.ConcurrentDictionary 2022-06-24 08:37:25 +00:00
Kwoth
dc846965ae Fixed redis track cacher 2022-06-23 19:54:09 +02:00
Kwoth
dbbdc66dca Merge branch 'eval' into 'v4'
Added .eval command. Very dangerous, don't use.

See merge request Kwoth/nadekobot!254
2022-06-23 13:19:41 +00:00
Kwoth
df85b3b250 Added .eval command. Very dangerous, don't use. 2022-06-23 13:19:41 +00:00
Kwoth
f1d9db699f Merge branch 'v4-noredis' into 'v4'
Abstract away cache. 2 implementations: redis and memory

See merge request Kwoth/nadekobot!255
2022-06-23 13:07:47 +00:00
Kwoth
210da263ad Abstract away cache. 2 implementations: redis and memory 2022-06-23 13:07:45 +00:00
Kwoth
1716c69132 Upped version to 4.2.6 2022-06-22 09:56:42 +02:00
Kwoth
14bfcb54dc Patron sytem should be *disabled* on selfhosted bots by default. Commited true by mistake. 2022-06-22 09:55:09 +02:00
Kwoth
9f445c0866 Fixed a patron bug which didn't let patrons execute patron commands in non-patron servers 2022-06-18 10:29:33 +02:00
Kwoth
3343fd2f6e Allow docker build to fail 2022-06-18 02:13:43 +02:00
Kwoth
9103dd9fdb Upped version to 4.2.5 as ci didn't run for 4.2.4 2022-06-18 02:07:25 +02:00
Kwoth
1a8c9a6cba [skip ci] Version upped to 4.2.4, updated CHANGELOG.md 2022-06-17 22:57:03 +02:00
Kwoth
9d2f251923 Fixed crypto deserialization issue 2022-06-17 14:04:22 +02:00
Kwoth
3744dd287c Revert "Fixed .crypto - some extra fields which were causing deserialization issues"
This reverts commit f65ba100af.
2022-06-17 14:03:30 +02:00
Kwoth
f65ba100af Fixed .crypto - some extra fields which were causing deserialization issues 2022-06-17 14:02:38 +02:00
Kwoth
cc52605c90 [skip ci] Upped version to 4.2.3 2022-06-17 04:42:30 +02:00
Kwoth
3d3dc532dc Made .timely use timestamp tags and fixed a bug 2022-06-17 04:37:08 +02:00
Kwoth
6c58a6a72d Merge branch 'v4' of https://gitlab.com/kwoth/nadekobot into v4 2022-06-16 21:28:16 +02:00
Kwoth
cefd81d810 [skip ci] Use shared coinmarket key instead of public bot's 2022-06-16 21:27:51 +02:00
Kwoth
34c96c697a Merge branch 'hokutochen-v4-patch-06658' into 'v4'
updating docs and some code

See merge request Kwoth/nadekobot!250
2022-06-16 15:56:30 +00:00
Hokuto Chen
1cc5e0e1d8 updating docs and some code 2022-06-16 15:56:30 +00:00
Kwoth
deaedce6c7 Renamed some of the classes which still had 'Cr' instead of 'Expr' in them 2022-06-16 04:03:59 +02:00
Kwoth
91e4d9dffc permission commands should now work for global expressions too 2022-06-16 03:59:45 +02:00
Kwoth
a826f4245f Fixed .streamrole not updating in real time, closes #345 2022-06-16 03:37:19 +02:00
Kwoth
780eec62b3 [ci skip] undoed .gencmdlist path, no effect 2022-06-16 00:56:31 +02:00
Kwoth
dbeb83561a Upped version, updated CHANGELOG.md 2022-06-15 21:39:42 +02:00
Kwoth
6c11d11645 Rss errors will now show error counter until deletion 2022-06-15 13:18:00 +02:00
Kwoth
e9923a7691 Fixed bugs when users update their patreon pledge. Updated some packages 2022-06-15 13:11:27 +02:00
Kwoth
5fbe93d898 Possible fix for pledge updates 2022-06-15 10:24:09 +02:00
Kwoth
65995bdca4 Added missing patron tiers. Servers whose owner is bot owner will get excluded from patron quota. Use discord slowmode or cmdcd + nadeko permissions to limit usage 2022-06-15 10:11:46 +02:00
Kwoth
f7c333b671 Ignoring error if creds_example.yml fails to generate, as this happens in docker containers 2022-06-15 07:48:57 +02:00
Kwoth
f9d18aa086 Added enabled property to .config patron just so it's not empty 2022-06-14 14:43:00 +02:00
Kwoth
571e1c801f Upped version to 4.2.1, updated CHANGELOG.md 2022-06-14 14:36:53 +02:00
Kwoth
f922543d33 Fixed .exexport, .savechat, and .quoteexport, closes #358 2022-06-14 14:31:43 +02:00
Kwoth
6bec67006c Fixed plaintext-only embeds. closes #360 2022-06-14 14:26:59 +02:00
Kwoth
050eaa48eb Fixed greet message footer not showing, closes #359 2022-06-14 13:57:10 +02:00
Kwoth
248ce8b3d2 Merge branch 'v4' of https://gitlab.com/kwoth/nadekobot into v4 2022-06-14 13:55:26 +02:00
Kwoth
04a488cdf2 Updated .gitlab-ci.yml, to fix medusa versioning and docker builds. hopefully for the last time 2022-06-14 13:55:19 +02:00
Kwoth
6bc2fc88f9 Update responses.uk-UA.json (POEditor.com) 2022-06-14 11:34:10 +00:00
Kwoth
69b6ed6a49 Update responses.es-ES.json (POEditor.com) 2022-06-14 11:34:09 +00:00
Kwoth
e30b126726 Update responses.ru-RU.json (POEditor.com) 2022-06-14 11:34:08 +00:00
Kwoth
a5e2321c5b Update responses.pt-BR.json (POEditor.com) 2022-06-14 11:34:07 +00:00
Kwoth
322e9a329d Update responses.pl-PL.json (POEditor.com) 2022-06-14 11:34:06 +00:00
Kwoth
7ca6ab8562 Update responses.it-IT.json (POEditor.com) 2022-06-14 11:34:05 +00:00
Kwoth
8a27dcc481 Update responses.id-ID.json (POEditor.com) 2022-06-14 11:34:03 +00:00
Kwoth
bed61c521f Update responses.de-DE.json (POEditor.com) 2022-06-14 11:34:02 +00:00
Kwoth
46ea1698eb Update responses.fr-FR.json (POEditor.com) 2022-06-14 11:34:01 +00:00
Kwoth
c47417024d Update responses.nl-NL.json (POEditor.com) 2022-06-14 11:34:00 +00:00
Kwoth
eedc2d05ff Update responses.zh-TW.json (POEditor.com) 2022-06-14 11:33:59 +00:00
Kwoth
d24dba7ed0 Update responses.zh-CN.json (POEditor.com) 2022-06-14 11:33:58 +00:00
Kwoth
9bdf58ec27 Update responses.ar.json (POEditor.com) 2022-06-14 11:33:56 +00:00
Kwoth
5de9c5d067 4.2.0 release 2022-06-14 13:21:12 +02:00
Kwoth
64b2a46c95 Re-added .google search result scraper and set it as the default again. Also added versioning to searches.yml as it was forgotten previously 2022-06-14 13:18:35 +02:00
Kwoth
f42deda3e2 Updated .gitlab-ci.yml. Fixed tags in Nadeko.Medusa and docker images 2022-06-14 11:21:18 +02:00
Kwoth
a464e7c643 Updated .gitlab-ci.yml 2022-06-14 11:07:28 +02:00
Kwoth
1f36fa75c4 Updated .gitlab-ci.yml 2022-06-14 10:52:08 +02:00
Kwoth
ad6d732687 Fixed .gitlab-ci for medusa build 2022-06-14 09:42:58 +02:00
Kwoth
1f51c54449 Merge branch 'v4-prem' into 'v4'
NadekoBot Patronage system, Search commands improvements + fixes

See merge request Kwoth/nadekobot!252
2022-06-14 07:24:34 +00:00
Kwoth
7b5145f116 NadekoBot Patronage system, Search commands improvements + fixes 2022-06-14 07:24:33 +00:00
Kwoth
18b10b8c6f Merge branch 'hokutochen-v4-patch-19985' into 'v4'
Updated Docs regarding source and expressions along with help text

See merge request Kwoth/nadekobot!247
2022-05-27 23:55:57 +00:00
Hokuto Chen
f05435f864 Updated Docs regarding source and expressions along with help text 2022-05-27 23:55:57 +00:00
Kwoth
7cbedc82bf Merge branch 'fix/docker' into 'v4'
Reduce Docker image size

See merge request Kwoth/nadekobot!249
2022-05-26 15:11:52 +00:00
Manuel
3be208f1b3 Reduce Docker image size 2022-05-26 17:01:06 +02:00
Kwoth
2606bda8df Upped Nadeko.Medusa.csproj to 1.0.3 (thx cata) 2022-05-20 10:35:16 +02:00
Kwoth
ab1272b491 Fixed .crypto sparklines 2022-05-17 17:05:30 +02:00
Kwoth
43047c0ab0 [ci] updated gitlab-ci - reverted dotnet sdk and runtime versions 2022-05-14 05:09:58 +02:00
Kwoth
34471abd64 Fixed a warning during windows publish, thx kotz 2022-05-14 04:34:53 +02:00
Kwoth
fa259384f1 Possible fix for the windows release, updated packages 2022-05-14 04:27:16 +02:00
Kwoth
cb865d5012 Updated packages 2022-05-12 23:56:12 +02:00
Kwoth
1db97decd1 Fixed rule34, small refactor of the downloader classes 2022-05-12 10:23:01 +02:00
Kwoth
b02768a08e User friendlier errors in the console when getting rss feeds fails 2022-05-11 12:43:59 +02:00
Kwoth
e55d60f1aa Small fix for the changelog 2022-05-11 12:39:02 +02:00
Kwoth
b009438e0e Fixed .stock command, closes #356 2022-05-11 12:36:50 +02:00
Kwoth
4b5d27d963 Fixed an issue which caused onmessage handlers to not block further execution properly, causing execution of both custom reactions and commands, ref #357 2022-05-11 11:51:01 +02:00
Kwoth
91ee0d121c DM send by the bot when being the target of a .give command will now once again contain amount. 2022-05-07 09:32:27 +02:00
Kwoth
a8767f1136 .clubdesc will now have a nicer response 2022-05-07 08:28:23 +02:00
Kwoth
44478e0f47 Upped version to 4.1.4 2022-05-06 19:15:29 +02:00
Kwoth
c73c2da6a4 fixed .yun, closes #332 2022-05-06 04:31:44 +02:00
Kwoth
5ed005211e Added bank information to .economy 2022-05-05 23:14:58 +02:00
Kwoth
d80cbb4647 Refactors. Cleanup. Refactored responses source gen a little. Parametrized localized strings are now generic. Refactored .cash bank interaction. Updated changelog. Reverted clubapps/ban/unban to use .ToString method and configured it to not have right to left unicode. Added extension methods to SocketMessageComponent akin to ones on the IMessageChannel (RespondConfirm, etc...) 2022-05-05 22:59:07 +02:00
Kwoth
9a96ef76ba Reverted smarttext to newtonsoft to relax the allowed json rules. Upped version to 4.1.3 2022-05-05 05:00:47 +02:00
Kwoth
5b5bc278ff - Reaction roles rewritten completely. They now support multiple exclusivity groups per message and level requirements. However they can only be added one by one
- Bot now support much higher XP values for global and server levels
2022-05-05 04:47:31 +02:00
Kwoth
5cb95cf94d Fixed an issue with embed array not building if the color is invalid or unspecified 2022-05-01 19:20:48 +02:00
Kwoth
f132aa2624 - Added a simple bank system. Users can deposit, withdraw and check the balance of their currency in the bank.
- Users can't check other user's bank balances.
- Added a button on a .$ command which, when clicked, sends you a message with your bank balance that only you can see.
- Updated pagination, it now uses buttons instead of reactions
- using .h <command group> (atm only .bank is a proper group) will list commands with their descriptions in that group
2022-04-29 07:22:49 +02:00
Kwoth
3b6b3bcf07 Added missing postgresql and mysql stondel migrations 2022-04-28 06:46:35 +02:00
Kwoth
78d97db224 .modules commanad now has a medusa module description 2022-04-28 06:20:46 +02:00
Kwoth
35ddd150ba Pagination is now using buttons instead of reactions 2022-04-28 06:10:06 +02:00
Kwoth
39ae070c9d Added .stondel which makes the bot delete stream online messages after the stream goes offline 2022-04-28 01:23:08 +02:00
Kwoth
24a9a02cc3 .give will send dms again 2022-04-27 00:36:27 +02:00
Kwoth
0f68abcac9 Fixed .deletexp command 2022-04-26 14:15:58 +02:00
Kwoth
908c61633d Added bash script prereq installer reference 2022-04-26 02:47:37 +02:00
Kwoth
054fc30672 Added prerequisites to linux release installation guide 2022-04-26 02:45:54 +02:00
Kwoth
11ffdd84a3 Updated changelog 2022-04-26 02:34:52 +02:00
Kwoth
5d2d74b92a Full support for embed arrays in .greet/.bye, .say and other commands which use embeds
- Website to create them is live at eb2.nadeko.bot (it will soon be replacing eb.nadeko.bot)
- Embed arrays don't have a plainText property (it's renamed to 'content')
- Embed arrays use color hex values instead of an integer
- Old embed format will still work
- There shouldn't be any breaking changes
2022-04-26 02:33:19 +02:00
Kwoth
18400dc53a Fixed a nullref message when the bot is loading medusae. Added support for multiple embeds in features which support custom embeds in the form of
{plainText:text-here, embeds: [embedObject, embedObject, embedObject]}
2022-04-17 09:58:30 +02:00
Kwoth
29d94640af Fix some build warnings 2022-04-16 19:00:28 +02:00
Kwoth
f6a53b96c7 Upped version to 4.1.2 2022-04-16 17:27:17 +02:00
Kwoth
1aa95a5dd0 Don't load uwu 2022-04-16 17:25:52 +02:00
Kwoth
fcfeb152c9 Updated changelog 2022-04-16 17:07:23 +02:00
Kwoth
0b64df95ef Fixed an issue with publish not having required dlls 2022-04-16 17:04:10 +02:00
Kwoth
7512f4a1e0 docs: fixed a link to nadeko discord server 2022-04-16 16:35:20 +02:00
Kwoth
789c453863 Updated CHANGELOG.md 2022-04-16 16:25:24 +02:00
Kwoth
615e1dd044 Merge branch 'v4-dev' into 'v4'
Medusa System Added 

Read about the medusa system [here](https://nadekobot.readthedocs.io/en/latest/medusa/creating-a-medusa/)

See merge request Kwoth/nadekobot!239
2022-04-16 12:44:46 +00:00
Kwoth
7cb15f5278 Medusa System Added
Read about the medusa system [here](https://nadekobot.readthedocs.io/en/latest/medusa/creating-a-medusa/)
2022-04-16 12:44:46 +00:00
Kwoth
3a516ab32a Merge branch 'v4' of https://gitlab.com/kwoth/nadekobot into v4 2022-04-13 18:15:06 +02:00
Kwoth
6159d84988 Fixed an issue with expression settings toggle, closes #353 2022-04-13 18:14:58 +02:00
Kwoth
cbe617bc59 Merge branch 'v4' into 'v4'
fix docker volume

See merge request Kwoth/nadekobot!246
2022-04-12 22:05:40 +00:00
Kwoth
e4b98a0c07 Merge branch 'v4-db' into 'v4'
WIP db provider support for Mysql and Postgres

See merge request Kwoth/nadekobot!245
2022-04-11 10:41:26 +00:00
Kwoth
e23233ee06 WIP db provider support for Mysql and Postgres 2022-04-11 10:41:26 +00:00
Ricordeau Raphael
8b1efa9b4f fix docker volume 2022-04-10 11:54:49 +00:00
Kwoth
8e1ec2ed9e Merge branch 'v4' of https://gitlab.com/kwoth/nadekobot into v4 2022-03-27 05:10:32 +02:00
Kwoth
0e555a4ed7 Update responses.uk-UA.json (POEditor.com) 2022-03-26 16:16:23 +00:00
Kwoth
a6a1d8cb6f Update responses.es-ES.json (POEditor.com) 2022-03-26 16:16:22 +00:00
Kwoth
6595c3a43d Update responses.ru-RU.json (POEditor.com) 2022-03-26 16:16:21 +00:00
Kwoth
77bb5724d8 Update responses.pt-BR.json (POEditor.com) 2022-03-26 16:16:20 +00:00
Kwoth
48ea595136 Update responses.pl-PL.json (POEditor.com) 2022-03-26 16:16:19 +00:00
Kwoth
1068457584 Update responses.it-IT.json (POEditor.com) 2022-03-26 16:16:18 +00:00
Kwoth
eca7973266 Update responses.id-ID.json (POEditor.com) 2022-03-26 16:16:17 +00:00
Kwoth
46ba2df0b8 Update responses.de-DE.json (POEditor.com) 2022-03-26 16:16:17 +00:00
Kwoth
a8f9a6e439 Update responses.fr-FR.json (POEditor.com) 2022-03-26 16:16:16 +00:00
Kwoth
cca5b5d41b Update responses.nl-NL.json (POEditor.com) 2022-03-26 16:16:15 +00:00
Kwoth
95bde7021a small wallet change 2022-03-25 01:08:22 +01:00
Kwoth
9bf9e06dbf Gateway errors should no longer be logged on selfhost version 2022-03-24 20:09:27 +01:00
Kwoth
c1bfb19a1d Fixed 'Features' output in .sinfo 2022-03-24 20:02:11 +01:00
Kwoth
ad0a9ceb9d Disabled linq2db query cache to see if it helps with out of memory issues 2022-03-24 02:46:27 +01:00
Kwoth
75f0574cc8 Small fix for a reminder query 2022-03-24 01:51:49 +01:00
Kwoth
c3fda25a93 Removed some classes used for debugging 2022-03-24 01:41:30 +01:00
Kwoth
7991659f74 Removed api error logging in stock getsymbolasync, closes #344 2022-03-24 01:40:29 +01:00
Kwoth
77195843d0 Fixed .feed related commands and updated an example to a working one. Updated packages 2022-03-22 11:49:32 +01:00
Kwoth
bed3347cd9 Upped version to 4.0.6, Updated changelog 2022-03-21 20:05:34 +01:00
Kwoth
0c74a9874e Merge branch 'v4' of https://gitlab.com/kwoth/nadekobot into v4 2022-03-21 20:05:18 +01:00
Kwoth
b079492d38 Fixed voice presence logging, closes #338 2022-03-21 19:58:36 +01:00
Kwoth
28720ebcea Fixed .clubaccept, .clubban, .clubkick and .clubunban, closes #341 2022-03-21 19:32:31 +01:00
Kwoth
3d456e5c14 Merge branch 'hokutochen-v4-patch-80574' into 'v4'
updating guide for twitch client secret

See merge request Kwoth/nadekobot!235
2022-03-21 15:30:21 +00:00
Hokuto Chen
83017e25ab updating guide for twitch client secret 2022-03-21 15:30:20 +00:00
Kwoth
72b3565e2e Merge branch 'hokutochen-v4-patch-55285' into 'v4'
Updated tmux guide

See merge request Kwoth/nadekobot!243
2022-03-21 15:29:55 +00:00
Kwoth
59cea6ee38 Version upped to 4.0.5, updated changelog 2022-03-21 16:00:05 +01:00
Kwoth
cbcfa77a34 Updated discord.net to 3.4.1 2022-03-21 15:57:42 +01:00
Kwoth
cfb202cc95 A few more improvements and cleanup for the wallet 2022-03-21 15:55:57 +01:00
Kwoth
b7d1fd1b47 Many IDisposable fixes. GlobalNadeko won't have file watchers for creds. Wallet simplified 2022-03-21 15:33:18 +01:00
Kwoth
4cf3bdb53a Removed unneeded httpclient for searchimages and some minor cleanup 2022-03-21 13:33:43 +01:00
Kwoth
aab5bc9744 Added long delay during graceful coordinator restart, and some logging 2022-03-21 13:25:48 +01:00
Kwoth
1f14c9066e Added several missing using statements 2022-03-21 13:20:26 +01:00
Kwoth
9ade3c9537 Added some custom settings to GlobalNadeko configuration 2022-03-21 13:02:55 +01:00
Kwoth
1dc393d2b1 - Moved update loop to a separate method.
- Added optimize flag to GlobalNadeko configuration.
- Added some packages which will be needed soon
2022-03-21 12:01:07 +01:00
Kwoth
798b66db9b Fixed playing rotate nullref 2022-03-21 11:07:42 +01:00
Kwoth
57e65e5515 Coordinator fix 2022-03-21 01:52:32 +01:00
Kwoth
86e728b753 Converted many raw sql queries to their linq2db equivalents 2022-03-20 19:31:04 +01:00
Kwoth
fd032d3e91 Fixed addbulkasync method 2022-03-20 12:19:12 +01:00
Kwoth
eab16865cd Added a missing savechanges 2022-03-20 12:07:06 +01:00
Hokuto Chen
fc4cbf5276 Updated tmux guide 2022-03-20 01:01:32 +00:00
Kwoth
a34a86bbfa Rewrote several raw queries to linqtodb 2022-03-20 01:14:24 +01:00
Kwoth
a016b3546f Added some missing tables to the context, no functional change 2022-03-20 01:09:22 +01:00
Kwoth
e09435da37 Moved some ICurrencyService methods to extensions to simplify use 2022-03-19 21:19:22 +01:00
Kwoth
416f3d604c Added a missing using 2022-03-19 17:01:03 +01:00
Kwoth
d9f371f994 Added logging to coordinator, downgraded framework to net5, downgraded grpc packages to 2.41 2022-03-19 11:19:08 +01:00
Kwoth
c1c22d0477 Merge branch 'v4' of https://gitlab.com/kwoth/nadekobot into v4 2022-03-18 23:50:55 +01:00
Kwoth
339f13d31a Updated gitlab-ci and docker-guide 2022-03-18 23:49:35 +01:00
Kwoth
4190f07d9c Merge branch 'eDavid-v4-patch-48565' into 'v4'
python3 folder is up to 3.9 now

See merge request Kwoth/nadekobot!241
2022-03-18 18:14:04 +00:00
David
a9bdf36c53 python3 folder is up to 3.9 now 2022-03-18 17:31:27 +00:00
Kwoth
1913cd4309 Merge branch 'hokutochen-v4-patch-69894' into 'v4'
wremoved "and when queue is empty" from .qap description.

