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..

28 Commits
4.1.8 ... 2.5.0

Author SHA1 Message Date
Jikoo
23bda96f38 Fix improper caching causing duplications, closes #10
* Implemented a universal cache for loaded players
* Reworked a significant amount of my API additions
* Simplified join/quit handling
* Cleaned up ISpecialEnderChest/ISpecialPlayerInventory implementations
* Fixed OpenInv.* permission not granting access to commands
2016-07-09 10:41:51 -04:00
Jikoo
1bbdde683c Fixed online matching preventing exact offline access, closes #9
Restored some old OpenInv behavior - Offline name partial completion.
Currently there's no minimum similarity to consider a match a success, and the first name with the same similarity will take precedence. As a result, you may see some very odd results on occasion.
2016-06-15 18:50:38 -04:00
Jikoo
9edac80544 Properly set item arrays for subcontainer
Closes #8
2016-06-12 10:48:03 -04:00
Jikoo
53eadcb821 Backport fix for closing SilentChest not dropping cursor item 2016-06-08 22:38:56 -04:00
Jikoo
326ffdb433 Update for 1.10
Don't load players off the main thread, just in case.
2016-06-08 22:25:14 -04:00
Jikoo
fc5f9587d1 Update for 1.9.4 2016-05-10 15:27:36 -04:00
Jikoo
a929eeeb69 Configuration to disable saving of offline players, bugfixing
Edits made to online players will still work. Edits made to offline players will work if they log in before the ISpecialPlayerInventory is unloaded (currently before the plugin unloads).
Closes #6
Refactored IPlayerDataManager to PlayerDataManager, it's no longer an interface.
Fixed a bug with players' online state initially being inverted
2016-04-18 14:37:21 -04:00
Jikoo
7256494df3 Fix inventories of players on their first login not being openable
Closes #7
2016-04-18 13:05:56 -04:00
Jikoo
1fbaa5b2a9 Reduce redundant saves for ender chests as well
While they don't suffer the same owner-related issues that player inventories did, there's no need to save so many times.
2016-04-11 18:45:23 -04:00
Jikoo
eeb28b4210 Reduce duplicate saves and fix for owner coming online for all versions 2016-04-11 18:12:21 -04:00
Jikoo
0ebe6fe132 Properly update PlayerInventory owner when they come online
Closes #5
2016-04-11 17:59:28 -04:00
Jikoo
e39ab10797 Don't load from player.dat for online players
Fixes lishid#40 and #5
2016-04-11 15:44:25 -04:00
Jikoo
fb48f6a783 Fix up legacy code to use new interfaces
This took way more time than it was worth.
Converted line endings to Unix, some other trivial crap.
Thanks to Phoenix616 for already having a multi-version pom, it would have taken me much longer to figure out without a functional example.

The only legacy code which is not supported is that of the pre-versioned package era. I compiled a copy of Craftbukkit about 15 commits prior to the introduction of versioned packages, and NMS had already been fiddled with. Anyone who needs support for builds in that range can use an older OpenInv build instead, it's not like UUIDs are a big concern.
2016-03-04 05:49:07 -05:00
Jikoo
d761b6bfe4 Actually allow for offhand modification, whoops. 2016-03-04 00:53:21 -05:00
Jikoo
5b3ba79b82 Maven, huge refactor, interface changes
Among other things, these interface changes allow for supporting pre-UUID Minecraft versions again. I may eventually backport older versions, but I don't know that I'll be able to lay hands on old enough jars.
Removed static access
Renamed all methods to follow conventions
2016-03-03 23:33:54 -05:00
Jikoo
3549431fbc Removed item wand functionality
Anyone who can use it has to be able to run the command anyway. If they can run the command, they can use tab completion to automatically fill in anyone online's name. There's no need to keep around a bunch of deprecated code for a function I sincerely doubt anyone actually uses.
2016-03-01 12:30:12 -05:00
Jikoo
17b0cb6efe Fix players without permission to modify inventories inserting items 2016-03-01 12:22:26 -05:00
Jikoo
2d7522554c Use AnyChest when an ocelot is on a chest.
Closes #2
2016-03-01 12:09:29 -05:00
Jikoo
131f874329 Added offhand slot display and manipulation 2016-03-01 11:44:38 -05:00
Jikoo
a623af5119 1.9.0 2016-03-01 00:52:57 -05:00
Jikoo
8f17bd0237 Remove update checker and bumped version for release
Added myself to the authors list as I've been maintaining this fork for a while
2015-11-16 23:21:34 -05:00
Jikoo
20fb61705d Update to 1.8.8, properly declare permissions in plugin.yml 2015-11-16 23:12:46 -05:00
Jikoo
c0f513177a Removed additional async lookup notification, current is pretty fast. 2015-05-19 08:11:53 -04:00
Jikoo
b3a3947b03 1.8.4
The easiest NMS update ever.
2015-05-19 08:10:39 -04:00
Jikoo
c7bab7d451 Whoops, didn't make sure my autoformatter's settings matched the style. 2015-03-12 16:42:00 -04:00
Jikoo
4058463f7f OpenInv 2.2.7
Updated for Spigot 1.8.3
Dropped support for all other versions
Fixed lookup not working for players on first login/incomplete names
2015-03-11 16:48:21 -04:00
Jikoo
21cd1926ae Don't find username on the main thread. Not friendly with partial names. 2014-12-01 16:11:52 -05:00
Jikoo
2a66b2e81b Updated to Spigot 1.8 2014-12-01 14:10:14 -05:00
183 changed files with 13432 additions and 8168 deletions

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@@ -1,76 +0,0 @@
name: OpenInv CI
on:
push:
pull_request_target:
jobs:
build:
runs-on: ubuntu-latest
steps:
- name: Checkout Code
uses: actions/checkout@v2
- name: Set Up Java
uses: actions/setup-java@v1
with:
java-version: 16
# Use cache to speed up build
- name: Cache Maven Repo
uses: actions/cache@v2
id: cache
with:
path: ~/.m2/repository
key: ${{ runner.os }}-maven-${{ hashFiles('**/pom.xml') }}
# Install Spigot dependencies.
# This script uses Maven to check all required installations and ensure that they are present.
- name: Install Spigot Dependencies
run: . scripts/install_spigot_dependencies.sh
- name: Build With Maven
run: mvn -e clean package -am -P all
# Upload artifacts
- name: Upload Distributable Jar
id: upload-final
uses: actions/upload-artifact@v2
with:
name: dist
path: ./target/OpenInv.jar
- name: Upload API Jar
id: upload-api
uses: actions/upload-artifact@v2
with:
name: api
path: ./api/target/openinvapi*.jar
release:
name: Create Github Release
needs: [ build ]
if: github.event_name == 'push' && startsWith(github.ref, 'refs/tags/')
runs-on: ubuntu-latest
steps:
- name: Checkout Code
uses: actions/checkout@v2
with:
fetch-depth: 0
- name: Set Release Variables
run: bash ./scripts/set_release_env.sh
- name: Download Artifacts
uses: actions/download-artifact@v2
- name: Create Release
id: create-release
uses: softprops/action-gh-release@v0.1.5
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
with:
name: ${{ env.VERSIONED_NAME }}
body: ${{ env.GENERATED_CHANGELOG }}
draft: true
prerelease: false
files: ./dist/OpenInv.jar

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@@ -1,37 +0,0 @@
name: Release to CurseForge
on:
release:
types: [ released ]
jobs:
curseforge_release:
runs-on: ubuntu-latest
steps:
- name: Checkout Code
uses: actions/checkout@v2
with:
fetch-depth: 0
- name: Fetch Github Release Asset
uses: dsaltares/fetch-gh-release-asset@0.0.5
with:
token: ${{ secrets.GITHUB_TOKEN }}
version: ${{ github.event.release.id }}
file: OpenInv.jar
- name: Set CurseForge Variables
run: . scripts/set_curseforge_env.sh "${{ github.event.release.body }}"
- name: Create CurseForge Release
uses: itsmeow/curseforge-upload@v3
with:
token: ${{ secrets.CURSEFORGE_TOKEN }}
project_id: 31432
game_endpoint: minecraft
file_path: ./OpenInv.jar
display_name: "${{ github.event.release.name }}"
game_versions: "${{ env.CURSEFORGE_MINECRAFT_VERSIONS }}"
release_type: release
changelog_type: markdown
changelog: "${{ env.CURSEFORGE_CHANGELOG }}"

10
.gitignore vendored
View File

@@ -1,10 +0,0 @@
**/.settings
**/.project
**/.classpath
**/.idea/
**.iml
**/target/
**/bin/
**/out/
**/dependency-reduced-pom.xml
**/pom.xml.versionsBackup

158
README.MD
View File

@@ -1,145 +1,27 @@
## About
OpenInv is a [Bukkit plugin](https://dev.bukkit.org/bukkit-plugins/openinv/) which allows users to open and edit anyone's inventory or ender chest - online or not!
## Goals
This fork of OpenInv was created when the lag caused by offline player lookups post-UUID migration became too much to bear. Overall, it does not differ much from the original.
## Features
- **OpenInv**: Open anyone's inventory, even if they're offline.
- Read-only mode! No edits allowed! Don't grant the permission `OpenInv.editinv`
- Cross-world support! Don't grant `OpenInv.crossworld`
- No self-opening! Don't grant `OpenInv.openself`
- Drop items as the player! Place items in the unused slots to the right of the armor to drop them
- **OpenEnder**: Open anyone's ender chest, even if they're offline.
- Read-only mode! No edits allowed! Don't grant `OpenInv.editender`
- Cross-world support! Don't grant `OpenInv.crossworld`
- No opening others! Don't grant `OpenInv.openenderall`
- **SilentContainer**: Open containers without displaying an animation or making sound.
- **AnyContainer**: Open containers, even if blocked by ocelots or blocks.
### Changes of Note
- Removed updater
- Removed wand
- New configuration option `DisableSaving`: Inventory edits will not be saved unless the user is online.
## Commands
See [the wiki](https://github.com/Jikoo/OpenInv/wiki/Commands).
## Previous Versions
This fork supports any version after 1.4.5. Binaries are available in the [releases tab](https://github.com/Jikoo/OpenInv/releases). Please allow a brief period after the release of a new version for updates.
## Permissions
<table>
<tr>
<th>Node</th>
<th>Description</th>
</tr>
<tr>
<td>OpenInv.*</td>
<td>Gives permission to use all of OpenInv.</td>
</tr>
<tr>
<td>OpenInv.openinv</td>
<td>Required to use /openinv.</td>
</tr>
<tr>
<td>OpenInv.openself</td>
<td>Required to open own inventory.</td>
</tr>
<tr>
<td>OpenInv.editinv</td>
<td>Required to make changes to open inventories.</td>
</tr>
<tr>
<td>OpenInv.openonline</td>
<td>Allows users to open online players' inventories. For compatibility reasons this is granted by the nodes OpenInv.openinv and OpenInv.openender.</td>
</tr>
<tr>
<td>OpenInv.openoffline</td>
<td>Allows users to open offline players' inventories. For compatibility reasons this is granted by the nodes OpenInv.openinv and OpenInv.openender.</td>
</tr>
<tr>
<td>OpenInv.openender</td>
<td>Required to use /openender.</td>
</tr>
<tr>
<td>OpenInv.editender</td>
<td>Required to make changes to open ender chests.</td>
</tr>
<tr>
<td>OpenInv.openenderall</td>
<td>Allows users to open others' ender chests. Without it, users can only open their own.</td>
</tr>
<tr>
<td>OpenInv.exempt</td>
<td>Prevents the player's inventory being opened by others.</td>
</tr>
<tr>
<td>OpenInv.override</td>
<td>Allows bypassing of the exempt permission.</td>
</tr>
<tr>
<td>OpenInv.crossworld</td>
<td>Allows cross-world usage of /openinv and /openender.</td>
</tr>
<tr>
<td>OpenInv.search</td>
<td>Required to use /searchinv and /searchender.</td>
</tr>
<tr>
<td>OpenInv.searchenchant</td>
<td>Required to use /searchenchant.</td>
</tr>
<tr>
<td>OpenInv.anychest</td>
<td>Required to use /anychest.</td>
</tr>
<tr>
<td>OpenInv.any.default</td>
<td>Cause AnyContainer to be enabled by default.</td>
</tr>
<tr>
<td>OpenInv.silent</td>
<td>Required to use /silentcontainer.</td>
</tr>
<tr>
<td>OpenInv.silent.default</td>
<td>Cause SilentContainer to be enabled by default.</td>
</tr>
<tr>
<td>OpenInv.spectate</td>
<td>Allows users in spectate gamemode to edit inventories.</td>
</tr>
</table>
## For Developers
### As a Dependency
The OpenInv API is available via [JitPack](https://jitpack.io/).
```xml
<repositories>
<repository>
<id>jitpack.io</id>
<url>https://jitpack.io</url>
</repository>
</repositories>
```
```xml
<dependencies>
<dependency>
<groupId>com.github.jikoo.OpenInv</groupId>
<artifactId>openinvapi</artifactId>
<version>${openinv.version}</version>
</dependency>
</dependencies>
## License
```
Copyright (C) 2011-2014 lishid. All rights reserved.
### Compilation
To compile, the relevant Spigot jars must be installed in your local repository using the `install` plugin:
```shell
mvn install:install-file -Dpackaging=jar -Dfile=spigot-1.8-R0.1-SNAPSHOT.jar \
-DgroupId=org.spigotmc -DartifactId=spigot -Dversion=1.8-R0.1-SNAPSHOT
```
Note that BuildTools automatically installs produced files. If you use BuildTools to compile Spigot locally, you don't need to install it manually.
If you want to use Paper as a dependency, you can install it by executing PaperClip with the property `paperclip.install` set to true:
```shell
wget -O paperclip.jar https://papermc.io/api/v1/paper/1.16.5/latest/download
java -jar -Dpaperclip.install=true paperclip.jar
```
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, version 3.
To compile for a single version, specify the NMS revision you are targeting: `mvn -pl <NMS module> -am clean install`
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
To compile for a set of versions, you'll need to use a profile. The only provided profile is `all`. Select a profile using the `-P` argument: `mvn clean package -am -P all`
For more information, check out the [official Maven guide](http://maven.apache.org/guides/introduction/introduction-to-profiles.html).
The final file is `target/OpenInv.jar`
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
```

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@@ -1,49 +0,0 @@
<!--
~ Copyright (C) 2011-2021 lishid. All rights reserved.
~
~ This program is free software: you can redistribute it and/or modify
~ it under the terms of the GNU General Public License as published by
~ the Free Software Foundation, version 3.
~
~ This program is distributed in the hope that it will be useful,
~ but WITHOUT ANY WARRANTY; without even the implied warranty of
~ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
~ GNU General Public License for more details.
~
~ You should have received a copy of the GNU General Public License
~ along with this program. If not, see <http://www.gnu.org/licenses/>.
-->
<project xmlns="http://maven.apache.org/POM/4.0.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
xsi:schemaLocation="http://maven.apache.org/POM/4.0.0 http://maven.apache.org/xsd/maven-4.0.0.xsd">
<modelVersion>4.0.0</modelVersion>
<parent>
<artifactId>openinvparent</artifactId>
<groupId>com.lishid</groupId>
<version>4.1.8</version>
</parent>
<artifactId>openinvapi</artifactId>
<name>OpenInvAPI</name>
<dependencies>
<dependency>
<artifactId>annotations</artifactId>
<groupId>org.jetbrains</groupId>
</dependency>
<dependency>
<artifactId>spigot-api</artifactId>
<groupId>org.spigotmc</groupId>
</dependency>
</dependencies>
<build>
<plugins>
<plugin>
<artifactId>maven-compiler-plugin</artifactId>
</plugin>
</plugins>
</build>
</project>

View File

@@ -1,310 +0,0 @@
/*
* Copyright (C) 2011-2021 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv;
import com.lishid.openinv.internal.IAnySilentContainer;
import com.lishid.openinv.internal.IInventoryAccess;
import com.lishid.openinv.internal.ISpecialEnderChest;
import com.lishid.openinv.internal.ISpecialInventory;
import com.lishid.openinv.internal.ISpecialPlayerInventory;
import com.lishid.openinv.util.InventoryAccess;
import com.lishid.openinv.util.StringMetric;
import java.util.UUID;
import java.util.logging.Level;
import java.util.logging.Logger;
import org.bukkit.Bukkit;
import org.bukkit.OfflinePlayer;
import org.bukkit.entity.Player;
import org.bukkit.inventory.InventoryView;
import org.bukkit.plugin.Plugin;
import org.jetbrains.annotations.NotNull;
import org.jetbrains.annotations.Nullable;
/**
* Interface defining behavior for the OpenInv plugin.
*
* @author Jikoo
*/
public interface IOpenInv {
/**
* Check the configuration value for whether or not OpenInv saves player data when unloading
* players. This is exclusively for users who do not allow editing of inventories, only viewing,
* and wish to prevent any possibility of bugs such as lishid#40. If true, OpenInv will not ever
* save any edits made to players.
*
* @return false unless configured otherwise
*/
boolean disableSaving();
/**
* Gets the active ISilentContainer implementation.
*
* @return the ISilentContainer
* @throws IllegalStateException if the server version is unsupported
*/
@NotNull IAnySilentContainer getAnySilentContainer();
/**
* Gets the active IInventoryAccess implementation.
*
* @return the IInventoryAccess
* @throws IllegalStateException if the server version is unsupported
*/
@Deprecated
default @NotNull IInventoryAccess getInventoryAccess() {
return new InventoryAccess();
}
/**
* Gets the provided player's AnyChest setting.
*
* @param player the OfflinePlayer
* @return true if AnyChest is enabled
* @throws IllegalStateException if the server version is unsupported
*/
boolean getPlayerAnyChestStatus(@NotNull OfflinePlayer player);
/**
* Gets a unique identifier by which the OfflinePlayer can be referenced. Using the value
* returned to look up a Player will generally be much faster for later implementations.
*
* @param offline the OfflinePlayer
* @return the identifier
* @throws IllegalStateException if the server version is unsupported
*/
default @NotNull String getPlayerID(@NotNull OfflinePlayer offline) {
return offline.getUniqueId().toString();
}
/**
* Gets a player's SilentChest setting.
*
* @param offline the OfflinePlayer
* @return true if SilentChest is enabled
* @throws IllegalStateException if the server version is unsupported
*/
boolean getPlayerSilentChestStatus(@NotNull OfflinePlayer offline);
/**
* Gets an ISpecialEnderChest for the given Player.
*
* @param player the Player
* @param online true if the Player is currently online
* @return the ISpecialEnderChest
* @throws IllegalStateException if the server version is unsupported
* @throws InstantiationException if the ISpecialEnderChest could not be instantiated
*/
@NotNull ISpecialEnderChest getSpecialEnderChest(@NotNull Player player, boolean online) throws InstantiationException;
/**
* Gets an ISpecialPlayerInventory for the given Player.
*
* @param player the Player
* @param online true if the Player is currently online
* @return the ISpecialPlayerInventory
* @throws IllegalStateException if the server version is unsupported
* @throws InstantiationException if the ISpecialPlayerInventory could not be instantiated
*/
@NotNull ISpecialPlayerInventory getSpecialInventory(@NotNull Player player, boolean online) throws InstantiationException;
/**
* Checks if the server version is supported by OpenInv.
*
* @return true if the server version is supported
*/
boolean isSupportedVersion();
/**
* Load a Player from an OfflinePlayer. May return null under some circumstances.
*
* @param offline the OfflinePlayer to load a Player for
* @return the Player, or null
* @throws IllegalStateException if the server version is unsupported
*/
@Nullable Player loadPlayer(@NotNull final OfflinePlayer offline);
/**
* Get an OfflinePlayer by name.
* <p>
* Note: This method is potentially very heavily blocking. It should not ever be called on the
* main thread, and if it is, a stack trace will be displayed alerting server owners to the
* call.
*
* @param name the name of the Player
* @return the OfflinePlayer with the closest matching name or null if no players have ever logged in
*/
default @Nullable OfflinePlayer matchPlayer(@NotNull String name) {
// Warn if called on the main thread - if we resort to searching offline players, this may take several seconds.
if (Bukkit.getServer().isPrimaryThread()) {
this.getLogger().warning("Call to OpenInv#matchPlayer made on the main thread!");
this.getLogger().warning("This can cause the server to hang, potentially severely.");
this.getLogger().log(Level.WARNING, new Throwable("Current stack trace"), () -> "Current stack trace");
}
OfflinePlayer player;
try {
UUID uuid = UUID.fromString(name);
player = Bukkit.getOfflinePlayer(uuid);
// Ensure player is a real player, otherwise return null
if (player.hasPlayedBefore() || player.isOnline()) {
return player;
}
} catch (IllegalArgumentException ignored) {
// Not a UUID
}
player = Bukkit.getServer().getPlayerExact(name);
if (player != null) {
return player;
}
player = Bukkit.getServer().getOfflinePlayer(name);
if (player.hasPlayedBefore()) {
return player;
}
player = Bukkit.getServer().getPlayer(name);
if (player != null) {
return player;
}
float bestMatch = 0;
for (OfflinePlayer offline : Bukkit.getServer().getOfflinePlayers()) {
if (offline.getName() == null) {
// Loaded by UUID only, name has never been looked up.
continue;
}
float currentMatch = StringMetric.compareJaroWinkler(name, offline.getName());
if (currentMatch == 1.0F) {
return offline;
}
if (currentMatch > bestMatch) {
bestMatch = currentMatch;
player = offline;
}
}
// Only null if no players have played ever, otherwise even the worst match will do.
return player;
}
/**
* Open an ISpecialInventory for a Player.
*
* @param player the Player
* @param inventory the ISpecialInventory
* @return the InventoryView for the opened ISpecialInventory
*/
@Nullable InventoryView openInventory(@NotNull Player player, @NotNull ISpecialInventory inventory);
/**
* Check the configuration value for whether or not OpenInv displays a notification to the user
* when a container is activated with AnyChest.
*
* @return true unless configured otherwise
* @deprecated OpenInv uses action bar chat for notifications. Whether or not they show is based on language settings.
*/
@Deprecated
default boolean notifyAnyChest() {
return true;
}
/**
* Check the configuration value for whether or not OpenInv displays a notification to the user
* when a container is activated with SilentChest.
*
* @return true unless configured otherwise
* @deprecated OpenInv uses action bar chat for notifications. Whether or not they show is based on language settings.
*/
@Deprecated
default boolean notifySilentChest() {
return true;
}
/**
* Mark a Player as no longer in use by a Plugin to allow OpenInv to remove it from the cache
* when eligible.
*
* @param player the Player
* @param plugin the Plugin no longer holding a reference to the Player
* @throws IllegalStateException if the server version is unsupported
*/
void releasePlayer(@NotNull Player player, @NotNull Plugin plugin);
/**
* Mark a Player as in use by a Plugin to prevent it from being removed from the cache. Used to
* prevent issues with multiple copies of the same Player being loaded such as lishid#49.
* Changes made to loaded copies overwrite changes to the others when saved, leading to
* duplication bugs and more.
* <p>
* When finished with the Player object, be sure to call {@link #releasePlayer(Player, Plugin)}
* to prevent the cache from keeping it stored until the plugin is disabled.
* <p>
* When using a Player object from OpenInv, you must handle the Player coming online, replacing
* your Player reference with the Player from the PlayerJoinEvent. In addition, you must change
* any values in the Player to reflect any unsaved alterations to the existing Player which do
* not affect the inventory or ender chest contents.
* <p>
* OpenInv only saves player data when unloading a Player from the cache, and then only if
* {@link #disableSaving()} returns false. If you are making changes that OpenInv does not cause
* to persist when a Player logs in as noted above, it is suggested that you manually call
* {@link Player#saveData()} when releasing your reference to ensure your changes persist.
*
* @param player the Player
* @param plugin the Plugin holding the reference to the Player
* @throws IllegalStateException if the server version is unsupported
*/
void retainPlayer(@NotNull Player player, @NotNull Plugin plugin);
/**
* Sets a player's AnyChest setting.
*
* @param offline the OfflinePlayer
* @param status the status
* @throws IllegalStateException if the server version is unsupported
*/
void setPlayerAnyChestStatus(@NotNull OfflinePlayer offline, boolean status);
/**
* Sets a player's SilentChest setting.
*
* @param offline the OfflinePlayer
* @param status the status
* @throws IllegalStateException if the server version is unsupported
*/
void setPlayerSilentChestStatus(@NotNull OfflinePlayer offline, boolean status);
/**
* Forcibly unload a cached Player's data.
*
* @param offline the OfflinePlayer to unload
* @throws IllegalStateException if the server version is unsupported
*/
void unload(@NotNull OfflinePlayer offline);
Logger getLogger();
}

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@@ -1,61 +0,0 @@
/*
* Copyright (C) 2011-2021 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal;
import org.bukkit.block.Block;
import org.bukkit.entity.Player;
import org.jetbrains.annotations.NotNull;
public interface IAnySilentContainer {
/**
* Opens the container at the given coordinates for the Player. If you do not want blocked
* containers to open, be sure to check {@link #isAnyContainerNeeded(Player, Block)}
* first.
*
* @param player the Player opening the container
* @param silent whether the container's noise is to be silenced
* @param block the Block
* @return true if the container can be opened
*/
boolean activateContainer(@NotNull Player player, boolean silent, @NotNull Block block);
/**
* Closes the Player's currently open container silently, if necessary.
*
* @param player the Player closing a container
*/
void deactivateContainer(@NotNull Player player);
/**
* Checks if the container at the given coordinates is blocked.
*
* @param player the Player opening the container
* @param block the Block
* @return true if the container is blocked
*/
boolean isAnyContainerNeeded(@NotNull Player player, @NotNull Block block);
/**
* Checks if the given block is a container which can be unblocked or silenced.
*
* @param block the BlockState
* @return true if the Block is a supported container
*/
boolean isAnySilentContainer(@NotNull Block block);
}

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@@ -1,64 +0,0 @@
/*
* Copyright (C) 2011-2021 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal;
import org.bukkit.inventory.Inventory;
import org.jetbrains.annotations.NotNull;
import org.jetbrains.annotations.Nullable;
@Deprecated
public interface IInventoryAccess {
/**
* Gets an ISpecialEnderChest from an Inventory or null if the Inventory is not backed by an
* ISpecialEnderChest.
*
* @param inventory the Inventory
* @return the ISpecialEnderChest or null
*/
@Deprecated
@Nullable ISpecialEnderChest getSpecialEnderChest(@NotNull Inventory inventory);
/**
* Gets an ISpecialPlayerInventory from an Inventory or null if the Inventory is not backed by
* an ISpecialPlayerInventory.
*
* @param inventory the Inventory
* @return the ISpecialPlayerInventory or null
*/
@Deprecated
@Nullable ISpecialPlayerInventory getSpecialPlayerInventory(@NotNull Inventory inventory);
/**
* Check if an Inventory is an ISpecialEnderChest implementation.
*
* @param inventory the Inventory
* @return true if the Inventory is backed by an ISpecialEnderChest
*/
@Deprecated
boolean isSpecialEnderChest(@NotNull Inventory inventory);
/**
* Check if an Inventory is an ISpecialPlayerInventory implementation.
*
* @param inventory the Inventory
* @return true if the Inventory is backed by an ISpecialPlayerInventory
*/
@Deprecated
boolean isSpecialPlayerInventory(@NotNull Inventory inventory);
}

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@@ -1,59 +0,0 @@
/*
* Copyright (C) 2011-2021 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal;
import org.bukkit.entity.HumanEntity;
import org.bukkit.entity.Player;
import org.bukkit.inventory.Inventory;
import org.jetbrains.annotations.NotNull;
public interface ISpecialInventory {
/**
* Gets the Inventory associated with this ISpecialInventory.
*
* @return the Inventory
*/
@NotNull Inventory getBukkitInventory();
/**
* Sets the Player associated with this ISpecialInventory online.
*
* @param player the Player coming online
*/
void setPlayerOnline(@NotNull Player player);
/**
* Sets the Player associated with this ISpecialInventory offline.
*/
void setPlayerOffline();
/**
* Gets whether or not this ISpecialInventory is in use.
*
* @return true if the ISpecialInventory is in use
*/
boolean isInUse();
/**
* Gets the Player associated with this ISpecialInventory.
*
* @return the HumanEntity
*/
@NotNull HumanEntity getPlayer();
}

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@@ -1,134 +0,0 @@
/*
* Copyright (C) 2011-2021 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.util;
import com.lishid.openinv.internal.IInventoryAccess;
import com.lishid.openinv.internal.ISpecialEnderChest;
import com.lishid.openinv.internal.ISpecialInventory;
import com.lishid.openinv.internal.ISpecialPlayerInventory;
import java.lang.reflect.Field;
import java.lang.reflect.Method;
import org.bukkit.Bukkit;
import org.bukkit.inventory.Inventory;
import org.jetbrains.annotations.NotNull;
import org.jetbrains.annotations.Nullable;
public class InventoryAccess implements IInventoryAccess {
private static Class<?> craftInventory = null;
private static Method getInventory = null;
static {
String packageName = Bukkit.getServer().getClass().getPackage().getName();
try {
craftInventory = Class.forName(packageName + ".inventory.CraftInventory");
} catch (ClassNotFoundException ignored) {}
try {
getInventory = craftInventory.getDeclaredMethod("getInventory");
} catch (NoSuchMethodException ignored) {}
}
/**
* @deprecated use {@link #isUsable()}
*/
@Deprecated
public static boolean isUseable() {
return isUsable();
}
public static boolean isUsable() {
return craftInventory != null && getInventory != null;
}
public static boolean isPlayerInventory(@NotNull Inventory inventory) {
return getPlayerInventory(inventory) != null;
}
public static @Nullable ISpecialPlayerInventory getPlayerInventory(@NotNull Inventory inventory) {
return getSpecialInventory(ISpecialPlayerInventory.class, inventory);
}
public static boolean isEnderChest(@NotNull Inventory inventory) {
return getEnderChest(inventory) != null;
}
public static @Nullable ISpecialEnderChest getEnderChest(@NotNull Inventory inventory) {
return getSpecialInventory(ISpecialEnderChest.class, inventory);
}
private static <T extends ISpecialInventory> @Nullable T getSpecialInventory(@NotNull Class<T> expected, @NotNull Inventory inventory) {
Object inv;
if (craftInventory != null && getInventory != null && craftInventory.isAssignableFrom(inventory.getClass())) {
try {
inv = getInventory.invoke(inventory);
if (expected.isInstance(inv)) {
return expected.cast(inv);
}
} catch (ReflectiveOperationException ignored) {}
}
inv = grabFieldOfTypeFromObject(expected, inventory);
if (expected.isInstance(inv)) {
return expected.cast(inv);
}
return null;
}
private static <T> @Nullable T grabFieldOfTypeFromObject(final Class<T> type, final Object object) {
// Use reflection to find the IInventory
Class<?> clazz = object.getClass();
T result = null;
for (Field f : clazz.getDeclaredFields()) {
f.setAccessible(true);
if (type.isAssignableFrom(f.getDeclaringClass())) {
try {
result = type.cast(f.get(object));
} catch (Exception e) {
e.printStackTrace();
}
}
}
return result;
}
@Deprecated
@Override
public @Nullable ISpecialEnderChest getSpecialEnderChest(@NotNull Inventory inventory) {
return getEnderChest(inventory);
}
@Deprecated
@Override
public @Nullable ISpecialPlayerInventory getSpecialPlayerInventory(@NotNull Inventory inventory) {
return getPlayerInventory(inventory);
}
@Deprecated
@Override
public boolean isSpecialEnderChest(@NotNull Inventory inventory) {
return isEnderChest(inventory);
}
@Deprecated
@Override
public boolean isSpecialPlayerInventory(@NotNull Inventory inventory) {
return isPlayerInventory(inventory);
}
}

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@@ -1,150 +0,0 @@
/*
* Copyright (C) 2011-2021 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.util;
public class StringMetric {
public static float compareJaroWinkler(String a, String b) {
final float jaroScore = compareJaro(a, b);
if (jaroScore < (float) 0.7) {
return jaroScore;
}
String prefix = commonPrefix(a, b);
int prefixLength = Math.min(prefix.codePointCount(0, prefix.length()), 4);
return jaroScore + (prefixLength * (float) 0.1 * (1.0f - jaroScore));
}
private static float compareJaro(String a, String b) {
if (a.isEmpty() && b.isEmpty()) {
return 1.0f;
}
if (a.isEmpty() || b.isEmpty()) {
return 0.0f;
}
final int[] charsA = a.codePoints().toArray();
final int[] charsB = b.codePoints().toArray();
// Intentional integer division to round down.
final int halfLength = Math.max(0, Math.max(charsA.length, charsB.length) / 2 - 1);
final int[] commonA = getCommonCodePoints(charsA, charsB, halfLength);
final int[] commonB = getCommonCodePoints(charsB, charsA, halfLength);
// commonA and commonB will always contain the same multi-set of
// characters. Because getCommonCharacters has been optimized, commonA
// and commonB are -1-padded. So in this loop we count transposition
// and use commonCharacters to determine the length of the multi-set.
float transpositions = 0;
int commonCharacters = 0;
for (int length = commonA.length; commonCharacters < length
&& commonA[commonCharacters] > -1; commonCharacters++) {
if (commonA[commonCharacters] != commonB[commonCharacters]) {
transpositions++;
}
}
if (commonCharacters == 0) {
return 0.0f;
}
float aCommonRatio = commonCharacters / (float) charsA.length;
float bCommonRatio = commonCharacters / (float) charsB.length;
float transpositionRatio = (commonCharacters - transpositions / 2.0f) / commonCharacters;
return (aCommonRatio + bCommonRatio + transpositionRatio) / 3.0f;
}
/*
* Returns an array of code points from a within b. A character in b is
* counted as common when it is within separation distance from the position
* in a.
*/
private static int[] getCommonCodePoints(final int[] charsA, final int[] charsB, final int separation) {
final int[] common = new int[Math.min(charsA.length, charsB.length)];
final boolean[] matched = new boolean[charsB.length];
// Iterate of string a and find all characters that occur in b within
// the separation distance. Mark any matches found to avoid
// duplicate matchings.
int commonIndex = 0;
for (int i = 0, length = charsA.length; i < length; i++) {
final int character = charsA[i];
final int index = indexOf(character, charsB, i - separation, i
+ separation + 1, matched);
if (index > -1) {
common[commonIndex++] = character;
matched[index] = true;
}
}
if (commonIndex < common.length) {
common[commonIndex] = -1;
}
// Both invocations will yield the same multi-set terminated by -1, so
// they can be compared for transposition without making a copy.
return common;
}
/*
* Search for code point in buffer starting at fromIndex to toIndex - 1.
*
* Returns -1 when not found.
*/
private static int indexOf(int character, int[] buffer, int fromIndex, int toIndex, boolean[] matched) {
// compare char with range of characters to either side
for (int j = Math.max(0, fromIndex), length = Math.min(toIndex, buffer.length); j < length; j++) {
// check if found
if (buffer[j] == character && !matched[j]) {
return j;
}
}
return -1;
}
private static String commonPrefix(CharSequence a, CharSequence b) {
int maxPrefixLength = Math.min(a.length(), b.length());
int p;
p = 0;
while (p < maxPrefixLength && a.charAt(p) == b.charAt(p)) {
++p;
}
if (validSurrogatePairAt(a, p - 1) || validSurrogatePairAt(b, p - 1)) {
--p;
}
return a.subSequence(0, p).toString();
}
private static boolean validSurrogatePairAt(CharSequence string, int index) {
return index >= 0 && index <= string.length() - 2 && Character.isHighSurrogate(string.charAt(index)) && Character.isLowSurrogate(string.charAt(index + 1));
}
private StringMetric(){}
}

View File

@@ -1,58 +0,0 @@
<!--
~ Copyright (C) 2011-2021 lishid. All rights reserved.
~
~ This program is free software: you can redistribute it and/or modify
~ it under the terms of the GNU General Public License as published by
~ the Free Software Foundation, version 3.
~
~ This program is distributed in the hope that it will be useful,
~ but WITHOUT ANY WARRANTY; without even the implied warranty of
~ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
~ GNU General Public License for more details.
~
~ You should have received a copy of the GNU General Public License
~ along with this program. If not, see <http://www.gnu.org/licenses/>.
-->
<project xmlns="http://maven.apache.org/POM/4.0.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
xsi:schemaLocation="http://maven.apache.org/POM/4.0.0 http://maven.apache.org/xsd/maven-4.0.0.xsd">
<modelVersion>4.0.0</modelVersion>
<parent>
<groupId>com.lishid</groupId>
<artifactId>openinvparent</artifactId>
<version>4.1.8</version>
</parent>
<artifactId>openinvassembly</artifactId>
<name>OpenInvAssembly</name>
<packaging>pom</packaging>
<build>
<directory>../target</directory>
<finalName>OpenInv</finalName>
<plugins>
<plugin>
<artifactId>maven-assembly-plugin</artifactId>
<executions>
<execution>
<id>reactor-uberjar</id>
<phase>package</phase>
<goals>
<goal>single</goal>
</goals>
<configuration>
<appendAssemblyId>false</appendAssemblyId>
<descriptors>
<descriptor>src/assembly/reactor-uberjar.xml</descriptor>
</descriptors>
</configuration>
</execution>
</executions>
</plugin>
</plugins>
</build>
</project>

View File

@@ -1,54 +0,0 @@
<!--
~ Copyright (C) 2011-2021 lishid. All rights reserved.
~
~ This program is free software: you can redistribute it and/or modify
~ it under the terms of the GNU General Public License as published by
~ the Free Software Foundation, version 3.
~
~ This program is distributed in the hope that it will be useful,
~ but WITHOUT ANY WARRANTY; without even the implied warranty of
~ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
~ GNU General Public License for more details.
~
~ You should have received a copy of the GNU General Public License
~ along with this program. If not, see <http://www.gnu.org/licenses/>.
-->
<assembly xmlns="http://maven.apache.org/ASSEMBLY/2.1.0"
xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
xsi:schemaLocation="http://maven.apache.org/ASSEMBLY/2.1.0 http://maven.apache.org/xsd/assembly-2.1.0.xsd">
<id>reactor-uberjar</id>
<formats>
<format>jar</format>
</formats>
<includeBaseDirectory>false</includeBaseDirectory>
<moduleSets>
<moduleSet>
<useAllReactorProjects>true</useAllReactorProjects>
<binaries>
<outputDirectory>/</outputDirectory>
<unpack>true</unpack>
<unpackOptions>
<excludes>
<!--
- Exclude existing meta - assembly will write its own manifest, and the rest is maven
- details that end users don't need. Ignoring it saves around 7KB after compression
- with a single internal module present.
-->
<exclude>META-INF/**</exclude>
</excludes>
</unpackOptions>
<!-- Exclude dependencies - shade plugin will handle their inclusion as necessary in individual jars. -->
<includeDependencies>false</includeDependencies>
</binaries>
</moduleSet>
</moduleSets>
</assembly>

View File

@@ -1,64 +0,0 @@
<?xml version="1.0" encoding="UTF-8"?>
<!--
~ Copyright (C) 2011-2021 lishid. All rights reserved.
~
~ This program is free software: you can redistribute it and/or modify
~ it under the terms of the GNU General Public License as published by
~ the Free Software Foundation, version 3.
~
~ This program is distributed in the hope that it will be useful,
~ but WITHOUT ANY WARRANTY; without even the implied warranty of
~ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
~ GNU General Public License for more details.
~
~ You should have received a copy of the GNU General Public License
~ along with this program. If not, see <http://www.gnu.org/licenses/>.
