Compare commits
	
		
			36 Commits
		
	
	
		
			3.1.1
			...
			2.5.3-alph
		
	
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					2a66b2e81b | 
							
								
								
									
										10
									
								
								.gitignore
									
									
									
									
										vendored
									
									
								
							
							
						
						
									
										10
									
								
								.gitignore
									
									
									
									
										vendored
									
									
								
							@@ -1,10 +0,0 @@
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**/.settings
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					 | 
				
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**/.gitignore
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					 | 
				
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**/.project
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					 | 
				
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**/.classpath
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					 | 
				
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**/.idea
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					 | 
				
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**/target
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					 | 
				
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**/bin
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					 | 
				
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**/out
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					 | 
				
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**dependency-reduced-pom.xml
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					 | 
				
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**pom.xml.versionsBackup
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					 | 
				
			||||||
							
								
								
									
										219
									
								
								OpenInv/pom.xml
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										219
									
								
								OpenInv/pom.xml
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1,219 @@
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					<project xmlns="http://maven.apache.org/POM/4.0.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://maven.apache.org/POM/4.0.0 http://maven.apache.org/xsd/maven-4.0.0.xsd">
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					  <modelVersion>4.0.0</modelVersion>
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					  <parent>
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					    <groupId>com.lishid</groupId>
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					    <artifactId>openinvparent</artifactId>
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					    <version>1.0-SNAPSHOT</version>
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					  </parent>
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					  <artifactId>openinv</artifactId>
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					  <name>OpenInv</name>
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					  <version>2.5.3-SNAPSHOT</version>
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					  <profiles>
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					    <profile>
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					      <id>latest</id>
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					      <dependencies>
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					        <dependency>
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					          <groupId>com.lishid</groupId>
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					          <artifactId>openinvcraftbukkit1_11_R1</artifactId>
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					          <version>1.0-SNAPSHOT</version>
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					        </dependency>
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					      </dependencies>
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					    </profile>
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					    <profile>
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					      <id>modern</id>
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					      <dependencies>
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					        <dependency>
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					          <groupId>com.lishid</groupId>
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					          <artifactId>openinvcraftbukkit1_7_R4</artifactId>
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					          <version>1.0-SNAPSHOT</version>
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					        </dependency>
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					        <dependency>
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					          <groupId>com.lishid</groupId>
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					          <artifactId>openinvcraftbukkit1_8_R1</artifactId>
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					          <version>1.0-SNAPSHOT</version>
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					        </dependency>
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					        <dependency>
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					          <groupId>com.lishid</groupId>
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					          <artifactId>openinvcraftbukkit1_8_R2</artifactId>
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					          <version>1.0-SNAPSHOT</version>
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					        </dependency>
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					        <dependency>
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					          <groupId>com.lishid</groupId>
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					          <artifactId>openinvcraftbukkit1_8_R3</artifactId>
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					          <version>1.0-SNAPSHOT</version>
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					        </dependency>
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					        <dependency>
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					          <groupId>com.lishid</groupId>
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					          <artifactId>openinvcraftbukkit1_9_R1</artifactId>
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					          <version>1.0-SNAPSHOT</version>
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					        </dependency>
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					        <dependency>
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					          <groupId>com.lishid</groupId>
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					          <artifactId>openinvcraftbukkit1_9_R2</artifactId>
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					          <version>1.0-SNAPSHOT</version>
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					        </dependency>
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					        <dependency>
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					          <groupId>com.lishid</groupId>
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					          <artifactId>openinvcraftbukkit1_10_R1</artifactId>
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					          <version>1.0-SNAPSHOT</version>
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					        </dependency>
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					        <dependency>
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					          <groupId>com.lishid</groupId>
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			||||||
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					          <artifactId>openinvcraftbukkit1_11_R1</artifactId>
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					          <version>1.0-SNAPSHOT</version>
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					        </dependency>
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					      </dependencies>
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					    </profile>
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			||||||
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					    <profile>
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			||||||
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					      <id>all</id>
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					      <dependencies>
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					        <dependency>
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					          <groupId>com.lishid</groupId>
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					          <artifactId>openinvcraftbukkit1_4_5</artifactId>
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					          <version>1.0-SNAPSHOT</version>
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					        </dependency>
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					        <dependency>
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					          <groupId>com.lishid</groupId>
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					          <artifactId>openinvcraftbukkit1_4_6</artifactId>
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					          <version>1.0-SNAPSHOT</version>
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					        </dependency>
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					        <dependency>
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					          <groupId>com.lishid</groupId>
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					          <artifactId>openinvcraftbukkit1_4_R1</artifactId>
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					          <version>1.0-SNAPSHOT</version>
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					        </dependency>
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					        <dependency>
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					          <groupId>com.lishid</groupId>
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					          <artifactId>openinvcraftbukkit1_5_R2</artifactId>
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					          <version>1.0-SNAPSHOT</version>
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					        </dependency>
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					        <dependency>
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					          <groupId>com.lishid</groupId>
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					          <artifactId>openinvcraftbukkit1_5_R3</artifactId>
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					          <version>1.0-SNAPSHOT</version>
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					        </dependency>
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					        <dependency>
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					          <groupId>com.lishid</groupId>
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			||||||
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					          <artifactId>openinvcraftbukkit1_6_R1</artifactId>
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			||||||
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					          <version>1.0-SNAPSHOT</version>
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			||||||
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					        </dependency>
 | 
				
			||||||
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					        <dependency>
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			||||||
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					          <groupId>com.lishid</groupId>
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			||||||
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					          <artifactId>openinvcraftbukkit1_6_R2</artifactId>
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			||||||
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					          <version>1.0-SNAPSHOT</version>
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			||||||
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					        </dependency>
 | 
				
			||||||
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					        <dependency>
 | 
				
			||||||
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					          <groupId>com.lishid</groupId>
 | 
				
			||||||
 | 
					          <artifactId>openinvcraftbukkit1_6_R3</artifactId>
 | 
				
			||||||
 | 
					          <version>1.0-SNAPSHOT</version>
 | 
				
			||||||
 | 
					        </dependency>
 | 
				
			||||||
 | 
					        <dependency>
 | 
				
			||||||
 | 
					          <groupId>com.lishid</groupId>
 | 
				
			||||||
 | 
					          <artifactId>openinvcraftbukkit1_7_R1</artifactId>
 | 
				
			||||||
 | 
					          <version>1.0-SNAPSHOT</version>
 | 
				
			||||||
 | 
					        </dependency>
 | 
				
			||||||
 | 
					        <dependency>
 | 
				
			||||||
 | 
					          <groupId>com.lishid</groupId>
 | 
				
			||||||
 | 
					          <artifactId>openinvcraftbukkit1_7_R2</artifactId>
 | 
				
			||||||
 | 
					          <version>1.0-SNAPSHOT</version>
 | 
				
			||||||
 | 
					        </dependency>
 | 
				
			||||||
 | 
					        <dependency>
 | 
				
			||||||
 | 
					          <groupId>com.lishid</groupId>
 | 
				
			||||||
 | 
					          <artifactId>openinvcraftbukkit1_7_R3</artifactId>
 | 
				
			||||||
 | 
					          <version>1.0-SNAPSHOT</version>
 | 
				
			||||||
 | 
					        </dependency>
 | 
				
			||||||
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					        <dependency>
 | 
				
			||||||
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					          <groupId>com.lishid</groupId>
 | 
				
			||||||
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					          <artifactId>openinvcraftbukkit1_7_R4</artifactId>
 | 
				
			||||||
 | 
					          <version>1.0-SNAPSHOT</version>
 | 
				
			||||||
 | 
					        </dependency>
 | 
				
			||||||
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					        <dependency>
 | 
				
			||||||
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					          <groupId>com.lishid</groupId>
 | 
				
			||||||
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					          <artifactId>openinvcraftbukkit1_8_R1</artifactId>
 | 
				
			||||||
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					          <version>1.0-SNAPSHOT</version>
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			||||||
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					        </dependency>
 | 
				
			||||||
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					        <dependency>
 | 
				
			||||||
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					          <groupId>com.lishid</groupId>
 | 
				
			||||||
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					          <artifactId>openinvcraftbukkit1_8_R2</artifactId>
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			||||||
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					          <version>1.0-SNAPSHOT</version>
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					        </dependency>
 | 
				
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					        <dependency>
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			||||||
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					          <groupId>com.lishid</groupId>
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			||||||
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					          <artifactId>openinvcraftbukkit1_8_R3</artifactId>
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			||||||
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					          <version>1.0-SNAPSHOT</version>
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					        </dependency>
 | 
				
			||||||
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					        <dependency>
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					          <groupId>com.lishid</groupId>
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			||||||
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					          <artifactId>openinvcraftbukkit1_9_R1</artifactId>
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			||||||
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					          <version>1.0-SNAPSHOT</version>
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			||||||
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					        </dependency>
 | 
				
			||||||
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					        <dependency>
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					          <groupId>com.lishid</groupId>
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			||||||
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					          <artifactId>openinvcraftbukkit1_9_R2</artifactId>
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			||||||
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					          <version>1.0-SNAPSHOT</version>
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			||||||
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					        </dependency>
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			||||||
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					        <dependency>
 | 
				
			||||||
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					          <groupId>com.lishid</groupId>
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			||||||
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					          <artifactId>openinvcraftbukkit1_10_R1</artifactId>
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					          <version>1.0-SNAPSHOT</version>
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					        </dependency>
 | 
				
			||||||
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					        <dependency>
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			||||||
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					          <groupId>com.lishid</groupId>
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			||||||
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					          <artifactId>openinvcraftbukkit1_11_R1</artifactId>
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					          <version>1.0-SNAPSHOT</version>
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					        </dependency>
 | 
				
			||||||
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					      </dependencies>
 | 
				
			||||||
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					    </profile>
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			||||||
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					  </profiles>
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					  <build>
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					    <directory>../target</directory>
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					    <finalName>${project.name}</finalName>
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					    <resources>
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					      <resource>
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					        <directory>../OpenInvPlugin/src/main/resources</directory>
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					        <filtering>true</filtering>
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					      </resource>
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					    </resources>
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					    <plugins>
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					      <plugin>
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					        <groupId>org.apache.maven.plugins</groupId>
 | 
				
			||||||
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					        <artifactId>maven-shade-plugin</artifactId>
 | 
				
			||||||
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					        <version>2.4.3</version>
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			||||||
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					        <configuration>
 | 
				
			||||||
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					          <!--
 | 
				
			||||||
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					            ~ This keeps the final file clean, but may cause issues for people not familiar with the setup.
 | 
				
			||||||
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					            ~ If you're having trouble with the final product missing files, remove or tweak this configuration.
 | 
				
			||||||
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					           -->
 | 
				
			||||||
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					          <minimizeJar>true</minimizeJar>
 | 
				
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					          <filters>
 | 
				
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					            <filter>
 | 
				
			||||||
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					              <artifact>com.lishid:*</artifact>
 | 
				
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					              <includes>
 | 
				
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					                <include>com/lishid/openinv/**/*</include>
 | 
				
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					                <include>plugin.yml</include>
 | 
				
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					              </includes>
 | 
				
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					            </filter>
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					          </filters>
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					        </configuration>
 | 
				
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					        <executions>
 | 
				
			||||||
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					          <execution>
 | 
				
			||||||
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					            <phase>package</phase>
 | 
				
			||||||
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					            <goals>
 | 
				
			||||||
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					              <goal>shade</goal>
 | 
				
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					            </goals>
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					          </execution>
 | 
				
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					        </executions>
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					      </plugin>
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					    </plugins>
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					  </build>
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 | 
				
			||||||
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					</project>
 | 
				
			||||||
@@ -5,20 +5,18 @@
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  <parent>
 | 
					  <parent>
 | 
				
			||||||
    <groupId>com.lishid</groupId>
 | 
					    <groupId>com.lishid</groupId>
 | 
				
			||||||
    <artifactId>openinvparent</artifactId>
 | 
					    <artifactId>openinvparent</artifactId>
 | 
				
			||||||
    <version>3.1.1</version>
 | 
					    <version>1.0-SNAPSHOT</version>
 | 
				
			||||||
  </parent>
 | 
					  </parent>
 | 
				
			||||||
 | 
					
 | 
				
			||||||
  <artifactId>openinvapi</artifactId>
 | 
					  <artifactId>openinvcore</artifactId>
 | 
				
			||||||
  <name>OpenInvAPI</name>
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					  <name>OpenInvCore</name>
 | 
				
			||||||
 | 
					
 | 
				
			||||||
  <dependencies>
 | 
					  <dependencies>
 | 
				
			||||||
    <dependency>
 | 
					    <dependency>
 | 
				
			||||||
      <groupId>org.bukkit</groupId>
 | 
					      <groupId>org.bukkit</groupId>
 | 
				
			||||||
      <artifactId>bukkit</artifactId>
 | 
					      <artifactId>bukkit</artifactId>
 | 
				
			||||||
      <version>1.4.5-R1.0</version>
 | 
					      <version>1.4.5-R1.0</version>
 | 
				
			||||||
      <scope>system</scope>
 | 
					      <scope>provided</scope>
 | 
				
			||||||
      <systemPath>${project.basedir}/../lib/bukkit-1.4.5-R1.0.jar</systemPath>
 | 
					 | 
				
			||||||
    </dependency>
 | 
					    </dependency>
 | 
				
			||||||
  </dependencies>
 | 
					  </dependencies>
 | 
				
			||||||
 | 
					 | 
				
			||||||
</project>
 | 
					</project>
 | 
				
			||||||
@@ -0,0 +1,39 @@
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					/*
 | 
				
			||||||
 | 
					 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
				
			||||||
 | 
					 * 
 | 
				
			||||||
 | 
					 * This program is free software: you can redistribute it and/or modify
 | 
				
			||||||
 | 
					 * it under the terms of the GNU General Public License as published by
 | 
				
			||||||
 | 
					 * the Free Software Foundation,  version 3.
 | 
				
			||||||
 | 
					 * 
 | 
				
			||||||
 | 
					 * This program is distributed in the hope that it will be useful,
 | 
				
			||||||
 | 
					 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
				
			||||||
 | 
					 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
				
			||||||
 | 
					 * GNU General Public License for more details.
 | 
				
			||||||
 | 
					 * 
 | 
				
			||||||
 | 
					 * You should have received a copy of the GNU General Public License
 | 
				
			||||||
 | 
					 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
				
			||||||
 | 
					 */
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					package com.lishid.openinv.internal;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					import org.bukkit.entity.Player;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					/**
 | 
				
			||||||
 | 
					 * @deprecated Use {@link IAnySilentContainer}
 | 
				
			||||||
 | 
					 */
 | 
				
			||||||
 | 
					@Deprecated
 | 
				
			||||||
 | 
					public interface IAnySilentChest {
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    /**
 | 
				
			||||||
 | 
					     * @deprecated Use {@link IAnySilentContainer#activateContainer(Player, boolean, boolean, int, int, int)}.
 | 
				
			||||||
 | 
					     */
 | 
				
			||||||
 | 
					    @Deprecated
 | 
				
			||||||
 | 
					    public boolean activateChest(Player player, boolean anychest, boolean silentchest, int x, int y, int z);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    /**
 | 
				
			||||||
 | 
					     * @deprecated Use {@link IAnySilentContainer#isAnyContainerNeeded(Player, int, int, int)}.
 | 
				
			||||||
 | 
					     */
 | 
				
			||||||
 | 
					    @Deprecated
 | 
				
			||||||
 | 
					    public boolean isAnyChestNeeded(Player player, int x, int y, int z);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
@@ -1,9 +1,9 @@
 | 
				
			|||||||
package com.lishid.openinv.internal;
 | 
					package com.lishid.openinv.internal;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
import org.bukkit.block.Block;
 | 
					import org.bukkit.block.BlockState;
 | 
				
			||||||
import org.bukkit.entity.Player;
 | 
					import org.bukkit.entity.Player;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
public interface IAnySilentContainer {
 | 
					public interface IAnySilentContainer extends IAnySilentChest {
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    /**
 | 
					    /**
 | 
				
			||||||
     * Checks if the given block is a container which can be unblocked or silenced.
 | 
					     * Checks if the given block is a container which can be unblocked or silenced.
 | 
				
			||||||
@@ -11,27 +11,30 @@ public interface IAnySilentContainer {
 | 
				
			|||||||
     * @param block the BlockState
 | 
					     * @param block the BlockState
 | 
				
			||||||
     * @return true if the Block is a supported container
 | 
					     * @return true if the Block is a supported container
 | 
				
			||||||
     */
 | 
					     */
 | 
				
			||||||
    public boolean isAnySilentContainer(Block block);
 | 
					    public boolean isAnySilentContainer(BlockState block);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    /**
 | 
				
			||||||
 | 
					     * Opens the container at the given coordinates for the Player.
 | 
				
			||||||
 | 
					     * 
 | 
				
			||||||
 | 
					     * @param player
 | 
				
			||||||
 | 
					     * @param anychest whether compatibility for blocked containers is to be used
 | 
				
			||||||
 | 
					     * @param silentchest whether the container's noise is to be silenced
 | 
				
			||||||
 | 
					     * @param x the x coordinate
 | 
				
			||||||
 | 
					     * @param y the y coordinate
 | 
				
			||||||
 | 
					     * @param z the z coordinate
 | 
				
			||||||
 | 
					     * @return true if the container can be opened
 | 
				
			||||||
 | 
					     */
 | 
				
			||||||
 | 
					    public boolean activateContainer(Player player, boolean anychest, boolean silentchest, int x, int y, int z);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    /**
 | 
					    /**
 | 
				
			||||||
     * Checks if the container at the given coordinates is blocked.
 | 
					     * Checks if the container at the given coordinates is blocked.
 | 
				
			||||||
     * 
 | 
					     * 
 | 
				
			||||||
     * @param player the Player opening the container
 | 
					     * @param player the Player opening the container
 | 
				
			||||||
     * @param block the Block
 | 
					     * @param x the x coordinate
 | 
				
			||||||
 | 
					     * @param y the y coordinate
 | 
				
			||||||
 | 
					     * @param z the z coordinate
 | 
				
			||||||
     * @return true if the container is blocked
 | 
					     * @return true if the container is blocked
 | 
				
			||||||
     */
 | 
					     */
 | 
				
			||||||
    public boolean isAnyContainerNeeded(Player player, Block block);
 | 
					    public boolean isAnyContainerNeeded(Player player, int x, int y, int z);
 | 
				
			||||||
 | 
					 | 
				
			||||||
    /**
 | 
					 | 
				
			||||||
     * Opens the container at the given coordinates for the Player. If you do not want blocked
 | 
					 | 
				
			||||||
     * containers to open, be sure to check {@link #isAnyContainerNeeded(Player, Block)}
 | 
					 | 
				
			||||||
     * first.
 | 
					 | 
				
			||||||
     * 
 | 
					 | 
				
			||||||
     * @param player
 | 
					 | 
				
			||||||
     * @param silentchest whether the container's noise is to be silenced
 | 
					 | 
				
			||||||
     * @param block the Block
 | 
					 | 
				
			||||||
     * @return true if the container can be opened
 | 
					 | 
				
			||||||
     */
 | 
					 | 
				
			||||||
    public boolean activateContainer(Player player, boolean silentchest, Block block);
 | 
					 | 
				
			||||||
 | 
					
 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
@@ -0,0 +1,33 @@
 | 
				
			|||||||
 | 
					/*
 | 
				
			||||||
 | 
					 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
				
			||||||
 | 
					 * 
 | 
				
			||||||
 | 
					 * This program is free software: you can redistribute it and/or modify
 | 
				
			||||||
 | 
					 * it under the terms of the GNU General Public License as published by
 | 
				
			||||||
 | 
					 * the Free Software Foundation,  version 3.
 | 
				
			||||||
 | 
					 * 
 | 
				
			||||||
 | 
					 * This program is distributed in the hope that it will be useful,
 | 
				
			||||||
 | 
					 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
				
			||||||
 | 
					 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
				
			||||||
 | 
					 * GNU General Public License for more details.
 | 
				
			||||||
 | 
					 * 
 | 
				
			||||||
 | 
					 * You should have received a copy of the GNU General Public License
 | 
				
			||||||
 | 
					 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
				
			||||||
 | 
					 */
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					package com.lishid.openinv.internal;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					import org.bukkit.entity.HumanEntity;
 | 
				
			||||||
 | 
					import org.bukkit.inventory.Inventory;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					public interface IInventoryAccess {
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    /**
 | 
				
			||||||
 | 
					     * Check if an entity has permission to modify the contents of an inventory.
 | 
				
			||||||
 | 
					     * 
 | 
				
			||||||
 | 
					     * @param inventory the Inventory
 | 
				
			||||||
 | 
					     * @param player the HumanEntity
 | 
				
			||||||
 | 
					     * @return true if the HumanEntity can modify the Inventory
 | 
				
			||||||
 | 
					     */
 | 
				
			||||||
 | 
					    public boolean check(Inventory inventory, HumanEntity player);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
@@ -16,8 +16,6 @@
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
package com.lishid.openinv.internal;
 | 
					package com.lishid.openinv.internal;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
import java.util.Collection;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import org.bukkit.OfflinePlayer;
 | 
					import org.bukkit.OfflinePlayer;
 | 
				
			||||||
import org.bukkit.entity.Player;
 | 
					import org.bukkit.entity.Player;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
@@ -41,19 +39,4 @@ public interface IPlayerDataManager {
 | 
				
			|||||||
     */
 | 
					     */
 | 
				
			||||||
    public String getPlayerDataID(OfflinePlayer player);
 | 
					    public String getPlayerDataID(OfflinePlayer player);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    /**
 | 
					 | 
				
			||||||
     * Gets an OfflinePlayer by the given unique identifier.
 | 
					 | 
				
			||||||
     * 
 | 
					 | 
				
			||||||
     * @param identifier the unique identifier
 | 
					 | 
				
			||||||
     * @return the OfflinePlayer, or null if no exact match was found
 | 
					 | 
				
			||||||
     */
 | 
					 | 
				
			||||||
    public OfflinePlayer getPlayerByID(String identifier);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    /**
 | 
					 | 
				
			||||||
     * Gets a Collection of all Players currently online.
 | 
					 | 
				
			||||||
     * 
 | 
					 | 
				
			||||||
     * @return the Collection of Players
 | 
					 | 
				
			||||||
     */
 | 
					 | 
				
			||||||
    public Collection<? extends Player> getOnlinePlayers();
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
@@ -4,25 +4,29 @@
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
  <parent>
 | 
					  <parent>
 | 
				
			||||||
    <groupId>com.lishid</groupId>
 | 
					    <groupId>com.lishid</groupId>
 | 
				
			||||||
    <artifactId>openinvinternal</artifactId>
 | 
					    <artifactId>openinvparent</artifactId>
 | 
				
			||||||
    <version>3.1.1</version>
 | 
					    <version>1.0-SNAPSHOT</version>
 | 
				
			||||||
  </parent>
 | 
					  </parent>
 | 
				
			||||||
 | 
					
 | 
				
			||||||
  <artifactId>openinvadapter1_10_R1</artifactId>
 | 
					  <artifactId>OpenInvCraftbukkit1_10_R1</artifactId>
 | 
				
			||||||
  <name>OpenInvAdapter1_10_R1</name>
 | 
					  <name>OpenInvCraftbukkit1_10_R1</name>
 | 
				
			||||||
 | 
					
 | 
				
			||||||
  <dependencies>
 | 
					  <dependencies>
 | 
				
			||||||
 | 
					    <dependency>
 | 
				
			||||||
 | 
					      <groupId>com.lishid</groupId>
 | 
				
			||||||
 | 
					      <artifactId>openinvcore</artifactId>
 | 
				
			||||||
 | 
					      <version>1.0-SNAPSHOT</version>
 | 
				
			||||||
 | 
					    </dependency>
 | 
				
			||||||
 | 
					    <dependency>
 | 
				
			||||||
 | 
					      <groupId>com.lishid</groupId>
 | 
				
			||||||
 | 
					      <artifactId>openinvplugin</artifactId>
 | 
				
			||||||
 | 
					      <version>1.0-SNAPSHOT</version>
 | 
				
			||||||
 | 
					    </dependency>
 | 
				
			||||||
    <dependency>
 | 
					    <dependency>
 | 
				
			||||||
      <groupId>org.spigotmc</groupId>
 | 
					      <groupId>org.spigotmc</groupId>
 | 
				
			||||||
      <artifactId>spigot</artifactId>
 | 
					      <artifactId>spigot</artifactId>
 | 
				
			||||||
      <version>1.10-R0.1-SNAPSHOT</version>
 | 
					      <version>1.10-R0.1-SNAPSHOT</version>
 | 
				
			||||||
      <scope>provided</scope>
 | 
					      <scope>provided</scope>
 | 
				
			||||||
    </dependency>
 | 
					    </dependency>
 | 
				
			||||||
    <dependency>
 | 
					 | 
				
			||||||
      <groupId>com.lishid</groupId>
 | 
					 | 
				
			||||||
      <artifactId>openinvcommon</artifactId>
 | 
					 | 
				
			||||||
      <version>3.1.1</version>
 | 
					 | 
				
			||||||
    </dependency>
 | 
					 | 
				
			||||||
  </dependencies>
 | 
					  </dependencies>
 | 
				
			||||||
 | 
					 | 
				
			||||||
</project>
 | 
					</project>
 | 
				
			||||||
@@ -0,0 +1,153 @@
 | 
				
			|||||||
 | 
					/*
 | 
				
			||||||
 | 
					 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
				
			||||||
 | 
					 * 
 | 
				
			||||||
 | 
					 * This program is free software: you can redistribute it and/or modify
 | 
				
			||||||
 | 
					 * it under the terms of the GNU General Public License as published by
 | 
				
			||||||
 | 
					 * the Free Software Foundation,  version 3.
 | 
				
			||||||
 | 
					 * 
 | 
				
			||||||
 | 
					 * This program is distributed in the hope that it will be useful,
 | 
				
			||||||
 | 
					 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
				
			||||||
 | 
					 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
				
			||||||
 | 
					 * GNU General Public License for more details.
 | 
				
			||||||
 | 
					 * 
 | 
				
			||||||
 | 
					 * You should have received a copy of the GNU General Public License
 | 
				
			||||||
 | 
					 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
				
			||||||
 | 
					 */
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					package com.lishid.openinv.internal.v1_10_R1;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					import com.lishid.openinv.internal.IAnySilentContainer;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					import org.bukkit.ChatColor;
 | 
				
			||||||
 | 
					import org.bukkit.block.BlockState;
 | 
				
			||||||
 | 
					import org.bukkit.entity.Player;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					// Volatile
 | 
				
			||||||
 | 
					import net.minecraft.server.v1_10_R1.AxisAlignedBB;
 | 
				
			||||||
 | 
					import net.minecraft.server.v1_10_R1.Block;
 | 
				
			||||||
 | 
					import net.minecraft.server.v1_10_R1.BlockPosition;
 | 
				
			||||||
 | 
					import net.minecraft.server.v1_10_R1.Entity;
 | 
				
			||||||
 | 
					import net.minecraft.server.v1_10_R1.EntityOcelot;
 | 
				
			||||||
 | 
					import net.minecraft.server.v1_10_R1.EntityPlayer;
 | 
				
			||||||
 | 
					import net.minecraft.server.v1_10_R1.IInventory;
 | 
				
			||||||
 | 
					import net.minecraft.server.v1_10_R1.ITileInventory;
 | 
				
			||||||
 | 
					import net.minecraft.server.v1_10_R1.InventoryLargeChest;
 | 
				
			||||||
 | 
					import net.minecraft.server.v1_10_R1.PacketPlayOutOpenWindow;
 | 
				
			||||||
 | 
					import net.minecraft.server.v1_10_R1.TileEntityChest;
 | 
				
			||||||
 | 
					import net.minecraft.server.v1_10_R1.World;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					import org.bukkit.craftbukkit.v1_10_R1.entity.CraftPlayer;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					public class AnySilentContainer implements IAnySilentContainer {
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    @Override
 | 
				
			||||||
 | 
					    public boolean isAnySilentContainer(BlockState block) {
 | 
				
			||||||
 | 
					        return block instanceof org.bukkit.block.Chest;
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    @Override
 | 
				
			||||||
 | 
					    public boolean activateContainer(Player p, boolean anychest, boolean silentchest, int x, int y, int z) {
 | 
				
			||||||
 | 
					        EntityPlayer player = ((CraftPlayer) p).getHandle();
 | 
				
			||||||
 | 
					        World world = player.world;
 | 
				
			||||||
 | 
					        Object chest = world.getTileEntity(new BlockPosition(x, y, z));
 | 
				
			||||||
 | 
					        if (chest == null)
 | 
				
			||||||
 | 
					            return false;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        if (!anychest && isAnyContainerNeeded(p, x, y, z)) {
 | 
				
			||||||
 | 
					            return false;
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        int id = Block.getId(world.getType(new BlockPosition(x, y, z)).getBlock());
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        if (Block.getId(world.getType(new BlockPosition(x - 1, y, z)).getBlock()) == id)
 | 
				
			||||||
 | 
					            chest = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(new BlockPosition(x - 1, y, z)), (ITileInventory) chest);
 | 
				
			||||||
 | 
					        if (Block.getId(world.getType(new BlockPosition(x + 1, y, z)).getBlock()) == id)
 | 
				
			||||||
 | 
					            chest = new InventoryLargeChest("Large chest", (ITileInventory) chest, (TileEntityChest) world.getTileEntity(new BlockPosition(x + 1, y, z)));
 | 
				
			||||||
 | 
					        if (Block.getId(world.getType(new BlockPosition(x, y, z - 1)).getBlock()) == id)
 | 
				
			||||||
 | 
					            chest = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(new BlockPosition(x, y, z - 1)), (ITileInventory) chest);
 | 
				
			||||||
 | 
					        if (Block.getId(world.getType(new BlockPosition(x, y, z + 1)).getBlock()) == id)
 | 
				
			||||||
 | 
					            chest = new InventoryLargeChest("Large chest", (ITileInventory) chest, (TileEntityChest) world.getTileEntity(new BlockPosition(x, y, z + 1)));
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        boolean returnValue = false;
 | 
				
			||||||
 | 
					        if (!silentchest) {
 | 
				
			||||||
 | 
					            player.openContainer((IInventory) chest);
 | 
				
			||||||
 | 
					            returnValue = true;
 | 
				
			||||||
 | 
					        } else {
 | 
				
			||||||
 | 
					            try {
 | 
				
			||||||
 | 
					                SilentContainerChest silentContainerChest = new SilentContainerChest(player.inventory, ((IInventory) chest), player);
 | 
				
			||||||
 | 
					                int windowId = player.nextContainerCounter();
 | 
				
			||||||
 | 
					                player.playerConnection.sendPacket(new PacketPlayOutOpenWindow(windowId, "minecraft:chest", ((IInventory) chest).getScoreboardDisplayName(), ((IInventory) chest).getSize()));
 | 
				
			||||||
 | 
					                player.activeContainer = silentContainerChest;
 | 
				
			||||||
 | 
					                player.activeContainer.windowId = windowId;
 | 
				
			||||||
 | 
					                player.activeContainer.addSlotListener(player);
 | 
				
			||||||
 | 
					                returnValue = true;
 | 
				
			||||||
 | 
					            } catch (Exception e) {
 | 
				
			||||||
 | 
					                e.printStackTrace();
 | 
				
			||||||
 | 
					                p.sendMessage(ChatColor.RED + "Error while sending silent chest.");
 | 
				
			||||||
 | 
					            }
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        return returnValue;
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    @Override
 | 
				
			||||||
 | 
					    public boolean isAnyContainerNeeded(Player p, int x, int y, int z) {
 | 
				
			||||||
 | 
					        // FOR REFERENCE, LOOK AT net.minecraft.server.BlockChest
 | 
				
			||||||
 | 
					        EntityPlayer player = ((CraftPlayer) p).getHandle();
 | 
				
			||||||
 | 
					        World world = player.world;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        // If block or ocelot on top
 | 
				
			||||||
 | 
					        if (world.getType(new BlockPosition(x, y + 1, z)).l() || hasOcelotOnTop(world, x, y, z))
 | 
				
			||||||
 | 
					            return true;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        int id = Block.getId(world.getType(new BlockPosition(x, y, z)).getBlock());
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        // If block next to chest is chest and has a block or ocelot on top
 | 
				
			||||||
 | 
					        return isBlockedChest(world, id, x - 1, y, z) || isBlockedChest(world, id, x + 1, y, z)
 | 
				
			||||||
 | 
					                || isBlockedChest(world, id, x, y, z - 1) || isBlockedChest(world, id, x, y, z + 1);
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    private boolean isBlockedChest(World world, int id, int x, int y, int z) {
 | 
				
			||||||
 | 
					        BlockPosition position = new BlockPosition(x, y, z);
 | 
				
			||||||
 | 
					        if (Block.getId(world.getType(position).getBlock()) != id) {
 | 
				
			||||||
 | 
					            return false;
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        if (world.getType(position).l()) {
 | 
				
			||||||
 | 
					            return true;
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        return hasOcelotOnTop(world, x, y, z);
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    private boolean hasOcelotOnTop(World world, int x, int y, int z) {
 | 
				
			||||||
 | 
					        for (Entity localEntity : world.a(EntityOcelot.class,
 | 
				
			||||||
 | 
					                new AxisAlignedBB(x, y + 1, z, x + 1, y + 2, z + 1))) {
 | 
				
			||||||
 | 
					            EntityOcelot localEntityOcelot = (EntityOcelot) localEntity;
 | 
				
			||||||
 | 
					            if (localEntityOcelot.isSitting()) {
 | 
				
			||||||
 | 
					                return true;
 | 
				
			||||||
 | 
					            }
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        return false;
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    /**
 | 
				
			||||||
 | 
					     * @deprecated Use {@link #activateContainer(Player, boolean, boolean, int, int, int)}.
 | 
				
			||||||
 | 
					     */
 | 
				
			||||||
 | 
					    @Deprecated
 | 
				
			||||||
 | 
					    @Override
 | 
				
			||||||
 | 
					    public boolean activateChest(Player player, boolean anychest, boolean silentchest, int x, int y, int z) {
 | 
				
			||||||
 | 
					        return !activateContainer(player, anychest, silentchest, x, y, z);
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    /**
 | 
				
			||||||
 | 
					     * @deprecated Use {@link #isAnyContainerNeeded(Player, int, int, int)}.
 | 
				
			||||||
 | 
					     */
 | 
				
			||||||
 | 
					    @Deprecated
 | 
				
			||||||
 | 
					    @Override
 | 
				
			||||||
 | 
					    public boolean isAnyChestNeeded(Player player, int x, int y, int z) {
 | 
				
			||||||
 | 
					        return isAnyContainerNeeded(player, x, y, z);
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
@@ -0,0 +1,74 @@
 | 
				
			|||||||
 | 
					/*
 | 
				
			||||||
 | 
					 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
				
			||||||
 | 
					 * 
 | 
				
			||||||
 | 
					 * This program is free software: you can redistribute it and/or modify
 | 
				
			||||||
 | 
					 * it under the terms of the GNU General Public License as published by
 | 
				
			||||||
 | 
					 * the Free Software Foundation,  version 3.
 | 
				
			||||||
 | 
					 * 
 | 
				
			||||||
 | 
					 * This program is distributed in the hope that it will be useful,
 | 
				
			||||||
 | 
					 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
				
			||||||
 | 
					 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
				
			||||||
 | 
					 * GNU General Public License for more details.
 | 
				
			||||||
 | 
					 * 
 | 
				
			||||||
 | 
					 * You should have received a copy of the GNU General Public License
 | 
				
			||||||
 | 
					 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
				
			||||||
 | 
					 */
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					package com.lishid.openinv.internal.v1_10_R1;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					import java.lang.reflect.Field;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					import com.lishid.openinv.OpenInv;
 | 
				
			||||||
 | 
					import com.lishid.openinv.Permissions;
 | 
				
			||||||
 | 
					import com.lishid.openinv.internal.IInventoryAccess;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					import org.bukkit.entity.HumanEntity;
 | 
				
			||||||
 | 
					import org.bukkit.inventory.Inventory;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					// Volatile
 | 
				
			||||||
 | 
					import net.minecraft.server.v1_10_R1.IInventory;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					import org.bukkit.craftbukkit.v1_10_R1.inventory.CraftInventory;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					public class InventoryAccess implements IInventoryAccess {
 | 
				
			||||||
 | 
					    @Override
 | 
				
			||||||
 | 
					    public boolean check(Inventory inventory, HumanEntity player) {
 | 
				
			||||||
 | 
					        IInventory inv = grabInventory(inventory);
 | 
				
			||||||
 | 
					        
 | 
				
			||||||
 | 
					        if (inv instanceof SpecialPlayerInventory) {
 | 
				
			||||||
 | 
					            if (!OpenInv.hasPermission(player, Permissions.PERM_EDITINV)) {
 | 
				
			||||||
 | 
					                return false;
 | 
				
			||||||
 | 
					            }
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        else if (inv instanceof SpecialEnderChest) {
 | 
				
			||||||
 | 
					            if (!OpenInv.hasPermission(player, Permissions.PERM_EDITENDER)) {
 | 
				
			||||||
 | 
					                return false;
 | 
				
			||||||
 | 
					            }
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        return true;
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    private IInventory grabInventory(Inventory inventory) {
 | 
				
			||||||
 | 
					        if(inventory instanceof CraftInventory) {
 | 
				
			||||||
 | 
					            return ((CraftInventory) inventory).getInventory();
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					        
 | 
				
			||||||
 | 
					        //Use reflection to find the iinventory
 | 
				
			||||||
 | 
					        Class<? extends Inventory> clazz = inventory.getClass();
 | 
				
			||||||
 | 
					        IInventory result = null;
 | 
				
			||||||
 | 
					        for(Field f : clazz.getDeclaredFields()) {
 | 
				
			||||||
 | 
					            f.setAccessible(true);
 | 
				
			||||||
 | 
					            if(IInventory.class.isAssignableFrom(f.getDeclaringClass())) {
 | 
				
			||||||
 | 
					                try {
 | 
				
			||||||
 | 
					                    result = (IInventory) f.get(inventory);
 | 
				
			||||||
 | 
					                }
 | 
				
			||||||
 | 
					                catch (Exception e) {
 | 
				
			||||||
 | 
					                    e.printStackTrace();
 | 
				
			||||||
 | 
					                }
 | 
				
			||||||
 | 
					            }
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					        return result;
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
@@ -16,48 +16,42 @@
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
package com.lishid.openinv.internal.v1_10_R1;
 | 
					package com.lishid.openinv.internal.v1_10_R1;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
import java.util.Collection;
 | 
					 | 
				
			||||||
import java.util.UUID;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import com.lishid.openinv.internal.IPlayerDataManager;
 | 
					import com.lishid.openinv.internal.IPlayerDataManager;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
import com.mojang.authlib.GameProfile;
 | 
					import com.mojang.authlib.GameProfile;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
import org.bukkit.Bukkit;
 | 
					import org.bukkit.Bukkit;
 | 
				
			||||||
import org.bukkit.OfflinePlayer;
 | 
					import org.bukkit.OfflinePlayer;
 | 
				
			||||||
import org.bukkit.Server;
 | 
					 | 
				
			||||||
import org.bukkit.entity.Player;
 | 
					import org.bukkit.entity.Player;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					// Volatile
 | 
				
			||||||
import net.minecraft.server.v1_10_R1.EntityPlayer;
 | 
					import net.minecraft.server.v1_10_R1.EntityPlayer;
 | 
				
			||||||
import net.minecraft.server.v1_10_R1.MinecraftServer;
 | 
					import net.minecraft.server.v1_10_R1.MinecraftServer;
 | 
				
			||||||
import net.minecraft.server.v1_10_R1.PlayerInteractManager;
 | 
					import net.minecraft.server.v1_10_R1.PlayerInteractManager;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
import org.bukkit.craftbukkit.v1_10_R1.CraftServer;
 | 
					import org.bukkit.craftbukkit.v1_10_R1.CraftServer;
 | 
				
			||||||
import org.bukkit.craftbukkit.v1_10_R1.entity.CraftPlayer;
 | 
					 | 
				
			||||||
 | 
					
 | 
				
			||||||
public class PlayerDataManager implements IPlayerDataManager {
 | 
					public class PlayerDataManager implements IPlayerDataManager {
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    @Override
 | 
					    @Override
 | 
				
			||||||
    public Player loadPlayer(OfflinePlayer offline) {
 | 
					    public Player loadPlayer(OfflinePlayer offline) {
 | 
				
			||||||
        // Ensure player has data
 | 
					 | 
				
			||||||
        if (offline == null || !offline.hasPlayedBefore()) {
 | 
					        if (offline == null || !offline.hasPlayedBefore()) {
 | 
				
			||||||
            return null;
 | 
					            return null;
 | 
				
			||||||
        }
 | 
					        }
 | 
				
			||||||
 | 
					 | 
				
			||||||
        // Create a profile and entity to load the player data
 | 
					 | 
				
			||||||
        GameProfile profile = new GameProfile(offline.getUniqueId(), offline.getName());
 | 
					        GameProfile profile = new GameProfile(offline.getUniqueId(), offline.getName());
 | 
				
			||||||
        MinecraftServer server = ((CraftServer) Bukkit.getServer()).getServer();
 | 
					        MinecraftServer server = ((CraftServer) Bukkit.getServer()).getServer();
 | 
				
			||||||
        EntityPlayer entity = new EntityPlayer(server, server.getWorldServer(0), profile,
 | 
					        // Create an entity to load the player data
 | 
				
			||||||
                new PlayerInteractManager(server.getWorldServer(0)));
 | 
					        EntityPlayer entity = new EntityPlayer(server, server.getWorldServer(0), profile, new PlayerInteractManager(server.getWorldServer(0)));
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        // Get the bukkit entity
 | 
					        // Get the bukkit entity
 | 
				
			||||||
        Player target = (entity == null) ? null : entity.getBukkitEntity();
 | 
					        Player target = (entity == null) ? null : entity.getBukkitEntity();
 | 
				
			||||||
        if (target != null) {
 | 
					        if (target != null) {
 | 
				
			||||||
            // Load data
 | 
					            // Load data
 | 
				
			||||||
            target.loadData();
 | 
					            target.loadData();
 | 
				
			||||||
 | 
					            // Return the entity
 | 
				
			||||||
 | 
					            return target;
 | 
				
			||||||
        }
 | 
					        }
 | 
				
			||||||
        // Return the entity
 | 
					        return null;
 | 
				
			||||||
        return target;
 | 
					 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    @Override
 | 
					    @Override
 | 
				
			||||||
@@ -65,45 +59,4 @@ public class PlayerDataManager implements IPlayerDataManager {
 | 
				
			|||||||
        return player.getUniqueId().toString();
 | 
					        return player.getUniqueId().toString();
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public OfflinePlayer getPlayerByID(String identifier) {
 | 
					 | 
				
			||||||
        try {
 | 
					 | 
				
			||||||
            UUID uuid = UUID.fromString(identifier);
 | 
					 | 
				
			||||||
            OfflinePlayer player = Bukkit.getOfflinePlayer(uuid);
 | 
					 | 
				
			||||||
            // Ensure player is a real player, otherwise return null
 | 
					 | 
				
			||||||
            if (player == null || !player.hasPlayedBefore() && !player.isOnline()) {
 | 
					 | 
				
			||||||
                return null;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
            return player;
 | 
					 | 
				
			||||||
        } catch (IllegalArgumentException e) {
 | 
					 | 
				
			||||||
            // Not a UUID
 | 
					 | 
				
			||||||
            return null;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public Collection<? extends Player> getOnlinePlayers() {
 | 
					 | 
				
			||||||
        return Bukkit.getOnlinePlayers();
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public static EntityPlayer getHandle(Player player) {
 | 
					 | 
				
			||||||
        if (player instanceof CraftPlayer) {
 | 
					 | 
				
			||||||
            return ((CraftPlayer) player).getHandle();
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        Server server = player.getServer();
 | 
					 | 
				
			||||||
        EntityPlayer nmsPlayer = null;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (server instanceof CraftServer) {
 | 
					 | 
				
			||||||
            nmsPlayer = ((CraftServer) server).getHandle().getPlayer(player.getName());
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (nmsPlayer == null) {
 | 
					 | 
				
			||||||
            // Could use reflection to examine fields, but it's honestly not worth the bother.
 | 
					 | 
				
			||||||
            throw new RuntimeException("Unable to fetch EntityPlayer from provided Player implementation");
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        return nmsPlayer;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
@@ -16,18 +16,20 @@
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
package com.lishid.openinv.internal.v1_10_R1;
 | 
					package com.lishid.openinv.internal.v1_10_R1;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					// Volatile
 | 
				
			||||||
import net.minecraft.server.v1_10_R1.ContainerChest;
 | 
					import net.minecraft.server.v1_10_R1.ContainerChest;
 | 
				
			||||||
import net.minecraft.server.v1_10_R1.EntityHuman;
 | 
					import net.minecraft.server.v1_10_R1.EntityHuman;
 | 
				
			||||||
import net.minecraft.server.v1_10_R1.IInventory;
 | 
					import net.minecraft.server.v1_10_R1.IInventory;
 | 
				
			||||||
import net.minecraft.server.v1_10_R1.ItemStack;
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_10_R1.PlayerInventory;
 | 
					import net.minecraft.server.v1_10_R1.PlayerInventory;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
public class SilentContainerChest extends ContainerChest {
 | 
					public class SilentContainerChest extends ContainerChest {
 | 
				
			||||||
 | 
					    public IInventory inv;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    public SilentContainerChest(IInventory i1, IInventory i2, EntityHuman e1) {
 | 
					    public SilentContainerChest(IInventory i1, IInventory i2, EntityHuman e1) {
 | 
				
			||||||
        super(i1, i2, e1);
 | 
					        super(i1, i2, e1);
 | 
				
			||||||
        // Send close signal
 | 
					        inv = i2;
 | 
				
			||||||
        i2.closeContainer(e1);
 | 
					        // close signal
 | 
				
			||||||
 | 
					        inv.closeContainer(e1);
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    @Override
 | 
					    @Override
 | 
				
			||||||
@@ -36,10 +38,8 @@ public class SilentContainerChest extends ContainerChest {
 | 
				
			|||||||
        PlayerInventory playerinventory = entityHuman.inventory;
 | 
					        PlayerInventory playerinventory = entityHuman.inventory;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        if (playerinventory.getCarried() != null) {
 | 
					        if (playerinventory.getCarried() != null) {
 | 
				
			||||||
            ItemStack carried = playerinventory.getCarried();
 | 
					            entityHuman.drop(playerinventory.getCarried(), false);
 | 
				
			||||||
            playerinventory.setCarried(null);
 | 
					            playerinventory.setCarried(null);
 | 
				
			||||||
            entityHuman.drop(carried, false);
 | 
					 | 
				
			||||||
        }
 | 
					        }
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
 | 
					 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
@@ -24,27 +24,26 @@ import com.lishid.openinv.internal.ISpecialEnderChest;
 | 
				
			|||||||
import org.bukkit.entity.Player;
 | 
					import org.bukkit.entity.Player;
 | 
				
			||||||
import org.bukkit.inventory.Inventory;
 | 
					import org.bukkit.inventory.Inventory;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
import net.minecraft.server.v1_10_R1.EntityPlayer;
 | 
					// Volatile
 | 
				
			||||||
import net.minecraft.server.v1_10_R1.IInventory;
 | 
					import net.minecraft.server.v1_10_R1.IInventory;
 | 
				
			||||||
import net.minecraft.server.v1_10_R1.InventoryEnderChest;
 | 
					import net.minecraft.server.v1_10_R1.InventoryEnderChest;
 | 
				
			||||||
import net.minecraft.server.v1_10_R1.InventorySubcontainer;
 | 
					import net.minecraft.server.v1_10_R1.InventorySubcontainer;
 | 
				
			||||||
import net.minecraft.server.v1_10_R1.ItemStack;
 | 
					import net.minecraft.server.v1_10_R1.ItemStack;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					import org.bukkit.craftbukkit.v1_10_R1.entity.CraftPlayer;
 | 
				
			||||||
import org.bukkit.craftbukkit.v1_10_R1.inventory.CraftInventory;
 | 
					import org.bukkit.craftbukkit.v1_10_R1.inventory.CraftInventory;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
public class SpecialEnderChest extends InventorySubcontainer implements IInventory, ISpecialEnderChest {
 | 
					public class SpecialEnderChest extends InventorySubcontainer implements IInventory, ISpecialEnderChest {
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    private final InventoryEnderChest enderChest;
 | 
					    private final InventoryEnderChest enderChest;
 | 
				
			||||||
    private final CraftInventory inventory = new CraftInventory(this);
 | 
					    private final CraftInventory inventory = new CraftInventory(this);
 | 
				
			||||||
    private boolean playerOnline = false;
 | 
					    public boolean playerOnline = false;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    public SpecialEnderChest(Player player, Boolean online) {
 | 
					    public SpecialEnderChest(Player player, Boolean online) {
 | 
				
			||||||
        super(PlayerDataManager.getHandle(player).getEnderChest().getName(),
 | 
					        super(((CraftPlayer) player).getHandle().getEnderChest().getName(), ((CraftPlayer) player).getHandle().getEnderChest().hasCustomName(), ((CraftPlayer) player).getHandle().getEnderChest().getSize());
 | 
				
			||||||
                PlayerDataManager.getHandle(player).getEnderChest().hasCustomName(),
 | 
					        CraftPlayer craftPlayer = (CraftPlayer) player;
 | 
				
			||||||
                PlayerDataManager.getHandle(player).getEnderChest().getSize());
 | 
					        this.enderChest = craftPlayer.getHandle().getEnderChest();
 | 
				
			||||||
        EntityPlayer nmsPlayer = PlayerDataManager.getHandle(player);
 | 
					        this.bukkitOwner = craftPlayer;
 | 
				
			||||||
        this.enderChest = nmsPlayer.getEnderChest();
 | 
					 | 
				
			||||||
        this.bukkitOwner = nmsPlayer.getBukkitEntity();
 | 
					 | 
				
			||||||
        setItemArrays(this, enderChest.getContents());
 | 
					        setItemArrays(this, enderChest.getContents());
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
@@ -77,10 +76,11 @@ public class SpecialEnderChest extends InventorySubcontainer implements IInvento
 | 
				
			|||||||
    public void setPlayerOnline(Player player) {
 | 
					    public void setPlayerOnline(Player player) {
 | 
				
			||||||
        if (!playerOnline) {
 | 
					        if (!playerOnline) {
 | 
				
			||||||
            try {
 | 
					            try {
 | 
				
			||||||
                EntityPlayer nmsPlayer = PlayerDataManager.getHandle(player);
 | 
					                this.bukkitOwner = player;
 | 
				
			||||||
                this.bukkitOwner = nmsPlayer.getBukkitEntity();
 | 
					                CraftPlayer craftPlayer = (CraftPlayer) player;
 | 
				
			||||||
                setItemArrays(nmsPlayer.getEnderChest(), this.items);
 | 
					                setItemArrays(craftPlayer.getHandle().getEnderChest(), this.items);
 | 
				
			||||||
            } catch (Exception e) {}
 | 
					            }
 | 
				
			||||||
 | 
					            catch (Exception e) {}
 | 
				
			||||||
            playerOnline = true;
 | 
					            playerOnline = true;
 | 
				
			||||||
        }
 | 
					        }
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
@@ -24,10 +24,12 @@ import com.lishid.openinv.internal.ISpecialPlayerInventory;
 | 
				
			|||||||
import org.bukkit.entity.Player;
 | 
					import org.bukkit.entity.Player;
 | 
				
			||||||
import org.bukkit.inventory.Inventory;
 | 
					import org.bukkit.inventory.Inventory;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					// Volatile
 | 
				
			||||||
import net.minecraft.server.v1_10_R1.EntityHuman;
 | 
					import net.minecraft.server.v1_10_R1.EntityHuman;
 | 
				
			||||||
import net.minecraft.server.v1_10_R1.ItemStack;
 | 
					import net.minecraft.server.v1_10_R1.ItemStack;
 | 
				
			||||||
import net.minecraft.server.v1_10_R1.PlayerInventory;
 | 
					import net.minecraft.server.v1_10_R1.PlayerInventory;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					import org.bukkit.craftbukkit.v1_10_R1.entity.CraftPlayer;
 | 
				
			||||||
import org.bukkit.craftbukkit.v1_10_R1.inventory.CraftInventory;
 | 
					import org.bukkit.craftbukkit.v1_10_R1.inventory.CraftInventory;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
public class SpecialPlayerInventory extends PlayerInventory implements ISpecialPlayerInventory {
 | 
					public class SpecialPlayerInventory extends PlayerInventory implements ISpecialPlayerInventory {
 | 
				
			||||||
@@ -37,7 +39,7 @@ public class SpecialPlayerInventory extends PlayerInventory implements ISpecialP
 | 
				
			|||||||
    private boolean playerOnline = false;
 | 
					    private boolean playerOnline = false;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    public SpecialPlayerInventory(Player bukkitPlayer, Boolean online) {
 | 
					    public SpecialPlayerInventory(Player bukkitPlayer, Boolean online) {
 | 
				
			||||||
        super(PlayerDataManager.getHandle(bukkitPlayer));
 | 
					        super(((CraftPlayer) bukkitPlayer).getHandle());
 | 
				
			||||||
        this.playerOnline = online;
 | 
					        this.playerOnline = online;
 | 
				
			||||||
        setItemArrays(this, player.inventory.items, player.inventory.armor, player.inventory.extraSlots);
 | 
					        setItemArrays(this, player.inventory.items, player.inventory.armor, player.inventory.extraSlots);
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
@@ -87,7 +89,7 @@ public class SpecialPlayerInventory extends PlayerInventory implements ISpecialP
 | 
				
			|||||||
    @Override
 | 
					    @Override
 | 
				
			||||||
    public void setPlayerOnline(Player player) {
 | 
					    public void setPlayerOnline(Player player) {
 | 
				
			||||||
        if (!playerOnline) {
 | 
					        if (!playerOnline) {
 | 
				
			||||||
            this.player = PlayerDataManager.getHandle(player);
 | 
					            this.player = ((CraftPlayer) player).getHandle();
 | 
				
			||||||
            setItemArrays(this.player.inventory, items, armor, extraSlots);
 | 
					            setItemArrays(this.player.inventory, items, armor, extraSlots);
 | 
				
			||||||
            playerOnline = true;
 | 
					            playerOnline = true;
 | 
				
			||||||
        }
 | 
					        }
 | 
				
			||||||
@@ -124,14 +126,16 @@ public class SpecialPlayerInventory extends PlayerInventory implements ISpecialP
 | 
				
			|||||||
        if (i >= is.length) {
 | 
					        if (i >= is.length) {
 | 
				
			||||||
            i -= is.length;
 | 
					            i -= is.length;
 | 
				
			||||||
            is = this.armor;
 | 
					            is = this.armor;
 | 
				
			||||||
        } else {
 | 
					        }
 | 
				
			||||||
 | 
					        else {
 | 
				
			||||||
            i = getReversedItemSlotNum(i);
 | 
					            i = getReversedItemSlotNum(i);
 | 
				
			||||||
        }
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        if (i >= is.length) {
 | 
					        if (i >= is.length) {
 | 
				
			||||||
            i -= is.length;
 | 
					            i -= is.length;
 | 
				
			||||||
            is = this.extraSlots;
 | 
					            is = this.extraSlots;
 | 
				
			||||||
        } else if (is == this.armor) {
 | 
					        }
 | 
				
			||||||
 | 
					        else if (is == this.armor) {
 | 
				
			||||||
            i = getReversedArmorSlotNum(i);
 | 
					            i = getReversedArmorSlotNum(i);
 | 
				
			||||||
        }
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
@@ -152,14 +156,16 @@ public class SpecialPlayerInventory extends PlayerInventory implements ISpecialP
 | 
				
			|||||||
        if (i >= is.length) {
 | 
					        if (i >= is.length) {
 | 
				
			||||||
            i -= is.length;
 | 
					            i -= is.length;
 | 
				
			||||||
            is = this.armor;
 | 
					            is = this.armor;
 | 
				
			||||||
        } else {
 | 
					        }
 | 
				
			||||||
 | 
					        else {
 | 
				
			||||||
            i = getReversedItemSlotNum(i);
 | 
					            i = getReversedItemSlotNum(i);
 | 
				
			||||||
        }
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        if (i >= is.length) {
 | 
					        if (i >= is.length) {
 | 
				
			||||||
            i -= is.length;
 | 
					            i -= is.length;
 | 
				
			||||||
            is = this.extraSlots;
 | 
					            is = this.extraSlots;
 | 
				
			||||||
        } else if (is == this.armor) {
 | 
					        }
 | 
				
			||||||
 | 
					        else if (is == this.armor) {
 | 
				
			||||||
            i = getReversedArmorSlotNum(i);
 | 
					            i = getReversedArmorSlotNum(i);
 | 
				
			||||||
        }
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
@@ -175,7 +181,8 @@ public class SpecialPlayerInventory extends PlayerInventory implements ISpecialP
 | 
				
			|||||||
                itemstack = is[i];
 | 
					                itemstack = is[i];
 | 
				
			||||||
                is[i] = null;
 | 
					                is[i] = null;
 | 
				
			||||||
                return itemstack;
 | 
					                return itemstack;
 | 
				
			||||||
            } else {
 | 
					            }
 | 
				
			||||||
 | 
					            else {
 | 
				
			||||||
                itemstack = is[i].cloneAndSubtract(j);
 | 
					                itemstack = is[i].cloneAndSubtract(j);
 | 
				
			||||||
                if (is[i].count == 0) {
 | 
					                if (is[i].count == 0) {
 | 
				
			||||||
                    is[i] = null;
 | 
					                    is[i] = null;
 | 
				
			||||||
@@ -184,8 +191,9 @@ public class SpecialPlayerInventory extends PlayerInventory implements ISpecialP
 | 
				
			|||||||
                return itemstack;
 | 
					                return itemstack;
 | 
				
			||||||
            }
 | 
					            }
 | 
				
			||||||
        }
 | 
					        }
 | 
				
			||||||
 | 
					        else {
 | 
				
			||||||
        return null;
 | 
					            return null;
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    @Override
 | 
					    @Override
 | 
				
			||||||
@@ -195,14 +203,16 @@ public class SpecialPlayerInventory extends PlayerInventory implements ISpecialP
 | 
				
			|||||||
        if (i >= is.length) {
 | 
					        if (i >= is.length) {
 | 
				
			||||||
            i -= is.length;
 | 
					            i -= is.length;
 | 
				
			||||||
            is = this.armor;
 | 
					            is = this.armor;
 | 
				
			||||||
        } else {
 | 
					        }
 | 
				
			||||||
 | 
					        else {
 | 
				
			||||||
            i = getReversedItemSlotNum(i);
 | 
					            i = getReversedItemSlotNum(i);
 | 
				
			||||||
        }
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        if (i >= is.length) {
 | 
					        if (i >= is.length) {
 | 
				
			||||||
            i -= is.length;
 | 
					            i -= is.length;
 | 
				
			||||||
            is = this.extraSlots;
 | 
					            is = this.extraSlots;
 | 
				
			||||||
        } else if (is == this.armor) {
 | 
					        }
 | 
				
			||||||
 | 
					        else if (is == this.armor) {
 | 
				
			||||||
            i = getReversedArmorSlotNum(i);
 | 
					            i = getReversedArmorSlotNum(i);
 | 
				
			||||||
        }
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
@@ -217,8 +227,9 @@ public class SpecialPlayerInventory extends PlayerInventory implements ISpecialP
 | 
				
			|||||||
            is[i] = null;
 | 
					            is[i] = null;
 | 
				
			||||||
            return itemstack;
 | 
					            return itemstack;
 | 
				
			||||||
        }
 | 
					        }
 | 
				
			||||||
 | 
					        else {
 | 
				
			||||||
        return null;
 | 
					            return null;
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    @Override
 | 
					    @Override
 | 
				
			||||||
@@ -228,14 +239,16 @@ public class SpecialPlayerInventory extends PlayerInventory implements ISpecialP
 | 
				
			|||||||
        if (i >= is.length) {
 | 
					        if (i >= is.length) {
 | 
				
			||||||
            i -= is.length;
 | 
					            i -= is.length;
 | 
				
			||||||
            is = this.armor;
 | 
					            is = this.armor;
 | 
				
			||||||
        } else {
 | 
					        }
 | 
				
			||||||
 | 
					        else {
 | 
				
			||||||
            i = getReversedItemSlotNum(i);
 | 
					            i = getReversedItemSlotNum(i);
 | 
				
			||||||
        }
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        if (i >= is.length) {
 | 
					        if (i >= is.length) {
 | 
				
			||||||
            i -= is.length;
 | 
					            i -= is.length;
 | 
				
			||||||
            is = this.extraSlots;
 | 
					            is = this.extraSlots;
 | 
				
			||||||
        } else if (is == this.armor) {
 | 
					        }
 | 
				
			||||||
 | 
					        else if (is == this.armor) {
 | 
				
			||||||
            i = getReversedArmorSlotNum(i);
 | 
					            i = getReversedArmorSlotNum(i);
 | 
				
			||||||
        }
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
@@ -256,26 +269,23 @@ public class SpecialPlayerInventory extends PlayerInventory implements ISpecialP
 | 
				