See merge request Kwoth/nadekobot!238
2022-03-15 09:30:51 +00:00
Hokuto Chen
624439f684 wremoved "and when queue is empty" from .qap description. 2022-03-15 09:30:51 +00:00
Kwoth
3e14dc22cb Merge branch 'hokutochen-v4-patch-80313' into 'v4'
incorrect bot version (we are on 4.0.4)?

See merge request Kwoth/nadekobot!236
2022-03-15 00:00:17 +00:00
Kwoth
f4178aeacd Merge branch 'ban=patch' into 'v4'
Fix ban dms sending to mod. Closes #340

Closes #340

See merge request Kwoth/nadekobot!237
2022-03-14 23:59:55 +00:00
Alan Beatty
aaf3c9cfe9 Fix ban dms sending to mod. Closes #340 2022-03-14 11:44:15 -05:00
Kwoth
f6ee012b15 Removed some references to .cr commands from command strings 2022-03-13 06:57:22 +01:00
Hokuto Chen
363ef42923 incorrect bot version (we are on 4.0.4)? 2022-03-12 20:55:03 +00:00
Kwoth
cc522ef872 Updated CHANGELOG.md 2022-03-04 04:55:39 +01:00
Kwoth
0e192ee7f0 Removed some lingering strings calling Expressions 'CustomReactions'. Id which shows up when you add a new expr is now correct. 2022-03-04 04:51:02 +01:00
Kwoth
ddd0592b30 Changed the intent error message to say 'all intents' 2022-03-04 02:23:48 +01:00
647 changed files with 122356 additions and 10021 deletions

View File

@@ -1,6 +1,13 @@
# Ignore all files
*
# Don't ignore nugetconfig
!./NuGet.Config
# Don't ignore src projects
!src/Nadeko.Econ/**
!src/Nadeko.Common/**
# Use Nadeko.Medusa project
!src/Nadeko.Medusa/**
# Use NadekoBot project
!src/NadekoBot/**
# Use NadekoBot.Coordinator project

8
.gitignore vendored
View File

@@ -1,5 +1,13 @@
#Manually added files
src/NadekoBot/data/last_known_version.txt
# medusa stuff
!src/NadekoBot/data/medusae/medusa.yml
src/NadekoBot/data/medusae/**
# other
command_errors*.txt
output/
src/NadekoBot/output

View File

@@ -7,6 +7,7 @@ stages:
- release
- publish-windows
- upload-windows-updater-release
- publish-medusa-package
variables:
project: "NadekoBot"
@@ -22,8 +23,8 @@ variables:
build:
stage: build
script:
- "dotnet publish -c Release -r linux-x64 -o $LINUX_X64_OUTPUT_DIR src/NadekoBot/NadekoBot.csproj"
- "dotnet publish -c Release -r win7-x64 -o $WIN_X64_OUTPUT_DIR src/NadekoBot/NadekoBot.csproj"
- "dotnet publish -c Release -r linux-x64 --self-contained -o $LINUX_X64_OUTPUT_DIR src/NadekoBot/NadekoBot.csproj"
- "dotnet publish -c Release -r win7-x64 --self-contained -o $WIN_X64_OUTPUT_DIR src/NadekoBot/NadekoBot.csproj"
artifacts:
paths:
- "$LINUX_X64_OUTPUT_DIR/"
@@ -65,18 +66,18 @@ test:
publish-windows:
stage: publish-windows
rules:
- if: '$CI_COMMIT_TAG'
- if: "$CI_COMMIT_TAG"
image: scottyhardy/docker-wine
before_script:
- choco install dotnet-6.0-runtime -y
- choco install dotnet-6.0-sdk -y
- choco install dotnet-6.0-runtime --version=6.0.4 -y
- choco install dotnet-6.0-sdk --version=6.0.202 -y
- choco install innosetup -y
artifacts:
paths:
- "$INSTALLER_OUTPUT_DIR/$INSTALLER_FILE_NAME"
script:
- dotnet clean
- dotnet restore
- dotnet restore -f --no-cache -v n
- dotnet publish -c Release --runtime win7-x64 /p:Version=$CI_COMMIT_TAG src/NadekoBot
- $env:NADEKOBOT_INSTALL_VERSION = $CI_COMMIT_TAG
- iscc.exe "/O+" ".\exe_builder.iss"
@@ -86,7 +87,7 @@ publish-windows:
upload-windows-updater-release:
stage: upload-windows-updater-release
rules:
- if: '$CI_COMMIT_TAG'
- if: "$CI_COMMIT_TAG"
image:
name: amazon/aws-cli
entrypoint: [""]
@@ -97,29 +98,41 @@ upload-windows-updater-release:
- aws --endpoint-url $AWS_SERVICE_URL s3api put-object --bucket "$AWS_BUCKET_NAME" --key "dl/bot/$INSTALLER_FILE_NAME" --acl public-read --body "$INSTALLER_OUTPUT_DIR/$INSTALLER_FILE_NAME"
- aws --endpoint-url $AWS_SERVICE_URL s3api put-object --bucket "$AWS_BUCKET_NAME" --key "dl/bot/releases-v3.json" --acl public-read --body "releases-v3.json"
# docker-build:
# # Use the official docker image.
# image: docker:latest
# stage: build
# services:
# - docker:dind
# before_script:
# - docker login -u "$CI_REGISTRY_USER" -p "$CI_REGISTRY_PASSWORD" $CI_REGISTRY
# # Default branch leaves tag empty (= latest tag)
# # All other branches are tagged with the escaped branch name (commit ref slug)
# script:
# - |
# if [[ "$CI_COMMIT_BRANCH" == "$CI_DEFAULT_BRANCH" ]]; then
# tag=""
# echo "Running on default branch '$CI_DEFAULT_BRANCH': tag = 'latest'"
# else
# tag=":$CI_COMMIT_REF_SLUG"
# echo "Running on branch '$CI_COMMIT_BRANCH': tag = $tag"
# fi
# - docker build --pull -t "$CI_REGISTRY_IMAGE${tag}" .
# - docker push "$CI_REGISTRY_IMAGE${tag}"
# # Run this job in a branch where a Dockerfile exists
# rules:
# - if: $CI_COMMIT_BRANCH
# exists:
# - Dockerfile
publish-medusa-package:
stage: publish-medusa-package
rules:
- if: $CI_COMMIT_BRANCH == $CI_DEFAULT_BRANCH || $CI_COMMIT_TAG
script:
- LAST_TAG=$(git describe --tags --abbrev=0)
- if [ $CI_COMMIT_TAG ];then MEDUSA_VERSION="$CI_COMMIT_TAG"; else MEDUSA_VERSION="$LAST_TAG-$CI_COMMIT_SHA"; fi
- cd src/Nadeko.Medusa/
- dotnet pack -c Release /p:Version=$MEDUSA_VERSION -o bin/Release/packed
- dotnet nuget push bin/Release/packed/ --source https://www.myget.org/F/nadeko/api/v2/package --api-key "$MYGET_API_KEY"
docker-build:
# Use the official docker image.
image: docker:latest
stage: build
allow_failure: true
services:
- docker:dind
before_script:
- docker login -u "$CI_REGISTRY_USER" -p "$CI_REGISTRY_PASSWORD" $CI_REGISTRY
# Default branch leaves tag empty (= latest tag)
# All other branches are tagged with the escaped branch name (commit ref slug)
script:
- |
if [[ "$CI_COMMIT_BRANCH" == "$CI_DEFAULT_BRANCH" ]]; then
tag=""
echo "Running on default branch '$CI_DEFAULT_BRANCH': tag = 'latest'"
else
tag=":$CI_COMMIT_SHA"
echo "Running on branch '$CI_COMMIT_BRANCH': tag = $tag"
fi
- docker build --pull -t "$CI_REGISTRY_IMAGE${tag}" .
- docker push "$CI_REGISTRY_IMAGE${tag}"
# Run this job in a branch where a Dockerfile exists
rules:
- if: $CI_COMMIT_BRANCH == $CI_DEFAULT_BRANCH || $CI_COMMIT_TAG
exists:
- Dockerfile

View File

@@ -1,18 +1,447 @@
# Changelog
Experimental changelog. Mostly based on [keepachangelog](https://keepachangelog.com/en/1.0.0/) except date format. a-c-f-r-o
#todo .trans fix
## Unreleased
## [4.3.0] - 27.07.2022
- More cool stuff coming soon
### Added
- Added `.bettest` command which lets you test many gambling commands
- Better than .slottest
- Counts win/loss streaks too
- Doesn't count 1x returns as neither wins nor losses
- multipliers < 1 are considered losses, > 1 considered wins
- Added `.betdraw` command which lets you guess red/black and/or high/low for a random card
- They payouts are very good, but seven always loses
- Added `.lula` command. Plays the same as `.wof` but looks much nicer, and is easily customizable from gambling.yml without any changes to the sourcecode needed.
- Added `.repeatskip` command which makes the next repeat trigger not post anything
- Added `.imageonly` which will make the bot only allow link posts in the channel. Exclusive with `.imageonly`
- Added release notifications. Bot owners will now receive new release notifications in dms if they have `checkForUpdates` set to `true` in data/bot.yml
- You can also configure it via `.conf bot checkforupdates <true/false>`
- Added `.xpshop` which lets bot owners add xp backgrounds and xp frames for sale by configuring `data/xp.yml`
- You can also toggle xpshop feature via `.conf xp shop.is_enabled`
### Changed
- `.t` Trivia code cleaned up, added ALL pokemon generations
- `.xpadd` will now work on roles too. It will add the specified xp to each user (visible to the bot) in the role
- Improved / cleaned up / modernized how most gambling commands look
- `.roll`
- `.rolluo`
- `.draw`
- `.flip`
- `.slot`
- `.betroll`
- `.betflip`
- Try them out!
- `.draw`, `.betdraw` and some other card commands (not all) will use the new, rewritten deck system
- Error will be printed to the console if there's a problem in `.plant`
- [dev] Split Nadeko.Common into a separate project
- [dev] It will contain classes/utilities which can be shared across different nadeko related projects
- [dev] Split Nadeko.Econ into a separate project
- [dev] It should be home for the backend any gambling/currency/economy feature
- [dev] It will contain most gambling games and any shared logic
- [dev] Compliation should take less time and RAM
- [dev] No longer using generator and partial methods for commands
### Fixed
- `.slot` will now show correct multipliers if they've been modified
- Fix patron errors showing up even with permissions disabling the command
- Fixed an issue with voice xp breaking xp gain.
### Removed
- Removed `.slottest`, replaced by `.bettest`
- Removed `.wof`, replaced by `.lula`
- [dev] Removed a lot of unused methods
- [dev] Removed several unused response strings
## [4.2.15] - 12.07.2022
### Fixed
- Fixed `.nh*ntai` nsfw command
- Xp Freezes may have been fixed
- `data/images.yml` should once again support local file paths
- Fixed multiword aliases
## [4.2.14] - 03.07.2022
### Added
- Added `.log userwarned` (Logging user warnings)
- Claiming `.timely` will now show a button which you can click to set a reminder
- Added `%server.icon%` placeholder
- Added `warn` punishment action for protection commands (it won't work with `.warnp`)
### Changed
- `.log userbanned` will now have a ban reason
- When `.die` is used, bot will try to update it's status to `Invisible`
### Fixed
- Fixed elipsis character issue with aliases/quotes. You should now be able to set an elipsis to be an alias of `.quoteprint`
## [4.2.13] - 30.06.2022
### Fixed
- Fixed `.cash` bank interaction not being ephemeral anymore
## [4.2.12] - 30.06.2022
### Fixed
- Fixed `.trivia --pokemon` showing incorrect pokemons
## [4.2.11] - 29.06.2022
### Fixed
- Fixed `.draw` command
## [4.2.10] - 29.06.2022
- Fixed currency generation working only once
## [4.2.9] - 25.06.2022
### Fixed
- Fixed `creds_example.yml` misssing from output directory
## [4.2.8] - 24.06.2022
### Fixed
- `.timely` should be fixed
## [4.2.7] - 24.06.2022
### Changed
- New cache abstraction added
- 2 implemenations: redis and memory
- All current bots will stay on redis cache, all new bots will use **in-process memory cache by default**
- This change removes bot's hard dependency on redis
- Configurable in `creds.yml` (please read the comments)
- You **MUST** use 'redis' if your bot runs on more than 1 shard (2000+ servers)
- [dev] Using new non-locking ConcurrentDictionary
### Fixed
- `.xp` will now show default user avatars too
### Removed
- Removed `.imagesreload` as images are now lazily loaded on request and then cached
## [4.2.6] - 22.06.2022
### Fixed
- Patron system should now properly by disabled on selfhosts by default.
## [4.2.5] - 18.06.2022
### Fixed
- Fixed `.crypto`, you will still need coinmarketcapApiKey in `creds.yml` in order to make it run consistently as the key is shared
## [4.2.3] - 17.06.2022
### Fixed
- Fixed `.timely` nullref bug and made it nicer
- Fixed `.streamrole` not updating in real time!
- Disabling specific Global Expressions should now work with `.sc` (and other permission commands)
## [4.2.2] - 15.06.2022
### Fixed
- Added missing Patron Tiers and fixed Patron pledge update bugs
- Prevented creds_example.yml error in docker containers from crashing it
### Changed
- Rss feeds will now show error counter before deletion
## [4.2.1] - 14.06.2022
### Added
- Localized strings updated
### Fixed
- Fixed `.exexport`, `.savechat`, and `.quoteexport`
- Fixed plaintext-only embeds
- Fixed greet message footer not showing origin server
## [4.2.0] - 14.06.2022
### Added
- Added `data/searches.yml` file which configures some of the new search functionality
The file comments explaining what each property does.
Explained briefly here:
```yml
# what will be used for .google command. Either google (official api) or searx
webSearchEngine: Google
# what will be used for .img command. Either google (official api) or searx
imgSearchEngine: Google
# how will yt results be retrieved: ytdataapi or ytdl or ytdlp
ytProvider: YtDataApiv3
# in case web or img search is set to searx, the following instances will be used:
searxInstances: []
# in case ytProvider is set to invidious, the following instances will be used
invidiousInstances: []
```
- Added new properties to `creds.yml`. google -> searchId and google -> searchImageId.
- These properties are used as `cx` (google api query parameter) in case you've setup your `data/searches.yml` to use the official google api.
`searchId` is used for web search
`searchimageId` is used for image search
```yml
google:
searchId: ""
searchImageId: ""
```
- Check `creds_example.yml` for comments explaining how to obtain them.
#### Patronage system added
- Added `data/patron.yml` for configuration
- Implemented only for patreon so far
- Patreon subscription code completely rewritten
- Users who pledge on patreon get benefits based on the amount they pledged
- Public nadeko only. But selfhosters can adapt it to their own patreon pages by configuring their patreon credentials in `creds.yml` and enabling the system in `data/patron.yml` file.
- Most of the patronage system strings are hardcoded atm, so if you wish to use this system on selfhosts, you will have to modify the source
- Pledge amounts are split into tiers. This is not configurable atm.
- Tier I - 1$ - 4.99$ a month
- Tier V - 5$ - 9.99$ a month
- Tier X - 10$ - 19.99$ a month
- Tier XX - 20$ - 49.99$ a month
- Tier L - 50$ - 99.99$ a month
- Tier C - 100$+ a month
- Rewards and command quotas for each of the tiers are configurable
- Limitations to certain features are also configurable. ex:
```yml
quotas:
features:
"rero:max_count":
x: 50
```
- ^ this setting would set the maximum number of reaction roles to be 50 for a user who is in Patron Tier X
- Read the comments in the .yml file for (much) more info
- Quota system allows the owner to set up hourly, daily and monthly quota usage for each tier
- Quota system applies to entire server owner by a patron
- Patron spends own quota by using the commands on any server
- Any user on *any* server owned by a patron spends that patron's quota
- When users subscribe to patreon they will receive a welcome message
- If you're enabling patron system for a selfhost, you will want to edit it
Added `.patron` and `.patronmessage` commands
- `.patron` checks your patronage status, and quotas. Requires patron system to be enabled.
- `.patronmessage` (owner only) sends message to all patrons with the specified tier or higher. Supports embeds
- Added a fake `.cmdcd` command `cleverbot:response` which can be used to limit how often users can talk to the cleverbot.
### Changed
- CurrencyReward now support adding additional flowers to patrons.
- `.donate` command completely reworked.
- Works only on public bot (OnlyPublicBotAttribute)
- Guides user on how to donate to support the project
- Added interaction explaining selfhosting
- `.google` reimplemented. It now has 2 modes configurable in `data/searches.yml` under the `webSearchengine` property
- If set to `google`, official custom search api will be used. You will need to set googleapikey and google.searchId in `creds.yml`
- if set to `searx` one of the instances specified in the `searxInstances:` property will be randomly chosen for each request
- instances must have `format=json` allowed (public ones usually don't allow it)
- instances are specified as a fully qualified url, example: `https://my.cool.searx.instance.io`
- `.image` reimplemented. Same as `.google` - it uses either `google` official api (in which case it uses `google.searchImageId` from `creds.yml`) or `searx`
- `.youtube` reimplemented. It will use a `ytProvider:` property from `data/searches.yml` to determine how to retrieve results
- `ytdataapi` will use the official google api (requires `GoogleApiKey` specified in `creds.yml`) and YoutubeDataApi enabled in the dev console
- `ytdl` will use `youtube-dl` program from the host machine. It must be downloaded and it's location must be added to path env variable.
- `ytdlp` will use `yt-dlp` program from the host machine. Same as `youtube-dl` - must be in path env variable.
- `invidious` will use one of invidious instances specified in the `invidiousInstances` property. Very good.
- `.google`, `.youtube` and `.image` moved to the new Search group
Note: Results of each `.youtube` query will be cached for 1 hour to improve perfomance
- Removed 30 second `.ping` ratelimit on public nadeko
- xp image generation changes
- In case you have default settings, your xp image will look slightly different
- If you've modified xp_template.json, your xp image might look broken. Your old template will be saved in xp_template.json.old
- Xp number outline is now slightly thicker
- Xp number will now have Center vertical and horizontal alignment
- LastLevelUp no longer supported
- Some commands will now use timestamp tags for better user experience
- `.prune` was slightly slowed down to avoid ratelimits
- `.wof` moved from it's own group to the default Gambling group
- `.feed` urls which error for more than 100 times will be automatically removed.
- `.ve` is now enabled by default
- [dev] nadeko interaction slightly improved to make it less nonsense (they still don't make sense)
- [dev] RewardedUsers table slightly changed to make it more general
- [dev] renamed `// todo`s which aren't planned soon to `// FUTURE`
- [dev] currency rewards have been reimplemented and moved to a separate service
### Fixed
- `.rh` no longer needs quotes for multi word roles
- `.deletexp` will now properly delete server xp too
- Fixed `.crypto` sparklines
- [dev] added support for configs to properly parse enums without case sensitivity (ConfigParsers.InsensitiveEnum)
- [dev] Fixed a bug in .gencmdlist
- [dev] small fixes to creds provider
### Removed
- `.ddg` removed.
- [dev] removed some dead code and comments
## [4.1.6] - 14.05.2022
### Fixed
- Fixed windows release and updated packages
## [4.1.5] - 11.05.2022
### Changed
- `.clubdesc <msg>` will now have a nicer response
### Fixed
- `.give` DM will once again show an amount
- Fixed an issue with filters not working and with custom reactions no longer being able to override commands.
- Fixed `.stock` command
## [4.1.4] - 06.05.2022
### Fixed
- Fixed `.yun`
## [4.1.3] - 06.05.2022
### Added
- Added support for embed arrays in commands such as .say, .greet, .bye, etc...
- Website to create them is live at eb.nadeko.bot (old one is moved to oldeb.nadeko.bot)
- Embed arrays don't have a plainText property (it's renamed to 'content')
- Embed arrays use color hex values instead of an integer
- Old embed format will still work
- There shouldn't be any breaking changes
- Added `.stondel` command which, when toggled, will make the bot delete online stream messages on the server when the stream goes offline
- Added a simple bank system.
- Users can deposit, withdraw and check the balance of their currency in the bank.
- Users can't check other user's bank balances.
- Added a button on a .$ command which, when clicked, sends you a message with your bank balance that only you can see.
- Added `.h <command group>`
- Using this command will list all commands in the specified group
- Atm only .bank is a proper group (`.h bank`)
- Added "Bank Accounts" entry to `.economy`
### Changed
- Reaction roles rewritten completely
- Supports multiple exclusivity groups per message
- Supports level requirements
- However they can only be added one by one
- Use the following commands for more information
- `.h .reroa`
- `.h .reroli`
- `.h .rerot`
- `.h .rerorm`
- `.h .rerodela`
- Pagination is now using buttons instead of reactions
- Bot will now support much higher XP values for global and server levels
- [dev] Small change and generation perf improvement for the localized response strings
### Fixed
- Fixed `.deletexp` command
- `.give` command should send DMs again
- `.modules` command now has a medusa module description
## [4.1.2] - 16.04.2022
### Fixed
- Fixed an issue with missing `.dll` files in release versions
## [4.1.0] - 16.04.2022
### Added
- NadekoBot now supports mysql, postgresql and sqlite
- To change the db nadeko will use, simply change the `db type` in `creds.yml`
- There is no migration code right now, which means that if you want to switch to another system you'll either have to manually export/import your database or start fresh
- Medusa system
- A massive new feature which allows developers to create custom modules/plugins/cogs
- They can be load/unloaded/updated at runtime without restarting the bot
### Changed
- Minor club rework
- Clubs names are now case sensitive (owo and OwO can be 2 different clubs)
- Removed discriminators
- Current discriminators which are greater than 1 are appended to clubnames to avoid duplicates, you can rename your club with `.clubrename` to remove it
- Most of the clubs with #1 discriminator no longer have it (For example MyClub#1 will now just be MyClub)
- [dev] A lot of refactoring and slight functionality changes within Nadeko's behavior system and command handler which were required in order to support the medusa system
### Removed
- Removed `.clublevelreq` command as it doesn't serve much purpose
## [4.0.6] - 21.03.2022
### Fixed
- Fixed voice presence logging
- Fixed .clubaccept, .clubban, .clubkick and .clubunban commands
## [4.0.5] - 21.03.2022
### Fixed
- Fixed several bugs in the currency code
- Fixed some potential memory leaks
- Fixed some response strings
## [4.0.4] - 04.03.2022
### Fixed
- Fixed the `id` which shows up when you add a new Expression
- Fixed some strings which were still referring to "CustomReaction(s)" instead of "Expression(s)"
## [4.0.3] - 04.03.2022
### Fixed
- Console should no longer spam numbers when `.antispam` is enabled
## [4.0.2] - 03.03.2022
### Fixed
- Fixed `.rero` not working due to a bug introduced in 4.0
## [4.0.1] - 03.03.2022
### Added
- Added `usePrivilegedIntents` to creds.yml if you don't have or don't want (?) to use them
- Added a human-readable, detailed error message if logging in fails due to missing privileged intents