-->
<project xmlns="http://maven.apache.org/POM/4.0.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
xsi:schemaLocation="http://maven.apache.org/POM/4.0.0 http://maven.apache.org/xsd/maven-4.0.0.xsd">
<modelVersion>4.0.0</modelVersion>
<parent>
<artifactId>openinvparent</artifactId>
<groupId>com.lishid</groupId>
<relativePath>../../pom.xml</relativePath>
<version>4.1.8</version>
</parent>
<artifactId>openinvadapter1_16_R3</artifactId>
<name>OpenInvAdapter1_16_R3</name>
<dependencies>
<dependency>
<artifactId>spigot</artifactId>
<groupId>org.spigotmc</groupId>
<scope>provided</scope>
<version>1.16.5-R0.1-SNAPSHOT</version>
</dependency>
<dependency>
<artifactId>openinvapi</artifactId>
<groupId>com.lishid</groupId>
</dependency>
<dependency>
<artifactId>openinvplugincore</artifactId>
<groupId>com.lishid</groupId>
</dependency>
<dependency>
<artifactId>annotations</artifactId>
<groupId>org.jetbrains</groupId>
</dependency>
</dependencies>
<build>
<plugins>
<plugin>
<artifactId>maven-shade-plugin</artifactId>
</plugin>
<plugin>
<artifactId>maven-compiler-plugin</artifactId>
</plugin>
</plugins>
</build>
</project>

View File

@@ -1,343 +0,0 @@
/*
* Copyright (C) 2011-2021 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_16_R3;
import com.lishid.openinv.OpenInv;
import com.lishid.openinv.internal.IAnySilentContainer;
import java.lang.reflect.Field;
import net.minecraft.server.v1_16_R3.Block;
import net.minecraft.server.v1_16_R3.BlockBarrel;
import net.minecraft.server.v1_16_R3.BlockChest;
import net.minecraft.server.v1_16_R3.BlockChestTrapped;
import net.minecraft.server.v1_16_R3.BlockPosition;
import net.minecraft.server.v1_16_R3.BlockPropertyChestType;
import net.minecraft.server.v1_16_R3.BlockShulkerBox;
import net.minecraft.server.v1_16_R3.ChatMessage;
import net.minecraft.server.v1_16_R3.Container;
import net.minecraft.server.v1_16_R3.ContainerChest;
import net.minecraft.server.v1_16_R3.Containers;
import net.minecraft.server.v1_16_R3.EntityHuman;
import net.minecraft.server.v1_16_R3.EntityPlayer;
import net.minecraft.server.v1_16_R3.EnumGamemode;
import net.minecraft.server.v1_16_R3.IBlockData;
import net.minecraft.server.v1_16_R3.IChatBaseComponent;
import net.minecraft.server.v1_16_R3.ITileInventory;
import net.minecraft.server.v1_16_R3.InventoryEnderChest;
import net.minecraft.server.v1_16_R3.InventoryLargeChest;
import net.minecraft.server.v1_16_R3.PlayerInteractManager;
import net.minecraft.server.v1_16_R3.PlayerInventory;
import net.minecraft.server.v1_16_R3.TileEntity;
import net.minecraft.server.v1_16_R3.TileEntityChest;
import net.minecraft.server.v1_16_R3.TileEntityEnderChest;
import net.minecraft.server.v1_16_R3.TileEntityLootable;
import net.minecraft.server.v1_16_R3.TileInventory;
import net.minecraft.server.v1_16_R3.World;
import org.bukkit.Material;
import org.bukkit.Statistic;
import org.bukkit.block.Barrel;
import org.bukkit.block.BlockFace;
import org.bukkit.block.BlockState;
import org.bukkit.block.EnderChest;
import org.bukkit.block.ShulkerBox;
import org.bukkit.block.data.BlockData;
import org.bukkit.block.data.Directional;
import org.bukkit.block.data.type.Chest;
import org.bukkit.entity.Cat;
import org.bukkit.entity.Player;
import org.bukkit.inventory.InventoryView;
import org.bukkit.util.BoundingBox;
import org.jetbrains.annotations.NotNull;
public class AnySilentContainer implements IAnySilentContainer {
private Field playerInteractManagerGamemode;
public AnySilentContainer() {
try {
this.playerInteractManagerGamemode = PlayerInteractManager.class.getDeclaredField("gamemode");
this.playerInteractManagerGamemode.setAccessible(true);
} catch (NoSuchFieldException | SecurityException e) {
System.err.println("[OpenInv] Unable to directly write player gamemode! SilentChest will fail.");
e.printStackTrace();
}
}
@Override
public boolean isAnySilentContainer(@NotNull final org.bukkit.block.Block bukkitBlock) {
if (bukkitBlock.getType() == Material.ENDER_CHEST) {
return true;
}
BlockState state = bukkitBlock.getState();
return state instanceof org.bukkit.block.Chest
|| state instanceof org.bukkit.block.ShulkerBox
|| state instanceof org.bukkit.block.Barrel;
}
@Override
public boolean isAnyContainerNeeded(@NotNull final Player p, @NotNull final org.bukkit.block.Block block) {
BlockState blockState = block.getState();
// Barrels do not require AnyContainer.
if (blockState instanceof Barrel) {
return false;
}
// Enderchests require a non-occluding block on top to open.
if (blockState instanceof EnderChest) {
return block.getRelative(0, 1, 0).getType().isOccluding();
}
// Shulker boxes require 1/2 a block clear in the direction they open.
if (blockState instanceof ShulkerBox) {
BoundingBox boundingBox = block.getBoundingBox();
if (boundingBox.getVolume() > 1) {
// Shulker box is already open.
return false;
}
BlockData blockData = block.getBlockData();
if (!(blockData instanceof Directional)) {
// Shouldn't be possible. Just in case, demand AnyChest.
return true;
}
Directional directional = (Directional) blockData;
BlockFace face = directional.getFacing();
boundingBox.shift(face.getDirection());
// Return whether or not bounding boxes overlap.
return block.getRelative(face, 1).getBoundingBox().overlaps(boundingBox);
}
if (!(blockState instanceof org.bukkit.block.Chest)) {
return false;
}
if (isBlockedChest(block)) {
return true;
}
BlockData blockData = block.getBlockData();
if (!(blockData instanceof Chest) || ((Chest) blockData).getType() == Chest.Type.SINGLE) {
return false;
}
Chest chest = (Chest) blockData;
int ordinal = (chest.getFacing().ordinal() + 4 + (chest.getType() == Chest.Type.RIGHT ? -1 : 1)) % 4;
BlockFace relativeFace = BlockFace.values()[ordinal];
org.bukkit.block.Block relative = block.getRelative(relativeFace);
if (relative.getType() != block.getType()) {
return false;
}
BlockData relativeData = relative.getBlockData();
if (!(relativeData instanceof Chest)) {
return false;
}
Chest relativeChest = (Chest) relativeData;
if (relativeChest.getFacing() != chest.getFacing()
|| relativeChest.getType() != (chest.getType() == Chest.Type.RIGHT ? Chest.Type.LEFT : Chest.Type.RIGHT)) {
return false;
}
return isBlockedChest(relative);
}
private boolean isBlockedChest(org.bukkit.block.Block block) {
org.bukkit.block.Block relative = block.getRelative(0, 1, 0);
return relative.getType().isOccluding()
|| block.getWorld().getNearbyEntities(BoundingBox.of(relative), entity -> entity instanceof Cat).size() > 0;
}
@Override
public boolean activateContainer(@NotNull final Player bukkitPlayer, final boolean silentchest,
@NotNull final org.bukkit.block.Block bukkitBlock) {
// Silent ender chest is API-only
if (silentchest && bukkitBlock.getType() == Material.ENDER_CHEST) {
bukkitPlayer.openInventory(bukkitPlayer.getEnderChest());
bukkitPlayer.incrementStatistic(Statistic.ENDERCHEST_OPENED);
return true;
}
EntityPlayer player = PlayerDataManager.getHandle(bukkitPlayer);
final World world = player.world;
final BlockPosition blockPosition = new BlockPosition(bukkitBlock.getX(), bukkitBlock.getY(), bukkitBlock.getZ());
final TileEntity tile = world.getTileEntity(blockPosition);
if (tile == null) {
return false;
}
if (tile instanceof TileEntityEnderChest) {
// Anychest ender chest. See net.minecraft.server.BlockEnderChest
InventoryEnderChest enderChest = player.getEnderChest();
enderChest.a((TileEntityEnderChest) tile);
player.openContainer(new TileInventory((containerCounter, playerInventory, ignored) -> {
Containers<?> containers = PlayerDataManager.getContainers(enderChest.getSize());
int rows = enderChest.getSize() / 9;
return new ContainerChest(containers, containerCounter, playerInventory, enderChest, rows);
}, new ChatMessage("container.enderchest")));
bukkitPlayer.incrementStatistic(Statistic.ENDERCHEST_OPENED);
return true;
}
if (!(tile instanceof ITileInventory)) {
return false;
}
ITileInventory tileInventory = (ITileInventory) tile;
IBlockData blockData = world.getType(blockPosition);
Block block = blockData.getBlock();
if (block instanceof BlockChest) {
BlockPropertyChestType chestType = blockData.get(BlockChest.c);
if (chestType != BlockPropertyChestType.SINGLE) {
BlockPosition adjacentBlockPosition = blockPosition.shift(BlockChest.h(blockData));
IBlockData adjacentBlockData = world.getType(adjacentBlockPosition);
if (adjacentBlockData.getBlock() == block) {
BlockPropertyChestType adjacentChestType = adjacentBlockData.get(BlockChest.c);
if (adjacentChestType != BlockPropertyChestType.SINGLE && chestType != adjacentChestType
&& adjacentBlockData.get(BlockChest.FACING) == blockData.get(BlockChest.FACING)) {
TileEntity adjacentTile = world.getTileEntity(adjacentBlockPosition);
if (adjacentTile instanceof TileEntityChest && tileInventory instanceof TileEntityChest) {
TileEntityChest rightChest = chestType == BlockPropertyChestType.RIGHT ? ((TileEntityChest) tileInventory) : (TileEntityChest) adjacentTile;
TileEntityChest leftChest = chestType == BlockPropertyChestType.RIGHT ? (TileEntityChest) adjacentTile : ((TileEntityChest) tileInventory);
if (silentchest && (rightChest.lootTable != null || leftChest.lootTable != null)) {
OpenInv.getPlugin(OpenInv.class).sendSystemMessage(bukkitPlayer, "messages.error.lootNotGenerated");
return false;
}
tileInventory = new ITileInventory() {
public Container createMenu(int containerCounter, PlayerInventory playerInventory, EntityHuman entityHuman) {
leftChest.d(playerInventory.player);
rightChest.d(playerInventory.player);
return ContainerChest.b(containerCounter, playerInventory, new InventoryLargeChest(rightChest, leftChest));
}
public IChatBaseComponent getScoreboardDisplayName() {
if (leftChest.hasCustomName()) {
return leftChest.getScoreboardDisplayName();
}
if (rightChest.hasCustomName()) {
return rightChest.getScoreboardDisplayName();
}
return new ChatMessage("container.chestDouble");
}
};
}
}
}
}
if (block instanceof BlockChestTrapped) {
bukkitPlayer.incrementStatistic(Statistic.TRAPPED_CHEST_TRIGGERED);
} else {
bukkitPlayer.incrementStatistic(Statistic.CHEST_OPENED);
}
}
if (block instanceof BlockShulkerBox) {
bukkitPlayer.incrementStatistic(Statistic.SHULKER_BOX_OPENED);
}
if (block instanceof BlockBarrel) {
bukkitPlayer.incrementStatistic(Statistic.OPEN_BARREL);
}
// AnyChest only - SilentChest not active, container unsupported, or unnecessary.
if (!silentchest || player.playerInteractManager.getGameMode() == EnumGamemode.SPECTATOR) {
player.openContainer(tileInventory);
return true;
}
// SilentChest requires access to setting players' gamemode directly.
if (this.playerInteractManagerGamemode == null) {
return false;
}
if (tile instanceof TileEntityLootable) {
TileEntityLootable lootable = (TileEntityLootable) tile;
if (lootable.lootTable != null) {
OpenInv.getPlugin(OpenInv.class).sendSystemMessage(bukkitPlayer, "messages.error.lootNotGenerated");
return false;
}
}
EnumGamemode gamemode = player.playerInteractManager.getGameMode();
this.forceGameMode(player, EnumGamemode.SPECTATOR);
player.openContainer(tileInventory);
this.forceGameMode(player, gamemode);
return true;
}
@Override
public void deactivateContainer(@NotNull final Player bukkitPlayer) {
if (this.playerInteractManagerGamemode == null) {
return;
}
InventoryView view = bukkitPlayer.getOpenInventory();
switch (view.getType()) {
case CHEST:
case ENDER_CHEST:
case SHULKER_BOX:
case BARREL:
break;
default:
return;
}
EntityPlayer player = PlayerDataManager.getHandle(bukkitPlayer);
EnumGamemode gamemode = player.playerInteractManager.getGameMode();
this.forceGameMode(player, EnumGamemode.SPECTATOR);
player.activeContainer.b(player);
player.activeContainer.a(player, false);
player.activeContainer.transferTo(player.defaultContainer, player.getBukkitEntity());
player.activeContainer = player.defaultContainer;
this.forceGameMode(player, gamemode);
}
private void forceGameMode(final EntityPlayer player, final EnumGamemode gameMode) {
if (this.playerInteractManagerGamemode == null) {
// No need to warn repeatedly, error on startup and lack of function should be enough.
return;
}
try {
if (!this.playerInteractManagerGamemode.isAccessible()) {
// Just in case, ensure accessible.
this.playerInteractManagerGamemode.setAccessible(true);
}
this.playerInteractManagerGamemode.set(player.playerInteractManager, gameMode);
} catch (IllegalArgumentException | IllegalAccessException e) {
e.printStackTrace();
}
}
}

View File

@@ -1,78 +0,0 @@
/*
* Copyright (C) 2011-2021 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_16_R3;
import java.io.File;
import java.io.FileOutputStream;
import net.minecraft.server.v1_16_R3.EntityPlayer;
import net.minecraft.server.v1_16_R3.NBTCompressedStreamTools;
import net.minecraft.server.v1_16_R3.NBTTagCompound;
import net.minecraft.server.v1_16_R3.WorldNBTStorage;
import org.apache.logging.log4j.LogManager;
import org.bukkit.craftbukkit.v1_16_R3.CraftServer;
import org.bukkit.craftbukkit.v1_16_R3.entity.CraftPlayer;
public class OpenPlayer extends CraftPlayer {
public OpenPlayer(CraftServer server, EntityPlayer entity) {
super(server, entity);
}
@Override
public void loadData() {
// See CraftPlayer#loadData
NBTTagCompound loaded = this.server.getHandle().playerFileData.load(this.getHandle());
if (loaded != null) {
readExtraData(loaded);
}
}
@Override
public void saveData() {
EntityPlayer player = this.getHandle();
// See net.minecraft.server.WorldNBTStorage#save(EntityPlayer)
try {
WorldNBTStorage worldNBTStorage = player.server.getPlayerList().playerFileData;
NBTTagCompound playerData = player.save(new NBTTagCompound());
setExtraData(playerData);
if (!isOnline()) {
// Special case: save old vehicle data
NBTTagCompound oldData = worldNBTStorage.load(player);
if (oldData != null && oldData.hasKeyOfType("RootVehicle", 10)) {
// See net.minecraft.server.PlayerList#a(NetworkManager, EntityPlayer) and net.minecraft.server.EntityPlayer#b(NBTTagCompound)
playerData.set("RootVehicle", oldData.getCompound("RootVehicle"));
}
}
File file = new File(worldNBTStorage.getPlayerDir(), player.getUniqueIDString() + ".dat.tmp");
File file1 = new File(worldNBTStorage.getPlayerDir(), player.getUniqueIDString() + ".dat");
NBTCompressedStreamTools.a(playerData, new FileOutputStream(file));
if (file1.exists() && !file1.delete() || !file.renameTo(file1)) {
LogManager.getLogger().warn("Failed to save player data for {}", player.getDisplayName().getString());
}
} catch (Exception e) {
LogManager.getLogger().warn("Failed to save player data for {}", player.getDisplayName().getString());
}
}
}

View File

@@ -1,235 +0,0 @@
/*
* Copyright (C) 2011-2021 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_16_R3;
import com.lishid.openinv.internal.IPlayerDataManager;
import com.lishid.openinv.internal.ISpecialInventory;
import com.lishid.openinv.internal.OpenInventoryView;
import com.mojang.authlib.GameProfile;
import java.lang.reflect.Field;
import net.minecraft.server.v1_16_R3.ChatComponentText;
import net.minecraft.server.v1_16_R3.Container;
import net.minecraft.server.v1_16_R3.Containers;
import net.minecraft.server.v1_16_R3.Entity;
import net.minecraft.server.v1_16_R3.EntityPlayer;
import net.minecraft.server.v1_16_R3.MinecraftServer;
import net.minecraft.server.v1_16_R3.PacketPlayOutOpenWindow;
import net.minecraft.server.v1_16_R3.PlayerInteractManager;
import net.minecraft.server.v1_16_R3.World;
import net.minecraft.server.v1_16_R3.WorldServer;
import org.bukkit.Bukkit;
import org.bukkit.OfflinePlayer;
import org.bukkit.Server;
import org.bukkit.craftbukkit.v1_16_R3.CraftServer;
import org.bukkit.craftbukkit.v1_16_R3.entity.CraftPlayer;
import org.bukkit.craftbukkit.v1_16_R3.event.CraftEventFactory;
import org.bukkit.craftbukkit.v1_16_R3.inventory.CraftContainer;
import org.bukkit.entity.Player;
import org.bukkit.inventory.InventoryView;
import org.jetbrains.annotations.NotNull;
import org.jetbrains.annotations.Nullable;
public class PlayerDataManager implements IPlayerDataManager {
private @Nullable Field bukkitEntity;
public PlayerDataManager() {
try {
bukkitEntity = Entity.class.getDeclaredField("bukkitEntity");
} catch (NoSuchFieldException e) {
System.out.println("Unable to obtain field to inject custom save process - players' mounts may be deleted when loaded.");
e.printStackTrace();
bukkitEntity = null;
}
}
public static @NotNull EntityPlayer getHandle(final Player player) {
if (player instanceof CraftPlayer) {
return ((CraftPlayer) player).getHandle();
}
Server server = player.getServer();
EntityPlayer nmsPlayer = null;
if (server instanceof CraftServer) {
nmsPlayer = ((CraftServer) server).getHandle().getPlayer(player.getName());
}
if (nmsPlayer == null) {
// Could use reflection to examine fields, but it's honestly not worth the bother.
throw new RuntimeException("Unable to fetch EntityPlayer from provided Player implementation");
}
return nmsPlayer;
}
@Override
public @Nullable Player loadPlayer(@NotNull final OfflinePlayer offline) {
// Ensure player has data
if (!offline.hasPlayedBefore()) {
return null;
}
// Create a profile and entity to load the player data
// See net.minecraft.server.PlayerList#attemptLogin
GameProfile profile = new GameProfile(offline.getUniqueId(),
offline.getName() != null ? offline.getName() : offline.getUniqueId().toString());
MinecraftServer server = ((CraftServer) Bukkit.getServer()).getServer();
WorldServer worldServer = server.getWorldServer(World.OVERWORLD);
if (worldServer == null) {
return null;
}
EntityPlayer entity = new EntityPlayer(server, worldServer, profile, new PlayerInteractManager(worldServer));
try {
injectPlayer(entity);
} catch (IllegalAccessException e) {
e.printStackTrace();
}
// Get the bukkit entity
Player target = entity.getBukkitEntity();
if (target != null) {
// Load data
target.loadData();
}
// Return the entity
return target;
}
void injectPlayer(EntityPlayer player) throws IllegalAccessException {
if (bukkitEntity == null) {
return;
}
bukkitEntity.setAccessible(true);
bukkitEntity.set(player, new OpenPlayer(player.server.server, player));
}
@NotNull
@Override
public Player inject(@NotNull Player player) {
try {
EntityPlayer nmsPlayer = getHandle(player);
injectPlayer(nmsPlayer);
return nmsPlayer.getBukkitEntity();
} catch (IllegalAccessException e) {
e.printStackTrace();
return player;
}
}
@Nullable
@Override
public InventoryView openInventory(@NotNull Player player, @NotNull ISpecialInventory inventory) {
EntityPlayer nmsPlayer = getHandle(player);
if (nmsPlayer.playerConnection == null) {
return null;
}
InventoryView view = getView(player, inventory);
if (view == null) {
return player.openInventory(inventory.getBukkitInventory());
}
Container container = new CraftContainer(view, nmsPlayer, nmsPlayer.nextContainerCounter()) {
@Override
public Containers<?> getType() {
return getContainers(inventory.getBukkitInventory().getSize());
}
};
container.setTitle(new ChatComponentText(view.getTitle()));
container = CraftEventFactory.callInventoryOpenEvent(nmsPlayer, container);
if (container == null) {
return null;
}
nmsPlayer.playerConnection.sendPacket(new PacketPlayOutOpenWindow(container.windowId, container.getType(),
new ChatComponentText(container.getBukkitView().getTitle())));
nmsPlayer.activeContainer = container;
container.addSlotListener(nmsPlayer);
return container.getBukkitView();
}
private @Nullable InventoryView getView(Player player, ISpecialInventory inventory) {
if (inventory instanceof SpecialEnderChest) {
return new OpenInventoryView(player, inventory, "container.enderchest", "'s Ender Chest");
} else if (inventory instanceof SpecialPlayerInventory) {
return new OpenInventoryView(player, inventory, "container.player", "'s Inventory");
} else {
return null;
}
}
static @NotNull Containers<?> getContainers(int inventorySize) {
switch (inventorySize) {
case 9:
return Containers.GENERIC_9X1;
case 18:
return Containers.GENERIC_9X2;
case 36:
return Containers.GENERIC_9X4;
case 41: // PLAYER
case 45:
return Containers.GENERIC_9X5;
case 54:
return Containers.GENERIC_9X6;
case 27:
default:
return Containers.GENERIC_9X3;
}
}
@Override
public int convertToPlayerSlot(InventoryView view, int rawSlot) {
int topSize = view.getTopInventory().getSize();
if (topSize <= rawSlot) {
// Slot is not inside special inventory, use Bukkit logic.
return view.convertSlot(rawSlot);
}
// Main inventory, slots 0-26 -> 9-35
if (rawSlot < 27) {
return rawSlot + 9;
}
// Hotbar, slots 27-35 -> 0-8
if (rawSlot < 36) {
return rawSlot - 27;
}
// Armor, slots 36-39 -> 39-36
if (rawSlot < 40) {
return 36 + (39 - rawSlot);
}
// Off hand
if (rawSlot == 40) {
return 40;
}
// Drop slots, "out of inventory"
return -1;
}
}

View File

@@ -1,261 +0,0 @@
/*
* Copyright (C) 2011-2021 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_16_R3;
import com.lishid.openinv.internal.ISpecialEnderChest;
import java.util.List;
import net.minecraft.server.v1_16_R3.AutoRecipeStackManager;
import net.minecraft.server.v1_16_R3.ContainerUtil;
import net.minecraft.server.v1_16_R3.EntityHuman;
import net.minecraft.server.v1_16_R3.EntityPlayer;
import net.minecraft.server.v1_16_R3.IInventoryListener;
import net.minecraft.server.v1_16_R3.InventoryEnderChest;
import net.minecraft.server.v1_16_R3.ItemStack;
import net.minecraft.server.v1_16_R3.NonNullList;
import org.bukkit.Location;
import org.bukkit.craftbukkit.v1_16_R3.entity.CraftHumanEntity;
import org.bukkit.craftbukkit.v1_16_R3.inventory.CraftInventory;
import org.bukkit.entity.HumanEntity;
import org.bukkit.entity.Player;
import org.bukkit.inventory.InventoryHolder;
import org.jetbrains.annotations.NotNull;
import org.jetbrains.annotations.Nullable;
public class SpecialEnderChest extends InventoryEnderChest implements ISpecialEnderChest {
private final CraftInventory inventory;
private EntityPlayer owner;
private NonNullList<ItemStack> items;
private boolean playerOnline;
public SpecialEnderChest(final Player player, final Boolean online) {
super(PlayerDataManager.getHandle(player));
this.inventory = new CraftInventory(this);
this.owner = PlayerDataManager.getHandle(player);
this.playerOnline = online;
this.items = this.owner.getEnderChest().items;
}
@Override
public @NotNull CraftInventory getBukkitInventory() {
return inventory;
}
@Override
public boolean isInUse() {
return !this.getViewers().isEmpty();
}
@Override
public void setPlayerOffline() {
this.playerOnline = false;
}
@Override
public void setPlayerOnline(@NotNull final Player player) {
if (!this.playerOnline) {
try {
this.owner = PlayerDataManager.getHandle(player);
InventoryEnderChest enderChest = owner.getEnderChest();
for (int i = 0; i < enderChest.getSize(); ++i) {
enderChest.setItem(i, this.items.get(i));
}
this.items = enderChest.items;
} catch (Exception ignored) {}
this.playerOnline = true;
}
}
@Override
public @NotNull Player getPlayer() {
return owner.getBukkitEntity();
}
@Override
public void update() {
this.owner.getEnderChest().update();
}
@Override
public List<ItemStack> getContents() {
return this.items;
}
@Override
public void onOpen(CraftHumanEntity who) {
this.owner.getEnderChest().onOpen(who);
}
@Override
public void onClose(CraftHumanEntity who) {
this.owner.getEnderChest().onClose(who);
}
@Override
public List<HumanEntity> getViewers() {
return this.owner.getEnderChest().getViewers();
}
@Override
public void setMaxStackSize(int i) {
this.owner.getEnderChest().setMaxStackSize(i);
}
@Override
public InventoryHolder getOwner() {
return this.owner.getEnderChest().getOwner();
}
@Override
public @Nullable Location getLocation() {
return null;
}
@Override
public void a(IInventoryListener iinventorylistener) {
this.owner.getEnderChest().a(iinventorylistener);
}
@Override
public void b(IInventoryListener iinventorylistener) {
this.owner.getEnderChest().b(iinventorylistener);
}
@Override
public ItemStack getItem(int i) {
return i >= 0 && i < this.items.size() ? this.items.get(i) : ItemStack.b;
}
@Override
public ItemStack splitStack(int i, int j) {
ItemStack itemstack = ContainerUtil.a(this.items, i, j);
if (!itemstack.isEmpty()) {
this.update();
}
return itemstack;
}
@Override
public ItemStack a(ItemStack itemstack) {
ItemStack itemstack1 = itemstack.cloneItemStack();
for (int i = 0; i < this.getSize(); ++i) {
ItemStack itemstack2 = this.getItem(i);
if (itemstack2.isEmpty()) {
this.setItem(i, itemstack1);
this.update();
return ItemStack.b;
}
if (ItemStack.c(itemstack2, itemstack1)) {
int j = Math.min(this.getMaxStackSize(), itemstack2.getMaxStackSize());
int k = Math.min(itemstack1.getCount(), j - itemstack2.getCount());
if (k > 0) {
itemstack2.add(k);
itemstack1.subtract(k);
if (itemstack1.isEmpty()) {
this.update();
return ItemStack.b;
}
}
}
}
if (itemstack1.getCount() != itemstack.getCount()) {
this.update();
}
return itemstack1;
}
@Override
public ItemStack splitWithoutUpdate(int i) {
ItemStack itemstack = this.items.get(i);
if (itemstack.isEmpty()) {
return ItemStack.b;
} else {
this.items.set(i, ItemStack.b);
return itemstack;
}
}
@Override
public void setItem(int i, ItemStack itemstack) {
this.items.set(i, itemstack);
if (!itemstack.isEmpty() && itemstack.getCount() > this.getMaxStackSize()) {
itemstack.setCount(this.getMaxStackSize());
}
this.update();
}
@Override
public int getSize() {
return this.owner.getEnderChest().getSize();
}
@Override
public boolean isEmpty() {
for (ItemStack itemstack : this.items) {
if (!itemstack.isEmpty()) {
return false;
}
}
return true;
}
@Override
public int getMaxStackSize() {
return 64;
}
@Override
public boolean a(EntityHuman entityhuman) {
return true;
}
@Override
public void startOpen(EntityHuman entityhuman) {
}
@Override
public void closeContainer(EntityHuman entityhuman) {
}
@Override
public boolean b(int i, ItemStack itemstack) {
return true;
}
@Override
public void clear() {
this.items.clear();
}
@Override
public void a(AutoRecipeStackManager autorecipestackmanager) {
for (ItemStack itemstack : this.items) {
autorecipestackmanager.b(itemstack);
}
}
}

View File

@@ -1,738 +0,0 @@
/*
* Copyright (C) 2011-2021 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_16_R3;
import com.google.common.collect.ImmutableList;
import com.lishid.openinv.internal.ISpecialPlayerInventory;
import java.util.Iterator;
import java.util.List;
import java.util.function.Predicate;
import java.util.stream.Collectors;
import net.minecraft.server.v1_16_R3.AutoRecipeStackManager;
import net.minecraft.server.v1_16_R3.ChatMessage;
import net.minecraft.server.v1_16_R3.ContainerUtil;
import net.minecraft.server.v1_16_R3.CrashReport;
import net.minecraft.server.v1_16_R3.CrashReportSystemDetails;
import net.minecraft.server.v1_16_R3.DamageSource;
import net.minecraft.server.v1_16_R3.EntityHuman;
import net.minecraft.server.v1_16_R3.EntityPlayer;
import net.minecraft.server.v1_16_R3.EnumItemSlot;
import net.minecraft.server.v1_16_R3.IBlockData;
import net.minecraft.server.v1_16_R3.IChatBaseComponent;
import net.minecraft.server.v1_16_R3.IInventory;
import net.minecraft.server.v1_16_R3.Item;
import net.minecraft.server.v1_16_R3.ItemArmor;
import net.minecraft.server.v1_16_R3.ItemStack;
import net.minecraft.server.v1_16_R3.NBTTagCompound;
import net.minecraft.server.v1_16_R3.NBTTagList;
import net.minecraft.server.v1_16_R3.NonNullList;
import net.minecraft.server.v1_16_R3.PacketPlayOutSetSlot;
import net.minecraft.server.v1_16_R3.PlayerInventory;
import net.minecraft.server.v1_16_R3.ReportedException;
import net.minecraft.server.v1_16_R3.World;
import org.bukkit.Location;
import org.bukkit.craftbukkit.v1_16_R3.entity.CraftHumanEntity;
import org.bukkit.craftbukkit.v1_16_R3.inventory.CraftInventory;
import org.bukkit.entity.HumanEntity;
import org.bukkit.entity.Player;
import org.bukkit.inventory.InventoryHolder;
import org.jetbrains.annotations.NotNull;
import org.jetbrains.annotations.Nullable;
public class SpecialPlayerInventory extends PlayerInventory implements ISpecialPlayerInventory {
private final CraftInventory inventory;
private boolean playerOnline;
private EntityHuman player;
private NonNullList<ItemStack> items, armor, extraSlots;
private List<NonNullList<ItemStack>> f;
public SpecialPlayerInventory(final Player bukkitPlayer, final Boolean online) {
super(PlayerDataManager.getHandle(bukkitPlayer));
this.inventory = new CraftInventory(this);
this.playerOnline = online;
this.player = super.player;
this.items = this.player.inventory.items;
this.armor = this.player.inventory.armor;
this.extraSlots = this.player.inventory.extraSlots;
this.f = ImmutableList.of(this.items, this.armor, this.extraSlots);
}
@Override
public void setPlayerOnline(@NotNull final Player player) {
if (!this.playerOnline) {
EntityPlayer entityPlayer = PlayerDataManager.getHandle(player);
entityPlayer.inventory.transaction.addAll(this.transaction);
this.player = entityPlayer;
for (int i = 0; i < getSize(); ++i) {
this.player.inventory.setItem(i, getRawItem(i));
}
this.player.inventory.itemInHandIndex = this.itemInHandIndex;
this.items = this.player.inventory.items;
this.armor = this.player.inventory.armor;
this.extraSlots = this.player.inventory.extraSlots;
this.f = ImmutableList.of(this.items, this.armor, this.extraSlots);
this.playerOnline = true;
}
}
@Override
public boolean a(final EntityHuman entityhuman) {
return true;
}
@Override
public @NotNull CraftInventory getBukkitInventory() {
return this.inventory;
}
@Override
public ItemStack getItem(int i) {
List<ItemStack> list = this.items;
if (i >= list.size()) {
i -= list.size();
list = this.armor;
} else {
i = this.getReversedItemSlotNum(i);
}
if (i >= list.size()) {
i -= list.size();
list = this.extraSlots;
} else if (list == this.armor) {
i = this.getReversedArmorSlotNum(i);
}
if (i >= list.size()) {
return ItemStack.b;
}
return list.get(i);
}
private ItemStack getRawItem(int i) {
NonNullList<ItemStack> list = null;
for (NonNullList<ItemStack> next : this.f) {
if (i < next.size()) {
list = next;
break;
}
i -= next.size();
}
return list == null ? ItemStack.b : list.get(i);
}
@Override
public IChatBaseComponent getDisplayName() {
return new ChatMessage(this.player.getName());
}
@Override
public boolean hasCustomName() {
return false;
}
private int getReversedArmorSlotNum(final int i) {
if (i == 0) {
return 3;
}
if (i == 1) {
return 2;
}
if (i == 2) {
return 1;
}
if (i == 3) {
return 0;
}
return i;
}
private int getReversedItemSlotNum(final int i) {
if (i >= 27) {
return i - 27;
}
return i + 9;
}
@Override
public int getSize() {
return 45;
}
@Override
public boolean isInUse() {
return !this.getViewers().isEmpty();
}
@Override
public void setItem(int i, final ItemStack itemstack) {
List<ItemStack> list = this.items;
if (i >= list.size()) {
i -= list.size();
list = this.armor;
} else {
i = this.getReversedItemSlotNum(i);
}
if (i >= list.size()) {
i -= list.size();
list = this.extraSlots;
} else if (list == this.armor) {
i = this.getReversedArmorSlotNum(i);
}
if (i >= list.size()) {
this.player.drop(itemstack, true);
return;
}
list.set(i, itemstack);
}
@Override
public void setPlayerOffline() {
this.playerOnline = false;
}
@Override
public @NotNull HumanEntity getPlayer() {
return this.player.getBukkitEntity();
}
@Override
public ItemStack splitStack(int i, final int j) {
List<ItemStack> list = this.items;
if (i >= list.size()) {
i -= list.size();
list = this.armor;
} else {
i = this.getReversedItemSlotNum(i);
}
if (i >= list.size()) {
i -= list.size();
list = this.extraSlots;
} else if (list == this.armor) {
i = this.getReversedArmorSlotNum(i);
}
if (i >= list.size()) {
return ItemStack.b;
}
return list.get(i).isEmpty() ? ItemStack.b : ContainerUtil.a(list, i, j);
}
@Override
public ItemStack splitWithoutUpdate(int i) {
List<ItemStack> list = this.items;
if (i >= list.size()) {
i -= list.size();
list = this.armor;
} else {
i = this.getReversedItemSlotNum(i);
}
if (i >= list.size()) {
i -= list.size();
list = this.extraSlots;
} else if (list == this.armor) {
i = this.getReversedArmorSlotNum(i);
}
if (i >= list.size()) {
return ItemStack.b;
}
if (!list.get(i).isEmpty()) {
ItemStack itemstack = list.get(i);
list.set(i, ItemStack.b);
return itemstack;
}
return ItemStack.b;
}
@Override
public List<ItemStack> getContents() {
return this.f.stream().flatMap(List::stream).collect(Collectors.toList());
}
@Override
public List<ItemStack> getArmorContents() {
return this.armor;
}
@Override
public void onOpen(CraftHumanEntity who) {
this.transaction.add(who);
}
@Override
public void onClose(CraftHumanEntity who) {
this.transaction.remove(who);
}
@Override
public List<HumanEntity> getViewers() {
return this.transaction;
}
@Override
public InventoryHolder getOwner() {
return this.player.getBukkitEntity();
}
@Override
public Location getLocation() {
return this.player.getBukkitEntity().getLocation();
}
@Override
public ItemStack getItemInHand() {
return d(this.itemInHandIndex) ? this.items.get(this.itemInHandIndex) : ItemStack.b;
}
private boolean isSimilarAndNotFull(ItemStack itemstack, ItemStack itemstack1) {
return !itemstack.isEmpty() && this.b(itemstack, itemstack1) && itemstack.isStackable() && itemstack.getCount() < itemstack.getMaxStackSize() && itemstack.getCount() < this.getMaxStackSize();
}
private boolean b(ItemStack itemstack, ItemStack itemstack1) {
return itemstack.getItem() == itemstack1.getItem() && ItemStack.equals(itemstack, itemstack1);
}
@Override
public int canHold(ItemStack itemstack) {
int remains = itemstack.getCount();
for (int i = 0; i < this.items.size(); ++i) {
ItemStack itemstack1 = this.getItem(i);
if (itemstack1.isEmpty()) {
return itemstack.getCount();
}
if (!this.isSimilarAndNotFull(itemstack, itemstack1)) {
remains -= Math.min(itemstack1.getMaxStackSize(), this.getMaxStackSize()) - itemstack1.getCount();
}
if (remains <= 0) {
return itemstack.getCount();
}
}
ItemStack offhandItemStack = this.getItem(this.items.size() + this.armor.size());
if (this.isSimilarAndNotFull(offhandItemStack, itemstack)) {
remains -= Math.min(offhandItemStack.getMaxStackSize(), this.getMaxStackSize()) - offhandItemStack.getCount();
}
return itemstack.getCount() - remains;
}
@Override
public int getFirstEmptySlotIndex() {
for (int i = 0; i < this.items.size(); ++i) {
if (this.items.get(i).isEmpty()) {
return i;
}
}
return -1;
}
@Override
public void c(int i) {
this.itemInHandIndex = this.i();
ItemStack itemstack = this.items.get(this.itemInHandIndex);
this.items.set(this.itemInHandIndex, this.items.get(i));
this.items.set(i, itemstack);
}
@Override
public int c(ItemStack itemstack) {
for (int i = 0; i < this.items.size(); ++i) {
ItemStack itemstack1 = this.items.get(i);
if (!this.items.get(i).isEmpty() && this.b(itemstack, this.items.get(i)) && !this.items.get(i).f() && !itemstack1.hasEnchantments() && !itemstack1.hasName()) {
return i;
}
}
return -1;
}
@Override
public int i() {
int i;
int j;
for (j = 0; j < 9; ++j) {
i = (this.itemInHandIndex + j) % 9;
if (this.items.get(i).isEmpty()) {
return i;
}
}
for (j = 0; j < 9; ++j) {
i = (this.itemInHandIndex + j) % 9;
if (!this.items.get(i).hasEnchantments()) {
return i;
}
}
return this.itemInHandIndex;
}
@Override
public int a(Predicate<ItemStack> predicate, int i, IInventory iinventory) {
byte b0 = 0;
boolean flag = i == 0;
int j = b0 + ContainerUtil.a(this, predicate, i - b0, flag);
j += ContainerUtil.a(iinventory, predicate, i - j, flag);
j += ContainerUtil.a(this.getCarried(), predicate, i - j, flag);
if (this.getCarried().isEmpty()) {
this.setCarried(ItemStack.b);
}
return j;
}
private int i(ItemStack itemstack) {
int i = this.firstPartial(itemstack);
if (i == -1) {
i = this.getFirstEmptySlotIndex();
}
return i == -1 ? itemstack.getCount() : this.d(i, itemstack);
}
private int d(int i, ItemStack itemstack) {
Item item = itemstack.getItem();
int j = itemstack.getCount();
ItemStack itemstack1 = this.getItem(i);
if (itemstack1.isEmpty()) {
itemstack1 = new ItemStack(item, 0);
NBTTagCompound tag = itemstack.getTag();
if (tag != null) {
itemstack1.setTag(tag.clone());
}
this.setItem(i, itemstack1);
}
int k = j;
if (j > itemstack1.getMaxStackSize() - itemstack1.getCount()) {
k = itemstack1.getMaxStackSize() - itemstack1.getCount();
}
if (k > this.getMaxStackSize() - itemstack1.getCount()) {
k = this.getMaxStackSize() - itemstack1.getCount();
}
if (k != 0) {
j -= k;
itemstack1.add(k);
itemstack1.d(5);
}
return j;
}
@Override
public int firstPartial(ItemStack itemstack) {
if (this.isSimilarAndNotFull(this.getItem(this.itemInHandIndex), itemstack)) {
return this.itemInHandIndex;
} else if (this.isSimilarAndNotFull(this.getItem(40), itemstack)) {
return 40;
} else {
for (int i = 0; i < this.items.size(); ++i) {
if (this.isSimilarAndNotFull(this.items.get(i), itemstack)) {
return i;
}
}
return -1;
}
}
@Override
public void j() {
for (List<ItemStack> itemStacks : this.f) {
for (int i = 0; i < itemStacks.size(); ++i) {
if (!itemStacks.get(i).isEmpty()) {
itemStacks.get(i).a(this.player.world, this.player, i, this.itemInHandIndex == i);
}
}
}
}
@Override
public boolean pickup(ItemStack itemstack) {
return this.c(-1, itemstack);
}
@Override
public boolean c(int i, ItemStack itemstack) {
if (itemstack.isEmpty()) {
return false;
} else {
try {
if (itemstack.f()) {
if (i == -1) {
i = this.getFirstEmptySlotIndex();
}
if (i >= 0) {
this.items.set(i, itemstack.cloneItemStack());
this.items.get(i).d(5);
itemstack.setCount(0);
return true;
} else if (this.player.abilities.canInstantlyBuild) {
itemstack.setCount(0);
return true;
} else {
return false;
}
} else {
int j;
do {
j = itemstack.getCount();
if (i == -1) {
itemstack.setCount(this.i(itemstack));
} else {
itemstack.setCount(this.d(i, itemstack));
}
} while(!itemstack.isEmpty() && itemstack.getCount() < j);
if (itemstack.getCount() == j && this.player.abilities.canInstantlyBuild) {
itemstack.setCount(0);
return true;
} else {
return itemstack.getCount() < j;
}
}
} catch (Throwable var6) {
CrashReport crashreport = CrashReport.a(var6, "Adding item to inventory");
CrashReportSystemDetails crashreportsystemdetails = crashreport.a("Item being added");
crashreportsystemdetails.a("Item ID", Item.getId(itemstack.getItem()));
crashreportsystemdetails.a("Item data", itemstack.getDamage());
crashreportsystemdetails.a("Item name", () -> itemstack.getName().getString());
throw new ReportedException(crashreport);
}
}
}
@Override
public void a(World world, ItemStack itemstack) {
if (!world.isClientSide) {
while(!itemstack.isEmpty()) {
int i = this.firstPartial(itemstack);
if (i == -1) {
i = this.getFirstEmptySlotIndex();
}
if (i == -1) {
this.player.drop(itemstack, false);
break;
}
int j = itemstack.getMaxStackSize() - this.getItem(i).getCount();
if (this.c(i, itemstack.cloneAndSubtract(j))) {
((EntityPlayer)this.player).playerConnection.sendPacket(new PacketPlayOutSetSlot(-2, i, this.getItem(i)));
}
}
}
}
@Override
public void f(ItemStack itemstack) {
for (List<ItemStack> list : this.f) {
for (int i = 0; i < list.size(); ++i) {
if (list.get(i) == itemstack) {
list.set(i, ItemStack.b);
break;
}
}
}
}
@Override
public float a(IBlockData iblockdata) {
return this.items.get(this.itemInHandIndex).a(iblockdata);
}
@Override
public NBTTagList a(NBTTagList nbttaglist) {
NBTTagCompound nbttagcompound;
int i;
for (i = 0; i < this.items.size(); ++i) {
if (!this.items.get(i).isEmpty()) {
nbttagcompound = new NBTTagCompound();
nbttagcompound.setByte("Slot", (byte) i);
this.items.get(i).save(nbttagcompound);
nbttaglist.add(nbttagcompound);
}
}
for (i = 0; i < this.armor.size(); ++i) {
if (!this.armor.get(i).isEmpty()) {
nbttagcompound = new NBTTagCompound();
nbttagcompound.setByte("Slot", (byte) (i + 100));
this.armor.get(i).save(nbttagcompound);
nbttaglist.add(nbttagcompound);
}
}
for (i = 0; i < this.extraSlots.size(); ++i) {
if (!this.extraSlots.get(i).isEmpty()) {
nbttagcompound = new NBTTagCompound();
nbttagcompound.setByte("Slot", (byte) (i + 150));
this.extraSlots.get(i).save(nbttagcompound);
nbttaglist.add(nbttagcompound);
}
}
return nbttaglist;
}
@Override
public void b(NBTTagList nbttaglist) {
this.items.clear();
this.armor.clear();
this.extraSlots.clear();
for(int i = 0; i < nbttaglist.size(); ++i) {
NBTTagCompound nbttagcompound = nbttaglist.getCompound(i);
int j = nbttagcompound.getByte("Slot") & 255;
ItemStack itemstack = ItemStack.a(nbttagcompound);
if (!itemstack.isEmpty()) {
if (j < this.items.size()) {
this.items.set(j, itemstack);
} else if (j >= 100 && j < this.armor.size() + 100) {
this.armor.set(j - 100, itemstack);
} else if (j >= 150 && j < this.extraSlots.size() + 150) {
this.extraSlots.set(j - 150, itemstack);
}
}
}
}
@Override
public boolean isEmpty() {
Iterator<ItemStack> iterator = this.items.iterator();
ItemStack itemstack;
while (iterator.hasNext()) {
itemstack = iterator.next();
if (!itemstack.isEmpty()) {
return false;
}
}
iterator = this.armor.iterator();
while (iterator.hasNext()) {
itemstack = iterator.next();
if (!itemstack.isEmpty()) {
return false;
}
}
iterator = this.extraSlots.iterator();
while (iterator.hasNext()) {
itemstack = iterator.next();
if (!itemstack.isEmpty()) {
return false;
}
}
return true;
}
@Nullable
@Override
public IChatBaseComponent getCustomName() {
return null;
}
@Override
public void a(DamageSource damagesource, float f) {
if (f > 0.0F) {
f /= 4.0F;
if (f < 1.0F) {
f = 1.0F;
}
for (int i = 0; i < this.armor.size(); ++i) {
ItemStack itemstack = this.armor.get(0);
int index = i;
if ((!damagesource.isFire() || !itemstack.getItem().u()) && itemstack.getItem() instanceof ItemArmor) {
itemstack.damage((int) f, this.player, (entityHuman) -> entityHuman.broadcastItemBreak(EnumItemSlot.a(EnumItemSlot.Function.ARMOR, index)));
}
}
}
}
@Override
public void dropContents() {
for (List<ItemStack> itemStacks : this.f) {
for (int i = 0; i < itemStacks.size(); ++i) {
ItemStack itemstack = itemStacks.get(i);
if (!itemstack.isEmpty()) {
itemStacks.set(i, ItemStack.b);
this.player.a(itemstack, true, false);
}
}
}
}
@Override
public boolean h(ItemStack itemstack) {
return this.f.stream().flatMap(List::stream).anyMatch(itemStack1 -> !itemStack1.isEmpty() && itemStack1.doMaterialsMatch(itemstack));
}
@Override
public void a(PlayerInventory playerinventory) {
for (int i = 0; i < playerinventory.getSize(); ++i) {
this.setItem(i, playerinventory.getItem(i));
}
this.itemInHandIndex = playerinventory.itemInHandIndex;
}
@Override
public void clear() {
this.f.forEach(List::clear);
}
@Override
public void a(AutoRecipeStackManager autorecipestackmanager) {
for (ItemStack itemstack : this.items) {
autorecipestackmanager.a(itemstack);
}
}
}

View File

@@ -1,73 +0,0 @@
<?xml version="1.0" encoding="UTF-8"?>
<!--
~ Copyright (C) 2011-2021 lishid. All rights reserved.