			|||||||
    }
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    private int getReversedItemSlotNum(int i) {
 | 
					    private int getReversedItemSlotNum(int i) {
 | 
				
			||||||
        if (i >= 27) {
 | 
					        if (i >= 27)
 | 
				
			||||||
            return i - 27;
 | 
					            return i - 27;
 | 
				
			||||||
        }
 | 
					        else
 | 
				
			||||||
        return i + 9;
 | 
					            return i + 9;
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    private int getReversedArmorSlotNum(int i) {
 | 
					    private int getReversedArmorSlotNum(int i) {
 | 
				
			||||||
        if (i == 0) {
 | 
					        if (i == 0)
 | 
				
			||||||
            return 3;
 | 
					            return 3;
 | 
				
			||||||
        }
 | 
					        if (i == 1)
 | 
				
			||||||
        if (i == 1) {
 | 
					 | 
				
			||||||
            return 2;
 | 
					            return 2;
 | 
				
			||||||
        }
 | 
					        if (i == 2)
 | 
				
			||||||
        if (i == 2) {
 | 
					 | 
				
			||||||
            return 1;
 | 
					            return 1;
 | 
				
			||||||
        }
 | 
					        if (i == 3)
 | 
				
			||||||
        if (i == 3) {
 | 
					 | 
				
			||||||
            return 0;
 | 
					            return 0;
 | 
				
			||||||
        }
 | 
					        else
 | 
				
			||||||
        return i;
 | 
					            return i;
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    @Override
 | 
					    @Override
 | 
				
			||||||
@@ -290,5 +300,4 @@ public class SpecialPlayerInventory extends PlayerInventory implements ISpecialP
 | 
				
			|||||||
    public boolean a(EntityHuman entityhuman) {
 | 
					    public boolean a(EntityHuman entityhuman) {
 | 
				
			||||||
        return true;
 | 
					        return true;
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
 | 
					 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
@@ -4,25 +4,29 @@
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
  <parent>
 | 
					  <parent>
 | 
				
			||||||
    <groupId>com.lishid</groupId>
 | 
					    <groupId>com.lishid</groupId>
 | 
				
			||||||
    <artifactId>openinvinternal</artifactId>
 | 
					    <artifactId>openinvparent</artifactId>
 | 
				
			||||||
    <version>3.1.1</version>
 | 
					    <version>1.0-SNAPSHOT</version>
 | 
				
			||||||
  </parent>
 | 
					  </parent>
 | 
				
			||||||
 | 
					
 | 
				
			||||||
  <artifactId>openinvadapter1_11_R1</artifactId>
 | 
					  <artifactId>OpenInvCraftbukkit1_11_R1</artifactId>
 | 
				
			||||||
  <name>OpenInvAdapter1_11_R1</name>
 | 
					  <name>OpenInvCraftbukkit1_11_R1</name>
 | 
				
			||||||
 | 
					
 | 
				
			||||||
  <dependencies>
 | 
					  <dependencies>
 | 
				
			||||||
    <dependency>
 | 
					    <dependency>
 | 
				
			||||||
      <groupId>org.spigotmc</groupId>
 | 
					      <groupId>com.lishid</groupId>
 | 
				
			||||||
      <artifactId>spigot</artifactId>
 | 
					      <artifactId>openinvcore</artifactId>
 | 
				
			||||||
      <version>1.11.2-R0.1-SNAPSHOT</version>
 | 
					      <version>1.0-SNAPSHOT</version>
 | 
				
			||||||
      <scope>provided</scope>
 | 
					 | 
				
			||||||
    </dependency>
 | 
					    </dependency>
 | 
				
			||||||
    <dependency>
 | 
					    <dependency>
 | 
				
			||||||
      <groupId>com.lishid</groupId>
 | 
					      <groupId>com.lishid</groupId>
 | 
				
			||||||
      <artifactId>openinvcommon</artifactId>
 | 
					      <artifactId>openinvplugin</artifactId>
 | 
				
			||||||
      <version>3.1.1</version>
 | 
					      <version>1.0-SNAPSHOT</version>
 | 
				
			||||||
 | 
					    </dependency>
 | 
				
			||||||
 | 
					    <dependency>
 | 
				
			||||||
 | 
					      <groupId>org.spigotmc</groupId>
 | 
				
			||||||
 | 
					      <artifactId>spigot</artifactId>
 | 
				
			||||||
 | 
					      <version>1.11-R0.1-SNAPSHOT</version>
 | 
				
			||||||
 | 
					      <scope>provided</scope>
 | 
				
			||||||
    </dependency>
 | 
					    </dependency>
 | 
				
			||||||
  </dependencies>
 | 
					  </dependencies>
 | 
				
			||||||
 | 
					 | 
				
			||||||
</project>
 | 
					</project>
 | 
				
			||||||
@@ -0,0 +1,241 @@
 | 
				
			|||||||
 | 
					/*
 | 
				
			||||||
 | 
					 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
				
			||||||
 | 
					 * 
 | 
				
			||||||
 | 
					 * This program is free software: you can redistribute it and/or modify
 | 
				
			||||||
 | 
					 * it under the terms of the GNU General Public License as published by
 | 
				
			||||||
 | 
					 * the Free Software Foundation,  version 3.
 | 
				
			||||||
 | 
					 * 
 | 
				
			||||||
 | 
					 * This program is distributed in the hope that it will be useful,
 | 
				
			||||||
 | 
					 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
				
			||||||
 | 
					 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
				
			||||||
 | 
					 * GNU General Public License for more details.
 | 
				
			||||||
 | 
					 * 
 | 
				
			||||||
 | 
					 * You should have received a copy of the GNU General Public License
 | 
				
			||||||
 | 
					 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
				
			||||||
 | 
					 */
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					package com.lishid.openinv.internal.v1_11_R1;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					import com.lishid.openinv.internal.IAnySilentContainer;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					import org.bukkit.ChatColor;
 | 
				
			||||||
 | 
					import org.bukkit.entity.Player;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					// Volatile
 | 
				
			||||||
 | 
					import net.minecraft.server.v1_11_R1.AxisAlignedBB;
 | 
				
			||||||
 | 
					import net.minecraft.server.v1_11_R1.Block;
 | 
				
			||||||
 | 
					import net.minecraft.server.v1_11_R1.BlockChest;
 | 
				
			||||||
 | 
					import net.minecraft.server.v1_11_R1.BlockChest.Type;
 | 
				
			||||||
 | 
					import net.minecraft.server.v1_11_R1.BlockPosition;
 | 
				
			||||||
 | 
					import net.minecraft.server.v1_11_R1.BlockShulkerBox;
 | 
				
			||||||
 | 
					import net.minecraft.server.v1_11_R1.Container;
 | 
				
			||||||
 | 
					import net.minecraft.server.v1_11_R1.Entity;
 | 
				
			||||||
 | 
					import net.minecraft.server.v1_11_R1.EntityOcelot;
 | 
				
			||||||
 | 
					import net.minecraft.server.v1_11_R1.EntityPlayer;
 | 
				
			||||||
 | 
					import net.minecraft.server.v1_11_R1.EnumDirection;
 | 
				
			||||||
 | 
					import net.minecraft.server.v1_11_R1.IBlockData;
 | 
				
			||||||
 | 
					import net.minecraft.server.v1_11_R1.IInventory;
 | 
				
			||||||
 | 
					import net.minecraft.server.v1_11_R1.ITileInventory;
 | 
				
			||||||
 | 
					import net.minecraft.server.v1_11_R1.InventoryLargeChest;
 | 
				
			||||||
 | 
					import net.minecraft.server.v1_11_R1.PacketPlayOutOpenWindow;
 | 
				
			||||||
 | 
					import net.minecraft.server.v1_11_R1.StatisticList;
 | 
				
			||||||
 | 
					import net.minecraft.server.v1_11_R1.TileEntity;
 | 
				
			||||||
 | 
					import net.minecraft.server.v1_11_R1.TileEntityChest;
 | 
				
			||||||
 | 
					import net.minecraft.server.v1_11_R1.TileEntityShulkerBox;
 | 
				
			||||||
 | 
					import net.minecraft.server.v1_11_R1.World;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					import org.bukkit.craftbukkit.v1_11_R1.entity.CraftPlayer;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					public class AnySilentContainer implements IAnySilentContainer {
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    @Override
 | 
				
			||||||
 | 
					    public boolean isAnySilentContainer(org.bukkit.block.BlockState block) {
 | 
				
			||||||
 | 
					        return block instanceof org.bukkit.block.Chest || block instanceof org.bukkit.block.ShulkerBox;
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    @Override
 | 
				
			||||||
 | 
					    public boolean activateContainer(Player p, boolean anychest, boolean silentchest, int x, int y, int z) {
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        EntityPlayer player = ((CraftPlayer) p).getHandle();
 | 
				
			||||||
 | 
					        World world = player.world;
 | 
				
			||||||
 | 
					        BlockPosition blockPosition = new BlockPosition(x, y, z);
 | 
				
			||||||
 | 
					        Object tile = world.getTileEntity(blockPosition);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        if (tile == null) {
 | 
				
			||||||
 | 
					            return false;
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        Block block = world.getType(new BlockPosition(x, y, z)).getBlock();
 | 
				
			||||||
 | 
					        Container container = null;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        if (block instanceof BlockChest) {
 | 
				
			||||||
 | 
					            BlockChest blockChest = (BlockChest) block;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					            for (EnumDirection enumDirection : EnumDirection.EnumDirectionLimit.HORIZONTAL) {
 | 
				
			||||||
 | 
					                BlockPosition localBlockPosition = blockPosition.shift(enumDirection);
 | 
				
			||||||
 | 
					                Block localBlock = world.getType(localBlockPosition).getBlock();
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					                if (localBlock != block) {
 | 
				
			||||||
 | 
					                    continue;
 | 
				
			||||||
 | 
					                }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					                if (!anychest && isBlockedChest(world, localBlock, localBlockPosition)) {
 | 
				
			||||||
 | 
					                    return false;
 | 
				
			||||||
 | 
					                }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					                TileEntity localTileEntity = world.getTileEntity(localBlockPosition);
 | 
				
			||||||
 | 
					                if (!(localTileEntity instanceof TileEntityChest)) {
 | 
				
			||||||
 | 
					                    continue;
 | 
				
			||||||
 | 
					                }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					                if ((enumDirection == EnumDirection.WEST) || (enumDirection == EnumDirection.NORTH)) {
 | 
				
			||||||
 | 
					                    tile = new InventoryLargeChest("container.chestDouble",
 | 
				
			||||||
 | 
					                            (TileEntityChest) localTileEntity, (ITileInventory) tile);
 | 
				
			||||||
 | 
					                } else {
 | 
				
			||||||
 | 
					                    tile = new InventoryLargeChest("container.chestDouble",
 | 
				
			||||||
 | 
					                            (ITileInventory) tile, (TileEntityChest) localTileEntity);
 | 
				
			||||||
 | 
					                }
 | 
				
			||||||
 | 
					                break;
 | 
				
			||||||
 | 
					            }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					            if (blockChest.g == Type.BASIC)
 | 
				
			||||||
 | 
					                player.b(StatisticList.ac);
 | 
				
			||||||
 | 
					            else if (blockChest.g == Type.TRAP) {
 | 
				
			||||||
 | 
					                player.b(StatisticList.W);
 | 
				
			||||||
 | 
					            }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					            if (silentchest) {
 | 
				
			||||||
 | 
					                container = new SilentContainerChest(player.inventory, ((IInventory) tile), player);
 | 
				
			||||||
 | 
					            }
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        if (block instanceof BlockShulkerBox) {
 | 
				
			||||||
 | 
					            if (!anychest && isBlockedShulkerBox(world, blockPosition, block)) {
 | 
				
			||||||
 | 
					                return false;
 | 
				
			||||||
 | 
					            }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					            player.b(StatisticList.ae);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					            if (silentchest && tile instanceof TileEntityShulkerBox) {
 | 
				
			||||||
 | 
					                // TODO: This fixes sound, but the box is then silent for anyone until the tile entity is recreated
 | 
				
			||||||
 | 
					                SilentContainerShulkerBox.increaseOpenQuantity((TileEntityShulkerBox) tile);
 | 
				
			||||||
 | 
					                container = new SilentContainerShulkerBox(player.inventory, ((IInventory) tile), player);
 | 
				
			||||||
 | 
					                SilentContainerShulkerBox.decreaseOpenQuantity((TileEntityShulkerBox) tile);
 | 
				
			||||||
 | 
					            }
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        boolean returnValue = false;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        if (!silentchest || container == null) {
 | 
				
			||||||
 | 
					            player.openContainer((IInventory) tile);
 | 
				
			||||||
 | 
					            returnValue = true;
 | 
				
			||||||
 | 
					        } else {
 | 
				
			||||||
 | 
					            try {
 | 
				
			||||||
 | 
					                int windowId = player.nextContainerCounter();
 | 
				
			||||||
 | 
					                player.playerConnection.sendPacket(new PacketPlayOutOpenWindow(windowId, "minecraft:chest", ((IInventory) tile).getScoreboardDisplayName(), ((IInventory) tile).getSize()));
 | 
				
			||||||
 | 
					                player.activeContainer = container;
 | 
				
			||||||
 | 
					                player.activeContainer.windowId = windowId;
 | 
				
			||||||
 | 
					                player.activeContainer.addSlotListener(player);
 | 
				
			||||||
 | 
					                returnValue = true;
 | 
				
			||||||
 | 
					            } catch (Exception e) {
 | 
				
			||||||
 | 
					                e.printStackTrace();
 | 
				
			||||||
 | 
					                p.sendMessage(ChatColor.RED + "Error while sending silent chest.");
 | 
				
			||||||
 | 
					            }
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        return returnValue;
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    @Override
 | 
				
			||||||
 | 
					    public boolean isAnyContainerNeeded(Player p, int x, int y, int z) {
 | 
				
			||||||
 | 
					        EntityPlayer player = ((CraftPlayer) p).getHandle();
 | 
				
			||||||
 | 
					        World world = player.world;
 | 
				
			||||||
 | 
					        BlockPosition blockPosition = new BlockPosition(x, y, z);
 | 
				
			||||||
 | 
					        Block block = world.getType(blockPosition).getBlock();
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        if (block instanceof BlockShulkerBox) {
 | 
				
			||||||
 | 
					            return isBlockedShulkerBox(world, blockPosition, block);
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        // For reference, loot at net.minecraft.server.BlockChest
 | 
				
			||||||
 | 
					        // Check if chest is blocked or has an ocelot on top
 | 
				
			||||||
 | 
					        if (world.getType(new BlockPosition(x, y + 1, z)).m() || hasOcelotOnTop(world, blockPosition)) {
 | 
				
			||||||
 | 
					            return true;
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        // Check for matching adjacent chests that are blocked or have an ocelot on top
 | 
				
			||||||
 | 
					        for (EnumDirection localEnumDirection : EnumDirection.EnumDirectionLimit.HORIZONTAL) {
 | 
				
			||||||
 | 
					            BlockPosition localBlockPosition = blockPosition.shift(localEnumDirection);
 | 
				
			||||||
 | 
					            if (isBlockedChest(world, block, localBlockPosition)) {
 | 
				
			||||||
 | 
					                return true;
 | 
				
			||||||
 | 
					            }
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        return false;
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    private boolean isBlockedShulkerBox(World world, BlockPosition blockPosition, Block block) {
 | 
				
			||||||
 | 
					        // For reference, look at net.minecraft.server.BlockShulkerBox
 | 
				
			||||||
 | 
					        TileEntity tile = world.getTileEntity(blockPosition);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        if (!(tile instanceof TileEntityShulkerBox)) {
 | 
				
			||||||
 | 
					            return false;
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        IBlockData iBlockData = block.getBlockData();
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        EnumDirection enumDirection = iBlockData.get(BlockShulkerBox.a);
 | 
				
			||||||
 | 
					        if (((TileEntityShulkerBox) tile).p() == TileEntityShulkerBox.AnimationPhase.CLOSED) {
 | 
				
			||||||
 | 
					            AxisAlignedBB axisAlignedBB = BlockShulkerBox.j.b(0.5F * enumDirection.getAdjacentX(),
 | 
				
			||||||
 | 
					                    0.5F * enumDirection.getAdjacentY(), 0.5F * enumDirection.getAdjacentZ())
 | 
				
			||||||
 | 
					                    .a(enumDirection.getAdjacentX(), enumDirection.getAdjacentY(),
 | 
				
			||||||
 | 
					                            enumDirection.getAdjacentZ());
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					            return !(world.b(axisAlignedBB.a(blockPosition.shift(enumDirection))));
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        return true;
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    private boolean isBlockedChest(World world, Block block, BlockPosition blockPosition) {
 | 
				
			||||||
 | 
					        if (world.getType(blockPosition).getBlock() == block) {
 | 
				
			||||||
 | 
					            return false;
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        return world.getType(blockPosition).m() || hasOcelotOnTop(world, blockPosition);
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    private boolean hasOcelotOnTop(World world, BlockPosition blockPosition) {
 | 
				
			||||||
 | 
					        for (Entity localEntity : world.a(EntityOcelot.class,
 | 
				
			||||||
 | 
					                new AxisAlignedBB(blockPosition.getX(), blockPosition.getY() + 1,
 | 
				
			||||||
 | 
					                        blockPosition.getZ(), blockPosition.getX() + 1, blockPosition.getY() + 2,
 | 
				
			||||||
 | 
					                        blockPosition.getZ() + 1))) {
 | 
				
			||||||
 | 
					            EntityOcelot localEntityOcelot = (EntityOcelot) localEntity;
 | 
				
			||||||
 | 
					            if (localEntityOcelot.isSitting()) {
 | 
				
			||||||
 | 
					                return true;
 | 
				
			||||||
 | 
					            }
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        return false;
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    /**
 | 
				
			||||||
 | 
					     * @deprecated Use {@link #activateContainer(Player, boolean, boolean, int, int, int)}.
 | 
				
			||||||
 | 
					     */
 | 
				
			||||||
 | 
					    @Deprecated
 | 
				
			||||||
 | 
					    @Override
 | 
				
			||||||
 | 
					    public boolean activateChest(Player player, boolean anychest, boolean silentchest, int x, int y, int z) {
 | 
				
			||||||
 | 
					        return !activateContainer(player, anychest, silentchest, x, y, z);
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    /**
 | 
				
			||||||
 | 
					     * @deprecated Use {@link #isAnyContainerNeeded(Player, int, int, int)}.
 | 
				
			||||||
 | 
					     */
 | 
				
			||||||
 | 
					    @Deprecated
 | 
				
			||||||
 | 
					    @Override
 | 
				
			||||||
 | 
					    public boolean isAnyChestNeeded(Player player, int x, int y, int z) {
 | 
				
			||||||
 | 
					        return isAnyContainerNeeded(player, x, y, z);
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
@@ -0,0 +1,72 @@
 | 
				
			|||||||
 | 
					/*
 | 
				
			||||||
 | 
					 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
				
			||||||
 | 
					 * 
 | 
				
			||||||
 | 
					 * This program is free software: you can redistribute it and/or modify
 | 
				
			||||||
 | 
					 * it under the terms of the GNU General Public License as published by
 | 
				
			||||||
 | 
					 * the Free Software Foundation,  version 3.
 | 
				
			||||||
 | 
					 * 
 | 
				
			||||||
 | 
					 * This program is distributed in the hope that it will be useful,
 | 
				
			||||||
 | 
					 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
				
			||||||
 | 
					 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
				
			||||||
 | 
					 * GNU General Public License for more details.
 | 
				
			||||||
 | 
					 * 
 | 
				
			||||||
 | 
					 * You should have received a copy of the GNU General Public License
 | 
				
			||||||
 | 
					 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
				
			||||||
 | 
					 */
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					package com.lishid.openinv.internal.v1_11_R1;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					import java.lang.reflect.Field;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					import com.lishid.openinv.OpenInv;
 | 
				
			||||||
 | 
					import com.lishid.openinv.Permissions;
 | 
				
			||||||
 | 
					import com.lishid.openinv.internal.IInventoryAccess;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					import org.bukkit.entity.HumanEntity;
 | 
				
			||||||
 | 
					import org.bukkit.inventory.Inventory;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					// Volatile
 | 
				
			||||||
 | 
					import net.minecraft.server.v1_11_R1.IInventory;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					import org.bukkit.craftbukkit.v1_11_R1.inventory.CraftInventory;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					public class InventoryAccess implements IInventoryAccess {
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    @Override
 | 
				
			||||||
 | 
					    public boolean check(Inventory inventory, HumanEntity player) {
 | 
				
			||||||
 | 
					        IInventory inv = grabInventory(inventory);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        if (inv instanceof SpecialPlayerInventory) {
 | 
				
			||||||
 | 
					            if (!OpenInv.hasPermission(player, Permissions.PERM_EDITINV)) {
 | 
				
			||||||
 | 
					                return false;
 | 
				
			||||||
 | 
					            }
 | 
				
			||||||
 | 
					        } else if (inv instanceof SpecialEnderChest) {
 | 
				
			||||||
 | 
					            if (!OpenInv.hasPermission(player, Permissions.PERM_EDITENDER)) {
 | 
				
			||||||
 | 
					                return false;
 | 
				
			||||||
 | 
					            }
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        return true;
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    private IInventory grabInventory(Inventory inventory) {
 | 
				
			||||||
 | 
					        if (inventory instanceof CraftInventory) {
 | 
				
			||||||
 | 
					            return ((CraftInventory) inventory).getInventory();
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        // Use reflection to find the iinventory
 | 
				
			||||||
 | 
					        Class<? extends Inventory> clazz = inventory.getClass();
 | 
				
			||||||
 | 
					        IInventory result = null;
 | 
				
			||||||
 | 
					        for (Field f : clazz.getDeclaredFields()) {
 | 
				
			||||||
 | 
					            f.setAccessible(true);
 | 
				
			||||||
 | 
					            if (IInventory.class.isAssignableFrom(f.getDeclaringClass())) {
 | 
				
			||||||
 | 
					                try {
 | 
				
			||||||
 | 
					                    result = (IInventory) f.get(inventory);
 | 
				
			||||||
 | 
					                } catch (Exception e) {
 | 
				
			||||||
 | 
					                    e.printStackTrace();
 | 
				
			||||||
 | 
					                }
 | 
				
			||||||
 | 
					            }
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					        return result;
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
@@ -16,48 +16,42 @@
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
package com.lishid.openinv.internal.v1_11_R1;
 | 
					package com.lishid.openinv.internal.v1_11_R1;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
import java.util.Collection;
 | 
					 | 
				
			||||||
import java.util.UUID;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import com.lishid.openinv.internal.IPlayerDataManager;
 | 
					import com.lishid.openinv.internal.IPlayerDataManager;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
import com.mojang.authlib.GameProfile;
 | 
					import com.mojang.authlib.GameProfile;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
import org.bukkit.Bukkit;
 | 
					import org.bukkit.Bukkit;
 | 
				
			||||||
import org.bukkit.OfflinePlayer;
 | 
					import org.bukkit.OfflinePlayer;
 | 
				
			||||||
import org.bukkit.Server;
 | 
					 | 
				
			||||||
import org.bukkit.entity.Player;
 | 
					import org.bukkit.entity.Player;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					// Volatile
 | 
				
			||||||
import net.minecraft.server.v1_11_R1.EntityPlayer;
 | 
					import net.minecraft.server.v1_11_R1.EntityPlayer;
 | 
				
			||||||
import net.minecraft.server.v1_11_R1.MinecraftServer;
 | 
					import net.minecraft.server.v1_11_R1.MinecraftServer;
 | 
				
			||||||
import net.minecraft.server.v1_11_R1.PlayerInteractManager;
 | 
					import net.minecraft.server.v1_11_R1.PlayerInteractManager;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
import org.bukkit.craftbukkit.v1_11_R1.CraftServer;
 | 
					import org.bukkit.craftbukkit.v1_11_R1.CraftServer;
 | 
				
			||||||
import org.bukkit.craftbukkit.v1_11_R1.entity.CraftPlayer;
 | 
					 | 
				
			||||||
 | 
					
 | 
				
			||||||
public class PlayerDataManager implements IPlayerDataManager {
 | 
					public class PlayerDataManager implements IPlayerDataManager {
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    @Override
 | 
					    @Override
 | 
				
			||||||
    public Player loadPlayer(OfflinePlayer offline) {
 | 
					    public Player loadPlayer(OfflinePlayer offline) {
 | 
				
			||||||
        // Ensure player has data
 | 
					 | 
				
			||||||
        if (offline == null || !offline.hasPlayedBefore()) {
 | 
					        if (offline == null || !offline.hasPlayedBefore()) {
 | 
				
			||||||
            return null;
 | 
					            return null;
 | 
				
			||||||
        }
 | 
					        }
 | 
				
			||||||
 | 
					 | 
				
			||||||
        // Create a profile and entity to load the player data
 | 
					 | 
				
			||||||
        GameProfile profile = new GameProfile(offline.getUniqueId(), offline.getName());
 | 
					        GameProfile profile = new GameProfile(offline.getUniqueId(), offline.getName());
 | 
				
			||||||
        MinecraftServer server = ((CraftServer) Bukkit.getServer()).getServer();
 | 
					        MinecraftServer server = ((CraftServer) Bukkit.getServer()).getServer();
 | 
				
			||||||
        EntityPlayer entity = new EntityPlayer(server, server.getWorldServer(0), profile,
 | 
					        // Create an entity to load the player data
 | 
				
			||||||
                new PlayerInteractManager(server.getWorldServer(0)));
 | 
					        EntityPlayer entity = new EntityPlayer(server, server.getWorldServer(0), profile, new PlayerInteractManager(server.getWorldServer(0)));
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        // Get the bukkit entity
 | 
					        // Get the bukkit entity
 | 
				
			||||||
        Player target = (entity == null) ? null : entity.getBukkitEntity();
 | 
					        Player target = (entity == null) ? null : entity.getBukkitEntity();
 | 
				
			||||||
        if (target != null) {
 | 
					        if (target != null) {
 | 
				
			||||||
            // Load data
 | 
					            // Load data
 | 
				
			||||||
            target.loadData();
 | 
					            target.loadData();
 | 
				
			||||||
 | 
					            // Return the entity
 | 
				
			||||||
 | 
					            return target;
 | 
				
			||||||
        }
 | 
					        }
 | 
				
			||||||
        // Return the entity
 | 
					        return null;
 | 
				
			||||||
        return target;
 | 
					 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    @Override
 | 
					    @Override
 | 
				
			||||||
@@ -65,45 +59,4 @@ public class PlayerDataManager implements IPlayerDataManager {
 | 
				
			|||||||
        return player.getUniqueId().toString();
 | 
					        return player.getUniqueId().toString();
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public OfflinePlayer getPlayerByID(String identifier) {
 | 
					 | 
				
			||||||
        try {
 | 
					 | 
				
			||||||
            UUID uuid = UUID.fromString(identifier);
 | 
					 | 
				
			||||||
            OfflinePlayer player = Bukkit.getOfflinePlayer(uuid);
 | 
					 | 
				
			||||||
            // Ensure player is a real player, otherwise return null
 | 
					 | 
				
			||||||
            if (player == null || !player.hasPlayedBefore() && !player.isOnline()) {
 | 
					 | 
				
			||||||
                return null;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
            return player;
 | 
					 | 
				
			||||||
        } catch (IllegalArgumentException e) {
 | 
					 | 
				
			||||||
            // Not a UUID
 | 
					 | 
				
			||||||
            return null;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public Collection<? extends Player> getOnlinePlayers() {
 | 
					 | 
				
			||||||
        return Bukkit.getOnlinePlayers();
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public static EntityPlayer getHandle(Player player) {
 | 
					 | 
				
			||||||
        if (player instanceof CraftPlayer) {
 | 
					 | 
				
			||||||
            return ((CraftPlayer) player).getHandle();
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        Server server = player.getServer();
 | 
					 | 
				
			||||||
        EntityPlayer nmsPlayer = null;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (server instanceof CraftServer) {
 | 
					 | 
				
			||||||
            nmsPlayer = ((CraftServer) server).getHandle().getPlayer(player.getName());
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (nmsPlayer == null) {
 | 
					 | 
				
			||||||
            // Could use reflection to examine fields, but it's honestly not worth the bother.
 | 
					 | 
				
			||||||
            throw new RuntimeException("Unable to fetch EntityPlayer from provided Player implementation");
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        return nmsPlayer;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
@@ -16,6 +16,7 @@
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
package com.lishid.openinv.internal.v1_11_R1;
 | 
					package com.lishid.openinv.internal.v1_11_R1;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					// Volatile
 | 
				
			||||||
import net.minecraft.server.v1_11_R1.ContainerChest;
 | 
					import net.minecraft.server.v1_11_R1.ContainerChest;
 | 
				
			||||||
import net.minecraft.server.v1_11_R1.EntityHuman;
 | 
					import net.minecraft.server.v1_11_R1.EntityHuman;
 | 
				
			||||||
import net.minecraft.server.v1_11_R1.IInventory;
 | 
					import net.minecraft.server.v1_11_R1.IInventory;
 | 
				
			||||||
@@ -27,7 +28,7 @@ public class SilentContainerChest extends ContainerChest {
 | 
				
			|||||||
    public SilentContainerChest(PlayerInventory playerInventory, IInventory iInventory,
 | 
					    public SilentContainerChest(PlayerInventory playerInventory, IInventory iInventory,
 | 
				
			||||||
            EntityHuman entityHuman) {
 | 
					            EntityHuman entityHuman) {
 | 
				
			||||||
        super(playerInventory, iInventory, entityHuman);
 | 
					        super(playerInventory, iInventory, entityHuman);
 | 
				
			||||||
        // Send close signal
 | 
					        // close signal
 | 
				
			||||||
        iInventory.closeContainer(entityHuman);
 | 
					        iInventory.closeContainer(entityHuman);
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
@@ -36,11 +37,9 @@ public class SilentContainerChest extends ContainerChest {
 | 
				
			|||||||
        // Don't send close signal twice, might screw up
 | 
					        // Don't send close signal twice, might screw up
 | 
				
			||||||
        PlayerInventory playerinventory = entityHuman.inventory;
 | 
					        PlayerInventory playerinventory = entityHuman.inventory;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        if (playerinventory.getCarried() != ItemStack.a) {
 | 
					        if (!playerinventory.getCarried().isEmpty()) {
 | 
				
			||||||
            ItemStack carried = playerinventory.getCarried();
 | 
					            entityHuman.drop(playerinventory.getCarried(), false);
 | 
				
			||||||
            playerinventory.setCarried(ItemStack.a);
 | 
					            playerinventory.setCarried(ItemStack.a);
 | 
				
			||||||
            entityHuman.drop(carried, false);
 | 
					 | 
				
			||||||
        }
 | 
					        }
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
 | 
					 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
@@ -11,7 +11,31 @@ import net.minecraft.server.v1_11_R1.TileEntityShulkerBox;
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
public class SilentContainerShulkerBox extends ContainerShulkerBox {
 | 
					public class SilentContainerShulkerBox extends ContainerShulkerBox {
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    private static Field fieldShulkerActionData;
 | 
					    private static Field h;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    private static Field exposeOpenStatus() throws NoSuchFieldException, SecurityException {
 | 
				
			||||||
 | 
					        if (h == null) {
 | 
				
			||||||
 | 
					            h = TileEntityShulkerBox.class.getDeclaredField("h");
 | 
				
			||||||
 | 
					            h.setAccessible(true);
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					        return h;
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    public static void increaseOpenQuantity(TileEntityShulkerBox containerShulkerBox) {
 | 
				
			||||||
 | 
					        try {
 | 
				
			||||||
 | 
					            exposeOpenStatus().set(containerShulkerBox, ((Integer) exposeOpenStatus().get(containerShulkerBox)) + 1);
 | 
				
			||||||
 | 
					        } catch (Exception e) {
 | 
				
			||||||
 | 
					            e.printStackTrace();
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    public static void decreaseOpenQuantity(TileEntityShulkerBox containerShulkerBox) {
 | 
				
			||||||
 | 
					        try {
 | 
				
			||||||
 | 
					            exposeOpenStatus().set(containerShulkerBox, ((Integer) exposeOpenStatus().get(containerShulkerBox)) - 1);
 | 
				
			||||||
 | 
					        } catch (Exception e) {
 | 
				
			||||||
 | 
					            e.printStackTrace();
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    public SilentContainerShulkerBox(PlayerInventory playerInventory, IInventory iInventory,
 | 
					    public SilentContainerShulkerBox(PlayerInventory playerInventory, IInventory iInventory,
 | 
				
			||||||
            EntityHuman entityHuman) {
 | 
					            EntityHuman entityHuman) {
 | 
				
			||||||
@@ -28,29 +52,4 @@ public class SilentContainerShulkerBox extends ContainerShulkerBox {
 | 
				
			|||||||
        }
 | 
					        }
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    private static Field exposeOpenStatus() throws NoSuchFieldException, SecurityException {
 | 
					 | 
				
			||||||
        if (fieldShulkerActionData == null) {
 | 
					 | 
				
			||||||
            fieldShulkerActionData = TileEntityShulkerBox.class.getDeclaredField("h");
 | 
					 | 
				
			||||||
            fieldShulkerActionData.setAccessible(true);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        return fieldShulkerActionData;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public static void setOpenValue(TileEntityShulkerBox tileShulkerBox, Object value) {
 | 
					 | 
				
			||||||
        try {
 | 
					 | 
				
			||||||
            exposeOpenStatus().set(tileShulkerBox, value);
 | 
					 | 
				
			||||||
        } catch (Exception e) {
 | 
					 | 
				
			||||||
            e.printStackTrace();
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public static Integer getOpenValue(TileEntityShulkerBox tileShulkerBox) {
 | 
					 | 
				
			||||||
        try {
 | 
					 | 
				
			||||||
            return (Integer) exposeOpenStatus().get(tileShulkerBox);
 | 
					 | 
				
			||||||
        } catch (Exception e) {
 | 
					 | 
				
			||||||
            e.printStackTrace();
 | 
					 | 
				
			||||||
            return 0;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
@@ -25,27 +25,26 @@ import com.lishid.openinv.internal.ISpecialEnderChest;
 | 
				
			|||||||
import org.bukkit.entity.Player;
 | 
					import org.bukkit.entity.Player;
 | 
				
			||||||
import org.bukkit.inventory.Inventory;
 | 
					import org.bukkit.inventory.Inventory;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
import net.minecraft.server.v1_11_R1.EntityPlayer;
 | 
					// Volatile
 | 
				
			||||||
import net.minecraft.server.v1_11_R1.IInventory;
 | 
					import net.minecraft.server.v1_11_R1.IInventory;
 | 
				
			||||||
import net.minecraft.server.v1_11_R1.InventoryEnderChest;
 | 
					import net.minecraft.server.v1_11_R1.InventoryEnderChest;
 | 
				
			||||||
import net.minecraft.server.v1_11_R1.InventorySubcontainer;
 | 
					import net.minecraft.server.v1_11_R1.InventorySubcontainer;
 | 
				
			||||||
import net.minecraft.server.v1_11_R1.ItemStack;
 | 
					import net.minecraft.server.v1_11_R1.ItemStack;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					import org.bukkit.craftbukkit.v1_11_R1.entity.CraftPlayer;
 | 
				
			||||||
import org.bukkit.craftbukkit.v1_11_R1.inventory.CraftInventory;
 | 
					import org.bukkit.craftbukkit.v1_11_R1.inventory.CraftInventory;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
public class SpecialEnderChest extends InventorySubcontainer implements IInventory, ISpecialEnderChest {
 | 
					public class SpecialEnderChest extends InventorySubcontainer implements IInventory, ISpecialEnderChest {
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    private final InventoryEnderChest enderChest;
 | 
					    private final InventoryEnderChest enderChest;
 | 
				
			||||||
    private final CraftInventory inventory = new CraftInventory(this);
 | 
					    private final CraftInventory inventory = new CraftInventory(this);
 | 
				
			||||||
    private boolean playerOnline = false;
 | 
					    public boolean playerOnline = false;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    public SpecialEnderChest(Player player, Boolean online) {
 | 
					    public SpecialEnderChest(Player player, Boolean online) {
 | 
				
			||||||
        super(PlayerDataManager.getHandle(player).getEnderChest().getName(),
 | 
					        super(((CraftPlayer) player).getHandle().getEnderChest().getName(), ((CraftPlayer) player).getHandle().getEnderChest().hasCustomName(), ((CraftPlayer) player).getHandle().getEnderChest().getSize());
 | 
				
			||||||
                PlayerDataManager.getHandle(player).getEnderChest().hasCustomName(),
 | 
					        CraftPlayer craftPlayer = (CraftPlayer) player;
 | 
				
			||||||
                PlayerDataManager.getHandle(player).getEnderChest().getSize());
 | 
					        this.enderChest = craftPlayer.getHandle().getEnderChest();
 | 
				
			||||||
        EntityPlayer nmsPlayer = PlayerDataManager.getHandle(player);
 | 
					        this.bukkitOwner = craftPlayer;
 | 
				
			||||||
        this.enderChest = nmsPlayer.getEnderChest();
 | 
					 | 
				
			||||||
        this.bukkitOwner = nmsPlayer.getBukkitEntity();
 | 
					 | 
				
			||||||
        setItemLists(this, enderChest.getContents());
 | 
					        setItemLists(this, enderChest.getContents());
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
@@ -78,10 +77,11 @@ public class SpecialEnderChest extends InventorySubcontainer implements IInvento
 | 
				
			|||||||
    public void setPlayerOnline(Player player) {
 | 
					    public void setPlayerOnline(Player player) {
 | 
				
			||||||
        if (!playerOnline) {
 | 
					        if (!playerOnline) {
 | 
				
			||||||
            try {
 | 
					            try {
 | 
				
			||||||
                EntityPlayer nmsPlayer = PlayerDataManager.getHandle(player);
 | 
					                this.bukkitOwner = player;
 | 
				
			||||||
                this.bukkitOwner = nmsPlayer.getBukkitEntity();
 | 
					                CraftPlayer craftPlayer = (CraftPlayer) player;
 | 
				
			||||||
                setItemLists(nmsPlayer.getEnderChest(), this.items);
 | 
					                setItemLists(craftPlayer.getHandle().getEnderChest(), this.items);
 | 
				
			||||||
            } catch (Exception e) {}
 | 
					            }
 | 
				
			||||||
 | 
					            catch (Exception e) {}
 | 
				
			||||||
            playerOnline = true;
 | 
					            playerOnline = true;
 | 
				
			||||||
        }
 | 
					        }
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
@@ -26,11 +26,13 @@ import org.bukkit.entity.Player;
 | 
				
			|||||||
import org.bukkit.inventory.Inventory;
 | 
					import org.bukkit.inventory.Inventory;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
import net.minecraft.server.v1_11_R1.ContainerUtil;
 | 
					import net.minecraft.server.v1_11_R1.ContainerUtil;
 | 
				
			||||||
 | 
					// Volatile
 | 
				
			||||||
import net.minecraft.server.v1_11_R1.EntityHuman;
 | 
					import net.minecraft.server.v1_11_R1.EntityHuman;
 | 
				
			||||||
import net.minecraft.server.v1_11_R1.ItemStack;
 | 
					import net.minecraft.server.v1_11_R1.ItemStack;
 | 
				
			||||||
import net.minecraft.server.v1_11_R1.NonNullList;
 | 
					import net.minecraft.server.v1_11_R1.NonNullList;
 | 
				
			||||||
import net.minecraft.server.v1_11_R1.PlayerInventory;
 | 
					import net.minecraft.server.v1_11_R1.PlayerInventory;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					import org.bukkit.craftbukkit.v1_11_R1.entity.CraftPlayer;
 | 
				
			||||||
import org.bukkit.craftbukkit.v1_11_R1.inventory.CraftInventory;
 | 
					import org.bukkit.craftbukkit.v1_11_R1.inventory.CraftInventory;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
public class SpecialPlayerInventory extends PlayerInventory implements ISpecialPlayerInventory {
 | 
					public class SpecialPlayerInventory extends PlayerInventory implements ISpecialPlayerInventory {
 | 
				
			||||||
@@ -39,7 +41,7 @@ public class SpecialPlayerInventory extends PlayerInventory implements ISpecialP
 | 
				
			|||||||
    private boolean playerOnline = false;
 | 
					    private boolean playerOnline = false;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    public SpecialPlayerInventory(Player bukkitPlayer, Boolean online) {
 | 
					    public SpecialPlayerInventory(Player bukkitPlayer, Boolean online) {
 | 
				
			||||||
        super(PlayerDataManager.getHandle(bukkitPlayer));
 | 
					        super(((CraftPlayer) bukkitPlayer).getHandle());
 | 
				
			||||||
        this.playerOnline = online;
 | 
					        this.playerOnline = online;
 | 
				
			||||||
        setItemArrays(this, player.inventory.items, player.inventory.armor, player.inventory.extraSlots);
 | 
					        setItemArrays(this, player.inventory.items, player.inventory.armor, player.inventory.extraSlots);
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
@@ -89,7 +91,7 @@ public class SpecialPlayerInventory extends PlayerInventory implements ISpecialP
 | 
				
			|||||||
    @Override
 | 
					    @Override
 | 
				
			||||||
    public void setPlayerOnline(Player player) {
 | 
					    public void setPlayerOnline(Player player) {
 | 
				
			||||||
        if (!playerOnline) {
 | 
					        if (!playerOnline) {
 | 
				
			||||||
            this.player = PlayerDataManager.getHandle(player);;
 | 
					            this.player = ((CraftPlayer) player).getHandle();
 | 
				
			||||||
            setItemArrays(this.player.inventory, items, armor, extraSlots);
 | 
					            setItemArrays(this.player.inventory, items, armor, extraSlots);
 | 
				
			||||||
            playerOnline = true;
 | 
					            playerOnline = true;
 | 
				
			||||||
        }
 | 
					        }
 | 
				
			||||||
@@ -185,8 +187,8 @@ public class SpecialPlayerInventory extends PlayerInventory implements ISpecialP
 | 
				
			|||||||
        if (list != null && !list.get(i).isEmpty()) {
 | 
					        if (list != null && !list.get(i).isEmpty()) {
 | 
				
			||||||
            ItemStack itemstack = list.get(i);
 | 
					            ItemStack itemstack = list.get(i);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
            list.set(i, ItemStack.a);
 | 
					             list.set(i, ItemStack.a);
 | 
				
			||||||
            return itemstack;
 | 
					             return itemstack;
 | 
				
			||||||
        }
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        return ItemStack.a;
 | 
					        return ItemStack.a;
 | 
				
			||||||
@@ -216,31 +218,28 @@ public class SpecialPlayerInventory extends PlayerInventory implements ISpecialP
 | 
				
			|||||||
        }
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        if (list != null) {
 | 
					        if (list != null) {
 | 
				
			||||||
            list.set(i, itemstack);
 | 
					             list.set(i, itemstack);
 | 
				
			||||||
        }
 | 
					        }
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    private int getReversedItemSlotNum(int i) {
 | 
					    private int getReversedItemSlotNum(int i) {
 | 
				
			||||||
        if (i >= 27) {
 | 
					        if (i >= 27)
 | 
				
			||||||
            return i - 27;
 | 
					            return i - 27;
 | 
				
			||||||
        }
 | 
					        else
 | 
				
			||||||
        return i + 9;
 | 
					            return i + 9;
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    private int getReversedArmorSlotNum(int i) {
 | 
					    private int getReversedArmorSlotNum(int i) {
 | 
				
			||||||
        if (i == 0) {
 | 
					        if (i == 0)
 | 
				
			||||||
            return 3;
 | 
					            return 3;
 | 
				
			||||||
        }
 | 
					        if (i == 1)
 | 
				
			||||||
        if (i == 1) {
 | 
					 | 
				
			||||||
            return 2;
 | 
					            return 2;
 | 
				
			||||||
        }
 | 
					        if (i == 2)
 | 
				
			||||||
        if (i == 2) {
 | 
					 | 
				
			||||||
            return 1;
 | 
					            return 1;
 | 
				
			||||||
        }
 | 
					        if (i == 3)
 | 
				
			||||||
        if (i == 3) {
 | 
					 | 
				
			||||||
            return 0;
 | 
					            return 0;
 | 
				
			||||||
        }
 | 
					        else
 | 
				
			||||||
        return i;
 | 
					            return i;
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    @Override
 | 
					    @Override
 | 
				
			||||||
@@ -255,5 +254,4 @@ public class SpecialPlayerInventory extends PlayerInventory implements ISpecialP
 | 
				
			|||||||
    public boolean a(EntityHuman entityhuman) {
 | 
					    public boolean a(EntityHuman entityhuman) {
 | 
				
			||||||
        return true;
 | 
					        return true;
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
 | 
					 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
@@ -4,25 +4,29 @@
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
  <parent>
 | 
					  <parent>
 | 
				
			||||||
    <groupId>com.lishid</groupId>
 | 
					    <groupId>com.lishid</groupId>
 | 
				
			||||||
    <artifactId>openinvinternal</artifactId>
 | 
					    <artifactId>openinvparent</artifactId>
 | 
				
			||||||
    <version>3.1.1</version>
 | 
					    <version>1.0-SNAPSHOT</version>
 | 
				
			||||||
  </parent>
 | 
					  </parent>
 | 
				
			||||||
 | 
					
 | 
				
			||||||
  <artifactId>openinvadapter1_4_5</artifactId>
 | 
					  <artifactId>OpenInvCraftbukkit1_4_5</artifactId>
 | 
				
			||||||
  <name>OpenInvAdapter1_4_5</name>
 | 
					  <name>OpenInvCraftbukkit1_4_5</name>
 | 
				
			||||||
 | 
					
 | 
				
			||||||
  <dependencies>
 | 
					  <dependencies>
 | 
				
			||||||
 | 
					    <dependency>
 | 
				
			||||||
 | 
					      <groupId>com.lishid</groupId>
 | 
				
			||||||
 | 
					      <artifactId>openinvcore</artifactId>
 | 
				
			||||||
 | 
					      <version>1.0-SNAPSHOT</version>
 | 
				
			||||||
 | 
					    </dependency>
 | 
				
			||||||
 | 
					    <dependency>
 | 
				
			||||||
 | 
					      <groupId>com.lishid</groupId>
 | 
				
			||||||
 | 
					      <artifactId>openinvplugin</artifactId>
 | 
				
			||||||
 | 
					      <version>1.0-SNAPSHOT</version>
 | 
				
			||||||
 | 
					    </dependency>
 | 
				
			||||||
    <dependency>
 | 
					    <dependency>
 | 
				
			||||||
      <groupId>org.bukkit</groupId>
 | 
					      <groupId>org.bukkit</groupId>
 | 
				
			||||||
      <artifactId>craftbukkit</artifactId>
 | 
					      <artifactId>craftbukkit</artifactId>
 | 
				
			||||||
      <version>1.4.5-R1.0</version>
 | 
					      <version>1.4.5-R1.0</version>
 | 
				
			||||||
      <scope>provided</scope>
 | 
					      <scope>provided</scope>
 | 
				
			||||||
    </dependency>
 | 
					    </dependency>
 | 
				
			||||||
    <dependency>
 | 
					 | 
				
			||||||
      <groupId>com.lishid</groupId>
 | 
					 | 
				
			||||||
      <artifactId>openinvcommon</artifactId>
 | 
					 | 
				
			||||||
      <version>3.1.1</version>
 | 
					 | 
				
			||||||
    </dependency>
 | 
					 | 
				
			||||||
  </dependencies>
 | 
					  </dependencies>
 | 
				
			||||||
 | 
					 | 
				
			||||||
</project>
 | 
					</project>
 | 
				
			||||||
@@ -0,0 +1,154 @@
 | 
				
			|||||||
 | 
					/*
 | 
				
			||||||
 | 
					 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
				
			||||||
 | 
					 * 
 | 
				
			||||||
 | 
					 * This program is free software: you can redistribute it and/or modify
 | 
				
			||||||
 | 
					 * it under the terms of the GNU General Public License as published by
 | 
				
			||||||
 | 
					 * the Free Software Foundation,  version 3.
 | 
				
			||||||
 | 
					 * 
 | 
				
			||||||
 | 
					 * This program is distributed in the hope that it will be useful,
 | 
				
			||||||
 | 
					 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
				
			||||||
 | 
					 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
				
			||||||
 | 
					 * GNU General Public License for more details.
 | 
				
			||||||
 | 
					 * 
 | 
				
			||||||
 | 
					 * You should have received a copy of the GNU General Public License
 | 
				
			||||||
 | 
					 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
				
			||||||
 | 
					 */
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					package com.lishid.openinv.internal.v1_4_5;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					import java.lang.reflect.Field;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					import com.lishid.openinv.internal.IAnySilentContainer;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					import org.bukkit.ChatColor;
 | 
				
			||||||
 | 
					import org.bukkit.block.BlockState;
 | 
				
			||||||
 | 
					import org.bukkit.entity.Player;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					// Volatile
 | 
				
			||||||
 | 
					import net.minecraft.server.v1_4_5.AxisAlignedBB;
 | 
				
			||||||
 | 
					import net.minecraft.server.v1_4_5.Block;
 | 
				
			||||||
 | 
					import net.minecraft.server.v1_4_5.EntityOcelot;
 | 
				
			||||||
 | 
					import net.minecraft.server.v1_4_5.EntityPlayer;
 | 
				
			||||||
 | 
					import net.minecraft.server.v1_4_5.IInventory;
 | 
				
			||||||
 | 
					import net.minecraft.server.v1_4_5.InventoryLargeChest;
 | 
				
			||||||
 | 
					import net.minecraft.server.v1_4_5.Packet100OpenWindow;
 | 
				
			||||||
 | 
					import net.minecraft.server.v1_4_5.TileEntityChest;
 | 
				
			||||||
 | 
					import net.minecraft.server.v1_4_5.World;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					import org.bukkit.craftbukkit.v1_4_5.entity.CraftPlayer;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					public class AnySilentContainer implements IAnySilentContainer {
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    @Override
 | 
				
			||||||
 | 
					    public boolean isAnySilentContainer(BlockState block) {
 | 
				
			||||||
 | 
					        return block instanceof org.bukkit.block.Chest;
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    @Override
 | 
				
			||||||
 | 
					    public boolean activateContainer(Player p, boolean anychest, boolean silentchest, int x, int y, int z) {
 | 
				
			||||||
 | 
					        EntityPlayer player = ((CraftPlayer) p).getHandle();
 | 
				
			||||||
 | 
					        World world = player.world;
 | 
				
			||||||
 | 
					        Object chest = world.getTileEntity(x, y, z);
 | 
				
			||||||
 | 
					        if (chest == null)
 | 
				
			||||||
 | 
					            return false;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        if (!anychest && isAnyContainerNeeded(p, x, y, z)) {
 | 
				
			||||||
 | 
					            return false;
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        if (world.getTypeId(x - 1, y, z) == Block.CHEST.id)
 | 
				
			||||||
 | 
					            chest = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(x - 1, y, z), (IInventory) chest);
 | 
				
			||||||
 | 
					        if (world.getTypeId(x + 1, y, z) == Block.CHEST.id)
 | 
				
			||||||
 | 
					            chest = new InventoryLargeChest("Large chest", (IInventory) chest, (TileEntityChest) world.getTileEntity(x + 1, y, z));
 | 
				
			||||||
 | 
					        if (world.getTypeId(x, y, z - 1) == Block.CHEST.id)
 | 
				
			||||||
 | 
					            chest = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(x, y, z - 1), (IInventory) chest);
 | 
				
			||||||
 | 
					        if (world.getTypeId(x, y, z + 1) == Block.CHEST.id)
 | 
				
			||||||
 | 
					            chest = new InventoryLargeChest("Large chest", (IInventory) chest, (TileEntityChest) world.getTileEntity(x, y, z + 1));
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        boolean returnValue = false;
 | 
				
			||||||
 | 
					        if (!silentchest) {
 | 
				
			||||||
 | 
					            player.openContainer((IInventory) chest);
 | 
				
			||||||
 | 
					            returnValue = true;
 | 
				
			||||||
 | 
					        } else {
 | 
				
			||||||
 | 
					            try {
 | 
				
			||||||
 | 
					                int id = 0;
 | 
				
			||||||
 | 
					                try {
 | 
				
			||||||
 | 
					                    Field windowID = player.getClass().getDeclaredField("containerCounter");
 | 
				
			||||||
 | 
					                    windowID.setAccessible(true);
 | 
				
			||||||
 | 
					                    id = windowID.getInt(player);
 | 
				
			||||||
 | 
					                    id = id % 100 + 1;
 | 
				
			||||||
 | 
					                    windowID.setInt(player, id);
 | 
				
			||||||
 | 
					                } catch (NoSuchFieldException e) {}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					                player.netServerHandler.sendPacket(new Packet100OpenWindow(id, 0, ((IInventory) chest).getName(), ((IInventory) chest).getSize()));
 | 
				
			||||||
 | 
					                player.activeContainer = new SilentContainerChest(player.inventory, ((IInventory) chest));
 | 
				
			||||||
 | 
					                player.activeContainer.windowId = id;
 | 
				
			||||||
 | 
					                player.activeContainer.addSlotListener(player);
 | 
				
			||||||
 | 
					                returnValue = true;
 | 
				
			||||||
 | 
					            } catch (Exception e) {
 | 
				
			||||||
 | 
					                e.printStackTrace();
 | 
				
			||||||
 | 
					                p.sendMessage(ChatColor.RED + "Error while sending silent chest.");
 | 
				
			||||||
 | 
					            }
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        return returnValue;
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    @Override
 | 
				
			||||||
 | 
					    public boolean isAnyContainerNeeded(Player p, int x, int y, int z) {
 | 
				
			||||||
 | 
					        // FOR REFERENCE, LOOK AT net.minecraft.server.BlockChest
 | 
				
			||||||
 | 
					        EntityPlayer player = ((CraftPlayer) p).getHandle();
 | 
				
			||||||
 | 
					        World world = player.world;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        // If block or ocelot on top
 | 
				
			||||||
 | 
					        if (world.s(x, y + 1, z) || hasOcelotOnTop(world, x, y, z))
 | 
				
			||||||
 | 
					            return true;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        // If block next to chest is chest and has a block or ocelot on top
 | 
				
			||||||
 | 
					        return isBlockedChest(world, x - 1, y, z) || isBlockedChest(world, x + 1, y, z)
 | 
				
			||||||
 | 
					                || isBlockedChest(world, x, y, z - 1) || isBlockedChest(world, x, y, z + 1);
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    private boolean isBlockedChest(World world, int x, int y, int z) {
 | 
				
			||||||
 | 
					        if (world.getTypeId(x, y, z) != Block.CHEST.id) {
 | 
				
			||||||
 | 
					            return false;
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        if (world.s(x, y + 1, z)) {
 | 
				
			||||||
 | 
					            return true;
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        return hasOcelotOnTop(world, x, y, z);
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    private boolean hasOcelotOnTop(World world, int x, int y, int z) {
 | 
				
			||||||
 | 
					        for (Object localEntity : world.a(EntityOcelot.class,
 | 
				
			||||||
 | 
					                AxisAlignedBB.a().a(x, y + 1, z, x + 1, y + 2, z + 1))) {
 | 
				
			||||||
 | 
					            EntityOcelot localEntityOcelot = (EntityOcelot) localEntity;
 | 
				
			||||||
 | 
					            if (localEntityOcelot.isSitting()) {
 | 
				
			||||||
 | 
					                return true;
 | 
				
			||||||
 | 
					            }
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        return false;
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    /**
 | 
				
			||||||
 | 
					     * @deprecated Use {@link #activateContainer(Player, boolean, boolean, int, int, int)}.
 | 
				
			||||||
 | 
					     */
 | 
				
			||||||
 | 
					    @Deprecated
 | 
				
			||||||
 | 
					    @Override
 | 
				
			||||||
 | 
					    public boolean activateChest(Player player, boolean anychest, boolean silentchest, int x, int y, int z) {
 | 
				
			||||||
 | 
					        return !activateContainer(player, anychest, silentchest, x, y, z);
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    /**
 | 
				
			||||||
 | 
					     * @deprecated Use {@link #isAnyContainerNeeded(Player, int, int, int)}.
 | 
				
			||||||
 | 
					     */
 | 
				
			||||||
 | 
					    @Deprecated
 | 
				
			||||||
 | 
					    @Override
 | 
				
			||||||
 | 
					    public boolean isAnyChestNeeded(Player player, int x, int y, int z) {
 | 
				
			||||||
 | 
					        return isAnyContainerNeeded(player, x, y, z);
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
@@ -0,0 +1,50 @@
 | 
				
			|||||||
 | 
					/*
 | 
				
			||||||
 | 
					 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
				
			||||||
 | 
					 * 
 | 
				
			||||||
 | 
					 * This program is free software: you can redistribute it and/or modify
 | 
				
			||||||
 | 
					 * it under the terms of the GNU General Public License as published by
 | 
				
			||||||
 | 
					 * the Free Software Foundation,  version 3.
 | 
				
			||||||
 | 
					 * 
 | 
				
			||||||
 | 
					 * This program is distributed in the hope that it will be useful,
 | 
				
			||||||
 | 
					 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
				
			||||||
 | 
					 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
				
			||||||
 | 
					 * GNU General Public License for more details.
 | 
				
			||||||
 | 
					 * 
 | 
				
			||||||
 | 
					 * You should have received a copy of the GNU General Public License
 | 
				
			||||||
 | 
					 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
				
			||||||
 | 
					 */
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					package com.lishid.openinv.internal.v1_4_5;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					import org.bukkit.entity.HumanEntity;
 | 
				
			||||||
 | 
					import org.bukkit.inventory.Inventory;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					import com.lishid.openinv.OpenInv;
 | 
				
			||||||
 | 
					import com.lishid.openinv.Permissions;
 | 
				
			||||||
 | 
					import com.lishid.openinv.internal.IInventoryAccess;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					// Volatile
 | 
				
			||||||
 | 
					import net.minecraft.server.v1_4_5.IInventory;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					import org.bukkit.craftbukkit.v1_4_5.inventory.CraftInventory;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					public class InventoryAccess implements IInventoryAccess {
 | 
				
			||||||
 | 
					    @Override
 | 
				
			||||||
 | 
					    public boolean check(Inventory inventory, HumanEntity player) {
 | 
				
			||||||
 | 
					        IInventory inv = ((CraftInventory) inventory).getInventory();
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        if (inv instanceof SpecialPlayerInventory) {
 | 
				
			||||||
 | 
					            if (!OpenInv.hasPermission(player, Permissions.PERM_EDITINV)) {
 | 
				
			||||||
 | 
					                return false;
 | 
				
			||||||
 | 
					            }
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        else if (inv instanceof SpecialEnderChest) {
 | 
				
			||||||
 | 
					            if (!OpenInv.hasPermission(player, Permissions.PERM_EDITENDER)) {
 | 
				
			||||||
 | 
					                return false;
 | 
				
			||||||
 | 
					            }
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        return true;
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
@@ -16,46 +16,37 @@
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
package com.lishid.openinv.internal.v1_4_5;
 | 
					package com.lishid.openinv.internal.v1_4_5;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
import java.util.Arrays;
 | 
					 | 
				
			||||||
import java.util.Collection;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import com.lishid.openinv.internal.IPlayerDataManager;
 | 
					import com.lishid.openinv.internal.IPlayerDataManager;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
import org.bukkit.Bukkit;
 | 
					import org.bukkit.Bukkit;
 | 
				
			||||||
import org.bukkit.OfflinePlayer;
 | 
					import org.bukkit.OfflinePlayer;
 | 
				
			||||||
import org.bukkit.Server;
 | 
					 | 
				
			||||||
import org.bukkit.entity.Player;
 | 
					import org.bukkit.entity.Player;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					// Volatile
 | 
				
			||||||
import net.minecraft.server.v1_4_5.EntityPlayer;
 | 
					import net.minecraft.server.v1_4_5.EntityPlayer;
 | 
				
			||||||
import net.minecraft.server.v1_4_5.ItemInWorldManager;
 | 
					import net.minecraft.server.v1_4_5.ItemInWorldManager;
 | 
				
			||||||
import net.minecraft.server.v1_4_5.MinecraftServer;
 | 
					import net.minecraft.server.v1_4_5.MinecraftServer;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
import org.bukkit.craftbukkit.v1_4_5.CraftServer;
 | 
					import org.bukkit.craftbukkit.v1_4_5.CraftServer;
 | 
				
			||||||
import org.bukkit.craftbukkit.v1_4_5.entity.CraftPlayer;
 | 
					 | 
				
			||||||
 | 
					
 | 
				
			||||||
public class PlayerDataManager implements IPlayerDataManager {
 | 
					public class PlayerDataManager implements IPlayerDataManager {
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    @Override
 | 
					    @Override
 | 
				
			||||||
    public Player loadPlayer(OfflinePlayer offline) {
 | 
					    public Player loadPlayer(OfflinePlayer offline) {
 | 
				
			||||||
        // Ensure the player has data
 | 
					 | 
				
			||||||
        if (offline == null || !offline.hasPlayedBefore()) {
 | 
					 | 
				
			||||||
            return null;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        MinecraftServer server = ((CraftServer) Bukkit.getServer()).getServer();
 | 
					        MinecraftServer server = ((CraftServer) Bukkit.getServer()).getServer();
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        // Create an entity to load the player data
 | 
					        // Create an entity to load the player data
 | 
				