View File

@@ -1,10 +1,14 @@
FROM mcr.microsoft.com/dotnet/sdk:6.0 AS build
WORKDIR /source
COPY src/Nadeko.Medusa/*.csproj src/Nadeko.Medusa/
COPY src/Nadeko.Econ/*.csproj src/Nadeko.Econ/
COPY src/Nadeko.Common/*.csproj src/Nadeko.Common/
COPY src/NadekoBot/*.csproj src/NadekoBot/
COPY src/NadekoBot.Coordinator/*.csproj src/NadekoBot.Coordinator/
COPY src/NadekoBot.Generators/*.csproj src/NadekoBot.Generators/
COPY src/ayu/Ayu.Discord.Voice/*.csproj src/ayu/Ayu.Discord.Voice/
COPY NuGet.Config ./
RUN dotnet restore src/NadekoBot/
COPY . .
@@ -24,12 +28,14 @@ WORKDIR /app
RUN set -xe; \
useradd -m nadeko; \
apt-get update; \
apt-get install -y libopus0 libsodium23 libsqlite3-0 curl ffmpeg python3 python3-pip sudo; \
update-alternatives --install /usr/bin/python python /usr/bin/python3.7 1; \
apt-get install -y --no-install-recommends libopus0 libsodium23 libsqlite3-0 curl ffmpeg python3 python3-pip sudo; \
update-alternatives --install /usr/bin/python python /usr/bin/python3.9 1; \
echo 'Defaults>nadeko env_keep+="ASPNETCORE_* DOTNET_* NadekoBot_* shard_id total_shards TZ"' > /etc/sudoers.d/nadeko; \
pip3 install --upgrade youtube-dl; \
apt-get remove -y python3-pip; \
chmod +x /usr/local/bin/youtube-dl
pip3 install --no-cache-dir --upgrade youtube-dl; \
apt-get purge -y python3-pip; \
chmod +x /usr/local/bin/youtube-dl; \
apt-get autoremove -y; \
apt-get autoclean -y
COPY --from=build /app ./
COPY docker-entrypoint.sh /usr/local/sbin
@@ -37,6 +43,6 @@ COPY docker-entrypoint.sh /usr/local/sbin
ENV shard_id=0
ENV total_shards=1
VOLUME [ "app/data" ]
VOLUME [ "/app/data" ]
ENTRYPOINT [ "/usr/local/sbin/docker-entrypoint.sh" ]
CMD dotnet NadekoBot.dll "$shard_id" "$total_shards"

View File

@@ -11,6 +11,8 @@ ProjectSection(SolutionItems) = preProject
LICENSE.md = LICENSE.md
README.md = README.md
.gitlab-ci.yml = .gitlab-ci.yml
Dockerfile = Dockerfile
NuGet.Config = NuGet.Config
EndProjectSection
EndProject
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "NadekoBot", "src\NadekoBot\NadekoBot.csproj", "{45EC1473-C678-4857-A544-07DFE0D0B478}"
@@ -27,6 +29,12 @@ Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "NadekoBot.Generators", "src
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "NadekoBot.VotesApi", "src\NadekoBot.VotesApi\NadekoBot.VotesApi.csproj", "{3BC82CFE-BEE7-451F-986B-17EDD1570C4F}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Nadeko.Medusa", "src\Nadeko.Medusa\Nadeko.Medusa.csproj", "{E685977E-31A4-46F4-A5D7-4E3E39E82E43}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Nadeko.Common", "src\Nadeko.Common\Nadeko.Common.csproj", "{A6022F5F-A764-4D3F-847B-36F0391FF659}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Nadeko.Econ", "src\Nadeko.Econ\Nadeko.Econ.csproj", "{4F4FBF7C-74F0-4AE4-B451-9E60BDCA9C37}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
@@ -70,6 +78,24 @@ Global
{3BC82CFE-BEE7-451F-986B-17EDD1570C4F}.GlobalNadeko|Any CPU.Build.0 = Debug|Any CPU
{3BC82CFE-BEE7-451F-986B-17EDD1570C4F}.Release|Any CPU.ActiveCfg = Release|Any CPU
{3BC82CFE-BEE7-451F-986B-17EDD1570C4F}.Release|Any CPU.Build.0 = Release|Any CPU
{E685977E-31A4-46F4-A5D7-4E3E39E82E43}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{E685977E-31A4-46F4-A5D7-4E3E39E82E43}.Debug|Any CPU.Build.0 = Debug|Any CPU
{E685977E-31A4-46F4-A5D7-4E3E39E82E43}.GlobalNadeko|Any CPU.ActiveCfg = Debug|Any CPU
{E685977E-31A4-46F4-A5D7-4E3E39E82E43}.GlobalNadeko|Any CPU.Build.0 = Debug|Any CPU
{E685977E-31A4-46F4-A5D7-4E3E39E82E43}.Release|Any CPU.ActiveCfg = Release|Any CPU
{E685977E-31A4-46F4-A5D7-4E3E39E82E43}.Release|Any CPU.Build.0 = Release|Any CPU
{A6022F5F-A764-4D3F-847B-36F0391FF659}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{A6022F5F-A764-4D3F-847B-36F0391FF659}.Debug|Any CPU.Build.0 = Debug|Any CPU
{A6022F5F-A764-4D3F-847B-36F0391FF659}.GlobalNadeko|Any CPU.ActiveCfg = Debug|Any CPU
{A6022F5F-A764-4D3F-847B-36F0391FF659}.GlobalNadeko|Any CPU.Build.0 = Debug|Any CPU
{A6022F5F-A764-4D3F-847B-36F0391FF659}.Release|Any CPU.ActiveCfg = Release|Any CPU
{A6022F5F-A764-4D3F-847B-36F0391FF659}.Release|Any CPU.Build.0 = Release|Any CPU
{4F4FBF7C-74F0-4AE4-B451-9E60BDCA9C37}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{4F4FBF7C-74F0-4AE4-B451-9E60BDCA9C37}.Debug|Any CPU.Build.0 = Debug|Any CPU
{4F4FBF7C-74F0-4AE4-B451-9E60BDCA9C37}.GlobalNadeko|Any CPU.ActiveCfg = Debug|Any CPU
{4F4FBF7C-74F0-4AE4-B451-9E60BDCA9C37}.GlobalNadeko|Any CPU.Build.0 = Debug|Any CPU
{4F4FBF7C-74F0-4AE4-B451-9E60BDCA9C37}.Release|Any CPU.ActiveCfg = Release|Any CPU
{4F4FBF7C-74F0-4AE4-B451-9E60BDCA9C37}.Release|Any CPU.Build.0 = Release|Any CPU
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
@@ -82,6 +108,9 @@ Global
{AE9B7F8C-81D7-4401-83A3-643B38258374} = {04929013-5BAB-42B0-B9B2-8F2BB8F16AF2}
{3BC3BDF8-1A0B-45EB-AB2B-C0891D4D37B8} = {04929013-5BAB-42B0-B9B2-8F2BB8F16AF2}
{3BC82CFE-BEE7-451F-986B-17EDD1570C4F} = {04929013-5BAB-42B0-B9B2-8F2BB8F16AF2}
{E685977E-31A4-46F4-A5D7-4E3E39E82E43} = {04929013-5BAB-42B0-B9B2-8F2BB8F16AF2}
{A6022F5F-A764-4D3F-847B-36F0391FF659} = {04929013-5BAB-42B0-B9B2-8F2BB8F16AF2}
{4F4FBF7C-74F0-4AE4-B451-9E60BDCA9C37} = {04929013-5BAB-42B0-B9B2-8F2BB8F16AF2}
EndGlobalSection
GlobalSection(ExtensibilityGlobals) = postSolution
SolutionGuid = {5F3F555C-855F-4BE8-B526-D062D3E8ACA4}

6
NuGet.Config Normal file
View File

@@ -0,0 +1,6 @@
<configuration>
<packageSources>
<add key="nuget.org" value="https://api.nuget.org/v3/index.json" protocolVersion="3" />
<add key="nadeko.bot" value="https://www.myget.org/F/nadeko/api/v3/index.json" protocolVersion="3" />
</packageSources>
</configuration>

View File

@@ -1,23 +1,23 @@
## Custom Reactions / Expressions
## Expressions
### Important
- For modifying **global** custom reactions, the ones which will work across all the servers your bot is connected to, you **must** be a Bot Owner.
You must also use the commands for adding, deleting and listing these reactions in a direct message with the bot.
- For modifying **local** custom reactions, the ones which will only work on the server that they are added on, it is required to have the **Administrator** permission.
You must also use the commands for adding, deleting and listing these reactions in the server you want the custom reactions to work on.
- For modifying **global** expressions, the ones which will work across all the servers your bot is connected to, you **must** be a Bot Owner.
You must also use the commands for adding, deleting and listing these expressions in a direct message with the bot.
- For modifying **local** expressions, the ones which will only work on the server that they are added on, it is required to have the **Administrator** permission.
You must also use the commands for adding, deleting and listing these expressions in the server you want the expressions to work on.
### Commands and Their Use
| Command Name | Description | Example |
| :----------: | ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ | -------------------------------- |
| `.acr` | Add a custom reaction with a trigger and a response. Running this command in a server requries the Administrator permission. Running this command in DM is Bot Owner only, and adds a new global custom reaction. | `.acr "hello" Hi there, %user%!` |
| `.lcr` | Lists a page of global or server custom reactions (15 reactions per page). Running this command in a DM will list the global custom reactions, while running it in a server will list that server's custom reactions. | `.lcr 1` |
| `.dcr` | Deletes a custom reaction based on the provided index. Running this command in a server requires the Administrator permission. Running this command in DM is Bot Owner only, and will delete a global custom reaction. | `.dcr 5` |
| `.exa` | Add an expression with a trigger and a response. Running this command in a server requries the Administrator permission. Running this command in DM is Bot Owner only, and adds a new global expression. | `.exadd "hello" Hi there, %user%!` |
| `exl` | Lists a page of global or server expression(15 expressions per page). Running this command in a DM will list the global expression, while running it in a server will list that server's expression. | `.exl 1` |
| `.exd` | Deletes an expression based on the provided index. Running this command in a server requires the Administrator permission. Running this command in DM is Bot Owner only, and will delete a global expression. | `.exd 5` |
#### Now that we know the commands let's take a look at an example of adding a command with `.acr`,
#### Now that we know the commands let's take a look at an example of adding a command with `.exa`,
`.acr "Nice Weather" It sure is, %user%!`
`.exadd "Nice Weather" It sure is, %user%!`
This command can be split into two different arguments:
@@ -28,16 +28,16 @@ An important thing to note about the triger is that, to be more than one word, w
There's no special requirement for the formatting of the response, so we could just write it in exactly the same way we want it to respond, albeit with a placeholder - which will be explained in this next section.
Now, if that command was ran in a server, anyone on that server can make the bot mention them, saying `It sure is, @Username` anytime they say "Nice Weather". If the command is ran in a direct message with the bot, then the custom reaction can be used on every server the bot is connected to.
Now, if that command was ran in a server, anyone on that server can make the bot mention them, saying `It sure is, @Username` anytime they say "Nice Weather". If the command is ran in a direct message with the bot, then the expression can be used on every server the bot is connected to.
### Block global Custom Reactions
### Block global Expressions
If you want to disable a global custom reaction which you do not like, and you do not want to remove it, or you are not the bot owner, you can do so by adding a new Custom Reaction with the same trigger on your server, and set the response to `-`.
If you want to disable a global expression which you do not like, and you do not want to remove it, or you are not the bot owner, you can do so by adding a new expression with the same trigger on your server, and set the response to `-`.
For example:
`.acr /o/ -`
`.exa /o/ -`
Now if you try to trigger `/o/`, it won't print anything even if there is a global custom reaction with the same name.
Now if you try to trigger `/o/`, it won't print anything even if there is a global expression with the same name.
### Placeholders!

View File

@@ -10,7 +10,7 @@ Donating to us also gives you the following benefits:
- A hoisted **Donators role** in our [Discord server][discord-server]
- Access to exclusive **#noticed** text and voice channels
- **1000 flowers** on the public bot per dollar donated (after fees)
- **Custom Reactions** on the public bot for [Patreon pledges][patreon] of $5 or higher
- **Expressions** on the public bot for [Patreon pledges][patreon] of $5 or higher
## Patreon

View File

@@ -1,18 +1,25 @@
# Setting up NadekoBot with Docker
# DO NOT USE YET - WORK IN PROGRESS
# WORK IN PROGRESS
### Docker Compose
### Installation
1. Create a `/srv/nadeko` folder
- `mkdir -p /srv/nadeko`
2. Create a `docker-compose.yml`
- nano `docker-compose.yml`
- copy the following contents into it:
##### docker-compose.yml
```yml
version: "3.7"
services:
nadeko:
image: registry.gitlab.com/veovis/nadekobot:v3-docker
image: registry.gitlab.com/kwoth/nadekobot:latest
depends_on:
- redis
environment:
TZ: Europe/Paris
#NadekoBot_RedisOptions: redis,name=nadeko
NadekoBot_RedisOptions: redis,name=nadeko
#NadekoBot_ShardRunCommand: dotnet
#NadekoBot_ShardRunArguments: /app/NadekoBot.dll {0} {1}
volumes:
@@ -27,6 +34,12 @@ services:
volumes:
- /srv/nadeko/redis-data:/data
```
3. Save your file and run docker compose
- `docker-compose up`
4. Edit creds in `/srv/nadeko/conf/creds.yml`
5. Run it again with
- `docker-compose up`
### Updating
- `cd /srv/nadeko`
- `docker-compose pull`

View File

@@ -17,7 +17,7 @@ It is recommended that you use **Ubuntu 20.04**, as there have been nearly no pr
##### Compatible operating systems:
- Ubuntu: 16.04, 18.04, 20.04, 21.04, 21.10
- Ubuntu: 16.04, 18.04, 20.04, 21.04, 21.10 22.04
- Mint: 19, 20
- Debian: 9, 10
- CentOS: 7
@@ -63,9 +63,20 @@ Open Terminal (if you're on an installation with a window manager) and navigate
4. Run the bot (type `3` and press enter)
5. 🎉
## **⚠ IF YOU ARE FOLLOWING THE GUIDE ABOVE, IGNORE THIS SECTION ⚠**
## Linux Release
**⚠ IF YOU ARE FOLLOWING THE GUIDE ABOVE, IGNORE THIS SECTION ⚠**
###### Prerequisites
1. Nadeko requires redis to function
- ubuntu installation command: `sudo apt-get install redis-server`
2. Playing music requires `ffmpeg`, `libopus`, `libsodium` and `youtube-dl` (which in turn requires python3)
- ubuntu installation command: `sudo apt-get install ffmpeg libopus0 opus-tools libopus-dev libsodium-dev -y`
3. Make sure your python is version 3+ with `python --version`
- if it's not, you can install python 3 and make it the default with: `sudo apt-get install python3.8 python-is-python3`
*You can use nadeko bash script [prerequisites installer](https://gitlab.com/Kwoth/nadeko-bash-installer/-/blob/v4/n-prereq.sh) as a reference*
##### Installation Instructions
@@ -141,10 +152,16 @@ While there are two run modes built into the installer, these options only run N
Using `tmux` is the simplest method, and is therefore recommended for most users.
1. Start a tmux session:
- `tmux`
**Before proceeding, make sure your bot is not running by either running `.die` in your Discord server or exiting the process with `Ctrl+C`.**
If you are presented with the installer main menu, exit it by choosing Option `8`.
1. Create a new session: `tmux new -s nadeko`
The above command will create a new session named **nadeko** *(you can replace “nadeko” with anything you prefer, it's your session name)*.
2. Navigate to the project's root directory
- Project root directory location example: `/home/user/nadekobot/`
- Project root directory location example: `cd /home/user/nadekobot/`
3. Enter the `output` directory:
- `cd output`
4. Run the bot using:
@@ -152,8 +169,10 @@ Using `tmux` is the simplest method, and is therefore recommended for most users
5. Detatch the tmux session:
- Press `Ctrl` + `B`
- Then press `D`
Now check your Discord server, the bot should be online. Nadeko should now be running in the background of your system.
To re-open the tmux session to either update, restart, or whatever, execute `tmux a -t nadeko`. *(Make sure to replace "nadeko" with your session name. If you didn't change it, leave it as it.)*
Nadeko should now be running in the background of your system. To re-open the tmux session to either update, restart, or whatever, execute `tmux a`.
### Systemd

View File

@@ -32,6 +32,7 @@
- Click on **`DOWNLOAD`** at the lower right
![Bot Setup](https://i.imgur.com/HqAl36p.png "Bot Setup")
- Click on **`Install`** next to **`Redis`**.
- **(Note: Redis is optional unless you are are using the bot on 2000+ servers)**
- Note: If Redis fails to install, install Redis manually here: [Redis Installer](https://github.com/MicrosoftArchive/redis/releases/tag/win-3.0.504) Download and run the **`.msi`** file.
- If you will use the music module, click on **`Install`** next to **`FFMPEG`** and **`Youtube-DL`**.
- If any dependencies fail to install, you can temporarily disable your Windows Defender/AV until you install them. If you don't want to, then read [the last section of this guide](#Manual-Prerequisite-Installation).
@@ -63,9 +64,9 @@ You can still install them manually:
- [ffmpeg-32bit] | [ffmpeg-64bit] - Download the **appropriate version** for your system (32 bit if you're running a 32 bit OS, or 64 if you're running a 64bit OS). Unzip it, and move `ffmpeg.exe` to a path that's in your PATH environment variable. If you don't know what that is, then just move the `ffmpeg.exe` file to NadekoBot/system
- [youtube-dl] - Click to download the file. Then put `youtube-dl.exe` in a path that's in your PATH environment variable. If you don't know what that is, then just move the `youtube-dl.exe` file to NadekoBot/system
### Windows From Source
## **⚠ IF YOU ARE FOLLOWING THE GUIDE ABOVE, IGNORE THIS SECTION ⚠**
⚠ IF YOU ARE FOLLOWING THE GUIDE ABOVE, IGNORE THIS SECTION ⚠
### Windows From Source
##### Prerequisites

View File

@@ -17,8 +17,6 @@ To self-host your own Nadeko, use the guides below:
- [:material-linux: Linux guide][linux-guide]
- [:material-apple: Mac OS guide][macos-guide]
Alternatively, you may also setup the bot [from source][from-source-guide] if you want to modify the code.
In case you need any help, join our [Discord server][discord-server] where we may provide support.
---

