Compare commits
	
		
			44 Commits
		
	
	
		
			2.5.2
			...
			uuid-rewor
		
	
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					f48fdac085 | 
							
								
								
									
										9
									
								
								.gitignore
									
									
									
									
										vendored
									
									
										Normal file
									
								
							
							
						
						
									
										9
									
								
								.gitignore
									
									
									
									
										vendored
									
									
										Normal file
									
								
							@@ -0,0 +1,9 @@
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		||||
/.settings
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		||||
/.gitignore
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		||||
/.project
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		||||
/.classpath
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		||||
/.idea
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		||||
/target
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		||||
/bin
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		||||
/lib
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		||||
/out
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@@ -1,57 +0,0 @@
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		||||
<project xmlns="http://maven.apache.org/POM/4.0.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://maven.apache.org/POM/4.0.0 http://maven.apache.org/xsd/maven-4.0.0.xsd">
 | 
			
		||||
  <modelVersion>4.0.0</modelVersion>
 | 
			
		||||
  <parent>
 | 
			
		||||
    <groupId>com.lishid</groupId>
 | 
			
		||||
    <artifactId>openinvparent</artifactId>
 | 
			
		||||
    <version>1.0-SNAPSHOT</version>
 | 
			
		||||
  </parent>
 | 
			
		||||
 | 
			
		||||
  <artifactId>openinv</artifactId>
 | 
			
		||||
  <name>OpenInv</name>
 | 
			
		||||
  <version>2.5.2</version>
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		||||
 | 
			
		||||
  <build>
 | 
			
		||||
    <directory>../target</directory>
 | 
			
		||||
    <finalName>${project.name}</finalName>
 | 
			
		||||
 | 
			
		||||
    <resources>
 | 
			
		||||
      <resource>
 | 
			
		||||
        <directory>src/main/resources</directory>
 | 
			
		||||
        <filtering>true</filtering>
 | 
			
		||||
      </resource>
 | 
			
		||||
    </resources>
 | 
			
		||||
 | 
			
		||||
    <plugins>
 | 
			
		||||
      <plugin>
 | 
			
		||||
        <groupId>org.apache.maven.plugins</groupId>
 | 
			
		||||
        <artifactId>maven-shade-plugin</artifactId>
 | 
			
		||||
        <version>2.4.3</version>
 | 
			
		||||
        <configuration>
 | 
			
		||||
          <!--
 | 
			
		||||
            This keeps the final file clean, but may cause issues for people not familiar with the setup.
 | 
			
		||||
            If you're having trouble with the final product missing files, remove or tweak this configuration.
 | 
			
		||||
           -->
 | 
			
		||||
          <minimizeJar>true</minimizeJar>
 | 
			
		||||
          <filters>
 | 
			
		||||
            <filter>
 | 
			
		||||
              <artifact>com.lishid:*</artifact>
 | 
			
		||||
              <includes>
 | 
			
		||||
                <include>com/lishid/openinv/**/*</include>
 | 
			
		||||
                <include>plugin.yml</include>
 | 
			
		||||
              </includes>
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		||||
            </filter>
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		||||
          </filters>
 | 
			
		||||
        </configuration>
 | 
			
		||||
        <executions>
 | 
			
		||||
          <execution>
 | 
			
		||||
            <phase>package</phase>
 | 
			
		||||
            <goals>
 | 
			
		||||
              <goal>shade</goal>
 | 
			
		||||
            </goals>
 | 
			
		||||
          </execution>
 | 
			
		||||
        </executions>
 | 
			
		||||
      </plugin>
 | 
			
		||||
    </plugins>
 | 
			
		||||
 | 
			
		||||
  </build>
 | 
			
		||||
</project>
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		||||
@@ -1,39 +0,0 @@
 | 
			
		||||
name: OpenInv
 | 
			
		||||
main: com.lishid.openinv.OpenInv
 | 
			
		||||
version: ${project.version}
 | 
			
		||||
author: lishid
 | 
			
		||||
authors: [Jikoo]
 | 
			
		||||
description: >
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		||||
             This plugin allows you to open a player's inventory as a chest and interact with it in real time.
 | 
			
		||||
commands:
 | 
			
		||||
  openinv:
 | 
			
		||||
    aliases: [oi, inv, open]
 | 
			
		||||
    description: Open a player's inventory
 | 
			
		||||
    permission: OpenInv.*;OpenInv.openinv
 | 
			
		||||
    usage: |
 | 
			
		||||
           /<command> - Open last person's inventory
 | 
			
		||||
           /<command> <Player> - Open a player's inventory
 | 
			
		||||
  openender:
 | 
			
		||||
    aliases: [oe]
 | 
			
		||||
    description: Opens the enderchest of a player
 | 
			
		||||
    permission: OpenInv.*;OpenInv.openender
 | 
			
		||||
    usage: |
 | 
			
		||||
           /<command> <Player> - Opens a player's enderchest
 | 
			
		||||
  searchinv:
 | 
			
		||||
    aliases: [si]
 | 
			
		||||
    description: Search and list players having a specific item
 | 
			
		||||
    permission: OpenInv.*;OpenInv.search
 | 
			
		||||
    usage: |
 | 
			
		||||
           /<command> <Item> [MinAmount] - Item can be the Item ID or the CraftBukkit Item Name, MinAmount is the minimum amount to be considered.
 | 
			
		||||
  silentchest:
 | 
			
		||||
    aliases: [sc, silent]
 | 
			
		||||
    description: Toggle silent chest function, which hides the animation of a chest when opened or closed, and suppresses the sound.
 | 
			
		||||
    permission: OpenInv.*;OpenInv.silent
 | 
			
		||||
    usage: |
 | 
			
		||||
           /<command> [Check] - Checks whether silent chest is enabled
 | 
			
		||||
  anychest:
 | 
			
		||||
    aliases: [ac]
 | 
			
		||||
    description: Toggle anychest function, which allows opening of blocked chests.
 | 
			
		||||
    permission: OpenInv.*;OpenInv.anychest
 | 
			
		||||
    usage: |
 | 
			
		||||
           /<command> [Check] - Checks whether anychest is enabled
 | 
			
		||||
@@ -1,22 +0,0 @@
 | 
			
		||||
<project xmlns="http://maven.apache.org/POM/4.0.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
 | 
			
		||||
    xsi:schemaLocation="http://maven.apache.org/POM/4.0.0 http://maven.apache.org/xsd/maven-4.0.0.xsd">
 | 
			
		||||
  <modelVersion>4.0.0</modelVersion>
 | 
			
		||||
 | 
			
		||||
  <parent>
 | 
			
		||||
    <groupId>com.lishid</groupId>
 | 
			
		||||
    <artifactId>openinvparent</artifactId>
 | 
			
		||||
    <version>1.0-SNAPSHOT</version>
 | 
			
		||||
  </parent>
 | 
			
		||||
 | 
			
		||||
  <artifactId>openinvcore</artifactId>
 | 
			
		||||
  <name>OpenInvCore</name>
 | 
			
		||||
 | 
			
		||||
  <dependencies>
 | 
			
		||||
    <dependency>
 | 
			
		||||
      <groupId>org.bukkit</groupId>
 | 
			
		||||
      <artifactId>bukkit</artifactId>
 | 
			
		||||
      <version>1.4.5-R1.0</version>
 | 
			
		||||
      <scope>provided</scope>
 | 
			
		||||
    </dependency>
 | 
			
		||||
  </dependencies>
 | 
			
		||||
</project>
 | 
			
		||||
@@ -1,24 +0,0 @@
 | 
			
		||||
/*
 | 
			
		||||
 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
			
		||||
 * 
 | 
			
		||||
 * This program is free software: you can redistribute it and/or modify
 | 
			
		||||
 * it under the terms of the GNU General Public License as published by
 | 
			
		||||
 * the Free Software Foundation,  version 3.
 | 
			
		||||
 * 
 | 
			
		||||
 * This program is distributed in the hope that it will be useful,
 | 
			
		||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
			
		||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
			
		||||
 * GNU General Public License for more details.
 | 
			
		||||
 * 
 | 
			
		||||
 * You should have received a copy of the GNU General Public License
 | 
			
		||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
package com.lishid.openinv.internal;
 | 
			
		||||
 | 
			
		||||
import org.bukkit.entity.HumanEntity;
 | 
			
		||||
import org.bukkit.inventory.Inventory;
 | 
			
		||||
 | 
			
		||||
public interface IInventoryAccess {
 | 
			
		||||
    public boolean check(Inventory inventory, HumanEntity player);
 | 
			
		||||
}
 | 
			
		||||
@@ -1,42 +0,0 @@
 | 
			
		||||
/*
 | 
			
		||||
 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
			
		||||
 * 
 | 
			
		||||
 * This program is free software: you can redistribute it and/or modify
 | 
			
		||||
 * it under the terms of the GNU General Public License as published by
 | 
			
		||||
 * the Free Software Foundation,  version 3.
 | 
			
		||||
 * 
 | 
			
		||||
 * This program is distributed in the hope that it will be useful,
 | 
			
		||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
			
		||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
			
		||||
 * GNU General Public License for more details.
 | 
			
		||||
 * 
 | 
			
		||||
 * You should have received a copy of the GNU General Public License
 | 
			
		||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
package com.lishid.openinv.internal;
 | 
			
		||||
 | 
			
		||||
import org.bukkit.OfflinePlayer;
 | 
			
		||||
import org.bukkit.entity.Player;
 | 
			
		||||
 | 
			
		||||
public interface IPlayerDataManager {
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Loads a Player for an OfflinePlayer.
 | 
			
		||||
     * </p>
 | 
			
		||||
     * This method is potentially blocking, and should not be called on the main thread.
 | 
			
		||||
     * 
 | 
			
		||||
     * @param offline
 | 
			
		||||
     * @return
 | 
			
		||||
     */
 | 
			
		||||
    public Player loadPlayer(OfflinePlayer offline);
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Gets a unique identifying string for an OfflinePlayer.
 | 
			
		||||
     * 
 | 
			
		||||
     * @param player
 | 
			
		||||
     * @return
 | 
			
		||||
     */
 | 
			
		||||
    public String getPlayerDataID(OfflinePlayer player);
 | 
			
		||||
 | 
			
		||||
}
 | 
			
		||||
@@ -1,45 +0,0 @@
 | 
			
		||||
/*
 | 
			
		||||
 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
			
		||||
 * 
 | 
			
		||||
 * This program is free software: you can redistribute it and/or modify
 | 
			
		||||
 * it under the terms of the GNU General Public License as published by
 | 
			
		||||
 * the Free Software Foundation,  version 3.
 | 
			
		||||
 * 
 | 
			
		||||
 * This program is distributed in the hope that it will be useful,
 | 
			
		||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
			
		||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
			
		||||
 * GNU General Public License for more details.
 | 
			
		||||
 * 
 | 
			
		||||
 * You should have received a copy of the GNU General Public License
 | 
			
		||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
package com.lishid.openinv.internal;
 | 
			
		||||
 | 
			
		||||
import org.bukkit.entity.Player;
 | 
			
		||||
import org.bukkit.inventory.Inventory;
 | 
			
		||||
 | 
			
		||||
public interface ISpecialEnderChest {
 | 
			
		||||
 | 
			
		||||
    public Inventory getBukkitInventory();
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Sets the Player associated with this ISpecialEnderChest online.
 | 
			
		||||
     * 
 | 
			
		||||
     * @param player the Player coming online
 | 
			
		||||
     */
 | 
			
		||||
    public void setPlayerOnline(Player player);
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Sets the Player associated with this ISpecialEnderChest offline.
 | 
			
		||||
     */
 | 
			
		||||
    public void setPlayerOffline();
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Gets whether or not this ISpecialEnderChest is in use.
 | 
			
		||||
     * 
 | 
			
		||||
     * @return true if the ISpecialEnderChest is in use
 | 
			
		||||
     */
 | 
			
		||||
    public boolean isInUse();
 | 
			
		||||
 | 
			
		||||
}
 | 
			
		||||
@@ -1,45 +0,0 @@
 | 
			
		||||
/*
 | 
			
		||||
 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
			
		||||
 * 
 | 
			
		||||
 * This program is free software: you can redistribute it and/or modify
 | 
			
		||||
 * it under the terms of the GNU General Public License as published by
 | 
			
		||||
 * the Free Software Foundation,  version 3.
 | 
			
		||||
 * 
 | 
			
		||||
 * This program is distributed in the hope that it will be useful,
 | 
			
		||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
			
		||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
			
		||||
 * GNU General Public License for more details.
 | 
			
		||||
 * 
 | 
			
		||||
 * You should have received a copy of the GNU General Public License
 | 
			
		||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
package com.lishid.openinv.internal;
 | 
			
		||||
 | 
			
		||||
import org.bukkit.entity.Player;
 | 
			
		||||
import org.bukkit.inventory.Inventory;
 | 
			
		||||
 | 
			
		||||
public interface ISpecialPlayerInventory {
 | 
			
		||||
 | 
			
		||||
    public Inventory getBukkitInventory();
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Sets the Player associated with this ISpecialPlayerInventory online.
 | 
			
		||||
     * 
 | 
			
		||||
     * @param player the Player coming online
 | 
			
		||||
     */
 | 
			
		||||
    public void setPlayerOnline(Player player);
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Sets the Player associated with this ISpecialPlayerInventory offline.
 | 
			
		||||
     */
 | 
			
		||||
    public void setPlayerOffline();
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Gets whether or not this ISpecialPlayerInventory is in use.
 | 
			
		||||
     * 
 | 
			
		||||
     * @return true if the ISpecialPlayerInventory is in use
 | 
			
		||||
     */
 | 
			
		||||
    public boolean isInUse();
 | 
			
		||||
 | 
			
		||||
}
 | 
			
		||||
@@ -1,32 +0,0 @@
 | 
			
		||||
<project xmlns="http://maven.apache.org/POM/4.0.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
 | 
			
		||||
    xsi:schemaLocation="http://maven.apache.org/POM/4.0.0 http://maven.apache.org/xsd/maven-4.0.0.xsd">
 | 
			
		||||
  <modelVersion>4.0.0</modelVersion>
 | 
			
		||||
 | 
			
		||||
  <parent>
 | 
			
		||||
    <groupId>com.lishid</groupId>
 | 
			
		||||
    <artifactId>openinvparent</artifactId>
 | 
			
		||||
    <version>1.0-SNAPSHOT</version>
 | 
			
		||||
  </parent>
 | 
			
		||||
 | 
			
		||||
  <artifactId>OpenInvCraftbukkit1_10_R1</artifactId>
 | 
			
		||||
  <name>OpenInvCraftbukkit1_10_R1</name>
 | 
			
		||||
 | 
			
		||||
  <dependencies>
 | 
			
		||||
    <dependency>
 | 
			
		||||
      <groupId>com.lishid</groupId>
 | 
			
		||||
      <artifactId>openinvcore</artifactId>
 | 
			
		||||
      <version>1.0-SNAPSHOT</version>
 | 
			
		||||
    </dependency>
 | 
			
		||||
    <dependency>
 | 
			
		||||
      <groupId>com.lishid</groupId>
 | 
			
		||||
      <artifactId>openinvplugin</artifactId>
 | 
			
		||||
      <version>1.0-SNAPSHOT</version>
 | 
			
		||||
    </dependency>
 | 
			
		||||
    <dependency>
 | 
			
		||||
      <groupId>org.spigotmc</groupId>
 | 
			
		||||
      <artifactId>spigot</artifactId>
 | 
			
		||||
      <version>1.10-R0.1-SNAPSHOT</version>
 | 
			
		||||
      <scope>provided</scope>
 | 
			
		||||
    </dependency>
 | 
			
		||||
  </dependencies>
 | 
			
		||||
</project>
 | 
			
		||||
@@ -1,144 +0,0 @@
 | 
			
		||||
/*
 | 
			
		||||
 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
			
		||||
 * 
 | 
			
		||||
 * This program is free software: you can redistribute it and/or modify
 | 
			
		||||
 * it under the terms of the GNU General Public License as published by
 | 
			
		||||
 * the Free Software Foundation,  version 3.
 | 
			
		||||
 * 
 | 
			
		||||
 * This program is distributed in the hope that it will be useful,
 | 
			
		||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
			
		||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
			
		||||
 * GNU General Public License for more details.
 | 
			
		||||
 * 
 | 
			
		||||
 * You should have received a copy of the GNU General Public License
 | 
			
		||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
package com.lishid.openinv.internal.v1_10_R1;
 | 
			
		||||
 | 
			
		||||
import org.bukkit.ChatColor;
 | 
			
		||||
import org.bukkit.entity.Player;
 | 
			
		||||
 | 
			
		||||
import com.lishid.openinv.internal.IAnySilentChest;
 | 
			
		||||
 | 
			
		||||
// Volatile
 | 
			
		||||
import net.minecraft.server.v1_10_R1.AxisAlignedBB;
 | 
			
		||||
import net.minecraft.server.v1_10_R1.Block;
 | 
			
		||||
import net.minecraft.server.v1_10_R1.BlockPosition;
 | 
			
		||||
import net.minecraft.server.v1_10_R1.Entity;
 | 
			
		||||
import net.minecraft.server.v1_10_R1.EntityOcelot;
 | 
			
		||||
import net.minecraft.server.v1_10_R1.EntityPlayer;
 | 
			
		||||
import net.minecraft.server.v1_10_R1.IInventory;
 | 
			
		||||
import net.minecraft.server.v1_10_R1.ITileInventory;
 | 
			
		||||
import net.minecraft.server.v1_10_R1.InventoryLargeChest;
 | 
			
		||||
import net.minecraft.server.v1_10_R1.PacketPlayOutOpenWindow;
 | 
			
		||||
import net.minecraft.server.v1_10_R1.TileEntityChest;
 | 
			
		||||
import net.minecraft.server.v1_10_R1.World;
 | 
			
		||||
 | 
			
		||||
import org.bukkit.craftbukkit.v1_10_R1.entity.CraftPlayer;
 | 
			
		||||
 | 
			
		||||
public class AnySilentChest implements IAnySilentChest {
 | 
			
		||||
    @Override
 | 
			
		||||
    public boolean isAnyChestNeeded(Player p, int x, int y, int z) {
 | 
			
		||||
        // FOR REFERENCE, LOOK AT net.minecraft.server.BlockChest
 | 
			
		||||
        EntityPlayer player = ((CraftPlayer) p).getHandle();
 | 
			
		||||
        World world = player.world;
 | 
			
		||||
        // If block or ocelot on top
 | 
			
		||||
        if (world.getType(new BlockPosition(x, y + 1, z)).l() || hasOcelotOnTop(world, x, y, z))
 | 
			