~
~ This program is free software: you can redistribute it and/or modify
~ it under the terms of the GNU General Public License as published by
~ the Free Software Foundation, version 3.
~
~ This program is distributed in the hope that it will be useful,
~ but WITHOUT ANY WARRANTY; without even the implied warranty of
~ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
~ GNU General Public License for more details.
~
~ You should have received a copy of the GNU General Public License
~ along with this program. If not, see <http://www.gnu.org/licenses/>.
-->
<project xmlns="http://maven.apache.org/POM/4.0.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
xsi:schemaLocation="http://maven.apache.org/POM/4.0.0 http://maven.apache.org/xsd/maven-4.0.0.xsd">
<modelVersion>4.0.0</modelVersion>
<parent>
<artifactId>openinvparent</artifactId>
<groupId>com.lishid</groupId>
<relativePath>../../pom.xml</relativePath>
<version>4.1.8</version>
</parent>
<artifactId>openinvadapter1_17_R1</artifactId>
<name>OpenInvAdapter1_17_R1</name>
<properties>
<maven.compiler.source>16</maven.compiler.source>
<maven.compiler.target>16</maven.compiler.target>
</properties>
<dependencies>
<dependency>
<artifactId>spigot</artifactId>
<groupId>org.spigotmc</groupId>
<scope>provided</scope>
<version>1.17-R0.1-SNAPSHOT</version>
</dependency>
<dependency>
<artifactId>openinvapi</artifactId>
<groupId>com.lishid</groupId>
</dependency>
<dependency>
<artifactId>openinvplugincore</artifactId>
<groupId>com.lishid</groupId>
</dependency>
<dependency>
<artifactId>annotations</artifactId>
<groupId>org.jetbrains</groupId>
</dependency>
</dependencies>
<build>
<plugins>
<plugin>
<artifactId>maven-shade-plugin</artifactId>
<!-- Cannot use minimizeJar until maven-shade-plugin 3.3.0 releases; ASM used does not support Java 16. -->
<configuration>
<minimizeJar>false</minimizeJar>
</configuration>
</plugin>
<plugin>
<artifactId>maven-compiler-plugin</artifactId>
</plugin>
</plugins>
</build>
</project>

View File

@@ -1,348 +0,0 @@
/*
* Copyright (C) 2011-2021 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_17_R1;
import com.lishid.openinv.OpenInv;
import com.lishid.openinv.internal.IAnySilentContainer;
import java.lang.reflect.Field;
import java.util.logging.Level;
import java.util.logging.Logger;
import net.minecraft.core.BlockPosition;
import net.minecraft.network.chat.ChatMessage;
import net.minecraft.network.chat.IChatBaseComponent;
import net.minecraft.server.level.EntityPlayer;
import net.minecraft.server.level.PlayerInteractManager;
import net.minecraft.world.ITileInventory;
import net.minecraft.world.InventoryLargeChest;
import net.minecraft.world.TileInventory;
import net.minecraft.world.entity.player.EntityHuman;
import net.minecraft.world.entity.player.PlayerInventory;
import net.minecraft.world.inventory.Container;
import net.minecraft.world.inventory.ContainerChest;
import net.minecraft.world.inventory.Containers;
import net.minecraft.world.inventory.InventoryEnderChest;
import net.minecraft.world.level.EnumGamemode;
import net.minecraft.world.level.World;
import net.minecraft.world.level.block.Block;
import net.minecraft.world.level.block.BlockBarrel;
import net.minecraft.world.level.block.BlockChest;
import net.minecraft.world.level.block.BlockChestTrapped;
import net.minecraft.world.level.block.BlockShulkerBox;
import net.minecraft.world.level.block.entity.TileEntity;
import net.minecraft.world.level.block.entity.TileEntityChest;
import net.minecraft.world.level.block.entity.TileEntityEnderChest;
import net.minecraft.world.level.block.entity.TileEntityLootable;
import net.minecraft.world.level.block.state.IBlockData;
import net.minecraft.world.level.block.state.properties.BlockPropertyChestType;
import org.bukkit.Material;
import org.bukkit.Statistic;
import org.bukkit.block.Barrel;
import org.bukkit.block.BlockFace;
import org.bukkit.block.BlockState;
import org.bukkit.block.EnderChest;
import org.bukkit.block.ShulkerBox;
import org.bukkit.block.data.BlockData;
import org.bukkit.block.data.Directional;
import org.bukkit.block.data.type.Chest;
import org.bukkit.entity.Cat;
import org.bukkit.entity.Player;
import org.bukkit.inventory.InventoryView;
import org.bukkit.util.BoundingBox;
import org.jetbrains.annotations.NotNull;
public class AnySilentContainer implements IAnySilentContainer {
private Field playerInteractManagerGamemode;
public AnySilentContainer() {
try {
this.playerInteractManagerGamemode = PlayerInteractManager.class.getDeclaredField("b");
this.playerInteractManagerGamemode.setAccessible(true);
} catch (NoSuchFieldException | SecurityException e) {
Logger logger = OpenInv.getPlugin(OpenInv.class).getLogger();
logger.warning("Unable to directly write player gamemode! SilentChest will fail.");
logger.log(Level.WARNING, "Error obtaining gamemode field", e);
}
}
@Override
public boolean isAnySilentContainer(@NotNull final org.bukkit.block.Block bukkitBlock) {
if (bukkitBlock.getType() == Material.ENDER_CHEST) {
return true;
}
BlockState state = bukkitBlock.getState();
return state instanceof org.bukkit.block.Chest
|| state instanceof org.bukkit.block.ShulkerBox
|| state instanceof org.bukkit.block.Barrel;
}
@Override
public boolean isAnyContainerNeeded(@NotNull final Player p, @NotNull final org.bukkit.block.Block block) {
BlockState blockState = block.getState();
// Barrels do not require AnyContainer.
if (blockState instanceof Barrel) {
return false;
}
// Enderchests require a non-occluding block on top to open.
if (blockState instanceof EnderChest) {
return block.getRelative(0, 1, 0).getType().isOccluding();
}
// Shulker boxes require 1/2 a block clear in the direction they open.
if (blockState instanceof ShulkerBox) {
BoundingBox boundingBox = block.getBoundingBox();
if (boundingBox.getVolume() > 1) {
// Shulker box is already open.
return false;
}
BlockData blockData = block.getBlockData();
if (!(blockData instanceof Directional directional)) {
// Shouldn't be possible. Just in case, demand AnyChest.
return true;
}
BlockFace face = directional.getFacing();
boundingBox.shift(face.getDirection());
// Return whether or not bounding boxes overlap.
return block.getRelative(face, 1).getBoundingBox().overlaps(boundingBox);
}
if (!(blockState instanceof org.bukkit.block.Chest)) {
return false;
}
if (isBlockedChest(block)) {
return true;
}
BlockData blockData = block.getBlockData();
if (!(blockData instanceof Chest chest) || ((Chest) blockData).getType() == Chest.Type.SINGLE) {
return false;
}
int ordinal = (chest.getFacing().ordinal() + 4 + (chest.getType() == Chest.Type.RIGHT ? -1 : 1)) % 4;
BlockFace relativeFace = BlockFace.values()[ordinal];
org.bukkit.block.Block relative = block.getRelative(relativeFace);
if (relative.getType() != block.getType()) {
return false;
}
BlockData relativeData = relative.getBlockData();
if (!(relativeData instanceof Chest relativeChest)) {
return false;
}
if (relativeChest.getFacing() != chest.getFacing()
|| relativeChest.getType() != (chest.getType() == Chest.Type.RIGHT ? Chest.Type.LEFT : Chest.Type.RIGHT)) {
return false;
}
return isBlockedChest(relative);
}
private boolean isBlockedChest(org.bukkit.block.Block block) {
org.bukkit.block.Block relative = block.getRelative(0, 1, 0);
return relative.getType().isOccluding()
|| block.getWorld().getNearbyEntities(BoundingBox.of(relative), entity -> entity instanceof Cat).size() > 0;
}
@Override
public boolean activateContainer(
@NotNull final Player bukkitPlayer,
final boolean silentchest,
@NotNull final org.bukkit.block.Block bukkitBlock) {
// Silent ender chest is API-only
if (silentchest && bukkitBlock.getType() == Material.ENDER_CHEST) {
bukkitPlayer.openInventory(bukkitPlayer.getEnderChest());
bukkitPlayer.incrementStatistic(Statistic.ENDERCHEST_OPENED);
return true;
}
EntityPlayer player = PlayerDataManager.getHandle(bukkitPlayer);
final World world = player.getWorld();
final BlockPosition blockPosition = new BlockPosition(bukkitBlock.getX(), bukkitBlock.getY(), bukkitBlock.getZ());
final TileEntity tile = world.getTileEntity(blockPosition);
if (tile == null) {
return false;
}
if (tile instanceof TileEntityEnderChest) {
// Anychest ender chest. See net.minecraft.world.level.block.BlockEnderChest
InventoryEnderChest enderChest = player.getEnderChest();
enderChest.a((TileEntityEnderChest) tile);
player.openContainer(new TileInventory((containerCounter, playerInventory, ignored) -> {
Containers<?> containers = PlayerDataManager.getContainers(enderChest.getSize());
int rows = enderChest.getSize() / 9;
return new ContainerChest(containers, containerCounter, playerInventory, enderChest, rows);
}, new ChatMessage("container.enderchest")));
bukkitPlayer.incrementStatistic(Statistic.ENDERCHEST_OPENED);
return true;
}
if (!(tile instanceof ITileInventory tileInventory)) {
return false;
}
IBlockData blockData = world.getType(blockPosition);
Block block = blockData.getBlock();
if (block instanceof BlockChest) {
BlockPropertyChestType chestType = blockData.get(BlockChest.c);
if (chestType != BlockPropertyChestType.a) {
BlockPosition adjacentBlockPosition = blockPosition.shift(BlockChest.h(blockData));
IBlockData adjacentBlockData = world.getType(adjacentBlockPosition);
if (adjacentBlockData.getBlock() == block) {
BlockPropertyChestType adjacentChestType = adjacentBlockData.get(BlockChest.c);
if (adjacentChestType != BlockPropertyChestType.a && chestType != adjacentChestType
&& adjacentBlockData.get(BlockChest.b) == blockData.get(BlockChest.b)) {
TileEntity adjacentTile = world.getTileEntity(adjacentBlockPosition);
if (adjacentTile instanceof TileEntityChest && tileInventory instanceof TileEntityChest) {
TileEntityChest rightChest = chestType == BlockPropertyChestType.c ? ((TileEntityChest) tileInventory) : (TileEntityChest) adjacentTile;
TileEntityChest leftChest = chestType == BlockPropertyChestType.c ? (TileEntityChest) adjacentTile : ((TileEntityChest) tileInventory);
if (silentchest && (rightChest.g != null || leftChest.g != null)) {
OpenInv.getPlugin(OpenInv.class).sendSystemMessage(bukkitPlayer, "messages.error.lootNotGenerated");
return false;
}
tileInventory = new ITileInventory() {
public Container createMenu(int containerCounter, PlayerInventory playerInventory, EntityHuman entityHuman) {
leftChest.d(playerInventory.l);
rightChest.d(playerInventory.l);
return ContainerChest.b(containerCounter, playerInventory, new InventoryLargeChest(rightChest, leftChest));
}
public IChatBaseComponent getScoreboardDisplayName() {
if (leftChest.hasCustomName()) {
return leftChest.getScoreboardDisplayName();
}
if (rightChest.hasCustomName()) {
return rightChest.getScoreboardDisplayName();
}
return new ChatMessage("container.chestDouble");
}
};
}
}
}
}
if (block instanceof BlockChestTrapped) {
bukkitPlayer.incrementStatistic(Statistic.TRAPPED_CHEST_TRIGGERED);
} else {
bukkitPlayer.incrementStatistic(Statistic.CHEST_OPENED);
}
}
if (block instanceof BlockShulkerBox) {
bukkitPlayer.incrementStatistic(Statistic.SHULKER_BOX_OPENED);
}
if (block instanceof BlockBarrel) {
bukkitPlayer.incrementStatistic(Statistic.OPEN_BARREL);
}
// AnyChest only - SilentChest not active, container unsupported, or unnecessary.
if (!silentchest || player.d.getGameMode() == EnumGamemode.d) {
player.openContainer(tileInventory);
return true;
}
// SilentChest requires access to setting players' gamemode directly.
if (this.playerInteractManagerGamemode == null) {
return false;
}
if (tile instanceof TileEntityLootable lootable) {
if (lootable.g != null) {
OpenInv.getPlugin(OpenInv.class).sendSystemMessage(bukkitPlayer, "messages.error.lootNotGenerated");
return false;
}
}
EnumGamemode gamemode = player.d.getGameMode();
this.forceGameMode(player, EnumGamemode.d);
player.openContainer(tileInventory);
this.forceGameMode(player, gamemode);
return true;
}
@Override
public void deactivateContainer(@NotNull final Player bukkitPlayer) {
if (this.playerInteractManagerGamemode == null) {
return;
}
InventoryView view = bukkitPlayer.getOpenInventory();
switch (view.getType()) {
case CHEST:
case ENDER_CHEST:
case SHULKER_BOX:
case BARREL:
break;
default:
return;
}
EntityPlayer player = PlayerDataManager.getHandle(bukkitPlayer);
// Force game mode change without informing plugins or players.
EnumGamemode gamemode = player.d.getGameMode();
this.forceGameMode(player, EnumGamemode.d);
// See EntityPlayer#closeInventory - can't call or we'd recursively deactivate.
player.bV.b(player);
player.bU.a(player.bV);
player.bV = player.bU;
// Revert forced game mode.
this.forceGameMode(player, gamemode);
}
private void forceGameMode(final EntityPlayer player, final EnumGamemode gameMode) {
if (this.playerInteractManagerGamemode == null) {
// No need to warn repeatedly, error on startup and lack of function should be enough.
return;
}
try {
this.playerInteractManagerGamemode.setAccessible(true);
this.playerInteractManagerGamemode.set(player.d, gameMode);
// TODO: may need additional calls to update abilities to prevent container sound + animation
// gameMode.a(player.getAbilities());
// player.updateAbilities();
// should be the fix if it doesn't work as-is
} catch (IllegalArgumentException | IllegalAccessException e) {
e.printStackTrace();
}
}
}

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@@ -1,78 +0,0 @@
/*
* Copyright (C) 2011-2021 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_17_R1;
import java.io.File;
import java.io.FileOutputStream;
import net.minecraft.nbt.NBTCompressedStreamTools;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.server.level.EntityPlayer;
import net.minecraft.world.level.storage.WorldNBTStorage;
import org.apache.logging.log4j.LogManager;
import org.bukkit.craftbukkit.v1_17_R1.CraftServer;
import org.bukkit.craftbukkit.v1_17_R1.entity.CraftPlayer;
public class OpenPlayer extends CraftPlayer {
public OpenPlayer(CraftServer server, EntityPlayer entity) {
super(server, entity);
}
@Override
public void loadData() {
// See CraftPlayer#loadData
NBTTagCompound loaded = this.server.getHandle().r.load(this.getHandle());
if (loaded != null) {
readExtraData(loaded);
}
}
@Override
public void saveData() {
EntityPlayer player = this.getHandle();
// See net.minecraft.world.level.storage.WorldNBTStorage#save(EntityHuman)
try {
WorldNBTStorage worldNBTStorage = player.c.getPlayerList().r;
NBTTagCompound playerData = player.save(new NBTTagCompound());
setExtraData(playerData);
if (!isOnline()) {
// Special case: save old vehicle data
NBTTagCompound oldData = worldNBTStorage.load(player);
if (oldData != null && oldData.hasKeyOfType("RootVehicle", 10)) {
// See net.minecraft.server.PlayerList#a(NetworkManager, EntityPlayer) and net.minecraft.server.EntityPlayer#b(NBTTagCompound)
playerData.set("RootVehicle", oldData.getCompound("RootVehicle"));
}
}
File file = new File(worldNBTStorage.getPlayerDir(), player.getUniqueIDString() + ".dat.tmp");
File file1 = new File(worldNBTStorage.getPlayerDir(), player.getUniqueIDString() + ".dat");
NBTCompressedStreamTools.a(playerData, new FileOutputStream(file));
if (file1.exists() && !file1.delete() || !file.renameTo(file1)) {
LogManager.getLogger().warn("Failed to save player data for {}", player.getDisplayName().getString());
}
} catch (Exception e) {
LogManager.getLogger().warn("Failed to save player data for {}", player.getDisplayName().getString());
}
}
}

View File

@@ -1,231 +0,0 @@
/*
* Copyright (C) 2011-2021 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_17_R1;
import com.lishid.openinv.OpenInv;
import com.lishid.openinv.internal.IPlayerDataManager;
import com.lishid.openinv.internal.ISpecialInventory;
import com.lishid.openinv.internal.OpenInventoryView;
import com.mojang.authlib.GameProfile;
import java.lang.reflect.Field;
import java.util.logging.Level;
import java.util.logging.Logger;
import net.minecraft.network.chat.ChatComponentText;
import net.minecraft.network.protocol.game.PacketPlayOutOpenWindow;
import net.minecraft.server.MinecraftServer;
import net.minecraft.server.level.EntityPlayer;
import net.minecraft.server.level.WorldServer;
import net.minecraft.world.entity.Entity;
import net.minecraft.world.inventory.Container;
import net.minecraft.world.inventory.Containers;
import net.minecraft.world.level.World;
import org.bukkit.Bukkit;
import org.bukkit.OfflinePlayer;
import org.bukkit.Server;
import org.bukkit.craftbukkit.v1_17_R1.CraftServer;
import org.bukkit.craftbukkit.v1_17_R1.entity.CraftPlayer;
import org.bukkit.craftbukkit.v1_17_R1.event.CraftEventFactory;
import org.bukkit.craftbukkit.v1_17_R1.inventory.CraftContainer;
import org.bukkit.entity.Player;
import org.bukkit.inventory.InventoryView;
import org.jetbrains.annotations.NotNull;
import org.jetbrains.annotations.Nullable;
public class PlayerDataManager implements IPlayerDataManager {
private @Nullable Field bukkitEntity;
public PlayerDataManager() {
try {
bukkitEntity = Entity.class.getDeclaredField("bukkitEntity");
} catch (NoSuchFieldException e) {
Logger logger = OpenInv.getPlugin(OpenInv.class).getLogger();
logger.warning("Unable to obtain field to inject custom save process - players' mounts may be deleted when loaded.");
logger.log(Level.WARNING, e.getMessage(), e);
bukkitEntity = null;
}
}
public static @NotNull EntityPlayer getHandle(final Player player) {
if (player instanceof CraftPlayer) {
return ((CraftPlayer) player).getHandle();
}
Server server = player.getServer();
EntityPlayer nmsPlayer = null;
if (server instanceof CraftServer) {
nmsPlayer = ((CraftServer) server).getHandle().getPlayer(player.getName());
}
if (nmsPlayer == null) {
// Could use reflection to examine fields, but it's honestly not worth the bother.
throw new RuntimeException("Unable to fetch EntityPlayer from provided Player implementation");
}
return nmsPlayer;
}
@Override
public @Nullable Player loadPlayer(@NotNull final OfflinePlayer offline) {
// Ensure player has data
if (!offline.hasPlayedBefore()) {
return null;
}
// Create a profile and entity to load the player data
// See net.minecraft.server.PlayerList#attemptLogin
GameProfile profile = new GameProfile(offline.getUniqueId(),
offline.getName() != null ? offline.getName() : offline.getUniqueId().toString());
MinecraftServer server = ((CraftServer) Bukkit.getServer()).getServer();
WorldServer worldServer = server.getWorldServer(World.f);
if (worldServer == null) {
return null;
}
EntityPlayer entity = new EntityPlayer(server, worldServer, profile);
try {
injectPlayer(entity);
} catch (IllegalAccessException e) {
e.printStackTrace();
}
// Get the bukkit entity
Player target = entity.getBukkitEntity();
if (target != null) {
// Load data
target.loadData();
}
// Return the entity
return target;
}
void injectPlayer(EntityPlayer player) throws IllegalAccessException {
if (bukkitEntity == null) {
return;
}
bukkitEntity.setAccessible(true);
bukkitEntity.set(player, new OpenPlayer(player.c.server, player));
}
@NotNull
@Override
public Player inject(@NotNull Player player) {
try {
EntityPlayer nmsPlayer = getHandle(player);
injectPlayer(nmsPlayer);
return nmsPlayer.getBukkitEntity();
} catch (IllegalAccessException e) {
e.printStackTrace();
return player;
}
}
@Nullable
@Override
public InventoryView openInventory(@NotNull Player player, @NotNull ISpecialInventory inventory) {
EntityPlayer nmsPlayer = getHandle(player);
if (nmsPlayer.b == null) {
return null;
}
InventoryView view = getView(player, inventory);
if (view == null) {
return player.openInventory(inventory.getBukkitInventory());
}
Container container = new CraftContainer(view, nmsPlayer, nmsPlayer.nextContainerCounter()) {
@Override
public Containers<?> getType() {
return getContainers(inventory.getBukkitInventory().getSize());
}
};
container.setTitle(new ChatComponentText(view.getTitle()));
container = CraftEventFactory.callInventoryOpenEvent(nmsPlayer, container);
if (container == null) {
return null;
}
nmsPlayer.b.sendPacket(new PacketPlayOutOpenWindow(container.j, container.getType(),
new ChatComponentText(container.getBukkitView().getTitle())));
nmsPlayer.bV = container;
nmsPlayer.initMenu(container);
return container.getBukkitView();
}
private @Nullable InventoryView getView(Player player, ISpecialInventory inventory) {
if (inventory instanceof SpecialEnderChest) {
return new OpenInventoryView(player, inventory, "container.enderchest", "'s Ender Chest");
} else if (inventory instanceof SpecialPlayerInventory) {
return new OpenInventoryView(player, inventory, "container.player", "'s Inventory");
} else {
return null;
}
}
static @NotNull Containers<?> getContainers(int inventorySize) {
return switch (inventorySize) {
case 9 -> Containers.a;
case 18 -> Containers.b;
case 36 -> Containers.d; // PLAYER
case 41, 45 -> Containers.e;
case 54 -> Containers.f;
default -> Containers.c; // 9x3
};
}
@Override
public int convertToPlayerSlot(InventoryView view, int rawSlot) {
int topSize = view.getTopInventory().getSize();
if (topSize <= rawSlot) {
// Slot is not inside special inventory, use Bukkit logic.
return view.convertSlot(rawSlot);
}
// Main inventory, slots 0-26 -> 9-35
if (rawSlot < 27) {
return rawSlot + 9;
}
// Hotbar, slots 27-35 -> 0-8
if (rawSlot < 36) {
return rawSlot - 27;
}
// Armor, slots 36-39 -> 39-36
if (rawSlot < 40) {
return 36 + (39 - rawSlot);
}
// Off hand
if (rawSlot == 40) {
return 40;
}
// Drop slots, "out of inventory"
return -1;
}
}

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@@ -1,341 +0,0 @@
/*
* Copyright (C) 2011-2021 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_17_R1;
import com.lishid.openinv.internal.ISpecialEnderChest;
import java.util.List;
import java.util.function.Predicate;
import java.util.stream.Collectors;
import net.minecraft.core.NonNullList;
import net.minecraft.nbt.NBTTagList;
import net.minecraft.server.level.EntityPlayer;
import net.minecraft.world.ContainerUtil;
import net.minecraft.world.IInventoryListener;
import net.minecraft.world.entity.player.AutoRecipeStackManager;
import net.minecraft.world.entity.player.EntityHuman;
import net.minecraft.world.inventory.InventoryEnderChest;
import net.minecraft.world.item.Item;
import net.minecraft.world.item.ItemStack;
import net.minecraft.world.level.block.entity.TileEntityEnderChest;
import org.bukkit.Location;
import org.bukkit.craftbukkit.v1_17_R1.entity.CraftHumanEntity;
import org.bukkit.craftbukkit.v1_17_R1.inventory.CraftInventory;
import org.bukkit.entity.HumanEntity;
import org.bukkit.entity.Player;
import org.bukkit.inventory.InventoryHolder;
import org.jetbrains.annotations.NotNull;
import org.jetbrains.annotations.Nullable;
public class SpecialEnderChest extends InventoryEnderChest implements ISpecialEnderChest {
private final CraftInventory inventory;
private EntityPlayer owner;
private NonNullList<ItemStack> c;
private boolean playerOnline;
public SpecialEnderChest(final Player player, final Boolean online) {
super(PlayerDataManager.getHandle(player));
this.inventory = new CraftInventory(this);
this.owner = PlayerDataManager.getHandle(player);
this.playerOnline = online;
this.c = this.owner.getEnderChest().c;
}
@Override
public @NotNull CraftInventory getBukkitInventory() {
return inventory;
}
@Override
public boolean isInUse() {
return !this.getViewers().isEmpty();
}
@Override
public void setPlayerOffline() {
this.playerOnline = false;
}
@Override
public void setPlayerOnline(@NotNull final Player player) {
if (!this.playerOnline) {
try {
this.owner = PlayerDataManager.getHandle(player);
InventoryEnderChest enderChest = owner.getEnderChest();
for (int i = 0; i < enderChest.getSize(); ++i) {
enderChest.setItem(i, this.c.get(i));
}
this.c = enderChest.c;
enderChest.transaction.addAll(this.transaction);
} catch (Exception ignored) {}
this.playerOnline = true;
}
}
@Override
public @NotNull Player getPlayer() {
return owner.getBukkitEntity();
}
@Override
public void update() {
this.owner.getEnderChest().update();
}
@Override
public List<ItemStack> getContents() {
return this.c;
}
@Override
public void onOpen(CraftHumanEntity who) {
super.onOpen(who);
this.owner.getEnderChest().onOpen(who);
}
@Override
public void onClose(CraftHumanEntity who) {
super.onClose(who);
this.owner.getEnderChest().onClose(who);
}
@Override
public List<HumanEntity> getViewers() {
return this.owner.getEnderChest().getViewers();
}
@Override
public boolean a(EntityHuman entityhuman) {
return true;
}
@Override
public void a(TileEntityEnderChest tileentityenderchest) {
this.owner.getEnderChest().a(tileentityenderchest);
}
@Override
public boolean b(TileEntityEnderChest tileentityenderchest) {
return this.owner.getEnderChest().b(tileentityenderchest);
}
@Override
public int getMaxStackSize() {
return this.owner.getEnderChest().getMaxStackSize();
}
@Override
public void setMaxStackSize(int i) {
this.owner.getEnderChest().setMaxStackSize(i);
}
@Override
public InventoryHolder getOwner() {
return this.owner.getEnderChest().getOwner();
}
@Override
public @Nullable Location getLocation() {
return null;
}
@Override
public void a(IInventoryListener iinventorylistener) {
this.owner.getEnderChest().a(iinventorylistener);
}
@Override
public void b(IInventoryListener iinventorylistener) {
this.owner.getEnderChest().b(iinventorylistener);
}
@Override
public ItemStack getItem(int i) {
return i >= 0 && i < this.c.size() ? this.c.get(i) : ItemStack.b;
}
@Override
public ItemStack splitStack(int i, int j) {
ItemStack itemstack = ContainerUtil.a(this.c, i, j);
if (!itemstack.isEmpty()) {
this.update();
}
return itemstack;
}
@Override
public ItemStack a(ItemStack itemstack) {
ItemStack itemstack1 = itemstack.cloneItemStack();
this.d(itemstack1);
if (itemstack1.isEmpty()) {
return ItemStack.b;
} else {
this.c(itemstack1);
return itemstack1.isEmpty() ? ItemStack.b : itemstack1;
}
}
private void c(ItemStack itemstack) {
for(int i = 0; i < this.getSize(); ++i) {
ItemStack itemstack1 = this.getItem(i);
if (itemstack1.isEmpty()) {
this.setItem(i, itemstack.cloneItemStack());
itemstack.setCount(0);
return;
}
}
}
private void d(ItemStack itemstack) {
for(int i = 0; i < this.getSize(); ++i) {
ItemStack itemstack1 = this.getItem(i);
if (ItemStack.e(itemstack1, itemstack)) {
this.a(itemstack, itemstack1);
if (itemstack.isEmpty()) {
return;
}
}
}
}
private void a(ItemStack itemstack, ItemStack itemstack1) {
int i = Math.min(this.getMaxStackSize(), itemstack1.getMaxStackSize());
int j = Math.min(itemstack.getCount(), i - itemstack1.getCount());
if (j > 0) {
itemstack1.add(j);
itemstack.subtract(j);
this.update();
}
}
@Override
public ItemStack splitWithoutUpdate(int i) {
ItemStack itemstack = this.c.get(i);
if (itemstack.isEmpty()) {
return ItemStack.b;
} else {
this.c.set(i, ItemStack.b);
return itemstack;
}
}
@Override
public void setItem(int i, ItemStack itemstack) {
this.c.set(i, itemstack);
if (!itemstack.isEmpty() && itemstack.getCount() > this.getMaxStackSize()) {
itemstack.setCount(this.getMaxStackSize());
}
this.update();
}
@Override
public int getSize() {
return this.owner.getEnderChest().getSize();
}
@Override
public boolean isEmpty() {
return this.c.stream().allMatch(ItemStack::isEmpty);
}
@Override
public void startOpen(EntityHuman entityhuman) {
}
@Override
public void closeContainer(EntityHuman entityhuman) {
}
@Override
public boolean b(int i, ItemStack itemstack) {
return true;
}
@Override
public void clear() {
this.c.clear();
this.update();
}
@Override
public void a(AutoRecipeStackManager autorecipestackmanager) {
for (ItemStack itemstack : this.c) {
autorecipestackmanager.b(itemstack);
}
}
@Override
public List<ItemStack> f() {
List<ItemStack> list = this.c.stream().filter(Predicate.not(ItemStack::isEmpty)).collect(Collectors.toList());
this.clear();
return list;
}
@Override
public ItemStack a(Item item, int i) {
ItemStack itemstack = new ItemStack(item, 0);
for(int j = this.getSize() - 1; j >= 0; --j) {
ItemStack itemstack1 = this.getItem(j);
if (itemstack1.getItem().equals(item)) {
int k = i - itemstack.getCount();
ItemStack itemstack2 = itemstack1.cloneAndSubtract(k);
itemstack.add(itemstack2.getCount());
if (itemstack.getCount() == i) {
break;
}
}
}
if (!itemstack.isEmpty()) {
this.update();
}
return itemstack;
}
@Override
public boolean b(ItemStack itemStack) {
for (ItemStack itemStack1 : this.c) {
if (itemStack1.isEmpty() || ItemStack.e(itemStack1, itemStack) && itemStack1.getCount() < itemStack1.getMaxStackSize()) {
return true;
}
}
return false;
}
@Override
public String toString() {
return this.c.stream().filter((itemStack) -> !itemStack.isEmpty()).collect(Collectors.toList()).toString();
}
@Override
public void a(NBTTagList nbttaglist) {
for(int i = 0; i < nbttaglist.size(); ++i) {
ItemStack itemstack = ItemStack.a(nbttaglist.getCompound(i));
if (!itemstack.isEmpty()) {
this.a(itemstack);
}
}
}
}

View File

@@ -1,777 +0,0 @@
/*
* Copyright (C) 2011-2021 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_17_R1;
import com.google.common.collect.ImmutableList;
import com.lishid.openinv.internal.ISpecialPlayerInventory;
import java.util.Collection;
import java.util.List;
import java.util.Objects;
import java.util.function.Predicate;
import java.util.stream.Collectors;
import net.minecraft.CrashReport;
import net.minecraft.CrashReportSystemDetails;
import net.minecraft.ReportedException;
import net.minecraft.core.NonNullList;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.nbt.NBTTagList;
import net.minecraft.network.chat.ChatMessage;
import net.minecraft.network.chat.IChatBaseComponent;
import net.minecraft.network.protocol.game.PacketPlayOutSetSlot;
import net.minecraft.server.level.EntityPlayer;
import net.minecraft.tags.Tag;
import net.minecraft.world.ContainerUtil;
import net.minecraft.world.IInventory;
import net.minecraft.world.damagesource.DamageSource;
import net.minecraft.world.entity.EnumItemSlot;
import net.minecraft.world.entity.player.AutoRecipeStackManager;
import net.minecraft.world.entity.player.EntityHuman;
import net.minecraft.world.entity.player.PlayerInventory;
import net.minecraft.world.item.Item;
import net.minecraft.world.item.ItemArmor;
import net.minecraft.world.item.ItemStack;
import net.minecraft.world.level.block.state.IBlockData;
import org.bukkit.Location;
import org.bukkit.craftbukkit.v1_17_R1.entity.CraftHumanEntity;
import org.bukkit.craftbukkit.v1_17_R1.inventory.CraftInventory;
import org.bukkit.entity.HumanEntity;
import org.bukkit.entity.Player;
import org.bukkit.inventory.InventoryHolder;
import org.jetbrains.annotations.NotNull;
public class SpecialPlayerInventory extends PlayerInventory implements ISpecialPlayerInventory {
private final CraftInventory inventory;
private boolean playerOnline;
private EntityHuman l;
private NonNullList<ItemStack> h;
private NonNullList<ItemStack> i;
private NonNullList<ItemStack> j;
private List<NonNullList<ItemStack>> n;
public SpecialPlayerInventory(final Player bukkitPlayer, final Boolean online) {
super(PlayerDataManager.getHandle(bukkitPlayer));
this.inventory = new CraftInventory(this);
this.playerOnline = online;
this.l = super.l;
this.h = this.l.getInventory().h;
this.i = this.l.getInventory().i;
this.j = this.l.getInventory().j;
this.n = ImmutableList.of(this.h, this.i, this.j);
}
@Override
public void setPlayerOnline(@NotNull final Player player) {
if (!this.playerOnline) {
EntityPlayer entityPlayer = PlayerDataManager.getHandle(player);
entityPlayer.getInventory().transaction.addAll(this.transaction);
this.l = entityPlayer;
for (int i = 0; i < getSize(); ++i) {
this.l.getInventory().setItem(i, getRawItem(i));
}
this.l.getInventory().k = this.k;
this.h = this.l.getInventory().h;
this.i = this.l.getInventory().i;
this.j = this.l.getInventory().j;
this.n = ImmutableList.of(this.h, this.i, this.j);
this.playerOnline = true;
}
}
@Override
public boolean a(final EntityHuman entityhuman) {
return true;
}
@Override
public @NotNull CraftInventory getBukkitInventory() {
return this.inventory;
}
@Override
public ItemStack getItem(int i) {
List<ItemStack> list = this.h;
if (i >= list.size()) {
i -= list.size();
list = this.i;
} else {
i = this.getReversedItemSlotNum(i);
}
if (i >= list.size()) {
i -= list.size();
list = this.j;
} else if (list == this.i) {
i = this.getReversedArmorSlotNum(i);
}
if (i >= list.size()) {
return ItemStack.b;
}
return list.get(i);
}
private ItemStack getRawItem(int i) {
NonNullList<ItemStack> list = null;
for (NonNullList<ItemStack> next : this.n) {
if (i < next.size()) {
list = next;
break;
}
i -= next.size();
}
return list == null ? ItemStack.b : list.get(i);
}
@Override
public IChatBaseComponent getDisplayName() {
return new ChatMessage(this.l.getName());
}
@Override
public boolean hasCustomName() {
return false;
}
private int getReversedArmorSlotNum(final int i) {
if (i == 0) {
return 3;
}
if (i == 1) {
return 2;
}
if (i == 2) {
return 1;
}
if (i == 3) {
return 0;
}
return i;
}
private int getReversedItemSlotNum(final int i) {
if (i >= 27) {
return i - 27;
}
return i + 9;
}
@Override
public int getSize() {
return 45;
}
@Override
public boolean isInUse() {
return !this.getViewers().isEmpty();
}
@Override
public void setItem(int i, final ItemStack itemstack) {
List<ItemStack> list = this.h;
if (i >= list.size()) {
i -= list.size();
list = this.i;
} else {
i = this.getReversedItemSlotNum(i);
}
if (i >= list.size()) {
i -= list.size();
list = this.j;
} else if (list == this.i) {
i = this.getReversedArmorSlotNum(i);
}
if (i >= list.size()) {
this.l.drop(itemstack, true);
return;
}
list.set(i, itemstack);
}
@Override
public void setPlayerOffline() {
this.playerOnline = false;
}
@Override
public @NotNull HumanEntity getPlayer() {
return this.l.getBukkitEntity();
}
@Override
public ItemStack splitStack(int i, final int j) {
List<ItemStack> list = this.h;
if (i >= list.size()) {
i -= list.size();
list = this.i;
} else {
i = this.getReversedItemSlotNum(i);
}
if (i >= list.size()) {
i -= list.size();
list = this.j;
} else if (list == this.i) {
i = this.getReversedArmorSlotNum(i);
}
if (i >= list.size()) {
return ItemStack.b;
}
return list.get(i).isEmpty() ? ItemStack.b : ContainerUtil.a(list, i, j);
}
@Override
public ItemStack splitWithoutUpdate(int i) {
List<ItemStack> list = this.h;
if (i >= list.size()) {
i -= list.size();
list = this.i;
} else {
i = this.getReversedItemSlotNum(i);
}
if (i >= list.size()) {
i -= list.size();
list = this.j;
} else if (list == this.i) {
i = this.getReversedArmorSlotNum(i);
}
if (i >= list.size()) {
return ItemStack.b;
}
if (!list.get(i).isEmpty()) {
ItemStack itemstack = list.get(i);
list.set(i, ItemStack.b);
return itemstack;
}
return ItemStack.b;
}
@Override
public List<ItemStack> getContents() {
return this.n.stream().flatMap(Collection::stream).collect(Collectors.toList());
}
@Override
public boolean isEmpty() {
return this.n.stream().flatMap(Collection::stream).allMatch(ItemStack::isEmpty);
}
@Override
public List<ItemStack> getArmorContents() {
return this.i;
}
@Override
public void onOpen(CraftHumanEntity who) {
this.transaction.add(who);
this.l.getInventory().transaction.add(who);
}
@Override
public void onClose(CraftHumanEntity who) {
this.transaction.remove(who);
this.l.getInventory().transaction.remove(who);
}
@Override
public List<HumanEntity> getViewers() {
return this.transaction;
}
@Override
public InventoryHolder getOwner() {
return this.l.getBukkitEntity();
}
public Location getLocation() {
return this.l.getBukkitEntity().getLocation();
}
/* Below this point largely just copied out of NMS to redirect to our overridden variables. */
@Override
public ItemStack getItemInHand() {
return d(this.k) ? this.h.get(this.k) : ItemStack.b;
}
private boolean isSimilarAndNotFull(ItemStack itemstack, ItemStack itemstack1) {
return !itemstack.isEmpty() && ItemStack.e(itemstack, itemstack1) && itemstack.isStackable() && itemstack.getCount() < itemstack.getMaxStackSize() && itemstack.getCount() < this.getMaxStackSize();
}
@Override
public int canHold(ItemStack itemstack) {
int remains = itemstack.getCount();
for(int i = 0; i < this.h.size(); ++i) {
ItemStack itemstack1 = this.getItem(i);
if (itemstack1.isEmpty()) {
return itemstack.getCount();
}
if (this.isSimilarAndNotFull(itemstack1, itemstack)) {
remains -= (Math.min(itemstack1.getMaxStackSize(), this.getMaxStackSize())) - itemstack1.getCount();
}
if (remains <= 0) {
return itemstack.getCount();
}
}
ItemStack offhandItemStack = this.getItem(this.h.size() + this.i.size());
if (this.isSimilarAndNotFull(offhandItemStack, itemstack)) {
remains -= (Math.min(offhandItemStack.getMaxStackSize(), this.getMaxStackSize())) - offhandItemStack.getCount();
}
return remains <= 0 ? itemstack.getCount() : itemstack.getCount() - remains;
}
@Override
public int getFirstEmptySlotIndex() {
for(int i = 0; i < this.h.size(); ++i) {
if (this.h.get(i).isEmpty()) {
return i;
}
}
return -1;
}
@Override
public void a(ItemStack itemstack) {
int i = this.b(itemstack);
if (d(i)) {
this.k = i;
} else if (i == -1) {
this.k = this.i();
if (!this.h.get(this.k).isEmpty()) {
int j = this.getFirstEmptySlotIndex();
if (j != -1) {
this.h.set(j, this.h.get(this.k));
}
}
this.h.set(this.k, itemstack);
} else {
this.c(i);
}
}
@Override
public void c(int i) {
this.k = this.i();
ItemStack itemstack = this.h.get(this.k);
this.h.set(this.k, this.h.get(i));
this.h.set(i, itemstack);
}
@Override
public int b(ItemStack itemstack) {
for (int i = 0; i < this.h.size(); ++i) {
if (!this.h.get(i).isEmpty() && ItemStack.e(itemstack, this.h.get(i))) {
return i;
}
}
return -1;
}
@Override
public int c(ItemStack itemstack) {
for (int i = 0; i < this.h.size(); ++i) {
ItemStack itemstack1 = this.h.get(i);
if (!this.h.get(i).isEmpty() && ItemStack.e(itemstack, this.h.get(i)) && !this.h.get(i).g() && !itemstack1.hasEnchantments() && !itemstack1.hasName()) {
return i;
}
}
return -1;
}
@Override
public int i() {
int i;
int j;
for (j = 0; j < 9; ++j) {
i = (this.k + j) % 9;
if (this.h.get(i).isEmpty()) {
return i;
}
}
for (j = 0; j < 9; ++j) {
i = (this.k + j) % 9;
if (!this.h.get(i).hasEnchantments()) {
return i;
}
}
return this.k;
}
@Override
public void a(double d0) {
if (d0 > 0.0D) {
d0 = 1.0D;
}
if (d0 < 0.0D) {
d0 = -1.0D;
}
this.k = (int) (this.k - d0);
while (this.k < 0) {
this.k += 9;
}
while (this.k >= 9) {
this.k -= 9;
}
}
@Override
public int a(Predicate<ItemStack> predicate, int i, IInventory iinventory) {
byte b0 = 0;
boolean flag = i == 0;
int j = b0 + ContainerUtil.a(this, predicate, i - b0, flag);
j += ContainerUtil.a(iinventory, predicate, i - j, flag);
ItemStack itemstack = this.l.bV.getCarried();
j += ContainerUtil.a(itemstack, predicate, i - j, flag);
if (itemstack.isEmpty()) {
this.l.bV.setCarried(ItemStack.b);
}
return j;
}
private int i(ItemStack itemstack) {
int i = this.firstPartial(itemstack);
if (i == -1) {
i = this.getFirstEmptySlotIndex();
}
return i == -1 ? itemstack.getCount() : this.d(i, itemstack);
}
private int d(int i, ItemStack itemstack) {
Item item = itemstack.getItem();
int j = itemstack.getCount();
ItemStack itemstack1 = this.getItem(i);
if (itemstack1.isEmpty()) {
itemstack1 = new ItemStack(item, 0);
if (itemstack.hasTag()) {
itemstack1.setTag(Objects.requireNonNull(itemstack.getTag()).clone());
}
this.setItem(i, itemstack1);
}
k = Math.min(j, itemstack1.getMaxStackSize() - itemstack1.getCount());
if (k > this.getMaxStackSize() - itemstack1.getCount()) {
k = this.getMaxStackSize() - itemstack1.getCount();
}
if (k != 0) {
j -= k;
itemstack1.add(k);
itemstack1.d(5);
}
return j;
}
@Override
public int firstPartial(ItemStack itemstack) {
if (this.isSimilarAndNotFull(this.getItem(this.k), itemstack)) {
return this.k;
} else if (this.isSimilarAndNotFull(this.getItem(40), itemstack)) {
return 40;
} else {
for(int i = 0; i < this.h.size(); ++i) {
if (this.isSimilarAndNotFull(this.h.get(i), itemstack)) {
return i;
}
}
return -1;
}
}
@Override
public void j() {
for (NonNullList<ItemStack> nonNullList : this.n) {
for (int i = 0; i < nonNullList.size(); ++i) {
if (!nonNullList.get(i).isEmpty()) {
nonNullList.get(i).a(this.l.t, this.l, i, this.k == i);
}
}
}
}
@Override
public boolean pickup(ItemStack itemStack) {
return this.c(-1, itemStack);
}
@Override
public boolean c(int i, ItemStack itemStack) {
if (itemStack.isEmpty()) {
return false;
} else {
try {
if (itemStack.g()) {
if (i == -1) {
i = this.getFirstEmptySlotIndex();
}
if (i >= 0) {
this.h.set(i, itemStack.cloneItemStack());
this.h.get(i).d(5);
itemStack.setCount(0);
return true;
} else if (this.l.getAbilities().d) {
itemStack.setCount(0);
return true;
} else {
return false;
}
} else {
int j;
do {
j = itemStack.getCount();
if (i == -1) {
itemStack.setCount(this.i(itemStack));
} else {
itemStack.setCount(this.d(i, itemStack));
}
} while(!itemStack.isEmpty() && itemStack.getCount() < j);
if (itemStack.getCount() == j && this.l.getAbilities().d) {
itemStack.setCount(0);
return true;
} else {
return itemStack.getCount() < j;
}
}
} catch (Throwable var6) {
CrashReport crashreport = CrashReport.a(var6, "Adding item to inventory");
CrashReportSystemDetails crashreportsystemdetails = crashreport.a("Item being added");
crashreportsystemdetails.a("Item ID", Item.getId(itemStack.getItem()));
crashreportsystemdetails.a("Item data", itemStack.getDamage());
crashreportsystemdetails.a("Item name", () -> itemStack.getName().getString());
throw new ReportedException(crashreport);
}
}
}
@Override
public void f(ItemStack itemStack) {
this.a(itemStack, true);
}
@Override
public void a(ItemStack itemStack, boolean flag) {
while(true) {
if (!itemStack.isEmpty()) {
int i = this.firstPartial(itemStack);
if (i == -1) {
i = this.getFirstEmptySlotIndex();
}
if (i != -1) {
int j = itemStack.getMaxStackSize() - this.getItem(i).getCount();
if (this.c(i, itemStack.cloneAndSubtract(j)) && flag && this.l instanceof EntityPlayer) {
((EntityPlayer)this.l).b.sendPacket(new PacketPlayOutSetSlot(-2, i, this.getItem(i)));
}
continue;
}
this.l.drop(itemStack, false);
}
return;
}
}
@Override
public void g(ItemStack itemStack) {
for (NonNullList<ItemStack> nonNullList : this.n) {
for (int i = 0; i < nonNullList.size(); ++i) {
if (nonNullList.get(i) == itemStack) {
nonNullList.set(i, ItemStack.b);
break;
}
}
}
}
@Override
public float a(IBlockData iBlockData) {
return this.h.get(this.k).a(iBlockData);
}
@Override
public NBTTagList a(NBTTagList nbtTagList) {
NBTTagCompound nbttagcompound;
int i;
for(i = 0; i < this.h.size(); ++i) {
if (!this.h.get(i).isEmpty()) {
nbttagcompound = new NBTTagCompound();
nbttagcompound.setByte("Slot", (byte)i);
this.h.get(i).save(nbttagcompound);
nbtTagList.add(nbttagcompound);
}
}
for(i = 0; i < this.i.size(); ++i) {
if (!this.i.get(i).isEmpty()) {
nbttagcompound = new NBTTagCompound();
nbttagcompound.setByte("Slot", (byte)(i + 100));
this.i.get(i).save(nbttagcompound);
nbtTagList.add(nbttagcompound);
}
}
for(i = 0; i < this.j.size(); ++i) {
if (!this.j.get(i).isEmpty()) {
nbttagcompound = new NBTTagCompound();
nbttagcompound.setByte("Slot", (byte)(i + 150));
this.j.get(i).save(nbttagcompound);
nbtTagList.add(nbttagcompound);
}
}
return nbtTagList;
}
@Override
public void b(NBTTagList nbtTagList) {
this.h.clear();
this.i.clear();
this.j.clear();
for(int i = 0; i < nbtTagList.size(); ++i) {
NBTTagCompound nbttagcompound = nbtTagList.getCompound(i);
int j = nbttagcompound.getByte("Slot") & 255;
ItemStack itemstack = ItemStack.a(nbttagcompound);
if (!itemstack.isEmpty()) {
if (j < this.h.size()) {
this.h.set(j, itemstack);
} else if (j >= 100 && j < this.i.size() + 100) {
this.i.set(j - 100, itemstack);
} else if (j >= 150 && j < this.j.size() + 150) {
this.j.set(j - 150, itemstack);
}
}
}
}
@Override
public ItemStack e(int i) {
return this.i.get(i);
}
@Override
public void a(DamageSource damageSource, float f, int[] intArray) {
if (f > 0.0F) {
f /= 4.0F;
if (f < 1.0F) {
f = 1.0F;
}
for (int index : intArray) {
ItemStack itemstack = this.i.get(index);
if ((!damageSource.isFire() || !itemstack.getItem().w()) && itemstack.getItem() instanceof ItemArmor) {
itemstack.damage((int) f, this.l, (entityHuman) -> entityHuman.broadcastItemBreak(EnumItemSlot.a(EnumItemSlot.Function.b, index)));
}
}
}
}
@Override
public void dropContents() {
for (List<ItemStack> list : this.n) {
for (int i = 0; i < list.size(); ++i) {
ItemStack itemstack = list.get(i);
if (!itemstack.isEmpty()) {
list.set(i, ItemStack.b);
this.l.a(itemstack, true, false);
}
}
}
}
@Override
public boolean h(ItemStack itemStack) {
return this.n.stream()
.flatMap(Collection::stream)
.anyMatch(itemStack1 -> !itemStack1.isEmpty() && itemStack1.doMaterialsMatch(itemStack));
}
@Override
public boolean a(Tag<Item> tag) {
return this.n.stream()
.flatMap(Collection::stream)
.anyMatch(itemStack -> !itemStack.isEmpty() && itemStack.a(tag));
}
@Override
public void a(PlayerInventory playerInventory) {
for(int i = 0; i < this.getSize(); ++i) {
this.setItem(i, playerInventory.getItem(i));
}
this.k = playerInventory.k;
}
@Override
public void clear() {
for (List<ItemStack> list : this.n) {
list.clear();
}
}
@Override
public void a(AutoRecipeStackManager autoRecipeStackManager) {
for (ItemStack itemstack : this.h) {
autoRecipeStackManager.a(itemstack);
}
}
}

View File

@@ -1,63 +0,0 @@
<!--
~ Copyright (C) 2011-2021 lishid. All rights reserved.