View File

@@ -24,7 +24,7 @@ This part is completely optional, **however it's necessary for music and a few o
- Open up `creds.yml` and look for `GoogleAPIKey`, paste your API key after the `:`.
- It should look like this:
```yml
GoogleApiKey: AIzaSyDSci1sdlWQOWNVj1vlXxxxxxbk0oWMEzM
GoogleApiKey: 'AIzaSyDSci1sdlWQOWNVj1vlXxxxxxbk0oWMEzM'
```
- **MashapeKey**
- Required for Hearthstone cards.
@@ -40,16 +40,19 @@ This part is completely optional, **however it's necessary for music and a few o
- For Patreon creators only.
- **PatreonCampaignId**
- For Patreon creators only. Id of your campaign.
- **TwitchClientId**
- **TwitchClientId and TwitchClientSecret**
- Mandatory for following twitch streams with `.twitch` (or `.stadd` with twitch link)
- Go to [apps page](https://dev.twitch.tv/console/apps/create) on twitch and register your application.
- Go to [apps page](https://dev.twitch.tv/console) on twitch and register your application.
- You need 2FA enabled on twitch in order to create an application
- You can set `http://localhost` as the OAuth Redirect URL (and press Add button)
- Select `Chat Bot` from the Category dropdown
- Once created, clicking on your application will show a new Client ID field
- Copy it to your creds.yml as shown below
- Once created, `click Manage`
- Click `New Secret` and select `OK` in the popup
**Note: You will need to generate a new Client Secret everytime you exit the page**
- Copy both to your creds.yml as shown below
```yml
TwitchClientId: "516tr61tr1qweqwe86trg3g"
twitchClientId: 516tr61tr1qweqwe86trg3g
twitchClientSecret: 16tr61tr1q86tweqwe
```
- **LocationIqApiKey**
- Optional. Used only for the `.time` command. https://locationiq.com api key (register and you will receive the token in the email).
@@ -94,7 +97,7 @@ RestartCommand:
```yml
# DO NOT CHANGE
version: 1
version: 4
# Bot token. Do not share with anyone ever -> https://discordapp.com/developers/applications/
token: 'MTE5Nzc3MDIxMzE5NTc3NjEw.VlhNCw.BuqJFyzdIUAK1PRf1eK1Cu89Jew'
# List of Ids of the users who have bot owner permissions
@@ -153,6 +156,13 @@ timezoneDbApiKey:
coinmarketcapApiKey:
# Api key used for Osu related commands. Obtain this key at https://osu.ppy.sh/p/api
osuApiKey: 4c8c8fdffdsfdsfsdfsfa33f3f3140a7d93320d6
# Optional Trovo client id.
# You should use this if Trovo stream notifications stopped working or you're getting ratelimit errors.
trovoClientId:
# Obtain by creating an application at https://dev.twitch.tv/console/apps
twitchClientId: jf2w6kkyrlzfl6mp1b4k25h4jr6b2o
# Obtain by creating an application at https://dev.twitch.tv/console/apps
twitchClientSecret: 16tr61tr1q86tweqwe
# Command and args which will be used to restart the bot.
# Only used if bot is executed directly (NOT through the coordinator)
# placeholders:

View File

@@ -0,0 +1,251 @@
# Creating A Medusa
## Theory
### Introduction
Medusa system allows you to write independent medusae (known as "modules", "cogs" or "plugins" in other software) which you can then load, unload and update at will without restarting the bot.
The system itself borrows some design from the current way Nadeko's Modules are written but mostly from never-released `Ayu.Commands` system which was designed to be used for a full Nadeko v3 rewrite.
The medusa base classes used for development are open source [here](https://gitlab.com/Kwoth/nadekobot/-/tree/v4/src/Nadeko.Medusa) in case you need reference, as there is no generated documentation at the moment.
### Term list
#### Medusa
- The project itself which compiles to a single `.dll` (and some optional auxiliary files), it can contain multiple [Sneks](#snek), [Services](#service), and [ParamParsers](#param-parser)
#### Snek
- A class which will be added as a single Module to NadekoBot on load. It also acts as a [lifecycle handler](snek-lifecycle.md) and as a singleton service with the support for initialize and cleanup.
- It can contain a Snek (called SubSnek) but only 1 level of nesting is supported (you can only have a snek contain a subsnek, but a subsnek can't contain any other sneks)
- Sneks can have their own prefix
- For example if you set this to 'test' then a command called 'cmd' will have to be invoked by using `.test cmd` instead of `.cmd`
#### Snek Command
- Acts as a normal command
- Has context injected as a first argument which controls where the command can be executed
- `AnyContext` the command can be executed in both DMs and Servers
- `GuildContext` the command can only be executed in Servers
- `DmContext` the command can only be executed in DMs
- Support the usual features such as default values, leftover, params, etc.
- It also supports dependency injection via `[inject]` attribute. These dependencies must come after the context and before any input parameters
- Supports `ValueTask`, `Task`, `Task<T>` and `void` return types
#### Param Parser
- Allows custom parsing of command arguments into your own types.
- Overriding existing parsers (for example for IGuildUser, etc...) can cause issues.
#### Service
- Usually not needed.
- They are marked with a `[svc]` attribute, and offer a way to inject dependencies to different parts of your medusa.
- Transient and Singleton lifetimes are supported.
### Localization
Response and command strings can be kept in one of three different places based on whether you plan to allow support for localization
option 1) `res.yml` and `cmds.yml`
If you don't plan on having your app localized, but you just *may* in the future, you should keep your strings in the `res.yml` and `cmds.yml` file the root folder of your project, and they will be automatically copied to the output whenever you build your medusa.
##### Example project folder structure:
- uwu/
- uwu.csproj
- uwu.cs
- res.yml
- cmds.yml
##### Example output folder structure:
- medusae/uwu/
- uwu.dll
- res.yml
- cmds.yml
option 2) `strings` folder
If you plan on having your app localized (or want to allow your consumers to easily add languages themselves), you should keep your response strings in the `strings/res/en-us.yml` and your command strings in `strings/cmds/en-us.yml` file. This will be your base file, and from there you can make support for additional languages, for example `strings/res/ru-ru.yml` and `strings/cmds/ru-ru.yml`
##### Example project folder structure:
- uwu/
- uwu.csproj
- uwu.cs
- strings/
- res/
- en-us.yml
- ru-ru.yml
- cmds/
- en-us.yml
- ru-ru.yml
##### Example output folder structure:
- medusae/uwu/
- uwu.dll
- strings/
- res/
- en-us.yml
- ru-ru.yml
- cmds/
- en-us.yml
- ru-ru.yml
option 3) In the code
If you don't want any auxiliary files, and you don't want to bother making new .yml files to keep your strings in, you can specify the command strings directly in the `[cmd]` attribute itself, and use non-localized methods for message sending in your commands.
If you update your response strings .yml file(s) while the medusa is loaded and running, running `.stringsreload` will reload the responses without the need to reload the medusa or restart the bot.
#### Config
- Medusa config is kept in `medusae/medusa.yml` file
- At the moment this config only keeps track of which medusae are currently loaded (they will also be always loaded at startup)
- If a medusa is causing issues and you're unable to unload it, you can remove it from the `loaded:` list in this config file and restart the bot. It won't be loaded next time the bot is started up
#### Unloadability issues
To make sure your medusa can be properly unloaded/reloaded you must:
- Make sure that none of your types and objects are referenced by the Bot or Bot's services after the DisposeAsync is called on your Snek instances.
- Make sure that all of your commands execute quickly and don't have any long running tasks, as they will hold a reference to a type from your assembly
- If you are still having issues, you can always run `.meunload` followed by a bot restart, or if you want to find what is causing the medusa unloadability issues, you can check the [microsoft's assembly unloadability debugging guide](https://docs.microsoft.com/en-us/dotnet/standard/assembly/unloadability)
## Practice
This section will guide you through how to create a simple custom medusa. You can find the entirety of this code hosted [here](https://gitlab.com/nadeko/example_medusa)
#### Prerequisite
- [.net6 sdk](https://dotnet.microsoft.com/en-us/download) installed
- Optional: use [vscode](https://code.visualstudio.com/download) to write code
#### Guide
- Open your favorite terminal and navigate to a folder where you will keep your project .
- Create a new folder
- `mkdir example_medusa`
- Create a new .net class library
- `dotnet new classlib`
- Open the current folder with your favorite editor/IDE. In this case we'll use VsCode
- `code .`
- Remove the `Class1.cs` file
- Replace the contents of the `.csproj` file with the following contents
```xml
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net6.0</TargetFramework>
<!-- Reduces some boilerplate in your .cs files -->
<ImplicitUsings>enable</ImplicitUsings>
<!-- Use latest .net features -->
<LangVersion>preview</LangVersion>
<EnablePreviewFeatures>true</EnablePreviewFeatures>
<!-- tell .net that this library will be used as a plugin -->
<EnableDynamicLoading>true</EnableDynamicLoading>
</PropertyGroup>
<ItemGroup>
<!-- Base medusa package. You MUST reference this in order to have a working medusa -->
<!-- Also, this package comes from MyGet, which requires you to have a NuGet.Config file next to your .csproj -->
<PackageReference Include="Nadeko.Medusa" Version="1.0.1">
<PrivateAssets>all</PrivateAssets>
</PackageReference>
<!-- Note: If you want to use NadekoBot services etc... You will have to manually clone
the gitlab.com/kwoth/nadekobot repo locally and reference the NadekoBot.csproj because there is no NadekoBot package atm.
It is strongly recommended that you checkout a specific tag which matches your version of nadeko,
as there could be breaking changes even between minor versions of NadekoBot.
For example if you're running NadekoBot 4.1.0 locally for which you want to create a medusa for,
you should do "git checkout 4.1.0" in your NadekoBot solution and then reference the NadekoBot.csproj
-->
</ItemGroup>
<!-- Copy shortcut and full strings to output (if they exist) -->
<ItemGroup>
<None Update="res.yml;cmds.yml;strings/**">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</None>
</ItemGroup>
</Project>
```
- Create a `MySnek.cs` file and add the following contents
```cs
using Nadeko.Snake;
using NadekoBot;
using Discord;
public sealed class MySnek : Snek
{
[cmd]
public async Task Hello(AnyContext ctx)
{
await ctx.Channel.SendMessageAsync($"Hello everyone!");
}
[cmd]
public async Task Hello(AnyContext ctx, IUser target)
{
await ctx.ConfirmLocalizedAsync("hello", target);
}
}
```
- Create `res.yml` and `cmds.yml` files with the following contents
`res.yml`
```yml
medusa.description: "This is my medusa's description"
hello: "Hello {0}, from res.yml!"
```
`cmds.yml`
```yml
hello:
desc: "This is a basic hello command"
args:
- ""
- "@Someone"
```
- Add `NuGet.Config` file which will let you use the base Nadeko.Medusa package. This file should always look like this and you shouldn't change it
```xml
<configuration>
<packageSources>
<add key="nuget.org" value="https://api.nuget.org/v3/index.json" protocolVersion="3" />
<add key="nadeko.bot" value="https://www.myget.org/F/nadeko/api/v3/index.json" protocolVersion="3" />
</packageSources>
</configuration>
```
### Build it
- Build your Medusa into a dll that Nadeko can load. In your terminal, type:
- `dotnet publish -o bin/medusae/example_medusa /p:DebugType=embedded`
- Done. You can now try it out in action.
### Try it out
- Copy the `bin/medusae/example_medusa` folder into your NadekoBot's `data/medusae/` folder. (Nadeko version 4.1.0+)
- Load it with `.meload example_medusa`
- In the channel your bot can see, run the following commands to try it out
- `.hello` and
- `.hello @<someone>`
- Check its information with
- `.meinfo example_medusa`
- Unload it
- `.meunload example_medusa`
- Congrats! You've just made your first medusa!

View File

@@ -0,0 +1,31 @@
## Getting Started
### What is the Medusa system?
- It is a dynamic module/plugin/cog system for NadekoBot introduced in **NadekoBot 4.1.0**
- Allows developers to add custom functionality to Nadeko without modifying the original code
- Allows for those custom features to be updated during bot runtime (if properly written), without the need for bot restart.
- They are added to `data/medusae` folder and are loaded, unloaded and handled through discord commands.
- `.meload` Loads the specified medusa (see `.h .meload`)
- `.meunload` Unloads the specified medusa (see `.h .meunload`)
- `.meinfo` Checks medusae information (see `.h .meinfo`)
- `.melist` Lists the available medusae (see `.h .melist`)
### How to make one?
Medusae are written in [C#](https://docs.microsoft.com/en-us/dotnet/csharp/tour-of-csharp/) programming language, so you will need at least low-intermediate knowledge of it in order to make a useful Medusa.
Follow the [creating a medusa guide](creating-a-medusa.md)
### Where to get medusae other people made?
*It is EXTREMELY, and I repeat **EXTREMELY** dangerous to run medusae of strangers or people you don't FULLY trust.* ⚠
*It can not only lead to your bot being stolen, but it also puts your entire computer and personal files in jeopardy.*
**It is strongly recommended to run only the medusae you yourself wrote, and only on a hosted VPS or dedicated server which ONLY hosts your bot, to minimize the potential damage caused by bad actors.**
No easy way at the moment, except asking in the `#dev-and-modding` chat in [#NadekoLog server](https://discord.nadeko.bot)

View File

@@ -0,0 +1,19 @@
# Snek Lifecycle
*You can override several methods to hook into command handler's lifecycle.
These methods start with `Exec*`*
- `ExecOnMessageAsync` runs first right after any message was received
- `ExecInputTransformAsync` runs after ExecOnMessageAsync and allows you to transform the message content before the bot looks for the matching command
- `ExecPreCommandAsync` runs after a command was found but not executed, allowing you to potentially prevent command execution
- `ExecPostCommandAsync` runs if the command was successfully executed
- `ExecOnNoCommandAsync` runs instead of ExecPostCommandAsync if no command was found for a message
*Besides that, sneks have 2 methods with which you can initialize and cleanup your snek*
- `InitializeAsync` Runs when the medusa which contains this snek is being loaded
- `DisposeAsync` Runs when the medusa which contains this snek is being unloaded

View File

@@ -73,14 +73,14 @@ Say you want to only enable NSFW commands for a specific role, just do the follo
2. `.rm NSFW enable Lewd`
- Enables usage of the NSFW module for the Lewd role
#### How do I disable custom reactions from triggering?
#### How do I disable Expressions from triggering?
If you don't want server or global custom reactions, just block the module that controls their usage:
If you don't want server or global Expressions, just block the module that controls their usage:
1. `.sm ActualCustomReactions disable`
- Disables the ActualCustomReactions module from being used
1. `.sm ActualExpressions disable`
- Disables the ActualExpression module from being used
**Note**: The `ActualCustomReactions` module controls the usage of custom reactions. The `CustomReactions` module controls commands related to custom reactions (such as `.acr`, `.lcr`, `.crca`, etc).
**Note**: The `Expressions` module controls the usage of Expressions. The `Expressions` module controls commands related to Expressions (such as `.acr`, `.lcr`, `.crca`, etc).
#### I've broken permissions and am stuck, can I reset permissions?

View File

@@ -1,6 +1,6 @@
# Placeholders
Placeholders are used in Quotes, Custom Reactions, Greet/Bye messages, playing statuses, and a few other places.
Placeholders are used in Quotes, Expressions, Greet/Bye messages, playing statuses, and a few other places.
They can be used to make the message more user friendly, generate random numbers or pictures, etc.
@@ -28,6 +28,8 @@ Some features have their own specific placeholders which are noted in that featu
- `%server.id%` - Server ID
- `%server.name%` - Server name
- `%server.members%` - Member count
- `%server.boosters%` - Number of users boosting the server
- `%server.boost_level%` - Server Boost level
- `%server.time%` - Server time (requires `.timezone` to be set)
### Channel placeholders
@@ -79,16 +81,14 @@ Some features have their own specific placeholders which are noted in that featu
### Music placeholders
!!! Note
These placeholders will only work in rotating playing statuses.
- `%music.queued%` - Amount of songs currently queued
- `%music.playing%` - Current song name
- `%music.queued%` - Number of songs currently queued
- `%music.playing%` - Current song name (random playing song if bot is playing on multiple servers)
- `%music.servers%` - Number of servers currently listening to music
### Miscellaneous placeholders
- `%rngX-Y%` - Returns a random number between X and Y
- `%target%` - Returns anything the user has written after the trigger (only works on custom reactions)
- `%img:stuff%` - Returns an `imgur.com` search for "stuff" (only works on custom reactions)
- `%target%` - Returns anything the user has written after the trigger (only works on Expressions)
- `%img:stuff%` - Returns an `imgur.com` search for "stuff" (only works on Expressions)
![img](https://puu.sh/B7mgI.png)

View File

@@ -86,7 +86,9 @@ nav:
- Custom Reactions: custom-reactions.md
- Placeholders: placeholders.md
- Config: config-guide.md
- Bot Config: bce-guide.md
- Medusa System:
- medusa/getting-started.md
- medusa/creating-a-medusa.md
- medusa/snek-lifecycle.md
- Contribution Guide: contribution-guide.md
- Donate: donate.md
- License: license.md

11
privacy-policy.md Normal file
View File

@@ -0,0 +1,11 @@
# Privacy Policy
## Profile Information
Nadeko stores userids, avatars, usernames, discriminators and nicknames of users who were targeted by or have used commands which require Xp, Clubs or Waifu features (not limited to these, as other features may be added over time).
## Other
Nadeko doesn't do analytics, doesn't store messages, doesn't track users, doesn't store their emails etc.
Nadeko only stores user settings and states as the result of executed commands or as the effect of administration tools (for example warnings or protection commands).
## Sensitive Information
Nadeko doesn't store sensitive information, and users are strongly discouraged from adding their passwords, keys, or other important information as quotes or expressions.

View File

@@ -1,7 +1,6 @@
#nullable disable
using System.Runtime.CompilerServices;
using System.Runtime.CompilerServices;
namespace NadekoBot.Common;
namespace Nadeko.Common;
public class AsyncLazy<T> : Lazy<Task<T>>
{

View File

@@ -0,0 +1,88 @@
using System.Diagnostics;
namespace System.Collections.Generic;
[DebuggerDisplay("{_backingStore.Count}")]
public sealed class ConcurrentHashSet<T> : IReadOnlyCollection<T>, ICollection<T> where T : notnull
{
private readonly ConcurrentDictionary<T, bool> _backingStore;
public ConcurrentHashSet()