		||||
            return true;
 | 
			
		||||
 | 
			
		||||
        int id = Block.getId(world.getType(new BlockPosition(x, y, z)).getBlock());
 | 
			
		||||
 | 
			
		||||
        // If block next to chest is chest and has a block or ocelot on top
 | 
			
		||||
        if (isBlockedChest(world, id, x - 1, y, z))
 | 
			
		||||
            return true;
 | 
			
		||||
        if (isBlockedChest(world, id, x + 1, y, z))
 | 
			
		||||
            return true;
 | 
			
		||||
        if (isBlockedChest(world, id, x, y, z - 1))
 | 
			
		||||
            return true;
 | 
			
		||||
        if (isBlockedChest(world, id, x, y, z + 1))
 | 
			
		||||
            return true;
 | 
			
		||||
 | 
			
		||||
        return false;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    private boolean isBlockedChest(World world, int id, int x, int y, int z) {
 | 
			
		||||
        BlockPosition position = new BlockPosition(x, y, z);
 | 
			
		||||
        if (Block.getId(world.getType(position).getBlock()) != id) {
 | 
			
		||||
            return false;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (world.getType(position).l()) {
 | 
			
		||||
            return true;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        return hasOcelotOnTop(world, x, y, z);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    private boolean hasOcelotOnTop(World world, int x, int y, int z) {
 | 
			
		||||
        for (Entity localEntity : world.a(EntityOcelot.class,
 | 
			
		||||
                new AxisAlignedBB(x, y + 1, z, x + 1, y + 2, z + 1))) {
 | 
			
		||||
            EntityOcelot localEntityOcelot = (EntityOcelot) localEntity;
 | 
			
		||||
            if (localEntityOcelot.isSitting()) {
 | 
			
		||||
                return true;
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        return false;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public boolean activateChest(Player p, boolean anychest, boolean silentchest, int x, int y, int z) {
 | 
			
		||||
        EntityPlayer player = ((CraftPlayer) p).getHandle();
 | 
			
		||||
        World world = player.world;
 | 
			
		||||
        Object chest = world.getTileEntity(new BlockPosition(x, y, z));
 | 
			
		||||
        if (chest == null)
 | 
			
		||||
            return true;
 | 
			
		||||
 | 
			
		||||
        int id = Block.getId(world.getType(new BlockPosition(x, y, z)).getBlock());
 | 
			
		||||
 | 
			
		||||
        if (!anychest) {
 | 
			
		||||
            if (world.getType(new BlockPosition(x, y + 1, z)).l())
 | 
			
		||||
                return true;
 | 
			
		||||
            if ((Block.getId(world.getType(new BlockPosition(x - 1, y, z)).getBlock()) == id) && (world.getType(new BlockPosition(x - 1, y + 1, z)).l()))
 | 
			
		||||
                return true;
 | 
			
		||||
            if ((Block.getId(world.getType(new BlockPosition(x + 1, y, z)).getBlock()) == id) && (world.getType(new BlockPosition(x + 1, y + 1, z)).l()))
 | 
			
		||||
                return true;
 | 
			
		||||
            if ((Block.getId(world.getType(new BlockPosition(x, y, z - 1)).getBlock()) == id) && (world.getType(new BlockPosition(x, y + 1, z - 1)).l()))
 | 
			
		||||
                return true;
 | 
			
		||||
            if ((Block.getId(world.getType(new BlockPosition(x, y, z + 1)).getBlock()) == id) && (world.getType(new BlockPosition(x, y + 1, z + 1)).l()))
 | 
			
		||||
                return true;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (Block.getId(world.getType(new BlockPosition(x - 1, y, z)).getBlock()) == id)
 | 
			
		||||
            chest = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(new BlockPosition(x - 1, y, z)), (ITileInventory) chest);
 | 
			
		||||
        if (Block.getId(world.getType(new BlockPosition(x + 1, y, z)).getBlock()) == id)
 | 
			
		||||
            chest = new InventoryLargeChest("Large chest", (ITileInventory) chest, (TileEntityChest) world.getTileEntity(new BlockPosition(x + 1, y, z)));
 | 
			
		||||
        if (Block.getId(world.getType(new BlockPosition(x, y, z - 1)).getBlock()) == id)
 | 
			
		||||
            chest = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(new BlockPosition(x, y, z - 1)), (ITileInventory) chest);
 | 
			
		||||
        if (Block.getId(world.getType(new BlockPosition(x, y, z + 1)).getBlock()) == id)
 | 
			
		||||
            chest = new InventoryLargeChest("Large chest", (ITileInventory) chest, (TileEntityChest) world.getTileEntity(new BlockPosition(x, y, z + 1)));
 | 
			
		||||
 | 
			
		||||
        boolean returnValue = true;
 | 
			
		||||
        if (!silentchest) {
 | 
			
		||||
            player.openContainer((IInventory) chest);
 | 
			
		||||
        }
 | 
			
		||||
        else {
 | 
			
		||||
            try {
 | 
			
		||||
                SilentContainerChest silentContainerChest = new SilentContainerChest(player.inventory, ((IInventory) chest), player);
 | 
			
		||||
                int windowId = player.nextContainerCounter();
 | 
			
		||||
                player.playerConnection.sendPacket(new PacketPlayOutOpenWindow(windowId, "minecraft:chest", ((IInventory) chest).getScoreboardDisplayName(), ((IInventory) chest).getSize()));
 | 
			
		||||
                player.activeContainer = silentContainerChest;
 | 
			
		||||
                player.activeContainer.windowId = windowId;
 | 
			
		||||
                player.activeContainer.addSlotListener(player);
 | 
			
		||||
                returnValue = false;
 | 
			
		||||
            }
 | 
			
		||||
            catch (Exception e) {
 | 
			
		||||
                e.printStackTrace();
 | 
			
		||||
                p.sendMessage(ChatColor.RED + "Error while sending silent chest.");
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        return returnValue;
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
@@ -1,74 +0,0 @@
 | 
			
		||||
/*
 | 
			
		||||
 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
			
		||||
 * 
 | 
			
		||||
 * This program is free software: you can redistribute it and/or modify
 | 
			
		||||
 * it under the terms of the GNU General Public License as published by
 | 
			
		||||
 * the Free Software Foundation,  version 3.
 | 
			
		||||
 * 
 | 
			
		||||
 * This program is distributed in the hope that it will be useful,
 | 
			
		||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
			
		||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
			
		||||
 * GNU General Public License for more details.
 | 
			
		||||
 * 
 | 
			
		||||
 * You should have received a copy of the GNU General Public License
 | 
			
		||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
package com.lishid.openinv.internal.v1_10_R1;
 | 
			
		||||
 | 
			
		||||
import java.lang.reflect.Field;
 | 
			
		||||
 | 
			
		||||
import org.bukkit.entity.HumanEntity;
 | 
			
		||||
import org.bukkit.inventory.Inventory;
 | 
			
		||||
 | 
			
		||||
import com.lishid.openinv.OpenInv;
 | 
			
		||||
import com.lishid.openinv.Permissions;
 | 
			
		||||
import com.lishid.openinv.internal.IInventoryAccess;
 | 
			
		||||
 | 
			
		||||
// Volatile
 | 
			
		||||
import net.minecraft.server.v1_10_R1.IInventory;
 | 
			
		||||
 | 
			
		||||
import org.bukkit.craftbukkit.v1_10_R1.inventory.CraftInventory;
 | 
			
		||||
 | 
			
		||||
public class InventoryAccess implements IInventoryAccess {
 | 
			
		||||
    @Override
 | 
			
		||||
    public boolean check(Inventory inventory, HumanEntity player) {
 | 
			
		||||
        IInventory inv = grabInventory(inventory);
 | 
			
		||||
        
 | 
			
		||||
        if (inv instanceof SpecialPlayerInventory) {
 | 
			
		||||
            if (!OpenInv.hasPermission(player, Permissions.PERM_EDITINV)) {
 | 
			
		||||
                return false;
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        else if (inv instanceof SpecialEnderChest) {
 | 
			
		||||
            if (!OpenInv.hasPermission(player, Permissions.PERM_EDITENDER)) {
 | 
			
		||||
                return false;
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        return true;
 | 
			
		||||
    }
 | 
			
		||||
    
 | 
			
		||||
    private IInventory grabInventory(Inventory inventory) {
 | 
			
		||||
        if(inventory instanceof CraftInventory) {
 | 
			
		||||
            return ((CraftInventory) inventory).getInventory();
 | 
			
		||||
        }
 | 
			
		||||
        
 | 
			
		||||
        //Use reflection to find the iinventory
 | 
			
		||||
        Class<? extends Inventory> clazz = inventory.getClass();
 | 
			
		||||
        IInventory result = null;
 | 
			
		||||
        for(Field f : clazz.getDeclaredFields()) {
 | 
			
		||||
            f.setAccessible(true);
 | 
			
		||||
            if(IInventory.class.isAssignableFrom(f.getDeclaringClass())) {
 | 
			
		||||
                try {
 | 
			
		||||
                    result = (IInventory) f.get(inventory);
 | 
			
		||||
                }
 | 
			
		||||
                catch (Exception e) {
 | 
			
		||||
                    e.printStackTrace();
 | 
			
		||||
                }
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
        return result;
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
@@ -1,62 +0,0 @@
 | 
			
		||||
/*
 | 
			
		||||
 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
			
		||||
 * 
 | 
			
		||||
 * This program is free software: you can redistribute it and/or modify
 | 
			
		||||
 * it under the terms of the GNU General Public License as published by
 | 
			
		||||
 * the Free Software Foundation,  version 3.
 | 
			
		||||
 * 
 | 
			
		||||
 * This program is distributed in the hope that it will be useful,
 | 
			
		||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
			
		||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
			
		||||
 * GNU General Public License for more details.
 | 
			
		||||
 * 
 | 
			
		||||
 * You should have received a copy of the GNU General Public License
 | 
			
		||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
package com.lishid.openinv.internal.v1_10_R1;
 | 
			
		||||
 | 
			
		||||
import com.lishid.openinv.internal.IPlayerDataManager;
 | 
			
		||||
 | 
			
		||||
import com.mojang.authlib.GameProfile;
 | 
			
		||||
 | 
			
		||||
import org.bukkit.Bukkit;
 | 
			
		||||
import org.bukkit.OfflinePlayer;
 | 
			
		||||
import org.bukkit.entity.Player;
 | 
			
		||||
 | 
			
		||||
// Volatile
 | 
			
		||||
import net.minecraft.server.v1_10_R1.EntityPlayer;
 | 
			
		||||
import net.minecraft.server.v1_10_R1.MinecraftServer;
 | 
			
		||||
import net.minecraft.server.v1_10_R1.PlayerInteractManager;
 | 
			
		||||
 | 
			
		||||
import org.bukkit.craftbukkit.v1_10_R1.CraftServer;
 | 
			
		||||
 | 
			
		||||
public class PlayerDataManager implements IPlayerDataManager {
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public Player loadPlayer(OfflinePlayer offline) {
 | 
			
		||||
        if (offline == null || !offline.hasPlayedBefore()) {
 | 
			
		||||
            return null;
 | 
			
		||||
        }
 | 
			
		||||
        GameProfile profile = new GameProfile(offline.getUniqueId(), offline.getName());
 | 
			
		||||
        MinecraftServer server = ((CraftServer) Bukkit.getServer()).getServer();
 | 
			
		||||
        // Create an entity to load the player data
 | 
			
		||||
        EntityPlayer entity = new EntityPlayer(server, server.getWorldServer(0), profile, new PlayerInteractManager(server.getWorldServer(0)));
 | 
			
		||||
 | 
			
		||||
        // Get the bukkit entity
 | 
			
		||||
        Player target = (entity == null) ? null : entity.getBukkitEntity();
 | 
			
		||||
        if (target != null) {
 | 
			
		||||
            // Load data
 | 
			
		||||
            target.loadData();
 | 
			
		||||
            // Return the entity
 | 
			
		||||
            return target;
 | 
			
		||||
        }
 | 
			
		||||
        return null;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public String getPlayerDataID(OfflinePlayer player) {
 | 
			
		||||
        return player.getUniqueId().toString();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
}
 | 
			
		||||
@@ -1,45 +0,0 @@
 | 
			
		||||
/*
 | 
			
		||||
 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
			
		||||
 * 
 | 
			
		||||
 * This program is free software: you can redistribute it and/or modify
 | 
			
		||||
 * it under the terms of the GNU General Public License as published by
 | 
			
		||||
 * the Free Software Foundation,  version 3.
 | 
			
		||||
 * 
 | 
			
		||||
 * This program is distributed in the hope that it will be useful,
 | 
			
		||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
			
		||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
			
		||||
 * GNU General Public License for more details.
 | 
			
		||||
 * 
 | 
			
		||||
 * You should have received a copy of the GNU General Public License
 | 
			
		||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
package com.lishid.openinv.internal.v1_10_R1;
 | 
			
		||||
 | 
			
		||||
// Volatile
 | 
			
		||||
import net.minecraft.server.v1_10_R1.ContainerChest;
 | 
			
		||||
import net.minecraft.server.v1_10_R1.EntityHuman;
 | 
			
		||||
import net.minecraft.server.v1_10_R1.IInventory;
 | 
			
		||||
import net.minecraft.server.v1_10_R1.PlayerInventory;
 | 
			
		||||
 | 
			
		||||
public class SilentContainerChest extends ContainerChest {
 | 
			
		||||
    public IInventory inv;
 | 
			
		||||
 | 
			
		||||
    public SilentContainerChest(IInventory i1, IInventory i2, EntityHuman e1) {
 | 
			
		||||
        super(i1, i2, e1);
 | 
			
		||||
        inv = i2;
 | 
			
		||||
        // close signal
 | 
			
		||||
        inv.closeContainer(e1);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void b(EntityHuman entityHuman) {
 | 
			
		||||
        // Don't send close signal twice, might screw up
 | 
			
		||||
        PlayerInventory playerinventory = entityHuman.inventory;
 | 
			
		||||
 | 
			
		||||
        if (playerinventory.getCarried() != null) {
 | 
			
		||||
            entityHuman.drop(playerinventory.getCarried(), false);
 | 
			
		||||
            playerinventory.setCarried(null);
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
@@ -1,104 +0,0 @@
 | 
			
		||||
/*
 | 
			
		||||
 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
			
		||||
 * 
 | 
			
		||||
 * This program is free software: you can redistribute it and/or modify
 | 
			
		||||
 * it under the terms of the GNU General Public License as published by
 | 
			
		||||
 * the Free Software Foundation,  version 3.
 | 
			
		||||
 * 
 | 
			
		||||
 * This program is distributed in the hope that it will be useful,
 | 
			
		||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
			
		||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
			
		||||
 * GNU General Public License for more details.
 | 
			
		||||
 * 
 | 
			
		||||
 * You should have received a copy of the GNU General Public License
 | 
			
		||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
package com.lishid.openinv.internal.v1_10_R1;
 | 
			
		||||
 | 
			
		||||
import java.lang.reflect.Field;
 | 
			
		||||
import java.lang.reflect.Modifier;
 | 
			
		||||
 | 
			
		||||
import com.lishid.openinv.internal.ISpecialEnderChest;
 | 
			
		||||
 | 
			
		||||
import org.bukkit.entity.Player;
 | 
			
		||||
import org.bukkit.inventory.Inventory;
 | 
			
		||||
 | 
			
		||||
// Volatile
 | 
			
		||||
import net.minecraft.server.v1_10_R1.IInventory;
 | 
			
		||||
import net.minecraft.server.v1_10_R1.InventoryEnderChest;
 | 
			
		||||
import net.minecraft.server.v1_10_R1.InventorySubcontainer;
 | 
			
		||||
import net.minecraft.server.v1_10_R1.ItemStack;
 | 
			
		||||
 | 
			
		||||
import org.bukkit.craftbukkit.v1_10_R1.entity.CraftPlayer;
 | 
			
		||||
import org.bukkit.craftbukkit.v1_10_R1.inventory.CraftInventory;
 | 
			
		||||
 | 
			
		||||
public class SpecialEnderChest extends InventorySubcontainer implements IInventory, ISpecialEnderChest {
 | 
			
		||||
 | 
			
		||||
    private final InventoryEnderChest enderChest;
 | 
			
		||||
    private final CraftInventory inventory = new CraftInventory(this);
 | 
			
		||||
    public boolean playerOnline = false;
 | 
			
		||||
 | 
			
		||||
    public SpecialEnderChest(Player player, Boolean online) {
 | 
			
		||||
        super(((CraftPlayer) player).getHandle().getEnderChest().getName(), ((CraftPlayer) player).getHandle().getEnderChest().hasCustomName(), ((CraftPlayer) player).getHandle().getEnderChest().getSize());
 | 
			
		||||
        CraftPlayer craftPlayer = (CraftPlayer) player;
 | 
			
		||||
        this.enderChest = craftPlayer.getHandle().getEnderChest();
 | 
			
		||||
        this.bukkitOwner = craftPlayer;
 | 
			
		||||
        setItemArrays(this, enderChest.getContents());
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    private void setItemArrays(InventorySubcontainer subcontainer, ItemStack[] items) {
 | 
			
		||||
        try {
 | 
			
		||||
            // Prepare to remove final modifier
 | 
			
		||||
            Field modifiers = Field.class.getDeclaredField("modifiers");
 | 
			
		||||
            modifiers.setAccessible(true);
 | 
			
		||||
            // Access and replace main inventory array
 | 
			
		||||
            Field field = InventorySubcontainer.class.getField("items");
 | 
			
		||||
            modifiers.setInt(field, field.getModifiers() & ~Modifier.FINAL);
 | 
			