~
~ This program is free software: you can redistribute it and/or modify
~ it under the terms of the GNU General Public License as published by
~ the Free Software Foundation, version 3.
~
~ This program is distributed in the hope that it will be useful,
~ but WITHOUT ANY WARRANTY; without even the implied warranty of
~ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
~ GNU General Public License for more details.
~
~ You should have received a copy of the GNU General Public License
~ along with this program. If not, see <http://www.gnu.org/licenses/>.
-->
<project xmlns="http://maven.apache.org/POM/4.0.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
xsi:schemaLocation="http://maven.apache.org/POM/4.0.0 http://maven.apache.org/xsd/maven-4.0.0.xsd">
<modelVersion>4.0.0</modelVersion>
<parent>
<artifactId>openinvparent</artifactId>
<groupId>com.lishid</groupId>
<version>4.1.8</version>
</parent>
<artifactId>openinvplugincore</artifactId>
<name>OpenInvPlugin</name>
<dependencies>
<dependency>
<artifactId>openinvapi</artifactId>
<groupId>com.lishid</groupId>
</dependency>
<dependency>
<artifactId>annotations</artifactId>
<groupId>org.jetbrains</groupId>
</dependency>
<dependency>
<artifactId>spigot-api</artifactId>
<groupId>org.spigotmc</groupId>
</dependency>
</dependencies>
<build>
<resources>
<resource>
<directory>src/main/resources</directory>
<filtering>true</filtering>
</resource>
</resources>
<plugins>
<plugin>
<artifactId>maven-shade-plugin</artifactId>
</plugin>
<plugin>
<artifactId>maven-compiler-plugin</artifactId>
</plugin>
</plugins>
</build>
</project>

View File

@@ -1,557 +0,0 @@
/*
* Copyright (C) 2011-2021 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv;
import com.google.common.collect.HashMultimap;
import com.google.common.collect.Multimap;
import com.lishid.openinv.commands.ContainerSettingCommand;
import com.lishid.openinv.commands.OpenInvCommand;
import com.lishid.openinv.commands.SearchContainerCommand;
import com.lishid.openinv.commands.SearchEnchantCommand;
import com.lishid.openinv.commands.SearchInvCommand;
import com.lishid.openinv.internal.IAnySilentContainer;
import com.lishid.openinv.internal.ISpecialEnderChest;
import com.lishid.openinv.internal.ISpecialInventory;
import com.lishid.openinv.internal.ISpecialPlayerInventory;
import com.lishid.openinv.listeners.InventoryListener;
import com.lishid.openinv.listeners.PlayerListener;
import com.lishid.openinv.listeners.PluginListener;
import com.lishid.openinv.util.Cache;
import com.lishid.openinv.util.ConfigUpdater;
import com.lishid.openinv.util.InternalAccessor;
import com.lishid.openinv.util.LanguageManager;
import com.lishid.openinv.util.Permissions;
import java.util.HashMap;
import java.util.Iterator;
import java.util.List;
import java.util.Map;
import java.util.concurrent.ExecutionException;
import java.util.concurrent.Future;
import java.util.function.Consumer;
import net.md_5.bungee.api.ChatMessageType;
import net.md_5.bungee.api.chat.TextComponent;
import org.bukkit.Bukkit;
import org.bukkit.OfflinePlayer;
import org.bukkit.command.Command;
import org.bukkit.command.CommandExecutor;
import org.bukkit.command.CommandSender;
import org.bukkit.command.PluginCommand;
import org.bukkit.entity.HumanEntity;
import org.bukkit.entity.Player;
import org.bukkit.inventory.Inventory;
import org.bukkit.inventory.InventoryView;
import org.bukkit.plugin.Plugin;
import org.bukkit.plugin.PluginManager;
import org.bukkit.plugin.java.JavaPlugin;
import org.bukkit.scheduler.BukkitRunnable;
import org.jetbrains.annotations.NotNull;
import org.jetbrains.annotations.Nullable;
/**
* Open other player's inventory
*
* @author lishid
*/
public class OpenInv extends JavaPlugin implements IOpenInv {
private final Map<String, ISpecialPlayerInventory> inventories = new HashMap<>();
private final Map<String, ISpecialEnderChest> enderChests = new HashMap<>();
private final Multimap<String, Class<? extends Plugin>> pluginUsage = HashMultimap.create();
private final Cache<String, Player> playerCache = new Cache<>(300000L,
value -> {
String key = OpenInv.this.getPlayerID(value);
return OpenInv.this.inventories.containsKey(key)
&& OpenInv.this.inventories.get(key).isInUse()
|| OpenInv.this.enderChests.containsKey(key)
&& OpenInv.this.enderChests.get(key).isInUse()
|| OpenInv.this.pluginUsage.containsKey(key);
},
value -> {
String key = OpenInv.this.getPlayerID(value);
// Check if inventory is stored, and if it is, remove it and eject all viewers
if (OpenInv.this.inventories.containsKey(key)) {
Inventory inv = OpenInv.this.inventories.remove(key).getBukkitInventory();
List<HumanEntity> viewers = inv.getViewers();
for (HumanEntity entity : viewers.toArray(new HumanEntity[0])) {
entity.closeInventory();
}
}
// Check if ender chest is stored, and if it is, remove it and eject all viewers
if (OpenInv.this.enderChests.containsKey(key)) {
Inventory inv = OpenInv.this.enderChests.remove(key).getBukkitInventory();
List<HumanEntity> viewers = inv.getViewers();
for (HumanEntity entity : viewers.toArray(new HumanEntity[0])) {
entity.closeInventory();
}
}
if (!OpenInv.this.disableSaving() && !value.isOnline()) {
value.saveData();
}
});
private InternalAccessor accessor;
private LanguageManager languageManager;
/**
* Evicts all viewers lacking cross-world permissions from a Player's inventory.
*
* @param player the Player
*/
public void changeWorld(final Player player) {
String key = this.getPlayerID(player);
// Check if the player is cached. If not, neither of their inventories is open.
if (!this.playerCache.containsKey(key)) {
return;
}
if (this.inventories.containsKey(key)) {
Iterator<HumanEntity> iterator = this.inventories.get(key).getBukkitInventory().getViewers().iterator();
//noinspection WhileLoopReplaceableByForEach
while (iterator.hasNext()) {
HumanEntity human = iterator.next();
// If player has permission or is in the same world, allow continued access
// Just in case, also allow null worlds.
if (Permissions.CROSSWORLD.hasPermission(human) || human.getWorld().equals(player.getWorld())) {
continue;
}
human.closeInventory();
}
}
if (this.enderChests.containsKey(key)) {
Iterator<HumanEntity> iterator = this.enderChests.get(key).getBukkitInventory().getViewers().iterator();
//noinspection WhileLoopReplaceableByForEach
while (iterator.hasNext()) {
HumanEntity human = iterator.next();
if (Permissions.CROSSWORLD.hasPermission(human) || human.getWorld().equals(player.getWorld())) {
continue;
}
human.closeInventory();
}
}
}
/**
* Convert a raw slot number into a player inventory slot number.
*
* <p>Note that this method is specifically for converting an ISpecialPlayerInventory slot number into a regular
* player inventory slot number.
*
* @param view the open inventory view
* @param rawSlot the raw slot in the view
* @return the converted slot number
*/
public int convertToPlayerSlot(InventoryView view, int rawSlot) {
return this.accessor.getPlayerDataManager().convertToPlayerSlot(view, rawSlot);
}
@Override
public boolean disableSaving() {
return this.getConfig().getBoolean("settings.disable-saving", false);
}
@NotNull
@Override
public IAnySilentContainer getAnySilentContainer() {
return this.accessor.getAnySilentContainer();
}
@Override
public boolean getPlayerAnyChestStatus(@NotNull final OfflinePlayer player) {
boolean defaultState = false;
if (player.isOnline()) {
Player onlinePlayer = player.getPlayer();
if (onlinePlayer != null) {
defaultState = Permissions.ANY_DEFAULT.hasPermission(onlinePlayer);
}
}
return this.getConfig().getBoolean("toggles.any-chest." + this.getPlayerID(player), defaultState);
}
@Override
public boolean getPlayerSilentChestStatus(@NotNull final OfflinePlayer offline) {
boolean defaultState = false;
if (offline.isOnline()) {
Player onlinePlayer = offline.getPlayer();
if (onlinePlayer != null) {
defaultState = Permissions.SILENT_DEFAULT.hasPermission(onlinePlayer);
}
}
return this.getConfig().getBoolean("toggles.silent-chest." + this.getPlayerID(offline), defaultState);
}
@NotNull
@Override
public ISpecialEnderChest getSpecialEnderChest(@NotNull final Player player, final boolean online)
throws InstantiationException {
String id = this.getPlayerID(player);
if (this.enderChests.containsKey(id)) {
return this.enderChests.get(id);
}
ISpecialEnderChest inv = this.accessor.newSpecialEnderChest(player, online);
this.enderChests.put(id, inv);
this.playerCache.put(id, player);
return inv;
}
@NotNull
@Override
public ISpecialPlayerInventory getSpecialInventory(@NotNull final Player player, final boolean online)
throws InstantiationException {
String id = this.getPlayerID(player);
if (this.inventories.containsKey(id)) {
return this.inventories.get(id);
}
ISpecialPlayerInventory inv = this.accessor.newSpecialPlayerInventory(player, online);
this.inventories.put(id, inv);
this.playerCache.put(id, player);
return inv;
}
@Override
public boolean isSupportedVersion() {
return this.accessor != null && this.accessor.isSupported();
}
@Override
public @Nullable Player loadPlayer(@NotNull final OfflinePlayer offline) {
String key = this.getPlayerID(offline);
if (this.playerCache.containsKey(key)) {
return this.playerCache.get(key);
}
Player player = offline.getPlayer();
if (player != null) {
this.playerCache.put(key, player);
return player;
}
if (!this.isSupportedVersion()) {
return null;
}
if (Bukkit.isPrimaryThread()) {
return this.accessor.getPlayerDataManager().loadPlayer(offline);
}
Future<Player> future = Bukkit.getScheduler().callSyncMethod(this,
() -> OpenInv.this.accessor.getPlayerDataManager().loadPlayer(offline));
try {
player = future.get();
} catch (InterruptedException | ExecutionException e) {
e.printStackTrace();
return null;
}
if (player != null) {
this.playerCache.put(key, player);
}
return player;
}
@Override
public @Nullable InventoryView openInventory(@NotNull Player player, @NotNull ISpecialInventory inventory) {
return this.accessor.getPlayerDataManager().openInventory(player, inventory);
}
public void sendMessage(@NotNull CommandSender sender, @NotNull String key) {
String message = this.languageManager.getValue(key, getLocale(sender));
if (message != null && !message.isEmpty()) {
sender.sendMessage(message);
}
}
public void sendMessage(@NotNull CommandSender sender, @NotNull String key, String... replacements) {
String message = this.languageManager.getValue(key, getLocale(sender), replacements);
if (message != null && !message.isEmpty()) {
sender.sendMessage(message);
}
}
public void sendSystemMessage(@NotNull Player player, @NotNull String key) {
String message = this.languageManager.getValue(key, getLocale(player));
if (message == null) {
return;
}
int newline = message.indexOf('\n');
if (newline != -1) {
// No newlines in action bar chat.
message = message.substring(0, newline);
}
if (message.isEmpty()) {
return;
}
player.spigot().sendMessage(ChatMessageType.ACTION_BAR, TextComponent.fromLegacyText(message));
}
public @Nullable String getLocalizedMessage(@NotNull CommandSender sender, @NotNull String key) {
return this.languageManager.getValue(key, getLocale(sender));
}
public @Nullable String getLocalizedMessage(@NotNull CommandSender sender, @NotNull String key, String... replacements) {
return this.languageManager.getValue(key, getLocale(sender), replacements);
}
private @Nullable String getLocale(@NotNull CommandSender sender) {
if (sender instanceof Player) {
return ((Player) sender).getLocale();
} else {
return this.getConfig().getString("settings.locale", "en_us");
}
}
@Override
public void onDisable() {
if (this.disableSaving()) {
return;
}
if (this.isSupportedVersion()) {
this.playerCache.invalidateAll();
}
}
@Override
public void onEnable() {
// Save default configuration if not present.
this.saveDefaultConfig();
// Get plugin manager
PluginManager pm = this.getServer().getPluginManager();
this.accessor = new InternalAccessor(this);
this.languageManager = new LanguageManager(this, "en_us");
// Version check
if (this.accessor.isSupported()) {
// Update existing configuration. May require internal access.
new ConfigUpdater(this).checkForUpdates();
// Register listeners
pm.registerEvents(new PlayerListener(this), this);
pm.registerEvents(new PluginListener(this), this);
pm.registerEvents(new InventoryListener(this), this);
// Register commands to their executors
this.setCommandExecutor(new OpenInvCommand(this), "openinv", "openender");
this.setCommandExecutor(new SearchContainerCommand(this), "searchcontainer");
this.setCommandExecutor(new SearchInvCommand(this), "searchinv", "searchender");
this.setCommandExecutor(new SearchEnchantCommand(this), "searchenchant");
this.setCommandExecutor(new ContainerSettingCommand(this), "silentcontainer", "anycontainer");
} else {
this.sendVersionError(this.getLogger()::warning);
}
}
private void sendVersionError(Consumer<String> messageMethod) {
messageMethod.accept("Your server version (" + this.accessor.getVersion() + ") is not supported.");
messageMethod.accept("Please obtain an appropriate version here: " + accessor.getReleasesLink());
}
private void setCommandExecutor(CommandExecutor executor, String... commands) {
for (String commandName : commands) {
PluginCommand command = this.getCommand(commandName);
if (command != null) {
command.setExecutor(executor);
}
}
}
@Override
public boolean onCommand(@NotNull CommandSender sender, @NotNull Command command, @NotNull String label, @NotNull String[] args) {
if (!this.accessor.isSupported()) {
this.sendVersionError(sender::sendMessage);
return true;
}
return false;
}
public void releaseAllPlayers(final Plugin plugin) {
Iterator<Map.Entry<String, Class<? extends Plugin>>> iterator = this.pluginUsage.entries().iterator();
if (!iterator.hasNext()) {
return;
}
for (Map.Entry<String, Class<? extends Plugin>> entry = iterator.next(); iterator.hasNext(); entry = iterator.next()) {
if (entry.getValue().equals(plugin.getClass())) {
iterator.remove();
}
}
}
@Override
public void releasePlayer(@NotNull final Player player, @NotNull final Plugin plugin) {
String key = this.getPlayerID(player);
if (!this.pluginUsage.containsEntry(key, plugin.getClass())) {
return;
}
this.pluginUsage.remove(key, plugin.getClass());
}
@Override
public void retainPlayer(@NotNull final Player player, @NotNull final Plugin plugin) {
String key = this.getPlayerID(player);
if (this.pluginUsage.containsEntry(key, plugin.getClass())) {
return;
}
this.pluginUsage.put(key, plugin.getClass());
}
@Override
public void setPlayerAnyChestStatus(@NotNull final OfflinePlayer offline, final boolean status) {
this.getConfig().set("toggles.any-chest." + this.getPlayerID(offline), status);
this.saveConfig();
}
/**
* Method for handling a Player going offline.
*
* @param player the Player
* @throws IllegalStateException if the server version is unsupported
*/
public void setPlayerOffline(final Player player) {
String key = this.getPlayerID(player);
// Check if the player is cached. If not, neither of their inventories is open.
if (!this.playerCache.containsKey(key)) {
return;
}
// Replace stored player with our own version
this.playerCache.put(key, this.accessor.getPlayerDataManager().inject(player));
if (this.inventories.containsKey(key)) {
this.inventories.get(key).setPlayerOffline();
}
if (this.enderChests.containsKey(key)) {
this.enderChests.get(key).setPlayerOffline();
}
}
/**
* Method for handling a Player coming online.
*
* @param player the Player
* @throws IllegalStateException if the server version is unsupported
*/
public void setPlayerOnline(final Player player) {
String key = this.getPlayerID(player);
// Check if the player is cached. If not, neither of their inventories is open.
if (!this.playerCache.containsKey(key)) {
return;
}
this.playerCache.put(key, player);
if (this.inventories.containsKey(key)) {
this.inventories.get(key).setPlayerOnline(player);
new BukkitRunnable() {
@Override
public void run() {
if (player.isOnline()) {
player.updateInventory();
}
}
}.runTask(this);
}
if (this.enderChests.containsKey(key)) {
this.enderChests.get(key).setPlayerOnline(player);
}
}
@Override
public void setPlayerSilentChestStatus(@NotNull final OfflinePlayer offline, final boolean status) {
this.getConfig().set("toggles.silent-chest." + this.getPlayerID(offline), status);
this.saveConfig();
}
/**
* Displays all applicable help for OpenInv commands.
*
* @param player the Player to help
*/
public void showHelp(final Player player) {
// Get registered commands
for (String commandName : this.getDescription().getCommands().keySet()) {
PluginCommand command = this.getCommand(commandName);
// Ensure command is successfully registered and player can use it
if (command == null || !command.testPermissionSilent(player)) {
continue;
}
// Send usage
player.sendMessage(command.getUsage().replace("<command>", commandName));
List<String> aliases = command.getAliases();
if (aliases.isEmpty()) {
continue;
}
// Assemble alias list
StringBuilder aliasBuilder = new StringBuilder(" (aliases: ");
for (String alias : aliases) {
aliasBuilder.append(alias).append(", ");
}
aliasBuilder.delete(aliasBuilder.length() - 2, aliasBuilder.length()).append(')');
// Send all aliases
player.sendMessage(aliasBuilder.toString());
}
}
@Override
public void unload(@NotNull final OfflinePlayer offline) {
this.playerCache.invalidate(this.getPlayerID(offline));
}
}

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@@ -1,87 +0,0 @@
/*
* Copyright (C) 2011-2021 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.commands;
import com.lishid.openinv.OpenInv;
import com.lishid.openinv.util.TabCompleter;
import java.util.Collections;
import java.util.List;
import java.util.function.BiConsumer;
import java.util.function.Predicate;
import org.bukkit.OfflinePlayer;
import org.bukkit.command.Command;
import org.bukkit.command.CommandSender;
import org.bukkit.command.TabExecutor;
import org.bukkit.entity.Player;
import org.jetbrains.annotations.NotNull;
public class ContainerSettingCommand implements TabExecutor {
private final OpenInv plugin;
public ContainerSettingCommand(final OpenInv plugin) {
this.plugin = plugin;
}
@Override
public boolean onCommand(@NotNull CommandSender sender, @NotNull Command command, @NotNull String label, @NotNull String[] args) {
if (!(sender instanceof Player)) {
plugin.sendMessage(sender, "messages.error.consoleUnsupported");
return true;
}
Player player = (Player) sender;
boolean any = command.getName().startsWith("any");
Predicate<Player> getSetting = any ? plugin::getPlayerAnyChestStatus : plugin::getPlayerSilentChestStatus;
BiConsumer<OfflinePlayer, Boolean> setSetting = any ? plugin::setPlayerAnyChestStatus : plugin::setPlayerSilentChestStatus;
if (args.length > 0) {
args[0] = args[0].toLowerCase();
if (args[0].equals("on")) {
setSetting.accept(player, true);
} else if (args[0].equals("off")) {
setSetting.accept(player, false);
} else if (!args[0].equals("check")) {
// Invalid argument, show usage.
return false;
}
} else {
setSetting.accept(player, !getSetting.test(player));
}
String onOff = plugin.getLocalizedMessage(player, getSetting.test(player) ? "messages.info.on" : "messages.info.off");
if (onOff == null) {
onOff = String.valueOf(getSetting.test(player));
}
plugin.sendMessage(sender, "messages.info.settingState","%setting%", any ? "AnyContainer" : "SilentContainer", "%state%", onOff);
return true;
}
@Override
public List<String> onTabComplete(@NotNull CommandSender sender, @NotNull Command command, @NotNull String label, @NotNull String[] args) {
if (!command.testPermissionSilent(sender) || args.length != 1) {
return Collections.emptyList();
}
return TabCompleter.completeString(args[0], new String[] {"check", "on", "off"});
}
}

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@@ -1,185 +0,0 @@
/*
* Copyright (C) 2011-2021 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.commands;
import com.lishid.openinv.OpenInv;
import com.lishid.openinv.internal.ISpecialInventory;
import com.lishid.openinv.util.Permissions;
import com.lishid.openinv.util.TabCompleter;
import java.util.Collections;
import java.util.HashMap;
import java.util.List;
import org.bukkit.OfflinePlayer;
import org.bukkit.command.Command;
import org.bukkit.command.CommandSender;
import org.bukkit.command.TabExecutor;
import org.bukkit.entity.Player;
import org.bukkit.scheduler.BukkitRunnable;
import org.jetbrains.annotations.NotNull;
public class OpenInvCommand implements TabExecutor {
private final OpenInv plugin;
private final HashMap<Player, String> openInvHistory = new HashMap<>();
private final HashMap<Player, String> openEnderHistory = new HashMap<>();
public OpenInvCommand(final OpenInv plugin) {
this.plugin = plugin;
}
@Override
public boolean onCommand(@NotNull final CommandSender sender, @NotNull final Command command, @NotNull final String label, @NotNull final String[] args) {
if (!(sender instanceof Player)) {
plugin.sendMessage(sender, "messages.error.consoleUnsupported");
return true;
}
if (args.length > 0 && (args[0].equalsIgnoreCase("help") || args[0].equals("?"))) {
this.plugin.showHelp((Player) sender);
return true;
}
final Player player = (Player) sender;
final boolean openinv = command.getName().equals("openinv");
// History management
String history = (openinv ? this.openInvHistory : this.openEnderHistory).get(player);
if (history == null || history.isEmpty()) {
history = player.getName();
(openinv ? this.openInvHistory : this.openEnderHistory).put(player, history);
}
final String name;
// Read from history if target is not named
if (args.length < 1) {
name = history;
} else {
name = args[0];
}
new BukkitRunnable() {
@Override
public void run() {
final OfflinePlayer offlinePlayer = OpenInvCommand.this.plugin.matchPlayer(name);
if (offlinePlayer == null || !offlinePlayer.hasPlayedBefore() && !offlinePlayer.isOnline()) {
plugin.sendMessage(player, "messages.error.invalidPlayer");
return;
}
new BukkitRunnable() {
@Override
public void run() {
if (!player.isOnline()) {
return;
}
OpenInvCommand.this.openInventory(player, offlinePlayer, openinv);
}
}.runTask(OpenInvCommand.this.plugin);
}
}.runTaskAsynchronously(this.plugin);
return true;
}
private void openInventory(final Player player, final OfflinePlayer target, boolean openinv) {
Player onlineTarget;
boolean online = target.isOnline();
if (!online) {
if (Permissions.OPENOFFLINE.hasPermission(player)) {
// Try loading the player's data
onlineTarget = this.plugin.loadPlayer(target);
} else {
plugin.sendMessage(player, "messages.error.permissionPlayerOffline");
return;
}
} else {
if (Permissions.OPENONLINE.hasPermission(player)) {
onlineTarget = target.getPlayer();
} else {
plugin.sendMessage(player, "messages.error.permissionPlayerOnline");
return;
}
}
if (onlineTarget == null) {
plugin.sendMessage(player, "messages.error.invalidPlayer");
return;
}
// Permissions checks
if (onlineTarget.equals(player)) {
// Inventory: Additional permission required to open own inventory
if (openinv && !Permissions.OPENSELF.hasPermission(player)) {
plugin.sendMessage(player, "messages.error.permissionOpenSelf");
return;
}
} else {
// Enderchest: Additional permission required to open others' ender chests
if (!openinv && !Permissions.ENDERCHEST_ALL.hasPermission(player)) {
plugin.sendMessage(player, "messages.error.permissionEnderAll");
return;
}
// Protected check
if (!Permissions.OVERRIDE.hasPermission(player)
&& Permissions.EXEMPT.hasPermission(onlineTarget)) {
plugin.sendMessage(player, "messages.error.permissionExempt",
"%target%", onlineTarget.getDisplayName());
return;
}
// Crossworld check
if (!Permissions.CROSSWORLD.hasPermission(player)
&& !onlineTarget.getWorld().equals(player.getWorld())) {
plugin.sendMessage(player, "messages.error.permissionCrossWorld",
"%target%", onlineTarget.getDisplayName());
return;
}
}
// Record the target
(openinv ? this.openInvHistory : this.openEnderHistory).put(player, this.plugin.getPlayerID(target));
// Create the inventory
final ISpecialInventory inv;
try {
inv = openinv ? this.plugin.getSpecialInventory(onlineTarget, online) : this.plugin.getSpecialEnderChest(onlineTarget, online);
} catch (Exception e) {
plugin.sendMessage(player, "messages.error.commandException");
e.printStackTrace();
return;
}
// Open the inventory
plugin.openInventory(player, inv);
}
@Override
public List<String> onTabComplete(@NotNull CommandSender sender, @NotNull Command command, @NotNull String label, @NotNull String[] args) {
if (!command.testPermissionSilent(sender) || args.length != 1) {
return Collections.emptyList();
}
return TabCompleter.completeOnlinePlayer(sender, args[0]);
}
}

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@@ -1,129 +0,0 @@
/*
* Copyright (C) 2011-2021 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.commands;
import com.lishid.openinv.OpenInv;
import com.lishid.openinv.util.TabCompleter;
import java.util.Collections;
import java.util.List;
import org.bukkit.Chunk;
import org.bukkit.Material;
import org.bukkit.World;
import org.bukkit.block.BlockState;
import org.bukkit.command.Command;
import org.bukkit.command.CommandSender;
import org.bukkit.command.TabExecutor;
import org.bukkit.entity.Player;
import org.bukkit.inventory.InventoryHolder;
import org.jetbrains.annotations.NotNull;
/**
* Command for searching containers in a radius of chunks.
*/
public class SearchContainerCommand implements TabExecutor {
private final OpenInv plugin;
public SearchContainerCommand(OpenInv plugin) {
this.plugin = plugin;
}
@Override
public boolean onCommand(@NotNull CommandSender sender, @NotNull Command command, @NotNull String label, @NotNull String[] args) {
if (!(sender instanceof Player)) {
plugin.sendMessage(sender, "messages.error.consoleUnsupported");
return true;
}
if (args.length < 1) {
// Must supply material
return false;
}
Material material = Material.getMaterial(args[0].toUpperCase());
if (material == null) {
plugin.sendMessage(sender, "messages.error.invalidMaterial", "%target%", args[0]);
return false;
}
int radius = 5;
if (args.length > 1) {
try {
radius = Integer.parseInt(args[1]);
} catch (NumberFormatException e) {
// Invalid radius supplied
return false;
}
}
Player senderPlayer = (Player) sender;
World world = senderPlayer.getWorld();
Chunk centerChunk = senderPlayer.getLocation().getChunk();
StringBuilder locations = new StringBuilder();
for (int dX = -radius; dX <= radius; ++dX) {
for (int dZ = -radius; dZ <= radius; ++dZ) {
if (!world.loadChunk(centerChunk.getX() + dX, centerChunk.getZ() + dZ, false)) {
continue;
}
Chunk chunk = world.getChunkAt(centerChunk.getX() + dX, centerChunk.getZ() + dZ);
for (BlockState tileEntity : chunk.getTileEntities()) {
if (!(tileEntity instanceof InventoryHolder)) {
continue;
}
InventoryHolder holder = (InventoryHolder) tileEntity;
if (!holder.getInventory().contains(material)) {
continue;
}
locations.append(holder.getInventory().getType().name().toLowerCase()).append(" (")
.append(tileEntity.getX()).append(',').append(tileEntity.getY()).append(',')
.append(tileEntity.getZ()).append("), ");
}
}
}
// Matches found, delete trailing comma and space
if (locations.length() > 0) {
locations.delete(locations.length() - 2, locations.length());
} else {
plugin.sendMessage(sender, "messages.info.container.noMatches",
"%target%", material.name());
return true;
}
plugin.sendMessage(sender, "messages.info.container.matches",
"%target%", material.name(), "%detail%", locations.toString());
return true;
}
@Override
public List<String> onTabComplete(@NotNull CommandSender sender, @NotNull Command command, @NotNull String label, String[] args) {
if (args.length < 1 || args.length > 2 || !command.testPermissionSilent(sender)) {
return Collections.emptyList();
}
String argument = args[args.length - 1];
if (args.length == 1) {
return TabCompleter.completeEnum(argument, Material.class);
} else {
return TabCompleter.completeInteger(argument);
}
}
}

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@@ -1,169 +0,0 @@
/*
* Copyright (C) 2011-2021 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.commands;
import com.lishid.openinv.OpenInv;
import com.lishid.openinv.util.TabCompleter;
import java.util.Collections;
import java.util.List;
import org.bukkit.Material;
import org.bukkit.NamespacedKey;
import org.bukkit.command.Command;
import org.bukkit.command.CommandSender;
import org.bukkit.command.TabExecutor;
import org.bukkit.enchantments.Enchantment;
import org.bukkit.entity.Player;
import org.bukkit.inventory.Inventory;
import org.bukkit.inventory.ItemStack;
import org.bukkit.inventory.meta.ItemMeta;
import org.jetbrains.annotations.NotNull;
import org.jetbrains.annotations.Nullable;
/**
* Command adding the ability to search online players' inventories for enchantments of a specific
* type at or above the level specified.
