Commit Graph

4 Commits

Author SHA1 Message Date
Jikoo
23bda96f38 Fix improper caching causing duplications, closes #10
* Implemented a universal cache for loaded players
* Reworked a significant amount of my API additions
* Simplified join/quit handling
* Cleaned up ISpecialEnderChest/ISpecialPlayerInventory implementations
* Fixed OpenInv.* permission not granting access to commands
2016-07-09 10:41:51 -04:00
Jikoo
eeb28b4210 Reduce duplicate saves and fix for owner coming online for all versions 2016-04-11 18:12:21 -04:00
Jikoo
fb48f6a783 Fix up legacy code to use new interfaces
This took way more time than it was worth.
Converted line endings to Unix, some other trivial crap.
Thanks to Phoenix616 for already having a multi-version pom, it would have taken me much longer to figure out without a functional example.

The only legacy code which is not supported is that of the pre-versioned package era. I compiled a copy of Craftbukkit about 15 commits prior to the introduction of versioned packages, and NMS had already been fiddled with. Anyone who needs support for builds in that range can use an older OpenInv build instead, it's not like UUIDs are a big concern.
2016-03-04 05:49:07 -05:00
Jikoo
5b3ba79b82 Maven, huge refactor, interface changes
Among other things, these interface changes allow for supporting pre-UUID Minecraft versions again. I may eventually backport older versions, but I don't know that I'll be able to lay hands on old enough jars.
Removed static access
Renamed all methods to follow conventions
2016-03-03 23:33:54 -05:00