		||||
            field.set(subcontainer, items);
 | 
			
		||||
        } catch (NoSuchFieldException e) {
 | 
			
		||||
            e.printStackTrace();
 | 
			
		||||
        } catch (SecurityException e) {
 | 
			
		||||
            e.printStackTrace();
 | 
			
		||||
        } catch (IllegalArgumentException e) {
 | 
			
		||||
            e.printStackTrace();
 | 
			
		||||
        } catch (IllegalAccessException e) {
 | 
			
		||||
            e.printStackTrace();
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public Inventory getBukkitInventory() {
 | 
			
		||||
        return inventory;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void setPlayerOnline(Player player) {
 | 
			
		||||
        if (!playerOnline) {
 | 
			
		||||
            try {
 | 
			
		||||
                this.bukkitOwner = player;
 | 
			
		||||
                CraftPlayer craftPlayer = (CraftPlayer) player;
 | 
			
		||||
                setItemArrays(craftPlayer.getHandle().getEnderChest(), this.items);
 | 
			
		||||
            }
 | 
			
		||||
            catch (Exception e) {}
 | 
			
		||||
            playerOnline = true;
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void setPlayerOffline() {
 | 
			
		||||
        playerOnline = false;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public boolean isInUse() {
 | 
			
		||||
        return !this.getViewers().isEmpty();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void update() {
 | 
			
		||||
        super.update();
 | 
			
		||||
        enderChest.update();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
}
 | 
			
		||||
@@ -1,303 +0,0 @@
 | 
			
		||||
/*
 | 
			
		||||
 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
			
		||||
 * 
 | 
			
		||||
 * This program is free software: you can redistribute it and/or modify
 | 
			
		||||
 * it under the terms of the GNU General Public License as published by
 | 
			
		||||
 * the Free Software Foundation,  version 3.
 | 
			
		||||
 * 
 | 
			
		||||
 * This program is distributed in the hope that it will be useful,
 | 
			
		||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
			
		||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
			
		||||
 * GNU General Public License for more details.
 | 
			
		||||
 * 
 | 
			
		||||
 * You should have received a copy of the GNU General Public License
 | 
			
		||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
package com.lishid.openinv.internal.v1_10_R1;
 | 
			
		||||
 | 
			
		||||
import java.lang.reflect.Field;
 | 
			
		||||
import java.lang.reflect.Modifier;
 | 
			
		||||
 | 
			
		||||
import com.lishid.openinv.internal.ISpecialPlayerInventory;
 | 
			
		||||
 | 
			
		||||
import org.bukkit.entity.Player;
 | 
			
		||||
import org.bukkit.inventory.Inventory;
 | 
			
		||||
 | 
			
		||||
// Volatile
 | 
			
		||||
import net.minecraft.server.v1_10_R1.EntityHuman;
 | 
			
		||||
import net.minecraft.server.v1_10_R1.ItemStack;
 | 
			
		||||
import net.minecraft.server.v1_10_R1.PlayerInventory;
 | 
			
		||||
 | 
			
		||||
import org.bukkit.craftbukkit.v1_10_R1.entity.CraftPlayer;
 | 
			
		||||
import org.bukkit.craftbukkit.v1_10_R1.inventory.CraftInventory;
 | 
			
		||||
 | 
			
		||||
public class SpecialPlayerInventory extends PlayerInventory implements ISpecialPlayerInventory {
 | 
			
		||||
 | 
			
		||||
    private final ItemStack[] extra = new ItemStack[4];
 | 
			
		||||
    private final CraftInventory inventory = new CraftInventory(this);
 | 
			
		||||
    private boolean playerOnline = false;
 | 
			
		||||
 | 
			
		||||
    public SpecialPlayerInventory(Player bukkitPlayer, Boolean online) {
 | 
			
		||||
        super(((CraftPlayer) bukkitPlayer).getHandle());
 | 
			
		||||
        this.playerOnline = online;
 | 
			
		||||
        setItemArrays(this, player.inventory.items, player.inventory.armor, player.inventory.extraSlots);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    private void setItemArrays(PlayerInventory inventory, ItemStack[] items, ItemStack[] armor,
 | 
			
		||||
            ItemStack[] extraSlots) {
 | 
			
		||||
        try {
 | 
			
		||||
            // Prepare to remove final modifier
 | 
			
		||||
            Field modifiers = Field.class.getDeclaredField("modifiers");
 | 
			
		||||
            modifiers.setAccessible(true);
 | 
			
		||||
 | 
			
		||||
            // Access and replace main inventory array
 | 
			
		||||
            Field field = PlayerInventory.class.getField("items");
 | 
			
		||||
            modifiers.setInt(field, field.getModifiers() & ~Modifier.FINAL);
 | 
			
		||||
            field.set(inventory, items);
 | 
			
		||||
 | 
			
		||||
            // Access and replace armor inventory array
 | 
			
		||||
            field = PlayerInventory.class.getField("armor");
 | 
			
		||||
            modifiers.setInt(field, field.getModifiers() & ~Modifier.FINAL);
 | 
			
		||||
            field.set(inventory, armor);
 | 
			
		||||
 | 
			
		||||
            // Access and replace offhand inventory array
 | 
			
		||||
            field = PlayerInventory.class.getField("extraSlots");
 | 
			
		||||
            modifiers.setInt(field, field.getModifiers() & ~Modifier.FINAL);
 | 
			
		||||
            field.set(inventory, extraSlots);
 | 
			
		||||
 | 
			
		||||
            // Access and replace array containing all inventory arrays
 | 
			
		||||
            field = PlayerInventory.class.getDeclaredField("g");
 | 
			
		||||
            field.setAccessible(true);
 | 
			
		||||
            modifiers.setInt(field, field.getModifiers() & ~Modifier.FINAL);
 | 
			
		||||
            field.set(inventory, new ItemStack[][] { items, armor, extraSlots });
 | 
			
		||||
        } catch (NoSuchFieldException e) {
 | 
			
		||||
            // Unable to set final fields to item arrays, we're screwed. Noisily fail.
 | 
			
		||||
            e.printStackTrace();
 | 
			
		||||
        } catch (IllegalArgumentException e) {
 | 
			
		||||
            e.printStackTrace();
 | 
			
		||||
        } catch (IllegalAccessException e) {
 | 
			
		||||
            e.printStackTrace();
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public Inventory getBukkitInventory() {
 | 
			
		||||
        return inventory;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void setPlayerOnline(Player player) {
 | 
			
		||||
        if (!playerOnline) {
 | 
			
		||||
            this.player = ((CraftPlayer) player).getHandle();
 | 
			
		||||
            setItemArrays(this.player.inventory, items, armor, extraSlots);
 | 
			
		||||
            playerOnline = true;
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void setPlayerOffline() {
 | 
			
		||||
        playerOnline = false;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public boolean isInUse() {
 | 
			
		||||
        return !this.getViewers().isEmpty();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public ItemStack[] getContents() {
 | 
			
		||||
        ItemStack[] contents = new ItemStack[getSize()];
 | 
			
		||||
        System.arraycopy(items, 0, contents, 0, items.length);
 | 
			
		||||
        System.arraycopy(armor, 0, contents, items.length, armor.length);
 | 
			
		||||
        System.arraycopy(extraSlots, 0, contents, items.length + armor.length, extraSlots.length);
 | 
			
		||||
        return contents;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public int getSize() {
 | 
			
		||||
        return super.getSize() + 4;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public ItemStack getItem(int i) {
 | 
			
		||||
        ItemStack[] is = this.items;
 | 
			
		||||
 | 
			
		||||
        if (i >= is.length) {
 | 
			
		||||
            i -= is.length;
 | 
			
		||||
            is = this.armor;
 | 
			
		||||
        }
 | 
			
		||||
        else {
 | 
			
		||||
            i = getReversedItemSlotNum(i);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (i >= is.length) {
 | 
			
		||||
            i -= is.length;
 | 
			
		||||
            is = this.extraSlots;
 | 
			
		||||
        }
 | 
			
		||||
        else if (is == this.armor) {
 | 
			
		||||
            i = getReversedArmorSlotNum(i);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (i >= is.length) {
 | 
			
		||||
            i -= is.length;
 | 
			
		||||
            is = this.extra;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        // extraSlots is, for now, just an array with length 1. No need for special handling.
 | 
			
		||||
 | 
			
		||||
        return is[i];
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public ItemStack splitStack(int i, int j) {
 | 
			
		||||
        ItemStack[] is = this.items;
 | 
			
		||||
 | 
			
		||||
        if (i >= is.length) {
 | 
			
		||||
            i -= is.length;
 | 
			
		||||
            is = this.armor;
 | 
			
		||||
        }
 | 
			
		||||
        else {
 | 
			
		||||
            i = getReversedItemSlotNum(i);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (i >= is.length) {
 | 
			
		||||
            i -= is.length;
 | 
			
		||||
            is = this.extraSlots;
 | 
			
		||||
        }
 | 
			
		||||
        else if (is == this.armor) {
 | 
			
		||||
            i = getReversedArmorSlotNum(i);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (i >= is.length) {
 | 
			
		||||
            i -= is.length;
 | 
			
		||||
            is = this.extra;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (is[i] != null) {
 | 
			
		||||
            ItemStack itemstack;
 | 
			
		||||
 | 
			
		||||
            if (is[i].count <= j) {
 | 
			
		||||
                itemstack = is[i];
 | 
			
		||||
                is[i] = null;
 | 
			
		||||
                return itemstack;
 | 
			
		||||
            }
 | 
			
		||||
            else {
 | 
			
		||||
                itemstack = is[i].cloneAndSubtract(j);
 | 
			
		||||
                if (is[i].count == 0) {
 | 
			
		||||
                    is[i] = null;
 | 
			
		||||
                }
 | 
			
		||||
 | 
			
		||||
                return itemstack;
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
        else {
 | 
			
		||||
            return null;
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public ItemStack splitWithoutUpdate(int i) {
 | 
			
		||||
        ItemStack[] is = this.items;
 | 
			
		||||
 | 
			
		||||
        if (i >= is.length) {
 | 
			
		||||
            i -= is.length;
 | 
			
		||||
            is = this.armor;
 | 
			
		||||
        }
 | 
			
		||||
        else {
 | 
			
		||||
            i = getReversedItemSlotNum(i);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (i >= is.length) {
 | 
			
		||||
            i -= is.length;
 | 
			
		||||
            is = this.extraSlots;
 | 
			
		||||
        }
 | 
			
		||||
        else if (is == this.armor) {
 | 
			
		||||
            i = getReversedArmorSlotNum(i);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (i >= is.length) {
 | 
			
		||||
            i -= is.length;
 | 
			
		||||
            is = this.extra;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (is[i] != null) {
 | 
			
		||||
            ItemStack itemstack = is[i];
 | 
			
		||||
 | 
			
		||||
            is[i] = null;
 | 
			
		||||
            return itemstack;
 | 
			
		||||
        }
 | 
			
		||||
        else {
 | 
			
		||||
            return null;
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void setItem(int i, ItemStack itemstack) {
 | 
			
		||||
        ItemStack[] is = this.items;
 | 
			
		||||
 | 
			
		||||
        if (i >= is.length) {
 | 
			
		||||
            i -= is.length;
 | 
			
		||||
            is = this.armor;
 | 
			
		||||
        }
 | 
			
		||||
        else {
 | 
			
		||||
            i = getReversedItemSlotNum(i);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (i >= is.length) {
 | 
			
		||||
            i -= is.length;
 | 
			
		||||
            is = this.extraSlots;
 | 
			
		||||
        }
 | 
			
		||||
        else if (is == this.armor) {
 | 
			
		||||
            i = getReversedArmorSlotNum(i);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (i >= is.length) {
 | 
			
		||||
            i -= is.length;
 | 
			
		||||
            is = this.extra;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        // Effects
 | 
			
		||||
        if (is == this.extra) {
 | 
			
		||||
            player.drop(itemstack, true);
 | 
			
		||||
            itemstack = null;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        is[i] = itemstack;
 | 
			
		||||
 | 
			
		||||
        player.defaultContainer.b();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    private int getReversedItemSlotNum(int i) {
 | 
			
		||||
        if (i >= 27)
 | 
			
		||||
            return i - 27;
 | 
			
		||||
        else
 | 
			
		||||
            return i + 9;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    private int getReversedArmorSlotNum(int i) {
 | 
			
		||||
        if (i == 0)
 | 
			
		||||
            return 3;
 | 
			
		||||
        if (i == 1)
 | 
			
		||||
            return 2;
 | 
			
		||||
        if (i == 2)
 | 
			
		||||
            return 1;
 | 
			
		||||
        if (i == 3)
 | 
			
		||||
            return 0;
 | 
			
		||||
        else
 | 
			
		||||
            return i;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public String getName() {
 | 
			
		||||
        if (player.getName().length() > 16) {
 | 
			
		||||
            return player.getName().substring(0, 16);
 | 
			
		||||
        }
 | 
			
		||||
        return player.getName();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public boolean a(EntityHuman entityhuman) {
 | 
			
		||||
        return true;
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
@@ -1,32 +0,0 @@
 | 
			
		||||
<project xmlns="http://maven.apache.org/POM/4.0.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
 | 
			
		||||
    xsi:schemaLocation="http://maven.apache.org/POM/4.0.0 http://maven.apache.org/xsd/maven-4.0.0.xsd">
 | 
			
		||||
  <modelVersion>4.0.0</modelVersion>
 | 
			
		||||
 | 
			
		||||
  <parent>
 | 
			
		||||
    <groupId>com.lishid</groupId>
 | 
			
		||||
    <artifactId>openinvparent</artifactId>
 | 
			
		||||
    <version>1.0-SNAPSHOT</version>
 | 
			
		||||
  </parent>
 | 
			
		||||
 | 
			
		||||
  <artifactId>OpenInvCraftbukkit1_11_R1</artifactId>
 | 
			
		||||
  <name>OpenInvCraftbukkit1_11_R1</name>
 | 
			
		||||
 | 
			
		||||
  <dependencies>
 | 
			
		||||
    <dependency>
 | 
			
		||||
      <groupId>com.lishid</groupId>
 | 
			
		||||
      <artifactId>openinvcore</artifactId>
 | 
			
		||||
      <version>1.0-SNAPSHOT</version>
 | 
			
		||||
    </dependency>
 | 
			
		||||
    <dependency>
 | 
			
		||||
      <groupId>com.lishid</groupId>
 | 
			
		||||
      <artifactId>openinvplugin</artifactId>
 | 
			
		||||
      <version>1.0-SNAPSHOT</version>
 | 
			
		||||
    </dependency>
 | 
			
		||||
    <dependency>
 | 
			
		||||
      <groupId>org.spigotmc</groupId>
 | 
			
		||||
      <artifactId>spigot</artifactId>
 | 
			
		||||
      <version>1.11-R0.1-SNAPSHOT</version>
 | 
			
		||||
      <scope>provided</scope>
 | 
			
		||||
    </dependency>
 | 
			
		||||
  </dependencies>
 | 
			
		||||
</project>
 | 
			
		||||
@@ -1,144 +0,0 @@
 | 
			
		||||
/*
 | 
			
		||||
 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
			
		||||
 * 
 | 
			
		||||
 * This program is free software: you can redistribute it and/or modify
 | 
			
		||||
 * it under the terms of the GNU General Public License as published by
 | 
			
		||||
 * the Free Software Foundation,  version 3.
 | 
			
		||||
 * 
 | 
			
		||||
 * This program is distributed in the hope that it will be useful,
 | 
			
		||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
			
		||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
			
		||||
 * GNU General Public License for more details.
 | 
			
		||||
 * 
 | 
			
		||||
 * You should have received a copy of the GNU General Public License
 | 
			
		||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
package com.lishid.openinv.internal.v1_11_R1;
 | 
			
		||||
 | 
			
		||||
import org.bukkit.ChatColor;
 | 
			
		||||
import org.bukkit.entity.Player;
 | 
			
		||||
 | 
			
		||||
import com.lishid.openinv.internal.IAnySilentChest;
 | 
			
		||||
 | 
			
		||||
// Volatile
 | 
			
		||||
import net.minecraft.server.v1_11_R1.AxisAlignedBB;
 | 
			
		||||
import net.minecraft.server.v1_11_R1.Block;
 | 
			
		||||
import net.minecraft.server.v1_11_R1.BlockPosition;
 | 
			
		||||
import net.minecraft.server.v1_11_R1.Entity;
 | 
			
		||||
import net.minecraft.server.v1_11_R1.EntityOcelot;
 | 
			
		||||
import net.minecraft.server.v1_11_R1.EntityPlayer;
 | 
			
		||||
import net.minecraft.server.v1_11_R1.IInventory;
 | 
			
		||||
import net.minecraft.server.v1_11_R1.ITileInventory;
 | 
			
		||||
import net.minecraft.server.v1_11_R1.InventoryLargeChest;
 | 
			
		||||
import net.minecraft.server.v1_11_R1.PacketPlayOutOpenWindow;
 | 
			
		||||
import net.minecraft.server.v1_11_R1.TileEntityChest;
 | 
			
		||||
import net.minecraft.server.v1_11_R1.World;
 | 
			
		||||
 | 
			
		||||
import org.bukkit.craftbukkit.v1_11_R1.entity.CraftPlayer;
 | 
			
		||||
 | 
			
		||||
public class AnySilentChest implements IAnySilentChest {
 | 
			
		||||
    @Override
 | 
			
		||||
    public boolean isAnyChestNeeded(Player p, int x, int y, int z) {
 | 
			
		||||
        // FOR REFERENCE, LOOK AT net.minecraft.server.BlockChest
 | 
			
		||||
        EntityPlayer player = ((CraftPlayer) p).getHandle();
 | 
			
		||||
        World world = player.world;
 | 
			
		||||
        // If block or ocelot on top
 | 
			
		||||
        if (world.getType(new BlockPosition(x, y + 1, z)).l() || hasOcelotOnTop(world, x, y, z))
 | 
			
		||||
            return true;
 | 
			
		||||
 | 
			
		||||
        int id = Block.getId(world.getType(new BlockPosition(x, y, z)).getBlock());
 | 
			
		||||
 | 
			
		||||
        // If block next to chest is chest and has a block or ocelot on top
 | 
			
