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135 Commits
3.0.3 ... 4.1.1

Author SHA1 Message Date
Jikoo
53701da34f Bump version to 4.1.2-SNAPSHOT for development 2020-05-29 10:32:32 -04:00
Jikoo
9cf4712813 Bump version to 4.1.1 for release 2020-05-29 10:32:03 -04:00
Jikoo
abe8fccdb5 Document new nodes 2020-05-29 10:27:50 -04:00
Jikoo
4499bb5453 Don't break behavior on existing setups
Permission to use /openinv and /openender will grant online/offline access so that existing permissions configurations do not have to be redone. Users looking to implement the new permissions will need to deny them.
2020-05-29 10:22:40 -04:00
Phoenix616
5405b7d7b9 Add permission for online/offline opening (Resolves #129) 2020-05-29 10:08:26 -04:00
129fc5e32c631b5007cb2cd8d45d416002b42bab
34199d12a4 Add localization for Brazilian Portuguese 2020-04-30 17:42:10 -04:00
Jikoo
67131ab9f9 Save after adding new keys 2020-04-24 10:47:51 -04:00
Jikoo
723381cb2b Fix IndexOutOfBounds on no args
Closes #128
2020-04-22 12:07:19 -04:00
Jikoo
34e7252d77 Correct lang + replacement mistake with inventory names 2020-04-19 18:04:10 -04:00
Jikoo
a1b2df74cc Save existing vehicles if we had to load player (#22) 2020-04-19 17:54:45 -04:00
Jikoo
7210f9153e Bump version to 4.1.1-SNAPSHOT for development 2020-04-18 08:05:09 -04:00
Jikoo
dcdfac0d3b Bump version to 4.1.0 for release 2020-04-18 08:04:38 -04:00
Jikoo
c7b4554a6c It's been over 3 years :)
The common module was designed to prevent the internal modules depending on the core plugin. With the introduction of localization, this overcomplication became ever more exacerbated.
Probably will play around a bit more to remove freshly introduced static abuse before release.
Closes #61
2020-03-24 21:01:59 -04:00
Jikoo
c51acb4e72 Add basic /searchcontainer
May be subject to change as I (very slowly) work towards console support for commands.
Closes #113
2020-03-15 10:43:08 -04:00
Jikoo
23d41cd6c8 Simplify and expand tab completion 2020-03-15 09:50:51 -04:00
Jikoo
8bc389496b Update cache for Java 8 2020-03-15 09:49:11 -04:00
Jikoo
1cc36d08bd Modify players before other plugins access them
Closes #123
2020-03-11 09:17:17 -04:00
Jikoo
c8938f451d Update copyright 2020-02-01 08:03:15 -05:00
Jikoo
4f2665fedc Improve any/silent container commands
* Merged duplicate code
* Added on/off parameters - closes #120
* Added tab completion for parameters
2020-02-01 08:00:03 -05:00
unixminecraft
7d93bb06ad Updated /sc check command to correctly display if SilentChest is active or not. 2020-01-14 22:40:01 -05:00
Jikoo
19c491411f Bump version to 4.0.9-SNAPSHOT for development 2019-12-12 14:37:03 -05:00
Jikoo
65c6eb2693 Bump version to 4.0.8 for release 2019-12-12 14:36:38 -05:00
Jikoo
ab1f4ace8a Fix AnyContainer breaking modified ender chest sizes 2019-12-12 14:33:42 -05:00
Jikoo
e7dc52bee4 Drop support for 1.13, latest 2 versions only. 2019-12-12 14:21:33 -05:00
Jikoo
a9c5799677 Merge branch 'master' of https://github.com/lishid/OpenInv 2019-12-12 13:59:38 -05:00
Andre LeBlanc
6d6257720a add support for 1.15 2019-12-12 13:59:12 -05:00
Andre LeBlanc
3e235fa688 add support for 1.15 2019-12-12 12:49:21 -05:00
Jikoo
dd02355ac2 Properly remove SilentContainer viewers
Closes #115
2019-12-03 13:50:27 -05:00
Jikoo
4d3f5d67a8 Update copyright
Practically should make it 2020 at this rate, whoops

(cherry picked from commit ff76f2b95a)
2019-12-03 13:32:41 -05:00
Jikoo
7ad5faa2ce Clean up maven instructions
(cherry picked from commit b92543e078)
2019-12-03 13:32:37 -05:00
Jikoo
c28383ef36 Work around 1.14 tab completion issues 2019-10-01 08:30:28 -04:00
Jikoo
5fbab1ab8f Bump version to 4.0.8-SNAPSHOT for development 2019-09-29 19:43:14 -04:00
Jikoo
d97b092978 Bump version to 4.0.7 for release 2019-09-29 19:42:59 -04:00
Jikoo
154bf56c2a Include api-version in plugin.yml
Closes #111, #112
2019-09-29 19:40:06 -04:00
William Blake Galbreath
d65a9caeb2 Add support for varying sizes of inventories 2019-08-01 21:04:23 -04:00
Jikoo
b3c4253606 Bump version to 4.0.7-SNAPSHOT for development 2019-07-21 13:30:02 -04:00
Jikoo
b64000e89b Bump version to 4.0.6 for release 2019-07-21 13:29:45 -04:00
Jikoo
3faf41ef18 More clear error when loot is not generated 2019-07-19 18:16:36 -04:00
Jikoo
db27d25a93 More Bukkit API, less breaking with new versions 2019-07-19 18:14:14 -04:00
Jikoo
0f02e6fe66 Right, 1.13 is a thing 2019-07-19 18:12:06 -04:00
Jikoo
ec07637e9f Bump version to 4.0.6-SNAPSHOT for development 2019-07-19 16:26:24 -04:00
Jikoo
b269f3509c Bump version to 4.0.5 for release 2019-07-19 16:26:03 -04:00
Jikoo
f2e4c8a3ad Fix barrel triggering AnyContainer (#108) 2019-07-19 16:24:58 -04:00
Jikoo
35839f1548 Bump version to 4.0.5-SNAPSHOT for development 2019-07-19 07:21:37 -04:00
Jikoo
a4a462a1fa Bump version to 4.0.4 for release 2019-07-19 07:21:16 -04:00
Jikoo
b9f901af66 Add silent barrels - fixes #106 2019-07-19 07:18:23 -04:00
Jikoo
1333056613 Correct item order - fixes #107 2019-07-19 07:13:11 -04:00
Jikoo
fb23df313a Bump version to 4.0.4-SNAPSHOT for development 2019-05-27 20:53:44 -04:00
Jikoo
96dc400c83 Bump version to 4.0.3 for release 2019-05-27 20:53:02 -04:00
Jikoo
b801d36f12 Turns out api-version below 1.13 is unsupported.
Compiling for 1.8, no api-version.
2019-05-27 20:52:49 -04:00
Jikoo
4c27599dd9 Bump version to 4.0.3-SNAPSHOT for development 2019-05-27 20:23:16 -04:00
Jikoo
64ad0a5267 Bump version to 4.0.2 for release 2019-05-27 20:22:50 -04:00
Jikoo
cba7f44192 Include api-version in plugin.yml (Closes #102) 2019-05-27 20:22:02 -04:00
Jikoo
e8ace6bd06 Update to 1.14.2 2019-05-27 20:12:39 -04:00
Jikoo
fd70f260ba Fix mistake in string comparison utility 2019-05-27 20:05:58 -04:00
Jikoo
be9874ba1d Fix pom changes causing Spigot API to be shaded into final jar 2019-05-27 20:05:06 -04:00
Jikoo
096faef161 Bump version to 4.0.2-SNAPSHOT for development 2019-05-15 19:20:50 -04:00
Jikoo
df96d5106a Bump version to 4.0.1 for release 2019-05-15 19:20:25 -04:00
Jikoo
fe77a1d2e7 Drop support for 1.14, add support for 1.14.1 2019-05-15 19:19:40 -04:00
Jikoo
3096e43540 Update to Java 8 and Minecraft 1.8.8 2019-05-05 22:20:43 -04:00
Jikoo
2939551d65 Delete modules for versions no longer being supported 2019-05-05 18:03:22 -04:00
Jikoo
fb74fd3ced Bump version to 4.0.1-SNAPSHOT for development 2019-05-05 16:55:36 -04:00
Jikoo
393fe1d837 Bump version to 4.0.0 for release 2019-05-05 16:55:12 -04:00
Jikoo
f80df9d83b Copy pasted javadocs are super great 2019-05-05 16:49:41 -04:00
Jikoo
5c006f8ebd QOL: Warn users when plugin is running on an unsupported version 2019-05-05 15:43:41 -04:00
Jikoo
57097e626e Reduce duplicate code in core plugin 2019-05-05 15:39:54 -04:00
Jikoo
0f266c8a64 Custom inventory titles for 1.14 2019-05-05 15:15:17 -04:00
Jikoo
185f037254 Revert API changes, fix SpecialPlayerInventory implementation 2019-05-05 12:40:47 -04:00
Jikoo
e4d0020296 Update to 1.14 (#101) 2019-04-28 20:37:45 -04:00
Jikoo
9e37cbbca8 Prepare for 1.14
To continue providing renamed ender chests/player inventories we can no longer just provide an Inventory, a full InventoryView is required. To avoid confusion the old method has been removed entirely, leading to a major API revision bump.
2019-04-28 20:37:05 -04:00
Jikoo
adc35e9ad5 Correct players not being properly released 2019-04-28 12:11:59 -04:00
Jikoo
a469c732cc Store UUID instead of name for faster re-open lookups 2019-04-28 11:03:00 -04:00
Jikoo
c5c1f47167 Hacky workaround for Java 9 reflection changes (#93) 2019-04-12 20:56:05 -04:00
Jikoo
dc59356f76 Bump version to 3.3.8-SNAPSHOT for development 2019-01-18 18:36:28 -05:00
Jikoo
d497772ad7 Bump version to 3.3.7 for release 2019-01-18 18:35:50 -05:00
Jikoo
4f4d46974a Support 1.13.2 (#94) 2019-01-15 20:01:41 -05:00
Jikoo
96c38895e2 Bump version to 3.3.7-SNAPSHOT for development 2018-08-26 14:47:13 -04:00
Jikoo
5753648d77 Bump version to 3.3.6 for release 2018-08-26 14:46:33 -04:00
Jikoo
3725711b94 Support Spigot 1.13.1 2018-08-26 14:43:21 -04:00
Jikoo
c22e18c096 Correct unnecessary AnyContainer usage 2018-08-26 14:37:29 -04:00
Jikoo
6bff759d72 Bump version to 3.3.6-SNAPSHOT for development 2018-08-13 21:31:46 -04:00
Jikoo
582c7201dd Bump version to 3.3.5 for release 2018-08-13 21:31:17 -04:00
Jikoo
59a8ed70bb Correct double chest logic for Silent/AnyContainer in 1.13 2018-08-09 18:50:24 -04:00
Jikoo
27812c133d Bump version to 3.3.5-SNAPSHOT for development 2018-07-22 09:45:01 -04:00
Jikoo
165f3fb00e Bump version to 3.3.4 for release 2018-07-22 09:44:27 -04:00
Jikoo
60dcb64558 Bump version for alpha release 2018-07-15 12:05:52 -04:00
Jikoo
077b34d304 Support 1.13-pre7 2018-07-15 12:01:45 -04:00
Jikoo
8ce6e2f8d3 Reverse order of wildcard permission check, respect explicit values (#85) 2018-05-26 06:58:56 -04:00
Jikoo
f5dce23f18 Bump version to 3.3.4-SNAPSHOT for development 2018-02-07 18:36:15 -05:00
Jikoo
669cfd72aa Bump version to 3.3.3 for release 2018-02-07 18:35:39 -05:00
Jikoo
9e66885690 First load should not "update" nonexistent config, just use a default 2018-02-07 18:17:33 -05:00
Jikoo
a802769265 Sneaky tabs, trying to slip in there. 2018-02-04 10:35:35 -05:00
Jikoo
50c45b6616 Cleaned up code, updated copyright at long last. 2018-02-04 10:29:09 -05:00
Jikoo
eaf01fa32c Don't cache simultaneously added players forever 2017-11-19 14:46:52 -05:00
Jikoo
4abaa6ea51 Backport spectate abuse to 1.8-1.10 to support PaperSpigot
This may break functionality on C(K)auldron and other server implementations with different remapping names.
2017-11-08 19:07:23 -05:00
Jikoo
7c621bf899 Bump version to 3.3.3-SNAPSHOT for development 2017-11-08 17:53:16 -05:00
Jikoo
f5c682ff2b Bump version to 3.3.2 for release 2017-11-08 17:52:41 -05:00
Jikoo
e652b43670 Classic mistake, changed my mind and only changed part of the code.
Also the actual mistake. Never forget. (#81)
2017-11-08 17:40:01 -05:00
Jikoo
f07cef5621 Bump version to 3.3.2-SNAPSHOT for development 2017-11-07 18:18:33 -05:00
Jikoo
ded6421e33 Bump version to 3.3.1 for release 2017-11-07 18:17:12 -05:00
Jikoo
cbb2b4d232 Lowercase permissions can wait for a major version bump
I don't want to double our permissions checks for backwards compatibility.
2017-11-07 18:16:38 -05:00
Jikoo
48c61eeb82 Support lowercase permissions for consistency. 2017-11-06 19:23:26 -05:00
Jikoo
e3d1af010b Add permissions to alter the default state of Any/SilentChest (#76) 2017-11-05 20:00:22 -05:00
Jikoo
2195677651 Actually fix CME (#71) 2017-08-06 16:35:18 -04:00
Jikoo
c72af5dbac Bump version to 3.3.1-SNAPSHOT for development 2017-07-05 05:53:38 -04:00
Jikoo
931cdb6fb1 Bump version to 3.3.0 for release 2017-07-05 05:52:33 -04:00
Jikoo
9db18613a1 Abuse spectator mode for SilentContainer (#64, #68)
Potentially causes issues with Cauldron and similar mods that use different mapping names.
2017-07-04 13:22:03 -04:00
Jikoo
784935a975 Synchronize cache (for real), updated dependencies
Closes #69
2017-07-03 18:06:18 -04:00
Jikoo
d9abe76531 Bump version to 3.2.2-SNAPSHOT for development 2017-06-09 20:21:30 -04:00
Jikoo
ca85a392aa Correct field name for list of inventory contents (#66) 2017-06-09 20:15:51 -04:00
Jikoo
307f47e4d3 Bump version to 3.2.1-SNAPSHOT for development 2017-06-08 18:44:10 -04:00
Jikoo
96c59f163d Slightly improve API, bump version to 3.2.0 for release
Methods are now properly annotated @Nullable when they may return null. More descriptive exceptions are thrown when issues occur instead of just returning null.
2017-06-08 18:36:01 -04:00
Jikoo
01f147b13c Fix incorrect method call for checking if a block is occluding
Switched to using the API for statistic manipulation.
2017-06-08 18:26:26 -04:00
Jikoo
1c104b775f For improved compatibility, our own Levenshtein implementation 2017-05-28 09:53:59 -04:00
Jikoo
9a53e46dd3 Replaced modern profile with recent
Going forward, the primary file uploaded to Bukkit will probably be the smaller build made with the `recent` profile, supporting only the last 2 versions. The uberjar created by the `all` will be provided as an additional download. OpenInv v3.1.3-SNAPSHOT `all` uberjar currently is 276KB. The `recent` jar is only 81KB. It's getting silly, and will only continue to get worse.
2017-05-26 05:52:35 -04:00
Jikoo
6744e71127 Support 1.12-pre2 (#65) 2017-05-14 11:47:15 -04:00
Jikoo
12c3ebb798 Bump version to 3.1.3-SNAPSHOT for development 2017-02-13 20:02:12 -05:00
Jikoo
32ec8d8147 Bump version to 3.1.2 for release 2017-02-13 20:01:18 -05:00
Jikoo
443e0c489e Synchronize cache (#63) 2017-02-13 19:56:32 -05:00
Jikoo
7ab0003b62 Bump version to 3.1.2-SNAPSHOT for development 2017-01-30 13:38:36 -05:00
Jikoo
12c0cac311 Bump version to 3.1.1 for release 2017-01-30 13:38:10 -05:00
Jikoo
f54481e872 Fix (NoSuchMethod)Exception being caught instead of NoSuchMethodError
Closes #62
2017-01-30 13:35:58 -05:00
Jikoo
f27dd8a233 Bump version to 3.1.1-SNAPSHOT for development 2017-01-20 13:02:47 -05:00
Jikoo
d6df1a0871 Bump version to 3.1.0 for release 2017-01-20 12:59:03 -05:00
Jikoo
e34e51d127 Better support other Player implementations
Closes #60
Removed all volatile comments - they require me to occasionally manually maintain them and NMS/OBC imports are already kept separate
2017-01-20 12:56:31 -05:00
Jikoo
5ca2ae461a Properly use Maven versioning for better support of dependent plugins
Closes #59
Bumped version to 3.1.0-SNAPSHOT for development, really should have bumped the minor version a while back.
2017-01-17 18:06:35 -05:00
Jikoo
4095e8039d RIPo.bukkit.org
repo.bukkit.org is dead, Spigot doesn't host builds that old. Didn't realize that I'd installed it locally when compiling CB 1.4.5 to use with OpenInv. Whoops.

Corrected dependency order - no idea why this compiled at all before. My bad.
2017-01-15 08:08:51 -05:00
Jikoo
73f390ab20 Jitpack's Maven version is pretty outdated. Hopefully fixes build.
The `all` profile is no longer active by default, just in case.
2017-01-15 07:33:53 -05:00
Jikoo
2f7d3bc235 Call InventoryOpenEvent when using SilentChest
Backport fix for incorrect parameter as well, just in case.
Fixed 1.7 and lower forcing all chests' default names to be "Large chest" instead of the translatable string.
2017-01-10 14:12:58 -05:00
Jikoo
ef486032f1 Fix incorrect parameter for SilentChest PacketPlayOutOpenWindow
Probably fixes issues with ProtocolSupport, and if it doesn't there's nothing else I can do as we'll be as close to identical to NMS as possible.
2017-01-10 12:50:24 -05:00
Jikoo
72ef873772 Fixes for shulker boxes and AnyChest in 1.11
Fixes IBlockData used being the default for a shulker box, closes #55
Corrected using wrong method to check if blocked in 1.11.2. Something something NMS version bumps.
2016-12-31 07:05:52 -05:00
Jikoo
9b6e32a775 Fix statistic changes breaking silent/anycontainer in 1.11.1+
C'mon Spigot team, this is why the revision bumps existed in the first place, to allow plugins that deal with NMS to easily and gracefully fail on unsupported versions. 1.11.1 should be R2, 1.11.2 should be R3. I get that NMS isn't officially supported, but honestly, either do away with the versioned packages entirely or keep up with them properly. It's a single string change, it's not like it's prohibitively difficult.
2016-12-29 09:05:01 -05:00
Jikoo
f05110c9b8 Fix getOnlinePlayers call to support all versions
Moved IPlayerDataManager from api module to common module - it is not part of the API as there is no supported way to obtain an instance of it.
2016-12-22 09:55:51 -05:00
Jikoo
a41f89b011 Release any players held by a disabling plugin 2016-12-16 15:13:04 -05:00
Jikoo
d24827ffcb Allow plugins to indicate to OpenInv that a Player is in use
This allows API users to prevent issues caused by multiple different copies of the Player being loaded, such as #49. Multiple instances of the same player could be obtained by calling IOpenInv#loadPlayer, waiting for OpenInv to remove it from the cache, then calling the method again.
2016-12-14 19:49:18 -05:00
198 changed files with 7077 additions and 16255 deletions

3
.gitignore vendored
View File

@@ -3,8 +3,9 @@
**/.project **/.project
**/.classpath **/.classpath
**/.idea **/.idea
**.iml
**/target **/target
**/bin **/bin
**/lib
**/out **/out
**dependency-reduced-pom.xml **dependency-reduced-pom.xml
**pom.xml.versionsBackup

View File

@@ -7,12 +7,12 @@ OpenInv is a [Bukkit plugin](https://dev.bukkit.org/bukkit-plugins/openinv/) whi
- Cross-world support! Don't grant `OpenInv.crossworld` - Cross-world support! Don't grant `OpenInv.crossworld`
- No self-opening! Don't grant `OpenInv.openself` - No self-opening! Don't grant `OpenInv.openself`
- Drop items as the player! Place items in the unused slots to the right of the armor to drop them - Drop items as the player! Place items in the unused slots to the right of the armor to drop them
- **OpenEnder**: Open anyone's inventory, even if they're offline. - **OpenEnder**: Open anyone's ender chest, even if they're offline.
- Read-only mode! No edits allowed! Don't grant `OpenInv.editender` - Read-only mode! No edits allowed! Don't grant `OpenInv.editender`
- Cross-world support! Don't grant `OpenInv.crossworld` - Cross-world support! Don't grant `OpenInv.crossworld`
- No opening others! Don't grant `OpenInv.openenderall` - No opening others! Don't grant `OpenInv.openenderall`
- **SilentChest**: Open containers without displaying an animation or making sound. - **SilentContainer**: Open containers without displaying an animation or making sound.
- **AnyChest**: Open containers, even if blocked by ocelots or blocks. - **AnyContainer**: Open containers, even if blocked by ocelots or blocks.
## Commands ## Commands
<table width=100%> <table width=100%>
@@ -42,14 +42,19 @@ OpenInv is a [Bukkit plugin](https://dev.bukkit.org/bukkit-plugins/openinv/) whi
<td>Lists all online players that have a certain item in their ender chest.</td> <td>Lists all online players that have a certain item in their ender chest.</td>
</tr> </tr>
<tr> <tr>
<td>/anychest [check]</td> <td>/searchenchant &lt[enchantment] [MinLevel]&gt</td>
<td>ac</td> <td>searchenchants</td>
<td>Check or toggle the AnyChest function, allowing opening blocked containers.</td> <td>Lists all online players with a specific enchantment.</td>
</tr> </tr>
<tr> <tr>
<td>/silentchest [check]</td> <td>/anycontainer [check]</td>
<td>sc</td> <td>ac, anychest</td>
<td>Check or toggle the SilentChest function, allowing opening containers silently.</td> <td>Check or toggle the AnyContainer function, allowing opening blocked containers.</td>
</tr>
<tr>
<td>/silentcontainer [check]</td>
<td>sc, silentchest</td>
<td>Check or toggle the SilentContainer function, allowing opening containers silently.</td>
</tr> </tr>
</table> </table>
@@ -75,6 +80,14 @@ OpenInv is a [Bukkit plugin](https://dev.bukkit.org/bukkit-plugins/openinv/) whi
<td>OpenInv.editinv</td> <td>OpenInv.editinv</td>
<td>Required to make changes to open inventories.</td> <td>Required to make changes to open inventories.</td>
</tr> </tr>
<tr>
<td>OpenInv.openonline</td>
<td>Allows users to open online players' inventories. For compatibility reasons this is granted by the nodes OpenInv.openinv and OpenInv.openender.</td>
</tr>
<tr>
<td>OpenInv.openoffline</td>
<td>Allows users to open offline players' inventories. For compatibility reasons this is granted by the nodes OpenInv.openinv and OpenInv.openender.</td>
</tr>
<tr> <tr>
<td>OpenInv.openender</td> <td>OpenInv.openender</td>
<td>Required to use /openender.</td> <td>Required to use /openender.</td>
@@ -103,35 +116,51 @@ OpenInv is a [Bukkit plugin](https://dev.bukkit.org/bukkit-plugins/openinv/) whi
<td>OpenInv.search</td> <td>OpenInv.search</td>
<td>Required to use /searchinv and /searchender.</td> <td>Required to use /searchinv and /searchender.</td>
</tr> </tr>
<tr>
<td>OpenInv.searchenchant</td>
<td>Required to use /searchenchant.</td>
</tr>
<tr> <tr>
<td>OpenInv.anychest</td> <td>OpenInv.anychest</td>
<td>Required to use /anychest.</td> <td>Required to use /anychest.</td>
</tr> </tr>
<tr>
<td>OpenInv.any.default</td>
<td>Cause AnyContainer to be enabled by default.</td>
</tr>
<tr> <tr>
<td>OpenInv.silent</td> <td>OpenInv.silent</td>
<td>Required to use /silentchest.</td> <td>Required to use /silentcontainer.</td>
</tr>
<tr>
<td>OpenInv.silent.default</td>
<td>Cause SilentContainer to be enabled by default.</td>
</tr> </tr>
</table> </table>
## For Developers ## For Developers
To compile, the relevant Craftbukkit/Spigot jars must be installed in your local repository using the install plugin. To compile, the relevant Craftbukkit/Spigot jars must be installed in your local repository using the install plugin.
Ex: `mvn install:install-file -Dpackaging=jar -Dfile=spigot-1.11-R0.1-SNAPSHOT.jar -DgroupId=org.spigotmc -DartifactId=spigot -Dversion=1.11-R0.1-SNAPSHOT` Ex: `mvn install:install-file -Dpackaging=jar -Dfile=spigot-1.8-R0.1-SNAPSHOT.jar -DgroupId=org.spigotmc -DartifactId=spigot -Dversion=1.8-R0.1-SNAPSHOT`
To compile for a specific version or set of versions, you'll need to use a profile. Provided profiles are `latest`, `modern` (versions 1.8+), and `all`. Select an existing profile using the `-P` argument (ex: `mvn clean package -am -P all`) or make your own. For more information, check out the [official guide](http://maven.apache.org/guides/introduction/introduction-to-profiles.html). To compile for a single version, specify the NMS revision you are targeting: `mvn -pl <NMS module> -am clean install`
The final file is target/OpenInv.jar To compile for a set of versions, you'll need to use a profile. The only provided profile is `all`. Select a profile using the `-P` argument: `mvn clean package -am -P all`
For more information, check out the [official Maven guide](http://maven.apache.org/guides/introduction/introduction-to-profiles.html).
The final file is `target/OpenInv.jar`
## License ## License
``` ```
Copyright (C) 2011-2014 lishid. All rights reserved. Copyright (C) 2011-2019 lishid. All rights reserved.
This program is free software: you can redistribute it and/or modify This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by it under the terms of the GNU General Public License as published by
the Free Software Foundation, version 3. the Free Software Foundation, version 3.
This program is distributed in the hope that it will be useful, This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details. GNU General Public License for more details.
You should have received a copy of the GNU General Public License You should have received a copy of the GNU General Public License

View File

@@ -1,11 +1,27 @@
<!--
~ Copyright (C) 2011-2020 lishid. All rights reserved.
~
~ This program is free software: you can redistribute it and/or modify
~ it under the terms of the GNU General Public License as published by
~ the Free Software Foundation, version 3.
~
~ This program is distributed in the hope that it will be useful,
~ but WITHOUT ANY WARRANTY; without even the implied warranty of
~ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
~ GNU General Public License for more details.
~
~ You should have received a copy of the GNU General Public License
~ along with this program. If not, see <http://www.gnu.org/licenses/>.
-->
<project xmlns="http://maven.apache.org/POM/4.0.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" <project xmlns="http://maven.apache.org/POM/4.0.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
xsi:schemaLocation="http://maven.apache.org/POM/4.0.0 http://maven.apache.org/xsd/maven-4.0.0.xsd"> xsi:schemaLocation="http://maven.apache.org/POM/4.0.0 http://maven.apache.org/xsd/maven-4.0.0.xsd">
<modelVersion>4.0.0</modelVersion> <modelVersion>4.0.0</modelVersion>
<parent> <parent>
<groupId>com.lishid</groupId> <groupId>com.lishid</groupId>
<artifactId>openinvparent</artifactId> <artifactId>openinvparent</artifactId>
<version>1.0-SNAPSHOT</version> <version>4.1.2-SNAPSHOT</version>
</parent> </parent>
<artifactId>openinvapi</artifactId> <artifactId>openinvapi</artifactId>
@@ -13,11 +29,29 @@
<dependencies> <dependencies>
<dependency> <dependency>
<groupId>org.bukkit</groupId> <groupId>org.jetbrains</groupId>
<artifactId>bukkit</artifactId> <artifactId>annotations</artifactId>
<version>1.4.5-R1.0</version> <version>17.0.0</version>
</dependency>
<dependency>
<groupId>org.spigotmc</groupId>
<artifactId>spigot-api</artifactId>
<version>1.8.8-R0.1-SNAPSHOT</version>
<scope>provided</scope> <scope>provided</scope>
</dependency> </dependency>
</dependencies> </dependencies>
<build>
<plugins>
<plugin>
<artifactId>maven-compiler-plugin</artifactId>
<version>3.8.1</version>
<configuration>
<source>1.8</source>
<target>1.8</target>
</configuration>
</plugin>
</plugins>
</build>
</project> </project>

View File

@@ -1,12 +1,37 @@
/*
* Copyright (C) 2011-2020 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv; package com.lishid.openinv;
import com.lishid.openinv.internal.IAnySilentContainer; import com.lishid.openinv.internal.IAnySilentContainer;
import com.lishid.openinv.internal.IInventoryAccess; import com.lishid.openinv.internal.IInventoryAccess;
import com.lishid.openinv.internal.ISpecialEnderChest; import com.lishid.openinv.internal.ISpecialEnderChest;
import com.lishid.openinv.internal.ISpecialInventory;
import com.lishid.openinv.internal.ISpecialPlayerInventory; import com.lishid.openinv.internal.ISpecialPlayerInventory;
import com.lishid.openinv.util.InventoryAccess;
import com.lishid.openinv.util.StringMetric;
import java.util.UUID;
import java.util.logging.Logger;
import org.bukkit.Bukkit;
import org.bukkit.OfflinePlayer; import org.bukkit.OfflinePlayer;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;
import org.bukkit.inventory.InventoryView;
import org.bukkit.plugin.Plugin;
import org.jetbrains.annotations.NotNull;
import org.jetbrains.annotations.Nullable;
/** /**
* Interface defining behavior for the OpenInv plugin. * Interface defining behavior for the OpenInv plugin.
@@ -15,54 +40,6 @@ import org.bukkit.entity.Player;
*/ */
public interface IOpenInv { public interface IOpenInv {
/**
* Checks if the server version is supported by OpenInv.
*
* @return true if the server version is supported
*/
public boolean isSupportedVersion();
/**
* Gets the active IInventoryAccess implementation. May return null if the server version is
* unsupported.
*
* @return the IInventoryAccess
*/
public IInventoryAccess getInventoryAccess();
/**
* Gets the active ISilentContainer implementation. May return null if the server version is
* unsupported.
*
* @return the ISilentContainer
*/
public IAnySilentContainer getAnySilentContainer();
/**
* Gets an ISpecialPlayerInventory for the given Player.
*
* @param player the Player
* @param online true if the Player is currently online
* @return the ISpecialPlayerInventory
*/
public ISpecialPlayerInventory getInventory(Player player, boolean online);
/**
* Gets an ISpecialEnderChest for the given Player.
*
* @param player the Player
* @param online true if the Player is currently online
* @return the ISpecialEnderChest
*/
public ISpecialEnderChest getEnderChest(Player player, boolean online);
/**
* Forcibly unload a cached Player's data.
*
* @param player the OfflinePlayer to unload
*/
public void unload(OfflinePlayer player);
/** /**
* Check the configuration value for whether or not OpenInv saves player data when unloading * Check the configuration value for whether or not OpenInv saves player data when unloading
* players. This is exclusively for users who do not allow editing of inventories, only viewing, * players. This is exclusively for users who do not allow editing of inventories, only viewing,
@@ -71,55 +48,35 @@ public interface IOpenInv {
* *
* @return false unless configured otherwise * @return false unless configured otherwise
*/ */
public boolean disableSaving(); boolean disableSaving();
/** /**
* Check the configuration value for whether or not OpenInv displays a notification to the user * Gets the active ISilentContainer implementation.
* when a container is activated with SilentChest.
* *
* @return true unless configured otherwise * @return the ISilentContainer
* @throws IllegalStateException if the server version is unsupported
*/ */
public boolean notifySilentChest(); @NotNull IAnySilentContainer getAnySilentContainer();
/** /**
* Check the configuration value for whether or not OpenInv displays a notification to the user * Gets the active IInventoryAccess implementation.
* when a container is activated with AnyChest.
* *
* @return true unless configured otherwise * @return the IInventoryAccess
* @throws IllegalStateException if the server version is unsupported
*/ */
public boolean notifyAnyChest(); @Deprecated
default @NotNull IInventoryAccess getInventoryAccess() {
/** return new InventoryAccess();
* Gets a player's SilentChest setting. }
*
* @param player the OfflinePlayer
* @return true if SilentChest is enabled
*/
public boolean getPlayerSilentChestStatus(OfflinePlayer player);
/**
* Sets a player's SilentChest setting.
*
* @param player the OfflinePlayer
* @param status the status
*/
public void setPlayerSilentChestStatus(OfflinePlayer player, boolean status);
/** /**
* Gets the provided player's AnyChest setting. * Gets the provided player's AnyChest setting.
* *
* @param player the OfflinePlayer * @param player the OfflinePlayer
* @return true if AnyChest is enabled * @return true if AnyChest is enabled
* @throws IllegalStateException if the server version is unsupported
*/ */
public boolean getPlayerAnyChestStatus(OfflinePlayer player); boolean getPlayerAnyChestStatus(@NotNull OfflinePlayer player);
/**
* Sets a player's AnyChest setting.
*
* @param player the OfflinePlayer
* @param status the status
*/
public void setPlayerAnyChestStatus(OfflinePlayer player, boolean status);
/** /**
* Gets a unique identifier by which the OfflinePlayer can be referenced. Using the value * Gets a unique identifier by which the OfflinePlayer can be referenced. Using the value
@@ -127,8 +84,58 @@ public interface IOpenInv {
* *
* @param offline the OfflinePlayer * @param offline the OfflinePlayer
* @return the identifier * @return the identifier
* @throws IllegalStateException if the server version is unsupported
*/ */
public String getPlayerID(OfflinePlayer offline); default @NotNull String getPlayerID(@NotNull OfflinePlayer offline) {
return offline.getUniqueId().toString();
}
/**
* Gets a player's SilentChest setting.
*
* @param offline the OfflinePlayer
* @return true if SilentChest is enabled
* @throws IllegalStateException if the server version is unsupported
*/
boolean getPlayerSilentChestStatus(@NotNull OfflinePlayer offline);
/**
* Gets an ISpecialEnderChest for the given Player.
*
* @param player the Player
* @param online true if the Player is currently online
* @return the ISpecialEnderChest
* @throws IllegalStateException if the server version is unsupported
* @throws InstantiationException if the ISpecialEnderChest could not be instantiated
*/
@NotNull ISpecialEnderChest getSpecialEnderChest(@NotNull Player player, boolean online) throws InstantiationException;
/**
* Gets an ISpecialPlayerInventory for the given Player.
*
* @param player the Player
* @param online true if the Player is currently online
* @return the ISpecialPlayerInventory
* @throws IllegalStateException if the server version is unsupported
* @throws InstantiationException if the ISpecialPlayerInventory could not be instantiated
*/
@NotNull ISpecialPlayerInventory getSpecialInventory(@NotNull Player player, boolean online) throws InstantiationException;
/**
* Checks if the server version is supported by OpenInv.
*
* @return true if the server version is supported
*/
boolean isSupportedVersion();
/**
* Load a Player from an OfflinePlayer. May return null under some circumstances.
*
* @param offline the OfflinePlayer to load a Player for
* @return the Player, or null
* @throws IllegalStateException if the server version is unsupported
*/
@Nullable Player loadPlayer(@NotNull final OfflinePlayer offline);
/** /**
* Get an OfflinePlayer by name. * Get an OfflinePlayer by name.
@@ -140,14 +147,163 @@ public interface IOpenInv {
* @param name the name of the Player * @param name the name of the Player
* @return the OfflinePlayer with the closest matching name or null if no players have ever logged in * @return the OfflinePlayer with the closest matching name or null if no players have ever logged in
*/ */
public OfflinePlayer matchPlayer(String name); default @Nullable OfflinePlayer matchPlayer(@NotNull String name) {
// Warn if called on the main thread - if we resort to searching offline players, this may take several seconds.
if (Bukkit.getServer().isPrimaryThread()) {
this.getLogger().warning("Call to OpenInv#matchPlayer made on the main thread!");
this.getLogger().warning("This can cause the server to hang, potentially severely.");
this.getLogger().warning("Trace:");
for (StackTraceElement element : new Throwable().fillInStackTrace().getStackTrace()) {
this.getLogger().warning(element.toString());
}
}
OfflinePlayer player;
try {
UUID uuid = UUID.fromString(name);
player = Bukkit.getOfflinePlayer(uuid);
// Ensure player is a real player, otherwise return null
if (player.hasPlayedBefore() || player.isOnline()) {
return player;
}
} catch (IllegalArgumentException ignored) {
// Not a UUID
}
// Ensure name is valid if server is in online mode to avoid unnecessary searching
if (Bukkit.getServer().getOnlineMode() && !name.matches("[a-zA-Z0-9_]{3,16}")) {
return null;
}
player = Bukkit.getServer().getPlayerExact(name);
if (player != null) {
return player;
}
player = Bukkit.getServer().getOfflinePlayer(name);
if (player.hasPlayedBefore()) {
return player;
}
player = Bukkit.getServer().getPlayer(name);
if (player != null) {
return player;
}
float bestMatch = 0;
for (OfflinePlayer offline : Bukkit.getServer().getOfflinePlayers()) {
if (offline.getName() == null) {
// Loaded by UUID only, name has never been looked up.
continue;
}
float currentMatch = StringMetric.compareJaroWinkler(name, offline.getName());
if (currentMatch == 1.0F) {
return offline;
}
if (currentMatch > bestMatch) {
bestMatch = currentMatch;
player = offline;
}
}
// Only null if no players have played ever, otherwise even the worst match will do.
return player;
}
/** /**
* Load a Player from an OfflinePlayer. May return null under some circumstances. * Open an ISpecialInventory for a Player.
* *
* @param offline the OfflinePlayer to load a Player for * @param player the Player
* @return the Player * @param inventory the ISpecialInventory
* @return the InventoryView for the opened ISpecialInventory
*/ */
public Player loadPlayer(final OfflinePlayer offline); @Nullable InventoryView openInventory(@NotNull Player player, @NotNull ISpecialInventory inventory);
/**
* Check the configuration value for whether or not OpenInv displays a notification to the user
* when a container is activated with AnyChest.
*
* @return true unless configured otherwise
*/
boolean notifyAnyChest();
/**
* Check the configuration value for whether or not OpenInv displays a notification to the user
* when a container is activated with SilentChest.
*
* @return true unless configured otherwise
*/
boolean notifySilentChest();
/**
* Mark a Player as no longer in use by a Plugin to allow OpenInv to remove it from the cache
* when eligible.
*
* @param player the Player
* @param plugin the Plugin no longer holding a reference to the Player
* @throws IllegalStateException if the server version is unsupported
*/
void releasePlayer(@NotNull Player player, @NotNull Plugin plugin);
/**
* Mark a Player as in use by a Plugin to prevent it from being removed from the cache. Used to
* prevent issues with multiple copies of the same Player being loaded such as lishid#49.
* Changes made to loaded copies overwrite changes to the others when saved, leading to
* duplication bugs and more.
* <p>
* When finished with the Player object, be sure to call {@link #releasePlayer(Player, Plugin)}
* to prevent the cache from keeping it stored until the plugin is disabled.
* <p>
* When using a Player object from OpenInv, you must handle the Player coming online, replacing
* your Player reference with the Player from the PlayerJoinEvent. In addition, you must change
* any values in the Player to reflect any unsaved alterations to the existing Player which do
* not affect the inventory or ender chest contents.
* <p>
* OpenInv only saves player data when unloading a Player from the cache, and then only if
* {@link #disableSaving()} returns false. If you are making changes that OpenInv does not cause
* to persist when a Player logs in as noted above, it is suggested that you manually call
* {@link Player#saveData()} when releasing your reference to ensure your changes persist.
*
* @param player the Player
* @param plugin the Plugin holding the reference to the Player
* @throws IllegalStateException if the server version is unsupported
*/
void retainPlayer(@NotNull Player player, @NotNull Plugin plugin);
/**
* Sets a player's AnyChest setting.
*
* @param offline the OfflinePlayer
* @param status the status
* @throws IllegalStateException if the server version is unsupported
*/
void setPlayerAnyChestStatus(@NotNull OfflinePlayer offline, boolean status);
/**
* Sets a player's SilentChest setting.
*
* @param offline the OfflinePlayer
* @param status the status
* @throws IllegalStateException if the server version is unsupported
*/
void setPlayerSilentChestStatus(@NotNull OfflinePlayer offline, boolean status);
/**
* Forcibly unload a cached Player's data.
*
* @param offline the OfflinePlayer to unload
* @throws IllegalStateException if the server version is unsupported
*/
void unload(@NotNull OfflinePlayer offline);
Logger getLogger();
} }

View File

@@ -1,37 +1,61 @@
/*
* Copyright (C) 2011-2020 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal; package com.lishid.openinv.internal;
import org.bukkit.block.Block; import org.bukkit.block.Block;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;
import org.jetbrains.annotations.NotNull;
public interface IAnySilentContainer { public interface IAnySilentContainer {
/**
* Opens the container at the given coordinates for the Player. If you do not want blocked
* containers to open, be sure to check {@link #isAnyContainerNeeded(Player, Block)}
* first.
*
* @param player the Player opening the container
* @param silent whether the container's noise is to be silenced
* @param block the Block
* @return true if the container can be opened
*/
boolean activateContainer(@NotNull Player player, boolean silent, @NotNull Block block);
/**
* Closes the Player's currently open container silently, if necessary.
*
* @param player the Player closing a container
*/
void deactivateContainer(@NotNull Player player);
/**
* Checks if the container at the given coordinates is blocked.
*
* @param player the Player opening the container
* @param block the Block
* @return true if the container is blocked
*/
boolean isAnyContainerNeeded(@NotNull Player player, @NotNull Block block);
/** /**
* Checks if the given block is a container which can be unblocked or silenced. * Checks if the given block is a container which can be unblocked or silenced.
* *
* @param block the BlockState * @param block the BlockState
* @return true if the Block is a supported container * @return true if the Block is a supported container
*/ */
public boolean isAnySilentContainer(Block block); boolean isAnySilentContainer(@NotNull Block block);
/**
* Checks if the container at the given coordinates is blocked.
*
* @param player the Player opening the container
* @param block the Block
* @return true if the container is blocked
*/
public boolean isAnyContainerNeeded(Player player, Block block);
/**
* Opens the container at the given coordinates for the Player. If you do not want blocked
* containers to open, be sure to check {@link #isAnyContainerNeeded(Player, Block)}
* first.
*
* @param player
* @param silentchest whether the container's noise is to be silenced
* @param block the Block
* @return true if the container can be opened
*/
public boolean activateContainer(Player player, boolean silentchest, Block block);
} }

View File

@@ -1,13 +1,13 @@
/* /*
* Copyright (C) 2011-2014 lishid. All rights reserved. * Copyright (C) 2011-2020 lishid. All rights reserved.
* *
* This program is free software: you can redistribute it and/or modify * This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by * it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3. * the Free Software Foundation, version 3.
* *
* This program is distributed in the hope that it will be useful, * This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of * but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details. * GNU General Public License for more details.
* *
* You should have received a copy of the GNU General Public License * You should have received a copy of the GNU General Public License
@@ -17,34 +17,12 @@
package com.lishid.openinv.internal; package com.lishid.openinv.internal;
import org.bukkit.inventory.Inventory; import org.bukkit.inventory.Inventory;
import org.jetbrains.annotations.NotNull;
import org.jetbrains.annotations.Nullable;
@Deprecated
public interface IInventoryAccess { public interface IInventoryAccess {
/**
* Check if an Inventory is an ISpecialPlayerInventory implementation.
*
* @param inventory the Inventory
* @return true if the Inventory is backed by an ISpecialPlayerInventory
*/
public boolean isSpecialPlayerInventory(Inventory inventory);
/**
* Gets an ISpecialPlayerInventory from an Inventory or null if the Inventory is not backed by
* an ISpecialPlayerInventory.
*
* @param inventory the Inventory
* @return the ISpecialPlayerInventory or null
*/
public ISpecialPlayerInventory getSpecialPlayerInventory(Inventory inventory);
/**
* Check if an Inventory is an ISpecialEnderChest implementation.
*
* @param inventory the Inventory
* @return true if the Inventory is backed by an ISpecialEnderChest
*/
public boolean isSpecialEnderChest(Inventory inventory);
/** /**
* Gets an ISpecialEnderChest from an Inventory or null if the Inventory is not backed by an * Gets an ISpecialEnderChest from an Inventory or null if the Inventory is not backed by an
* ISpecialEnderChest. * ISpecialEnderChest.
@@ -52,6 +30,35 @@ public interface IInventoryAccess {
* @param inventory the Inventory * @param inventory the Inventory
* @return the ISpecialEnderChest or null * @return the ISpecialEnderChest or null
*/ */
public ISpecialEnderChest getSpecialEnderChest(Inventory inventory); @Deprecated
@Nullable ISpecialEnderChest getSpecialEnderChest(@NotNull Inventory inventory);
/**
* Gets an ISpecialPlayerInventory from an Inventory or null if the Inventory is not backed by
* an ISpecialPlayerInventory.