=> _backingStore = new();
public ConcurrentHashSet(IEnumerable<T> values, IEqualityComparer<T>? comparer = null)
=> _backingStore = new(values.Select(x => new KeyValuePair<T, bool>(x, true)), comparer);
public IEnumerator<T> GetEnumerator()
=> _backingStore.Keys.GetEnumerator();
IEnumerator IEnumerable.GetEnumerator()
=> GetEnumerator();
/// <summary>
/// Adds the specified item to the <see cref="ConcurrentHashSet{T}" />.
/// </summary>
/// <param name="item">The item to add.</param>
/// <returns>
/// true if the items was added to the <see cref="ConcurrentHashSet{T}" />
/// successfully; false if it already exists.
/// </returns>
/// <exception cref="T:System.OverflowException">
/// The <see cref="ConcurrentHashSet{T}" />
/// contains too many items.
/// </exception>
public bool Add(T item)
=> _backingStore.TryAdd(item, true);
void ICollection<T>.Add(T item)
=> Add(item);
public void Clear()
=> _backingStore.Clear();
public bool Contains(T item)
=> _backingStore.ContainsKey(item);
public void CopyTo(T[] array, int arrayIndex)
{
ArgumentNullException.ThrowIfNull(array);
if (arrayIndex < 0)
throw new ArgumentOutOfRangeException(nameof(arrayIndex));
if (arrayIndex >= array.Length)
throw new ArgumentOutOfRangeException(nameof(arrayIndex));
CopyToInternal(array, arrayIndex);
}
private void CopyToInternal(T[] array, int arrayIndex)
{
var len = array.Length;
foreach (var (k, _) in _backingStore)
{
if (arrayIndex >= len)
throw new IndexOutOfRangeException(nameof(arrayIndex));
array[arrayIndex++] = k;
}
}
bool ICollection<T>.Remove(T item)
=> TryRemove(item);
public bool TryRemove(T item)
=> _backingStore.TryRemove(item, out _);
public void RemoveWhere(Func<T, bool> predicate)
{
foreach (var elem in this.Where(predicate))
TryRemove(elem);
}
public int Count
=> _backingStore.Count;
public bool IsReadOnly
=> false;
}

View File

@@ -1,8 +1,11 @@
#nullable disable
using NadekoBot.Services.Database.Models;
using System.Collections;
using System.Collections;
namespace NadekoBot.Common.Collections;
namespace Nadeko.Common;
public interface IIndexed
{
int Index { get; set; }
}
public class IndexedCollection<T> : IList<T>
where T : class, IIndexed

View File

@@ -1,6 +1,4 @@
using System.Buffers;
namespace NadekoBot.Extensions;
namespace Nadeko.Common;
// made for expressions because they almost never get added
// and they get looped through constantly
@@ -32,7 +30,15 @@ public static class ArrayExtensions
public static TOut[] Map<TIn, TOut>(this TIn[] arr, Func<TIn, TOut> f)
=> Array.ConvertAll(arr, x => f(x));
public static IReadOnlyCollection<TOut> Map<TIn, TOut>(this IReadOnlyCollection<TIn> col, Func<TIn, TOut> f)
/// <summary>
/// Creates a new array by applying the specified function to every element in the input array
/// </summary>
/// <param name="col">Array to modify</param>
/// <param name="f">Function to apply</param>
/// <typeparam name="TIn">Orignal type of the elements in the array</typeparam>
/// <typeparam name="TOut">Output type of the elements of the array</typeparam>
/// <returns>New array with updated elements</returns>
public static TOut[] Map<TIn, TOut>(this IReadOnlyCollection<TIn> col, Func<TIn, TOut> f)
{
var toReturn = new TOut[col.Count];

View File

@@ -1,8 +1,6 @@
using NadekoBot.Common.Collections;
using NadekoBot.Services.Database.Models;
using System.Security.Cryptography;
namespace NadekoBot.Extensions;
namespace Nadeko.Common;
public static class EnumerableExtensions
{

View File

@@ -0,0 +1,35 @@
using System.Net.Http.Headers;
namespace Nadeko.Common;
public static class HttpClientExtensions
{
public static HttpClient AddFakeHeaders(this HttpClient http)
{
AddFakeHeaders(http.DefaultRequestHeaders);
return http;
}
public static void AddFakeHeaders(this HttpHeaders dict)
{
dict.Clear();
dict.Add("Accept", "text/html,application/xhtml+xml,application/xml;q=0.9,*/*;q=0.8");
dict.Add("User-Agent",
"Mozilla/5.0 (Windows NT 6.1) AppleWebKit/535.1 (KHTML, like Gecko) Chrome/14.0.835.202 Safari/535.1");
}
public static bool IsImage(this HttpResponseMessage msg)
=> IsImage(msg, out _);
public static bool IsImage(this HttpResponseMessage msg, out string? mimeType)
{
mimeType = msg.Content.Headers.ContentType?.MediaType;
if (mimeType is "image/png" or "image/jpeg" or "image/gif")
return true;
return false;
}
public static long GetContentLength(this HttpResponseMessage msg)
=> msg.Content.Headers.ContentLength ?? long.MaxValue;
}

View File

@@ -0,0 +1,22 @@
namespace Nadeko.Common;
public delegate TOut PipeFunc<TIn, out TOut>(in TIn a);
public delegate TOut PipeFunc<TIn1, TIn2, out TOut>(in TIn1 a, in TIn2 b);
public static class PipeExtensions
{
public static TOut Pipe<TIn, TOut>(this TIn a, Func<TIn, TOut> fn)
=> fn(a);
public static TOut Pipe<TIn, TOut>(this TIn a, PipeFunc<TIn, TOut> fn)
=> fn(a);
public static TOut Pipe<TIn1, TIn2, TOut>(this (TIn1, TIn2) a, PipeFunc<TIn1, TIn2, TOut> fn)
=> fn(a.Item1, a.Item2);
public static (TIn, TExtra) With<TIn, TExtra>(this TIn a, TExtra b)
=> (a, b);
public static async Task<TOut> Pipe<TIn, TOut>(this Task<TIn> a, Func<TIn, TOut> fn)
=> fn(await a);
}

View File

@@ -0,0 +1 @@
global using NonBlocking;

View File

@@ -1,9 +1,9 @@
#nullable disable
using Serilog.Events;
using Serilog.Sinks.SystemConsole.Themes;
using System.Text;
using Serilog;
namespace NadekoBot.Services;
namespace Nadeko.Common;
public static class LogSetup
{

View File

@@ -1,5 +1,4 @@
#nullable disable
namespace NadekoBot.Services;
namespace Nadeko.Common;
public static class StandardConversions
{

View File

@@ -1,7 +1,6 @@
#nullable disable
using System.Runtime.CompilerServices;
using System.Runtime.CompilerServices;
namespace NadekoBot.Common;
namespace Nadeko.Common;
// needs proper invalid input check (character array input out of range)
// needs negative number support
@@ -90,7 +89,7 @@ public readonly struct kwum : IEquatable<kwum>
return new(chars);
}
public override bool Equals(object obj)
public override bool Equals(object? obj)
=> obj is kwum kw && kw == this;
public bool Equals(kwum other)

View File

@@ -0,0 +1,14 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net6.0</TargetFramework>
<ImplicitUsings>enable</ImplicitUsings>
<Nullable>enable</Nullable>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="NonBlocking" Version="2.1.0" />
<PackageReference Include="Serilog.Sinks.Console" Version="4.0.1" />
</ItemGroup>
</Project>

View File

@@ -1,7 +1,7 @@
#nullable disable
using System.Security.Cryptography;
namespace NadekoBot.Common;
namespace Nadeko.Common;
public class NadekoRandom : Random
{
@@ -26,6 +26,20 @@ public class NadekoRandom : Random
return Math.Abs(BitConverter.ToInt32(bytes, 0)) % maxValue;
}
public byte Next(byte minValue, byte maxValue)
{
if (minValue > maxValue)
throw new ArgumentOutOfRangeException(nameof(maxValue));
if (minValue == maxValue)
return minValue;
var bytes = new byte[1];
_rng.GetBytes(bytes);
return (byte)((bytes[0] % (maxValue - minValue)) + minValue);
}
public override int Next(int minValue, int maxValue)
{
if (minValue > maxValue)

View File

@@ -0,0 +1,63 @@
using System.Threading.Channels;
using Serilog;
namespace Nadeko.Common;
public sealed class QueueRunner
{
private readonly Channel<Func<Task>> _channel;
private readonly int _delayMs;
public QueueRunner(int delayMs = 0, int maxCapacity = -1)
{
if (delayMs < 0)
throw new ArgumentOutOfRangeException(nameof(delayMs));
_delayMs = delayMs;
_channel = maxCapacity switch
{
0 or < -1 => throw new ArgumentOutOfRangeException(nameof(maxCapacity)),
-1 => Channel.CreateUnbounded<Func<Task>>(new UnboundedChannelOptions()
{
SingleReader = true,
SingleWriter = false,
AllowSynchronousContinuations = true,
}),
_ => Channel.CreateBounded<Func<Task>>(new BoundedChannelOptions(maxCapacity)
{
Capacity = maxCapacity,
FullMode = BoundedChannelFullMode.DropOldest,
SingleReader = true,
SingleWriter = false,
AllowSynchronousContinuations = true
})
};
}
public async Task RunAsync(CancellationToken cancel = default)
{
while (true)
{
var func = await _channel.Reader.ReadAsync(cancel);
try
{
await func();
}
catch (Exception ex)
{
Log.Warning(ex, "Exception executing a staggered func: {ErrorMessage}", ex.Message);
}
finally
{
if (_delayMs != 0)
{
await Task.Delay(_delayMs, cancel);
}
}
}
}
public ValueTask EnqueueAsync(Func<Task> action)
=> _channel.Writer.WriteAsync(action);
}

View File

@@ -1,14 +1,11 @@
#nullable disable
using System;
namespace Nadeko.Common;
namespace NadekoBot.Common;
public struct ShmartNumber : IEquatable<ShmartNumber>
public readonly struct ShmartNumber : IEquatable<ShmartNumber>
{
public long Value { get; }
public string Input { get; }
public string? Input { get; }
public ShmartNumber(long val, string input = null)
public ShmartNumber(long val, string? input = null)
{
Value = val;
Input = input;
@@ -26,14 +23,14 @@ public struct ShmartNumber : IEquatable<ShmartNumber>
public override string ToString()
=> Value.ToString();
public override bool Equals(object obj)
public override bool Equals(object? obj)
=> obj is ShmartNumber sn && Equals(sn);
public bool Equals(ShmartNumber other)
=> other.Value == Value;
public override int GetHashCode()
=> Value.GetHashCode() ^ Input.GetHashCode(StringComparison.InvariantCulture);
=> Value.GetHashCode();
public static bool operator ==(ShmartNumber left, ShmartNumber right)
=> left.Equals(right);

View File

@@ -1,5 +1,5 @@
#nullable disable
namespace NadekoBot.Modules.Gambling.Common;
namespace Nadeko.Econ;
public class Deck
{

View File

@@ -0,0 +1,5 @@
namespace Nadeko.Econ;
public abstract record class NewCard<TSuit, TValue>(TSuit Suit, TValue Value)
where TSuit : struct, Enum
where TValue : struct, Enum;

View File

@@ -0,0 +1,54 @@
namespace Nadeko.Econ;
public abstract class NewDeck<TCard, TSuit, TValue>
where TCard: NewCard<TSuit, TValue>
where TSuit : struct, Enum
where TValue : struct, Enum
{
protected static readonly TSuit[] _suits = Enum.GetValues<TSuit>();
protected static readonly TValue[] _values = Enum.GetValues<TValue>();
public virtual int CurrentCount
=> _cards.Count;
public virtual int TotalCount { get; }
protected readonly LinkedList<TCard> _cards = new();
public NewDeck()
{
TotalCount = _suits.Length * _values.Length;
}
public virtual TCard? Draw()
{
var first = _cards.First;
if (first is not null)
{
_cards.RemoveFirst();
return first.Value;
}
return null;
}
public virtual TCard? Peek(int x = 0)
{
var card = _cards.First;
for (var i = 0; i < x; i++)
{
card = card?.Next;
}
return card?.Value;
}
public virtual void Shuffle()
{
var cards = _cards.ToList();
var newCards = cards.Shuffle();
_cards.Clear();
foreach (var card in newCards)
_cards.AddFirst(card);
}
}

View File

@@ -0,0 +1,28 @@
namespace Nadeko.Econ;
public class MultipleRegularDeck : NewDeck<RegularCard, RegularSuit, RegularValue>
{
private int Decks { get; }
public override int TotalCount { get; }
public MultipleRegularDeck(int decks = 1)
{
if (decks < 1)
throw new ArgumentOutOfRangeException(nameof(decks), "Has to be more than 0");
Decks = decks;
TotalCount = base.TotalCount * decks;
for (var i = 0; i < Decks; i++)
{
foreach (var suit in _suits)
{
foreach (var val in _values)
{
_cards.AddLast((RegularCard)Activator.CreateInstance(typeof(RegularCard), suit, val)!);
}
}
}
}
}

View File

@@ -0,0 +1,4 @@
namespace Nadeko.Econ;
public sealed record class RegularCard(RegularSuit Suit, RegularValue Value)
: NewCard<RegularSuit, RegularValue>(Suit, Value);

View File

@@ -0,0 +1,15 @@
namespace Nadeko.Econ;
public sealed class RegularDeck : NewDeck<RegularCard, RegularSuit, RegularValue>
{
public RegularDeck()
{
foreach (var suit in _suits)
{
foreach (var val in _values)
{
_cards.AddLast((RegularCard)Activator.CreateInstance(typeof(RegularCard), suit, val)!);
}
}
}
}

View File

@@ -0,0 +1,56 @@
namespace Nadeko.Econ;
public static class RegularDeckExtensions
{
public static string GetEmoji(this RegularSuit suit)
=> suit switch
{
RegularSuit.Hearts => "♥️",
RegularSuit.Spades => "♠️",
RegularSuit.Diamonds => "♦️",
_ => "♣️",
};
public static string GetEmoji(this RegularValue value)
=> value switch
{
RegularValue.Ace => "🇦",
RegularValue.Two => "2⃣",
RegularValue.Three => "3⃣",
RegularValue.Four => "4⃣",
RegularValue.Five => "5⃣",
RegularValue.Six => "6⃣",
RegularValue.Seven => "7⃣",
RegularValue.Eight => "8⃣",
RegularValue.Nine => "9⃣",
RegularValue.Ten => "🔟",
RegularValue.Jack => "🇯",
RegularValue.Queen => "🇶",
_ => "🇰",
};
public static string GetEmoji(this RegularCard card)
=> $"{card.Value.GetEmoji()} {card.Suit.GetEmoji()}";
public static string GetName(this RegularValue value)
=> value.ToString();
public static string GetName(this RegularSuit suit)
=> suit.ToString();
public static string GetName(this RegularCard card)
=> $"{card.Value.ToString()} of {card.Suit.GetName()}";
}

View File

@@ -0,0 +1,9 @@
namespace Nadeko.Econ;
public enum RegularSuit
{
Hearts,
Diamonds,
Clubs,
Spades
}

View File

@@ -0,0 +1,18 @@
namespace Nadeko.Econ;
public enum RegularValue
{
Ace = 1,
Two = 2,
Three = 3,
Four = 4,
Five = 5,
Six = 6,
Seven = 7,
Eight = 8,
Nine = 9,
Ten = 10,
Jack = 12,
Queen = 13,
King = 14,
}

View File

@@ -0,0 +1,7 @@
namespace Nadeko.Econ.Gambling.Betdraw;
public enum BetdrawColorGuess
{
Red,
Black
}

View File

@@ -0,0 +1,86 @@
using Serilog;
namespace Nadeko.Econ.Gambling.Betdraw;
public sealed class BetdrawGame
{
private static readonly NadekoRandom _rng = new();
private readonly RegularDeck _deck;
private const decimal SINGLE_GUESS_MULTI = 2.075M;
private const decimal DOUBLE_GUESS_MULTI = 4.15M;
public BetdrawGame()
{
_deck = new RegularDeck();
}
public BetdrawResult Draw(BetdrawValueGuess? val, BetdrawColorGuess? col, decimal amount)
{
if (val is null && col is null)
throw new ArgumentNullException(nameof(val));
var card = _deck.Peek(_rng.Next(0, 52))!;
var realVal = (int)card.Value < 7
? BetdrawValueGuess.Low
: BetdrawValueGuess.High;
var realCol = card.Suit is RegularSuit.Diamonds or RegularSuit.Hearts
? BetdrawColorGuess.Red
: BetdrawColorGuess.Black;
// if card is 7, autoloss
if (card.Value == RegularValue.Seven)
{
return new()
{
Won = 0M,
Multiplier = 0M,
ResultType = BetdrawResultType.Lose,
Card = card,
};
}
byte win = 0;
if (val is BetdrawValueGuess valGuess)
{
if (realVal != valGuess)
return new()
{
Won = 0M,
Multiplier = 0M,
ResultType = BetdrawResultType.Lose,
Card = card
};
++win;
}
if (col is BetdrawColorGuess colGuess)
{
if (realCol != colGuess)
return new()
{
Won = 0M,
Multiplier = 0M,
ResultType = BetdrawResultType.Lose,
Card = card
};
++win;
}
var multi = win == 1
? SINGLE_GUESS_MULTI
: DOUBLE_GUESS_MULTI;
return new()
{
Won = amount * multi,
Multiplier = multi,
ResultType = BetdrawResultType.Win,
Card = card
};
}
}

View File

@@ -0,0 +1,9 @@
namespace Nadeko.Econ.Gambling.Betdraw;
public readonly struct BetdrawResult
{
public decimal Won { get; init; }
public decimal Multiplier { get; init; }
public BetdrawResultType ResultType { get; init; }
public RegularCard Card { get; init; }
}

View File

@@ -0,0 +1,7 @@
namespace Nadeko.Econ.Gambling.Betdraw;
public enum BetdrawResultType
{
Win,
Lose
}

View File

@@ -0,0 +1,7 @@
namespace Nadeko.Econ.Gambling.Betdraw;
public enum BetdrawValueGuess
{
High,
Low,
}

View File

@@ -0,0 +1,33 @@
namespace Nadeko.Econ.Gambling;
public sealed class BetflipGame
{
private readonly decimal _winMulti;
private static readonly NadekoRandom _rng = new NadekoRandom();
public BetflipGame(decimal winMulti)
{
_winMulti = winMulti;
}
public BetflipResult Flip(byte guess, decimal amount)
{
var side = _rng.Next(0, 2);
if (side == guess)
{
return new BetflipResult()
{
Side = side,
Won = amount * _winMulti,
Multiplier = _winMulti
};
}
return new BetflipResult()
{
Side = side,
Won = 0,
Multiplier = 0,
};
}
}

View File

@@ -0,0 +1,8 @@
namespace Nadeko.Econ.Gambling;
public readonly struct BetflipResult
{
public decimal Won { get; init; }
public byte Side { get; init; }
public decimal Multiplier { get; init; }
}

View File

@@ -0,0 +1,42 @@
namespace Nadeko.Econ.Gambling;
public sealed class BetrollGame
{
private readonly (int WhenAbove, decimal MultiplyBy)[] _thresholdPairs;
private readonly NadekoRandom _rng;
public BetrollGame(IReadOnlyList<(int WhenAbove, decimal MultiplyBy)> pairs)
{
_thresholdPairs = pairs.OrderByDescending(x => x.WhenAbove).ToArray();
_rng = new();
}
public BetrollResult Roll(decimal amount = 0)
{
var roll = _rng.Next(0, 101);
for (var i = 0; i < _thresholdPairs.Length; i++)
{
ref var pair = ref _thresholdPairs[i];
if (pair.WhenAbove < roll)
{
return new()
{
Multiplier = pair.MultiplyBy,
Roll = roll,
Threshold = pair.WhenAbove,
Won = amount * pair.MultiplyBy
};
}
}
return new()
{
Multiplier = 0,
Roll = roll,
Threshold = -1,
Won = 0,
};
}
}

View File

@@ -0,0 +1,9 @@
namespace Nadeko.Econ.Gambling;
public readonly struct BetrollResult
{
public int Roll { get; init; }
public decimal Multiplier { get; init; }
public decimal Threshold { get; init; }
public decimal Won { get; init; }
}

View File

@@ -0,0 +1,75 @@
namespace Nadeko.Econ.Gambling.Rps;
public sealed class RpsGame
{
private static readonly NadekoRandom _rng = new NadekoRandom();
const decimal WIN_MULTI = 1.95m;
const decimal DRAW_MULTI = 1m;
const decimal LOSE_MULTI = 0m;
public RpsGame()
{
}
public RpsResult Play(RpsPick pick, decimal amount)
{
var compPick = (RpsPick)_rng.Next(0, 3);
if (compPick == pick)
{
return new()
{
Won = amount * DRAW_MULTI,
Multiplier = DRAW_MULTI,
ComputerPick = compPick,
Result = RpsResultType.Draw,
};
}
if ((compPick == RpsPick.Paper && pick == RpsPick.Rock)
|| (compPick == RpsPick.Rock && pick == RpsPick.Scissors)
|| (compPick == RpsPick.Scissors && pick == RpsPick.Paper))
{
return new()
{
Won = amount * LOSE_MULTI,
Multiplier = LOSE_MULTI,
Result = RpsResultType.Lose,
ComputerPick = compPick,
};
}
return new()
{
Won = amount * WIN_MULTI,
Multiplier = WIN_MULTI,
Result = RpsResultType.Win,
ComputerPick = compPick,
};
}
}
public enum RpsPick : byte
{
Rock = 0,
Paper = 1,
Scissors = 2,
}
public enum RpsResultType : byte
{
Win,
Draw,
Lose
}
public readonly struct RpsResult
{
public decimal Won { get; init; }
public decimal Multiplier { get; init; }
public RpsResultType Result { get; init; }
public RpsPick ComputerPick { get; init; }
}

View File

@@ -0,0 +1,113 @@
namespace Nadeko.Econ.Gambling;
public class SlotGame
{
private static readonly NadekoRandom _rng = new NadekoRandom();
public SlotResult Spin(decimal bet)
{
var rolls = new[]
{
_rng.Next(0, 6),
_rng.Next(0, 6),
_rng.Next(0, 6)
};
ref var a = ref rolls[0];
ref var b = ref rolls[1];
ref var c = ref rolls[2];
var multi = 0;
var winType = SlotWinType.None;
if (a == b && b == c)
{
if (a == 5)
{
winType = SlotWinType.TrippleJoker;
multi = 30;
}
else
{
winType = SlotWinType.TrippleNormal;
multi = 10;
}
}
else if (a == 5 && (b == 5 || c == 5)
|| (b == 5 && c == 5))
{
winType = SlotWinType.DoubleJoker;
multi = 4;
}
else if (a == 5 || b == 5 || c == 5)
{
winType = SlotWinType.SingleJoker;
multi = 1;
}
return new()
{
Won = bet * multi,
WinType = winType,
Multiplier = multi,
Rolls = rolls,
};
}
}
public enum SlotWinType : byte
{
None,
SingleJoker,
DoubleJoker,
TrippleNormal,
TrippleJoker,
}
/*
var rolls = new[]
{
_rng.Next(default(byte), 6),
_rng.Next(default(byte), 6),
_rng.Next(default(byte), 6)
};
var multi = 0;
var winType = SlotWinType.None;
ref var a = ref rolls[0];