			||||||
        EntityPlayer entity = new EntityPlayer(server, server.getWorldServer(0), offline.getName(),
 | 
					        EntityPlayer entity = new EntityPlayer(server, server.getWorldServer(0), offline.getName(), new ItemInWorldManager(server.getWorldServer(0)));
 | 
				
			||||||
                new ItemInWorldManager(server.getWorldServer(0)));
 | 
					 | 
				
			||||||
 | 
					
 | 
				
			||||||
        // Get the bukkit entity
 | 
					        // Get the bukkit entity
 | 
				
			||||||
        Player target = (entity == null) ? null : entity.getBukkitEntity();
 | 
					        Player target = (entity == null) ? null : entity.getBukkitEntity();
 | 
				
			||||||
        if (target != null) {
 | 
					        if (target != null) {
 | 
				
			||||||
            // Load data
 | 
					            // Load data
 | 
				
			||||||
            target.loadData();
 | 
					            target.loadData();
 | 
				
			||||||
 | 
					            // Return the entity
 | 
				
			||||||
 | 
					            return target;
 | 
				
			||||||
        }
 | 
					        }
 | 
				
			||||||
        // Return the entity
 | 
					        return null;
 | 
				
			||||||
        return target;
 | 
					 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    @Override
 | 
					    @Override
 | 
				
			||||||
@@ -63,39 +54,4 @@ public class PlayerDataManager implements IPlayerDataManager {
 | 
				
			|||||||
        return player.getName();
 | 
					        return player.getName();
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public OfflinePlayer getPlayerByID(String identifier) {
 | 
					 | 
				
			||||||
        OfflinePlayer player = Bukkit.getOfflinePlayer(identifier);
 | 
					 | 
				
			||||||
        // Ensure player is a real player, otherwise return null
 | 
					 | 
				
			||||||
        if (player == null || !player.hasPlayedBefore() && !player.isOnline()) {
 | 
					 | 
				
			||||||
            return null;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        return player;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public Collection<? extends Player> getOnlinePlayers() {
 | 
					 | 
				
			||||||
        return Arrays.asList(Bukkit.getOnlinePlayers());
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public static EntityPlayer getHandle(Player player) {
 | 
					 | 
				
			||||||
        if (player instanceof CraftPlayer) {
 | 
					 | 
				
			||||||
            return ((CraftPlayer) player).getHandle();
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        Server server = player.getServer();
 | 
					 | 
				
			||||||
        EntityPlayer nmsPlayer = null;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (server instanceof CraftServer) {
 | 
					 | 
				
			||||||
            nmsPlayer = ((CraftServer) server).getHandle().f(player.getName());
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (nmsPlayer == null) {
 | 
					 | 
				
			||||||
            // Could use reflection to examine fields, but it's honestly not worth the bother.
 | 
					 | 
				
			||||||
            throw new RuntimeException("Unable to fetch EntityPlayer from provided Player implementation");
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        return nmsPlayer;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
@@ -16,18 +16,20 @@
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
package com.lishid.openinv.internal.v1_4_5;
 | 
					package com.lishid.openinv.internal.v1_4_5;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					// Volatile
 | 
				
			||||||
import net.minecraft.server.v1_4_5.ContainerChest;
 | 
					import net.minecraft.server.v1_4_5.ContainerChest;
 | 
				
			||||||
import net.minecraft.server.v1_4_5.EntityHuman;
 | 
					import net.minecraft.server.v1_4_5.EntityHuman;
 | 
				
			||||||
import net.minecraft.server.v1_4_5.IInventory;
 | 
					import net.minecraft.server.v1_4_5.IInventory;
 | 
				
			||||||
import net.minecraft.server.v1_4_5.ItemStack;
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_4_5.PlayerInventory;
 | 
					import net.minecraft.server.v1_4_5.PlayerInventory;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
public class SilentContainerChest extends ContainerChest {
 | 
					public class SilentContainerChest extends ContainerChest {
 | 
				
			||||||
 | 
					    public IInventory inv;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    public SilentContainerChest(IInventory i1, IInventory i2) {
 | 
					    public SilentContainerChest(IInventory i1, IInventory i2) {
 | 
				
			||||||
        super(i1, i2);
 | 
					        super(i1, i2);
 | 
				
			||||||
        // Send close signal
 | 
					        inv = i2;
 | 
				
			||||||
        i2.f();
 | 
					        // close signal
 | 
				
			||||||
 | 
					        inv.f();
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    @Override
 | 
					    @Override
 | 
				
			||||||
@@ -36,10 +38,8 @@ public class SilentContainerChest extends ContainerChest {
 | 
				
			|||||||
        PlayerInventory playerinventory = entityHuman.inventory;
 | 
					        PlayerInventory playerinventory = entityHuman.inventory;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        if (playerinventory.getCarried() != null) {
 | 
					        if (playerinventory.getCarried() != null) {
 | 
				
			||||||
            ItemStack carried = playerinventory.getCarried();
 | 
					            entityHuman.drop(playerinventory.getCarried());
 | 
				
			||||||
            playerinventory.setCarried(null);
 | 
					            playerinventory.setCarried(null);
 | 
				
			||||||
            entityHuman.drop(carried);
 | 
					 | 
				
			||||||
        }
 | 
					        }
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
 | 
					 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
@@ -27,7 +27,7 @@ import org.bukkit.entity.Player;
 | 
				
			|||||||
import org.bukkit.inventory.Inventory;
 | 
					import org.bukkit.inventory.Inventory;
 | 
				
			||||||
import org.bukkit.inventory.InventoryHolder;
 | 
					import org.bukkit.inventory.InventoryHolder;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
import net.minecraft.server.v1_4_5.EntityPlayer;
 | 
					// Volatile
 | 
				
			||||||
import net.minecraft.server.v1_4_5.IInventory;
 | 
					import net.minecraft.server.v1_4_5.IInventory;
 | 
				
			||||||
import net.minecraft.server.v1_4_5.InventoryEnderChest;
 | 
					import net.minecraft.server.v1_4_5.InventoryEnderChest;
 | 
				
			||||||
import net.minecraft.server.v1_4_5.InventorySubcontainer;
 | 
					import net.minecraft.server.v1_4_5.InventorySubcontainer;
 | 
				
			||||||
@@ -41,17 +41,16 @@ public class SpecialEnderChest extends InventorySubcontainer implements IInvento
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
    private final InventoryEnderChest enderChest;
 | 
					    private final InventoryEnderChest enderChest;
 | 
				
			||||||
    private final CraftInventory inventory = new CraftInventory(this);
 | 
					    private final CraftInventory inventory = new CraftInventory(this);
 | 
				
			||||||
    private final List<HumanEntity> transaction = new ArrayList<HumanEntity>();
 | 
					    public List<HumanEntity> transaction = new ArrayList<HumanEntity>();
 | 
				
			||||||
    private boolean playerOnline = false;
 | 
					    public boolean playerOnline = false;
 | 
				
			||||||
    private CraftPlayer owner;
 | 
					    private CraftPlayer owner;
 | 
				
			||||||
    private int maxStack = MAX_STACK;
 | 
					    private int maxStack = MAX_STACK;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    public SpecialEnderChest(Player player, Boolean online) {
 | 
					    public SpecialEnderChest(Player p, Boolean online) {
 | 
				
			||||||
        super(((CraftPlayer) player).getHandle().getEnderChest().getName(),
 | 
					        super(((CraftPlayer) p).getHandle().getEnderChest().getName(), ((CraftPlayer) p).getHandle().getEnderChest().getSize());
 | 
				
			||||||
                ((CraftPlayer) player).getHandle().getEnderChest().getSize());
 | 
					        CraftPlayer player = (CraftPlayer) p;
 | 
				
			||||||
        EntityPlayer nmsPlayer = PlayerDataManager.getHandle(player);
 | 
					        this.enderChest = player.getHandle().getEnderChest();
 | 
				
			||||||
        this.enderChest = nmsPlayer.getEnderChest();
 | 
					        this.owner = player;
 | 
				
			||||||
        this.owner = nmsPlayer.getBukkitEntity();
 | 
					 | 
				
			||||||
        this.items = enderChest.getContents();
 | 
					        this.items = enderChest.getContents();
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
@@ -64,13 +63,13 @@ public class SpecialEnderChest extends InventorySubcontainer implements IInvento
 | 
				
			|||||||
    public void setPlayerOnline(Player player) {
 | 
					    public void setPlayerOnline(Player player) {
 | 
				
			||||||
        if (!playerOnline) {
 | 
					        if (!playerOnline) {
 | 
				
			||||||
            try {
 | 
					            try {
 | 
				
			||||||
                EntityPlayer nmsPlayer = PlayerDataManager.getHandle(player);
 | 
					                owner = (CraftPlayer) player;
 | 
				
			||||||
                this.owner = nmsPlayer.getBukkitEntity();
 | 
					                InventoryEnderChest playerEnderChest = owner.getHandle().getEnderChest();
 | 
				
			||||||
                InventoryEnderChest playerEnderChest = nmsPlayer.getEnderChest();
 | 
					 | 
				
			||||||
                Field field = playerEnderChest.getClass().getField("items");
 | 
					                Field field = playerEnderChest.getClass().getField("items");
 | 
				
			||||||
                field.setAccessible(true);
 | 
					                field.setAccessible(true);
 | 
				
			||||||
                field.set(playerEnderChest, this.items);
 | 
					                field.set(playerEnderChest, this.items);
 | 
				
			||||||
            } catch (Exception e) {}
 | 
					            }
 | 
				
			||||||
 | 
					            catch (Exception e) {}
 | 
				
			||||||
            playerOnline = true;
 | 
					            playerOnline = true;
 | 
				
			||||||
        }
 | 
					        }
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
@@ -21,9 +21,11 @@ import com.lishid.openinv.internal.ISpecialPlayerInventory;
 | 
				
			|||||||
import org.bukkit.entity.Player;
 | 
					import org.bukkit.entity.Player;
 | 
				
			||||||
import org.bukkit.inventory.Inventory;
 | 
					import org.bukkit.inventory.Inventory;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					// Volatile
 | 
				
			||||||
import net.minecraft.server.v1_4_5.ItemStack;
 | 
					import net.minecraft.server.v1_4_5.ItemStack;
 | 
				
			||||||
import net.minecraft.server.v1_4_5.PlayerInventory;
 | 
					import net.minecraft.server.v1_4_5.PlayerInventory;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					import org.bukkit.craftbukkit.v1_4_5.entity.CraftPlayer;
 | 
				
			||||||
import org.bukkit.craftbukkit.v1_4_5.inventory.CraftInventory;
 | 
					import org.bukkit.craftbukkit.v1_4_5.inventory.CraftInventory;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
public class SpecialPlayerInventory extends PlayerInventory implements ISpecialPlayerInventory {
 | 
					public class SpecialPlayerInventory extends PlayerInventory implements ISpecialPlayerInventory {
 | 
				
			||||||
@@ -33,7 +35,7 @@ public class SpecialPlayerInventory extends PlayerInventory implements ISpecialP
 | 
				
			|||||||
    private boolean playerOnline = false;
 | 
					    private boolean playerOnline = false;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    public SpecialPlayerInventory(Player bukkitPlayer, Boolean online) {
 | 
					    public SpecialPlayerInventory(Player bukkitPlayer, Boolean online) {
 | 
				
			||||||
        super(PlayerDataManager.getHandle(bukkitPlayer));
 | 
					        super(((CraftPlayer) bukkitPlayer).getHandle());
 | 
				
			||||||
        this.playerOnline = online;
 | 
					        this.playerOnline = online;
 | 
				
			||||||
        this.items = player.inventory.items;
 | 
					        this.items = player.inventory.items;
 | 
				
			||||||
        this.armor = player.inventory.armor;
 | 
					        this.armor = player.inventory.armor;
 | 
				
			||||||
@@ -47,7 +49,7 @@ public class SpecialPlayerInventory extends PlayerInventory implements ISpecialP
 | 
				
			|||||||
    @Override
 | 
					    @Override
 | 
				
			||||||
    public void setPlayerOnline(Player player) {
 | 
					    public void setPlayerOnline(Player player) {
 | 
				
			||||||
        if (!playerOnline) {
 | 
					        if (!playerOnline) {
 | 
				
			||||||
            this.player = PlayerDataManager.getHandle(player);
 | 
					            this.player = ((CraftPlayer) player).getHandle();
 | 
				
			||||||
            this.player.inventory.items = this.items;
 | 
					            this.player.inventory.items = this.items;
 | 
				
			||||||
            this.player.inventory.armor = this.armor;
 | 
					            this.player.inventory.armor = this.armor;
 | 
				
			||||||
            playerOnline = true;
 | 
					            playerOnline = true;
 | 
				
			||||||
@@ -4,25 +4,29 @@
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
  <parent>
 | 
					  <parent>
 | 
				
			||||||
    <groupId>com.lishid</groupId>
 | 
					    <groupId>com.lishid</groupId>
 | 
				
			||||||
    <artifactId>openinvinternal</artifactId>
 | 
					    <artifactId>openinvparent</artifactId>
 | 
				
			||||||
    <version>3.1.1</version>
 | 
					    <version>1.0-SNAPSHOT</version>
 | 
				
			||||||
  </parent>
 | 
					  </parent>
 | 
				
			||||||
 | 
					
 | 
				
			||||||
  <artifactId>openinvadapter1_4_6</artifactId>
 | 
					  <artifactId>OpenInvCraftbukkit1_4_6</artifactId>
 | 
				
			||||||
  <name>OpenInvAdapter1_4_6</name>
 | 
					  <name>OpenInvCraftbukkit1_4_6</name>
 | 
				
			||||||
 | 
					
 | 
				
			||||||
  <dependencies>
 | 
					  <dependencies>
 | 
				
			||||||
 | 
					    <dependency>
 | 
				
			||||||
 | 
					      <groupId>com.lishid</groupId>
 | 
				
			||||||
 | 
					      <artifactId>openinvcore</artifactId>
 | 
				
			||||||
 | 
					      <version>1.0-SNAPSHOT</version>
 | 
				
			||||||
 | 
					    </dependency>
 | 
				
			||||||
 | 
					    <dependency>
 | 
				
			||||||
 | 
					      <groupId>com.lishid</groupId>
 | 
				
			||||||
 | 
					      <artifactId>openinvplugin</artifactId>
 | 
				
			||||||
 | 
					      <version>1.0-SNAPSHOT</version>
 | 
				
			||||||
 | 
					    </dependency>
 | 
				
			||||||
    <dependency>
 | 
					    <dependency>
 | 
				
			||||||
      <groupId>org.bukkit</groupId>
 | 
					      <groupId>org.bukkit</groupId>
 | 
				
			||||||
      <artifactId>craftbukkit</artifactId>
 | 
					      <artifactId>craftbukkit</artifactId>
 | 
				
			||||||
      <version>1.4.6-R0.3</version>
 | 
					      <version>1.4.6-R0.3</version>
 | 
				
			||||||
      <scope>provided</scope>
 | 
					      <scope>provided</scope>
 | 
				
			||||||
    </dependency>
 | 
					    </dependency>
 | 
				
			||||||
    <dependency>
 | 
					 | 
				
			||||||
      <groupId>com.lishid</groupId>
 | 
					 | 
				
			||||||
      <artifactId>openinvcommon</artifactId>
 | 
					 | 
				
			||||||
      <version>3.1.1</version>
 | 
					 | 
				
			||||||
    </dependency>
 | 
					 | 
				
			||||||
  </dependencies>
 | 
					  </dependencies>
 | 
				
			||||||
 | 
					 | 
				
			||||||
</project>
 | 
					</project>
 | 
				
			||||||
@@ -0,0 +1,154 @@
 | 
				
			|||||||
 | 
					/*
 | 
				
			||||||
 | 
					 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
				
			||||||
 | 
					 * 
 | 
				
			||||||
 | 
					 * This program is free software: you can redistribute it and/or modify
 | 
				
			||||||
 | 
					 * it under the terms of the GNU General Public License as published by
 | 
				
			||||||
 | 
					 * the Free Software Foundation,  version 3.
 | 
				
			||||||
 | 
					 * 
 | 
				
			||||||
 | 
					 * This program is distributed in the hope that it will be useful,
 | 
				
			||||||
 | 
					 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
				
			||||||
 | 
					 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
				
			||||||
 | 
					 * GNU General Public License for more details.
 | 
				
			||||||
 | 
					 * 
 | 
				
			||||||
 | 
					 * You should have received a copy of the GNU General Public License
 | 
				
			||||||
 | 
					 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
				
			||||||
 | 
					 */
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					package com.lishid.openinv.internal.v1_4_6;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					import java.lang.reflect.Field;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					import com.lishid.openinv.internal.IAnySilentContainer;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					import org.bukkit.ChatColor;
 | 
				
			||||||
 | 
					import org.bukkit.block.BlockState;
 | 
				
			||||||
 | 
					import org.bukkit.entity.Player;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					// Volatile
 | 
				
			||||||
 | 
					import net.minecraft.server.v1_4_6.AxisAlignedBB;
 | 
				
			||||||
 | 
					import net.minecraft.server.v1_4_6.Block;
 | 
				
			||||||
 | 
					import net.minecraft.server.v1_4_6.EntityOcelot;
 | 
				
			||||||
 | 
					import net.minecraft.server.v1_4_6.EntityPlayer;
 | 
				
			||||||
 | 
					import net.minecraft.server.v1_4_6.IInventory;
 | 
				
			||||||
 | 
					import net.minecraft.server.v1_4_6.InventoryLargeChest;
 | 
				
			||||||
 | 
					import net.minecraft.server.v1_4_6.Packet100OpenWindow;
 | 
				
			||||||
 | 
					import net.minecraft.server.v1_4_6.TileEntityChest;
 | 
				
			||||||
 | 
					import net.minecraft.server.v1_4_6.World;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					import org.bukkit.craftbukkit.v1_4_6.entity.CraftPlayer;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					public class AnySilentContainer implements IAnySilentContainer {
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    @Override
 | 
				
			||||||
 | 
					    public boolean isAnySilentContainer(BlockState block) {
 | 
				
			||||||
 | 
					        return block instanceof org.bukkit.block.Chest;
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    @Override
 | 
				
			||||||
 | 
					    public boolean activateContainer(Player p, boolean anychest, boolean silentchest, int x, int y, int z) {
 | 
				
			||||||
 | 
					        EntityPlayer player = ((CraftPlayer) p).getHandle();
 | 
				
			||||||
 | 
					        World world = player.world;
 | 
				
			||||||
 | 
					        Object chest = world.getTileEntity(x, y, z);
 | 
				
			||||||
 | 
					        if (chest == null)
 | 
				
			||||||
 | 
					            return false;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        if (!anychest && isAnyContainerNeeded(p, x, y, z)) {
 | 
				
			||||||
 | 
					            return false;
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        if (world.getTypeId(x - 1, y, z) == Block.CHEST.id)
 | 
				
			||||||
 | 
					            chest = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(x - 1, y, z), (IInventory) chest);
 | 
				
			||||||
 | 
					        if (world.getTypeId(x + 1, y, z) == Block.CHEST.id)
 | 
				
			||||||
 | 
					            chest = new InventoryLargeChest("Large chest", (IInventory) chest, (TileEntityChest) world.getTileEntity(x + 1, y, z));
 | 
				
			||||||
 | 
					        if (world.getTypeId(x, y, z - 1) == Block.CHEST.id)
 | 
				
			||||||
 | 
					            chest = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(x, y, z - 1), (IInventory) chest);
 | 
				
			||||||
 | 
					        if (world.getTypeId(x, y, z + 1) == Block.CHEST.id)
 | 
				
			||||||
 | 
					            chest = new InventoryLargeChest("Large chest", (IInventory) chest, (TileEntityChest) world.getTileEntity(x, y, z + 1));
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        boolean returnValue = false;
 | 
				
			||||||
 | 
					        if (!silentchest) {
 | 
				
			||||||
 | 
					            player.openContainer((IInventory) chest);
 | 
				
			||||||
 | 
					            returnValue = true;
 | 
				
			||||||
 | 
					        } else {
 | 
				
			||||||
 | 
					            try {
 | 
				
			||||||
 | 
					                int id = 0;
 | 
				
			||||||
 | 
					                try {
 | 
				
			||||||
 | 
					                    Field windowID = player.getClass().getDeclaredField("containerCounter");
 | 
				
			||||||
 | 
					                    windowID.setAccessible(true);
 | 
				
			||||||
 | 
					                    id = windowID.getInt(player);
 | 
				
			||||||
 | 
					                    id = id % 100 + 1;
 | 
				
			||||||
 | 
					                    windowID.setInt(player, id);
 | 
				
			||||||
 | 
					                } catch (NoSuchFieldException e) {}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					                player.playerConnection.sendPacket(new Packet100OpenWindow(id, 0, ((IInventory) chest).getName(), ((IInventory) chest).getSize()));
 | 
				
			||||||
 | 
					                player.activeContainer = new SilentContainerChest(player.inventory, ((IInventory) chest));
 | 
				
			||||||
 | 
					                player.activeContainer.windowId = id;
 | 
				
			||||||
 | 
					                player.activeContainer.addSlotListener(player);
 | 
				
			||||||
 | 
					                returnValue = true;
 | 
				
			||||||
 | 
					            } catch (Exception e) {
 | 
				
			||||||
 | 
					                e.printStackTrace();
 | 
				
			||||||
 | 
					                p.sendMessage(ChatColor.RED + "Error while sending silent chest.");
 | 
				
			||||||
 | 
					            }
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        return returnValue;
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    @Override
 | 
				
			||||||
 | 
					    public boolean isAnyContainerNeeded(Player p, int x, int y, int z) {
 | 
				
			||||||
 | 
					        // FOR REFERENCE, LOOK AT net.minecraft.server.BlockChest
 | 
				
			||||||
 | 
					        EntityPlayer player = ((CraftPlayer) p).getHandle();
 | 
				
			||||||
 | 
					        World world = player.world;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        // If block or ocelot on top
 | 
				
			||||||
 | 
					        if (world.s(x, y + 1, z) || hasOcelotOnTop(world, x, y, z))
 | 
				
			||||||
 | 
					            return true;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        // If block next to chest is chest and has a block or ocelot on top
 | 
				
			||||||
 | 
					        return isBlockedChest(world, x - 1, y, z) || isBlockedChest(world, x + 1, y, z)
 | 
				
			||||||
 | 
					                || isBlockedChest(world, x, y, z - 1) || isBlockedChest(world, x, y, z + 1);
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    private boolean isBlockedChest(World world, int x, int y, int z) {
 | 
				
			||||||
 | 
					        if (world.getTypeId(x, y, z) != Block.CHEST.id) {
 | 
				
			||||||
 | 
					            return false;
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        if (world.s(x, y + 1, z)) {
 | 
				
			||||||
 | 
					            return true;
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        return hasOcelotOnTop(world, x, y, z);
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    private boolean hasOcelotOnTop(World world, int x, int y, int z) {
 | 
				
			||||||
 | 
					        for (Object localEntity : world.a(EntityOcelot.class,
 | 
				
			||||||
 | 
					                AxisAlignedBB.a().a(x, y + 1, z, x + 1, y + 2, z + 1))) {
 | 
				
			||||||
 | 
					            EntityOcelot localEntityOcelot = (EntityOcelot) localEntity;
 | 
				
			||||||
 | 
					            if (localEntityOcelot.isSitting()) {
 | 
				
			||||||
 | 
					                return true;
 | 
				
			||||||
 | 
					            }
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        return false;
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    /**
 | 
				
			||||||
 | 
					     * @deprecated Use {@link #activateContainer(Player, boolean, boolean, int, int, int)}.
 | 
				
			||||||
 | 
					     */
 | 
				
			||||||
 | 
					    @Deprecated
 | 
				
			||||||
 | 
					    @Override
 | 
				
			||||||
 | 
					    public boolean activateChest(Player player, boolean anychest, boolean silentchest, int x, int y, int z) {
 | 
				
			||||||
 | 
					        return !activateContainer(player, anychest, silentchest, x, y, z);
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    /**
 | 
				
			||||||
 | 
					     * @deprecated Use {@link #isAnyContainerNeeded(Player, int, int, int)}.
 | 
				
			||||||
 | 
					     */
 | 
				
			||||||
 | 
					    @Deprecated
 | 
				
			||||||
 | 
					    @Override
 | 
				
			||||||
 | 
					    public boolean isAnyChestNeeded(Player player, int x, int y, int z) {
 | 
				
			||||||
 | 
					        return isAnyContainerNeeded(player, x, y, z);
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
@@ -0,0 +1,50 @@
 | 
				
			|||||||
 | 
					/*
 | 
				
			||||||
 | 
					 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
				
			||||||
 | 
					 * 
 | 
				
			||||||
 | 
					 * This program is free software: you can redistribute it and/or modify
 | 
				
			||||||
 | 
					 * it under the terms of the GNU General Public License as published by
 | 
				
			||||||
 | 
					 * the Free Software Foundation,  version 3.
 | 
				
			||||||
 | 
					 * 
 | 
				
			||||||
 | 
					 * This program is distributed in the hope that it will be useful,
 | 
				
			||||||
 | 
					 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
				
			||||||
 | 
					 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
				
			||||||
 | 
					 * GNU General Public License for more details.
 | 
				
			||||||
 | 
					 * 
 | 
				
			||||||
 | 
					 * You should have received a copy of the GNU General Public License
 | 
				
			||||||
 | 
					 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
				
			||||||
 | 
					 */
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					package com.lishid.openinv.internal.v1_4_6;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					import org.bukkit.entity.HumanEntity;
 | 
				
			||||||
 | 
					import org.bukkit.inventory.Inventory;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					import com.lishid.openinv.OpenInv;
 | 
				
			||||||
 | 
					import com.lishid.openinv.Permissions;
 | 
				
			||||||
 | 
					import com.lishid.openinv.internal.IInventoryAccess;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					// Volatile
 | 
				
			||||||
 | 
					import net.minecraft.server.v1_4_6.IInventory;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					import org.bukkit.craftbukkit.v1_4_6.inventory.CraftInventory;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					public class InventoryAccess implements IInventoryAccess {
 | 
				
			||||||
 | 
					    @Override
 | 
				
			||||||
 | 
					    public boolean check(Inventory inventory, HumanEntity player) {
 | 
				
			||||||
 | 
					        IInventory inv = ((CraftInventory) inventory).getInventory();
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        if (inv instanceof SpecialPlayerInventory) {
 | 
				
			||||||
 | 
					            if (!OpenInv.hasPermission(player, Permissions.PERM_EDITINV)) {
 | 
				
			||||||
 | 
					                return false;
 | 
				
			||||||
 | 
					            }
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        else if (inv instanceof SpecialEnderChest) {
 | 
				
			||||||
 | 
					            if (!OpenInv.hasPermission(player, Permissions.PERM_EDITENDER)) {
 | 
				
			||||||
 | 
					                return false;
 | 
				
			||||||
 | 
					            }
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        return true;
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
@@ -16,46 +16,37 @@
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
package com.lishid.openinv.internal.v1_4_6;
 | 
					package com.lishid.openinv.internal.v1_4_6;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
import java.util.Arrays;
 | 
					 | 
				
			||||||
import java.util.Collection;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import com.lishid.openinv.internal.IPlayerDataManager;
 | 
					import com.lishid.openinv.internal.IPlayerDataManager;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
import org.bukkit.Bukkit;
 | 
					import org.bukkit.Bukkit;
 | 
				
			||||||
import org.bukkit.OfflinePlayer;
 | 
					import org.bukkit.OfflinePlayer;
 | 
				
			||||||
import org.bukkit.Server;
 | 
					 | 
				
			||||||
import org.bukkit.entity.Player;
 | 
					import org.bukkit.entity.Player;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					// Volatile
 | 
				
			||||||
import net.minecraft.server.v1_4_6.EntityPlayer;
 | 
					import net.minecraft.server.v1_4_6.EntityPlayer;
 | 
				
			||||||
import net.minecraft.server.v1_4_6.MinecraftServer;
 | 
					import net.minecraft.server.v1_4_6.MinecraftServer;
 | 
				
			||||||
import net.minecraft.server.v1_4_6.PlayerInteractManager;
 | 
					import net.minecraft.server.v1_4_6.PlayerInteractManager;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
import org.bukkit.craftbukkit.v1_4_6.CraftServer;
 | 
					import org.bukkit.craftbukkit.v1_4_6.CraftServer;
 | 
				
			||||||
import org.bukkit.craftbukkit.v1_4_6.entity.CraftPlayer;
 | 
					 | 
				
			||||||
 | 
					
 | 
				
			||||||
public class PlayerDataManager implements IPlayerDataManager {
 | 
					public class PlayerDataManager implements IPlayerDataManager {
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    @Override
 | 
					    @Override
 | 
				
			||||||
    public Player loadPlayer(OfflinePlayer offline) {
 | 
					    public Player loadPlayer(OfflinePlayer offline) {
 | 
				
			||||||
        // Ensure the player has data
 | 
					 | 
				
			||||||
        if (offline == null || !offline.hasPlayedBefore()) {
 | 
					 | 
				
			||||||
            return null;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        MinecraftServer server = ((CraftServer) Bukkit.getServer()).getServer();
 | 
					        MinecraftServer server = ((CraftServer) Bukkit.getServer()).getServer();
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        // Create an entity to load the player data
 | 
					        // Create an entity to load the player data
 | 
				
			||||||
        EntityPlayer entity = new EntityPlayer(server, server.getWorldServer(0), offline.getName(),
 | 
					        EntityPlayer entity = new EntityPlayer(server, server.getWorldServer(0), offline.getName(), new PlayerInteractManager(server.getWorldServer(0)));
 | 
				
			||||||
                new PlayerInteractManager(server.getWorldServer(0)));
 | 
					 | 
				
			||||||
 | 
					
 | 
				
			||||||
        // Get the bukkit entity
 | 
					        // Get the bukkit entity
 | 
				
			||||||
        Player target = (entity == null) ? null : entity.getBukkitEntity();
 | 
					        Player target = (entity == null) ? null : entity.getBukkitEntity();
 | 
				
			||||||
        if (target != null) {
 | 
					        if (target != null) {
 | 
				
			||||||
            // Load data
 | 
					            // Load data
 | 
				
			||||||
            target.loadData();
 | 
					            target.loadData();
 | 
				
			||||||
 | 
					            // Return the entity
 | 
				
			||||||
 | 
					            return target;
 | 
				
			||||||
        }
 | 
					        }
 | 
				
			||||||
        // Return the entity
 | 
					        return null;
 | 
				
			||||||
        return target;
 | 
					 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    @Override
 | 
					    @Override
 | 
				
			||||||
@@ -63,39 +54,4 @@ public class PlayerDataManager implements IPlayerDataManager {
 | 
				
			|||||||
        return player.getName();
 | 
					        return player.getName();
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public OfflinePlayer getPlayerByID(String identifier) {
 | 
					 | 
				
			||||||
        OfflinePlayer player = Bukkit.getOfflinePlayer(identifier);
 | 
					 | 
				
			||||||
        // Ensure player is a real player, otherwise return null
 | 
					 | 
				
			||||||
        if (player == null || !player.hasPlayedBefore() && !player.isOnline()) {
 | 
					 | 
				
			||||||
            return null;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        return player;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public Collection<? extends Player> getOnlinePlayers() {
 | 
					 | 
				
			||||||
        return Arrays.asList(Bukkit.getOnlinePlayers());
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public static EntityPlayer getHandle(Player player) {
 | 
					 | 
				
			||||||
        if (player instanceof CraftPlayer) {
 | 
					 | 
				
			||||||
            return ((CraftPlayer) player).getHandle();
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        Server server = player.getServer();
 | 
					 | 
				
			||||||
        EntityPlayer nmsPlayer = null;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (server instanceof CraftServer) {
 | 
					 | 
				
			||||||
            nmsPlayer = ((CraftServer) server).getHandle().f(player.getName());
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (nmsPlayer == null) {
 | 
					 | 
				
			||||||
            // Could use reflection to examine fields, but it's honestly not worth the bother.
 | 
					 | 
				
			||||||
            throw new RuntimeException("Unable to fetch EntityPlayer from provided Player implementation");
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        return nmsPlayer;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
@@ -16,18 +16,20 @@
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
package com.lishid.openinv.internal.v1_4_6;
 | 
					package com.lishid.openinv.internal.v1_4_6;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					// Volatile
 | 
				
			||||||
import net.minecraft.server.v1_4_6.ContainerChest;
 | 
					import net.minecraft.server.v1_4_6.ContainerChest;
 | 
				
			||||||
import net.minecraft.server.v1_4_6.EntityHuman;
 | 
					import net.minecraft.server.v1_4_6.EntityHuman;
 | 
				
			||||||
import net.minecraft.server.v1_4_6.IInventory;
 | 
					import net.minecraft.server.v1_4_6.IInventory;
 | 
				
			||||||
import net.minecraft.server.v1_4_6.ItemStack;
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_4_6.PlayerInventory;
 | 
					import net.minecraft.server.v1_4_6.PlayerInventory;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
public class SilentContainerChest extends ContainerChest {
 | 
					public class SilentContainerChest extends ContainerChest {
 | 
				
			||||||
 | 
					    public IInventory inv;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    public SilentContainerChest(IInventory i1, IInventory i2) {
 | 
					    public SilentContainerChest(IInventory i1, IInventory i2) {
 | 
				
			||||||
        super(i1, i2);
 | 
					        super(i1, i2);
 | 
				
			||||||
        // Send close signal
 | 
					        inv = i2;
 | 
				
			||||||
        i2.f();
 | 
					        // close signal
 | 
				
			||||||
 | 
					        inv.f();
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    @Override
 | 
					    @Override
 | 
				
			||||||
@@ -36,10 +38,8 @@ public class SilentContainerChest extends ContainerChest {
 | 
				
			|||||||
        PlayerInventory playerinventory = entityHuman.inventory;
 | 
					        PlayerInventory playerinventory = entityHuman.inventory;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        if (playerinventory.getCarried() != null) {
 | 
					        if (playerinventory.getCarried() != null) {
 | 
				
			||||||
            ItemStack carried = playerinventory.getCarried();
 | 
					            entityHuman.drop(playerinventory.getCarried());
 | 
				
			||||||
            playerinventory.setCarried(null);
 | 
					            playerinventory.setCarried(null);
 | 
				
			||||||
            entityHuman.drop(carried);
 | 
					 | 
				
			||||||
        }
 | 
					        }
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
 | 
					 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
@@ -27,7 +27,7 @@ import org.bukkit.entity.Player;
 | 
				
			|||||||
import org.bukkit.inventory.Inventory;
 | 
					import org.bukkit.inventory.Inventory;
 | 
				
			||||||
import org.bukkit.inventory.InventoryHolder;
 | 
					import org.bukkit.inventory.InventoryHolder;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
import net.minecraft.server.v1_4_6.EntityPlayer;
 | 
					// Volatile
 | 
				
			||||||
import net.minecraft.server.v1_4_6.IInventory;
 | 
					import net.minecraft.server.v1_4_6.IInventory;
 | 
				
			||||||
import net.minecraft.server.v1_4_6.InventoryEnderChest;
 | 
					import net.minecraft.server.v1_4_6.InventoryEnderChest;
 | 
				
			||||||
import net.minecraft.server.v1_4_6.InventorySubcontainer;
 | 
					import net.minecraft.server.v1_4_6.InventorySubcontainer;
 | 
				
			||||||
@@ -41,17 +41,16 @@ public class SpecialEnderChest extends InventorySubcontainer implements IInvento
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
    private final InventoryEnderChest enderChest;
 | 
					    private final InventoryEnderChest enderChest;
 | 
				
			||||||
    private final CraftInventory inventory = new CraftInventory(this);
 | 
					    private final CraftInventory inventory = new CraftInventory(this);
 | 
				
			||||||
    private final List<HumanEntity> transaction = new ArrayList<HumanEntity>();
 | 
					    public List<HumanEntity> transaction = new ArrayList<HumanEntity>();
 | 
				
			||||||
    private boolean playerOnline = false;
 | 
					    public boolean playerOnline = false;
 | 
				
			||||||
    private CraftPlayer owner;
 | 
					    private CraftPlayer owner;
 | 
				
			||||||
    private int maxStack = MAX_STACK;
 | 
					    private int maxStack = MAX_STACK;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    public SpecialEnderChest(Player player, Boolean online) {
 | 
					    public SpecialEnderChest(Player p, Boolean online) {
 | 
				
			||||||
        super(((CraftPlayer) player).getHandle().getEnderChest().getName(),
 | 
					        super(((CraftPlayer) p).getHandle().getEnderChest().getName(), ((CraftPlayer) p).getHandle().getEnderChest().getSize());
 | 
				
			||||||
                ((CraftPlayer) player).getHandle().getEnderChest().getSize());
 | 
					        CraftPlayer player = (CraftPlayer) p;
 | 
				
			||||||
        EntityPlayer nmsPlayer = PlayerDataManager.getHandle(player);
 | 
					        this.enderChest = player.getHandle().getEnderChest();
 | 
				
			||||||
        this.enderChest = nmsPlayer.getEnderChest();
 | 
					        this.owner = player;
 | 
				
			||||||
        this.owner = nmsPlayer.getBukkitEntity();
 | 
					 | 
				
			||||||
        this.items = enderChest.getContents();
 | 
					        this.items = enderChest.getContents();
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
@@ -64,13 +63,13 @@ public class SpecialEnderChest extends InventorySubcontainer implements IInvento
 | 
				
			|||||||
    public void setPlayerOnline(Player player) {
 | 
					    public void setPlayerOnline(Player player) {
 | 
				
			||||||
        if (!playerOnline) {
 | 
					        if (!playerOnline) {
 | 
				
			||||||
            try {
 | 
					            try {
 | 
				
			||||||
                EntityPlayer nmsPlayer = PlayerDataManager.getHandle(player);
 | 
					                owner = (CraftPlayer) player;
 | 
				
			||||||
                this.owner = nmsPlayer.getBukkitEntity();
 | 
					                InventoryEnderChest playerEnderChest = owner.getHandle().getEnderChest();
 | 
				
			||||||
                InventoryEnderChest playerEnderChest = nmsPlayer.getEnderChest();
 | 
					 | 
				
			||||||
                Field field = playerEnderChest.getClass().getField("items");
 | 
					                Field field = playerEnderChest.getClass().getField("items");
 | 
				
			||||||
                field.setAccessible(true);
 | 
					                field.setAccessible(true);
 | 
				
			||||||
                field.set(playerEnderChest, this.items);
 | 
					                field.set(playerEnderChest, this.items);
 | 
				
			||||||
            } catch (Exception e) {}
 | 
					            }
 | 
				
			||||||
 | 
					            catch (Exception e) {}
 | 
				
			||||||
            playerOnline = true;
 | 
					            playerOnline = true;
 | 
				
			||||||
        }
 | 
					        }
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
@@ -21,9 +21,11 @@ import com.lishid.openinv.internal.ISpecialPlayerInventory;
 | 
				
			|||||||
import org.bukkit.entity.Player;
 | 
					import org.bukkit.entity.Player;
 | 
				
			||||||
import org.bukkit.inventory.Inventory;
 | 
					import org.bukkit.inventory.Inventory;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					// Volatile
 | 
				
			||||||
import net.minecraft.server.v1_4_6.ItemStack;
 | 
					import net.minecraft.server.v1_4_6.ItemStack;
 | 
				
			||||||
import net.minecraft.server.v1_4_6.PlayerInventory;
 | 
					import net.minecraft.server.v1_4_6.PlayerInventory;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					import org.bukkit.craftbukkit.v1_4_6.entity.CraftPlayer;
 | 
				
			||||||
import org.bukkit.craftbukkit.v1_4_6.inventory.CraftInventory;
 | 
					import org.bukkit.craftbukkit.v1_4_6.inventory.CraftInventory;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
public class SpecialPlayerInventory extends PlayerInventory implements ISpecialPlayerInventory {
 | 
					public class SpecialPlayerInventory extends PlayerInventory implements ISpecialPlayerInventory {
 | 
				
			||||||
@@ -33,7 +35,7 @@ public class SpecialPlayerInventory extends PlayerInventory implements ISpecialP
 | 
				
			|||||||
    private boolean playerOnline = false;
 | 
					    private boolean playerOnline = false;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    public SpecialPlayerInventory(Player bukkitPlayer, Boolean online) {
 | 
					    public SpecialPlayerInventory(Player bukkitPlayer, Boolean online) {
 | 
				
			||||||
        super(PlayerDataManager.getHandle(bukkitPlayer));
 | 
					        super(((CraftPlayer) bukkitPlayer).getHandle());
 | 
				
			||||||
        this.playerOnline = online;
 | 
					        this.playerOnline = online;
 | 
				
			||||||
        this.items = player.inventory.items;
 | 
					        this.items = player.inventory.items;
 | 
				
			||||||
        this.armor = player.inventory.armor;
 | 
					        this.armor = player.inventory.armor;
 | 
				
			||||||
@@ -47,7 +49,7 @@ public class SpecialPlayerInventory extends PlayerInventory implements ISpecialP
 | 
				
			|||||||
    @Override
 | 
					    @Override
 | 
				
			||||||
    public void setPlayerOnline(Player player) {
 | 
					    public void setPlayerOnline(Player player) {
 | 
				
			||||||
        if (!playerOnline) {
 | 
					        if (!playerOnline) {
 | 
				
			||||||
            this.player = PlayerDataManager.getHandle(player);
 | 
					            this.player = ((CraftPlayer) player).getHandle();
 | 
				
			||||||
            this.player.inventory.items = this.items;
 | 
					            this.player.inventory.items = this.items;
 | 
				
			||||||
            this.player.inventory.armor = this.armor;
 | 
					            this.player.inventory.armor = this.armor;
 | 
				
			||||||
            playerOnline = true;
 | 
					            playerOnline = true;
 | 
				
			||||||
@@ -84,14 +86,16 @@ public class SpecialPlayerInventory extends PlayerInventory implements ISpecialP
 | 
				
			|||||||
        if (i >= is.length) {
 | 
					        if (i >= is.length) {
 | 
				
			||||||
            i -= is.length;
 | 
					            i -= is.length;
 | 
				
			||||||
            is = this.armor;
 | 
					            is = this.armor;
 | 
				
			||||||
        } else {
 | 
					        }
 | 
				
			||||||
 | 
					        else {
 | 
				
			||||||
            i = getReversedItemSlotNum(i);
 | 
					            i = getReversedItemSlotNum(i);
 | 
				
			||||||
        }
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        if (i >= is.length) {
 | 
					        if (i >= is.length) {
 | 
				
			||||||
            i -= is.length;
 | 
					            i -= is.length;
 | 
				
			||||||
            is = this.extra;
 | 
					            is = this.extra;
 | 
				
			||||||
        } else if (is == this.armor) {
 | 
					        }
 | 
				
			||||||
 | 
					        else if (is == this.armor) {
 | 
				
			||||||
            i = getReversedArmorSlotNum(i);
 | 
					            i = getReversedArmorSlotNum(i);
 | 
				
			||||||
        }
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
@@ -105,14 +109,16 @@ public class SpecialPlayerInventory extends PlayerInventory implements ISpecialP
 | 
				
			|||||||
        if (i >= is.length) {
 | 
					        if (i >= is.length) {
 | 
				
			||||||
            i -= is.length;
 | 
					            i -= is.length;
 | 
				
			||||||
            is = this.armor;
 | 
					            is = this.armor;
 | 
				
			||||||
        } else {
 | 
					        }
 | 
				
			||||||
 | 
					        else {
 | 
				
			||||||
            i = getReversedItemSlotNum(i);
 | 
					            i = getReversedItemSlotNum(i);
 | 
				
			||||||
        }
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        if (i >= is.length) {
 | 
					        if (i >= is.length) {
 | 
				
			||||||
            i -= is.length;
 | 
					            i -= is.length;
 | 
				
			||||||
            is = this.extra;
 | 
					            is = this.extra;
 | 
				
			||||||
        } else if (is == this.armor) {
 | 
					        }
 | 
				
			||||||
 | 
					        else if (is == this.armor) {
 | 
				
			||||||
            i = getReversedArmorSlotNum(i);
 | 
					            i = getReversedArmorSlotNum(i);
 | 
				
			||||||
        }
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
@@ -123,7 +129,8 @@ public class SpecialPlayerInventory extends PlayerInventory implements ISpecialP
 | 
				
			|||||||
                itemstack = is[i];
 | 
					                itemstack = is[i];
 | 
				
			||||||
                is[i] = null;
 | 
					                is[i] = null;
 | 
				
			||||||
                return itemstack;
 | 
					                return itemstack;
 | 
				
			||||||
            } else {
 | 
					            }
 | 
				
			||||||
 | 
					            else {
 | 
				
			||||||
                itemstack = is[i].a(j);
 | 
					                itemstack = is[i].a(j);
 | 
				
			||||||
                if (is[i].count == 0) {
 | 
					                if (is[i].count == 0) {
 | 
				
			||||||
                    is[i] = null;
 | 
					                    is[i] = null;
 | 
				
			||||||
@@ -132,8 +139,9 @@ public class SpecialPlayerInventory extends PlayerInventory implements ISpecialP
 | 
				
			|||||||
                return itemstack;
 | 
					                return itemstack;
 | 
				
			||||||
            }
 | 
					            }
 | 
				
			||||||
        }
 | 
					        }
 | 
				
			||||||
 | 
					        else {
 | 
				
			||||||
        return null;
 | 
					            return null;
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    @Override
 | 
					    @Override
 | 
				
			||||||
@@ -143,14 +151,16 @@ public class SpecialPlayerInventory extends PlayerInventory implements ISpecialP
 | 
				
			|||||||
        if (i >= is.length) {
 | 
					        if (i >= is.length) {
 | 
				
			||||||
            i -= is.length;
 | 
					            i -= is.length;
 | 
				
			||||||
            is = this.armor;
 | 
					            is = this.armor;
 | 
				
			||||||
        } else {
 | 
					        }
 | 
				
			||||||
 | 
					        else {
 | 
				
			||||||
            i = getReversedItemSlotNum(i);
 | 
					            i = getReversedItemSlotNum(i);
 | 
				
			||||||
        }
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        if (i >= is.length) {
 | 
					        if (i >= is.length) {
 | 
				
			||||||
            i -= is.length;
 | 
					            i -= is.length;
 | 
				
			||||||
            is = this.extra;
 | 
					            is = this.extra;
 | 
				
			||||||
        } else if (is == this.armor) {
 | 
					        }
 | 
				
			||||||
 | 
					        else if (is == this.armor) {
 | 
				
			||||||
            i = getReversedArmorSlotNum(i);
 | 
					            i = getReversedArmorSlotNum(i);
 | 
				
			||||||
        }
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
@@ -160,8 +170,9 @@ public class SpecialPlayerInventory extends PlayerInventory implements ISpecialP
 | 
				
			|||||||
            is[i] = null;
 | 
					            is[i] = null;
 | 
				
			||||||
            return itemstack;
 | 
					            return itemstack;
 | 
				
			||||||
        }
 | 
					        }
 | 
				
			||||||
 | 
					        else {
 | 
				
			||||||
        return null;
 | 
					            return null;
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    @Override
 | 
					    @Override
 | 
				
			||||||
@@ -171,14 +182,16 @@ public class SpecialPlayerInventory extends PlayerInventory implements ISpecialP
 | 
				
			|||||||
        if (i >= is.length) {
 | 
					        if (i >= is.length) {
 | 
				
			||||||
            i -= is.length;
 | 
					            i -= is.length;
 | 
				
			||||||
            is = this.armor;
 | 
					            is = this.armor;
 | 
				
			||||||
        } else {
 | 
					        }
 | 
				
			||||||
 | 
					        else {
 | 
				
			||||||
            i = getReversedItemSlotNum(i);
 | 
					            i = getReversedItemSlotNum(i);
 | 
				
			||||||
        }
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        if (i >= is.length) {
 | 
					        if (i >= is.length) {
 | 
				
			||||||
            i -= is.length;
 | 
					            i -= is.length;
 | 
				
			||||||
            is = this.extra;
 | 
					            is = this.extra;
 | 
				
			||||||
        } else if (is == this.armor) {
 | 
					        }
 | 
				
			||||||
 | 
					        else if (is == this.armor) {
 | 
				
			||||||
            i = getReversedArmorSlotNum(i);
 | 
					            i = getReversedArmorSlotNum(i);
 | 
				
			||||||
        }
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
@@ -194,26 +207,23 @@ public class SpecialPlayerInventory extends PlayerInventory implements ISpecialP
 | 
				
			|||||||
    }
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    private int getReversedItemSlotNum(int i) {
 | 
					    private int getReversedItemSlotNum(int i) {
 | 
				
			||||||
        if (i >= 27) {
 | 
					        if (i >= 27)
 | 
				
			||||||
            return i - 27;
 | 
					            return i - 27;
 | 
				
			||||||
        }
 | 
					        else
 | 
				
			||||||
        return i + 9;
 | 
					            return i + 9;
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    private int getReversedArmorSlotNum(int i) {
 | 
					    private int getReversedArmorSlotNum(int i) {
 | 
				
			||||||
        if (i == 0) {
 | 
					        if (i == 0)
 | 
				
			||||||
            return 3;
 | 
					            return 3;
 | 
				
			||||||
        }
 | 
					        if (i == 1)
 | 
				
			||||||
        if (i == 1) {
 | 
					 | 
				
			||||||
            return 2;
 | 
					            return 2;
 | 
				
			||||||
        }
 | 
					        if (i == 2)
 | 
				
			||||||
        if (i == 2) {
 | 
					 | 
				
			||||||
            return 1;
 | 
					            return 1;
 | 
				
			||||||
        }
 | 
					        if (i == 3)
 | 
				
			||||||
        if (i == 3) {
 | 
					 | 
				
			||||||
            return 0;
 | 
					            return 0;
 | 
				
			||||||
        }
 | 
					        else
 | 
				
			||||||
        return i;
 | 
					            return i;
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    @Override
 | 
					    @Override
 | 
				
			||||||
@@ -4,25 +4,29 @@
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
  <parent>
 | 
					  <parent>
 | 
				
			||||||
    <groupId>com.lishid</groupId>
 | 
					    <groupId>com.lishid</groupId>
 | 
				
			||||||
    <artifactId>openinvinternal</artifactId>
 | 
					    <artifactId>openinvparent</artifactId>
 | 
				
			||||||
    <version>3.1.1</version>
 | 
					    <version>1.0-SNAPSHOT</version>
 | 
				
			||||||
  </parent>
 | 
					  </parent>
 | 
				
			||||||
 | 
					
 | 
				
			||||||
  <artifactId>openinvadapter1_4_R1</artifactId>
 | 
					  <artifactId>OpenInvCraftbukkit1_4_R1</artifactId>
 | 
				
			||||||
  <name>OpenInvAdapter1_4_R1</name>
 | 
					  <name>OpenInvCraftbukkit1_4_R1</name>
 | 
				
			||||||
 | 
					
 | 
				
			||||||
  <dependencies>
 | 
					  <dependencies>
 | 
				
			||||||
 | 
					    <dependency>
 | 
				
			||||||
 | 
					      <groupId>com.lishid</groupId>
 | 
				
			||||||
 | 
					      <artifactId>openinvcore</artifactId>
 | 
				
			||||||
 | 
					      <version>1.0-SNAPSHOT</version>
 | 
				
			||||||
 | 
					    </dependency>
 | 
				
			||||||
 | 
					    <dependency>
 | 
				
			||||||
 | 
					      <groupId>com.lishid</groupId>
 | 
				
			||||||
 | 
					      <artifactId>openinvplugin</artifactId>
 | 
				
			||||||
 | 
					      <version>1.0-SNAPSHOT</version>
 | 
				
			||||||
 | 
					    </dependency>
 | 
				
			||||||
    <dependency>
 | 
					    <dependency>
 | 
				
			||||||
      <groupId>org.bukkit</groupId>
 | 
					      <groupId>org.bukkit</groupId>
 | 
				
			||||||
      <artifactId>craftbukkit</artifactId>
 | 
					      <artifactId>craftbukkit</artifactId>
 | 
				
			||||||
      <version>1.4.7-R1.0</version>
 | 
					      <version>1.4.7-R1.0</version>
 | 
				
			||||||
      <scope>provided</scope>
 | 
					      <scope>provided</scope>
 | 
				
			||||||
    </dependency>
 | 
					    </dependency>
 | 
				
			||||||
    <dependency>
 | 
					 | 
				
			||||||
      <groupId>com.lishid</groupId>
 | 
					 | 
				
			||||||
      <artifactId>openinvcommon</artifactId>
 | 
					 | 
				
			||||||
      <version>3.1.1</version>
 | 
					 | 
				
			||||||
    </dependency>
 | 
					 | 
				
			||||||
  </dependencies>
 | 
					  </dependencies>
 | 
				
			||||||
 | 
					 | 
				
			||||||
</project>
 | 
					</project>
 | 
				
			||||||
@@ -0,0 +1,154 @@
 | 
				
			|||||||
 | 
					/*
 | 
				
			||||||
 | 
					 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
				
			||||||
 | 
					 * 
 | 
				
			||||||
 | 
					 * This program is free software: you can redistribute it and/or modify
 | 
				
			||||||
 | 
					 * it under the terms of the GNU General Public License as published by
 | 
				
			||||||
 | 
					 * the Free Software Foundation,  version 3.
 | 
				
			||||||
 | 
					 * 
 | 
				
			||||||
 | 
					 * This program is distributed in the hope that it will be useful,
 | 
				
			||||||
 | 
					 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
				
			||||||
 | 
					 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
				
			||||||
 | 
					 * GNU General Public License for more details.
 | 
				
			||||||
 | 
					 * 
 | 
				
			||||||
 | 
					 * You should have received a copy of the GNU General Public License
 | 
				
			||||||
 | 
					 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
				
			||||||
 | 
					 */
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					package com.lishid.openinv.internal.v1_4_R1;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					import java.lang.reflect.Field;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					import com.lishid.openinv.internal.IAnySilentContainer;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					import org.bukkit.ChatColor;
 | 
				
			||||||
 | 
					import org.bukkit.block.BlockState;
 | 
				
			||||||
 | 
					import org.bukkit.entity.Player;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					// Volatile
 | 
				
			||||||
 | 
					import net.minecraft.server.v1_4_R1.AxisAlignedBB;
 | 
				
			||||||
 | 
					import net.minecraft.server.v1_4_R1.Block;
 | 
				
			||||||
 | 
					import net.minecraft.server.v1_4_R1.EntityOcelot;
 | 
				
			||||||
 | 
					import net.minecraft.server.v1_4_R1.EntityPlayer;
 | 
				
			||||||
 | 
					import net.minecraft.server.v1_4_R1.IInventory;
 | 
				
			||||||
 | 
					import net.minecraft.server.v1_4_R1.InventoryLargeChest;
 | 
				
			||||||
 | 
					import net.minecraft.server.v1_4_R1.Packet100OpenWindow;
 | 
				
			||||||
 | 
					import net.minecraft.server.v1_4_R1.TileEntityChest;
 | 
				
			||||||
 | 
					import net.minecraft.server.v1_4_R1.World;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					import org.bukkit.craftbukkit.v1_4_R1.entity.CraftPlayer;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					public class AnySilentContainer implements IAnySilentContainer {
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    @Override
 | 
				
			||||||
 | 
					    public boolean isAnySilentContainer(BlockState block) {
 | 
				
			||||||
 | 
					        return block instanceof org.bukkit.block.Chest;
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    @Override
 | 
				
			||||||
 | 
					    public boolean activateContainer(Player p, boolean anychest, boolean silentchest, int x, int y, int z) {
 | 
				
			||||||
 | 
					        EntityPlayer player = ((CraftPlayer) p).getHandle();
 | 
				
			||||||
 | 
					        World world = player.world;
 | 
				
			||||||
 | 
					        Object chest = world.getTileEntity(x, y, z);
 | 
				
			||||||
 | 
					        if (chest == null)
 | 
				
			||||||
 | 
					            return false;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        if (!anychest && isAnyContainerNeeded(p, x, y, z)) {
 | 
				
			||||||
 | 
					            return false;
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        if (world.getTypeId(x - 1, y, z) == Block.CHEST.id)
 | 
				
			||||||
 | 
					            chest = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(x - 1, y, z), (IInventory) chest);
 | 
				
			||||||
 | 
					        if (world.getTypeId(x + 1, y, z) == Block.CHEST.id)
 | 
				
			||||||
 | 
					            chest = new InventoryLargeChest("Large chest", (IInventory) chest, (TileEntityChest) world.getTileEntity(x + 1, y, z));
 | 
				
			||||||
 | 
					        if (world.getTypeId(x, y, z - 1) == Block.CHEST.id)
 | 
				
			||||||
 | 
					            chest = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(x, y, z - 1), (IInventory) chest);
 | 
				
			||||||
 | 
					        if (world.getTypeId(x, y, z + 1) == Block.CHEST.id)
 | 
				
			||||||
 | 
					            chest = new InventoryLargeChest("Large chest", (IInventory) chest, (TileEntityChest) world.getTileEntity(x, y, z + 1));
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        boolean returnValue = false;
 | 
				
			||||||
 | 
					        if (!silentchest) {
 | 
				
			||||||
 | 
					            player.openContainer((IInventory) chest);
 | 
				
			||||||
 | 
					            returnValue = true;
 | 
				
			||||||
 | 
					        } else {
 | 
				
			||||||
 | 
					            try {
 | 
				
			||||||
 | 
					                int id = 0;
 | 
				
			||||||
 | 
					                try {
 | 
				
			||||||
 | 
					                    Field windowID = player.getClass().getDeclaredField("containerCounter");
 | 
				
			||||||
 | 
					                    windowID.setAccessible(true);
 | 
				
			||||||
 | 
					                    id = windowID.getInt(player);
 | 
				
			||||||
 | 
					                    id = id % 100 + 1;
 | 
				
			||||||
 | 
					                    windowID.setInt(player, id);
 | 
				
			||||||
 | 
					                } catch (NoSuchFieldException e) {}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					                player.playerConnection.sendPacket(new Packet100OpenWindow(id, 0, ((IInventory) chest).getName(), ((IInventory) chest).getSize()));
 | 
				
			||||||
 | 
					                player.activeContainer = new SilentContainerChest(player.inventory, ((IInventory) chest));
 | 
				
			||||||
 | 
					                player.activeContainer.windowId = id;
 | 
				
			||||||
 | 
					                player.activeContainer.addSlotListener(player);
 | 
				
			||||||
 | 
					                returnValue = true;
 | 
				
			||||||
 | 
					            } catch (Exception e) {
 | 
				
			||||||
 | 
					                e.printStackTrace();
 | 
				
			||||||
 | 
					                p.sendMessage(ChatColor.RED + "Error while sending silent chest.");
 | 
				
			||||||
 | 
					            }
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        return returnValue;
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    @Override
 | 
				
			||||||
 | 
					    public boolean isAnyContainerNeeded(Player p, int x, int y, int z) {
 | 
				
			||||||
 | 
					        // FOR REFERENCE, LOOK AT net.minecraft.server.BlockChest
 | 
				
			||||||
 | 
					        EntityPlayer player = ((CraftPlayer) p).getHandle();
 | 
				
			||||||
 | 
					        World world = player.world;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        // If block or ocelot on top
 | 
				
			||||||
 | 
					        if (world.s(x, y + 1, z) || hasOcelotOnTop(world, x, y, z))
 | 
				
			||||||
 | 
					            return true;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        // If block next to chest is chest and has a block or ocelot on top
 | 
				
			||||||
 | 
					        return isBlockedChest(world, x - 1, y, z) || isBlockedChest(world, x + 1, y, z)
 | 
				
			||||||
 | 
					                || isBlockedChest(world, x, y, z - 1) || isBlockedChest(world, x, y, z + 1);
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    private boolean isBlockedChest(World world, int x, int y, int z) {
 | 
				
			||||||
 | 
					        if (world.getTypeId(x, y, z) != Block.CHEST.id) {
 | 
				
			||||||
 | 
					            return false;
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        if (world.s(x, y + 1, z)) {
 | 
				
			||||||
 | 
					            return true;
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        return hasOcelotOnTop(world, x, y, z);
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    private boolean hasOcelotOnTop(World world, int x, int y, int z) {
 | 
				
			||||||
 | 
					        for (Object localEntity : world.a(EntityOcelot.class,
 | 
				
			||||||
 | 
					                AxisAlignedBB.a().a(x, y + 1, z, x + 1, y + 2, z + 1))) {
 | 
				
			||||||
 | 
					            EntityOcelot localEntityOcelot = (EntityOcelot) localEntity;
 | 
				
			||||||
 | 
					            if (localEntityOcelot.isSitting()) {
 | 
				
			||||||
 | 
					                return true;
 | 
				
			||||||
 | 
					            }
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        return false;
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    /**
 | 
				
			||||||
 | 
					     * @deprecated Use {@link #activateContainer(Player, boolean, boolean, int, int, int)}.
 | 
				
			||||||
 | 
					     */
 | 
				
			||||||
 | 
					    @Deprecated
 | 
				
			||||||
 | 
					    @Override
 | 
				
			||||||
 | 
					    public boolean activateChest(Player player, boolean anychest, boolean silentchest, int x, int y, int z) {
 | 
				