*
* @param inventory the Inventory
* @return the ISpecialPlayerInventory or null
*/
@Deprecated
@Nullable ISpecialPlayerInventory getSpecialPlayerInventory(@NotNull Inventory inventory);
/**
* Check if an Inventory is an ISpecialEnderChest implementation.
*
* @param inventory the Inventory
* @return true if the Inventory is backed by an ISpecialEnderChest
*/
@Deprecated
boolean isSpecialEnderChest(@NotNull Inventory inventory);
/**
* Check if an Inventory is an ISpecialPlayerInventory implementation.
*
* @param inventory the Inventory
* @return true if the Inventory is backed by an ISpecialPlayerInventory
*/
@Deprecated
boolean isSpecialPlayerInventory(@NotNull Inventory inventory);
} }

View File

@@ -1,50 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal;
import org.bukkit.OfflinePlayer;
import org.bukkit.entity.Player;
public interface IPlayerDataManager {
/**
* Loads a Player for an OfflinePlayer.
* </p>
* This method is potentially blocking, and should not be called on the main thread.
*
* @param offline
* @return
*/
public Player loadPlayer(OfflinePlayer offline);
/**
* Gets a unique identifying string for an OfflinePlayer.
*
* @param player
* @return
*/
public String getPlayerDataID(OfflinePlayer player);
/**
* Gets an OfflinePlayer by the given unique identifier.
*
* @param identifier the unique identifier
* @return the OfflinePlayer, or null if no exact match was found
*/
public OfflinePlayer getPlayerByID(String identifier);
}

View File

@@ -1,13 +1,13 @@
/* /*
* Copyright (C) 2011-2014 lishid. All rights reserved. * Copyright (C) 2011-2020 lishid. All rights reserved.
* *
* This program is free software: you can redistribute it and/or modify * This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by * it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3. * the Free Software Foundation, version 3.
* *
* This program is distributed in the hope that it will be useful, * This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of * but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details. * GNU General Public License for more details.
* *
* You should have received a copy of the GNU General Public License * You should have received a copy of the GNU General Public License
@@ -16,35 +16,6 @@
package com.lishid.openinv.internal; package com.lishid.openinv.internal;
import org.bukkit.entity.Player; public interface ISpecialEnderChest extends ISpecialInventory {
import org.bukkit.inventory.Inventory;
public interface ISpecialEnderChest {
/**
* Gets the Inventory associated with this ISpecialEnderChest.
*
* @return the Inventory
*/
public Inventory getBukkitInventory();
/**
* Sets the Player associated with this ISpecialEnderChest online.
*
* @param player the Player coming online
*/
public void setPlayerOnline(Player player);
/**
* Sets the Player associated with this ISpecialEnderChest offline.
*/
public void setPlayerOffline();
/**
* Gets whether or not this ISpecialEnderChest is in use.
*
* @return true if the ISpecialEnderChest is in use
*/
public boolean isInUse();
} }

View File

@@ -0,0 +1,51 @@
/*
* Copyright (C) 2011-2020 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal;
import org.bukkit.entity.Player;
import org.bukkit.inventory.Inventory;
import org.jetbrains.annotations.NotNull;
public interface ISpecialInventory {
/**
* Gets the Inventory associated with this ISpecialInventory.
*
* @return the Inventory
*/
@NotNull Inventory getBukkitInventory();
/**
* Sets the Player associated with this ISpecialInventory online.
*
* @param player the Player coming online
*/
void setPlayerOnline(@NotNull Player player);
/**
* Sets the Player associated with this ISpecialInventory offline.
*/
void setPlayerOffline();
/**
* Gets whether or not this ISpecialInventory is in use.
*
* @return true if the ISpecialInventory is in use
*/
boolean isInUse();
}

View File

@@ -1,13 +1,13 @@
/* /*
* Copyright (C) 2011-2014 lishid. All rights reserved. * Copyright (C) 2011-2020 lishid. All rights reserved.
* *
* This program is free software: you can redistribute it and/or modify * This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by * it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3. * the Free Software Foundation, version 3.
* *
* This program is distributed in the hope that it will be useful, * This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of * but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details. * GNU General Public License for more details.
* *
* You should have received a copy of the GNU General Public License * You should have received a copy of the GNU General Public License
@@ -16,35 +16,6 @@
package com.lishid.openinv.internal; package com.lishid.openinv.internal;
import org.bukkit.entity.Player; public interface ISpecialPlayerInventory extends ISpecialInventory {
import org.bukkit.inventory.Inventory;
public interface ISpecialPlayerInventory {
/**
* Gets the Inventory associated with this ISpecialPlayerInventory.
*
* @return the Inventory
*/
public Inventory getBukkitInventory();
/**
* Sets the Player associated with this ISpecialPlayerInventory online.
*
* @param player the Player coming online
*/
public void setPlayerOnline(Player player);
/**
* Sets the Player associated with this ISpecialPlayerInventory offline.
*/
public void setPlayerOffline();
/**
* Gets whether or not this ISpecialPlayerInventory is in use.
*
* @return true if the ISpecialPlayerInventory is in use
*/
public boolean isInUse();
} }

View File

@@ -0,0 +1,145 @@
/*
* Copyright (C) 2011-2020 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.util;
import com.lishid.openinv.internal.IInventoryAccess;
import com.lishid.openinv.internal.ISpecialEnderChest;
import com.lishid.openinv.internal.ISpecialPlayerInventory;
import java.lang.reflect.Field;
import java.lang.reflect.Method;
import org.bukkit.Bukkit;
import org.bukkit.inventory.Inventory;
import org.jetbrains.annotations.NotNull;
import org.jetbrains.annotations.Nullable;
public class InventoryAccess implements IInventoryAccess {
private static Class<?> craftInventory = null;
private static Method getInventory = null;
static {
String packageName = Bukkit.getServer().getClass().getPackage().getName();
String version = packageName.substring(packageName.lastIndexOf('.') + 1);
try {
craftInventory = Class.forName("org.bukkit.craftbukkit." + version + ".inventory.CraftInventory");
} catch (ClassNotFoundException ignored) {}
try {
getInventory = craftInventory.getDeclaredMethod("getInventory");
} catch (NoSuchMethodException ignored) {}
}
public static boolean isUseable() {
return craftInventory != null && getInventory != null;
}
public static boolean isPlayerInventory(@NotNull Inventory inventory) {
if (craftInventory.isAssignableFrom(inventory.getClass())) {
try {
return getInventory.invoke(inventory) instanceof ISpecialPlayerInventory;
} catch (ReflectiveOperationException ignored) {}
}
return grabFieldOfTypeFromObject(ISpecialPlayerInventory.class, inventory) != null;
}
public static ISpecialPlayerInventory getPlayerInventory(@NotNull Inventory inventory) {
Object inv = null;
if (craftInventory.isAssignableFrom(inventory.getClass())) {
try {
inv = getInventory.invoke(inventory);
} catch (ReflectiveOperationException ignored) {}
}
if (inv == null) {
inv = grabFieldOfTypeFromObject(ISpecialPlayerInventory.class, inventory);
}
if (inv instanceof ISpecialPlayerInventory) {
return (ISpecialPlayerInventory) inv;
}
return null;
}
public static boolean isEnderChest(@NotNull Inventory inventory) {
if (craftInventory.isAssignableFrom(inventory.getClass())) {
try {
return getInventory.invoke(inventory) instanceof ISpecialEnderChest;
} catch (ReflectiveOperationException ignored) {}
}
return grabFieldOfTypeFromObject(ISpecialEnderChest.class, inventory) != null;
}
public static ISpecialEnderChest getEnderChest(@NotNull Inventory inventory) {
Object inv = null;
if (craftInventory.isAssignableFrom(inventory.getClass())) {
try {
inv = getInventory.invoke(inventory);
} catch (ReflectiveOperationException ignored) {}
}
if (inv == null) {
inv = grabFieldOfTypeFromObject(ISpecialEnderChest.class, inventory);
}
if (inv instanceof ISpecialEnderChest) {
return (ISpecialEnderChest) inv;
}
return null;
}
private static <T> T grabFieldOfTypeFromObject(final Class<T> type, final Object object) {
// Use reflection to find the IInventory
Class<?> clazz = object.getClass();
T result = null;
for (Field f : clazz.getDeclaredFields()) {
f.setAccessible(true);
if (type.isAssignableFrom(f.getDeclaringClass())) {
try {
result = type.cast(f.get(object));
} catch (Exception e) {
e.printStackTrace();
}
}
}
return result;
}
@Deprecated
@Override
public @Nullable ISpecialEnderChest getSpecialEnderChest(@NotNull Inventory inventory) {
return getEnderChest(inventory);
}
@Deprecated
@Override
public @Nullable ISpecialPlayerInventory getSpecialPlayerInventory(@NotNull Inventory inventory) {
return getPlayerInventory(inventory);
}
@Deprecated
@Override
public boolean isSpecialEnderChest(@NotNull Inventory inventory) {
return isEnderChest(inventory);
}
@Deprecated
@Override
public boolean isSpecialPlayerInventory(@NotNull Inventory inventory) {
return isPlayerInventory(inventory);
}
}

View File

@@ -0,0 +1,150 @@
/*
* Copyright (C) 2011-2020 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.util;
public class StringMetric {
public static float compareJaroWinkler(String a, String b) {
final float jaroScore = compareJaro(a, b);
if (jaroScore < (float) 0.7) {
return jaroScore;
}
String prefix = commonPrefix(a, b);
int prefixLength = Math.min(prefix.codePointCount(0, prefix.length()), 4);
return jaroScore + (prefixLength * (float) 0.1 * (1.0f - jaroScore));
}
private static float compareJaro(String a, String b) {
if (a.isEmpty() && b.isEmpty()) {
return 1.0f;
}
if (a.isEmpty() || b.isEmpty()) {
return 0.0f;
}
final int[] charsA = a.codePoints().toArray();
final int[] charsB = b.codePoints().toArray();
// Intentional integer division to round down.
final int halfLength = Math.max(0, Math.max(charsA.length, charsB.length) / 2 - 1);
final int[] commonA = getCommonCodePoints(charsA, charsB, halfLength);
final int[] commonB = getCommonCodePoints(charsB, charsA, halfLength);
// commonA and commonB will always contain the same multi-set of
// characters. Because getCommonCharacters has been optimized, commonA
// and commonB are -1-padded. So in this loop we count transposition
// and use commonCharacters to determine the length of the multi-set.
float transpositions = 0;
int commonCharacters = 0;
for (int length = commonA.length; commonCharacters < length
&& commonA[commonCharacters] > -1; commonCharacters++) {
if (commonA[commonCharacters] != commonB[commonCharacters]) {
transpositions++;
}
}
if (commonCharacters == 0) {
return 0.0f;
}
float aCommonRatio = commonCharacters / (float) charsA.length;
float bCommonRatio = commonCharacters / (float) charsB.length;
float transpositionRatio = (commonCharacters - transpositions / 2.0f) / commonCharacters;
return (aCommonRatio + bCommonRatio + transpositionRatio) / 3.0f;
}
/*
* Returns an array of code points from a within b. A character in b is
* counted as common when it is within separation distance from the position
* in a.
*/
private static int[] getCommonCodePoints(final int[] charsA, final int[] charsB, final int separation) {
final int[] common = new int[Math.min(charsA.length, charsB.length)];
final boolean[] matched = new boolean[charsB.length];
// Iterate of string a and find all characters that occur in b within
// the separation distance. Mark any matches found to avoid
// duplicate matchings.
int commonIndex = 0;
for (int i = 0, length = charsA.length; i < length; i++) {
final int character = charsA[i];
final int index = indexOf(character, charsB, i - separation, i
+ separation + 1, matched);
if (index > -1) {
common[commonIndex++] = character;
matched[index] = true;
}
}
if (commonIndex < common.length) {
common[commonIndex] = -1;
}
// Both invocations will yield the same multi-set terminated by -1, so
// they can be compared for transposition without making a copy.
return common;
}
/*
* Search for code point in buffer starting at fromIndex to toIndex - 1.
*
* Returns -1 when not found.
*/
private static int indexOf(int character, int[] buffer, int fromIndex, int toIndex, boolean[] matched) {
// compare char with range of characters to either side
for (int j = Math.max(0, fromIndex), length = Math.min(toIndex, buffer.length); j < length; j++) {
// check if found
if (buffer[j] == character && !matched[j]) {
return j;
}
}
return -1;
}
private static String commonPrefix(CharSequence a, CharSequence b) {
int maxPrefixLength = Math.min(a.length(), b.length());
int p;
p = 0;
while (p < maxPrefixLength && a.charAt(p) == b.charAt(p)) {
++p;
}
if (validSurrogatePairAt(a, p - 1) || validSurrogatePairAt(b, p - 1)) {
--p;
}
return a.subSequence(0, p).toString();
}
private static boolean validSurrogatePairAt(CharSequence string, int index) {
return index >= 0 && index <= string.length() - 2 && Character.isHighSurrogate(string.charAt(index)) && Character.isLowSurrogate(string.charAt(index + 1));
}
private StringMetric(){}
}

View File

@@ -1,3 +1,19 @@
<!--
~ Copyright (C) 2011-2020 lishid. All rights reserved.
~
~ This program is free software: you can redistribute it and/or modify
~ it under the terms of the GNU General Public License as published by
~ the Free Software Foundation, version 3.
~
~ This program is distributed in the hope that it will be useful,
~ but WITHOUT ANY WARRANTY; without even the implied warranty of
~ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
~ GNU General Public License for more details.
~
~ You should have received a copy of the GNU General Public License
~ along with this program. If not, see <http://www.gnu.org/licenses/>.
-->
<project xmlns="http://maven.apache.org/POM/4.0.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" <project xmlns="http://maven.apache.org/POM/4.0.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
xsi:schemaLocation="http://maven.apache.org/POM/4.0.0 http://maven.apache.org/xsd/maven-4.0.0.xsd"> xsi:schemaLocation="http://maven.apache.org/POM/4.0.0 http://maven.apache.org/xsd/maven-4.0.0.xsd">
<modelVersion>4.0.0</modelVersion> <modelVersion>4.0.0</modelVersion>
@@ -5,7 +21,7 @@
<parent> <parent>
<groupId>com.lishid</groupId> <groupId>com.lishid</groupId>
<artifactId>openinvparent</artifactId> <artifactId>openinvparent</artifactId>
<version>1.0-SNAPSHOT</version> <version>4.1.2-SNAPSHOT</version>
</parent> </parent>
<artifactId>openinvassembly</artifactId> <artifactId>openinvassembly</artifactId>
@@ -18,7 +34,7 @@
<plugins> <plugins>
<plugin> <plugin>
<artifactId>maven-assembly-plugin</artifactId> <artifactId>maven-assembly-plugin</artifactId>
<version>3.0.0</version> <version>3.2.0</version>
<executions> <executions>
<execution> <execution>
<id>reactor-uberjar</id> <id>reactor-uberjar</id>

View File

@@ -1,3 +1,19 @@
<!--
~ Copyright (C) 2011-2020 lishid. All rights reserved.
~
~ This program is free software: you can redistribute it and/or modify
~ it under the terms of the GNU General Public License as published by
~ the Free Software Foundation, version 3.
~
~ This program is distributed in the hope that it will be useful,
~ but WITHOUT ANY WARRANTY; without even the implied warranty of
~ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
~ GNU General Public License for more details.
~
~ You should have received a copy of the GNU General Public License
~ along with this program. If not, see <http://www.gnu.org/licenses/>.
-->
<assembly xmlns="http://maven.apache.org/ASSEMBLY/2.0.0" <assembly xmlns="http://maven.apache.org/ASSEMBLY/2.0.0"
xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
xsi:schemaLocation="http://maven.apache.org/ASSEMBLY/2.0.0 http://maven.apache.org/xsd/assembly-2.0.0.xsd"> xsi:schemaLocation="http://maven.apache.org/ASSEMBLY/2.0.0 http://maven.apache.org/xsd/assembly-2.0.0.xsd">

View File

@@ -1,29 +0,0 @@
<project xmlns="http://maven.apache.org/POM/4.0.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
xsi:schemaLocation="http://maven.apache.org/POM/4.0.0 http://maven.apache.org/xsd/maven-4.0.0.xsd">
<modelVersion>4.0.0</modelVersion>
<parent>
<groupId>com.lishid</groupId>
<artifactId>openinvparent</artifactId>
<version>1.0-SNAPSHOT</version>
</parent>
<artifactId>openinvcommon</artifactId>
<name>OpenInvCommon</name>
<dependencies>
<dependency>
<groupId>org.bukkit</groupId>
<artifactId>bukkit</artifactId>
<version>1.4.5-R1.0</version>
<scope>provided</scope>
</dependency>
<dependency>
<groupId>com.lishid</groupId>
<artifactId>openinvapi</artifactId>
<version>1.0-SNAPSHOT</version>
</dependency>
</dependencies>
</project>

View File

@@ -1,160 +0,0 @@
package com.lishid.openinv.util;
import java.util.Comparator;
import java.util.HashMap;
import java.util.Iterator;
import java.util.Map;
import com.google.common.collect.Multimap;
import com.google.common.collect.TreeMultimap;
/**
* A minimal time-based cache implementation backed by a HashMap and TreeMultimap.
*
* @author Jikoo
*/
public class Cache<K, V> {
private final Map<K, V> internal;
private final Multimap<Long, K> expiry;
private final long retention;
private final Function<V> inUseCheck, postRemoval;
/**
* Constructs a Cache with the specified retention duration, in use function, and post-removal function.
*
* @param retention duration after which keys are automatically invalidated if not in use
* @param inUseCheck Function used to check if a key is considered in use
* @param postRemoval Function used to perform any operations required when a key is invalidated
*/
public Cache(long retention, Function<V> inUseCheck, Function<V> postRemoval) {
this.internal = new HashMap<K, V>();
this.expiry = TreeMultimap.create(new Comparator<Long>() {
@Override
public int compare(Long long1, Long long2) {
return long1.compareTo(long2);
}
},
new Comparator<K>() {
@Override
public int compare(K k1, K k2) {
return 0;
}
});
this.retention = retention;
this.inUseCheck = inUseCheck;
this.postRemoval = postRemoval;
}
/**
* Set a key and value pair. Keys are unique. Using an existing key will cause the old value to
* be overwritten and the expiration timer to be reset.
*
* @param key key with which the specified value is to be associated
* @param value value to be associated with the specified key
*/
public void put(K key, V value) {
// Invalidate key - runs lazy check and ensures value won't be cleaned up early
invalidate(key);
internal.put(key, value);
expiry.put(System.currentTimeMillis() + retention, key);
}
/**
* Returns the value to which the specified key is mapped, or null if no value is mapped for the key.
*
* @param key the key whose associated value is to be returned
* @return the value to which the specified key is mapped, or null if no value is mapped for the key
*/
public V get(K key) {
// Run lazy check to clean cache
lazyCheck();
return internal.get(key);
}
/**
* Returns true if the specified key is mapped to a value.
*
* @param key key to check if a mapping exists for
* @return true if a mapping exists for the specified key
*/
public boolean containsKey(K key) {
// Run lazy check to clean cache
lazyCheck();
return internal.containsKey(key);
}
/**
* Forcibly invalidates a key, even if it is considered to be in use.
*
* @param key key to invalidate
*/
public void invalidate(K key) {
// Run lazy check to clean cache
lazyCheck();
if (!internal.containsKey(key)) {
// Value either not present or cleaned by lazy check. Either way, we're good
return;
}
// Remove stored object
internal.remove(key);
// Remove expiration entry - prevents more work later, plus prevents issues with values invalidating early
for (Iterator<Map.Entry<Long, K>> iterator = expiry.entries().iterator(); iterator.hasNext();) {
if (key.equals(iterator.next().getValue())) {
iterator.remove();
break;
}
}
}
/**
* Forcibly invalidates all keys, even if they are considered to be in use.
*/
public void invalidateAll() {
for (V value : internal.values()) {
postRemoval.run(value);
}
expiry.clear();
internal.clear();
}
/**
* Invalidate all expired keys that are not considered in use. If a key is expired but is
* considered in use by the provided Function, its expiration time is reset.
*/
private void lazyCheck() {
long now = System.currentTimeMillis();
long nextExpiry = now + retention;
for (Iterator<Map.Entry<Long, K>> iterator = expiry.entries().iterator(); iterator.hasNext();) {
Map.Entry<Long, K> entry = iterator.next();
if (entry.getKey() > now) {
break;
}
iterator.remove();
if (inUseCheck.run(internal.get(entry.getValue()))) {
expiry.put(nextExpiry, entry.getValue());
continue;
}
V value = internal.remove(entry.getValue());
if (value == null) {
continue;
}
postRemoval.run(value);
}
}
}

View File

@@ -1,12 +0,0 @@
package com.lishid.openinv.util;
/**
* Abstraction for some simple cache calls.
*
* @author Jikoo
*/
public abstract class Function<V> {
public abstract boolean run(V value);
}

View File

@@ -1,186 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.util;
import java.lang.reflect.Constructor;
import java.lang.reflect.Field;
import com.lishid.openinv.internal.IAnySilentContainer;
import com.lishid.openinv.internal.IInventoryAccess;
import com.lishid.openinv.internal.IPlayerDataManager;
import com.lishid.openinv.internal.ISpecialEnderChest;
import com.lishid.openinv.internal.ISpecialPlayerInventory;
import org.bukkit.entity.Player;
import org.bukkit.plugin.Plugin;
public class InternalAccessor {
private final Plugin plugin;
private final String version;
private boolean supported = false;
public InternalAccessor(Plugin plugin) {
this.plugin = plugin;
String packageName = plugin.getServer().getClass().getPackage().getName();
version = packageName.substring(packageName.lastIndexOf('.') + 1);
try {
Class.forName("com.lishid.openinv.internal." + version + ".PlayerDataManager");
supported = true;
} catch (Exception e) {}
}
/**
* Gets the server implementation version. If not initialized, returns the string "null"
* instead.
*
* @return the version, or "null"
*/
public String getVersion() {
return this.version != null ? this.version : "null";
}
/**
* Checks if the server implementation is supported.
*
* @return true if initialized for a supported server version
*/
public boolean isSupported() {
return this.supported;
}
/**
* Creates an instance of the IPlayerDataManager implementation for the current server version,
* or null if unsupported.
*
* @return the IPlayerDataManager
*/
public IPlayerDataManager newPlayerDataManager() {
return createObject(IPlayerDataManager.class, "PlayerDataManager");
}
/**
* Creates an instance of the IInventoryAccess implementation for the current server version, or
* null if unsupported.
*
* @return the IInventoryAccess
*/
public IInventoryAccess newInventoryAccess() {
return createObject(IInventoryAccess.class, "InventoryAccess");
}
/**
* Creates an instance of the IAnySilentContainer implementation for the current server version,
* or null if unsupported.
*
* @return the IAnySilentContainer
*/
public IAnySilentContainer newAnySilentContainer() {
return createObject(IAnySilentContainer.class, "AnySilentContainer");
}
/**
* Creates an instance of the ISpecialPlayerInventory implementation for the given Player, or
* null if the current version is unsupported.
*
* @param player the Player
* @param online true if the Player is online
* @return the ISpecialPlayerInventory created
*/
public ISpecialPlayerInventory newSpecialPlayerInventory(Player player, boolean online) {
return createObject(ISpecialPlayerInventory.class, "SpecialPlayerInventory", player, online);
}
/**
* Creates an instance of the ISpecialEnderChest implementation for the given Player, or
* null if the current version is unsupported.
*
* @param player the Player
* @param online true if the Player is online
* @return the ISpecialEnderChest created
*/
public ISpecialEnderChest newSpecialEnderChest(Player player, boolean online) {
return createObject(ISpecialEnderChest.class, "SpecialEnderChest", player, online);
}
private <T> T createObject(Class<? extends T> assignableClass, String className, Object... params) {
try {
// Check if internal versioned class exists
Class<?> internalClass = Class.forName("com.lishid.openinv.internal." + version + "." + className);
if (!assignableClass.isAssignableFrom(internalClass)) {
plugin.getLogger().warning("Found class " + internalClass.getName() + " but cannot cast to " + assignableClass.getName());
return null;
}
// Quick return: no parameters, no need to fiddle about finding the correct constructor.
if (params.length == 0) {
return assignableClass.cast(internalClass.getConstructor().newInstance());
}
// Search constructors for one matching the given parameters
nextConstructor: for (Constructor<?> constructor : internalClass.getConstructors()) {
Class<?>[] requiredClasses = constructor.getParameterTypes();
if (requiredClasses.length != params.length) {
continue;
}
for (int i = 0; i < params.length; ++i) {
if (!requiredClasses[i].isAssignableFrom(params[i].getClass())) {
continue nextConstructor;
}
}
return assignableClass.cast(constructor.newInstance(params));
}
StringBuilder message = new StringBuilder("Found class ").append(internalClass.getName())
.append(" but cannot find any matching constructors for [");
for (Object object : params) {
message.append(object.getClass().getName()).append(", ");
}
if (params.length > 0) {
message.delete(message.length() - 2, message.length());
}
plugin.getLogger().warning(message.append(']').toString());
} catch (Exception e) {
plugin.getLogger().warning("OpenInv encountered an error with the CraftBukkit version \"" + version + "\". Please look for an updated version of OpenInv.");
e.printStackTrace();
}
return null;
}
public static <T> T grabFieldOfTypeFromObject(Class<T> type, Object object) {
// Use reflection to find the iinventory
Class<?> clazz = object.getClass();
T result = null;
for (Field f : clazz.getDeclaredFields()) {
f.setAccessible(true);
if (type.isAssignableFrom(f.getDeclaringClass())) {
try {
result = type.cast(f.get(object));
} catch (Exception e) {
e.printStackTrace();
}
}
}
return result;
}
}

View File

@@ -1,38 +0,0 @@
package com.lishid.openinv.util;
import org.bukkit.permissions.Permissible;
public enum Permissions {
OPENINV("OpenInv.openinv"),
OVERRIDE("OpenInv.override"),
EXEMPT("OpenInv.exempt"),
CROSSWORLD("OpenInv.crossworld"),
SILENT("OpenInv.silent"),
ANYCHEST("OpenInv.anychest"),
ENDERCHEST("OpenInv.openender"),
ENDERCHEST_ALL("OpenInv.openenderall"),
SEARCH("OpenInv.search"),
EDITINV("OpenInv.editinv"),
EDITENDER("OpenInv.editender"),
OPENSELF("OpenInv.openself");
private final String permission;
private Permissions(String permission) {
this.permission = permission;
}
public boolean hasPermission(Permissible permissible) {
String[] parts = permission.split("\\.");
String perm = "";
for (int i = 0; i < parts.length; i++) {
if (permissible.hasPermission(perm + "*")) {
return true;
}
perm += parts[i] + ".";
}
return permissible.hasPermission(permission);
}
}

View File

@@ -1,28 +0,0 @@
<project xmlns="http://maven.apache.org/POM/4.0.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
xsi:schemaLocation="http://maven.apache.org/POM/4.0.0 http://maven.apache.org/xsd/maven-4.0.0.xsd">
<modelVersion>4.0.0</modelVersion>
<parent>
<groupId>com.lishid</groupId>
<artifactId>openinvinternal</artifactId>
<version>1.0-SNAPSHOT</version>
</parent>
<artifactId>openinvadapter1_4_5</artifactId>
<name>OpenInvAdapter1_4_5</name>
<dependencies>
<dependency>
<groupId>com.lishid</groupId>
<artifactId>openinvcommon</artifactId>
<version>1.0-SNAPSHOT</version>
</dependency>
<dependency>
<groupId>org.bukkit</groupId>
<artifactId>craftbukkit</artifactId>
<version>1.4.5-R1.0</version>
<scope>provided</scope>
</dependency>
</dependencies>
</project>

View File

@@ -1,158 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_4_5;
import com.lishid.openinv.internal.IAnySilentContainer;
import org.bukkit.ChatColor;
import org.bukkit.Material;
import org.bukkit.entity.Player;
// Volatile
import net.minecraft.server.v1_4_5.AxisAlignedBB;
import net.minecraft.server.v1_4_5.BlockEnderChest;
import net.minecraft.server.v1_4_5.EntityOcelot;
import net.minecraft.server.v1_4_5.EntityPlayer;
import net.minecraft.server.v1_4_5.IInventory;
import net.minecraft.server.v1_4_5.InventoryEnderChest;
import net.minecraft.server.v1_4_5.InventoryLargeChest;
import net.minecraft.server.v1_4_5.Packet100OpenWindow;
import net.minecraft.server.v1_4_5.TileEntityChest;
import net.minecraft.server.v1_4_5.TileEntityEnderChest;
import net.minecraft.server.v1_4_5.World;
import org.bukkit.craftbukkit.v1_4_5.entity.CraftPlayer;
public class AnySilentContainer implements IAnySilentContainer {
@Override
public boolean isAnySilentContainer(org.bukkit.block.Block block) {
return block.getType() == Material.ENDER_CHEST || block.getState() instanceof org.bukkit.block.Chest;
}
@Override
public boolean isAnyContainerNeeded(Player p, org.bukkit.block.Block block) {
// FOR REFERENCE, LOOK AT net.minecraft.server.BlockChest
EntityPlayer player = ((CraftPlayer) p).getHandle();
World world = player.world;
if (block instanceof BlockEnderChest) {
// Ender chests are not blocked by ocelots.
return world.t(block.getX(), block.getY() + 1, block.getZ());
}
// If block or ocelot on top
if (isBlockedChest(world, block.getX(), block.getY() + 1, block.getZ())) {
return true;
}
int id = world.getTypeId(block.getX(), block.getY(), block.getZ());
// If block next to chest is chest and has a block or ocelot on top
if (world.getTypeId(block.getX(), block.getY(), block.getZ() + 1) == id) {
return isBlockedChest(world, block.getX(), block.getY() + 1, block.getZ() + 1);
} else if(world.getTypeId(block.getX(), block.getY(), block.getZ() - 1) == id) {
return isBlockedChest(world, block.getX(), block.getY() + 1, block.getZ() - 1);
} else if (world.getTypeId(block.getX() + 1, block.getY(), block.getZ()) == id) {
return isBlockedChest(world, block.getX() + 1, block.getY() + 1, block.getZ());
} else if (world.getTypeId(block.getX() - 1, block.getY(), block.getZ()) == id) {
return isBlockedChest(world, block.getX() - 1, block.getY() + 1, block.getZ());
}
return false;
}
private boolean isBlockedChest(World world, int x, int y, int z) {
return world.t(x, y + 1, z) || hasOcelotOnTop(world, x, y, z);
}
private boolean hasOcelotOnTop(World world, int x, int y, int z) {
for (Object localEntity : world.a(EntityOcelot.class,
AxisAlignedBB.a(x, y + 1, z, x + 1, y + 2, z + 1))) {
EntityOcelot localEntityOcelot = (EntityOcelot) localEntity;
if (localEntityOcelot.isSitting()) {
return true;
}
}
return false;
}
@Override
public boolean activateContainer(Player p, boolean silentchest, org.bukkit.block.Block block) {
EntityPlayer player = ((CraftPlayer) p).getHandle();
// Silent ender chest is API-only
if (silentchest && block.getType() == Material.ENDER_CHEST) {
p.openInventory(p.getEnderChest());
return true;
}
World world = player.world;
Object tile = world.getTileEntity(block.getX(), block.getY(), block.getZ());
if (tile == null) {
return false;
}
if (tile instanceof TileEntityEnderChest) {
// Anychest ender chest. See net.minecraft.server.BlockEnderChest
InventoryEnderChest enderChest = player.getEnderChest();
enderChest.a((TileEntityEnderChest) tile);
player.openContainer(enderChest);
return true;
}
if (!(tile instanceof IInventory)) {
return false;
}
int id = world.getTypeId(block.getX(), block.getY(), block.getZ());
if (world.getTypeId(block.getX(), block.getY(), block.getZ() + 1) == id) {
tile = new InventoryLargeChest("Large chest", (IInventory) tile, (TileEntityChest) world.getTileEntity(block.getX(), block.getY(), block.getZ() + 1));
} else if (world.getTypeId(block.getX(), block.getY(), block.getZ() - 1) == id) {
tile = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(block.getX(), block.getY(), block.getZ() - 1), (IInventory) tile);
} else if (world.getTypeId(block.getX() + 1, block.getY(), block.getZ()) == id) {
tile = new InventoryLargeChest("Large chest", (IInventory) tile, (TileEntityChest) world.getTileEntity(block.getX() + 1, block.getY(), block.getZ()));
} else if (world.getTypeId(block.getX() - 1, block.getY(), block.getZ()) == id) {
tile = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(block.getX() - 1, block.getY(), block.getZ()), (IInventory) tile);
}
boolean returnValue = false;
if (!silentchest) {
player.openContainer((IInventory) tile);
returnValue = true;
} else {
try {
int windowId = player.nextContainerCounter();
player.netServerHandler.sendPacket(new Packet100OpenWindow(windowId, 0, ((IInventory) tile).getName(), ((IInventory) tile).getSize()));
player.activeContainer = new SilentContainerChest(player.inventory, ((IInventory) tile));
player.activeContainer.windowId = windowId;
player.activeContainer.addSlotListener(player);
returnValue = true;
} catch (Exception e) {
e.printStackTrace();
p.sendMessage(ChatColor.RED + "Error while sending silent chest.");
}
}
return returnValue;
}
}

View File

@@ -1,79 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_4_5;
import com.lishid.openinv.internal.IInventoryAccess;
import com.lishid.openinv.internal.ISpecialEnderChest;
import com.lishid.openinv.internal.ISpecialPlayerInventory;
import com.lishid.openinv.util.InternalAccessor;
import org.bukkit.inventory.Inventory;
// Volatile
import net.minecraft.server.v1_4_5.IInventory;
import org.bukkit.craftbukkit.v1_4_5.inventory.CraftInventory;
public class InventoryAccess implements IInventoryAccess {
@Override
public boolean isSpecialPlayerInventory(Inventory inventory) {
if (inventory instanceof CraftInventory) {
return ((CraftInventory) inventory).getInventory() instanceof ISpecialPlayerInventory;
}
return InternalAccessor.grabFieldOfTypeFromObject(IInventory.class, inventory) instanceof ISpecialPlayerInventory;
}
@Override
public ISpecialPlayerInventory getSpecialPlayerInventory(Inventory inventory) {
IInventory inv;
if (inventory instanceof CraftInventory) {
inv = ((CraftInventory) inventory).getInventory();
} else {
inv = InternalAccessor.grabFieldOfTypeFromObject(IInventory.class, inventory);
}
if (inv instanceof SpecialPlayerInventory) {
return (SpecialPlayerInventory) inv;
}
return null;
}
@Override
public boolean isSpecialEnderChest(Inventory inventory) {
if (inventory instanceof CraftInventory) {
return ((CraftInventory) inventory).getInventory() instanceof ISpecialEnderChest;
}
return InternalAccessor.grabFieldOfTypeFromObject(IInventory.class, inventory) instanceof ISpecialEnderChest;
}
@Override
public ISpecialEnderChest getSpecialEnderChest(Inventory inventory) {
IInventory inv;
if (inventory instanceof CraftInventory) {
inv = ((CraftInventory) inventory).getInventory();
} else {
inv = InternalAccessor.grabFieldOfTypeFromObject(IInventory.class, inventory);
}
if (inv instanceof SpecialEnderChest) {
return (SpecialEnderChest) inv;
}
return null;
}
}

View File

@@ -1,72 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_4_5;
import com.lishid.openinv.internal.IPlayerDataManager;
import org.bukkit.Bukkit;
import org.bukkit.OfflinePlayer;
import org.bukkit.entity.Player;
// Volatile
import net.minecraft.server.v1_4_5.EntityPlayer;
import net.minecraft.server.v1_4_5.ItemInWorldManager;
import net.minecraft.server.v1_4_5.MinecraftServer;
import org.bukkit.craftbukkit.v1_4_5.CraftServer;
public class PlayerDataManager implements IPlayerDataManager {
@Override
public Player loadPlayer(OfflinePlayer offline) {
// Ensure the player has data
if (offline == null || !offline.hasPlayedBefore()) {
return null;
}
MinecraftServer server = ((CraftServer) Bukkit.getServer()).getServer();
// Create an entity to load the player data
EntityPlayer entity = new EntityPlayer(server, server.getWorldServer(0), offline.getName(),
new ItemInWorldManager(server.getWorldServer(0)));
// Get the bukkit entity
Player target = (entity == null) ? null : entity.getBukkitEntity();
if (target != null) {
// Load data
target.loadData();
}
// Return the entity
return target;
}
@Override
public String getPlayerDataID(OfflinePlayer player) {
return player.getName();
}
@Override
public OfflinePlayer getPlayerByID(String identifier) {
OfflinePlayer player = Bukkit.getOfflinePlayer(identifier);
// Ensure player is a real player, otherwise return null
if (player == null || !player.hasPlayedBefore() && !player.isOnline()) {
return null;
}
return player;
}
}

View File

@@ -1,46 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_4_5;
// Volatile
import net.minecraft.server.v1_4_5.ContainerChest;
import net.minecraft.server.v1_4_5.EntityHuman;
import net.minecraft.server.v1_4_5.IInventory;
import net.minecraft.server.v1_4_5.ItemStack;
import net.minecraft.server.v1_4_5.PlayerInventory;
public class SilentContainerChest extends ContainerChest {
public SilentContainerChest(IInventory i1, IInventory i2) {
super(i1, i2);
// Send close signal
i2.f();
}
@Override
public void b(EntityHuman entityHuman) {
// Don't send close signal twice, might screw up
PlayerInventory playerinventory = entityHuman.inventory;
if (playerinventory.getCarried() != null) {
ItemStack carried = playerinventory.getCarried();
playerinventory.setCarried(null);
entityHuman.drop(carried);
}
}
}

View File

@@ -1,128 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_4_5;
import java.lang.reflect.Field;
import java.util.ArrayList;
import java.util.List;
import com.lishid.openinv.internal.ISpecialEnderChest;
import org.bukkit.entity.HumanEntity;
import org.bukkit.entity.Player;
import org.bukkit.inventory.Inventory;
import org.bukkit.inventory.InventoryHolder;
// Volatile
import net.minecraft.server.v1_4_5.IInventory;
import net.minecraft.server.v1_4_5.InventoryEnderChest;
import net.minecraft.server.v1_4_5.InventorySubcontainer;
import net.minecraft.server.v1_4_5.ItemStack;
import org.bukkit.craftbukkit.v1_4_5.entity.CraftHumanEntity;
import org.bukkit.craftbukkit.v1_4_5.entity.CraftPlayer;
import org.bukkit.craftbukkit.v1_4_5.inventory.CraftInventory;
public class SpecialEnderChest extends InventorySubcontainer implements IInventory, ISpecialEnderChest {
private final InventoryEnderChest enderChest;
private final CraftInventory inventory = new CraftInventory(this);
private final List<HumanEntity> transaction = new ArrayList<HumanEntity>();
private boolean playerOnline = false;
private CraftPlayer owner;
private int maxStack = MAX_STACK;
public SpecialEnderChest(Player p, Boolean online) {
super(((CraftPlayer) p).getHandle().getEnderChest().getName(),
((CraftPlayer) p).getHandle().getEnderChest().getSize());
CraftPlayer player = (CraftPlayer) p;
this.enderChest = player.getHandle().getEnderChest();
this.owner = player;
this.items = enderChest.getContents();
}
@Override
public Inventory getBukkitInventory() {
return inventory;
}
@Override
public void setPlayerOnline(Player player) {
if (!playerOnline) {
try {
owner = (CraftPlayer) player;
InventoryEnderChest playerEnderChest = owner.getHandle().getEnderChest();
Field field = playerEnderChest.getClass().getField("items");
field.setAccessible(true);
field.set(playerEnderChest, this.items);
} catch (Exception e) {}
playerOnline = true;
}
}
@Override
public void setPlayerOffline() {
playerOnline = false;
}
@Override
public boolean isInUse() {
return !this.getViewers().isEmpty();
}
@Override
public ItemStack[] getContents() {
return this.items;
}
@Override
public void onOpen(CraftHumanEntity who) {
transaction.add(who);
}
@Override
public void onClose(CraftHumanEntity who) {
transaction.remove(who);
}
@Override
public List<HumanEntity> getViewers() {
return transaction;
}
@Override
public InventoryHolder getOwner() {
return this.owner;
}
@Override
public void setMaxStackSize(int size) {
maxStack = size;
}
@Override
public int getMaxStackSize() {
return maxStack;
}
@Override
public void update() {
super.update();
enderChest.update();
}
}

View File

@@ -1,237 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_4_5;
import com.lishid.openinv.internal.ISpecialPlayerInventory;
import org.bukkit.entity.Player;
import org.bukkit.inventory.Inventory;
// Volatile
import net.minecraft.server.v1_4_5.ItemStack;
import net.minecraft.server.v1_4_5.PlayerInventory;
import org.bukkit.craftbukkit.v1_4_5.entity.CraftPlayer;
import org.bukkit.craftbukkit.v1_4_5.inventory.CraftInventory;
public class SpecialPlayerInventory extends PlayerInventory implements ISpecialPlayerInventory {
private final ItemStack[] extra = new ItemStack[5];
private final CraftInventory inventory = new CraftInventory(this);
private boolean playerOnline = false;
public SpecialPlayerInventory(Player bukkitPlayer, Boolean online) {
super(((CraftPlayer) bukkitPlayer).getHandle());
this.playerOnline = online;
this.items = player.inventory.items;
this.armor = player.inventory.armor;
}
@Override
public Inventory getBukkitInventory() {
return inventory;
}
@Override
public void setPlayerOnline(Player player) {
if (!playerOnline) {
this.player = ((CraftPlayer) player).getHandle();
this.player.inventory.items = this.items;
this.player.inventory.armor = this.armor;
playerOnline = true;
}
}
@Override
public void setPlayerOffline() {
playerOnline = false;
}
@Override
public boolean isInUse() {
return !this.getViewers().isEmpty();
}
@Override
public ItemStack[] getContents() {
ItemStack[] contents = new ItemStack[getSize()];
System.arraycopy(items, 0, contents, 0, items.length);
System.arraycopy(armor, 0, contents, items.length, armor.length);
return contents;
}
@Override
public int getSize() {
return super.getSize() + 5;
}
@Override
public ItemStack getItem(int i) {
ItemStack[] is = this.items;
if (i >= is.length) {
i -= is.length;
is = this.armor;
}
else {
i = getReversedItemSlotNum(i);
}
if (i >= is.length) {
i -= is.length;
is = this.extra;
}
else if (is == this.armor) {
i = getReversedArmorSlotNum(i);
}
return is[i];
}
@Override
public ItemStack splitStack(int i, int j) {
ItemStack[] is = this.items;
if (i >= is.length) {
i -= is.length;
is = this.armor;
}
else {
i = getReversedItemSlotNum(i);
}
if (i >= is.length) {
i -= is.length;
is = this.extra;
}
else if (is == this.armor) {
i = getReversedArmorSlotNum(i);
}
if (is[i] != null) {
ItemStack itemstack;
if (is[i].count <= j) {
itemstack = is[i];
is[i] = null;
return itemstack;
}
else {
itemstack = is[i].a(j);
if (is[i].count == 0) {
is[i] = null;
}
return itemstack;
}
}
else {
return null;
}
}
@Override
public ItemStack splitWithoutUpdate(int i) {
ItemStack[] is = this.items;
if (i >= is.length) {
i -= is.length;
is = this.armor;
}
else {
i = getReversedItemSlotNum(i);
}
if (i >= is.length) {
i -= is.length;
is = this.extra;
}
else if (is == this.armor) {
i = getReversedArmorSlotNum(i);
}
if (is[i] != null) {
ItemStack itemstack = is[i];
is[i] = null;
return itemstack;
}
else {
return null;
}
}
@Override
public void setItem(int i, ItemStack itemstack) {
ItemStack[] is = this.items;
if (i >= is.length) {
i -= is.length;
is = this.armor;
}
else {
i = getReversedItemSlotNum(i);
}
if (i >= is.length) {
i -= is.length;
is = this.extra;
}
else if (is == this.armor) {
i = getReversedArmorSlotNum(i);
}
// Effects
if (is == this.extra) {
player.drop(itemstack);
itemstack = null;
}
is[i] = itemstack;
player.defaultContainer.b();
}
private int getReversedItemSlotNum(int i) {
if (i >= 27)
return i - 27;
else
return i + 9;
}
private int getReversedArmorSlotNum(int i) {
if (i == 0)
return 3;
if (i == 1)
return 2;
if (i == 2)
return 1;
if (i == 3)
return 0;
else
return i;
}
@Override
public String getName() {
if (player.getName().length() > 16) {
return player.getName().substring(0, 16);
}
return player.getName();
}
}

View File

@@ -1,28 +0,0 @@
<project xmlns="http://maven.apache.org/POM/4.0.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
xsi:schemaLocation="http://maven.apache.org/POM/4.0.0 http://maven.apache.org/xsd/maven-4.0.0.xsd">
<modelVersion>4.0.0</modelVersion>
<parent>
<groupId>com.lishid</groupId>
<artifactId>openinvinternal</artifactId>
<version>1.0-SNAPSHOT</version>
</parent>
<artifactId>openinvadapter1_4_6</artifactId>
<name>OpenInvAdapter1_4_6</name>
<dependencies>
<dependency>
<groupId>com.lishid</groupId>
<artifactId>openinvcommon</artifactId>
<version>1.0-SNAPSHOT</version>
</dependency>
<dependency>
<groupId>org.bukkit</groupId>
<artifactId>craftbukkit</artifactId>
<version>1.4.6-R0.3</version>
<scope>provided</scope>
</dependency>
</dependencies>
</project>

View File

@@ -1,158 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_4_6;
import com.lishid.openinv.internal.IAnySilentContainer;
import org.bukkit.ChatColor;
import org.bukkit.Material;
import org.bukkit.entity.Player;
// Volatile
import net.minecraft.server.v1_4_6.AxisAlignedBB;
import net.minecraft.server.v1_4_6.BlockEnderChest;
import net.minecraft.server.v1_4_6.EntityOcelot;
import net.minecraft.server.v1_4_6.EntityPlayer;
import net.minecraft.server.v1_4_6.IInventory;
import net.minecraft.server.v1_4_6.InventoryEnderChest;
import net.minecraft.server.v1_4_6.InventoryLargeChest;
import net.minecraft.server.v1_4_6.Packet100OpenWindow;
import net.minecraft.server.v1_4_6.TileEntityChest;
import net.minecraft.server.v1_4_6.TileEntityEnderChest;
import net.minecraft.server.v1_4_6.World;
import org.bukkit.craftbukkit.v1_4_6.entity.CraftPlayer;
public class AnySilentContainer implements IAnySilentContainer {
@Override
public boolean isAnySilentContainer(org.bukkit.block.Block block) {
return block.getType() == Material.ENDER_CHEST || block.getState() instanceof org.bukkit.block.Chest;
}
@Override
public boolean isAnyContainerNeeded(Player p, org.bukkit.block.Block block) {
// FOR REFERENCE, LOOK AT net.minecraft.server.BlockChest
EntityPlayer player = ((CraftPlayer) p).getHandle();
World world = player.world;
if (block instanceof BlockEnderChest) {
// Ender chests are not blocked by ocelots.