		||||
        if (isBlockedChest(world, id, x - 1, y, z))
 | 
			
		||||
            return true;
 | 
			
		||||
        if (isBlockedChest(world, id, x + 1, y, z))
 | 
			
		||||
            return true;
 | 
			
		||||
        if (isBlockedChest(world, id, x, y, z - 1))
 | 
			
		||||
            return true;
 | 
			
		||||
        if (isBlockedChest(world, id, x, y, z + 1))
 | 
			
		||||
            return true;
 | 
			
		||||
 | 
			
		||||
        return false;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    private boolean isBlockedChest(World world, int id, int x, int y, int z) {
 | 
			
		||||
        BlockPosition position = new BlockPosition(x, y, z);
 | 
			
		||||
        if (Block.getId(world.getType(position).getBlock()) != id) {
 | 
			
		||||
            return false;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (world.getType(position).l()) {
 | 
			
		||||
            return true;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        return hasOcelotOnTop(world, x, y, z);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    private boolean hasOcelotOnTop(World world, int x, int y, int z) {
 | 
			
		||||
        for (Entity localEntity : world.a(EntityOcelot.class,
 | 
			
		||||
                new AxisAlignedBB(x, y + 1, z, x + 1, y + 2, z + 1))) {
 | 
			
		||||
            EntityOcelot localEntityOcelot = (EntityOcelot) localEntity;
 | 
			
		||||
            if (localEntityOcelot.isSitting()) {
 | 
			
		||||
                return true;
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        return false;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public boolean activateChest(Player p, boolean anychest, boolean silentchest, int x, int y, int z) {
 | 
			
		||||
        EntityPlayer player = ((CraftPlayer) p).getHandle();
 | 
			
		||||
        World world = player.world;
 | 
			
		||||
        Object chest = world.getTileEntity(new BlockPosition(x, y, z));
 | 
			
		||||
        if (chest == null)
 | 
			
		||||
            return true;
 | 
			
		||||
 | 
			
		||||
        int id = Block.getId(world.getType(new BlockPosition(x, y, z)).getBlock());
 | 
			
		||||
 | 
			
		||||
        if (!anychest) {
 | 
			
		||||
            if (world.getType(new BlockPosition(x, y + 1, z)).l())
 | 
			
		||||
                return true;
 | 
			
		||||
            if ((Block.getId(world.getType(new BlockPosition(x - 1, y, z)).getBlock()) == id) && (world.getType(new BlockPosition(x - 1, y + 1, z)).l()))
 | 
			
		||||
                return true;
 | 
			
		||||
            if ((Block.getId(world.getType(new BlockPosition(x + 1, y, z)).getBlock()) == id) && (world.getType(new BlockPosition(x + 1, y + 1, z)).l()))
 | 
			
		||||
                return true;
 | 
			
		||||
            if ((Block.getId(world.getType(new BlockPosition(x, y, z - 1)).getBlock()) == id) && (world.getType(new BlockPosition(x, y + 1, z - 1)).l()))
 | 
			
		||||
                return true;
 | 
			
		||||
            if ((Block.getId(world.getType(new BlockPosition(x, y, z + 1)).getBlock()) == id) && (world.getType(new BlockPosition(x, y + 1, z + 1)).l()))
 | 
			
		||||
                return true;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (Block.getId(world.getType(new BlockPosition(x - 1, y, z)).getBlock()) == id)
 | 
			
		||||
            chest = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(new BlockPosition(x - 1, y, z)), (ITileInventory) chest);
 | 
			
		||||
        if (Block.getId(world.getType(new BlockPosition(x + 1, y, z)).getBlock()) == id)
 | 
			
		||||
            chest = new InventoryLargeChest("Large chest", (ITileInventory) chest, (TileEntityChest) world.getTileEntity(new BlockPosition(x + 1, y, z)));
 | 
			
		||||
        if (Block.getId(world.getType(new BlockPosition(x, y, z - 1)).getBlock()) == id)
 | 
			
		||||
            chest = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(new BlockPosition(x, y, z - 1)), (ITileInventory) chest);
 | 
			
		||||
        if (Block.getId(world.getType(new BlockPosition(x, y, z + 1)).getBlock()) == id)
 | 
			
		||||
            chest = new InventoryLargeChest("Large chest", (ITileInventory) chest, (TileEntityChest) world.getTileEntity(new BlockPosition(x, y, z + 1)));
 | 
			
		||||
 | 
			
		||||
        boolean returnValue = true;
 | 
			
		||||
        if (!silentchest) {
 | 
			
		||||
            player.openContainer((IInventory) chest);
 | 
			
		||||
        }
 | 
			
		||||
        else {
 | 
			
		||||
            try {
 | 
			
		||||
                SilentContainerChest silentContainerChest = new SilentContainerChest(player.inventory, ((IInventory) chest), player);
 | 
			
		||||
                int windowId = player.nextContainerCounter();
 | 
			
		||||
                player.playerConnection.sendPacket(new PacketPlayOutOpenWindow(windowId, "minecraft:chest", ((IInventory) chest).getScoreboardDisplayName(), ((IInventory) chest).getSize()));
 | 
			
		||||
                player.activeContainer = silentContainerChest;
 | 
			
		||||
                player.activeContainer.windowId = windowId;
 | 
			
		||||
                player.activeContainer.addSlotListener(player);
 | 
			
		||||
                returnValue = false;
 | 
			
		||||
            }
 | 
			
		||||
            catch (Exception e) {
 | 
			
		||||
                e.printStackTrace();
 | 
			
		||||
                p.sendMessage(ChatColor.RED + "Error while sending silent chest.");
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        return returnValue;
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
@@ -1,74 +0,0 @@
 | 
			
		||||
/*
 | 
			
		||||
 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
			
		||||
 * 
 | 
			
		||||
 * This program is free software: you can redistribute it and/or modify
 | 
			
		||||
 * it under the terms of the GNU General Public License as published by
 | 
			
		||||
 * the Free Software Foundation,  version 3.
 | 
			
		||||
 * 
 | 
			
		||||
 * This program is distributed in the hope that it will be useful,
 | 
			
		||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
			
		||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
			
		||||
 * GNU General Public License for more details.
 | 
			
		||||
 * 
 | 
			
		||||
 * You should have received a copy of the GNU General Public License
 | 
			
		||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
package com.lishid.openinv.internal.v1_11_R1;
 | 
			
		||||
 | 
			
		||||
import java.lang.reflect.Field;
 | 
			
		||||
 | 
			
		||||
import org.bukkit.entity.HumanEntity;
 | 
			
		||||
import org.bukkit.inventory.Inventory;
 | 
			
		||||
 | 
			
		||||
import com.lishid.openinv.OpenInv;
 | 
			
		||||
import com.lishid.openinv.Permissions;
 | 
			
		||||
import com.lishid.openinv.internal.IInventoryAccess;
 | 
			
		||||
 | 
			
		||||
// Volatile
 | 
			
		||||
import net.minecraft.server.v1_11_R1.IInventory;
 | 
			
		||||
 | 
			
		||||
import org.bukkit.craftbukkit.v1_11_R1.inventory.CraftInventory;
 | 
			
		||||
 | 
			
		||||
public class InventoryAccess implements IInventoryAccess {
 | 
			
		||||
    @Override
 | 
			
		||||
    public boolean check(Inventory inventory, HumanEntity player) {
 | 
			
		||||
        IInventory inv = grabInventory(inventory);
 | 
			
		||||
        
 | 
			
		||||
        if (inv instanceof SpecialPlayerInventory) {
 | 
			
		||||
            if (!OpenInv.hasPermission(player, Permissions.PERM_EDITINV)) {
 | 
			
		||||
                return false;
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        else if (inv instanceof SpecialEnderChest) {
 | 
			
		||||
            if (!OpenInv.hasPermission(player, Permissions.PERM_EDITENDER)) {
 | 
			
		||||
                return false;
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        return true;
 | 
			
		||||
    }
 | 
			
		||||
    
 | 
			
		||||
    private IInventory grabInventory(Inventory inventory) {
 | 
			
		||||
        if(inventory instanceof CraftInventory) {
 | 
			
		||||
            return ((CraftInventory) inventory).getInventory();
 | 
			
		||||
        }
 | 
			
		||||
        
 | 
			
		||||
        //Use reflection to find the iinventory
 | 
			
		||||
        Class<? extends Inventory> clazz = inventory.getClass();
 | 
			
		||||
        IInventory result = null;
 | 
			
		||||
        for(Field f : clazz.getDeclaredFields()) {
 | 
			
		||||
            f.setAccessible(true);
 | 
			
		||||
            if(IInventory.class.isAssignableFrom(f.getDeclaringClass())) {
 | 
			
		||||
                try {
 | 
			
		||||
                    result = (IInventory) f.get(inventory);
 | 
			
		||||
                }
 | 
			
		||||
                catch (Exception e) {
 | 
			
		||||
                    e.printStackTrace();
 | 
			
		||||
                }
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
        return result;
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
@@ -1,62 +0,0 @@
 | 
			
		||||
/*
 | 
			
		||||
 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
			
		||||
 * 
 | 
			
		||||
 * This program is free software: you can redistribute it and/or modify
 | 
			
		||||
 * it under the terms of the GNU General Public License as published by
 | 
			
		||||
 * the Free Software Foundation,  version 3.
 | 
			
		||||
 * 
 | 
			
		||||
 * This program is distributed in the hope that it will be useful,
 | 
			
		||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
			
		||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
			
		||||
 * GNU General Public License for more details.
 | 
			
		||||
 * 
 | 
			
		||||
 * You should have received a copy of the GNU General Public License
 | 
			
		||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
package com.lishid.openinv.internal.v1_11_R1;
 | 
			
		||||
 | 
			
		||||
import com.lishid.openinv.internal.IPlayerDataManager;
 | 
			
		||||
 | 
			
		||||
import com.mojang.authlib.GameProfile;
 | 
			
		||||
 | 
			
		||||
import org.bukkit.Bukkit;
 | 
			
		||||
import org.bukkit.OfflinePlayer;
 | 
			
		||||
import org.bukkit.entity.Player;
 | 
			
		||||
 | 
			
		||||
// Volatile
 | 
			
		||||
import net.minecraft.server.v1_11_R1.EntityPlayer;
 | 
			
		||||
import net.minecraft.server.v1_11_R1.MinecraftServer;
 | 
			
		||||
import net.minecraft.server.v1_11_R1.PlayerInteractManager;
 | 
			
		||||
 | 
			
		||||
import org.bukkit.craftbukkit.v1_11_R1.CraftServer;
 | 
			
		||||
 | 
			
		||||
public class PlayerDataManager implements IPlayerDataManager {
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public Player loadPlayer(OfflinePlayer offline) {
 | 
			
		||||
        if (offline == null || !offline.hasPlayedBefore()) {
 | 
			
		||||
            return null;
 | 
			
		||||
        }
 | 
			
		||||
        GameProfile profile = new GameProfile(offline.getUniqueId(), offline.getName());
 | 
			
		||||
        MinecraftServer server = ((CraftServer) Bukkit.getServer()).getServer();
 | 
			
		||||
        // Create an entity to load the player data
 | 
			
		||||
        EntityPlayer entity = new EntityPlayer(server, server.getWorldServer(0), profile, new PlayerInteractManager(server.getWorldServer(0)));
 | 
			
		||||
 | 
			
		||||
        // Get the bukkit entity
 | 
			
		||||
        Player target = (entity == null) ? null : entity.getBukkitEntity();
 | 
			
		||||
        if (target != null) {
 | 
			
		||||
            // Load data
 | 
			
		||||
            target.loadData();
 | 
			
		||||
            // Return the entity
 | 
			
		||||
            return target;
 | 
			
		||||
        }
 | 
			
		||||
        return null;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public String getPlayerDataID(OfflinePlayer player) {
 | 
			
		||||
        return player.getUniqueId().toString();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
}
 | 
			
		||||
@@ -1,46 +0,0 @@
 | 
			
		||||
/*
 | 
			
		||||
 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
			
		||||
 * 
 | 
			
		||||
 * This program is free software: you can redistribute it and/or modify
 | 
			
		||||
 * it under the terms of the GNU General Public License as published by
 | 
			
		||||
 * the Free Software Foundation,  version 3.
 | 
			
		||||
 * 
 | 
			
		||||
 * This program is distributed in the hope that it will be useful,
 | 
			
		||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
			
		||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
			
		||||
 * GNU General Public License for more details.
 | 
			
		||||
 * 
 | 
			
		||||
 * You should have received a copy of the GNU General Public License
 | 
			
		||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
package com.lishid.openinv.internal.v1_11_R1;
 | 
			
		||||
 | 
			
		||||
// Volatile
 | 
			
		||||
import net.minecraft.server.v1_11_R1.ContainerChest;
 | 
			
		||||
import net.minecraft.server.v1_11_R1.EntityHuman;
 | 
			
		||||
import net.minecraft.server.v1_11_R1.IInventory;
 | 
			
		||||
import net.minecraft.server.v1_11_R1.ItemStack;
 | 
			
		||||
import net.minecraft.server.v1_11_R1.PlayerInventory;
 | 
			
		||||
 | 
			
		||||
public class SilentContainerChest extends ContainerChest {
 | 
			
		||||
    public IInventory inv;
 | 
			
		||||
 | 
			
		||||
    public SilentContainerChest(IInventory i1, IInventory i2, EntityHuman e1) {
 | 
			
		||||
        super(i1, i2, e1);
 | 
			
		||||
        inv = i2;
 | 
			
		||||
        // close signal
 | 
			
		||||
        inv.closeContainer(e1);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void b(EntityHuman entityHuman) {
 | 
			
		||||
        // Don't send close signal twice, might screw up
 | 
			
		||||
        PlayerInventory playerinventory = entityHuman.inventory;
 | 
			
		||||
 | 
			
		||||
        if (!playerinventory.getCarried().isEmpty()) {
 | 
			
		||||
            entityHuman.drop(playerinventory.getCarried(), false);
 | 
			
		||||
            playerinventory.setCarried(ItemStack.a);
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
@@ -1,105 +0,0 @@
 | 
			
		||||
/*
 | 
			
		||||
 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
			
		||||
 * 
 | 
			
		||||
 * This program is free software: you can redistribute it and/or modify
 | 
			
		||||
 * it under the terms of the GNU General Public License as published by
 | 
			
		||||
 * the Free Software Foundation,  version 3.
 | 
			
		||||
 * 
 | 
			
		||||
 * This program is distributed in the hope that it will be useful,
 | 
			
		||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
			
		||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
			
		||||
 * GNU General Public License for more details.
 | 
			
		||||
 * 
 | 
			
		||||
 * You should have received a copy of the GNU General Public License
 | 
			
		||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
package com.lishid.openinv.internal.v1_11_R1;
 | 
			
		||||
 | 
			
		||||
import java.lang.reflect.Field;
 | 
			
		||||
import java.lang.reflect.Modifier;
 | 
			
		||||
import java.util.List;
 | 
			
		||||
 | 
			
		||||
import com.lishid.openinv.internal.ISpecialEnderChest;
 | 
			
		||||
 | 
			
		||||
import org.bukkit.entity.Player;
 | 
			
		||||
import org.bukkit.inventory.Inventory;
 | 
			
		||||
 | 
			
		||||
// Volatile
 | 
			
		||||
import net.minecraft.server.v1_11_R1.IInventory;
 | 
			
		||||
import net.minecraft.server.v1_11_R1.InventoryEnderChest;
 | 
			
		||||
import net.minecraft.server.v1_11_R1.InventorySubcontainer;
 | 
			
		||||
import net.minecraft.server.v1_11_R1.ItemStack;
 | 
			
		||||
 | 
			
		||||
import org.bukkit.craftbukkit.v1_11_R1.entity.CraftPlayer;
 | 
			
		||||
import org.bukkit.craftbukkit.v1_11_R1.inventory.CraftInventory;
 | 
			
		||||
 | 
			
		||||
public class SpecialEnderChest extends InventorySubcontainer implements IInventory, ISpecialEnderChest {
 | 
			
		||||
 | 
			
		||||
    private final InventoryEnderChest enderChest;
 | 
			
		||||
    private final CraftInventory inventory = new CraftInventory(this);
 | 
			
		||||
    public boolean playerOnline = false;
 | 
			
		||||
 | 
			
		||||
    public SpecialEnderChest(Player player, Boolean online) {
 | 
			
		||||
        super(((CraftPlayer) player).getHandle().getEnderChest().getName(), ((CraftPlayer) player).getHandle().getEnderChest().hasCustomName(), ((CraftPlayer) player).getHandle().getEnderChest().getSize());
 | 
			
		||||
        CraftPlayer craftPlayer = (CraftPlayer) player;
 | 
			
		||||
        this.enderChest = craftPlayer.getHandle().getEnderChest();
 | 
			
		||||
        this.bukkitOwner = craftPlayer;
 | 
			
		||||
        setItemLists(this, enderChest.getContents());
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    private void setItemLists(InventorySubcontainer subcontainer, List<ItemStack> list) {
 | 
			
		||||
        try {
 | 
			
		||||
            // Prepare to remove final modifier
 | 
			
		||||
            Field modifiers = Field.class.getDeclaredField("modifiers");
 | 
			
		||||
            modifiers.setAccessible(true);
 | 
			
		||||
            // Access and replace main inventory array
 | 
			
		||||
            Field field = InventorySubcontainer.class.getField("items");
 | 
			
		||||
            modifiers.setInt(field, field.getModifiers() & ~Modifier.FINAL);
 | 
			
		||||
            field.set(subcontainer, list);
 | 
			
		||||
        } catch (NoSuchFieldException e) {
 | 
			
		||||
            e.printStackTrace();
 | 
			
		||||
        } catch (SecurityException e) {
 | 
			
		||||
            e.printStackTrace();
 | 
			
		||||
        } catch (IllegalArgumentException e) {
 | 
			
		||||
            e.printStackTrace();
 | 
			
		||||
        } catch (IllegalAccessException e) {
 | 
			
		||||
            e.printStackTrace();
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public Inventory getBukkitInventory() {
 | 
			
		||||
        return inventory;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void setPlayerOnline(Player player) {
 | 
			