			||||||
 | 
					        return !activateContainer(player, anychest, silentchest, x, y, z);
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    /**
 | 
				
			||||||
 | 
					     * @deprecated Use {@link #isAnyContainerNeeded(Player, int, int, int)}.
 | 
				
			||||||
 | 
					     */
 | 
				
			||||||
 | 
					    @Deprecated
 | 
				
			||||||
 | 
					    @Override
 | 
				
			||||||
 | 
					    public boolean isAnyChestNeeded(Player player, int x, int y, int z) {
 | 
				
			||||||
 | 
					        return isAnyContainerNeeded(player, x, y, z);
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
@@ -0,0 +1,50 @@
 | 
				
			|||||||
 | 
					/*
 | 
				
			||||||
 | 
					 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
				
			||||||
 | 
					 * 
 | 
				
			||||||
 | 
					 * This program is free software: you can redistribute it and/or modify
 | 
				
			||||||
 | 
					 * it under the terms of the GNU General Public License as published by
 | 
				
			||||||
 | 
					 * the Free Software Foundation,  version 3.
 | 
				
			||||||
 | 
					 * 
 | 
				
			||||||
 | 
					 * This program is distributed in the hope that it will be useful,
 | 
				
			||||||
 | 
					 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
				
			||||||
 | 
					 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
				
			||||||
 | 
					 * GNU General Public License for more details.
 | 
				
			||||||
 | 
					 * 
 | 
				
			||||||
 | 
					 * You should have received a copy of the GNU General Public License
 | 
				
			||||||
 | 
					 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
				
			||||||
 | 
					 */
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					package com.lishid.openinv.internal.v1_4_R1;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					import com.lishid.openinv.OpenInv;
 | 
				
			||||||
 | 
					import com.lishid.openinv.Permissions;
 | 
				
			||||||
 | 
					import com.lishid.openinv.internal.IInventoryAccess;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					import org.bukkit.entity.HumanEntity;
 | 
				
			||||||
 | 
					import org.bukkit.inventory.Inventory;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					// Volatile
 | 
				
			||||||
 | 
					import net.minecraft.server.v1_4_R1.IInventory;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					import org.bukkit.craftbukkit.v1_4_R1.inventory.CraftInventory;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					public class InventoryAccess implements IInventoryAccess {
 | 
				
			||||||
 | 
					    @Override
 | 
				
			||||||
 | 
					    public boolean check(Inventory inventory, HumanEntity player) {
 | 
				
			||||||
 | 
					        IInventory inv = ((CraftInventory) inventory).getInventory();
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        if (inv instanceof SpecialPlayerInventory) {
 | 
				
			||||||
 | 
					            if (!OpenInv.hasPermission(player, Permissions.PERM_EDITINV)) {
 | 
				
			||||||
 | 
					                return false;
 | 
				
			||||||
 | 
					            }
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        else if (inv instanceof SpecialEnderChest) {
 | 
				
			||||||
 | 
					            if (!OpenInv.hasPermission(player, Permissions.PERM_EDITENDER)) {
 | 
				
			||||||
 | 
					                return false;
 | 
				
			||||||
 | 
					            }
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        return true;
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
@@ -16,47 +16,38 @@
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
package com.lishid.openinv.internal.v1_4_R1;
 | 
					package com.lishid.openinv.internal.v1_4_R1;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
import java.util.Arrays;
 | 
					 | 
				
			||||||
import java.util.Collection;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import com.lishid.openinv.internal.IPlayerDataManager;
 | 
					import com.lishid.openinv.internal.IPlayerDataManager;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
import org.bukkit.Bukkit;
 | 
					import org.bukkit.Bukkit;
 | 
				
			||||||
import org.bukkit.OfflinePlayer;
 | 
					import org.bukkit.OfflinePlayer;
 | 
				
			||||||
import org.bukkit.Server;
 | 
					 | 
				
			||||||
import org.bukkit.entity.Player;
 | 
					import org.bukkit.entity.Player;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
import net.minecraft.server.v1_4_R1.EntityPlayer;
 | 
					import net.minecraft.server.v1_4_R1.EntityPlayer;
 | 
				
			||||||
import net.minecraft.server.v1_4_R1.MinecraftServer;
 | 
					import net.minecraft.server.v1_4_R1.MinecraftServer;
 | 
				
			||||||
import net.minecraft.server.v1_4_R1.PlayerInteractManager;
 | 
					import net.minecraft.server.v1_4_R1.PlayerInteractManager;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					// Volatile
 | 
				
			||||||
import org.bukkit.craftbukkit.v1_4_R1.CraftServer;
 | 
					import org.bukkit.craftbukkit.v1_4_R1.CraftServer;
 | 
				
			||||||
import org.bukkit.craftbukkit.v1_4_R1.entity.CraftPlayer;
 | 
					 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					
 | 
				
			||||||
public class PlayerDataManager implements IPlayerDataManager {
 | 
					public class PlayerDataManager implements IPlayerDataManager {
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    @Override
 | 
					    @Override
 | 
				
			||||||
    public Player loadPlayer(OfflinePlayer offline) {
 | 
					    public Player loadPlayer(OfflinePlayer offline) {
 | 
				
			||||||
        // Ensure the player has data
 | 
					 | 
				
			||||||
        if (offline == null || !offline.hasPlayedBefore()) {
 | 
					 | 
				
			||||||
            return null;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        MinecraftServer server = ((CraftServer) Bukkit.getServer()).getServer();
 | 
					        MinecraftServer server = ((CraftServer) Bukkit.getServer()).getServer();
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        // Create an entity to load the player data
 | 
					        // Create an entity to load the player data
 | 
				
			||||||
        EntityPlayer entity = new EntityPlayer(server, server.getWorldServer(0), offline.getName(),
 | 
					        EntityPlayer entity = new EntityPlayer(server, server.getWorldServer(0), offline.getName(), new PlayerInteractManager(server.getWorldServer(0)));
 | 
				
			||||||
                new PlayerInteractManager(server.getWorldServer(0)));
 | 
					 | 
				
			||||||
 | 
					
 | 
				
			||||||
        // Get the bukkit entity
 | 
					        // Get the bukkit entity
 | 
				
			||||||
        Player target = (entity == null) ? null : entity.getBukkitEntity();
 | 
					        Player target = (entity == null) ? null : entity.getBukkitEntity();
 | 
				
			||||||
        if (target != null) {
 | 
					        if (target != null) {
 | 
				
			||||||
            // Load data
 | 
					            // Load data
 | 
				
			||||||
            target.loadData();
 | 
					            target.loadData();
 | 
				
			||||||
 | 
					            // Return the entity
 | 
				
			||||||
 | 
					            return target;
 | 
				
			||||||
        }
 | 
					        }
 | 
				
			||||||
        // Return the entity
 | 
					        return null;
 | 
				
			||||||
        return target;
 | 
					 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    @Override
 | 
					    @Override
 | 
				
			||||||
@@ -64,39 +55,4 @@ public class PlayerDataManager implements IPlayerDataManager {
 | 
				
			|||||||
        return player.getName();
 | 
					        return player.getName();
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public OfflinePlayer getPlayerByID(String identifier) {
 | 
					 | 
				
			||||||
        OfflinePlayer player = Bukkit.getOfflinePlayer(identifier);
 | 
					 | 
				
			||||||
        // Ensure player is a real player, otherwise return null
 | 
					 | 
				
			||||||
        if (player == null || !player.hasPlayedBefore() && !player.isOnline()) {
 | 
					 | 
				
			||||||
            return null;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        return player;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public Collection<? extends Player> getOnlinePlayers() {
 | 
					 | 
				
			||||||
        return Arrays.asList(Bukkit.getOnlinePlayers());
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public static EntityPlayer getHandle(Player player) {
 | 
					 | 
				
			||||||
        if (player instanceof CraftPlayer) {
 | 
					 | 
				
			||||||
            return ((CraftPlayer) player).getHandle();
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        Server server = player.getServer();
 | 
					 | 
				
			||||||
        EntityPlayer nmsPlayer = null;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (server instanceof CraftServer) {
 | 
					 | 
				
			||||||
            nmsPlayer = ((CraftServer) server).getHandle().f(player.getName());
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (nmsPlayer == null) {
 | 
					 | 
				
			||||||
            // Could use reflection to examine fields, but it's honestly not worth the bother.
 | 
					 | 
				
			||||||
            throw new RuntimeException("Unable to fetch EntityPlayer from provided Player implementation");
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        return nmsPlayer;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
@@ -16,18 +16,20 @@
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
package com.lishid.openinv.internal.v1_4_R1;
 | 
					package com.lishid.openinv.internal.v1_4_R1;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					// Volatile
 | 
				
			||||||
import net.minecraft.server.v1_4_R1.ContainerChest;
 | 
					import net.minecraft.server.v1_4_R1.ContainerChest;
 | 
				
			||||||
import net.minecraft.server.v1_4_R1.EntityHuman;
 | 
					import net.minecraft.server.v1_4_R1.EntityHuman;
 | 
				
			||||||
import net.minecraft.server.v1_4_R1.IInventory;
 | 
					import net.minecraft.server.v1_4_R1.IInventory;
 | 
				
			||||||
import net.minecraft.server.v1_4_R1.ItemStack;
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_4_R1.PlayerInventory;
 | 
					import net.minecraft.server.v1_4_R1.PlayerInventory;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
public class SilentContainerChest extends ContainerChest {
 | 
					public class SilentContainerChest extends ContainerChest {
 | 
				
			||||||
 | 
					    public IInventory inv;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    public SilentContainerChest(IInventory i1, IInventory i2) {
 | 
					    public SilentContainerChest(IInventory i1, IInventory i2) {
 | 
				
			||||||
        super(i1, i2);
 | 
					        super(i1, i2);
 | 
				
			||||||
        // Send close signal
 | 
					        inv = i2;
 | 
				
			||||||
        i2.f();
 | 
					        // close signal
 | 
				
			||||||
 | 
					        inv.f();
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    @Override
 | 
					    @Override
 | 
				
			||||||
@@ -36,10 +38,8 @@ public class SilentContainerChest extends ContainerChest {
 | 
				
			|||||||
        PlayerInventory playerinventory = entityHuman.inventory;
 | 
					        PlayerInventory playerinventory = entityHuman.inventory;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        if (playerinventory.getCarried() != null) {
 | 
					        if (playerinventory.getCarried() != null) {
 | 
				
			||||||
            ItemStack carried = playerinventory.getCarried();
 | 
					            entityHuman.drop(playerinventory.getCarried());
 | 
				
			||||||
            playerinventory.setCarried(null);
 | 
					            playerinventory.setCarried(null);
 | 
				
			||||||
            entityHuman.drop(carried);
 | 
					 | 
				
			||||||
        }
 | 
					        }
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
 | 
					 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
@@ -27,7 +27,7 @@ import org.bukkit.entity.Player;
 | 
				
			|||||||
import org.bukkit.inventory.Inventory;
 | 
					import org.bukkit.inventory.Inventory;
 | 
				
			||||||
import org.bukkit.inventory.InventoryHolder;
 | 
					import org.bukkit.inventory.InventoryHolder;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
import net.minecraft.server.v1_4_R1.EntityPlayer;
 | 
					// Volatile
 | 
				
			||||||
import net.minecraft.server.v1_4_R1.IInventory;
 | 
					import net.minecraft.server.v1_4_R1.IInventory;
 | 
				
			||||||
import net.minecraft.server.v1_4_R1.InventoryEnderChest;
 | 
					import net.minecraft.server.v1_4_R1.InventoryEnderChest;
 | 
				
			||||||
import net.minecraft.server.v1_4_R1.InventorySubcontainer;
 | 
					import net.minecraft.server.v1_4_R1.InventorySubcontainer;
 | 
				
			||||||
@@ -41,17 +41,16 @@ public class SpecialEnderChest extends InventorySubcontainer implements IInvento
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
    private final InventoryEnderChest enderChest;
 | 
					    private final InventoryEnderChest enderChest;
 | 
				
			||||||
    private final CraftInventory inventory = new CraftInventory(this);
 | 
					    private final CraftInventory inventory = new CraftInventory(this);
 | 
				
			||||||
    private final List<HumanEntity> transaction = new ArrayList<HumanEntity>();
 | 
					    public List<HumanEntity> transaction = new ArrayList<HumanEntity>();
 | 
				
			||||||
    private boolean playerOnline = false;
 | 
					    public boolean playerOnline = false;
 | 
				
			||||||
    private CraftPlayer owner;
 | 
					    private CraftPlayer owner;
 | 
				
			||||||
    private int maxStack = MAX_STACK;
 | 
					    private int maxStack = MAX_STACK;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    public SpecialEnderChest(Player player, Boolean online) {
 | 
					    public SpecialEnderChest(Player p, Boolean online) {
 | 
				
			||||||
        super(PlayerDataManager.getHandle(player).getEnderChest().getName(),
 | 
					        super(((CraftPlayer) p).getHandle().getEnderChest().getName(), ((CraftPlayer) p).getHandle().getEnderChest().getSize());
 | 
				
			||||||
                PlayerDataManager.getHandle(player).getEnderChest().getSize());
 | 
					        CraftPlayer player = (CraftPlayer) p;
 | 
				
			||||||
        EntityPlayer nmsPlayer = PlayerDataManager.getHandle(player);
 | 
					        this.enderChest = player.getHandle().getEnderChest();
 | 
				
			||||||
        this.enderChest = nmsPlayer.getEnderChest();
 | 
					        this.owner = player;
 | 
				
			||||||
        this.owner = nmsPlayer.getBukkitEntity();
 | 
					 | 
				
			||||||
        this.items = enderChest.getContents();
 | 
					        this.items = enderChest.getContents();
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
@@ -64,13 +63,13 @@ public class SpecialEnderChest extends InventorySubcontainer implements IInvento
 | 
				
			|||||||
    public void setPlayerOnline(Player player) {
 | 
					    public void setPlayerOnline(Player player) {
 | 
				
			||||||
        if (!playerOnline) {
 | 
					        if (!playerOnline) {
 | 
				
			||||||
            try {
 | 
					            try {
 | 
				
			||||||
                EntityPlayer nmsPlayer = PlayerDataManager.getHandle(player);
 | 
					                owner = (CraftPlayer) player;
 | 
				
			||||||
                this.owner = nmsPlayer.getBukkitEntity();
 | 
					                InventoryEnderChest playerEnderChest = owner.getHandle().getEnderChest();
 | 
				
			||||||
                InventoryEnderChest playerEnderChest = nmsPlayer.getEnderChest();
 | 
					 | 
				
			||||||
                Field field = playerEnderChest.getClass().getField("items");
 | 
					                Field field = playerEnderChest.getClass().getField("items");
 | 
				
			||||||
                field.setAccessible(true);
 | 
					                field.setAccessible(true);
 | 
				
			||||||
                field.set(playerEnderChest, this.items);
 | 
					                field.set(playerEnderChest, this.items);
 | 
				
			||||||
            } catch (Exception e) {}
 | 
					            }
 | 
				
			||||||
 | 
					            catch (Exception e) {}
 | 
				
			||||||
            playerOnline = true;
 | 
					            playerOnline = true;
 | 
				
			||||||
        }
 | 
					        }
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
@@ -21,9 +21,11 @@ import com.lishid.openinv.internal.ISpecialPlayerInventory;
 | 
				
			|||||||
import org.bukkit.entity.Player;
 | 
					import org.bukkit.entity.Player;
 | 
				
			||||||
import org.bukkit.inventory.Inventory;
 | 
					import org.bukkit.inventory.Inventory;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					// Volatile
 | 
				
			||||||
import net.minecraft.server.v1_4_R1.ItemStack;
 | 
					import net.minecraft.server.v1_4_R1.ItemStack;
 | 
				
			||||||
import net.minecraft.server.v1_4_R1.PlayerInventory;
 | 
					import net.minecraft.server.v1_4_R1.PlayerInventory;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					import org.bukkit.craftbukkit.v1_4_R1.entity.CraftPlayer;
 | 
				
			||||||
import org.bukkit.craftbukkit.v1_4_R1.inventory.CraftInventory;
 | 
					import org.bukkit.craftbukkit.v1_4_R1.inventory.CraftInventory;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
public class SpecialPlayerInventory extends PlayerInventory implements ISpecialPlayerInventory {
 | 
					public class SpecialPlayerInventory extends PlayerInventory implements ISpecialPlayerInventory {
 | 
				
			||||||
@@ -33,7 +35,7 @@ public class SpecialPlayerInventory extends PlayerInventory implements ISpecialP
 | 
				
			|||||||
    private boolean playerOnline = false;
 | 
					    private boolean playerOnline = false;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    public SpecialPlayerInventory(Player bukkitPlayer, Boolean online) {
 | 
					    public SpecialPlayerInventory(Player bukkitPlayer, Boolean online) {
 | 
				
			||||||
        super(PlayerDataManager.getHandle(bukkitPlayer));
 | 
					        super(((CraftPlayer) bukkitPlayer).getHandle());
 | 
				
			||||||
        this.playerOnline = online;
 | 
					        this.playerOnline = online;
 | 
				
			||||||
        this.items = player.inventory.items;
 | 
					        this.items = player.inventory.items;
 | 
				
			||||||
        this.armor = player.inventory.armor;
 | 
					        this.armor = player.inventory.armor;
 | 
				
			||||||
@@ -47,7 +49,7 @@ public class SpecialPlayerInventory extends PlayerInventory implements ISpecialP
 | 
				
			|||||||
    @Override
 | 
					    @Override
 | 
				
			||||||
    public void setPlayerOnline(Player player) {
 | 
					    public void setPlayerOnline(Player player) {
 | 
				
			||||||
        if (!playerOnline) {
 | 
					        if (!playerOnline) {
 | 
				
			||||||
            this.player = PlayerDataManager.getHandle(player);
 | 
					            this.player = ((CraftPlayer) player).getHandle();
 | 
				
			||||||
            this.player.inventory.items = this.items;
 | 
					            this.player.inventory.items = this.items;
 | 
				
			||||||
            this.player.inventory.armor = this.armor;
 | 
					            this.player.inventory.armor = this.armor;
 | 
				
			||||||
            playerOnline = true;
 | 
					            playerOnline = true;
 | 
				
			||||||
@@ -4,25 +4,29 @@
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
  <parent>
 | 
					  <parent>
 | 
				
			||||||
    <groupId>com.lishid</groupId>
 | 
					    <groupId>com.lishid</groupId>
 | 
				
			||||||
    <artifactId>openinvinternal</artifactId>
 | 
					    <artifactId>openinvparent</artifactId>
 | 
				
			||||||
    <version>3.1.1</version>
 | 
					    <version>1.0-SNAPSHOT</version>
 | 
				
			||||||
  </parent>
 | 
					  </parent>
 | 
				
			||||||
 | 
					
 | 
				
			||||||
  <artifactId>openinvadapter1_5_R2</artifactId>
 | 
					  <artifactId>OpenInvCraftbukkit1_5_R2</artifactId>
 | 
				
			||||||
  <name>OpenInvAdapter1_5_R2</name>
 | 
					  <name>OpenInvCraftbukkit1_5_R2</name>
 | 
				
			||||||
 | 
					
 | 
				
			||||||
  <dependencies>
 | 
					  <dependencies>
 | 
				
			||||||
 | 
					    <dependency>
 | 
				
			||||||
 | 
					      <groupId>com.lishid</groupId>
 | 
				
			||||||
 | 
					      <artifactId>openinvcore</artifactId>
 | 
				
			||||||
 | 
					      <version>1.0-SNAPSHOT</version>
 | 
				
			||||||
 | 
					    </dependency>
 | 
				
			||||||
 | 
					    <dependency>
 | 
				
			||||||
 | 
					      <groupId>com.lishid</groupId>
 | 
				
			||||||
 | 
					      <artifactId>openinvplugin</artifactId>
 | 
				
			||||||
 | 
					      <version>1.0-SNAPSHOT</version>
 | 
				
			||||||
 | 
					    </dependency>
 | 
				
			||||||
    <dependency>
 | 
					    <dependency>
 | 
				
			||||||
      <groupId>org.bukkit</groupId>
 | 
					      <groupId>org.bukkit</groupId>
 | 
				
			||||||
      <artifactId>craftbukkit</artifactId>
 | 
					      <artifactId>craftbukkit</artifactId>
 | 
				
			||||||
      <version>1.5.1-R0.2</version>
 | 
					      <version>1.5.1-R0.2</version>
 | 
				
			||||||
      <scope>provided</scope>
 | 
					      <scope>provided</scope>
 | 
				
			||||||
    </dependency>
 | 
					    </dependency>
 | 
				
			||||||
    <dependency>
 | 
					 | 
				
			||||||
      <groupId>com.lishid</groupId>
 | 
					 | 
				
			||||||
      <artifactId>openinvcommon</artifactId>
 | 
					 | 
				
			||||||
      <version>3.1.1</version>
 | 
					 | 
				
			||||||
    </dependency>
 | 
					 | 
				
			||||||
  </dependencies>
 | 
					  </dependencies>
 | 
				
			||||||
 | 
					 | 
				
			||||||
</project>
 | 
					</project>
 | 
				
			||||||
@@ -0,0 +1,157 @@
 | 
				
			|||||||
 | 
					/*
 | 
				
			||||||
 | 
					 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
				
			||||||
 | 
					 * 
 | 
				
			||||||
 | 
					 * This program is free software: you can redistribute it and/or modify
 | 
				
			||||||
 | 
					 * it under the terms of the GNU General Public License as published by
 | 
				
			||||||
 | 
					 * the Free Software Foundation,  version 3.
 | 
				
			||||||
 | 
					 * 
 | 
				
			||||||
 | 
					 * This program is distributed in the hope that it will be useful,
 | 
				
			||||||
 | 
					 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
				
			||||||
 | 
					 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
				
			||||||
 | 
					 * GNU General Public License for more details.
 | 
				
			||||||
 | 
					 * 
 | 
				
			||||||
 | 
					 * You should have received a copy of the GNU General Public License
 | 
				
			||||||
 | 
					 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
				
			||||||
 | 
					 */
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					package com.lishid.openinv.internal.v1_5_R2;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					import java.lang.reflect.Field;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					import com.lishid.openinv.internal.IAnySilentContainer;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					import org.bukkit.ChatColor;
 | 
				
			||||||
 | 
					import org.bukkit.block.BlockState;
 | 
				
			||||||
 | 
					import org.bukkit.entity.Player;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					// Volatile
 | 
				
			||||||
 | 
					import net.minecraft.server.v1_5_R2.AxisAlignedBB;
 | 
				
			||||||
 | 
					import net.minecraft.server.v1_5_R2.EntityOcelot;
 | 
				
			||||||
 | 
					import net.minecraft.server.v1_5_R2.EntityPlayer;
 | 
				
			||||||
 | 
					import net.minecraft.server.v1_5_R2.IInventory;
 | 
				
			||||||
 | 
					import net.minecraft.server.v1_5_R2.InventoryLargeChest;
 | 
				
			||||||
 | 
					import net.minecraft.server.v1_5_R2.Packet100OpenWindow;
 | 
				
			||||||
 | 
					import net.minecraft.server.v1_5_R2.TileEntityChest;
 | 
				
			||||||
 | 
					import net.minecraft.server.v1_5_R2.World;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					import org.bukkit.craftbukkit.v1_5_R2.entity.CraftPlayer;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					public class AnySilentContainer implements IAnySilentContainer {
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    @Override
 | 
				
			||||||
 | 
					    public boolean isAnySilentContainer(BlockState block) {
 | 
				
			||||||
 | 
					        return block instanceof org.bukkit.block.Chest;
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    @Override
 | 
				
			||||||
 | 
					    public boolean activateContainer(Player p, boolean anychest, boolean silentchest, int x, int y, int z) {
 | 
				
			||||||
 | 
					        EntityPlayer player = ((CraftPlayer) p).getHandle();
 | 
				
			||||||
 | 
					        World world = player.world;
 | 
				
			||||||
 | 
					        Object chest = world.getTileEntity(x, y, z);
 | 
				
			||||||
 | 
					        if (chest == null)
 | 
				
			||||||
 | 
					            return false;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        if (!anychest && isAnyContainerNeeded(p, x, y, z)) {
 | 
				
			||||||
 | 
					            return false;
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        int id = world.getTypeId(x, y, z);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        if (world.getTypeId(x - 1, y, z) == id)
 | 
				
			||||||
 | 
					            chest = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(x - 1, y, z), (IInventory) chest);
 | 
				
			||||||
 | 
					        if (world.getTypeId(x + 1, y, z) == id)
 | 
				
			||||||
 | 
					            chest = new InventoryLargeChest("Large chest", (IInventory) chest, (TileEntityChest) world.getTileEntity(x + 1, y, z));
 | 
				
			||||||
 | 
					        if (world.getTypeId(x, y, z - 1) == id)
 | 
				
			||||||
 | 
					            chest = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(x, y, z - 1), (IInventory) chest);
 | 
				
			||||||
 | 
					        if (world.getTypeId(x, y, z + 1) == id)
 | 
				
			||||||
 | 
					            chest = new InventoryLargeChest("Large chest", (IInventory) chest, (TileEntityChest) world.getTileEntity(x, y, z + 1));
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        boolean returnValue = false;
 | 
				
			||||||
 | 
					        if (!silentchest) {
 | 
				
			||||||
 | 
					            player.openContainer((IInventory) chest);
 | 
				
			||||||
 | 
					            returnValue = true;
 | 
				
			||||||
 | 
					        } else {
 | 
				
			||||||
 | 
					            try {
 | 
				
			||||||
 | 
					                int windowId = 0;
 | 
				
			||||||
 | 
					                try {
 | 
				
			||||||
 | 
					                    Field windowID = player.getClass().getDeclaredField("containerCounter");
 | 
				
			||||||
 | 
					                    windowID.setAccessible(true);
 | 
				
			||||||
 | 
					                    windowId = windowID.getInt(player);
 | 
				
			||||||
 | 
					                    windowId = windowId % 100 + 1;
 | 
				
			||||||
 | 
					                    windowID.setInt(player, windowId);
 | 
				
			||||||
 | 
					                } catch (NoSuchFieldException e) {}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					                player.playerConnection.sendPacket(new Packet100OpenWindow(windowId, 0, ((IInventory) chest).getName(), ((IInventory) chest).getSize(), true));
 | 
				
			||||||
 | 
					                player.activeContainer = new SilentContainerChest(player.inventory, ((IInventory) chest));
 | 
				
			||||||
 | 
					                player.activeContainer.windowId = windowId;
 | 
				
			||||||
 | 
					                player.activeContainer.addSlotListener(player);
 | 
				
			||||||
 | 
					                returnValue = true;
 | 
				
			||||||
 | 
					            } catch (Exception e) {
 | 
				
			||||||
 | 
					                e.printStackTrace();
 | 
				
			||||||
 | 
					                p.sendMessage(ChatColor.RED + "Error while sending silent chest.");
 | 
				
			||||||
 | 
					            }
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        return returnValue;
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    @Override
 | 
				
			||||||
 | 
					    public boolean isAnyContainerNeeded(Player p, int x, int y, int z) {
 | 
				
			||||||
 | 
					        // FOR REFERENCE, LOOK AT net.minecraft.server.BlockChest
 | 
				
			||||||
 | 
					        EntityPlayer player = ((CraftPlayer) p).getHandle();
 | 
				
			||||||
 | 
					        World world = player.world;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        // If block or ocelot on top
 | 
				
			||||||
 | 
					        if (world.t(x, y + 1, z) || hasOcelotOnTop(world, x, y, z))
 | 
				
			||||||
 | 
					            return true;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        int id = world.getTypeId(x, y, z);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        // If block next to chest is chest and has a block or ocelot on top
 | 
				
			||||||
 | 
					        return isBlockedChest(world, id, x - 1, y, z) || isBlockedChest(world, id, x + 1, y, z)
 | 
				
			||||||
 | 
					                || isBlockedChest(world, id, x, y, z - 1) || isBlockedChest(world, id, x, y, z + 1);
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    private boolean isBlockedChest(World world, int id, int x, int y, int z) {
 | 
				
			||||||
 | 
					        if (world.getTypeId(x, y, z) != id) {
 | 
				
			||||||
 | 
					            return false;
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        if (world.t(x, y + 1, z)) {
 | 
				
			||||||
 | 
					            return true;
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        return hasOcelotOnTop(world, x, y, z);
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    private boolean hasOcelotOnTop(World world, int x, int y, int z) {
 | 
				
			||||||
 | 
					        for (Object localEntity : world.a(EntityOcelot.class,
 | 
				
			||||||
 | 
					                AxisAlignedBB.a().a(x, y + 1, z, x + 1, y + 2, z + 1))) {
 | 
				
			||||||
 | 
					            EntityOcelot localEntityOcelot = (EntityOcelot) localEntity;
 | 
				
			||||||
 | 
					            if (localEntityOcelot.isSitting()) {
 | 
				
			||||||
 | 
					                return true;
 | 
				
			||||||
 | 
					            }
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        return false;
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    /**
 | 
				
			||||||
 | 
					     * @deprecated Use {@link #activateContainer(Player, boolean, boolean, int, int, int)}.
 | 
				
			||||||
 | 
					     */
 | 
				
			||||||
 | 
					    @Deprecated
 | 
				
			||||||
 | 
					    @Override
 | 
				
			||||||
 | 
					    public boolean activateChest(Player player, boolean anychest, boolean silentchest, int x, int y, int z) {
 | 
				
			||||||
 | 
					        return !activateContainer(player, anychest, silentchest, x, y, z);
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    /**
 | 
				
			||||||
 | 
					     * @deprecated Use {@link #isAnyContainerNeeded(Player, int, int, int)}.
 | 
				
			||||||
 | 
					     */
 | 
				
			||||||
 | 
					    @Deprecated
 | 
				
			||||||
 | 
					    @Override
 | 
				
			||||||
 | 
					    public boolean isAnyChestNeeded(Player player, int x, int y, int z) {
 | 
				
			||||||
 | 
					        return isAnyContainerNeeded(player, x, y, z);
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
@@ -0,0 +1,50 @@
 | 
				
			|||||||
 | 
					/*
 | 
				
			||||||
 | 
					 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
				
			||||||
 | 
					 * 
 | 
				
			||||||
 | 
					 * This program is free software: you can redistribute it and/or modify
 | 
				
			||||||
 | 
					 * it under the terms of the GNU General Public License as published by
 | 
				
			||||||
 | 
					 * the Free Software Foundation,  version 3.
 | 
				
			||||||
 | 
					 * 
 | 
				
			||||||
 | 
					 * This program is distributed in the hope that it will be useful,
 | 
				
			||||||
 | 
					 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
				
			||||||
 | 
					 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
				
			||||||
 | 
					 * GNU General Public License for more details.
 | 
				
			||||||
 | 
					 * 
 | 
				
			||||||
 | 
					 * You should have received a copy of the GNU General Public License
 | 
				
			||||||
 | 
					 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
				
			||||||
 | 
					 */
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					package com.lishid.openinv.internal.v1_5_R2;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					import com.lishid.openinv.OpenInv;
 | 
				
			||||||
 | 
					import com.lishid.openinv.Permissions;
 | 
				
			||||||
 | 
					import com.lishid.openinv.internal.IInventoryAccess;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					import org.bukkit.entity.HumanEntity;
 | 
				
			||||||
 | 
					import org.bukkit.inventory.Inventory;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					// Volatile
 | 
				
			||||||
 | 
					import net.minecraft.server.v1_5_R2.IInventory;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					import org.bukkit.craftbukkit.v1_5_R2.inventory.CraftInventory;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					public class InventoryAccess implements IInventoryAccess {
 | 
				
			||||||
 | 
					    @Override
 | 
				
			||||||
 | 
					    public boolean check(Inventory inventory, HumanEntity player) {
 | 
				
			||||||
 | 
					        IInventory inv = ((CraftInventory) inventory).getInventory();
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        if (inv instanceof SpecialPlayerInventory) {
 | 
				
			||||||
 | 
					            if (!OpenInv.hasPermission(player, Permissions.PERM_EDITINV)) {
 | 
				
			||||||
 | 
					                return false;
 | 
				
			||||||
 | 
					            }
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        else if (inv instanceof SpecialEnderChest) {
 | 
				
			||||||
 | 
					            if (!OpenInv.hasPermission(player, Permissions.PERM_EDITENDER)) {
 | 
				
			||||||
 | 
					                return false;
 | 
				
			||||||
 | 
					            }
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        return true;
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
@@ -16,46 +16,37 @@
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
package com.lishid.openinv.internal.v1_5_R2;
 | 
					package com.lishid.openinv.internal.v1_5_R2;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
import java.util.Arrays;
 | 
					 | 
				
			||||||
import java.util.Collection;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import com.lishid.openinv.internal.IPlayerDataManager;
 | 
					import com.lishid.openinv.internal.IPlayerDataManager;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
import org.bukkit.Bukkit;
 | 
					import org.bukkit.Bukkit;
 | 
				
			||||||
import org.bukkit.OfflinePlayer;
 | 
					import org.bukkit.OfflinePlayer;
 | 
				
			||||||
import org.bukkit.Server;
 | 
					 | 
				
			||||||
import org.bukkit.entity.Player;
 | 
					import org.bukkit.entity.Player;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					// Volatile
 | 
				
			||||||
import net.minecraft.server.v1_5_R2.EntityPlayer;
 | 
					import net.minecraft.server.v1_5_R2.EntityPlayer;
 | 
				
			||||||
import net.minecraft.server.v1_5_R2.MinecraftServer;
 | 
					import net.minecraft.server.v1_5_R2.MinecraftServer;
 | 
				
			||||||
import net.minecraft.server.v1_5_R2.PlayerInteractManager;
 | 
					import net.minecraft.server.v1_5_R2.PlayerInteractManager;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
import org.bukkit.craftbukkit.v1_5_R2.CraftServer;
 | 
					import org.bukkit.craftbukkit.v1_5_R2.CraftServer;
 | 
				
			||||||
import org.bukkit.craftbukkit.v1_5_R2.entity.CraftPlayer;
 | 
					 | 
				
			||||||
 | 
					
 | 
				
			||||||
public class PlayerDataManager implements IPlayerDataManager {
 | 
					public class PlayerDataManager implements IPlayerDataManager {
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    @Override
 | 
					    @Override
 | 
				
			||||||
    public Player loadPlayer(OfflinePlayer offline) {
 | 
					    public Player loadPlayer(OfflinePlayer offline) {
 | 
				
			||||||
        // Ensure the player has data
 | 
					 | 
				
			||||||
        if (offline == null || !offline.hasPlayedBefore()) {
 | 
					 | 
				
			||||||
            return null;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        MinecraftServer server = ((CraftServer) Bukkit.getServer()).getServer();
 | 
					        MinecraftServer server = ((CraftServer) Bukkit.getServer()).getServer();
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        // Create an entity to load the player data
 | 
					        // Create an entity to load the player data
 | 
				
			||||||
        EntityPlayer entity = new EntityPlayer(server, server.getWorldServer(0), offline.getName(),
 | 
					        EntityPlayer entity = new EntityPlayer(server, server.getWorldServer(0), offline.getName(), new PlayerInteractManager(server.getWorldServer(0)));
 | 
				
			||||||
                new PlayerInteractManager(server.getWorldServer(0)));
 | 
					 | 
				
			||||||
 | 
					
 | 
				
			||||||
        // Get the bukkit entity
 | 
					        // Get the bukkit entity
 | 
				
			||||||
        Player target = (entity == null) ? null : entity.getBukkitEntity();
 | 
					        Player target = (entity == null) ? null : entity.getBukkitEntity();
 | 
				
			||||||
        if (target != null) {
 | 
					        if (target != null) {
 | 
				
			||||||
            // Load data
 | 
					            // Load data
 | 
				
			||||||
            target.loadData();
 | 
					            target.loadData();
 | 
				
			||||||
 | 
					            // Return the entity
 | 
				
			||||||
 | 
					            return target;
 | 
				
			||||||
        }
 | 
					        }
 | 
				
			||||||
        // Return the entity
 | 
					        return null;
 | 
				
			||||||
        return target;
 | 
					 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    @Override
 | 
					    @Override
 | 
				
			||||||
@@ -63,39 +54,4 @@ public class PlayerDataManager implements IPlayerDataManager {
 | 
				
			|||||||
        return player.getName();
 | 
					        return player.getName();
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public OfflinePlayer getPlayerByID(String identifier) {
 | 
					 | 
				
			||||||
        OfflinePlayer player = Bukkit.getOfflinePlayer(identifier);
 | 
					 | 
				
			||||||
        // Ensure player is a real player, otherwise return null
 | 
					 | 
				
			||||||
        if (player == null || !player.hasPlayedBefore() && !player.isOnline()) {
 | 
					 | 
				
			||||||
            return null;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        return player;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public Collection<? extends Player> getOnlinePlayers() {
 | 
					 | 
				
			||||||
        return Arrays.asList(Bukkit.getOnlinePlayers());
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public static EntityPlayer getHandle(Player player) {
 | 
					 | 
				
			||||||
        if (player instanceof CraftPlayer) {
 | 
					 | 
				
			||||||
            return ((CraftPlayer) player).getHandle();
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        Server server = player.getServer();
 | 
					 | 
				
			||||||
        EntityPlayer nmsPlayer = null;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (server instanceof CraftServer) {
 | 
					 | 
				
			||||||
            nmsPlayer = ((CraftServer) server).getHandle().f(player.getName());
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (nmsPlayer == null) {
 | 
					 | 
				
			||||||
            // Could use reflection to examine fields, but it's honestly not worth the bother.
 | 
					 | 
				
			||||||
            throw new RuntimeException("Unable to fetch EntityPlayer from provided Player implementation");
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        return nmsPlayer;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
@@ -16,18 +16,20 @@
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
package com.lishid.openinv.internal.v1_5_R2;
 | 
					package com.lishid.openinv.internal.v1_5_R2;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					// Volatile
 | 
				
			||||||
import net.minecraft.server.v1_5_R2.ContainerChest;
 | 
					import net.minecraft.server.v1_5_R2.ContainerChest;
 | 
				
			||||||
import net.minecraft.server.v1_5_R2.EntityHuman;
 | 
					import net.minecraft.server.v1_5_R2.EntityHuman;
 | 
				
			||||||
import net.minecraft.server.v1_5_R2.IInventory;
 | 
					import net.minecraft.server.v1_5_R2.IInventory;
 | 
				
			||||||
import net.minecraft.server.v1_5_R2.ItemStack;
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_5_R2.PlayerInventory;
 | 
					import net.minecraft.server.v1_5_R2.PlayerInventory;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
public class SilentContainerChest extends ContainerChest {
 | 
					public class SilentContainerChest extends ContainerChest {
 | 
				
			||||||
 | 
					    public IInventory inv;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    public SilentContainerChest(IInventory i1, IInventory i2) {
 | 
					    public SilentContainerChest(IInventory i1, IInventory i2) {
 | 
				
			||||||
        super(i1, i2);
 | 
					        super(i1, i2);
 | 
				
			||||||
        // Send close signal
 | 
					        inv = i2;
 | 
				
			||||||
        i2.g();
 | 
					        // close signal
 | 
				
			||||||
 | 
					        inv.g();
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    @Override
 | 
					    @Override
 | 
				
			||||||
@@ -36,10 +38,8 @@ public class SilentContainerChest extends ContainerChest {
 | 
				
			|||||||
        PlayerInventory playerinventory = entityHuman.inventory;
 | 
					        PlayerInventory playerinventory = entityHuman.inventory;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        if (playerinventory.getCarried() != null) {
 | 
					        if (playerinventory.getCarried() != null) {
 | 
				
			||||||
            ItemStack carried = playerinventory.getCarried();
 | 
					            entityHuman.drop(playerinventory.getCarried());
 | 
				
			||||||
            playerinventory.setCarried(null);
 | 
					            playerinventory.setCarried(null);
 | 
				
			||||||
            entityHuman.drop(carried);
 | 
					 | 
				
			||||||
        }
 | 
					        }
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
 | 
					 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
@@ -27,7 +27,7 @@ import org.bukkit.entity.Player;
 | 
				
			|||||||
import org.bukkit.inventory.Inventory;
 | 
					import org.bukkit.inventory.Inventory;
 | 
				
			||||||
import org.bukkit.inventory.InventoryHolder;
 | 
					import org.bukkit.inventory.InventoryHolder;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
import net.minecraft.server.v1_5_R2.EntityPlayer;
 | 
					// Volatile
 | 
				
			||||||
import net.minecraft.server.v1_5_R2.IInventory;
 | 
					import net.minecraft.server.v1_5_R2.IInventory;
 | 
				
			||||||
import net.minecraft.server.v1_5_R2.InventoryEnderChest;
 | 
					import net.minecraft.server.v1_5_R2.InventoryEnderChest;
 | 
				
			||||||
import net.minecraft.server.v1_5_R2.InventorySubcontainer;
 | 
					import net.minecraft.server.v1_5_R2.InventorySubcontainer;
 | 
				
			||||||
@@ -41,18 +41,16 @@ public class SpecialEnderChest extends InventorySubcontainer implements IInvento
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
    private final InventoryEnderChest enderChest;
 | 
					    private final InventoryEnderChest enderChest;
 | 
				
			||||||
    private final CraftInventory inventory = new CraftInventory(this);
 | 
					    private final CraftInventory inventory = new CraftInventory(this);
 | 
				
			||||||
    private final List<HumanEntity> transaction = new ArrayList<HumanEntity>();
 | 
					    public List<HumanEntity> transaction = new ArrayList<HumanEntity>();
 | 
				
			||||||
    private boolean playerOnline = false;
 | 
					    public boolean playerOnline = false;
 | 
				
			||||||
    private CraftPlayer owner;
 | 
					    private CraftPlayer owner;
 | 
				
			||||||
    private int maxStack = MAX_STACK;
 | 
					    private int maxStack = MAX_STACK;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    public SpecialEnderChest(Player player, Boolean online) {
 | 
					    public SpecialEnderChest(Player p, Boolean online) {
 | 
				
			||||||
        super(PlayerDataManager.getHandle(player).getEnderChest().getName(),
 | 
					        super(((CraftPlayer) p).getHandle().getEnderChest().getName(), ((CraftPlayer) p).getHandle().getEnderChest().c(), ((CraftPlayer) p).getHandle().getEnderChest().getSize());
 | 
				
			||||||
                PlayerDataManager.getHandle(player).getEnderChest().c(),
 | 
					        CraftPlayer player = (CraftPlayer) p;
 | 
				
			||||||
                PlayerDataManager.getHandle(player).getEnderChest().getSize());
 | 
					        this.enderChest = player.getHandle().getEnderChest();
 | 
				
			||||||
        EntityPlayer nmsPlayer = PlayerDataManager.getHandle(player);
 | 
					        this.owner = player;
 | 
				
			||||||
        this.enderChest = nmsPlayer.getEnderChest();
 | 
					 | 
				
			||||||
        this.owner = nmsPlayer.getBukkitEntity();
 | 
					 | 
				
			||||||
        this.items = enderChest.getContents();
 | 
					        this.items = enderChest.getContents();
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
@@ -65,13 +63,13 @@ public class SpecialEnderChest extends InventorySubcontainer implements IInvento
 | 
				
			|||||||
    public void setPlayerOnline(Player player) {
 | 
					    public void setPlayerOnline(Player player) {
 | 
				
			||||||
        if (!playerOnline) {
 | 
					        if (!playerOnline) {
 | 
				
			||||||
            try {
 | 
					            try {
 | 
				
			||||||
                EntityPlayer nmsPlayer = PlayerDataManager.getHandle(player);
 | 
					                owner = (CraftPlayer) player;
 | 
				
			||||||
                this.owner = nmsPlayer.getBukkitEntity();
 | 
					                InventoryEnderChest playerEnderChest = owner.getHandle().getEnderChest();
 | 
				
			||||||
                InventoryEnderChest playerEnderChest = nmsPlayer.getEnderChest();
 | 
					 | 
				
			||||||
                Field field = playerEnderChest.getClass().getField("items");
 | 
					                Field field = playerEnderChest.getClass().getField("items");
 | 
				
			||||||
                field.setAccessible(true);
 | 
					                field.setAccessible(true);
 | 
				
			||||||
                field.set(playerEnderChest, this.items);
 | 
					                field.set(playerEnderChest, this.items);
 | 
				
			||||||
            } catch (Exception e) {}
 | 
					            }
 | 
				
			||||||
 | 
					            catch (Exception e) {}
 | 
				
			||||||
            playerOnline = true;
 | 
					            playerOnline = true;
 | 
				
			||||||
        }
 | 
					        }
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
@@ -21,9 +21,11 @@ import com.lishid.openinv.internal.ISpecialPlayerInventory;
 | 
				
			|||||||
import org.bukkit.entity.Player;
 | 
					import org.bukkit.entity.Player;
 | 
				
			||||||
import org.bukkit.inventory.Inventory;
 | 
					import org.bukkit.inventory.Inventory;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					// Volatile
 | 
				
			||||||
import net.minecraft.server.v1_5_R2.ItemStack;
 | 
					import net.minecraft.server.v1_5_R2.ItemStack;
 | 
				
			||||||
import net.minecraft.server.v1_5_R2.PlayerInventory;
 | 
					import net.minecraft.server.v1_5_R2.PlayerInventory;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					import org.bukkit.craftbukkit.v1_5_R2.entity.CraftPlayer;
 | 
				
			||||||
import org.bukkit.craftbukkit.v1_5_R2.inventory.CraftInventory;
 | 
					import org.bukkit.craftbukkit.v1_5_R2.inventory.CraftInventory;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
public class SpecialPlayerInventory extends PlayerInventory implements ISpecialPlayerInventory {
 | 
					public class SpecialPlayerInventory extends PlayerInventory implements ISpecialPlayerInventory {
 | 
				
			||||||
@@ -33,7 +35,7 @@ public class SpecialPlayerInventory extends PlayerInventory implements ISpecialP
 | 
				
			|||||||
    private boolean playerOnline = false;
 | 
					    private boolean playerOnline = false;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    public SpecialPlayerInventory(Player bukkitPlayer, Boolean online) {
 | 
					    public SpecialPlayerInventory(Player bukkitPlayer, Boolean online) {
 | 
				
			||||||
        super(PlayerDataManager.getHandle(bukkitPlayer));
 | 
					        super(((CraftPlayer) bukkitPlayer).getHandle());
 | 
				
			||||||
        this.playerOnline = online;
 | 
					        this.playerOnline = online;
 | 
				
			||||||
        this.items = player.inventory.items;
 | 
					        this.items = player.inventory.items;
 | 
				
			||||||
        this.armor = player.inventory.armor;
 | 
					        this.armor = player.inventory.armor;
 | 
				
			||||||
@@ -47,7 +49,7 @@ public class SpecialPlayerInventory extends PlayerInventory implements ISpecialP
 | 
				
			|||||||
    @Override
 | 
					    @Override
 | 
				
			||||||
    public void setPlayerOnline(Player player) {
 | 
					    public void setPlayerOnline(Player player) {
 | 
				
			||||||
        if (!playerOnline) {
 | 
					        if (!playerOnline) {
 | 
				
			||||||
            this.player = PlayerDataManager.getHandle(player);
 | 
					            this.player = ((CraftPlayer) player).getHandle();
 | 
				
			||||||
            this.player.inventory.items = this.items;
 | 
					            this.player.inventory.items = this.items;
 | 
				
			||||||
            this.player.inventory.armor = this.armor;
 | 
					            this.player.inventory.armor = this.armor;
 | 
				
			||||||
            playerOnline = true;
 | 
					            playerOnline = true;
 | 
				
			||||||
@@ -84,14 +86,16 @@ public class SpecialPlayerInventory extends PlayerInventory implements ISpecialP
 | 
				
			|||||||
        if (i >= is.length) {
 | 
					        if (i >= is.length) {
 | 
				
			||||||
            i -= is.length;
 | 
					            i -= is.length;
 | 
				
			||||||
            is = this.armor;
 | 
					            is = this.armor;
 | 
				
			||||||
        } else {
 | 
					        }
 | 
				
			||||||
 | 
					        else {
 | 
				
			||||||
            i = getReversedItemSlotNum(i);
 | 
					            i = getReversedItemSlotNum(i);
 | 
				
			||||||
        }
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        if (i >= is.length) {
 | 
					        if (i >= is.length) {
 | 
				
			||||||
            i -= is.length;
 | 
					            i -= is.length;
 | 
				
			||||||
            is = this.extra;
 | 
					            is = this.extra;
 | 
				
			||||||
        } else if (is == this.armor) {
 | 
					        }
 | 
				
			||||||
 | 
					        else if (is == this.armor) {
 | 
				
			||||||
            i = getReversedArmorSlotNum(i);
 | 
					            i = getReversedArmorSlotNum(i);
 | 
				
			||||||
        }
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
@@ -105,14 +109,16 @@ public class SpecialPlayerInventory extends PlayerInventory implements ISpecialP
 | 
				
			|||||||
        if (i >= is.length) {
 | 
					        if (i >= is.length) {
 | 
				
			||||||
            i -= is.length;
 | 
					            i -= is.length;
 | 
				
			||||||
            is = this.armor;
 | 
					            is = this.armor;
 | 
				
			||||||
        } else {
 | 
					        }
 | 
				
			||||||
 | 
					        else {
 | 
				
			||||||
            i = getReversedItemSlotNum(i);
 | 
					            i = getReversedItemSlotNum(i);
 | 
				
			||||||
        }
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        if (i >= is.length) {
 | 
					        if (i >= is.length) {
 | 
				
			||||||
            i -= is.length;
 | 
					            i -= is.length;
 | 
				
			||||||
            is = this.extra;
 | 
					            is = this.extra;
 | 
				
			||||||
        } else if (is == this.armor) {
 | 
					        }
 | 
				
			||||||
 | 
					        else if (is == this.armor) {
 | 
				
			||||||
            i = getReversedArmorSlotNum(i);
 | 
					            i = getReversedArmorSlotNum(i);
 | 
				
			||||||
        }
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
@@ -123,7 +129,8 @@ public class SpecialPlayerInventory extends PlayerInventory implements ISpecialP
 | 
				
			|||||||
                itemstack = is[i];
 | 
					                itemstack = is[i];
 | 
				
			||||||
                is[i] = null;
 | 
					                is[i] = null;
 | 
				
			||||||
                return itemstack;
 | 
					                return itemstack;
 | 
				
			||||||
            } else {
 | 
					            }
 | 
				
			||||||
 | 
					            else {
 | 
				
			||||||
                itemstack = is[i].a(j);
 | 
					                itemstack = is[i].a(j);
 | 
				
			||||||
                if (is[i].count == 0) {
 | 
					                if (is[i].count == 0) {
 | 
				
			||||||
                    is[i] = null;
 | 
					                    is[i] = null;
 | 
				
			||||||
@@ -132,8 +139,9 @@ public class SpecialPlayerInventory extends PlayerInventory implements ISpecialP
 | 
				
			|||||||
                return itemstack;
 | 
					                return itemstack;
 | 
				
			||||||
            }
 | 
					            }
 | 
				
			||||||
        }
 | 
					        }
 | 
				
			||||||
 | 
					        else {
 | 
				
			||||||
        return null;
 | 
					            return null;
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    @Override
 | 
					    @Override
 | 
				
			||||||
@@ -143,14 +151,16 @@ public class SpecialPlayerInventory extends PlayerInventory implements ISpecialP
 | 
				
			|||||||
        if (i >= is.length) {
 | 
					        if (i >= is.length) {
 | 
				
			||||||
            i -= is.length;
 | 
					            i -= is.length;
 | 
				
			||||||
            is = this.armor;
 | 
					            is = this.armor;
 | 
				
			||||||
        } else {
 | 
					        }
 | 
				
			||||||
 | 
					        else {
 | 
				
			||||||
            i = getReversedItemSlotNum(i);
 | 
					            i = getReversedItemSlotNum(i);
 | 
				
			||||||
        }
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        if (i >= is.length) {
 | 
					        if (i >= is.length) {
 | 
				
			||||||
            i -= is.length;
 | 
					            i -= is.length;
 | 
				
			||||||
            is = this.extra;
 | 
					            is = this.extra;
 | 
				
			||||||
        } else if (is == this.armor) {
 | 
					        }
 | 
				
			||||||
 | 
					        else if (is == this.armor) {
 | 
				
			||||||
            i = getReversedArmorSlotNum(i);
 | 
					            i = getReversedArmorSlotNum(i);
 | 
				
			||||||
        }
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
@@ -160,8 +170,9 @@ public class SpecialPlayerInventory extends PlayerInventory implements ISpecialP
 | 
				
			|||||||
            is[i] = null;
 | 
					            is[i] = null;
 | 
				
			||||||
            return itemstack;
 | 
					            return itemstack;
 | 
				
			||||||
        }
 | 
					        }
 | 
				
			||||||
 | 
					        else {
 | 
				
			||||||
        return null;
 | 
					            return null;
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    @Override
 | 
					    @Override
 | 
				
			||||||
@@ -171,14 +182,16 @@ public class SpecialPlayerInventory extends PlayerInventory implements ISpecialP
 | 
				
			|||||||
        if (i >= is.length) {
 | 
					        if (i >= is.length) {
 | 
				
			||||||
            i -= is.length;
 | 
					            i -= is.length;
 | 
				
			||||||
            is = this.armor;
 | 
					            is = this.armor;
 | 
				
			||||||
        } else {
 | 
					        }
 | 
				
			||||||
 | 
					        else {
 | 
				
			||||||
            i = getReversedItemSlotNum(i);
 | 
					            i = getReversedItemSlotNum(i);
 | 
				
			||||||
        }
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        if (i >= is.length) {
 | 
					        if (i >= is.length) {
 | 
				
			||||||
            i -= is.length;
 | 
					            i -= is.length;
 | 
				
			||||||
            is = this.extra;
 | 
					            is = this.extra;
 | 
				
			||||||
        } else if (is == this.armor) {
 | 
					        }
 | 
				
			||||||
 | 
					        else if (is == this.armor) {
 | 
				
			||||||
            i = getReversedArmorSlotNum(i);
 | 
					            i = getReversedArmorSlotNum(i);
 | 
				
			||||||
        }
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
@@ -194,26 +207,23 @@ public class SpecialPlayerInventory extends PlayerInventory implements ISpecialP
 | 
				
			|||||||
    }
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    private int getReversedItemSlotNum(int i) {
 | 
					    private int getReversedItemSlotNum(int i) {
 | 
				
			||||||
        if (i >= 27) {
 | 
					        if (i >= 27)
 | 
				
			||||||
            return i - 27;
 | 
					            return i - 27;
 | 
				
			||||||
        }
 | 
					        else
 | 
				
			||||||
        return i + 9;
 | 
					            return i + 9;
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    private int getReversedArmorSlotNum(int i) {
 | 
					    private int getReversedArmorSlotNum(int i) {
 | 
				
			||||||
        if (i == 0) {
 | 
					        if (i == 0)
 | 
				
			||||||
            return 3;
 | 
					            return 3;
 | 
				
			||||||
        }
 | 
					        if (i == 1)
 | 
				
			||||||
        if (i == 1) {
 | 
					 | 
				
			||||||
            return 2;
 | 
					            return 2;
 | 
				
			||||||
        }
 | 
					        if (i == 2)
 | 
				
			||||||
        if (i == 2) {
 | 
					 | 
				
			||||||
            return 1;
 | 
					            return 1;
 | 
				
			||||||
        }
 | 
					        if (i == 3)
 | 
				
			||||||
        if (i == 3) {
 | 
					 | 
				
			||||||
            return 0;
 | 
					            return 0;
 | 
				
			||||||
        }
 | 
					        else
 | 
				
			||||||
        return i;
 | 
					            return i;
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    @Override
 | 
					    @Override
 | 
				
			||||||
@@ -4,25 +4,29 @@
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
  <parent>
 | 
					  <parent>
 | 
				
			||||||
    <groupId>com.lishid</groupId>
 | 
					    <groupId>com.lishid</groupId>
 | 
				
			||||||
    <artifactId>openinvinternal</artifactId>
 | 
					    <artifactId>openinvparent</artifactId>
 | 
				
			||||||
    <version>3.1.1</version>
 | 
					    <version>1.0-SNAPSHOT</version>
 | 
				
			||||||
  </parent>
 | 
					  </parent>
 | 
				
			||||||
 | 
					
 | 
				
			||||||
  <artifactId>openinvadapter1_5_R3</artifactId>
 | 
					  <artifactId>OpenInvCraftbukkit1_5_R3</artifactId>
 | 
				
			||||||
  <name>OpenInvAdapter1_5_R3</name>
 | 
					  <name>OpenInvCraftbukkit1_5_R3</name>
 | 
				
			||||||
 | 
					
 | 
				
			||||||
  <dependencies>
 | 
					  <dependencies>
 | 
				
			||||||
 | 
					    <dependency>
 | 
				
			||||||
 | 
					      <groupId>com.lishid</groupId>
 | 
				
			||||||
 | 
					      <artifactId>openinvcore</artifactId>
 | 
				
			||||||
 | 
					      <version>1.0-SNAPSHOT</version>
 | 
				
			||||||
 | 
					    </dependency>
 | 
				
			||||||
 | 
					    <dependency>
 | 
				
			||||||
 | 
					      <groupId>com.lishid</groupId>
 | 
				
			||||||
 | 
					      <artifactId>openinvplugin</artifactId>
 | 
				
			||||||
 | 
					      <version>1.0-SNAPSHOT</version>
 | 
				
			||||||
 | 
					    </dependency>
 | 
				
			||||||
    <dependency>
 | 
					    <dependency>
 | 
				
			||||||
      <groupId>org.bukkit</groupId>
 | 
					      <groupId>org.bukkit</groupId>
 | 
				
			||||||
      <artifactId>craftbukkit</artifactId>
 | 
					      <artifactId>craftbukkit</artifactId>
 | 
				
			||||||
      <version>1.5.2-R1.0</version>
 | 
					      <version>1.5.2-R1.0</version>
 | 
				
			||||||
      <scope>provided</scope>
 | 
					      <scope>provided</scope>
 | 
				
			||||||
    </dependency>
 | 
					    </dependency>
 | 
				
			||||||
    <dependency>
 | 
					 | 
				
			||||||
      <groupId>com.lishid</groupId>
 | 
					 | 
				
			||||||
      <artifactId>openinvcommon</artifactId>
 | 
					 | 
				
			||||||
      <version>3.1.1</version>
 | 
					 | 
				
			||||||
    </dependency>
 | 
					 | 
				
			||||||
  </dependencies>
 | 
					  </dependencies>
 | 
				
			||||||
 | 
					 | 
				
			||||||
</project>
 | 
					</project>
 | 
				
			||||||
@@ -0,0 +1,157 @@
 | 
				
			|||||||
 | 
					/*
 | 
				
			||||||
 | 
					 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
				
			||||||
 | 
					 * 
 | 
				
			||||||
 | 
					 * This program is free software: you can redistribute it and/or modify
 | 
				
			||||||
 | 
					 * it under the terms of the GNU General Public License as published by
 | 
				
			||||||
 | 
					 * the Free Software Foundation,  version 3.
 | 
				
			||||||
 | 
					 * 
 | 
				
			||||||
 | 
					 * This program is distributed in the hope that it will be useful,
 | 
				
			||||||
 | 
					 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
				
			||||||
 | 
					 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
				
			||||||
 | 
					 * GNU General Public License for more details.
 | 
				
			||||||
 | 
					 * 
 | 
				
			||||||
 | 
					 * You should have received a copy of the GNU General Public License
 | 
				
			||||||
 | 
					 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
				
			||||||
 | 
					 */
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					package com.lishid.openinv.internal.v1_5_R3;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					import java.lang.reflect.Field;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					import com.lishid.openinv.internal.IAnySilentContainer;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					import org.bukkit.ChatColor;
 | 
				
			||||||
 | 
					import org.bukkit.block.BlockState;
 | 
				
			||||||
 | 
					import org.bukkit.entity.Player;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					//Volatile
 | 
				
			||||||
 | 
					import net.minecraft.server.v1_5_R3.AxisAlignedBB;
 | 
				
			||||||
 | 
					import net.minecraft.server.v1_5_R3.EntityOcelot;
 | 
				
			||||||
 | 
					import net.minecraft.server.v1_5_R3.EntityPlayer;
 | 
				
			||||||
 | 
					import net.minecraft.server.v1_5_R3.IInventory;
 | 
				
			||||||
 | 
					import net.minecraft.server.v1_5_R3.InventoryLargeChest;
 | 
				
			||||||
 | 
					import net.minecraft.server.v1_5_R3.Packet100OpenWindow;
 | 
				
			||||||
 | 
					import net.minecraft.server.v1_5_R3.TileEntityChest;
 | 
				
			||||||
 | 
					import net.minecraft.server.v1_5_R3.World;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					import org.bukkit.craftbukkit.v1_5_R3.entity.CraftPlayer;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					public class AnySilentContainer implements IAnySilentContainer {
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    @Override
 | 
				
			||||||
 | 
					    public boolean isAnySilentContainer(BlockState block) {
 | 
				
			||||||
 | 
					        return block instanceof org.bukkit.block.Chest;
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    @Override
 | 
				
			||||||
 | 
					    public boolean activateContainer(Player p, boolean anychest, boolean silentchest, int x, int y, int z) {
 | 
				