return world.t(block.getX(), block.getY() + 1, block.getZ());
}
// If block or ocelot on top
if (isBlockedChest(world, block.getX(), block.getY() + 1, block.getZ())) {
return true;
}
int id = world.getTypeId(block.getX(), block.getY(), block.getZ());
// If block next to chest is chest and has a block or ocelot on top
if (world.getTypeId(block.getX(), block.getY(), block.getZ() + 1) == id) {
return isBlockedChest(world, block.getX(), block.getY() + 1, block.getZ() + 1);
} else if(world.getTypeId(block.getX(), block.getY(), block.getZ() - 1) == id) {
return isBlockedChest(world, block.getX(), block.getY() + 1, block.getZ() - 1);
} else if (world.getTypeId(block.getX() + 1, block.getY(), block.getZ()) == id) {
return isBlockedChest(world, block.getX() + 1, block.getY() + 1, block.getZ());
} else if (world.getTypeId(block.getX() - 1, block.getY(), block.getZ()) == id) {
return isBlockedChest(world, block.getX() - 1, block.getY() + 1, block.getZ());
}
return false;
}
private boolean isBlockedChest(World world, int x, int y, int z) {
return world.t(x, y + 1, z) || hasOcelotOnTop(world, x, y, z);
}
private boolean hasOcelotOnTop(World world, int x, int y, int z) {
for (Object localEntity : world.a(EntityOcelot.class,
AxisAlignedBB.a(x, y + 1, z, x + 1, y + 2, z + 1))) {
EntityOcelot localEntityOcelot = (EntityOcelot) localEntity;
if (localEntityOcelot.isSitting()) {
return true;
}
}
return false;
}
@Override
public boolean activateContainer(Player p, boolean silentchest, org.bukkit.block.Block block) {
EntityPlayer player = ((CraftPlayer) p).getHandle();
// Silent ender chest is API-only
if (silentchest && block.getType() == Material.ENDER_CHEST) {
p.openInventory(p.getEnderChest());
return true;
}
World world = player.world;
Object tile = world.getTileEntity(block.getX(), block.getY(), block.getZ());
if (tile == null) {
return false;
}
if (tile instanceof TileEntityEnderChest) {
// Anychest ender chest. See net.minecraft.server.BlockEnderChest
InventoryEnderChest enderChest = player.getEnderChest();
enderChest.a((TileEntityEnderChest) tile);
player.openContainer(enderChest);
return true;
}
if (!(tile instanceof IInventory)) {
return false;
}
int id = world.getTypeId(block.getX(), block.getY(), block.getZ());
if (world.getTypeId(block.getX(), block.getY(), block.getZ() + 1) == id) {
tile = new InventoryLargeChest("Large chest", (IInventory) tile, (TileEntityChest) world.getTileEntity(block.getX(), block.getY(), block.getZ() + 1));
} else if (world.getTypeId(block.getX(), block.getY(), block.getZ() - 1) == id) {
tile = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(block.getX(), block.getY(), block.getZ() - 1), (IInventory) tile);
} else if (world.getTypeId(block.getX() + 1, block.getY(), block.getZ()) == id) {
tile = new InventoryLargeChest("Large chest", (IInventory) tile, (TileEntityChest) world.getTileEntity(block.getX() + 1, block.getY(), block.getZ()));
} else if (world.getTypeId(block.getX() - 1, block.getY(), block.getZ()) == id) {
tile = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(block.getX() - 1, block.getY(), block.getZ()), (IInventory) tile);
}
boolean returnValue = false;
if (!silentchest) {
player.openContainer((IInventory) tile);
returnValue = true;
} else {
try {
int windowId = player.nextContainerCounter();
player.playerConnection.sendPacket(new Packet100OpenWindow(windowId, 0, ((IInventory) tile).getName(), ((IInventory) tile).getSize()));
player.activeContainer = new SilentContainerChest(player.inventory, ((IInventory) tile));
player.activeContainer.windowId = windowId;
player.activeContainer.addSlotListener(player);
returnValue = true;
} catch (Exception e) {
e.printStackTrace();
p.sendMessage(ChatColor.RED + "Error while sending silent chest.");
}
}
return returnValue;
}
}

View File

@@ -1,79 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_4_6;
import com.lishid.openinv.internal.IInventoryAccess;
import com.lishid.openinv.internal.ISpecialEnderChest;
import com.lishid.openinv.internal.ISpecialPlayerInventory;
import com.lishid.openinv.util.InternalAccessor;
import org.bukkit.inventory.Inventory;
// Volatile
import net.minecraft.server.v1_4_6.IInventory;
import org.bukkit.craftbukkit.v1_4_6.inventory.CraftInventory;
public class InventoryAccess implements IInventoryAccess {
@Override
public boolean isSpecialPlayerInventory(Inventory inventory) {
if (inventory instanceof CraftInventory) {
return ((CraftInventory) inventory).getInventory() instanceof ISpecialPlayerInventory;
}
return InternalAccessor.grabFieldOfTypeFromObject(IInventory.class, inventory) instanceof ISpecialPlayerInventory;
}
@Override
public ISpecialPlayerInventory getSpecialPlayerInventory(Inventory inventory) {
IInventory inv;
if (inventory instanceof CraftInventory) {
inv = ((CraftInventory) inventory).getInventory();
} else {
inv = InternalAccessor.grabFieldOfTypeFromObject(IInventory.class, inventory);
}
if (inv instanceof SpecialPlayerInventory) {
return (SpecialPlayerInventory) inv;
}
return null;
}
@Override
public boolean isSpecialEnderChest(Inventory inventory) {
if (inventory instanceof CraftInventory) {
return ((CraftInventory) inventory).getInventory() instanceof ISpecialEnderChest;
}
return InternalAccessor.grabFieldOfTypeFromObject(IInventory.class, inventory) instanceof ISpecialEnderChest;
}
@Override
public ISpecialEnderChest getSpecialEnderChest(Inventory inventory) {
IInventory inv;
if (inventory instanceof CraftInventory) {
inv = ((CraftInventory) inventory).getInventory();
} else {
inv = InternalAccessor.grabFieldOfTypeFromObject(IInventory.class, inventory);
}
if (inv instanceof SpecialEnderChest) {
return (SpecialEnderChest) inv;
}
return null;
}
}

View File

@@ -1,72 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_4_6;
import com.lishid.openinv.internal.IPlayerDataManager;
import org.bukkit.Bukkit;
import org.bukkit.OfflinePlayer;
import org.bukkit.entity.Player;
// Volatile
import net.minecraft.server.v1_4_6.EntityPlayer;
import net.minecraft.server.v1_4_6.MinecraftServer;
import net.minecraft.server.v1_4_6.PlayerInteractManager;
import org.bukkit.craftbukkit.v1_4_6.CraftServer;
public class PlayerDataManager implements IPlayerDataManager {
@Override
public Player loadPlayer(OfflinePlayer offline) {
// Ensure the player has data
if (offline == null || !offline.hasPlayedBefore()) {
return null;
}
MinecraftServer server = ((CraftServer) Bukkit.getServer()).getServer();
// Create an entity to load the player data
EntityPlayer entity = new EntityPlayer(server, server.getWorldServer(0), offline.getName(),
new PlayerInteractManager(server.getWorldServer(0)));
// Get the bukkit entity
Player target = (entity == null) ? null : entity.getBukkitEntity();
if (target != null) {
// Load data
target.loadData();
}
// Return the entity
return target;
}
@Override
public String getPlayerDataID(OfflinePlayer player) {
return player.getName();
}
@Override
public OfflinePlayer getPlayerByID(String identifier) {
OfflinePlayer player = Bukkit.getOfflinePlayer(identifier);
// Ensure player is a real player, otherwise return null
if (player == null || !player.hasPlayedBefore() && !player.isOnline()) {
return null;
}
return player;
}
}

View File

@@ -1,46 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_4_6;
// Volatile
import net.minecraft.server.v1_4_6.ContainerChest;
import net.minecraft.server.v1_4_6.EntityHuman;
import net.minecraft.server.v1_4_6.IInventory;
import net.minecraft.server.v1_4_6.ItemStack;
import net.minecraft.server.v1_4_6.PlayerInventory;
public class SilentContainerChest extends ContainerChest {
public SilentContainerChest(IInventory i1, IInventory i2) {
super(i1, i2);
// Send close signal
i2.f();
}
@Override
public void b(EntityHuman entityHuman) {
// Don't send close signal twice, might screw up
PlayerInventory playerinventory = entityHuman.inventory;
if (playerinventory.getCarried() != null) {
ItemStack carried = playerinventory.getCarried();
playerinventory.setCarried(null);
entityHuman.drop(carried);
}
}
}

View File

@@ -1,128 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_4_6;
import java.lang.reflect.Field;
import java.util.ArrayList;
import java.util.List;
import com.lishid.openinv.internal.ISpecialEnderChest;
import org.bukkit.entity.HumanEntity;
import org.bukkit.entity.Player;
import org.bukkit.inventory.Inventory;
import org.bukkit.inventory.InventoryHolder;
// Volatile
import net.minecraft.server.v1_4_6.IInventory;
import net.minecraft.server.v1_4_6.InventoryEnderChest;
import net.minecraft.server.v1_4_6.InventorySubcontainer;
import net.minecraft.server.v1_4_6.ItemStack;
import org.bukkit.craftbukkit.v1_4_6.entity.CraftHumanEntity;
import org.bukkit.craftbukkit.v1_4_6.entity.CraftPlayer;
import org.bukkit.craftbukkit.v1_4_6.inventory.CraftInventory;
public class SpecialEnderChest extends InventorySubcontainer implements IInventory, ISpecialEnderChest {
private final InventoryEnderChest enderChest;
private final CraftInventory inventory = new CraftInventory(this);
private final List<HumanEntity> transaction = new ArrayList<HumanEntity>();
private boolean playerOnline = false;
private CraftPlayer owner;
private int maxStack = MAX_STACK;
public SpecialEnderChest(Player p, Boolean online) {
super(((CraftPlayer) p).getHandle().getEnderChest().getName(),
((CraftPlayer) p).getHandle().getEnderChest().getSize());
CraftPlayer player = (CraftPlayer) p;
this.enderChest = player.getHandle().getEnderChest();
this.owner = player;
this.items = enderChest.getContents();
}
@Override
public Inventory getBukkitInventory() {
return inventory;
}
@Override
public void setPlayerOnline(Player player) {
if (!playerOnline) {
try {
owner = (CraftPlayer) player;
InventoryEnderChest playerEnderChest = owner.getHandle().getEnderChest();
Field field = playerEnderChest.getClass().getField("items");
field.setAccessible(true);
field.set(playerEnderChest, this.items);
} catch (Exception e) {}
playerOnline = true;
}
}
@Override
public void setPlayerOffline() {
playerOnline = false;
}
@Override
public boolean isInUse() {
return !this.getViewers().isEmpty();
}
@Override
public ItemStack[] getContents() {
return this.items;
}
@Override
public void onOpen(CraftHumanEntity who) {
transaction.add(who);
}
@Override
public void onClose(CraftHumanEntity who) {
transaction.remove(who);
}
@Override
public List<HumanEntity> getViewers() {
return transaction;
}
@Override
public InventoryHolder getOwner() {
return this.owner;
}
@Override
public void setMaxStackSize(int size) {
maxStack = size;
}
@Override
public int getMaxStackSize() {
return maxStack;
}
@Override
public void update() {
super.update();
enderChest.update();
}
}

View File

@@ -1,229 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_4_6;
import com.lishid.openinv.internal.ISpecialPlayerInventory;
import org.bukkit.entity.Player;
import org.bukkit.inventory.Inventory;
// Volatile
import net.minecraft.server.v1_4_6.ItemStack;
import net.minecraft.server.v1_4_6.PlayerInventory;
import org.bukkit.craftbukkit.v1_4_6.entity.CraftPlayer;
import org.bukkit.craftbukkit.v1_4_6.inventory.CraftInventory;
public class SpecialPlayerInventory extends PlayerInventory implements ISpecialPlayerInventory {
private final ItemStack[] extra = new ItemStack[5];
private final CraftInventory inventory = new CraftInventory(this);
private boolean playerOnline = false;
public SpecialPlayerInventory(Player bukkitPlayer, Boolean online) {
super(((CraftPlayer) bukkitPlayer).getHandle());
this.playerOnline = online;
this.items = player.inventory.items;
this.armor = player.inventory.armor;
}
@Override
public Inventory getBukkitInventory() {
return inventory;
}
@Override
public void setPlayerOnline(Player player) {
if (!playerOnline) {
this.player = ((CraftPlayer) player).getHandle();
this.player.inventory.items = this.items;
this.player.inventory.armor = this.armor;
playerOnline = true;
}
}
@Override
public void setPlayerOffline() {
playerOnline = false;
}
@Override
public boolean isInUse() {
return !this.getViewers().isEmpty();
}
@Override
public ItemStack[] getContents() {
ItemStack[] contents = new ItemStack[getSize()];
System.arraycopy(items, 0, contents, 0, items.length);
System.arraycopy(armor, 0, contents, items.length, armor.length);
return contents;
}
@Override
public int getSize() {
return super.getSize() + 5;
}
@Override
public ItemStack getItem(int i) {
ItemStack[] is = this.items;
if (i >= is.length) {
i -= is.length;
is = this.armor;
} else {
i = getReversedItemSlotNum(i);
}
if (i >= is.length) {
i -= is.length;
is = this.extra;
} else if (is == this.armor) {
i = getReversedArmorSlotNum(i);
}
return is[i];
}
@Override
public ItemStack splitStack(int i, int j) {
ItemStack[] is = this.items;
if (i >= is.length) {
i -= is.length;
is = this.armor;
} else {
i = getReversedItemSlotNum(i);
}
if (i >= is.length) {
i -= is.length;
is = this.extra;
} else if (is == this.armor) {
i = getReversedArmorSlotNum(i);
}
if (is[i] != null) {
ItemStack itemstack;
if (is[i].count <= j) {
itemstack = is[i];
is[i] = null;
return itemstack;
} else {
itemstack = is[i].a(j);
if (is[i].count == 0) {
is[i] = null;
}
return itemstack;
}
}
return null;
}
@Override
public ItemStack splitWithoutUpdate(int i) {
ItemStack[] is = this.items;
if (i >= is.length) {
i -= is.length;
is = this.armor;
} else {
i = getReversedItemSlotNum(i);
}
if (i >= is.length) {
i -= is.length;
is = this.extra;
} else if (is == this.armor) {
i = getReversedArmorSlotNum(i);
}
if (is[i] != null) {
ItemStack itemstack = is[i];
is[i] = null;
return itemstack;
}
return null;
}
@Override
public void setItem(int i, ItemStack itemstack) {
ItemStack[] is = this.items;
if (i >= is.length) {
i -= is.length;
is = this.armor;
} else {
i = getReversedItemSlotNum(i);
}
if (i >= is.length) {
i -= is.length;
is = this.extra;
} else if (is == this.armor) {
i = getReversedArmorSlotNum(i);
}
// Effects
if (is == this.extra) {
player.drop(itemstack);
itemstack = null;
}
is[i] = itemstack;
player.defaultContainer.b();
}
private int getReversedItemSlotNum(int i) {
if (i >= 27) {
return i - 27;
}
return i + 9;
}
private int getReversedArmorSlotNum(int i) {
if (i == 0) {
return 3;
}
if (i == 1) {
return 2;
}
if (i == 2) {
return 1;
}
if (i == 3) {
return 0;
}
return i;
}
@Override
public String getName() {
if (player.getName().length() > 16) {
return player.getName().substring(0, 16);
}
return player.getName();
}
}

View File

@@ -1,11 +1,26 @@
<project xmlns="http://maven.apache.org/POM/4.0.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" <!--
xsi:schemaLocation="http://maven.apache.org/POM/4.0.0 http://maven.apache.org/xsd/maven-4.0.0.xsd"> ~ Copyright (C) 2011-2020 lishid. All rights reserved.
~
~ This program is free software: you can redistribute it and/or modify
~ it under the terms of the GNU General Public License as published by
~ the Free Software Foundation, version 3.
~
~ This program is distributed in the hope that it will be useful,
~ but WITHOUT ANY WARRANTY; without even the implied warranty of
~ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
~ GNU General Public License for more details.
~
~ You should have received a copy of the GNU General Public License
~ along with this program. If not, see <http://www.gnu.org/licenses/>.
-->
<project xmlns="http://maven.apache.org/POM/4.0.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://maven.apache.org/POM/4.0.0 http://maven.apache.org/xsd/maven-4.0.0.xsd">
<modelVersion>4.0.0</modelVersion> <modelVersion>4.0.0</modelVersion>
<parent> <parent>
<groupId>com.lishid</groupId> <groupId>com.lishid</groupId>
<artifactId>openinvparent</artifactId> <artifactId>openinvparent</artifactId>
<version>1.0-SNAPSHOT</version> <version>4.1.2-SNAPSHOT</version>
</parent> </parent>
<artifactId>openinvinternal</artifactId> <artifactId>openinvinternal</artifactId>
@@ -15,51 +30,12 @@
<profiles> <profiles>
<profile>
<id>latest</id>
<modules>
<module>v1_11_R1</module>
</modules>
</profile>
<profile>
<id>modern</id>
<modules>
<module>v1_8_R1</module>
<module>v1_8_R2</module>
<module>v1_8_R3</module>
<module>v1_9_R1</module>
<module>v1_9_R2</module>
<module>v1_10_R1</module>
<module>v1_11_R1</module>
</modules>
</profile>
<profile> <profile>
<id>all</id> <id>all</id>
<modules> <modules>
<module>1_4_5</module>
<module>1_4_6</module>
<module>v1_4_R1</module>
<!-- 1_5_R1 was never released -->
<module>v1_5_R2</module>
<module>v1_5_R3</module>
<!-- 1_6_R1 also had no tagged releases, remove? -->
<module>v1_6_R1</module>
<module>v1_6_R2</module>
<module>v1_6_R3</module>
<!-- TODO: Recompile CB for 1_7_R1 through 1_7_R4, currently using whatever jars worked -->
<module>v1_7_R1</module>
<module>v1_7_R2</module>
<module>v1_7_R3</module>
<module>v1_7_R4</module>
<module>v1_8_R1</module>
<module>v1_8_R2</module>
<module>v1_8_R3</module> <module>v1_8_R3</module>
<module>v1_9_R1</module> <module>v1_14_R1</module>
<module>v1_9_R2</module> <module>v1_15_R1</module>
<module>v1_10_R1</module>
<module>v1_11_R1</module>
</modules> </modules>
</profile> </profile>

View File

@@ -1,28 +0,0 @@
<project xmlns="http://maven.apache.org/POM/4.0.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
xsi:schemaLocation="http://maven.apache.org/POM/4.0.0 http://maven.apache.org/xsd/maven-4.0.0.xsd">
<modelVersion>4.0.0</modelVersion>
<parent>
<groupId>com.lishid</groupId>
<artifactId>openinvinternal</artifactId>
<version>1.0-SNAPSHOT</version>
</parent>
<artifactId>openinvadapter1_10_R1</artifactId>
<name>OpenInvAdapter1_10_R1</name>
<dependencies>
<dependency>
<groupId>com.lishid</groupId>
<artifactId>openinvcommon</artifactId>
<version>1.0-SNAPSHOT</version>
</dependency>
<dependency>
<groupId>org.spigotmc</groupId>
<artifactId>spigot</artifactId>
<version>1.10-R0.1-SNAPSHOT</version>
<scope>provided</scope>
</dependency>
</dependencies>
</project>

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@@ -1,209 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_10_R1;
import com.lishid.openinv.internal.IAnySilentContainer;
import org.bukkit.ChatColor;
import org.bukkit.Material;
import org.bukkit.entity.Player;
// Volatile
import net.minecraft.server.v1_10_R1.AxisAlignedBB;
import net.minecraft.server.v1_10_R1.Block;
import net.minecraft.server.v1_10_R1.BlockChest;
import net.minecraft.server.v1_10_R1.BlockChest.Type;
import net.minecraft.server.v1_10_R1.BlockEnderChest;
import net.minecraft.server.v1_10_R1.BlockPosition;
import net.minecraft.server.v1_10_R1.Container;
import net.minecraft.server.v1_10_R1.Entity;
import net.minecraft.server.v1_10_R1.EntityOcelot;
import net.minecraft.server.v1_10_R1.EntityPlayer;
import net.minecraft.server.v1_10_R1.EnumDirection;
import net.minecraft.server.v1_10_R1.IInventory;
import net.minecraft.server.v1_10_R1.ITileInventory;
import net.minecraft.server.v1_10_R1.InventoryEnderChest;
import net.minecraft.server.v1_10_R1.InventoryLargeChest;
import net.minecraft.server.v1_10_R1.PacketPlayOutOpenWindow;
import net.minecraft.server.v1_10_R1.StatisticList;
import net.minecraft.server.v1_10_R1.TileEntity;
import net.minecraft.server.v1_10_R1.TileEntityChest;
import net.minecraft.server.v1_10_R1.TileEntityEnderChest;
import net.minecraft.server.v1_10_R1.World;
import org.bukkit.craftbukkit.v1_10_R1.entity.CraftPlayer;
public class AnySilentContainer implements IAnySilentContainer {
@Override
public boolean isAnySilentContainer(org.bukkit.block.Block block) {
return block.getType() == Material.ENDER_CHEST || block.getState() instanceof org.bukkit.block.Chest;
}
@Override
public boolean isAnyContainerNeeded(Player p, org.bukkit.block.Block b) {
EntityPlayer player = ((CraftPlayer) p).getHandle();
World world = player.world;
BlockPosition blockPosition = new BlockPosition(b.getX(), b.getY(), b.getZ());
Block block = world.getType(blockPosition).getBlock();
if (block instanceof BlockEnderChest) {
// Ender chests are not blocked by ocelots.
return world.getType(blockPosition.up()).m();
}
// Check if chest is blocked or has an ocelot on top
if (isBlockedChest(world, blockPosition)) {
return true;
}
// Check for matching adjacent chests that are blocked or have an ocelot on top
for (EnumDirection localEnumDirection : EnumDirection.EnumDirectionLimit.HORIZONTAL) {
BlockPosition localBlockPosition = blockPosition.shift(localEnumDirection);
Block localBlock = world.getType(localBlockPosition).getBlock();
if (localBlock != block) {
continue;
}
TileEntity localTileEntity = world.getTileEntity(localBlockPosition);
if (!(localTileEntity instanceof TileEntityChest)) {
continue;
}
if (isBlockedChest(world, localBlockPosition)) {
return true;
}
}
return false;
}
private boolean isBlockedChest(World world, BlockPosition blockPosition) {
// For reference, loot at net.minecraft.server.BlockChest
return world.getType(blockPosition.up()).l() || hasOcelotOnTop(world, blockPosition);
}
private boolean hasOcelotOnTop(World world, BlockPosition blockPosition) {
for (Entity localEntity : world.a(EntityOcelot.class,
new AxisAlignedBB(blockPosition.getX(), blockPosition.getY() + 1,
blockPosition.getZ(), blockPosition.getX() + 1, blockPosition.getY() + 2,
blockPosition.getZ() + 1))) {
EntityOcelot localEntityOcelot = (EntityOcelot) localEntity;
if (localEntityOcelot.isSitting()) {
return true;
}
}
return false;
}
@Override
public boolean activateContainer(Player p, boolean silentchest, org.bukkit.block.Block b) {
EntityPlayer player = ((CraftPlayer) p).getHandle();
// Silent ender chest is pretty much API-only
if (silentchest && b.getType() == Material.ENDER_CHEST) {
p.openInventory(p.getEnderChest());
player.b(StatisticList.X);
return true;
}
World world = player.world;
BlockPosition blockPosition = new BlockPosition(b.getX(), b.getY(), b.getZ());
Object tile = world.getTileEntity(blockPosition);
if (tile == null) {
return false;
}
if (tile instanceof TileEntityEnderChest) {
// Anychest ender chest. See net.minecraft.server.BlockEnderChest
InventoryEnderChest enderChest = player.getEnderChest();
enderChest.a((TileEntityEnderChest) tile);
player.openContainer(enderChest);
player.b(StatisticList.X);
return true;
}
if (!(tile instanceof IInventory)) {
return false;
}
Block block = world.getType(blockPosition).getBlock();
Container container = null;
if (block instanceof BlockChest) {
for (EnumDirection localEnumDirection : EnumDirection.EnumDirectionLimit.HORIZONTAL) {
BlockPosition localBlockPosition = blockPosition.shift(localEnumDirection);
Block localBlock = world.getType(localBlockPosition).getBlock();
if (localBlock != block) {
continue;
}
TileEntity localTileEntity = world.getTileEntity(localBlockPosition);
if (!(localTileEntity instanceof TileEntityChest)) {
continue;
}
if ((localEnumDirection == EnumDirection.WEST) || (localEnumDirection == EnumDirection.NORTH)) {
tile = new InventoryLargeChest("container.chestDouble",
(TileEntityChest) localTileEntity, (ITileInventory) tile);
} else {
tile = new InventoryLargeChest("container.chestDouble",
(ITileInventory) tile, (TileEntityChest) localTileEntity);
}
break;
}
if (silentchest) {
container = new SilentContainerChest(player.inventory, ((IInventory) tile), player);
}
if (((BlockChest) block).g == Type.BASIC) {
player.b(StatisticList.ac);
} else if (((BlockChest) block).g == Type.TRAP) {
player.b(StatisticList.W);
}
}
boolean returnValue = false;
final IInventory iInventory = (IInventory) tile;
if (!silentchest || container == null) {
player.openContainer(iInventory);
returnValue = true;
} else {
try {
int windowId = player.nextContainerCounter();
player.playerConnection.sendPacket(new PacketPlayOutOpenWindow(windowId, iInventory.getName(), iInventory.getScoreboardDisplayName(), iInventory.getSize()));
player.activeContainer = container;
player.activeContainer.windowId = windowId;
player.activeContainer.addSlotListener(player);
returnValue = true;
} catch (Exception e) {
e.printStackTrace();
p.sendMessage(ChatColor.RED + "Error while sending silent chest.");
}
}
return returnValue;
}
}

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@@ -1,79 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_10_R1;
import com.lishid.openinv.internal.IInventoryAccess;
import com.lishid.openinv.internal.ISpecialEnderChest;
import com.lishid.openinv.internal.ISpecialPlayerInventory;
import com.lishid.openinv.util.InternalAccessor;
import org.bukkit.inventory.Inventory;
// Volatile
import net.minecraft.server.v1_10_R1.IInventory;
import org.bukkit.craftbukkit.v1_10_R1.inventory.CraftInventory;
public class InventoryAccess implements IInventoryAccess {
@Override
public boolean isSpecialPlayerInventory(Inventory inventory) {
if (inventory instanceof CraftInventory) {
return ((CraftInventory) inventory).getInventory() instanceof ISpecialPlayerInventory;
}
return InternalAccessor.grabFieldOfTypeFromObject(IInventory.class, inventory) instanceof ISpecialPlayerInventory;
}
@Override
public ISpecialPlayerInventory getSpecialPlayerInventory(Inventory inventory) {
IInventory inv;
if (inventory instanceof CraftInventory) {
inv = ((CraftInventory) inventory).getInventory();
} else {
inv = InternalAccessor.grabFieldOfTypeFromObject(IInventory.class, inventory);
}
if (inv instanceof SpecialPlayerInventory) {
return (SpecialPlayerInventory) inv;
}
return null;
}
@Override
public boolean isSpecialEnderChest(Inventory inventory) {
if (inventory instanceof CraftInventory) {
return ((CraftInventory) inventory).getInventory() instanceof ISpecialEnderChest;
}
return InternalAccessor.grabFieldOfTypeFromObject(IInventory.class, inventory) instanceof ISpecialEnderChest;
}
@Override
public ISpecialEnderChest getSpecialEnderChest(Inventory inventory) {
IInventory inv;
if (inventory instanceof CraftInventory) {
inv = ((CraftInventory) inventory).getInventory();
} else {
inv = InternalAccessor.grabFieldOfTypeFromObject(IInventory.class, inventory);
}
if (inv instanceof SpecialEnderChest) {
return (SpecialEnderChest) inv;
}
return null;
}
}

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/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_10_R1;
import java.util.UUID;
import com.lishid.openinv.internal.IPlayerDataManager;
import com.mojang.authlib.GameProfile;
import org.bukkit.Bukkit;
import org.bukkit.OfflinePlayer;
import org.bukkit.entity.Player;
// Volatile
import net.minecraft.server.v1_10_R1.EntityPlayer;
import net.minecraft.server.v1_10_R1.MinecraftServer;
import net.minecraft.server.v1_10_R1.PlayerInteractManager;
import org.bukkit.craftbukkit.v1_10_R1.CraftServer;
public class PlayerDataManager implements IPlayerDataManager {
@Override
public Player loadPlayer(OfflinePlayer offline) {
// Ensure player has data
if (offline == null || !offline.hasPlayedBefore()) {
return null;
}
// Create a profile and entity to load the player data
GameProfile profile = new GameProfile(offline.getUniqueId(), offline.getName());
MinecraftServer server = ((CraftServer) Bukkit.getServer()).getServer();
EntityPlayer entity = new EntityPlayer(server, server.getWorldServer(0), profile,
new PlayerInteractManager(server.getWorldServer(0)));
// Get the bukkit entity
Player target = (entity == null) ? null : entity.getBukkitEntity();
if (target != null) {
// Load data
target.loadData();
}
// Return the entity
return target;
}
@Override
public String getPlayerDataID(OfflinePlayer player) {
return player.getUniqueId().toString();
}
@Override
public OfflinePlayer getPlayerByID(String identifier) {
try {
UUID uuid = UUID.fromString(identifier);
OfflinePlayer player = Bukkit.getOfflinePlayer(uuid);
// Ensure player is a real player, otherwise return null
if (player == null || !player.hasPlayedBefore() && !player.isOnline()) {
return null;
}
return player;
} catch (IllegalArgumentException e) {
// Not a UUID
return null;
}
}
}

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@@ -1,46 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_10_R1;
// Volatile
import net.minecraft.server.v1_10_R1.ContainerChest;
import net.minecraft.server.v1_10_R1.EntityHuman;
import net.minecraft.server.v1_10_R1.IInventory;
import net.minecraft.server.v1_10_R1.ItemStack;
import net.minecraft.server.v1_10_R1.PlayerInventory;
public class SilentContainerChest extends ContainerChest {
public SilentContainerChest(IInventory i1, IInventory i2, EntityHuman e1) {
super(i1, i2, e1);
// Send close signal
i2.closeContainer(e1);
}
@Override
public void b(EntityHuman entityHuman) {
// Don't send close signal twice, might screw up
PlayerInventory playerinventory = entityHuman.inventory;
if (playerinventory.getCarried() != null) {
ItemStack carried = playerinventory.getCarried();
playerinventory.setCarried(null);
entityHuman.drop(carried, false);
}
}
}

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@@ -1,105 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_10_R1;
import java.lang.reflect.Field;
import java.lang.reflect.Modifier;
import com.lishid.openinv.internal.ISpecialEnderChest;
import org.bukkit.entity.Player;
import org.bukkit.inventory.Inventory;
// Volatile
import net.minecraft.server.v1_10_R1.IInventory;
import net.minecraft.server.v1_10_R1.InventoryEnderChest;
import net.minecraft.server.v1_10_R1.InventorySubcontainer;
import net.minecraft.server.v1_10_R1.ItemStack;
import org.bukkit.craftbukkit.v1_10_R1.entity.CraftPlayer;
import org.bukkit.craftbukkit.v1_10_R1.inventory.CraftInventory;
public class SpecialEnderChest extends InventorySubcontainer implements IInventory, ISpecialEnderChest {
private final InventoryEnderChest enderChest;
private final CraftInventory inventory = new CraftInventory(this);
private boolean playerOnline = false;
public SpecialEnderChest(Player player, Boolean online) {
super(((CraftPlayer) player).getHandle().getEnderChest().getName(),
((CraftPlayer) player).getHandle().getEnderChest().hasCustomName(),
((CraftPlayer) player).getHandle().getEnderChest().getSize());
CraftPlayer craftPlayer = (CraftPlayer) player;
this.enderChest = craftPlayer.getHandle().getEnderChest();
this.bukkitOwner = craftPlayer;
setItemArrays(this, enderChest.getContents());
}
private void setItemArrays(InventorySubcontainer subcontainer, ItemStack[] items) {
try {
// Prepare to remove final modifier
Field modifiers = Field.class.getDeclaredField("modifiers");
modifiers.setAccessible(true);
// Access and replace main inventory array
Field field = InventorySubcontainer.class.getField("items");
modifiers.setInt(field, field.getModifiers() & ~Modifier.FINAL);
field.set(subcontainer, items);
} catch (NoSuchFieldException e) {
e.printStackTrace();
} catch (SecurityException e) {
e.printStackTrace();
} catch (IllegalArgumentException e) {
e.printStackTrace();
} catch (IllegalAccessException e) {
e.printStackTrace();
}
}
@Override
public Inventory getBukkitInventory() {
return inventory;
}
@Override
public void setPlayerOnline(Player player) {
if (!playerOnline) {
try {
this.bukkitOwner = player;
CraftPlayer craftPlayer = (CraftPlayer) player;
setItemArrays(craftPlayer.getHandle().getEnderChest(), this.items);
} catch (Exception e) {}
playerOnline = true;
}
}
@Override
public void setPlayerOffline() {
playerOnline = false;
}
@Override
public boolean isInUse() {
return !this.getViewers().isEmpty();
}
@Override
public void update() {
super.update();
enderChest.update();
}
}

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@@ -1,296 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_10_R1;
import java.lang.reflect.Field;
import java.lang.reflect.Modifier;
import com.lishid.openinv.internal.ISpecialPlayerInventory;
import org.bukkit.entity.Player;
import org.bukkit.inventory.Inventory;
// Volatile
import net.minecraft.server.v1_10_R1.EntityHuman;
import net.minecraft.server.v1_10_R1.ItemStack;
import net.minecraft.server.v1_10_R1.PlayerInventory;
import org.bukkit.craftbukkit.v1_10_R1.entity.CraftPlayer;
import org.bukkit.craftbukkit.v1_10_R1.inventory.CraftInventory;
public class SpecialPlayerInventory extends PlayerInventory implements ISpecialPlayerInventory {
private final ItemStack[] extra = new ItemStack[4];
private final CraftInventory inventory = new CraftInventory(this);
private boolean playerOnline = false;
public SpecialPlayerInventory(Player bukkitPlayer, Boolean online) {
super(((CraftPlayer) bukkitPlayer).getHandle());
this.playerOnline = online;
setItemArrays(this, player.inventory.items, player.inventory.armor, player.inventory.extraSlots);
}
private void setItemArrays(PlayerInventory inventory, ItemStack[] items, ItemStack[] armor,
ItemStack[] extraSlots) {
try {
// Prepare to remove final modifier
Field modifiers = Field.class.getDeclaredField("modifiers");
modifiers.setAccessible(true);
// Access and replace main inventory array
Field field = PlayerInventory.class.getField("items");
modifiers.setInt(field, field.getModifiers() & ~Modifier.FINAL);
field.set(inventory, items);
// Access and replace armor inventory array
field = PlayerInventory.class.getField("armor");
modifiers.setInt(field, field.getModifiers() & ~Modifier.FINAL);
field.set(inventory, armor);
// Access and replace offhand inventory array
field = PlayerInventory.class.getField("extraSlots");
modifiers.setInt(field, field.getModifiers() & ~Modifier.FINAL);
field.set(inventory, extraSlots);
// Access and replace array containing all inventory arrays
field = PlayerInventory.class.getDeclaredField("g");
field.setAccessible(true);
modifiers.setInt(field, field.getModifiers() & ~Modifier.FINAL);
field.set(inventory, new ItemStack[][] { items, armor, extraSlots });
} catch (NoSuchFieldException e) {
// Unable to set final fields to item arrays, we're screwed. Noisily fail.
e.printStackTrace();
} catch (IllegalArgumentException e) {
e.printStackTrace();
} catch (IllegalAccessException e) {
e.printStackTrace();
}
}
@Override
public Inventory getBukkitInventory() {
return inventory;
}
@Override
public void setPlayerOnline(Player player) {
if (!playerOnline) {
this.player = ((CraftPlayer) player).getHandle();
setItemArrays(this.player.inventory, items, armor, extraSlots);
playerOnline = true;
}
}
@Override
public void setPlayerOffline() {
playerOnline = false;
}
@Override
public boolean isInUse() {
return !this.getViewers().isEmpty();
}
@Override
public ItemStack[] getContents() {
ItemStack[] contents = new ItemStack[getSize()];
System.arraycopy(items, 0, contents, 0, items.length);
System.arraycopy(armor, 0, contents, items.length, armor.length);
System.arraycopy(extraSlots, 0, contents, items.length + armor.length, extraSlots.length);
return contents;
}
@Override
public int getSize() {
return super.getSize() + 4;
}
@Override
public ItemStack getItem(int i) {
ItemStack[] is = this.items;
if (i >= is.length) {
i -= is.length;
is = this.armor;
} else {
i = getReversedItemSlotNum(i);
}
if (i >= is.length) {
i -= is.length;
is = this.extraSlots;
} else if (is == this.armor) {
i = getReversedArmorSlotNum(i);
}
if (i >= is.length) {
i -= is.length;
is = this.extra;
}
// extraSlots is, for now, just an array with length 1. No need for special handling.
return is[i];
}
@Override
public ItemStack splitStack(int i, int j) {
ItemStack[] is = this.items;
if (i >= is.length) {
i -= is.length;
is = this.armor;
} else {
i = getReversedItemSlotNum(i);
}
if (i >= is.length) {
i -= is.length;
is = this.extraSlots;
} else if (is == this.armor) {
i = getReversedArmorSlotNum(i);
}
if (i >= is.length) {
i -= is.length;
is = this.extra;
}
if (is[i] != null) {
ItemStack itemstack;
if (is[i].count <= j) {
itemstack = is[i];
is[i] = null;
return itemstack;
} else {
itemstack = is[i].cloneAndSubtract(j);
if (is[i].count == 0) {
is[i] = null;
}
return itemstack;
}
}
return null;
}
@Override
public ItemStack splitWithoutUpdate(int i) {
ItemStack[] is = this.items;
if (i >= is.length) {
i -= is.length;
is = this.armor;
} else {
i = getReversedItemSlotNum(i);
}
if (i >= is.length) {
i -= is.length;
is = this.extraSlots;
} else if (is == this.armor) {
i = getReversedArmorSlotNum(i);
}
if (i >= is.length) {
i -= is.length;
is = this.extra;
}
if (is[i] != null) {
ItemStack itemstack = is[i];
is[i] = null;
return itemstack;
}
return null;
}
@Override
public void setItem(int i, ItemStack itemstack) {
ItemStack[] is = this.items;
if (i >= is.length) {
i -= is.length;
is = this.armor;
} else {
i = getReversedItemSlotNum(i);
}
if (i >= is.length) {
i -= is.length;
is = this.extraSlots;
} else if (is == this.armor) {
i = getReversedArmorSlotNum(i);
}
if (i >= is.length) {
i -= is.length;
is = this.extra;
}
// Effects
if (is == this.extra) {
player.drop(itemstack, true);
itemstack = null;
}
is[i] = itemstack;
player.defaultContainer.b();
}
private int getReversedItemSlotNum(int i) {
if (i >= 27) {
return i - 27;
}
return i + 9;
}
private int getReversedArmorSlotNum(int i) {
if (i == 0) {
return 3;
}
if (i == 1) {
return 2;
}
if (i == 2) {
return 1;
}
if (i == 3) {
return 0;
}
return i;
}
@Override
public String getName() {
if (player.getName().length() > 16) {
return player.getName().substring(0, 16);
}
return player.getName();
}
@Override
public boolean a(EntityHuman entityhuman) {
return true;
}
}

View File

@@ -1,28 +0,0 @@
<project xmlns="http://maven.apache.org/POM/4.0.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
xsi:schemaLocation="http://maven.apache.org/POM/4.0.0 http://maven.apache.org/xsd/maven-4.0.0.xsd">
<modelVersion>4.0.0</modelVersion>
<parent>
<groupId>com.lishid</groupId>
<artifactId>openinvinternal</artifactId>
<version>1.0-SNAPSHOT</version>
</parent>
<artifactId>openinvadapter1_11_R1</artifactId>
<name>OpenInvAdapter1_11_R1</name>
<dependencies>
<dependency>
<groupId>com.lishid</groupId>
<artifactId>openinvcommon</artifactId>
<version>1.0-SNAPSHOT</version>
</dependency>
<dependency>
<groupId>org.spigotmc</groupId>
<artifactId>spigot</artifactId>
<version>1.11-R0.1-SNAPSHOT</version>
<scope>provided</scope>
</dependency>
</dependencies>
</project>

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@@ -1,276 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_11_R1;
import com.lishid.openinv.internal.IAnySilentContainer;
import org.bukkit.Bukkit;
import org.bukkit.ChatColor;
import org.bukkit.Material;
import org.bukkit.block.BlockState;
import org.bukkit.entity.Player;
import org.bukkit.scheduler.BukkitRunnable;
// Volatile
import net.minecraft.server.v1_11_R1.AxisAlignedBB;
import net.minecraft.server.v1_11_R1.Block;
import net.minecraft.server.v1_11_R1.BlockChest;
import net.minecraft.server.v1_11_R1.BlockChest.Type;
import net.minecraft.server.v1_11_R1.BlockEnderChest;
import net.minecraft.server.v1_11_R1.BlockPosition;
import net.minecraft.server.v1_11_R1.BlockShulkerBox;
import net.minecraft.server.v1_11_R1.Container;
import net.minecraft.server.v1_11_R1.Entity;
import net.minecraft.server.v1_11_R1.EntityOcelot;
import net.minecraft.server.v1_11_R1.EntityPlayer;
import net.minecraft.server.v1_11_R1.EnumDirection;
import net.minecraft.server.v1_11_R1.IBlockData;
import net.minecraft.server.v1_11_R1.IInventory;
import net.minecraft.server.v1_11_R1.ITileInventory;
import net.minecraft.server.v1_11_R1.InventoryEnderChest;
import net.minecraft.server.v1_11_R1.InventoryLargeChest;
import net.minecraft.server.v1_11_R1.PacketPlayOutOpenWindow;
import net.minecraft.server.v1_11_R1.StatisticList;
import net.minecraft.server.v1_11_R1.TileEntity;
import net.minecraft.server.v1_11_R1.TileEntityChest;
import net.minecraft.server.v1_11_R1.TileEntityEnderChest;
import net.minecraft.server.v1_11_R1.TileEntityShulkerBox;
import net.minecraft.server.v1_11_R1.World;
import org.bukkit.craftbukkit.v1_11_R1.entity.CraftPlayer;
public class AnySilentContainer implements IAnySilentContainer {
@Override
public boolean isAnySilentContainer(org.bukkit.block.Block block) {
if (block.getType() == Material.ENDER_CHEST) {
return true;
}
BlockState state = block.getState();
return state instanceof org.bukkit.block.Chest || state instanceof org.bukkit.block.ShulkerBox;
}
@Override
public boolean isAnyContainerNeeded(Player p, org.bukkit.block.Block b) {
EntityPlayer player = ((CraftPlayer) p).getHandle();
World world = player.world;
BlockPosition blockPosition = new BlockPosition(b.getX(), b.getY(), b.getZ());
Block block = world.getType(blockPosition).getBlock();
if (block instanceof BlockShulkerBox) {
return isBlockedShulkerBox(world, blockPosition, block);
}
if (block instanceof BlockEnderChest) {
// Ender chests are not blocked by ocelots.
return world.getType(blockPosition.up()).m();
}
// Check if chest is blocked or has an ocelot on top
if (isBlockedChest(world, blockPosition)) {
return true;
}
// Check for matching adjacent chests that are blocked or have an ocelot on top
for (EnumDirection localEnumDirection : EnumDirection.EnumDirectionLimit.HORIZONTAL) {
BlockPosition localBlockPosition = blockPosition.shift(localEnumDirection);
Block localBlock = world.getType(localBlockPosition).getBlock();
if (localBlock != block) {
continue;
}
TileEntity localTileEntity = world.getTileEntity(localBlockPosition);
if (!(localTileEntity instanceof TileEntityChest)) {
continue;
}
if (isBlockedChest(world, localBlockPosition)) {
return true;
}
}
return false;
}
private boolean isBlockedShulkerBox(World world, BlockPosition blockPosition, Block block) {
// For reference, look at net.minecraft.server.BlockShulkerBox
TileEntity tile = world.getTileEntity(blockPosition);
if (!(tile instanceof TileEntityShulkerBox)) {
return false;
}
IBlockData iBlockData = block.getBlockData();
EnumDirection enumDirection = iBlockData.get(BlockShulkerBox.a);
if (((TileEntityShulkerBox) tile).p() == TileEntityShulkerBox.AnimationPhase.CLOSED) {
AxisAlignedBB axisAlignedBB = BlockShulkerBox.j.b(0.5F * enumDirection.getAdjacentX(),
0.5F * enumDirection.getAdjacentY(), 0.5F * enumDirection.getAdjacentZ())
.a(enumDirection.getAdjacentX(), enumDirection.getAdjacentY(),
enumDirection.getAdjacentZ());
return world.b(axisAlignedBB.a(blockPosition.shift(enumDirection)));
}
return false;
}
private boolean isBlockedChest(World world, BlockPosition blockPosition) {
// For reference, loot at net.minecraft.server.BlockChest
return world.getType(blockPosition.up()).m() || hasOcelotOnTop(world, blockPosition);
}
private boolean hasOcelotOnTop(World world, BlockPosition blockPosition) {
for (Entity localEntity : world.a(EntityOcelot.class,
new AxisAlignedBB(blockPosition.getX(), blockPosition.getY() + 1,
blockPosition.getZ(), blockPosition.getX() + 1, blockPosition.getY() + 2,
blockPosition.getZ() + 1))) {
EntityOcelot localEntityOcelot = (EntityOcelot) localEntity;
if (localEntityOcelot.isSitting()) {
return true;
}
}
return false;
}
@Override
public boolean activateContainer(Player p, boolean silentchest, org.bukkit.block.Block b) {
EntityPlayer player = ((CraftPlayer) p).getHandle();
// Silent ender chest is pretty much API-only
if (silentchest && b.getType() == Material.ENDER_CHEST) {
p.openInventory(p.getEnderChest());
player.b(StatisticList.X);
return true;
}
final World world = player.world;
final BlockPosition blockPosition = new BlockPosition(b.getX(), b.getY(), b.getZ());
Object tile = world.getTileEntity(blockPosition);
if (tile == null) {
return false;
}
if (tile instanceof TileEntityEnderChest) {
// Anychest ender chest. See net.minecraft.server.BlockEnderChest
InventoryEnderChest enderChest = player.getEnderChest();
enderChest.a((TileEntityEnderChest) tile);
player.openContainer(enderChest);
player.b(StatisticList.X);
return true;
}
if (!(tile instanceof IInventory)) {
return false;
}
Block block = world.getType(blockPosition).getBlock();
Container container = null;
if (block instanceof BlockChest) {
BlockChest blockChest = (BlockChest) block;
for (EnumDirection localEnumDirection : EnumDirection.EnumDirectionLimit.HORIZONTAL) {
BlockPosition localBlockPosition = blockPosition.shift(localEnumDirection);
Block localBlock = world.getType(localBlockPosition).getBlock();
if (localBlock != block) {
continue;
}
TileEntity localTileEntity = world.getTileEntity(localBlockPosition);
if (!(localTileEntity instanceof TileEntityChest)) {
continue;
}
if ((localEnumDirection == EnumDirection.WEST) || (localEnumDirection == EnumDirection.NORTH)) {
tile = new InventoryLargeChest("container.chestDouble",
(TileEntityChest) localTileEntity, (ITileInventory) tile);
} else {
tile = new InventoryLargeChest("container.chestDouble",
(ITileInventory) tile, (TileEntityChest) localTileEntity);
}
break;
}
if (blockChest.g == Type.BASIC) {
player.b(StatisticList.ac);
} else if (blockChest.g == Type.TRAP) {
player.b(StatisticList.W);
}
if (silentchest) {
container = new SilentContainerChest(player.inventory, ((IInventory) tile), player);
}
}
if (block instanceof BlockShulkerBox) {
player.b(StatisticList.ae);
if (silentchest && tile instanceof TileEntityShulkerBox) {
// Set value to current + 1. Ensures consistency later when resetting.
