4.8 KiB
Stream Chat
A client-side Fabric mod that displays Twitch, YouTube, and TikTok live-stream events in Minecraft. Twitch and YouTube events are received from Streamer.bot; TikTok events are received from TikFinity.
Supported Minecraft versions
Each version has its own jar (stream-chat-<minecraft version>-<mod version>.jar);
pick the one that matches your game.
| Minecraft | Fabric Loader | Fabric API | Mod Menu | Java |
|---|---|---|---|---|
| 26.1.2 | 0.20.1+ | 0.155.3+26.1.2 | 18.0.2 | 25 |
| 1.20.1 | 0.15.11+ | 0.92.2+1.20.1 | 7.2.2 | 17 |
Initial setup
- Install Fabric Loader and Fabric API for your Minecraft version (see table).
- Install Mod Menu to open the mod's settings screen from the Mods menu.
- Configure the Streamer.bot and TikFinity WebSocket addresses in
config/stream-chat/stream-chat.jsonor in the in-game settings. - Start Streamer.bot/TikFinity and launch Minecraft. Enabled integrations connect automatically; use the configured keybind or settings screen to toggle them.
The Streamer.bot password, when configured, is stored as plain text in the local Minecraft config file. Do not share that file or diagnostic logs without checking them for private information.
The mod is client-only. It does not send stream events or chat messages to the Minecraft server.
Configuration
All files live in config/stream-chat/:
| File | Contents |
|---|---|
stream-chat.json |
Platform and integration on/off, WebSocket URLs, event destinations (chat, action bar, toast, hidden), emote replacements |
twitch.yml, youtube.yml, tiktok.yml |
Message formatting for that platform |
Each platform file has a prefix, a fallback format, and an events: section
with the message format for every event. They are written with defaults the
first time the mod runs. Per-event formats are edited only in the file; the
settings menu edits the prefix and the chat-message format. For example, in
tiktok.yml:
prefix: "&#FE2C55[TikTok] &r| "
events:
join: "&e@{username} joined"
like: "{prefix}{username} sent {data.likeCount} likes"
Delete an events: line to restore that event's default. Every event is shown
in chat by default; change where each one goes (chat, action bar, toast, hidden)
in the settings menu.
Placeholders
{prefix}, {platform}, {event}, {username}, {message}, and
{data.<field>}, which reads any field from the platform's event (for example
{data.likeCount}, {data.repeatCount}, {data.bits}). A missing field is blank.
Color codes
Prefixes and formats support & color codes, so each platform can have its own color:
| Code | Effect |
|---|---|
&0-&9, &a-&f |
Minecraft colors |
&#RRGGBB |
Any hex color, e.g. ⎺FF |
&l &o &n &m &k |
Bold, italic, underline, strikethrough, obfuscated |
&r |
Reset |
&& |
A literal & |
Text sent by viewers (usernames and messages) is never interpreted as color codes.
Username color
Each platform file has a username_color setting that colors only the viewer's
name on that platform, leaving the message text alone. It takes the same codes as
above:
username_color: "⎺FF" # purple Twitch names
Leave it empty for no color. It applies to every event that uses {username}.
Troubleshooting events
If events from a platform don't appear, set "debugLogging": true in
stream-chat.json and reload. Every raw message received from Streamer.bot or
TikFinity is then written to the game log (logs/latest.log), which shows the
exact event names and fields being sent. TikFinity's config message (its list
of configured actions) is not a viewer event and is ignored.
Reloading
Changes to the files are not picked up while the game runs. Press Reload config in the settings menu, or bind the Reload Stream Chat Config key in Minecraft's controls, to re-read everything. Unsaved edits in the settings menu are discarded by a reload, and saving the menu rewrites the files.
An existing config/stream-chat.json from an earlier version is migrated
automatically and kept as stream-chat.json.bak.
Development
Run Gradle with a Java 25+ JVM (Java 17 targets are compiled with
--release 17). Build every supported version, one jar each, into dist/:
powershell -File build-all.ps1
Each supported version is defined by versions/<minecraft version>.properties
(Minecraft, Fabric Loader, Fabric API, Mod Menu, and Java versions). To build a
single version, pass its properties as Gradle options, e.g.
gradlew build -Pminecraft_version=1.20.1 -Ploader_version=0.15.11 -Pfabric_api_version=0.92.2+1.20.1 -Pmodmenu_version=7.2.2 -Pjava_version=17.
To add a version, add a properties file; versions starting with 26. use the
src/versions/modern sources, all others use src/versions/legacy.