		||||
        if (!playerOnline) {
 | 
			
		||||
            try {
 | 
			
		||||
                this.bukkitOwner = player;
 | 
			
		||||
                CraftPlayer craftPlayer = (CraftPlayer) player;
 | 
			
		||||
                setItemLists(craftPlayer.getHandle().getEnderChest(), this.items);
 | 
			
		||||
            }
 | 
			
		||||
            catch (Exception e) {}
 | 
			
		||||
            playerOnline = true;
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void setPlayerOffline() {
 | 
			
		||||
        playerOnline = false;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public boolean isInUse() {
 | 
			
		||||
        return !this.getViewers().isEmpty();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void update() {
 | 
			
		||||
        super.update();
 | 
			
		||||
        enderChest.update();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
}
 | 
			
		||||
@@ -1,257 +0,0 @@
 | 
			
		||||
/*
 | 
			
		||||
 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
			
		||||
 * 
 | 
			
		||||
 * This program is free software: you can redistribute it and/or modify
 | 
			
		||||
 * it under the terms of the GNU General Public License as published by
 | 
			
		||||
 * the Free Software Foundation,  version 3.
 | 
			
		||||
 * 
 | 
			
		||||
 * This program is distributed in the hope that it will be useful,
 | 
			
		||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
			
		||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
			
		||||
 * GNU General Public License for more details.
 | 
			
		||||
 * 
 | 
			
		||||
 * You should have received a copy of the GNU General Public License
 | 
			
		||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
package com.lishid.openinv.internal.v1_11_R1;
 | 
			
		||||
 | 
			
		||||
import java.lang.reflect.Field;
 | 
			
		||||
import java.lang.reflect.Modifier;
 | 
			
		||||
import java.util.Arrays;
 | 
			
		||||
 | 
			
		||||
import com.lishid.openinv.internal.ISpecialPlayerInventory;
 | 
			
		||||
 | 
			
		||||
import org.bukkit.entity.Player;
 | 
			
		||||
import org.bukkit.inventory.Inventory;
 | 
			
		||||
 | 
			
		||||
import net.minecraft.server.v1_11_R1.ContainerUtil;
 | 
			
		||||
// Volatile
 | 
			
		||||
import net.minecraft.server.v1_11_R1.EntityHuman;
 | 
			
		||||
import net.minecraft.server.v1_11_R1.ItemStack;
 | 
			
		||||
import net.minecraft.server.v1_11_R1.NonNullList;
 | 
			
		||||
import net.minecraft.server.v1_11_R1.PlayerInventory;
 | 
			
		||||
 | 
			
		||||
import org.bukkit.craftbukkit.v1_11_R1.entity.CraftPlayer;
 | 
			
		||||
import org.bukkit.craftbukkit.v1_11_R1.inventory.CraftInventory;
 | 
			
		||||
 | 
			
		||||
public class SpecialPlayerInventory extends PlayerInventory implements ISpecialPlayerInventory {
 | 
			
		||||
 | 
			
		||||
    private final CraftInventory inventory = new CraftInventory(this);
 | 
			
		||||
    private boolean playerOnline = false;
 | 
			
		||||
 | 
			
		||||
    public SpecialPlayerInventory(Player bukkitPlayer, Boolean online) {
 | 
			
		||||
        super(((CraftPlayer) bukkitPlayer).getHandle());
 | 
			
		||||
        this.playerOnline = online;
 | 
			
		||||
        setItemArrays(this, player.inventory.items, player.inventory.armor, player.inventory.extraSlots);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    private void setItemArrays(PlayerInventory inventory, NonNullList<ItemStack> items,
 | 
			
		||||
            NonNullList<ItemStack> armor, NonNullList<ItemStack> extraSlots) {
 | 
			
		||||
        try {
 | 
			
		||||
            // Prepare to remove final modifier
 | 
			
		||||
            Field modifiers = Field.class.getDeclaredField("modifiers");
 | 
			
		||||
            modifiers.setAccessible(true);
 | 
			
		||||
 | 
			
		||||
            // Access and replace main inventory array
 | 
			
		||||
            Field field = PlayerInventory.class.getField("items");
 | 
			
		||||
            modifiers.setInt(field, field.getModifiers() & ~Modifier.FINAL);
 | 
			
		||||
            field.set(inventory, items);
 | 
			
		||||
 | 
			
		||||
            // Access and replace armor inventory array
 | 
			
		||||
            field = PlayerInventory.class.getField("armor");
 | 
			
		||||
            modifiers.setInt(field, field.getModifiers() & ~Modifier.FINAL);
 | 
			
		||||
            field.set(inventory, armor);
 | 
			
		||||
 | 
			
		||||
            // Access and replace offhand inventory array
 | 
			
		||||
            field = PlayerInventory.class.getField("extraSlots");
 | 
			
		||||
            modifiers.setInt(field, field.getModifiers() & ~Modifier.FINAL);
 | 
			
		||||
            field.set(inventory, extraSlots);
 | 
			
		||||
 | 
			
		||||
            // Access and replace array containing all inventory arrays
 | 
			
		||||
            field = PlayerInventory.class.getDeclaredField("g");
 | 
			
		||||
            field.setAccessible(true);
 | 
			
		||||
            modifiers.setInt(field, field.getModifiers() & ~Modifier.FINAL);
 | 
			
		||||
            field.set(inventory, Arrays.asList(new NonNullList[] { items, armor, extraSlots }));
 | 
			
		||||
        } catch (NoSuchFieldException e) {
 | 
			
		||||
            // Unable to set final fields to item arrays, we're screwed. Noisily fail.
 | 
			
		||||
            e.printStackTrace();
 | 
			
		||||
        } catch (IllegalArgumentException e) {
 | 
			
		||||
            e.printStackTrace();
 | 
			
		||||
        } catch (IllegalAccessException e) {
 | 
			
		||||
            e.printStackTrace();
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public Inventory getBukkitInventory() {
 | 
			
		||||
        return inventory;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void setPlayerOnline(Player player) {
 | 
			
		||||
        if (!playerOnline) {
 | 
			
		||||
            this.player = ((CraftPlayer) player).getHandle();
 | 
			
		||||
            setItemArrays(this.player.inventory, items, armor, extraSlots);
 | 
			
		||||
            playerOnline = true;
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void setPlayerOffline() {
 | 
			
		||||
        playerOnline = false;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public boolean isInUse() {
 | 
			
		||||
        return !this.getViewers().isEmpty();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public int getSize() {
 | 
			
		||||
        return super.getSize() + 4;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public ItemStack getItem(int i) {
 | 
			
		||||
        NonNullList<ItemStack> list = this.items;
 | 
			
		||||
 | 
			
		||||
        if (i >= list.size()) {
 | 
			
		||||
            i -= list.size();
 | 
			
		||||
            list = this.armor;
 | 
			
		||||
        } else {
 | 
			
		||||
            i = getReversedItemSlotNum(i);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (i >= list.size()) {
 | 
			
		||||
            i -= list.size();
 | 
			
		||||
            list = this.extraSlots;
 | 
			
		||||
        } else if (list == this.armor) {
 | 
			
		||||
            i = getReversedArmorSlotNum(i);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (i >= list.size()) {
 | 
			
		||||
            return ItemStack.a;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        return list.get(i);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public ItemStack splitStack(int i, int j) {
 | 
			
		||||
        NonNullList<ItemStack> list = this.items;
 | 
			
		||||
 | 
			
		||||
        if (i >= list.size()) {
 | 
			
		||||
            i -= list.size();
 | 
			
		||||
            list = this.armor;
 | 
			
		||||
        } else {
 | 
			
		||||
            i = getReversedItemSlotNum(i);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (i >= list.size()) {
 | 
			
		||||
            i -= list.size();
 | 
			
		||||
            list = this.extraSlots;
 | 
			
		||||
        } else if (list == this.armor) {
 | 
			
		||||
            i = getReversedArmorSlotNum(i);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (i >= list.size()) {
 | 
			
		||||
            return ItemStack.a;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        return list == null || list.get(i).isEmpty() ? ItemStack.a : ContainerUtil.a(list, i, j);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public ItemStack splitWithoutUpdate(int i) {
 | 
			
		||||
        NonNullList<ItemStack> list = this.items;
 | 
			
		||||
 | 
			
		||||
        if (i >= list.size()) {
 | 
			
		||||
            i -= list.size();
 | 
			
		||||
            list = this.armor;
 | 
			
		||||
        } else {
 | 
			
		||||
            i = getReversedItemSlotNum(i);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (i >= list.size()) {
 | 
			
		||||
            i -= list.size();
 | 
			
		||||
            list = this.extraSlots;
 | 
			
		||||
        } else if (list == this.armor) {
 | 
			
		||||
            i = getReversedArmorSlotNum(i);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (i >= list.size()) {
 | 
			
		||||
            return ItemStack.a;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (list != null && !list.get(i).isEmpty()) {
 | 
			
		||||
            ItemStack itemstack = list.get(i);
 | 
			
		||||
 | 
			
		||||
             list.set(i, ItemStack.a);
 | 
			
		||||
             return itemstack;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        return ItemStack.a;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void setItem(int i, ItemStack itemstack) {
 | 
			
		||||
        NonNullList<ItemStack> list = this.items;
 | 
			
		||||
 | 
			
		||||
        if (i >= list.size()) {
 | 
			
		||||
            i -= list.size();
 | 
			
		||||
            list = this.armor;
 | 
			
		||||
        } else {
 | 
			
		||||
            i = getReversedItemSlotNum(i);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (i >= list.size()) {
 | 
			
		||||
            i -= list.size();
 | 
			
		||||
            list = this.extraSlots;
 | 
			
		||||
        } else if (list == this.armor) {
 | 
			
		||||
            i = getReversedArmorSlotNum(i);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (i >= list.size()) {
 | 
			
		||||
            player.drop(itemstack, true);
 | 
			
		||||
            return;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (list != null) {
 | 
			
		||||
             list.set(i, itemstack);
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    private int getReversedItemSlotNum(int i) {
 | 
			
		||||
        if (i >= 27)
 | 
			
		||||
            return i - 27;
 | 
			
		||||
        else
 | 
			
		||||
            return i + 9;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    private int getReversedArmorSlotNum(int i) {
 | 
			
		||||
        if (i == 0)
 | 
			
		||||
            return 3;
 | 
			
		||||
        if (i == 1)
 | 
			
		||||
            return 2;
 | 
			
		||||
        if (i == 2)
 | 
			
		||||
            return 1;
 | 
			
		||||
        if (i == 3)
 | 
			
		||||
            return 0;
 | 
			
		||||
        else
 | 
			
		||||
            return i;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public String getName() {
 | 
			
		||||
        if (player.getName().length() > 16) {
 | 
			
		||||
            return player.getName().substring(0, 16);
 | 
			
		||||
        }
 | 
			
		||||
        return player.getName();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public boolean a(EntityHuman entityhuman) {
 | 
			
		||||
        return true;
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
@@ -1,32 +0,0 @@
 | 
			
		||||
<project xmlns="http://maven.apache.org/POM/4.0.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
 | 
			
		||||
    xsi:schemaLocation="http://maven.apache.org/POM/4.0.0 http://maven.apache.org/xsd/maven-4.0.0.xsd">
 | 
			
		||||
  <modelVersion>4.0.0</modelVersion>
 | 
			
		||||
 | 
			
		||||
  <parent>
 | 
			
		||||
    <groupId>com.lishid</groupId>
 | 
			
		||||
    <artifactId>openinvparent</artifactId>
 | 
			
		||||
    <version>1.0-SNAPSHOT</version>
 | 
			
		||||
  </parent>
 | 
			
		||||
 | 
			
		||||
  <artifactId>OpenInvCraftbukkit1_4_5</artifactId>
 | 
			
		||||
  <name>OpenInvCraftbukkit1_4_5</name>
 | 
			
		||||
 | 
			
		||||
  <dependencies>
 | 
			
		||||
    <dependency>
 | 
			
		||||
      <groupId>com.lishid</groupId>
 | 
			
		||||
      <artifactId>openinvcore</artifactId>
 | 
			
		||||
      <version>1.0-SNAPSHOT</version>
 | 
			
		||||
    </dependency>
 | 
			
		||||
    <dependency>
 | 
			
		||||
      <groupId>com.lishid</groupId>
 | 
			
		||||
      <artifactId>openinvplugin</artifactId>
 | 
			
		||||
      <version>1.0-SNAPSHOT</version>
 | 
			
		||||
    </dependency>
 | 
			
		||||
    <dependency>
 | 
			
		||||
      <groupId>org.bukkit</groupId>
 | 
			
		||||
      <artifactId>craftbukkit</artifactId>
 | 
			
		||||
      <version>1.4.5-R1.0</version>
 | 
			
		||||
      <scope>provided</scope>
 | 
			
		||||
    </dependency>
 | 
			
		||||
  </dependencies>
 | 
			
		||||
</project>
 | 
			
		||||
@@ -1,120 +0,0 @@
 | 
			
		||||
/*
 | 
			
		||||
 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
			
		||||
 * 
 | 
			
		||||
 * This program is free software: you can redistribute it and/or modify
 | 
			
		||||
 * it under the terms of the GNU General Public License as published by
 | 
			
		||||
 * the Free Software Foundation,  version 3.
 | 
			
		||||
 * 
 | 
			
		||||
 * This program is distributed in the hope that it will be useful,
 | 
			
		||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
			
		||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
			
		||||
 * GNU General Public License for more details.
 | 
			
		||||
 * 
 | 
			
		||||
 * You should have received a copy of the GNU General Public License
 | 
			
		||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
package com.lishid.openinv.internal.v1_4_5;
 | 
			
		||||
 | 
			
		||||
import java.lang.reflect.Field;
 | 
			
		||||
 | 
			
		||||
import org.bukkit.ChatColor;
 | 
			
		||||
import org.bukkit.entity.Player;
 | 
			
		||||
 | 
			
		||||
import com.lishid.openinv.internal.IAnySilentChest;
 | 
			
		||||
 | 
			
		||||
// Volatile
 | 
			
		||||
import net.minecraft.server.v1_4_5.Block;
 | 
			
		||||
import net.minecraft.server.v1_4_5.EntityPlayer;
 | 
			
		||||
import net.minecraft.server.v1_4_5.IInventory;
 | 
			
		||||
import net.minecraft.server.v1_4_5.InventoryLargeChest;
 | 
			
		||||
import net.minecraft.server.v1_4_5.Packet100OpenWindow;
 | 
			
		||||
import net.minecraft.server.v1_4_5.TileEntityChest;
 | 
			
		||||
import net.minecraft.server.v1_4_5.World;
 | 
			
		||||
 | 
			
		||||
import org.bukkit.craftbukkit.v1_4_5.entity.CraftPlayer;
 | 
			
		||||
 | 
			
		||||
public class AnySilentChest implements IAnySilentChest {
 | 
			
		||||
    @Override
 | 
			
		||||
    public boolean isAnyChestNeeded(Player p, int x, int y, int z) {
 | 
			
		||||
        // FOR REFERENCE, LOOK AT net.minecraft.server.BlockChest
 | 
			
		||||
        EntityPlayer player = ((CraftPlayer) p).getHandle();
 | 
			
		||||
        World world = player.world;
 | 
			
		||||
        // If block on top
 | 
			
		||||
        if (world.s(x, y + 1, z))
 | 
			
		||||
            return true;
 | 
			
		||||
 | 
			
		||||
        // If block next to chest is chest and has a block on top
 | 
			
		||||
        if ((world.getTypeId(x - 1, y, z) == Block.CHEST.id) && (world.s(x - 1, y + 1, z)))
 | 
			
		||||
            return true;
 | 
			
		||||
        if ((world.getTypeId(x + 1, y, z) == Block.CHEST.id) && (world.s(x + 1, y + 1, z)))
 | 
			
		||||
            return true;
 | 
			
		||||
        if ((world.getTypeId(x, y, z - 1) == Block.CHEST.id) && (world.s(x, y + 1, z - 1)))
 | 
			
		||||
            return true;
 | 
			
		||||
        if ((world.getTypeId(x, y, z + 1) == Block.CHEST.id) && (world.s(x, y + 1, z + 1)))
 | 
			
		||||
            return true;
 | 
			
		||||
 | 
			
		||||
        return false;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public boolean activateChest(Player p, boolean anychest, boolean silentchest, int x, int y, int z) {
 | 
			
		||||
        EntityPlayer player = ((CraftPlayer) p).getHandle();
 | 
			
		||||
        World world = player.world;
 | 
			
		||||
        Object chest = world.getTileEntity(x, y, z);
 | 
			
		||||
        if (chest == null)
 | 
			
		||||
            return true;
 | 
			
		||||
 | 
			
		||||
        if (!anychest) {
 | 
			
		||||
            if (world.s(x, y + 1, z))
 | 
			
		||||
                return true;
 | 
			
		||||
            if ((world.getTypeId(x - 1, y, z) == Block.CHEST.id) && (world.s(x - 1, y + 1, z)))
 | 
			
		||||
                return true;
 | 
			
		||||
            if ((world.getTypeId(x + 1, y, z) == Block.CHEST.id) && (world.s(x + 1, y + 1, z)))
 | 
			
		||||
                return true;
 | 
			
		||||
            if ((world.getTypeId(x, y, z - 1) == Block.CHEST.id) && (world.s(x, y + 1, z - 1)))
 | 
			
		||||
                return true;
 | 
			
		||||
            if ((world.getTypeId(x, y, z + 1) == Block.CHEST.id) && (world.s(x, y + 1, z + 1)))
 | 
			
		||||
                return true;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (world.getTypeId(x - 1, y, z) == Block.CHEST.id)
 | 
			
		||||
            chest = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(x - 1, y, z), (IInventory) chest);
 | 
			
		||||
        if (world.getTypeId(x + 1, y, z) == Block.CHEST.id)
 | 
			
		||||
            chest = new InventoryLargeChest("Large chest", (IInventory) chest, (TileEntityChest) world.getTileEntity(x + 1, y, z));
 | 
			
		||||
        if (world.getTypeId(x, y, z - 1) == Block.CHEST.id)
 | 
			
		||||
            chest = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(x, y, z - 1), (IInventory) chest);
 | 
			