SilentContainerShulkerBox.setOpenValue((TileEntityShulkerBox) tile,
SilentContainerShulkerBox.getOpenValue((TileEntityShulkerBox) tile) + 1);
container = new SilentContainerShulkerBox(player.inventory, (IInventory) tile, player);
}
}
boolean returnValue = false;
final IInventory iInventory = (IInventory) tile;
if (!silentchest || container == null) {
player.openContainer(iInventory);
returnValue = true;
} else {
try {
int windowId = player.nextContainerCounter();
player.playerConnection.sendPacket(new PacketPlayOutOpenWindow(windowId, iInventory.getName(), iInventory.getScoreboardDisplayName(), iInventory.getSize()));
player.activeContainer = container;
player.activeContainer.windowId = windowId;
player.activeContainer.addSlotListener(player);
returnValue = true;
if (tile instanceof TileEntityShulkerBox) {
new BukkitRunnable() {
@Override
public void run() {
// TODO hacky
Object tile = world.getTileEntity(blockPosition);
if (!(tile instanceof TileEntityShulkerBox)) {
return;
}
TileEntityShulkerBox box = (TileEntityShulkerBox) tile;
// Reset back - we added 1, and calling TileEntityShulkerBox#startOpen adds 1 more.
SilentContainerShulkerBox.setOpenValue(box,
SilentContainerShulkerBox.getOpenValue((TileEntityShulkerBox) tile) - 2);
}
}.runTaskLater(Bukkit.getPluginManager().getPlugin("OpenInv"), 2);
}
} catch (Exception e) {
e.printStackTrace();
p.sendMessage(ChatColor.RED + "Error while sending silent chest.");
}
}
return returnValue;
}
}

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/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_11_R1;
import com.lishid.openinv.internal.IInventoryAccess;
import com.lishid.openinv.internal.ISpecialEnderChest;
import com.lishid.openinv.internal.ISpecialPlayerInventory;
import com.lishid.openinv.util.InternalAccessor;
import org.bukkit.inventory.Inventory;
// Volatile
import net.minecraft.server.v1_11_R1.IInventory;
import org.bukkit.craftbukkit.v1_11_R1.inventory.CraftInventory;
public class InventoryAccess implements IInventoryAccess {
@Override
public boolean isSpecialPlayerInventory(Inventory inventory) {
if (inventory instanceof CraftInventory) {
return ((CraftInventory) inventory).getInventory() instanceof ISpecialPlayerInventory;
}
return InternalAccessor.grabFieldOfTypeFromObject(IInventory.class, inventory) instanceof ISpecialPlayerInventory;
}
@Override
public ISpecialPlayerInventory getSpecialPlayerInventory(Inventory inventory) {
IInventory inv;
if (inventory instanceof CraftInventory) {
inv = ((CraftInventory) inventory).getInventory();
} else {
inv = InternalAccessor.grabFieldOfTypeFromObject(IInventory.class, inventory);
}
if (inv instanceof SpecialPlayerInventory) {
return (SpecialPlayerInventory) inv;
}
return null;
}
@Override
public boolean isSpecialEnderChest(Inventory inventory) {
if (inventory instanceof CraftInventory) {
return ((CraftInventory) inventory).getInventory() instanceof ISpecialEnderChest;
}
return InternalAccessor.grabFieldOfTypeFromObject(IInventory.class, inventory) instanceof ISpecialEnderChest;
}
@Override
public ISpecialEnderChest getSpecialEnderChest(Inventory inventory) {
IInventory inv;
if (inventory instanceof CraftInventory) {
inv = ((CraftInventory) inventory).getInventory();
} else {
inv = InternalAccessor.grabFieldOfTypeFromObject(IInventory.class, inventory);
}
if (inv instanceof SpecialEnderChest) {
return (SpecialEnderChest) inv;
}
return null;
}
}

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/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_11_R1;
import java.util.UUID;
import com.lishid.openinv.internal.IPlayerDataManager;
import com.mojang.authlib.GameProfile;
import org.bukkit.Bukkit;
import org.bukkit.OfflinePlayer;
import org.bukkit.entity.Player;
// Volatile
import net.minecraft.server.v1_11_R1.EntityPlayer;
import net.minecraft.server.v1_11_R1.MinecraftServer;
import net.minecraft.server.v1_11_R1.PlayerInteractManager;
import org.bukkit.craftbukkit.v1_11_R1.CraftServer;
public class PlayerDataManager implements IPlayerDataManager {
@Override
public Player loadPlayer(OfflinePlayer offline) {
// Ensure player has data
if (offline == null || !offline.hasPlayedBefore()) {
return null;
}
// Create a profile and entity to load the player data
GameProfile profile = new GameProfile(offline.getUniqueId(), offline.getName());
MinecraftServer server = ((CraftServer) Bukkit.getServer()).getServer();
EntityPlayer entity = new EntityPlayer(server, server.getWorldServer(0), profile,
new PlayerInteractManager(server.getWorldServer(0)));
// Get the bukkit entity
Player target = (entity == null) ? null : entity.getBukkitEntity();
if (target != null) {
// Load data
target.loadData();
}
// Return the entity
return target;
}
@Override
public String getPlayerDataID(OfflinePlayer player) {
return player.getUniqueId().toString();
}
@Override
public OfflinePlayer getPlayerByID(String identifier) {
try {
UUID uuid = UUID.fromString(identifier);
OfflinePlayer player = Bukkit.getOfflinePlayer(uuid);
// Ensure player is a real player, otherwise return null
if (player == null || !player.hasPlayedBefore() && !player.isOnline()) {
return null;
}
return player;
} catch (IllegalArgumentException e) {
// Not a UUID
return null;
}
}
}

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/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_11_R1;
// Volatile
import net.minecraft.server.v1_11_R1.ContainerChest;
import net.minecraft.server.v1_11_R1.EntityHuman;
import net.minecraft.server.v1_11_R1.IInventory;
import net.minecraft.server.v1_11_R1.ItemStack;
import net.minecraft.server.v1_11_R1.PlayerInventory;
public class SilentContainerChest extends ContainerChest {
public SilentContainerChest(PlayerInventory playerInventory, IInventory iInventory,
EntityHuman entityHuman) {
super(playerInventory, iInventory, entityHuman);
// Send close signal
iInventory.closeContainer(entityHuman);
}
@Override
public void b(EntityHuman entityHuman) {
// Don't send close signal twice, might screw up
PlayerInventory playerinventory = entityHuman.inventory;
if (playerinventory.getCarried() != ItemStack.a) {
ItemStack carried = playerinventory.getCarried();
playerinventory.setCarried(ItemStack.a);
entityHuman.drop(carried, false);
}
}
}

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@@ -1,56 +0,0 @@
package com.lishid.openinv.internal.v1_11_R1;
import java.lang.reflect.Field;
import net.minecraft.server.v1_11_R1.ContainerShulkerBox;
import net.minecraft.server.v1_11_R1.EntityHuman;
import net.minecraft.server.v1_11_R1.IInventory;
import net.minecraft.server.v1_11_R1.ItemStack;
import net.minecraft.server.v1_11_R1.PlayerInventory;
import net.minecraft.server.v1_11_R1.TileEntityShulkerBox;
public class SilentContainerShulkerBox extends ContainerShulkerBox {
private static Field fieldShulkerActionData;
public SilentContainerShulkerBox(PlayerInventory playerInventory, IInventory iInventory,
EntityHuman entityHuman) {
super(playerInventory, iInventory, entityHuman);
}
@Override
public void b(EntityHuman entityHuman) {
PlayerInventory playerinventory = entityHuman.inventory;
if (!playerinventory.getCarried().isEmpty()) {
entityHuman.drop(playerinventory.getCarried(), false);
playerinventory.setCarried(ItemStack.a);
}
}
private static Field exposeOpenStatus() throws NoSuchFieldException, SecurityException {
if (fieldShulkerActionData == null) {
fieldShulkerActionData = TileEntityShulkerBox.class.getDeclaredField("h");
fieldShulkerActionData.setAccessible(true);
}
return fieldShulkerActionData;
}
public static void setOpenValue(TileEntityShulkerBox tileShulkerBox, Object value) {
try {
exposeOpenStatus().set(tileShulkerBox, value);
} catch (Exception e) {
e.printStackTrace();
}
}
public static Integer getOpenValue(TileEntityShulkerBox tileShulkerBox) {
try {
return (Integer) exposeOpenStatus().get(tileShulkerBox);
} catch (Exception e) {
e.printStackTrace();
return 0;
}
}
}

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/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_11_R1;
import java.lang.reflect.Field;
import java.lang.reflect.Modifier;
import java.util.List;
import com.lishid.openinv.internal.ISpecialEnderChest;
import org.bukkit.entity.Player;
import org.bukkit.inventory.Inventory;
// Volatile
import net.minecraft.server.v1_11_R1.IInventory;
import net.minecraft.server.v1_11_R1.InventoryEnderChest;
import net.minecraft.server.v1_11_R1.InventorySubcontainer;
import net.minecraft.server.v1_11_R1.ItemStack;
import org.bukkit.craftbukkit.v1_11_R1.entity.CraftPlayer;
import org.bukkit.craftbukkit.v1_11_R1.inventory.CraftInventory;
public class SpecialEnderChest extends InventorySubcontainer implements IInventory, ISpecialEnderChest {
private final InventoryEnderChest enderChest;
private final CraftInventory inventory = new CraftInventory(this);
private boolean playerOnline = false;
public SpecialEnderChest(Player player, Boolean online) {
super(((CraftPlayer) player).getHandle().getEnderChest().getName(),
((CraftPlayer) player).getHandle().getEnderChest().hasCustomName(),
((CraftPlayer) player).getHandle().getEnderChest().getSize());
CraftPlayer craftPlayer = (CraftPlayer) player;
this.enderChest = craftPlayer.getHandle().getEnderChest();
this.bukkitOwner = craftPlayer;
setItemLists(this, enderChest.getContents());
}
private void setItemLists(InventorySubcontainer subcontainer, List<ItemStack> list) {
try {
// Prepare to remove final modifier
Field modifiers = Field.class.getDeclaredField("modifiers");
modifiers.setAccessible(true);
// Access and replace main inventory array
Field field = InventorySubcontainer.class.getField("items");
modifiers.setInt(field, field.getModifiers() & ~Modifier.FINAL);
field.set(subcontainer, list);
} catch (NoSuchFieldException e) {
e.printStackTrace();
} catch (SecurityException e) {
e.printStackTrace();
} catch (IllegalArgumentException e) {
e.printStackTrace();
} catch (IllegalAccessException e) {
e.printStackTrace();
}
}
@Override
public Inventory getBukkitInventory() {
return inventory;
}
@Override
public void setPlayerOnline(Player player) {
if (!playerOnline) {
try {
this.bukkitOwner = player;
CraftPlayer craftPlayer = (CraftPlayer) player;
setItemLists(craftPlayer.getHandle().getEnderChest(), this.items);
} catch (Exception e) {}
playerOnline = true;
}
}
@Override
public void setPlayerOffline() {
playerOnline = false;
}
@Override
public boolean isInUse() {
return !this.getViewers().isEmpty();
}
@Override
public void update() {
super.update();
enderChest.update();
}
}

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@@ -1,261 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_11_R1;
import java.lang.reflect.Field;
import java.lang.reflect.Modifier;
import java.util.Arrays;
import com.lishid.openinv.internal.ISpecialPlayerInventory;
import org.bukkit.entity.Player;
import org.bukkit.inventory.Inventory;
import net.minecraft.server.v1_11_R1.ContainerUtil;
// Volatile
import net.minecraft.server.v1_11_R1.EntityHuman;
import net.minecraft.server.v1_11_R1.ItemStack;
import net.minecraft.server.v1_11_R1.NonNullList;
import net.minecraft.server.v1_11_R1.PlayerInventory;
import org.bukkit.craftbukkit.v1_11_R1.entity.CraftPlayer;
import org.bukkit.craftbukkit.v1_11_R1.inventory.CraftInventory;
public class SpecialPlayerInventory extends PlayerInventory implements ISpecialPlayerInventory {
private final CraftInventory inventory = new CraftInventory(this);
private boolean playerOnline = false;
public SpecialPlayerInventory(Player bukkitPlayer, Boolean online) {
super(((CraftPlayer) bukkitPlayer).getHandle());
this.playerOnline = online;
setItemArrays(this, player.inventory.items, player.inventory.armor, player.inventory.extraSlots);
}
private void setItemArrays(PlayerInventory inventory, NonNullList<ItemStack> items,
NonNullList<ItemStack> armor, NonNullList<ItemStack> extraSlots) {
try {
// Prepare to remove final modifier
Field modifiers = Field.class.getDeclaredField("modifiers");
modifiers.setAccessible(true);
// Access and replace main inventory array
Field field = PlayerInventory.class.getField("items");
modifiers.setInt(field, field.getModifiers() & ~Modifier.FINAL);
field.set(inventory, items);
// Access and replace armor inventory array
field = PlayerInventory.class.getField("armor");
modifiers.setInt(field, field.getModifiers() & ~Modifier.FINAL);
field.set(inventory, armor);
// Access and replace offhand inventory array
field = PlayerInventory.class.getField("extraSlots");
modifiers.setInt(field, field.getModifiers() & ~Modifier.FINAL);
field.set(inventory, extraSlots);
// Access and replace array containing all inventory arrays
field = PlayerInventory.class.getDeclaredField("g");
field.setAccessible(true);
modifiers.setInt(field, field.getModifiers() & ~Modifier.FINAL);
field.set(inventory, Arrays.asList(new NonNullList[] { items, armor, extraSlots }));
} catch (NoSuchFieldException e) {
// Unable to set final fields to item arrays, we're screwed. Noisily fail.
e.printStackTrace();
} catch (IllegalArgumentException e) {
e.printStackTrace();
} catch (IllegalAccessException e) {
e.printStackTrace();
}
}
@Override
public Inventory getBukkitInventory() {
return inventory;
}
@Override
public void setPlayerOnline(Player player) {
if (!playerOnline) {
this.player = ((CraftPlayer) player).getHandle();
setItemArrays(this.player.inventory, items, armor, extraSlots);
playerOnline = true;
}
}
@Override
public void setPlayerOffline() {
playerOnline = false;
}
@Override
public boolean isInUse() {
return !this.getViewers().isEmpty();
}
@Override
public int getSize() {
return super.getSize() + 4;
}
@Override
public ItemStack getItem(int i) {
NonNullList<ItemStack> list = this.items;
if (i >= list.size()) {
i -= list.size();
list = this.armor;
} else {
i = getReversedItemSlotNum(i);
}
if (i >= list.size()) {
i -= list.size();
list = this.extraSlots;
} else if (list == this.armor) {
i = getReversedArmorSlotNum(i);
}
if (i >= list.size()) {
return ItemStack.a;
}
return list.get(i);
}
@Override
public ItemStack splitStack(int i, int j) {
NonNullList<ItemStack> list = this.items;
if (i >= list.size()) {
i -= list.size();
list = this.armor;
} else {
i = getReversedItemSlotNum(i);
}
if (i >= list.size()) {
i -= list.size();
list = this.extraSlots;
} else if (list == this.armor) {
i = getReversedArmorSlotNum(i);
}
if (i >= list.size()) {
return ItemStack.a;
}
return list == null || list.get(i).isEmpty() ? ItemStack.a : ContainerUtil.a(list, i, j);
}
@Override
public ItemStack splitWithoutUpdate(int i) {
NonNullList<ItemStack> list = this.items;
if (i >= list.size()) {
i -= list.size();
list = this.armor;
} else {
i = getReversedItemSlotNum(i);
}
if (i >= list.size()) {
i -= list.size();
list = this.extraSlots;
} else if (list == this.armor) {
i = getReversedArmorSlotNum(i);
}
if (i >= list.size()) {
return ItemStack.a;
}
if (list != null && !list.get(i).isEmpty()) {
ItemStack itemstack = list.get(i);
list.set(i, ItemStack.a);
return itemstack;
}
return ItemStack.a;
}
@Override
public void setItem(int i, ItemStack itemstack) {
NonNullList<ItemStack> list = this.items;
if (i >= list.size()) {
i -= list.size();
list = this.armor;
} else {
i = getReversedItemSlotNum(i);
}
if (i >= list.size()) {
i -= list.size();
list = this.extraSlots;
} else if (list == this.armor) {
i = getReversedArmorSlotNum(i);
}
if (i >= list.size()) {
player.drop(itemstack, true);
return;
}
if (list != null) {
list.set(i, itemstack);
}
}
private int getReversedItemSlotNum(int i) {
if (i >= 27) {
return i - 27;
}
return i + 9;
}
private int getReversedArmorSlotNum(int i) {
if (i == 0) {
return 3;
}
if (i == 1) {
return 2;
}
if (i == 2) {
return 1;
}
if (i == 3) {
return 0;
}
return i;
}
@Override
public String getName() {
if (player.getName().length() > 16) {
return player.getName().substring(0, 16);
}
return player.getName();
}
@Override
public boolean a(EntityHuman entityhuman) {
return true;
}
}

75
internal/v1_14_R1/pom.xml Normal file
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<?xml version="1.0" encoding="UTF-8"?>
<!--
~ Copyright (C) 2011-2020 lishid. All rights reserved.
~
~ This program is free software: you can redistribute it and/or modify
~ it under the terms of the GNU General Public License as published by
~ the Free Software Foundation, version 3.
~
~ This program is distributed in the hope that it will be useful,
~ but WITHOUT ANY WARRANTY; without even the implied warranty of
~ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
~ GNU General Public License for more details.
~
~ You should have received a copy of the GNU General Public License
~ along with this program. If not, see <http://www.gnu.org/licenses/>.
-->
<project xmlns="http://maven.apache.org/POM/4.0.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
xsi:schemaLocation="http://maven.apache.org/POM/4.0.0 http://maven.apache.org/xsd/maven-4.0.0.xsd">
<modelVersion>4.0.0</modelVersion>
<parent>
<groupId>com.lishid</groupId>
<artifactId>openinvinternal</artifactId>
<version>4.1.2-SNAPSHOT</version>
</parent>
<artifactId>openinvadapter1_14_R1</artifactId>
<name>OpenInvAdapter1_14_R1</name>
<dependencies>
<dependency>
<groupId>org.spigotmc</groupId>
<artifactId>spigot</artifactId>
<version>1.14.3-R0.1-SNAPSHOT</version>
<scope>provided</scope>
</dependency>
<dependency>
<groupId>com.lishid</groupId>
<artifactId>openinvplugincore</artifactId>
<version>4.1.2-SNAPSHOT</version>
</dependency>
</dependencies>
<build>
<plugins>
<plugin>
<groupId>org.apache.maven.plugins</groupId>
<artifactId>maven-shade-plugin</artifactId>
<version>3.2.2</version>
<configuration>
<minimizeJar>true</minimizeJar>
</configuration>
<executions>
<execution>
<phase>package</phase>
<goals>
<goal>shade</goal>
</goals>
</execution>
</executions>
</plugin>
<plugin>
<artifactId>maven-compiler-plugin</artifactId>
<version>3.8.1</version>
<configuration>
<source>1.8</source>
<target>1.8</target>
</configuration>
</plugin>
</plugins>
</build>
</project>

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@@ -0,0 +1,360 @@
/*
* Copyright (C) 2011-2020 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_14_R1;
import com.lishid.openinv.OpenInv;
import com.lishid.openinv.internal.IAnySilentContainer;
import java.lang.reflect.Field;
import net.minecraft.server.v1_14_R1.Block;
import net.minecraft.server.v1_14_R1.BlockBarrel;
import net.minecraft.server.v1_14_R1.BlockChest;
import net.minecraft.server.v1_14_R1.BlockChestTrapped;
import net.minecraft.server.v1_14_R1.BlockEnderChest;
import net.minecraft.server.v1_14_R1.BlockPosition;
import net.minecraft.server.v1_14_R1.BlockPropertyChestType;
import net.minecraft.server.v1_14_R1.BlockShulkerBox;
import net.minecraft.server.v1_14_R1.ChatMessage;
import net.minecraft.server.v1_14_R1.Container;
import net.minecraft.server.v1_14_R1.ContainerChest;
import net.minecraft.server.v1_14_R1.Containers;
import net.minecraft.server.v1_14_R1.EntityHuman;
import net.minecraft.server.v1_14_R1.EntityPlayer;
import net.minecraft.server.v1_14_R1.EnumChatFormat;
import net.minecraft.server.v1_14_R1.EnumGamemode;
import net.minecraft.server.v1_14_R1.IBlockData;
import net.minecraft.server.v1_14_R1.IChatBaseComponent;
import net.minecraft.server.v1_14_R1.ITileInventory;
import net.minecraft.server.v1_14_R1.InventoryEnderChest;
import net.minecraft.server.v1_14_R1.InventoryLargeChest;
import net.minecraft.server.v1_14_R1.PlayerInteractManager;
import net.minecraft.server.v1_14_R1.PlayerInventory;
import net.minecraft.server.v1_14_R1.TileEntity;
import net.minecraft.server.v1_14_R1.TileEntityChest;
import net.minecraft.server.v1_14_R1.TileEntityEnderChest;
import net.minecraft.server.v1_14_R1.TileEntityLootable;
import net.minecraft.server.v1_14_R1.TileInventory;
import net.minecraft.server.v1_14_R1.World;
import org.bukkit.Material;
import org.bukkit.Statistic;
import org.bukkit.block.Barrel;
import org.bukkit.block.BlockFace;
import org.bukkit.block.BlockState;
import org.bukkit.block.EnderChest;
import org.bukkit.block.ShulkerBox;
import org.bukkit.block.data.BlockData;
import org.bukkit.block.data.Directional;
import org.bukkit.block.data.type.Chest;
import org.bukkit.entity.Cat;
import org.bukkit.entity.Player;
import org.bukkit.inventory.InventoryView;
import org.bukkit.util.BoundingBox;
import org.jetbrains.annotations.NotNull;
public class AnySilentContainer implements IAnySilentContainer {
private Field playerInteractManagerGamemode;
public AnySilentContainer() {
try {
this.playerInteractManagerGamemode = PlayerInteractManager.class.getDeclaredField("gamemode");
this.playerInteractManagerGamemode.setAccessible(true);
} catch (NoSuchFieldException | SecurityException e) {
System.err.println("[OpenInv] Unable to directly write player gamemode! SilentChest will fail.");
e.printStackTrace();
}
}
@Override
public boolean isAnySilentContainer(@NotNull final org.bukkit.block.Block bukkitBlock) {
if (bukkitBlock.getType() == Material.ENDER_CHEST) {
return true;
}
BlockState state = bukkitBlock.getState();
return state instanceof org.bukkit.block.Chest
|| state instanceof org.bukkit.block.ShulkerBox
|| state instanceof org.bukkit.block.Barrel;
}
@Override
public boolean isAnyContainerNeeded(@NotNull final Player p, @NotNull final org.bukkit.block.Block block) {
BlockState blockState = block.getState();
// Barrels do not require AnyContainer.
if (blockState instanceof Barrel) {
return false;
}
// Enderchests require a non-occluding block on top to open.
if (blockState instanceof EnderChest) {
return block.getRelative(0, 1, 0).getType().isOccluding();
}
// Shulker boxes require 1/2 a block clear in the direction they open.
if (blockState instanceof ShulkerBox) {
BoundingBox boundingBox = block.getBoundingBox();
if (boundingBox.getVolume() > 1) {
// Shulker box is already open.
return false;
}
BlockData blockData = block.getBlockData();
if (!(blockData instanceof Directional)) {
// Shouldn't be possible. Just in case, demand AnyChest.
return true;
}
Directional directional = (Directional) blockData;
BlockFace face = directional.getFacing();
boundingBox.shift(face.getDirection());
// Return whether or not bounding boxes overlap.
return block.getRelative(face, 1).getBoundingBox().overlaps(boundingBox);
}
if (!(blockState instanceof org.bukkit.block.Chest)) {
return false;
}
if (isBlockedChest(block)) {
return true;
}
BlockData blockData = block.getBlockData();
if (!(blockData instanceof Chest) || ((Chest) blockData).getType() == Chest.Type.SINGLE) {
return false;
}
Chest chest = (Chest) blockData;
int ordinal = (chest.getFacing().ordinal() + 4 + (chest.getType() == Chest.Type.RIGHT ? -1 : 1)) % 4;
BlockFace relativeFace = BlockFace.values()[ordinal];
org.bukkit.block.Block relative = block.getRelative(relativeFace);
if (relative.getType() != block.getType()) {
return false;
}
BlockData relativeData = relative.getBlockData();
if (!(relativeData instanceof Chest)) {
return false;
}
Chest relativeChest = (Chest) relativeData;
if (relativeChest.getFacing() != chest.getFacing()
|| relativeChest.getType() != (chest.getType() == Chest.Type.RIGHT ? Chest.Type.LEFT : Chest.Type.RIGHT)) {
return false;
}
return isBlockedChest(relative);
}
private boolean isBlockedChest(org.bukkit.block.Block block) {
org.bukkit.block.Block relative = block.getRelative(0, 1, 0);
return relative.getType().isOccluding()
|| block.getWorld().getNearbyEntities(BoundingBox.of(relative), entity -> entity instanceof Cat).size() > 0;
}
@Override
public boolean activateContainer(@NotNull final Player bukkitPlayer, final boolean silentchest,
@NotNull final org.bukkit.block.Block bukkitBlock) {
// Silent ender chest is API-only
if (silentchest && bukkitBlock.getType() == Material.ENDER_CHEST) {
bukkitPlayer.openInventory(bukkitPlayer.getEnderChest());
bukkitPlayer.incrementStatistic(Statistic.ENDERCHEST_OPENED);
return true;
}
EntityPlayer player = PlayerDataManager.getHandle(bukkitPlayer);
final World world = player.world;
final BlockPosition blockPosition = new BlockPosition(bukkitBlock.getX(), bukkitBlock.getY(), bukkitBlock.getZ());
final TileEntity tile = world.getTileEntity(blockPosition);
if (tile == null) {
return false;
}
if (tile instanceof TileEntityEnderChest) {
// Anychest ender chest. See net.minecraft.server.BlockEnderChest
InventoryEnderChest enderChest = player.getEnderChest();
enderChest.a((TileEntityEnderChest) tile);
player.openContainer(new TileInventory((containerCounter, playerInventory, ignored) -> {
Containers<?> containers;
int rows = enderChest.getSize() / 9;
switch (rows) {
case 1:
containers = Containers.GENERIC_9X1;
break;
case 2:
containers = Containers.GENERIC_9X2;
break;
case 3:
default:
containers = Containers.GENERIC_9X3;
break;
case 4:
containers = Containers.GENERIC_9X4;
break;
case 5:
containers = Containers.GENERIC_9X5;
break;
case 6:
containers = Containers.GENERIC_9X6;
break;
}
return new ContainerChest(containers, containerCounter, playerInventory, enderChest, rows);
}, BlockEnderChest.d));
bukkitPlayer.incrementStatistic(Statistic.ENDERCHEST_OPENED);
return true;
}
if (!(tile instanceof ITileInventory)) {
return false;
}
ITileInventory tileInventory = (ITileInventory) tile;
IBlockData blockData = world.getType(blockPosition);
Block block = blockData.getBlock();
if (block instanceof BlockChest) {
BlockPropertyChestType chestType = blockData.get(BlockChest.b);
if (chestType != BlockPropertyChestType.SINGLE) {
BlockPosition adjacentBlockPosition = blockPosition.shift(BlockChest.j(blockData));
IBlockData adjacentBlockData = world.getType(adjacentBlockPosition);
if (adjacentBlockData.getBlock() == block) {
BlockPropertyChestType adjacentChestType = adjacentBlockData.get(BlockChest.b);
if (adjacentChestType != BlockPropertyChestType.SINGLE && chestType != adjacentChestType
&& adjacentBlockData.get(BlockChest.FACING) == blockData.get(BlockChest.FACING)) {
TileEntity adjacentTile = world.getTileEntity(adjacentBlockPosition);
if (adjacentTile instanceof TileEntityChest && tileInventory instanceof TileEntityChest) {
TileEntityChest rightChest = chestType == BlockPropertyChestType.RIGHT ? ((TileEntityChest) tileInventory) : (TileEntityChest) adjacentTile;
TileEntityChest leftChest = chestType == BlockPropertyChestType.RIGHT ? (TileEntityChest) adjacentTile : ((TileEntityChest) tileInventory);
if (rightChest.lootTable != null || leftChest.lootTable != null) {
player.a(new ChatMessage("Loot not generated! Please disable /silentcontainer.").a(EnumChatFormat.RED), true);
return false;
}
tileInventory = new ITileInventory() {
public Container createMenu(int containerCounter, PlayerInventory playerInventory, EntityHuman entityHuman) {
leftChest.d(playerInventory.player);
rightChest.d(playerInventory.player);
return ContainerChest.b(containerCounter, playerInventory, new InventoryLargeChest(rightChest, leftChest));
}
public IChatBaseComponent getScoreboardDisplayName() {
return new ChatMessage("container.chestDouble");
}
};
}
}
}
}
if (block instanceof BlockChestTrapped) {
bukkitPlayer.incrementStatistic(Statistic.TRAPPED_CHEST_TRIGGERED);
} else {
bukkitPlayer.incrementStatistic(Statistic.CHEST_OPENED);
}
}
if (block instanceof BlockShulkerBox) {
bukkitPlayer.incrementStatistic(Statistic.SHULKER_BOX_OPENED);
}
if (block instanceof BlockBarrel) {
bukkitPlayer.incrementStatistic(Statistic.OPEN_BARREL);
}
// AnyChest only - SilentChest not active, container unsupported, or unnecessary.
if (!silentchest || player.playerInteractManager.getGameMode() == EnumGamemode.SPECTATOR) {
player.openContainer(tileInventory);
return true;
}
// SilentChest requires access to setting players' gamemode directly.
if (this.playerInteractManagerGamemode == null) {
return false;
}
if (tile instanceof TileEntityLootable) {
TileEntityLootable lootable = (TileEntityLootable) tile;
if (lootable.lootTable != null) {
OpenInv.getPlugin(OpenInv.class).sendSystemMessage(bukkitPlayer, "messages.error.lootNotGenerated");
return false;
}
}
EnumGamemode gamemode = player.playerInteractManager.getGameMode();
this.forceGameMode(player, EnumGamemode.SPECTATOR);
player.openContainer(tileInventory);
this.forceGameMode(player, gamemode);
return true;
}
@Override
public void deactivateContainer(@NotNull final Player bukkitPlayer) {
if (this.playerInteractManagerGamemode == null) {
return;
}
InventoryView view = bukkitPlayer.getOpenInventory();
switch (view.getType()) {
case CHEST:
case ENDER_CHEST:
case SHULKER_BOX:
case BARREL:
break;
default:
return;
}
EntityPlayer player = PlayerDataManager.getHandle(bukkitPlayer);
EnumGamemode gamemode = player.playerInteractManager.getGameMode();
this.forceGameMode(player, EnumGamemode.SPECTATOR);
player.activeContainer.b(player);
player.activeContainer.a(player, false);
player.activeContainer.transferTo(player.defaultContainer, player.getBukkitEntity());
player.activeContainer = player.defaultContainer;
this.forceGameMode(player, gamemode);
}
private void forceGameMode(final EntityPlayer player, final EnumGamemode gameMode) {
if (this.playerInteractManagerGamemode == null) {
// No need to warn repeatedly, error on startup and lack of function should be enough.
return;
}
try {
if (!this.playerInteractManagerGamemode.isAccessible()) {
// Just in case, ensure accessible.
this.playerInteractManagerGamemode.setAccessible(true);
}
this.playerInteractManagerGamemode.set(player.playerInteractManager, gameMode);
} catch (IllegalArgumentException | IllegalAccessException e) {
e.printStackTrace();
}
}
}

View File

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/*
* Copyright (C) 2011-2020 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_14_R1;
import com.lishid.openinv.OpenInv;
import com.lishid.openinv.internal.IPlayerDataManager;
import com.lishid.openinv.internal.ISpecialInventory;
import com.mojang.authlib.GameProfile;
import java.io.File;
import java.io.FileOutputStream;
import java.lang.reflect.Field;
import net.minecraft.server.v1_14_R1.ChatComponentText;
import net.minecraft.server.v1_14_R1.ChatMessageType;
import net.minecraft.server.v1_14_R1.Container;
import net.minecraft.server.v1_14_R1.Containers;
import net.minecraft.server.v1_14_R1.DimensionManager;
import net.minecraft.server.v1_14_R1.Entity;
import net.minecraft.server.v1_14_R1.EntityHuman;
import net.minecraft.server.v1_14_R1.EntityPlayer;
import net.minecraft.server.v1_14_R1.MinecraftServer;
import net.minecraft.server.v1_14_R1.NBTCompressedStreamTools;
import net.minecraft.server.v1_14_R1.NBTTagCompound;
import net.minecraft.server.v1_14_R1.PacketPlayOutChat;
import net.minecraft.server.v1_14_R1.PacketPlayOutOpenWindow;
import net.minecraft.server.v1_14_R1.PlayerInteractManager;
import net.minecraft.server.v1_14_R1.PlayerInventory;
import net.minecraft.server.v1_14_R1.WorldNBTStorage;
import org.apache.logging.log4j.LogManager;
import org.bukkit.Bukkit;
import org.bukkit.OfflinePlayer;
import org.bukkit.Server;
import org.bukkit.craftbukkit.v1_14_R1.CraftServer;
import org.bukkit.craftbukkit.v1_14_R1.entity.CraftPlayer;
import org.bukkit.craftbukkit.v1_14_R1.event.CraftEventFactory;
import org.bukkit.craftbukkit.v1_14_R1.inventory.CraftContainer;
import org.bukkit.entity.HumanEntity;
import org.bukkit.entity.Player;
import org.bukkit.event.inventory.InventoryType;
import org.bukkit.inventory.Inventory;
import org.bukkit.inventory.InventoryView;
import org.jetbrains.annotations.NotNull;
import org.jetbrains.annotations.Nullable;
public class PlayerDataManager implements IPlayerDataManager {
private Field bukkitEntity;
public PlayerDataManager() {
try {
bukkitEntity = Entity.class.getDeclaredField("bukkitEntity");
} catch (NoSuchFieldException e) {
System.out.println("Unable to obtain field to inject custom save process - players' mounts may be deleted when loaded.");
e.printStackTrace();
bukkitEntity = null;
}
}
@NotNull
public static EntityPlayer getHandle(final Player player) {
if (player instanceof CraftPlayer) {
return ((CraftPlayer) player).getHandle();
}
Server server = player.getServer();
EntityPlayer nmsPlayer = null;
if (server instanceof CraftServer) {
nmsPlayer = ((CraftServer) server).getHandle().getPlayer(player.getName());
}
if (nmsPlayer == null) {
// Could use reflection to examine fields, but it's honestly not worth the bother.
throw new RuntimeException("Unable to fetch EntityPlayer from provided Player implementation");
}
return nmsPlayer;
}
@Override
public Player loadPlayer(@NotNull final OfflinePlayer offline) {
// Ensure player has data
if (!offline.hasPlayedBefore()) {
return null;
}
// Create a profile and entity to load the player data
GameProfile profile = new GameProfile(offline.getUniqueId(),
offline.getName() != null ? offline.getName() : offline.getUniqueId().toString());
MinecraftServer server = ((CraftServer) Bukkit.getServer()).getServer();
EntityPlayer entity = new EntityPlayer(server, server.getWorldServer(DimensionManager.OVERWORLD), profile,
new PlayerInteractManager(server.getWorldServer(DimensionManager.OVERWORLD)));
try {
injectPlayer(entity);
} catch (IllegalAccessException e) {
e.printStackTrace();
}
// Get the bukkit entity
Player target = entity.getBukkitEntity();
if (target != null) {
// Load data
target.loadData();
}
// Return the entity
return target;
}
void injectPlayer(EntityPlayer player) throws IllegalAccessException {
if (bukkitEntity == null) {
return;
}
bukkitEntity.setAccessible(true);
bukkitEntity.set(player, new CraftPlayer(player.server.server, player) {
@Override
public void saveData() {
super.saveData();
// See net.minecraft.server.WorldNBTStorage#save(EntityPlayer)
try {
WorldNBTStorage worldNBTStorage = (WorldNBTStorage) player.server.getPlayerList().playerFileData;
NBTTagCompound playerData = player.save(new NBTTagCompound());
if (!isOnline()) {
// Special case: save old vehicle data
NBTTagCompound oldData = worldNBTStorage.load(player);
if (oldData != null && oldData.hasKeyOfType("RootVehicle", 10)) {
// See net.minecraft.server.PlayerList#a(NetworkManager, EntityPlayer) and net.minecraft.server.EntityPlayer#b(NBTTagCompound)
playerData.set("RootVehicle", oldData.getCompound("RootVehicle"));
}
}
File file = new File(worldNBTStorage.getPlayerDir(), player.getUniqueIDString() + ".dat.tmp");
File file1 = new File(worldNBTStorage.getPlayerDir(), player.getUniqueIDString() + ".dat");
NBTCompressedStreamTools.a(playerData, new FileOutputStream(file));
if (file1.exists()) {
file1.delete();
}
file.renameTo(file1);
} catch (Exception e) {
LogManager.getLogger().warn("Failed to save player data for {}", player.getDisplayName().getString());
}
}
});
}
@NotNull
@Override
public Player inject(@NotNull Player player) {
try {
EntityPlayer nmsPlayer = getHandle(player);
injectPlayer(nmsPlayer);
return nmsPlayer.getBukkitEntity();
} catch (IllegalAccessException e) {
e.printStackTrace();
return player;
}
}
@Nullable
@Override
public InventoryView openInventory(@NotNull Player player, @NotNull ISpecialInventory inventory) {
EntityPlayer nmsPlayer = getHandle(player);
if (nmsPlayer.playerConnection == null) {
return null;
}
String title;
if (inventory instanceof SpecialEnderChest) {
HumanEntity owner = (HumanEntity) ((SpecialEnderChest) inventory).getBukkitOwner();
title = OpenInv.getPlugin(OpenInv.class).getLocalizedMessage(player, "container.enderchest", "%player%", owner.getName());
if (title == null) {
title = owner.getName() + "'s Ender Chest";
}
} else if (inventory instanceof SpecialPlayerInventory) {
EntityHuman owner = ((PlayerInventory) inventory).player;
title = OpenInv.getPlugin(OpenInv.class).getLocalizedMessage(player, "container.player", "%player%", owner.getName());
if (title == null) {
title = owner.getName() + "'s Inventory";
}
} else {
return player.openInventory(inventory.getBukkitInventory());
}
String finalTitle = title;
Container container = new CraftContainer(new InventoryView() {
@Override
public @NotNull Inventory getTopInventory() {
return inventory.getBukkitInventory();
}
@Override
public @NotNull Inventory getBottomInventory() {
return player.getInventory();
}
@Override
public @NotNull HumanEntity getPlayer() {
return player;
}
@Override
public @NotNull InventoryType getType() {
return inventory.getBukkitInventory().getType();
}
@Override
public @NotNull String getTitle() {
return finalTitle;
}
}, nmsPlayer, nmsPlayer.nextContainerCounter()) {
@Override
public Containers<?> getType() {
switch (inventory.getBukkitInventory().getSize()) {
case 9:
return Containers.GENERIC_9X1;
case 18:
return Containers.GENERIC_9X2;
case 27:
default:
return Containers.GENERIC_9X3;
case 36:
return Containers.GENERIC_9X4;
case 41: // PLAYER
case 45:
return Containers.GENERIC_9X5;
case 54:
return Containers.GENERIC_9X6;
}
}
};
container.setTitle(new ChatComponentText(title));
container = CraftEventFactory.callInventoryOpenEvent(nmsPlayer, container);
if (container == null) {
return null;
}
nmsPlayer.playerConnection.sendPacket(new PacketPlayOutOpenWindow(container.windowId, container.getType(),
new ChatComponentText(container.getBukkitView().getTitle())));
nmsPlayer.activeContainer = container;
container.addSlotListener(nmsPlayer);
return container.getBukkitView();
}
@Override
public void sendSystemMessage(@NotNull Player player, @NotNull String message) {
int newline = message.indexOf('\n');
if (newline != -1) {
// No newlines in action bar chat.