ref var b = ref rolls[1];
ref var c = ref rolls[2];
if (a == b && b == c)
{
if (a == 5)
{
winType = SlotWinType.TrippleJoker;
multi = 30;
}
else
{
winType = SlotWinType.TrippleNormal;
multi = 10;
}
}
else if (a == 5 && (b == 5 || c == 5)
|| (b == 5 && c == 5))
{
winType = SlotWinType.DoubleJoker;
multi = 4;
}
else if (rolls.Any(x => x == 5))
{
winType = SlotWinType.SingleJoker;
multi = 1;
}
return new()
{
Won = bet * multi,
WinType = winType,
Multiplier = multi,
Rolls = rolls,
};
}
*/

View File

@@ -0,0 +1,9 @@
namespace Nadeko.Econ.Gambling;
public readonly struct SlotResult
{
public decimal Multiplier { get; init; }
public byte[] Rolls { get; init; }
public decimal Won { get; init; }
public SlotWinType WinType { get; init; }
}

View File

@@ -0,0 +1,9 @@
namespace Nadeko.Econ.Gambling;
public readonly struct LuLaResult
{
public int Index { get; init; }
public decimal Multiplier { get; init; }
public decimal Won { get; init; }
public IReadOnlyList<decimal> Multipliers { get; init; }
}

View File

@@ -0,0 +1,34 @@
namespace Nadeko.Econ.Gambling;
public sealed class LulaGame
{
private static readonly IReadOnlyList<decimal> DEFAULT_MULTIPLIERS = new[] { 1.7M, 1.5M, 0.2M, 0.1M, 0.3M, 0.5M, 1.2M, 2.4M };
private readonly IReadOnlyList<decimal> _multipliers;
private static readonly NadekoRandom _rng = new();
public LulaGame(IReadOnlyList<decimal> multipliers)
{
_multipliers = multipliers;
}
public LulaGame() : this(DEFAULT_MULTIPLIERS)
{
}
public LuLaResult Spin(long bet)
{
var result = _rng.Next(0, _multipliers.Count);
var multi = _multipliers[result];
var amount = bet * multi;
return new()
{
Index = result,
Multiplier = multi,
Won = amount,
Multipliers = _multipliers.ToArray(),
};
}
}

View File

@@ -0,0 +1 @@
global using Nadeko.Common;

View File

@@ -0,0 +1,13 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net6.0</TargetFramework>
<ImplicitUsings>enable</ImplicitUsings>
<Nullable>enable</Nullable>
</PropertyGroup>
<ItemGroup>
<ProjectReference Include="..\Nadeko.Common\Nadeko.Common.csproj" />
</ItemGroup>
</Project>

View File

@@ -0,0 +1,10 @@
namespace Nadeko.Snake;
/// <summary>
/// Overridden to implement custom checks which commands have to pass in order to be executed.
/// </summary>
[AttributeUsage(AttributeTargets.Method | AttributeTargets.Class, AllowMultiple = true)]
public abstract class FilterAttribute : Attribute
{
public abstract ValueTask<bool> CheckAsync(AnyContext ctx);
}

View File

@@ -0,0 +1,37 @@
namespace Nadeko.Snake;
/// <summary>
/// Marks a method as a snek command
/// </summary>
[AttributeUsage(AttributeTargets.Method)]
public class cmdAttribute : Attribute
{
/// <summary>
/// Command description. Avoid using, as cmds.yml is preferred
/// </summary>
public string? desc { get; set; }
/// <summary>
/// Command args examples. Avoid using, as cmds.yml is preferred
/// </summary>
public string[]? args { get; set; }
/// <summary>
/// Command aliases
/// </summary>
public string[] Aliases { get; }
public cmdAttribute()
{
desc = null;
args = null;
Aliases = Array.Empty<string>();
}
public cmdAttribute(params string[] aliases)
{
Aliases = aliases;
desc = null;
args = null;
}
}

View File

@@ -0,0 +1,10 @@
namespace Nadeko.Snake;
/// <summary>
/// Marks services in command arguments for injection.
/// The injected services must come after the context and before any input parameters.
/// </summary>
public class injectAttribute : Attribute
{
}

View File

@@ -0,0 +1,10 @@
namespace Nadeko.Snake;
/// <summary>
/// Marks the parameter to take
/// </summary>
[AttributeUsage(AttributeTargets.Parameter)]
public class leftoverAttribute : Attribute
{
}

View File

@@ -0,0 +1,20 @@
namespace Nadeko.Snake;
/// <summary>
/// Sets the priority of a command in case there are multiple commands with the same name but different parameters.
/// Higher value means higher priority.
/// </summary>
[AttributeUsage(AttributeTargets.Method)]
public class prioAttribute : Attribute
{
public int Priority { get; }
/// <summary>
/// Snek command priority
/// </summary>
/// <param name="priority">Priority value. The higher the value, the higher the priority</param>
public prioAttribute(int priority)
{
Priority = priority;
}
}

View File

@@ -0,0 +1,23 @@
namespace Nadeko.Snake;
/// <summary>
/// Marks the class as a service which can be used within the same Medusa
/// </summary>
[AttributeUsage(AttributeTargets.Class)]
public class svcAttribute : Attribute
{
public Lifetime Lifetime { get; }
public svcAttribute(Lifetime lifetime)
{
Lifetime = lifetime;
}
}
/// <summary>
/// Lifetime for <see cref="svcAttribute"/>
/// </summary>
public enum Lifetime
{
Singleton,
Transient
}

View File

@@ -0,0 +1,47 @@
using Discord;
using NadekoBot;
namespace Nadeko.Snake;
/// <summary>
/// Commands which take this class as a first parameter can be executed in both DMs and Servers
/// </summary>
public abstract class AnyContext
{
/// <summary>
/// Channel from the which the command is invoked
/// </summary>
public abstract IMessageChannel Channel { get; }
/// <summary>
/// Message which triggered the command
/// </summary>
public abstract IUserMessage Message { get; }
/// <summary>
/// The user who invoked the command
/// </summary>
public abstract IUser User { get; }
/// <summary>
/// Provides access to strings used by this medusa
/// </summary>
public abstract IMedusaStrings Strings { get; }
/// <summary>
/// Gets a formatted localized string using a key and arguments which should be formatted in
/// </summary>
/// <param name="key">The key of the string as specified in localization files</param>
/// <param name="args">Arguments (if any) to format in</param>
/// <returns>A formatted localized string</returns>
public abstract string GetText(string key, object[]? args = null);
/// <summary>
/// Creates a context-aware <see cref="IEmbedBuilder"/> instance
/// (future feature for guild-based embed colors)
/// Any code dealing with embeds should use it for future-proofness
/// instead of manually creating embedbuilder instances
/// </summary>
/// <returns>A context-aware <see cref="IEmbedBuilder"/> instance </returns>
public abstract IEmbedBuilder Embed();
}

View File

@@ -0,0 +1,11 @@
using Discord;
namespace Nadeko.Snake;
/// <summary>
/// Commands which take this type as the first parameter can only be executed in DMs
/// </summary>
public abstract class DmContext : AnyContext
{
public abstract override IDMChannel Channel { get; }
}

View File

@@ -0,0 +1,12 @@
using Discord;
namespace Nadeko.Snake;
/// <summary>
/// Commands which take this type as a first parameter can only be executed in a server
/// </summary>
public abstract class GuildContext : AnyContext
{
public abstract override ITextChannel Channel { get; }
public abstract IGuild Guild { get; }
}

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@@ -0,0 +1,8 @@
namespace NadekoBot;
public enum EmbedColor
{
Ok,
Pending,
Error
}

View File

@@ -0,0 +1,14 @@
namespace NadekoBot;
public static class EmbedBuilderExtensions
{
public static IEmbedBuilder WithOkColor(this IEmbedBuilder eb)
=> eb.WithColor(EmbedColor.Ok);
public static IEmbedBuilder WithPendingColor(this IEmbedBuilder eb)
=> eb.WithColor(EmbedColor.Pending);
public static IEmbedBuilder WithErrorColor(this IEmbedBuilder eb)
=> eb.WithColor(EmbedColor.Error);
}

View File

@@ -0,0 +1,66 @@
using Discord;
using Nadeko.Snake;
namespace NadekoBot;
public static class MedusaExtensions
{
public static Task<IUserMessage> EmbedAsync(this IMessageChannel ch, IEmbedBuilder embed, string msg = "")
=> ch.SendMessageAsync(msg,
embed: embed.Build(),
options: new()
{
RetryMode = RetryMode.AlwaysRetry
});
// unlocalized
public static Task<IUserMessage> SendConfirmAsync(this IMessageChannel ch, AnyContext ctx, string msg)
=> ch.EmbedAsync(ctx.Embed().WithOkColor().WithDescription(msg));
public static Task<IUserMessage> SendPendingAsync(this IMessageChannel ch, AnyContext ctx, string msg)
=> ch.EmbedAsync(ctx.Embed().WithPendingColor().WithDescription(msg));
public static Task<IUserMessage> SendErrorAsync(this IMessageChannel ch, AnyContext ctx, string msg)
=> ch.EmbedAsync(ctx.Embed().WithErrorColor().WithDescription(msg));
// unlocalized
public static Task<IUserMessage> SendConfirmAsync(this AnyContext ctx, string msg)
=> ctx.Channel.SendConfirmAsync(ctx, msg);
public static Task<IUserMessage> SendPendingAsync(this AnyContext ctx, string msg)
=> ctx.Channel.SendPendingAsync(ctx, msg);
public static Task<IUserMessage> SendErrorAsync(this AnyContext ctx, string msg)
=> ctx.Channel.SendErrorAsync(ctx, msg);
// localized
public static Task ConfirmAsync(this AnyContext ctx)
=> ctx.Message.AddReactionAsync(new Emoji("✅"));
public static Task ErrorAsync(this AnyContext ctx)
=> ctx.Message.AddReactionAsync(new Emoji("❌"));
public static Task WarningAsync(this AnyContext ctx)
=> ctx.Message.AddReactionAsync(new Emoji("⚠️"));
public static Task WaitAsync(this AnyContext ctx)
=> ctx.Message.AddReactionAsync(new Emoji("🤔"));
public static Task<IUserMessage> ErrorLocalizedAsync(this AnyContext ctx, string key, params object[]? args)
=> ctx.SendErrorAsync(ctx.GetText(key));
public static Task<IUserMessage> PendingLocalizedAsync(this AnyContext ctx, string key, params object[]? args)
=> ctx.SendPendingAsync(ctx.GetText(key, args));
public static Task<IUserMessage> ConfirmLocalizedAsync(this AnyContext ctx, string key, params object[]? args)
=> ctx.SendConfirmAsync(ctx.GetText(key, args));
public static Task<IUserMessage> ReplyErrorLocalizedAsync(this AnyContext ctx, string key, params object[]? args)
=> ctx.SendErrorAsync($"{Format.Bold(ctx.User.ToString())} {ctx.GetText(key)}");
public static Task<IUserMessage> ReplyPendingLocalizedAsync(this AnyContext ctx, string key, params object[]? args)
=> ctx.SendPendingAsync($"{Format.Bold(ctx.User.ToString())} {ctx.GetText(key)}");
public static Task<IUserMessage> ReplyConfirmLocalizedAsync(this AnyContext ctx, string key, params object[]? args)
=> ctx.SendConfirmAsync($"{Format.Bold(ctx.User.ToString())} {ctx.GetText(key)}");
}

View File

@@ -1,23 +1,17 @@
#nullable disable
using Discord;
namespace NadekoBot;
public interface IEmbedBuilder
{
IEmbedBuilder WithDescription(string desc);
IEmbedBuilder WithTitle(string title);
IEmbedBuilder WithDescription(string? desc);
IEmbedBuilder WithTitle(string? title);
IEmbedBuilder AddField(string title, object value, bool isInline = false);
IEmbedBuilder WithFooter(string text, string iconUrl = null);
IEmbedBuilder WithAuthor(string name, string iconUrl = null, string url = null);
IEmbedBuilder WithFooter(string text, string? iconUrl = null);
IEmbedBuilder WithAuthor(string name, string? iconUrl = null, string? url = null);
IEmbedBuilder WithColor(EmbedColor color);
Embed Build();
IEmbedBuilder WithUrl(string url);
IEmbedBuilder WithImageUrl(string url);
IEmbedBuilder WithThumbnailUrl(string url);
}
public enum EmbedColor
{
Ok,
Pending,
Error
}

View File

@@ -0,0 +1,20 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net6.0</TargetFramework>
<ImplicitUsings>enable</ImplicitUsings>
<Nullable>enable</Nullable>
<LangVersion>preview</LangVersion>
<EnablePreviewFeatures>true</EnablePreviewFeatures>
<RootNamespace>Nadeko.Snake</RootNamespace>
<Authors>The NadekoBot Team</Authors>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="Discord.Net.Core" Version="3.103.0" />
<PackageReference Include="Serilog" Version="2.11.0" />
<PackageReference Include="YamlDotNet" Version="11.2.1" />
</ItemGroup>
</Project>

View File

@@ -0,0 +1,16 @@
namespace Nadeko.Snake;
/// <summary>
/// Overridden to implement parsers for custom types
/// </summary>
/// <typeparam name="T">Type into which to parse the input</typeparam>
public abstract class ParamParser<T>
{
/// <summary>
/// Overridden to implement parsing logic
/// </summary>
/// <param name="ctx">Context</param>
/// <param name="input">Input to parse</param>
/// <returns>A <see cref="ParseResult{T}"/> with successful or failed status</returns>
public abstract ValueTask<ParseResult<T>> TryParseAsync(AnyContext ctx, string input);
}

View File

@@ -0,0 +1,48 @@
namespace Nadeko.Snake;
public readonly struct ParseResult<T>
{
/// <summary>
/// Whether the parsing was successful
/// </summary>
public bool IsSuccess { get; private init; }
/// <summary>
/// Parsed value. It should only have value if <see cref="IsSuccess"/> is set to true
/// </summary>
public T? Data { get; private init; }
/// <summary>
/// Instantiate a **successful** parse result
/// </summary>
/// <param name="data">Parsed value</param>
public ParseResult(T data)
{
Data = data;
IsSuccess = true;
}
/// <summary>
/// Create a new <see cref="ParseResult{T}"/> with IsSuccess = false
/// </summary>
/// <returns>A new <see cref="ParseResult{T}"/></returns>
public static ParseResult<T> Fail()
=> new ParseResult<T>
{
IsSuccess = false,
Data = default,
};
/// <summary>
/// Create a new <see cref="ParseResult{T}"/> with IsSuccess = true
/// </summary>
/// <param name="obj">Value of the parsed object</param>
/// <returns>A new <see cref="ParseResult{T}"/></returns>
public static ParseResult<T> Success(T obj)
=> new ParseResult<T>
{
IsSuccess = true,
Data = obj,
};
}

View File

@@ -0,0 +1 @@
This is the library which is the base of any medusa.

143
src/Nadeko.Medusa/Snek.cs Normal file
View File

@@ -0,0 +1,143 @@
using Discord;
namespace Nadeko.Snake;
/// <summary>
/// The base class which will be loaded as a module into NadekoBot
/// Any user-defined snek has to inherit from this class.
/// Sneks get instantiated ONLY ONCE during the loading,
/// and any snek commands will be executed on the same instance.
/// </summary>
public abstract class Snek : IAsyncDisposable
{
/// <summary>
/// Name of the snek. Defaults to the lowercase class name
/// </summary>
public virtual string Name
=> GetType().Name.ToLowerInvariant();
/// <summary>
/// The prefix required before the command name. For example
/// if you set this to 'test' then a command called 'cmd' will have to be invoked by using
/// '.test cmd' instead of `.cmd`
/// </summary>
public virtual string Prefix
=> string.Empty;
/// <summary>
/// Executed once this snek has been instantiated and before any command is executed.
/// </summary>
/// <returns>A <see cref="ValueTask"/> representing completion</returns>
public virtual ValueTask InitializeAsync()
=> default;
/// <summary>
/// Override to cleanup any resources or references which might hold this snek in memory
/// </summary>
/// <returns></returns>
public virtual ValueTask DisposeAsync()
=> default;
/// <summary>
/// This method is called right after the message was received by the bot.
/// You can use this method to make the bot conditionally ignore some messages and prevent further processing.
/// <para>Execution order:</para>
/// <para>
/// *<see cref="ExecOnMessageAsync"/>* →
/// <see cref="ExecInputTransformAsync"/> →
/// <see cref="ExecPreCommandAsync"/> →
/// <see cref="ExecPostCommandAsync"/> OR <see cref="ExecOnNoCommandAsync"/>
/// </para>
/// </summary>
/// <param name="guild">Guild in which the message was sent</param>
/// <param name="msg">Message received by the bot</param>
/// <returns>A <see cref="ValueTask"/> representing whether the message should be ignored and not processed further</returns>
public virtual ValueTask<bool> ExecOnMessageAsync(IGuild? guild, IUserMessage msg)
=> default;
/// <summary>
/// Override this method to modify input before the bot searches for any commands matching the input
/// Executed after <see cref="ExecOnMessageAsync"/>
/// This is useful if you want to reinterpret the message under some conditions
/// <para>Execution order:</para>
/// <para>
/// <see cref="ExecOnMessageAsync"/> →
/// *<see cref="ExecInputTransformAsync"/>* →
/// <see cref="ExecPreCommandAsync"/> →
/// <see cref="ExecPostCommandAsync"/> OR <see cref="ExecOnNoCommandAsync"/>
/// </para>
/// </summary>
/// <param name="guild">Guild in which the message was sent</param>
/// <param name="channel">Channel in which the message was sent</param>
/// <param name="user">User who sent the message</param>
/// <param name="input">Content of the message</param>
/// <returns>A <see cref="ValueTask"/> representing new, potentially modified content</returns>
public virtual ValueTask<string?> ExecInputTransformAsync(
IGuild? guild,
IMessageChannel channel,
IUser user,
string input
)
=> default;
/// <summary>
/// This method is called after the command was found but not executed,
/// and can be used to prevent the command's execution.
/// The command information doesn't have to be from this snek as this method
/// will be called when *any* command from any module or snek was found.
/// You can choose to prevent the execution of the command by returning "true" value.
/// <para>Execution order:</para>
/// <para>
/// <see cref="ExecOnMessageAsync"/> →
/// <see cref="ExecInputTransformAsync"/> →
/// *<see cref="ExecPreCommandAsync"/>* →
/// <see cref="ExecPostCommandAsync"/> OR <see cref="ExecOnNoCommandAsync"/>
/// </para>
/// </summary>
/// <param name="context">Command context</param>
/// <param name="moduleName">Name of the snek or module from which the command originates</param>
/// <param name="commandName">Name of the command which is about to be executed</param>
/// <returns>A <see cref="ValueTask"/> representing whether the execution should be blocked</returns>
public virtual ValueTask<bool> ExecPreCommandAsync(
AnyContext context,
string moduleName,
string commandName
)
=> default;
/// <summary>
/// This method is called after the command was succesfully executed.
/// If this method was called, then <see cref="ExecOnNoCommandAsync"/> will not be executed
/// <para>Execution order:</para>
/// <para>
/// <see cref="ExecOnMessageAsync"/> →
/// <see cref="ExecInputTransformAsync"/> →
/// <see cref="ExecPreCommandAsync"/> →
/// *<see cref="ExecPostCommandAsync"/>* OR <see cref="ExecOnNoCommandAsync"/>
/// </para>
/// </summary>
/// <returns>A <see cref="ValueTask"/> representing completion</returns>
public virtual ValueTask ExecPostCommandAsync(AnyContext ctx, string moduleName, string commandName)
=> default;
/// <summary>
/// This method is called if no command was found for the input.
/// Useful if you want to have games or features which take arbitrary input
/// but ignore any messages which were blocked or caused a command execution
/// If this method was called, then <see cref="ExecPostCommandAsync"/> will not be executed
/// <para>Execution order:</para>
/// <para>
/// <see cref="ExecOnMessageAsync"/> →
/// <see cref="ExecInputTransformAsync"/> →
/// <see cref="ExecPreCommandAsync"/> →
/// <see cref="ExecPostCommandAsync"/> OR *<see cref="ExecOnNoCommandAsync"/>*
/// </para>
/// </summary>
/// <returns>A <see cref="ValueTask"/> representing completion</returns>
public virtual ValueTask ExecOnNoCommandAsync(IGuild? guild, IUserMessage msg)
=> default;
}
public readonly struct ExecResponse
{
}

View File

@@ -0,0 +1,24 @@
using YamlDotNet.Serialization;
namespace Nadeko.Snake;
public readonly struct CommandStrings
{
public CommandStrings(string? desc, string[]? args)
{
Desc = desc;
Args = args;
}
[YamlMember(Alias = "desc")]
public string? Desc { get; init; }
[YamlMember(Alias = "args")]
public string[]? Args { get; init; }
public void Deconstruct(out string? desc, out string[]? args)
{