		||||
        if (world.getTypeId(x, y, z + 1) == Block.CHEST.id)
 | 
			
		||||
            chest = new InventoryLargeChest("Large chest", (IInventory) chest, (TileEntityChest) world.getTileEntity(x, y, z + 1));
 | 
			
		||||
 | 
			
		||||
        boolean returnValue = true;
 | 
			
		||||
        if (!silentchest) {
 | 
			
		||||
            player.openContainer((IInventory) chest);
 | 
			
		||||
        }
 | 
			
		||||
        else {
 | 
			
		||||
            try {
 | 
			
		||||
                int id = 0;
 | 
			
		||||
                try {
 | 
			
		||||
                    Field windowID = player.getClass().getDeclaredField("containerCounter");
 | 
			
		||||
                    windowID.setAccessible(true);
 | 
			
		||||
                    id = windowID.getInt(player);
 | 
			
		||||
                    id = id % 100 + 1;
 | 
			
		||||
                    windowID.setInt(player, id);
 | 
			
		||||
                }
 | 
			
		||||
                catch (NoSuchFieldException e) {}
 | 
			
		||||
 | 
			
		||||
                player.netServerHandler.sendPacket(new Packet100OpenWindow(id, 0, ((IInventory) chest).getName(), ((IInventory) chest).getSize()));
 | 
			
		||||
                player.activeContainer = new SilentContainerChest(player.inventory, ((IInventory) chest));
 | 
			
		||||
                player.activeContainer.windowId = id;
 | 
			
		||||
                player.activeContainer.addSlotListener(player);
 | 
			
		||||
                returnValue = false;
 | 
			
		||||
            }
 | 
			
		||||
            catch (Exception e) {
 | 
			
		||||
                e.printStackTrace();
 | 
			
		||||
                p.sendMessage(ChatColor.RED + "Error while sending silent chest.");
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        return returnValue;
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
@@ -1,50 +0,0 @@
 | 
			
		||||
/*
 | 
			
		||||
 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
			
		||||
 * 
 | 
			
		||||
 * This program is free software: you can redistribute it and/or modify
 | 
			
		||||
 * it under the terms of the GNU General Public License as published by
 | 
			
		||||
 * the Free Software Foundation,  version 3.
 | 
			
		||||
 * 
 | 
			
		||||
 * This program is distributed in the hope that it will be useful,
 | 
			
		||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
			
		||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
			
		||||
 * GNU General Public License for more details.
 | 
			
		||||
 * 
 | 
			
		||||
 * You should have received a copy of the GNU General Public License
 | 
			
		||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
package com.lishid.openinv.internal.v1_4_5;
 | 
			
		||||
 | 
			
		||||
import org.bukkit.entity.HumanEntity;
 | 
			
		||||
import org.bukkit.inventory.Inventory;
 | 
			
		||||
 | 
			
		||||
import com.lishid.openinv.OpenInv;
 | 
			
		||||
import com.lishid.openinv.Permissions;
 | 
			
		||||
import com.lishid.openinv.internal.IInventoryAccess;
 | 
			
		||||
 | 
			
		||||
// Volatile
 | 
			
		||||
import net.minecraft.server.v1_4_5.IInventory;
 | 
			
		||||
 | 
			
		||||
import org.bukkit.craftbukkit.v1_4_5.inventory.CraftInventory;
 | 
			
		||||
 | 
			
		||||
public class InventoryAccess implements IInventoryAccess {
 | 
			
		||||
    @Override
 | 
			
		||||
    public boolean check(Inventory inventory, HumanEntity player) {
 | 
			
		||||
        IInventory inv = ((CraftInventory) inventory).getInventory();
 | 
			
		||||
 | 
			
		||||
        if (inv instanceof SpecialPlayerInventory) {
 | 
			
		||||
            if (!OpenInv.hasPermission(player, Permissions.PERM_EDITINV)) {
 | 
			
		||||
                return false;
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        else if (inv instanceof SpecialEnderChest) {
 | 
			
		||||
            if (!OpenInv.hasPermission(player, Permissions.PERM_EDITENDER)) {
 | 
			
		||||
                return false;
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        return true;
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
@@ -1,57 +0,0 @@
 | 
			
		||||
/*
 | 
			
		||||
 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
			
		||||
 * 
 | 
			
		||||
 * This program is free software: you can redistribute it and/or modify
 | 
			
		||||
 * it under the terms of the GNU General Public License as published by
 | 
			
		||||
 * the Free Software Foundation,  version 3.
 | 
			
		||||
 * 
 | 
			
		||||
 * This program is distributed in the hope that it will be useful,
 | 
			
		||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
			
		||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
			
		||||
 * GNU General Public License for more details.
 | 
			
		||||
 * 
 | 
			
		||||
 * You should have received a copy of the GNU General Public License
 | 
			
		||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
package com.lishid.openinv.internal.v1_4_5;
 | 
			
		||||
 | 
			
		||||
import com.lishid.openinv.internal.IPlayerDataManager;
 | 
			
		||||
 | 
			
		||||
import org.bukkit.Bukkit;
 | 
			
		||||
import org.bukkit.OfflinePlayer;
 | 
			
		||||
import org.bukkit.entity.Player;
 | 
			
		||||
 | 
			
		||||
// Volatile
 | 
			
		||||
import net.minecraft.server.v1_4_5.EntityPlayer;
 | 
			
		||||
import net.minecraft.server.v1_4_5.ItemInWorldManager;
 | 
			
		||||
import net.minecraft.server.v1_4_5.MinecraftServer;
 | 
			
		||||
 | 
			
		||||
import org.bukkit.craftbukkit.v1_4_5.CraftServer;
 | 
			
		||||
 | 
			
		||||
public class PlayerDataManager implements IPlayerDataManager {
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public Player loadPlayer(OfflinePlayer offline) {
 | 
			
		||||
        MinecraftServer server = ((CraftServer) Bukkit.getServer()).getServer();
 | 
			
		||||
 | 
			
		||||
        // Create an entity to load the player data
 | 
			
		||||
        EntityPlayer entity = new EntityPlayer(server, server.getWorldServer(0), offline.getName(), new ItemInWorldManager(server.getWorldServer(0)));
 | 
			
		||||
 | 
			
		||||
        // Get the bukkit entity
 | 
			
		||||
        Player target = (entity == null) ? null : entity.getBukkitEntity();
 | 
			
		||||
        if (target != null) {
 | 
			
		||||
            // Load data
 | 
			
		||||
            target.loadData();
 | 
			
		||||
            // Return the entity
 | 
			
		||||
            return target;
 | 
			
		||||
        }
 | 
			
		||||
        return null;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public String getPlayerDataID(OfflinePlayer player) {
 | 
			
		||||
        return player.getName();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
}
 | 
			
		||||
@@ -1,45 +0,0 @@
 | 
			
		||||
/*
 | 
			
		||||
 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
			
		||||
 * 
 | 
			
		||||
 * This program is free software: you can redistribute it and/or modify
 | 
			
		||||
 * it under the terms of the GNU General Public License as published by
 | 
			
		||||
 * the Free Software Foundation,  version 3.
 | 
			
		||||
 * 
 | 
			
		||||
 * This program is distributed in the hope that it will be useful,
 | 
			
		||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
			
		||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
			
		||||
 * GNU General Public License for more details.
 | 
			
		||||
 * 
 | 
			
		||||
 * You should have received a copy of the GNU General Public License
 | 
			
		||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
package com.lishid.openinv.internal.v1_4_5;
 | 
			
		||||
 | 
			
		||||
// Volatile
 | 
			
		||||
import net.minecraft.server.v1_4_5.ContainerChest;
 | 
			
		||||
import net.minecraft.server.v1_4_5.EntityHuman;
 | 
			
		||||
import net.minecraft.server.v1_4_5.IInventory;
 | 
			
		||||
import net.minecraft.server.v1_4_5.PlayerInventory;
 | 
			
		||||
 | 
			
		||||
public class SilentContainerChest extends ContainerChest {
 | 
			
		||||
    public IInventory inv;
 | 
			
		||||
 | 
			
		||||
    public SilentContainerChest(IInventory i1, IInventory i2) {
 | 
			
		||||
        super(i1, i2);
 | 
			
		||||
        inv = i2;
 | 
			
		||||
        // close signal
 | 
			
		||||
        inv.f();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void b(EntityHuman entityHuman) {
 | 
			
		||||
        // Don't send close signal twice, might screw up
 | 
			
		||||
        PlayerInventory playerinventory = entityHuman.inventory;
 | 
			
		||||
 | 
			
		||||
        if (playerinventory.getCarried() != null) {
 | 
			
		||||
            entityHuman.drop(playerinventory.getCarried());
 | 
			
		||||
            playerinventory.setCarried(null);
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
@@ -1,128 +0,0 @@
 | 
			
		||||
/*
 | 
			
		||||
 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
			
		||||
 * 
 | 
			
		||||
 * This program is free software: you can redistribute it and/or modify
 | 
			
		||||
 * it under the terms of the GNU General Public License as published by
 | 
			
		||||
 * the Free Software Foundation,  version 3.
 | 
			
		||||
 * 
 | 
			
		||||
 * This program is distributed in the hope that it will be useful,
 | 
			
		||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
			
		||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
			
		||||
 * GNU General Public License for more details.
 | 
			
		||||
 * 
 | 
			
		||||
 * You should have received a copy of the GNU General Public License
 | 
			
		||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
package com.lishid.openinv.internal.v1_4_5;
 | 
			
		||||
 | 
			
		||||
import java.lang.reflect.Field;
 | 
			
		||||
import java.util.ArrayList;
 | 
			
		||||
import java.util.List;
 | 
			
		||||
 | 
			
		||||
import com.lishid.openinv.internal.ISpecialEnderChest;
 | 
			
		||||
 | 
			
		||||
import org.bukkit.entity.HumanEntity;
 | 
			
		||||
import org.bukkit.entity.Player;
 | 
			
		||||
import org.bukkit.inventory.Inventory;
 | 
			
		||||
import org.bukkit.inventory.InventoryHolder;
 | 
			
		||||
 | 
			
		||||
// Volatile
 | 
			
		||||
import net.minecraft.server.v1_4_5.IInventory;
 | 
			
		||||
import net.minecraft.server.v1_4_5.InventoryEnderChest;
 | 
			
		||||
import net.minecraft.server.v1_4_5.InventorySubcontainer;
 | 
			
		||||
import net.minecraft.server.v1_4_5.ItemStack;
 | 
			
		||||
 | 
			
		||||
import org.bukkit.craftbukkit.v1_4_5.entity.CraftHumanEntity;
 | 
			
		||||
import org.bukkit.craftbukkit.v1_4_5.entity.CraftPlayer;
 | 
			
		||||
import org.bukkit.craftbukkit.v1_4_5.inventory.CraftInventory;
 | 
			
		||||
 | 
			
		||||
public class SpecialEnderChest extends InventorySubcontainer implements IInventory, ISpecialEnderChest {
 | 
			
		||||
 | 
			
		||||
    private final InventoryEnderChest enderChest;
 | 
			
		||||
    private final CraftInventory inventory = new CraftInventory(this);
 | 
			
		||||
    public List<HumanEntity> transaction = new ArrayList<HumanEntity>();
 | 
			
		||||
    public boolean playerOnline = false;
 | 
			
		||||
    private CraftPlayer owner;
 | 
			
		||||
    private int maxStack = MAX_STACK;
 | 
			
		||||
 | 
			
		||||
    public SpecialEnderChest(Player p, Boolean online) {
 | 
			
		||||
        super(((CraftPlayer) p).getHandle().getEnderChest().getName(), ((CraftPlayer) p).getHandle().getEnderChest().getSize());
 | 
			
		||||
        CraftPlayer player = (CraftPlayer) p;
 | 
			
		||||
        this.enderChest = player.getHandle().getEnderChest();
 | 
			
		||||
        this.owner = player;
 | 
			
		||||
        this.items = enderChest.getContents();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public Inventory getBukkitInventory() {
 | 
			
		||||
        return inventory;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void setPlayerOnline(Player player) {
 | 
			
		||||
        if (!playerOnline) {
 | 
			
		||||
            try {
 | 
			
		||||
                owner = (CraftPlayer) player;
 | 
			
		||||
                InventoryEnderChest playerEnderChest = owner.getHandle().getEnderChest();
 | 
			
		||||
                Field field = playerEnderChest.getClass().getField("items");
 | 
			
		||||
                field.setAccessible(true);
 | 
			
		||||
                field.set(playerEnderChest, this.items);
 | 
			
		||||
            }
 | 
			
		||||
            catch (Exception e) {}
 | 
			
		||||
            playerOnline = true;
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void setPlayerOffline() {
 | 
			
		||||
        playerOnline = false;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public boolean isInUse() {
 | 
			
		||||
        return !this.getViewers().isEmpty();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public ItemStack[] getContents() {
 | 
			
		||||
        return this.items;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void onOpen(CraftHumanEntity who) {
 | 
			
		||||
        transaction.add(who);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void onClose(CraftHumanEntity who) {
 | 
			
		||||
        transaction.remove(who);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public List<HumanEntity> getViewers() {
 | 
			
		||||
        return transaction;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public InventoryHolder getOwner() {
 | 
			
		||||
        return this.owner;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void setMaxStackSize(int size) {
 | 
			
		||||
        maxStack = size;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public int getMaxStackSize() {
 | 
			
		||||
        return maxStack;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void update() {
 | 
			
		||||
        super.update();
 | 
			
		||||
        enderChest.update();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
}
 | 
			
		||||
@@ -1,237 +0,0 @@
 | 
			
		||||
/*
 | 
			
		||||
 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
			
		||||
 * 
 | 
			
		||||
 * This program is free software: you can redistribute it and/or modify
 | 
			
		||||
 * it under the terms of the GNU General Public License as published by
 | 
			
		||||
 * the Free Software Foundation,  version 3.
 | 
			
		||||
 * 
 | 
			
		||||
 * This program is distributed in the hope that it will be useful,
 | 
			
		||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
			
		||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
			
		||||
 * GNU General Public License for more details.
 | 
			
		||||
 * 
 | 
			
		||||
 * You should have received a copy of the GNU General Public License
 | 
			
		||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
package com.lishid.openinv.internal.v1_4_5;
 | 
			
		||||
 | 
			
		||||
import com.lishid.openinv.internal.ISpecialPlayerInventory;
 | 
			
		||||
 | 
			
		||||
import org.bukkit.entity.Player;
 | 
			
		||||
import org.bukkit.inventory.Inventory;
 | 
			
		||||
 | 
			
		||||
// Volatile
 | 
			
		||||
import net.minecraft.server.v1_4_5.ItemStack;
 | 
			
		||||
import net.minecraft.server.v1_4_5.PlayerInventory;
 | 
			
		||||
 | 
			
		||||
import org.bukkit.craftbukkit.v1_4_5.entity.CraftPlayer;
 | 
			
		||||
import org.bukkit.craftbukkit.v1_4_5.inventory.CraftInventory;
 | 
			
		||||
 | 
			
		||||
public class SpecialPlayerInventory extends PlayerInventory implements ISpecialPlayerInventory {
 | 
			
		||||
 | 
			
		||||
    private final ItemStack[] extra = new ItemStack[5];
 | 
			
		||||
    private final CraftInventory inventory = new CraftInventory(this);
 | 
			
		||||
    private boolean playerOnline = false;
 | 
			
		||||
 | 
			
		||||
    public SpecialPlayerInventory(Player bukkitPlayer, Boolean online) {
 | 
			
		||||
        super(((CraftPlayer) bukkitPlayer).getHandle());
 | 
			
		||||
        this.playerOnline = online;
 | 
			
		||||
        this.items = player.inventory.items;
 | 
			
		||||
        this.armor = player.inventory.armor;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public Inventory getBukkitInventory() {
 | 
			
		||||
        return inventory;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void setPlayerOnline(Player player) {
 | 
			
		||||
        if (!playerOnline) {
 | 
			
		||||
            this.player = ((CraftPlayer) player).getHandle();
 | 
			
		||||
            this.player.inventory.items = this.items;
 | 
			
		||||
            this.player.inventory.armor = this.armor;
 | 
			
		||||
            playerOnline = true;
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void setPlayerOffline() {
 | 
			
		||||
        playerOnline = false;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public boolean isInUse() {
 | 
			
		||||
        return !this.getViewers().isEmpty();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public ItemStack[] getContents() {
 | 
			
		||||
        ItemStack[] contents = new ItemStack[getSize()];
 | 
			
		||||
        System.arraycopy(items, 0, contents, 0, items.length);
 | 
			
		||||
        System.arraycopy(armor, 0, contents, items.length, armor.length);
 | 
			
		||||
        return contents;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public int getSize() {
 | 
			
		||||
        return super.getSize() + 5;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public ItemStack getItem(int i) {
 | 
			
		||||
        ItemStack[] is = this.items;
 | 
			
		||||
 | 
			
		||||
        if (i >= is.length) {
 | 
			
		||||
            i -= is.length;
 | 
			
		||||
            is = this.armor;
 | 
			
		||||
        }
 | 
			
		||||
        else {
 | 
			
		||||
            i = getReversedItemSlotNum(i);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (i >= is.length) {
 | 
			
		||||
            i -= is.length;
 | 
			
		||||
            is = this.extra;
 | 
			
		||||
        }
 | 
			
		||||
        else if (is == this.armor) {
 | 
			
		||||
            i = getReversedArmorSlotNum(i);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        return is[i];
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public ItemStack splitStack(int i, int j) {
 | 
			
		||||
        ItemStack[] is = this.items;
 | 
			
		||||
 | 
			
		||||
        if (i >= is.length) {
 | 
			
		||||
            i -= is.length;
 | 
			
		||||
            is = this.armor;
 | 
			
		||||
        }
 | 
			
		||||
        else {
 | 
			
		||||
            i = getReversedItemSlotNum(i);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (i >= is.length) {
 | 
			
		||||
            i -= is.length;
 | 
			
		||||
            is = this.extra;
 | 
			
		||||
        }
 | 
			
		||||
        else if (is == this.armor) {
 | 
			
		||||
            i = getReversedArmorSlotNum(i);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (is[i] != null) {
 | 
			