message = message.substring(0, newline);
}
if (message.isEmpty()) {
return;
}
EntityPlayer nmsPlayer = getHandle(player);
// For action bar chat, color codes are still supported but JSON text color is not allowed. Do not convert text.
if (nmsPlayer.playerConnection != null) {
nmsPlayer.playerConnection.sendPacket(new PacketPlayOutChat(new ChatComponentText(message), ChatMessageType.GAME_INFO));
}
}
}

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/*
* Copyright (C) 2011-2020 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_14_R1;
import com.lishid.openinv.internal.ISpecialEnderChest;
import java.util.List;
import net.minecraft.server.v1_14_R1.AutoRecipeStackManager;
import net.minecraft.server.v1_14_R1.ContainerUtil;
import net.minecraft.server.v1_14_R1.EntityHuman;
import net.minecraft.server.v1_14_R1.EntityPlayer;
import net.minecraft.server.v1_14_R1.IInventoryListener;
import net.minecraft.server.v1_14_R1.InventoryEnderChest;
import net.minecraft.server.v1_14_R1.ItemStack;
import net.minecraft.server.v1_14_R1.NonNullList;
import org.bukkit.Location;
import org.bukkit.craftbukkit.v1_14_R1.entity.CraftHumanEntity;
import org.bukkit.craftbukkit.v1_14_R1.inventory.CraftInventory;
import org.bukkit.entity.HumanEntity;
import org.bukkit.entity.Player;
import org.bukkit.inventory.InventoryHolder;
import org.jetbrains.annotations.NotNull;
public class SpecialEnderChest extends InventoryEnderChest implements ISpecialEnderChest {
private final CraftInventory inventory;
private EntityPlayer owner;
private NonNullList<ItemStack> items;
private boolean playerOnline;
public SpecialEnderChest(final Player player, final Boolean online) {
super(PlayerDataManager.getHandle(player));
this.inventory = new CraftInventory(this);
this.owner = PlayerDataManager.getHandle(player);
this.playerOnline = online;
this.items = this.owner.getEnderChest().items;
}
@Override
public @NotNull CraftInventory getBukkitInventory() {
return inventory;
}
@Override
public boolean isInUse() {
return !this.getViewers().isEmpty();
}
@Override
public void setPlayerOffline() {
this.playerOnline = false;
}
@Override
public void setPlayerOnline(@NotNull final Player player) {
if (!this.playerOnline) {
try {
this.owner = PlayerDataManager.getHandle(player);
InventoryEnderChest enderChest = owner.getEnderChest();
for (int i = 0; i < enderChest.getSize(); ++i) {
enderChest.setItem(i, this.items.get(i));
}
this.items = enderChest.items;
} catch (Exception ignored) {}
this.playerOnline = true;
}
}
@Override
public void update() {
this.owner.getEnderChest().update();
}
@Override
public List<ItemStack> getContents() {
return this.items;
}
@Override
public void onOpen(CraftHumanEntity who) {
this.owner.getEnderChest().onOpen(who);
}
@Override
public void onClose(CraftHumanEntity who) {
this.owner.getEnderChest().onClose(who);
}
@Override
public List<HumanEntity> getViewers() {
return this.owner.getEnderChest().getViewers();
}
@Override
public void setMaxStackSize(int i) {
this.owner.getEnderChest().setMaxStackSize(i);
}
@Override
public InventoryHolder getOwner() {
return this.owner.getEnderChest().getOwner();
}
@Override
public Location getLocation() {
return null;
}
@Override
public void a(IInventoryListener iinventorylistener) {
this.owner.getEnderChest().a(iinventorylistener);
}
@Override
public void b(IInventoryListener iinventorylistener) {
this.owner.getEnderChest().b(iinventorylistener);
}
@Override
public ItemStack getItem(int i) {
return i >= 0 && i < this.items.size() ? this.items.get(i) : ItemStack.a;
}
@Override
public ItemStack splitStack(int i, int j) {
ItemStack itemstack = ContainerUtil.a(this.items, i, j);
if (!itemstack.isEmpty()) {
this.update();
}
return itemstack;
}
@Override
public ItemStack a(ItemStack itemstack) {
ItemStack itemstack1 = itemstack.cloneItemStack();
for (int i = 0; i < this.getSize(); ++i) {
ItemStack itemstack2 = this.getItem(i);
if (itemstack2.isEmpty()) {
this.setItem(i, itemstack1);
this.update();
return ItemStack.a;
}
if (ItemStack.c(itemstack2, itemstack1)) {
int j = Math.min(this.getMaxStackSize(), itemstack2.getMaxStackSize());
int k = Math.min(itemstack1.getCount(), j - itemstack2.getCount());
if (k > 0) {
itemstack2.add(k);
itemstack1.subtract(k);
if (itemstack1.isEmpty()) {
this.update();
return ItemStack.a;
}
}
}
}
if (itemstack1.getCount() != itemstack.getCount()) {
this.update();
}
return itemstack1;
}
@Override
public ItemStack splitWithoutUpdate(int i) {
ItemStack itemstack = this.items.get(i);
if (itemstack.isEmpty()) {
return ItemStack.a;
} else {
this.items.set(i, ItemStack.a);
return itemstack;
}
}
@Override
public void setItem(int i, ItemStack itemstack) {
this.items.set(i, itemstack);
if (!itemstack.isEmpty() && itemstack.getCount() > this.getMaxStackSize()) {
itemstack.setCount(this.getMaxStackSize());
}
this.update();
}
@Override
public int getSize() {
return this.owner.getEnderChest().getSize();
}
@Override
public boolean isNotEmpty() {
for (ItemStack itemstack : this.items) {
if (!itemstack.isEmpty()) {
return false;
}
}
return true;
}
@Override
public int getMaxStackSize() {
return 64;
}
@Override
public boolean a(EntityHuman entityhuman) {
return true;
}
@Override
public void startOpen(EntityHuman entityhuman) {
}
@Override
public void closeContainer(EntityHuman entityhuman) {
}
@Override
public boolean b(int i, ItemStack itemstack) {
return true;
}
@Override
public void clear() {
this.items.clear();
}
@Override
public void a(AutoRecipeStackManager autorecipestackmanager) {
for (ItemStack itemstack : this.items) {
autorecipestackmanager.b(itemstack);
}
}
}

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/*
* Copyright (C) 2011-2020 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_14_R1;
import com.google.common.collect.ImmutableList;
import com.lishid.openinv.internal.ISpecialPlayerInventory;
import java.util.Iterator;
import java.util.List;
import java.util.function.Predicate;
import java.util.stream.Collectors;
import net.minecraft.server.v1_14_R1.AutoRecipeStackManager;
import net.minecraft.server.v1_14_R1.ChatMessage;
import net.minecraft.server.v1_14_R1.ContainerUtil;
import net.minecraft.server.v1_14_R1.CrashReport;
import net.minecraft.server.v1_14_R1.CrashReportSystemDetails;
import net.minecraft.server.v1_14_R1.EntityHuman;
import net.minecraft.server.v1_14_R1.EntityPlayer;
import net.minecraft.server.v1_14_R1.EnumItemSlot;
import net.minecraft.server.v1_14_R1.IBlockData;
import net.minecraft.server.v1_14_R1.IChatBaseComponent;
import net.minecraft.server.v1_14_R1.Item;
import net.minecraft.server.v1_14_R1.ItemArmor;
import net.minecraft.server.v1_14_R1.ItemStack;
import net.minecraft.server.v1_14_R1.NBTTagCompound;
import net.minecraft.server.v1_14_R1.NBTTagList;
import net.minecraft.server.v1_14_R1.NonNullList;
import net.minecraft.server.v1_14_R1.PacketPlayOutSetSlot;
import net.minecraft.server.v1_14_R1.PlayerInventory;
import net.minecraft.server.v1_14_R1.ReportedException;
import net.minecraft.server.v1_14_R1.World;
import org.bukkit.Location;
import org.bukkit.craftbukkit.v1_14_R1.entity.CraftHumanEntity;
import org.bukkit.craftbukkit.v1_14_R1.inventory.CraftInventory;
import org.bukkit.entity.HumanEntity;
import org.bukkit.entity.Player;
import org.bukkit.inventory.InventoryHolder;
import org.jetbrains.annotations.NotNull;
import org.jetbrains.annotations.Nullable;
public class SpecialPlayerInventory extends PlayerInventory implements ISpecialPlayerInventory {
private final CraftInventory inventory;
private boolean playerOnline;
private EntityHuman player;
private NonNullList<ItemStack> items, armor, extraSlots;
private List<NonNullList<ItemStack>> f;
public SpecialPlayerInventory(final Player bukkitPlayer, final Boolean online) {
super(PlayerDataManager.getHandle(bukkitPlayer));
this.inventory = new CraftInventory(this);
this.playerOnline = online;
this.player = super.player;
this.items = this.player.inventory.items;
this.armor = this.player.inventory.armor;
this.extraSlots = this.player.inventory.extraSlots;
this.f = ImmutableList.of(this.items, this.armor, this.extraSlots);
}
@Override
public void setPlayerOnline(@NotNull final Player player) {
if (!this.playerOnline) {
EntityPlayer entityPlayer = PlayerDataManager.getHandle(player);
entityPlayer.inventory.transaction.addAll(this.transaction);
this.player = entityPlayer;
for (int i = 0; i < getSize(); ++i) {
this.player.inventory.setItem(i, getRawItem(i));
}
this.player.inventory.itemInHandIndex = this.itemInHandIndex;
this.items = this.player.inventory.items;
this.armor = this.player.inventory.armor;
this.extraSlots = this.player.inventory.extraSlots;
this.f = ImmutableList.of(this.items, this.armor, this.extraSlots);
this.playerOnline = true;
}
}
@Override
public boolean a(final EntityHuman entityhuman) {
return true;
}
@Override
public @NotNull CraftInventory getBukkitInventory() {
return this.inventory;
}
@Override
public ItemStack getItem(int i) {
List<ItemStack> list = this.items;
if (i >= list.size()) {
i -= list.size();
list = this.armor;
} else {
i = this.getReversedItemSlotNum(i);
}
if (i >= list.size()) {
i -= list.size();
list = this.extraSlots;
} else if (list == this.armor) {
i = this.getReversedArmorSlotNum(i);
}
if (i >= list.size()) {
return ItemStack.a;
}
return list.get(i);
}
private ItemStack getRawItem(int i) {
NonNullList<ItemStack> list = null;
for (NonNullList<ItemStack> next : this.f) {
if (i < next.size()) {
list = next;
break;
}
i -= next.size();
}
return list == null ? ItemStack.a : list.get(i);
}
@Override
public IChatBaseComponent getDisplayName() {
return new ChatMessage(this.player.getName());
}
@Override
public boolean hasCustomName() {
return false;
}
private int getReversedArmorSlotNum(final int i) {
if (i == 0) {
return 3;
}
if (i == 1) {
return 2;
}
if (i == 2) {
return 1;
}
if (i == 3) {
return 0;
}
return i;
}
private int getReversedItemSlotNum(final int i) {
if (i >= 27) {
return i - 27;
}
return i + 9;
}
@Override
public int getSize() {
return 45;
}
@Override
public boolean isInUse() {
return !this.getViewers().isEmpty();
}
@Override
public void setItem(int i, final ItemStack itemstack) {
List<ItemStack> list = this.items;
if (i >= list.size()) {
i -= list.size();
list = this.armor;
} else {
i = this.getReversedItemSlotNum(i);
}
if (i >= list.size()) {
i -= list.size();
list = this.extraSlots;
} else if (list == this.armor) {
i = this.getReversedArmorSlotNum(i);
}
if (i >= list.size()) {
this.player.drop(itemstack, true);
return;
}
list.set(i, itemstack);
}
@Override
public void setPlayerOffline() {
this.playerOnline = false;
}
@Override
public ItemStack splitStack(int i, final int j) {
List<ItemStack> list = this.items;
if (i >= list.size()) {
i -= list.size();
list = this.armor;
} else {
i = this.getReversedItemSlotNum(i);
}
if (i >= list.size()) {
i -= list.size();
list = this.extraSlots;
} else if (list == this.armor) {
i = this.getReversedArmorSlotNum(i);
}
if (i >= list.size()) {
return ItemStack.a;
}
return list.get(i).isEmpty() ? ItemStack.a : ContainerUtil.a(list, i, j);
}
@Override
public ItemStack splitWithoutUpdate(int i) {
List<ItemStack> list = this.items;
if (i >= list.size()) {
i -= list.size();
list = this.armor;
} else {
i = this.getReversedItemSlotNum(i);
}
if (i >= list.size()) {
i -= list.size();
list = this.extraSlots;
} else if (list == this.armor) {
i = this.getReversedArmorSlotNum(i);
}
if (i >= list.size()) {
return ItemStack.a;
}
if (!list.get(i).isEmpty()) {
ItemStack itemstack = list.get(i);
list.set(i, ItemStack.a);
return itemstack;
}
return ItemStack.a;
}
@Override
public List<ItemStack> getContents() {
return this.f.stream().flatMap(List::stream).collect(Collectors.toList());
}
@Override
public List<ItemStack> getArmorContents() {
return this.armor;
}
@Override
public void onOpen(CraftHumanEntity who) {
this.transaction.add(who);
}
@Override
public void onClose(CraftHumanEntity who) {
this.transaction.remove(who);
}
@Override
public List<HumanEntity> getViewers() {
return this.transaction;
}
@Override
public InventoryHolder getOwner() {
return this.player.getBukkitEntity();
}
@Override
public Location getLocation() {
return this.player.getBukkitEntity().getLocation();
}
@Override
public ItemStack getItemInHand() {
return d(this.itemInHandIndex) ? this.items.get(this.itemInHandIndex) : ItemStack.a;
}
private boolean a(ItemStack itemstack, ItemStack itemstack1) {
return !itemstack.isEmpty() && this.b(itemstack, itemstack1) && itemstack.isStackable() && itemstack.getCount() < itemstack.getMaxStackSize() && itemstack.getCount() < this.getMaxStackSize();
}
private boolean b(ItemStack itemstack, ItemStack itemstack1) {
return itemstack.getItem() == itemstack1.getItem() && ItemStack.equals(itemstack, itemstack1);
}
@Override
public int canHold(ItemStack itemstack) {
int remains = itemstack.getCount();
for (int i = 0; i < this.items.size(); ++i) {
ItemStack itemstack1 = this.getItem(i);
if (itemstack1.isEmpty()) {
return itemstack.getCount();
}
if (!this.a(itemstack, itemstack1)) {
remains -= (itemstack1.getMaxStackSize() < this.getMaxStackSize() ? itemstack1.getMaxStackSize() : this.getMaxStackSize()) - itemstack1.getCount();
}
if (remains <= 0) {
return itemstack.getCount();
}
}
return itemstack.getCount() - remains;
}
@Override
public int getFirstEmptySlotIndex() {
for (int i = 0; i < this.items.size(); ++i) {
if (this.items.get(i).isEmpty()) {
return i;
}
}
return -1;
}
@Override
public void c(int i) {
this.itemInHandIndex = this.i();
ItemStack itemstack = this.items.get(this.itemInHandIndex);
this.items.set(this.itemInHandIndex, this.items.get(i));
this.items.set(i, itemstack);
}
@Override
public int c(ItemStack itemstack) {
for (int i = 0; i < this.items.size(); ++i) {
ItemStack itemstack1 = this.items.get(i);
if (!this.items.get(i).isEmpty() && this.b(itemstack, this.items.get(i)) && !this.items.get(i).f() && !itemstack1.hasEnchantments() && !itemstack1.hasName()) {
return i;
}
}
return -1;
}
@Override
public int i() {
int i;
int j;
for (j = 0; j < 9; ++j) {
i = (this.itemInHandIndex + j) % 9;
if (this.items.get(i).isEmpty()) {
return i;
}
}
for (j = 0; j < 9; ++j) {
i = (this.itemInHandIndex + j) % 9;
if (!this.items.get(i).hasEnchantments()) {
return i;
}
}
return this.itemInHandIndex;
}
@Override
public int a(Predicate<ItemStack> predicate, int i) {
int j = 0;
int k;
for (k = 0; k < this.getSize(); ++k) {
ItemStack itemstack = this.getItem(k);
if (!itemstack.isEmpty() && predicate.test(itemstack)) {
int l = i <= 0 ? itemstack.getCount() : Math.min(i - j, itemstack.getCount());
j += l;
if (i != 0) {
itemstack.subtract(l);
if (itemstack.isEmpty()) {
this.setItem(k, ItemStack.a);
}
if (i > 0 && j >= i) {
return j;
}
}
}
}
if (!this.getCarried().isEmpty() && predicate.test(this.getCarried())) {
k = i <= 0 ? this.getCarried().getCount() : Math.min(i - j, this.getCarried().getCount());
j += k;
if (i != 0) {
this.getCarried().subtract(k);
if (this.getCarried().isEmpty()) {
this.setCarried(ItemStack.a);
}
if (i > 0 && j >= i) {
return j;
}
}
}
return j;
}
private int i(ItemStack itemstack) {
int i = this.firstPartial(itemstack);
if (i == -1) {
i = this.getFirstEmptySlotIndex();
}
return i == -1 ? itemstack.getCount() : this.d(i, itemstack);
}
private int d(int i, ItemStack itemstack) {
Item item = itemstack.getItem();
int j = itemstack.getCount();
ItemStack itemstack1 = this.getItem(i);
if (itemstack1.isEmpty()) {
itemstack1 = new ItemStack(item, 0);
if (itemstack.hasTag()) {
itemstack1.setTag(itemstack.getTag().clone());
}
this.setItem(i, itemstack1);
}
int k = j;
if (j > itemstack1.getMaxStackSize() - itemstack1.getCount()) {
k = itemstack1.getMaxStackSize() - itemstack1.getCount();
}
if (k > this.getMaxStackSize() - itemstack1.getCount()) {
k = this.getMaxStackSize() - itemstack1.getCount();
}
if (k == 0) {
return j;
} else {
j -= k;
itemstack1.add(k);
itemstack1.d(5);
return j;
}
}
@Override
public int firstPartial(ItemStack itemstack) {
if (this.a(this.getItem(this.itemInHandIndex), itemstack)) {
return this.itemInHandIndex;
} else if (this.a(this.getItem(40), itemstack)) {
return 40;
} else {
for (int i = 0; i < this.items.size(); ++i) {
if (this.a(this.items.get(i), itemstack)) {
return i;
}
}
return -1;
}
}
@Override
public void j() {
for (List<ItemStack> itemStacks : this.f) {
for (int i = 0; i < itemStacks.size(); ++i) {
if (!itemStacks.get(i).isEmpty()) {
itemStacks.get(i).a(this.player.world, this.player, i, this.itemInHandIndex == i);
}
}
}
}
@Override
public boolean pickup(ItemStack itemstack) {
return this.c(-1, itemstack);
}
@Override
public boolean c(int i, ItemStack itemstack) {
if (itemstack.isEmpty()) {
return false;
} else {
try {
if (itemstack.f()) {
if (i == -1) {
i = this.getFirstEmptySlotIndex();
}
if (i >= 0) {
this.items.set(i, itemstack.cloneItemStack());
this.items.get(i).d(5);
itemstack.setCount(0);
return true;
} else if (this.player.abilities.canInstantlyBuild) {
itemstack.setCount(0);
return true;
} else {
return false;
}
} else {
int j;
do {
j = itemstack.getCount();
if (i == -1) {
itemstack.setCount(this.i(itemstack));
} else {
itemstack.setCount(this.d(i, itemstack));
}
} while(!itemstack.isEmpty() && itemstack.getCount() < j);
if (itemstack.getCount() == j && this.player.abilities.canInstantlyBuild) {
itemstack.setCount(0);
return true;
} else {
return itemstack.getCount() < j;
}
}
} catch (Throwable var6) {
CrashReport crashreport = CrashReport.a(var6, "Adding item to inventory");
CrashReportSystemDetails crashreportsystemdetails = crashreport.a("Item being added");
crashreportsystemdetails.a("Item ID", Item.getId(itemstack.getItem()));
crashreportsystemdetails.a("Item data", itemstack.getDamage());
crashreportsystemdetails.a("Item name", () -> itemstack.getName().getString());
throw new ReportedException(crashreport);
}
}
}
@Override
public void a(World world, ItemStack itemstack) {
if (!world.isClientSide) {
while(!itemstack.isEmpty()) {
int i = this.firstPartial(itemstack);
if (i == -1) {
i = this.getFirstEmptySlotIndex();
}
if (i == -1) {
this.player.drop(itemstack, false);
break;
}
int j = itemstack.getMaxStackSize() - this.getItem(i).getCount();
if (this.c(i, itemstack.cloneAndSubtract(j))) {
((EntityPlayer)this.player).playerConnection.sendPacket(new PacketPlayOutSetSlot(-2, i, this.getItem(i)));
}
}
}
}
@Override
public void f(ItemStack itemstack) {
for (List<ItemStack> list : this.f) {
for (int i = 0; i < list.size(); ++i) {
if (list.get(i) == itemstack) {
list.set(i, ItemStack.a);
break;
}
}
}
}
@Override
public float a(IBlockData iblockdata) {
return this.items.get(this.itemInHandIndex).a(iblockdata);
}
@Override
public NBTTagList a(NBTTagList nbttaglist) {
NBTTagCompound nbttagcompound;
int i;
for (i = 0; i < this.items.size(); ++i) {
if (!this.items.get(i).isEmpty()) {
nbttagcompound = new NBTTagCompound();
nbttagcompound.setByte("Slot", (byte) i);
this.items.get(i).save(nbttagcompound);
nbttaglist.add(nbttagcompound);
}
}
for (i = 0; i < this.armor.size(); ++i) {
if (!this.armor.get(i).isEmpty()) {
nbttagcompound = new NBTTagCompound();
nbttagcompound.setByte("Slot", (byte) (i + 100));
this.armor.get(i).save(nbttagcompound);
nbttaglist.add(nbttagcompound);
}
}
for (i = 0; i < this.extraSlots.size(); ++i) {
if (!this.extraSlots.get(i).isEmpty()) {
nbttagcompound = new NBTTagCompound();
nbttagcompound.setByte("Slot", (byte) (i + 150));
this.extraSlots.get(i).save(nbttagcompound);
nbttaglist.add(nbttagcompound);
}
}
return nbttaglist;
}
@Override
public void b(NBTTagList nbttaglist) {
this.items.clear();
this.armor.clear();
this.extraSlots.clear();
for(int i = 0; i < nbttaglist.size(); ++i) {
NBTTagCompound nbttagcompound = nbttaglist.getCompound(i);
int j = nbttagcompound.getByte("Slot") & 255;
ItemStack itemstack = ItemStack.a(nbttagcompound);
if (!itemstack.isEmpty()) {
if (j < this.items.size()) {
this.items.set(j, itemstack);
} else if (j >= 100 && j < this.armor.size() + 100) {
this.armor.set(j - 100, itemstack);
} else if (j >= 150 && j < this.extraSlots.size() + 150) {
this.extraSlots.set(j - 150, itemstack);
}
}
}
}
@Override
public boolean isNotEmpty() {
Iterator iterator = this.items.iterator();
ItemStack itemstack;
while (iterator.hasNext()) {
itemstack = (ItemStack)iterator.next();
if (!itemstack.isEmpty()) {
return false;
}
}
iterator = this.armor.iterator();
while (iterator.hasNext()) {
itemstack = (ItemStack)iterator.next();
if (!itemstack.isEmpty()) {
return false;
}
}
iterator = this.extraSlots.iterator();
while (iterator.hasNext()) {
itemstack = (ItemStack)iterator.next();
if (!itemstack.isEmpty()) {
return false;
}
}
return true;
}
@Nullable
@Override
public IChatBaseComponent getCustomName() {
return null;
}
@Override
public boolean b(IBlockData iblockdata) {
return this.getItem(this.itemInHandIndex).b(iblockdata);
}
@Override
public void a(float f) {
if (f > 0.0F) {
f /= 4.0F;
if (f < 1.0F) {
f = 1.0F;
}
for (int i = 0; i < this.armor.size(); ++i) {
ItemStack itemstack = this.armor.get(0);
int index = i;
if (itemstack.getItem() instanceof ItemArmor) {
itemstack.damage((int) f, this.player, (entityhuman) -> entityhuman.c(EnumItemSlot.a(EnumItemSlot.Function.ARMOR, index)));
}
}
}
}
@Override
public void dropContents() {
for (List<ItemStack> itemStacks : this.f) {
for (int i = 0; i < itemStacks.size(); ++i) {
ItemStack itemstack = itemStacks.get(i);
if (!itemstack.isEmpty()) {
itemStacks.set(i, ItemStack.a);
this.player.a(itemstack, true, false);
}
}
}
}
@Override
public boolean h(ItemStack itemstack) {
return this.f.stream().flatMap(List::stream).anyMatch(itemStack1 -> !itemStack1.isEmpty() && itemStack1.doMaterialsMatch(itemstack));
}
@Override
public void a(PlayerInventory playerinventory) {
for (int i = 0; i < playerinventory.getSize(); ++i) {
this.setItem(i, playerinventory.getItem(i));
}
this.itemInHandIndex = playerinventory.itemInHandIndex;
}
@Override
public void clear() {
this.f.forEach(List::clear);
}
@Override
public void a(AutoRecipeStackManager autorecipestackmanager) {
for (ItemStack itemstack : this.items) {
autorecipestackmanager.a(itemstack);
}
}
}

75
internal/v1_15_R1/pom.xml Normal file
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<?xml version="1.0" encoding="UTF-8"?>
<!--
~ Copyright (C) 2011-2020 lishid. All rights reserved.
~
~ This program is free software: you can redistribute it and/or modify
~ it under the terms of the GNU General Public License as published by
~ the Free Software Foundation, version 3.
~
~ This program is distributed in the hope that it will be useful,
~ but WITHOUT ANY WARRANTY; without even the implied warranty of
~ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
~ GNU General Public License for more details.
~
~ You should have received a copy of the GNU General Public License
~ along with this program. If not, see <http://www.gnu.org/licenses/>.
-->
<project xmlns="http://maven.apache.org/POM/4.0.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
xsi:schemaLocation="http://maven.apache.org/POM/4.0.0 http://maven.apache.org/xsd/maven-4.0.0.xsd">
<modelVersion>4.0.0</modelVersion>
<parent>
<groupId>com.lishid</groupId>
<artifactId>openinvinternal</artifactId>
<version>4.1.2-SNAPSHOT</version>
</parent>
<artifactId>openinvadapter1_15_R1</artifactId>
<name>OpenInvAdapter1_15_R1</name>
<dependencies>
<dependency>
<groupId>org.spigotmc</groupId>
<artifactId>spigot</artifactId>
<version>1.15.1-R0.1-SNAPSHOT</version>
<scope>provided</scope>
</dependency>
<dependency>
<groupId>com.lishid</groupId>
<artifactId>openinvplugincore</artifactId>
<version>4.1.2-SNAPSHOT</version>
</dependency>
</dependencies>
<build>
<plugins>
<plugin>
<groupId>org.apache.maven.plugins</groupId>
<artifactId>maven-shade-plugin</artifactId>
<version>3.2.2</version>
<configuration>
<minimizeJar>true</minimizeJar>
</configuration>
<executions>
<execution>
<phase>package</phase>
<goals>
<goal>shade</goal>
</goals>
</execution>
</executions>
</plugin>
<plugin>
<artifactId>maven-compiler-plugin</artifactId>
<version>3.8.1</version>
<configuration>
<source>1.8</source>
<target>1.8</target>
</configuration>
</plugin>
</plugins>
</build>
</project>

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@@ -0,0 +1,360 @@
/*
* Copyright (C) 2011-2020 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_15_R1;
import com.lishid.openinv.OpenInv;
import com.lishid.openinv.internal.IAnySilentContainer;
import java.lang.reflect.Field;
import net.minecraft.server.v1_15_R1.Block;
import net.minecraft.server.v1_15_R1.BlockBarrel;
import net.minecraft.server.v1_15_R1.BlockChest;
import net.minecraft.server.v1_15_R1.BlockChestTrapped;
import net.minecraft.server.v1_15_R1.BlockEnderChest;
import net.minecraft.server.v1_15_R1.BlockPosition;
import net.minecraft.server.v1_15_R1.BlockPropertyChestType;
import net.minecraft.server.v1_15_R1.BlockShulkerBox;
import net.minecraft.server.v1_15_R1.ChatMessage;
import net.minecraft.server.v1_15_R1.Container;
import net.minecraft.server.v1_15_R1.ContainerChest;
import net.minecraft.server.v1_15_R1.Containers;
import net.minecraft.server.v1_15_R1.EntityHuman;
import net.minecraft.server.v1_15_R1.EntityPlayer;
import net.minecraft.server.v1_15_R1.EnumChatFormat;
import net.minecraft.server.v1_15_R1.EnumGamemode;
import net.minecraft.server.v1_15_R1.IBlockData;
import net.minecraft.server.v1_15_R1.IChatBaseComponent;
import net.minecraft.server.v1_15_R1.ITileInventory;
import net.minecraft.server.v1_15_R1.InventoryEnderChest;
import net.minecraft.server.v1_15_R1.InventoryLargeChest;
import net.minecraft.server.v1_15_R1.PlayerInteractManager;
import net.minecraft.server.v1_15_R1.PlayerInventory;
import net.minecraft.server.v1_15_R1.TileEntity;
import net.minecraft.server.v1_15_R1.TileEntityChest;
import net.minecraft.server.v1_15_R1.TileEntityEnderChest;
import net.minecraft.server.v1_15_R1.TileEntityLootable;
import net.minecraft.server.v1_15_R1.TileInventory;
import net.minecraft.server.v1_15_R1.World;
import org.bukkit.Material;
import org.bukkit.Statistic;
import org.bukkit.block.Barrel;
import org.bukkit.block.BlockFace;
import org.bukkit.block.BlockState;
import org.bukkit.block.EnderChest;
import org.bukkit.block.ShulkerBox;
import org.bukkit.block.data.BlockData;
import org.bukkit.block.data.Directional;
import org.bukkit.block.data.type.Chest;
import org.bukkit.entity.Cat;
import org.bukkit.entity.Player;
import org.bukkit.inventory.InventoryView;
import org.bukkit.util.BoundingBox;
import org.jetbrains.annotations.NotNull;
public class AnySilentContainer implements IAnySilentContainer {
private Field playerInteractManagerGamemode;
public AnySilentContainer() {
try {
this.playerInteractManagerGamemode = PlayerInteractManager.class.getDeclaredField("gamemode");
this.playerInteractManagerGamemode.setAccessible(true);
} catch (NoSuchFieldException | SecurityException e) {
System.err.println("[OpenInv] Unable to directly write player gamemode! SilentChest will fail.");
e.printStackTrace();
}
}
@Override
public boolean isAnySilentContainer(@NotNull final org.bukkit.block.Block bukkitBlock) {
if (bukkitBlock.getType() == Material.ENDER_CHEST) {
return true;
}
BlockState state = bukkitBlock.getState();
return state instanceof org.bukkit.block.Chest
|| state instanceof org.bukkit.block.ShulkerBox
|| state instanceof org.bukkit.block.Barrel;
}
@Override
public boolean isAnyContainerNeeded(@NotNull final Player p, @NotNull final org.bukkit.block.Block block) {
BlockState blockState = block.getState();
// Barrels do not require AnyContainer.
if (blockState instanceof Barrel) {
return false;
}
// Enderchests require a non-occluding block on top to open.
if (blockState instanceof EnderChest) {
return block.getRelative(0, 1, 0).getType().isOccluding();
}
// Shulker boxes require 1/2 a block clear in the direction they open.
if (blockState instanceof ShulkerBox) {
BoundingBox boundingBox = block.getBoundingBox();
if (boundingBox.getVolume() > 1) {
// Shulker box is already open.
return false;
}
BlockData blockData = block.getBlockData();
if (!(blockData instanceof Directional)) {
// Shouldn't be possible. Just in case, demand AnyChest.
return true;
}
Directional directional = (Directional) blockData;
BlockFace face = directional.getFacing();
boundingBox.shift(face.getDirection());
// Return whether or not bounding boxes overlap.
return block.getRelative(face, 1).getBoundingBox().overlaps(boundingBox);
}
if (!(blockState instanceof org.bukkit.block.Chest)) {
return false;
}
if (isBlockedChest(block)) {
return true;
}
BlockData blockData = block.getBlockData();
if (!(blockData instanceof Chest) || ((Chest) blockData).getType() == Chest.Type.SINGLE) {
return false;
}
Chest chest = (Chest) blockData;
int ordinal = (chest.getFacing().ordinal() + 4 + (chest.getType() == Chest.Type.RIGHT ? -1 : 1)) % 4;
BlockFace relativeFace = BlockFace.values()[ordinal];
org.bukkit.block.Block relative = block.getRelative(relativeFace);
if (relative.getType() != block.getType()) {
return false;
}
BlockData relativeData = relative.getBlockData();
if (!(relativeData instanceof Chest)) {
return false;
}
Chest relativeChest = (Chest) relativeData;
if (relativeChest.getFacing() != chest.getFacing()
|| relativeChest.getType() != (chest.getType() == Chest.Type.RIGHT ? Chest.Type.LEFT : Chest.Type.RIGHT)) {
return false;
}
return isBlockedChest(relative);
}
private boolean isBlockedChest(org.bukkit.block.Block block) {
org.bukkit.block.Block relative = block.getRelative(0, 1, 0);
return relative.getType().isOccluding()
|| block.getWorld().getNearbyEntities(BoundingBox.of(relative), entity -> entity instanceof Cat).size() > 0;
}
@Override
public boolean activateContainer(@NotNull final Player bukkitPlayer, final boolean silentchest,
@NotNull final org.bukkit.block.Block bukkitBlock) {
// Silent ender chest is API-only
if (silentchest && bukkitBlock.getType() == Material.ENDER_CHEST) {
bukkitPlayer.openInventory(bukkitPlayer.getEnderChest());
bukkitPlayer.incrementStatistic(Statistic.ENDERCHEST_OPENED);
return true;
}
EntityPlayer player = PlayerDataManager.getHandle(bukkitPlayer);
final World world = player.world;
final BlockPosition blockPosition = new BlockPosition(bukkitBlock.getX(), bukkitBlock.getY(), bukkitBlock.getZ());
final TileEntity tile = world.getTileEntity(blockPosition);
if (tile == null) {
return false;
}
if (tile instanceof TileEntityEnderChest) {
// Anychest ender chest. See net.minecraft.server.BlockEnderChest
InventoryEnderChest enderChest = player.getEnderChest();
enderChest.a((TileEntityEnderChest) tile);
player.openContainer(new TileInventory((containerCounter, playerInventory, ignored) -> {
Containers containers;
int rows = enderChest.getSize() / 9;
switch (rows) {
case 1:
containers = Containers.GENERIC_9X1;
break;
case 2:
containers = Containers.GENERIC_9X2;
break;
case 3:
default:
containers = Containers.GENERIC_9X3;
break;
case 4:
containers = Containers.GENERIC_9X4;
break;
case 5:
containers = Containers.GENERIC_9X5;
break;
case 6:
containers = Containers.GENERIC_9X6;
break;
}
return new ContainerChest(containers, containerCounter, playerInventory, enderChest, rows);
}, BlockEnderChest.e));
bukkitPlayer.incrementStatistic(Statistic.ENDERCHEST_OPENED);
return true;
}
if (!(tile instanceof ITileInventory)) {
return false;
}
ITileInventory tileInventory = (ITileInventory) tile;
IBlockData blockData = world.getType(blockPosition);
Block block = blockData.getBlock();
if (block instanceof BlockChest) {
BlockPropertyChestType chestType = blockData.get(BlockChest.c);
if (chestType != BlockPropertyChestType.SINGLE) {
BlockPosition adjacentBlockPosition = blockPosition.shift(BlockChest.i(blockData));
IBlockData adjacentBlockData = world.getType(adjacentBlockPosition);
if (adjacentBlockData.getBlock() == block) {
BlockPropertyChestType adjacentChestType = adjacentBlockData.get(BlockChest.c);
if (adjacentChestType != BlockPropertyChestType.SINGLE && chestType != adjacentChestType
&& adjacentBlockData.get(BlockChest.FACING) == blockData.get(BlockChest.FACING)) {
TileEntity adjacentTile = world.getTileEntity(adjacentBlockPosition);
if (adjacentTile instanceof TileEntityChest && tileInventory instanceof TileEntityChest) {
TileEntityChest rightChest = chestType == BlockPropertyChestType.RIGHT ? ((TileEntityChest) tileInventory) : (TileEntityChest) adjacentTile;
TileEntityChest leftChest = chestType == BlockPropertyChestType.RIGHT ? (TileEntityChest) adjacentTile : ((TileEntityChest) tileInventory);
if (rightChest.lootTable != null || leftChest.lootTable != null) {
player.a(new ChatMessage("Loot not generated! Please disable /silentcontainer.").a(EnumChatFormat.RED), true);
return false;
}
tileInventory = new ITileInventory() {
public Container createMenu(int containerCounter, PlayerInventory playerInventory, EntityHuman entityHuman) {
leftChest.d(playerInventory.player);
rightChest.d(playerInventory.player);
return ContainerChest.b(containerCounter, playerInventory, new InventoryLargeChest(rightChest, leftChest));
}
public IChatBaseComponent getScoreboardDisplayName() {
return new ChatMessage("container.chestDouble");
}
};
}
}
}
}
if (block instanceof BlockChestTrapped) {
bukkitPlayer.incrementStatistic(Statistic.TRAPPED_CHEST_TRIGGERED);
} else {
bukkitPlayer.incrementStatistic(Statistic.CHEST_OPENED);
}
}
if (block instanceof BlockShulkerBox) {
bukkitPlayer.incrementStatistic(Statistic.SHULKER_BOX_OPENED);
}
if (block instanceof BlockBarrel) {
bukkitPlayer.incrementStatistic(Statistic.OPEN_BARREL);
}
// AnyChest only - SilentChest not active, container unsupported, or unnecessary.
if (!silentchest || player.playerInteractManager.getGameMode() == EnumGamemode.SPECTATOR) {
player.openContainer(tileInventory);
return true;
}
// SilentChest requires access to setting players' gamemode directly.
if (this.playerInteractManagerGamemode == null) {
return false;
}
if (tile instanceof TileEntityLootable) {
TileEntityLootable lootable = (TileEntityLootable) tile;
if (lootable.lootTable != null) {
OpenInv.getPlugin(OpenInv.class).sendSystemMessage(bukkitPlayer, "messages.error.lootNotGenerated");
return false;
}
}
EnumGamemode gamemode = player.playerInteractManager.getGameMode();
this.forceGameMode(player, EnumGamemode.SPECTATOR);
player.openContainer(tileInventory);
this.forceGameMode(player, gamemode);
return true;
}
@Override
public void deactivateContainer(@NotNull final Player bukkitPlayer) {
if (this.playerInteractManagerGamemode == null) {
return;
}
InventoryView view = bukkitPlayer.getOpenInventory();
switch (view.getType()) {
case CHEST:
case ENDER_CHEST:
case SHULKER_BOX:
case BARREL:
break;
default:
return;
}
EntityPlayer player = PlayerDataManager.getHandle(bukkitPlayer);
EnumGamemode gamemode = player.playerInteractManager.getGameMode();
this.forceGameMode(player, EnumGamemode.SPECTATOR);
player.activeContainer.b(player);
player.activeContainer.a(player, false);
player.activeContainer.transferTo(player.defaultContainer, player.getBukkitEntity());
player.activeContainer = player.defaultContainer;
this.forceGameMode(player, gamemode);
}
private void forceGameMode(final EntityPlayer player, final EnumGamemode gameMode) {
if (this.playerInteractManagerGamemode == null) {
// No need to warn repeatedly, error on startup and lack of function should be enough.
return;
}
try {
if (!this.playerInteractManagerGamemode.isAccessible()) {
// Just in case, ensure accessible.
this.playerInteractManagerGamemode.setAccessible(true);
}
this.playerInteractManagerGamemode.set(player.playerInteractManager, gameMode);
} catch (IllegalArgumentException | IllegalAccessException e) {
e.printStackTrace();
}
}
}

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/*
* Copyright (C) 2011-2020 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_15_R1;
import com.lishid.openinv.OpenInv;
import com.lishid.openinv.internal.IPlayerDataManager;
import com.lishid.openinv.internal.ISpecialInventory;
import com.mojang.authlib.GameProfile;
import java.io.File;
import java.io.FileOutputStream;
import java.lang.reflect.Field;
import net.minecraft.server.v1_15_R1.ChatComponentText;
import net.minecraft.server.v1_15_R1.ChatMessageType;
import net.minecraft.server.v1_15_R1.Container;
import net.minecraft.server.v1_15_R1.Containers;
import net.minecraft.server.v1_15_R1.DimensionManager;
import net.minecraft.server.v1_15_R1.Entity;
import net.minecraft.server.v1_15_R1.EntityHuman;
import net.minecraft.server.v1_15_R1.EntityPlayer;
import net.minecraft.server.v1_15_R1.MinecraftServer;
import net.minecraft.server.v1_15_R1.NBTCompressedStreamTools;
import net.minecraft.server.v1_15_R1.NBTTagCompound;
import net.minecraft.server.v1_15_R1.PacketPlayOutChat;
import net.minecraft.server.v1_15_R1.PacketPlayOutOpenWindow;
import net.minecraft.server.v1_15_R1.PlayerInteractManager;
import net.minecraft.server.v1_15_R1.PlayerInventory;
import net.minecraft.server.v1_15_R1.WorldNBTStorage;
import org.apache.logging.log4j.LogManager;
import org.bukkit.Bukkit;
import org.bukkit.OfflinePlayer;
import org.bukkit.Server;
import org.bukkit.craftbukkit.v1_15_R1.CraftServer;
import org.bukkit.craftbukkit.v1_15_R1.entity.CraftPlayer;
import org.bukkit.craftbukkit.v1_15_R1.event.CraftEventFactory;
import org.bukkit.craftbukkit.v1_15_R1.inventory.CraftContainer;
import org.bukkit.entity.HumanEntity;
import org.bukkit.entity.Player;
import org.bukkit.event.inventory.InventoryType;
import org.bukkit.inventory.Inventory;
import org.bukkit.inventory.InventoryView;
import org.jetbrains.annotations.NotNull;
import org.jetbrains.annotations.Nullable;
public class PlayerDataManager implements IPlayerDataManager {
private Field bukkitEntity;
public PlayerDataManager() {
try {
bukkitEntity = Entity.class.getDeclaredField("bukkitEntity");
} catch (NoSuchFieldException e) {
System.out.println("Unable to obtain field to inject custom save process - players' mounts may be deleted when loaded.");
e.printStackTrace();
bukkitEntity = null;
}
}
@NotNull
public static EntityPlayer getHandle(final Player player) {
if (player instanceof CraftPlayer) {
return ((CraftPlayer) player).getHandle();
}
Server server = player.getServer();
EntityPlayer nmsPlayer = null;
if (server instanceof CraftServer) {
nmsPlayer = ((CraftServer) server).getHandle().getPlayer(player.getName());
}
if (nmsPlayer == null) {
// Could use reflection to examine fields, but it's honestly not worth the bother.