desc = Desc;
args = Args;
}
}

View File

@@ -0,0 +1,15 @@
using System.Globalization;
namespace Nadeko.Snake;
/// <summary>
/// Defines methods to retrieve and reload medusa strings
/// </summary>
public interface IMedusaStrings
{
// string GetText(string key, ulong? guildId = null, params object[] data);
string? GetText(string key, CultureInfo locale, params object[] data);
void Reload();
CommandStrings GetCommandStrings(string commandName, CultureInfo cultureInfo);
string? GetDescription(CultureInfo? locale);
}

View File

@@ -0,0 +1,28 @@
namespace Nadeko.Snake;
/// <summary>
/// Implemented by classes which provide localized strings in their own ways
/// </summary>
public interface IMedusaStringsProvider
{
/// <summary>
/// Gets localized string
/// </summary>
/// <param name="localeName">Language name</param>
/// <param name="key">String key</param>
/// <returns>Localized string</returns>
string? GetText(string localeName, string key);
/// <summary>
/// Reloads string cache
/// </summary>
void Reload();
// /// <summary>
// /// Gets command arg examples and description
// /// </summary>
// /// <param name="localeName">Language name</param>
// /// <param name="commandName">Command name</param>
// CommandStrings GetCommandStrings(string localeName, string commandName);
CommandStrings? GetCommandStrings(string localeName, string commandName);
}

View File

@@ -0,0 +1,40 @@
namespace Nadeko.Snake;
public class LocalMedusaStringsProvider : IMedusaStringsProvider
{
private readonly StringsLoader _source;
private IReadOnlyDictionary<string, IReadOnlyDictionary<string, string>> _responseStrings;
private IReadOnlyDictionary<string, IReadOnlyDictionary<string, CommandStrings>> _commandStrings;
public LocalMedusaStringsProvider(StringsLoader source)
{
_source = source;
_responseStrings = _source.GetResponseStrings();
_commandStrings = _source.GetCommandStrings();
}
public void Reload()
{
_responseStrings = _source.GetResponseStrings();
_commandStrings = _source.GetCommandStrings();
}
public string? GetText(string localeName, string key)
{
if (_responseStrings.TryGetValue(localeName.ToLowerInvariant(), out var langStrings)
&& langStrings.TryGetValue(key.ToLowerInvariant(), out var text))
return text;
return null;
}
public CommandStrings? GetCommandStrings(string localeName, string commandName)
{
if (_commandStrings.TryGetValue(localeName.ToLowerInvariant(), out var langStrings)
&& langStrings.TryGetValue(commandName.ToLowerInvariant(), out var strings))
return strings;
return null;
}
}

View File

@@ -0,0 +1,79 @@
using System.Globalization;
using Serilog;
namespace Nadeko.Snake;
public class MedusaStrings : IMedusaStrings
{
/// <summary>
/// Used as failsafe in case response key doesn't exist in the selected or default language.
/// </summary>
private readonly CultureInfo _usCultureInfo = new("en-US");
private readonly IMedusaStringsProvider _stringsProvider;
public MedusaStrings(IMedusaStringsProvider stringsProvider)
{
_stringsProvider = stringsProvider;
}
private string? GetString(string key, CultureInfo cultureInfo)
=> _stringsProvider.GetText(cultureInfo.Name, key);
public string? GetText(string key, CultureInfo cultureInfo)
=> GetString(key, cultureInfo)
?? GetString(key, _usCultureInfo);
public string? GetText(string key, CultureInfo cultureInfo, params object[] data)
{
var text = GetText(key, cultureInfo);
if (string.IsNullOrWhiteSpace(text))
return null;
try
{
return string.Format(text, data);
}
catch (FormatException)
{
Log.Warning(" Key '{Key}' is not properly formatted in '{LanguageName}' response strings",
key,
cultureInfo.Name);
return $"⚠️ Response string key '{key}' is not properly formatted. Please report this.\n\n{text}";
}
}
public CommandStrings GetCommandStrings(string commandName, CultureInfo cultureInfo)
{
var cmdStrings = _stringsProvider.GetCommandStrings(cultureInfo.Name, commandName);
if (cmdStrings is null)
{
if (cultureInfo.Name == _usCultureInfo.Name)
{
Log.Warning("'{CommandName}' doesn't exist in 'en-US' command strings for one of the medusae",
commandName);
return new(null, null);
}
Log.Information("Missing '{CommandName}' command strings for the '{LocaleName}' locale",
commandName,
cultureInfo.Name);
return GetCommandStrings(commandName, _usCultureInfo);
}
return cmdStrings.Value;
}
public string? GetDescription(CultureInfo? locale = null)
=> GetText("medusa.description", locale ?? _usCultureInfo);
public static MedusaStrings CreateDefault(string basePath)
=> new MedusaStrings(new LocalMedusaStringsProvider(new(basePath)));
public void Reload()
=> _stringsProvider.Reload();
}

View File

@@ -0,0 +1,137 @@
using System.Diagnostics.CodeAnalysis;
using Serilog;
using YamlDotNet.Serialization;
namespace Nadeko.Snake;
/// <summary>
/// Loads strings from the shortcut or localizable path
/// </summary>
public class StringsLoader
{
private readonly string _localizableResponsesPath;
private readonly string _shortcutResponsesFile;
private readonly string _localizableCommandsPath;
private readonly string _shortcutCommandsFile;
public StringsLoader(string basePath)
{
_localizableResponsesPath = Path.Join(basePath, "strings/res");
_shortcutResponsesFile = Path.Join(basePath, "res.yml");
_localizableCommandsPath = Path.Join(basePath, "strings/cmds");
_shortcutCommandsFile = Path.Join(basePath, "cmds.yml");
}
public IReadOnlyDictionary<string, IReadOnlyDictionary<string, CommandStrings>> GetCommandStrings()
{
var outputDict = new Dictionary<string, IReadOnlyDictionary<string, CommandStrings>>();
if (File.Exists(_shortcutCommandsFile))
{
if (TryLoadCommandsFromFile(_shortcutCommandsFile, out var dict, out _))
{
outputDict["en-us"] = dict;
}
return outputDict;
}
if (Directory.Exists(_localizableCommandsPath))
{
foreach (var cmdsFile in Directory.EnumerateFiles(_localizableCommandsPath))
{
if (TryLoadCommandsFromFile(cmdsFile, out var dict, out var locale) && locale is not null)
{
outputDict[locale.ToLowerInvariant()] = dict;
}
}
}
return outputDict;
}
private static readonly IDeserializer _deserializer = new DeserializerBuilder().Build();
private static bool TryLoadCommandsFromFile(string file,
[NotNullWhen(true)] out IReadOnlyDictionary<string, CommandStrings>? strings,
out string? localeName)
{
try
{
var text = File.ReadAllText(file);
strings = _deserializer.Deserialize<Dictionary<string, CommandStrings>?>(text)
?? new();
localeName = GetLocaleName(file);
return true;
}
catch (Exception ex)
{
Log.Error(ex, "Error loading {FileName} command strings: {ErrorMessage}", file, ex.Message);
}
strings = null;
localeName = null;
return false;
}
public IReadOnlyDictionary<string, IReadOnlyDictionary<string, string>> GetResponseStrings()
{
var outputDict = new Dictionary<string, IReadOnlyDictionary<string, string>>();
// try to load a shortcut file
if (File.Exists(_shortcutResponsesFile))
{
if (TryLoadResponsesFromFile(_shortcutResponsesFile, out var dict, out _))
{
outputDict["en-us"] = dict;
}
return outputDict;
}
if (!Directory.Exists(_localizableResponsesPath))
return outputDict;
// if shortcut file doesn't exist, try to load localizable files
foreach (var file in Directory.GetFiles(_localizableResponsesPath))
{
if (TryLoadResponsesFromFile(file, out var strings, out var localeName) && localeName is not null)
{
outputDict[localeName.ToLowerInvariant()] = strings;
}
}
return outputDict;
}
private static bool TryLoadResponsesFromFile(string file,
[NotNullWhen(true)] out IReadOnlyDictionary<string, string>? strings,
out string? localeName)
{
try
{
strings = _deserializer.Deserialize<Dictionary<string, string>?>(File.ReadAllText(file));
if (strings is null)
{
localeName = null;
return false;
}
localeName = GetLocaleName(file).ToLowerInvariant();
return true;
}
catch (Exception ex)
{
Log.Error(ex, "Error loading {FileName} response strings: {ErrorMessage}", file, ex.Message);
strings = null;
localeName = null;
return false;
}
}
private static string GetLocaleName(string fileName)
=> Path.GetFileNameWithoutExtension(fileName);
}

View File

@@ -0,0 +1,2 @@
dotnet pack -o bin/Release/packed
dotnet nuget push bin/Release/packed/ --api-key $env:nadeko_myget_api_key --source https://www.myget.org/F/nadeko/api/v2/package

View File

@@ -15,6 +15,9 @@ namespace NadekoBot.Services
.MinimumLevel.Override("System", LogEventLevel.Information)
.MinimumLevel.Override("Microsoft.AspNetCore", LogEventLevel.Warning)
.Enrich.FromLogContext()
.WriteTo.File("coord.log", LogEventLevel.Information,
rollOnFileSizeLimit: true,
fileSizeLimitBytes: 10_000_000)
.WriteTo.Console(LogEventLevel.Information,
theme: GetTheme(),
outputTemplate: "[{Timestamp:HH:mm:ss} {Level:u3}] | #{LogSource} | {Message:lj}{NewLine}{Exception}")

View File

@@ -9,9 +9,10 @@
</ItemGroup>
<ItemGroup>
<PackageReference Include="Grpc.AspNetCore" Version="2.42.0" />
<PackageReference Include="Serilog" Version="2.10.0" />
<PackageReference Include="Grpc.AspNetCore" Version="2.47.0" />
<PackageReference Include="Serilog" Version="2.11.0" />
<PackageReference Include="Serilog.Sinks.Console" Version="4.0.1" />
<PackageReference Include="Serilog.Sinks.File" Version="5.0.0" />
<PackageReference Include="YamlDotNet" Version="11.2.1" />
</ItemGroup>

View File

@@ -115,14 +115,6 @@ namespace NadekoBot.Coordinator
break;
}
if (status.Process is null or {HasExited: true})
{
Log.Warning("Shard {ShardId} is starting (process)...", shardId);
hadAction = true;
StartShard(shardId);
break;
}
if (DateTime.UtcNow - status.LastUpdate >
TimeSpan.FromSeconds(_config.UnresponsiveSec))
{
@@ -139,6 +131,24 @@ namespace NadekoBot.Coordinator
StartShard(shardId);
break;
}
try
{
if (status.Process is null or { HasExited: true })
{
Log.Warning("Shard {ShardId} is starting (process)...", shardId);
hadAction = true;
StartShard(shardId);
break;
}
}
catch (InvalidOperationException)
{
Log.Warning("Process for shard {ShardId} is bugged... ", shardId);
hadAction = true;
StartShard(shardId);
break;
}
}
}
@@ -161,17 +171,13 @@ namespace NadekoBot.Coordinator
var status = _shardStatuses[shardId];
try
{
if (status.Process is { HasExited: false } p)
{
try
{
p.Kill(true);
status.Process?.Kill(true);
}
catch
{
}
}
try
{
status.Process?.Dispose();
}
catch
@@ -280,10 +286,10 @@ namespace NadekoBot.Coordinator
for (var shardId = 0; shardId < _shardStatuses.Length; shardId++)
{
var status = _shardStatuses[shardId];
if (status.Process is { } p)
if (status.Process is Process p)
{
p.Kill();
p.Dispose();
try{p.Kill();} catch {}
try{p.Dispose();} catch {}
_shardStatuses[shardId] = status with
{
Process = null,

View File

@@ -1,323 +1,336 @@
#nullable enable
using System;
using System.CodeDom.Compiler;
using System.Collections.Generic;
using System.Collections.Immutable;
using System.Collections.ObjectModel;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading;
using Microsoft.CodeAnalysis;
using Microsoft.CodeAnalysis.CSharp;
using Microsoft.CodeAnalysis.CSharp.Syntax;
using Microsoft.CodeAnalysis.Text;
namespace NadekoBot.Generators.Command;
[Generator]
public class CommandAttributesGenerator : IIncrementalGenerator
{
public const string ATTRIBUTE = @"// <AutoGenerated />
namespace NadekoBot.Common;
[System.AttributeUsage(System.AttributeTargets.Method)]
public class CmdAttribute : System.Attribute
{
}";
public class MethodModel
{
public string? Namespace { get; }
public IReadOnlyCollection<string> Classes { get; }
public string ReturnType { get; }
public string MethodName { get; }
public IEnumerable<string> Params { get; }
public MethodModel(string? ns, IReadOnlyCollection<string> classes, string returnType, string methodName, IEnumerable<string> @params)
{
Namespace = ns;
Classes = classes;
ReturnType = returnType;
MethodName = methodName;
Params = @params;
}
}
public class FileModel
{
public string? Namespace { get; }
public IReadOnlyCollection<string> ClassHierarchy { get; }
public IReadOnlyCollection<MethodModel> Methods { get; }
public FileModel(string? ns, IReadOnlyCollection<string> classHierarchy, IReadOnlyCollection<MethodModel> methods)
{
Namespace = ns;
ClassHierarchy = classHierarchy;
Methods = methods;
}
}
public void Initialize(IncrementalGeneratorInitializationContext context)
{
// #if DEBUG
// SpinWait.SpinUntil(() => Debugger.IsAttached);
// #endif
context.RegisterPostInitializationOutput(static ctx => ctx.AddSource(
"CmdAttribute.g.cs",
SourceText.From(ATTRIBUTE, Encoding.UTF8)));
var methods = context.SyntaxProvider
.CreateSyntaxProvider(
static (node, _) => node is MethodDeclarationSyntax { AttributeLists.Count: > 0 },
static (ctx, cancel) => Transform(ctx, cancel))
.Where(static m => m is not null)
.Where(static m => m?.ChildTokens().Any(static x => x.IsKind(SyntaxKind.PublicKeyword)) ?? false);
var compilationMethods = context.CompilationProvider.Combine(methods.Collect());
context.RegisterSourceOutput(compilationMethods,
static (ctx, tuple) => RegisterAction(in ctx, tuple.Left, in tuple.Right));
}
private static void RegisterAction(in SourceProductionContext ctx,
Compilation comp,
in ImmutableArray<MethodDeclarationSyntax?> methods)
{
if (methods is { IsDefaultOrEmpty: true })
return;
var models = GetModels(comp, methods, ctx.CancellationToken);
foreach (var model in models)
{
var name = $"{model.Namespace}.{string.Join(".", model.ClassHierarchy)}.g.cs";
try
{
Debug.WriteLine($"Writing {name}");
var source = GetSourceText(model);
ctx.AddSource(name, SourceText.From(source, Encoding.UTF8));
}
catch (Exception ex)
{
Debug.WriteLine($"Error writing source file {name}\n" + ex);
}
}
}
private static string GetSourceText(FileModel model)
{
using var sw = new StringWriter();
using var tw = new IndentedTextWriter(sw);
tw.WriteLine("// <AutoGenerated />");
tw.WriteLine("#pragma warning disable CS1066");
if (model.Namespace is not null)
{
tw.WriteLine($"namespace {model.Namespace};");
tw.WriteLine();
}
foreach (var className in model.ClassHierarchy)
{
tw.WriteLine($"public partial class {className}");
tw.WriteLine("{");
tw.Indent ++;
}
foreach (var method in model.Methods)
{
tw.WriteLine("[NadekoCommand]");
tw.WriteLine("[NadekoDescription]");
tw.WriteLine("[Aliases]");
tw.WriteLine($"public partial {method.ReturnType} {method.MethodName}({string.Join(", ", method.Params)});");
}
foreach (var _ in model.ClassHierarchy)
{
tw.Indent --;
tw.WriteLine("}");
}
tw.Flush();
return sw.ToString();
}
private static IReadOnlyCollection<FileModel> GetModels(Compilation compilation,
in ImmutableArray<MethodDeclarationSyntax?> inputMethods,
CancellationToken cancel)
{
var models = new List<FileModel>();
var methods = inputMethods
.Where(static x => x is not null)
.Distinct();
var methodModels = methods
.Select(x => MethodDeclarationToMethodModel(compilation, x!));
var groups = methodModels
.GroupBy(static x => $"{x.Namespace}.{string.Join(".", x.Classes)}");
foreach (var group in groups)
{
if (cancel.IsCancellationRequested)
return new Collection<FileModel>();
if (group is null)
continue;
var elems = group.ToList();
if (elems.Count is 0)
continue;
var model = new FileModel(
methods: elems,
ns: elems[0].Namespace,
classHierarchy: elems[0].Classes
);
models.Add(model);
}
return models;
}
private static MethodModel MethodDeclarationToMethodModel(Compilation comp, MethodDeclarationSyntax decl)
{
// SpinWait.SpinUntil(static () => Debugger.IsAttached);
var semanticModel = comp.GetSemanticModel(decl.SyntaxTree);
var methodModel = new MethodModel(
@params: decl.ParameterList.Parameters
.Where(p => p.Type is not null)
.Select(p =>
{
var prefix = p.Modifiers.Any(static x => x.IsKind(SyntaxKind.ParamsKeyword))
? "params "
: string.Empty;
var type = semanticModel
.GetTypeInfo(p.Type!)
.Type
?.ToDisplayString(SymbolDisplayFormat.FullyQualifiedFormat);
var name = p.Identifier.Text;
var suffix = string.Empty;
if (p.Default is not null)
{
if (p.Default.Value is LiteralExpressionSyntax)
{
suffix = " = " + p.Default.Value;
}
else if (p.Default.Value is MemberAccessExpressionSyntax maes)
{
var maesSemModel = comp.GetSemanticModel(maes.SyntaxTree);
var sym = maesSemModel.GetSymbolInfo(maes.Name);
if (sym.Symbol is null)
{
suffix = " = " + p.Default.Value;
}
else
{
suffix = " = " + sym.Symbol.ToDisplayString();
}
}
}
return $"{prefix}{type} {name}{suffix}";
})
.ToList(),
methodName: decl.Identifier.Text,
returnType: decl.ReturnType.ToString(),
ns: GetNamespace(decl),
classes: GetClasses(decl)
);
return methodModel;
}
//https://github.com/andrewlock/NetEscapades.EnumGenerators/blob/main/src/NetEscapades.EnumGenerators/EnumGenerator.cs
static string? GetNamespace(MethodDeclarationSyntax declarationSyntax)
{
// determine the namespace the class is declared in, if any
string? nameSpace = null;
var parentOfInterest = declarationSyntax.Parent;
while (parentOfInterest is not null)
{
parentOfInterest = parentOfInterest.Parent;
if (parentOfInterest is BaseNamespaceDeclarationSyntax ns)
{
nameSpace = ns.Name.ToString();
while (true)
{
if (ns.Parent is not NamespaceDeclarationSyntax parent)
{
break;
}
ns = parent;
nameSpace = $"{ns.Name}.{nameSpace}";
}
return nameSpace;
}
}
return nameSpace;
}
static IReadOnlyCollection<string> GetClasses(MethodDeclarationSyntax declarationSyntax)
{
// determine the namespace the class is declared in, if any
var classes = new LinkedList<string>();
var parentOfInterest = declarationSyntax.Parent;
while (parentOfInterest is not null)
{
if (parentOfInterest is ClassDeclarationSyntax cds)
{
classes.AddFirst(cds.Identifier.ToString());
}
parentOfInterest = parentOfInterest.Parent;
}
Debug.WriteLine($"Method {declarationSyntax.Identifier.Text} has {classes.Count} classes");
return classes;
}
private static MethodDeclarationSyntax? Transform(GeneratorSyntaxContext ctx, CancellationToken cancel)
{
var methodDecl = ctx.Node as MethodDeclarationSyntax;
if (methodDecl is null)
return default;
foreach (var attListSyntax in methodDecl.AttributeLists)
{
foreach (var attSyntax in attListSyntax.Attributes)
{
if (cancel.IsCancellationRequested)
return default;
var symbol = ctx.SemanticModel.GetSymbolInfo(attSyntax).Symbol;
if (symbol is not IMethodSymbol attSymbol)
continue;
if (attSymbol.ContainingType.ToDisplayString() == "NadekoBot.Common.CmdAttribute")
return methodDecl;
}
}
return default;
}
}
// #nullable enable
// using System;
// using System.CodeDom.Compiler;
// using System.Collections.Generic;
// using System.Collections.Immutable;
// using System.Collections.ObjectModel;
// using System.Diagnostics;
// using System.IO;
// using System.Linq;
// using System.Text;
// using System.Threading;
// using Microsoft.CodeAnalysis;
// using Microsoft.CodeAnalysis.CSharp;
// using Microsoft.CodeAnalysis.CSharp.Syntax;
// using Microsoft.CodeAnalysis.Text;
//
// namespace NadekoBot.Generators.Command;
//
// [Generator]
// public class CommandAttributesGenerator : IIncrementalGenerator
// {
// public const string ATTRIBUTE = @"// <AutoGenerated />
//
// namespace NadekoBot.Common;
//
// [System.AttributeUsage(System.AttributeTargets.Method)]
// public class CmdAttribute : System.Attribute
// {
//
// }";
//
// public class MethodModel
// {
// public string? Namespace { get; }
// public IReadOnlyCollection<string> Classes { get; }
// public string ReturnType { get; }
// public string MethodName { get; }
// public IEnumerable<string> Params { get; }
//
// public MethodModel(string? ns, IReadOnlyCollection<string> classes, string returnType, string methodName, IEnumerable<string> @params)