			||||||
 | 
					        EntityPlayer player = ((CraftPlayer) p).getHandle();
 | 
				
			||||||
 | 
					        World world = player.world;
 | 
				
			||||||
 | 
					        Object chest = world.getTileEntity(x, y, z);
 | 
				
			||||||
 | 
					        if (chest == null)
 | 
				
			||||||
 | 
					            return false;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        if (!anychest && isAnyContainerNeeded(p, x, y, z)) {
 | 
				
			||||||
 | 
					            return false;
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        int id = world.getTypeId(x, y, z);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        if (world.getTypeId(x - 1, y, z) == id)
 | 
				
			||||||
 | 
					            chest = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(x - 1, y, z), (IInventory) chest);
 | 
				
			||||||
 | 
					        if (world.getTypeId(x + 1, y, z) == id)
 | 
				
			||||||
 | 
					            chest = new InventoryLargeChest("Large chest", (IInventory) chest, (TileEntityChest) world.getTileEntity(x + 1, y, z));
 | 
				
			||||||
 | 
					        if (world.getTypeId(x, y, z - 1) == id)
 | 
				
			||||||
 | 
					            chest = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(x, y, z - 1), (IInventory) chest);
 | 
				
			||||||
 | 
					        if (world.getTypeId(x, y, z + 1) == id)
 | 
				
			||||||
 | 
					            chest = new InventoryLargeChest("Large chest", (IInventory) chest, (TileEntityChest) world.getTileEntity(x, y, z + 1));
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        boolean returnValue = false;
 | 
				
			||||||
 | 
					        if (!silentchest) {
 | 
				
			||||||
 | 
					            player.openContainer((IInventory) chest);
 | 
				
			||||||
 | 
					            returnValue = true;
 | 
				
			||||||
 | 
					        } else {
 | 
				
			||||||
 | 
					            try {
 | 
				
			||||||
 | 
					                int windowId = 0;
 | 
				
			||||||
 | 
					                try {
 | 
				
			||||||
 | 
					                    Field windowID = player.getClass().getDeclaredField("containerCounter");
 | 
				
			||||||
 | 
					                    windowID.setAccessible(true);
 | 
				
			||||||
 | 
					                    windowId = windowID.getInt(player);
 | 
				
			||||||
 | 
					                    windowId = windowId % 100 + 1;
 | 
				
			||||||
 | 
					                    windowID.setInt(player, windowId);
 | 
				
			||||||
 | 
					                } catch (NoSuchFieldException e) {}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					                player.playerConnection.sendPacket(new Packet100OpenWindow(windowId, 0, ((IInventory) chest).getName(), ((IInventory) chest).getSize(), true));
 | 
				
			||||||
 | 
					                player.activeContainer = new SilentContainerChest(player.inventory, ((IInventory) chest));
 | 
				
			||||||
 | 
					                player.activeContainer.windowId = windowId;
 | 
				
			||||||
 | 
					                player.activeContainer.addSlotListener(player);
 | 
				
			||||||
 | 
					                returnValue = true;
 | 
				
			||||||
 | 
					            } catch (Exception e) {
 | 
				
			||||||
 | 
					                e.printStackTrace();
 | 
				
			||||||
 | 
					                p.sendMessage(ChatColor.RED + "Error while sending silent chest.");
 | 
				
			||||||
 | 
					            }
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        return returnValue;
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    @Override
 | 
				
			||||||
 | 
					    public boolean isAnyContainerNeeded(Player p, int x, int y, int z) {
 | 
				
			||||||
 | 
					        // FOR REFERENCE, LOOK AT net.minecraft.server.BlockChest
 | 
				
			||||||
 | 
					        EntityPlayer player = ((CraftPlayer) p).getHandle();
 | 
				
			||||||
 | 
					        World world = player.world;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        // If block or ocelot on top
 | 
				
			||||||
 | 
					        if (world.t(x, y + 1, z) || hasOcelotOnTop(world, x, y, z))
 | 
				
			||||||
 | 
					            return true;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        int id = world.getTypeId(x, y, z);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        // If block next to chest is chest and has a block or ocelot on top
 | 
				
			||||||
 | 
					        return isBlockedChest(world, id, x - 1, y, z) || isBlockedChest(world, id, x + 1, y, z)
 | 
				
			||||||
 | 
					                || isBlockedChest(world, id, x, y, z - 1) || isBlockedChest(world, id, x, y, z + 1);
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    private boolean isBlockedChest(World world, int id, int x, int y, int z) {
 | 
				
			||||||
 | 
					        if (world.getTypeId(x, y, z) != id) {
 | 
				
			||||||
 | 
					            return false;
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        if (world.t(x, y + 1, z)) {
 | 
				
			||||||
 | 
					            return true;
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        return hasOcelotOnTop(world, x, y, z);
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    private boolean hasOcelotOnTop(World world, int x, int y, int z) {
 | 
				
			||||||
 | 
					        for (Object localEntity : world.a(EntityOcelot.class,
 | 
				
			||||||
 | 
					                AxisAlignedBB.a().a(x, y + 1, z, x + 1, y + 2, z + 1))) {
 | 
				
			||||||
 | 
					            EntityOcelot localEntityOcelot = (EntityOcelot) localEntity;
 | 
				
			||||||
 | 
					            if (localEntityOcelot.isSitting()) {
 | 
				
			||||||
 | 
					                return true;
 | 
				
			||||||
 | 
					            }
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        return false;
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    /**
 | 
				
			||||||
 | 
					     * @deprecated Use {@link #activateContainer(Player, boolean, boolean, int, int, int)}.
 | 
				
			||||||
 | 
					     */
 | 
				
			||||||
 | 
					    @Deprecated
 | 
				
			||||||
 | 
					    @Override
 | 
				
			||||||
 | 
					    public boolean activateChest(Player player, boolean anychest, boolean silentchest, int x, int y, int z) {
 | 
				
			||||||
 | 
					        return !activateContainer(player, anychest, silentchest, x, y, z);
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    /**
 | 
				
			||||||
 | 
					     * @deprecated Use {@link #isAnyContainerNeeded(Player, int, int, int)}.
 | 
				
			||||||
 | 
					     */
 | 
				
			||||||
 | 
					    @Deprecated
 | 
				
			||||||
 | 
					    @Override
 | 
				
			||||||
 | 
					    public boolean isAnyChestNeeded(Player player, int x, int y, int z) {
 | 
				
			||||||
 | 
					        return isAnyContainerNeeded(player, x, y, z);
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
@@ -0,0 +1,50 @@
 | 
				
			|||||||
 | 
					/*
 | 
				
			||||||
 | 
					 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
				
			||||||
 | 
					 * 
 | 
				
			||||||
 | 
					 * This program is free software: you can redistribute it and/or modify
 | 
				
			||||||
 | 
					 * it under the terms of the GNU General Public License as published by
 | 
				
			||||||
 | 
					 * the Free Software Foundation,  version 3.
 | 
				
			||||||
 | 
					 * 
 | 
				
			||||||
 | 
					 * This program is distributed in the hope that it will be useful,
 | 
				
			||||||
 | 
					 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
				
			||||||
 | 
					 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
				
			||||||
 | 
					 * GNU General Public License for more details.
 | 
				
			||||||
 | 
					 * 
 | 
				
			||||||
 | 
					 * You should have received a copy of the GNU General Public License
 | 
				
			||||||
 | 
					 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
				
			||||||
 | 
					 */
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					package com.lishid.openinv.internal.v1_5_R3;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					import com.lishid.openinv.OpenInv;
 | 
				
			||||||
 | 
					import com.lishid.openinv.Permissions;
 | 
				
			||||||
 | 
					import com.lishid.openinv.internal.IInventoryAccess;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					import org.bukkit.entity.HumanEntity;
 | 
				
			||||||
 | 
					import org.bukkit.inventory.Inventory;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					// Volatile
 | 
				
			||||||
 | 
					import net.minecraft.server.v1_5_R3.IInventory;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					import org.bukkit.craftbukkit.v1_5_R3.inventory.CraftInventory;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					public class InventoryAccess implements IInventoryAccess {
 | 
				
			||||||
 | 
					    @Override
 | 
				
			||||||
 | 
					    public boolean check(Inventory inventory, HumanEntity player) {
 | 
				
			||||||
 | 
					        IInventory inv = ((CraftInventory) inventory).getInventory();
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        if (inv instanceof SpecialPlayerInventory) {
 | 
				
			||||||
 | 
					            if (!OpenInv.hasPermission(player, Permissions.PERM_EDITINV)) {
 | 
				
			||||||
 | 
					                return false;
 | 
				
			||||||
 | 
					            }
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        else if (inv instanceof SpecialEnderChest) {
 | 
				
			||||||
 | 
					            if (!OpenInv.hasPermission(player, Permissions.PERM_EDITENDER)) {
 | 
				
			||||||
 | 
					                return false;
 | 
				
			||||||
 | 
					            }
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        return true;
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
@@ -16,46 +16,37 @@
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
package com.lishid.openinv.internal.v1_5_R3;
 | 
					package com.lishid.openinv.internal.v1_5_R3;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
import java.util.Arrays;
 | 
					 | 
				
			||||||
import java.util.Collection;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import com.lishid.openinv.internal.IPlayerDataManager;
 | 
					import com.lishid.openinv.internal.IPlayerDataManager;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
import org.bukkit.Bukkit;
 | 
					import org.bukkit.Bukkit;
 | 
				
			||||||
import org.bukkit.OfflinePlayer;
 | 
					import org.bukkit.OfflinePlayer;
 | 
				
			||||||
import org.bukkit.Server;
 | 
					 | 
				
			||||||
import org.bukkit.entity.Player;
 | 
					import org.bukkit.entity.Player;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					// Volatile
 | 
				
			||||||
import net.minecraft.server.v1_5_R3.EntityPlayer;
 | 
					import net.minecraft.server.v1_5_R3.EntityPlayer;
 | 
				
			||||||
import net.minecraft.server.v1_5_R3.MinecraftServer;
 | 
					import net.minecraft.server.v1_5_R3.MinecraftServer;
 | 
				
			||||||
import net.minecraft.server.v1_5_R3.PlayerInteractManager;
 | 
					import net.minecraft.server.v1_5_R3.PlayerInteractManager;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
import org.bukkit.craftbukkit.v1_5_R3.CraftServer;
 | 
					import org.bukkit.craftbukkit.v1_5_R3.CraftServer;
 | 
				
			||||||
import org.bukkit.craftbukkit.v1_5_R3.entity.CraftPlayer;
 | 
					 | 
				
			||||||
 | 
					
 | 
				
			||||||
public class PlayerDataManager implements IPlayerDataManager {
 | 
					public class PlayerDataManager implements IPlayerDataManager {
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    @Override
 | 
					    @Override
 | 
				
			||||||
    public Player loadPlayer(OfflinePlayer offline) {
 | 
					    public Player loadPlayer(OfflinePlayer offline) {
 | 
				
			||||||
        // Ensure the player has data
 | 
					 | 
				
			||||||
        if (offline == null || !offline.hasPlayedBefore()) {
 | 
					 | 
				
			||||||
            return null;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        MinecraftServer server = ((CraftServer) Bukkit.getServer()).getServer();
 | 
					        MinecraftServer server = ((CraftServer) Bukkit.getServer()).getServer();
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        // Create an entity to load the player data
 | 
					        // Create an entity to load the player data
 | 
				
			||||||
        EntityPlayer entity = new EntityPlayer(server, server.getWorldServer(0), offline.getName(),
 | 
					        EntityPlayer entity = new EntityPlayer(server, server.getWorldServer(0), offline.getName(), new PlayerInteractManager(server.getWorldServer(0)));
 | 
				
			||||||
                new PlayerInteractManager(server.getWorldServer(0)));
 | 
					 | 
				
			||||||
 | 
					
 | 
				
			||||||
        // Get the bukkit entity
 | 
					        // Get the bukkit entity
 | 
				
			||||||
        Player target = (entity == null) ? null : entity.getBukkitEntity();
 | 
					        Player target = (entity == null) ? null : entity.getBukkitEntity();
 | 
				
			||||||
        if (target != null) {
 | 
					        if (target != null) {
 | 
				
			||||||
            // Load data
 | 
					            // Load data
 | 
				
			||||||
            target.loadData();
 | 
					            target.loadData();
 | 
				
			||||||
 | 
					            // Return the entity
 | 
				
			||||||
 | 
					            return target;
 | 
				
			||||||
        }
 | 
					        }
 | 
				
			||||||
        // Return the entity
 | 
					        return null;
 | 
				
			||||||
        return target;
 | 
					 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    @Override
 | 
					    @Override
 | 
				
			||||||
@@ -63,39 +54,4 @@ public class PlayerDataManager implements IPlayerDataManager {
 | 
				
			|||||||
        return player.getName();
 | 
					        return player.getName();
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public OfflinePlayer getPlayerByID(String identifier) {
 | 
					 | 
				
			||||||
        OfflinePlayer player = Bukkit.getOfflinePlayer(identifier);
 | 
					 | 
				
			||||||
        // Ensure player is a real player, otherwise return null
 | 
					 | 
				
			||||||
        if (player == null || !player.hasPlayedBefore() && !player.isOnline()) {
 | 
					 | 
				
			||||||
            return null;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        return player;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public Collection<? extends Player> getOnlinePlayers() {
 | 
					 | 
				
			||||||
        return Arrays.asList(Bukkit.getOnlinePlayers());
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public static EntityPlayer getHandle(Player player) {
 | 
					 | 
				
			||||||
        if (player instanceof CraftPlayer) {
 | 
					 | 
				
			||||||
            return ((CraftPlayer) player).getHandle();
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        Server server = player.getServer();
 | 
					 | 
				
			||||||
        EntityPlayer nmsPlayer = null;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (server instanceof CraftServer) {
 | 
					 | 
				
			||||||
            nmsPlayer = ((CraftServer) server).getHandle().getPlayer(player.getName());
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (nmsPlayer == null) {
 | 
					 | 
				
			||||||
            // Could use reflection to examine fields, but it's honestly not worth the bother.
 | 
					 | 
				
			||||||
            throw new RuntimeException("Unable to fetch EntityPlayer from provided Player implementation");
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        return nmsPlayer;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
@@ -16,18 +16,20 @@
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
package com.lishid.openinv.internal.v1_5_R3;
 | 
					package com.lishid.openinv.internal.v1_5_R3;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					// Volatile
 | 
				
			||||||
import net.minecraft.server.v1_5_R3.ContainerChest;
 | 
					import net.minecraft.server.v1_5_R3.ContainerChest;
 | 
				
			||||||
import net.minecraft.server.v1_5_R3.EntityHuman;
 | 
					import net.minecraft.server.v1_5_R3.EntityHuman;
 | 
				
			||||||
import net.minecraft.server.v1_5_R3.IInventory;
 | 
					import net.minecraft.server.v1_5_R3.IInventory;
 | 
				
			||||||
import net.minecraft.server.v1_5_R3.ItemStack;
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_5_R3.PlayerInventory;
 | 
					import net.minecraft.server.v1_5_R3.PlayerInventory;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
public class SilentContainerChest extends ContainerChest {    public IInventory inv;
 | 
					public class SilentContainerChest extends ContainerChest {
 | 
				
			||||||
 | 
					    public IInventory inv;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    public SilentContainerChest(IInventory i1, IInventory i2) {
 | 
					    public SilentContainerChest(IInventory i1, IInventory i2) {
 | 
				
			||||||
        super(i1, i2);
 | 
					        super(i1, i2);
 | 
				
			||||||
        // Send close signal
 | 
					        inv = i2;
 | 
				
			||||||
        i2.g();
 | 
					        // close signal
 | 
				
			||||||
 | 
					        inv.g();
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    @Override
 | 
					    @Override
 | 
				
			||||||
@@ -36,10 +38,8 @@ public class SilentContainerChest extends ContainerChest {    public IInventory
 | 
				
			|||||||
        PlayerInventory playerinventory = entityHuman.inventory;
 | 
					        PlayerInventory playerinventory = entityHuman.inventory;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        if (playerinventory.getCarried() != null) {
 | 
					        if (playerinventory.getCarried() != null) {
 | 
				
			||||||
            ItemStack carried = playerinventory.getCarried();
 | 
					            entityHuman.drop(playerinventory.getCarried());
 | 
				
			||||||
            playerinventory.setCarried(null);
 | 
					            playerinventory.setCarried(null);
 | 
				
			||||||
            entityHuman.drop(carried);
 | 
					 | 
				
			||||||
        }
 | 
					        }
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
 | 
					 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
@@ -27,7 +27,7 @@ import org.bukkit.entity.Player;
 | 
				
			|||||||
import org.bukkit.inventory.Inventory;
 | 
					import org.bukkit.inventory.Inventory;
 | 
				
			||||||
import org.bukkit.inventory.InventoryHolder;
 | 
					import org.bukkit.inventory.InventoryHolder;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
import net.minecraft.server.v1_5_R3.EntityPlayer;
 | 
					// Volatile
 | 
				
			||||||
import net.minecraft.server.v1_5_R3.IInventory;
 | 
					import net.minecraft.server.v1_5_R3.IInventory;
 | 
				
			||||||
import net.minecraft.server.v1_5_R3.InventoryEnderChest;
 | 
					import net.minecraft.server.v1_5_R3.InventoryEnderChest;
 | 
				
			||||||
import net.minecraft.server.v1_5_R3.InventorySubcontainer;
 | 
					import net.minecraft.server.v1_5_R3.InventorySubcontainer;
 | 
				
			||||||
@@ -41,18 +41,16 @@ public class SpecialEnderChest extends InventorySubcontainer implements IInvento
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
    private final InventoryEnderChest enderChest;
 | 
					    private final InventoryEnderChest enderChest;
 | 
				
			||||||
    private final CraftInventory inventory = new CraftInventory(this);
 | 
					    private final CraftInventory inventory = new CraftInventory(this);
 | 
				
			||||||
    private final List<HumanEntity> transaction = new ArrayList<HumanEntity>();
 | 
					    public List<HumanEntity> transaction = new ArrayList<HumanEntity>();
 | 
				
			||||||
    private boolean playerOnline = false;
 | 
					    public boolean playerOnline = false;
 | 
				
			||||||
    private CraftPlayer owner;
 | 
					    private CraftPlayer owner;
 | 
				
			||||||
    private int maxStack = MAX_STACK;
 | 
					    private int maxStack = MAX_STACK;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    public SpecialEnderChest(Player player, Boolean online) {
 | 
					    public SpecialEnderChest(Player p, Boolean online) {
 | 
				
			||||||
        super(PlayerDataManager.getHandle(player).getEnderChest().getName(),
 | 
					        super(((CraftPlayer) p).getHandle().getEnderChest().getName(), ((CraftPlayer) p).getHandle().getEnderChest().c(), ((CraftPlayer) p).getHandle().getEnderChest().getSize());
 | 
				
			||||||
                PlayerDataManager.getHandle(player).getEnderChest().c(),
 | 
					        CraftPlayer player = (CraftPlayer) p;
 | 
				
			||||||
                PlayerDataManager.getHandle(player).getEnderChest().getSize());
 | 
					        this.enderChest = player.getHandle().getEnderChest();
 | 
				
			||||||
        EntityPlayer nmsPlayer = PlayerDataManager.getHandle(player);
 | 
					        this.owner = player;
 | 
				
			||||||
        this.enderChest = nmsPlayer.getEnderChest();
 | 
					 | 
				
			||||||
        this.owner = nmsPlayer.getBukkitEntity();
 | 
					 | 
				
			||||||
        this.items = enderChest.getContents();
 | 
					        this.items = enderChest.getContents();
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
@@ -65,13 +63,13 @@ public class SpecialEnderChest extends InventorySubcontainer implements IInvento
 | 
				
			|||||||
    public void setPlayerOnline(Player player) {
 | 
					    public void setPlayerOnline(Player player) {
 | 
				
			||||||
        if (!playerOnline) {
 | 
					        if (!playerOnline) {
 | 
				
			||||||
            try {
 | 
					            try {
 | 
				
			||||||
                EntityPlayer nmsPlayer = PlayerDataManager.getHandle(player);
 | 
					                owner = (CraftPlayer) player;
 | 
				
			||||||
                this.owner = nmsPlayer.getBukkitEntity();
 | 
					                InventoryEnderChest playerEnderChest = owner.getHandle().getEnderChest();
 | 
				
			||||||
                InventoryEnderChest playerEnderChest = nmsPlayer.getEnderChest();
 | 
					 | 
				
			||||||
                Field field = playerEnderChest.getClass().getField("items");
 | 
					                Field field = playerEnderChest.getClass().getField("items");
 | 
				
			||||||
                field.setAccessible(true);
 | 
					                field.setAccessible(true);
 | 
				
			||||||
                field.set(playerEnderChest, this.items);
 | 
					                field.set(playerEnderChest, this.items);
 | 
				
			||||||
            } catch (Exception e) {}
 | 
					            }
 | 
				
			||||||
 | 
					            catch (Exception e) {}
 | 
				
			||||||
            playerOnline = true;
 | 
					            playerOnline = true;
 | 
				
			||||||
        }
 | 
					        }
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
@@ -21,9 +21,11 @@ import com.lishid.openinv.internal.ISpecialPlayerInventory;
 | 
				
			|||||||
import org.bukkit.entity.Player;
 | 
					import org.bukkit.entity.Player;
 | 
				
			||||||
import org.bukkit.inventory.Inventory;
 | 
					import org.bukkit.inventory.Inventory;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					// Volatile
 | 
				
			||||||
import net.minecraft.server.v1_5_R3.ItemStack;
 | 
					import net.minecraft.server.v1_5_R3.ItemStack;
 | 
				
			||||||
import net.minecraft.server.v1_5_R3.PlayerInventory;
 | 
					import net.minecraft.server.v1_5_R3.PlayerInventory;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					import org.bukkit.craftbukkit.v1_5_R3.entity.CraftPlayer;
 | 
				
			||||||
import org.bukkit.craftbukkit.v1_5_R3.inventory.CraftInventory;
 | 
					import org.bukkit.craftbukkit.v1_5_R3.inventory.CraftInventory;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
public class SpecialPlayerInventory extends PlayerInventory implements ISpecialPlayerInventory {
 | 
					public class SpecialPlayerInventory extends PlayerInventory implements ISpecialPlayerInventory {
 | 
				
			||||||
@@ -33,7 +35,7 @@ public class SpecialPlayerInventory extends PlayerInventory implements ISpecialP
 | 
				
			|||||||
    private boolean playerOnline = false;
 | 
					    private boolean playerOnline = false;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    public SpecialPlayerInventory(Player bukkitPlayer, Boolean online) {
 | 
					    public SpecialPlayerInventory(Player bukkitPlayer, Boolean online) {
 | 
				
			||||||
        super(PlayerDataManager.getHandle(bukkitPlayer));
 | 
					        super(((CraftPlayer) bukkitPlayer).getHandle());
 | 
				
			||||||
        this.playerOnline = online;
 | 
					        this.playerOnline = online;
 | 
				
			||||||
        this.items = player.inventory.items;
 | 
					        this.items = player.inventory.items;
 | 
				
			||||||
        this.armor = player.inventory.armor;
 | 
					        this.armor = player.inventory.armor;
 | 
				
			||||||
@@ -47,7 +49,7 @@ public class SpecialPlayerInventory extends PlayerInventory implements ISpecialP
 | 
				
			|||||||
    @Override
 | 
					    @Override
 | 
				
			||||||
    public void setPlayerOnline(Player player) {
 | 
					    public void setPlayerOnline(Player player) {
 | 
				
			||||||
        if (!playerOnline) {
 | 
					        if (!playerOnline) {
 | 
				
			||||||
            this.player = PlayerDataManager.getHandle(player);
 | 
					            this.player = ((CraftPlayer) player).getHandle();
 | 
				
			||||||
            this.player.inventory.items = this.items;
 | 
					            this.player.inventory.items = this.items;
 | 
				
			||||||
            this.player.inventory.armor = this.armor;
 | 
					            this.player.inventory.armor = this.armor;
 | 
				
			||||||
            playerOnline = true;
 | 
					            playerOnline = true;
 | 
				
			||||||
@@ -84,14 +86,16 @@ public class SpecialPlayerInventory extends PlayerInventory implements ISpecialP
 | 
				
			|||||||
        if (i >= is.length) {
 | 
					        if (i >= is.length) {
 | 
				
			||||||
            i -= is.length;
 | 
					            i -= is.length;
 | 
				
			||||||
            is = this.armor;
 | 
					            is = this.armor;
 | 
				
			||||||
        } else {
 | 
					        }
 | 
				
			||||||
 | 
					        else {
 | 
				
			||||||
            i = getReversedItemSlotNum(i);
 | 
					            i = getReversedItemSlotNum(i);
 | 
				
			||||||
        }
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        if (i >= is.length) {
 | 
					        if (i >= is.length) {
 | 
				
			||||||
            i -= is.length;
 | 
					            i -= is.length;
 | 
				
			||||||
            is = this.extra;
 | 
					            is = this.extra;
 | 
				
			||||||
        } else if (is == this.armor) {
 | 
					        }
 | 
				
			||||||
 | 
					        else if (is == this.armor) {
 | 
				
			||||||
            i = getReversedArmorSlotNum(i);
 | 
					            i = getReversedArmorSlotNum(i);
 | 
				
			||||||
        }
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
@@ -105,14 +109,16 @@ public class SpecialPlayerInventory extends PlayerInventory implements ISpecialP
 | 
				
			|||||||
        if (i >= is.length) {
 | 
					        if (i >= is.length) {
 | 
				
			||||||
            i -= is.length;
 | 
					            i -= is.length;
 | 
				
			||||||
            is = this.armor;
 | 
					            is = this.armor;
 | 
				
			||||||
        } else {
 | 
					        }
 | 
				
			||||||
 | 
					        else {
 | 
				
			||||||
            i = getReversedItemSlotNum(i);
 | 
					            i = getReversedItemSlotNum(i);
 | 
				
			||||||
        }
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        if (i >= is.length) {
 | 
					        if (i >= is.length) {
 | 
				
			||||||
            i -= is.length;
 | 
					            i -= is.length;
 | 
				
			||||||
            is = this.extra;
 | 
					            is = this.extra;
 | 
				
			||||||
        } else if (is == this.armor) {
 | 
					        }
 | 
				
			||||||
 | 
					        else if (is == this.armor) {
 | 
				
			||||||
            i = getReversedArmorSlotNum(i);
 | 
					            i = getReversedArmorSlotNum(i);
 | 
				
			||||||
        }
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
@@ -123,7 +129,8 @@ public class SpecialPlayerInventory extends PlayerInventory implements ISpecialP
 | 
				
			|||||||
                itemstack = is[i];
 | 
					                itemstack = is[i];
 | 
				
			||||||
                is[i] = null;
 | 
					                is[i] = null;
 | 
				
			||||||
                return itemstack;
 | 
					                return itemstack;
 | 
				
			||||||
            } else {
 | 
					            }
 | 
				
			||||||
 | 
					            else {
 | 
				
			||||||
                itemstack = is[i].a(j);
 | 
					                itemstack = is[i].a(j);
 | 
				
			||||||
                if (is[i].count == 0) {
 | 
					                if (is[i].count == 0) {
 | 
				
			||||||
                    is[i] = null;
 | 
					                    is[i] = null;
 | 
				
			||||||
@@ -132,8 +139,9 @@ public class SpecialPlayerInventory extends PlayerInventory implements ISpecialP
 | 
				
			|||||||
                return itemstack;
 | 
					                return itemstack;
 | 
				
			||||||
            }
 | 
					            }
 | 
				
			||||||
        }
 | 
					        }
 | 
				
			||||||
 | 
					        else {
 | 
				
			||||||
        return null;
 | 
					            return null;
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    @Override
 | 
					    @Override
 | 
				
			||||||
@@ -143,14 +151,16 @@ public class SpecialPlayerInventory extends PlayerInventory implements ISpecialP
 | 
				
			|||||||
        if (i >= is.length) {
 | 
					        if (i >= is.length) {
 | 
				
			||||||
            i -= is.length;
 | 
					            i -= is.length;
 | 
				
			||||||
            is = this.armor;
 | 
					            is = this.armor;
 | 
				
			||||||
        } else {
 | 
					        }
 | 
				
			||||||
 | 
					        else {
 | 
				
			||||||
            i = getReversedItemSlotNum(i);
 | 
					            i = getReversedItemSlotNum(i);
 | 
				
			||||||
        }
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        if (i >= is.length) {
 | 
					        if (i >= is.length) {
 | 
				
			||||||
            i -= is.length;
 | 
					            i -= is.length;
 | 
				
			||||||
            is = this.extra;
 | 
					            is = this.extra;
 | 
				
			||||||
        } else if (is == this.armor) {
 | 
					        }
 | 
				
			||||||
 | 
					        else if (is == this.armor) {
 | 
				
			||||||
            i = getReversedArmorSlotNum(i);
 | 
					            i = getReversedArmorSlotNum(i);
 | 
				
			||||||
        }
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
@@ -160,8 +170,9 @@ public class SpecialPlayerInventory extends PlayerInventory implements ISpecialP
 | 
				
			|||||||
            is[i] = null;
 | 
					            is[i] = null;
 | 
				
			||||||
            return itemstack;
 | 
					            return itemstack;
 | 
				
			||||||
        }
 | 
					        }
 | 
				
			||||||
 | 
					        else {
 | 
				
			||||||
        return null;
 | 
					            return null;
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    @Override
 | 
					    @Override
 | 
				
			||||||
@@ -171,14 +182,16 @@ public class SpecialPlayerInventory extends PlayerInventory implements ISpecialP
 | 
				
			|||||||
        if (i >= is.length) {
 | 
					        if (i >= is.length) {
 | 
				
			||||||
            i -= is.length;
 | 
					            i -= is.length;
 | 
				
			||||||
            is = this.armor;
 | 
					            is = this.armor;
 | 
				
			||||||
        } else {
 | 
					        }
 | 
				
			||||||
 | 
					        else {
 | 
				
			||||||
            i = getReversedItemSlotNum(i);
 | 
					            i = getReversedItemSlotNum(i);
 | 
				
			||||||
        }
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        if (i >= is.length) {
 | 
					        if (i >= is.length) {
 | 
				
			||||||
            i -= is.length;
 | 
					            i -= is.length;
 | 
				
			||||||
            is = this.extra;
 | 
					            is = this.extra;
 | 
				
			||||||
        } else if (is == this.armor) {
 | 
					        }
 | 
				
			||||||
 | 
					        else if (is == this.armor) {
 | 
				
			||||||
            i = getReversedArmorSlotNum(i);
 | 
					            i = getReversedArmorSlotNum(i);
 | 
				
			||||||
        }
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
@@ -194,26 +207,23 @@ public class SpecialPlayerInventory extends PlayerInventory implements ISpecialP
 | 
				
			|||||||
    }
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    private int getReversedItemSlotNum(int i) {
 | 
					    private int getReversedItemSlotNum(int i) {
 | 
				
			||||||
        if (i >= 27) {
 | 
					        if (i >= 27)
 | 
				
			||||||
            return i - 27;
 | 
					            return i - 27;
 | 
				
			||||||
        }
 | 
					        else
 | 
				
			||||||
        return i + 9;
 | 
					            return i + 9;
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    private int getReversedArmorSlotNum(int i) {
 | 
					    private int getReversedArmorSlotNum(int i) {
 | 
				
			||||||
        if (i == 0) {
 | 
					        if (i == 0)
 | 
				
			||||||
            return 3;
 | 
					            return 3;
 | 
				
			||||||
        }
 | 
					        if (i == 1)
 | 
				
			||||||
        if (i == 1) {
 | 
					 | 
				
			||||||
            return 2;
 | 
					            return 2;
 | 
				
			||||||
        }
 | 
					        if (i == 2)
 | 
				
			||||||
        if (i == 2) {
 | 
					 | 
				
			||||||
            return 1;
 | 
					            return 1;
 | 
				
			||||||
        }
 | 
					        if (i == 3)
 | 
				
			||||||
        if (i == 3) {
 | 
					 | 
				
			||||||
            return 0;
 | 
					            return 0;
 | 
				
			||||||
        }
 | 
					        else
 | 
				
			||||||
        return i;
 | 
					            return i;
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    @Override
 | 
					    @Override
 | 
				
			||||||
@@ -4,25 +4,29 @@
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
  <parent>
 | 
					  <parent>
 | 
				
			||||||
    <groupId>com.lishid</groupId>
 | 
					    <groupId>com.lishid</groupId>
 | 
				
			||||||
    <artifactId>openinvinternal</artifactId>
 | 
					    <artifactId>openinvparent</artifactId>
 | 
				
			||||||
    <version>3.1.1</version>
 | 
					    <version>1.0-SNAPSHOT</version>
 | 
				
			||||||
  </parent>
 | 
					  </parent>
 | 
				
			||||||
 | 
					
 | 
				
			||||||
  <artifactId>openinvadapter1_6_R1</artifactId>
 | 
					  <artifactId>OpenInvCraftbukkit1_6_R1</artifactId>
 | 
				
			||||||
  <name>OpenInvAdapter1_6_R1</name>
 | 
					  <name>OpenInvCraftbukkit1_6_R1</name>
 | 
				
			||||||
 | 
					
 | 
				
			||||||
  <dependencies>
 | 
					  <dependencies>
 | 
				
			||||||
 | 
					    <dependency>
 | 
				
			||||||
 | 
					      <groupId>com.lishid</groupId>
 | 
				
			||||||
 | 
					      <artifactId>openinvcore</artifactId>
 | 
				
			||||||
 | 
					      <version>1.0-SNAPSHOT</version>
 | 
				
			||||||
 | 
					    </dependency>
 | 
				
			||||||
 | 
					    <dependency>
 | 
				
			||||||
 | 
					      <groupId>com.lishid</groupId>
 | 
				
			||||||
 | 
					      <artifactId>openinvplugin</artifactId>
 | 
				
			||||||
 | 
					      <version>1.0-SNAPSHOT</version>
 | 
				
			||||||
 | 
					    </dependency>
 | 
				
			||||||
    <dependency>
 | 
					    <dependency>
 | 
				
			||||||
      <groupId>org.bukkit</groupId>
 | 
					      <groupId>org.bukkit</groupId>
 | 
				
			||||||
      <artifactId>craftbukkit</artifactId>
 | 
					      <artifactId>craftbukkit</artifactId>
 | 
				
			||||||
      <version>1.6.1-R0.1-SNAPSHOT</version>
 | 
					      <version>1.6.1-R0.1-SNAPSHOT</version>
 | 
				
			||||||
      <scope>provided</scope>
 | 
					      <scope>provided</scope>
 | 
				
			||||||
    </dependency>
 | 
					    </dependency>
 | 
				
			||||||
    <dependency>
 | 
					 | 
				
			||||||
      <groupId>com.lishid</groupId>
 | 
					 | 
				
			||||||
      <artifactId>openinvcommon</artifactId>
 | 
					 | 
				
			||||||
      <version>3.1.1</version>
 | 
					 | 
				
			||||||
    </dependency>
 | 
					 | 
				
			||||||
  </dependencies>
 | 
					  </dependencies>
 | 
				
			||||||
 | 
					 | 
				
			||||||
</project>
 | 
					</project>
 | 
				
			||||||
@@ -0,0 +1,157 @@
 | 
				
			|||||||
 | 
					/*
 | 
				
			||||||
 | 
					 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
				
			||||||
 | 
					 * 
 | 
				
			||||||
 | 
					 * This program is free software: you can redistribute it and/or modify
 | 
				
			||||||
 | 
					 * it under the terms of the GNU General Public License as published by
 | 
				
			||||||
 | 
					 * the Free Software Foundation,  version 3.
 | 
				
			||||||
 | 
					 * 
 | 
				
			||||||
 | 
					 * This program is distributed in the hope that it will be useful,
 | 
				
			||||||
 | 
					 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
				
			||||||
 | 
					 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
				
			||||||
 | 
					 * GNU General Public License for more details.
 | 
				
			||||||
 | 
					 * 
 | 
				
			||||||
 | 
					 * You should have received a copy of the GNU General Public License
 | 
				
			||||||
 | 
					 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
				
			||||||
 | 
					 */
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					package com.lishid.openinv.internal.v1_6_R1;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					import java.lang.reflect.Field;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					import com.lishid.openinv.internal.IAnySilentContainer;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					import org.bukkit.ChatColor;
 | 
				
			||||||
 | 
					import org.bukkit.block.BlockState;
 | 
				
			||||||
 | 
					import org.bukkit.entity.Player;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					// Volatile
 | 
				
			||||||
 | 
					import net.minecraft.server.v1_6_R1.AxisAlignedBB;
 | 
				
			||||||
 | 
					import net.minecraft.server.v1_6_R1.EntityOcelot;
 | 
				
			||||||
 | 
					import net.minecraft.server.v1_6_R1.EntityPlayer;
 | 
				
			||||||
 | 
					import net.minecraft.server.v1_6_R1.IInventory;
 | 
				
			||||||
 | 
					import net.minecraft.server.v1_6_R1.InventoryLargeChest;
 | 
				
			||||||
 | 
					import net.minecraft.server.v1_6_R1.Packet100OpenWindow;
 | 
				
			||||||
 | 
					import net.minecraft.server.v1_6_R1.TileEntityChest;
 | 
				
			||||||
 | 
					import net.minecraft.server.v1_6_R1.World;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					import org.bukkit.craftbukkit.v1_6_R1.entity.CraftPlayer;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					public class AnySilentContainer implements IAnySilentContainer {
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    @Override
 | 
				
			||||||
 | 
					    public boolean isAnySilentContainer(BlockState block) {
 | 
				
			||||||
 | 
					        return block instanceof org.bukkit.block.Chest;
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    @Override
 | 
				
			||||||
 | 
					    public boolean activateContainer(Player p, boolean anychest, boolean silentchest, int x, int y, int z) {
 | 
				
			||||||
 | 
					        EntityPlayer player = ((CraftPlayer) p).getHandle();
 | 
				
			||||||
 | 
					        World world = player.world;
 | 
				
			||||||
 | 
					        Object chest = world.getTileEntity(x, y, z);
 | 
				
			||||||
 | 
					        if (chest == null)
 | 
				
			||||||
 | 
					            return false;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        if (!anychest && isAnyContainerNeeded(p, x, y, z)) {
 | 
				
			||||||
 | 
					            return false;
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        int id = world.getTypeId(x, y, z);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        if (world.getTypeId(x - 1, y, z) == id)
 | 
				
			||||||
 | 
					            chest = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(x - 1, y, z), (IInventory) chest);
 | 
				
			||||||
 | 
					        if (world.getTypeId(x + 1, y, z) == id)
 | 
				
			||||||
 | 
					            chest = new InventoryLargeChest("Large chest", (IInventory) chest, (TileEntityChest) world.getTileEntity(x + 1, y, z));
 | 
				
			||||||
 | 
					        if (world.getTypeId(x, y, z - 1) == id)
 | 
				
			||||||
 | 
					            chest = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(x, y, z - 1), (IInventory) chest);
 | 
				
			||||||
 | 
					        if (world.getTypeId(x, y, z + 1) == id)
 | 
				
			||||||
 | 
					            chest = new InventoryLargeChest("Large chest", (IInventory) chest, (TileEntityChest) world.getTileEntity(x, y, z + 1));
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        boolean returnValue = false;
 | 
				
			||||||
 | 
					        if (!silentchest) {
 | 
				
			||||||
 | 
					            player.openContainer((IInventory) chest);
 | 
				
			||||||
 | 
					            returnValue = true;
 | 
				
			||||||
 | 
					        } else {
 | 
				
			||||||
 | 
					            try {
 | 
				
			||||||
 | 
					                int windowId = 0;
 | 
				
			||||||
 | 
					                try {
 | 
				
			||||||
 | 
					                    Field windowID = player.getClass().getDeclaredField("containerCounter");
 | 
				
			||||||
 | 
					                    windowID.setAccessible(true);
 | 
				
			||||||
 | 
					                    windowId = windowID.getInt(player);
 | 
				
			||||||
 | 
					                    windowId = windowId % 100 + 1;
 | 
				
			||||||
 | 
					                    windowID.setInt(player, windowId);
 | 
				
			||||||
 | 
					                } catch (NoSuchFieldException e) {}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					                player.playerConnection.sendPacket(new Packet100OpenWindow(windowId, 0, ((IInventory) chest).getName(), ((IInventory) chest).getSize(), true));
 | 
				
			||||||
 | 
					                player.activeContainer = new SilentContainerChest(player.inventory, ((IInventory) chest));
 | 
				
			||||||
 | 
					                player.activeContainer.windowId = windowId;
 | 
				
			||||||
 | 
					                player.activeContainer.addSlotListener(player);
 | 
				
			||||||
 | 
					                returnValue = true;
 | 
				
			||||||
 | 
					            } catch (Exception e) {
 | 
				
			||||||
 | 
					                e.printStackTrace();
 | 
				
			||||||
 | 
					                p.sendMessage(ChatColor.RED + "Error while sending silent chest.");
 | 
				
			||||||
 | 
					            }
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        return returnValue;
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    @Override
 | 
				
			||||||
 | 
					    public boolean isAnyContainerNeeded(Player p, int x, int y, int z) {
 | 
				
			||||||
 | 
					        // FOR REFERENCE, LOOK AT net.minecraft.server.BlockChest
 | 
				
			||||||
 | 
					        EntityPlayer player = ((CraftPlayer) p).getHandle();
 | 
				
			||||||
 | 
					        World world = player.world;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        // If block or ocelot on top
 | 
				
			||||||
 | 
					        if (world.t(x, y + 1, z) || hasOcelotOnTop(world, x, y, z))
 | 
				
			||||||
 | 
					            return true;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        int id = world.getTypeId(x, y, z);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        // If block next to chest is chest and has a block or ocelot on top
 | 
				
			||||||
 | 
					        return isBlockedChest(world, id, x - 1, y, z) || isBlockedChest(world, id, x + 1, y, z)
 | 
				
			||||||
 | 
					                || isBlockedChest(world, id, x, y, z - 1) || isBlockedChest(world, id, x, y, z + 1);
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    private boolean isBlockedChest(World world, int id, int x, int y, int z) {
 | 
				
			||||||
 | 
					        if (world.getTypeId(x, y, z) != id) {
 | 
				
			||||||
 | 
					            return false;
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        if (world.t(x, y + 1, z)) {
 | 
				
			||||||
 | 
					            return true;
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        return hasOcelotOnTop(world, x, y, z);
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    private boolean hasOcelotOnTop(World world, int x, int y, int z) {
 | 
				
			||||||
 | 
					        for (Object localEntity : world.a(EntityOcelot.class,
 | 
				
			||||||
 | 
					                AxisAlignedBB.a().a(x, y + 1, z, x + 1, y + 2, z + 1))) {
 | 
				
			||||||
 | 
					            EntityOcelot localEntityOcelot = (EntityOcelot) localEntity;
 | 
				
			||||||
 | 
					            if (localEntityOcelot.isSitting()) {
 | 
				
			||||||
 | 
					                return true;
 | 
				
			||||||
 | 
					            }
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        return false;
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    /**
 | 
				
			||||||
 | 
					     * @deprecated Use {@link #activateContainer(Player, boolean, boolean, int, int, int)}.
 | 
				
			||||||
 | 
					     */
 | 
				
			||||||
 | 
					    @Deprecated
 | 
				
			||||||
 | 
					    @Override
 | 
				
			||||||
 | 
					    public boolean activateChest(Player player, boolean anychest, boolean silentchest, int x, int y, int z) {
 | 
				
			||||||
 | 
					        return !activateContainer(player, anychest, silentchest, x, y, z);
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    /**
 | 
				
			||||||
 | 
					     * @deprecated Use {@link #isAnyContainerNeeded(Player, int, int, int)}.
 | 
				
			||||||
 | 
					     */
 | 
				
			||||||
 | 
					    @Deprecated
 | 
				
			||||||
 | 
					    @Override
 | 
				
			||||||
 | 
					    public boolean isAnyChestNeeded(Player player, int x, int y, int z) {
 | 
				
			||||||
 | 
					        return isAnyContainerNeeded(player, x, y, z);
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
@@ -0,0 +1,50 @@
 | 
				
			|||||||
 | 
					/*
 | 
				
			||||||
 | 
					 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
				
			||||||
 | 
					 * 
 | 
				
			||||||
 | 
					 * This program is free software: you can redistribute it and/or modify
 | 
				
			||||||
 | 
					 * it under the terms of the GNU General Public License as published by
 | 
				
			||||||
 | 
					 * the Free Software Foundation,  version 3.
 | 
				
			||||||
 | 
					 * 
 | 
				
			||||||
 | 
					 * This program is distributed in the hope that it will be useful,
 | 
				
			||||||
 | 
					 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
				
			||||||
 | 
					 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
				
			||||||
 | 
					 * GNU General Public License for more details.
 | 
				
			||||||
 | 
					 * 
 | 
				
			||||||
 | 
					 * You should have received a copy of the GNU General Public License
 | 
				
			||||||
 | 
					 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
				
			||||||
 | 
					 */
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					package com.lishid.openinv.internal.v1_6_R1;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					import com.lishid.openinv.OpenInv;
 | 
				
			||||||
 | 
					import com.lishid.openinv.Permissions;
 | 
				
			||||||
 | 
					import com.lishid.openinv.internal.IInventoryAccess;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					import org.bukkit.entity.HumanEntity;
 | 
				
			||||||
 | 
					import org.bukkit.inventory.Inventory;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					// Volatile
 | 
				
			||||||
 | 
					import net.minecraft.server.v1_6_R1.IInventory;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					import org.bukkit.craftbukkit.v1_6_R1.inventory.CraftInventory;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					public class InventoryAccess implements IInventoryAccess {
 | 
				
			||||||
 | 
					    @Override
 | 
				
			||||||
 | 
					    public boolean check(Inventory inventory, HumanEntity player) {
 | 
				
			||||||
 | 
					        IInventory inv = ((CraftInventory) inventory).getInventory();
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        if (inv instanceof SpecialPlayerInventory) {
 | 
				
			||||||
 | 
					            if (!OpenInv.hasPermission(player, Permissions.PERM_EDITINV)) {
 | 
				
			||||||
 | 
					                return false;
 | 
				
			||||||
 | 
					            }
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        else if (inv instanceof SpecialEnderChest) {
 | 
				
			||||||
 | 
					            if (!OpenInv.hasPermission(player, Permissions.PERM_EDITENDER)) {
 | 
				
			||||||
 | 
					                return false;
 | 
				
			||||||
 | 
					            }
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        return true;
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
@@ -16,46 +16,37 @@
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
package com.lishid.openinv.internal.v1_6_R1;
 | 
					package com.lishid.openinv.internal.v1_6_R1;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
import java.util.Arrays;
 | 
					 | 
				
			||||||
import java.util.Collection;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import com.lishid.openinv.internal.IPlayerDataManager;
 | 
					import com.lishid.openinv.internal.IPlayerDataManager;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
import org.bukkit.Bukkit;
 | 
					import org.bukkit.Bukkit;
 | 
				
			||||||
import org.bukkit.OfflinePlayer;
 | 
					import org.bukkit.OfflinePlayer;
 | 
				
			||||||
import org.bukkit.Server;
 | 
					 | 
				
			||||||
import org.bukkit.entity.Player;
 | 
					import org.bukkit.entity.Player;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					// Volatile
 | 
				
			||||||
import net.minecraft.server.v1_6_R1.EntityPlayer;
 | 
					import net.minecraft.server.v1_6_R1.EntityPlayer;
 | 
				
			||||||
import net.minecraft.server.v1_6_R1.MinecraftServer;
 | 
					import net.minecraft.server.v1_6_R1.MinecraftServer;
 | 
				
			||||||
import net.minecraft.server.v1_6_R1.PlayerInteractManager;
 | 
					import net.minecraft.server.v1_6_R1.PlayerInteractManager;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
import org.bukkit.craftbukkit.v1_6_R1.CraftServer;
 | 
					import org.bukkit.craftbukkit.v1_6_R1.CraftServer;
 | 
				
			||||||
import org.bukkit.craftbukkit.v1_6_R1.entity.CraftPlayer;
 | 
					 | 
				
			||||||
 | 
					
 | 
				
			||||||
public class PlayerDataManager implements IPlayerDataManager {
 | 
					public class PlayerDataManager implements IPlayerDataManager {
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    @Override
 | 
					    @Override
 | 
				
			||||||
    public Player loadPlayer(OfflinePlayer offline) {
 | 
					    public Player loadPlayer(OfflinePlayer offline) {
 | 
				
			||||||
        // Ensure the player has data
 | 
					 | 
				
			||||||
        if (offline == null || !offline.hasPlayedBefore()) {
 | 
					 | 
				
			||||||
            return null;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        MinecraftServer server = ((CraftServer) Bukkit.getServer()).getServer();
 | 
					        MinecraftServer server = ((CraftServer) Bukkit.getServer()).getServer();
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        // Create an entity to load the player data
 | 
					        // Create an entity to load the player data
 | 
				
			||||||
        EntityPlayer entity = new EntityPlayer(server, server.getWorldServer(0), offline.getName(),
 | 
					        EntityPlayer entity = new EntityPlayer(server, server.getWorldServer(0), offline.getName(), new PlayerInteractManager(server.getWorldServer(0)));
 | 
				
			||||||
                new PlayerInteractManager(server.getWorldServer(0)));
 | 
					 | 
				
			||||||
 | 
					
 | 
				
			||||||
        // Get the bukkit entity
 | 
					        // Get the bukkit entity
 | 
				
			||||||
        Player target = (entity == null) ? null : entity.getBukkitEntity();
 | 
					        Player target = (entity == null) ? null : entity.getBukkitEntity();
 | 
				
			||||||
        if (target != null) {
 | 
					        if (target != null) {
 | 
				
			||||||
            // Load data
 | 
					            // Load data
 | 
				
			||||||
            target.loadData();
 | 
					            target.loadData();
 | 
				
			||||||
 | 
					            // Return the entity
 | 
				
			||||||
 | 
					            return target;
 | 
				
			||||||
        }
 | 
					        }
 | 
				
			||||||
        // Return the entity
 | 
					        return null;
 | 
				
			||||||
        return target;
 | 
					 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    @Override
 | 
					    @Override
 | 
				
			||||||
@@ -63,39 +54,4 @@ public class PlayerDataManager implements IPlayerDataManager {
 | 
				
			|||||||
        return player.getName();
 | 
					        return player.getName();
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public OfflinePlayer getPlayerByID(String identifier) {
 | 
					 | 
				
			||||||
        OfflinePlayer player = Bukkit.getOfflinePlayer(identifier);
 | 
					 | 
				
			||||||
        // Ensure player is a real player, otherwise return null
 | 
					 | 
				
			||||||
        if (player == null || !player.hasPlayedBefore() && !player.isOnline()) {
 | 
					 | 
				
			||||||
            return null;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        return player;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public Collection<? extends Player> getOnlinePlayers() {
 | 
					 | 
				
			||||||
        return Arrays.asList(Bukkit.getOnlinePlayers());
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public static EntityPlayer getHandle(Player player) {
 | 
					 | 
				
			||||||
        if (player instanceof CraftPlayer) {
 | 
					 | 
				
			||||||
            return ((CraftPlayer) player).getHandle();
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        Server server = player.getServer();
 | 
					 | 
				
			||||||
        EntityPlayer nmsPlayer = null;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (server instanceof CraftServer) {
 | 
					 | 
				
			||||||
            nmsPlayer = ((CraftServer) server).getHandle().getPlayer(player.getName());
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (nmsPlayer == null) {
 | 
					 | 
				
			||||||
            // Could use reflection to examine fields, but it's honestly not worth the bother.
 | 
					 | 
				
			||||||
            throw new RuntimeException("Unable to fetch EntityPlayer from provided Player implementation");
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        return nmsPlayer;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
@@ -16,18 +16,20 @@
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
package com.lishid.openinv.internal.v1_6_R1;
 | 
					package com.lishid.openinv.internal.v1_6_R1;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					// Volatile
 | 
				
			||||||
import net.minecraft.server.v1_6_R1.ContainerChest;
 | 
					import net.minecraft.server.v1_6_R1.ContainerChest;
 | 
				
			||||||
import net.minecraft.server.v1_6_R1.EntityHuman;
 | 
					import net.minecraft.server.v1_6_R1.EntityHuman;
 | 
				
			||||||
import net.minecraft.server.v1_6_R1.IInventory;
 | 
					import net.minecraft.server.v1_6_R1.IInventory;
 | 
				
			||||||
import net.minecraft.server.v1_6_R1.ItemStack;
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_6_R1.PlayerInventory;
 | 
					import net.minecraft.server.v1_6_R1.PlayerInventory;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
public class SilentContainerChest extends ContainerChest {
 | 
					public class SilentContainerChest extends ContainerChest {
 | 
				
			||||||
 | 
					    public IInventory inv;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    public SilentContainerChest(IInventory i1, IInventory i2) {
 | 
					    public SilentContainerChest(IInventory i1, IInventory i2) {
 | 
				
			||||||
        super(i1, i2);
 | 
					        super(i1, i2);
 | 
				
			||||||
        // Send close signal
 | 
					        inv = i2;
 | 
				
			||||||
        i2.g();
 | 
					        // close signal
 | 
				
			||||||
 | 
					        inv.g();
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    @Override
 | 
					    @Override
 | 
				
			||||||
@@ -36,10 +38,8 @@ public class SilentContainerChest extends ContainerChest {
 | 
				
			|||||||
        PlayerInventory playerinventory = entityHuman.inventory;
 | 
					        PlayerInventory playerinventory = entityHuman.inventory;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        if (playerinventory.getCarried() != null) {
 | 
					        if (playerinventory.getCarried() != null) {
 | 
				
			||||||
            ItemStack carried = playerinventory.getCarried();
 | 
					            entityHuman.drop(playerinventory.getCarried());
 | 
				
			||||||
            playerinventory.setCarried(null);
 | 
					            playerinventory.setCarried(null);
 | 
				
			||||||
            entityHuman.drop(carried);
 | 
					 | 
				
			||||||
        }
 | 
					        }
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
 | 
					 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
@@ -27,7 +27,7 @@ import org.bukkit.entity.Player;
 | 
				
			|||||||
import org.bukkit.inventory.Inventory;
 | 
					import org.bukkit.inventory.Inventory;
 | 
				
			||||||
import org.bukkit.inventory.InventoryHolder;
 | 
					import org.bukkit.inventory.InventoryHolder;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
import net.minecraft.server.v1_6_R1.EntityPlayer;
 | 
					// Volatile
 | 
				
			||||||
import net.minecraft.server.v1_6_R1.IInventory;
 | 
					import net.minecraft.server.v1_6_R1.IInventory;
 | 
				
			||||||
import net.minecraft.server.v1_6_R1.InventoryEnderChest;
 | 
					import net.minecraft.server.v1_6_R1.InventoryEnderChest;
 | 
				
			||||||
import net.minecraft.server.v1_6_R1.InventorySubcontainer;
 | 
					import net.minecraft.server.v1_6_R1.InventorySubcontainer;
 | 
				
			||||||
@@ -41,18 +41,16 @@ public class SpecialEnderChest extends InventorySubcontainer implements IInvento
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
    private final InventoryEnderChest enderChest;
 | 
					    private final InventoryEnderChest enderChest;
 | 
				
			||||||
    private final CraftInventory inventory = new CraftInventory(this);
 | 
					    private final CraftInventory inventory = new CraftInventory(this);
 | 
				
			||||||
    private final List<HumanEntity> transaction = new ArrayList<HumanEntity>();
 | 
					    public List<HumanEntity> transaction = new ArrayList<HumanEntity>();
 | 
				
			||||||
    private boolean playerOnline = false;
 | 
					    public boolean playerOnline = false;
 | 
				
			||||||
    private CraftPlayer owner;
 | 
					    private CraftPlayer owner;
 | 
				
			||||||
    private int maxStack = MAX_STACK;
 | 
					    private int maxStack = MAX_STACK;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    public SpecialEnderChest(Player player, Boolean online) {
 | 
					    public SpecialEnderChest(Player p, Boolean online) {
 | 
				
			||||||
        super(PlayerDataManager.getHandle(player).getEnderChest().getName(),
 | 
					        super(((CraftPlayer) p).getHandle().getEnderChest().getName(), ((CraftPlayer) p).getHandle().getEnderChest().c(), ((CraftPlayer) p).getHandle().getEnderChest().getSize());
 | 
				
			||||||
                PlayerDataManager.getHandle(player).getEnderChest().c(),
 | 
					        CraftPlayer player = (CraftPlayer) p;
 | 
				
			||||||
                PlayerDataManager.getHandle(player).getEnderChest().getSize());
 | 
					        this.enderChest = player.getHandle().getEnderChest();
 | 
				
			||||||
        EntityPlayer nmsPlayer = PlayerDataManager.getHandle(player);
 | 
					        this.owner = player;
 | 
				
			||||||
        this.enderChest = nmsPlayer.getEnderChest();
 | 
					 | 
				
			||||||
        this.owner = nmsPlayer.getBukkitEntity();
 | 
					 | 
				
			||||||
        this.items = enderChest.getContents();
 | 
					        this.items = enderChest.getContents();
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
@@ -65,13 +63,13 @@ public class SpecialEnderChest extends InventorySubcontainer implements IInvento
 | 
				
			|||||||
    public void setPlayerOnline(Player player) {
 | 
					    public void setPlayerOnline(Player player) {
 | 
				
			||||||
        if (!playerOnline) {
 | 
					        if (!playerOnline) {
 | 
				
			||||||
            try {
 | 
					            try {
 | 
				
			||||||
                EntityPlayer nmsPlayer = PlayerDataManager.getHandle(player);
 | 
					                owner = (CraftPlayer) player;
 | 
				
			||||||
                this.owner = nmsPlayer.getBukkitEntity();
 | 
					                InventoryEnderChest playerEnderChest = owner.getHandle().getEnderChest();
 | 
				
			||||||
                InventoryEnderChest playerEnderChest = nmsPlayer.getEnderChest();
 | 
					 | 
				
			||||||
                Field field = playerEnderChest.getClass().getField("items");
 | 
					                Field field = playerEnderChest.getClass().getField("items");
 | 
				
			||||||
                field.setAccessible(true);
 | 
					                field.setAccessible(true);
 | 
				
			||||||
                field.set(playerEnderChest, this.items);
 | 
					                field.set(playerEnderChest, this.items);
 | 
				
			||||||
            } catch (Exception e) {}
 | 
					            }
 | 
				
			||||||
 | 
					            catch (Exception e) {}
 | 
				
			||||||
            playerOnline = true;
 | 
					            playerOnline = true;
 | 
				
			||||||
        }
 | 
					        }
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
@@ -21,9 +21,11 @@ import com.lishid.openinv.internal.ISpecialPlayerInventory;
 | 
				
			|||||||
import org.bukkit.entity.Player;
 | 
					import org.bukkit.entity.Player;
 | 
				
			||||||
import org.bukkit.inventory.Inventory;
 | 
					import org.bukkit.inventory.Inventory;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					// Volatile
 | 
				
			||||||
import net.minecraft.server.v1_6_R1.ItemStack;
 | 
					import net.minecraft.server.v1_6_R1.ItemStack;
 | 
				
			||||||
import net.minecraft.server.v1_6_R1.PlayerInventory;
 | 
					import net.minecraft.server.v1_6_R1.PlayerInventory;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					import org.bukkit.craftbukkit.v1_6_R1.entity.CraftPlayer;
 | 
				
			||||||
import org.bukkit.craftbukkit.v1_6_R1.inventory.CraftInventory;
 | 
					import org.bukkit.craftbukkit.v1_6_R1.inventory.CraftInventory;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
public class SpecialPlayerInventory extends PlayerInventory implements ISpecialPlayerInventory {
 | 
					public class SpecialPlayerInventory extends PlayerInventory implements ISpecialPlayerInventory {
 | 
				
			||||||
@@ -33,7 +35,7 @@ public class SpecialPlayerInventory extends PlayerInventory implements ISpecialP
 | 
				
			|||||||
    private boolean playerOnline = false;
 | 
					    private boolean playerOnline = false;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    public SpecialPlayerInventory(Player bukkitPlayer, Boolean online) {
 | 
					    public SpecialPlayerInventory(Player bukkitPlayer, Boolean online) {
 | 
				
			||||||
        super(PlayerDataManager.getHandle(bukkitPlayer));
 | 
					        super(((CraftPlayer) bukkitPlayer).getHandle());
 | 
				
			||||||
        this.playerOnline = online;
 | 
					        this.playerOnline = online;
 | 
				
			||||||
        this.items = player.inventory.items;
 | 
					        this.items = player.inventory.items;
 | 
				
			||||||
        this.armor = player.inventory.armor;
 | 
					        this.armor = player.inventory.armor;
 | 
				
			||||||
@@ -47,7 +49,7 @@ public class SpecialPlayerInventory extends PlayerInventory implements ISpecialP
 | 
				
			|||||||
    @Override
 | 
					    @Override
 | 
				
			||||||
    public void setPlayerOnline(Player player) {
 | 
					    public void setPlayerOnline(Player player) {
 | 
				
			||||||
        if (!playerOnline) {
 | 
					        if (!playerOnline) {
 | 
				
			||||||
            this.player = PlayerDataManager.getHandle(player);
 | 
					            this.player = ((CraftPlayer) player).getHandle();
 | 
				