throw new RuntimeException("Unable to fetch EntityPlayer from provided Player implementation");
}
return nmsPlayer;
}
@Nullable
@Override
public Player loadPlayer(@NotNull final OfflinePlayer offline) {
// Ensure player has data
if (!offline.hasPlayedBefore()) {
return null;
}
// Create a profile and entity to load the player data
// See net.minecraft.server.PlayerList#attemptLogin
GameProfile profile = new GameProfile(offline.getUniqueId(),
offline.getName() != null ? offline.getName() : offline.getUniqueId().toString());
MinecraftServer server = ((CraftServer) Bukkit.getServer()).getServer();
EntityPlayer entity = new EntityPlayer(server, server.getWorldServer(DimensionManager.OVERWORLD), profile,
new PlayerInteractManager(server.getWorldServer(DimensionManager.OVERWORLD)));
try {
injectPlayer(entity);
} catch (IllegalAccessException e) {
e.printStackTrace();
}
// Get the bukkit entity
Player target = entity.getBukkitEntity();
if (target != null) {
// Load data
target.loadData();
}
// Return the entity
return target;
}
void injectPlayer(EntityPlayer player) throws IllegalAccessException {
if (bukkitEntity == null) {
return;
}
bukkitEntity.setAccessible(true);
bukkitEntity.set(player, new CraftPlayer(player.server.server, player) {
@Override
public void saveData() {
super.saveData();
// See net.minecraft.server.WorldNBTStorage#save(EntityPlayer)
try {
WorldNBTStorage worldNBTStorage = (WorldNBTStorage) player.server.getPlayerList().playerFileData;
NBTTagCompound playerData = player.save(new NBTTagCompound());
if (!isOnline()) {
// Special case: save old vehicle data
NBTTagCompound oldData = worldNBTStorage.load(player);
if (oldData != null && oldData.hasKeyOfType("RootVehicle", 10)) {
// See net.minecraft.server.PlayerList#a(NetworkManager, EntityPlayer) and net.minecraft.server.EntityPlayer#b(NBTTagCompound)
playerData.set("RootVehicle", oldData.getCompound("RootVehicle"));
}
}
File file = new File(worldNBTStorage.getPlayerDir(), player.getUniqueIDString() + ".dat.tmp");
File file1 = new File(worldNBTStorage.getPlayerDir(), player.getUniqueIDString() + ".dat");
NBTCompressedStreamTools.a(playerData, new FileOutputStream(file));
if (file1.exists()) {
file1.delete();
}
file.renameTo(file1);
} catch (Exception e) {
LogManager.getLogger().warn("Failed to save player data for {}", player.getDisplayName().getString());
}
}
});
}
@NotNull
@Override
public Player inject(@NotNull Player player) {
try {
EntityPlayer nmsPlayer = getHandle(player);
injectPlayer(nmsPlayer);
return nmsPlayer.getBukkitEntity();
} catch (IllegalAccessException e) {
e.printStackTrace();
return player;
}
}
@Nullable
@Override
public InventoryView openInventory(@NotNull Player player, @NotNull ISpecialInventory inventory) {
EntityPlayer nmsPlayer = getHandle(player);
if (nmsPlayer.playerConnection == null) {
return null;
}
String title;
if (inventory instanceof SpecialEnderChest) {
HumanEntity owner = (HumanEntity) ((SpecialEnderChest) inventory).getBukkitOwner();
title = OpenInv.getPlugin(OpenInv.class).getLocalizedMessage(player, "container.enderchest", "%player%", owner.getName());
if (title == null) {
title = owner.getName() + "'s Ender Chest";
}
} else if (inventory instanceof SpecialPlayerInventory) {
EntityHuman owner = ((PlayerInventory) inventory).player;
title = OpenInv.getPlugin(OpenInv.class).getLocalizedMessage(player, "container.player", "%player%", owner.getName());
if (title == null) {
title = owner.getName() + "'s Inventory";
}
} else {
return player.openInventory(inventory.getBukkitInventory());
}
String finalTitle = title;
Container container = new CraftContainer(new InventoryView() {
@Override
public @NotNull Inventory getTopInventory() {
return inventory.getBukkitInventory();
}
@Override
public @NotNull Inventory getBottomInventory() {
return player.getInventory();
}
@Override
public @NotNull HumanEntity getPlayer() {
return player;
}
@Override
public @NotNull InventoryType getType() {
return inventory.getBukkitInventory().getType();
}
@Override
public @NotNull String getTitle() {
return finalTitle;
}
}, nmsPlayer, nmsPlayer.nextContainerCounter()) {
@Override
public Containers<?> getType() {
switch (inventory.getBukkitInventory().getSize()) {
case 9:
return Containers.GENERIC_9X1;
case 18:
return Containers.GENERIC_9X2;
case 27:
default:
return Containers.GENERIC_9X3;
case 36:
return Containers.GENERIC_9X4;
case 41: // PLAYER
case 45:
return Containers.GENERIC_9X5;
case 54:
return Containers.GENERIC_9X6;
}
}
};
container.setTitle(new ChatComponentText(title));
container = CraftEventFactory.callInventoryOpenEvent(nmsPlayer, container);
if (container == null) {
return null;
}
nmsPlayer.playerConnection.sendPacket(new PacketPlayOutOpenWindow(container.windowId, container.getType(),
new ChatComponentText(container.getBukkitView().getTitle())));
nmsPlayer.activeContainer = container;
container.addSlotListener(nmsPlayer);
return container.getBukkitView();
}
@Override
public void sendSystemMessage(@NotNull Player player, @NotNull String message) {
int newline = message.indexOf('\n');
if (newline != -1) {
// No newlines in action bar chat.
message = message.substring(0, newline);
}
if (message.isEmpty()) {
return;
}
EntityPlayer nmsPlayer = getHandle(player);
// For action bar chat, color codes are still supported but JSON text color is not allowed. Do not convert text.
if (nmsPlayer.playerConnection != null) {
nmsPlayer.playerConnection.sendPacket(new PacketPlayOutChat(new ChatComponentText(message), ChatMessageType.GAME_INFO));
}
}
}

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/*
* Copyright (C) 2011-2020 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_15_R1;
import com.lishid.openinv.internal.ISpecialEnderChest;
import java.util.List;
import net.minecraft.server.v1_15_R1.AutoRecipeStackManager;
import net.minecraft.server.v1_15_R1.ContainerUtil;
import net.minecraft.server.v1_15_R1.EntityHuman;
import net.minecraft.server.v1_15_R1.EntityPlayer;
import net.minecraft.server.v1_15_R1.IInventoryListener;
import net.minecraft.server.v1_15_R1.InventoryEnderChest;
import net.minecraft.server.v1_15_R1.ItemStack;
import net.minecraft.server.v1_15_R1.NonNullList;
import org.bukkit.Location;
import org.bukkit.craftbukkit.v1_15_R1.entity.CraftHumanEntity;
import org.bukkit.craftbukkit.v1_15_R1.inventory.CraftInventory;
import org.bukkit.entity.HumanEntity;
import org.bukkit.entity.Player;
import org.bukkit.inventory.InventoryHolder;
import org.jetbrains.annotations.NotNull;
public class SpecialEnderChest extends InventoryEnderChest implements ISpecialEnderChest {
private final CraftInventory inventory;
private EntityPlayer owner;
private NonNullList<ItemStack> items;
private boolean playerOnline;
public SpecialEnderChest(final Player player, final Boolean online) {
super(PlayerDataManager.getHandle(player));
this.inventory = new CraftInventory(this);
this.owner = PlayerDataManager.getHandle(player);
this.playerOnline = online;
this.items = this.owner.getEnderChest().items;
}
@Override
public @NotNull CraftInventory getBukkitInventory() {
return inventory;
}
@Override
public boolean isInUse() {
return !this.getViewers().isEmpty();
}
@Override
public void setPlayerOffline() {
this.playerOnline = false;
}
@Override
public void setPlayerOnline(@NotNull final Player player) {
if (!this.playerOnline) {
try {
this.owner = PlayerDataManager.getHandle(player);
InventoryEnderChest enderChest = owner.getEnderChest();
for (int i = 0; i < enderChest.getSize(); ++i) {
enderChest.setItem(i, this.items.get(i));
}
this.items = enderChest.items;
} catch (Exception ignored) {}
this.playerOnline = true;
}
}
@Override
public void update() {
this.owner.getEnderChest().update();
}
@Override
public List<ItemStack> getContents() {
return this.items;
}
@Override
public void onOpen(CraftHumanEntity who) {
this.owner.getEnderChest().onOpen(who);
}
@Override
public void onClose(CraftHumanEntity who) {
this.owner.getEnderChest().onClose(who);
}
@Override
public List<HumanEntity> getViewers() {
return this.owner.getEnderChest().getViewers();
}
@Override
public void setMaxStackSize(int i) {
this.owner.getEnderChest().setMaxStackSize(i);
}
@Override
public InventoryHolder getOwner() {
return this.owner.getEnderChest().getOwner();
}
@Override
public Location getLocation() {
return null;
}
@Override
public void a(IInventoryListener iinventorylistener) {
this.owner.getEnderChest().a(iinventorylistener);
}
@Override
public void b(IInventoryListener iinventorylistener) {
this.owner.getEnderChest().b(iinventorylistener);
}
@Override
public ItemStack getItem(int i) {
return i >= 0 && i < this.items.size() ? this.items.get(i) : ItemStack.a;
}
@Override
public ItemStack splitStack(int i, int j) {
ItemStack itemstack = ContainerUtil.a(this.items, i, j);
if (!itemstack.isEmpty()) {
this.update();
}
return itemstack;
}
@Override
public ItemStack a(ItemStack itemstack) {
ItemStack itemstack1 = itemstack.cloneItemStack();
for (int i = 0; i < this.getSize(); ++i) {
ItemStack itemstack2 = this.getItem(i);
if (itemstack2.isEmpty()) {
this.setItem(i, itemstack1);
this.update();
return ItemStack.a;
}
if (ItemStack.c(itemstack2, itemstack1)) {
int j = Math.min(this.getMaxStackSize(), itemstack2.getMaxStackSize());
int k = Math.min(itemstack1.getCount(), j - itemstack2.getCount());
if (k > 0) {
itemstack2.add(k);
itemstack1.subtract(k);
if (itemstack1.isEmpty()) {
this.update();
return ItemStack.a;
}
}
}
}
if (itemstack1.getCount() != itemstack.getCount()) {
this.update();
}
return itemstack1;
}
@Override
public ItemStack splitWithoutUpdate(int i) {
ItemStack itemstack = this.items.get(i);
if (itemstack.isEmpty()) {
return ItemStack.a;
} else {
this.items.set(i, ItemStack.a);
return itemstack;
}
}
@Override
public void setItem(int i, ItemStack itemstack) {
this.items.set(i, itemstack);
if (!itemstack.isEmpty() && itemstack.getCount() > this.getMaxStackSize()) {
itemstack.setCount(this.getMaxStackSize());
}
this.update();
}
@Override
public int getSize() {
return this.owner.getEnderChest().getSize();
}
@Override
public boolean isNotEmpty() {
for (ItemStack itemstack : this.items) {
if (!itemstack.isEmpty()) {
return false;
}
}
return true;
}
@Override
public int getMaxStackSize() {
return 64;
}
@Override
public boolean a(EntityHuman entityhuman) {
return true;
}
@Override
public void startOpen(EntityHuman entityhuman) {
}
@Override
public void closeContainer(EntityHuman entityhuman) {
}
@Override
public boolean b(int i, ItemStack itemstack) {
return true;
}
@Override
public void clear() {
this.items.clear();
}
@Override
public void a(AutoRecipeStackManager autorecipestackmanager) {
for (ItemStack itemstack : this.items) {
autorecipestackmanager.b(itemstack);
}
}
}

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/*
* Copyright (C) 2011-2020 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_15_R1;
import com.google.common.collect.ImmutableList;
import com.lishid.openinv.internal.ISpecialPlayerInventory;
import java.util.Iterator;
import java.util.List;
import java.util.function.Predicate;
import java.util.stream.Collectors;
import net.minecraft.server.v1_15_R1.AutoRecipeStackManager;
import net.minecraft.server.v1_15_R1.ChatMessage;
import net.minecraft.server.v1_15_R1.ContainerUtil;
import net.minecraft.server.v1_15_R1.CrashReport;
import net.minecraft.server.v1_15_R1.CrashReportSystemDetails;
import net.minecraft.server.v1_15_R1.EntityHuman;
import net.minecraft.server.v1_15_R1.EntityPlayer;
import net.minecraft.server.v1_15_R1.EnumItemSlot;
import net.minecraft.server.v1_15_R1.IBlockData;
import net.minecraft.server.v1_15_R1.IChatBaseComponent;
import net.minecraft.server.v1_15_R1.Item;
import net.minecraft.server.v1_15_R1.ItemArmor;
import net.minecraft.server.v1_15_R1.ItemStack;
import net.minecraft.server.v1_15_R1.NBTTagCompound;
import net.minecraft.server.v1_15_R1.NBTTagList;
import net.minecraft.server.v1_15_R1.NonNullList;
import net.minecraft.server.v1_15_R1.PacketPlayOutSetSlot;
import net.minecraft.server.v1_15_R1.PlayerInventory;
import net.minecraft.server.v1_15_R1.ReportedException;
import net.minecraft.server.v1_15_R1.World;
import org.bukkit.Location;
import org.bukkit.craftbukkit.v1_15_R1.entity.CraftHumanEntity;
import org.bukkit.craftbukkit.v1_15_R1.inventory.CraftInventory;
import org.bukkit.entity.HumanEntity;
import org.bukkit.entity.Player;
import org.bukkit.inventory.InventoryHolder;
import org.jetbrains.annotations.NotNull;
import org.jetbrains.annotations.Nullable;
public class SpecialPlayerInventory extends PlayerInventory implements ISpecialPlayerInventory {
private final CraftInventory inventory;
private boolean playerOnline;
private EntityHuman player;
private NonNullList<ItemStack> items, armor, extraSlots;
private List<NonNullList<ItemStack>> f;
public SpecialPlayerInventory(final Player bukkitPlayer, final Boolean online) {
super(PlayerDataManager.getHandle(bukkitPlayer));
this.inventory = new CraftInventory(this);
this.playerOnline = online;
this.player = super.player;
this.items = this.player.inventory.items;
this.armor = this.player.inventory.armor;
this.extraSlots = this.player.inventory.extraSlots;
this.f = ImmutableList.of(this.items, this.armor, this.extraSlots);
}
@Override
public void setPlayerOnline(@NotNull final Player player) {
if (!this.playerOnline) {
EntityPlayer entityPlayer = PlayerDataManager.getHandle(player);
entityPlayer.inventory.transaction.addAll(this.transaction);
this.player = entityPlayer;
for (int i = 0; i < getSize(); ++i) {
this.player.inventory.setItem(i, getRawItem(i));
}
this.player.inventory.itemInHandIndex = this.itemInHandIndex;
this.items = this.player.inventory.items;
this.armor = this.player.inventory.armor;
this.extraSlots = this.player.inventory.extraSlots;
this.f = ImmutableList.of(this.items, this.armor, this.extraSlots);
this.playerOnline = true;
}
}
@Override
public boolean a(final EntityHuman entityhuman) {
return true;
}
@Override
public @NotNull CraftInventory getBukkitInventory() {
return this.inventory;
}
@Override
public ItemStack getItem(int i) {
List<ItemStack> list = this.items;
if (i >= list.size()) {
i -= list.size();
list = this.armor;
} else {
i = this.getReversedItemSlotNum(i);
}
if (i >= list.size()) {
i -= list.size();
list = this.extraSlots;
} else if (list == this.armor) {
i = this.getReversedArmorSlotNum(i);
}
if (i >= list.size()) {
return ItemStack.a;
}
return list.get(i);
}
private ItemStack getRawItem(int i) {
NonNullList<ItemStack> list = null;
for (NonNullList<ItemStack> next : this.f) {
if (i < next.size()) {
list = next;
break;
}
i -= next.size();
}
return list == null ? ItemStack.a : list.get(i);
}
@Override
public IChatBaseComponent getDisplayName() {
return new ChatMessage(this.player.getName());
}
@Override
public boolean hasCustomName() {
return false;
}
private int getReversedArmorSlotNum(final int i) {
if (i == 0) {
return 3;
}
if (i == 1) {
return 2;
}
if (i == 2) {
return 1;
}
if (i == 3) {
return 0;
}
return i;
}
private int getReversedItemSlotNum(final int i) {
if (i >= 27) {
return i - 27;
}
return i + 9;
}
@Override
public int getSize() {
return 45;
}
@Override
public boolean isInUse() {
return !this.getViewers().isEmpty();
}
@Override
public void setItem(int i, final ItemStack itemstack) {
List<ItemStack> list = this.items;
if (i >= list.size()) {
i -= list.size();
list = this.armor;
} else {
i = this.getReversedItemSlotNum(i);
}
if (i >= list.size()) {
i -= list.size();
list = this.extraSlots;
} else if (list == this.armor) {
i = this.getReversedArmorSlotNum(i);
}
if (i >= list.size()) {
this.player.drop(itemstack, true);
return;
}
list.set(i, itemstack);
}
@Override
public void setPlayerOffline() {
this.playerOnline = false;
}
@Override
public ItemStack splitStack(int i, final int j) {
List<ItemStack> list = this.items;
if (i >= list.size()) {
i -= list.size();
list = this.armor;
} else {
i = this.getReversedItemSlotNum(i);
}
if (i >= list.size()) {
i -= list.size();
list = this.extraSlots;
} else if (list == this.armor) {
i = this.getReversedArmorSlotNum(i);
}
if (i >= list.size()) {
return ItemStack.a;
}
return list.get(i).isEmpty() ? ItemStack.a : ContainerUtil.a(list, i, j);
}
@Override
public ItemStack splitWithoutUpdate(int i) {
List<ItemStack> list = this.items;
if (i >= list.size()) {
i -= list.size();
list = this.armor;
} else {
i = this.getReversedItemSlotNum(i);
}
if (i >= list.size()) {
i -= list.size();
list = this.extraSlots;
} else if (list == this.armor) {
i = this.getReversedArmorSlotNum(i);
}
if (i >= list.size()) {
return ItemStack.a;
}
if (!list.get(i).isEmpty()) {
ItemStack itemstack = list.get(i);
list.set(i, ItemStack.a);
return itemstack;
}
return ItemStack.a;
}
@Override
public List<ItemStack> getContents() {
return this.f.stream().flatMap(List::stream).collect(Collectors.toList());
}
@Override
public List<ItemStack> getArmorContents() {
return this.armor;
}
@Override
public void onOpen(CraftHumanEntity who) {
this.transaction.add(who);
}
@Override
public void onClose(CraftHumanEntity who) {
this.transaction.remove(who);
}
@Override
public List<HumanEntity> getViewers() {
return this.transaction;
}
@Override
public InventoryHolder getOwner() {
return this.player.getBukkitEntity();
}
@Override
public Location getLocation() {
return this.player.getBukkitEntity().getLocation();
}
@Override
public ItemStack getItemInHand() {
return d(this.itemInHandIndex) ? this.items.get(this.itemInHandIndex) : ItemStack.a;
}
private boolean a(ItemStack itemstack, ItemStack itemstack1) {
return !itemstack.isEmpty() && this.b(itemstack, itemstack1) && itemstack.isStackable() && itemstack.getCount() < itemstack.getMaxStackSize() && itemstack.getCount() < this.getMaxStackSize();
}
private boolean b(ItemStack itemstack, ItemStack itemstack1) {
return itemstack.getItem() == itemstack1.getItem() && ItemStack.equals(itemstack, itemstack1);
}
@Override
public int canHold(ItemStack itemstack) {
int remains = itemstack.getCount();
for (int i = 0; i < this.items.size(); ++i) {
ItemStack itemstack1 = this.getItem(i);
if (itemstack1.isEmpty()) {
return itemstack.getCount();
}
if (!this.a(itemstack, itemstack1)) {
remains -= (itemstack1.getMaxStackSize() < this.getMaxStackSize() ? itemstack1.getMaxStackSize() : this.getMaxStackSize()) - itemstack1.getCount();
}
if (remains <= 0) {
return itemstack.getCount();
}
}
return itemstack.getCount() - remains;
}
@Override
public int getFirstEmptySlotIndex() {
for (int i = 0; i < this.items.size(); ++i) {
if (this.items.get(i).isEmpty()) {
return i;
}
}
return -1;
}
@Override
public void c(int i) {
this.itemInHandIndex = this.i();
ItemStack itemstack = this.items.get(this.itemInHandIndex);
this.items.set(this.itemInHandIndex, this.items.get(i));
this.items.set(i, itemstack);
}
@Override
public int c(ItemStack itemstack) {
for (int i = 0; i < this.items.size(); ++i) {
ItemStack itemstack1 = this.items.get(i);
if (!this.items.get(i).isEmpty() && this.b(itemstack, this.items.get(i)) && !this.items.get(i).f() && !itemstack1.hasEnchantments() && !itemstack1.hasName()) {
return i;
}
}
return -1;
}
@Override
public int i() {
int i;
int j;
for (j = 0; j < 9; ++j) {
i = (this.itemInHandIndex + j) % 9;
if (this.items.get(i).isEmpty()) {
return i;
}
}
for (j = 0; j < 9; ++j) {
i = (this.itemInHandIndex + j) % 9;
if (!this.items.get(i).hasEnchantments()) {
return i;
}
}
return this.itemInHandIndex;
}
@Override
public int a(Predicate<ItemStack> predicate, int i) {
int j = 0;
int k;
for (k = 0; k < this.getSize(); ++k) {
ItemStack itemstack = this.getItem(k);
if (!itemstack.isEmpty() && predicate.test(itemstack)) {
int l = i <= 0 ? itemstack.getCount() : Math.min(i - j, itemstack.getCount());
j += l;
if (i != 0) {
itemstack.subtract(l);
if (itemstack.isEmpty()) {
this.setItem(k, ItemStack.a);
}
if (i > 0 && j >= i) {
return j;
}
}
}
}
if (!this.getCarried().isEmpty() && predicate.test(this.getCarried())) {
k = i <= 0 ? this.getCarried().getCount() : Math.min(i - j, this.getCarried().getCount());
j += k;
if (i != 0) {
this.getCarried().subtract(k);
if (this.getCarried().isEmpty()) {
this.setCarried(ItemStack.a);
}
if (i > 0 && j >= i) {
return j;
}
}
}
return j;
}
private int i(ItemStack itemstack) {
int i = this.firstPartial(itemstack);
if (i == -1) {
i = this.getFirstEmptySlotIndex();
}
return i == -1 ? itemstack.getCount() : this.d(i, itemstack);
}
private int d(int i, ItemStack itemstack) {
Item item = itemstack.getItem();
int j = itemstack.getCount();
ItemStack itemstack1 = this.getItem(i);
if (itemstack1.isEmpty()) {
itemstack1 = new ItemStack(item, 0);
if (itemstack.hasTag()) {
itemstack1.setTag(itemstack.getTag().clone());
}
this.setItem(i, itemstack1);
}
int k = j;
if (j > itemstack1.getMaxStackSize() - itemstack1.getCount()) {
k = itemstack1.getMaxStackSize() - itemstack1.getCount();
}
if (k > this.getMaxStackSize() - itemstack1.getCount()) {
k = this.getMaxStackSize() - itemstack1.getCount();
}
if (k == 0) {
return j;
} else {
j -= k;
itemstack1.add(k);
itemstack1.d(5);
return j;
}
}
@Override
public int firstPartial(ItemStack itemstack) {
if (this.a(this.getItem(this.itemInHandIndex), itemstack)) {
return this.itemInHandIndex;
} else if (this.a(this.getItem(40), itemstack)) {
return 40;
} else {
for (int i = 0; i < this.items.size(); ++i) {
if (this.a(this.items.get(i), itemstack)) {
return i;
}
}
return -1;
}
}
@Override
public void j() {
for (List<ItemStack> itemStacks : this.f) {
for (int i = 0; i < itemStacks.size(); ++i) {
if (!itemStacks.get(i).isEmpty()) {
itemStacks.get(i).a(this.player.world, this.player, i, this.itemInHandIndex == i);
}
}
}
}
@Override
public boolean pickup(ItemStack itemstack) {
return this.c(-1, itemstack);
}
@Override
public boolean c(int i, ItemStack itemstack) {
if (itemstack.isEmpty()) {
return false;
} else {
try {
if (itemstack.f()) {
if (i == -1) {
i = this.getFirstEmptySlotIndex();
}
if (i >= 0) {
this.items.set(i, itemstack.cloneItemStack());
this.items.get(i).d(5);
itemstack.setCount(0);
return true;
} else if (this.player.abilities.canInstantlyBuild) {
itemstack.setCount(0);
return true;
} else {
return false;
}
} else {
int j;
do {
j = itemstack.getCount();
if (i == -1) {
itemstack.setCount(this.i(itemstack));
} else {
itemstack.setCount(this.d(i, itemstack));
}
} while(!itemstack.isEmpty() && itemstack.getCount() < j);
if (itemstack.getCount() == j && this.player.abilities.canInstantlyBuild) {
itemstack.setCount(0);
return true;
} else {
return itemstack.getCount() < j;
}
}
} catch (Throwable var6) {
CrashReport crashreport = CrashReport.a(var6, "Adding item to inventory");
CrashReportSystemDetails crashreportsystemdetails = crashreport.a("Item being added");
crashreportsystemdetails.a("Item ID", Item.getId(itemstack.getItem()));
crashreportsystemdetails.a("Item data", itemstack.getDamage());
crashreportsystemdetails.a("Item name", () -> itemstack.getName().getString());
throw new ReportedException(crashreport);
}
}
}
@Override
public void a(World world, ItemStack itemstack) {
if (!world.isClientSide) {
while(!itemstack.isEmpty()) {
int i = this.firstPartial(itemstack);
if (i == -1) {
i = this.getFirstEmptySlotIndex();
}
if (i == -1) {
this.player.drop(itemstack, false);
break;
}
int j = itemstack.getMaxStackSize() - this.getItem(i).getCount();
if (this.c(i, itemstack.cloneAndSubtract(j))) {
((EntityPlayer)this.player).playerConnection.sendPacket(new PacketPlayOutSetSlot(-2, i, this.getItem(i)));
}
}
}
}
@Override
public void f(ItemStack itemstack) {
for (List<ItemStack> list : this.f) {
for (int i = 0; i < list.size(); ++i) {
if (list.get(i) == itemstack) {
list.set(i, ItemStack.a);
break;
}
}
}
}
@Override
public float a(IBlockData iblockdata) {
return this.items.get(this.itemInHandIndex).a(iblockdata);
}
@Override
public NBTTagList a(NBTTagList nbttaglist) {
NBTTagCompound nbttagcompound;
int i;
for (i = 0; i < this.items.size(); ++i) {
if (!this.items.get(i).isEmpty()) {
nbttagcompound = new NBTTagCompound();
nbttagcompound.setByte("Slot", (byte) i);
this.items.get(i).save(nbttagcompound);
nbttaglist.add(nbttagcompound);
}
}
for (i = 0; i < this.armor.size(); ++i) {
if (!this.armor.get(i).isEmpty()) {
nbttagcompound = new NBTTagCompound();
nbttagcompound.setByte("Slot", (byte) (i + 100));
this.armor.get(i).save(nbttagcompound);
nbttaglist.add(nbttagcompound);
}
}
for (i = 0; i < this.extraSlots.size(); ++i) {
if (!this.extraSlots.get(i).isEmpty()) {
nbttagcompound = new NBTTagCompound();
nbttagcompound.setByte("Slot", (byte) (i + 150));
this.extraSlots.get(i).save(nbttagcompound);
nbttaglist.add(nbttagcompound);
}
}
return nbttaglist;
}
@Override
public void b(NBTTagList nbttaglist) {
this.items.clear();
this.armor.clear();
this.extraSlots.clear();
for(int i = 0; i < nbttaglist.size(); ++i) {
NBTTagCompound nbttagcompound = nbttaglist.getCompound(i);
int j = nbttagcompound.getByte("Slot") & 255;
ItemStack itemstack = ItemStack.a(nbttagcompound);
if (!itemstack.isEmpty()) {
if (j < this.items.size()) {
this.items.set(j, itemstack);
} else if (j >= 100 && j < this.armor.size() + 100) {
this.armor.set(j - 100, itemstack);
} else if (j >= 150 && j < this.extraSlots.size() + 150) {
this.extraSlots.set(j - 150, itemstack);
}
}
}
}
@Override
public boolean isNotEmpty() {
Iterator iterator = this.items.iterator();
ItemStack itemstack;
while (iterator.hasNext()) {
itemstack = (ItemStack)iterator.next();
if (!itemstack.isEmpty()) {
return false;
}
}
iterator = this.armor.iterator();
while (iterator.hasNext()) {
itemstack = (ItemStack)iterator.next();
if (!itemstack.isEmpty()) {
return false;
}
}
iterator = this.extraSlots.iterator();
while (iterator.hasNext()) {
itemstack = (ItemStack)iterator.next();
if (!itemstack.isEmpty()) {
return false;
}
}
return true;
}
@Nullable
@Override
public IChatBaseComponent getCustomName() {
return null;
}
@Override
public boolean b(IBlockData iblockdata) {
return this.getItem(this.itemInHandIndex).canDestroySpecialBlock(iblockdata);
}
@Override
public void a(float f) {
if (f > 0.0F) {
f /= 4.0F;
if (f < 1.0F) {
f = 1.0F;
}
for (int i = 0; i < this.armor.size(); ++i) {
ItemStack itemstack = this.armor.get(0);
int index = i;
if (itemstack.getItem() instanceof ItemArmor) {
itemstack.damage((int) f, this.player, (entityhuman) -> entityhuman.c(EnumItemSlot.a(EnumItemSlot.Function.ARMOR, index)));
}
}
}
}
@Override
public void dropContents() {
for (List<ItemStack> itemStacks : this.f) {
for (int i = 0; i < itemStacks.size(); ++i) {
ItemStack itemstack = itemStacks.get(i);
if (!itemstack.isEmpty()) {
itemStacks.set(i, ItemStack.a);
this.player.a(itemstack, true, false);
}
}
}
}
@Override
public boolean h(ItemStack itemstack) {
return this.f.stream().flatMap(List::stream).anyMatch(itemStack1 -> !itemStack1.isEmpty() && itemStack1.doMaterialsMatch(itemstack));
}
@Override
public void a(PlayerInventory playerinventory) {
for (int i = 0; i < playerinventory.getSize(); ++i) {
this.setItem(i, playerinventory.getItem(i));
}
this.itemInHandIndex = playerinventory.itemInHandIndex;
}
@Override
public void clear() {
this.f.forEach(List::clear);
}
@Override
public void a(AutoRecipeStackManager autorecipestackmanager) {
for (ItemStack itemstack : this.items) {
autorecipestackmanager.a(itemstack);
}
}
}

View File

@@ -1,28 +0,0 @@
<project xmlns="http://maven.apache.org/POM/4.0.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
xsi:schemaLocation="http://maven.apache.org/POM/4.0.0 http://maven.apache.org/xsd/maven-4.0.0.xsd">
<modelVersion>4.0.0</modelVersion>
<parent>
<groupId>com.lishid</groupId>
<artifactId>openinvinternal</artifactId>
<version>1.0-SNAPSHOT</version>
</parent>
<artifactId>openinvadapter1_4_R1</artifactId>
<name>OpenInvAdapter1_4_R1</name>
<dependencies>
<dependency>
<groupId>com.lishid</groupId>
<artifactId>openinvcommon</artifactId>
<version>1.0-SNAPSHOT</version>
</dependency>
<dependency>
<groupId>org.bukkit</groupId>
<artifactId>craftbukkit</artifactId>
<version>1.4.7-R1.0</version>
<scope>provided</scope>
</dependency>
</dependencies>
</project>

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@@ -1,158 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_4_R1;
import com.lishid.openinv.internal.IAnySilentContainer;
import org.bukkit.ChatColor;
import org.bukkit.Material;
import org.bukkit.entity.Player;
// Volatile
import net.minecraft.server.v1_4_R1.AxisAlignedBB;
import net.minecraft.server.v1_4_R1.BlockEnderChest;
import net.minecraft.server.v1_4_R1.EntityOcelot;
import net.minecraft.server.v1_4_R1.EntityPlayer;
import net.minecraft.server.v1_4_R1.IInventory;
import net.minecraft.server.v1_4_R1.InventoryEnderChest;
import net.minecraft.server.v1_4_R1.InventoryLargeChest;
import net.minecraft.server.v1_4_R1.Packet100OpenWindow;
import net.minecraft.server.v1_4_R1.TileEntityChest;
import net.minecraft.server.v1_4_R1.TileEntityEnderChest;
import net.minecraft.server.v1_4_R1.World;
import org.bukkit.craftbukkit.v1_4_R1.entity.CraftPlayer;
public class AnySilentContainer implements IAnySilentContainer {
@Override
public boolean isAnySilentContainer(org.bukkit.block.Block block) {
return block.getType() == Material.ENDER_CHEST || block.getState() instanceof org.bukkit.block.Chest;
}
@Override
public boolean isAnyContainerNeeded(Player p, org.bukkit.block.Block block) {
// FOR REFERENCE, LOOK AT net.minecraft.server.BlockChest
EntityPlayer player = ((CraftPlayer) p).getHandle();
World world = player.world;
if (block instanceof BlockEnderChest) {
// Ender chests are not blocked by ocelots.
return world.t(block.getX(), block.getY() + 1, block.getZ());
}
// If block or ocelot on top
if (isBlockedChest(world, block.getX(), block.getY() + 1, block.getZ())) {
return true;
}
int id = world.getTypeId(block.getX(), block.getY(), block.getZ());
// If block next to chest is chest and has a block or ocelot on top
if (world.getTypeId(block.getX(), block.getY(), block.getZ() + 1) == id) {
return isBlockedChest(world, block.getX(), block.getY() + 1, block.getZ() + 1);
} else if(world.getTypeId(block.getX(), block.getY(), block.getZ() - 1) == id) {
return isBlockedChest(world, block.getX(), block.getY() + 1, block.getZ() - 1);
} else if (world.getTypeId(block.getX() + 1, block.getY(), block.getZ()) == id) {
return isBlockedChest(world, block.getX() + 1, block.getY() + 1, block.getZ());
} else if (world.getTypeId(block.getX() - 1, block.getY(), block.getZ()) == id) {
return isBlockedChest(world, block.getX() - 1, block.getY() + 1, block.getZ());
}
return false;
}
private boolean isBlockedChest(World world, int x, int y, int z) {
return world.t(x, y + 1, z) || hasOcelotOnTop(world, x, y, z);
}
private boolean hasOcelotOnTop(World world, int x, int y, int z) {
for (Object localEntity : world.a(EntityOcelot.class,
AxisAlignedBB.a(x, y + 1, z, x + 1, y + 2, z + 1))) {
EntityOcelot localEntityOcelot = (EntityOcelot) localEntity;
if (localEntityOcelot.isSitting()) {
return true;
}
}
return false;
}
@Override
public boolean activateContainer(Player p, boolean silentchest, org.bukkit.block.Block block) {
EntityPlayer player = ((CraftPlayer) p).getHandle();
// Silent ender chest is API-only
if (silentchest && block.getType() == Material.ENDER_CHEST) {
p.openInventory(p.getEnderChest());
return true;
}
World world = player.world;
Object tile = world.getTileEntity(block.getX(), block.getY(), block.getZ());
if (tile == null) {
return false;
}
if (tile instanceof TileEntityEnderChest) {
// Anychest ender chest. See net.minecraft.server.BlockEnderChest
InventoryEnderChest enderChest = player.getEnderChest();
enderChest.a((TileEntityEnderChest) tile);
player.openContainer(enderChest);
return true;
}
if (!(tile instanceof IInventory)) {
return false;
}
int id = world.getTypeId(block.getX(), block.getY(), block.getZ());
if (world.getTypeId(block.getX(), block.getY(), block.getZ() + 1) == id) {
tile = new InventoryLargeChest("Large chest", (IInventory) tile, (TileEntityChest) world.getTileEntity(block.getX(), block.getY(), block.getZ() + 1));
} else if (world.getTypeId(block.getX(), block.getY(), block.getZ() - 1) == id) {
tile = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(block.getX(), block.getY(), block.getZ() - 1), (IInventory) tile);
} else if (world.getTypeId(block.getX() + 1, block.getY(), block.getZ()) == id) {
tile = new InventoryLargeChest("Large chest", (IInventory) tile, (TileEntityChest) world.getTileEntity(block.getX() + 1, block.getY(), block.getZ()));
} else if (world.getTypeId(block.getX() - 1, block.getY(), block.getZ()) == id) {
tile = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(block.getX() - 1, block.getY(), block.getZ()), (IInventory) tile);
}
boolean returnValue = false;
if (!silentchest) {
player.openContainer((IInventory) tile);
returnValue = true;
} else {
try {
int windowId = player.nextContainerCounter();
player.playerConnection.sendPacket(new Packet100OpenWindow(windowId, 0, ((IInventory) tile).getName(), ((IInventory) tile).getSize()));
player.activeContainer = new SilentContainerChest(player.inventory, ((IInventory) tile));
player.activeContainer.windowId = windowId;
player.activeContainer.addSlotListener(player);
returnValue = true;
} catch (Exception e) {
e.printStackTrace();
p.sendMessage(ChatColor.RED + "Error while sending silent chest.");
}
}
return returnValue;
}
}

View File

@@ -1,79 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_4_R1;
import com.lishid.openinv.internal.IInventoryAccess;
import com.lishid.openinv.internal.ISpecialEnderChest;
import com.lishid.openinv.internal.ISpecialPlayerInventory;
import com.lishid.openinv.util.InternalAccessor;
import org.bukkit.inventory.Inventory;
// Volatile
import net.minecraft.server.v1_4_R1.IInventory;
import org.bukkit.craftbukkit.v1_4_R1.inventory.CraftInventory;
public class InventoryAccess implements IInventoryAccess {
@Override
public boolean isSpecialPlayerInventory(Inventory inventory) {
if (inventory instanceof CraftInventory) {
return ((CraftInventory) inventory).getInventory() instanceof ISpecialPlayerInventory;
}
return InternalAccessor.grabFieldOfTypeFromObject(IInventory.class, inventory) instanceof ISpecialPlayerInventory;
}
@Override
public ISpecialPlayerInventory getSpecialPlayerInventory(Inventory inventory) {
IInventory inv;
if (inventory instanceof CraftInventory) {
inv = ((CraftInventory) inventory).getInventory();
} else {
inv = InternalAccessor.grabFieldOfTypeFromObject(IInventory.class, inventory);
}
if (inv instanceof SpecialPlayerInventory) {
return (SpecialPlayerInventory) inv;
}
return null;
}
@Override
public boolean isSpecialEnderChest(Inventory inventory) {
if (inventory instanceof CraftInventory) {
return ((CraftInventory) inventory).getInventory() instanceof ISpecialEnderChest;
}
return InternalAccessor.grabFieldOfTypeFromObject(IInventory.class, inventory) instanceof ISpecialEnderChest;
}
@Override
public ISpecialEnderChest getSpecialEnderChest(Inventory inventory) {
IInventory inv;
if (inventory instanceof CraftInventory) {
inv = ((CraftInventory) inventory).getInventory();
} else {
inv = InternalAccessor.grabFieldOfTypeFromObject(IInventory.class, inventory);
}
if (inv instanceof SpecialEnderChest) {
return (SpecialEnderChest) inv;
}
return null;
}
}

View File

@@ -1,73 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_4_R1;
import com.lishid.openinv.internal.IPlayerDataManager;
import org.bukkit.Bukkit;
import org.bukkit.OfflinePlayer;
import org.bukkit.entity.Player;
import net.minecraft.server.v1_4_R1.EntityPlayer;
import net.minecraft.server.v1_4_R1.MinecraftServer;
import net.minecraft.server.v1_4_R1.PlayerInteractManager;
// Volatile
import org.bukkit.craftbukkit.v1_4_R1.CraftServer;
public class PlayerDataManager implements IPlayerDataManager {
@Override
public Player loadPlayer(OfflinePlayer offline) {
// Ensure the player has data
if (offline == null || !offline.hasPlayedBefore()) {
return null;
}
MinecraftServer server = ((CraftServer) Bukkit.getServer()).getServer();
// Create an entity to load the player data
EntityPlayer entity = new EntityPlayer(server, server.getWorldServer(0), offline.getName(),
new PlayerInteractManager(server.getWorldServer(0)));
// Get the bukkit entity
Player target = (entity == null) ? null : entity.getBukkitEntity();
if (target != null) {
// Load data
target.loadData();
}
// Return the entity
return target;
}
@Override
public String getPlayerDataID(OfflinePlayer player) {
return player.getName();
}
@Override
public OfflinePlayer getPlayerByID(String identifier) {
OfflinePlayer player = Bukkit.getOfflinePlayer(identifier);
// Ensure player is a real player, otherwise return null
if (player == null || !player.hasPlayedBefore() && !player.isOnline()) {
return null;
}
return player;
}
}

View File

@@ -1,46 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_4_R1;
// Volatile
import net.minecraft.server.v1_4_R1.ContainerChest;
import net.minecraft.server.v1_4_R1.EntityHuman;
import net.minecraft.server.v1_4_R1.IInventory;
import net.minecraft.server.v1_4_R1.ItemStack;
import net.minecraft.server.v1_4_R1.PlayerInventory;
public class SilentContainerChest extends ContainerChest {
public SilentContainerChest(IInventory i1, IInventory i2) {
super(i1, i2);
// Send close signal
i2.f();
}
@Override
public void b(EntityHuman entityHuman) {
// Don't send close signal twice, might screw up
PlayerInventory playerinventory = entityHuman.inventory;
if (playerinventory.getCarried() != null) {
ItemStack carried = playerinventory.getCarried();
playerinventory.setCarried(null);
entityHuman.drop(carried);
}
}
}

View File

@@ -1,128 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_4_R1;
import java.lang.reflect.Field;
import java.util.ArrayList;
import java.util.List;
import com.lishid.openinv.internal.ISpecialEnderChest;
import org.bukkit.entity.HumanEntity;
import org.bukkit.entity.Player;
import org.bukkit.inventory.Inventory;
import org.bukkit.inventory.InventoryHolder;
// Volatile
import net.minecraft.server.v1_4_R1.IInventory;
import net.minecraft.server.v1_4_R1.InventoryEnderChest;
import net.minecraft.server.v1_4_R1.InventorySubcontainer;
import net.minecraft.server.v1_4_R1.ItemStack;
import org.bukkit.craftbukkit.v1_4_R1.entity.CraftHumanEntity;
import org.bukkit.craftbukkit.v1_4_R1.entity.CraftPlayer;
import org.bukkit.craftbukkit.v1_4_R1.inventory.CraftInventory;
public class SpecialEnderChest extends InventorySubcontainer implements IInventory, ISpecialEnderChest {
private final InventoryEnderChest enderChest;
private final CraftInventory inventory = new CraftInventory(this);
private final List<HumanEntity> transaction = new ArrayList<HumanEntity>();
private boolean playerOnline = false;
private CraftPlayer owner;
private int maxStack = MAX_STACK;
public SpecialEnderChest(Player p, Boolean online) {
super(((CraftPlayer) p).getHandle().getEnderChest().getName(),
((CraftPlayer) p).getHandle().getEnderChest().getSize());
CraftPlayer player = (CraftPlayer) p;
this.enderChest = player.getHandle().getEnderChest();
this.owner = player;
this.items = enderChest.getContents();
}
@Override
public Inventory getBukkitInventory() {
return inventory;
}
@Override
public void setPlayerOnline(Player player) {
if (!playerOnline) {
try {
owner = (CraftPlayer) player;
InventoryEnderChest playerEnderChest = owner.getHandle().getEnderChest();
Field field = playerEnderChest.getClass().getField("items");
field.setAccessible(true);
field.set(playerEnderChest, this.items);
} catch (Exception e) {}
playerOnline = true;
}
}
@Override
public void setPlayerOffline() {
playerOnline = false;
}
@Override
public boolean isInUse() {
return !this.getViewers().isEmpty();
}
@Override
public ItemStack[] getContents() {
return this.items;
}
@Override
public void onOpen(CraftHumanEntity who) {
transaction.add(who);
}
@Override
public void onClose(CraftHumanEntity who) {
transaction.remove(who);
}
@Override
public List<HumanEntity> getViewers() {
return transaction;
}
@Override
public InventoryHolder getOwner() {
return this.owner;
}
@Override
public void setMaxStackSize(int size) {
maxStack = size;
}
@Override
public int getMaxStackSize() {
return maxStack;
}
@Override
public void update() {
super.update();
enderChest.update();
}
}

View File

@@ -1,237 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_4_R1;
import com.lishid.openinv.internal.ISpecialPlayerInventory;
import org.bukkit.entity.Player;
import org.bukkit.inventory.Inventory;
// Volatile
import net.minecraft.server.v1_4_R1.ItemStack;
import net.minecraft.server.v1_4_R1.PlayerInventory;
import org.bukkit.craftbukkit.v1_4_R1.entity.CraftPlayer;
import org.bukkit.craftbukkit.v1_4_R1.inventory.CraftInventory;
public class SpecialPlayerInventory extends PlayerInventory implements ISpecialPlayerInventory {
private final ItemStack[] extra = new ItemStack[5];
private final CraftInventory inventory = new CraftInventory(this);
private boolean playerOnline = false;
public SpecialPlayerInventory(Player bukkitPlayer, Boolean online) {
super(((CraftPlayer) bukkitPlayer).getHandle());
this.playerOnline = online;
this.items = player.inventory.items;
this.armor = player.inventory.armor;
}
@Override
public Inventory getBukkitInventory() {
return inventory;
}
@Override
public void setPlayerOnline(Player player) {
if (!playerOnline) {
this.player = ((CraftPlayer) player).getHandle();
this.player.inventory.items = this.items;
this.player.inventory.armor = this.armor;
playerOnline = true;
}
}
@Override
public void setPlayerOffline() {
playerOnline = false;
}
@Override
public boolean isInUse() {
return !this.getViewers().isEmpty();
}
@Override
public ItemStack[] getContents() {
ItemStack[] contents = new ItemStack[getSize()];
System.arraycopy(items, 0, contents, 0, items.length);
System.arraycopy(armor, 0, contents, items.length, armor.length);
return contents;
}
@Override
public int getSize() {
return super.getSize() + 5;
}
@Override
public ItemStack getItem(int i) {
ItemStack[] is = this.items;
if (i >= is.length) {
i -= is.length;
is = this.armor;
}
else {
i = getReversedItemSlotNum(i);
}
if (i >= is.length) {
i -= is.length;
is = this.extra;
}
else if (is == this.armor) {
i = getReversedArmorSlotNum(i);
}
return is[i];
}
@Override
public ItemStack splitStack(int i, int j) {
ItemStack[] is = this.items;
if (i >= is.length) {
i -= is.length;
is = this.armor;
}
else {
i = getReversedItemSlotNum(i);
}
if (i >= is.length) {
i -= is.length;
is = this.extra;
}
else if (is == this.armor) {
i = getReversedArmorSlotNum(i);
}
if (is[i] != null) {
ItemStack itemstack;
if (is[i].count <= j) {
itemstack = is[i];
is[i] = null;
return itemstack;
}
else {
itemstack = is[i].a(j);
if (is[i].count == 0) {
is[i] = null;
}
return itemstack;
}
}
else {
return null;
}
}
@Override
public ItemStack splitWithoutUpdate(int i) {
ItemStack[] is = this.items;
if (i >= is.length) {
i -= is.length;
is = this.armor;
}
else {
i = getReversedItemSlotNum(i);
}
if (i >= is.length) {
i -= is.length;
is = this.extra;
}
else if (is == this.armor) {
i = getReversedArmorSlotNum(i);
}
if (is[i] != null) {
ItemStack itemstack = is[i];
is[i] = null;
return itemstack;
}
else {
return null;
}
}
@Override
public void setItem(int i, ItemStack itemstack) {
ItemStack[] is = this.items;
if (i >= is.length) {
i -= is.length;
is = this.armor;
}
else {
i = getReversedItemSlotNum(i);
}
if (i >= is.length) {
i -= is.length;
is = this.extra;
}
else if (is == this.armor) {
i = getReversedArmorSlotNum(i);
}
// Effects
if (is == this.extra) {
player.drop(itemstack);
itemstack = null;
}
is[i] = itemstack;
player.defaultContainer.b();
}
private int getReversedItemSlotNum(int i) {
if (i >= 27)
return i - 27;
else
return i + 9;
}
private int getReversedArmorSlotNum(int i) {
if (i == 0)
return 3;
if (i == 1)
return 2;
if (i == 2)
return 1;
if (i == 3)
return 0;
else
return i;
}
@Override
public String getName() {
if (player.getName().length() > 16) {
return player.getName().substring(0, 16);
}
return player.getName();
}
}

View File

@@ -1,28 +0,0 @@
<project xmlns="http://maven.apache.org/POM/4.0.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
xsi:schemaLocation="http://maven.apache.org/POM/4.0.0 http://maven.apache.org/xsd/maven-4.0.0.xsd">
<modelVersion>4.0.0</modelVersion>
<parent>
<groupId>com.lishid</groupId>
<artifactId>openinvinternal</artifactId>
<version>1.0-SNAPSHOT</version>
</parent>
<artifactId>openinvadapter1_5_R2</artifactId>
<name>OpenInvAdapter1_5_R2</name>
<dependencies>
<dependency>
<groupId>com.lishid</groupId>
<artifactId>openinvcommon</artifactId>
<version>1.0-SNAPSHOT</version>
</dependency>
<dependency>
<groupId>org.bukkit</groupId>
<artifactId>craftbukkit</artifactId>
<version>1.5.1-R0.2</version>
<scope>provided</scope>
</dependency>
</dependencies>
</project>

View File

@@ -1,158 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_5_R2;
import com.lishid.openinv.internal.IAnySilentContainer;
import org.bukkit.ChatColor;
import org.bukkit.Material;
import org.bukkit.entity.Player;
// Volatile
import net.minecraft.server.v1_5_R2.AxisAlignedBB;
import net.minecraft.server.v1_5_R2.BlockEnderChest;
import net.minecraft.server.v1_5_R2.EntityOcelot;
import net.minecraft.server.v1_5_R2.EntityPlayer;
import net.minecraft.server.v1_5_R2.IInventory;
import net.minecraft.server.v1_5_R2.InventoryEnderChest;
import net.minecraft.server.v1_5_R2.InventoryLargeChest;
import net.minecraft.server.v1_5_R2.Packet100OpenWindow;
import net.minecraft.server.v1_5_R2.TileEntityChest;
import net.minecraft.server.v1_5_R2.TileEntityEnderChest;
import net.minecraft.server.v1_5_R2.World;
import org.bukkit.craftbukkit.v1_5_R2.entity.CraftPlayer;
public class AnySilentContainer implements IAnySilentContainer {
@Override
public boolean isAnySilentContainer(org.bukkit.block.Block block) {
return block.getType() == Material.ENDER_CHEST || block.getState() instanceof org.bukkit.block.Chest;
}
@Override
public boolean isAnyContainerNeeded(Player p, org.bukkit.block.Block block) {
// FOR REFERENCE, LOOK AT net.minecraft.server.BlockChest
EntityPlayer player = ((CraftPlayer) p).getHandle();
World world = player.world;
if (block instanceof BlockEnderChest) {
// Ender chests are not blocked by ocelots.