*
* @author Jikoo
*/
public class SearchEnchantCommand implements TabExecutor {
private final OpenInv plugin;
public SearchEnchantCommand(OpenInv plugin) {
this.plugin = plugin;
}
@Override
public boolean onCommand(@NotNull CommandSender sender, @NotNull Command command, @NotNull String label, @NotNull String[] args) {
if (args.length == 0) {
return false;
}
Enchantment enchant = null;
int level = 0;
for (String argument : args) {
try {
level = Integer.parseInt(argument);
continue;
} catch (NumberFormatException ignored) {}
argument = argument.toLowerCase();
int colon = argument.indexOf(':');
NamespacedKey key;
try {
if (colon > -1 && colon < argument.length() - 1) {
key = new NamespacedKey(argument.substring(0, colon), argument.substring(colon + 1));
} else {
key = NamespacedKey.minecraft(argument);
}
} catch (IllegalArgumentException ignored) {
continue;
}
Enchantment localEnchant = Enchantment.getByKey(key);
if (localEnchant != null) {
enchant = localEnchant;
}
}
// Arguments not set correctly
if (level == 0 && enchant == null) {
return false;
}
StringBuilder players = new StringBuilder();
for (Player player : plugin.getServer().getOnlinePlayers()) {
boolean flagInventory = containsEnchantment(player.getInventory(), enchant, level);
boolean flagEnder = containsEnchantment(player.getEnderChest(), enchant, level);
// No matches, continue
if (!flagInventory && !flagEnder) {
continue;
}
// Matches, append details
players.append(player.getName()).append(" (");
if (flagInventory) {
players.append("inv");
}
if (flagEnder) {
if (flagInventory) {
players.append(',');
}
players.append("ender");
}
players.append("), ");
}
if (players.length() > 0) {
// Matches found, delete trailing comma and space
players.delete(players.length() - 2, players.length());
} else {
plugin.sendMessage(sender, "messages.info.player.noMatches",
"%target%", (enchant != null ? enchant.getKey().toString() : "") + " >= " + level);
return true;
}
plugin.sendMessage(sender, "messages.info.player.matches",
"%target%", (enchant != null ? enchant.getKey().toString() : "") + " >= " + level,
"%detail%", players.toString());
return true;
}
private boolean containsEnchantment(Inventory inventory, @Nullable Enchantment enchant, int minLevel) {
for (ItemStack item : inventory.getContents()) {
//noinspection ConstantConditions // Spigot improperly annotated, should be ItemStack @NotNull []
if (item == null || item.getType() == Material.AIR) {
continue;
}
if (enchant != null) {
if (item.containsEnchantment(enchant) && item.getEnchantmentLevel(enchant) >= minLevel) {
return true;
}
} else {
if (!item.hasItemMeta()) {
continue;
}
ItemMeta meta = item.getItemMeta();
if (meta == null || !meta.hasEnchants()) {
continue;
}
for (int enchLevel : meta.getEnchants().values()) {
if (enchLevel >= minLevel) {
return true;
}
}
}
}
return false;
}
@Override
public List<String> onTabComplete(@NotNull CommandSender sender, @NotNull Command command, @NotNull String label, @NotNull String[] args) {
if (!command.testPermissionSilent(sender) || args.length < 1 || args.length > 2) {
return Collections.emptyList();
}
if (args.length == 1) {
return TabCompleter.completeObject(args[0], enchantment -> enchantment.getKey().toString(), Enchantment.values());
} else {
return TabCompleter.completeInteger(args[1]);
}
}
}

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@@ -1,101 +0,0 @@
/*
* Copyright (C) 2011-2021 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.commands;
import com.lishid.openinv.OpenInv;
import com.lishid.openinv.util.TabCompleter;
import java.util.Collections;
import java.util.List;
import org.bukkit.Material;
import org.bukkit.command.Command;
import org.bukkit.command.CommandSender;
import org.bukkit.command.TabExecutor;
import org.bukkit.entity.Player;
import org.bukkit.inventory.Inventory;
import org.jetbrains.annotations.NotNull;
public class SearchInvCommand implements TabExecutor {
private final OpenInv plugin;
public SearchInvCommand(OpenInv plugin) {
this.plugin = plugin;
}
@Override
public boolean onCommand(@NotNull CommandSender sender, @NotNull Command command, @NotNull String label, @NotNull String[] args) {
Material material = null;
if (args.length >= 1) {
material = Material.getMaterial(args[0].toUpperCase());
}
if (material == null) {
plugin.sendMessage(sender, "messages.error.invalidMaterial", "%target%", args.length > 0 ? args[0] : "null");
return false;
}
int count = 1;
if (args.length >= 2) {
try {
count = Integer.parseInt(args[1]);
} catch (NumberFormatException ex) {
plugin.sendMessage(sender, "messages.error.invalidNumber", "%target%", args[1]);
return false;
}
}
StringBuilder players = new StringBuilder();
boolean searchInv = command.getName().equals("searchinv");
for (Player player : plugin.getServer().getOnlinePlayers()) {
Inventory inventory = searchInv ? player.getInventory() : player.getEnderChest();
if (inventory.contains(material, count)) {
players.append(player.getName()).append(", ");
}
}
// Matches found, delete trailing comma and space
if (players.length() > 0) {
players.delete(players.length() - 2, players.length());
} else {
plugin.sendMessage(sender, "messages.info.player.noMatches",
"%target%", material.name());
return true;
}
plugin.sendMessage(sender, "messages.info.player.matches",
"%target%", material.name(), "%detail%", players.toString());
return true;
}
@Override
public List<String> onTabComplete(@NotNull CommandSender sender, @NotNull Command command, @NotNull String label, @NotNull String[] args) {
if (args.length < 1 || args.length > 2 || !command.testPermissionSilent(sender)) {
return Collections.emptyList();
}
String argument = args[args.length - 1];
if (args.length == 1) {
return TabCompleter.completeEnum(argument, Material.class);
} else {
return TabCompleter.completeInteger(argument);
}
}
}

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@@ -1,66 +0,0 @@
/*
* Copyright (C) 2011-2021 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal;
import org.bukkit.OfflinePlayer;
import org.bukkit.entity.Player;
import org.bukkit.inventory.InventoryView;
import org.jetbrains.annotations.NotNull;
import org.jetbrains.annotations.Nullable;
public interface IPlayerDataManager {
/**
* Loads a Player for an OfflinePlayer.
* </p>
* This method is potentially blocking, and should not be called on the main thread.
*
* @param offline the OfflinePlayer
* @return the Player loaded
*/
@Nullable Player loadPlayer(@NotNull OfflinePlayer offline);
/**
* Creates a new Player from an existing one that will function slightly better offline.
*
* @return the Player
*/
@NotNull Player inject(@NotNull Player player);
/**
* Opens an ISpecialInventory for a Player.
*
* @param player the Player opening the ISpecialInventory
* @param inventory the Inventory
*`
* @return the InventoryView opened
*/
@Nullable InventoryView openInventory(@NotNull Player player, @NotNull ISpecialInventory inventory);
/**
* Convert a raw slot number into a player inventory slot number.
*
* <p>Note that this method is specifically for converting an ISpecialPlayerInventory slot number into a regular
* player inventory slot number.
*
* @param view the open inventory view
* @param rawSlot the raw slot in the view
* @return the converted slot number
*/
int convertToPlayerSlot(InventoryView view, int rawSlot);
}

View File

@@ -1,83 +0,0 @@
/*
* Copyright (C) 2011-2021 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal;
import com.lishid.openinv.OpenInv;
import org.bukkit.entity.HumanEntity;
import org.bukkit.entity.Player;
import org.bukkit.event.inventory.InventoryType;
import org.bukkit.inventory.Inventory;
import org.bukkit.inventory.InventoryView;
import org.jetbrains.annotations.NotNull;
public class OpenInventoryView extends InventoryView {
private final Player player;
private final ISpecialInventory inventory;
private final String titleKey;
private final String titleDefaultSuffix;
private String title;
public OpenInventoryView(Player player, ISpecialInventory inventory, String titleKey, String titleDefaultSuffix) {
this.player = player;
this.inventory = inventory;
this.titleKey = titleKey;
this.titleDefaultSuffix = titleDefaultSuffix;
}
@Override
public @NotNull Inventory getTopInventory() {
return inventory.getBukkitInventory();
}
@Override
public @NotNull Inventory getBottomInventory() {
return getPlayer().getInventory();
}
@Override
public @NotNull HumanEntity getPlayer() {
return player;
}
@Override
public @NotNull InventoryType getType() {
return inventory.getBukkitInventory().getType();
}
@Override
public @NotNull String getTitle() {
if (title == null) {
HumanEntity owner = inventory.getPlayer();
String localTitle = OpenInv.getPlugin(OpenInv.class)
.getLocalizedMessage(
owner,
titleKey,
"%player%",
owner.getName());
if (localTitle != null) {
title = localTitle;
} else {
title = owner.getName() + titleDefaultSuffix;
}
}
return title;
}
}

View File

@@ -1,205 +0,0 @@
/*
* Copyright (C) 2011-2021 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.listeners;
import com.lishid.openinv.OpenInv;
import com.lishid.openinv.internal.ISpecialPlayerInventory;
import com.lishid.openinv.util.InventoryAccess;
import com.lishid.openinv.util.Permissions;
import java.util.Map;
import java.util.Set;
import java.util.stream.Collectors;
import org.bukkit.GameMode;
import org.bukkit.entity.HumanEntity;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.EventPriority;
import org.bukkit.event.Listener;
import org.bukkit.event.inventory.InventoryAction;
import org.bukkit.event.inventory.InventoryClickEvent;
import org.bukkit.event.inventory.InventoryCloseEvent;
import org.bukkit.event.inventory.InventoryDragEvent;
import org.bukkit.event.inventory.InventoryInteractEvent;
import org.bukkit.inventory.Inventory;
import org.bukkit.inventory.InventoryView;
import org.bukkit.inventory.ItemStack;
import org.jetbrains.annotations.NotNull;
import org.jetbrains.annotations.Nullable;
/**
* Listener for inventory-related events to prevent modification of inventories where not allowed.
*
* @author Jikoo
*/
public class InventoryListener implements Listener {
private final OpenInv plugin;
public InventoryListener(final OpenInv plugin) {
this.plugin = plugin;
}
@EventHandler
public void onInventoryClose(@NotNull final InventoryCloseEvent event) {
if (!(event.getPlayer() instanceof Player)) {
return;
}
Player player = (Player) event.getPlayer();
if (this.plugin.getPlayerSilentChestStatus(player)) {
this.plugin.getAnySilentContainer().deactivateContainer(player);
}
}
@EventHandler(priority = EventPriority.LOWEST)
public void onInventoryClick(@NotNull final InventoryClickEvent event) {
if (handleInventoryInteract(event)) {
return;
}
// Safe cast - has to be a player to be the holder of a special player inventory.
Player player = (Player) event.getWhoClicked();
if (event.getAction() != InventoryAction.MOVE_TO_OTHER_INVENTORY) {
// All own-inventory interactions require updates to display properly.
// Update in same tick after event completion.
this.plugin.getServer().getScheduler().runTask(this.plugin, player::updateInventory);
return;
}
// Extra handling for MOVE_TO_OTHER_INVENTORY - apparently Mojang no longer removes the item from the target
// inventory prior to adding it to existing stacks.
ItemStack currentItem = event.getCurrentItem();
if (currentItem == null) {
// Other plugin doing some sort of handling (would be NOTHING for null item otherwise), ignore.
return;
}
ItemStack clone = currentItem.clone();
event.setCurrentItem(null);
// Complete add action in same tick after event completion.
this.plugin.getServer().getScheduler().runTask(this.plugin, () -> {
player.getInventory().addItem(clone);
player.updateInventory();
});
}
@EventHandler(priority = EventPriority.LOWEST)
public void onInventoryDrag(@NotNull final InventoryDragEvent event) {
if (handleInventoryInteract(event)) {
return;
}
InventoryView view = event.getView();
int topSize = view.getTopInventory().getSize();
// Get bottom inventory active slots as player inventory slots.
Set<Integer> slots = event.getRawSlots().stream()
.filter(slot -> slot >= topSize)
.map(slot -> plugin.convertToPlayerSlot(view, slot)).collect(Collectors.toSet());
int overlapLosses = 0;
// Count overlapping slots.
for (Map.Entry<Integer, ItemStack> newItem : event.getNewItems().entrySet()) {
int rawSlot = newItem.getKey();
// Skip bottom inventory slots.
if (rawSlot >= topSize) {
continue;
}
int convertedSlot = plugin.convertToPlayerSlot(view, rawSlot);
if (slots.contains(convertedSlot)) {
overlapLosses += getCountDiff(view.getItem(rawSlot), newItem.getValue());
}
}
// Allow no overlap to proceed as usual.
if (overlapLosses < 1) {
return;
}
ItemStack cursor = event.getCursor();
if (cursor != null) {
cursor.setAmount(cursor.getAmount() + overlapLosses);
} else {
cursor = event.getOldCursor().clone();
cursor.setAmount(overlapLosses);
}
event.setCursor(cursor);
}
private int getCountDiff(@Nullable ItemStack original, @NotNull ItemStack result) {
if (original == null || original.getType() != result.getType()) {
return result.getAmount();
}
return result.getAmount() - original.getAmount();
}
/**
* Handle common InventoryInteractEvent functions.
*
* @param event the InventoryInteractEvent
* @return true unless the top inventory is the holder's own inventory
*/
private boolean handleInventoryInteract(@NotNull final InventoryInteractEvent event) {
HumanEntity entity = event.getWhoClicked();
// Un-cancel spectator interactions.
if (Permissions.SPECTATE.hasPermission(entity) && entity.getGameMode() == GameMode.SPECTATOR) {
event.setCancelled(false);
}
if (event.isCancelled()) {
return true;
}
Inventory inventory = event.getView().getTopInventory();
// Is the inventory a special ender chest?
if (InventoryAccess.isEnderChest(inventory)) {
// Disallow ender chest interaction for users without edit permission.
if (!Permissions.EDITENDER.hasPermission(entity)) {
event.setCancelled(true);
}
return true;
}
ISpecialPlayerInventory playerInventory = InventoryAccess.getPlayerInventory(inventory);
// Ignore inventories other than special player inventories.
if (playerInventory == null) {
return true;
}
// Disallow player inventory interaction for users without edit permission.
if (!Permissions.EDITINV.hasPermission(entity)) {
event.setCancelled(true);
return true;
}
// Only specially handle actions in the player's own inventory.
return !event.getWhoClicked().equals(playerInventory.getPlayer());
}
}

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@@ -1,94 +0,0 @@
/*
* Copyright (C) 2011-2021 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.listeners;
import com.lishid.openinv.OpenInv;
import com.lishid.openinv.util.Permissions;
import org.bukkit.entity.Player;
import org.bukkit.event.Event.Result;
import org.bukkit.event.EventHandler;
import org.bukkit.event.EventPriority;
import org.bukkit.event.Listener;
import org.bukkit.event.block.Action;
import org.bukkit.event.player.PlayerChangedWorldEvent;
import org.bukkit.event.player.PlayerInteractEvent;
import org.bukkit.event.player.PlayerJoinEvent;
import org.bukkit.event.player.PlayerQuitEvent;
public class PlayerListener implements Listener {
private final OpenInv plugin;
public PlayerListener(OpenInv plugin) {
this.plugin = plugin;
}
@EventHandler(priority = EventPriority.LOWEST)
public void onPlayerJoin(final PlayerJoinEvent event) {
plugin.setPlayerOnline(event.getPlayer());
}
@EventHandler(priority = EventPriority.MONITOR)
public void onPlayerQuit(PlayerQuitEvent event) {
plugin.setPlayerOffline(event.getPlayer());
}
@EventHandler
public void onWorldChange(PlayerChangedWorldEvent event) {
plugin.changeWorld(event.getPlayer());
}
@EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true)
public void onPlayerInteract(PlayerInteractEvent event) {
// Do not cancel 3rd party plugins' custom events
if (!PlayerInteractEvent.class.equals(event.getClass())) {
return;
}
if (event.getAction() != Action.RIGHT_CLICK_BLOCK || event.getPlayer().isSneaking()
|| event.useInteractedBlock() == Result.DENY || event.getClickedBlock() == null
|| !plugin.getAnySilentContainer().isAnySilentContainer(event.getClickedBlock())) {
return;
}
Player player = event.getPlayer();
boolean any = Permissions.ANYCHEST.hasPermission(player) && plugin.getPlayerAnyChestStatus(player);
boolean needsAny = plugin.getAnySilentContainer().isAnyContainerNeeded(player, event.getClickedBlock());
if (!any && needsAny) {
return;
}
boolean silent = Permissions.SILENT.hasPermission(player) && plugin.getPlayerSilentChestStatus(player);
// If anycontainer or silentcontainer is active
if (any || silent) {
if (plugin.getAnySilentContainer().activateContainer(player, silent, event.getClickedBlock())) {
if (silent && plugin.notifySilentChest() && needsAny && plugin.notifyAnyChest()) {
plugin.sendSystemMessage(player, "messages.info.containerBlockedSilent");
} else if (needsAny && plugin.notifyAnyChest()) {
plugin.sendSystemMessage(player, "messages.info.containerBlocked");
} else if (silent && plugin.notifySilentChest()) {
plugin.sendSystemMessage(player, "messages.info.containerSilent");
}
}
event.setCancelled(true);
}
}
}

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@@ -1,42 +0,0 @@
/*
* Copyright (C) 2011-2021 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.listeners;
import com.lishid.openinv.OpenInv;
import org.bukkit.event.EventHandler;
import org.bukkit.event.Listener;
import org.bukkit.event.server.PluginDisableEvent;
/**
* Listener for plugin-related events.
*
* @author Jikoo
*/
public class PluginListener implements Listener {
private final OpenInv plugin;
public PluginListener(OpenInv plugin) {
this.plugin = plugin;
}
@EventHandler
public void onPluginDisable(PluginDisableEvent event) {
plugin.releaseAllPlayers(event.getPlugin());
}
}

View File

@@ -1,187 +0,0 @@
/*
* Copyright (C) 2011-2021 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.util;
import com.google.common.collect.Multimap;
import com.google.common.collect.TreeMultimap;
import java.util.ArrayList;
import java.util.HashMap;
import java.util.Iterator;
import java.util.List;
import java.util.Map;
import java.util.Objects;
import java.util.function.Consumer;
import java.util.function.Predicate;
/**
* A minimal thread-safe time-based cache implementation backed by a HashMap and TreeMultimap.
*
* @author Jikoo
*/
public class Cache<K, V> {
private final Map<K, V> internal;
private final Multimap<Long, K> expiry;
private final long retention;
private final Predicate<V> inUseCheck;
private final Consumer<V> postRemoval;
/**
* Constructs a Cache with the specified retention duration, in use function, and post-removal function.
*
* @param retention duration after which keys are automatically invalidated if not in use
* @param inUseCheck Predicate used to check if a key is considered in use
* @param postRemoval Consumer used to perform any operations required when a key is invalidated
*/
public Cache(final long retention, final Predicate<V> inUseCheck, final Consumer<V> postRemoval) {
this.internal = new HashMap<>();
this.expiry = TreeMultimap.create(Long::compareTo, (k1, k2) -> Objects.equals(k1, k2) ? 0 : 1);
this.retention = retention;
this.inUseCheck = inUseCheck;
this.postRemoval = postRemoval;
}
/**
* Set a key and value pair. Keys are unique. Using an existing key will cause the old value to
* be overwritten and the expiration timer to be reset.
*
* @param key key with which the specified value is to be associated
* @param value value to be associated with the specified key
*/
public void put(final K key, final V value) {
// Invalidate key - runs lazy check and ensures value won't be cleaned up early
this.invalidate(key);
synchronized (this.internal) {
this.internal.put(key, value);
this.expiry.put(System.currentTimeMillis() + this.retention, key);
}
}
/**
* Returns the value to which the specified key is mapped, or null if no value is mapped for the key.
*
* @param key the key whose associated value is to be returned
* @return the value to which the specified key is mapped, or null if no value is mapped for the key
*/
public V get(final K key) {
// Run lazy check to clean cache
this.lazyCheck();
synchronized (this.internal) {
return this.internal.get(key);
}
}
/**
* Returns true if the specified key is mapped to a value.
*
* @param key key to check if a mapping exists for
* @return true if a mapping exists for the specified key
*/
public boolean containsKey(final K key) {
// Run lazy check to clean cache
this.lazyCheck();
synchronized (this.internal) {
return this.internal.containsKey(key);
}
}
/**
* Forcibly invalidates a key, even if it is considered to be in use.
*
* @param key key to invalidate
*/
public void invalidate(final K key) {
// Run lazy check to clean cache
this.lazyCheck();
synchronized (this.internal) {
if (!this.internal.containsKey(key)) {
// Value either not present or cleaned by lazy check. Either way, we're good
return;
}
// Remove stored object
this.internal.remove(key);
// Remove expiration entry - prevents more work later, plus prevents issues with values invalidating early
for (Iterator<Map.Entry<Long, K>> iterator = this.expiry.entries().iterator(); iterator.hasNext();) {
if (key.equals(iterator.next().getValue())) {
iterator.remove();
break;
}
}
}
}
/**
* Forcibly invalidates all keys, even if they are considered to be in use.
*/
public void invalidateAll() {
synchronized (this.internal) {
for (V value : this.internal.values()) {
this.postRemoval.accept(value);
}
this.expiry.clear();
this.internal.clear();
}
}
/**
* Invalidate all expired keys that are not considered in use. If a key is expired but is
* considered in use by the provided Function, its expiration time is reset.
*/
private void lazyCheck() {
long now = System.currentTimeMillis();
synchronized (this.internal) {
List<K> inUse = new ArrayList<>();
for (Iterator<Map.Entry<Long, K>> iterator = this.expiry.entries().iterator(); iterator
.hasNext();) {
Map.Entry<Long, K> entry = iterator.next();
if (entry.getKey() > now) {
break;
}
iterator.remove();
if (this.inUseCheck.test(this.internal.get(entry.getValue()))) {
inUse.add(entry.getValue());
continue;
}
V value = this.internal.remove(entry.getValue());
if (value == null) {
continue;
}
this.postRemoval.accept(value);
}
long nextExpiry = now + this.retention;
for (K value : inUse) {
this.expiry.put(nextExpiry, value);
}
}
}
}

View File

@@ -1,147 +0,0 @@
/*
* Copyright (C) 2011-2021 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.util;
import com.lishid.openinv.OpenInv;
import java.io.File;
import java.io.IOException;
import java.util.HashMap;
import java.util.Map;
import java.util.Set;
import org.bukkit.OfflinePlayer;
import org.bukkit.configuration.ConfigurationSection;
public class ConfigUpdater {
private final OpenInv plugin;
public ConfigUpdater(OpenInv plugin) {
this.plugin = plugin;
}
public void checkForUpdates() {
final int version = plugin.getConfig().getInt("config-version", 1);
ConfigurationSection defaults = plugin.getConfig().getDefaults();
if (defaults == null || version >= defaults.getInt("config-version")) {
return;
}
plugin.getLogger().info("Configuration update found! Performing update...");
// Backup the old config file
try {
plugin.getConfig().save(new File(plugin.getDataFolder(), "config_old.yml"));
plugin.getLogger().info("Backed up config.yml to config_old.yml before updating.");
} catch (IOException e) {
plugin.getLogger().warning("Could not back up config.yml before updating!");
}
plugin.getServer().getScheduler().runTaskAsynchronously(plugin, () -> {
if (version < 2) {
updateConfig1To2();
}
if (version < 3) {
updateConfig2To3();
}
if (version < 4) {
updateConfig3To4();
}
plugin.getServer().getScheduler().runTask(plugin, () -> {
plugin.saveConfig();
plugin.getLogger().info("Configuration update complete!");
});
});
}
private void updateConfig3To4() {
plugin.getServer().getScheduler().runTask(plugin, () -> {
plugin.getConfig().set("notify", null);
plugin.getConfig().set("settings.locale", "en_US");
plugin.getConfig().set("config-version", 4);
});
}
private void updateConfig2To3() {
plugin.getServer().getScheduler().runTask(plugin, () -> {
plugin.getConfig().set("config-version", 3);
plugin.getConfig().set("items.open-inv", null);
plugin.getConfig().set("ItemOpenInv", null);
plugin.getConfig().set("toggles.items.open-inv", null);
plugin.getConfig().set("settings.disable-saving",
plugin.getConfig().getBoolean("DisableSaving", false));
plugin.getConfig().set("DisableSaving", null);
});
}
private void updateConfig1To2() {
plugin.getServer().getScheduler().runTask(plugin, () -> {
// Get the old config settings
boolean notifySilentChest = plugin.getConfig().getBoolean("NotifySilentChest", true);
boolean notifyAnyChest = plugin.getConfig().getBoolean("NotifyAnyChest", true);
plugin.getConfig().set("ItemOpenInvItemID", null);
plugin.getConfig().set("NotifySilentChest", null);
plugin.getConfig().set("NotifyAnyChest", null);
plugin.getConfig().set("config-version", 2);
plugin.getConfig().set("notify.any-chest", notifyAnyChest);
plugin.getConfig().set("notify.silent-chest", notifySilentChest);
});
updateToggles("AnyChest", "toggles.any-chest");
updateToggles("SilentChest", "toggles.silent-chest");
}
private void updateToggles(final String sectionName, final String newSectionName) {
ConfigurationSection section = plugin.getConfig().getConfigurationSection(sectionName);
// Ensure section exists
if (section == null) {
return;
}
Set<String> keys = section.getKeys(false);
// Ensure section has content
if (keys.isEmpty()) {
return;
}
final Map<String, Boolean> toggles = new HashMap<>();
for (String playerName : keys) {
OfflinePlayer player = plugin.matchPlayer(playerName);
if (player != null) {
toggles.put(plugin.getPlayerID(player), section.getBoolean(playerName + ".toggle", false));
}
}
plugin.getServer().getScheduler().runTask(plugin, () -> {
// Wipe old ConfigurationSection
plugin.getConfig().set(sectionName, null);
// Prepare new ConfigurationSection
ConfigurationSection newSection = plugin.getConfig().getConfigurationSection(newSectionName);
if (newSection == null) {
newSection = plugin.getConfig().createSection(newSectionName);
}
// Set new values
for (Map.Entry<String, Boolean> entry : toggles.entrySet()) {
newSection.set(entry.getKey(), entry.getValue());
}
});
}
}

View File

@@ -1,219 +0,0 @@
/*
* Copyright (C) 2011-2021 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.util;
import com.lishid.openinv.internal.IAnySilentContainer;
import com.lishid.openinv.internal.IPlayerDataManager;
import com.lishid.openinv.internal.ISpecialEnderChest;
import com.lishid.openinv.internal.ISpecialPlayerInventory;
import java.lang.reflect.Constructor;
import java.lang.reflect.InvocationTargetException;
import org.bukkit.entity.Player;
import org.bukkit.plugin.Plugin;
public class InternalAccessor {
private final Plugin plugin;
private final String version;
private boolean supported = false;
private IPlayerDataManager playerDataManager;
private IAnySilentContainer anySilentContainer;
public InternalAccessor(final Plugin plugin) {
this.plugin = plugin;
String packageName = plugin.getServer().getClass().getPackage().getName();
this.version = packageName.substring(packageName.lastIndexOf('.') + 1);
try {
Class.forName("com.lishid.openinv.internal." + this.version + ".SpecialPlayerInventory");
Class.forName("com.lishid.openinv.internal." + this.version + ".SpecialEnderChest");
this.playerDataManager = this.createObject(IPlayerDataManager.class, "PlayerDataManager");
this.anySilentContainer = this.createObject(IAnySilentContainer.class, "AnySilentContainer");
this.supported = InventoryAccess.isUsable();
} catch (Exception ignored) {}
}
public String getReleasesLink() {
switch (version) {
case "1_4_5":
case "1_4_6":
case "v1_4_R1":
case "v1_5_R2":
case "v1_5_R3":
case "v1_6_R1":
case "v1_6_R2":
case "v1_6_R3":
case "v1_7_R1":
case "v1_7_R2":
case "v1_7_R3":
case "v1_7_R4":
case "v1_8_R1":
case "v1_8_R2":
case "v1_9_R1":
case "v1_9_R2":
case "v1_10_R1":
case "v1_11_R1":
case "v1_12_R1":
return "https://github.com/lishid/OpenInv/releases/tag/4.0.0 (OpenInv-legacy)";
case "v1_13_R1":
return "https://github.com/lishid/OpenInv/releases/tag/4.0.0";
case "v1_13_R2":
return "https://github.com/lishid/OpenInv/releases/tag/4.0.7";
case "v1_14_R1":
return "https://github.com/lishid/OpenInv/releases/tag/4.1.1";
case "v1_16_R1":
return "https://github.com/lishid/OpenInv/releases/tag/4.1.4";
case "v1_8_R3":
case "v1_15_R1":
case "v1_16_R2":
return "https://github.com/lishid/OpenInv/releases/tag/4.1.5";
case "v1_16_R3":
default:
return "https://github.com/Jikoo/OpenInv/releases";
}
}
private <T> T createObject(final Class<? extends T> assignableClass, final String className,
final Object... params) throws ClassCastException, ClassNotFoundException,
InstantiationException, IllegalAccessException, IllegalArgumentException,
InvocationTargetException, NoSuchMethodException, SecurityException {
// Fetch internal class if it exists.
Class<?> internalClass = Class.forName("com.lishid.openinv.internal." + this.version + "." + className);
if (!assignableClass.isAssignableFrom(internalClass)) {
String message = String.format("Found class %s but cannot cast to %s!", internalClass.getName(), assignableClass.getName());
this.plugin.getLogger().warning(message);
throw new IllegalStateException(message);
}
// Quick return: no parameters, no need to fiddle about finding the correct constructor.
if (params.length == 0) {
return assignableClass.cast(internalClass.getConstructor().newInstance());
}
// Search constructors for one matching the given parameters
nextConstructor: for (Constructor<?> constructor : internalClass.getConstructors()) {
Class<?>[] requiredClasses = constructor.getParameterTypes();
if (requiredClasses.length != params.length) {
continue;
}
for (int i = 0; i < params.length; ++i) {
if (!requiredClasses[i].isAssignableFrom(params[i].getClass())) {
continue nextConstructor;
}
}
return assignableClass.cast(constructor.newInstance(params));
}
StringBuilder builder = new StringBuilder("Found class ").append(internalClass.getName())
.append(" but cannot find any matching constructors for [");
for (Object object : params) {
builder.append(object.getClass().getName()).append(", ");
}
builder.delete(builder.length() - 2, builder.length());
String message = builder.append(']').toString();
this.plugin.getLogger().warning(message);
throw new IllegalArgumentException(message);
}
/**
* Creates an instance of the IAnySilentContainer implementation for the current server version.
*
* @return the IAnySilentContainer
* @throws IllegalStateException if server version is unsupported
*/
public IAnySilentContainer getAnySilentContainer() {
if (!this.supported) {
throw new IllegalStateException(String.format("Unsupported server version %s!", this.version));
}
return this.anySilentContainer;
}
/**
* Creates an instance of the IPlayerDataManager implementation for the current server version.
*
* @return the IPlayerDataManager
* @throws IllegalStateException if server version is unsupported
*/
public IPlayerDataManager getPlayerDataManager() {
if (!this.supported) {
throw new IllegalStateException(String.format("Unsupported server version %s!", this.version));
}
return this.playerDataManager;
}
/**
* Gets the server implementation version. If not initialized, returns the string "null"
* instead.
*
* @return the version, or "null"
*/
public String getVersion() {
return this.version != null ? this.version : "null";
}
/**
* Checks if the server implementation is supported.
*
* @return true if initialized for a supported server version
*/
public boolean isSupported() {
return this.supported;
}
/**
* Creates an instance of the ISpecialEnderChest implementation for the given Player, or
* null if the current version is unsupported.
*
* @param player the Player
* @param online true if the Player is online
* @return the ISpecialEnderChest created
* @throws InstantiationException if the ISpecialEnderChest could not be instantiated
*/
public ISpecialEnderChest newSpecialEnderChest(final Player player, final boolean online) throws InstantiationException {
if (!this.supported) {
throw new IllegalStateException(String.format("Unsupported server version %s!", this.version));
}
try {
return this.createObject(ISpecialEnderChest.class, "SpecialEnderChest", player, online);
} catch (Exception e) {
throw new InstantiationException(String.format("Unable to create a new ISpecialEnderChest: %s", e.getMessage()));
}
}
/**
* Creates an instance of the ISpecialPlayerInventory implementation for the given Player..
*
* @param player the Player
* @param online true if the Player is online
* @return the ISpecialPlayerInventory created
* @throws InstantiationException if the ISpecialPlayerInventory could not be instantiated
*/
public ISpecialPlayerInventory newSpecialPlayerInventory(final Player player, final boolean online) throws InstantiationException {
if (!this.supported) {
throw new IllegalStateException(String.format("Unsupported server version %s!", this.version));
}
try {
return this.createObject(ISpecialPlayerInventory.class, "SpecialPlayerInventory", player, online);
} catch (Exception e) {
throw new InstantiationException(String.format("Unable to create a new ISpecialPlayerInventory: %s", e.getMessage()));
}
}
}

View File

@@ -1,170 +0,0 @@
/*
* Copyright (C) 2011-2021 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.util;
import com.lishid.openinv.OpenInv;
import java.io.BufferedReader;
import java.io.File;
import java.io.IOException;
import java.io.InputStream;
import java.io.InputStreamReader;
import java.util.ArrayList;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
import java.util.logging.Level;
import org.bukkit.ChatColor;
import org.bukkit.configuration.file.YamlConfiguration;
import org.jetbrains.annotations.NotNull;
import org.jetbrains.annotations.Nullable;
/**
* A simple language manager supporting both custom and bundled languages.
*
* @author Jikoo
*/
public class LanguageManager {
private final OpenInv plugin;
private final String defaultLocale;
private final Map<String, YamlConfiguration> locales;
public LanguageManager(@NotNull OpenInv plugin, @NotNull String defaultLocale) {
this.plugin = plugin;
this.defaultLocale = defaultLocale;
this.locales = new HashMap<>();
getOrLoadLocale(defaultLocale);
}
private YamlConfiguration getOrLoadLocale(@NotNull String locale) {
YamlConfiguration loaded = locales.get(locale);
if (loaded != null) {
return loaded;
}
InputStream resourceStream = plugin.getResource(locale + ".yml");
YamlConfiguration localeConfigDefaults;
if (resourceStream == null) {
localeConfigDefaults = new YamlConfiguration();
} else {
try (BufferedReader reader = new BufferedReader(new InputStreamReader(resourceStream))) {
localeConfigDefaults = YamlConfiguration.loadConfiguration(reader);
} catch (IOException e) {
plugin.getLogger().log(Level.WARNING, "[LanguageManager] Unable to load resource " + locale + ".yml", e);
localeConfigDefaults = new YamlConfiguration();
}
}
File file = new File(plugin.getDataFolder(), locale + ".yml");
YamlConfiguration localeConfig;
if (!file.exists()) {
localeConfig = localeConfigDefaults;
try {
localeConfigDefaults.save(file);
} catch (IOException e) {
plugin.getLogger().log(Level.WARNING, "[LanguageManager] Unable to save resource " + locale + ".yml", e);
}
} else {
localeConfig = YamlConfiguration.loadConfiguration(file);
// Add new language keys
List<String> newKeys = new ArrayList<>();
for (String key : localeConfigDefaults.getKeys(true)) {
if (localeConfigDefaults.isConfigurationSection(key)) {
continue;
}
if (localeConfig.isSet(key)) {
continue;
}
localeConfig.set(key, localeConfigDefaults.get(key));
newKeys.add(key);
}
if (!newKeys.isEmpty()) {
plugin.getLogger().info("[LanguageManager] Added new language keys: " + String.join(", ", newKeys));
try {
localeConfig.save(file);
} catch (IOException e) {
plugin.getLogger().log(Level.WARNING, "[LanguageManager] Unable to save resource " + locale + ".yml", e);
}
}
}
if (!locale.equals(defaultLocale)) {
localeConfigDefaults = locales.get(defaultLocale);
// Check for missing keys
List<String> newKeys = new ArrayList<>();
for (String key : localeConfigDefaults.getKeys(true)) {
if (localeConfigDefaults.isConfigurationSection(key)) {
continue;
}
if (localeConfig.isSet(key)) {
continue;
}
newKeys.add(key);
}
if (!newKeys.isEmpty()) {
plugin.getLogger().info("[LanguageManager] Missing translations from " + locale + ".yml: " + String.join(", ", newKeys));
}
// Fall through to default locale
localeConfig.setDefaults(localeConfigDefaults);
}
locales.put(locale, localeConfig);
return localeConfig;
}
@Nullable
public String getValue(@NotNull String key, @Nullable String locale) {
String value = getOrLoadLocale(locale == null ? defaultLocale : locale.toLowerCase()).getString(key);
if (value == null || value.isEmpty()) {
return null;
}
value = ChatColor.translateAlternateColorCodes('&', value);
return value;
}
@Nullable
public String getValue(@NotNull String key, @Nullable String locale, @NotNull String... replacements) {
if (replacements.length % 2 != 0) {
plugin.getLogger().log(Level.WARNING, "[LanguageManager] Replacement data is uneven", new Exception());
}
String value = getValue(key, locale);
if (value == null) {
return null;
}
for (int i = 0; i < replacements.length; i += 2) {
value = value.replace(replacements[i], replacements[i + 1]);
}
return value;
}
}

View File

@@ -1,78 +0,0 @@
/*
* Copyright (C) 2011-2021 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.util;
import org.bukkit.permissions.Permissible;
public enum Permissions {
OPENINV("openinv"),
OVERRIDE("override"),
EXEMPT("exempt"),
CROSSWORLD("crossworld"),
SILENT("silent"),
SILENT_DEFAULT("silent.default", true),
ANYCHEST("anychest"),
ANY_DEFAULT("any.default", true),
ENDERCHEST("openender"),
ENDERCHEST_ALL("openenderall"),
SEARCH("search"),
EDITINV("editinv"),
EDITENDER("editender"),
OPENSELF("openself"),
OPENONLINE("openonline"),
OPENOFFLINE("openoffline"),
SPECTATE("spectate");
private final String permission;
private final boolean uninheritable;
Permissions(String permission) {
this(permission, false);
}
Permissions(String permission, boolean uninheritable) {
this.permission = "OpenInv." + permission;
this.uninheritable = uninheritable;
}
public boolean hasPermission(Permissible permissible) {
boolean hasPermission = permissible.hasPermission(permission);
if (uninheritable || hasPermission || permissible.isPermissionSet(permission)) {
return hasPermission;
}
StringBuilder permissionDestroyer = new StringBuilder(permission);
for (int lastPeriod = permissionDestroyer.lastIndexOf("."); lastPeriod > 0;
lastPeriod = permissionDestroyer.lastIndexOf(".")) {
permissionDestroyer.delete(lastPeriod + 1, permissionDestroyer.length()).append('*');
hasPermission = permissible.hasPermission(permissionDestroyer.toString());
if (hasPermission || permissible.isPermissionSet(permissionDestroyer.toString())) {
return hasPermission;
}
permissionDestroyer.delete(lastPeriod, permissionDestroyer.length());
}
return permissible.hasPermission("*");
}
}

View File

@@ -1,147 +0,0 @@
/*
* Copyright (C) 2011-2021 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.util;
import java.util.ArrayList;
import java.util.Collections;
import java.util.List;
import java.util.Locale;
import java.util.function.Function;
import org.bukkit.Bukkit;
import org.bukkit.command.CommandSender;
import org.bukkit.entity.Player;
import org.bukkit.util.StringUtil;
/**
* Utility class for common tab completions.
*/
public class TabCompleter {
/**
* Offer tab completions for whole numbers.
*
* @param argument the argument to complete
* @return integer options
*/
public static List<String> completeInteger(String argument) {
// Ensure existing argument is actually a number
if (!argument.isEmpty()) {
try {
Integer.parseInt(argument);
} catch (NumberFormatException e) {
return Collections.emptyList();
}
}
List<String> completions = new ArrayList<>(10);
for (int i = 0; i < 10; ++i) {
completions.add(argument + i);
}
return completions;
}
/**
* Offer tab completions for a given Enum.
*
* @param argument the argument to complete
* @param enumClazz the Enum to complete for
* @return the matching Enum values
*/
public static List<String> completeEnum(String argument, Class<? extends Enum<?>> enumClazz) {
argument = argument.toLowerCase(Locale.ENGLISH);
List<String> completions = new ArrayList<>();
for (Enum<?> enumConstant : enumClazz.getEnumConstants()) {
String name = enumConstant.name().toLowerCase();
if (name.startsWith(argument)) {
completions.add(name);
}
}
return completions;
}
/**
* Offer tab completions for a given array of Strings.
*
* @param argument the argument to complete
* @param options the Strings which may be completed
* @return the matching Strings
*/
public static List<String> completeString(String argument, String[] options) {
argument = argument.toLowerCase(Locale.ENGLISH);
List<String> completions = new ArrayList<>();
for (String option : options) {
if (option.startsWith(argument)) {
completions.add(option);
}
}
return completions;
}
/**
* Offer tab completions for visible online Players' names.
*
* @param sender the command's sender
* @param argument the argument to complete
* @return the matching Players' names
*/
public static List<String> completeOnlinePlayer(CommandSender sender, String argument) {
List<String> completions = new ArrayList<>();
Player senderPlayer = sender instanceof Player ? (Player) sender : null;
for (Player player : Bukkit.getOnlinePlayers()) {
if (senderPlayer != null && !senderPlayer.canSee(player)) {
continue;
}
if (StringUtil.startsWithIgnoreCase(player.getName(), argument)) {
completions.add(player.getName());
}
}
return completions;
}
/**
* Offer tab completions for a given array of Objects.