			||||||
            this.player.inventory.items = this.items;
 | 
					            this.player.inventory.items = this.items;
 | 
				
			||||||
            this.player.inventory.armor = this.armor;
 | 
					            this.player.inventory.armor = this.armor;
 | 
				
			||||||
            playerOnline = true;
 | 
					            playerOnline = true;
 | 
				
			||||||
@@ -84,14 +86,16 @@ public class SpecialPlayerInventory extends PlayerInventory implements ISpecialP
 | 
				
			|||||||
        if (i >= is.length) {
 | 
					        if (i >= is.length) {
 | 
				
			||||||
            i -= is.length;
 | 
					            i -= is.length;
 | 
				
			||||||
            is = this.armor;
 | 
					            is = this.armor;
 | 
				
			||||||
        } else {
 | 
					        }
 | 
				
			||||||
 | 
					        else {
 | 
				
			||||||
            i = getReversedItemSlotNum(i);
 | 
					            i = getReversedItemSlotNum(i);
 | 
				
			||||||
        }
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        if (i >= is.length) {
 | 
					        if (i >= is.length) {
 | 
				
			||||||
            i -= is.length;
 | 
					            i -= is.length;
 | 
				
			||||||
            is = this.extra;
 | 
					            is = this.extra;
 | 
				
			||||||
        } else if (is == this.armor) {
 | 
					        }
 | 
				
			||||||
 | 
					        else if (is == this.armor) {
 | 
				
			||||||
            i = getReversedArmorSlotNum(i);
 | 
					            i = getReversedArmorSlotNum(i);
 | 
				
			||||||
        }
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
@@ -105,14 +109,16 @@ public class SpecialPlayerInventory extends PlayerInventory implements ISpecialP
 | 
				
			|||||||
        if (i >= is.length) {
 | 
					        if (i >= is.length) {
 | 
				
			||||||
            i -= is.length;
 | 
					            i -= is.length;
 | 
				
			||||||
            is = this.armor;
 | 
					            is = this.armor;
 | 
				
			||||||
        } else {
 | 
					        }
 | 
				
			||||||
 | 
					        else {
 | 
				
			||||||
            i = getReversedItemSlotNum(i);
 | 
					            i = getReversedItemSlotNum(i);
 | 
				
			||||||
        }
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        if (i >= is.length) {
 | 
					        if (i >= is.length) {
 | 
				
			||||||
            i -= is.length;
 | 
					            i -= is.length;
 | 
				
			||||||
            is = this.extra;
 | 
					            is = this.extra;
 | 
				
			||||||
        } else if (is == this.armor) {
 | 
					        }
 | 
				
			||||||
 | 
					        else if (is == this.armor) {
 | 
				
			||||||
            i = getReversedArmorSlotNum(i);
 | 
					            i = getReversedArmorSlotNum(i);
 | 
				
			||||||
        }
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
@@ -123,7 +129,8 @@ public class SpecialPlayerInventory extends PlayerInventory implements ISpecialP
 | 
				
			|||||||
                itemstack = is[i];
 | 
					                itemstack = is[i];
 | 
				
			||||||
                is[i] = null;
 | 
					                is[i] = null;
 | 
				
			||||||
                return itemstack;
 | 
					                return itemstack;
 | 
				
			||||||
            } else {
 | 
					            }
 | 
				
			||||||
 | 
					            else {
 | 
				
			||||||
                itemstack = is[i].a(j);
 | 
					                itemstack = is[i].a(j);
 | 
				
			||||||
                if (is[i].count == 0) {
 | 
					                if (is[i].count == 0) {
 | 
				
			||||||
                    is[i] = null;
 | 
					                    is[i] = null;
 | 
				
			||||||
@@ -132,8 +139,9 @@ public class SpecialPlayerInventory extends PlayerInventory implements ISpecialP
 | 
				
			|||||||
                return itemstack;
 | 
					                return itemstack;
 | 
				
			||||||
            }
 | 
					            }
 | 
				
			||||||
        }
 | 
					        }
 | 
				
			||||||
 | 
					        else {
 | 
				
			||||||
        return null;
 | 
					            return null;
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    @Override
 | 
					    @Override
 | 
				
			||||||
@@ -143,14 +151,16 @@ public class SpecialPlayerInventory extends PlayerInventory implements ISpecialP
 | 
				
			|||||||
        if (i >= is.length) {
 | 
					        if (i >= is.length) {
 | 
				
			||||||
            i -= is.length;
 | 
					            i -= is.length;
 | 
				
			||||||
            is = this.armor;
 | 
					            is = this.armor;
 | 
				
			||||||
        } else {
 | 
					        }
 | 
				
			||||||
 | 
					        else {
 | 
				
			||||||
            i = getReversedItemSlotNum(i);
 | 
					            i = getReversedItemSlotNum(i);
 | 
				
			||||||
        }
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        if (i >= is.length) {
 | 
					        if (i >= is.length) {
 | 
				
			||||||
            i -= is.length;
 | 
					            i -= is.length;
 | 
				
			||||||
            is = this.extra;
 | 
					            is = this.extra;
 | 
				
			||||||
        } else if (is == this.armor) {
 | 
					        }
 | 
				
			||||||
 | 
					        else if (is == this.armor) {
 | 
				
			||||||
            i = getReversedArmorSlotNum(i);
 | 
					            i = getReversedArmorSlotNum(i);
 | 
				
			||||||
        }
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
@@ -160,8 +170,9 @@ public class SpecialPlayerInventory extends PlayerInventory implements ISpecialP
 | 
				
			|||||||
            is[i] = null;
 | 
					            is[i] = null;
 | 
				
			||||||
            return itemstack;
 | 
					            return itemstack;
 | 
				
			||||||
        }
 | 
					        }
 | 
				
			||||||
 | 
					        else {
 | 
				
			||||||
        return null;
 | 
					            return null;
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    @Override
 | 
					    @Override
 | 
				
			||||||
@@ -171,14 +182,16 @@ public class SpecialPlayerInventory extends PlayerInventory implements ISpecialP
 | 
				
			|||||||
        if (i >= is.length) {
 | 
					        if (i >= is.length) {
 | 
				
			||||||
            i -= is.length;
 | 
					            i -= is.length;
 | 
				
			||||||
            is = this.armor;
 | 
					            is = this.armor;
 | 
				
			||||||
        } else {
 | 
					        }
 | 
				
			||||||
 | 
					        else {
 | 
				
			||||||
            i = getReversedItemSlotNum(i);
 | 
					            i = getReversedItemSlotNum(i);
 | 
				
			||||||
        }
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        if (i >= is.length) {
 | 
					        if (i >= is.length) {
 | 
				
			||||||
            i -= is.length;
 | 
					            i -= is.length;
 | 
				
			||||||
            is = this.extra;
 | 
					            is = this.extra;
 | 
				
			||||||
        } else if (is == this.armor) {
 | 
					        }
 | 
				
			||||||
 | 
					        else if (is == this.armor) {
 | 
				
			||||||
            i = getReversedArmorSlotNum(i);
 | 
					            i = getReversedArmorSlotNum(i);
 | 
				
			||||||
        }
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
@@ -194,26 +207,23 @@ public class SpecialPlayerInventory extends PlayerInventory implements ISpecialP
 | 
				
			|||||||
    }
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    private int getReversedItemSlotNum(int i) {
 | 
					    private int getReversedItemSlotNum(int i) {
 | 
				
			||||||
        if (i >= 27) {
 | 
					        if (i >= 27)
 | 
				
			||||||
            return i - 27;
 | 
					            return i - 27;
 | 
				
			||||||
        }
 | 
					        else
 | 
				
			||||||
        return i + 9;
 | 
					            return i + 9;
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    private int getReversedArmorSlotNum(int i) {
 | 
					    private int getReversedArmorSlotNum(int i) {
 | 
				
			||||||
        if (i == 0) {
 | 
					        if (i == 0)
 | 
				
			||||||
            return 3;
 | 
					            return 3;
 | 
				
			||||||
        }
 | 
					        if (i == 1)
 | 
				
			||||||
        if (i == 1) {
 | 
					 | 
				
			||||||
            return 2;
 | 
					            return 2;
 | 
				
			||||||
        }
 | 
					        if (i == 2)
 | 
				
			||||||
        if (i == 2) {
 | 
					 | 
				
			||||||
            return 1;
 | 
					            return 1;
 | 
				
			||||||
        }
 | 
					        if (i == 3)
 | 
				
			||||||
        if (i == 3) {
 | 
					 | 
				
			||||||
            return 0;
 | 
					            return 0;
 | 
				
			||||||
        }
 | 
					        else
 | 
				
			||||||
        return i;
 | 
					            return i;
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    @Override
 | 
					    @Override
 | 
				
			||||||
@@ -4,25 +4,29 @@
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
  <parent>
 | 
					  <parent>
 | 
				
			||||||
    <groupId>com.lishid</groupId>
 | 
					    <groupId>com.lishid</groupId>
 | 
				
			||||||
    <artifactId>openinvinternal</artifactId>
 | 
					    <artifactId>openinvparent</artifactId>
 | 
				
			||||||
    <version>3.1.1</version>
 | 
					    <version>1.0-SNAPSHOT</version>
 | 
				
			||||||
  </parent>
 | 
					  </parent>
 | 
				
			||||||
 | 
					
 | 
				
			||||||
  <artifactId>openinvadapter1_6_R2</artifactId>
 | 
					  <artifactId>OpenInvCraftbukkit1_6_R2</artifactId>
 | 
				
			||||||
  <name>OpenInvAdapter1_6_R2</name>
 | 
					  <name>OpenInvCraftbukkit1_6_R2</name>
 | 
				
			||||||
 | 
					
 | 
				
			||||||
  <dependencies>
 | 
					  <dependencies>
 | 
				
			||||||
 | 
					    <dependency>
 | 
				
			||||||
 | 
					      <groupId>com.lishid</groupId>
 | 
				
			||||||
 | 
					      <artifactId>openinvcore</artifactId>
 | 
				
			||||||
 | 
					      <version>1.0-SNAPSHOT</version>
 | 
				
			||||||
 | 
					    </dependency>
 | 
				
			||||||
 | 
					    <dependency>
 | 
				
			||||||
 | 
					      <groupId>com.lishid</groupId>
 | 
				
			||||||
 | 
					      <artifactId>openinvplugin</artifactId>
 | 
				
			||||||
 | 
					      <version>1.0-SNAPSHOT</version>
 | 
				
			||||||
 | 
					    </dependency>
 | 
				
			||||||
    <dependency>
 | 
					    <dependency>
 | 
				
			||||||
      <groupId>org.bukkit</groupId>
 | 
					      <groupId>org.bukkit</groupId>
 | 
				
			||||||
      <artifactId>craftbukkit</artifactId>
 | 
					      <artifactId>craftbukkit</artifactId>
 | 
				
			||||||
      <version>1.6.2-R1.0</version>
 | 
					      <version>1.6.2-R1.0</version>
 | 
				
			||||||
      <scope>provided</scope>
 | 
					      <scope>provided</scope>
 | 
				
			||||||
    </dependency>
 | 
					    </dependency>
 | 
				
			||||||
    <dependency>
 | 
					 | 
				
			||||||
      <groupId>com.lishid</groupId>
 | 
					 | 
				
			||||||
      <artifactId>openinvcommon</artifactId>
 | 
					 | 
				
			||||||
      <version>3.1.1</version>
 | 
					 | 
				
			||||||
    </dependency>
 | 
					 | 
				
			||||||
  </dependencies>
 | 
					  </dependencies>
 | 
				
			||||||
 | 
					 | 
				
			||||||
</project>
 | 
					</project>
 | 
				
			||||||
@@ -0,0 +1,157 @@
 | 
				
			|||||||
 | 
					/*
 | 
				
			||||||
 | 
					 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
				
			||||||
 | 
					 * 
 | 
				
			||||||
 | 
					 * This program is free software: you can redistribute it and/or modify
 | 
				
			||||||
 | 
					 * it under the terms of the GNU General Public License as published by
 | 
				
			||||||
 | 
					 * the Free Software Foundation,  version 3.
 | 
				
			||||||
 | 
					 * 
 | 
				
			||||||
 | 
					 * This program is distributed in the hope that it will be useful,
 | 
				
			||||||
 | 
					 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
				
			||||||
 | 
					 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
				
			||||||
 | 
					 * GNU General Public License for more details.
 | 
				
			||||||
 | 
					 * 
 | 
				
			||||||
 | 
					 * You should have received a copy of the GNU General Public License
 | 
				
			||||||
 | 
					 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
				
			||||||
 | 
					 */
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					package com.lishid.openinv.internal.v1_6_R2;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					import java.lang.reflect.Field;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					import com.lishid.openinv.internal.IAnySilentContainer;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					import org.bukkit.ChatColor;
 | 
				
			||||||
 | 
					import org.bukkit.block.BlockState;
 | 
				
			||||||
 | 
					import org.bukkit.entity.Player;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					// Volatile
 | 
				
			||||||
 | 
					import net.minecraft.server.v1_6_R2.AxisAlignedBB;
 | 
				
			||||||
 | 
					import net.minecraft.server.v1_6_R2.EntityOcelot;
 | 
				
			||||||
 | 
					import net.minecraft.server.v1_6_R2.EntityPlayer;
 | 
				
			||||||
 | 
					import net.minecraft.server.v1_6_R2.IInventory;
 | 
				
			||||||
 | 
					import net.minecraft.server.v1_6_R2.InventoryLargeChest;
 | 
				
			||||||
 | 
					import net.minecraft.server.v1_6_R2.Packet100OpenWindow;
 | 
				
			||||||
 | 
					import net.minecraft.server.v1_6_R2.TileEntityChest;
 | 
				
			||||||
 | 
					import net.minecraft.server.v1_6_R2.World;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					import org.bukkit.craftbukkit.v1_6_R2.entity.CraftPlayer;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					public class AnySilentContainer implements IAnySilentContainer {
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    @Override
 | 
				
			||||||
 | 
					    public boolean isAnySilentContainer(BlockState block) {
 | 
				
			||||||
 | 
					        return block instanceof org.bukkit.block.Chest;
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    @Override
 | 
				
			||||||
 | 
					    public boolean activateContainer(Player p, boolean anychest, boolean silentchest, int x, int y, int z) {
 | 
				
			||||||
 | 
					        EntityPlayer player = ((CraftPlayer) p).getHandle();
 | 
				
			||||||
 | 
					        World world = player.world;
 | 
				
			||||||
 | 
					        Object chest = world.getTileEntity(x, y, z);
 | 
				
			||||||
 | 
					        if (chest == null)
 | 
				
			||||||
 | 
					            return false;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        if (!anychest && isAnyContainerNeeded(p, x, y, z)) {
 | 
				
			||||||
 | 
					            return false;
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        int id = world.getTypeId(x, y, z);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        if (world.getTypeId(x - 1, y, z) == id)
 | 
				
			||||||
 | 
					            chest = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(x - 1, y, z), (IInventory) chest);
 | 
				
			||||||
 | 
					        if (world.getTypeId(x + 1, y, z) == id)
 | 
				
			||||||
 | 
					            chest = new InventoryLargeChest("Large chest", (IInventory) chest, (TileEntityChest) world.getTileEntity(x + 1, y, z));
 | 
				
			||||||
 | 
					        if (world.getTypeId(x, y, z - 1) == id)
 | 
				
			||||||
 | 
					            chest = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(x, y, z - 1), (IInventory) chest);
 | 
				
			||||||
 | 
					        if (world.getTypeId(x, y, z + 1) == id)
 | 
				
			||||||
 | 
					            chest = new InventoryLargeChest("Large chest", (IInventory) chest, (TileEntityChest) world.getTileEntity(x, y, z + 1));
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        boolean returnValue = false;
 | 
				
			||||||
 | 
					        if (!silentchest) {
 | 
				
			||||||
 | 
					            player.openContainer((IInventory) chest);
 | 
				
			||||||
 | 
					            returnValue = true;
 | 
				
			||||||
 | 
					        } else {
 | 
				
			||||||
 | 
					            try {
 | 
				
			||||||
 | 
					                int windowId = 0;
 | 
				
			||||||
 | 
					                try {
 | 
				
			||||||
 | 
					                    Field windowID = player.getClass().getDeclaredField("containerCounter");
 | 
				
			||||||
 | 
					                    windowID.setAccessible(true);
 | 
				
			||||||
 | 
					                    windowId = windowID.getInt(player);
 | 
				
			||||||
 | 
					                    windowId = windowId % 100 + 1;
 | 
				
			||||||
 | 
					                    windowID.setInt(player, windowId);
 | 
				
			||||||
 | 
					                } catch (NoSuchFieldException e) {}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					                player.playerConnection.sendPacket(new Packet100OpenWindow(windowId, 0, ((IInventory) chest).getName(), ((IInventory) chest).getSize(), true));
 | 
				
			||||||
 | 
					                player.activeContainer = new SilentContainerChest(player.inventory, ((IInventory) chest));
 | 
				
			||||||
 | 
					                player.activeContainer.windowId = windowId;
 | 
				
			||||||
 | 
					                player.activeContainer.addSlotListener(player);
 | 
				
			||||||
 | 
					                returnValue = true;
 | 
				
			||||||
 | 
					            } catch (Exception e) {
 | 
				
			||||||
 | 
					                e.printStackTrace();
 | 
				
			||||||
 | 
					                p.sendMessage(ChatColor.RED + "Error while sending silent chest.");
 | 
				
			||||||
 | 
					            }
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        return returnValue;
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    @Override
 | 
				
			||||||
 | 
					    public boolean isAnyContainerNeeded(Player p, int x, int y, int z) {
 | 
				
			||||||
 | 
					        // FOR REFERENCE, LOOK AT net.minecraft.server.BlockChest
 | 
				
			||||||
 | 
					        EntityPlayer player = ((CraftPlayer) p).getHandle();
 | 
				
			||||||
 | 
					        World world = player.world;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        // If block or ocelot on top
 | 
				
			||||||
 | 
					        if (world.t(x, y + 1, z) || hasOcelotOnTop(world, x, y, z))
 | 
				
			||||||
 | 
					            return true;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        int id = world.getTypeId(x, y, z);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        // If block next to chest is chest and has a block or ocelot on top
 | 
				
			||||||
 | 
					        return isBlockedChest(world, id, x - 1, y, z) || isBlockedChest(world, id, x + 1, y, z)
 | 
				
			||||||
 | 
					                || isBlockedChest(world, id, x, y, z - 1) || isBlockedChest(world, id, x, y, z + 1);
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    private boolean isBlockedChest(World world, int id, int x, int y, int z) {
 | 
				
			||||||
 | 
					        if (world.getTypeId(x, y, z) != id) {
 | 
				
			||||||
 | 
					            return false;
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        if (world.t(x, y + 1, z)) {
 | 
				
			||||||
 | 
					            return true;
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        return hasOcelotOnTop(world, x, y, z);
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    private boolean hasOcelotOnTop(World world, int x, int y, int z) {
 | 
				
			||||||
 | 
					        for (Object localEntity : world.a(EntityOcelot.class,
 | 
				
			||||||
 | 
					                AxisAlignedBB.a().a(x, y + 1, z, x + 1, y + 2, z + 1))) {
 | 
				
			||||||
 | 
					            EntityOcelot localEntityOcelot = (EntityOcelot) localEntity;
 | 
				
			||||||
 | 
					            if (localEntityOcelot.isSitting()) {
 | 
				
			||||||
 | 
					                return true;
 | 
				
			||||||
 | 
					            }
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        return false;
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    /**
 | 
				
			||||||
 | 
					     * @deprecated Use {@link #activateContainer(Player, boolean, boolean, int, int, int)}.
 | 
				
			||||||
 | 
					     */
 | 
				
			||||||
 | 
					    @Deprecated
 | 
				
			||||||
 | 
					    @Override
 | 
				
			||||||
 | 
					    public boolean activateChest(Player player, boolean anychest, boolean silentchest, int x, int y, int z) {
 | 
				
			||||||
 | 
					        return !activateContainer(player, anychest, silentchest, x, y, z);
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    /**
 | 
				
			||||||
 | 
					     * @deprecated Use {@link #isAnyContainerNeeded(Player, int, int, int)}.
 | 
				
			||||||
 | 
					     */
 | 
				
			||||||
 | 
					    @Deprecated
 | 
				
			||||||
 | 
					    @Override
 | 
				
			||||||
 | 
					    public boolean isAnyChestNeeded(Player player, int x, int y, int z) {
 | 
				
			||||||
 | 
					        return isAnyContainerNeeded(player, x, y, z);
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
@@ -0,0 +1,50 @@
 | 
				
			|||||||
 | 
					/*
 | 
				
			||||||
 | 
					 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
				
			||||||
 | 
					 * 
 | 
				
			||||||
 | 
					 * This program is free software: you can redistribute it and/or modify
 | 
				
			||||||
 | 
					 * it under the terms of the GNU General Public License as published by
 | 
				
			||||||
 | 
					 * the Free Software Foundation,  version 3.
 | 
				
			||||||
 | 
					 * 
 | 
				
			||||||
 | 
					 * This program is distributed in the hope that it will be useful,
 | 
				
			||||||
 | 
					 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
				
			||||||
 | 
					 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
				
			||||||
 | 
					 * GNU General Public License for more details.
 | 
				
			||||||
 | 
					 * 
 | 
				
			||||||
 | 
					 * You should have received a copy of the GNU General Public License
 | 
				
			||||||
 | 
					 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
				
			||||||
 | 
					 */
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					package com.lishid.openinv.internal.v1_6_R2;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					import com.lishid.openinv.OpenInv;
 | 
				
			||||||
 | 
					import com.lishid.openinv.Permissions;
 | 
				
			||||||
 | 
					import com.lishid.openinv.internal.IInventoryAccess;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					import org.bukkit.entity.HumanEntity;
 | 
				
			||||||
 | 
					import org.bukkit.inventory.Inventory;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					// Volatile
 | 
				
			||||||
 | 
					import net.minecraft.server.v1_6_R2.IInventory;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					import org.bukkit.craftbukkit.v1_6_R2.inventory.CraftInventory;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					public class InventoryAccess implements IInventoryAccess {
 | 
				
			||||||
 | 
					    @Override
 | 
				
			||||||
 | 
					    public boolean check(Inventory inventory, HumanEntity player) {
 | 
				
			||||||
 | 
					        IInventory inv = ((CraftInventory) inventory).getInventory();
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        if (inv instanceof SpecialPlayerInventory) {
 | 
				
			||||||
 | 
					            if (!OpenInv.hasPermission(player, Permissions.PERM_EDITINV)) {
 | 
				
			||||||
 | 
					                return false;
 | 
				
			||||||
 | 
					            }
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        else if (inv instanceof SpecialEnderChest) {
 | 
				
			||||||
 | 
					            if (!OpenInv.hasPermission(player, Permissions.PERM_EDITENDER)) {
 | 
				
			||||||
 | 
					                return false;
 | 
				
			||||||
 | 
					            }
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        return true;
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
@@ -16,46 +16,37 @@
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
package com.lishid.openinv.internal.v1_6_R2;
 | 
					package com.lishid.openinv.internal.v1_6_R2;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
import java.util.Arrays;
 | 
					 | 
				
			||||||
import java.util.Collection;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import com.lishid.openinv.internal.IPlayerDataManager;
 | 
					import com.lishid.openinv.internal.IPlayerDataManager;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
import org.bukkit.Bukkit;
 | 
					import org.bukkit.Bukkit;
 | 
				
			||||||
import org.bukkit.OfflinePlayer;
 | 
					import org.bukkit.OfflinePlayer;
 | 
				
			||||||
import org.bukkit.Server;
 | 
					 | 
				
			||||||
import org.bukkit.entity.Player;
 | 
					import org.bukkit.entity.Player;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					// Volatile
 | 
				
			||||||
import net.minecraft.server.v1_6_R2.EntityPlayer;
 | 
					import net.minecraft.server.v1_6_R2.EntityPlayer;
 | 
				
			||||||
import net.minecraft.server.v1_6_R2.MinecraftServer;
 | 
					import net.minecraft.server.v1_6_R2.MinecraftServer;
 | 
				
			||||||
import net.minecraft.server.v1_6_R2.PlayerInteractManager;
 | 
					import net.minecraft.server.v1_6_R2.PlayerInteractManager;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
import org.bukkit.craftbukkit.v1_6_R2.CraftServer;
 | 
					import org.bukkit.craftbukkit.v1_6_R2.CraftServer;
 | 
				
			||||||
import org.bukkit.craftbukkit.v1_6_R2.entity.CraftPlayer;
 | 
					 | 
				
			||||||
 | 
					
 | 
				
			||||||
public class PlayerDataManager implements IPlayerDataManager {
 | 
					public class PlayerDataManager implements IPlayerDataManager {
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    @Override
 | 
					    @Override
 | 
				
			||||||
    public Player loadPlayer(OfflinePlayer offline) {
 | 
					    public Player loadPlayer(OfflinePlayer offline) {
 | 
				
			||||||
        // Ensure the player has data
 | 
					 | 
				
			||||||
        if (offline == null || !offline.hasPlayedBefore()) {
 | 
					 | 
				
			||||||
            return null;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        MinecraftServer server = ((CraftServer) Bukkit.getServer()).getServer();
 | 
					        MinecraftServer server = ((CraftServer) Bukkit.getServer()).getServer();
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        // Create an entity to load the player data
 | 
					        // Create an entity to load the player data
 | 
				
			||||||
        EntityPlayer entity = new EntityPlayer(server, server.getWorldServer(0), offline.getName(),
 | 
					        EntityPlayer entity = new EntityPlayer(server, server.getWorldServer(0), offline.getName(), new PlayerInteractManager(server.getWorldServer(0)));
 | 
				
			||||||
                new PlayerInteractManager(server.getWorldServer(0)));
 | 
					 | 
				
			||||||
 | 
					
 | 
				
			||||||
        // Get the bukkit entity
 | 
					        // Get the bukkit entity
 | 
				
			||||||
        Player target = (entity == null) ? null : entity.getBukkitEntity();
 | 
					        Player target = (entity == null) ? null : entity.getBukkitEntity();
 | 
				
			||||||
        if (target != null) {
 | 
					        if (target != null) {
 | 
				
			||||||
            // Load data
 | 
					            // Load data
 | 
				
			||||||
            target.loadData();
 | 
					            target.loadData();
 | 
				
			||||||
 | 
					            // Return the entity
 | 
				
			||||||
 | 
					            return target;
 | 
				
			||||||
        }
 | 
					        }
 | 
				
			||||||
        // Return the entity
 | 
					        return null;
 | 
				
			||||||
        return target;
 | 
					 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    @Override
 | 
					    @Override
 | 
				
			||||||
@@ -63,39 +54,4 @@ public class PlayerDataManager implements IPlayerDataManager {
 | 
				
			|||||||
        return player.getName();
 | 
					        return player.getName();
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public OfflinePlayer getPlayerByID(String identifier) {
 | 
					 | 
				
			||||||
        OfflinePlayer player = Bukkit.getOfflinePlayer(identifier);
 | 
					 | 
				
			||||||
        // Ensure player is a real player, otherwise return null
 | 
					 | 
				
			||||||
        if (player == null || !player.hasPlayedBefore() && !player.isOnline()) {
 | 
					 | 
				
			||||||
            return null;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        return player;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public Collection<? extends Player> getOnlinePlayers() {
 | 
					 | 
				
			||||||
        return Arrays.asList(Bukkit.getOnlinePlayers());
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public static EntityPlayer getHandle(Player player) {
 | 
					 | 
				
			||||||
        if (player instanceof CraftPlayer) {
 | 
					 | 
				
			||||||
            return ((CraftPlayer) player).getHandle();
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        Server server = player.getServer();
 | 
					 | 
				
			||||||
        EntityPlayer nmsPlayer = null;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (server instanceof CraftServer) {
 | 
					 | 
				
			||||||
            nmsPlayer = ((CraftServer) server).getHandle().getPlayer(player.getName());
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (nmsPlayer == null) {
 | 
					 | 
				
			||||||
            // Could use reflection to examine fields, but it's honestly not worth the bother.
 | 
					 | 
				
			||||||
            throw new RuntimeException("Unable to fetch EntityPlayer from provided Player implementation");
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        return nmsPlayer;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
@@ -16,18 +16,20 @@
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
package com.lishid.openinv.internal.v1_6_R2;
 | 
					package com.lishid.openinv.internal.v1_6_R2;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					// Volatile
 | 
				
			||||||
import net.minecraft.server.v1_6_R2.ContainerChest;
 | 
					import net.minecraft.server.v1_6_R2.ContainerChest;
 | 
				
			||||||
import net.minecraft.server.v1_6_R2.EntityHuman;
 | 
					import net.minecraft.server.v1_6_R2.EntityHuman;
 | 
				
			||||||
import net.minecraft.server.v1_6_R2.IInventory;
 | 
					import net.minecraft.server.v1_6_R2.IInventory;
 | 
				
			||||||
import net.minecraft.server.v1_6_R2.ItemStack;
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_6_R2.PlayerInventory;
 | 
					import net.minecraft.server.v1_6_R2.PlayerInventory;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
public class SilentContainerChest extends ContainerChest {
 | 
					public class SilentContainerChest extends ContainerChest {
 | 
				
			||||||
 | 
					    public IInventory inv;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    public SilentContainerChest(IInventory i1, IInventory i2) {
 | 
					    public SilentContainerChest(IInventory i1, IInventory i2) {
 | 
				
			||||||
        super(i1, i2);
 | 
					        super(i1, i2);
 | 
				
			||||||
        // Send close signal
 | 
					        inv = i2;
 | 
				
			||||||
        i2.g();
 | 
					        // close signal
 | 
				
			||||||
 | 
					        inv.g();
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    @Override
 | 
					    @Override
 | 
				
			||||||
@@ -36,10 +38,8 @@ public class SilentContainerChest extends ContainerChest {
 | 
				
			|||||||
        PlayerInventory playerinventory = entityHuman.inventory;
 | 
					        PlayerInventory playerinventory = entityHuman.inventory;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        if (playerinventory.getCarried() != null) {
 | 
					        if (playerinventory.getCarried() != null) {
 | 
				
			||||||
            ItemStack carried = playerinventory.getCarried();
 | 
					            entityHuman.drop(playerinventory.getCarried());
 | 
				
			||||||
            playerinventory.setCarried(null);
 | 
					            playerinventory.setCarried(null);
 | 
				
			||||||
            entityHuman.drop(carried);
 | 
					 | 
				
			||||||
        }
 | 
					        }
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
 | 
					 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
@@ -27,7 +27,7 @@ import org.bukkit.entity.Player;
 | 
				
			|||||||
import org.bukkit.inventory.Inventory;
 | 
					import org.bukkit.inventory.Inventory;
 | 
				
			||||||
import org.bukkit.inventory.InventoryHolder;
 | 
					import org.bukkit.inventory.InventoryHolder;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
import net.minecraft.server.v1_6_R2.EntityPlayer;
 | 
					// Volatile
 | 
				
			||||||
import net.minecraft.server.v1_6_R2.IInventory;
 | 
					import net.minecraft.server.v1_6_R2.IInventory;
 | 
				
			||||||
import net.minecraft.server.v1_6_R2.InventoryEnderChest;
 | 
					import net.minecraft.server.v1_6_R2.InventoryEnderChest;
 | 
				
			||||||
import net.minecraft.server.v1_6_R2.InventorySubcontainer;
 | 
					import net.minecraft.server.v1_6_R2.InventorySubcontainer;
 | 
				
			||||||
@@ -41,18 +41,16 @@ public class SpecialEnderChest extends InventorySubcontainer implements IInvento
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
    private final InventoryEnderChest enderChest;
 | 
					    private final InventoryEnderChest enderChest;
 | 
				
			||||||
    private final CraftInventory inventory = new CraftInventory(this);
 | 
					    private final CraftInventory inventory = new CraftInventory(this);
 | 
				
			||||||
    private final List<HumanEntity> transaction = new ArrayList<HumanEntity>();
 | 
					    public List<HumanEntity> transaction = new ArrayList<HumanEntity>();
 | 
				
			||||||
    private boolean playerOnline = false;
 | 
					    public boolean playerOnline = false;
 | 
				
			||||||
    private CraftPlayer owner;
 | 
					    private CraftPlayer owner;
 | 
				
			||||||
    private int maxStack = MAX_STACK;
 | 
					    private int maxStack = MAX_STACK;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    public SpecialEnderChest(Player player, Boolean online) {
 | 
					    public SpecialEnderChest(Player p, Boolean online) {
 | 
				
			||||||
        super(PlayerDataManager.getHandle(player).getEnderChest().getName(),
 | 
					        super(((CraftPlayer) p).getHandle().getEnderChest().getName(), ((CraftPlayer) p).getHandle().getEnderChest().c(), ((CraftPlayer) p).getHandle().getEnderChest().getSize());
 | 
				
			||||||
                PlayerDataManager.getHandle(player).getEnderChest().c(),
 | 
					        CraftPlayer player = (CraftPlayer) p;
 | 
				
			||||||
                PlayerDataManager.getHandle(player).getEnderChest().getSize());
 | 
					        this.enderChest = player.getHandle().getEnderChest();
 | 
				
			||||||
        EntityPlayer nmsPlayer = PlayerDataManager.getHandle(player);
 | 
					        this.owner = player;
 | 
				
			||||||
        this.enderChest = nmsPlayer.getEnderChest();
 | 
					 | 
				
			||||||
        this.owner = nmsPlayer.getBukkitEntity();
 | 
					 | 
				
			||||||
        this.items = enderChest.getContents();
 | 
					        this.items = enderChest.getContents();
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
@@ -65,13 +63,13 @@ public class SpecialEnderChest extends InventorySubcontainer implements IInvento
 | 
				
			|||||||
    public void setPlayerOnline(Player player) {
 | 
					    public void setPlayerOnline(Player player) {
 | 
				
			||||||
        if (!playerOnline) {
 | 
					        if (!playerOnline) {
 | 
				
			||||||
            try {
 | 
					            try {
 | 
				
			||||||
                EntityPlayer nmsPlayer = PlayerDataManager.getHandle(player);
 | 
					                owner = (CraftPlayer) player;
 | 
				
			||||||
                this.owner = nmsPlayer.getBukkitEntity();
 | 
					                InventoryEnderChest playerEnderChest = owner.getHandle().getEnderChest();
 | 
				
			||||||
                InventoryEnderChest playerEnderChest = nmsPlayer.getEnderChest();
 | 
					 | 
				
			||||||
                Field field = playerEnderChest.getClass().getField("items");
 | 
					                Field field = playerEnderChest.getClass().getField("items");
 | 
				
			||||||
                field.setAccessible(true);
 | 
					                field.setAccessible(true);
 | 
				
			||||||
                field.set(playerEnderChest, this.items);
 | 
					                field.set(playerEnderChest, this.items);
 | 
				
			||||||
            } catch (Exception e) {}
 | 
					            }
 | 
				
			||||||
 | 
					            catch (Exception e) {}
 | 
				
			||||||
            playerOnline = true;
 | 
					            playerOnline = true;
 | 
				
			||||||
        }
 | 
					        }
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
@@ -21,9 +21,11 @@ import com.lishid.openinv.internal.ISpecialPlayerInventory;
 | 
				
			|||||||
import org.bukkit.entity.Player;
 | 
					import org.bukkit.entity.Player;
 | 
				
			||||||
import org.bukkit.inventory.Inventory;
 | 
					import org.bukkit.inventory.Inventory;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					// Volatile
 | 
				
			||||||
import net.minecraft.server.v1_6_R2.ItemStack;
 | 
					import net.minecraft.server.v1_6_R2.ItemStack;
 | 
				
			||||||
import net.minecraft.server.v1_6_R2.PlayerInventory;
 | 
					import net.minecraft.server.v1_6_R2.PlayerInventory;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					import org.bukkit.craftbukkit.v1_6_R2.entity.CraftPlayer;
 | 
				
			||||||
import org.bukkit.craftbukkit.v1_6_R2.inventory.CraftInventory;
 | 
					import org.bukkit.craftbukkit.v1_6_R2.inventory.CraftInventory;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
public class SpecialPlayerInventory extends PlayerInventory implements ISpecialPlayerInventory {
 | 
					public class SpecialPlayerInventory extends PlayerInventory implements ISpecialPlayerInventory {
 | 
				
			||||||
@@ -33,7 +35,7 @@ public class SpecialPlayerInventory extends PlayerInventory implements ISpecialP
 | 
				
			|||||||
    private boolean playerOnline = false;
 | 
					    private boolean playerOnline = false;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    public SpecialPlayerInventory(Player bukkitPlayer, Boolean online) {
 | 
					    public SpecialPlayerInventory(Player bukkitPlayer, Boolean online) {
 | 
				
			||||||
        super(PlayerDataManager.getHandle(bukkitPlayer));
 | 
					        super(((CraftPlayer) bukkitPlayer).getHandle());
 | 
				
			||||||
        this.playerOnline = online;
 | 
					        this.playerOnline = online;
 | 
				
			||||||
        this.items = player.inventory.items;
 | 
					        this.items = player.inventory.items;
 | 
				
			||||||
        this.armor = player.inventory.armor;
 | 
					        this.armor = player.inventory.armor;
 | 
				
			||||||
@@ -47,7 +49,7 @@ public class SpecialPlayerInventory extends PlayerInventory implements ISpecialP
 | 
				
			|||||||
    @Override
 | 
					    @Override
 | 
				
			||||||
    public void setPlayerOnline(Player player) {
 | 
					    public void setPlayerOnline(Player player) {
 | 
				
			||||||
        if (!playerOnline) {
 | 
					        if (!playerOnline) {
 | 
				
			||||||
            this.player = PlayerDataManager.getHandle(player);
 | 
					            this.player = ((CraftPlayer) player).getHandle();
 | 
				
			||||||
            this.player.inventory.items = this.items;
 | 
					            this.player.inventory.items = this.items;
 | 
				
			||||||
            this.player.inventory.armor = this.armor;
 | 
					            this.player.inventory.armor = this.armor;
 | 
				
			||||||
            playerOnline = true;
 | 
					            playerOnline = true;
 | 
				
			||||||
@@ -84,14 +86,16 @@ public class SpecialPlayerInventory extends PlayerInventory implements ISpecialP
 | 
				
			|||||||
        if (i >= is.length) {
 | 
					        if (i >= is.length) {
 | 
				
			||||||
            i -= is.length;
 | 
					            i -= is.length;
 | 
				
			||||||
            is = this.armor;
 | 
					            is = this.armor;
 | 
				
			||||||
        } else {
 | 
					        }
 | 
				
			||||||
 | 
					        else {
 | 
				
			||||||
            i = getReversedItemSlotNum(i);
 | 
					            i = getReversedItemSlotNum(i);
 | 
				
			||||||
        }
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        if (i >= is.length) {
 | 
					        if (i >= is.length) {
 | 
				
			||||||
            i -= is.length;
 | 
					            i -= is.length;
 | 
				
			||||||
            is = this.extra;
 | 
					            is = this.extra;
 | 
				
			||||||
        } else if (is == this.armor) {
 | 
					        }
 | 
				
			||||||
 | 
					        else if (is == this.armor) {
 | 
				
			||||||
            i = getReversedArmorSlotNum(i);
 | 
					            i = getReversedArmorSlotNum(i);
 | 
				
			||||||
        }
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
@@ -105,14 +109,16 @@ public class SpecialPlayerInventory extends PlayerInventory implements ISpecialP
 | 
				
			|||||||
        if (i >= is.length) {
 | 
					        if (i >= is.length) {
 | 
				
			||||||
            i -= is.length;
 | 
					            i -= is.length;
 | 
				
			||||||
            is = this.armor;
 | 
					            is = this.armor;
 | 
				
			||||||
        } else {
 | 
					        }
 | 
				
			||||||
 | 
					        else {
 | 
				
			||||||
            i = getReversedItemSlotNum(i);
 | 
					            i = getReversedItemSlotNum(i);
 | 
				
			||||||
        }
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        if (i >= is.length) {
 | 
					        if (i >= is.length) {
 | 
				
			||||||
            i -= is.length;
 | 
					            i -= is.length;
 | 
				
			||||||
            is = this.extra;
 | 
					            is = this.extra;
 | 
				
			||||||
        } else if (is == this.armor) {
 | 
					        }
 | 
				
			||||||
 | 
					        else if (is == this.armor) {
 | 
				
			||||||
            i = getReversedArmorSlotNum(i);
 | 
					            i = getReversedArmorSlotNum(i);
 | 
				
			||||||
        }
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
@@ -123,7 +129,8 @@ public class SpecialPlayerInventory extends PlayerInventory implements ISpecialP
 | 
				
			|||||||
                itemstack = is[i];
 | 
					                itemstack = is[i];
 | 
				
			||||||
                is[i] = null;
 | 
					                is[i] = null;
 | 
				
			||||||
                return itemstack;
 | 
					                return itemstack;
 | 
				
			||||||
            } else {
 | 
					            }
 | 
				
			||||||
 | 
					            else {
 | 
				
			||||||
                itemstack = is[i].a(j);
 | 
					                itemstack = is[i].a(j);
 | 
				
			||||||
                if (is[i].count == 0) {
 | 
					                if (is[i].count == 0) {
 | 
				
			||||||
                    is[i] = null;
 | 
					                    is[i] = null;
 | 
				
			||||||
@@ -132,8 +139,9 @@ public class SpecialPlayerInventory extends PlayerInventory implements ISpecialP
 | 
				
			|||||||
                return itemstack;
 | 
					                return itemstack;
 | 
				
			||||||
            }
 | 
					            }
 | 
				
			||||||
        }
 | 
					        }
 | 
				
			||||||
 | 
					        else {
 | 
				
			||||||
        return null;
 | 
					            return null;
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    @Override
 | 
					    @Override
 | 
				
			||||||
@@ -143,14 +151,16 @@ public class SpecialPlayerInventory extends PlayerInventory implements ISpecialP
 | 
				
			|||||||
        if (i >= is.length) {
 | 
					        if (i >= is.length) {
 | 
				
			||||||
            i -= is.length;
 | 
					            i -= is.length;
 | 
				
			||||||
            is = this.armor;
 | 
					            is = this.armor;
 | 
				
			||||||
        } else {
 | 
					        }
 | 
				
			||||||
 | 
					        else {
 | 
				
			||||||
            i = getReversedItemSlotNum(i);
 | 
					            i = getReversedItemSlotNum(i);
 | 
				
			||||||
        }
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        if (i >= is.length) {
 | 
					        if (i >= is.length) {
 | 
				
			||||||
            i -= is.length;
 | 
					            i -= is.length;
 | 
				
			||||||
            is = this.extra;
 | 
					            is = this.extra;
 | 
				
			||||||
        } else if (is == this.armor) {
 | 
					        }
 | 
				
			||||||
 | 
					        else if (is == this.armor) {
 | 
				
			||||||
            i = getReversedArmorSlotNum(i);
 | 
					            i = getReversedArmorSlotNum(i);
 | 
				
			||||||
        }
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
@@ -160,8 +170,9 @@ public class SpecialPlayerInventory extends PlayerInventory implements ISpecialP
 | 
				
			|||||||
            is[i] = null;
 | 
					            is[i] = null;
 | 
				
			||||||
            return itemstack;
 | 
					            return itemstack;
 | 
				
			||||||
        }
 | 
					        }
 | 
				
			||||||
 | 
					        else {
 | 
				
			||||||
        return null;
 | 
					            return null;
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    @Override
 | 
					    @Override
 | 
				
			||||||
@@ -171,14 +182,16 @@ public class SpecialPlayerInventory extends PlayerInventory implements ISpecialP
 | 
				
			|||||||
        if (i >= is.length) {
 | 
					        if (i >= is.length) {
 | 
				
			||||||
            i -= is.length;
 | 
					            i -= is.length;
 | 
				
			||||||
            is = this.armor;
 | 
					            is = this.armor;
 | 
				
			||||||
        } else {
 | 
					        }
 | 
				
			||||||
 | 
					        else {
 | 
				
			||||||
            i = getReversedItemSlotNum(i);
 | 
					            i = getReversedItemSlotNum(i);
 | 
				
			||||||
        }
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        if (i >= is.length) {
 | 
					        if (i >= is.length) {
 | 
				
			||||||
            i -= is.length;
 | 
					            i -= is.length;
 | 
				
			||||||
            is = this.extra;
 | 
					            is = this.extra;
 | 
				
			||||||
        } else if (is == this.armor) {
 | 
					        }
 | 
				
			||||||
 | 
					        else if (is == this.armor) {
 | 
				
			||||||
            i = getReversedArmorSlotNum(i);
 | 
					            i = getReversedArmorSlotNum(i);
 | 
				
			||||||
        }
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
@@ -194,26 +207,23 @@ public class SpecialPlayerInventory extends PlayerInventory implements ISpecialP
 | 
				
			|||||||
    }
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    private int getReversedItemSlotNum(int i) {
 | 
					    private int getReversedItemSlotNum(int i) {
 | 
				
			||||||
        if (i >= 27) {
 | 
					        if (i >= 27)
 | 
				
			||||||
            return i - 27;
 | 
					            return i - 27;
 | 
				
			||||||
        }
 | 
					        else
 | 
				
			||||||
        return i + 9;
 | 
					            return i + 9;
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    private int getReversedArmorSlotNum(int i) {
 | 
					    private int getReversedArmorSlotNum(int i) {
 | 
				
			||||||
        if (i == 0) {
 | 
					        if (i == 0)
 | 
				
			||||||
            return 3;
 | 
					            return 3;
 | 
				
			||||||
        }
 | 
					        if (i == 1)
 | 
				
			||||||
        if (i == 1) {
 | 
					 | 
				
			||||||
            return 2;
 | 
					            return 2;
 | 
				
			||||||
        }
 | 
					        if (i == 2)
 | 
				
			||||||
        if (i == 2) {
 | 
					 | 
				
			||||||
            return 1;
 | 
					            return 1;
 | 
				
			||||||
        }
 | 
					        if (i == 3)
 | 
				
			||||||
        if (i == 3) {
 | 
					 | 
				
			||||||
            return 0;
 | 
					            return 0;
 | 
				
			||||||
        }
 | 
					        else
 | 
				
			||||||
        return i;
 | 
					            return i;
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    @Override
 | 
					    @Override
 | 
				
			||||||
@@ -4,25 +4,29 @@
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
  <parent>
 | 
					  <parent>
 | 
				
			||||||
    <groupId>com.lishid</groupId>
 | 
					    <groupId>com.lishid</groupId>
 | 
				
			||||||
    <artifactId>openinvinternal</artifactId>
 | 
					    <artifactId>openinvparent</artifactId>
 | 
				
			||||||
    <version>3.1.1</version>
 | 
					    <version>1.0-SNAPSHOT</version>
 | 
				
			||||||
  </parent>
 | 
					  </parent>
 | 
				
			||||||
 | 
					
 | 
				
			||||||
  <artifactId>openinvadapter1_6_R3</artifactId>
 | 
					  <artifactId>OpenInvCraftbukkit1_6_R3</artifactId>
 | 
				
			||||||
  <name>OpenInvAdapter1_6_R3</name>
 | 
					  <name>OpenInvCraftbukkit1_6_R3</name>
 | 
				
			||||||
 | 
					
 | 
				
			||||||
  <dependencies>
 | 
					  <dependencies>
 | 
				
			||||||
 | 
					    <dependency>
 | 
				
			||||||
 | 
					      <groupId>com.lishid</groupId>
 | 
				
			||||||
 | 
					      <artifactId>openinvcore</artifactId>
 | 
				
			||||||
 | 
					      <version>1.0-SNAPSHOT</version>
 | 
				
			||||||
 | 
					    </dependency>
 | 
				
			||||||
 | 
					    <dependency>
 | 
				
			||||||
 | 
					      <groupId>com.lishid</groupId>
 | 
				
			||||||
 | 
					      <artifactId>openinvplugin</artifactId>
 | 
				
			||||||
 | 
					      <version>1.0-SNAPSHOT</version>
 | 
				
			||||||
 | 
					    </dependency>
 | 
				
			||||||
    <dependency>
 | 
					    <dependency>
 | 
				
			||||||
      <groupId>org.bukkit</groupId>
 | 
					      <groupId>org.bukkit</groupId>
 | 
				
			||||||
      <artifactId>craftbukkit</artifactId>
 | 
					      <artifactId>craftbukkit</artifactId>
 | 
				
			||||||
      <version>1.6.4-R2.0</version>
 | 
					      <version>1.6.4-R2.0</version>
 | 
				
			||||||
      <scope>provided</scope>
 | 
					      <scope>provided</scope>
 | 
				
			||||||
    </dependency>
 | 
					    </dependency>
 | 
				
			||||||
    <dependency>
 | 
					 | 
				
			||||||
      <groupId>com.lishid</groupId>
 | 
					 | 
				
			||||||
      <artifactId>openinvcommon</artifactId>
 | 
					 | 
				
			||||||
      <version>3.1.1</version>
 | 
					 | 
				
			||||||
    </dependency>
 | 
					 | 
				
			||||||
  </dependencies>
 | 
					  </dependencies>
 | 
				
			||||||
 | 
					 | 
				
			||||||
</project>
 | 
					</project>
 | 
				
			||||||
@@ -0,0 +1,157 @@
 | 
				
			|||||||
 | 
					/*
 | 
				
			||||||
 | 
					 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
				
			||||||
 | 
					 * 
 | 
				
			||||||
 | 
					 * This program is free software: you can redistribute it and/or modify
 | 
				
			||||||
 | 
					 * it under the terms of the GNU General Public License as published by
 | 
				
			||||||
 | 
					 * the Free Software Foundation,  version 3.
 | 
				
			||||||
 | 
					 * 
 | 
				
			||||||
 | 
					 * This program is distributed in the hope that it will be useful,
 | 
				
			||||||
 | 
					 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
				
			||||||
 | 
					 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
				
			||||||
 | 
					 * GNU General Public License for more details.
 | 
				
			||||||
 | 
					 * 
 | 
				
			||||||
 | 
					 * You should have received a copy of the GNU General Public License
 | 
				
			||||||
 | 
					 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
				
			||||||
 | 
					 */
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					package com.lishid.openinv.internal.v1_6_R3;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					import java.lang.reflect.Field;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					import com.lishid.openinv.internal.IAnySilentContainer;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					import org.bukkit.ChatColor;
 | 
				
			||||||
 | 
					import org.bukkit.block.BlockState;
 | 
				
			||||||
 | 
					import org.bukkit.entity.Player;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					// Volatile
 | 
				
			||||||
 | 
					import net.minecraft.server.v1_6_R3.AxisAlignedBB;
 | 
				
			||||||
 | 
					import net.minecraft.server.v1_6_R3.EntityOcelot;
 | 
				
			||||||
 | 
					import net.minecraft.server.v1_6_R3.EntityPlayer;
 | 
				
			||||||
 | 
					import net.minecraft.server.v1_6_R3.IInventory;
 | 
				
			||||||
 | 
					import net.minecraft.server.v1_6_R3.InventoryLargeChest;
 | 
				
			||||||
 | 
					import net.minecraft.server.v1_6_R3.Packet100OpenWindow;
 | 
				
			||||||
 | 
					import net.minecraft.server.v1_6_R3.TileEntityChest;
 | 
				
			||||||
 | 
					import net.minecraft.server.v1_6_R3.World;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					import org.bukkit.craftbukkit.v1_6_R3.entity.CraftPlayer;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					public class AnySilentContainer implements IAnySilentContainer {
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    @Override
 | 
				
			||||||
 | 
					    public boolean isAnySilentContainer(BlockState block) {
 | 
				
			||||||
 | 
					        return block instanceof org.bukkit.block.Chest;
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    @Override
 | 
				
			||||||
 | 
					    public boolean activateContainer(Player p, boolean anychest, boolean silentchest, int x, int y, int z) {
 | 
				
			||||||
 | 
					        EntityPlayer player = ((CraftPlayer) p).getHandle();
 | 
				
			||||||
 | 
					        World world = player.world;
 | 
				
			||||||
 | 
					        Object chest = world.getTileEntity(x, y, z);
 | 
				
			||||||
 | 
					        if (chest == null)
 | 
				
			||||||
 | 
					            return false;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        if (!anychest && isAnyContainerNeeded(p, x, y, z)) {
 | 
				
			||||||
 | 
					            return false;
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        int id = world.getTypeId(x, y, z);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        if (world.getTypeId(x - 1, y, z) == id)
 | 
				
			||||||
 | 
					            chest = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(x - 1, y, z), (IInventory) chest);
 | 
				
			||||||
 | 
					        if (world.getTypeId(x + 1, y, z) == id)
 | 
				
			||||||
 | 
					            chest = new InventoryLargeChest("Large chest", (IInventory) chest, (TileEntityChest) world.getTileEntity(x + 1, y, z));
 | 
				
			||||||
 | 
					        if (world.getTypeId(x, y, z - 1) == id)
 | 
				
			||||||
 | 
					            chest = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(x, y, z - 1), (IInventory) chest);
 | 
				
			||||||
 | 
					        if (world.getTypeId(x, y, z + 1) == id)
 | 
				
			||||||
 | 
					            chest = new InventoryLargeChest("Large chest", (IInventory) chest, (TileEntityChest) world.getTileEntity(x, y, z + 1));
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        boolean returnValue = false;
 | 
				
			||||||
 | 
					        if (!silentchest) {
 | 
				
			||||||
 | 
					            player.openContainer((IInventory) chest);
 | 
				
			||||||
 | 
					            returnValue = true;
 | 
				
			||||||
 | 
					        } else {
 | 
				
			||||||
 | 
					            try {
 | 
				
			||||||
 | 
					                int windowId = 0;
 | 
				
			||||||
 | 
					                try {
 | 
				
			||||||
 | 
					                    Field windowID = player.getClass().getDeclaredField("containerCounter");
 | 
				
			||||||
 | 
					                    windowID.setAccessible(true);
 | 
				
			||||||
 | 
					                    windowId = windowID.getInt(player);
 | 
				
			||||||
 | 
					                    windowId = windowId % 100 + 1;
 | 
				
			||||||
 | 
					                    windowID.setInt(player, windowId);
 | 
				
			||||||
 | 
					                } catch (NoSuchFieldException e) {}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					                player.playerConnection.sendPacket(new Packet100OpenWindow(windowId, 0, ((IInventory) chest).getName(), ((IInventory) chest).getSize(), true));
 | 
				
			||||||
 | 
					                player.activeContainer = new SilentContainerChest(player.inventory, ((IInventory) chest));
 | 
				
			||||||
 | 
					                player.activeContainer.windowId = windowId;
 | 
				
			||||||
 | 
					                player.activeContainer.addSlotListener(player);
 | 
				
			||||||
 | 
					                returnValue = true;
 | 
				
			||||||
 | 
					            } catch (Exception e) {
 | 
				
			||||||
 | 
					                e.printStackTrace();
 | 
				
			||||||
 | 
					                p.sendMessage(ChatColor.RED + "Error while sending silent chest.");
 | 
				
			||||||
 | 
					            }
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        return returnValue;
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    @Override
 | 
				
			||||||
 | 
					    public boolean isAnyContainerNeeded(Player p, int x, int y, int z) {
 | 
				
			||||||
 | 
					        // FOR REFERENCE, LOOK AT net.minecraft.server.BlockChest
 | 
				
			||||||
 | 
					        EntityPlayer player = ((CraftPlayer) p).getHandle();
 | 
				
			||||||
 | 
					        World world = player.world;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        // If block or ocelot on top
 | 
				
			||||||
 | 
					        if (world.t(x, y + 1, z) || hasOcelotOnTop(world, x, y, z))
 | 
				
			||||||
 | 
					            return true;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        int id = world.getTypeId(x, y, z);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        // If block next to chest is chest and has a block or ocelot on top
 | 
				
			||||||
 | 
					        return isBlockedChest(world, id, x - 1, y, z) || isBlockedChest(world, id, x + 1, y, z)
 | 
				
			||||||
 | 
					                || isBlockedChest(world, id, x, y, z - 1) || isBlockedChest(world, id, x, y, z + 1);
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    private boolean isBlockedChest(World world, int id, int x, int y, int z) {
 | 
				
			||||||
 | 
					        if (world.getTypeId(x, y, z) != id) {
 | 
				
			||||||
 | 
					            return false;
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        if (world.t(x, y + 1, z)) {
 | 
				
			||||||
 | 
					            return true;
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        return hasOcelotOnTop(world, x, y, z);
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    private boolean hasOcelotOnTop(World world, int x, int y, int z) {
 | 
				
			||||||
 | 
					        for (Object localEntity : world.a(EntityOcelot.class,
 | 
				
			||||||
 | 
					                AxisAlignedBB.a().a(x, y + 1, z, x + 1, y + 2, z + 1))) {
 | 
				
			||||||
 | 
					            EntityOcelot localEntityOcelot = (EntityOcelot) localEntity;
 | 
				
			||||||
 | 
					            if (localEntityOcelot.isSitting()) {
 | 
				
			||||||
 | 
					                return true;
 | 
				
			||||||
 | 
					            }
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        return false;
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    /**
 | 
				
			||||||
 | 
					     * @deprecated Use {@link #activateContainer(Player, boolean, boolean, int, int, int)}.
 | 
				
			||||||
 | 
					     */
 | 
				
			||||||
 | 
					    @Deprecated
 | 
				
			||||||
 | 
					    @Override
 | 
				
			||||||
 | 
					    public boolean activateChest(Player player, boolean anychest, boolean silentchest, int x, int y, int z) {
 | 
				
			||||||
 | 
					        return !activateContainer(player, anychest, silentchest, x, y, z);
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    /**
 | 
				
			||||||
 | 
					     * @deprecated Use {@link #isAnyContainerNeeded(Player, int, int, int)}.
 | 
				
			||||||
 | 
					     */
 | 
				
			||||||
 | 
					    @Deprecated
 | 
				
			||||||
 | 
					    @Override
 | 
				
			||||||
 | 
					    public boolean isAnyChestNeeded(Player player, int x, int y, int z) {
 | 
				
			||||||
 | 
					        return isAnyContainerNeeded(player, x, y, z);
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
@@ -0,0 +1,50 @@
 | 
				
			|||||||
 | 
					/*
 | 
				
			||||||
 | 
					 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
				
			||||||
 | 
					 * 
 | 
				
			||||||
 | 
					 * This program is free software: you can redistribute it and/or modify
 | 
				
			||||||
 | 
					 * it under the terms of the GNU General Public License as published by
 | 
				
			||||||
 | 
					 * the Free Software Foundation,  version 3.
 | 
				
			||||||
 | 
					 * 
 | 
				
			||||||
 | 
					 * This program is distributed in the hope that it will be useful,
 | 
				
			||||||
 | 
					 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
				
			||||||
 | 
					 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
				
			||||||
 | 
					 * GNU General Public License for more details.
 | 
				
			||||||
 | 
					 * 
 | 
				
			||||||
 | 
					 * You should have received a copy of the GNU General Public License
 | 
				
			||||||
 | 
					 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
				
			||||||
 | 
					 */
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					package com.lishid.openinv.internal.v1_6_R3;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					import com.lishid.openinv.OpenInv;
 | 
				
			||||||
 | 
					import com.lishid.openinv.Permissions;
 | 
				
			||||||
 | 
					import com.lishid.openinv.internal.IInventoryAccess;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					import org.bukkit.entity.HumanEntity;
 | 
				
			||||||
 | 
					import org.bukkit.inventory.Inventory;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					// Volatile
 | 
				
			||||||
 | 
					import net.minecraft.server.v1_6_R3.IInventory;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					import org.bukkit.craftbukkit.v1_6_R3.inventory.CraftInventory;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					public class InventoryAccess implements IInventoryAccess {
 | 
				
			||||||
 | 
					    @Override
 | 
				
			||||||
 | 
					    public boolean check(Inventory inventory, HumanEntity player) {
 | 
				
			||||||
 | 
					        IInventory inv = ((CraftInventory) inventory).getInventory();
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        if (inv instanceof SpecialPlayerInventory) {
 | 
				
			||||||
 | 
					            if (!OpenInv.hasPermission(player, Permissions.PERM_EDITINV)) {
 | 
				
			||||||
 | 
					                return false;
 | 
				
			||||||
 | 
					            }
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        else if (inv instanceof SpecialEnderChest) {
 | 
				
			||||||
 | 
					            if (!OpenInv.hasPermission(player, Permissions.PERM_EDITENDER)) {
 | 
				
			||||||
 | 
					                return false;
 | 
				
			||||||
 | 
					            }
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        return true;
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
@@ -16,46 +16,37 @@
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
package com.lishid.openinv.internal.v1_6_R3;
 | 
					package com.lishid.openinv.internal.v1_6_R3;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
import java.util.Arrays;
 | 
					 | 
				
			||||||
import java.util.Collection;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import com.lishid.openinv.internal.IPlayerDataManager;
 | 
					import com.lishid.openinv.internal.IPlayerDataManager;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
import org.bukkit.Bukkit;
 | 
					import org.bukkit.Bukkit;
 | 
				
			||||||
import org.bukkit.OfflinePlayer;
 | 
					import org.bukkit.OfflinePlayer;
 | 
				