return world.t(block.getX(), block.getY() + 1, block.getZ());
}
// If block or ocelot on top
if (isBlockedChest(world, block.getX(), block.getY() + 1, block.getZ())) {
return true;
}
int id = world.getTypeId(block.getX(), block.getY(), block.getZ());
// If block next to chest is chest and has a block or ocelot on top
if (world.getTypeId(block.getX(), block.getY(), block.getZ() + 1) == id) {
return isBlockedChest(world, block.getX(), block.getY() + 1, block.getZ() + 1);
} else if(world.getTypeId(block.getX(), block.getY(), block.getZ() - 1) == id) {
return isBlockedChest(world, block.getX(), block.getY() + 1, block.getZ() - 1);
} else if (world.getTypeId(block.getX() + 1, block.getY(), block.getZ()) == id) {
return isBlockedChest(world, block.getX() + 1, block.getY() + 1, block.getZ());
} else if (world.getTypeId(block.getX() - 1, block.getY(), block.getZ()) == id) {
return isBlockedChest(world, block.getX() - 1, block.getY() + 1, block.getZ());
}
return false;
}
private boolean isBlockedChest(World world, int x, int y, int z) {
return world.t(x, y + 1, z) || hasOcelotOnTop(world, x, y, z);
}
private boolean hasOcelotOnTop(World world, int x, int y, int z) {
for (Object localEntity : world.a(EntityOcelot.class,
AxisAlignedBB.a(x, y + 1, z, x + 1, y + 2, z + 1))) {
EntityOcelot localEntityOcelot = (EntityOcelot) localEntity;
if (localEntityOcelot.isSitting()) {
return true;
}
}
return false;
}
@Override
public boolean activateContainer(Player p, boolean silentchest, org.bukkit.block.Block block) {
EntityPlayer player = ((CraftPlayer) p).getHandle();
// Silent ender chest is API-only
if (silentchest && block.getType() == Material.ENDER_CHEST) {
p.openInventory(p.getEnderChest());
return true;
}
World world = player.world;
Object tile = world.getTileEntity(block.getX(), block.getY(), block.getZ());
if (tile == null) {
return false;
}
if (tile instanceof TileEntityEnderChest) {
// Anychest ender chest. See net.minecraft.server.BlockEnderChest
InventoryEnderChest enderChest = player.getEnderChest();
enderChest.a((TileEntityEnderChest) tile);
player.openContainer(enderChest);
return true;
}
if (!(tile instanceof IInventory)) {
return false;
}
int id = world.getTypeId(block.getX(), block.getY(), block.getZ());
if (world.getTypeId(block.getX(), block.getY(), block.getZ() + 1) == id) {
tile = new InventoryLargeChest("Large chest", (IInventory) tile, (TileEntityChest) world.getTileEntity(block.getX(), block.getY(), block.getZ() + 1));
} else if (world.getTypeId(block.getX(), block.getY(), block.getZ() - 1) == id) {
tile = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(block.getX(), block.getY(), block.getZ() - 1), (IInventory) tile);
} else if (world.getTypeId(block.getX() + 1, block.getY(), block.getZ()) == id) {
tile = new InventoryLargeChest("Large chest", (IInventory) tile, (TileEntityChest) world.getTileEntity(block.getX() + 1, block.getY(), block.getZ()));
} else if (world.getTypeId(block.getX() - 1, block.getY(), block.getZ()) == id) {
tile = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(block.getX() - 1, block.getY(), block.getZ()), (IInventory) tile);
}
boolean returnValue = false;
if (!silentchest) {
player.openContainer((IInventory) tile);
returnValue = true;
} else {
try {
int windowId = player.nextContainerCounter();
player.playerConnection.sendPacket(new Packet100OpenWindow(windowId, 0, ((IInventory) tile).getName(), ((IInventory) tile).getSize(), true));
player.activeContainer = new SilentContainerChest(player.inventory, ((IInventory) tile));
player.activeContainer.windowId = windowId;
player.activeContainer.addSlotListener(player);
returnValue = true;
} catch (Exception e) {
e.printStackTrace();
p.sendMessage(ChatColor.RED + "Error while sending silent chest.");
}
}
return returnValue;
}
}

View File

@@ -1,79 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_5_R2;
import com.lishid.openinv.internal.IInventoryAccess;
import com.lishid.openinv.internal.ISpecialEnderChest;
import com.lishid.openinv.internal.ISpecialPlayerInventory;
import com.lishid.openinv.util.InternalAccessor;
import org.bukkit.inventory.Inventory;
// Volatile
import net.minecraft.server.v1_5_R2.IInventory;
import org.bukkit.craftbukkit.v1_5_R2.inventory.CraftInventory;
public class InventoryAccess implements IInventoryAccess {
@Override
public boolean isSpecialPlayerInventory(Inventory inventory) {
if (inventory instanceof CraftInventory) {
return ((CraftInventory) inventory).getInventory() instanceof ISpecialPlayerInventory;
}
return InternalAccessor.grabFieldOfTypeFromObject(IInventory.class, inventory) instanceof ISpecialPlayerInventory;
}
@Override
public ISpecialPlayerInventory getSpecialPlayerInventory(Inventory inventory) {
IInventory inv;
if (inventory instanceof CraftInventory) {
inv = ((CraftInventory) inventory).getInventory();
} else {
inv = InternalAccessor.grabFieldOfTypeFromObject(IInventory.class, inventory);
}
if (inv instanceof SpecialPlayerInventory) {
return (SpecialPlayerInventory) inv;
}
return null;
}
@Override
public boolean isSpecialEnderChest(Inventory inventory) {
if (inventory instanceof CraftInventory) {
return ((CraftInventory) inventory).getInventory() instanceof ISpecialEnderChest;
}
return InternalAccessor.grabFieldOfTypeFromObject(IInventory.class, inventory) instanceof ISpecialEnderChest;
}
@Override
public ISpecialEnderChest getSpecialEnderChest(Inventory inventory) {
IInventory inv;
if (inventory instanceof CraftInventory) {
inv = ((CraftInventory) inventory).getInventory();
} else {
inv = InternalAccessor.grabFieldOfTypeFromObject(IInventory.class, inventory);
}
if (inv instanceof SpecialEnderChest) {
return (SpecialEnderChest) inv;
}
return null;
}
}

View File

@@ -1,72 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_5_R2;
import com.lishid.openinv.internal.IPlayerDataManager;
import org.bukkit.Bukkit;
import org.bukkit.OfflinePlayer;
import org.bukkit.entity.Player;
// Volatile
import net.minecraft.server.v1_5_R2.EntityPlayer;
import net.minecraft.server.v1_5_R2.MinecraftServer;
import net.minecraft.server.v1_5_R2.PlayerInteractManager;
import org.bukkit.craftbukkit.v1_5_R2.CraftServer;
public class PlayerDataManager implements IPlayerDataManager {
@Override
public Player loadPlayer(OfflinePlayer offline) {
// Ensure the player has data
if (offline == null || !offline.hasPlayedBefore()) {
return null;
}
MinecraftServer server = ((CraftServer) Bukkit.getServer()).getServer();
// Create an entity to load the player data
EntityPlayer entity = new EntityPlayer(server, server.getWorldServer(0), offline.getName(),
new PlayerInteractManager(server.getWorldServer(0)));
// Get the bukkit entity
Player target = (entity == null) ? null : entity.getBukkitEntity();
if (target != null) {
// Load data
target.loadData();
}
// Return the entity
return target;
}
@Override
public String getPlayerDataID(OfflinePlayer player) {
return player.getName();
}
@Override
public OfflinePlayer getPlayerByID(String identifier) {
OfflinePlayer player = Bukkit.getOfflinePlayer(identifier);
// Ensure player is a real player, otherwise return null
if (player == null || !player.hasPlayedBefore() && !player.isOnline()) {
return null;
}
return player;
}
}

View File

@@ -1,46 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_5_R2;
// Volatile
import net.minecraft.server.v1_5_R2.ContainerChest;
import net.minecraft.server.v1_5_R2.EntityHuman;
import net.minecraft.server.v1_5_R2.IInventory;
import net.minecraft.server.v1_5_R2.ItemStack;
import net.minecraft.server.v1_5_R2.PlayerInventory;
public class SilentContainerChest extends ContainerChest {
public SilentContainerChest(IInventory i1, IInventory i2) {
super(i1, i2);
// Send close signal
i2.g();
}
@Override
public void b(EntityHuman entityHuman) {
// Don't send close signal twice, might screw up
PlayerInventory playerinventory = entityHuman.inventory;
if (playerinventory.getCarried() != null) {
ItemStack carried = playerinventory.getCarried();
playerinventory.setCarried(null);
entityHuman.drop(carried);
}
}
}

View File

@@ -1,129 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_5_R2;
import java.lang.reflect.Field;
import java.util.ArrayList;
import java.util.List;
import com.lishid.openinv.internal.ISpecialEnderChest;
import org.bukkit.entity.HumanEntity;
import org.bukkit.entity.Player;
import org.bukkit.inventory.Inventory;
import org.bukkit.inventory.InventoryHolder;
// Volatile
import net.minecraft.server.v1_5_R2.IInventory;
import net.minecraft.server.v1_5_R2.InventoryEnderChest;
import net.minecraft.server.v1_5_R2.InventorySubcontainer;
import net.minecraft.server.v1_5_R2.ItemStack;
import org.bukkit.craftbukkit.v1_5_R2.entity.CraftHumanEntity;
import org.bukkit.craftbukkit.v1_5_R2.entity.CraftPlayer;
import org.bukkit.craftbukkit.v1_5_R2.inventory.CraftInventory;
public class SpecialEnderChest extends InventorySubcontainer implements IInventory, ISpecialEnderChest {
private final InventoryEnderChest enderChest;
private final CraftInventory inventory = new CraftInventory(this);
private final List<HumanEntity> transaction = new ArrayList<HumanEntity>();
private boolean playerOnline = false;
private CraftPlayer owner;
private int maxStack = MAX_STACK;
public SpecialEnderChest(Player p, Boolean online) {
super(((CraftPlayer) p).getHandle().getEnderChest().getName(),
((CraftPlayer) p).getHandle().getEnderChest().c(),
((CraftPlayer) p).getHandle().getEnderChest().getSize());
CraftPlayer player = (CraftPlayer) p;
this.enderChest = player.getHandle().getEnderChest();
this.owner = player;
this.items = enderChest.getContents();
}
@Override
public Inventory getBukkitInventory() {
return inventory;
}
@Override
public void setPlayerOnline(Player player) {
if (!playerOnline) {
try {
owner = (CraftPlayer) player;
InventoryEnderChest playerEnderChest = owner.getHandle().getEnderChest();
Field field = playerEnderChest.getClass().getField("items");
field.setAccessible(true);
field.set(playerEnderChest, this.items);
} catch (Exception e) {}
playerOnline = true;
}
}
@Override
public void setPlayerOffline() {
playerOnline = false;
}
@Override
public boolean isInUse() {
return !this.getViewers().isEmpty();
}
@Override
public ItemStack[] getContents() {
return this.items;
}
@Override
public void onOpen(CraftHumanEntity who) {
transaction.add(who);
}
@Override
public void onClose(CraftHumanEntity who) {
transaction.remove(who);
}
@Override
public List<HumanEntity> getViewers() {
return transaction;
}
@Override
public InventoryHolder getOwner() {
return this.owner;
}
@Override
public void setMaxStackSize(int size) {
maxStack = size;
}
@Override
public int getMaxStackSize() {
return maxStack;
}
@Override
public void update() {
super.update();
enderChest.update();
}
}

View File

@@ -1,229 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_5_R2;
import com.lishid.openinv.internal.ISpecialPlayerInventory;
import org.bukkit.entity.Player;
import org.bukkit.inventory.Inventory;
// Volatile
import net.minecraft.server.v1_5_R2.ItemStack;
import net.minecraft.server.v1_5_R2.PlayerInventory;
import org.bukkit.craftbukkit.v1_5_R2.entity.CraftPlayer;
import org.bukkit.craftbukkit.v1_5_R2.inventory.CraftInventory;
public class SpecialPlayerInventory extends PlayerInventory implements ISpecialPlayerInventory {
private final ItemStack[] extra = new ItemStack[5];
private final CraftInventory inventory = new CraftInventory(this);
private boolean playerOnline = false;
public SpecialPlayerInventory(Player bukkitPlayer, Boolean online) {
super(((CraftPlayer) bukkitPlayer).getHandle());
this.playerOnline = online;
this.items = player.inventory.items;
this.armor = player.inventory.armor;
}
@Override
public Inventory getBukkitInventory() {
return inventory;
}
@Override
public void setPlayerOnline(Player player) {
if (!playerOnline) {
this.player = ((CraftPlayer) player).getHandle();
this.player.inventory.items = this.items;
this.player.inventory.armor = this.armor;
playerOnline = true;
}
}
@Override
public void setPlayerOffline() {
playerOnline = false;
}
@Override
public boolean isInUse() {
return !this.getViewers().isEmpty();
}
@Override
public ItemStack[] getContents() {
ItemStack[] contents = new ItemStack[getSize()];
System.arraycopy(items, 0, contents, 0, items.length);
System.arraycopy(armor, 0, contents, items.length, armor.length);
return contents;
}
@Override
public int getSize() {
return super.getSize() + 5;
}
@Override
public ItemStack getItem(int i) {
ItemStack[] is = this.items;
if (i >= is.length) {
i -= is.length;
is = this.armor;
} else {
i = getReversedItemSlotNum(i);
}
if (i >= is.length) {
i -= is.length;
is = this.extra;
} else if (is == this.armor) {
i = getReversedArmorSlotNum(i);
}
return is[i];
}
@Override
public ItemStack splitStack(int i, int j) {
ItemStack[] is = this.items;
if (i >= is.length) {
i -= is.length;
is = this.armor;
} else {
i = getReversedItemSlotNum(i);
}
if (i >= is.length) {
i -= is.length;
is = this.extra;
} else if (is == this.armor) {
i = getReversedArmorSlotNum(i);
}
if (is[i] != null) {
ItemStack itemstack;
if (is[i].count <= j) {
itemstack = is[i];
is[i] = null;
return itemstack;
} else {
itemstack = is[i].a(j);
if (is[i].count == 0) {
is[i] = null;
}
return itemstack;
}
}
return null;
}
@Override
public ItemStack splitWithoutUpdate(int i) {
ItemStack[] is = this.items;
if (i >= is.length) {
i -= is.length;
is = this.armor;
} else {
i = getReversedItemSlotNum(i);
}
if (i >= is.length) {
i -= is.length;
is = this.extra;
} else if (is == this.armor) {
i = getReversedArmorSlotNum(i);
}
if (is[i] != null) {
ItemStack itemstack = is[i];
is[i] = null;
return itemstack;
}
return null;
}
@Override
public void setItem(int i, ItemStack itemstack) {
ItemStack[] is = this.items;
if (i >= is.length) {
i -= is.length;
is = this.armor;
} else {
i = getReversedItemSlotNum(i);
}
if (i >= is.length) {
i -= is.length;
is = this.extra;
} else if (is == this.armor) {
i = getReversedArmorSlotNum(i);
}
// Effects
if (is == this.extra) {
player.drop(itemstack);
itemstack = null;
}
is[i] = itemstack;
player.defaultContainer.b();
}
private int getReversedItemSlotNum(int i) {
if (i >= 27) {
return i - 27;
}
return i + 9;
}
private int getReversedArmorSlotNum(int i) {
if (i == 0) {
return 3;
}
if (i == 1) {
return 2;
}
if (i == 2) {
return 1;
}
if (i == 3) {
return 0;
}
return i;
}
@Override
public String getName() {
if (player.getName().length() > 16) {
return player.getName().substring(0, 16);
}
return player.getName();
}
}

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@@ -1,28 +0,0 @@
<project xmlns="http://maven.apache.org/POM/4.0.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
xsi:schemaLocation="http://maven.apache.org/POM/4.0.0 http://maven.apache.org/xsd/maven-4.0.0.xsd">
<modelVersion>4.0.0</modelVersion>
<parent>
<groupId>com.lishid</groupId>
<artifactId>openinvinternal</artifactId>
<version>1.0-SNAPSHOT</version>
</parent>
<artifactId>openinvadapter1_5_R3</artifactId>
<name>OpenInvAdapter1_5_R3</name>
<dependencies>
<dependency>
<groupId>com.lishid</groupId>
<artifactId>openinvcommon</artifactId>
<version>1.0-SNAPSHOT</version>
</dependency>
<dependency>
<groupId>org.bukkit</groupId>
<artifactId>craftbukkit</artifactId>
<version>1.5.2-R1.0</version>
<scope>provided</scope>
</dependency>
</dependencies>
</project>

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@@ -1,158 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_5_R3;
import com.lishid.openinv.internal.IAnySilentContainer;
import org.bukkit.ChatColor;
import org.bukkit.Material;
import org.bukkit.entity.Player;
//Volatile
import net.minecraft.server.v1_5_R3.AxisAlignedBB;
import net.minecraft.server.v1_5_R3.BlockEnderChest;
import net.minecraft.server.v1_5_R3.EntityOcelot;
import net.minecraft.server.v1_5_R3.EntityPlayer;
import net.minecraft.server.v1_5_R3.IInventory;
import net.minecraft.server.v1_5_R3.InventoryEnderChest;
import net.minecraft.server.v1_5_R3.InventoryLargeChest;
import net.minecraft.server.v1_5_R3.Packet100OpenWindow;
import net.minecraft.server.v1_5_R3.TileEntityChest;
import net.minecraft.server.v1_5_R3.TileEntityEnderChest;
import net.minecraft.server.v1_5_R3.World;
import org.bukkit.craftbukkit.v1_5_R3.entity.CraftPlayer;
public class AnySilentContainer implements IAnySilentContainer {
@Override
public boolean isAnySilentContainer(org.bukkit.block.Block block) {
return block.getType() == Material.ENDER_CHEST || block.getState() instanceof org.bukkit.block.Chest;
}
@Override
public boolean isAnyContainerNeeded(Player p, org.bukkit.block.Block block) {
// FOR REFERENCE, LOOK AT net.minecraft.server.BlockChest
EntityPlayer player = ((CraftPlayer) p).getHandle();
World world = player.world;
if (block instanceof BlockEnderChest) {
// Ender chests are not blocked by ocelots.
return world.t(block.getX(), block.getY() + 1, block.getZ());
}
// If block or ocelot on top
if (isBlockedChest(world, block.getX(), block.getY() + 1, block.getZ())) {
return true;
}
int id = world.getTypeId(block.getX(), block.getY(), block.getZ());
// If block next to chest is chest and has a block or ocelot on top
if (world.getTypeId(block.getX(), block.getY(), block.getZ() + 1) == id) {
return isBlockedChest(world, block.getX(), block.getY() + 1, block.getZ() + 1);
} else if(world.getTypeId(block.getX(), block.getY(), block.getZ() - 1) == id) {
return isBlockedChest(world, block.getX(), block.getY() + 1, block.getZ() - 1);
} else if (world.getTypeId(block.getX() + 1, block.getY(), block.getZ()) == id) {
return isBlockedChest(world, block.getX() + 1, block.getY() + 1, block.getZ());
} else if (world.getTypeId(block.getX() - 1, block.getY(), block.getZ()) == id) {
return isBlockedChest(world, block.getX() - 1, block.getY() + 1, block.getZ());
}
return false;
}
private boolean isBlockedChest(World world, int x, int y, int z) {
return world.t(x, y + 1, z) || hasOcelotOnTop(world, x, y, z);
}
private boolean hasOcelotOnTop(World world, int x, int y, int z) {
for (Object localEntity : world.a(EntityOcelot.class,
AxisAlignedBB.a(x, y + 1, z, x + 1, y + 2, z + 1))) {
EntityOcelot localEntityOcelot = (EntityOcelot) localEntity;
if (localEntityOcelot.isSitting()) {
return true;
}
}
return false;
}
@Override
public boolean activateContainer(Player p, boolean silentchest, org.bukkit.block.Block block) {
EntityPlayer player = ((CraftPlayer) p).getHandle();
// Silent ender chest is API-only
if (silentchest && block.getType() == Material.ENDER_CHEST) {
p.openInventory(p.getEnderChest());
return true;
}
World world = player.world;
Object tile = world.getTileEntity(block.getX(), block.getY(), block.getZ());
if (tile == null) {
return false;
}
if (tile instanceof TileEntityEnderChest) {
// Anychest ender chest. See net.minecraft.server.BlockEnderChest
InventoryEnderChest enderChest = player.getEnderChest();
enderChest.a((TileEntityEnderChest) tile);
player.openContainer(enderChest);
return true;
}
if (!(tile instanceof IInventory)) {
return false;
}
int id = world.getTypeId(block.getX(), block.getY(), block.getZ());
if (world.getTypeId(block.getX(), block.getY(), block.getZ() + 1) == id) {
tile = new InventoryLargeChest("Large chest", (IInventory) tile, (TileEntityChest) world.getTileEntity(block.getX(), block.getY(), block.getZ() + 1));
} else if (world.getTypeId(block.getX(), block.getY(), block.getZ() - 1) == id) {
tile = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(block.getX(), block.getY(), block.getZ() - 1), (IInventory) tile);
} else if (world.getTypeId(block.getX() + 1, block.getY(), block.getZ()) == id) {
tile = new InventoryLargeChest("Large chest", (IInventory) tile, (TileEntityChest) world.getTileEntity(block.getX() + 1, block.getY(), block.getZ()));
} else if (world.getTypeId(block.getX() - 1, block.getY(), block.getZ()) == id) {
tile = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(block.getX() - 1, block.getY(), block.getZ()), (IInventory) tile);
}
boolean returnValue = false;
if (!silentchest) {
player.openContainer((IInventory) tile);
returnValue = true;
} else {
try {
int windowId = player.nextContainerCounter();
player.playerConnection.sendPacket(new Packet100OpenWindow(windowId, 0, ((IInventory) tile).getName(), ((IInventory) tile).getSize(), true));
player.activeContainer = new SilentContainerChest(player.inventory, ((IInventory) tile));
player.activeContainer.windowId = windowId;
player.activeContainer.addSlotListener(player);
returnValue = true;
} catch (Exception e) {
e.printStackTrace();
p.sendMessage(ChatColor.RED + "Error while sending silent chest.");
}
}
return returnValue;
}
}

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@@ -1,79 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_5_R3;
import com.lishid.openinv.internal.IInventoryAccess;
import com.lishid.openinv.internal.ISpecialEnderChest;
import com.lishid.openinv.internal.ISpecialPlayerInventory;
import com.lishid.openinv.util.InternalAccessor;
import org.bukkit.inventory.Inventory;
// Volatile
import net.minecraft.server.v1_5_R3.IInventory;
import org.bukkit.craftbukkit.v1_5_R3.inventory.CraftInventory;
public class InventoryAccess implements IInventoryAccess {
@Override
public boolean isSpecialPlayerInventory(Inventory inventory) {
if (inventory instanceof CraftInventory) {
return ((CraftInventory) inventory).getInventory() instanceof ISpecialPlayerInventory;
}
return InternalAccessor.grabFieldOfTypeFromObject(IInventory.class, inventory) instanceof ISpecialPlayerInventory;
}
@Override
public ISpecialPlayerInventory getSpecialPlayerInventory(Inventory inventory) {
IInventory inv;
if (inventory instanceof CraftInventory) {
inv = ((CraftInventory) inventory).getInventory();
} else {
inv = InternalAccessor.grabFieldOfTypeFromObject(IInventory.class, inventory);
}
if (inv instanceof SpecialPlayerInventory) {
return (SpecialPlayerInventory) inv;
}
return null;
}
@Override
public boolean isSpecialEnderChest(Inventory inventory) {
if (inventory instanceof CraftInventory) {
return ((CraftInventory) inventory).getInventory() instanceof ISpecialEnderChest;
}
return InternalAccessor.grabFieldOfTypeFromObject(IInventory.class, inventory) instanceof ISpecialEnderChest;
}
@Override
public ISpecialEnderChest getSpecialEnderChest(Inventory inventory) {
IInventory inv;
if (inventory instanceof CraftInventory) {
inv = ((CraftInventory) inventory).getInventory();
} else {
inv = InternalAccessor.grabFieldOfTypeFromObject(IInventory.class, inventory);
}
if (inv instanceof SpecialEnderChest) {
return (SpecialEnderChest) inv;
}
return null;
}
}

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@@ -1,72 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_5_R3;
import com.lishid.openinv.internal.IPlayerDataManager;
import org.bukkit.Bukkit;
import org.bukkit.OfflinePlayer;
import org.bukkit.entity.Player;
// Volatile
import net.minecraft.server.v1_5_R3.EntityPlayer;
import net.minecraft.server.v1_5_R3.MinecraftServer;
import net.minecraft.server.v1_5_R3.PlayerInteractManager;
import org.bukkit.craftbukkit.v1_5_R3.CraftServer;
public class PlayerDataManager implements IPlayerDataManager {
@Override
public Player loadPlayer(OfflinePlayer offline) {
// Ensure the player has data
if (offline == null || !offline.hasPlayedBefore()) {
return null;
}
MinecraftServer server = ((CraftServer) Bukkit.getServer()).getServer();
// Create an entity to load the player data
EntityPlayer entity = new EntityPlayer(server, server.getWorldServer(0), offline.getName(),
new PlayerInteractManager(server.getWorldServer(0)));
// Get the bukkit entity
Player target = (entity == null) ? null : entity.getBukkitEntity();
if (target != null) {
// Load data
target.loadData();
}
// Return the entity
return target;
}
@Override
public String getPlayerDataID(OfflinePlayer player) {
return player.getName();
}
@Override
public OfflinePlayer getPlayerByID(String identifier) {
OfflinePlayer player = Bukkit.getOfflinePlayer(identifier);
// Ensure player is a real player, otherwise return null
if (player == null || !player.hasPlayedBefore() && !player.isOnline()) {
return null;
}
return player;
}
}

View File

@@ -1,46 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_5_R3;
// Volatile
import net.minecraft.server.v1_5_R3.ContainerChest;
import net.minecraft.server.v1_5_R3.EntityHuman;
import net.minecraft.server.v1_5_R3.IInventory;
import net.minecraft.server.v1_5_R3.ItemStack;
import net.minecraft.server.v1_5_R3.PlayerInventory;
public class SilentContainerChest extends ContainerChest { public IInventory inv;
public SilentContainerChest(IInventory i1, IInventory i2) {
super(i1, i2);
// Send close signal
i2.g();
}
@Override
public void b(EntityHuman entityHuman) {
// Don't send close signal twice, might screw up
PlayerInventory playerinventory = entityHuman.inventory;
if (playerinventory.getCarried() != null) {
ItemStack carried = playerinventory.getCarried();
playerinventory.setCarried(null);
entityHuman.drop(carried);
}
}
}

View File

@@ -1,129 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_5_R3;
import java.lang.reflect.Field;
import java.util.ArrayList;
import java.util.List;
import com.lishid.openinv.internal.ISpecialEnderChest;
import org.bukkit.entity.HumanEntity;
import org.bukkit.entity.Player;
import org.bukkit.inventory.Inventory;
import org.bukkit.inventory.InventoryHolder;
// Volatile
import net.minecraft.server.v1_5_R3.IInventory;
import net.minecraft.server.v1_5_R3.InventoryEnderChest;
import net.minecraft.server.v1_5_R3.InventorySubcontainer;
import net.minecraft.server.v1_5_R3.ItemStack;
import org.bukkit.craftbukkit.v1_5_R3.entity.CraftHumanEntity;
import org.bukkit.craftbukkit.v1_5_R3.entity.CraftPlayer;
import org.bukkit.craftbukkit.v1_5_R3.inventory.CraftInventory;
public class SpecialEnderChest extends InventorySubcontainer implements IInventory, ISpecialEnderChest {
private final InventoryEnderChest enderChest;
private final CraftInventory inventory = new CraftInventory(this);
private final List<HumanEntity> transaction = new ArrayList<HumanEntity>();
private boolean playerOnline = false;
private CraftPlayer owner;
private int maxStack = MAX_STACK;
public SpecialEnderChest(Player p, Boolean online) {
super(((CraftPlayer) p).getHandle().getEnderChest().getName(),
((CraftPlayer) p).getHandle().getEnderChest().c(),
((CraftPlayer) p).getHandle().getEnderChest().getSize());
CraftPlayer player = (CraftPlayer) p;
this.enderChest = player.getHandle().getEnderChest();
this.owner = player;
this.items = enderChest.getContents();
}
@Override
public Inventory getBukkitInventory() {
return inventory;
}
@Override
public void setPlayerOnline(Player player) {
if (!playerOnline) {
try {
owner = (CraftPlayer) player;
InventoryEnderChest playerEnderChest = owner.getHandle().getEnderChest();
Field field = playerEnderChest.getClass().getField("items");
field.setAccessible(true);
field.set(playerEnderChest, this.items);
} catch (Exception e) {}
playerOnline = true;
}
}
@Override
public void setPlayerOffline() {
playerOnline = false;
}
@Override
public boolean isInUse() {
return !this.getViewers().isEmpty();
}
@Override
public ItemStack[] getContents() {
return this.items;
}
@Override
public void onOpen(CraftHumanEntity who) {
transaction.add(who);
}
@Override
public void onClose(CraftHumanEntity who) {
transaction.remove(who);
}
@Override
public List<HumanEntity> getViewers() {
return transaction;
}
@Override
public InventoryHolder getOwner() {
return this.owner;
}
@Override
public void setMaxStackSize(int size) {
maxStack = size;
}
@Override
public int getMaxStackSize() {
return maxStack;
}
@Override
public void update() {
super.update();
enderChest.update();
}
}

View File

@@ -1,229 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_5_R3;
import com.lishid.openinv.internal.ISpecialPlayerInventory;
import org.bukkit.entity.Player;
import org.bukkit.inventory.Inventory;
// Volatile
import net.minecraft.server.v1_5_R3.ItemStack;
import net.minecraft.server.v1_5_R3.PlayerInventory;
import org.bukkit.craftbukkit.v1_5_R3.entity.CraftPlayer;
import org.bukkit.craftbukkit.v1_5_R3.inventory.CraftInventory;
public class SpecialPlayerInventory extends PlayerInventory implements ISpecialPlayerInventory {
private final ItemStack[] extra = new ItemStack[5];
private final CraftInventory inventory = new CraftInventory(this);
private boolean playerOnline = false;
public SpecialPlayerInventory(Player bukkitPlayer, Boolean online) {
super(((CraftPlayer) bukkitPlayer).getHandle());
this.playerOnline = online;
this.items = player.inventory.items;
this.armor = player.inventory.armor;
}
@Override
public Inventory getBukkitInventory() {
return inventory;
}
@Override
public void setPlayerOnline(Player player) {
if (!playerOnline) {
this.player = ((CraftPlayer) player).getHandle();
this.player.inventory.items = this.items;
this.player.inventory.armor = this.armor;
playerOnline = true;
}
}
@Override
public void setPlayerOffline() {
playerOnline = false;
}
@Override
public boolean isInUse() {
return !this.getViewers().isEmpty();
}
@Override
public ItemStack[] getContents() {
ItemStack[] contents = new ItemStack[getSize()];
System.arraycopy(items, 0, contents, 0, items.length);
System.arraycopy(armor, 0, contents, items.length, armor.length);
return contents;
}
@Override
public int getSize() {
return super.getSize() + 5;
}
@Override
public ItemStack getItem(int i) {
ItemStack[] is = this.items;
if (i >= is.length) {
i -= is.length;
is = this.armor;
} else {
i = getReversedItemSlotNum(i);
}
if (i >= is.length) {
i -= is.length;
is = this.extra;
} else if (is == this.armor) {
i = getReversedArmorSlotNum(i);
}
return is[i];
}
@Override
public ItemStack splitStack(int i, int j) {
ItemStack[] is = this.items;
if (i >= is.length) {
i -= is.length;
is = this.armor;
} else {
i = getReversedItemSlotNum(i);
}
if (i >= is.length) {
i -= is.length;
is = this.extra;
} else if (is == this.armor) {
i = getReversedArmorSlotNum(i);
}
if (is[i] != null) {
ItemStack itemstack;
if (is[i].count <= j) {
itemstack = is[i];
is[i] = null;
return itemstack;
} else {
itemstack = is[i].a(j);
if (is[i].count == 0) {
is[i] = null;
}
return itemstack;
}
}
return null;
}
@Override
public ItemStack splitWithoutUpdate(int i) {
ItemStack[] is = this.items;
if (i >= is.length) {
i -= is.length;
is = this.armor;
} else {
i = getReversedItemSlotNum(i);
}
if (i >= is.length) {
i -= is.length;
is = this.extra;
} else if (is == this.armor) {
i = getReversedArmorSlotNum(i);
}
if (is[i] != null) {
ItemStack itemstack = is[i];
is[i] = null;
return itemstack;
}
return null;
}
@Override
public void setItem(int i, ItemStack itemstack) {
ItemStack[] is = this.items;
if (i >= is.length) {
i -= is.length;
is = this.armor;
} else {
i = getReversedItemSlotNum(i);
}
if (i >= is.length) {
i -= is.length;
is = this.extra;
} else if (is == this.armor) {
i = getReversedArmorSlotNum(i);
}
// Effects
if (is == this.extra) {
player.drop(itemstack);
itemstack = null;
}
is[i] = itemstack;
player.defaultContainer.b();
}
private int getReversedItemSlotNum(int i) {
if (i >= 27) {
return i - 27;
}
return i + 9;
}
private int getReversedArmorSlotNum(int i) {
if (i == 0) {
return 3;
}
if (i == 1) {
return 2;
}
if (i == 2) {
return 1;
}
if (i == 3) {
return 0;
}
return i;
}
@Override
public String getName() {
if (player.getName().length() > 16) {
return player.getName().substring(0, 16);
}
return player.getName();
}
}

View File

@@ -1,28 +0,0 @@
<project xmlns="http://maven.apache.org/POM/4.0.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
xsi:schemaLocation="http://maven.apache.org/POM/4.0.0 http://maven.apache.org/xsd/maven-4.0.0.xsd">
<modelVersion>4.0.0</modelVersion>
<parent>
<groupId>com.lishid</groupId>
<artifactId>openinvinternal</artifactId>
<version>1.0-SNAPSHOT</version>
</parent>
<artifactId>openinvadapter1_6_R1</artifactId>
<name>OpenInvAdapter1_6_R1</name>
<dependencies>
<dependency>
<groupId>com.lishid</groupId>
<artifactId>openinvcommon</artifactId>
<version>1.0-SNAPSHOT</version>
</dependency>
<dependency>
<groupId>org.bukkit</groupId>
<artifactId>craftbukkit</artifactId>
<version>1.6.1-R0.1-SNAPSHOT</version>
<scope>provided</scope>
</dependency>
</dependencies>
</project>

View File

@@ -1,158 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_6_R1;
import com.lishid.openinv.internal.IAnySilentContainer;
import org.bukkit.ChatColor;
import org.bukkit.Material;
import org.bukkit.entity.Player;
// Volatile
import net.minecraft.server.v1_6_R1.AxisAlignedBB;
import net.minecraft.server.v1_6_R1.BlockEnderChest;
import net.minecraft.server.v1_6_R1.EntityOcelot;
import net.minecraft.server.v1_6_R1.EntityPlayer;
import net.minecraft.server.v1_6_R1.IInventory;
import net.minecraft.server.v1_6_R1.InventoryEnderChest;
import net.minecraft.server.v1_6_R1.InventoryLargeChest;
import net.minecraft.server.v1_6_R1.Packet100OpenWindow;
import net.minecraft.server.v1_6_R1.TileEntityChest;
import net.minecraft.server.v1_6_R1.TileEntityEnderChest;
import net.minecraft.server.v1_6_R1.World;
import org.bukkit.craftbukkit.v1_6_R1.entity.CraftPlayer;
public class AnySilentContainer implements IAnySilentContainer {
@Override
public boolean isAnySilentContainer(org.bukkit.block.Block block) {
return block.getType() == Material.ENDER_CHEST || block.getState() instanceof org.bukkit.block.Chest;
}
@Override
public boolean isAnyContainerNeeded(Player p, org.bukkit.block.Block block) {
// FOR REFERENCE, LOOK AT net.minecraft.server.BlockChest
EntityPlayer player = ((CraftPlayer) p).getHandle();
World world = player.world;
if (block instanceof BlockEnderChest) {
// Ender chests are not blocked by ocelots.