*
* @param argument the argument to complete
* @param converter the Function for converting the Object into a comparable String
* @param options the Objects which may be completed
* @return the matching Strings
*/
public static <T> List<String> completeObject(String argument, Function<T, String> converter, T[] options) {
argument = argument.toLowerCase(Locale.ENGLISH);
List<String> completions = new ArrayList<>();
for (T option : options) {
String optionString = converter.apply(option).toLowerCase();
if (optionString.startsWith(argument)) {
completions.add(optionString);
}
}
return completions;
}
private TabCompleter() {}
}

View File

@@ -1,4 +0,0 @@
config-version: 4
settings:
disable-saving: false
locale: 'en_us'

View File

@@ -1,30 +0,0 @@
messages:
error:
consoleUnsupported: 'Du kannst diesen Befehl nicht von der Konsole ausführen.'
lootNotGenerated: '&cBeute noch nicht erstellt! Bitte schalte &b/silentcontainer&c aus.'
invalidMaterial: '&cUngültiges Material: "%target%"'
invalidNumber: '&cUngültige Nummer: "%target%"'
invalidPlayer: '&cSpieler nicht gefunden.'
permissionOpenSelf: '&cDu darfst dein eigenes Inventar nicht öffnen.'
permissionEnderAll: '&cDu darfst die Endertruhen von anderen Spielern nicht öffnen.'
permissionExempt: '&c%target%''s Inventar ist geschützt.'
permissionCrossWorld: '&c%target% ist nicht in der selben Welt wie du.'
permissionPlayerOnline: '&cDu darfst keine Inventare von Spielern öffnen, die online sind.'
permissionPlayerOffline: '&cDu darfst keine Inventare von Spielern öffnen, die offline sind.'
commandException: '&cAn error occurred. Please check console for details.'
info:
containerBlocked: 'Du öffnest einen gesperrten Container.'
containerBlockedSilent: 'Du öffnest einen gesperrten Container lautlos.'
containerSilent: 'Du öffnest einen Container lautlos.'
settingState: '%setting%: %state%'
player:
noMatches: 'Keine Spieler mit %target% gefunden.'
matches: 'Spieler hält %target%: %detail%'
container:
noMatches: 'Keine Container mit %target% gefunden.'
matches: 'Container hat %target%: %detail%'
on: 'an'
off: 'aus'
container:
player: '%player%''s Inventar'
enderchest: '%player%''s Endertruhe'

View File

@@ -1,30 +0,0 @@
messages:
error:
consoleUnsupported: 'You cannot use this command from console.'
lootNotGenerated: '&cLoot not generated! Please disable &b/silentcontainer&c.'
invalidMaterial: '&cInvalid material: "%target%"'
invalidNumber: '&cInvalid number: "%target%"'
invalidPlayer: '&cPlayer not found!'
permissionOpenSelf: '&cYou''re not allowed to open your own inventory.'
permissionEnderAll: '&cYou''re not allowed to access other players'' ender chests.'
permissionExempt: '&c%target%''s inventory is protected.'
permissionCrossWorld: '&c%target% is not in your world.'
permissionPlayerOnline: '&cYou''re not allowed to open the inventory of online players.'
permissionPlayerOffline: '&cYou''re not allowed to open the inventory of offline players.'
commandException: '&cAn error occurred. Please check console for details.'
info:
containerBlocked: 'You are opening a blocked container.'
containerBlockedSilent: 'You are opening a blocked container silently.'
containerSilent: 'You are opening a container silently.'
settingState: '%setting%: %state%'
player:
noMatches: 'No players found with %target%.'
matches: 'Players holding %target%: %detail%'
container:
noMatches: 'No containers found with %target%.'
matches: 'Containers holding %target%: %detail%'
on: 'on'
off: 'off'
container:
player: '%player%''s Inventory'
enderchest: '%player%''s Ender Chest'

View File

@@ -1,31 +0,0 @@
messages:
error:
consoleUnsupported: 'No puedes usar este comando desde la consola.'
lootNotGenerated: '&c¡Botín no generado! Desactiva &b/silentcontainer&c.'
invalidMaterial: '&cMaterial no válido: "%target%"'
invalidNumber: '&cNúmero no válido: "%target%"'
invalidPlayer: '&cJugador no encontrado'
permissionOpenSelf: '&cNo tienes permisos para abrir tu inventario de esa forma.'
permissionEnderAll: '&cNo tienes permiso para abrir cofres de ender de otros jugadores.'
permissionExempt: '&c El inventario de %target% está protegido.'
permissionCrossWorld: '&c%target% no está en tu dimensión.'
permissionPlayerOnline: '&cNo estás autorizado para abrir inventarios de jugadores conectados.'
permissionPlayerOffline: '&cNo estás autorizado para abrir inventarios de jugadores desconectados.'
commandException: '&cSe ha producido un error, lee la consola para mas información.'
info:
containerBlocked: 'Estás abriendo un contenedor protegido.'
containerBlockedSilent: 'Estás abriendo sigilosamente un contenedor protegido.'
containerSilent: 'Estás abriendo un contenedor sigilosamente.'
settingState: '%setting%: %state%'
player:
noMatches: 'No se encontraron jugadores con %target%.'
matches: 'Jugadores con %target%: %detail%'
container:
noMatches: 'No se encontraron contenedores con %target%.'
matches: 'Contenedores con %target%: %detail%'
on: 'activado'
off: 'desactivado'
container:
player: 'Inventario de %player%'
enderchest: 'Cofre de Ender de %player%'

View File

@@ -1,89 +0,0 @@
name: OpenInv
main: com.lishid.openinv.OpenInv
version: ${project.version}
author: lishid
authors: [Jikoo, ShadowRanger]
description: >
This plugin allows you to open a player's inventory as a chest and interact with it in real time.
api-version: "1.16"
permissions:
OpenInv.any.default:
description: Permission for AnyContainer to default on prior to toggling.
default: false
OpenInv.silent.default:
description: Permission for SilentContainer to default on prior to toggling.
default: false
OpenInv.*:
description: Permission for all OpenInv features.
default: op
children:
OpenInv.openinv: true
OpenInv.openender: true
OpenInv.search: true
OpenInv.silent: true
OpenInv.anychest: true
OpenInv.searchenchant: true
OpenInv.searchcontainer: true
OpenInv.openonline: true
OpenInv.openoffline: true
OpenInv.spectate: true
OpenInv.openinv:
default: op
children:
OpenInv.openonline: true
OpenInv.openoffline: true
OpenInv.openender:
default: op
children:
OpenInv.openonline: true
OpenInv.openoffline: true
commands:
openinv:
aliases: [oi, inv, open]
description: Open a player's inventory
permission: OpenInv.openinv
usage: |-
/<command> [Player] - Open a player's inventory
openender:
aliases: [oe]
description: Opens the enderchest of a player
permission: OpenInv.openender
usage: |-
/<command> [Player] - Open a player's enderchest
searchinv:
aliases: [si]
description: Search and list players having a specific item
permission: OpenInv.search
usage: |-
/<command> <Material> [MinAmount] - MinAmount is optional, the minimum amount required
searchender:
aliases: [se]
permission: OpenInv.search
description: Searches and lists players having a specific item in their ender chest
usage: |-
/<command> <Material> [MinAmount] - MinAmount is optional, the minimum amount required
silentcontainer:
aliases: [sc, silent, silentchest]
description: SilentContainer stops sounds and animations when using containers.
permission: OpenInv.silent
usage: |-
/<command> [check|on|off] - Check, toggle, or set SilentContainer
anycontainer:
aliases: [ac, anychest]
description: AnyContainer allows using blocked containers.
permission: OpenInv.anychest
usage: |-
/<command> [check|on|off] - Check, toggle, or set AnyContainer
searchenchant:
aliases: [searchenchants]
description: Search and list players with a specific enchantment.
permission: OpenInv.searchenchant
usage: |-
/<command> <[Enchantment] [MinLevel]> - Enchantment is the enchantment type, MinLevel is the minimum level. One is optional
searchcontainer:
aliases: [searchchest]
description: Search and list containers with a specific material.
permission: OpenInv.searchcontainer
usage: /<command> <Material> [ChunkRadius] - ChunkRadius is optional, the length that will be searched for matching items. Default 5

View File

@@ -1,30 +0,0 @@
messages:
error:
consoleUnsupported: 'Voce nao consegue usar esse comando pelo console.'
lootNotGenerated: '&cPilhagem nao gerada! Por favor desabilite &b/silentcontainer&c.'
invalidMaterial: '&cMaterial invalido: "%target%"'
invalidNumber: '&cNumero invalido: "%target%"'
invalidPlayer: '&cJogador nao encontrado!'
permissionOpenSelf: '&cVoce nao pode abrir seu proprio inventario.'
permissionEnderAll: '&cVoce nao tem permissao para abrir baus de ender de outros jogadores.'
permissionExempt: '&cO inventario de %target% e protegido.'
permissionCrossWorld: '&c%target% nao esta no seu mundo.'
permissionPlayerOnline: '&cVoce nao tem permissao para abrir o inventario de jogadores online.'
permissionPlayerOffline: '&cVoce nao tem permissao para abrir o inventario de jogadores offline.'
commandException: '&cUm erro ocorreu. Por favor cheque o console para detalhes.'
info:
containerBlocked: 'Voce esta abrindo um recipiente bloqueado.'
containerBlockedSilent: 'Voce esta abrindo um recipiente bloqueado silenciosamente.'
containerSilent: 'Voce esta abrindo um recipiente silenciosamente.'
settingState: '%setting%: %state%'
player:
noMatches: 'Nenhum jogador encontrado com %target%.'
matches: 'Jogadores segurando %target%: %detail%'
container:
noMatches: 'Nenhum recipiente encontrado com %target%.'
matches: 'Recipientes contendo %target%: %detail%'
on: 'ligado'
off: 'desligado'
container:
player: 'Inventario de %player%'
enderchest: 'Bau de Ender de %player%'

289
pom.xml
View File

@@ -1,146 +1,155 @@
<!--
~ Copyright (C) 2011-2021 lishid. All rights reserved.
~
~ This program is free software: you can redistribute it and/or modify
~ it under the terms of the GNU General Public License as published by
~ the Free Software Foundation, version 3.
~
~ This program is distributed in the hope that it will be useful,
~ but WITHOUT ANY WARRANTY; without even the implied warranty of
~ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
~ GNU General Public License for more details.
~
~ You should have received a copy of the GNU General Public License
~ along with this program. If not, see <http://www.gnu.org/licenses/>.
-->
<project xmlns="http://maven.apache.org/POM/4.0.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://maven.apache.org/POM/4.0.0 http://maven.apache.org/xsd/maven-4.0.0.xsd">
<modelVersion>4.0.0</modelVersion>
<groupId>OpenInv</groupId>
<artifactId>OpenInv</artifactId>
<version>0.0.1-SNAPSHOT</version>
<groupId>com.lishid</groupId>
<artifactId>openinvparent</artifactId>
<name>OpenInv</name>
<url>http://dev.bukkit.org/bukkit-plugins/openinv/</url>
<version>4.1.8</version>
<packaging>pom</packaging>
<properties>
<project.build.sourceEncoding>UTF-8</project.build.sourceEncoding>
<maven.compiler.source>1.8</maven.compiler.source>
<maven.compiler.target>1.8</maven.compiler.target>
</properties>
<profiles>
<profile>
<id>all</id>
<modules>
<module>api</module>
<module>plugin</module>
<module>internal/v1_16_R3</module>
<module>internal/v1_17_R1</module>
<module>assembly</module>
</modules>
</profile>
<profile>
<id>default</id>
<activation>
<activeByDefault>true</activeByDefault>
</activation>
<modules>
<module>api</module>
<module>plugin</module>
<module>assembly</module>
</modules>
</profile>
</profiles>
<repositories>
<repository>
<id>spigot-repo</id>
<url>https://hub.spigotmc.org/nexus/content/groups/public/</url>
</repository>
</repositories>
<dependencyManagement>
<dependencies>
<dependency>
<artifactId>annotations</artifactId>
<groupId>org.jetbrains</groupId>
<scope>provided</scope>
<version>21.0.1</version>
</dependency>
<dependency>
<artifactId>spigot-api</artifactId>
<groupId>org.spigotmc</groupId>
<scope>provided</scope>
<version>1.16.5-R0.1-SNAPSHOT</version>
</dependency>
<dependency>
<artifactId>openinvapi</artifactId>
<groupId>com.lishid</groupId>
<scope>compile</scope>
<version>4.1.8</version>
</dependency>
<dependency>
<artifactId>openinvplugincore</artifactId>
<groupId>com.lishid</groupId>
<scope>compile</scope>
<version>4.1.8</version>
</dependency>
</dependencies>
</dependencyManagement>
<dependencies>
<dependency>
<groupId>org.spigotmc</groupId>
<artifactId>spigot</artifactId>
<version>1.10-R0.1-SNAPSHOT</version>
<scope>provided</scope>
<classifier>v1_10_R1</classifier>
</dependency>
<dependency>
<groupId>org.spigotmc</groupId>
<artifactId>spigot</artifactId>
<version>1.9.4-R0.1-SNAPSHOT</version>
<scope>provided</scope>
<classifier>v1_9_R2</classifier>
</dependency>
<dependency>
<groupId>org.spigotmc</groupId>
<artifactId>spigot</artifactId>
<version>1.9-R0.1-SNAPSHOT</version>
<scope>provided</scope>
<classifier>v1_9_R1</classifier>
</dependency>
<dependency>
<groupId>org.spigotmc</groupId>
<artifactId>spigot</artifactId>
<version>1.8.8-R0.1-SNAPSHOT</version>
<scope>provided</scope>
<classifier>v1_8_R3</classifier>
</dependency>
<dependency>
<groupId>org.spigotmc</groupId>
<artifactId>spigot</artifactId>
<version>1.8.3-R0.1-SNAPSHOT</version>
<scope>provided</scope>
<classifier>v1_8_R2</classifier>
</dependency>
<dependency>
<groupId>org.spigotmc</groupId>
<artifactId>spigot</artifactId>
<version>1.8-R0.1-SNAPSHOT</version>
<scope>provided</scope>
<classifier>v1_8_R1</classifier>
</dependency>
<dependency>
<groupId>org.bukkit</groupId>
<artifactId>craftbukkit</artifactId>
<version>1.7.10-R0.1-SNAPSHOT</version>
<scope>provided</scope>
<classifier>v1_7_R4</classifier>
</dependency>
<dependency>
<groupId>org.bukkit</groupId>
<artifactId>craftbukkit</artifactId>
<version>1.7.9-R0.2-SNAPSHOT</version>
<scope>provided</scope>
<classifier>v1_7_R3</classifier>
</dependency>
<dependency>
<groupId>org.bukkit</groupId>
<artifactId>craftbukkit</artifactId>
<version>1.7.5-R0.1-SNAPSHOT</version>
<scope>provided</scope>
<classifier>v1_7_R2</classifier>
</dependency>
<dependency>
<groupId>org.bukkit</groupId>
<artifactId>craftbukkit</artifactId>
<version>1.7.2-R0.4-SNAPSHOT</version>
<scope>provided</scope>
<classifier>v1_7_R1</classifier>
</dependency>
<dependency>
<groupId>org.bukkit</groupId>
<artifactId>craftbukkit</artifactId>
<version>1.6.4-R2.0-SNAPSHOT</version>
<scope>provided</scope>
<classifier>v1_6_R3</classifier>
</dependency>
<dependency>
<groupId>org.bukkit</groupId>
<artifactId>craftbukkit</artifactId>
<version>1.6.2-R1.1-SNAPSHOT</version>
<scope>provided</scope>
<classifier>v1_6_R2</classifier>
</dependency>
<dependency>
<groupId>org.bukkit</groupId>
<artifactId>craftbukkit</artifactId>
<version>1.6.1-R0.1-SNAPSHOT</version>
<scope>provided</scope>
<classifier>v1_6_R1</classifier>
</dependency>
<dependency>
<groupId>org.bukkit</groupId>
<artifactId>craftbukkit</artifactId>
<version>1.5.2-R1.0-SNAPSHOT</version>
<scope>provided</scope>
<classifier>v1_5_R3</classifier>
</dependency>
<dependency>
<groupId>org.bukkit</groupId>
<artifactId>craftbukkit</artifactId>
<version>1.5.1-R0.1-SNAPSHOT</version>
<scope>provided</scope>
<classifier>v1_5_R2</classifier>
</dependency>
<dependency>
<groupId>org.bukkit</groupId>
<artifactId>craftbukkit</artifactId>
<version>1.5-R0.1-SNAPSHOT</version>
<scope>provided</scope>
<classifier>v1_5_R1</classifier>
</dependency>
<dependency>
<groupId>org.bukkit</groupId>
<artifactId>craftbukkit</artifactId>
<version>1.4.7-R1.1-SNAPSHOT</version>
<scope>provided</scope>
<classifier>v1_4_R1</classifier>
</dependency>
<dependency>
<groupId>org.bukkit</groupId>
<artifactId>craftbukkit</artifactId>
<version>1.4.6-R0.4-SNAPSHOT</version>
<scope>provided</scope>
<classifier>v1_4_6</classifier>
</dependency>
<dependency>
<groupId>org.bukkit</groupId>
<artifactId>craftbukkit</artifactId>
<version>1.4.5-R1.1-SNAPSHOT</version>
<scope>provided</scope>
<classifier>v1_4_5</classifier>
</dependency>
</dependencies>
<build>
<pluginManagement>
<plugins>
<plugin>
<artifactId>maven-shade-plugin</artifactId>
<configuration>
<filters>
<filter>
<!-- Always shade entirety of required modules. -->
<artifact>com.lishid:openinv*</artifact>
<includes>
<include>**</include>
</includes>
</filter>
<filter>
<artifact>*:*</artifact>
<!-- Don't warn about file conflicts that'll be clobbered anyway. -->
<excludes>
<exclude>META-INF/MANIFEST.MF</exclude>
</excludes>
</filter>
</filters>
<minimizeJar>true</minimizeJar>
</configuration>
<executions>
<execution>
<phase>package</phase>
<goals>
<goal>shade</goal>
</goals>
</execution>
</executions>
<groupId>org.apache.maven.plugins</groupId>
<version>3.2.4</version>
</plugin>
<plugin>
<artifactId>maven-compiler-plugin</artifactId>
<groupId>org.apache.maven.plugins</groupId>
<version>3.8.1</version>
</plugin>
<plugin>
<artifactId>maven-assembly-plugin</artifactId>
<groupId>org.apache.maven.plugins</groupId>
<version>3.3.0</version>
</plugin>
</plugins>
</pluginManagement>
<plugins>
<plugin>
<artifactId>maven-compiler-plugin</artifactId>
<version>3.1</version>
<configuration>
<source>1.6</source>
<target>1.6</target>
</configuration>
</plugin>
</plugins>
</build>
</project>
</project>

View File

@@ -1,82 +0,0 @@
#!/bin/bash
#
# Copyright (C) 2011-2021 lishid. All rights reserved.
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation, version 3.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>.
#
# Note that this script is designed for use in GitHub Actions, and is not
# particularly robust nor configurable. Run from project parent directory.
# Query GitHub for the username of the given email address.
# Falls through to the given author name.
function lookup_email_username() {
lookup=$(curl -G --data-urlencode "q=$1 in:email" https://api.github.com/search/users -H 'Accept: application/vnd.github.v3+json' | grep '"login":' | sed -e 's/^.*": "//g' -e 's/",.*$//g')
if [[ $lookup ]]; then
echo -n "@$lookup"
else
echo "$2"
fi
}
# Get a pretty list of supported Minecraft versions
function get_minecraft_versions() {
readarray -t versions <<< "$(. ./scripts/get_spigot_versions.sh)"
for version in "${versions[@]}"; do
# Append comma if variable is set, then append version
minecraft_versions="${minecraft_versions:+${minecraft_versions},}${version%%-R*}"
done
echo "${minecraft_versions}"
}
previous_tag=$(git describe --tags --abbrev=0 @^)
# Use formatted log to pull authors list
authors_raw=$(git log --pretty=format:"%ae|%an" "$previous_tag"..@)
readarray -t authors <<<"$authors_raw"
# Use associative array to map email to author name
declare -A author_data
for author in "${authors[@]}"; do
# Match author email
author_email=${author%|*}
# Convert to lower case
author_email=${author_email,,}
# Match author name
author_name=${author##*|}
if [[ -n ${author_data[$author_email]} ]]; then
# Skip emails we already have data for
continue
fi
# Fetch and store author GitHub username by email
author_data[$author_email]=$(lookup_email_username "$author_email" "$author_name")
done
# Fetch actual formatted changelog
changelog=$(git log --pretty=format:"* %s (%h) - %ae" "$previous_tag"..@)
for author_email in "${!author_data[@]}"; do
# Ignore case when matching
shopt -s nocasematch
# Match and replace email
changelog=${changelog//$author_email/${author_data[$author_email]}}
done
minecraft_versions=$(get_minecraft_versions)
printf "## Supported Minecraft versions\n%s\n\n## Changelog\n%s" "${minecraft_versions}" "${changelog}"

View File

@@ -1,50 +0,0 @@
#!/bin/bash
#
# Copyright (C) 2011-2021 lishid. All rights reserved.
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation, version 3.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>.
#
# TODO FIGURE OUT AND REMOVE WHEN LESS STRESS
hacky_versions=("1.16.5-R0.1-SNAPSHOT" "1.17-R0.1-SNAPSHOT")
for hacky_version in "${hacky_versions[@]}"; do
echo "$hacky_version"
done
exit 0
# Note that this script is designed for use in GitHub Actions, and is not
# particularly robust nor configurable. Run from project parent directory.
# Pull Spigot dependency information from Maven.
# Since we only care about Spigot versions, only check modules in the folder internal.
readarray -t modules <<< "$(mvn help:evaluate -Dexpression=project.modules -q -DforceStdout -P all | grep -oP '(?<=<string>)(internal/.*)(?=</string>)')"
for module in "${modules[@]}"; do
# Get number of dependencies declared in pom of specified internal module.
max_index=$(mvn help:evaluate -Dexpression=project.dependencies -q -DforceStdout -P all -pl "$module" | grep -c "<dependency>")
for ((i=0; i < max_index; i++)); do
# Get artifactId of dependency.
artifact_id=$(mvn help:evaluate -Dexpression=project.dependencies["$i"].artifactId -q -DforceStdout -P all -pl "$module")
# Ensure dependency is Spigot.
if [[ "$artifact_id" == spigot ]]; then
# Get Spigot version.
spigot_version=$(mvn help:evaluate -Dexpression=project.dependencies["$i"].version -q -DforceStdout -P all -pl "$module")
versions+=("$spigot_version")
echo "$spigot_version"
break
fi
done
done

View File

@@ -1,48 +0,0 @@
#!/bin/bash
#
# Copyright (C) 2011-2021 lishid. All rights reserved.
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation, version 3.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>.
#
# Note that this script is designed for use in GitHub Actions, and is not
# particularly robust nor configurable. Run from project parent directory.
buildtools_dir=~/buildtools
buildtools=$buildtools_dir/BuildTools.jar
get_buildtools () {
if [[ -d $buildtools_dir && -f $buildtools ]]; then
return
fi
mkdir $buildtools_dir
wget https://hub.spigotmc.org/jenkins/job/BuildTools/lastSuccessfulBuild/artifact/target/BuildTools.jar -O $buildtools
}
readarray -t versions <<< "$(. ./scripts/get_spigot_versions.sh)"
echo Found Spigot dependencies: "${versions[@]}"
for version in "${versions[@]}"; do
set -e
exit_code=0
mvn dependency:get -Dartifact=org.spigotmc:spigot:"$version" -q -o || exit_code=$?
if [ $exit_code -ne 0 ]; then
echo Installing missing Spigot version "$version"
revision=${version%%-R*}
get_buildtools
java -jar $buildtools -rev "$revision"
else
echo Spigot "$version" is already installed
fi
done

View File

@@ -1,55 +0,0 @@
#!/bin/bash
#
# Copyright (C) 2011-2021 lishid. All rights reserved.
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation, version 3.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>.
#
# Note that this script is designed for use in GitHub Actions, and is not
# particularly robust nor configurable. Run from project parent directory.
# Parse Spigot dependency information into major Minecraft versions
function get_curseforge_minecraft_versions() {
readarray -t versions <<< "$(. ./scripts/get_spigot_versions.sh)"
for version in "${versions[@]}"; do
# Parse Minecraft major version
version="${version%[.-]"${version#*.*[.-]}"}"
# Skip already listed versions
if [[ "$minecraft_versions" =~ "$version"($|,) ]]; then
continue
fi
# Append comma if variable is set, then append version
minecraft_versions="${minecraft_versions:+${minecraft_versions},}Minecraft ${version}"
done
echo "${minecraft_versions}"
}
# Modify provided changelog to not break when inserted into yaml file.
function get_yaml_safe_changelog() {
changelog=$1
# Since we're using a flow scalar, newlines need to be doubled.
echo "${changelog//
/
}"
}
minecraft_versions=$(get_curseforge_minecraft_versions)
echo "CURSEFORGE_MINECRAFT_VERSIONS=$minecraft_versions" >> "$GITHUB_ENV"
changelog=$(get_yaml_safe_changelog "$1")
printf "CURSEFORGE_CHANGELOG<<EOF\n%s\nEOF\n" "$changelog" >> "$GITHUB_ENV"

View File

@@ -1,32 +0,0 @@
#!/bin/bash
#
# Copyright (C) 2011-2021 lishid. All rights reserved.
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation, version 3.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>.
#
# Note that this script is designed for use in GitHub Actions, and is not
# particularly robust nor configurable. Run from project parent directory.
# Get a pretty string of the project's name and version
# Disable SC warning about variable expansion for this function - those are Maven variables.
# shellcheck disable=SC2016
function get_versioned_name() {
mvn -q -Dexec.executable=echo -Dexec.args='${project.name} ${project.version}' --non-recursive exec:exec
}
# Set GitHub environmental variables
echo "VERSIONED_NAME=$(get_versioned_name)" >> "$GITHUB_ENV"
changelog="$(. ./scripts/generate_changelog.sh)"
printf "GENERATED_CHANGELOG<<EOF\n%s\nEOF\n" "$changelog" >> "$GITHUB_ENV"

View File

@@ -1,37 +0,0 @@
#!/bin/bash
#
# Copyright (C) 2011-2021 lishid. All rights reserved.
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation, version 3.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>.
#
if [[ ! $1 ]]; then
echo "Please provide a version string."
return
fi
version="$1"
snapshot="${version%.*}.$((${version##*.} + 1))-SNAPSHOT"
mvn versions:set -DnewVersion="$version"
git add .
git commit -S -m "Bump version to $version for release"
git tag -s "$version" -m "Release $version"
mvn clean package -am -P all
mvn versions:set -DnewVersion="$snapshot"
git add .
git commit -S -m "Bump version to $snapshot for development"

View File

@@ -0,0 +1,455 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv;
import java.util.HashMap;
import java.util.Map;
import java.util.concurrent.Callable;
import java.util.concurrent.ExecutionException;
import java.util.concurrent.Future;
import com.lishid.openinv.commands.AnyChestPluginCommand;
import com.lishid.openinv.commands.OpenEnderPluginCommand;
import com.lishid.openinv.commands.OpenInvPluginCommand;
import com.lishid.openinv.commands.SearchInvPluginCommand;
import com.lishid.openinv.commands.SilentChestPluginCommand;
import com.lishid.openinv.internal.IAnySilentChest;
import com.lishid.openinv.internal.IInventoryAccess;
import com.lishid.openinv.internal.IPlayerDataManager;
import com.lishid.openinv.internal.ISpecialEnderChest;
import com.lishid.openinv.internal.ISpecialPlayerInventory;
import com.lishid.openinv.internal.InternalAccessor;
import com.lishid.openinv.util.Cache;
import com.lishid.openinv.util.Function;
import org.bukkit.Bukkit;
import org.bukkit.ChatColor;
import org.bukkit.OfflinePlayer;
import org.bukkit.configuration.file.FileConfiguration;
import org.bukkit.entity.HumanEntity;
import org.bukkit.entity.Player;
import org.bukkit.inventory.Inventory;
import org.bukkit.permissions.Permissible;
import org.bukkit.plugin.PluginManager;
import org.bukkit.plugin.java.JavaPlugin;
import org.bukkit.scheduler.BukkitRunnable;
/**
* Open other player's inventory
*
* @author lishid
*/
public class OpenInv extends JavaPlugin {
private final Map<String, ISpecialPlayerInventory> inventories = new HashMap<String, ISpecialPlayerInventory>();
private final Map<String, ISpecialEnderChest> enderChests = new HashMap<String, ISpecialEnderChest>();
private final Cache<String, Player> playerCache = new Cache<String, Player>(300000L,
new Function<Player>() {
@Override
public boolean run(Player value) {
String key = playerLoader.getPlayerDataID(value);
return inventories.containsKey(key) && inventories.get(key).isInUse()
|| enderChests.containsKey(key) && enderChests.get(key).isInUse();
}
},
new Function<Player>() {
@Override
public boolean run(Player value) {
String key = playerLoader.getPlayerDataID(value);
// Check if inventory is stored, and if it is, remove it and eject all viewers
if (inventories.containsKey(key)) {
Inventory inv = inventories.remove(key).getBukkitInventory();
for (HumanEntity entity : inv.getViewers()) {
entity.closeInventory();
}
}
// Check if ender chest is stored, and if it is, remove it and eject all viewers
if (enderChests.containsKey(key)) {
Inventory inv = enderChests.remove(key).getBukkitInventory();
for (HumanEntity entity : inv.getViewers()) {
entity.closeInventory();
}
}
if (!OpenInv.this.disableSaving() && !value.isOnline()) {
value.saveData();
}
return true;
}
});
private InternalAccessor accessor;
private IPlayerDataManager playerLoader;
private IInventoryAccess inventoryAccess;
private IAnySilentChest anySilentChest;
@Override
public void onEnable() {
// Get plugin manager
PluginManager pm = getServer().getPluginManager();
accessor = new InternalAccessor(this);
// Version check
if (!accessor.initialize(getServer())) {
getLogger().info("Your version of CraftBukkit is not supported.");
getLogger().info("Please look for an updated version of OpenInv.");
pm.disablePlugin(this);
return;
}
playerLoader = accessor.newPlayerDataManager();
inventoryAccess = accessor.newInventoryAccess();
anySilentChest = accessor.newAnySilentChest();
FileConfiguration config = getConfig();
boolean dirtyConfig = false;
if (!config.isBoolean("NotifySilentChest")) {
config.set("NotifySilentChest", true);
dirtyConfig = true;
}
if (!config.isBoolean("NotifyAnyChest")) {
config.set("NotifyAnyChest", true);
dirtyConfig = true;
}
if (!config.isBoolean("DisableSaving")) {
config.set("DisableSaving", false);
dirtyConfig = true;
}
config.addDefault("NotifySilentChest", true);
config.addDefault("NotifyAnyChest", true);
config.addDefault("DisableSaving", false);
config.options().copyDefaults(true);
if (dirtyConfig) {
saveConfig();
}
pm.registerEvents(new OpenInvPlayerListener(this), this);
pm.registerEvents(new OpenInvInventoryListener(this), this);
getCommand("openinv").setExecutor(new OpenInvPluginCommand(this));
getCommand("searchinv").setExecutor(new SearchInvPluginCommand());
getCommand("silentchest").setExecutor(new SilentChestPluginCommand(this));
getCommand("anychest").setExecutor(new AnyChestPluginCommand(this));
getCommand("openender").setExecutor(new OpenEnderPluginCommand(this));
}
@Override
public void onDisable() {
if (this.disableSaving()) {
return;
}
this.playerCache.invalidateAll();
}
public IInventoryAccess getInventoryAccess() {
return this.inventoryAccess;
}
public IAnySilentChest getAnySilentChest() {
return this.anySilentChest;
}
public ISpecialPlayerInventory getInventoryFor(Player player, boolean online) {
String id = playerLoader.getPlayerDataID(player);
if (inventories.containsKey(id)) {
return inventories.get(id);
}
ISpecialPlayerInventory inv = accessor.newSpecialPlayerInventory(player, online);
inventories.put(id, inv);
playerCache.put(id, player);
return inv;
}
public ISpecialEnderChest getEnderChestFor(Player player, boolean online) {
String id = playerLoader.getPlayerDataID(player);
if (enderChests.containsKey(id)) {
return enderChests.get(id);
}
ISpecialEnderChest inv = accessor.newSpecialEnderChest(player, online);
enderChests.put(id, inv);
playerCache.put(id, player);
return inv;
}
/**
* Unload a cached Player's data.
*
* @param player the OfflinePlayer to unload
*/
public void unload(OfflinePlayer player) {
this.playerCache.invalidate(this.playerLoader.getPlayerDataID(player));
}
public boolean disableSaving() {
return getConfig().getBoolean("DisableSaving", false);
}
public boolean notifySilentChest() {
return getConfig().getBoolean("NotifySilentChest", true);
}
public boolean notifyAnyChest() {
return getConfig().getBoolean("NotifyAnyChest", true);
}
public boolean getPlayerSilentChestStatus(OfflinePlayer player) {
return getConfig().getBoolean("SilentChest." + playerLoader.getPlayerDataID(player) + ".toggle", false);
}
public void setPlayerSilentChestStatus(OfflinePlayer player, boolean status) {
getConfig().set("SilentChest." + playerLoader.getPlayerDataID(player) + ".toggle", status);
saveConfig();
}
public boolean getPlayerAnyChestStatus(OfflinePlayer player) {
return getConfig().getBoolean("AnyChest." + playerLoader.getPlayerDataID(player) + ".toggle", true);
}
public void setPlayerAnyChestStatus(OfflinePlayer player, boolean status) {
getConfig().set("AnyChest." + playerLoader.getPlayerDataID(player) + ".toggle", status);
saveConfig();
}
/**
* Get an OfflinePlayer by name.
*
* @param name the name of the Player
* @return the OfflinePlayer, or null if no players have ever logged in
*/
public OfflinePlayer matchPlayer(String name) {
// Warn if called on the main thread - if we resort to searching offline players, this may take several seconds.
if (getServer().isPrimaryThread()) {
getLogger().warning("Call to OpenInv#matchPlayer made on the main thread!");
getLogger().warning("This can cause the server to hang, potentially severely.");
getLogger().warning("Trace:");
for (StackTraceElement element : new Throwable().fillInStackTrace().getStackTrace()) {
getLogger().warning(element.toString());
}
}
// Ensure name is valid if server is in online mode to avoid unnecessary searching
if (getServer().getOnlineMode() && !name.matches("[a-zA-Z0-9_]{3,16}")) {
return null;
}
OfflinePlayer player = getServer().getPlayerExact(name);
if (player != null) {
return player;
}
player = getServer().getOfflinePlayer(name);
/*
* Compatibility: Pre-UUID, getOfflinePlayer always returns an OfflinePlayer. Post-UUID,
* getOfflinePlayer will return null if no matching player is found. To preserve
* compatibility, only return the player if they have played before. Ignoring current online
* status is fine, they'd have been found by getPlayerExact otherwise.
*/
if (player != null && player.hasPlayedBefore()) {
return player;
}
player = getServer().getPlayer(name);
if (player != null) {
return player;
}
int bestMatch = Integer.MAX_VALUE;
for (OfflinePlayer offline : getServer().getOfflinePlayers()) {
if (offline.getName() == null) {
// Loaded by UUID only, name has never been looked up.
continue;
}
// Compatibility: Lang3 is only bundled with 1.8+
int currentMatch = org.apache.commons.lang.StringUtils.getLevenshteinDistance(name, offline.getName());
if (currentMatch == 0) {
return offline;
}
if (currentMatch < bestMatch) {
bestMatch = currentMatch;
player = offline;
}
}
// Only null if no players have played ever, otherwise even the worst match will do.
return player;
}
/**
* Load a Player from an OfflinePlayer.
*
* @param offline the OfflinePlayer to load a Player for
* @return the Player
*/
public Player loadPlayer(final OfflinePlayer offline) {
if (offline == null) {
return null;
}
String key = this.playerLoader.getPlayerDataID(offline);
if (this.playerCache.containsKey(key)) {
return this.playerCache.get(key);
}
Player loaded;
if (offline.isOnline()) {
loaded = offline.getPlayer();
this.playerCache.put(key, loaded);
return loaded;
}
if (Bukkit.isPrimaryThread()) {
return this.playerLoader.loadPlayer(offline);
}
Future<Player> future = Bukkit.getScheduler().callSyncMethod(this,
new Callable<Player>() {
@Override
public Player call() throws Exception {
return playerLoader.loadPlayer(offline);
}
});
int ticks = 0;
while (!future.isDone() && !future.isCancelled() && ticks < 10) {
++ticks;
try {
Thread.sleep(50L);
} catch (InterruptedException e) {
e.printStackTrace();
return null;
}
}
if (!future.isDone() || future.isCancelled()) {
return null;
}
try {
loaded = future.get();
} catch (InterruptedException e) {
e.printStackTrace();
return null;
} catch (ExecutionException e) {
e.printStackTrace();
return null;
}
if (loaded != null) {
this.playerCache.put(key, loaded);
}
return loaded;
}
/**
* Method for handling a Player coming online.
*
* @param player
*/
public void setPlayerOnline(final Player player) {
String key = this.playerLoader.getPlayerDataID(player);
// Check if the player is cached. If not, neither of their inventories is open.
if (!this.playerCache.containsKey(key)) {
return;
}
this.playerCache.put(key, player);
if (this.inventories.containsKey(key)) {
this.inventories.get(key).setPlayerOnline(player);
new BukkitRunnable() {
@Override
public void run() {
if (player.isOnline()) {
player.updateInventory();
}
}
}.runTask(this);
}
if (this.enderChests.containsKey(key)) {
this.enderChests.get(key).setPlayerOnline(player);
}
}
/**
* Method for handling a Player going offline.