		||||
            ItemStack itemstack;
 | 
			
		||||
 | 
			
		||||
            if (is[i].count <= j) {
 | 
			
		||||
                itemstack = is[i];
 | 
			
		||||
                is[i] = null;
 | 
			
		||||
                return itemstack;
 | 
			
		||||
            }
 | 
			
		||||
            else {
 | 
			
		||||
                itemstack = is[i].a(j);
 | 
			
		||||
                if (is[i].count == 0) {
 | 
			
		||||
                    is[i] = null;
 | 
			
		||||
                }
 | 
			
		||||
 | 
			
		||||
                return itemstack;
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
        else {
 | 
			
		||||
            return null;
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public ItemStack splitWithoutUpdate(int i) {
 | 
			
		||||
        ItemStack[] is = this.items;
 | 
			
		||||
 | 
			
		||||
        if (i >= is.length) {
 | 
			
		||||
            i -= is.length;
 | 
			
		||||
            is = this.armor;
 | 
			
		||||
        }
 | 
			
		||||
        else {
 | 
			
		||||
            i = getReversedItemSlotNum(i);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (i >= is.length) {
 | 
			
		||||
            i -= is.length;
 | 
			
		||||
            is = this.extra;
 | 
			
		||||
        }
 | 
			
		||||
        else if (is == this.armor) {
 | 
			
		||||
            i = getReversedArmorSlotNum(i);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (is[i] != null) {
 | 
			
		||||
            ItemStack itemstack = is[i];
 | 
			
		||||
 | 
			
		||||
            is[i] = null;
 | 
			
		||||
            return itemstack;
 | 
			
		||||
        }
 | 
			
		||||
        else {
 | 
			
		||||
            return null;
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void setItem(int i, ItemStack itemstack) {
 | 
			
		||||
        ItemStack[] is = this.items;
 | 
			
		||||
 | 
			
		||||
        if (i >= is.length) {
 | 
			
		||||
            i -= is.length;
 | 
			
		||||
            is = this.armor;
 | 
			
		||||
        }
 | 
			
		||||
        else {
 | 
			
		||||
            i = getReversedItemSlotNum(i);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (i >= is.length) {
 | 
			
		||||
            i -= is.length;
 | 
			
		||||
            is = this.extra;
 | 
			
		||||
        }
 | 
			
		||||
        else if (is == this.armor) {
 | 
			
		||||
            i = getReversedArmorSlotNum(i);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        // Effects
 | 
			
		||||
        if (is == this.extra) {
 | 
			
		||||
            player.drop(itemstack);
 | 
			
		||||
            itemstack = null;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        is[i] = itemstack;
 | 
			
		||||
 | 
			
		||||
        player.defaultContainer.b();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    private int getReversedItemSlotNum(int i) {
 | 
			
		||||
        if (i >= 27)
 | 
			
		||||
            return i - 27;
 | 
			
		||||
        else
 | 
			
		||||
            return i + 9;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    private int getReversedArmorSlotNum(int i) {
 | 
			
		||||
        if (i == 0)
 | 
			
		||||
            return 3;
 | 
			
		||||
        if (i == 1)
 | 
			
		||||
            return 2;
 | 
			
		||||
        if (i == 2)
 | 
			
		||||
            return 1;
 | 
			
		||||
        if (i == 3)
 | 
			
		||||
            return 0;
 | 
			
		||||
        else
 | 
			
		||||
            return i;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public String getName() {
 | 
			
		||||
        if (player.getName().length() > 16) {
 | 
			
		||||
            return player.getName().substring(0, 16);
 | 
			
		||||
        }
 | 
			
		||||
        return player.getName();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
}
 | 
			
		||||
@@ -1,32 +0,0 @@
 | 
			
		||||
<project xmlns="http://maven.apache.org/POM/4.0.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
 | 
			
		||||
    xsi:schemaLocation="http://maven.apache.org/POM/4.0.0 http://maven.apache.org/xsd/maven-4.0.0.xsd">
 | 
			
		||||
  <modelVersion>4.0.0</modelVersion>
 | 
			
		||||
 | 
			
		||||
  <parent>
 | 
			
		||||
    <groupId>com.lishid</groupId>
 | 
			
		||||
    <artifactId>openinvparent</artifactId>
 | 
			
		||||
    <version>1.0-SNAPSHOT</version>
 | 
			
		||||
  </parent>
 | 
			
		||||
 | 
			
		||||
  <artifactId>OpenInvCraftbukkit1_4_6</artifactId>
 | 
			
		||||
  <name>OpenInvCraftbukkit1_4_6</name>
 | 
			
		||||
 | 
			
		||||
  <dependencies>
 | 
			
		||||
    <dependency>
 | 
			
		||||
      <groupId>com.lishid</groupId>
 | 
			
		||||
      <artifactId>openinvcore</artifactId>
 | 
			
		||||
      <version>1.0-SNAPSHOT</version>
 | 
			
		||||
    </dependency>
 | 
			
		||||
    <dependency>
 | 
			
		||||
      <groupId>com.lishid</groupId>
 | 
			
		||||
      <artifactId>openinvplugin</artifactId>
 | 
			
		||||
      <version>1.0-SNAPSHOT</version>
 | 
			
		||||
    </dependency>
 | 
			
		||||
    <dependency>
 | 
			
		||||
      <groupId>org.bukkit</groupId>
 | 
			
		||||
      <artifactId>craftbukkit</artifactId>
 | 
			
		||||
      <version>1.4.6-R0.3</version>
 | 
			
		||||
      <scope>provided</scope>
 | 
			
		||||
    </dependency>
 | 
			
		||||
  </dependencies>
 | 
			
		||||
</project>
 | 
			
		||||
@@ -1,120 +0,0 @@
 | 
			
		||||
/*
 | 
			
		||||
 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
			
		||||
 * 
 | 
			
		||||
 * This program is free software: you can redistribute it and/or modify
 | 
			
		||||
 * it under the terms of the GNU General Public License as published by
 | 
			
		||||
 * the Free Software Foundation,  version 3.
 | 
			
		||||
 * 
 | 
			
		||||
 * This program is distributed in the hope that it will be useful,
 | 
			
		||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
			
		||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
			
		||||
 * GNU General Public License for more details.
 | 
			
		||||
 * 
 | 
			
		||||
 * You should have received a copy of the GNU General Public License
 | 
			
		||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
package com.lishid.openinv.internal.v1_4_6;
 | 
			
		||||
 | 
			
		||||
import java.lang.reflect.Field;
 | 
			
		||||
 | 
			
		||||
import org.bukkit.ChatColor;
 | 
			
		||||
import org.bukkit.entity.Player;
 | 
			
		||||
 | 
			
		||||
import com.lishid.openinv.internal.IAnySilentChest;
 | 
			
		||||
 | 
			
		||||
import net.minecraft.server.v1_4_6.Block;
 | 
			
		||||
import net.minecraft.server.v1_4_6.EntityPlayer;
 | 
			
		||||
import net.minecraft.server.v1_4_6.IInventory;
 | 
			
		||||
import net.minecraft.server.v1_4_6.InventoryLargeChest;
 | 
			
		||||
import net.minecraft.server.v1_4_6.Packet100OpenWindow;
 | 
			
		||||
import net.minecraft.server.v1_4_6.TileEntityChest;
 | 
			
		||||
import net.minecraft.server.v1_4_6.World;
 | 
			
		||||
 | 
			
		||||
// Volatile
 | 
			
		||||
import org.bukkit.craftbukkit.v1_4_6.entity.CraftPlayer;
 | 
			
		||||
 | 
			
		||||
public class AnySilentChest implements IAnySilentChest {
 | 
			
		||||
    @Override
 | 
			
		||||
    public boolean isAnyChestNeeded(Player p, int x, int y, int z) {
 | 
			
		||||
        // FOR REFERENCE, LOOK AT net.minecraft.server.BlockChest
 | 
			
		||||
        EntityPlayer player = ((CraftPlayer) p).getHandle();
 | 
			
		||||
        World world = player.world;
 | 
			
		||||
        // If block on top
 | 
			
		||||
        if (world.s(x, y + 1, z))
 | 
			
		||||
            return true;
 | 
			
		||||
 | 
			
		||||
        // If block next to chest is chest and has a block on top
 | 
			
		||||
        if ((world.getTypeId(x - 1, y, z) == Block.CHEST.id) && (world.s(x - 1, y + 1, z)))
 | 
			
		||||
            return true;
 | 
			
		||||
        if ((world.getTypeId(x + 1, y, z) == Block.CHEST.id) && (world.s(x + 1, y + 1, z)))
 | 
			
		||||
            return true;
 | 
			
		||||
        if ((world.getTypeId(x, y, z - 1) == Block.CHEST.id) && (world.s(x, y + 1, z - 1)))
 | 
			
		||||
            return true;
 | 
			
		||||
        if ((world.getTypeId(x, y, z + 1) == Block.CHEST.id) && (world.s(x, y + 1, z + 1)))
 | 
			
		||||
            return true;
 | 
			
		||||
 | 
			
		||||
        return false;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public boolean activateChest(Player p, boolean anychest, boolean silentchest, int x, int y, int z) {
 | 
			
		||||
        EntityPlayer player = ((CraftPlayer) p).getHandle();
 | 
			
		||||
        World world = player.world;
 | 
			
		||||
        Object chest = world.getTileEntity(x, y, z);
 | 
			
		||||
        if (chest == null)
 | 
			
		||||
            return true;
 | 
			
		||||
 | 
			
		||||
        if (!anychest) {
 | 
			
		||||
            if (world.s(x, y + 1, z))
 | 
			
		||||
                return true;
 | 
			
		||||
            if ((world.getTypeId(x - 1, y, z) == Block.CHEST.id) && (world.s(x - 1, y + 1, z)))
 | 
			
		||||
                return true;
 | 
			
		||||
            if ((world.getTypeId(x + 1, y, z) == Block.CHEST.id) && (world.s(x + 1, y + 1, z)))
 | 
			
		||||
                return true;
 | 
			
		||||
            if ((world.getTypeId(x, y, z - 1) == Block.CHEST.id) && (world.s(x, y + 1, z - 1)))
 | 
			
		||||
                return true;
 | 
			
		||||
            if ((world.getTypeId(x, y, z + 1) == Block.CHEST.id) && (world.s(x, y + 1, z + 1)))
 | 
			
		||||
                return true;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (world.getTypeId(x - 1, y, z) == Block.CHEST.id)
 | 
			
		||||
            chest = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(x - 1, y, z), (IInventory) chest);
 | 
			
		||||
        if (world.getTypeId(x + 1, y, z) == Block.CHEST.id)
 | 
			
		||||
            chest = new InventoryLargeChest("Large chest", (IInventory) chest, (TileEntityChest) world.getTileEntity(x + 1, y, z));
 | 
			
		||||
        if (world.getTypeId(x, y, z - 1) == Block.CHEST.id)
 | 
			
		||||
            chest = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(x, y, z - 1), (IInventory) chest);
 | 
			
		||||
        if (world.getTypeId(x, y, z + 1) == Block.CHEST.id)
 | 
			
		||||
            chest = new InventoryLargeChest("Large chest", (IInventory) chest, (TileEntityChest) world.getTileEntity(x, y, z + 1));
 | 
			
		||||
 | 
			
		||||
        boolean returnValue = true;
 | 
			
		||||
        if (!silentchest) {
 | 
			
		||||
            player.openContainer((IInventory) chest);
 | 
			
		||||
        }
 | 
			
		||||
        else {
 | 
			
		||||
            try {
 | 
			
		||||
                int id = 0;
 | 
			
		||||
                try {
 | 
			
		||||
                    Field windowID = player.getClass().getDeclaredField("containerCounter");
 | 
			
		||||
                    windowID.setAccessible(true);
 | 
			
		||||
                    id = windowID.getInt(player);
 | 
			
		||||
                    id = id % 100 + 1;
 | 
			
		||||
                    windowID.setInt(player, id);
 | 
			
		||||
                }
 | 
			
		||||
                catch (NoSuchFieldException e) {}
 | 
			
		||||
 | 
			
		||||
                player.playerConnection.sendPacket(new Packet100OpenWindow(id, 0, ((IInventory) chest).getName(), ((IInventory) chest).getSize()));
 | 
			
		||||
                player.activeContainer = new SilentContainerChest(player.inventory, ((IInventory) chest));
 | 
			
		||||
                player.activeContainer.windowId = id;
 | 
			
		||||
                player.activeContainer.addSlotListener(player);
 | 
			
		||||
                returnValue = false;
 | 
			
		||||
            }
 | 
			
		||||
            catch (Exception e) {
 | 
			
		||||
                e.printStackTrace();
 | 
			
		||||
                p.sendMessage(ChatColor.RED + "Error while sending silent chest.");
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        return returnValue;
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
@@ -1,50 +0,0 @@
 | 
			
		||||
/*
 | 
			
		||||
 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
			
		||||
 * 
 | 
			
		||||
 * This program is free software: you can redistribute it and/or modify
 | 
			
		||||
 * it under the terms of the GNU General Public License as published by
 | 
			
		||||
 * the Free Software Foundation,  version 3.
 | 
			
		||||
 * 
 | 
			
		||||
 * This program is distributed in the hope that it will be useful,
 | 
			
		||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
			
		||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
			
		||||
 * GNU General Public License for more details.
 | 
			
		||||
 * 
 | 
			
		||||
 * You should have received a copy of the GNU General Public License
 | 
			
		||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
package com.lishid.openinv.internal.v1_4_6;
 | 
			
		||||
 | 
			
		||||
import org.bukkit.entity.HumanEntity;
 | 
			
		||||
import org.bukkit.inventory.Inventory;
 | 
			
		||||
 | 
			
		||||
import com.lishid.openinv.OpenInv;
 | 
			
		||||
import com.lishid.openinv.Permissions;
 | 
			
		||||
import com.lishid.openinv.internal.IInventoryAccess;
 | 
			
		||||
 | 
			
		||||
import net.minecraft.server.v1_4_6.IInventory;
 | 
			
		||||
 | 
			
		||||
// Volatile
 | 
			
		||||
import org.bukkit.craftbukkit.v1_4_6.inventory.CraftInventory;
 | 
			
		||||
 | 
			
		||||
public class InventoryAccess implements IInventoryAccess {
 | 
			
		||||
    @Override
 | 
			
		||||
    public boolean check(Inventory inventory, HumanEntity player) {
 | 
			
		||||
        IInventory inv = ((CraftInventory) inventory).getInventory();
 | 
			
		||||
 | 
			
		||||
        if (inv instanceof SpecialPlayerInventory) {
 | 
			
		||||
            if (!OpenInv.hasPermission(player, Permissions.PERM_EDITINV)) {
 | 
			
		||||
                return false;
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        else if (inv instanceof SpecialEnderChest) {
 | 
			
		||||
            if (!OpenInv.hasPermission(player, Permissions.PERM_EDITENDER)) {
 | 
			
		||||
                return false;
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        return true;
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
@@ -1,57 +0,0 @@
 | 
			
		||||
/*
 | 
			
		||||
 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
			
		||||
 * 
 | 
			
		||||
 * This program is free software: you can redistribute it and/or modify
 | 
			
		||||
 * it under the terms of the GNU General Public License as published by
 | 
			
		||||
 * the Free Software Foundation,  version 3.
 | 
			
		||||
 * 
 | 
			
		||||
 * This program is distributed in the hope that it will be useful,
 | 
			
		||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
			
		||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
			
		||||
 * GNU General Public License for more details.
 | 
			
		||||
 * 
 | 
			
		||||
 * You should have received a copy of the GNU General Public License
 | 
			
		||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
package com.lishid.openinv.internal.v1_4_6;
 | 
			
		||||
 | 
			
		||||
import com.lishid.openinv.internal.IPlayerDataManager;
 | 
			
		||||
 | 
			
		||||
import org.bukkit.Bukkit;
 | 
			
		||||
import org.bukkit.OfflinePlayer;
 | 
			
		||||
import org.bukkit.entity.Player;
 | 
			
		||||
 | 
			
		||||
// Volatile
 | 
			
		||||
import net.minecraft.server.v1_4_6.EntityPlayer;
 | 
			
		||||
import net.minecraft.server.v1_4_6.MinecraftServer;
 | 
			
		||||
import net.minecraft.server.v1_4_6.PlayerInteractManager;
 | 
			
		||||
 | 
			
		||||
import org.bukkit.craftbukkit.v1_4_6.CraftServer;
 | 
			
		||||
 | 
			
		||||
public class PlayerDataManager implements IPlayerDataManager {
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public Player loadPlayer(OfflinePlayer offline) {
 | 
			
		||||
        MinecraftServer server = ((CraftServer) Bukkit.getServer()).getServer();
 | 
			
		||||
 | 
			
		||||
        // Create an entity to load the player data
 | 
			
		||||
        EntityPlayer entity = new EntityPlayer(server, server.getWorldServer(0), offline.getName(), new PlayerInteractManager(server.getWorldServer(0)));
 | 
			
		||||
 | 
			
		||||
        // Get the bukkit entity
 | 
			
		||||
        Player target = (entity == null) ? null : entity.getBukkitEntity();
 | 
			
		||||
        if (target != null) {
 | 
			
		||||
            // Load data
 | 
			
		||||
            target.loadData();
 | 
			
		||||
            // Return the entity
 | 
			
		||||
            return target;
 | 
			
		||||
        }
 | 
			
		||||
        return null;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public String getPlayerDataID(OfflinePlayer player) {
 | 
			
		||||
        return player.getName();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
}
 | 
			
		||||
@@ -1,45 +0,0 @@
 | 
			
		||||
/*
 | 
			
		||||
 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
			
		||||
 * 
 | 
			
		||||
 * This program is free software: you can redistribute it and/or modify
 | 
			
		||||
 * it under the terms of the GNU General Public License as published by
 | 
			
		||||
 * the Free Software Foundation,  version 3.
 | 
			
		||||
 * 
 | 
			
		||||
 * This program is distributed in the hope that it will be useful,
 | 
			
		||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
			
		||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
			
		||||
 * GNU General Public License for more details.
 | 
			
		||||
 * 
 | 
			
		||||
 * You should have received a copy of the GNU General Public License
 | 
			
		||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
package com.lishid.openinv.internal.v1_4_6;
 | 
			