			||||||
import org.bukkit.Server;
 | 
					 | 
				
			||||||
import org.bukkit.entity.Player;
 | 
					import org.bukkit.entity.Player;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					// Volatile
 | 
				
			||||||
import net.minecraft.server.v1_6_R3.EntityPlayer;
 | 
					import net.minecraft.server.v1_6_R3.EntityPlayer;
 | 
				
			||||||
import net.minecraft.server.v1_6_R3.MinecraftServer;
 | 
					import net.minecraft.server.v1_6_R3.MinecraftServer;
 | 
				
			||||||
import net.minecraft.server.v1_6_R3.PlayerInteractManager;
 | 
					import net.minecraft.server.v1_6_R3.PlayerInteractManager;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
import org.bukkit.craftbukkit.v1_6_R3.CraftServer;
 | 
					import org.bukkit.craftbukkit.v1_6_R3.CraftServer;
 | 
				
			||||||
import org.bukkit.craftbukkit.v1_6_R3.entity.CraftPlayer;
 | 
					 | 
				
			||||||
 | 
					
 | 
				
			||||||
public class PlayerDataManager implements IPlayerDataManager {
 | 
					public class PlayerDataManager implements IPlayerDataManager {
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    @Override
 | 
					    @Override
 | 
				
			||||||
    public Player loadPlayer(OfflinePlayer offline) {
 | 
					    public Player loadPlayer(OfflinePlayer offline) {
 | 
				
			||||||
        // Ensure the player has data
 | 
					 | 
				
			||||||
        if (offline == null || !offline.hasPlayedBefore()) {
 | 
					 | 
				
			||||||
            return null;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        MinecraftServer server = ((CraftServer) Bukkit.getServer()).getServer();
 | 
					        MinecraftServer server = ((CraftServer) Bukkit.getServer()).getServer();
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        // Create an entity to load the player data
 | 
					        // Create an entity to load the player data
 | 
				
			||||||
        EntityPlayer entity = new EntityPlayer(server, server.getWorldServer(0), offline.getName(),
 | 
					        EntityPlayer entity = new EntityPlayer(server, server.getWorldServer(0), offline.getName(), new PlayerInteractManager(server.getWorldServer(0)));
 | 
				
			||||||
                new PlayerInteractManager(server.getWorldServer(0)));
 | 
					 | 
				
			||||||
 | 
					
 | 
				
			||||||
        // Get the bukkit entity
 | 
					        // Get the bukkit entity
 | 
				
			||||||
        Player target = (entity == null) ? null : entity.getBukkitEntity();
 | 
					        Player target = (entity == null) ? null : entity.getBukkitEntity();
 | 
				
			||||||
        if (target != null) {
 | 
					        if (target != null) {
 | 
				
			||||||
            // Load data
 | 
					            // Load data
 | 
				
			||||||
            target.loadData();
 | 
					            target.loadData();
 | 
				
			||||||
 | 
					            // Return the entity
 | 
				
			||||||
 | 
					            return target;
 | 
				
			||||||
        }
 | 
					        }
 | 
				
			||||||
        // Return the entity
 | 
					        return null;
 | 
				
			||||||
        return target;
 | 
					 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    @Override
 | 
					    @Override
 | 
				
			||||||
@@ -63,39 +54,4 @@ public class PlayerDataManager implements IPlayerDataManager {
 | 
				
			|||||||
        return player.getName();
 | 
					        return player.getName();
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public OfflinePlayer getPlayerByID(String identifier) {
 | 
					 | 
				
			||||||
        OfflinePlayer player = Bukkit.getOfflinePlayer(identifier);
 | 
					 | 
				
			||||||
        // Ensure player is a real player, otherwise return null
 | 
					 | 
				
			||||||
        if (player == null || !player.hasPlayedBefore() && !player.isOnline()) {
 | 
					 | 
				
			||||||
            return null;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        return player;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public Collection<? extends Player> getOnlinePlayers() {
 | 
					 | 
				
			||||||
        return Arrays.asList(Bukkit.getOnlinePlayers());
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public static EntityPlayer getHandle(Player player) {
 | 
					 | 
				
			||||||
        if (player instanceof CraftPlayer) {
 | 
					 | 
				
			||||||
            return ((CraftPlayer) player).getHandle();
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        Server server = player.getServer();
 | 
					 | 
				
			||||||
        EntityPlayer nmsPlayer = null;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (server instanceof CraftServer) {
 | 
					 | 
				
			||||||
            nmsPlayer = ((CraftServer) server).getHandle().getPlayer(player.getName());
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (nmsPlayer == null) {
 | 
					 | 
				
			||||||
            // Could use reflection to examine fields, but it's honestly not worth the bother.
 | 
					 | 
				
			||||||
            throw new RuntimeException("Unable to fetch EntityPlayer from provided Player implementation");
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        return nmsPlayer;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
@@ -16,18 +16,20 @@
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
package com.lishid.openinv.internal.v1_6_R3;
 | 
					package com.lishid.openinv.internal.v1_6_R3;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					// Volatile
 | 
				
			||||||
import net.minecraft.server.v1_6_R3.ContainerChest;
 | 
					import net.minecraft.server.v1_6_R3.ContainerChest;
 | 
				
			||||||
import net.minecraft.server.v1_6_R3.EntityHuman;
 | 
					import net.minecraft.server.v1_6_R3.EntityHuman;
 | 
				
			||||||
import net.minecraft.server.v1_6_R3.IInventory;
 | 
					import net.minecraft.server.v1_6_R3.IInventory;
 | 
				
			||||||
import net.minecraft.server.v1_6_R3.ItemStack;
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_6_R3.PlayerInventory;
 | 
					import net.minecraft.server.v1_6_R3.PlayerInventory;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
public class SilentContainerChest extends ContainerChest {
 | 
					public class SilentContainerChest extends ContainerChest {
 | 
				
			||||||
 | 
					    public IInventory inv;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    public SilentContainerChest(IInventory i1, IInventory i2) {
 | 
					    public SilentContainerChest(IInventory i1, IInventory i2) {
 | 
				
			||||||
        super(i1, i2);
 | 
					        super(i1, i2);
 | 
				
			||||||
        // Send close signal
 | 
					        inv = i2;
 | 
				
			||||||
        i2.g();
 | 
					        // close signal
 | 
				
			||||||
 | 
					        inv.g();
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    @Override
 | 
					    @Override
 | 
				
			||||||
@@ -36,10 +38,8 @@ public class SilentContainerChest extends ContainerChest {
 | 
				
			|||||||
        PlayerInventory playerinventory = entityHuman.inventory;
 | 
					        PlayerInventory playerinventory = entityHuman.inventory;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        if (playerinventory.getCarried() != null) {
 | 
					        if (playerinventory.getCarried() != null) {
 | 
				
			||||||
            ItemStack carried = playerinventory.getCarried();
 | 
					            entityHuman.drop(playerinventory.getCarried());
 | 
				
			||||||
            playerinventory.setCarried(null);
 | 
					            playerinventory.setCarried(null);
 | 
				
			||||||
            entityHuman.drop(carried);
 | 
					 | 
				
			||||||
        }
 | 
					        }
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
 | 
					 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
@@ -27,7 +27,7 @@ import org.bukkit.entity.Player;
 | 
				
			|||||||
import org.bukkit.inventory.Inventory;
 | 
					import org.bukkit.inventory.Inventory;
 | 
				
			||||||
import org.bukkit.inventory.InventoryHolder;
 | 
					import org.bukkit.inventory.InventoryHolder;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
import net.minecraft.server.v1_6_R3.EntityPlayer;
 | 
					// Volatile
 | 
				
			||||||
import net.minecraft.server.v1_6_R3.IInventory;
 | 
					import net.minecraft.server.v1_6_R3.IInventory;
 | 
				
			||||||
import net.minecraft.server.v1_6_R3.InventoryEnderChest;
 | 
					import net.minecraft.server.v1_6_R3.InventoryEnderChest;
 | 
				
			||||||
import net.minecraft.server.v1_6_R3.InventorySubcontainer;
 | 
					import net.minecraft.server.v1_6_R3.InventorySubcontainer;
 | 
				
			||||||
@@ -41,18 +41,16 @@ public class SpecialEnderChest extends InventorySubcontainer implements IInvento
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
    private final InventoryEnderChest enderChest;
 | 
					    private final InventoryEnderChest enderChest;
 | 
				
			||||||
    private final CraftInventory inventory = new CraftInventory(this);
 | 
					    private final CraftInventory inventory = new CraftInventory(this);
 | 
				
			||||||
    private final List<HumanEntity> transaction = new ArrayList<HumanEntity>();
 | 
					    public List<HumanEntity> transaction = new ArrayList<HumanEntity>();
 | 
				
			||||||
    private boolean playerOnline = false;
 | 
					    public boolean playerOnline = false;
 | 
				
			||||||
    private CraftPlayer owner;
 | 
					    private CraftPlayer owner;
 | 
				
			||||||
    private int maxStack = MAX_STACK;
 | 
					    private int maxStack = MAX_STACK;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    public SpecialEnderChest(Player player, Boolean online) {
 | 
					    public SpecialEnderChest(Player p, Boolean online) {
 | 
				
			||||||
        super(PlayerDataManager.getHandle(player).getEnderChest().getName(),
 | 
					        super(((CraftPlayer) p).getHandle().getEnderChest().getName(), ((CraftPlayer) p).getHandle().getEnderChest().c(), ((CraftPlayer) p).getHandle().getEnderChest().getSize());
 | 
				
			||||||
                PlayerDataManager.getHandle(player).getEnderChest().c(),
 | 
					        CraftPlayer player = (CraftPlayer) p;
 | 
				
			||||||
                PlayerDataManager.getHandle(player).getEnderChest().getSize());
 | 
					        this.enderChest = player.getHandle().getEnderChest();
 | 
				
			||||||
        EntityPlayer nmsPlayer = PlayerDataManager.getHandle(player);
 | 
					        this.owner = player;
 | 
				
			||||||
        this.enderChest = nmsPlayer.getEnderChest();
 | 
					 | 
				
			||||||
        this.owner = nmsPlayer.getBukkitEntity();
 | 
					 | 
				
			||||||
        this.items = enderChest.getContents();
 | 
					        this.items = enderChest.getContents();
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
@@ -65,13 +63,13 @@ public class SpecialEnderChest extends InventorySubcontainer implements IInvento
 | 
				
			|||||||
    public void setPlayerOnline(Player player) {
 | 
					    public void setPlayerOnline(Player player) {
 | 
				
			||||||
        if (!playerOnline) {
 | 
					        if (!playerOnline) {
 | 
				
			||||||
            try {
 | 
					            try {
 | 
				
			||||||
                EntityPlayer nmsPlayer = PlayerDataManager.getHandle(player);
 | 
					                owner = (CraftPlayer) player;
 | 
				
			||||||
                this.owner = nmsPlayer.getBukkitEntity();
 | 
					                InventoryEnderChest playerEnderChest = owner.getHandle().getEnderChest();
 | 
				
			||||||
                InventoryEnderChest playerEnderChest = nmsPlayer.getEnderChest();
 | 
					 | 
				
			||||||
                Field field = playerEnderChest.getClass().getField("items");
 | 
					                Field field = playerEnderChest.getClass().getField("items");
 | 
				
			||||||
                field.setAccessible(true);
 | 
					                field.setAccessible(true);
 | 
				
			||||||
                field.set(playerEnderChest, this.items);
 | 
					                field.set(playerEnderChest, this.items);
 | 
				
			||||||
            } catch (Exception e) {}
 | 
					            }
 | 
				
			||||||
 | 
					            catch (Exception e) {}
 | 
				
			||||||
            playerOnline = true;
 | 
					            playerOnline = true;
 | 
				
			||||||
        }
 | 
					        }
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
@@ -21,9 +21,11 @@ import com.lishid.openinv.internal.ISpecialPlayerInventory;
 | 
				
			|||||||
import org.bukkit.entity.Player;
 | 
					import org.bukkit.entity.Player;
 | 
				
			||||||
import org.bukkit.inventory.Inventory;
 | 
					import org.bukkit.inventory.Inventory;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					// Volatile
 | 
				
			||||||
import net.minecraft.server.v1_6_R3.ItemStack;
 | 
					import net.minecraft.server.v1_6_R3.ItemStack;
 | 
				
			||||||
import net.minecraft.server.v1_6_R3.PlayerInventory;
 | 
					import net.minecraft.server.v1_6_R3.PlayerInventory;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					import org.bukkit.craftbukkit.v1_6_R3.entity.CraftPlayer;
 | 
				
			||||||
import org.bukkit.craftbukkit.v1_6_R3.inventory.CraftInventory;
 | 
					import org.bukkit.craftbukkit.v1_6_R3.inventory.CraftInventory;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
public class SpecialPlayerInventory extends PlayerInventory implements ISpecialPlayerInventory {
 | 
					public class SpecialPlayerInventory extends PlayerInventory implements ISpecialPlayerInventory {
 | 
				
			||||||
@@ -33,7 +35,7 @@ public class SpecialPlayerInventory extends PlayerInventory implements ISpecialP
 | 
				
			|||||||
    private boolean playerOnline = false;
 | 
					    private boolean playerOnline = false;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    public SpecialPlayerInventory(Player bukkitPlayer, Boolean online) {
 | 
					    public SpecialPlayerInventory(Player bukkitPlayer, Boolean online) {
 | 
				
			||||||
        super(PlayerDataManager.getHandle(bukkitPlayer));
 | 
					        super(((CraftPlayer) bukkitPlayer).getHandle());
 | 
				
			||||||
        this.playerOnline = online;
 | 
					        this.playerOnline = online;
 | 
				
			||||||
        this.items = player.inventory.items;
 | 
					        this.items = player.inventory.items;
 | 
				
			||||||
        this.armor = player.inventory.armor;
 | 
					        this.armor = player.inventory.armor;
 | 
				
			||||||
@@ -47,7 +49,7 @@ public class SpecialPlayerInventory extends PlayerInventory implements ISpecialP
 | 
				
			|||||||
    @Override
 | 
					    @Override
 | 
				
			||||||
    public void setPlayerOnline(Player player) {
 | 
					    public void setPlayerOnline(Player player) {
 | 
				
			||||||
        if (!playerOnline) {
 | 
					        if (!playerOnline) {
 | 
				
			||||||
            this.player = PlayerDataManager.getHandle(player);
 | 
					            this.player = ((CraftPlayer) player).getHandle();
 | 
				
			||||||
            this.player.inventory.items = this.items;
 | 
					            this.player.inventory.items = this.items;
 | 
				
			||||||
            this.player.inventory.armor = this.armor;
 | 
					            this.player.inventory.armor = this.armor;
 | 
				
			||||||
            playerOnline = true;
 | 
					            playerOnline = true;
 | 
				
			||||||
@@ -84,14 +86,16 @@ public class SpecialPlayerInventory extends PlayerInventory implements ISpecialP
 | 
				
			|||||||
        if (i >= is.length) {
 | 
					        if (i >= is.length) {
 | 
				
			||||||
            i -= is.length;
 | 
					            i -= is.length;
 | 
				
			||||||
            is = this.armor;
 | 
					            is = this.armor;
 | 
				
			||||||
        } else {
 | 
					        }
 | 
				
			||||||
 | 
					        else {
 | 
				
			||||||
            i = getReversedItemSlotNum(i);
 | 
					            i = getReversedItemSlotNum(i);
 | 
				
			||||||
        }
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        if (i >= is.length) {
 | 
					        if (i >= is.length) {
 | 
				
			||||||
            i -= is.length;
 | 
					            i -= is.length;
 | 
				
			||||||
            is = this.extra;
 | 
					            is = this.extra;
 | 
				
			||||||
        } else if (is == this.armor) {
 | 
					        }
 | 
				
			||||||
 | 
					        else if (is == this.armor) {
 | 
				
			||||||
            i = getReversedArmorSlotNum(i);
 | 
					            i = getReversedArmorSlotNum(i);
 | 
				
			||||||
        }
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
@@ -105,14 +109,16 @@ public class SpecialPlayerInventory extends PlayerInventory implements ISpecialP
 | 
				
			|||||||
        if (i >= is.length) {
 | 
					        if (i >= is.length) {
 | 
				
			||||||
            i -= is.length;
 | 
					            i -= is.length;
 | 
				
			||||||
            is = this.armor;
 | 
					            is = this.armor;
 | 
				
			||||||
        } else {
 | 
					        }
 | 
				
			||||||
 | 
					        else {
 | 
				
			||||||
            i = getReversedItemSlotNum(i);
 | 
					            i = getReversedItemSlotNum(i);
 | 
				
			||||||
        }
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        if (i >= is.length) {
 | 
					        if (i >= is.length) {
 | 
				
			||||||
            i -= is.length;
 | 
					            i -= is.length;
 | 
				
			||||||
            is = this.extra;
 | 
					            is = this.extra;
 | 
				
			||||||
        } else if (is == this.armor) {
 | 
					        }
 | 
				
			||||||
 | 
					        else if (is == this.armor) {
 | 
				
			||||||
            i = getReversedArmorSlotNum(i);
 | 
					            i = getReversedArmorSlotNum(i);
 | 
				
			||||||
        }
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
@@ -123,7 +129,8 @@ public class SpecialPlayerInventory extends PlayerInventory implements ISpecialP
 | 
				
			|||||||
                itemstack = is[i];
 | 
					                itemstack = is[i];
 | 
				
			||||||
                is[i] = null;
 | 
					                is[i] = null;
 | 
				
			||||||
                return itemstack;
 | 
					                return itemstack;
 | 
				
			||||||
            } else {
 | 
					            }
 | 
				
			||||||
 | 
					            else {
 | 
				
			||||||
                itemstack = is[i].a(j);
 | 
					                itemstack = is[i].a(j);
 | 
				
			||||||
                if (is[i].count == 0) {
 | 
					                if (is[i].count == 0) {
 | 
				
			||||||
                    is[i] = null;
 | 
					                    is[i] = null;
 | 
				
			||||||
@@ -132,8 +139,9 @@ public class SpecialPlayerInventory extends PlayerInventory implements ISpecialP
 | 
				
			|||||||
                return itemstack;
 | 
					                return itemstack;
 | 
				
			||||||
            }
 | 
					            }
 | 
				
			||||||
        }
 | 
					        }
 | 
				
			||||||
 | 
					        else {
 | 
				
			||||||
        return null;
 | 
					            return null;
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    @Override
 | 
					    @Override
 | 
				
			||||||
@@ -143,14 +151,16 @@ public class SpecialPlayerInventory extends PlayerInventory implements ISpecialP
 | 
				
			|||||||
        if (i >= is.length) {
 | 
					        if (i >= is.length) {
 | 
				
			||||||
            i -= is.length;
 | 
					            i -= is.length;
 | 
				
			||||||
            is = this.armor;
 | 
					            is = this.armor;
 | 
				
			||||||
        } else {
 | 
					        }
 | 
				
			||||||
 | 
					        else {
 | 
				
			||||||
            i = getReversedItemSlotNum(i);
 | 
					            i = getReversedItemSlotNum(i);
 | 
				
			||||||
        }
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        if (i >= is.length) {
 | 
					        if (i >= is.length) {
 | 
				
			||||||
            i -= is.length;
 | 
					            i -= is.length;
 | 
				
			||||||
            is = this.extra;
 | 
					            is = this.extra;
 | 
				
			||||||
        } else if (is == this.armor) {
 | 
					        }
 | 
				
			||||||
 | 
					        else if (is == this.armor) {
 | 
				
			||||||
            i = getReversedArmorSlotNum(i);
 | 
					            i = getReversedArmorSlotNum(i);
 | 
				
			||||||
        }
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
@@ -160,8 +170,9 @@ public class SpecialPlayerInventory extends PlayerInventory implements ISpecialP
 | 
				
			|||||||
            is[i] = null;
 | 
					            is[i] = null;
 | 
				
			||||||
            return itemstack;
 | 
					            return itemstack;
 | 
				
			||||||
        }
 | 
					        }
 | 
				
			||||||
 | 
					        else {
 | 
				
			||||||
        return null;
 | 
					            return null;
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    @Override
 | 
					    @Override
 | 
				
			||||||
@@ -171,14 +182,16 @@ public class SpecialPlayerInventory extends PlayerInventory implements ISpecialP
 | 
				
			|||||||
        if (i >= is.length) {
 | 
					        if (i >= is.length) {
 | 
				
			||||||
            i -= is.length;
 | 
					            i -= is.length;
 | 
				
			||||||
            is = this.armor;
 | 
					            is = this.armor;
 | 
				
			||||||
        } else {
 | 
					        }
 | 
				
			||||||
 | 
					        else {
 | 
				
			||||||
            i = getReversedItemSlotNum(i);
 | 
					            i = getReversedItemSlotNum(i);
 | 
				
			||||||
        }
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        if (i >= is.length) {
 | 
					        if (i >= is.length) {
 | 
				
			||||||
            i -= is.length;
 | 
					            i -= is.length;
 | 
				
			||||||
            is = this.extra;
 | 
					            is = this.extra;
 | 
				
			||||||
        } else if (is == this.armor) {
 | 
					        }
 | 
				
			||||||
 | 
					        else if (is == this.armor) {
 | 
				
			||||||
            i = getReversedArmorSlotNum(i);
 | 
					            i = getReversedArmorSlotNum(i);
 | 
				
			||||||
        }
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
@@ -4,25 +4,29 @@
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
  <parent>
 | 
					  <parent>
 | 
				
			||||||
    <groupId>com.lishid</groupId>
 | 
					    <groupId>com.lishid</groupId>
 | 
				
			||||||
    <artifactId>openinvinternal</artifactId>
 | 
					    <artifactId>openinvparent</artifactId>
 | 
				
			||||||
    <version>3.1.1</version>
 | 
					    <version>1.0-SNAPSHOT</version>
 | 
				
			||||||
  </parent>
 | 
					  </parent>
 | 
				
			||||||
 | 
					
 | 
				
			||||||
  <artifactId>openinvadapter1_7_R1</artifactId>
 | 
					  <artifactId>OpenInvCraftbukkit1_7_R1</artifactId>
 | 
				
			||||||
  <name>OpenInvAdapter1_7_R1</name>
 | 
					  <name>OpenInvCraftbukkit1_7_R1</name>
 | 
				
			||||||
 | 
					
 | 
				
			||||||
  <dependencies>
 | 
					  <dependencies>
 | 
				
			||||||
 | 
					    <dependency>
 | 
				
			||||||
 | 
					      <groupId>com.lishid</groupId>
 | 
				
			||||||
 | 
					      <artifactId>openinvcore</artifactId>
 | 
				
			||||||
 | 
					      <version>1.0-SNAPSHOT</version>
 | 
				
			||||||
 | 
					    </dependency>
 | 
				
			||||||
 | 
					    <dependency>
 | 
				
			||||||
 | 
					      <groupId>com.lishid</groupId>
 | 
				
			||||||
 | 
					      <artifactId>openinvplugin</artifactId>
 | 
				
			||||||
 | 
					      <version>1.0-SNAPSHOT</version>
 | 
				
			||||||
 | 
					    </dependency>
 | 
				
			||||||
    <dependency>
 | 
					    <dependency>
 | 
				
			||||||
      <groupId>org.bukkit</groupId>
 | 
					      <groupId>org.bukkit</groupId>
 | 
				
			||||||
      <artifactId>craftbukkit</artifactId>
 | 
					      <artifactId>craftbukkit</artifactId>
 | 
				
			||||||
      <version>1.7.2-R0.4</version>
 | 
					      <version>1.7.2-R0.4</version>
 | 
				
			||||||
      <scope>provided</scope>
 | 
					      <scope>provided</scope>
 | 
				
			||||||
    </dependency>
 | 
					    </dependency>
 | 
				
			||||||
    <dependency>
 | 
					 | 
				
			||||||
      <groupId>com.lishid</groupId>
 | 
					 | 
				
			||||||
      <artifactId>openinvcommon</artifactId>
 | 
					 | 
				
			||||||
      <version>3.1.1</version>
 | 
					 | 
				
			||||||
    </dependency>
 | 
					 | 
				
			||||||
  </dependencies>
 | 
					  </dependencies>
 | 
				
			||||||
 | 
					 | 
				
			||||||
</project>
 | 
					</project>
 | 
				
			||||||
@@ -0,0 +1,158 @@
 | 
				
			|||||||
 | 
					/*
 | 
				
			||||||
 | 
					 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
				
			||||||
 | 
					 * 
 | 
				
			||||||
 | 
					 * This program is free software: you can redistribute it and/or modify
 | 
				
			||||||
 | 
					 * it under the terms of the GNU General Public License as published by
 | 
				
			||||||
 | 
					 * the Free Software Foundation,  version 3.
 | 
				
			||||||
 | 
					 * 
 | 
				
			||||||
 | 
					 * This program is distributed in the hope that it will be useful,
 | 
				
			||||||
 | 
					 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
				
			||||||
 | 
					 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
				
			||||||
 | 
					 * GNU General Public License for more details.
 | 
				
			||||||
 | 
					 * 
 | 
				
			||||||
 | 
					 * You should have received a copy of the GNU General Public License
 | 
				
			||||||
 | 
					 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
				
			||||||
 | 
					 */
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					package com.lishid.openinv.internal.v1_7_R1;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					import java.lang.reflect.Field;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					import com.lishid.openinv.internal.IAnySilentContainer;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					import org.bukkit.ChatColor;
 | 
				
			||||||
 | 
					import org.bukkit.block.BlockState;
 | 
				
			||||||
 | 
					import org.bukkit.entity.Player;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					//Volatile
 | 
				
			||||||
 | 
					import net.minecraft.server.v1_7_R1.AxisAlignedBB;
 | 
				
			||||||
 | 
					import net.minecraft.server.v1_7_R1.Block;
 | 
				
			||||||
 | 
					import net.minecraft.server.v1_7_R1.EntityOcelot;
 | 
				
			||||||
 | 
					import net.minecraft.server.v1_7_R1.EntityPlayer;
 | 
				
			||||||
 | 
					import net.minecraft.server.v1_7_R1.IInventory;
 | 
				
			||||||
 | 
					import net.minecraft.server.v1_7_R1.InventoryLargeChest;
 | 
				
			||||||
 | 
					import net.minecraft.server.v1_7_R1.PacketPlayOutOpenWindow;
 | 
				
			||||||
 | 
					import net.minecraft.server.v1_7_R1.TileEntityChest;
 | 
				
			||||||
 | 
					import net.minecraft.server.v1_7_R1.World;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					import org.bukkit.craftbukkit.v1_7_R1.entity.CraftPlayer;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					public class AnySilentContainer implements IAnySilentContainer {
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    @Override
 | 
				
			||||||
 | 
					    public boolean isAnySilentContainer(BlockState block) {
 | 
				
			||||||
 | 
					        return block instanceof org.bukkit.block.Chest;
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    @Override
 | 
				
			||||||
 | 
					    public boolean activateContainer(Player p, boolean anychest, boolean silentchest, int x, int y, int z) {
 | 
				
			||||||
 | 
					        EntityPlayer player = ((CraftPlayer) p).getHandle();
 | 
				
			||||||
 | 
					        World world = player.world;
 | 
				
			||||||
 | 
					        Object chest = world.getTileEntity(x, y, z);
 | 
				
			||||||
 | 
					        if (chest == null)
 | 
				
			||||||
 | 
					            return false;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        if (!anychest && isAnyContainerNeeded(p, x, y, z)) {
 | 
				
			||||||
 | 
					            return false;
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        int id = Block.b(world.getType(x, y, z));
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        if (Block.b(world.getType(x - 1, y, z)) == id)
 | 
				
			||||||
 | 
					            chest = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(x - 1, y, z), (IInventory) chest);
 | 
				
			||||||
 | 
					        if (Block.b(world.getType(x + 1, y, z)) == id)
 | 
				
			||||||
 | 
					            chest = new InventoryLargeChest("Large chest", (IInventory) chest, (TileEntityChest) world.getTileEntity(x + 1, y, z));
 | 
				
			||||||
 | 
					        if (Block.b(world.getType(x, y, z - 1)) == id)
 | 
				
			||||||
 | 
					            chest = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(x, y, z - 1), (IInventory) chest);
 | 
				
			||||||
 | 
					        if (Block.b(world.getType(x, y, z + 1)) == id)
 | 
				
			||||||
 | 
					            chest = new InventoryLargeChest("Large chest", (IInventory) chest, (TileEntityChest) world.getTileEntity(x, y, z + 1));
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        boolean returnValue = false;
 | 
				
			||||||
 | 
					        if (!silentchest) {
 | 
				
			||||||
 | 
					            player.openContainer((IInventory) chest);
 | 
				
			||||||
 | 
					            returnValue = true;
 | 
				
			||||||
 | 
					        } else {
 | 
				
			||||||
 | 
					            try {
 | 
				
			||||||
 | 
					                int windowId = 0;
 | 
				
			||||||
 | 
					                try {
 | 
				
			||||||
 | 
					                    Field windowID = player.getClass().getDeclaredField("containerCounter");
 | 
				
			||||||
 | 
					                    windowID.setAccessible(true);
 | 
				
			||||||
 | 
					                    windowId = windowID.getInt(player);
 | 
				
			||||||
 | 
					                    windowId = windowId % 100 + 1;
 | 
				
			||||||
 | 
					                    windowID.setInt(player, windowId);
 | 
				
			||||||
 | 
					                } catch (NoSuchFieldException e) {}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					                player.playerConnection.sendPacket(new PacketPlayOutOpenWindow(windowId, 0, ((IInventory) chest).getInventoryName(), ((IInventory) chest).getSize(), true));
 | 
				
			||||||
 | 
					                player.activeContainer = new SilentContainerChest(player.inventory, ((IInventory) chest));
 | 
				
			||||||
 | 
					                player.activeContainer.windowId = windowId;
 | 
				
			||||||
 | 
					                player.activeContainer.addSlotListener(player);
 | 
				
			||||||
 | 
					                returnValue = true;
 | 
				
			||||||
 | 
					            } catch (Exception e) {
 | 
				
			||||||
 | 
					                e.printStackTrace();
 | 
				
			||||||
 | 
					                p.sendMessage(ChatColor.RED + "Error while sending silent chest.");
 | 
				
			||||||
 | 
					            }
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        return returnValue;
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    @Override
 | 
				
			||||||
 | 
					    public boolean isAnyContainerNeeded(Player p, int x, int y, int z) {
 | 
				
			||||||
 | 
					        // FOR REFERENCE, LOOK AT net.minecraft.server.BlockChest
 | 
				
			||||||
 | 
					        EntityPlayer player = ((CraftPlayer) p).getHandle();
 | 
				
			||||||
 | 
					        World world = player.world;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        // If block or ocelot on top
 | 
				
			||||||
 | 
					        if (world.t(x, y + 1, z) || hasOcelotOnTop(world, x, y, z))
 | 
				
			||||||
 | 
					            return true;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        int id = Block.b(world.getType(x, y, z));
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        // If block next to chest is chest and has a block or ocelot on top
 | 
				
			||||||
 | 
					        return isBlockedChest(world, id, x - 1, y, z) || isBlockedChest(world, id, x + 1, y, z)
 | 
				
			||||||
 | 
					                || isBlockedChest(world, id, x, y, z - 1) || isBlockedChest(world, id, x, y, z + 1);
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    private boolean isBlockedChest(World world, int id, int x, int y, int z) {
 | 
				
			||||||
 | 
					        if (Block.b(world.getType(x, y, z)) != id) {
 | 
				
			||||||
 | 
					            return false;
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        if (world.t(x, y + 1, z)) {
 | 
				
			||||||
 | 
					            return true;
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        return hasOcelotOnTop(world, x, y, z);
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    private boolean hasOcelotOnTop(World world, int x, int y, int z) {
 | 
				
			||||||
 | 
					        for (Object localEntity : world.a(EntityOcelot.class,
 | 
				
			||||||
 | 
					                AxisAlignedBB.a().a(x, y + 1, z, x + 1, y + 2, z + 1))) {
 | 
				
			||||||
 | 
					            EntityOcelot localEntityOcelot = (EntityOcelot) localEntity;
 | 
				
			||||||
 | 
					            if (localEntityOcelot.isSitting()) {
 | 
				
			||||||
 | 
					                return true;
 | 
				
			||||||
 | 
					            }
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        return false;
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    /**
 | 
				
			||||||
 | 
					     * @deprecated Use {@link #activateContainer(Player, boolean, boolean, int, int, int)}.
 | 
				
			||||||
 | 
					     */
 | 
				
			||||||
 | 
					    @Deprecated
 | 
				
			||||||
 | 
					    @Override
 | 
				
			||||||
 | 
					    public boolean activateChest(Player player, boolean anychest, boolean silentchest, int x, int y, int z) {
 | 
				
			||||||
 | 
					        return !activateContainer(player, anychest, silentchest, x, y, z);
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    /**
 | 
				
			||||||
 | 
					     * @deprecated Use {@link #isAnyContainerNeeded(Player, int, int, int)}.
 | 
				
			||||||
 | 
					     */
 | 
				
			||||||
 | 
					    @Deprecated
 | 
				
			||||||
 | 
					    @Override
 | 
				
			||||||
 | 
					    public boolean isAnyChestNeeded(Player player, int x, int y, int z) {
 | 
				
			||||||
 | 
					        return isAnyContainerNeeded(player, x, y, z);
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
@@ -0,0 +1,50 @@
 | 
				
			|||||||
 | 
					/*
 | 
				
			||||||
 | 
					 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
				
			||||||
 | 
					 * 
 | 
				
			||||||
 | 
					 * This program is free software: you can redistribute it and/or modify
 | 
				
			||||||
 | 
					 * it under the terms of the GNU General Public License as published by
 | 
				
			||||||
 | 
					 * the Free Software Foundation,  version 3.
 | 
				
			||||||
 | 
					 * 
 | 
				
			||||||
 | 
					 * This program is distributed in the hope that it will be useful,
 | 
				
			||||||
 | 
					 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
				
			||||||
 | 
					 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
				
			||||||
 | 
					 * GNU General Public License for more details.
 | 
				
			||||||
 | 
					 * 
 | 
				
			||||||
 | 
					 * You should have received a copy of the GNU General Public License
 | 
				
			||||||
 | 
					 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
				
			||||||
 | 
					 */
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					package com.lishid.openinv.internal.v1_7_R1;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					import com.lishid.openinv.OpenInv;
 | 
				
			||||||
 | 
					import com.lishid.openinv.Permissions;
 | 
				
			||||||
 | 
					import com.lishid.openinv.internal.IInventoryAccess;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					import org.bukkit.entity.HumanEntity;
 | 
				
			||||||
 | 
					import org.bukkit.inventory.Inventory;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					// Volatile
 | 
				
			||||||
 | 
					import net.minecraft.server.v1_7_R1.IInventory;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					import org.bukkit.craftbukkit.v1_7_R1.inventory.CraftInventory;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					public class InventoryAccess implements IInventoryAccess {
 | 
				
			||||||
 | 
					    @Override
 | 
				
			||||||
 | 
					    public boolean check(Inventory inventory, HumanEntity player) {
 | 
				
			||||||
 | 
					        IInventory inv = ((CraftInventory) inventory).getInventory();
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        if (inv instanceof SpecialPlayerInventory) {
 | 
				
			||||||
 | 
					            if (!OpenInv.hasPermission(player, Permissions.PERM_EDITINV)) {
 | 
				
			||||||
 | 
					                return false;
 | 
				
			||||||
 | 
					            }
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        else if (inv instanceof SpecialEnderChest) {
 | 
				
			||||||
 | 
					            if (!OpenInv.hasPermission(player, Permissions.PERM_EDITENDER)) {
 | 
				
			||||||
 | 
					                return false;
 | 
				
			||||||
 | 
					            }
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        return true;
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
@@ -16,47 +16,39 @@
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
package com.lishid.openinv.internal.v1_7_R1;
 | 
					package com.lishid.openinv.internal.v1_7_R1;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
import java.util.Arrays;
 | 
					 | 
				
			||||||
import java.util.Collection;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import com.lishid.openinv.internal.IPlayerDataManager;
 | 
					import com.lishid.openinv.internal.IPlayerDataManager;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
import org.bukkit.Bukkit;
 | 
					import org.bukkit.Bukkit;
 | 
				
			||||||
import org.bukkit.OfflinePlayer;
 | 
					import org.bukkit.OfflinePlayer;
 | 
				
			||||||
import org.bukkit.Server;
 | 
					 | 
				
			||||||
import org.bukkit.entity.Player;
 | 
					import org.bukkit.entity.Player;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					// Volatile
 | 
				
			||||||
import net.minecraft.server.v1_7_R1.EntityPlayer;
 | 
					import net.minecraft.server.v1_7_R1.EntityPlayer;
 | 
				
			||||||
import net.minecraft.server.v1_7_R1.MinecraftServer;
 | 
					import net.minecraft.server.v1_7_R1.MinecraftServer;
 | 
				
			||||||
import net.minecraft.server.v1_7_R1.PlayerInteractManager;
 | 
					import net.minecraft.server.v1_7_R1.PlayerInteractManager;
 | 
				
			||||||
import net.minecraft.util.com.mojang.authlib.GameProfile;
 | 
					import net.minecraft.util.com.mojang.authlib.GameProfile;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
import org.bukkit.craftbukkit.v1_7_R1.CraftServer;
 | 
					import org.bukkit.craftbukkit.v1_7_R1.CraftServer;
 | 
				
			||||||
import org.bukkit.craftbukkit.v1_7_R1.entity.CraftPlayer;
 | 
					 | 
				
			||||||
 | 
					
 | 
				
			||||||
public class PlayerDataManager implements IPlayerDataManager {
 | 
					public class PlayerDataManager implements IPlayerDataManager {
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    @Override
 | 
					    @Override
 | 
				
			||||||
    public Player loadPlayer(OfflinePlayer offline) {
 | 
					    public Player loadPlayer(OfflinePlayer offline) {
 | 
				
			||||||
        // Ensure the player has data
 | 
					 | 
				
			||||||
        if (offline == null || !offline.hasPlayedBefore()) {
 | 
					 | 
				
			||||||
            return null;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        // Create a profile and entity to load the player data
 | 
					 | 
				
			||||||
        GameProfile profile = new GameProfile(null, offline.getName());
 | 
					 | 
				
			||||||
        MinecraftServer server = ((CraftServer) Bukkit.getServer()).getServer();
 | 
					        MinecraftServer server = ((CraftServer) Bukkit.getServer()).getServer();
 | 
				
			||||||
        EntityPlayer entity = new EntityPlayer(server, server.getWorldServer(0), profile,
 | 
					
 | 
				
			||||||
                new PlayerInteractManager(server.getWorldServer(0)));
 | 
					        GameProfile profile = new GameProfile(null, offline.getName());
 | 
				
			||||||
 | 
					        // Create an entity to load the player data
 | 
				
			||||||
 | 
					        EntityPlayer entity = new EntityPlayer(server, server.getWorldServer(0), profile, new PlayerInteractManager(server.getWorldServer(0)));
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        // Get the bukkit entity
 | 
					        // Get the bukkit entity
 | 
				
			||||||
        Player target = (entity == null) ? null : entity.getBukkitEntity();
 | 
					        Player target = (entity == null) ? null : entity.getBukkitEntity();
 | 
				
			||||||
        if (target != null) {
 | 
					        if (target != null) {
 | 
				
			||||||
            // Load data
 | 
					            // Load data
 | 
				
			||||||
            target.loadData();
 | 
					            target.loadData();
 | 
				
			||||||
 | 
					            // Return the entity
 | 
				
			||||||
 | 
					            return target;
 | 
				
			||||||
        }
 | 
					        }
 | 
				
			||||||
        // Return the entity
 | 
					        return null;
 | 
				
			||||||
        return target;
 | 
					 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    @Override
 | 
					    @Override
 | 
				
			||||||
@@ -64,39 +56,4 @@ public class PlayerDataManager implements IPlayerDataManager {
 | 
				
			|||||||
        return player.getName();
 | 
					        return player.getName();
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public OfflinePlayer getPlayerByID(String identifier) {
 | 
					 | 
				
			||||||
        OfflinePlayer player = Bukkit.getOfflinePlayer(identifier);
 | 
					 | 
				
			||||||
        // Ensure player is a real player, otherwise return null
 | 
					 | 
				
			||||||
        if (player == null || !player.hasPlayedBefore() && !player.isOnline()) {
 | 
					 | 
				
			||||||
            return null;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        return player;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public Collection<? extends Player> getOnlinePlayers() {
 | 
					 | 
				
			||||||
        return Arrays.asList(Bukkit.getOnlinePlayers());
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public static EntityPlayer getHandle(Player player) {
 | 
					 | 
				
			||||||
        if (player instanceof CraftPlayer) {
 | 
					 | 
				
			||||||
            return ((CraftPlayer) player).getHandle();
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        Server server = player.getServer();
 | 
					 | 
				
			||||||
        EntityPlayer nmsPlayer = null;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (server instanceof CraftServer) {
 | 
					 | 
				
			||||||
            nmsPlayer = ((CraftServer) server).getHandle().getPlayer(player.getName());
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (nmsPlayer == null) {
 | 
					 | 
				
			||||||
            // Could use reflection to examine fields, but it's honestly not worth the bother.
 | 
					 | 
				
			||||||
            throw new RuntimeException("Unable to fetch EntityPlayer from provided Player implementation");
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        return nmsPlayer;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
@@ -16,18 +16,20 @@
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
package com.lishid.openinv.internal.v1_7_R1;
 | 
					package com.lishid.openinv.internal.v1_7_R1;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					// Volatile
 | 
				
			||||||
import net.minecraft.server.v1_7_R1.ContainerChest;
 | 
					import net.minecraft.server.v1_7_R1.ContainerChest;
 | 
				
			||||||
import net.minecraft.server.v1_7_R1.EntityHuman;
 | 
					import net.minecraft.server.v1_7_R1.EntityHuman;
 | 
				
			||||||
import net.minecraft.server.v1_7_R1.IInventory;
 | 
					import net.minecraft.server.v1_7_R1.IInventory;
 | 
				
			||||||
import net.minecraft.server.v1_7_R1.ItemStack;
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_7_R1.PlayerInventory;
 | 
					import net.minecraft.server.v1_7_R1.PlayerInventory;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
public class SilentContainerChest extends ContainerChest {
 | 
					public class SilentContainerChest extends ContainerChest {
 | 
				
			||||||
 | 
					    public IInventory inv;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    public SilentContainerChest(IInventory i1, IInventory i2) {
 | 
					    public SilentContainerChest(IInventory i1, IInventory i2) {
 | 
				
			||||||
        super(i1, i2);
 | 
					        super(i1, i2);
 | 
				
			||||||
        // Send close signal
 | 
					        inv = i2;
 | 
				
			||||||
        i2.l_();
 | 
					        // close signal
 | 
				
			||||||
 | 
					        inv.l_();
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    @Override
 | 
					    @Override
 | 
				
			||||||
@@ -36,10 +38,8 @@ public class SilentContainerChest extends ContainerChest {
 | 
				
			|||||||
        PlayerInventory playerinventory = entityHuman.inventory;
 | 
					        PlayerInventory playerinventory = entityHuman.inventory;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        if (playerinventory.getCarried() != null) {
 | 
					        if (playerinventory.getCarried() != null) {
 | 
				
			||||||
            ItemStack carried = playerinventory.getCarried();
 | 
					            entityHuman.drop(playerinventory.getCarried(), false);
 | 
				
			||||||
            playerinventory.setCarried(null);
 | 
					            playerinventory.setCarried(null);
 | 
				
			||||||
            entityHuman.drop(carried, false);
 | 
					 | 
				
			||||||
        }
 | 
					        }
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
 | 
					 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
@@ -27,7 +27,7 @@ import org.bukkit.entity.Player;
 | 
				
			|||||||
import org.bukkit.inventory.Inventory;
 | 
					import org.bukkit.inventory.Inventory;
 | 
				
			||||||
import org.bukkit.inventory.InventoryHolder;
 | 
					import org.bukkit.inventory.InventoryHolder;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
import net.minecraft.server.v1_7_R1.EntityPlayer;
 | 
					// Volatile
 | 
				
			||||||
import net.minecraft.server.v1_7_R1.IInventory;
 | 
					import net.minecraft.server.v1_7_R1.IInventory;
 | 
				
			||||||
import net.minecraft.server.v1_7_R1.InventoryEnderChest;
 | 
					import net.minecraft.server.v1_7_R1.InventoryEnderChest;
 | 
				
			||||||
import net.minecraft.server.v1_7_R1.InventorySubcontainer;
 | 
					import net.minecraft.server.v1_7_R1.InventorySubcontainer;
 | 
				
			||||||
@@ -41,18 +41,16 @@ public class SpecialEnderChest extends InventorySubcontainer implements IInvento
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
    private final InventoryEnderChest enderChest;
 | 
					    private final InventoryEnderChest enderChest;
 | 
				
			||||||
    private final CraftInventory inventory = new CraftInventory(this);
 | 
					    private final CraftInventory inventory = new CraftInventory(this);
 | 
				
			||||||
    private final List<HumanEntity> transaction = new ArrayList<HumanEntity>();
 | 
					    public List<HumanEntity> transaction = new ArrayList<HumanEntity>();
 | 
				
			||||||
    private boolean playerOnline = false;
 | 
					    public boolean playerOnline = false;
 | 
				
			||||||
    private CraftPlayer owner;
 | 
					    private CraftPlayer owner;
 | 
				
			||||||
    private int maxStack = MAX_STACK;
 | 
					    private int maxStack = MAX_STACK;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    public SpecialEnderChest(Player player, Boolean online) {
 | 
					    public SpecialEnderChest(Player p, Boolean online) {
 | 
				
			||||||
        super(PlayerDataManager.getHandle(player).getEnderChest().getInventoryName(),
 | 
					        super(((CraftPlayer) p).getHandle().getEnderChest().getInventoryName(), ((CraftPlayer) p).getHandle().getEnderChest().k_(), ((CraftPlayer) p).getHandle().getEnderChest().getSize());
 | 
				
			||||||
                PlayerDataManager.getHandle(player).getEnderChest().k_(),
 | 
					        CraftPlayer player = (CraftPlayer) p;
 | 
				
			||||||
                PlayerDataManager.getHandle(player).getEnderChest().getSize());
 | 
					        this.enderChest = player.getHandle().getEnderChest();
 | 
				
			||||||
        EntityPlayer nmsPlayer = PlayerDataManager.getHandle(player);
 | 
					        this.owner = player;
 | 
				
			||||||
        this.enderChest = nmsPlayer.getEnderChest();
 | 
					 | 
				
			||||||
        this.owner = nmsPlayer.getBukkitEntity();
 | 
					 | 
				
			||||||
        this.items = enderChest.getContents();
 | 
					        this.items = enderChest.getContents();
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
@@ -65,13 +63,13 @@ public class SpecialEnderChest extends InventorySubcontainer implements IInvento
 | 
				
			|||||||
    public void setPlayerOnline(Player player) {
 | 
					    public void setPlayerOnline(Player player) {
 | 
				
			||||||
        if (!playerOnline) {
 | 
					        if (!playerOnline) {
 | 
				
			||||||
            try {
 | 
					            try {
 | 
				
			||||||
                EntityPlayer nmsPlayer = PlayerDataManager.getHandle(player);
 | 
					                owner = (CraftPlayer) player;
 | 
				
			||||||
                this.owner = nmsPlayer.getBukkitEntity();
 | 
					                InventoryEnderChest playerEnderChest = owner.getHandle().getEnderChest();
 | 
				
			||||||
                InventoryEnderChest playerEnderChest = nmsPlayer.getEnderChest();
 | 
					 | 
				
			||||||
                Field field = playerEnderChest.getClass().getField("items");
 | 
					                Field field = playerEnderChest.getClass().getField("items");
 | 
				
			||||||
                field.setAccessible(true);
 | 
					                field.setAccessible(true);
 | 
				
			||||||
                field.set(playerEnderChest, this.items);
 | 
					                field.set(playerEnderChest, this.items);
 | 
				
			||||||
            } catch (Exception e) {}
 | 
					            }
 | 
				
			||||||
 | 
					            catch (Exception e) {}
 | 
				
			||||||
            playerOnline = true;
 | 
					            playerOnline = true;
 | 
				
			||||||
        }
 | 
					        }
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
@@ -126,5 +124,4 @@ public class SpecialEnderChest extends InventorySubcontainer implements IInvento
 | 
				
			|||||||
        super.update();
 | 
					        super.update();
 | 
				
			||||||
        enderChest.update();
 | 
					        enderChest.update();
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
 | 
					 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
@@ -21,9 +21,11 @@ import com.lishid.openinv.internal.ISpecialPlayerInventory;
 | 
				
			|||||||
import org.bukkit.entity.Player;
 | 
					import org.bukkit.entity.Player;
 | 
				
			||||||
import org.bukkit.inventory.Inventory;
 | 
					import org.bukkit.inventory.Inventory;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					// Volatile
 | 
				
			||||||
import net.minecraft.server.v1_7_R1.ItemStack;
 | 
					import net.minecraft.server.v1_7_R1.ItemStack;
 | 
				
			||||||
import net.minecraft.server.v1_7_R1.PlayerInventory;
 | 
					import net.minecraft.server.v1_7_R1.PlayerInventory;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					import org.bukkit.craftbukkit.v1_7_R1.entity.CraftPlayer;
 | 
				
			||||||
import org.bukkit.craftbukkit.v1_7_R1.inventory.CraftInventory;
 | 
					import org.bukkit.craftbukkit.v1_7_R1.inventory.CraftInventory;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
public class SpecialPlayerInventory extends PlayerInventory implements ISpecialPlayerInventory {
 | 
					public class SpecialPlayerInventory extends PlayerInventory implements ISpecialPlayerInventory {
 | 
				
			||||||
@@ -33,7 +35,7 @@ public class SpecialPlayerInventory extends PlayerInventory implements ISpecialP
 | 
				
			|||||||
    private boolean playerOnline = false;
 | 
					    private boolean playerOnline = false;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    public SpecialPlayerInventory(Player bukkitPlayer, Boolean online) {
 | 
					    public SpecialPlayerInventory(Player bukkitPlayer, Boolean online) {
 | 
				
			||||||
        super(PlayerDataManager.getHandle(bukkitPlayer));
 | 
					        super(((CraftPlayer) bukkitPlayer).getHandle());
 | 
				
			||||||
        this.playerOnline = online;
 | 
					        this.playerOnline = online;
 | 
				
			||||||
        this.items = player.inventory.items;
 | 
					        this.items = player.inventory.items;
 | 
				
			||||||
        this.armor = player.inventory.armor;
 | 
					        this.armor = player.inventory.armor;
 | 
				
			||||||
@@ -47,7 +49,7 @@ public class SpecialPlayerInventory extends PlayerInventory implements ISpecialP
 | 
				
			|||||||
    @Override
 | 
					    @Override
 | 
				
			||||||
    public void setPlayerOnline(Player player) {
 | 
					    public void setPlayerOnline(Player player) {
 | 
				
			||||||
        if (!playerOnline) {
 | 
					        if (!playerOnline) {
 | 
				
			||||||
            this.player = PlayerDataManager.getHandle(player);
 | 
					            this.player = ((CraftPlayer) player).getHandle();
 | 
				
			||||||
            this.player.inventory.items = this.items;
 | 
					            this.player.inventory.items = this.items;
 | 
				
			||||||
            this.player.inventory.armor = this.armor;
 | 
					            this.player.inventory.armor = this.armor;
 | 
				
			||||||
            playerOnline = true;
 | 
					            playerOnline = true;
 | 
				
			||||||
@@ -84,14 +86,16 @@ public class SpecialPlayerInventory extends PlayerInventory implements ISpecialP
 | 
				
			|||||||
        if (i >= is.length) {
 | 
					        if (i >= is.length) {
 | 
				
			||||||
            i -= is.length;
 | 
					            i -= is.length;
 | 
				
			||||||
            is = this.armor;
 | 
					            is = this.armor;
 | 
				
			||||||
        } else {
 | 
					        }
 | 
				
			||||||
 | 
					        else {
 | 
				
			||||||
            i = getReversedItemSlotNum(i);
 | 
					            i = getReversedItemSlotNum(i);
 | 
				
			||||||
        }
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        if (i >= is.length) {
 | 
					        if (i >= is.length) {
 | 
				
			||||||
            i -= is.length;
 | 
					            i -= is.length;
 | 
				
			||||||
            is = this.extra;
 | 
					            is = this.extra;
 | 
				
			||||||
        } else if (is == this.armor) {
 | 
					        }
 | 
				
			||||||
 | 
					        else if (is == this.armor) {
 | 
				
			||||||
            i = getReversedArmorSlotNum(i);
 | 
					            i = getReversedArmorSlotNum(i);
 | 
				
			||||||
        }
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
@@ -105,14 +109,16 @@ public class SpecialPlayerInventory extends PlayerInventory implements ISpecialP
 | 
				
			|||||||
        if (i >= is.length) {
 | 
					        if (i >= is.length) {
 | 
				
			||||||
            i -= is.length;
 | 
					            i -= is.length;
 | 
				
			||||||
            is = this.armor;
 | 
					            is = this.armor;
 | 
				
			||||||
        } else {
 | 
					        }
 | 
				
			||||||
 | 
					        else {
 | 
				
			||||||
            i = getReversedItemSlotNum(i);
 | 
					            i = getReversedItemSlotNum(i);
 | 
				
			||||||
        }
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        if (i >= is.length) {
 | 
					        if (i >= is.length) {
 | 
				
			||||||
            i -= is.length;
 | 
					            i -= is.length;
 | 
				
			||||||
            is = this.extra;
 | 
					            is = this.extra;
 | 
				
			||||||
        } else if (is == this.armor) {
 | 
					        }
 | 
				
			||||||
 | 
					        else if (is == this.armor) {
 | 
				
			||||||
            i = getReversedArmorSlotNum(i);
 | 
					            i = getReversedArmorSlotNum(i);
 | 
				
			||||||
        }
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
@@ -123,7 +129,8 @@ public class SpecialPlayerInventory extends PlayerInventory implements ISpecialP
 | 
				
			|||||||
                itemstack = is[i];
 | 
					                itemstack = is[i];
 | 
				
			||||||
                is[i] = null;
 | 
					                is[i] = null;
 | 
				
			||||||
                return itemstack;
 | 
					                return itemstack;
 | 
				
			||||||
            } else {
 | 
					            }
 | 
				
			||||||
 | 
					            else {
 | 
				
			||||||
                itemstack = is[i].a(j);
 | 
					                itemstack = is[i].a(j);
 | 
				
			||||||
                if (is[i].count == 0) {
 | 
					                if (is[i].count == 0) {
 | 
				
			||||||
                    is[i] = null;
 | 
					                    is[i] = null;
 | 
				
			||||||
@@ -132,8 +139,9 @@ public class SpecialPlayerInventory extends PlayerInventory implements ISpecialP
 | 
				
			|||||||
                return itemstack;
 | 
					                return itemstack;
 | 
				
			||||||
            }
 | 
					            }
 | 
				
			||||||
        }
 | 
					        }
 | 
				
			||||||
 | 
					        else {
 | 
				
			||||||
        return null;
 | 
					            return null;
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    @Override
 | 
					    @Override
 | 
				
			||||||
@@ -143,14 +151,16 @@ public class SpecialPlayerInventory extends PlayerInventory implements ISpecialP
 | 
				
			|||||||
        if (i >= is.length) {
 | 
					        if (i >= is.length) {
 | 
				
			||||||
            i -= is.length;
 | 
					            i -= is.length;
 | 
				
			||||||
            is = this.armor;
 | 
					            is = this.armor;
 | 
				
			||||||
        } else {
 | 
					        }
 | 
				
			||||||
 | 
					        else {
 | 
				
			||||||
            i = getReversedItemSlotNum(i);
 | 
					            i = getReversedItemSlotNum(i);
 | 
				
			||||||
        }
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        if (i >= is.length) {
 | 
					        if (i >= is.length) {
 | 
				
			||||||
            i -= is.length;
 | 
					            i -= is.length;
 | 
				
			||||||
            is = this.extra;
 | 
					            is = this.extra;
 | 
				
			||||||
        } else if (is == this.armor) {
 | 
					        }
 | 
				
			||||||
 | 
					        else if (is == this.armor) {
 | 
				
			||||||
            i = getReversedArmorSlotNum(i);
 | 
					            i = getReversedArmorSlotNum(i);
 | 
				
			||||||
        }
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
@@ -160,8 +170,9 @@ public class SpecialPlayerInventory extends PlayerInventory implements ISpecialP
 | 
				
			|||||||
            is[i] = null;
 | 
					            is[i] = null;
 | 
				
			||||||
            return itemstack;
 | 
					            return itemstack;
 | 
				
			||||||
        }
 | 
					        }
 | 
				
			||||||
 | 
					        else {
 | 
				
			||||||
        return null;
 | 
					            return null;
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    @Override
 | 
					    @Override
 | 
				
			||||||
@@ -171,14 +182,16 @@ public class SpecialPlayerInventory extends PlayerInventory implements ISpecialP
 | 
				
			|||||||
        if (i >= is.length) {
 | 
					        if (i >= is.length) {
 | 
				
			||||||
            i -= is.length;
 | 
					            i -= is.length;
 | 
				
			||||||
            is = this.armor;
 | 
					            is = this.armor;
 | 
				
			||||||
        } else {
 | 
					        }
 | 
				
			||||||
 | 
					        else {
 | 
				
			||||||
            i = getReversedItemSlotNum(i);
 | 
					            i = getReversedItemSlotNum(i);
 | 
				
			||||||
        }
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        if (i >= is.length) {
 | 
					        if (i >= is.length) {
 | 
				
			||||||
            i -= is.length;
 | 
					            i -= is.length;
 | 
				
			||||||
            is = this.extra;
 | 
					            is = this.extra;
 | 
				
			||||||
        } else if (is == this.armor) {
 | 
					        }
 | 
				
			||||||
 | 
					        else if (is == this.armor) {
 | 
				
			||||||
            i = getReversedArmorSlotNum(i);
 | 
					            i = getReversedArmorSlotNum(i);
 | 
				
			||||||
        }
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
@@ -194,26 +207,23 @@ public class SpecialPlayerInventory extends PlayerInventory implements ISpecialP
 | 
				
			|||||||
    }
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    private int getReversedItemSlotNum(int i) {
 | 
					    private int getReversedItemSlotNum(int i) {
 | 
				
			||||||
        if (i >= 27) {
 | 
					        if (i >= 27)
 | 
				
			||||||
            return i - 27;
 | 
					            return i - 27;
 | 
				
			||||||
        }
 | 
					        else
 | 
				
			||||||
        return i + 9;
 | 
					            return i + 9;
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    private int getReversedArmorSlotNum(int i) {
 | 
					    private int getReversedArmorSlotNum(int i) {
 | 
				
			||||||
        if (i == 0) {
 | 
					        if (i == 0)
 | 
				
			||||||
            return 3;
 | 
					            return 3;
 | 
				
			||||||
        }
 | 
					        if (i == 1)
 | 
				
			||||||
        if (i == 1) {
 | 
					 | 
				
			||||||
            return 2;
 | 
					            return 2;
 | 
				
			||||||
        }
 | 
					        if (i == 2)
 | 
				
			||||||
        if (i == 2) {
 | 
					 | 
				
			||||||
            return 1;
 | 
					            return 1;
 | 
				
			||||||
        }
 | 
					        if (i == 3)
 | 
				
			||||||
        if (i == 3) {
 | 
					 | 
				
			||||||
            return 0;
 | 
					            return 0;
 | 
				
			||||||
        }
 | 
					        else
 | 
				
			||||||
        return i;
 | 
					            return i;
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    @Override
 | 
					    @Override
 | 
				
			||||||
@@ -4,25 +4,29 @@
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
  <parent>
 | 
					  <parent>
 | 
				
			||||||
    <groupId>com.lishid</groupId>
 | 
					    <groupId>com.lishid</groupId>
 | 
				
			||||||
    <artifactId>openinvinternal</artifactId>
 | 
					    <artifactId>openinvparent</artifactId>
 | 
				
			||||||
    <version>3.1.1</version>
 | 
					    <version>1.0-SNAPSHOT</version>
 | 
				
			||||||
  </parent>
 | 
					  </parent>
 | 
				
			||||||
 | 
					
 | 
				
			||||||
  <artifactId>openinvadapter1_7_R2</artifactId>
 | 
					  <artifactId>OpenInvCraftbukkit1_7_R2</artifactId>
 | 
				
			||||||
  <name>OpenInvAdapter1_7_R2</name>
 | 
					  <name>OpenInvCraftbukkit1_7_R2</name>
 | 
				
			||||||
 | 
					
 | 
				
			||||||
  <dependencies>
 | 
					  <dependencies>
 | 
				
			||||||
 | 
					    <dependency>
 | 
				
			||||||
 | 
					      <groupId>com.lishid</groupId>
 | 
				
			||||||
 | 
					      <artifactId>openinvcore</artifactId>
 | 
				
			||||||
 | 
					      <version>1.0-SNAPSHOT</version>
 | 
				
			||||||
 | 
					    </dependency>
 | 
				
			||||||
 | 
					    <dependency>
 | 
				
			||||||
 | 
					      <groupId>com.lishid</groupId>
 | 
				
			||||||
 | 
					      <artifactId>openinvplugin</artifactId>
 | 
				
			||||||
 | 
					      <version>1.0-SNAPSHOT</version>
 | 
				
			||||||
 | 
					    </dependency>
 | 
				
			||||||
    <dependency>
 | 
					    <dependency>
 | 
				
			||||||
      <groupId>org.bukkit</groupId>
 | 
					      <groupId>org.bukkit</groupId>
 | 
				