*
* @param player
*/
public void setPlayerOffline(final Player player) {
String key = this.playerLoader.getPlayerDataID(player);
// Check if the player is cached. If not, neither of their inventories is open.
if (!this.playerCache.containsKey(key)) {
return;
}
if (this.inventories.containsKey(key)) {
this.inventories.get(key).setPlayerOffline();
}
if (this.enderChests.containsKey(key)) {
this.enderChests.get(key).setPlayerOffline();
}
}
public static void ShowHelp(Player player) {
// TODO: Do not show commands players lack permissions for
player.sendMessage(ChatColor.GREEN + "/openinv <Player> - Open a player's inventory");
player.sendMessage(ChatColor.GREEN + " (aliases: oi, inv, open)");
player.sendMessage(ChatColor.GREEN + "/openender <Player> - Open a player's enderchest");
player.sendMessage(ChatColor.GREEN + " (aliases: oe, enderchest)");
player.sendMessage(ChatColor.GREEN + "/searchinv <Item> [MinAmount] - ");
player.sendMessage(ChatColor.GREEN + " Search and list players having a specific item.");
player.sendMessage(ChatColor.GREEN + " (aliases: si, search)");
player.sendMessage(ChatColor.GREEN + "/anychest - Toggle anychest function");
player.sendMessage(ChatColor.GREEN + " (aliases: ac)");
player.sendMessage(ChatColor.GREEN + "/silentchest - Toggle silent chest function");
player.sendMessage(ChatColor.GREEN + " (aliases: sc, silent)");
}
public static boolean hasPermission(Permissible player, String permission) {
String[] parts = permission.split("\\.");
String perm = "";
for (int i = 0; i < parts.length; i++) {
if (player.hasPermission(perm + "*")) {
return true;
}
perm += parts[i] + ".";
}
return player.hasPermission(permission);
}
}

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@@ -0,0 +1,46 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv;
import org.bukkit.event.EventHandler;
import org.bukkit.event.EventPriority;
import org.bukkit.event.Listener;
import org.bukkit.event.inventory.InventoryClickEvent;
import org.bukkit.event.inventory.InventoryDragEvent;
public class OpenInvInventoryListener implements Listener {
private final OpenInv plugin;
public OpenInvInventoryListener(OpenInv plugin) {
this.plugin = plugin;
}
@EventHandler(priority = EventPriority.NORMAL)
public void onInventoryClick(InventoryClickEvent event) {
if (!plugin.getInventoryAccess().check(event.getInventory(), event.getWhoClicked())) {
event.setCancelled(true);
}
}
@EventHandler(priority = EventPriority.NORMAL)
public void onInventoryDrag(InventoryDragEvent event) {
if (!plugin.getInventoryAccess().check(event.getInventory(), event.getWhoClicked())) {
event.setCancelled(true);
}
}
}

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@@ -0,0 +1,104 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv;
import org.bukkit.ChatColor;
import org.bukkit.block.Chest;
import org.bukkit.entity.Player;
import org.bukkit.event.Event.Result;
import org.bukkit.event.EventHandler;
import org.bukkit.event.EventPriority;
import org.bukkit.event.Listener;
import org.bukkit.event.block.Action;
import org.bukkit.event.player.PlayerInteractEvent;
import org.bukkit.event.player.PlayerJoinEvent;
import org.bukkit.event.player.PlayerQuitEvent;
public class OpenInvPlayerListener implements Listener {
private final OpenInv plugin;
public OpenInvPlayerListener(OpenInv plugin) {
this.plugin = plugin;
}
@EventHandler(priority = EventPriority.MONITOR)
public void onPlayerJoin(final PlayerJoinEvent event) {
plugin.setPlayerOnline(event.getPlayer());
}
@EventHandler(priority = EventPriority.MONITOR)
public void onPlayerQuit(PlayerQuitEvent event) {
plugin.setPlayerOffline(event.getPlayer());
}
@EventHandler(priority = EventPriority.MONITOR)
public void onPlayerInteract(PlayerInteractEvent event) {
Player player = event.getPlayer();
if (event.getPlayer().isSneaking()) {
return;
}
if (event.getAction() == Action.RIGHT_CLICK_BLOCK && event.useInteractedBlock() == Result.DENY) {
return;
}
if (event.getAction() == Action.RIGHT_CLICK_BLOCK && event.getClickedBlock().getType() == org.bukkit.Material.ENDER_CHEST) {
if (OpenInv.hasPermission(player, Permissions.PERM_SILENT) && plugin.getPlayerSilentChestStatus(player)) {
event.setCancelled(true);
player.openInventory(player.getEnderChest());
}
}
if (event.getAction() == Action.RIGHT_CLICK_BLOCK && event.getClickedBlock().getState() instanceof Chest) {
boolean silentchest = false;
boolean anychest = false;
int x = event.getClickedBlock().getX();
int y = event.getClickedBlock().getY();
int z = event.getClickedBlock().getZ();
if (OpenInv.hasPermission(player, Permissions.PERM_SILENT) && plugin.getPlayerSilentChestStatus(player)) {
silentchest = true;
}
if (OpenInv.hasPermission(player, Permissions.PERM_ANYCHEST) && plugin.getPlayerAnyChestStatus(player)) {
try {
anychest = plugin.getAnySilentChest().isAnyChestNeeded(player, x, y, z);
}
catch (Exception e) {
player.sendMessage(ChatColor.RED + "Error while executing openinv. Unsupported CraftBukkit.");
e.printStackTrace();
}
}
// If the anychest or silentchest is active
if (anychest || silentchest) {
if (!plugin.getAnySilentChest().activateChest(player, anychest, silentchest, x, y, z)) {
if (silentchest && plugin.notifySilentChest()) {
player.sendMessage("You are opening a chest silently.");
}
if (anychest && plugin.notifyAnyChest()) {
player.sendMessage("You are opening a blocked chest.");
}
event.setCancelled(true);
}
}
}
}
}

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package com.lishid.openinv;
public class Permissions {
public static final String PERM_OPENINV = "OpenInv.openinv";
public static final String PERM_OVERRIDE = "OpenInv.override";
public static final String PERM_EXEMPT = "OpenInv.exempt";
public static final String PERM_CROSSWORLD = "OpenInv.crossworld";
public static final String PERM_SILENT = "OpenInv.silent";
public static final String PERM_ANYCHEST = "OpenInv.anychest";
public static final String PERM_ENDERCHEST = "OpenInv.openender";
public static final String PERM_ENDERCHEST_ALL = "OpenInv.openenderall";
public static final String PERM_SEARCH = "OpenInv.search";
public static final String PERM_EDITINV = "OpenInv.editinv";
public static final String PERM_EDITENDER = "OpenInv.editender";
public static final String PERM_OPENSELF = "OpenInv.openself";
}

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@@ -0,0 +1,57 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.commands;
import org.bukkit.ChatColor;
import org.bukkit.command.Command;
import org.bukkit.command.CommandExecutor;
import org.bukkit.command.CommandSender;
import org.bukkit.entity.Player;
import com.lishid.openinv.OpenInv;
public class AnyChestPluginCommand implements CommandExecutor {
private final OpenInv plugin;
public AnyChestPluginCommand(OpenInv plugin) {
this.plugin = plugin;
}
public boolean onCommand(CommandSender sender, Command command, String label, String[] args) {
if (!(sender instanceof Player)) {
sender.sendMessage(ChatColor.RED + "You can't use this from the console.");
return true;
}
Player player = (Player) sender;
if (args.length > 0) {
if (args[0].equalsIgnoreCase("check")) {
if (plugin.getPlayerAnyChestStatus(player))
sender.sendMessage("AnyChest is ON.");
else
sender.sendMessage("AnyChest is OFF.");
}
}
plugin.setPlayerAnyChestStatus(player, !plugin.getPlayerAnyChestStatus(player));
sender.sendMessage("AnyChest is now " + (plugin.getPlayerAnyChestStatus(player) ? "On" : "Off") + ".");
return true;
}
}

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/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.commands;
import java.util.HashMap;
import com.lishid.openinv.OpenInv;
import com.lishid.openinv.Permissions;
import com.lishid.openinv.internal.ISpecialEnderChest;
import org.bukkit.ChatColor;
import org.bukkit.OfflinePlayer;
import org.bukkit.command.Command;
import org.bukkit.command.CommandExecutor;
import org.bukkit.command.CommandSender;
import org.bukkit.entity.Player;
import org.bukkit.scheduler.BukkitRunnable;
public class OpenEnderPluginCommand implements CommandExecutor {
private final OpenInv plugin;
public static HashMap<Player, String> openEnderHistory = new HashMap<Player, String>();
public OpenEnderPluginCommand(OpenInv plugin) {
this.plugin = plugin;
}
@Override
public boolean onCommand(CommandSender sender, Command command, String label, String[] args) {
if (!(sender instanceof Player)) {
sender.sendMessage(ChatColor.RED + "You can't use this from the console.");
return true;
}
if (args.length > 0 && args[0].equalsIgnoreCase("?")) {
OpenInv.ShowHelp((Player) sender);
return true;
}
final Player player = (Player) sender;
// History management
String history = openEnderHistory.get(player);
if (history == null || history == "") {
history = player.getName();
openEnderHistory.put(player, history);
}
final String name;
// Read from history if target is not named
if (args.length < 1) {
name = history;
}
else {
name = args[0];
}
new BukkitRunnable() {
@Override
public void run() {
final OfflinePlayer offlinePlayer = plugin.matchPlayer(name);
if (offlinePlayer == null || !offlinePlayer.hasPlayedBefore() && !offlinePlayer.isOnline()) {
player.sendMessage(ChatColor.RED + "Player not found!");
return;
}
new BukkitRunnable() {
@Override
public void run() {
if (!player.isOnline()) {
return;
}
openInventory(player, offlinePlayer);
}
}.runTask(plugin);
}
}.runTaskAsynchronously(plugin);
return true;
}
private void openInventory(Player player, OfflinePlayer target) {
Player onlineTarget;
boolean online = target.isOnline();
if (!online) {
// Try loading the player's data
onlineTarget = plugin.loadPlayer(target);
if (onlineTarget == null) {
player.sendMessage(ChatColor.RED + "Player not found!");
return;
}
} else {
onlineTarget = target.getPlayer();
}
if (!onlineTarget.equals(player) && !OpenInv.hasPermission(player, Permissions.PERM_ENDERCHEST_ALL)) {
player.sendMessage(ChatColor.RED + "You do not have permission to access other player's enderchest");
return;
}
// Record the target
openEnderHistory.put(player, onlineTarget.getName());
// Create the inventory
ISpecialEnderChest chest = plugin.getEnderChestFor(onlineTarget, online);
// Open the inventory
player.openInventory(chest.getBukkitInventory());
}
}

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/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.commands;
import java.util.HashMap;
import com.lishid.openinv.OpenInv;
import com.lishid.openinv.Permissions;
import com.lishid.openinv.internal.ISpecialPlayerInventory;
import org.bukkit.ChatColor;
import org.bukkit.OfflinePlayer;
import org.bukkit.command.Command;
import org.bukkit.command.CommandExecutor;
import org.bukkit.command.CommandSender;
import org.bukkit.entity.Player;
import org.bukkit.scheduler.BukkitRunnable;
public class OpenInvPluginCommand implements CommandExecutor {
private final OpenInv plugin;
public static HashMap<Player, String> openInvHistory = new HashMap<Player, String>();
public OpenInvPluginCommand(OpenInv plugin) {
this.plugin = plugin;
}
@Override
public boolean onCommand(CommandSender sender, Command command, String label, String[] args) {
if (!(sender instanceof Player)) {
sender.sendMessage(ChatColor.RED + "You can't use this from the console.");
return true;
}
if (args.length > 0 && args[0].equalsIgnoreCase("?")) {
OpenInv.ShowHelp((Player) sender);
return true;
}
final Player player = (Player) sender;
// History management
String history = openInvHistory.get(player);
if (history == null || history == "") {
history = player.getName();
openInvHistory.put(player, history);
}
final String name;
// Read from history if target is not named
if (args.length < 1) {
name = history;
}
else {
name = args[0];
}
new BukkitRunnable() {
@Override
public void run() {
final OfflinePlayer offlinePlayer = plugin.matchPlayer(name);
if (offlinePlayer == null || !offlinePlayer.hasPlayedBefore() && !offlinePlayer.isOnline()) {
player.sendMessage(ChatColor.RED + "Player not found!");
return;
}
new BukkitRunnable() {
@Override
public void run() {
if (!player.isOnline()) {
return;
}
openInventory(player, offlinePlayer);
}
}.runTask(plugin);
}
}.runTaskAsynchronously(plugin);
return true;
}
private void openInventory(Player player, OfflinePlayer target) {
Player onlineTarget;
boolean online = target.isOnline();
if (!online) {
// Try loading the player's data
onlineTarget = plugin.loadPlayer(target);
if (onlineTarget == null) {
player.sendMessage(ChatColor.RED + "Player not found!");
return;
}
} else {
onlineTarget = target.getPlayer();
}
// Permissions checks
if (!OpenInv.hasPermission(player, Permissions.PERM_OVERRIDE) && OpenInv.hasPermission(onlineTarget, Permissions.PERM_EXEMPT)) {
player.sendMessage(ChatColor.RED + onlineTarget.getDisplayName() + "'s inventory is protected!");
return;
}
// Crosswork check
if ((!OpenInv.hasPermission(player, Permissions.PERM_CROSSWORLD) && !OpenInv.hasPermission(player, Permissions.PERM_OVERRIDE)) && onlineTarget.getWorld() != player.getWorld()) {
player.sendMessage(ChatColor.RED + onlineTarget.getDisplayName() + " is not in your world!");
return;
}
// Self-open check
if (!OpenInv.hasPermission(player, Permissions.PERM_OPENSELF) && onlineTarget.equals(player)) {
player.sendMessage(ChatColor.RED + "You're not allowed to openinv yourself.");
return;
}
// Record the target
openInvHistory.put(player, onlineTarget.getName());
// Create the inventory
ISpecialPlayerInventory inv = plugin.getInventoryFor(onlineTarget, online);
// Open the inventory
player.openInventory(inv.getBukkitInventory());
}
}

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/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.commands;
import org.bukkit.Bukkit;
import org.bukkit.ChatColor;
import org.bukkit.Material;
import org.bukkit.command.Command;
import org.bukkit.command.CommandExecutor;
import org.bukkit.command.CommandSender;
import org.bukkit.entity.Player;
public class SearchInvPluginCommand implements CommandExecutor {
public SearchInvPluginCommand() {
}
public boolean onCommand(CommandSender sender, Command command, String label, String[] args) {
String PlayerList = "";
Material material = null;
int count = 1;
if (args.length >= 1) {
String[] gData = null;
gData = args[0].split(":");
material = Material.matchMaterial(gData[0]);
}
if (args.length >= 2) {
try {
count = Integer.parseInt(args[1]);
}
catch (NumberFormatException ex) {
sender.sendMessage(ChatColor.RED + "'" + args[1] + "' is not a number!");
return false;
}
}
if (material == null) {
sender.sendMessage(ChatColor.RED + "Unknown item");
return false;
}
for (Player templayer : Bukkit.getServer().getOnlinePlayers()) {
if (templayer.getInventory().contains(material, count)) {
PlayerList += templayer.getName() + " ";
}
}
sender.sendMessage("Players with the item " + material.toString() + ": " + PlayerList);
return true;
}
}

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/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.commands;
import org.bukkit.ChatColor;
import org.bukkit.command.Command;
import org.bukkit.command.CommandExecutor;
import org.bukkit.command.CommandSender;
import org.bukkit.entity.Player;
import com.lishid.openinv.OpenInv;
public class SilentChestPluginCommand implements CommandExecutor {
private final OpenInv plugin;
public SilentChestPluginCommand(OpenInv plugin) {
this.plugin = plugin;
}
public boolean onCommand(CommandSender sender, Command command, String label, String[] args) {
if (!(sender instanceof Player)) {
sender.sendMessage(ChatColor.RED + "You can't use this from the console.");
return true;
}
Player player = (Player) sender;
if (args.length > 0) {
if (args[0].equalsIgnoreCase("check")) {
if (plugin.getPlayerSilentChestStatus(player))
sender.sendMessage("SilentChest is ON.");
else
sender.sendMessage("SilentChest is OFF.");
}
}
plugin.setPlayerSilentChestStatus(player, !plugin.getPlayerSilentChestStatus(player));
sender.sendMessage("SilentChest is now " + (plugin.getPlayerSilentChestStatus(player) ? "On" : "Off") + ".");
return true;
}
}

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@@ -1,21 +1,25 @@
/*
* Copyright (C) 2011-2021 lishid. All rights reserved.
*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal;
public interface ISpecialPlayerInventory extends ISpecialInventory {
import org.bukkit.entity.Player;
public interface IAnySilentChest {
public boolean isAnyChestNeeded(Player player, int x, int y, int z);
public boolean activateChest(Player player, boolean anychest, boolean silentchest, int x, int y, int z);
}

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@@ -1,21 +1,24 @@
/*
* Copyright (C) 2011-2021 lishid. All rights reserved.
*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal;
public interface ISpecialEnderChest extends ISpecialInventory {
import org.bukkit.entity.HumanEntity;
import org.bukkit.inventory.Inventory;
public interface IInventoryAccess {
public boolean check(Inventory inventory, HumanEntity player);
}

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/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal;
import org.bukkit.OfflinePlayer;
import org.bukkit.entity.Player;
public interface IPlayerDataManager {
/**
* Loads a Player for an OfflinePlayer.
* </p>
* This method is potentially blocking, and should not be called on the main thread.
*
* @param offline
* @return
*/
public Player loadPlayer(OfflinePlayer offline);
/**
* Gets a unique identifying string for an OfflinePlayer.
*
* @param player
* @return
*/
public String getPlayerDataID(OfflinePlayer player);
}

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/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal;
import org.bukkit.entity.Player;
import org.bukkit.inventory.Inventory;
public interface ISpecialEnderChest {
public Inventory getBukkitInventory();
/**
* Sets the Player associated with this ISpecialEnderChest online.
*
* @param player the Player coming online
*/
public void setPlayerOnline(Player player);
/**
* Sets the Player associated with this ISpecialEnderChest offline.
*/
public void setPlayerOffline();
/**
* Gets whether or not this ISpecialEnderChest is in use.
*
* @return true if the ISpecialEnderChest is in use
*/
public boolean isInUse();
}

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/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal;
import org.bukkit.entity.Player;
import org.bukkit.inventory.Inventory;
public interface ISpecialPlayerInventory {
public Inventory getBukkitInventory();
/**
* Sets the Player associated with this ISpecialPlayerInventory online.
*
* @param player the Player coming online
*/
public void setPlayerOnline(Player player);
/**
* Sets the Player associated with this ISpecialPlayerInventory offline.
*/
public void setPlayerOffline();
/**
* Gets whether or not this ISpecialPlayerInventory is in use.
*
* @return true if the ISpecialPlayerInventory is in use
*/
public boolean isInUse();
}

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/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal;
import com.lishid.openinv.OpenInv;
import org.bukkit.Server;
import org.bukkit.entity.Player;
public class InternalAccessor {
private final OpenInv plugin;
private String version;
public InternalAccessor(OpenInv plugin) {
this.plugin = plugin;
}
/**
* Check if the current server version is supported, and, if it is, prepare to load version-specific code.
*
* @param server the Server
*
* @return true if supported
*/
public boolean initialize(Server server) {
String packageName = server.getClass().getPackage().getName();
version = packageName.substring(packageName.lastIndexOf('.') + 1);
try {
Class.forName("com.lishid.openinv.internal." + version + ".AnySilentChest");
return true;
}
catch (Exception e) {
return false;
}
}
private void printErrorMessage() {
plugin.getLogger().warning("OpenInv encountered an error with the CraftBukkit version \"" + version + "\". Please look for an updated version of OpenInv.");
}
public IPlayerDataManager newPlayerDataManager() {
return (IPlayerDataManager) createObject(IPlayerDataManager.class, "PlayerDataManager");
}
public IInventoryAccess newInventoryAccess() {
return (IInventoryAccess) createObject(IInventoryAccess.class, "InventoryAccess");
}
public IAnySilentChest newAnySilentChest() {
return (IAnySilentChest) createObject(IAnySilentChest.class, "AnySilentChest");
}
public ISpecialPlayerInventory newSpecialPlayerInventory(Player player, boolean offline) {
try {
Class<?> internalClass = Class.forName("com.lishid.openinv.internal." + version + ".SpecialPlayerInventory");
if (ISpecialPlayerInventory.class.isAssignableFrom(internalClass)) {
return (ISpecialPlayerInventory) internalClass
.getConstructor(Player.class, Boolean.class)
.newInstance(player, offline);
}
}
catch (Exception e) {
printErrorMessage();
e.printStackTrace();
}
return null;
}
public ISpecialEnderChest newSpecialEnderChest(Player player, boolean offline) {
try {
Class<?> internalClass = Class.forName("com.lishid.openinv.internal." + version + ".SpecialEnderChest");
if (ISpecialEnderChest.class.isAssignableFrom(internalClass)) {
return (ISpecialEnderChest) internalClass
.getConstructor(Player.class, Boolean.class)
.newInstance(player, offline);
}
}
catch (Exception e) {
printErrorMessage();
e.printStackTrace();
}
return null;
}
private Object createObject(Class<? extends Object> assignableClass, String className) {
try {
Class<?> internalClass = Class.forName("com.lishid.openinv.internal." + version + "." + className);
if (assignableClass.isAssignableFrom(internalClass)) {
return internalClass.getConstructor().newInstance();
}
}
catch (Exception e) {
printErrorMessage();
e.printStackTrace();
}
return null;
}
}

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/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_10_R1;
import org.bukkit.ChatColor;
import org.bukkit.entity.Player;
import com.lishid.openinv.internal.IAnySilentChest;
// Volatile
import net.minecraft.server.v1_10_R1.AxisAlignedBB;
import net.minecraft.server.v1_10_R1.Block;
import net.minecraft.server.v1_10_R1.BlockPosition;
import net.minecraft.server.v1_10_R1.Entity;
import net.minecraft.server.v1_10_R1.EntityOcelot;
import net.minecraft.server.v1_10_R1.EntityPlayer;
import net.minecraft.server.v1_10_R1.IInventory;
import net.minecraft.server.v1_10_R1.ITileInventory;
import net.minecraft.server.v1_10_R1.InventoryLargeChest;
import net.minecraft.server.v1_10_R1.PacketPlayOutOpenWindow;
import net.minecraft.server.v1_10_R1.TileEntityChest;
import net.minecraft.server.v1_10_R1.World;
import org.bukkit.craftbukkit.v1_10_R1.entity.CraftPlayer;
public class AnySilentChest implements IAnySilentChest {
@Override
public boolean isAnyChestNeeded(Player p, int x, int y, int z) {
// FOR REFERENCE, LOOK AT net.minecraft.server.BlockChest
EntityPlayer player = ((CraftPlayer) p).getHandle();
World world = player.world;
// If block or ocelot on top
if (world.getType(new BlockPosition(x, y + 1, z)).l() || hasOcelotOnTop(world, x, y, z))
return true;
int id = Block.getId(world.getType(new BlockPosition(x, y, z)).getBlock());
// If block next to chest is chest and has a block or ocelot on top
if (isBlockedChest(world, id, x - 1, y, z))
return true;
if (isBlockedChest(world, id, x + 1, y, z))
return true;
if (isBlockedChest(world, id, x, y, z - 1))
return true;
if (isBlockedChest(world, id, x, y, z + 1))
return true;
return false;
}
private boolean isBlockedChest(World world, int id, int x, int y, int z) {
BlockPosition position = new BlockPosition(x, y, z);
if (Block.getId(world.getType(position).getBlock()) != id) {
return false;
}
if (world.getType(position).l()) {
return true;
}
return hasOcelotOnTop(world, x, y, z);
}
private boolean hasOcelotOnTop(World world, int x, int y, int z) {
for (Entity localEntity : world.a(EntityOcelot.class,
new AxisAlignedBB(x, y + 1, z, x + 1, y + 2, z + 1))) {
EntityOcelot localEntityOcelot = (EntityOcelot) localEntity;
if (localEntityOcelot.isSitting()) {
return true;
}
}
return false;
}
@Override
public boolean activateChest(Player p, boolean anychest, boolean silentchest, int x, int y, int z) {
EntityPlayer player = ((CraftPlayer) p).getHandle();
World world = player.world;
Object chest = world.getTileEntity(new BlockPosition(x, y, z));
if (chest == null)
return true;
int id = Block.getId(world.getType(new BlockPosition(x, y, z)).getBlock());
if (!anychest) {
if (world.getType(new BlockPosition(x, y + 1, z)).l())
return true;
if ((Block.getId(world.getType(new BlockPosition(x - 1, y, z)).getBlock()) == id) && (world.getType(new BlockPosition(x - 1, y + 1, z)).l()))
return true;
if ((Block.getId(world.getType(new BlockPosition(x + 1, y, z)).getBlock()) == id) && (world.getType(new BlockPosition(x + 1, y + 1, z)).l()))
return true;
if ((Block.getId(world.getType(new BlockPosition(x, y, z - 1)).getBlock()) == id) && (world.getType(new BlockPosition(x, y + 1, z - 1)).l()))
return true;
if ((Block.getId(world.getType(new BlockPosition(x, y, z + 1)).getBlock()) == id) && (world.getType(new BlockPosition(x, y + 1, z + 1)).l()))
return true;
}
if (Block.getId(world.getType(new BlockPosition(x - 1, y, z)).getBlock()) == id)
chest = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(new BlockPosition(x - 1, y, z)), (ITileInventory) chest);
if (Block.getId(world.getType(new BlockPosition(x + 1, y, z)).getBlock()) == id)
chest = new InventoryLargeChest("Large chest", (ITileInventory) chest, (TileEntityChest) world.getTileEntity(new BlockPosition(x + 1, y, z)));
if (Block.getId(world.getType(new BlockPosition(x, y, z - 1)).getBlock()) == id)
chest = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(new BlockPosition(x, y, z - 1)), (ITileInventory) chest);
if (Block.getId(world.getType(new BlockPosition(x, y, z + 1)).getBlock()) == id)
chest = new InventoryLargeChest("Large chest", (ITileInventory) chest, (TileEntityChest) world.getTileEntity(new BlockPosition(x, y, z + 1)));
boolean returnValue = true;
if (!silentchest) {
player.openContainer((IInventory) chest);
}
else {
try {
SilentContainerChest silentContainerChest = new SilentContainerChest(player.inventory, ((IInventory) chest), player);
int windowId = player.nextContainerCounter();
player.playerConnection.sendPacket(new PacketPlayOutOpenWindow(windowId, "minecraft:chest", ((IInventory) chest).getScoreboardDisplayName(), ((IInventory) chest).getSize()));
player.activeContainer = silentContainerChest;
player.activeContainer.windowId = windowId;
player.activeContainer.addSlotListener(player);
returnValue = false;
}
catch (Exception e) {
e.printStackTrace();
p.sendMessage(ChatColor.RED + "Error while sending silent chest.");
}
}
return returnValue;
}
}

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/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_10_R1;
import java.lang.reflect.Field;
import org.bukkit.entity.HumanEntity;
import org.bukkit.inventory.Inventory;
import com.lishid.openinv.OpenInv;
import com.lishid.openinv.Permissions;
import com.lishid.openinv.internal.IInventoryAccess;
// Volatile
import net.minecraft.server.v1_10_R1.IInventory;
import org.bukkit.craftbukkit.v1_10_R1.inventory.CraftInventory;
public class InventoryAccess implements IInventoryAccess {
@Override
public boolean check(Inventory inventory, HumanEntity player) {
IInventory inv = grabInventory(inventory);
if (inv instanceof SpecialPlayerInventory) {
if (!OpenInv.hasPermission(player, Permissions.PERM_EDITINV)) {
return false;
}
}
else if (inv instanceof SpecialEnderChest) {
if (!OpenInv.hasPermission(player, Permissions.PERM_EDITENDER)) {
return false;
}
}
return true;
}
private IInventory grabInventory(Inventory inventory) {
if(inventory instanceof CraftInventory) {
return ((CraftInventory) inventory).getInventory();
}
//Use reflection to find the iinventory
Class<? extends Inventory> clazz = inventory.getClass();
IInventory result = null;
for(Field f : clazz.getDeclaredFields()) {
f.setAccessible(true);
if(IInventory.class.isAssignableFrom(f.getDeclaringClass())) {
try {
result = (IInventory) f.get(inventory);
}
catch (Exception e) {
e.printStackTrace();
}
}
}
return result;
}
}

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/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_10_R1;
import com.lishid.openinv.internal.IPlayerDataManager;
import com.mojang.authlib.GameProfile;
import org.bukkit.Bukkit;
import org.bukkit.OfflinePlayer;
import org.bukkit.entity.Player;
// Volatile
import net.minecraft.server.v1_10_R1.EntityPlayer;
import net.minecraft.server.v1_10_R1.MinecraftServer;
import net.minecraft.server.v1_10_R1.PlayerInteractManager;
import org.bukkit.craftbukkit.v1_10_R1.CraftServer;
public class PlayerDataManager implements IPlayerDataManager {
@Override
public Player loadPlayer(OfflinePlayer offline) {
if (offline == null || !offline.hasPlayedBefore()) {
return null;
}
GameProfile profile = new GameProfile(offline.getUniqueId(), offline.getName());
MinecraftServer server = ((CraftServer) Bukkit.getServer()).getServer();
// Create an entity to load the player data
EntityPlayer entity = new EntityPlayer(server, server.getWorldServer(0), profile, new PlayerInteractManager(server.getWorldServer(0)));
// Get the bukkit entity
Player target = (entity == null) ? null : entity.getBukkitEntity();
if (target != null) {
// Load data
target.loadData();
// Return the entity
return target;
}
return null;
}
@Override
public String getPlayerDataID(OfflinePlayer player) {
return player.getUniqueId().toString();
}
}

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/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_10_R1;
// Volatile
import net.minecraft.server.v1_10_R1.ContainerChest;
import net.minecraft.server.v1_10_R1.EntityHuman;
import net.minecraft.server.v1_10_R1.IInventory;
import net.minecraft.server.v1_10_R1.PlayerInventory;
public class SilentContainerChest extends ContainerChest {
public IInventory inv;
public SilentContainerChest(IInventory i1, IInventory i2, EntityHuman e1) {
super(i1, i2, e1);
inv = i2;
// close signal
inv.closeContainer(e1);
}
@Override
public void b(EntityHuman entityHuman) {
// Don't send close signal twice, might screw up
PlayerInventory playerinventory = entityHuman.inventory;
if (playerinventory.getCarried() != null) {
entityHuman.drop(playerinventory.getCarried(), false);
playerinventory.setCarried(null);
}
}
}

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/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_10_R1;
import java.lang.reflect.Field;
import java.lang.reflect.Modifier;
import com.lishid.openinv.internal.ISpecialEnderChest;
import org.bukkit.entity.Player;
import org.bukkit.inventory.Inventory;
// Volatile
import net.minecraft.server.v1_10_R1.IInventory;
import net.minecraft.server.v1_10_R1.InventoryEnderChest;
import net.minecraft.server.v1_10_R1.InventorySubcontainer;
import net.minecraft.server.v1_10_R1.ItemStack;
import org.bukkit.craftbukkit.v1_10_R1.entity.CraftPlayer;
import org.bukkit.craftbukkit.v1_10_R1.inventory.CraftInventory;
public class SpecialEnderChest extends InventorySubcontainer implements IInventory, ISpecialEnderChest {
private final InventoryEnderChest enderChest;
private final CraftInventory inventory = new CraftInventory(this);
public boolean playerOnline = false;
public SpecialEnderChest(Player player, Boolean online) {
super(((CraftPlayer) player).getHandle().getEnderChest().getName(), ((CraftPlayer) player).getHandle().getEnderChest().hasCustomName(), ((CraftPlayer) player).getHandle().getEnderChest().getSize());
CraftPlayer craftPlayer = (CraftPlayer) player;
this.enderChest = craftPlayer.getHandle().getEnderChest();
this.bukkitOwner = craftPlayer;
setItemArrays(this, enderChest.getContents());
}
private void setItemArrays(InventorySubcontainer subcontainer, ItemStack[] items) {
try {
// Prepare to remove final modifier
Field modifiers = Field.class.getDeclaredField("modifiers");
modifiers.setAccessible(true);
// Access and replace main inventory array
Field field = InventorySubcontainer.class.getField("items");
modifiers.setInt(field, field.getModifiers() & ~Modifier.FINAL);
field.set(subcontainer, items);
} catch (NoSuchFieldException e) {
e.printStackTrace();
} catch (SecurityException e) {
e.printStackTrace();
} catch (IllegalArgumentException e) {
e.printStackTrace();
} catch (IllegalAccessException e) {
e.printStackTrace();
}
}
@Override
public Inventory getBukkitInventory() {
return inventory;
}
@Override
public void setPlayerOnline(Player player) {
if (!playerOnline) {
try {
this.bukkitOwner = player;
CraftPlayer craftPlayer = (CraftPlayer) player;
setItemArrays(craftPlayer.getHandle().getEnderChest(), this.items);
}
catch (Exception e) {}
playerOnline = true;
}
}
@Override
public void setPlayerOffline() {
playerOnline = false;
}
@Override
public boolean isInUse() {
return !this.getViewers().isEmpty();
}
@Override
public void update() {
super.update();
enderChest.update();
}
}

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/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_10_R1;
import java.lang.reflect.Field;
import java.lang.reflect.Modifier;
import com.lishid.openinv.internal.ISpecialPlayerInventory;
import org.bukkit.entity.Player;
import org.bukkit.inventory.Inventory;
// Volatile
import net.minecraft.server.v1_10_R1.EntityHuman;
import net.minecraft.server.v1_10_R1.ItemStack;
import net.minecraft.server.v1_10_R1.PlayerInventory;
import org.bukkit.craftbukkit.v1_10_R1.entity.CraftPlayer;
import org.bukkit.craftbukkit.v1_10_R1.inventory.CraftInventory;
public class SpecialPlayerInventory extends PlayerInventory implements ISpecialPlayerInventory {
private final ItemStack[] extra = new ItemStack[4];
private final CraftInventory inventory = new CraftInventory(this);
private boolean playerOnline = false;
public SpecialPlayerInventory(Player bukkitPlayer, Boolean online) {
super(((CraftPlayer) bukkitPlayer).getHandle());
this.playerOnline = online;
setItemArrays(this, player.inventory.items, player.inventory.armor, player.inventory.extraSlots);
}
private void setItemArrays(PlayerInventory inventory, ItemStack[] items, ItemStack[] armor,
ItemStack[] extraSlots) {
try {
// Prepare to remove final modifier
Field modifiers = Field.class.getDeclaredField("modifiers");
modifiers.setAccessible(true);
// Access and replace main inventory array
Field field = PlayerInventory.class.getField("items");
modifiers.setInt(field, field.getModifiers() & ~Modifier.FINAL);
field.set(inventory, items);
// Access and replace armor inventory array
field = PlayerInventory.class.getField("armor");
modifiers.setInt(field, field.getModifiers() & ~Modifier.FINAL);
field.set(inventory, armor);
// Access and replace offhand inventory array
field = PlayerInventory.class.getField("extraSlots");
modifiers.setInt(field, field.getModifiers() & ~Modifier.FINAL);
field.set(inventory, extraSlots);
// Access and replace array containing all inventory arrays
field = PlayerInventory.class.getDeclaredField("g");
field.setAccessible(true);
modifiers.setInt(field, field.getModifiers() & ~Modifier.FINAL);
field.set(inventory, new ItemStack[][] { items, armor, extraSlots });
} catch (NoSuchFieldException e) {
// Unable to set final fields to item arrays, we're screwed. Noisily fail.
e.printStackTrace();
} catch (IllegalArgumentException e) {
e.printStackTrace();
} catch (IllegalAccessException e) {
e.printStackTrace();
}
}
@Override
public Inventory getBukkitInventory() {
return inventory;
}
@Override
public void setPlayerOnline(Player player) {
if (!playerOnline) {
this.player = ((CraftPlayer) player).getHandle();
setItemArrays(this.player.inventory, items, armor, extraSlots);
playerOnline = true;
}
}
@Override
public void setPlayerOffline() {
playerOnline = false;
}
@Override
public boolean isInUse() {
return !this.getViewers().isEmpty();
}
@Override
public ItemStack[] getContents() {
ItemStack[] contents = new ItemStack[getSize()];
System.arraycopy(items, 0, contents, 0, items.length);
System.arraycopy(armor, 0, contents, items.length, armor.length);
System.arraycopy(extraSlots, 0, contents, items.length + armor.length, extraSlots.length);
return contents;
}
@Override
public ItemStack getItem(int i) {
ItemStack[] is = this.items;
if (i >= is.length) {
i -= is.length;
is = this.armor;
}
else {
i = getReversedItemSlotNum(i);
}
if (i >= is.length) {
i -= is.length;
is = this.extraSlots;
}
else if (is == this.armor) {
i = getReversedArmorSlotNum(i);
}
if (i >= is.length) {
i -= is.length;
is = this.extra;
}
// extraSlots is, for now, just an array with length 1. No need for special handling.