// {
// Namespace = ns;
// Classes = classes;
// ReturnType = returnType;
// MethodName = methodName;
// Params = @params;
// }
// }
//
// public class FileModel
// {
// public string? Namespace { get; }
// public IReadOnlyCollection<string> ClassHierarchy { get; }
// public IReadOnlyCollection<MethodModel> Methods { get; }
//
// public FileModel(string? ns, IReadOnlyCollection<string> classHierarchy, IReadOnlyCollection<MethodModel> methods)
// {
// Namespace = ns;
// ClassHierarchy = classHierarchy;
// Methods = methods;
// }
// }
//
// public void Initialize(IncrementalGeneratorInitializationContext context)
// {
// // #if DEBUG
// // if (!Debugger.IsAttached)
// // Debugger.Launch();
// // // SpinWait.SpinUntil(() => Debugger.IsAttached);
// // #endif
// context.RegisterPostInitializationOutput(static ctx => ctx.AddSource(
// "CmdAttribute.g.cs",
// SourceText.From(ATTRIBUTE, Encoding.UTF8)));
//
// var methods = context.SyntaxProvider
// .CreateSyntaxProvider(
// static (node, _) => node is MethodDeclarationSyntax { AttributeLists.Count: > 0 },
// static (ctx, cancel) => Transform(ctx, cancel))
// .Where(static m => m is not null)
// .Where(static m => m?.ChildTokens().Any(static x => x.IsKind(SyntaxKind.PublicKeyword)) ?? false);
//
// var compilationMethods = context.CompilationProvider.Combine(methods.Collect());
//
// context.RegisterSourceOutput(compilationMethods,
// static (ctx, tuple) => RegisterAction(in ctx, tuple.Left, in tuple.Right));
// }
//
// private static void RegisterAction(in SourceProductionContext ctx,
// Compilation comp,
// in ImmutableArray<MethodDeclarationSyntax?> methods)
// {
// if (methods is { IsDefaultOrEmpty: true })
// return;
//
// var models = GetModels(comp, methods, ctx.CancellationToken);
//
// foreach (var model in models)
// {
// var name = $"{model.Namespace}.{string.Join(".", model.ClassHierarchy)}.g.cs";
// try
// {
// var source = GetSourceText(model);
// ctx.AddSource(name, SourceText.From(source, Encoding.UTF8));
// }
// catch (Exception ex)
// {
// Console.WriteLine($"Error writing source file {name}\n" + ex);
// }
// }
// }
//
// private static string GetSourceText(FileModel model)
// {
// using var sw = new StringWriter();
// using var tw = new IndentedTextWriter(sw);
//
// tw.WriteLine("// <AutoGenerated />");
// tw.WriteLine("#pragma warning disable CS1066");
//
// if (model.Namespace is not null)
// {
// tw.WriteLine($"namespace {model.Namespace};");
// tw.WriteLine();
// }
//
// foreach (var className in model.ClassHierarchy)
// {
// tw.WriteLine($"public partial class {className}");
// tw.WriteLine("{");
// tw.Indent ++;
// }
//
// foreach (var method in model.Methods)
// {
// tw.WriteLine("[NadekoCommand]");
// tw.WriteLine("[NadekoDescription]");
// tw.WriteLine("[Aliases]");
// tw.WriteLine($"public partial {method.ReturnType} {method.MethodName}({string.Join(", ", method.Params)});");
// }
//
// foreach (var _ in model.ClassHierarchy)
// {
// tw.Indent --;
// tw.WriteLine("}");
// }
//
// tw.Flush();
// return sw.ToString();
// }
//
// private static IReadOnlyCollection<FileModel> GetModels(Compilation compilation,
// in ImmutableArray<MethodDeclarationSyntax?> inputMethods,
// CancellationToken cancel)
// {
// var models = new List<FileModel>();
//
// var methods = inputMethods
// .Where(static x => x is not null)
// .Distinct();
//
// var methodModels = methods
// .Select(x => MethodDeclarationToMethodModel(compilation, x!))
// .Where(static x => x is not null)
// .Cast<MethodModel>();
//
// var groups = methodModels
// .GroupBy(static x => $"{x.Namespace}.{string.Join(".", x.Classes)}");
//
// foreach (var group in groups)
// {
// if (cancel.IsCancellationRequested)
// return new Collection<FileModel>();
//
// if (group is null)
// continue;
//
// var elems = group.ToList();
// if (elems.Count is 0)
// continue;
//
// var model = new FileModel(
// methods: elems,
// ns: elems[0].Namespace,
// classHierarchy: elems![0].Classes
// );
//
// models.Add(model);
// }
//
//
// return models;
// }
//
// private static MethodModel? MethodDeclarationToMethodModel(Compilation comp, MethodDeclarationSyntax decl)
// {
// // SpinWait.SpinUntil(static () => Debugger.IsAttached);
//
// SemanticModel semanticModel;
// try
// {
// semanticModel = comp.GetSemanticModel(decl.SyntaxTree);
// }
// catch
// {
// // for some reason this method can throw "Not part of this compilation" argument exception
// return null;
// }
//
// var methodModel = new MethodModel(
// @params: decl.ParameterList.Parameters
// .Where(p => p.Type is not null)
// .Select(p =>
// {
// var prefix = p.Modifiers.Any(static x => x.IsKind(SyntaxKind.ParamsKeyword))
// ? "params "
// : string.Empty;
//
// var type = semanticModel
// .GetTypeInfo(p.Type!)
// .Type
// ?.ToDisplayString(SymbolDisplayFormat.FullyQualifiedFormat);
//
//
// var name = p.Identifier.Text;
//
// var suffix = string.Empty;
// if (p.Default is not null)
// {
// if (p.Default.Value is LiteralExpressionSyntax)
// {
// suffix = " = " + p.Default.Value;
// }
// else if (p.Default.Value is MemberAccessExpressionSyntax maes)
// {
// var maesSemModel = comp.GetSemanticModel(maes.SyntaxTree);
// var sym = maesSemModel.GetSymbolInfo(maes.Name);
// if (sym.Symbol is null)
// {
// suffix = " = " + p.Default.Value;
// }
// else
// {
// suffix = " = " + sym.Symbol.ToDisplayString();
// }
// }
// }
//
// return $"{prefix}{type} {name}{suffix}";
// })
// .ToList(),
// methodName: decl.Identifier.Text,
// returnType: decl.ReturnType.ToString(),
// ns: GetNamespace(decl),
// classes: GetClasses(decl)
// );
//
// return methodModel;
// }
//
// //https://github.com/andrewlock/NetEscapades.EnumGenerators/blob/main/src/NetEscapades.EnumGenerators/EnumGenerator.cs
// static string? GetNamespace(MethodDeclarationSyntax declarationSyntax)
// {
// // determine the namespace the class is declared in, if any
// string? nameSpace = null;
// var parentOfInterest = declarationSyntax.Parent;
// while (parentOfInterest is not null)
// {
// parentOfInterest = parentOfInterest.Parent;
//
// if (parentOfInterest is BaseNamespaceDeclarationSyntax ns)
// {
// nameSpace = ns.Name.ToString();
// while (true)
// {
// if (ns.Parent is not NamespaceDeclarationSyntax parent)
// {
// break;
// }
//
// ns = parent;
// nameSpace = $"{ns.Name}.{nameSpace}";
// }
//
// return nameSpace;
// }
//
// }
//
// return nameSpace;
// }
//
// static IReadOnlyCollection<string> GetClasses(MethodDeclarationSyntax declarationSyntax)
// {
// // determine the namespace the class is declared in, if any
// var classes = new LinkedList<string>();
// var parentOfInterest = declarationSyntax.Parent;
// while (parentOfInterest is not null)
// {
// if (parentOfInterest is ClassDeclarationSyntax cds)
// {
// classes.AddFirst(cds.Identifier.ToString());
// }
//
// parentOfInterest = parentOfInterest.Parent;
// }
//
// Debug.WriteLine($"Method {declarationSyntax.Identifier.Text} has {classes.Count} classes");
//
// return classes;
// }
//
// private static MethodDeclarationSyntax? Transform(GeneratorSyntaxContext ctx, CancellationToken cancel)
// {
// var methodDecl = ctx.Node as MethodDeclarationSyntax;
// if (methodDecl is null)
// return default;
//
// foreach (var attListSyntax in methodDecl.AttributeLists)
// {
// foreach (var attSyntax in attListSyntax.Attributes)
// {
// if (cancel.IsCancellationRequested)
// return default;
//
// var symbol = ctx.SemanticModel.GetSymbolInfo(attSyntax).Symbol;
// if (symbol is not IMethodSymbol attSymbol)
// continue;
//
// if (attSymbol.ContainingType.ToDisplayString() == "NadekoBot.Common.CmdAttribute")
// return methodDecl;
// }
// }
//
// return default;
// }
// }

View File

@@ -62,6 +62,7 @@ namespace NadekoBot.Generators
sw.WriteLine("{");
sw.Indent++;
var typedParamStrings = new List<string>(10);
foreach (var field in fields)
{
var matches = Regex.Matches(field.Value, @"{(?<num>\d)[}:]");
@@ -71,20 +72,30 @@ namespace NadekoBot.Generators
max = Math.Max(max, int.Parse(match.Groups["num"].Value) + 1);
}
List<string> typedParamStrings = new List<string>();
var paramStrings = string.Empty;
typedParamStrings.Clear();
var typeParams = new string[max];
var passedParamString = string.Empty;
for (var i = 0; i < max; i++)
{
typedParamStrings.Add($"object p{i}");
paramStrings += $", p{i}";
typedParamStrings.Add($"in T{i} p{i}");
passedParamString += $", p{i}";
typeParams[i] = $"T{i}";
}
var sig = string.Empty;
if(max > 0)
var typeParamStr = string.Empty;
if (max > 0)
{
sig = $"({string.Join(", ", typedParamStrings)})";
typeParamStr = $"<{string.Join(", ", typeParams)}>";
}
sw.WriteLine($"public static LocStr {field.Name}{sig} => new LocStr(\"{field.Name}\"{paramStrings});");
sw.WriteLine("public static LocStr {0}{1}{2} => new LocStr(\"{3}\"{4});",
field.Name,
typeParamStr,
sig,
field.Name,
passedParamString);
}
sw.Indent--;

View File

@@ -21,7 +21,7 @@ namespace NadekoBot.Tests
var stringsSource = new LocalFileStringsSource(
responsesPath,
commandsPath);
var strings = new LocalBotStringsProvider(stringsSource);
var strings = new MemoryBotStringsProvider(stringsSource);
var culture = new CultureInfo("en-US");
@@ -47,7 +47,7 @@ namespace NadekoBot.Tests
|| !(type.GetCustomAttribute<GroupAttribute>(true) is null)) // or a submodule
.SelectMany(x => x.GetMethods()
.Where(mi => mi.CustomAttributes
.Any(ca => ca.AttributeType == typeof(NadekoCommandAttribute))))
.Any(ca => ca.AttributeType == typeof(CmdAttribute))))
.Select(x => x.Name.ToLowerInvariant())
.ToArray();

View File

@@ -0,0 +1,93 @@
using System.Collections.Generic;
using NUnit.Framework;
namespace NadekoBot.Tests;
public class ConcurrentHashSetTests
{
private ConcurrentHashSet<(int?, int?)> _set;
[SetUp]
public void SetUp()
{
_set = new();
}
[Test]
public void AddTest()
{
var result = _set.Add((1, 2));
Assert.AreEqual(true, result);
result = _set.Add((1, 2));
Assert.AreEqual(false, result);
}
[Test]
public void TryRemoveTest()
{
_set.Add((1, 2));
var result = _set.TryRemove((1, 2));
Assert.AreEqual(true, result);
result = _set.TryRemove((1, 2));
Assert.AreEqual(false, result);
}
[Test]
public void CountTest()
{
_set.Add((1, 2)); // 1
_set.Add((1, 2)); // 1
_set.Add((2, 2)); // 2
_set.Add((3, 2)); // 3
_set.Add((3, 2)); // 3
Assert.AreEqual(3, _set.Count);
}
[Test]
public void ClearTest()
{
_set.Add((1, 2));
_set.Add((1, 3));
_set.Add((1, 4));
_set.Clear();
Assert.AreEqual(0, _set.Count);
}
[Test]
public void ContainsTest()
{
_set.Add((1, 2));
_set.Add((3, 2));
Assert.AreEqual(true, _set.Contains((1, 2)));
Assert.AreEqual(true, _set.Contains((3, 2)));
Assert.AreEqual(false, _set.Contains((2, 1)));
Assert.AreEqual(false, _set.Contains((2, 3)));
}
[Test]
public void RemoveWhereTest()
{
_set.Add((1, 2));
_set.Add((1, 3));
_set.Add((1, 4));
_set.Add((2, 5));
// remove tuples which have even second item
_set.RemoveWhere(static x => x.Item2 % 2 == 0);
Assert.AreEqual(2, _set.Count);
Assert.AreEqual(true, _set.Contains((1, 3)));
Assert.AreEqual(true, _set.Contains((2, 5)));
}
}

View File

@@ -1,5 +1,6 @@
using System.Linq;
using System.Threading.Tasks;
using Nadeko.Common;
using NadekoBot.Extensions;
using NadekoBot.Services;
using NUnit.Framework;

View File

@@ -1,4 +1,4 @@
using NadekoBot.Common.Collections;
using Nadeko.Common;
using NadekoBot.Services.Database.Models;
using NUnit.Framework;
using System;

View File

@@ -1,4 +1,5 @@
using NadekoBot.Common;
using Nadeko.Common;
using NadekoBot.Common;
using NUnit.Framework;
namespace NadekoBot.Tests

View File

@@ -8,12 +8,14 @@
</PropertyGroup>
<ItemGroup>
<PackageReference Include="NUnit" Version="3.13.2" />
<PackageReference Include="NUnit" Version="3.13.3" />
<PackageReference Include="NUnit3TestAdapter" Version="4.2.1" />
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="17.0.0" />
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="17.2.0" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\Nadeko.Common\Nadeko.Common.csproj" />
<ProjectReference Include="..\Nadeko.Econ\Nadeko.Econ.csproj" />
<ProjectReference Include="..\NadekoBot\NadekoBot.csproj" />
</ItemGroup>

View File

@@ -0,0 +1,83 @@
using Nadeko.Econ;
using NUnit.Framework;
namespace NadekoBot.Tests;
public class NewDeckTests
{
private RegularDeck _deck;
[SetUp]
public void Setup()
{
_deck = new RegularDeck();
}
[Test]
public void TestCount()
{
Assert.AreEqual(52, _deck.TotalCount);
Assert.AreEqual(52, _deck.CurrentCount);
}
[Test]
public void TestDeckDraw()
{
var card = _deck.Draw();
Assert.IsNotNull(card);
Assert.AreEqual(card.Suit, RegularSuit.Hearts);
Assert.AreEqual(card.Value, RegularValue.Ace);
Assert.AreEqual(_deck.CurrentCount, _deck.TotalCount - 1);
}
[Test]
public void TestDeckSpent()
{
for (var i = 0; i < _deck.TotalCount - 1; ++i)
{
_deck.Draw();
}
var lastCard = _deck.Draw();
Assert.IsNotNull(lastCard);
Assert.AreEqual(new RegularCard(RegularSuit.Spades, RegularValue.King), lastCard);
var noCard = _deck.Draw();
Assert.IsNull(noCard);
}
[Test]
public void TestCardGetName()
{
var ace = _deck.Draw()!;
var two = _deck.Draw()!;
Assert.AreEqual("Ace of Hearts", ace.GetName());
Assert.AreEqual("Two of Hearts", two.GetName());
}
[Test]
public void TestPeek()
{
var ace = _deck.Peek()!;
var tenOfSpades = _deck.Peek(48);
Assert.AreEqual(new RegularCard(RegularSuit.Hearts, RegularValue.Ace), ace);
Assert.AreEqual(new RegularCard(RegularSuit.Spades, RegularValue.Ten), tenOfSpades);
}
[Test]
public void TestMultipleDeck()
{
var quadDeck = new MultipleRegularDeck(4);
var count = quadDeck.TotalCount;
Assert.AreEqual(52 * 4, count);
var card = quadDeck.Peek(54);
Assert.AreEqual(new RegularCard(RegularSuit.Hearts, RegularValue.Three), card);
}
}

View File

@@ -7,7 +7,7 @@
<ItemGroup>
<PackageReference Include="MorseCode.ITask" Version="2.0.3" />
<PackageReference Include="Swashbuckle.AspNetCore" Version="6.2.3" />
<PackageReference Include="Swashbuckle.AspNetCore" Version="6.3.2" />
</ItemGroup>
</Project>

View File

@@ -4,10 +4,13 @@ using NadekoBot.Common.Configs;
using NadekoBot.Common.ModuleBehaviors;
using NadekoBot.Db;
using NadekoBot.Modules.Administration;
using NadekoBot.Modules.Utility;
using NadekoBot.Services.Database.Models;
using System.Collections.Immutable;
using System.Diagnostics;
using System.Net;
using System.Reflection;
using Nadeko.Common;
using RunMode = Discord.Commands.RunMode;
namespace NadekoBot;
@@ -41,10 +44,7 @@ public sealed class Bot
_credsProvider = new BotCredsProvider(totalShards);
_creds = _credsProvider.GetCreds();
_db = new(_creds);
if (shardId == 0)
_db.Setup();
_db = new(_credsProvider);
var messageCacheSize =
#if GLOBAL_NADEKO
@@ -70,12 +70,14 @@ public sealed class Bot
? GatewayIntents.All
: GatewayIntents.AllUnprivileged,
LogGatewayIntentWarnings = false,
FormatUsersInBidirectionalUnicode = false,
DefaultRetryMode = RetryMode.AlwaysRetry ^ RetryMode.RetryRatelimit
});
_commandService = new(new()
{
CaseSensitiveCommands = false,
DefaultRunMode = RunMode.Sync
DefaultRunMode = RunMode.Sync,
});
// _interactionService = new(Client.Rest);
@@ -102,25 +104,23 @@ public sealed class Bot
var svcs = new ServiceCollection().AddTransient(_ => _credsProvider.GetCreds()) // bot creds
.AddSingleton(_credsProvider)
.AddSingleton(_db) // database
.AddRedis(_creds.RedisOptions) // redis
.AddSingleton(Client) // discord socket client
.AddSingleton(_commandService)
// .AddSingleton(_interactionService)
.AddSingleton(this)
.AddSingleton<ISeria, JsonSeria>()
.AddSingleton<IPubSub, RedisPubSub>()
.AddSingleton<IConfigSeria, YamlSeria>()
.AddBotStringsServices(_creds.TotalShards)
.AddConfigServices()
.AddConfigMigrators()
.AddMemoryCache()
// music
.AddMusic();
.AddMusic()
// cache
.AddCache(_creds);
// admin
#if GLOBAL_NADEKO
svcs.AddSingleton<ILogCommandService, DummyLogCommandService>();
#else
svcs.AddSingleton<ILogCommandService, LogCommandService>();
#endif
svcs.AddHttpClient();
@@ -130,6 +130,12 @@ public sealed class Bot
AllowAutoRedirect = false
});
svcs.AddHttpClient("google:search")
.ConfigurePrimaryHttpMessageHandler(() => new HttpClientHandler()
{
AutomaticDecompression = DecompressionMethods.GZip | DecompressionMethods.Deflate
});
if (Environment.GetEnvironmentVariable("NADEKOBOT_IS_COORDINATED") != "1")
svcs.AddSingleton<ICoordinator, SingleProcessCoordinator>();
else
@@ -139,23 +145,18 @@ public sealed class Bot
.AddSingleton<IReadyExecutor>(x => x.GetRequiredService<RemoteGrpcCoordinator>());
}
svcs.AddSingleton<RedisLocalDataCache>()
.AddSingleton<ILocalDataCache>(x => x.GetRequiredService<RedisLocalDataCache>())
.AddSingleton<RedisImagesCache>()
.AddSingleton<IImageCache>(x => x.GetRequiredService<RedisImagesCache>())
.AddSingleton<IReadyExecutor>(x => x.GetRequiredService<RedisImagesCache>())
.AddSingleton<IDataCache, RedisCache>();
svcs.Scan(scan => scan.FromAssemblyOf<IReadyExecutor>()
.AddClasses(classes => classes.AssignableToAny(
// services
typeof(INService),
// behaviours
typeof(IEarlyBehavior),
typeof(ILateBlocker),
typeof(IExecOnMessage),
typeof(IInputTransformer),
typeof(ILateExecutor))
typeof(IExecPreCommand),
typeof(IExecPostCommand),
typeof(IExecNoCommand))
.WithoutAttribute<DontAddToIocContainerAttribute>()
#if GLOBAL_NADEKO
.WithoutAttribute<NoPublicBotAttribute>()
#endif
@@ -165,8 +166,8 @@ public sealed class Bot
//initialize Services
Services = svcs.BuildServiceProvider();
var exec = Services.GetRequiredService<IBehaviourExecutor>();
exec.Initialize();
Services.GetRequiredService<IBehaviorHandler>().Initialize();
Services.GetRequiredService<CurrencyRewardService>();
if (Client.ShardId == 0)
ApplyConfigMigrations();
@@ -261,6 +262,7 @@ public sealed class Bot
Client.JoinedGuild += Client_JoinedGuild;
Client.LeftGuild += Client_LeftGuild;
// _ = Client.SetStatusAsync(UserStatus.Online);
Log.Information("Shard {ShardId} logged in", Client.ShardId);
}
@@ -288,6 +290,9 @@ public sealed class Bot
public async Task RunAsync()
{
if (ShardId == 0)
await _db.SetupAsync();
var sw = Stopwatch.StartNew();
await LoginAsync(_creds.Token);
@@ -358,7 +363,7 @@ How to enable privileged intents:
1. Head over to the Discord Developer Portal https://discord.com/developers/applications/
2. Select your Application.
3. Click on `Bot` in the left side navigation panel, and scroll down to the intents section.
4. Enable both intents.
4. Enable all intents.
5. Restart your bot.
Read this only if your bot is in 100 or more servers:
@@ -366,12 +371,15 @@ Read this only if your bot is in 100 or more servers:
You'll need to apply to use the intents with Discord, but for small selfhosts, all that is required is enabling the intents in the developer portal.
Yes, this is a new thing from Discord, as of October 2020. No, there's nothing we can do about it. Yes, we're aware it worked before.
While waiting for your bot to be accepted, you can change the 'usePrivilegedIntents' inside your creds.yml to 'false', although this will break many of the nadeko's features");
return Task.CompletedTask;
}
else if (arg.Exception is not null)
#if GLOBAL_NADEKO || DEBUG
if (arg.Exception is not null)
Log.Warning(arg.Exception, "{ErrorSource} | {ErrorMessage}", arg.Source, arg.Message);
else
Log.Warning("{ErrorSource} | {ErrorMessage}", arg.Source, arg.Message);
#endif
return Task.CompletedTask;
}

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