			||||||
      <artifactId>craftbukkit</artifactId>
 | 
					      <artifactId>craftbukkit</artifactId>
 | 
				
			||||||
      <version>1.7.5-R0.1</version>
 | 
					      <version>1.7.5-R0.1</version>
 | 
				
			||||||
      <scope>provided</scope>
 | 
					      <scope>provided</scope>
 | 
				
			||||||
    </dependency>
 | 
					    </dependency>
 | 
				
			||||||
    <dependency>
 | 
					 | 
				
			||||||
      <groupId>com.lishid</groupId>
 | 
					 | 
				
			||||||
      <artifactId>openinvcommon</artifactId>
 | 
					 | 
				
			||||||
      <version>3.1.1</version>
 | 
					 | 
				
			||||||
    </dependency>
 | 
					 | 
				
			||||||
  </dependencies>
 | 
					  </dependencies>
 | 
				
			||||||
 | 
					 | 
				
			||||||
</project>
 | 
					</project>
 | 
				
			||||||
@@ -0,0 +1,158 @@
 | 
				
			|||||||
 | 
					/*
 | 
				
			||||||
 | 
					 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
				
			||||||
 | 
					 * 
 | 
				
			||||||
 | 
					 * This program is free software: you can redistribute it and/or modify
 | 
				
			||||||
 | 
					 * it under the terms of the GNU General Public License as published by
 | 
				
			||||||
 | 
					 * the Free Software Foundation,  version 3.
 | 
				
			||||||
 | 
					 * 
 | 
				
			||||||
 | 
					 * This program is distributed in the hope that it will be useful,
 | 
				
			||||||
 | 
					 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
				
			||||||
 | 
					 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
				
			||||||
 | 
					 * GNU General Public License for more details.
 | 
				
			||||||
 | 
					 * 
 | 
				
			||||||
 | 
					 * You should have received a copy of the GNU General Public License
 | 
				
			||||||
 | 
					 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
				
			||||||
 | 
					 */
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					package com.lishid.openinv.internal.v1_7_R2;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					import java.lang.reflect.Field;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					import com.lishid.openinv.internal.IAnySilentContainer;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					import org.bukkit.ChatColor;
 | 
				
			||||||
 | 
					import org.bukkit.block.BlockState;
 | 
				
			||||||
 | 
					import org.bukkit.entity.Player;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					//Volatile
 | 
				
			||||||
 | 
					import net.minecraft.server.v1_7_R2.AxisAlignedBB;
 | 
				
			||||||
 | 
					import net.minecraft.server.v1_7_R2.Block;
 | 
				
			||||||
 | 
					import net.minecraft.server.v1_7_R2.EntityOcelot;
 | 
				
			||||||
 | 
					import net.minecraft.server.v1_7_R2.EntityPlayer;
 | 
				
			||||||
 | 
					import net.minecraft.server.v1_7_R2.IInventory;
 | 
				
			||||||
 | 
					import net.minecraft.server.v1_7_R2.InventoryLargeChest;
 | 
				
			||||||
 | 
					import net.minecraft.server.v1_7_R2.PacketPlayOutOpenWindow;
 | 
				
			||||||
 | 
					import net.minecraft.server.v1_7_R2.TileEntityChest;
 | 
				
			||||||
 | 
					import net.minecraft.server.v1_7_R2.World;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					import org.bukkit.craftbukkit.v1_7_R2.entity.CraftPlayer;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					public class AnySilentContainer implements IAnySilentContainer {
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    @Override
 | 
				
			||||||
 | 
					    public boolean isAnySilentContainer(BlockState block) {
 | 
				
			||||||
 | 
					        return block instanceof org.bukkit.block.Chest;
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    @Override
 | 
				
			||||||
 | 
					    public boolean activateContainer(Player p, boolean anychest, boolean silentchest, int x, int y, int z) {
 | 
				
			||||||
 | 
					        EntityPlayer player = ((CraftPlayer) p).getHandle();
 | 
				
			||||||
 | 
					        World world = player.world;
 | 
				
			||||||
 | 
					        Object chest = world.getTileEntity(x, y, z);
 | 
				
			||||||
 | 
					        if (chest == null)
 | 
				
			||||||
 | 
					            return false;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        if (!anychest && isAnyContainerNeeded(p, x, y, z)) {
 | 
				
			||||||
 | 
					            return false;
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        int id = Block.b(world.getType(x, y, z));
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        if (Block.b(world.getType(x - 1, y, z)) == id)
 | 
				
			||||||
 | 
					            chest = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(x - 1, y, z), (IInventory) chest);
 | 
				
			||||||
 | 
					        if (Block.b(world.getType(x + 1, y, z)) == id)
 | 
				
			||||||
 | 
					            chest = new InventoryLargeChest("Large chest", (IInventory) chest, (TileEntityChest) world.getTileEntity(x + 1, y, z));
 | 
				
			||||||
 | 
					        if (Block.b(world.getType(x, y, z - 1)) == id)
 | 
				
			||||||
 | 
					            chest = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(x, y, z - 1), (IInventory) chest);
 | 
				
			||||||
 | 
					        if (Block.b(world.getType(x, y, z + 1)) == id)
 | 
				
			||||||
 | 
					            chest = new InventoryLargeChest("Large chest", (IInventory) chest, (TileEntityChest) world.getTileEntity(x, y, z + 1));
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        boolean returnValue = false;
 | 
				
			||||||
 | 
					        if (!silentchest) {
 | 
				
			||||||
 | 
					            player.openContainer((IInventory) chest);
 | 
				
			||||||
 | 
					            returnValue = true;
 | 
				
			||||||
 | 
					        } else {
 | 
				
			||||||
 | 
					            try {
 | 
				
			||||||
 | 
					                int windowId = 0;
 | 
				
			||||||
 | 
					                try {
 | 
				
			||||||
 | 
					                    Field windowID = player.getClass().getDeclaredField("containerCounter");
 | 
				
			||||||
 | 
					                    windowID.setAccessible(true);
 | 
				
			||||||
 | 
					                    windowId = windowID.getInt(player);
 | 
				
			||||||
 | 
					                    windowId = windowId % 100 + 1;
 | 
				
			||||||
 | 
					                    windowID.setInt(player, windowId);
 | 
				
			||||||
 | 
					                } catch (NoSuchFieldException e) {}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					                player.playerConnection.sendPacket(new PacketPlayOutOpenWindow(windowId, 0, ((IInventory) chest).getInventoryName(), ((IInventory) chest).getSize(), true));
 | 
				
			||||||
 | 
					                player.activeContainer = new SilentContainerChest(player.inventory, ((IInventory) chest));
 | 
				
			||||||
 | 
					                player.activeContainer.windowId = windowId;
 | 
				
			||||||
 | 
					                player.activeContainer.addSlotListener(player);
 | 
				
			||||||
 | 
					                returnValue = true;
 | 
				
			||||||
 | 
					            } catch (Exception e) {
 | 
				
			||||||
 | 
					                e.printStackTrace();
 | 
				
			||||||
 | 
					                p.sendMessage(ChatColor.RED + "Error while sending silent chest.");
 | 
				
			||||||
 | 
					            }
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        return returnValue;
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    @Override
 | 
				
			||||||
 | 
					    public boolean isAnyContainerNeeded(Player p, int x, int y, int z) {
 | 
				
			||||||
 | 
					        // FOR REFERENCE, LOOK AT net.minecraft.server.BlockChest
 | 
				
			||||||
 | 
					        EntityPlayer player = ((CraftPlayer) p).getHandle();
 | 
				
			||||||
 | 
					        World world = player.world;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        // If block or ocelot on top
 | 
				
			||||||
 | 
					        if (world.t(x, y + 1, z) || hasOcelotOnTop(world, x, y, z))
 | 
				
			||||||
 | 
					            return true;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        int id = Block.b(world.getType(x, y, z));
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        // If block next to chest is chest and has a block or ocelot on top
 | 
				
			||||||
 | 
					        return isBlockedChest(world, id, x - 1, y, z) || isBlockedChest(world, id, x + 1, y, z)
 | 
				
			||||||
 | 
					                || isBlockedChest(world, id, x, y, z - 1) || isBlockedChest(world, id, x, y, z + 1);
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    private boolean isBlockedChest(World world, int id, int x, int y, int z) {
 | 
				
			||||||
 | 
					        if (Block.b(world.getType(x, y, z)) != id) {
 | 
				
			||||||
 | 
					            return false;
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        if (world.t(x, y + 1, z)) {
 | 
				
			||||||
 | 
					            return true;
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        return hasOcelotOnTop(world, x, y, z);
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    private boolean hasOcelotOnTop(World world, int x, int y, int z) {
 | 
				
			||||||
 | 
					        for (Object localEntity : world.a(EntityOcelot.class,
 | 
				
			||||||
 | 
					                AxisAlignedBB.a(x, y + 1, z, x + 1, y + 2, z + 1))) {
 | 
				
			||||||
 | 
					            EntityOcelot localEntityOcelot = (EntityOcelot) localEntity;
 | 
				
			||||||
 | 
					            if (localEntityOcelot.isSitting()) {
 | 
				
			||||||
 | 
					                return true;
 | 
				
			||||||
 | 
					            }
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        return false;
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    /**
 | 
				
			||||||
 | 
					     * @deprecated Use {@link #activateContainer(Player, boolean, boolean, int, int, int)}.
 | 
				
			||||||
 | 
					     */
 | 
				
			||||||
 | 
					    @Deprecated
 | 
				
			||||||
 | 
					    @Override
 | 
				
			||||||
 | 
					    public boolean activateChest(Player player, boolean anychest, boolean silentchest, int x, int y, int z) {
 | 
				
			||||||
 | 
					        return !activateContainer(player, anychest, silentchest, x, y, z);
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    /**
 | 
				
			||||||
 | 
					     * @deprecated Use {@link #isAnyContainerNeeded(Player, int, int, int)}.
 | 
				
			||||||
 | 
					     */
 | 
				
			||||||
 | 
					    @Deprecated
 | 
				
			||||||
 | 
					    @Override
 | 
				
			||||||
 | 
					    public boolean isAnyChestNeeded(Player player, int x, int y, int z) {
 | 
				
			||||||
 | 
					        return isAnyContainerNeeded(player, x, y, z);
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
@@ -0,0 +1,50 @@
 | 
				
			|||||||
 | 
					/*
 | 
				
			||||||
 | 
					 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
				
			||||||
 | 
					 * 
 | 
				
			||||||
 | 
					 * This program is free software: you can redistribute it and/or modify
 | 
				
			||||||
 | 
					 * it under the terms of the GNU General Public License as published by
 | 
				
			||||||
 | 
					 * the Free Software Foundation,  version 3.
 | 
				
			||||||
 | 
					 * 
 | 
				
			||||||
 | 
					 * This program is distributed in the hope that it will be useful,
 | 
				
			||||||
 | 
					 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
				
			||||||
 | 
					 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
				
			||||||
 | 
					 * GNU General Public License for more details.
 | 
				
			||||||
 | 
					 * 
 | 
				
			||||||
 | 
					 * You should have received a copy of the GNU General Public License
 | 
				
			||||||
 | 
					 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
				
			||||||
 | 
					 */
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					package com.lishid.openinv.internal.v1_7_R2;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					import com.lishid.openinv.OpenInv;
 | 
				
			||||||
 | 
					import com.lishid.openinv.Permissions;
 | 
				
			||||||
 | 
					import com.lishid.openinv.internal.IInventoryAccess;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					import org.bukkit.entity.HumanEntity;
 | 
				
			||||||
 | 
					import org.bukkit.inventory.Inventory;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					// Volatile
 | 
				
			||||||
 | 
					import net.minecraft.server.v1_7_R2.IInventory;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					import org.bukkit.craftbukkit.v1_7_R2.inventory.CraftInventory;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					public class InventoryAccess implements IInventoryAccess {
 | 
				
			||||||
 | 
					    @Override
 | 
				
			||||||
 | 
					    public boolean check(Inventory inventory, HumanEntity player) {
 | 
				
			||||||
 | 
					        IInventory inv = ((CraftInventory) inventory).getInventory();
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        if (inv instanceof SpecialPlayerInventory) {
 | 
				
			||||||
 | 
					            if (!OpenInv.hasPermission(player, Permissions.PERM_EDITINV)) {
 | 
				
			||||||
 | 
					                return false;
 | 
				
			||||||
 | 
					            }
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        else if (inv instanceof SpecialEnderChest) {
 | 
				
			||||||
 | 
					            if (!OpenInv.hasPermission(player, Permissions.PERM_EDITENDER)) {
 | 
				
			||||||
 | 
					                return false;
 | 
				
			||||||
 | 
					            }
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        return true;
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
@@ -16,48 +16,39 @@
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
package com.lishid.openinv.internal.v1_7_R2;
 | 
					package com.lishid.openinv.internal.v1_7_R2;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
import java.util.Arrays;
 | 
					 | 
				
			||||||
import java.util.Collection;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import com.lishid.openinv.internal.IPlayerDataManager;
 | 
					import com.lishid.openinv.internal.IPlayerDataManager;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
import org.bukkit.Bukkit;
 | 
					import org.bukkit.Bukkit;
 | 
				
			||||||
import org.bukkit.OfflinePlayer;
 | 
					import org.bukkit.OfflinePlayer;
 | 
				
			||||||
import org.bukkit.Server;
 | 
					 | 
				
			||||||
import org.bukkit.entity.Player;
 | 
					import org.bukkit.entity.Player;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					//Volatile
 | 
				
			||||||
import net.minecraft.server.v1_7_R2.EntityPlayer;
 | 
					import net.minecraft.server.v1_7_R2.EntityPlayer;
 | 
				
			||||||
import net.minecraft.server.v1_7_R2.MinecraftServer;
 | 
					import net.minecraft.server.v1_7_R2.MinecraftServer;
 | 
				
			||||||
import net.minecraft.server.v1_7_R2.PlayerInteractManager;
 | 
					import net.minecraft.server.v1_7_R2.PlayerInteractManager;
 | 
				
			||||||
import net.minecraft.util.com.mojang.authlib.GameProfile;
 | 
					import net.minecraft.util.com.mojang.authlib.GameProfile;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
import org.bukkit.craftbukkit.v1_7_R2.CraftServer;
 | 
					import org.bukkit.craftbukkit.v1_7_R2.CraftServer;
 | 
				
			||||||
import org.bukkit.craftbukkit.v1_7_R2.entity.CraftPlayer;
 | 
					 | 
				
			||||||
 | 
					
 | 
				
			||||||
@SuppressWarnings("deprecation") // Deprecated methods are used properly and will not change.
 | 
					 | 
				
			||||||
public class PlayerDataManager implements IPlayerDataManager {
 | 
					public class PlayerDataManager implements IPlayerDataManager {
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    @Override
 | 
					    @Override
 | 
				
			||||||
    public Player loadPlayer(OfflinePlayer offline) {
 | 
					    public Player loadPlayer(OfflinePlayer offline) {
 | 
				
			||||||
        // Ensure the player has data
 | 
					 | 
				
			||||||
        if (offline == null || !offline.hasPlayedBefore()) {
 | 
					 | 
				
			||||||
            return null;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        // Create a profile and entity to load the player data
 | 
					 | 
				
			||||||
        GameProfile profile = new GameProfile(null, offline.getName());
 | 
					 | 
				
			||||||
        MinecraftServer server = ((CraftServer) Bukkit.getServer()).getServer();
 | 
					        MinecraftServer server = ((CraftServer) Bukkit.getServer()).getServer();
 | 
				
			||||||
        EntityPlayer entity = new EntityPlayer(server, server.getWorldServer(0), profile,
 | 
					
 | 
				
			||||||
                new PlayerInteractManager(server.getWorldServer(0)));
 | 
					        GameProfile profile = new GameProfile(null, offline.getName());
 | 
				
			||||||
 | 
					        // Create an entity to load the player data
 | 
				
			||||||
 | 
					        EntityPlayer entity = new EntityPlayer(server, server.getWorldServer(0), profile, new PlayerInteractManager(server.getWorldServer(0)));
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        // Get the bukkit entity
 | 
					        // Get the bukkit entity
 | 
				
			||||||
        Player target = (entity == null) ? null : entity.getBukkitEntity();
 | 
					        Player target = (entity == null) ? null : entity.getBukkitEntity();
 | 
				
			||||||
        if (target != null) {
 | 
					        if (target != null) {
 | 
				
			||||||
            // Load data
 | 
					            // Load data
 | 
				
			||||||
            target.loadData();
 | 
					            target.loadData();
 | 
				
			||||||
 | 
					            // Return the entity
 | 
				
			||||||
 | 
					            return target;
 | 
				
			||||||
        }
 | 
					        }
 | 
				
			||||||
        // Return the entity
 | 
					        return null;
 | 
				
			||||||
        return target;
 | 
					 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    @Override
 | 
					    @Override
 | 
				
			||||||
@@ -65,39 +56,4 @@ public class PlayerDataManager implements IPlayerDataManager {
 | 
				
			|||||||
        return player.getName();
 | 
					        return player.getName();
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public OfflinePlayer getPlayerByID(String identifier) {
 | 
					 | 
				
			||||||
        OfflinePlayer player = Bukkit.getOfflinePlayer(identifier);
 | 
					 | 
				
			||||||
        // Ensure player is a real player, otherwise return null
 | 
					 | 
				
			||||||
        if (player == null || !player.hasPlayedBefore() && !player.isOnline()) {
 | 
					 | 
				
			||||||
            return null;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        return player;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public Collection<? extends Player> getOnlinePlayers() {
 | 
					 | 
				
			||||||
        return Arrays.asList(Bukkit.getOnlinePlayers());
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public static EntityPlayer getHandle(Player player) {
 | 
					 | 
				
			||||||
        if (player instanceof CraftPlayer) {
 | 
					 | 
				
			||||||
            return ((CraftPlayer) player).getHandle();
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        Server server = player.getServer();
 | 
					 | 
				
			||||||
        EntityPlayer nmsPlayer = null;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (server instanceof CraftServer) {
 | 
					 | 
				
			||||||
            nmsPlayer = ((CraftServer) server).getHandle().getPlayer(player.getName());
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (nmsPlayer == null) {
 | 
					 | 
				
			||||||
            // Could use reflection to examine fields, but it's honestly not worth the bother.
 | 
					 | 
				
			||||||
            throw new RuntimeException("Unable to fetch EntityPlayer from provided Player implementation");
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        return nmsPlayer;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
@@ -16,18 +16,20 @@
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
package com.lishid.openinv.internal.v1_7_R2;
 | 
					package com.lishid.openinv.internal.v1_7_R2;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					// Volatile
 | 
				
			||||||
import net.minecraft.server.v1_7_R2.ContainerChest;
 | 
					import net.minecraft.server.v1_7_R2.ContainerChest;
 | 
				
			||||||
import net.minecraft.server.v1_7_R2.EntityHuman;
 | 
					import net.minecraft.server.v1_7_R2.EntityHuman;
 | 
				
			||||||
import net.minecraft.server.v1_7_R2.IInventory;
 | 
					import net.minecraft.server.v1_7_R2.IInventory;
 | 
				
			||||||
import net.minecraft.server.v1_7_R2.ItemStack;
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_7_R2.PlayerInventory;
 | 
					import net.minecraft.server.v1_7_R2.PlayerInventory;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
public class SilentContainerChest extends ContainerChest {
 | 
					public class SilentContainerChest extends ContainerChest {
 | 
				
			||||||
 | 
					    public IInventory inv;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    public SilentContainerChest(IInventory i1, IInventory i2) {
 | 
					    public SilentContainerChest(IInventory i1, IInventory i2) {
 | 
				
			||||||
        super(i1, i2);
 | 
					        super(i1, i2);
 | 
				
			||||||
        // Send close signal
 | 
					        inv = i2;
 | 
				
			||||||
        i2.l_();
 | 
					        // close signal
 | 
				
			||||||
 | 
					        inv.l_();
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    @Override
 | 
					    @Override
 | 
				
			||||||
@@ -36,10 +38,8 @@ public class SilentContainerChest extends ContainerChest {
 | 
				
			|||||||
        PlayerInventory playerinventory = entityHuman.inventory;
 | 
					        PlayerInventory playerinventory = entityHuman.inventory;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        if (playerinventory.getCarried() != null) {
 | 
					        if (playerinventory.getCarried() != null) {
 | 
				
			||||||
            ItemStack carried = playerinventory.getCarried();
 | 
					            entityHuman.drop(playerinventory.getCarried(), false);
 | 
				
			||||||
            playerinventory.setCarried(null);
 | 
					            playerinventory.setCarried(null);
 | 
				
			||||||
            entityHuman.drop(carried, false);
 | 
					 | 
				
			||||||
        }
 | 
					        }
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
 | 
					 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
@@ -27,7 +27,7 @@ import org.bukkit.entity.Player;
 | 
				
			|||||||
import org.bukkit.inventory.Inventory;
 | 
					import org.bukkit.inventory.Inventory;
 | 
				
			||||||
import org.bukkit.inventory.InventoryHolder;
 | 
					import org.bukkit.inventory.InventoryHolder;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
import net.minecraft.server.v1_7_R2.EntityPlayer;
 | 
					// Volatile
 | 
				
			||||||
import net.minecraft.server.v1_7_R2.IInventory;
 | 
					import net.minecraft.server.v1_7_R2.IInventory;
 | 
				
			||||||
import net.minecraft.server.v1_7_R2.InventoryEnderChest;
 | 
					import net.minecraft.server.v1_7_R2.InventoryEnderChest;
 | 
				
			||||||
import net.minecraft.server.v1_7_R2.InventorySubcontainer;
 | 
					import net.minecraft.server.v1_7_R2.InventorySubcontainer;
 | 
				
			||||||
@@ -41,18 +41,16 @@ public class SpecialEnderChest extends InventorySubcontainer implements IInvento
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
    private final InventoryEnderChest enderChest;
 | 
					    private final InventoryEnderChest enderChest;
 | 
				
			||||||
    private final CraftInventory inventory = new CraftInventory(this);
 | 
					    private final CraftInventory inventory = new CraftInventory(this);
 | 
				
			||||||
    private final List<HumanEntity> transaction = new ArrayList<HumanEntity>();
 | 
					    public List<HumanEntity> transaction = new ArrayList<HumanEntity>();
 | 
				
			||||||
    private boolean playerOnline = false;
 | 
					    public boolean playerOnline = false;
 | 
				
			||||||
    private CraftPlayer owner;
 | 
					    private CraftPlayer owner;
 | 
				
			||||||
    private int maxStack = MAX_STACK;
 | 
					    private int maxStack = MAX_STACK;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    public SpecialEnderChest(Player player, Boolean online) {
 | 
					    public SpecialEnderChest(Player p, Boolean online) {
 | 
				
			||||||
        super(((CraftPlayer) player).getHandle().getEnderChest().getInventoryName(),
 | 
					        super(((CraftPlayer) p).getHandle().getEnderChest().getInventoryName(), ((CraftPlayer) p).getHandle().getEnderChest().k_(), ((CraftPlayer) p).getHandle().getEnderChest().getSize());
 | 
				
			||||||
                ((CraftPlayer) player).getHandle().getEnderChest().k_(),
 | 
					        CraftPlayer player = (CraftPlayer) p;
 | 
				
			||||||
                ((CraftPlayer) player).getHandle().getEnderChest().getSize());
 | 
					        this.enderChest = player.getHandle().getEnderChest();
 | 
				
			||||||
        EntityPlayer nmsPlayer = PlayerDataManager.getHandle(player);
 | 
					        this.owner = player;
 | 
				
			||||||
        this.enderChest = nmsPlayer.getEnderChest();
 | 
					 | 
				
			||||||
        this.owner = nmsPlayer.getBukkitEntity();
 | 
					 | 
				
			||||||
        this.items = enderChest.getContents();
 | 
					        this.items = enderChest.getContents();
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
@@ -65,13 +63,13 @@ public class SpecialEnderChest extends InventorySubcontainer implements IInvento
 | 
				
			|||||||
    public void setPlayerOnline(Player player) {
 | 
					    public void setPlayerOnline(Player player) {
 | 
				
			||||||
        if (!playerOnline) {
 | 
					        if (!playerOnline) {
 | 
				
			||||||
            try {
 | 
					            try {
 | 
				
			||||||
                EntityPlayer nmsPlayer = PlayerDataManager.getHandle(player);
 | 
					                owner = (CraftPlayer) player;
 | 
				
			||||||
                this.owner = nmsPlayer.getBukkitEntity();
 | 
					                InventoryEnderChest playerEnderChest = owner.getHandle().getEnderChest();
 | 
				
			||||||
                InventoryEnderChest playerEnderChest = nmsPlayer.getEnderChest();
 | 
					 | 
				
			||||||
                Field field = playerEnderChest.getClass().getField("items");
 | 
					                Field field = playerEnderChest.getClass().getField("items");
 | 
				
			||||||
                field.setAccessible(true);
 | 
					                field.setAccessible(true);
 | 
				
			||||||
                field.set(playerEnderChest, this.items);
 | 
					                field.set(playerEnderChest, this.items);
 | 
				
			||||||
            } catch (Exception e) {}
 | 
					            }
 | 
				
			||||||
 | 
					            catch (Exception e) {}
 | 
				
			||||||
            playerOnline = true;
 | 
					            playerOnline = true;
 | 
				
			||||||
        }
 | 
					        }
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
@@ -21,9 +21,11 @@ import com.lishid.openinv.internal.ISpecialPlayerInventory;
 | 
				
			|||||||
import org.bukkit.entity.Player;
 | 
					import org.bukkit.entity.Player;
 | 
				
			||||||
import org.bukkit.inventory.Inventory;
 | 
					import org.bukkit.inventory.Inventory;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					// Volatile
 | 
				
			||||||
import net.minecraft.server.v1_7_R2.ItemStack;
 | 
					import net.minecraft.server.v1_7_R2.ItemStack;
 | 
				
			||||||
import net.minecraft.server.v1_7_R2.PlayerInventory;
 | 
					import net.minecraft.server.v1_7_R2.PlayerInventory;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					import org.bukkit.craftbukkit.v1_7_R2.entity.CraftPlayer;
 | 
				
			||||||
import org.bukkit.craftbukkit.v1_7_R2.inventory.CraftInventory;
 | 
					import org.bukkit.craftbukkit.v1_7_R2.inventory.CraftInventory;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
public class SpecialPlayerInventory extends PlayerInventory implements ISpecialPlayerInventory {
 | 
					public class SpecialPlayerInventory extends PlayerInventory implements ISpecialPlayerInventory {
 | 
				
			||||||
@@ -33,7 +35,7 @@ public class SpecialPlayerInventory extends PlayerInventory implements ISpecialP
 | 
				
			|||||||
    private boolean playerOnline = false;
 | 
					    private boolean playerOnline = false;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    public SpecialPlayerInventory(Player bukkitPlayer, Boolean online) {
 | 
					    public SpecialPlayerInventory(Player bukkitPlayer, Boolean online) {
 | 
				
			||||||
        super(PlayerDataManager.getHandle(bukkitPlayer));
 | 
					        super(((CraftPlayer) bukkitPlayer).getHandle());
 | 
				
			||||||
        this.playerOnline = online;
 | 
					        this.playerOnline = online;
 | 
				
			||||||
        this.items = player.inventory.items;
 | 
					        this.items = player.inventory.items;
 | 
				
			||||||
        this.armor = player.inventory.armor;
 | 
					        this.armor = player.inventory.armor;
 | 
				
			||||||
@@ -47,7 +49,7 @@ public class SpecialPlayerInventory extends PlayerInventory implements ISpecialP
 | 
				
			|||||||
    @Override
 | 
					    @Override
 | 
				
			||||||
    public void setPlayerOnline(Player player) {
 | 
					    public void setPlayerOnline(Player player) {
 | 
				
			||||||
        if (!playerOnline) {
 | 
					        if (!playerOnline) {
 | 
				
			||||||
            this.player = PlayerDataManager.getHandle(player);
 | 
					            this.player = ((CraftPlayer) player).getHandle();
 | 
				
			||||||
            this.player.inventory.items = this.items;
 | 
					            this.player.inventory.items = this.items;
 | 
				
			||||||
            this.player.inventory.armor = this.armor;
 | 
					            this.player.inventory.armor = this.armor;
 | 
				
			||||||
            playerOnline = true;
 | 
					            playerOnline = true;
 | 
				
			||||||
@@ -84,14 +86,16 @@ public class SpecialPlayerInventory extends PlayerInventory implements ISpecialP
 | 
				
			|||||||
        if (i >= is.length) {
 | 
					        if (i >= is.length) {
 | 
				
			||||||
            i -= is.length;
 | 
					            i -= is.length;
 | 
				
			||||||
            is = this.armor;
 | 
					            is = this.armor;
 | 
				
			||||||
        } else {
 | 
					        }
 | 
				
			||||||
 | 
					        else {
 | 
				
			||||||
            i = getReversedItemSlotNum(i);
 | 
					            i = getReversedItemSlotNum(i);
 | 
				
			||||||
        }
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        if (i >= is.length) {
 | 
					        if (i >= is.length) {
 | 
				
			||||||
            i -= is.length;
 | 
					            i -= is.length;
 | 
				
			||||||
            is = this.extra;
 | 
					            is = this.extra;
 | 
				
			||||||
        } else if (is == this.armor) {
 | 
					        }
 | 
				
			||||||
 | 
					        else if (is == this.armor) {
 | 
				
			||||||
            i = getReversedArmorSlotNum(i);
 | 
					            i = getReversedArmorSlotNum(i);
 | 
				
			||||||
        }
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
@@ -105,14 +109,16 @@ public class SpecialPlayerInventory extends PlayerInventory implements ISpecialP
 | 
				
			|||||||
        if (i >= is.length) {
 | 
					        if (i >= is.length) {
 | 
				
			||||||
            i -= is.length;
 | 
					            i -= is.length;
 | 
				
			||||||
            is = this.armor;
 | 
					            is = this.armor;
 | 
				
			||||||
        } else {
 | 
					        }
 | 
				
			||||||
 | 
					        else {
 | 
				
			||||||
            i = getReversedItemSlotNum(i);
 | 
					            i = getReversedItemSlotNum(i);
 | 
				
			||||||
        }
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        if (i >= is.length) {
 | 
					        if (i >= is.length) {
 | 
				
			||||||
            i -= is.length;
 | 
					            i -= is.length;
 | 
				
			||||||
            is = this.extra;
 | 
					            is = this.extra;
 | 
				
			||||||
        } else if (is == this.armor) {
 | 
					        }
 | 
				
			||||||
 | 
					        else if (is == this.armor) {
 | 
				
			||||||
            i = getReversedArmorSlotNum(i);
 | 
					            i = getReversedArmorSlotNum(i);
 | 
				
			||||||
        }
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
@@ -123,7 +129,8 @@ public class SpecialPlayerInventory extends PlayerInventory implements ISpecialP
 | 
				
			|||||||
                itemstack = is[i];
 | 
					                itemstack = is[i];
 | 
				
			||||||
                is[i] = null;
 | 
					                is[i] = null;
 | 
				
			||||||
                return itemstack;
 | 
					                return itemstack;
 | 
				
			||||||
            } else {
 | 
					            }
 | 
				
			||||||
 | 
					            else {
 | 
				
			||||||
                itemstack = is[i].a(j);
 | 
					                itemstack = is[i].a(j);
 | 
				
			||||||
                if (is[i].count == 0) {
 | 
					                if (is[i].count == 0) {
 | 
				
			||||||
                    is[i] = null;
 | 
					                    is[i] = null;
 | 
				
			||||||
@@ -132,8 +139,9 @@ public class SpecialPlayerInventory extends PlayerInventory implements ISpecialP
 | 
				
			|||||||
                return itemstack;
 | 
					                return itemstack;
 | 
				
			||||||
            }
 | 
					            }
 | 
				
			||||||
        }
 | 
					        }
 | 
				
			||||||
 | 
					        else {
 | 
				
			||||||
        return null;
 | 
					            return null;
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    @Override
 | 
					    @Override
 | 
				
			||||||
@@ -143,14 +151,16 @@ public class SpecialPlayerInventory extends PlayerInventory implements ISpecialP
 | 
				
			|||||||
        if (i >= is.length) {
 | 
					        if (i >= is.length) {
 | 
				
			||||||
            i -= is.length;
 | 
					            i -= is.length;
 | 
				
			||||||
            is = this.armor;
 | 
					            is = this.armor;
 | 
				
			||||||
        } else {
 | 
					        }
 | 
				
			||||||
 | 
					        else {
 | 
				
			||||||
            i = getReversedItemSlotNum(i);
 | 
					            i = getReversedItemSlotNum(i);
 | 
				
			||||||
        }
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        if (i >= is.length) {
 | 
					        if (i >= is.length) {
 | 
				
			||||||
            i -= is.length;
 | 
					            i -= is.length;
 | 
				
			||||||
            is = this.extra;
 | 
					            is = this.extra;
 | 
				
			||||||
        } else if (is == this.armor) {
 | 
					        }
 | 
				
			||||||
 | 
					        else if (is == this.armor) {
 | 
				
			||||||
            i = getReversedArmorSlotNum(i);
 | 
					            i = getReversedArmorSlotNum(i);
 | 
				
			||||||
        }
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
@@ -160,8 +170,9 @@ public class SpecialPlayerInventory extends PlayerInventory implements ISpecialP
 | 
				
			|||||||
            is[i] = null;
 | 
					            is[i] = null;
 | 
				
			||||||
            return itemstack;
 | 
					            return itemstack;
 | 
				
			||||||
        }
 | 
					        }
 | 
				
			||||||
 | 
					        else {
 | 
				
			||||||
        return null;
 | 
					            return null;
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    @Override
 | 
					    @Override
 | 
				
			||||||
@@ -171,14 +182,16 @@ public class SpecialPlayerInventory extends PlayerInventory implements ISpecialP
 | 
				
			|||||||
        if (i >= is.length) {
 | 
					        if (i >= is.length) {
 | 
				
			||||||
            i -= is.length;
 | 
					            i -= is.length;
 | 
				
			||||||
            is = this.armor;
 | 
					            is = this.armor;
 | 
				
			||||||
        } else {
 | 
					        }
 | 
				
			||||||
 | 
					        else {
 | 
				
			||||||
            i = getReversedItemSlotNum(i);
 | 
					            i = getReversedItemSlotNum(i);
 | 
				
			||||||
        }
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        if (i >= is.length) {
 | 
					        if (i >= is.length) {
 | 
				
			||||||
            i -= is.length;
 | 
					            i -= is.length;
 | 
				
			||||||
            is = this.extra;
 | 
					            is = this.extra;
 | 
				
			||||||
        } else if (is == this.armor) {
 | 
					        }
 | 
				
			||||||
 | 
					        else if (is == this.armor) {
 | 
				
			||||||
            i = getReversedArmorSlotNum(i);
 | 
					            i = getReversedArmorSlotNum(i);
 | 
				
			||||||
        }
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
@@ -194,26 +207,23 @@ public class SpecialPlayerInventory extends PlayerInventory implements ISpecialP
 | 
				
			|||||||
    }
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    private int getReversedItemSlotNum(int i) {
 | 
					    private int getReversedItemSlotNum(int i) {
 | 
				
			||||||
        if (i >= 27) {
 | 
					        if (i >= 27)
 | 
				
			||||||
            return i - 27;
 | 
					            return i - 27;
 | 
				
			||||||
        }
 | 
					        else
 | 
				
			||||||
        return i + 9;
 | 
					            return i + 9;
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    private int getReversedArmorSlotNum(int i) {
 | 
					    private int getReversedArmorSlotNum(int i) {
 | 
				
			||||||
        if (i == 0) {
 | 
					        if (i == 0)
 | 
				
			||||||
            return 3;
 | 
					            return 3;
 | 
				
			||||||
        }
 | 
					        if (i == 1)
 | 
				
			||||||
        if (i == 1) {
 | 
					 | 
				
			||||||
            return 2;
 | 
					            return 2;
 | 
				
			||||||
        }
 | 
					        if (i == 2)
 | 
				
			||||||
        if (i == 2) {
 | 
					 | 
				
			||||||
            return 1;
 | 
					            return 1;
 | 
				
			||||||
        }
 | 
					        if (i == 3)
 | 
				
			||||||
        if (i == 3) {
 | 
					 | 
				
			||||||
            return 0;
 | 
					            return 0;
 | 
				
			||||||
        }
 | 
					        else
 | 
				
			||||||
        return i;
 | 
					            return i;
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    @Override
 | 
					    @Override
 | 
				
			||||||
@@ -4,25 +4,29 @@
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
  <parent>
 | 
					  <parent>
 | 
				
			||||||
    <groupId>com.lishid</groupId>
 | 
					    <groupId>com.lishid</groupId>
 | 
				
			||||||
    <artifactId>openinvinternal</artifactId>
 | 
					    <artifactId>openinvparent</artifactId>
 | 
				
			||||||
    <version>3.1.1</version>
 | 
					    <version>1.0-SNAPSHOT</version>
 | 
				
			||||||
  </parent>
 | 
					  </parent>
 | 
				
			||||||
 | 
					
 | 
				
			||||||
  <artifactId>openinvadapter1_7_R3</artifactId>
 | 
					  <artifactId>OpenInvCraftbukkit1_7_R3</artifactId>
 | 
				
			||||||
  <name>OpenInvAdapter1_7_R3</name>
 | 
					  <name>OpenInvCraftbukkit1_7_R3</name>
 | 
				
			||||||
 | 
					
 | 
				
			||||||
  <dependencies>
 | 
					  <dependencies>
 | 
				
			||||||
 | 
					    <dependency>
 | 
				
			||||||
 | 
					      <groupId>com.lishid</groupId>
 | 
				
			||||||
 | 
					      <artifactId>openinvcore</artifactId>
 | 
				
			||||||
 | 
					      <version>1.0-SNAPSHOT</version>
 | 
				
			||||||
 | 
					    </dependency>
 | 
				
			||||||
 | 
					    <dependency>
 | 
				
			||||||
 | 
					      <groupId>com.lishid</groupId>
 | 
				
			||||||
 | 
					      <artifactId>openinvplugin</artifactId>
 | 
				
			||||||
 | 
					      <version>1.0-SNAPSHOT</version>
 | 
				
			||||||
 | 
					    </dependency>
 | 
				
			||||||
    <dependency>
 | 
					    <dependency>
 | 
				
			||||||
      <groupId>org.bukkit</groupId>
 | 
					      <groupId>org.bukkit</groupId>
 | 
				
			||||||
      <artifactId>craftbukkit</artifactId>
 | 
					      <artifactId>craftbukkit</artifactId>
 | 
				
			||||||
      <version>1.7.9-R0.2-SNAPSHOT</version>
 | 
					      <version>1.7.9-R0.2-SNAPSHOT</version>
 | 
				
			||||||
      <scope>provided</scope>
 | 
					      <scope>provided</scope>
 | 
				
			||||||
    </dependency>
 | 
					    </dependency>
 | 
				
			||||||
    <dependency>
 | 
					 | 
				
			||||||
      <groupId>com.lishid</groupId>
 | 
					 | 
				
			||||||
      <artifactId>openinvcommon</artifactId>
 | 
					 | 
				
			||||||
      <version>3.1.1</version>
 | 
					 | 
				
			||||||
    </dependency>
 | 
					 | 
				
			||||||
  </dependencies>
 | 
					  </dependencies>
 | 
				
			||||||
 | 
					 | 
				
			||||||
</project>
 | 
					</project>
 | 
				
			||||||
@@ -0,0 +1,158 @@
 | 
				
			|||||||
 | 
					/*
 | 
				
			||||||
 | 
					 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
				
			||||||
 | 
					 * 
 | 
				
			||||||
 | 
					 * This program is free software: you can redistribute it and/or modify
 | 
				
			||||||
 | 
					 * it under the terms of the GNU General Public License as published by
 | 
				
			||||||
 | 
					 * the Free Software Foundation,  version 3.
 | 
				
			||||||
 | 
					 * 
 | 
				
			||||||
 | 
					 * This program is distributed in the hope that it will be useful,
 | 
				
			||||||
 | 
					 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
				
			||||||
 | 
					 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
				
			||||||
 | 
					 * GNU General Public License for more details.
 | 
				
			||||||
 | 
					 * 
 | 
				
			||||||
 | 
					 * You should have received a copy of the GNU General Public License
 | 
				
			||||||
 | 
					 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
				
			||||||
 | 
					 */
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					package com.lishid.openinv.internal.v1_7_R3;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					import java.lang.reflect.Field;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					import com.lishid.openinv.internal.IAnySilentContainer;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					import org.bukkit.ChatColor;
 | 
				
			||||||
 | 
					import org.bukkit.block.BlockState;
 | 
				
			||||||
 | 
					import org.bukkit.entity.Player;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					// Volatile
 | 
				
			||||||
 | 
					import net.minecraft.server.v1_7_R3.AxisAlignedBB;
 | 
				
			||||||
 | 
					import net.minecraft.server.v1_7_R3.Block;
 | 
				
			||||||
 | 
					import net.minecraft.server.v1_7_R3.EntityOcelot;
 | 
				
			||||||
 | 
					import net.minecraft.server.v1_7_R3.EntityPlayer;
 | 
				
			||||||
 | 
					import net.minecraft.server.v1_7_R3.IInventory;
 | 
				
			||||||
 | 
					import net.minecraft.server.v1_7_R3.InventoryLargeChest;
 | 
				
			||||||
 | 
					import net.minecraft.server.v1_7_R3.PacketPlayOutOpenWindow;
 | 
				
			||||||
 | 
					import net.minecraft.server.v1_7_R3.TileEntityChest;
 | 
				
			||||||
 | 
					import net.minecraft.server.v1_7_R3.World;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					import org.bukkit.craftbukkit.v1_7_R3.entity.CraftPlayer;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					public class AnySilentContainer implements IAnySilentContainer {
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    @Override
 | 
				
			||||||
 | 
					    public boolean isAnySilentContainer(BlockState block) {
 | 
				
			||||||
 | 
					        return block instanceof org.bukkit.block.Chest;
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    @Override
 | 
				
			||||||
 | 
					    public boolean activateContainer(Player p, boolean anychest, boolean silentchest, int x, int y, int z) {
 | 
				
			||||||
 | 
					        EntityPlayer player = ((CraftPlayer) p).getHandle();
 | 
				
			||||||
 | 
					        World world = player.world;
 | 
				
			||||||
 | 
					        Object chest = world.getTileEntity(x, y, z);
 | 
				
			||||||
 | 
					        if (chest == null)
 | 
				
			||||||
 | 
					            return false;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        if (!anychest && isAnyContainerNeeded(p, x, y, z)) {
 | 
				
			||||||
 | 
					            return false;
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        int id = Block.b(world.getType(x, y, z));
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        if (Block.b(world.getType(x - 1, y, z)) == id)
 | 
				
			||||||
 | 
					            chest = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(x - 1, y, z), (IInventory) chest);
 | 
				
			||||||
 | 
					        if (Block.b(world.getType(x + 1, y, z)) == id)
 | 
				
			||||||
 | 
					            chest = new InventoryLargeChest("Large chest", (IInventory) chest, (TileEntityChest) world.getTileEntity(x + 1, y, z));
 | 
				
			||||||
 | 
					        if (Block.b(world.getType(x, y, z - 1)) == id)
 | 
				
			||||||
 | 
					            chest = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(x, y, z - 1), (IInventory) chest);
 | 
				
			||||||
 | 
					        if (Block.b(world.getType(x, y, z + 1)) == id)
 | 
				
			||||||
 | 
					            chest = new InventoryLargeChest("Large chest", (IInventory) chest, (TileEntityChest) world.getTileEntity(x, y, z + 1));
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        boolean returnValue = false;
 | 
				
			||||||
 | 
					        if (!silentchest) {
 | 
				
			||||||
 | 
					            player.openContainer((IInventory) chest);
 | 
				
			||||||
 | 
					            returnValue = true;
 | 
				
			||||||
 | 
					        } else {
 | 
				
			||||||
 | 
					            try {
 | 
				
			||||||
 | 
					                int windowId = 0;
 | 
				
			||||||
 | 
					                try {
 | 
				
			||||||
 | 
					                    Field windowID = player.getClass().getDeclaredField("containerCounter");
 | 
				
			||||||
 | 
					                    windowID.setAccessible(true);
 | 
				
			||||||
 | 
					                    windowId = windowID.getInt(player);
 | 
				
			||||||
 | 
					                    windowId = windowId % 100 + 1;
 | 
				
			||||||
 | 
					                    windowID.setInt(player, windowId);
 | 
				
			||||||
 | 
					                } catch (NoSuchFieldException e) {}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					                player.playerConnection.sendPacket(new PacketPlayOutOpenWindow(windowId, 0, ((IInventory) chest).getInventoryName(), ((IInventory) chest).getSize(), true));
 | 
				
			||||||
 | 
					                player.activeContainer = new SilentContainerChest(player.inventory, ((IInventory) chest));
 | 
				
			||||||
 | 
					                player.activeContainer.windowId = windowId;
 | 
				
			||||||
 | 
					                player.activeContainer.addSlotListener(player);
 | 
				
			||||||
 | 
					                returnValue = true;
 | 
				
			||||||
 | 
					            } catch (Exception e) {
 | 
				
			||||||
 | 
					                e.printStackTrace();
 | 
				
			||||||
 | 
					                p.sendMessage(ChatColor.RED + "Error while sending silent chest.");
 | 
				
			||||||
 | 
					            }
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        return returnValue;
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    @Override
 | 
				
			||||||
 | 
					    public boolean isAnyContainerNeeded(Player p, int x, int y, int z) {
 | 
				
			||||||
 | 
					        // FOR REFERENCE, LOOK AT net.minecraft.server.BlockChest
 | 
				
			||||||
 | 
					        EntityPlayer player = ((CraftPlayer) p).getHandle();
 | 
				
			||||||
 | 
					        World world = player.world;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        // If block or ocelot on top
 | 
				
			||||||
 | 
					        if (world.t(x, y + 1, z) || hasOcelotOnTop(world, x, y, z))
 | 
				
			||||||
 | 
					            return true;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        int id = Block.b(world.getType(x, y, z));
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        // If block next to chest is chest and has a block or ocelot on top
 | 
				
			||||||
 | 
					        return isBlockedChest(world, id, x - 1, y, z) || isBlockedChest(world, id, x + 1, y, z)
 | 
				
			||||||
 | 
					                || isBlockedChest(world, id, x, y, z - 1) || isBlockedChest(world, id, x, y, z + 1);
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    private boolean isBlockedChest(World world, int id, int x, int y, int z) {
 | 
				
			||||||
 | 
					        if (Block.b(world.getType(x, y, z)) != id) {
 | 
				
			||||||
 | 
					            return false;
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        if (world.t(x, y + 1, z)) {
 | 
				
			||||||
 | 
					            return true;
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        return hasOcelotOnTop(world, x, y, z);
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    private boolean hasOcelotOnTop(World world, int x, int y, int z) {
 | 
				
			||||||
 | 
					        for (Object localEntity : world.a(EntityOcelot.class,
 | 
				
			||||||
 | 
					                AxisAlignedBB.a(x, y + 1, z, x + 1, y + 2, z + 1))) {
 | 
				
			||||||
 | 
					            EntityOcelot localEntityOcelot = (EntityOcelot) localEntity;
 | 
				
			||||||
 | 
					            if (localEntityOcelot.isSitting()) {
 | 
				
			||||||
 | 
					                return true;
 | 
				
			||||||
 | 
					            }
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        return false;
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    /**
 | 
				
			||||||
 | 
					     * @deprecated Use {@link #activateContainer(Player, boolean, boolean, int, int, int)}.
 | 
				
			||||||
 | 
					     */
 | 
				
			||||||
 | 
					    @Deprecated
 | 
				
			||||||
 | 
					    @Override
 | 
				
			||||||
 | 
					    public boolean activateChest(Player player, boolean anychest, boolean silentchest, int x, int y, int z) {
 | 
				
			||||||
 | 
					        return !activateContainer(player, anychest, silentchest, x, y, z);
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    /**
 | 
				
			||||||
 | 
					     * @deprecated Use {@link #isAnyContainerNeeded(Player, int, int, int)}.
 | 
				
			||||||
 | 
					     */
 | 
				
			||||||
 | 
					    @Deprecated
 | 
				
			||||||
 | 
					    @Override
 | 
				
			||||||
 | 
					    public boolean isAnyChestNeeded(Player player, int x, int y, int z) {
 | 
				
			||||||
 | 
					        return isAnyContainerNeeded(player, x, y, z);
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
@@ -0,0 +1,50 @@
 | 
				
			|||||||
 | 
					/*
 | 
				
			||||||
 | 
					 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
				
			||||||
 | 
					 * 
 | 
				
			||||||
 | 
					 * This program is free software: you can redistribute it and/or modify
 | 
				
			||||||
 | 
					 * it under the terms of the GNU General Public License as published by
 | 
				
			||||||
 | 
					 * the Free Software Foundation,  version 3.
 | 
				
			||||||
 | 
					 * 
 | 
				
			||||||
 | 
					 * This program is distributed in the hope that it will be useful,
 | 
				
			||||||
 | 
					 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
				
			||||||
 | 
					 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
				
			||||||
 | 
					 * GNU General Public License for more details.
 | 
				
			||||||
 | 
					 * 
 | 
				
			||||||
 | 
					 * You should have received a copy of the GNU General Public License
 | 
				
			||||||
 | 
					 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
				
			||||||
 | 
					 */
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					package com.lishid.openinv.internal.v1_7_R3;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					import com.lishid.openinv.OpenInv;
 | 
				
			||||||
 | 
					import com.lishid.openinv.Permissions;
 | 
				
			||||||
 | 
					import com.lishid.openinv.internal.IInventoryAccess;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					import org.bukkit.entity.HumanEntity;
 | 
				
			||||||
 | 
					import org.bukkit.inventory.Inventory;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					// Volatile
 | 
				
			||||||
 | 
					import net.minecraft.server.v1_7_R3.IInventory;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					import org.bukkit.craftbukkit.v1_7_R3.inventory.CraftInventory;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					public class InventoryAccess implements IInventoryAccess {
 | 
				
			||||||
 | 
					    @Override
 | 
				
			||||||
 | 
					    public boolean check(Inventory inventory, HumanEntity player) {
 | 
				
			||||||
 | 
					        IInventory inv = ((CraftInventory) inventory).getInventory();
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        if (inv instanceof SpecialPlayerInventory) {
 | 
				
			||||||
 | 
					            if (!OpenInv.hasPermission(player, Permissions.PERM_EDITINV)) {
 | 
				
			||||||
 | 
					                return false;
 | 
				
			||||||
 | 
					            }
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        else if (inv instanceof SpecialEnderChest) {
 | 
				
			||||||
 | 
					            if (!OpenInv.hasPermission(player, Permissions.PERM_EDITENDER)) {
 | 
				
			||||||
 | 
					                return false;
 | 
				
			||||||
 | 
					            }
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        return true;
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
@@ -0,0 +1,59 @@
 | 
				
			|||||||
 | 
					/*
 | 
				
			||||||
 | 
					 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
				
			||||||
 | 
					 * 
 | 
				
			||||||
 | 
					 * This program is free software: you can redistribute it and/or modify
 | 
				
			||||||
 | 
					 * it under the terms of the GNU General Public License as published by
 | 
				
			||||||
 | 
					 * the Free Software Foundation,  version 3.
 | 
				
			||||||
 | 
					 * 
 | 
				
			||||||
 | 
					 * This program is distributed in the hope that it will be useful,
 | 
				
			||||||
 | 
					 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
				
			||||||
 | 
					 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
				
			||||||
 | 
					 * GNU General Public License for more details.
 | 
				
			||||||
 | 
					 * 
 | 
				
			||||||
 | 
					 * You should have received a copy of the GNU General Public License
 | 
				
			||||||
 | 
					 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
				
			||||||
 | 
					 */
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					package com.lishid.openinv.internal.v1_7_R3;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					import com.lishid.openinv.internal.IPlayerDataManager;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					import org.bukkit.Bukkit;
 | 
				
			||||||
 | 
					import org.bukkit.OfflinePlayer;
 | 
				
			||||||
 | 
					import org.bukkit.entity.Player;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					// Volatile
 | 
				
			||||||
 | 
					import net.minecraft.server.v1_7_R3.EntityPlayer;
 | 
				
			||||||
 | 
					import net.minecraft.server.v1_7_R3.MinecraftServer;
 | 
				
			||||||
 | 
					import net.minecraft.server.v1_7_R3.PlayerInteractManager;
 | 
				
			||||||
 | 
					import net.minecraft.util.com.mojang.authlib.GameProfile;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					import org.bukkit.craftbukkit.v1_7_R3.CraftServer;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					public class PlayerDataManager implements IPlayerDataManager {
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    @Override
 | 
				
			||||||
 | 
					    public Player loadPlayer(OfflinePlayer offline) {
 | 
				
			||||||
 | 
					        MinecraftServer server = ((CraftServer) Bukkit.getServer()).getServer();
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        GameProfile profile = new GameProfile(offline.getUniqueId(), offline.getName());
 | 
				
			||||||
 | 
					        // Create an entity to load the player data
 | 
				
			||||||
 | 
					        EntityPlayer entity = new EntityPlayer(server, server.getWorldServer(0), profile, new PlayerInteractManager(server.getWorldServer(0)));
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        // Get the bukkit entity
 | 
				
			||||||
 | 
					        Player target = (entity == null) ? null : entity.getBukkitEntity();
 | 
				
			||||||
 | 
					        if (target != null) {
 | 
				
			||||||
 | 
					            // Load data
 | 
				
			||||||
 | 
					            target.loadData();
 | 
				
			||||||
 | 
					            // Return the entity
 | 
				
			||||||
 | 
					            return target;
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					        return null;
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    @Override
 | 
				
			||||||
 | 
					    public String getPlayerDataID(OfflinePlayer player) {
 | 
				
			||||||
 | 
					        return player.getUniqueId().toString();
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
@@ -16,17 +16,20 @@
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
package com.lishid.openinv.internal.v1_7_R3;
 | 
					package com.lishid.openinv.internal.v1_7_R3;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					// Volatile
 | 
				
			||||||
import net.minecraft.server.v1_7_R3.ContainerChest;
 | 
					import net.minecraft.server.v1_7_R3.ContainerChest;
 | 
				
			||||||
import net.minecraft.server.v1_7_R3.EntityHuman;
 | 
					import net.minecraft.server.v1_7_R3.EntityHuman;
 | 
				
			||||||
import net.minecraft.server.v1_7_R3.IInventory;
 | 
					import net.minecraft.server.v1_7_R3.IInventory;
 | 
				
			||||||
import net.minecraft.server.v1_7_R3.ItemStack;
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_7_R3.PlayerInventory;
 | 
					import net.minecraft.server.v1_7_R3.PlayerInventory;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
public class SilentContainerChest extends ContainerChest {
 | 
					public class SilentContainerChest extends ContainerChest {
 | 
				
			||||||
 | 
					    public IInventory inv;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    public SilentContainerChest(IInventory i1, IInventory i2) {
 | 
					    public SilentContainerChest(IInventory i1, IInventory i2) {
 | 
				
			||||||
        super(i1, i2);
 | 
					        super(i1, i2);
 | 
				
			||||||
        i2.l_();
 | 
					        inv = i2;
 | 
				
			||||||
 | 
					        // close signal
 | 
				
			||||||
 | 
					        inv.l_();
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    @Override
 | 
					    @Override
 | 
				
			||||||
@@ -35,10 +38,8 @@ public class SilentContainerChest extends ContainerChest {
 | 
				
			|||||||
        PlayerInventory playerinventory = entityHuman.inventory;
 | 
					        PlayerInventory playerinventory = entityHuman.inventory;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        if (playerinventory.getCarried() != null) {
 | 
					        if (playerinventory.getCarried() != null) {
 | 
				
			||||||
            ItemStack carried = playerinventory.getCarried();
 | 
					            entityHuman.drop(playerinventory.getCarried(), false);
 | 
				
			||||||
            playerinventory.setCarried(null);
 | 
					            playerinventory.setCarried(null);
 | 
				
			||||||
            entityHuman.drop(carried, false);
 | 
					 | 
				
			||||||
        }
 | 
					        }
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
 | 
					 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
@@ -27,7 +27,7 @@ import org.bukkit.entity.Player;
 | 
				
			|||||||
import org.bukkit.inventory.Inventory;
 | 
					import org.bukkit.inventory.Inventory;
 | 
				
			||||||
import org.bukkit.inventory.InventoryHolder;
 | 
					import org.bukkit.inventory.InventoryHolder;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
import net.minecraft.server.v1_7_R3.EntityPlayer;
 | 
					// Volatile
 | 
				
			||||||
import net.minecraft.server.v1_7_R3.IInventory;
 | 
					import net.minecraft.server.v1_7_R3.IInventory;
 | 
				
			||||||
import net.minecraft.server.v1_7_R3.InventoryEnderChest;
 | 
					import net.minecraft.server.v1_7_R3.InventoryEnderChest;
 | 
				
			||||||
import net.minecraft.server.v1_7_R3.InventorySubcontainer;
 | 
					import net.minecraft.server.v1_7_R3.InventorySubcontainer;
 | 
				
			||||||
@@ -41,18 +41,16 @@ public class SpecialEnderChest extends InventorySubcontainer implements IInvento
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
    private final InventoryEnderChest enderChest;
 | 
					    private final InventoryEnderChest enderChest;
 | 
				
			||||||
    private final CraftInventory inventory = new CraftInventory(this);
 | 
					    private final CraftInventory inventory = new CraftInventory(this);
 | 
				
			||||||
    private final List<HumanEntity> transaction = new ArrayList<HumanEntity>();
 | 
					    public List<HumanEntity> transaction = new ArrayList<HumanEntity>();
 | 
				
			||||||
    private boolean playerOnline = false;
 | 
					    public boolean playerOnline = false;
 | 
				
			||||||
    private CraftPlayer owner;
 | 
					    private CraftPlayer owner;
 | 
				
			||||||
    private int maxStack = MAX_STACK;
 | 
					    private int maxStack = MAX_STACK;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    public SpecialEnderChest(Player player, Boolean online) {
 | 
					    public SpecialEnderChest(Player p, Boolean online) {
 | 
				
			||||||
        super(PlayerDataManager.getHandle(player).getEnderChest().getInventoryName(),
 | 
					        super(((CraftPlayer) p).getHandle().getEnderChest().getInventoryName(), ((CraftPlayer) p).getHandle().getEnderChest().k_(), ((CraftPlayer) p).getHandle().getEnderChest().getSize());
 | 
				
			||||||
                PlayerDataManager.getHandle(player).getEnderChest().k_(),
 | 
					        CraftPlayer player = (CraftPlayer) p;
 | 
				
			||||||
                PlayerDataManager.getHandle(player).getEnderChest().getSize());
 | 
					        this.enderChest = player.getHandle().getEnderChest();
 | 
				
			||||||
        EntityPlayer nmsPlayer = PlayerDataManager.getHandle(player);
 | 
					        this.owner = player;
 | 
				
			||||||
        this.enderChest = nmsPlayer.getEnderChest();
 | 
					 | 
				
			||||||
        this.owner = nmsPlayer.getBukkitEntity();
 | 
					 | 
				
			||||||
        this.items = enderChest.getContents();
 | 
					        this.items = enderChest.getContents();
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
@@ -65,13 +63,13 @@ public class SpecialEnderChest extends InventorySubcontainer implements IInvento
 | 
				
			|||||||
    public void setPlayerOnline(Player player) {
 | 
					    public void setPlayerOnline(Player player) {
 | 
				
			||||||
        if (!playerOnline) {
 | 
					        if (!playerOnline) {
 | 
				
			||||||
            try {
 | 
					            try {
 | 
				
			||||||
                EntityPlayer nmsPlayer = PlayerDataManager.getHandle(player);
 | 
					                owner = (CraftPlayer) player;
 | 
				
			||||||
                this.owner = nmsPlayer.getBukkitEntity();
 | 
					                InventoryEnderChest playerEnderChest = owner.getHandle().getEnderChest();
 | 
				
			||||||
                InventoryEnderChest playerEnderChest = nmsPlayer.getEnderChest();
 | 
					 | 
				
			||||||
                Field field = playerEnderChest.getClass().getField("items");
 | 
					                Field field = playerEnderChest.getClass().getField("items");
 | 
				
			||||||
                field.setAccessible(true);
 | 
					                field.setAccessible(true);
 | 
				
			||||||
                field.set(playerEnderChest, this.items);
 | 
					                field.set(playerEnderChest, this.items);
 | 
				
			||||||
            } catch (Exception e) {}
 | 
					            }
 | 
				
			||||||
 | 
					            catch (Exception e) {}
 | 
				
			||||||
            playerOnline = true;
 | 
					            playerOnline = true;
 | 
				
			||||||
        }
 | 
					        }
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
Some files were not shown because too many files have changed in this diff Show More
		Reference in New Issue
	
	Block a user