return is[i];
}
@Override
public ItemStack splitStack(int i, int j) {
ItemStack[] is = this.items;
if (i >= is.length) {
i -= is.length;
is = this.armor;
}
else {
i = getReversedItemSlotNum(i);
}
if (i >= is.length) {
i -= is.length;
is = this.extraSlots;
}
else if (is == this.armor) {
i = getReversedArmorSlotNum(i);
}
if (i >= is.length) {
i -= is.length;
is = this.extra;
}
if (is[i] != null) {
ItemStack itemstack;
if (is[i].count <= j) {
itemstack = is[i];
is[i] = null;
return itemstack;
}
else {
itemstack = is[i].cloneAndSubtract(j);
if (is[i].count == 0) {
is[i] = null;
}
return itemstack;
}
}
else {
return null;
}
}
@Override
public ItemStack splitWithoutUpdate(int i) {
ItemStack[] is = this.items;
if (i >= is.length) {
i -= is.length;
is = this.armor;
}
else {
i = getReversedItemSlotNum(i);
}
if (i >= is.length) {
i -= is.length;
is = this.extraSlots;
}
else if (is == this.armor) {
i = getReversedArmorSlotNum(i);
}
if (i >= is.length) {
i -= is.length;
is = this.extra;
}
if (is[i] != null) {
ItemStack itemstack = is[i];
is[i] = null;
return itemstack;
}
else {
return null;
}
}
@Override
public void setItem(int i, ItemStack itemstack) {
ItemStack[] is = this.items;
if (i >= is.length) {
i -= is.length;
is = this.armor;
}
else {
i = getReversedItemSlotNum(i);
}
if (i >= is.length) {
i -= is.length;
is = this.extraSlots;
}
else if (is == this.armor) {
i = getReversedArmorSlotNum(i);
}
if (i >= is.length) {
i -= is.length;
is = this.extra;
}
// Effects
if (is == this.extra) {
player.drop(itemstack, true);
itemstack = null;
}
is[i] = itemstack;
player.defaultContainer.b();
}
private int getReversedItemSlotNum(int i) {
if (i >= 27)
return i - 27;
else
return i + 9;
}
private int getReversedArmorSlotNum(int i) {
if (i == 0)
return 3;
if (i == 1)
return 2;
if (i == 2)
return 1;
if (i == 3)
return 0;
else
return i;
}
@Override
public String getName() {
if (player.getName().length() > 16) {
return player.getName().substring(0, 16);
}
return player.getName();
}
@Override
public boolean a(EntityHuman entityhuman) {
return true;
}
}

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/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_4_5;
import java.lang.reflect.Field;
import org.bukkit.ChatColor;
import org.bukkit.entity.Player;
import com.lishid.openinv.internal.IAnySilentChest;
// Volatile
import net.minecraft.server.v1_4_5.Block;
import net.minecraft.server.v1_4_5.EntityPlayer;
import net.minecraft.server.v1_4_5.IInventory;
import net.minecraft.server.v1_4_5.InventoryLargeChest;
import net.minecraft.server.v1_4_5.Packet100OpenWindow;
import net.minecraft.server.v1_4_5.TileEntityChest;
import net.minecraft.server.v1_4_5.World;
import org.bukkit.craftbukkit.v1_4_5.entity.CraftPlayer;
public class AnySilentChest implements IAnySilentChest {
@Override
public boolean isAnyChestNeeded(Player p, int x, int y, int z) {
// FOR REFERENCE, LOOK AT net.minecraft.server.BlockChest
EntityPlayer player = ((CraftPlayer) p).getHandle();
World world = player.world;
// If block on top
if (world.s(x, y + 1, z))
return true;
// If block next to chest is chest and has a block on top
if ((world.getTypeId(x - 1, y, z) == Block.CHEST.id) && (world.s(x - 1, y + 1, z)))
return true;
if ((world.getTypeId(x + 1, y, z) == Block.CHEST.id) && (world.s(x + 1, y + 1, z)))
return true;
if ((world.getTypeId(x, y, z - 1) == Block.CHEST.id) && (world.s(x, y + 1, z - 1)))
return true;
if ((world.getTypeId(x, y, z + 1) == Block.CHEST.id) && (world.s(x, y + 1, z + 1)))
return true;
return false;
}
@Override
public boolean activateChest(Player p, boolean anychest, boolean silentchest, int x, int y, int z) {
EntityPlayer player = ((CraftPlayer) p).getHandle();
World world = player.world;
Object chest = world.getTileEntity(x, y, z);
if (chest == null)
return true;
if (!anychest) {
if (world.s(x, y + 1, z))
return true;
if ((world.getTypeId(x - 1, y, z) == Block.CHEST.id) && (world.s(x - 1, y + 1, z)))
return true;
if ((world.getTypeId(x + 1, y, z) == Block.CHEST.id) && (world.s(x + 1, y + 1, z)))
return true;
if ((world.getTypeId(x, y, z - 1) == Block.CHEST.id) && (world.s(x, y + 1, z - 1)))
return true;
if ((world.getTypeId(x, y, z + 1) == Block.CHEST.id) && (world.s(x, y + 1, z + 1)))
return true;
}
if (world.getTypeId(x - 1, y, z) == Block.CHEST.id)
chest = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(x - 1, y, z), (IInventory) chest);
if (world.getTypeId(x + 1, y, z) == Block.CHEST.id)
chest = new InventoryLargeChest("Large chest", (IInventory) chest, (TileEntityChest) world.getTileEntity(x + 1, y, z));
if (world.getTypeId(x, y, z - 1) == Block.CHEST.id)
chest = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(x, y, z - 1), (IInventory) chest);
if (world.getTypeId(x, y, z + 1) == Block.CHEST.id)
chest = new InventoryLargeChest("Large chest", (IInventory) chest, (TileEntityChest) world.getTileEntity(x, y, z + 1));
boolean returnValue = true;
if (!silentchest) {
player.openContainer((IInventory) chest);
}
else {
try {
int id = 0;
try {
Field windowID = player.getClass().getDeclaredField("containerCounter");
windowID.setAccessible(true);
id = windowID.getInt(player);
id = id % 100 + 1;
windowID.setInt(player, id);
}
catch (NoSuchFieldException e) {}
player.netServerHandler.sendPacket(new Packet100OpenWindow(id, 0, ((IInventory) chest).getName(), ((IInventory) chest).getSize()));
player.activeContainer = new SilentContainerChest(player.inventory, ((IInventory) chest));
player.activeContainer.windowId = id;
player.activeContainer.addSlotListener(player);
returnValue = false;
}
catch (Exception e) {
e.printStackTrace();
p.sendMessage(ChatColor.RED + "Error while sending silent chest.");
}
}
return returnValue;
}
}

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/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_4_5;
import org.bukkit.entity.HumanEntity;
import org.bukkit.inventory.Inventory;
import com.lishid.openinv.OpenInv;
import com.lishid.openinv.Permissions;
import com.lishid.openinv.internal.IInventoryAccess;
// Volatile
import net.minecraft.server.v1_4_5.IInventory;
import org.bukkit.craftbukkit.v1_4_5.inventory.CraftInventory;
public class InventoryAccess implements IInventoryAccess {
@Override
public boolean check(Inventory inventory, HumanEntity player) {
IInventory inv = ((CraftInventory) inventory).getInventory();
if (inv instanceof SpecialPlayerInventory) {
if (!OpenInv.hasPermission(player, Permissions.PERM_EDITINV)) {
return false;
}
}
else if (inv instanceof SpecialEnderChest) {
if (!OpenInv.hasPermission(player, Permissions.PERM_EDITENDER)) {
return false;
}
}
return true;
}
}

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/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_4_5;
import com.lishid.openinv.internal.IPlayerDataManager;
import org.bukkit.Bukkit;
import org.bukkit.OfflinePlayer;
import org.bukkit.entity.Player;
// Volatile
import net.minecraft.server.v1_4_5.EntityPlayer;
import net.minecraft.server.v1_4_5.ItemInWorldManager;
import net.minecraft.server.v1_4_5.MinecraftServer;
import org.bukkit.craftbukkit.v1_4_5.CraftServer;
public class PlayerDataManager implements IPlayerDataManager {
@Override
public Player loadPlayer(OfflinePlayer offline) {
MinecraftServer server = ((CraftServer) Bukkit.getServer()).getServer();
// Create an entity to load the player data
EntityPlayer entity = new EntityPlayer(server, server.getWorldServer(0), offline.getName(), new ItemInWorldManager(server.getWorldServer(0)));
// Get the bukkit entity
Player target = (entity == null) ? null : entity.getBukkitEntity();
if (target != null) {
// Load data
target.loadData();
// Return the entity
return target;
}
return null;
}
@Override
public String getPlayerDataID(OfflinePlayer player) {
return player.getName();
}
}

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/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_4_5;
// Volatile
import net.minecraft.server.v1_4_5.ContainerChest;
import net.minecraft.server.v1_4_5.EntityHuman;
import net.minecraft.server.v1_4_5.IInventory;
import net.minecraft.server.v1_4_5.PlayerInventory;
public class SilentContainerChest extends ContainerChest {
public IInventory inv;
public SilentContainerChest(IInventory i1, IInventory i2) {
super(i1, i2);
inv = i2;
// close signal
inv.f();
}
@Override
public void b(EntityHuman entityHuman) {
// Don't send close signal twice, might screw up
PlayerInventory playerinventory = entityHuman.inventory;
if (playerinventory.getCarried() != null) {
entityHuman.drop(playerinventory.getCarried());
playerinventory.setCarried(null);
}
}
}

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/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_4_5;
import java.lang.reflect.Field;
import java.util.ArrayList;
import java.util.List;
import com.lishid.openinv.internal.ISpecialEnderChest;
import org.bukkit.entity.HumanEntity;
import org.bukkit.entity.Player;
import org.bukkit.inventory.Inventory;
import org.bukkit.inventory.InventoryHolder;
// Volatile
import net.minecraft.server.v1_4_5.IInventory;
import net.minecraft.server.v1_4_5.InventoryEnderChest;
import net.minecraft.server.v1_4_5.InventorySubcontainer;
import net.minecraft.server.v1_4_5.ItemStack;
import org.bukkit.craftbukkit.v1_4_5.entity.CraftHumanEntity;
import org.bukkit.craftbukkit.v1_4_5.entity.CraftPlayer;
import org.bukkit.craftbukkit.v1_4_5.inventory.CraftInventory;
public class SpecialEnderChest extends InventorySubcontainer implements IInventory, ISpecialEnderChest {
private final InventoryEnderChest enderChest;
private final CraftInventory inventory = new CraftInventory(this);
public List<HumanEntity> transaction = new ArrayList<HumanEntity>();
public boolean playerOnline = false;
private CraftPlayer owner;
private int maxStack = MAX_STACK;
public SpecialEnderChest(Player p, Boolean online) {
super(((CraftPlayer) p).getHandle().getEnderChest().getName(), ((CraftPlayer) p).getHandle().getEnderChest().getSize());
CraftPlayer player = (CraftPlayer) p;
this.enderChest = player.getHandle().getEnderChest();
this.owner = player;
this.items = enderChest.getContents();
}
@Override
public Inventory getBukkitInventory() {
return inventory;
}
@Override
public void setPlayerOnline(Player player) {
if (!playerOnline) {
try {
owner = (CraftPlayer) player;
InventoryEnderChest playerEnderChest = owner.getHandle().getEnderChest();
Field field = playerEnderChest.getClass().getField("items");
field.setAccessible(true);
field.set(playerEnderChest, this.items);
}
catch (Exception e) {}
playerOnline = true;
}
}
@Override
public void setPlayerOffline() {
playerOnline = false;
}
@Override
public boolean isInUse() {
return !this.getViewers().isEmpty();
}
@Override
public ItemStack[] getContents() {
return this.items;
}
@Override
public void onOpen(CraftHumanEntity who) {
transaction.add(who);
}
@Override
public void onClose(CraftHumanEntity who) {
transaction.remove(who);
}
@Override
public List<HumanEntity> getViewers() {
return transaction;
}
@Override
public InventoryHolder getOwner() {
return this.owner;
}
@Override
public void setMaxStackSize(int size) {
maxStack = size;
}
@Override
public int getMaxStackSize() {
return maxStack;
}
@Override
public void update() {
super.update();
enderChest.update();
}
}

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/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_4_5;
import com.lishid.openinv.internal.ISpecialPlayerInventory;
import org.bukkit.entity.Player;
import org.bukkit.inventory.Inventory;
// Volatile
import net.minecraft.server.v1_4_5.ItemStack;
import net.minecraft.server.v1_4_5.PlayerInventory;
import org.bukkit.craftbukkit.v1_4_5.entity.CraftPlayer;
import org.bukkit.craftbukkit.v1_4_5.inventory.CraftInventory;
public class SpecialPlayerInventory extends PlayerInventory implements ISpecialPlayerInventory {
private final ItemStack[] extra = new ItemStack[5];
private final CraftInventory inventory = new CraftInventory(this);
private boolean playerOnline = false;
public SpecialPlayerInventory(Player bukkitPlayer, Boolean online) {
super(((CraftPlayer) bukkitPlayer).getHandle());
this.playerOnline = online;
this.items = player.inventory.items;
this.armor = player.inventory.armor;
}
@Override
public Inventory getBukkitInventory() {
return inventory;
}
@Override
public void setPlayerOnline(Player player) {
if (!playerOnline) {
this.player = ((CraftPlayer) player).getHandle();
this.player.inventory.items = this.items;
this.player.inventory.armor = this.armor;
playerOnline = true;
}
}
@Override
public void setPlayerOffline() {
playerOnline = false;
}
@Override
public boolean isInUse() {
return !this.getViewers().isEmpty();
}
@Override
public ItemStack[] getContents() {
ItemStack[] contents = new ItemStack[getSize()];
System.arraycopy(items, 0, contents, 0, items.length);
System.arraycopy(armor, 0, contents, items.length, armor.length);
return contents;
}
@Override
public int getSize() {
return super.getSize() + 5;
}
@Override
public ItemStack getItem(int i) {
ItemStack[] is = this.items;
if (i >= is.length) {
i -= is.length;
is = this.armor;
}
else {
i = getReversedItemSlotNum(i);
}
if (i >= is.length) {
i -= is.length;
is = this.extra;
}
else if (is == this.armor) {
i = getReversedArmorSlotNum(i);
}
return is[i];
}
@Override
public ItemStack splitStack(int i, int j) {
ItemStack[] is = this.items;
if (i >= is.length) {
i -= is.length;
is = this.armor;
}
else {
i = getReversedItemSlotNum(i);
}
if (i >= is.length) {
i -= is.length;
is = this.extra;
}
else if (is == this.armor) {
i = getReversedArmorSlotNum(i);
}
if (is[i] != null) {
ItemStack itemstack;
if (is[i].count <= j) {
itemstack = is[i];
is[i] = null;
return itemstack;
}
else {
itemstack = is[i].a(j);
if (is[i].count == 0) {
is[i] = null;
}
return itemstack;
}
}
else {
return null;
}
}
@Override
public ItemStack splitWithoutUpdate(int i) {
ItemStack[] is = this.items;
if (i >= is.length) {
i -= is.length;
is = this.armor;
}
else {
i = getReversedItemSlotNum(i);
}
if (i >= is.length) {
i -= is.length;
is = this.extra;
}
else if (is == this.armor) {
i = getReversedArmorSlotNum(i);
}
if (is[i] != null) {
ItemStack itemstack = is[i];
is[i] = null;
return itemstack;
}
else {
return null;
}
}
@Override
public void setItem(int i, ItemStack itemstack) {
ItemStack[] is = this.items;
if (i >= is.length) {
i -= is.length;
is = this.armor;
}
else {
i = getReversedItemSlotNum(i);
}
if (i >= is.length) {
i -= is.length;
is = this.extra;
}
else if (is == this.armor) {
i = getReversedArmorSlotNum(i);
}
// Effects
if (is == this.extra) {
player.drop(itemstack);
itemstack = null;
}
is[i] = itemstack;
player.defaultContainer.b();
}
private int getReversedItemSlotNum(int i) {
if (i >= 27)
return i - 27;
else
return i + 9;
}
private int getReversedArmorSlotNum(int i) {
if (i == 0)
return 3;
if (i == 1)
return 2;
if (i == 2)
return 1;
if (i == 3)
return 0;
else
return i;
}
@Override
public String getName() {
if (player.getName().length() > 16) {
return player.getName().substring(0, 16);
}
return player.getName();
}
}

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/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_4_6;
import java.lang.reflect.Field;
import org.bukkit.ChatColor;
import org.bukkit.entity.Player;
import com.lishid.openinv.internal.IAnySilentChest;
import net.minecraft.server.v1_4_6.Block;
import net.minecraft.server.v1_4_6.EntityPlayer;
import net.minecraft.server.v1_4_6.IInventory;
import net.minecraft.server.v1_4_6.InventoryLargeChest;
import net.minecraft.server.v1_4_6.Packet100OpenWindow;
import net.minecraft.server.v1_4_6.TileEntityChest;
import net.minecraft.server.v1_4_6.World;
// Volatile
import org.bukkit.craftbukkit.v1_4_6.entity.CraftPlayer;
public class AnySilentChest implements IAnySilentChest {
@Override
public boolean isAnyChestNeeded(Player p, int x, int y, int z) {
// FOR REFERENCE, LOOK AT net.minecraft.server.BlockChest
EntityPlayer player = ((CraftPlayer) p).getHandle();
World world = player.world;
// If block on top
if (world.s(x, y + 1, z))
return true;
// If block next to chest is chest and has a block on top
if ((world.getTypeId(x - 1, y, z) == Block.CHEST.id) && (world.s(x - 1, y + 1, z)))
return true;
if ((world.getTypeId(x + 1, y, z) == Block.CHEST.id) && (world.s(x + 1, y + 1, z)))
return true;
if ((world.getTypeId(x, y, z - 1) == Block.CHEST.id) && (world.s(x, y + 1, z - 1)))
return true;
if ((world.getTypeId(x, y, z + 1) == Block.CHEST.id) && (world.s(x, y + 1, z + 1)))
return true;
return false;
}
@Override
public boolean activateChest(Player p, boolean anychest, boolean silentchest, int x, int y, int z) {
EntityPlayer player = ((CraftPlayer) p).getHandle();
World world = player.world;
Object chest = world.getTileEntity(x, y, z);
if (chest == null)
return true;
if (!anychest) {
if (world.s(x, y + 1, z))
return true;
if ((world.getTypeId(x - 1, y, z) == Block.CHEST.id) && (world.s(x - 1, y + 1, z)))
return true;
if ((world.getTypeId(x + 1, y, z) == Block.CHEST.id) && (world.s(x + 1, y + 1, z)))
return true;
if ((world.getTypeId(x, y, z - 1) == Block.CHEST.id) && (world.s(x, y + 1, z - 1)))
return true;
if ((world.getTypeId(x, y, z + 1) == Block.CHEST.id) && (world.s(x, y + 1, z + 1)))
return true;
}
if (world.getTypeId(x - 1, y, z) == Block.CHEST.id)
chest = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(x - 1, y, z), (IInventory) chest);
if (world.getTypeId(x + 1, y, z) == Block.CHEST.id)
chest = new InventoryLargeChest("Large chest", (IInventory) chest, (TileEntityChest) world.getTileEntity(x + 1, y, z));
if (world.getTypeId(x, y, z - 1) == Block.CHEST.id)
chest = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(x, y, z - 1), (IInventory) chest);
if (world.getTypeId(x, y, z + 1) == Block.CHEST.id)
chest = new InventoryLargeChest("Large chest", (IInventory) chest, (TileEntityChest) world.getTileEntity(x, y, z + 1));
boolean returnValue = true;
if (!silentchest) {
player.openContainer((IInventory) chest);
}
else {
try {
int id = 0;
try {
Field windowID = player.getClass().getDeclaredField("containerCounter");
windowID.setAccessible(true);
id = windowID.getInt(player);
id = id % 100 + 1;
windowID.setInt(player, id);
}
catch (NoSuchFieldException e) {}
player.playerConnection.sendPacket(new Packet100OpenWindow(id, 0, ((IInventory) chest).getName(), ((IInventory) chest).getSize()));
player.activeContainer = new SilentContainerChest(player.inventory, ((IInventory) chest));
player.activeContainer.windowId = id;
player.activeContainer.addSlotListener(player);
returnValue = false;
}
catch (Exception e) {
e.printStackTrace();
p.sendMessage(ChatColor.RED + "Error while sending silent chest.");
}
}
return returnValue;
}
}

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/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_4_6;
import org.bukkit.entity.HumanEntity;
import org.bukkit.inventory.Inventory;
import com.lishid.openinv.OpenInv;
import com.lishid.openinv.Permissions;
import com.lishid.openinv.internal.IInventoryAccess;
import net.minecraft.server.v1_4_6.IInventory;
// Volatile
import org.bukkit.craftbukkit.v1_4_6.inventory.CraftInventory;
public class InventoryAccess implements IInventoryAccess {
@Override
public boolean check(Inventory inventory, HumanEntity player) {
IInventory inv = ((CraftInventory) inventory).getInventory();
if (inv instanceof SpecialPlayerInventory) {
if (!OpenInv.hasPermission(player, Permissions.PERM_EDITINV)) {
return false;
}
}
else if (inv instanceof SpecialEnderChest) {
if (!OpenInv.hasPermission(player, Permissions.PERM_EDITENDER)) {
return false;
}
}
return true;
}
}

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/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_4_6;
import com.lishid.openinv.internal.IPlayerDataManager;
import org.bukkit.Bukkit;
import org.bukkit.OfflinePlayer;
import org.bukkit.entity.Player;
// Volatile
import net.minecraft.server.v1_4_6.EntityPlayer;
import net.minecraft.server.v1_4_6.MinecraftServer;
import net.minecraft.server.v1_4_6.PlayerInteractManager;
import org.bukkit.craftbukkit.v1_4_6.CraftServer;
public class PlayerDataManager implements IPlayerDataManager {
@Override
public Player loadPlayer(OfflinePlayer offline) {
MinecraftServer server = ((CraftServer) Bukkit.getServer()).getServer();
// Create an entity to load the player data
EntityPlayer entity = new EntityPlayer(server, server.getWorldServer(0), offline.getName(), new PlayerInteractManager(server.getWorldServer(0)));
// Get the bukkit entity
Player target = (entity == null) ? null : entity.getBukkitEntity();
if (target != null) {
// Load data
target.loadData();
// Return the entity
return target;
}
return null;
}
@Override
public String getPlayerDataID(OfflinePlayer player) {
return player.getName();
}
}

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/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_4_6;
// Volatile
import net.minecraft.server.v1_4_6.ContainerChest;
import net.minecraft.server.v1_4_6.EntityHuman;
import net.minecraft.server.v1_4_6.IInventory;
import net.minecraft.server.v1_4_6.PlayerInventory;
public class SilentContainerChest extends ContainerChest {
public IInventory inv;
public SilentContainerChest(IInventory i1, IInventory i2) {
super(i1, i2);
inv = i2;
// close signal
inv.f();
}
@Override
public void b(EntityHuman entityHuman) {
// Don't send close signal twice, might screw up
PlayerInventory playerinventory = entityHuman.inventory;
if (playerinventory.getCarried() != null) {
entityHuman.drop(playerinventory.getCarried());
playerinventory.setCarried(null);
}
}
}

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/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_4_6;
import java.lang.reflect.Field;
import java.util.ArrayList;
import java.util.List;
import com.lishid.openinv.internal.ISpecialEnderChest;
import org.bukkit.entity.HumanEntity;
import org.bukkit.entity.Player;
import org.bukkit.inventory.Inventory;
import org.bukkit.inventory.InventoryHolder;
// Volatile
import net.minecraft.server.v1_4_6.IInventory;
import net.minecraft.server.v1_4_6.InventoryEnderChest;
import net.minecraft.server.v1_4_6.InventorySubcontainer;
import net.minecraft.server.v1_4_6.ItemStack;
import org.bukkit.craftbukkit.v1_4_6.entity.CraftHumanEntity;
import org.bukkit.craftbukkit.v1_4_6.entity.CraftPlayer;
import org.bukkit.craftbukkit.v1_4_6.inventory.CraftInventory;
public class SpecialEnderChest extends InventorySubcontainer implements IInventory, ISpecialEnderChest {
private final InventoryEnderChest enderChest;
private final CraftInventory inventory = new CraftInventory(this);
public List<HumanEntity> transaction = new ArrayList<HumanEntity>();
public boolean playerOnline = false;
private CraftPlayer owner;
private int maxStack = MAX_STACK;
public SpecialEnderChest(Player p, Boolean online) {
super(((CraftPlayer) p).getHandle().getEnderChest().getName(), ((CraftPlayer) p).getHandle().getEnderChest().getSize());
CraftPlayer player = (CraftPlayer) p;
this.enderChest = player.getHandle().getEnderChest();
this.owner = player;
this.items = enderChest.getContents();
}
@Override
public Inventory getBukkitInventory() {
return inventory;
}
@Override
public void setPlayerOnline(Player player) {
if (!playerOnline) {
try {
owner = (CraftPlayer) player;
InventoryEnderChest playerEnderChest = owner.getHandle().getEnderChest();
Field field = playerEnderChest.getClass().getField("items");
field.setAccessible(true);
field.set(playerEnderChest, this.items);
}
catch (Exception e) {}
playerOnline = true;
}
}
@Override
public void setPlayerOffline() {
playerOnline = false;
}
@Override
public boolean isInUse() {
return !this.getViewers().isEmpty();
}
@Override
public ItemStack[] getContents() {
return this.items;
}
@Override
public void onOpen(CraftHumanEntity who) {
transaction.add(who);
}
@Override
public void onClose(CraftHumanEntity who) {
transaction.remove(who);
}
@Override
public List<HumanEntity> getViewers() {
return transaction;
}
@Override
public InventoryHolder getOwner() {
return this.owner;
}
@Override
public void setMaxStackSize(int size) {
maxStack = size;
}
@Override
public int getMaxStackSize() {
return maxStack;
}
@Override
public void update() {
super.update();
enderChest.update();
}
}

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/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_4_6;
import com.lishid.openinv.internal.ISpecialPlayerInventory;
import org.bukkit.entity.Player;
import org.bukkit.inventory.Inventory;
// Volatile
import net.minecraft.server.v1_4_6.ItemStack;
import net.minecraft.server.v1_4_6.PlayerInventory;
import org.bukkit.craftbukkit.v1_4_6.entity.CraftPlayer;
import org.bukkit.craftbukkit.v1_4_6.inventory.CraftInventory;
public class SpecialPlayerInventory extends PlayerInventory implements ISpecialPlayerInventory {
private final ItemStack[] extra = new ItemStack[5];
private final CraftInventory inventory = new CraftInventory(this);
private boolean playerOnline = false;
public SpecialPlayerInventory(Player bukkitPlayer, Boolean online) {
super(((CraftPlayer) bukkitPlayer).getHandle());
this.playerOnline = online;
this.items = player.inventory.items;
this.armor = player.inventory.armor;
}
@Override
public Inventory getBukkitInventory() {
return inventory;
}
@Override
public void setPlayerOnline(Player player) {
if (!playerOnline) {
this.player = ((CraftPlayer) player).getHandle();
this.player.inventory.items = this.items;
this.player.inventory.armor = this.armor;
playerOnline = true;
}
}
@Override
public void setPlayerOffline() {
playerOnline = false;
}
@Override
public boolean isInUse() {
return !this.getViewers().isEmpty();
}
@Override
public ItemStack[] getContents() {
ItemStack[] contents = new ItemStack[getSize()];
System.arraycopy(items, 0, contents, 0, items.length);
System.arraycopy(armor, 0, contents, items.length, armor.length);
return contents;
}
@Override
public int getSize() {
return super.getSize() + 5;
}
@Override
public ItemStack getItem(int i) {
ItemStack[] is = this.items;
if (i >= is.length) {
i -= is.length;
is = this.armor;
}
else {
i = getReversedItemSlotNum(i);
}
if (i >= is.length) {
i -= is.length;
is = this.extra;
}
else if (is == this.armor) {
i = getReversedArmorSlotNum(i);
}
return is[i];
}
@Override
public ItemStack splitStack(int i, int j) {
ItemStack[] is = this.items;
if (i >= is.length) {
i -= is.length;
is = this.armor;
}
else {
i = getReversedItemSlotNum(i);
}
if (i >= is.length) {
i -= is.length;
is = this.extra;
}
else if (is == this.armor) {
i = getReversedArmorSlotNum(i);
}
if (is[i] != null) {
ItemStack itemstack;
if (is[i].count <= j) {
itemstack = is[i];
is[i] = null;
return itemstack;
}
else {
itemstack = is[i].a(j);
if (is[i].count == 0) {
is[i] = null;
}
return itemstack;
}
}
else {
return null;
}
}
@Override
public ItemStack splitWithoutUpdate(int i) {
ItemStack[] is = this.items;
if (i >= is.length) {
i -= is.length;
is = this.armor;
}
else {
i = getReversedItemSlotNum(i);
}
if (i >= is.length) {
i -= is.length;
is = this.extra;
}
else if (is == this.armor) {
i = getReversedArmorSlotNum(i);
}
if (is[i] != null) {
ItemStack itemstack = is[i];
is[i] = null;
return itemstack;
}
else {
return null;
}
}
@Override
public void setItem(int i, ItemStack itemstack) {
ItemStack[] is = this.items;
if (i >= is.length) {
i -= is.length;
is = this.armor;
}
else {
i = getReversedItemSlotNum(i);
}
if (i >= is.length) {
i -= is.length;
is = this.extra;
}
else if (is == this.armor) {
i = getReversedArmorSlotNum(i);
}
// Effects
if (is == this.extra) {
player.drop(itemstack);
itemstack = null;
}
is[i] = itemstack;
player.defaultContainer.b();
}
private int getReversedItemSlotNum(int i) {
if (i >= 27)
return i - 27;
else
return i + 9;
}
private int getReversedArmorSlotNum(int i) {
if (i == 0)
return 3;
if (i == 1)
return 2;
if (i == 2)
return 1;
if (i == 3)
return 0;
else
return i;
}
@Override
public String getName() {
if (player.getName().length() > 16) {
return player.getName().substring(0, 16);
}
return player.getName();
}
}

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/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_4_R1;
import java.lang.reflect.Field;
import org.bukkit.ChatColor;
import org.bukkit.entity.Player;
import com.lishid.openinv.internal.IAnySilentChest;
import net.minecraft.server.v1_4_R1.Block;
import net.minecraft.server.v1_4_R1.EntityPlayer;
import net.minecraft.server.v1_4_R1.IInventory;
import net.minecraft.server.v1_4_R1.InventoryLargeChest;
import net.minecraft.server.v1_4_R1.Packet100OpenWindow;
import net.minecraft.server.v1_4_R1.TileEntityChest;
import net.minecraft.server.v1_4_R1.World;
// Volatile
import org.bukkit.craftbukkit.v1_4_R1.entity.CraftPlayer;
public class AnySilentChest implements IAnySilentChest {
@Override
public boolean isAnyChestNeeded(Player p, int x, int y, int z) {
// FOR REFERENCE, LOOK AT net.minecraft.server.BlockChest
EntityPlayer player = ((CraftPlayer) p).getHandle();
World world = player.world;
// If block on top
if (world.s(x, y + 1, z))
return true;
// If block next to chest is chest and has a block on top
if ((world.getTypeId(x - 1, y, z) == Block.CHEST.id) && (world.s(x - 1, y + 1, z)))
return true;
if ((world.getTypeId(x + 1, y, z) == Block.CHEST.id) && (world.s(x + 1, y + 1, z)))
return true;
if ((world.getTypeId(x, y, z - 1) == Block.CHEST.id) && (world.s(x, y + 1, z - 1)))
return true;
if ((world.getTypeId(x, y, z + 1) == Block.CHEST.id) && (world.s(x, y + 1, z + 1)))
return true;
return false;
}
@Override
public boolean activateChest(Player p, boolean anychest, boolean silentchest, int x, int y, int z) {
EntityPlayer player = ((CraftPlayer) p).getHandle();
World world = player.world;
Object chest = world.getTileEntity(x, y, z);
if (chest == null)
return true;
if (!anychest) {
if (world.s(x, y + 1, z))
return true;
if ((world.getTypeId(x - 1, y, z) == Block.CHEST.id) && (world.s(x - 1, y + 1, z)))
return true;
if ((world.getTypeId(x + 1, y, z) == Block.CHEST.id) && (world.s(x + 1, y + 1, z)))
return true;
if ((world.getTypeId(x, y, z - 1) == Block.CHEST.id) && (world.s(x, y + 1, z - 1)))
return true;
if ((world.getTypeId(x, y, z + 1) == Block.CHEST.id) && (world.s(x, y + 1, z + 1)))
return true;
}
if (world.getTypeId(x - 1, y, z) == Block.CHEST.id)
chest = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(x - 1, y, z), (IInventory) chest);
if (world.getTypeId(x + 1, y, z) == Block.CHEST.id)
chest = new InventoryLargeChest("Large chest", (IInventory) chest, (TileEntityChest) world.getTileEntity(x + 1, y, z));
if (world.getTypeId(x, y, z - 1) == Block.CHEST.id)
chest = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(x, y, z - 1), (IInventory) chest);
if (world.getTypeId(x, y, z + 1) == Block.CHEST.id)
chest = new InventoryLargeChest("Large chest", (IInventory) chest, (TileEntityChest) world.getTileEntity(x, y, z + 1));
boolean returnValue = true;
if (!silentchest) {
player.openContainer((IInventory) chest);
}
else {
try {
int id = 0;
try {
Field windowID = player.getClass().getDeclaredField("containerCounter");
windowID.setAccessible(true);
id = windowID.getInt(player);
id = id % 100 + 1;
windowID.setInt(player, id);
}
catch (NoSuchFieldException e) {}
player.playerConnection.sendPacket(new Packet100OpenWindow(id, 0, ((IInventory) chest).getName(), ((IInventory) chest).getSize()));
player.activeContainer = new SilentContainerChest(player.inventory, ((IInventory) chest));
player.activeContainer.windowId = id;
player.activeContainer.addSlotListener(player);
returnValue = false;
}
catch (Exception e) {
e.printStackTrace();
p.sendMessage(ChatColor.RED + "Error while sending silent chest.");
}
}
return returnValue;
}
}

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/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_4_R1;
import org.bukkit.entity.HumanEntity;
import org.bukkit.inventory.Inventory;
import com.lishid.openinv.OpenInv;
import com.lishid.openinv.Permissions;
import com.lishid.openinv.internal.IInventoryAccess;
import net.minecraft.server.v1_4_R1.IInventory;
// Volatile
import org.bukkit.craftbukkit.v1_4_R1.inventory.CraftInventory;
public class InventoryAccess implements IInventoryAccess {
@Override
public boolean check(Inventory inventory, HumanEntity player) {
IInventory inv = ((CraftInventory) inventory).getInventory();
if (inv instanceof SpecialPlayerInventory) {
if (!OpenInv.hasPermission(player, Permissions.PERM_EDITINV)) {
return false;
}
}
else if (inv instanceof SpecialEnderChest) {
if (!OpenInv.hasPermission(player, Permissions.PERM_EDITENDER)) {
return false;
}
}
return true;
}
}

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/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_4_R1;
import com.lishid.openinv.internal.IPlayerDataManager;
import org.bukkit.Bukkit;
import org.bukkit.OfflinePlayer;
import org.bukkit.entity.Player;
import net.minecraft.server.v1_4_R1.EntityPlayer;
import net.minecraft.server.v1_4_R1.MinecraftServer;
import net.minecraft.server.v1_4_R1.PlayerInteractManager;
// Volatile
import org.bukkit.craftbukkit.v1_4_R1.CraftServer;
public class PlayerDataManager implements IPlayerDataManager {
@Override
public Player loadPlayer(OfflinePlayer offline) {
MinecraftServer server = ((CraftServer) Bukkit.getServer()).getServer();
// Create an entity to load the player data
EntityPlayer entity = new EntityPlayer(server, server.getWorldServer(0), offline.getName(), new PlayerInteractManager(server.getWorldServer(0)));
// Get the bukkit entity
Player target = (entity == null) ? null : entity.getBukkitEntity();
if (target != null) {
// Load data
target.loadData();
// Return the entity
return target;
}
return null;
}
@Override
public String getPlayerDataID(OfflinePlayer player) {
return player.getName();
}
}

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/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_4_R1;
// Volatile
import net.minecraft.server.v1_4_R1.ContainerChest;
import net.minecraft.server.v1_4_R1.EntityHuman;
import net.minecraft.server.v1_4_R1.IInventory;
import net.minecraft.server.v1_4_R1.PlayerInventory;
public class SilentContainerChest extends ContainerChest {
public IInventory inv;
public SilentContainerChest(IInventory i1, IInventory i2) {
super(i1, i2);
inv = i2;
// close signal
inv.f();
}
@Override
public void b(EntityHuman entityHuman) {
// Don't send close signal twice, might screw up
PlayerInventory playerinventory = entityHuman.inventory;
if (playerinventory.getCarried() != null) {
entityHuman.drop(playerinventory.getCarried());
playerinventory.setCarried(null);
}
}
}

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/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_4_R1;
import java.lang.reflect.Field;
import java.util.ArrayList;
import java.util.List;
import com.lishid.openinv.internal.ISpecialEnderChest;
import org.bukkit.entity.HumanEntity;
import org.bukkit.entity.Player;
import org.bukkit.inventory.Inventory;
import org.bukkit.inventory.InventoryHolder;
// Volatile
import net.minecraft.server.v1_4_R1.IInventory;
import net.minecraft.server.v1_4_R1.InventoryEnderChest;
import net.minecraft.server.v1_4_R1.InventorySubcontainer;
import net.minecraft.server.v1_4_R1.ItemStack;
import org.bukkit.craftbukkit.v1_4_R1.entity.CraftHumanEntity;
import org.bukkit.craftbukkit.v1_4_R1.entity.CraftPlayer;
import org.bukkit.craftbukkit.v1_4_R1.inventory.CraftInventory;
public class SpecialEnderChest extends InventorySubcontainer implements IInventory, ISpecialEnderChest {
private final InventoryEnderChest enderChest;
private final CraftInventory inventory = new CraftInventory(this);
public List<HumanEntity> transaction = new ArrayList<HumanEntity>();
public boolean playerOnline = false;
private CraftPlayer owner;
private int maxStack = MAX_STACK;
public SpecialEnderChest(Player p, Boolean online) {
super(((CraftPlayer) p).getHandle().getEnderChest().getName(), ((CraftPlayer) p).getHandle().getEnderChest().getSize());
CraftPlayer player = (CraftPlayer) p;
this.enderChest = player.getHandle().getEnderChest();
this.owner = player;
this.items = enderChest.getContents();
}
@Override
public Inventory getBukkitInventory() {
return inventory;
}
@Override
public void setPlayerOnline(Player player) {
if (!playerOnline) {
try {
owner = (CraftPlayer) player;
InventoryEnderChest playerEnderChest = owner.getHandle().getEnderChest();
Field field = playerEnderChest.getClass().getField("items");
field.setAccessible(true);
field.set(playerEnderChest, this.items);
}
catch (Exception e) {}
playerOnline = true;
}
}
@Override
public void setPlayerOffline() {
playerOnline = false;
}
@Override
public boolean isInUse() {
return !this.getViewers().isEmpty();
}
@Override
public ItemStack[] getContents() {
return this.items;
}
@Override
public void onOpen(CraftHumanEntity who) {
transaction.add(who);
}
@Override
public void onClose(CraftHumanEntity who) {
transaction.remove(who);
}
@Override
public List<HumanEntity> getViewers() {
return transaction;
}
@Override
public InventoryHolder getOwner() {
return this.owner;
}
@Override
public void setMaxStackSize(int size) {
maxStack = size;
}
@Override
public int getMaxStackSize() {
return maxStack;
}
@Override
public void update() {
super.update();
enderChest.update();
}
}

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/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_4_R1;
import com.lishid.openinv.internal.ISpecialPlayerInventory;
import org.bukkit.entity.Player;
import org.bukkit.inventory.Inventory;
// Volatile
import net.minecraft.server.v1_4_R1.ItemStack;
import net.minecraft.server.v1_4_R1.PlayerInventory;
import org.bukkit.craftbukkit.v1_4_R1.entity.CraftPlayer;
import org.bukkit.craftbukkit.v1_4_R1.inventory.CraftInventory;
public class SpecialPlayerInventory extends PlayerInventory implements ISpecialPlayerInventory {
private final ItemStack[] extra = new ItemStack[5];
private final CraftInventory inventory = new CraftInventory(this);
private boolean playerOnline = false;
public SpecialPlayerInventory(Player bukkitPlayer, Boolean online) {
super(((CraftPlayer) bukkitPlayer).getHandle());
this.playerOnline = online;
this.items = player.inventory.items;
this.armor = player.inventory.armor;
}
@Override
public Inventory getBukkitInventory() {
return inventory;
}
@Override
public void setPlayerOnline(Player player) {
if (!playerOnline) {
this.player = ((CraftPlayer) player).getHandle();
this.player.inventory.items = this.items;
this.player.inventory.armor = this.armor;
playerOnline = true;
}
}
@Override
public void setPlayerOffline() {
playerOnline = false;
}
@Override
public boolean isInUse() {
return !this.getViewers().isEmpty();
}
@Override
public ItemStack[] getContents() {
ItemStack[] contents = new ItemStack[getSize()];
System.arraycopy(items, 0, contents, 0, items.length);
System.arraycopy(armor, 0, contents, items.length, armor.length);
return contents;
}
@Override
public int getSize() {
return super.getSize() + 5;
}
@Override
public ItemStack getItem(int i) {
ItemStack[] is = this.items;
if (i >= is.length) {
i -= is.length;
is = this.armor;
}
else {
i = getReversedItemSlotNum(i);
}
if (i >= is.length) {
i -= is.length;
is = this.extra;
}
else if (is == this.armor) {
i = getReversedArmorSlotNum(i);
}
return is[i];
}
@Override
public ItemStack splitStack(int i, int j) {
ItemStack[] is = this.items;
if (i >= is.length) {
i -= is.length;
is = this.armor;
}
else {
i = getReversedItemSlotNum(i);
}
if (i >= is.length) {
i -= is.length;
is = this.extra;
}
else if (is == this.armor) {
i = getReversedArmorSlotNum(i);
}
if (is[i] != null) {
ItemStack itemstack;
if (is[i].count <= j) {
itemstack = is[i];
is[i] = null;
return itemstack;
}
else {
itemstack = is[i].a(j);
if (is[i].count == 0) {
is[i] = null;
}
return itemstack;
}
}
else {
return null;
}
}
@Override
public ItemStack splitWithoutUpdate(int i) {
ItemStack[] is = this.items;
if (i >= is.length) {
i -= is.length;
is = this.armor;
}
else {
i = getReversedItemSlotNum(i);
}
if (i >= is.length) {
i -= is.length;
is = this.extra;
}
else if (is == this.armor) {
i = getReversedArmorSlotNum(i);
}
if (is[i] != null) {
ItemStack itemstack = is[i];
is[i] = null;
return itemstack;
}
else {
return null;
}
}
@Override
public void setItem(int i, ItemStack itemstack) {
ItemStack[] is = this.items;
if (i >= is.length) {
i -= is.length;
is = this.armor;
}
else {
i = getReversedItemSlotNum(i);
}
if (i >= is.length) {
i -= is.length;
is = this.extra;
}
else if (is == this.armor) {
i = getReversedArmorSlotNum(i);
}
// Effects
if (is == this.extra) {
player.drop(itemstack);
itemstack = null;
}
is[i] = itemstack;
player.defaultContainer.b();
}
private int getReversedItemSlotNum(int i) {
if (i >= 27)
return i - 27;
else
return i + 9;
}
private int getReversedArmorSlotNum(int i) {
if (i == 0)
return 3;
if (i == 1)
return 2;
if (i == 2)
return 1;
if (i == 3)
return 0;
else
return i;
}
@Override
public String getName() {
if (player.getName().length() > 16) {
return player.getName().substring(0, 16);
}
return player.getName();
}
}

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/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_5_R2;
import java.lang.reflect.Field;
import org.bukkit.ChatColor;
import org.bukkit.entity.Player;
import com.lishid.openinv.internal.IAnySilentChest;
// Volatile
import net.minecraft.server.v1_5_R2.EntityPlayer;
import net.minecraft.server.v1_5_R2.IInventory;
import net.minecraft.server.v1_5_R2.InventoryLargeChest;
import net.minecraft.server.v1_5_R2.Packet100OpenWindow;
import net.minecraft.server.v1_5_R2.TileEntityChest;
import net.minecraft.server.v1_5_R2.World;
import org.bukkit.craftbukkit.v1_5_R2.entity.CraftPlayer;
public class AnySilentChest implements IAnySilentChest {
@Override
public boolean isAnyChestNeeded(Player p, int x, int y, int z) {
// FOR REFERENCE, LOOK AT net.minecraft.server.BlockChest
EntityPlayer player = ((CraftPlayer) p).getHandle();
World world = player.world;
// If block on top
if (world.t(x, y + 1, z))
return true;
int id = world.getTypeId(x, y, z);
// If block next to chest is chest and has a block on top
if ((world.getTypeId(x - 1, y, z) == id) && (world.t(x - 1, y + 1, z)))
return true;
if ((world.getTypeId(x + 1, y, z) == id) && (world.t(x + 1, y + 1, z)))
return true;
if ((world.getTypeId(x, y, z - 1) == id) && (world.t(x, y + 1, z - 1)))
return true;
if ((world.getTypeId(x, y, z + 1) == id) && (world.t(x, y + 1, z + 1)))
return true;
return false;
}
@Override
public boolean activateChest(Player p, boolean anychest, boolean silentchest, int x, int y, int z) {
EntityPlayer player = ((CraftPlayer) p).getHandle();
World world = player.world;
Object chest = world.getTileEntity(x, y, z);
if (chest == null)
return true;
int id = world.getTypeId(x, y, z);
if (!anychest) {
if (world.t(x, y + 1, z))
return true;
if ((world.getTypeId(x - 1, y, z) == id) && (world.t(x - 1, y + 1, z)))
return true;
if ((world.getTypeId(x + 1, y, z) == id) && (world.t(x + 1, y + 1, z)))
return true;
if ((world.getTypeId(x, y, z - 1) == id) && (world.t(x, y + 1, z - 1)))
return true;
if ((world.getTypeId(x, y, z + 1) == id) && (world.t(x, y + 1, z + 1)))
return true;
}
if (world.getTypeId(x - 1, y, z) == id)
chest = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(x - 1, y, z), (IInventory) chest);
if (world.getTypeId(x + 1, y, z) == id)
chest = new InventoryLargeChest("Large chest", (IInventory) chest, (TileEntityChest) world.getTileEntity(x + 1, y, z));
if (world.getTypeId(x, y, z - 1) == id)
chest = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(x, y, z - 1), (IInventory) chest);
if (world.getTypeId(x, y, z + 1) == id)
chest = new InventoryLargeChest("Large chest", (IInventory) chest, (TileEntityChest) world.getTileEntity(x, y, z + 1));
boolean returnValue = true;
if (!silentchest) {
player.openContainer((IInventory) chest);
}
else {
try {
int windowId = 0;
try {
Field windowID = player.getClass().getDeclaredField("containerCounter");
windowID.setAccessible(true);
windowId = windowID.getInt(player);
windowId = windowId % 100 + 1;
windowID.setInt(player, windowId);
}
catch (NoSuchFieldException e) {}
player.playerConnection.sendPacket(new Packet100OpenWindow(windowId, 0, ((IInventory) chest).getName(), ((IInventory) chest).getSize(), true));
player.activeContainer = new SilentContainerChest(player.inventory, ((IInventory) chest));
player.activeContainer.windowId = windowId;
player.activeContainer.addSlotListener(player);
returnValue = false;
}
catch (Exception e) {
e.printStackTrace();
p.sendMessage(ChatColor.RED + "Error while sending silent chest.");
}
}
return returnValue;
}
}

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/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_5_R2;
import org.bukkit.entity.HumanEntity;
import org.bukkit.inventory.Inventory;
import com.lishid.openinv.OpenInv;
import com.lishid.openinv.Permissions;
import com.lishid.openinv.internal.IInventoryAccess;
// Volatile
import net.minecraft.server.v1_5_R2.IInventory;
import org.bukkit.craftbukkit.v1_5_R2.inventory.CraftInventory;
public class InventoryAccess implements IInventoryAccess {
@Override
public boolean check(Inventory inventory, HumanEntity player) {
IInventory inv = ((CraftInventory) inventory).getInventory();
if (inv instanceof SpecialPlayerInventory) {
if (!OpenInv.hasPermission(player, Permissions.PERM_EDITINV)) {
return false;
}
}
else if (inv instanceof SpecialEnderChest) {
if (!OpenInv.hasPermission(player, Permissions.PERM_EDITENDER)) {
return false;
}
}
return true;
}
}

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/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_5_R2;
import com.lishid.openinv.internal.IPlayerDataManager;
import org.bukkit.Bukkit;
import org.bukkit.OfflinePlayer;
import org.bukkit.entity.Player;
// Volatile
import net.minecraft.server.v1_5_R2.EntityPlayer;
import net.minecraft.server.v1_5_R2.MinecraftServer;
import net.minecraft.server.v1_5_R2.PlayerInteractManager;
import org.bukkit.craftbukkit.v1_5_R2.CraftServer;
public class PlayerDataManager implements IPlayerDataManager {
@Override
public Player loadPlayer(OfflinePlayer offline) {
MinecraftServer server = ((CraftServer) Bukkit.getServer()).getServer();
// Create an entity to load the player data
EntityPlayer entity = new EntityPlayer(server, server.getWorldServer(0), offline.getName(), new PlayerInteractManager(server.getWorldServer(0)));
// Get the bukkit entity
Player target = (entity == null) ? null : entity.getBukkitEntity();
if (target != null) {
// Load data
target.loadData();
// Return the entity
return target;
}
return null;
}
@Override
public String getPlayerDataID(OfflinePlayer player) {
return player.getName();
}
}

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@@ -0,0 +1,45 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_5_R2;
// Volatile
import net.minecraft.server.v1_5_R2.ContainerChest;
import net.minecraft.server.v1_5_R2.EntityHuman;
import net.minecraft.server.v1_5_R2.IInventory;
import net.minecraft.server.v1_5_R2.PlayerInventory;
public class SilentContainerChest extends ContainerChest {
public IInventory inv;
public SilentContainerChest(IInventory i1, IInventory i2) {
super(i1, i2);
inv = i2;
// close signal
inv.g();
}
@Override
public void b(EntityHuman entityHuman) {
// Don't send close signal twice, might screw up
PlayerInventory playerinventory = entityHuman.inventory;
if (playerinventory.getCarried() != null) {
entityHuman.drop(playerinventory.getCarried());
playerinventory.setCarried(null);
}
}
}

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