return world.t(block.getX(), block.getY() + 1, block.getZ());
}
// If block or ocelot on top
if (isBlockedChest(world, block.getX(), block.getY() + 1, block.getZ())) {
return true;
}
int id = world.getTypeId(block.getX(), block.getY(), block.getZ());
// If block next to chest is chest and has a block or ocelot on top
if (world.getTypeId(block.getX(), block.getY(), block.getZ() + 1) == id) {
return isBlockedChest(world, block.getX(), block.getY() + 1, block.getZ() + 1);
} else if(world.getTypeId(block.getX(), block.getY(), block.getZ() - 1) == id) {
return isBlockedChest(world, block.getX(), block.getY() + 1, block.getZ() - 1);
} else if (world.getTypeId(block.getX() + 1, block.getY(), block.getZ()) == id) {
return isBlockedChest(world, block.getX() + 1, block.getY() + 1, block.getZ());
} else if (world.getTypeId(block.getX() - 1, block.getY(), block.getZ()) == id) {
return isBlockedChest(world, block.getX() - 1, block.getY() + 1, block.getZ());
}
return false;
}
private boolean isBlockedChest(World world, int x, int y, int z) {
return world.t(x, y + 1, z) || hasOcelotOnTop(world, x, y, z);
}
private boolean hasOcelotOnTop(World world, int x, int y, int z) {
for (Object localEntity : world.a(EntityOcelot.class,
AxisAlignedBB.a(x, y + 1, z, x + 1, y + 2, z + 1))) {
EntityOcelot localEntityOcelot = (EntityOcelot) localEntity;
if (localEntityOcelot.isSitting()) {
return true;
}
}
return false;
}
@Override
public boolean activateContainer(Player p, boolean silentchest, org.bukkit.block.Block block) {
EntityPlayer player = ((CraftPlayer) p).getHandle();
// Silent ender chest is API-only
if (silentchest && block.getType() == Material.ENDER_CHEST) {
p.openInventory(p.getEnderChest());
return true;
}
World world = player.world;
Object tile = world.getTileEntity(block.getX(), block.getY(), block.getZ());
if (tile == null) {
return false;
}
if (tile instanceof TileEntityEnderChest) {
// Anychest ender chest. See net.minecraft.server.BlockEnderChest
InventoryEnderChest enderChest = player.getEnderChest();
enderChest.a((TileEntityEnderChest) tile);
player.openContainer(enderChest);
return true;
}
if (!(tile instanceof IInventory)) {
return false;
}
int id = world.getTypeId(block.getX(), block.getY(), block.getZ());
if (world.getTypeId(block.getX(), block.getY(), block.getZ() + 1) == id) {
tile = new InventoryLargeChest("Large chest", (IInventory) tile, (TileEntityChest) world.getTileEntity(block.getX(), block.getY(), block.getZ() + 1));
} else if (world.getTypeId(block.getX(), block.getY(), block.getZ() - 1) == id) {
tile = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(block.getX(), block.getY(), block.getZ() - 1), (IInventory) tile);
} else if (world.getTypeId(block.getX() + 1, block.getY(), block.getZ()) == id) {
tile = new InventoryLargeChest("Large chest", (IInventory) tile, (TileEntityChest) world.getTileEntity(block.getX() + 1, block.getY(), block.getZ()));
} else if (world.getTypeId(block.getX() - 1, block.getY(), block.getZ()) == id) {
tile = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(block.getX() - 1, block.getY(), block.getZ()), (IInventory) tile);
}
boolean returnValue = false;
if (!silentchest) {
player.openContainer((IInventory) tile);
returnValue = true;
} else {
try {
int windowId = player.nextContainerCounter();
player.playerConnection.sendPacket(new Packet100OpenWindow(windowId, 0, ((IInventory) tile).getName(), ((IInventory) tile).getSize(), true));
player.activeContainer = new SilentContainerChest(player.inventory, ((IInventory) tile));
player.activeContainer.windowId = windowId;
player.activeContainer.addSlotListener(player);
returnValue = true;
} catch (Exception e) {
e.printStackTrace();
p.sendMessage(ChatColor.RED + "Error while sending silent chest.");
}
}
return returnValue;
}
}

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@@ -1,79 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_6_R1;
import com.lishid.openinv.internal.IInventoryAccess;
import com.lishid.openinv.internal.ISpecialEnderChest;
import com.lishid.openinv.internal.ISpecialPlayerInventory;
import com.lishid.openinv.util.InternalAccessor;
import org.bukkit.inventory.Inventory;
// Volatile
import net.minecraft.server.v1_6_R1.IInventory;
import org.bukkit.craftbukkit.v1_6_R1.inventory.CraftInventory;
public class InventoryAccess implements IInventoryAccess {
@Override
public boolean isSpecialPlayerInventory(Inventory inventory) {
if (inventory instanceof CraftInventory) {
return ((CraftInventory) inventory).getInventory() instanceof ISpecialPlayerInventory;
}
return InternalAccessor.grabFieldOfTypeFromObject(IInventory.class, inventory) instanceof ISpecialPlayerInventory;
}
@Override
public ISpecialPlayerInventory getSpecialPlayerInventory(Inventory inventory) {
IInventory inv;
if (inventory instanceof CraftInventory) {
inv = ((CraftInventory) inventory).getInventory();
} else {
inv = InternalAccessor.grabFieldOfTypeFromObject(IInventory.class, inventory);
}
if (inv instanceof SpecialPlayerInventory) {
return (SpecialPlayerInventory) inv;
}
return null;
}
@Override
public boolean isSpecialEnderChest(Inventory inventory) {
if (inventory instanceof CraftInventory) {
return ((CraftInventory) inventory).getInventory() instanceof ISpecialEnderChest;
}
return InternalAccessor.grabFieldOfTypeFromObject(IInventory.class, inventory) instanceof ISpecialEnderChest;
}
@Override
public ISpecialEnderChest getSpecialEnderChest(Inventory inventory) {
IInventory inv;
if (inventory instanceof CraftInventory) {
inv = ((CraftInventory) inventory).getInventory();
} else {
inv = InternalAccessor.grabFieldOfTypeFromObject(IInventory.class, inventory);
}
if (inv instanceof SpecialEnderChest) {
return (SpecialEnderChest) inv;
}
return null;
}
}

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/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_6_R1;
import com.lishid.openinv.internal.IPlayerDataManager;
import org.bukkit.Bukkit;
import org.bukkit.OfflinePlayer;
import org.bukkit.entity.Player;
// Volatile
import net.minecraft.server.v1_6_R1.EntityPlayer;
import net.minecraft.server.v1_6_R1.MinecraftServer;
import net.minecraft.server.v1_6_R1.PlayerInteractManager;
import org.bukkit.craftbukkit.v1_6_R1.CraftServer;
public class PlayerDataManager implements IPlayerDataManager {
@Override
public Player loadPlayer(OfflinePlayer offline) {
// Ensure the player has data
if (offline == null || !offline.hasPlayedBefore()) {
return null;
}
MinecraftServer server = ((CraftServer) Bukkit.getServer()).getServer();
// Create an entity to load the player data
EntityPlayer entity = new EntityPlayer(server, server.getWorldServer(0), offline.getName(),
new PlayerInteractManager(server.getWorldServer(0)));
// Get the bukkit entity
Player target = (entity == null) ? null : entity.getBukkitEntity();
if (target != null) {
// Load data
target.loadData();
}
// Return the entity
return target;
}
@Override
public String getPlayerDataID(OfflinePlayer player) {
return player.getName();
}
@Override
public OfflinePlayer getPlayerByID(String identifier) {
OfflinePlayer player = Bukkit.getOfflinePlayer(identifier);
// Ensure player is a real player, otherwise return null
if (player == null || !player.hasPlayedBefore() && !player.isOnline()) {
return null;
}
return player;
}
}

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@@ -1,46 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_6_R1;
// Volatile
import net.minecraft.server.v1_6_R1.ContainerChest;
import net.minecraft.server.v1_6_R1.EntityHuman;
import net.minecraft.server.v1_6_R1.IInventory;
import net.minecraft.server.v1_6_R1.ItemStack;
import net.minecraft.server.v1_6_R1.PlayerInventory;
public class SilentContainerChest extends ContainerChest {
public SilentContainerChest(IInventory i1, IInventory i2) {
super(i1, i2);
// Send close signal
i2.g();
}
@Override
public void b(EntityHuman entityHuman) {
// Don't send close signal twice, might screw up
PlayerInventory playerinventory = entityHuman.inventory;
if (playerinventory.getCarried() != null) {
ItemStack carried = playerinventory.getCarried();
playerinventory.setCarried(null);
entityHuman.drop(carried);
}
}
}

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/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_6_R1;
import java.lang.reflect.Field;
import java.util.ArrayList;
import java.util.List;
import com.lishid.openinv.internal.ISpecialEnderChest;
import org.bukkit.entity.HumanEntity;
import org.bukkit.entity.Player;
import org.bukkit.inventory.Inventory;
import org.bukkit.inventory.InventoryHolder;
// Volatile
import net.minecraft.server.v1_6_R1.IInventory;
import net.minecraft.server.v1_6_R1.InventoryEnderChest;
import net.minecraft.server.v1_6_R1.InventorySubcontainer;
import net.minecraft.server.v1_6_R1.ItemStack;
import org.bukkit.craftbukkit.v1_6_R1.entity.CraftHumanEntity;
import org.bukkit.craftbukkit.v1_6_R1.entity.CraftPlayer;
import org.bukkit.craftbukkit.v1_6_R1.inventory.CraftInventory;
public class SpecialEnderChest extends InventorySubcontainer implements IInventory, ISpecialEnderChest {
private final InventoryEnderChest enderChest;
private final CraftInventory inventory = new CraftInventory(this);
private final List<HumanEntity> transaction = new ArrayList<HumanEntity>();
private boolean playerOnline = false;
private CraftPlayer owner;
private int maxStack = MAX_STACK;
public SpecialEnderChest(Player p, Boolean online) {
super(((CraftPlayer) p).getHandle().getEnderChest().getName(),
((CraftPlayer) p).getHandle().getEnderChest().c(),
((CraftPlayer) p).getHandle().getEnderChest().getSize());
CraftPlayer player = (CraftPlayer) p;
this.enderChest = player.getHandle().getEnderChest();
this.owner = player;
this.items = enderChest.getContents();
}
@Override
public Inventory getBukkitInventory() {
return inventory;
}
@Override
public void setPlayerOnline(Player player) {
if (!playerOnline) {
try {
owner = (CraftPlayer) player;
InventoryEnderChest playerEnderChest = owner.getHandle().getEnderChest();
Field field = playerEnderChest.getClass().getField("items");
field.setAccessible(true);
field.set(playerEnderChest, this.items);
} catch (Exception e) {}
playerOnline = true;
}
}
@Override
public void setPlayerOffline() {
playerOnline = false;
}
@Override
public boolean isInUse() {
return !this.getViewers().isEmpty();
}
@Override
public ItemStack[] getContents() {
return this.items;
}
@Override
public void onOpen(CraftHumanEntity who) {
transaction.add(who);
}
@Override
public void onClose(CraftHumanEntity who) {
transaction.remove(who);
}
@Override
public List<HumanEntity> getViewers() {
return transaction;
}
@Override
public InventoryHolder getOwner() {
return this.owner;
}
@Override
public void setMaxStackSize(int size) {
maxStack = size;
}
@Override
public int getMaxStackSize() {
return maxStack;
}
@Override
public void update() {
super.update();
enderChest.update();
}
}

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@@ -1,229 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_6_R1;
import com.lishid.openinv.internal.ISpecialPlayerInventory;
import org.bukkit.entity.Player;
import org.bukkit.inventory.Inventory;
// Volatile
import net.minecraft.server.v1_6_R1.ItemStack;
import net.minecraft.server.v1_6_R1.PlayerInventory;
import org.bukkit.craftbukkit.v1_6_R1.entity.CraftPlayer;
import org.bukkit.craftbukkit.v1_6_R1.inventory.CraftInventory;
public class SpecialPlayerInventory extends PlayerInventory implements ISpecialPlayerInventory {
private final ItemStack[] extra = new ItemStack[5];
private final CraftInventory inventory = new CraftInventory(this);
private boolean playerOnline = false;
public SpecialPlayerInventory(Player bukkitPlayer, Boolean online) {
super(((CraftPlayer) bukkitPlayer).getHandle());
this.playerOnline = online;
this.items = player.inventory.items;
this.armor = player.inventory.armor;
}
@Override
public Inventory getBukkitInventory() {
return inventory;
}
@Override
public void setPlayerOnline(Player player) {
if (!playerOnline) {
this.player = ((CraftPlayer) player).getHandle();
this.player.inventory.items = this.items;
this.player.inventory.armor = this.armor;
playerOnline = true;
}
}
@Override
public void setPlayerOffline() {
playerOnline = false;
}
@Override
public boolean isInUse() {
return !this.getViewers().isEmpty();
}
@Override
public ItemStack[] getContents() {
ItemStack[] contents = new ItemStack[getSize()];
System.arraycopy(items, 0, contents, 0, items.length);
System.arraycopy(armor, 0, contents, items.length, armor.length);
return contents;
}
@Override
public int getSize() {
return super.getSize() + 5;
}
@Override
public ItemStack getItem(int i) {
ItemStack[] is = this.items;
if (i >= is.length) {
i -= is.length;
is = this.armor;
} else {
i = getReversedItemSlotNum(i);
}
if (i >= is.length) {
i -= is.length;
is = this.extra;
} else if (is == this.armor) {
i = getReversedArmorSlotNum(i);
}
return is[i];
}
@Override
public ItemStack splitStack(int i, int j) {
ItemStack[] is = this.items;
if (i >= is.length) {
i -= is.length;
is = this.armor;
} else {
i = getReversedItemSlotNum(i);
}
if (i >= is.length) {
i -= is.length;
is = this.extra;
} else if (is == this.armor) {
i = getReversedArmorSlotNum(i);
}
if (is[i] != null) {
ItemStack itemstack;
if (is[i].count <= j) {
itemstack = is[i];
is[i] = null;
return itemstack;
} else {
itemstack = is[i].a(j);
if (is[i].count == 0) {
is[i] = null;
}
return itemstack;
}
}
return null;
}
@Override
public ItemStack splitWithoutUpdate(int i) {
ItemStack[] is = this.items;
if (i >= is.length) {
i -= is.length;
is = this.armor;
} else {
i = getReversedItemSlotNum(i);
}
if (i >= is.length) {
i -= is.length;
is = this.extra;
} else if (is == this.armor) {
i = getReversedArmorSlotNum(i);
}
if (is[i] != null) {
ItemStack itemstack = is[i];
is[i] = null;
return itemstack;
}
return null;
}
@Override
public void setItem(int i, ItemStack itemstack) {
ItemStack[] is = this.items;
if (i >= is.length) {
i -= is.length;
is = this.armor;
} else {
i = getReversedItemSlotNum(i);
}
if (i >= is.length) {
i -= is.length;
is = this.extra;
} else if (is == this.armor) {
i = getReversedArmorSlotNum(i);
}
// Effects
if (is == this.extra) {
player.drop(itemstack);
itemstack = null;
}
is[i] = itemstack;
player.defaultContainer.b();
}
private int getReversedItemSlotNum(int i) {
if (i >= 27) {
return i - 27;
}
return i + 9;
}
private int getReversedArmorSlotNum(int i) {
if (i == 0) {
return 3;
}
if (i == 1) {
return 2;
}
if (i == 2) {
return 1;
}
if (i == 3) {
return 0;
}
return i;
}
@Override
public String getName() {
if (player.getName().length() > 16) {
return player.getName().substring(0, 16);
}
return player.getName();
}
}

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@@ -1,28 +0,0 @@
<project xmlns="http://maven.apache.org/POM/4.0.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
xsi:schemaLocation="http://maven.apache.org/POM/4.0.0 http://maven.apache.org/xsd/maven-4.0.0.xsd">
<modelVersion>4.0.0</modelVersion>
<parent>
<groupId>com.lishid</groupId>
<artifactId>openinvinternal</artifactId>
<version>1.0-SNAPSHOT</version>
</parent>
<artifactId>openinvadapter1_6_R2</artifactId>
<name>OpenInvAdapter1_6_R2</name>
<dependencies>
<dependency>
<groupId>com.lishid</groupId>
<artifactId>openinvcommon</artifactId>
<version>1.0-SNAPSHOT</version>
</dependency>
<dependency>
<groupId>org.bukkit</groupId>
<artifactId>craftbukkit</artifactId>
<version>1.6.2-R1.0</version>
<scope>provided</scope>
</dependency>
</dependencies>
</project>

View File

@@ -1,158 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_6_R2;
import com.lishid.openinv.internal.IAnySilentContainer;
import org.bukkit.ChatColor;
import org.bukkit.Material;
import org.bukkit.entity.Player;
// Volatile
import net.minecraft.server.v1_6_R2.AxisAlignedBB;
import net.minecraft.server.v1_6_R2.BlockEnderChest;
import net.minecraft.server.v1_6_R2.EntityOcelot;
import net.minecraft.server.v1_6_R2.EntityPlayer;
import net.minecraft.server.v1_6_R2.IInventory;
import net.minecraft.server.v1_6_R2.InventoryEnderChest;
import net.minecraft.server.v1_6_R2.InventoryLargeChest;
import net.minecraft.server.v1_6_R2.Packet100OpenWindow;
import net.minecraft.server.v1_6_R2.TileEntityChest;
import net.minecraft.server.v1_6_R2.TileEntityEnderChest;
import net.minecraft.server.v1_6_R2.World;
import org.bukkit.craftbukkit.v1_6_R2.entity.CraftPlayer;
public class AnySilentContainer implements IAnySilentContainer {
@Override
public boolean isAnySilentContainer(org.bukkit.block.Block block) {
return block.getType() == Material.ENDER_CHEST || block.getState() instanceof org.bukkit.block.Chest;
}
@Override
public boolean isAnyContainerNeeded(Player p, org.bukkit.block.Block block) {
// FOR REFERENCE, LOOK AT net.minecraft.server.BlockChest
EntityPlayer player = ((CraftPlayer) p).getHandle();
World world = player.world;
if (block instanceof BlockEnderChest) {
// Ender chests are not blocked by ocelots.
return world.t(block.getX(), block.getY() + 1, block.getZ());
}
// If block or ocelot on top
if (isBlockedChest(world, block.getX(), block.getY() + 1, block.getZ())) {
return true;
}
int id = world.getTypeId(block.getX(), block.getY(), block.getZ());
// If block next to chest is chest and has a block or ocelot on top
if (world.getTypeId(block.getX(), block.getY(), block.getZ() + 1) == id) {
return isBlockedChest(world, block.getX(), block.getY() + 1, block.getZ() + 1);
} else if(world.getTypeId(block.getX(), block.getY(), block.getZ() - 1) == id) {
return isBlockedChest(world, block.getX(), block.getY() + 1, block.getZ() - 1);
} else if (world.getTypeId(block.getX() + 1, block.getY(), block.getZ()) == id) {
return isBlockedChest(world, block.getX() + 1, block.getY() + 1, block.getZ());
} else if (world.getTypeId(block.getX() - 1, block.getY(), block.getZ()) == id) {
return isBlockedChest(world, block.getX() - 1, block.getY() + 1, block.getZ());
}
return false;
}
private boolean isBlockedChest(World world, int x, int y, int z) {
return world.t(x, y + 1, z) || hasOcelotOnTop(world, x, y, z);
}
private boolean hasOcelotOnTop(World world, int x, int y, int z) {
for (Object localEntity : world.a(EntityOcelot.class,
AxisAlignedBB.a(x, y + 1, z, x + 1, y + 2, z + 1))) {
EntityOcelot localEntityOcelot = (EntityOcelot) localEntity;
if (localEntityOcelot.isSitting()) {
return true;
}
}
return false;
}
@Override
public boolean activateContainer(Player p, boolean silentchest, org.bukkit.block.Block block) {
EntityPlayer player = ((CraftPlayer) p).getHandle();
// Silent ender chest is API-only
if (silentchest && block.getType() == Material.ENDER_CHEST) {
p.openInventory(p.getEnderChest());
return true;
}
World world = player.world;
Object tile = world.getTileEntity(block.getX(), block.getY(), block.getZ());
if (tile == null) {
return false;
}
if (tile instanceof TileEntityEnderChest) {
// Anychest ender chest. See net.minecraft.server.BlockEnderChest
InventoryEnderChest enderChest = player.getEnderChest();
enderChest.a((TileEntityEnderChest) tile);
player.openContainer(enderChest);
return true;
}
if (!(tile instanceof IInventory)) {
return false;
}
int id = world.getTypeId(block.getX(), block.getY(), block.getZ());
if (world.getTypeId(block.getX(), block.getY(), block.getZ() + 1) == id) {
tile = new InventoryLargeChest("Large chest", (IInventory) tile, (TileEntityChest) world.getTileEntity(block.getX(), block.getY(), block.getZ() + 1));
} else if (world.getTypeId(block.getX(), block.getY(), block.getZ() - 1) == id) {
tile = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(block.getX(), block.getY(), block.getZ() - 1), (IInventory) tile);
} else if (world.getTypeId(block.getX() + 1, block.getY(), block.getZ()) == id) {
tile = new InventoryLargeChest("Large chest", (IInventory) tile, (TileEntityChest) world.getTileEntity(block.getX() + 1, block.getY(), block.getZ()));
} else if (world.getTypeId(block.getX() - 1, block.getY(), block.getZ()) == id) {
tile = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(block.getX() - 1, block.getY(), block.getZ()), (IInventory) tile);
}
boolean returnValue = false;
if (!silentchest) {
player.openContainer((IInventory) tile);
returnValue = true;
} else {
try {
int windowId = player.nextContainerCounter();
player.playerConnection.sendPacket(new Packet100OpenWindow(windowId, 0, ((IInventory) tile).getName(), ((IInventory) tile).getSize(), true));
player.activeContainer = new SilentContainerChest(player.inventory, ((IInventory) tile));
player.activeContainer.windowId = windowId;
player.activeContainer.addSlotListener(player);
returnValue = true;
} catch (Exception e) {
e.printStackTrace();
p.sendMessage(ChatColor.RED + "Error while sending silent chest.");
}
}
return returnValue;
}
}

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@@ -1,79 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_6_R2;
import com.lishid.openinv.internal.IInventoryAccess;
import com.lishid.openinv.internal.ISpecialEnderChest;
import com.lishid.openinv.internal.ISpecialPlayerInventory;
import com.lishid.openinv.util.InternalAccessor;
import org.bukkit.inventory.Inventory;
// Volatile
import net.minecraft.server.v1_6_R2.IInventory;
import org.bukkit.craftbukkit.v1_6_R2.inventory.CraftInventory;
public class InventoryAccess implements IInventoryAccess {
@Override
public boolean isSpecialPlayerInventory(Inventory inventory) {
if (inventory instanceof CraftInventory) {
return ((CraftInventory) inventory).getInventory() instanceof ISpecialPlayerInventory;
}
return InternalAccessor.grabFieldOfTypeFromObject(IInventory.class, inventory) instanceof ISpecialPlayerInventory;
}
@Override
public ISpecialPlayerInventory getSpecialPlayerInventory(Inventory inventory) {
IInventory inv;
if (inventory instanceof CraftInventory) {
inv = ((CraftInventory) inventory).getInventory();
} else {
inv = InternalAccessor.grabFieldOfTypeFromObject(IInventory.class, inventory);
}
if (inv instanceof SpecialPlayerInventory) {
return (SpecialPlayerInventory) inv;
}
return null;
}
@Override
public boolean isSpecialEnderChest(Inventory inventory) {
if (inventory instanceof CraftInventory) {
return ((CraftInventory) inventory).getInventory() instanceof ISpecialEnderChest;
}
return InternalAccessor.grabFieldOfTypeFromObject(IInventory.class, inventory) instanceof ISpecialEnderChest;
}
@Override
public ISpecialEnderChest getSpecialEnderChest(Inventory inventory) {
IInventory inv;
if (inventory instanceof CraftInventory) {
inv = ((CraftInventory) inventory).getInventory();
} else {
inv = InternalAccessor.grabFieldOfTypeFromObject(IInventory.class, inventory);
}
if (inv instanceof SpecialEnderChest) {
return (SpecialEnderChest) inv;
}
return null;
}
}

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@@ -1,72 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_6_R2;
import com.lishid.openinv.internal.IPlayerDataManager;
import org.bukkit.Bukkit;
import org.bukkit.OfflinePlayer;
import org.bukkit.entity.Player;
// Volatile
import net.minecraft.server.v1_6_R2.EntityPlayer;
import net.minecraft.server.v1_6_R2.MinecraftServer;
import net.minecraft.server.v1_6_R2.PlayerInteractManager;
import org.bukkit.craftbukkit.v1_6_R2.CraftServer;
public class PlayerDataManager implements IPlayerDataManager {
@Override
public Player loadPlayer(OfflinePlayer offline) {
// Ensure the player has data
if (offline == null || !offline.hasPlayedBefore()) {
return null;
}
MinecraftServer server = ((CraftServer) Bukkit.getServer()).getServer();
// Create an entity to load the player data
EntityPlayer entity = new EntityPlayer(server, server.getWorldServer(0), offline.getName(),
new PlayerInteractManager(server.getWorldServer(0)));
// Get the bukkit entity
Player target = (entity == null) ? null : entity.getBukkitEntity();
if (target != null) {
// Load data
target.loadData();
}
// Return the entity
return target;
}
@Override
public String getPlayerDataID(OfflinePlayer player) {
return player.getName();
}
@Override
public OfflinePlayer getPlayerByID(String identifier) {
OfflinePlayer player = Bukkit.getOfflinePlayer(identifier);
// Ensure player is a real player, otherwise return null
if (player == null || !player.hasPlayedBefore() && !player.isOnline()) {
return null;
}
return player;
}
}

View File

@@ -1,46 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_6_R2;
// Volatile
import net.minecraft.server.v1_6_R2.ContainerChest;
import net.minecraft.server.v1_6_R2.EntityHuman;
import net.minecraft.server.v1_6_R2.IInventory;
import net.minecraft.server.v1_6_R2.ItemStack;
import net.minecraft.server.v1_6_R2.PlayerInventory;
public class SilentContainerChest extends ContainerChest {
public SilentContainerChest(IInventory i1, IInventory i2) {
super(i1, i2);
// Send close signal
i2.g();
}
@Override
public void b(EntityHuman entityHuman) {
// Don't send close signal twice, might screw up
PlayerInventory playerinventory = entityHuman.inventory;
if (playerinventory.getCarried() != null) {
ItemStack carried = playerinventory.getCarried();
playerinventory.setCarried(null);
entityHuman.drop(carried);
}
}
}

View File

@@ -1,129 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_6_R2;
import java.lang.reflect.Field;
import java.util.ArrayList;
import java.util.List;
import com.lishid.openinv.internal.ISpecialEnderChest;
import org.bukkit.entity.HumanEntity;
import org.bukkit.entity.Player;
import org.bukkit.inventory.Inventory;
import org.bukkit.inventory.InventoryHolder;
// Volatile
import net.minecraft.server.v1_6_R2.IInventory;
import net.minecraft.server.v1_6_R2.InventoryEnderChest;
import net.minecraft.server.v1_6_R2.InventorySubcontainer;
import net.minecraft.server.v1_6_R2.ItemStack;
import org.bukkit.craftbukkit.v1_6_R2.entity.CraftHumanEntity;
import org.bukkit.craftbukkit.v1_6_R2.entity.CraftPlayer;
import org.bukkit.craftbukkit.v1_6_R2.inventory.CraftInventory;
public class SpecialEnderChest extends InventorySubcontainer implements IInventory, ISpecialEnderChest {
private final InventoryEnderChest enderChest;
private final CraftInventory inventory = new CraftInventory(this);
private final List<HumanEntity> transaction = new ArrayList<HumanEntity>();
private boolean playerOnline = false;
private CraftPlayer owner;
private int maxStack = MAX_STACK;
public SpecialEnderChest(Player p, Boolean online) {
super(((CraftPlayer) p).getHandle().getEnderChest().getName(),
((CraftPlayer) p).getHandle().getEnderChest().c(),
((CraftPlayer) p).getHandle().getEnderChest().getSize());
CraftPlayer player = (CraftPlayer) p;
this.enderChest = player.getHandle().getEnderChest();
this.owner = player;
this.items = enderChest.getContents();
}
@Override
public Inventory getBukkitInventory() {
return inventory;
}
@Override
public void setPlayerOnline(Player player) {
if (!playerOnline) {
try {
owner = (CraftPlayer) player;
InventoryEnderChest playerEnderChest = owner.getHandle().getEnderChest();
Field field = playerEnderChest.getClass().getField("items");
field.setAccessible(true);
field.set(playerEnderChest, this.items);
} catch (Exception e) {}
playerOnline = true;
}
}
@Override
public void setPlayerOffline() {
playerOnline = false;
}
@Override
public boolean isInUse() {
return !this.getViewers().isEmpty();
}
@Override
public ItemStack[] getContents() {
return this.items;
}
@Override
public void onOpen(CraftHumanEntity who) {
transaction.add(who);
}
@Override
public void onClose(CraftHumanEntity who) {
transaction.remove(who);
}
@Override
public List<HumanEntity> getViewers() {
return transaction;
}
@Override
public InventoryHolder getOwner() {
return this.owner;
}
@Override
public void setMaxStackSize(int size) {
maxStack = size;
}
@Override
public int getMaxStackSize() {
return maxStack;
}
@Override
public void update() {
super.update();
enderChest.update();
}
}

View File

@@ -1,229 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_6_R2;
import com.lishid.openinv.internal.ISpecialPlayerInventory;
import org.bukkit.entity.Player;
import org.bukkit.inventory.Inventory;
// Volatile
import net.minecraft.server.v1_6_R2.ItemStack;
import net.minecraft.server.v1_6_R2.PlayerInventory;
import org.bukkit.craftbukkit.v1_6_R2.entity.CraftPlayer;
import org.bukkit.craftbukkit.v1_6_R2.inventory.CraftInventory;
public class SpecialPlayerInventory extends PlayerInventory implements ISpecialPlayerInventory {
private final ItemStack[] extra = new ItemStack[5];
private final CraftInventory inventory = new CraftInventory(this);
private boolean playerOnline = false;
public SpecialPlayerInventory(Player bukkitPlayer, Boolean online) {
super(((CraftPlayer) bukkitPlayer).getHandle());
this.playerOnline = online;
this.items = player.inventory.items;
this.armor = player.inventory.armor;
}
@Override
public Inventory getBukkitInventory() {
return inventory;
}
@Override
public void setPlayerOnline(Player player) {
if (!playerOnline) {
this.player = ((CraftPlayer) player).getHandle();
this.player.inventory.items = this.items;
this.player.inventory.armor = this.armor;
playerOnline = true;
}
}
@Override
public void setPlayerOffline() {
playerOnline = false;
}
@Override
public boolean isInUse() {
return !this.getViewers().isEmpty();
}
@Override
public ItemStack[] getContents() {
ItemStack[] contents = new ItemStack[getSize()];
System.arraycopy(items, 0, contents, 0, items.length);
System.arraycopy(armor, 0, contents, items.length, armor.length);
return contents;
}
@Override
public int getSize() {
return super.getSize() + 5;
}
@Override
public ItemStack getItem(int i) {
ItemStack[] is = this.items;
if (i >= is.length) {
i -= is.length;
is = this.armor;
} else {
i = getReversedItemSlotNum(i);
}
if (i >= is.length) {
i -= is.length;
is = this.extra;
} else if (is == this.armor) {
i = getReversedArmorSlotNum(i);
}
return is[i];
}
@Override
public ItemStack splitStack(int i, int j) {
ItemStack[] is = this.items;
if (i >= is.length) {
i -= is.length;
is = this.armor;
} else {
i = getReversedItemSlotNum(i);
}
if (i >= is.length) {
i -= is.length;
is = this.extra;
} else if (is == this.armor) {
i = getReversedArmorSlotNum(i);
}
if (is[i] != null) {
ItemStack itemstack;
if (is[i].count <= j) {
itemstack = is[i];
is[i] = null;
return itemstack;
} else {
itemstack = is[i].a(j);
if (is[i].count == 0) {
is[i] = null;
}
return itemstack;
}
}
return null;
}
@Override
public ItemStack splitWithoutUpdate(int i) {
ItemStack[] is = this.items;
if (i >= is.length) {
i -= is.length;
is = this.armor;
} else {
i = getReversedItemSlotNum(i);
}
if (i >= is.length) {
i -= is.length;
is = this.extra;
} else if (is == this.armor) {
i = getReversedArmorSlotNum(i);
}
if (is[i] != null) {
ItemStack itemstack = is[i];
is[i] = null;
return itemstack;
}
return null;
}
@Override
public void setItem(int i, ItemStack itemstack) {
ItemStack[] is = this.items;
if (i >= is.length) {
i -= is.length;
is = this.armor;
} else {
i = getReversedItemSlotNum(i);
}
if (i >= is.length) {
i -= is.length;
is = this.extra;
} else if (is == this.armor) {
i = getReversedArmorSlotNum(i);
}
// Effects
if (is == this.extra) {
player.drop(itemstack);
itemstack = null;
}
is[i] = itemstack;
player.defaultContainer.b();
}
private int getReversedItemSlotNum(int i) {
if (i >= 27) {
return i - 27;
}
return i + 9;
}
private int getReversedArmorSlotNum(int i) {
if (i == 0) {
return 3;
}
if (i == 1) {
return 2;
}
if (i == 2) {
return 1;
}
if (i == 3) {
return 0;
}
return i;
}
@Override
public String getName() {
if (player.getName().length() > 16) {
return player.getName().substring(0, 16);
}
return player.getName();
}
}

View File

@@ -1,28 +0,0 @@
<project xmlns="http://maven.apache.org/POM/4.0.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
xsi:schemaLocation="http://maven.apache.org/POM/4.0.0 http://maven.apache.org/xsd/maven-4.0.0.xsd">
<modelVersion>4.0.0</modelVersion>
<parent>
<groupId>com.lishid</groupId>
<artifactId>openinvinternal</artifactId>
<version>1.0-SNAPSHOT</version>
</parent>
<artifactId>openinvadapter1_6_R3</artifactId>
<name>OpenInvAdapter1_6_R3</name>
<dependencies>
<dependency>
<groupId>com.lishid</groupId>
<artifactId>openinvcommon</artifactId>
<version>1.0-SNAPSHOT</version>
</dependency>
<dependency>
<groupId>org.bukkit</groupId>
<artifactId>craftbukkit</artifactId>
<version>1.6.4-R2.0</version>
<scope>provided</scope>
</dependency>
</dependencies>
</project>

View File

@@ -1,158 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_6_R3;
import com.lishid.openinv.internal.IAnySilentContainer;
import org.bukkit.ChatColor;
import org.bukkit.Material;
import org.bukkit.entity.Player;
// Volatile
import net.minecraft.server.v1_6_R3.AxisAlignedBB;
import net.minecraft.server.v1_6_R3.BlockEnderChest;
import net.minecraft.server.v1_6_R3.EntityOcelot;
import net.minecraft.server.v1_6_R3.EntityPlayer;
import net.minecraft.server.v1_6_R3.IInventory;
import net.minecraft.server.v1_6_R3.InventoryEnderChest;
import net.minecraft.server.v1_6_R3.InventoryLargeChest;
import net.minecraft.server.v1_6_R3.Packet100OpenWindow;
import net.minecraft.server.v1_6_R3.TileEntityChest;
import net.minecraft.server.v1_6_R3.TileEntityEnderChest;
import net.minecraft.server.v1_6_R3.World;
import org.bukkit.craftbukkit.v1_6_R3.entity.CraftPlayer;
public class AnySilentContainer implements IAnySilentContainer {
@Override
public boolean isAnySilentContainer(org.bukkit.block.Block block) {
return block.getType() == Material.ENDER_CHEST || block.getState() instanceof org.bukkit.block.Chest;
}
@Override
public boolean isAnyContainerNeeded(Player p, org.bukkit.block.Block block) {
// FOR REFERENCE, LOOK AT net.minecraft.server.BlockChest
EntityPlayer player = ((CraftPlayer) p).getHandle();
World world = player.world;
if (block instanceof BlockEnderChest) {
// Ender chests are not blocked by ocelots.
return world.t(block.getX(), block.getY() + 1, block.getZ());
}
// If block or ocelot on top
if (isBlockedChest(world, block.getX(), block.getY() + 1, block.getZ())) {
return true;
}
int id = world.getTypeId(block.getX(), block.getY(), block.getZ());
// If block next to chest is chest and has a block or ocelot on top
if (world.getTypeId(block.getX(), block.getY(), block.getZ() + 1) == id) {
return isBlockedChest(world, block.getX(), block.getY() + 1, block.getZ() + 1);
} else if(world.getTypeId(block.getX(), block.getY(), block.getZ() - 1) == id) {
return isBlockedChest(world, block.getX(), block.getY() + 1, block.getZ() - 1);
} else if (world.getTypeId(block.getX() + 1, block.getY(), block.getZ()) == id) {
return isBlockedChest(world, block.getX() + 1, block.getY() + 1, block.getZ());
} else if (world.getTypeId(block.getX() - 1, block.getY(), block.getZ()) == id) {
return isBlockedChest(world, block.getX() - 1, block.getY() + 1, block.getZ());
}
return false;
}
private boolean isBlockedChest(World world, int x, int y, int z) {
return world.t(x, y + 1, z) || hasOcelotOnTop(world, x, y, z);
}
private boolean hasOcelotOnTop(World world, int x, int y, int z) {
for (Object localEntity : world.a(EntityOcelot.class,
AxisAlignedBB.a(x, y + 1, z, x + 1, y + 2, z + 1))) {
EntityOcelot localEntityOcelot = (EntityOcelot) localEntity;
if (localEntityOcelot.isSitting()) {
return true;
}
}
return false;
}
@Override
public boolean activateContainer(Player p, boolean silentchest, org.bukkit.block.Block block) {
EntityPlayer player = ((CraftPlayer) p).getHandle();
// Silent ender chest is API-only
if (silentchest && block.getType() == Material.ENDER_CHEST) {
p.openInventory(p.getEnderChest());
return true;
}
World world = player.world;
Object tile = world.getTileEntity(block.getX(), block.getY(), block.getZ());
if (tile == null) {
return false;
}
if (tile instanceof TileEntityEnderChest) {
// Anychest ender chest. See net.minecraft.server.BlockEnderChest
InventoryEnderChest enderChest = player.getEnderChest();
enderChest.a((TileEntityEnderChest) tile);
player.openContainer(enderChest);
return true;
}
if (!(tile instanceof IInventory)) {
return false;
}
int id = world.getTypeId(block.getX(), block.getY(), block.getZ());
if (world.getTypeId(block.getX(), block.getY(), block.getZ() + 1) == id) {
tile = new InventoryLargeChest("Large chest", (IInventory) tile, (TileEntityChest) world.getTileEntity(block.getX(), block.getY(), block.getZ() + 1));
} else if (world.getTypeId(block.getX(), block.getY(), block.getZ() - 1) == id) {
tile = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(block.getX(), block.getY(), block.getZ() - 1), (IInventory) tile);
} else if (world.getTypeId(block.getX() + 1, block.getY(), block.getZ()) == id) {
tile = new InventoryLargeChest("Large chest", (IInventory) tile, (TileEntityChest) world.getTileEntity(block.getX() + 1, block.getY(), block.getZ()));
} else if (world.getTypeId(block.getX() - 1, block.getY(), block.getZ()) == id) {
tile = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(block.getX() - 1, block.getY(), block.getZ()), (IInventory) tile);
}
boolean returnValue = false;
if (!silentchest) {
player.openContainer((IInventory) tile);
returnValue = true;
} else {
try {
int windowId = player.nextContainerCounter();
player.playerConnection.sendPacket(new Packet100OpenWindow(windowId, 0, ((IInventory) tile).getName(), ((IInventory) tile).getSize(), true));
player.activeContainer = new SilentContainerChest(player.inventory, ((IInventory) tile));
player.activeContainer.windowId = windowId;
player.activeContainer.addSlotListener(player);
returnValue = true;
} catch (Exception e) {
e.printStackTrace();
p.sendMessage(ChatColor.RED + "Error while sending silent chest.");
}
}
return returnValue;
}
}

View File

@@ -1,79 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_6_R3;
import com.lishid.openinv.internal.IInventoryAccess;
import com.lishid.openinv.internal.ISpecialEnderChest;
import com.lishid.openinv.internal.ISpecialPlayerInventory;
import com.lishid.openinv.util.InternalAccessor;
import org.bukkit.inventory.Inventory;
// Volatile
import net.minecraft.server.v1_6_R3.IInventory;
import org.bukkit.craftbukkit.v1_6_R3.inventory.CraftInventory;
public class InventoryAccess implements IInventoryAccess {
@Override
public boolean isSpecialPlayerInventory(Inventory inventory) {
if (inventory instanceof CraftInventory) {
return ((CraftInventory) inventory).getInventory() instanceof ISpecialPlayerInventory;
}
return InternalAccessor.grabFieldOfTypeFromObject(IInventory.class, inventory) instanceof ISpecialPlayerInventory;
}
@Override
public ISpecialPlayerInventory getSpecialPlayerInventory(Inventory inventory) {
IInventory inv;
if (inventory instanceof CraftInventory) {
inv = ((CraftInventory) inventory).getInventory();
} else {
inv = InternalAccessor.grabFieldOfTypeFromObject(IInventory.class, inventory);
}
if (inv instanceof SpecialPlayerInventory) {
return (SpecialPlayerInventory) inv;
}
return null;
}
@Override
public boolean isSpecialEnderChest(Inventory inventory) {
if (inventory instanceof CraftInventory) {
return ((CraftInventory) inventory).getInventory() instanceof ISpecialEnderChest;
}
return InternalAccessor.grabFieldOfTypeFromObject(IInventory.class, inventory) instanceof ISpecialEnderChest;
}
@Override
public ISpecialEnderChest getSpecialEnderChest(Inventory inventory) {
IInventory inv;
if (inventory instanceof CraftInventory) {
inv = ((CraftInventory) inventory).getInventory();
} else {
inv = InternalAccessor.grabFieldOfTypeFromObject(IInventory.class, inventory);
}
if (inv instanceof SpecialEnderChest) {
return (SpecialEnderChest) inv;
}
return null;
}
}

View File

@@ -1,72 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_6_R3;
import com.lishid.openinv.internal.IPlayerDataManager;
import org.bukkit.Bukkit;
import org.bukkit.OfflinePlayer;
import org.bukkit.entity.Player;
// Volatile
import net.minecraft.server.v1_6_R3.EntityPlayer;
import net.minecraft.server.v1_6_R3.MinecraftServer;
import net.minecraft.server.v1_6_R3.PlayerInteractManager;
import org.bukkit.craftbukkit.v1_6_R3.CraftServer;
public class PlayerDataManager implements IPlayerDataManager {
@Override
public Player loadPlayer(OfflinePlayer offline) {
// Ensure the player has data
if (offline == null || !offline.hasPlayedBefore()) {
return null;
}
MinecraftServer server = ((CraftServer) Bukkit.getServer()).getServer();
// Create an entity to load the player data
EntityPlayer entity = new EntityPlayer(server, server.getWorldServer(0), offline.getName(),
new PlayerInteractManager(server.getWorldServer(0)));
// Get the bukkit entity
Player target = (entity == null) ? null : entity.getBukkitEntity();
if (target != null) {
// Load data
target.loadData();
}
// Return the entity
return target;
}
@Override
public String getPlayerDataID(OfflinePlayer player) {
return player.getName();
}
@Override
public OfflinePlayer getPlayerByID(String identifier) {
OfflinePlayer player = Bukkit.getOfflinePlayer(identifier);
// Ensure player is a real player, otherwise return null
if (player == null || !player.hasPlayedBefore() && !player.isOnline()) {
return null;
}
return player;
}
}

View File

@@ -1,46 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_6_R3;
// Volatile
import net.minecraft.server.v1_6_R3.ContainerChest;
import net.minecraft.server.v1_6_R3.EntityHuman;
import net.minecraft.server.v1_6_R3.IInventory;
import net.minecraft.server.v1_6_R3.ItemStack;
import net.minecraft.server.v1_6_R3.PlayerInventory;
public class SilentContainerChest extends ContainerChest {
public SilentContainerChest(IInventory i1, IInventory i2) {
super(i1, i2);
// Send close signal
i2.g();
}
@Override
public void b(EntityHuman entityHuman) {
// Don't send close signal twice, might screw up
PlayerInventory playerinventory = entityHuman.inventory;
if (playerinventory.getCarried() != null) {
ItemStack carried = playerinventory.getCarried();
playerinventory.setCarried(null);
entityHuman.drop(carried);
}
}
}

View File

@@ -1,129 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_6_R3;
import java.lang.reflect.Field;
import java.util.ArrayList;
import java.util.List;
import com.lishid.openinv.internal.ISpecialEnderChest;
import org.bukkit.entity.HumanEntity;
import org.bukkit.entity.Player;
import org.bukkit.inventory.Inventory;
import org.bukkit.inventory.InventoryHolder;
// Volatile
import net.minecraft.server.v1_6_R3.IInventory;
import net.minecraft.server.v1_6_R3.InventoryEnderChest;
import net.minecraft.server.v1_6_R3.InventorySubcontainer;
import net.minecraft.server.v1_6_R3.ItemStack;
import org.bukkit.craftbukkit.v1_6_R3.entity.CraftHumanEntity;
import org.bukkit.craftbukkit.v1_6_R3.entity.CraftPlayer;
import org.bukkit.craftbukkit.v1_6_R3.inventory.CraftInventory;
public class SpecialEnderChest extends InventorySubcontainer implements IInventory, ISpecialEnderChest {
private final InventoryEnderChest enderChest;
private final CraftInventory inventory = new CraftInventory(this);
private final List<HumanEntity> transaction = new ArrayList<HumanEntity>();
private boolean playerOnline = false;
private CraftPlayer owner;
private int maxStack = MAX_STACK;
public SpecialEnderChest(Player p, Boolean online) {
super(((CraftPlayer) p).getHandle().getEnderChest().getName(),
((CraftPlayer) p).getHandle().getEnderChest().c(),
((CraftPlayer) p).getHandle().getEnderChest().getSize());
CraftPlayer player = (CraftPlayer) p;
this.enderChest = player.getHandle().getEnderChest();
this.owner = player;
this.items = enderChest.getContents();
}
@Override
public Inventory getBukkitInventory() {
return inventory;
}
@Override
public void setPlayerOnline(Player player) {
if (!playerOnline) {
try {
owner = (CraftPlayer) player;
InventoryEnderChest playerEnderChest = owner.getHandle().getEnderChest();
Field field = playerEnderChest.getClass().getField("items");
field.setAccessible(true);
field.set(playerEnderChest, this.items);
} catch (Exception e) {}
playerOnline = true;
}
}
@Override
public void setPlayerOffline() {
playerOnline = false;
}
@Override
public boolean isInUse() {
return !this.getViewers().isEmpty();
}
@Override
public ItemStack[] getContents() {
return this.items;
}
@Override
public void onOpen(CraftHumanEntity who) {
transaction.add(who);
}
@Override
public void onClose(CraftHumanEntity who) {
transaction.remove(who);
}
@Override
public List<HumanEntity> getViewers() {
return transaction;
}
@Override
public InventoryHolder getOwner() {
return this.owner;
}
@Override
public void setMaxStackSize(int size) {
maxStack = size;
}
@Override
public int getMaxStackSize() {
return maxStack;
}
@Override
public void update() {
super.update();
enderChest.update();
}
}

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