		||||
 | 
			
		||||
// Volatile
 | 
			
		||||
import net.minecraft.server.v1_4_6.ContainerChest;
 | 
			
		||||
import net.minecraft.server.v1_4_6.EntityHuman;
 | 
			
		||||
import net.minecraft.server.v1_4_6.IInventory;
 | 
			
		||||
import net.minecraft.server.v1_4_6.PlayerInventory;
 | 
			
		||||
 | 
			
		||||
public class SilentContainerChest extends ContainerChest {
 | 
			
		||||
    public IInventory inv;
 | 
			
		||||
 | 
			
		||||
    public SilentContainerChest(IInventory i1, IInventory i2) {
 | 
			
		||||
        super(i1, i2);
 | 
			
		||||
        inv = i2;
 | 
			
		||||
        // close signal
 | 
			
		||||
        inv.f();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void b(EntityHuman entityHuman) {
 | 
			
		||||
        // Don't send close signal twice, might screw up
 | 
			
		||||
        PlayerInventory playerinventory = entityHuman.inventory;
 | 
			
		||||
 | 
			
		||||
        if (playerinventory.getCarried() != null) {
 | 
			
		||||
            entityHuman.drop(playerinventory.getCarried());
 | 
			
		||||
            playerinventory.setCarried(null);
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
@@ -1,128 +0,0 @@
 | 
			
		||||
/*
 | 
			
		||||
 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
			
		||||
 * 
 | 
			
		||||
 * This program is free software: you can redistribute it and/or modify
 | 
			
		||||
 * it under the terms of the GNU General Public License as published by
 | 
			
		||||
 * the Free Software Foundation,  version 3.
 | 
			
		||||
 * 
 | 
			
		||||
 * This program is distributed in the hope that it will be useful,
 | 
			
		||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
			
		||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
			
		||||
 * GNU General Public License for more details.
 | 
			
		||||
 * 
 | 
			
		||||
 * You should have received a copy of the GNU General Public License
 | 
			
		||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
package com.lishid.openinv.internal.v1_4_6;
 | 
			
		||||
 | 
			
		||||
import java.lang.reflect.Field;
 | 
			
		||||
import java.util.ArrayList;
 | 
			
		||||
import java.util.List;
 | 
			
		||||
 | 
			
		||||
import com.lishid.openinv.internal.ISpecialEnderChest;
 | 
			
		||||
 | 
			
		||||
import org.bukkit.entity.HumanEntity;
 | 
			
		||||
import org.bukkit.entity.Player;
 | 
			
		||||
import org.bukkit.inventory.Inventory;
 | 
			
		||||
import org.bukkit.inventory.InventoryHolder;
 | 
			
		||||
 | 
			
		||||
// Volatile
 | 
			
		||||
import net.minecraft.server.v1_4_6.IInventory;
 | 
			
		||||
import net.minecraft.server.v1_4_6.InventoryEnderChest;
 | 
			
		||||
import net.minecraft.server.v1_4_6.InventorySubcontainer;
 | 
			
		||||
import net.minecraft.server.v1_4_6.ItemStack;
 | 
			
		||||
 | 
			
		||||
import org.bukkit.craftbukkit.v1_4_6.entity.CraftHumanEntity;
 | 
			
		||||
import org.bukkit.craftbukkit.v1_4_6.entity.CraftPlayer;
 | 
			
		||||
import org.bukkit.craftbukkit.v1_4_6.inventory.CraftInventory;
 | 
			
		||||
 | 
			
		||||
public class SpecialEnderChest extends InventorySubcontainer implements IInventory, ISpecialEnderChest {
 | 
			
		||||
 | 
			
		||||
    private final InventoryEnderChest enderChest;
 | 
			
		||||
    private final CraftInventory inventory = new CraftInventory(this);
 | 
			
		||||
    public List<HumanEntity> transaction = new ArrayList<HumanEntity>();
 | 
			
		||||
    public boolean playerOnline = false;
 | 
			
		||||
    private CraftPlayer owner;
 | 
			
		||||
    private int maxStack = MAX_STACK;
 | 
			
		||||
 | 
			
		||||
    public SpecialEnderChest(Player p, Boolean online) {
 | 
			
		||||
        super(((CraftPlayer) p).getHandle().getEnderChest().getName(), ((CraftPlayer) p).getHandle().getEnderChest().getSize());
 | 
			
		||||
        CraftPlayer player = (CraftPlayer) p;
 | 
			
		||||
        this.enderChest = player.getHandle().getEnderChest();
 | 
			
		||||
        this.owner = player;
 | 
			
		||||
        this.items = enderChest.getContents();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public Inventory getBukkitInventory() {
 | 
			
		||||
        return inventory;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void setPlayerOnline(Player player) {
 | 
			
		||||
        if (!playerOnline) {
 | 
			
		||||
            try {
 | 
			
		||||
                owner = (CraftPlayer) player;
 | 
			
		||||
                InventoryEnderChest playerEnderChest = owner.getHandle().getEnderChest();
 | 
			
		||||
                Field field = playerEnderChest.getClass().getField("items");
 | 
			
		||||
                field.setAccessible(true);
 | 
			
		||||
                field.set(playerEnderChest, this.items);
 | 
			
		||||
            }
 | 
			
		||||
            catch (Exception e) {}
 | 
			
		||||
            playerOnline = true;
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void setPlayerOffline() {
 | 
			
		||||
        playerOnline = false;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public boolean isInUse() {
 | 
			
		||||
        return !this.getViewers().isEmpty();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public ItemStack[] getContents() {
 | 
			
		||||
        return this.items;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void onOpen(CraftHumanEntity who) {
 | 
			
		||||
        transaction.add(who);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void onClose(CraftHumanEntity who) {
 | 
			
		||||
        transaction.remove(who);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public List<HumanEntity> getViewers() {
 | 
			
		||||
        return transaction;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public InventoryHolder getOwner() {
 | 
			
		||||
        return this.owner;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void setMaxStackSize(int size) {
 | 
			
		||||
        maxStack = size;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public int getMaxStackSize() {
 | 
			
		||||
        return maxStack;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void update() {
 | 
			
		||||
        super.update();
 | 
			
		||||
        enderChest.update();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
}
 | 
			
		||||
@@ -1,32 +0,0 @@
 | 
			
		||||
<project xmlns="http://maven.apache.org/POM/4.0.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
 | 
			
		||||
    xsi:schemaLocation="http://maven.apache.org/POM/4.0.0 http://maven.apache.org/xsd/maven-4.0.0.xsd">
 | 
			
		||||
  <modelVersion>4.0.0</modelVersion>
 | 
			
		||||
 | 
			
		||||
  <parent>
 | 
			
		||||
    <groupId>com.lishid</groupId>
 | 
			
		||||
    <artifactId>openinvparent</artifactId>
 | 
			
		||||
    <version>1.0-SNAPSHOT</version>
 | 
			
		||||
  </parent>
 | 
			
		||||
 | 
			
		||||
  <artifactId>OpenInvCraftbukkit1_4_R1</artifactId>
 | 
			
		||||
  <name>OpenInvCraftbukkit1_4_R1</name>
 | 
			
		||||
 | 
			
		||||
  <dependencies>
 | 
			
		||||
    <dependency>
 | 
			
		||||
      <groupId>com.lishid</groupId>
 | 
			
		||||
      <artifactId>openinvcore</artifactId>
 | 
			
		||||
      <version>1.0-SNAPSHOT</version>
 | 
			
		||||
    </dependency>
 | 
			
		||||
    <dependency>
 | 
			
		||||
      <groupId>com.lishid</groupId>
 | 
			
		||||
      <artifactId>openinvplugin</artifactId>
 | 
			
		||||
      <version>1.0-SNAPSHOT</version>
 | 
			
		||||
    </dependency>
 | 
			
		||||
    <dependency>
 | 
			
		||||
      <groupId>org.bukkit</groupId>
 | 
			
		||||
      <artifactId>craftbukkit</artifactId>
 | 
			
		||||
      <version>1.4.7-R1.0</version>
 | 
			
		||||
      <scope>provided</scope>
 | 
			
		||||
    </dependency>
 | 
			
		||||
  </dependencies>
 | 
			
		||||
</project>
 | 
			
		||||
@@ -1,120 +0,0 @@
 | 
			
		||||
/*
 | 
			
		||||
 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
			
		||||
 * 
 | 
			
		||||
 * This program is free software: you can redistribute it and/or modify
 | 
			
		||||
 * it under the terms of the GNU General Public License as published by
 | 
			
		||||
 * the Free Software Foundation,  version 3.
 | 
			
		||||
 * 
 | 
			
		||||
 * This program is distributed in the hope that it will be useful,
 | 
			
		||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
			
		||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
			
		||||
 * GNU General Public License for more details.
 | 
			
		||||
 * 
 | 
			
		||||
 * You should have received a copy of the GNU General Public License
 | 
			
		||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
package com.lishid.openinv.internal.v1_4_R1;
 | 
			
		||||
 | 
			
		||||
import java.lang.reflect.Field;
 | 
			
		||||
 | 
			
		||||
import org.bukkit.ChatColor;
 | 
			
		||||
import org.bukkit.entity.Player;
 | 
			
		||||
 | 
			
		||||
import com.lishid.openinv.internal.IAnySilentChest;
 | 
			
		||||
 | 
			
		||||
import net.minecraft.server.v1_4_R1.Block;
 | 
			
		||||
import net.minecraft.server.v1_4_R1.EntityPlayer;
 | 
			
		||||
import net.minecraft.server.v1_4_R1.IInventory;
 | 
			
		||||
import net.minecraft.server.v1_4_R1.InventoryLargeChest;
 | 
			
		||||
import net.minecraft.server.v1_4_R1.Packet100OpenWindow;
 | 
			
		||||
import net.minecraft.server.v1_4_R1.TileEntityChest;
 | 
			
		||||
import net.minecraft.server.v1_4_R1.World;
 | 
			
		||||
 | 
			
		||||
// Volatile
 | 
			
		||||
import org.bukkit.craftbukkit.v1_4_R1.entity.CraftPlayer;
 | 
			
		||||
 | 
			
		||||
public class AnySilentChest implements IAnySilentChest {
 | 
			
		||||
    @Override
 | 
			
		||||
    public boolean isAnyChestNeeded(Player p, int x, int y, int z) {
 | 
			
		||||
        // FOR REFERENCE, LOOK AT net.minecraft.server.BlockChest
 | 
			
		||||
        EntityPlayer player = ((CraftPlayer) p).getHandle();
 | 
			
		||||
        World world = player.world;
 | 
			
		||||
        // If block on top
 | 
			
		||||
        if (world.s(x, y + 1, z))
 | 
			
		||||
            return true;
 | 
			
		||||
 | 
			
		||||
        // If block next to chest is chest and has a block on top
 | 
			
		||||
        if ((world.getTypeId(x - 1, y, z) == Block.CHEST.id) && (world.s(x - 1, y + 1, z)))
 | 
			
		||||
            return true;
 | 
			
		||||
        if ((world.getTypeId(x + 1, y, z) == Block.CHEST.id) && (world.s(x + 1, y + 1, z)))
 | 
			
		||||
            return true;
 | 
			
		||||
        if ((world.getTypeId(x, y, z - 1) == Block.CHEST.id) && (world.s(x, y + 1, z - 1)))
 | 
			
		||||
            return true;
 | 
			
		||||
        if ((world.getTypeId(x, y, z + 1) == Block.CHEST.id) && (world.s(x, y + 1, z + 1)))
 | 
			
		||||
            return true;
 | 
			
		||||
 | 
			
		||||
        return false;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public boolean activateChest(Player p, boolean anychest, boolean silentchest, int x, int y, int z) {
 | 
			
		||||
        EntityPlayer player = ((CraftPlayer) p).getHandle();
 | 
			
		||||
        World world = player.world;
 | 
			
		||||
        Object chest = world.getTileEntity(x, y, z);
 | 
			
		||||
        if (chest == null)
 | 
			
		||||
            return true;
 | 
			
		||||
 | 
			
		||||
        if (!anychest) {
 | 
			
		||||
            if (world.s(x, y + 1, z))
 | 
			
		||||
                return true;
 | 
			
		||||
            if ((world.getTypeId(x - 1, y, z) == Block.CHEST.id) && (world.s(x - 1, y + 1, z)))
 | 
			
		||||
                return true;
 | 
			
		||||
            if ((world.getTypeId(x + 1, y, z) == Block.CHEST.id) && (world.s(x + 1, y + 1, z)))
 | 
			
		||||
                return true;
 | 
			
		||||
            if ((world.getTypeId(x, y, z - 1) == Block.CHEST.id) && (world.s(x, y + 1, z - 1)))
 | 
			
		||||
                return true;
 | 
			
		||||
            if ((world.getTypeId(x, y, z + 1) == Block.CHEST.id) && (world.s(x, y + 1, z + 1)))
 | 
			
		||||
                return true;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (world.getTypeId(x - 1, y, z) == Block.CHEST.id)
 | 
			
		||||
            chest = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(x - 1, y, z), (IInventory) chest);
 | 
			
		||||
        if (world.getTypeId(x + 1, y, z) == Block.CHEST.id)
 | 
			
		||||
            chest = new InventoryLargeChest("Large chest", (IInventory) chest, (TileEntityChest) world.getTileEntity(x + 1, y, z));
 | 
			
		||||
        if (world.getTypeId(x, y, z - 1) == Block.CHEST.id)
 | 
			
		||||
            chest = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(x, y, z - 1), (IInventory) chest);
 | 
			
		||||
        if (world.getTypeId(x, y, z + 1) == Block.CHEST.id)
 | 
			
		||||
            chest = new InventoryLargeChest("Large chest", (IInventory) chest, (TileEntityChest) world.getTileEntity(x, y, z + 1));
 | 
			
		||||
 | 
			
		||||
        boolean returnValue = true;
 | 
			
		||||
        if (!silentchest) {
 | 
			
		||||
            player.openContainer((IInventory) chest);
 | 
			
		||||
        }
 | 
			
		||||
        else {
 | 
			
		||||
            try {
 | 
			
		||||
                int id = 0;
 | 
			
		||||
                try {
 | 
			
		||||
                    Field windowID = player.getClass().getDeclaredField("containerCounter");
 | 
			
		||||
                    windowID.setAccessible(true);
 | 
			
		||||
                    id = windowID.getInt(player);
 | 
			
		||||
                    id = id % 100 + 1;
 | 
			
		||||
                    windowID.setInt(player, id);
 | 
			
		||||
                }
 | 
			
		||||
                catch (NoSuchFieldException e) {}
 | 
			
		||||
 | 
			
		||||
                player.playerConnection.sendPacket(new Packet100OpenWindow(id, 0, ((IInventory) chest).getName(), ((IInventory) chest).getSize()));
 | 
			
		||||
                player.activeContainer = new SilentContainerChest(player.inventory, ((IInventory) chest));
 | 
			
		||||
                player.activeContainer.windowId = id;
 | 
			
		||||
                player.activeContainer.addSlotListener(player);
 | 
			
		||||
                returnValue = false;
 | 
			
		||||
            }
 | 
			
		||||
            catch (Exception e) {
 | 
			
		||||
                e.printStackTrace();
 | 
			
		||||
                p.sendMessage(ChatColor.RED + "Error while sending silent chest.");
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        return returnValue;
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
@@ -1,50 +0,0 @@
 | 
			
		||||
/*
 | 
			
		||||
 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
			
		||||
 * 
 | 
			
		||||
 * This program is free software: you can redistribute it and/or modify
 | 
			
		||||
 * it under the terms of the GNU General Public License as published by
 | 
			
		||||
 * the Free Software Foundation,  version 3.
 | 
			
		||||
 * 
 | 
			
		||||
 * This program is distributed in the hope that it will be useful,
 | 
			
		||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
			
		||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
			
		||||
 * GNU General Public License for more details.
 | 
			
		||||
 * 
 | 
			
		||||
 * You should have received a copy of the GNU General Public License
 | 
			
		||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
package com.lishid.openinv.internal.v1_4_R1;
 | 
			
		||||
 | 
			
		||||
import org.bukkit.entity.HumanEntity;
 | 
			
		||||
import org.bukkit.inventory.Inventory;
 | 
			
		||||
 | 
			
		||||
import com.lishid.openinv.OpenInv;
 | 
			
		||||
import com.lishid.openinv.Permissions;
 | 
			
		||||
import com.lishid.openinv.internal.IInventoryAccess;
 | 
			
		||||
 | 
			
		||||
import net.minecraft.server.v1_4_R1.IInventory;
 | 
			
		||||
 | 
			
		||||
// Volatile
 | 
			
		||||
import org.bukkit.craftbukkit.v1_4_R1.inventory.CraftInventory;
 | 
			
		||||
 | 
			
		||||
public class InventoryAccess implements IInventoryAccess {
 | 
			
		||||
    @Override
 | 
			
		||||
    public boolean check(Inventory inventory, HumanEntity player) {
 | 
			
		||||
        IInventory inv = ((CraftInventory) inventory).getInventory();
 | 
			
		||||
 | 
			
		||||
        if (inv instanceof SpecialPlayerInventory) {
 | 
			
		||||
            if (!OpenInv.hasPermission(player, Permissions.PERM_EDITINV)) {
 | 
			
		||||
                return false;
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        else if (inv instanceof SpecialEnderChest) {
 | 
			
		||||
            if (!OpenInv.hasPermission(player, Permissions.PERM_EDITENDER)) {
 | 
			
		||||
                return false;
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        return true;
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
@@ -1,58 +0,0 @@
 | 
			
		||||
/*
 | 
			
		||||
 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
			
		||||
 * 
 | 
			
		||||
 * This program is free software: you can redistribute it and/or modify
 | 
			
		||||
 * it under the terms of the GNU General Public License as published by
 | 
			
		||||
 * the Free Software Foundation,  version 3.
 | 
			
		||||
 * 
 | 
			
		||||
 * This program is distributed in the hope that it will be useful,
 | 
			
		||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
			
		||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
			
		||||
 * GNU General Public License for more details.
 | 
			
		||||
 * 
 | 
			
		||||
 * You should have received a copy of the GNU General Public License
 | 
			
		||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
package com.lishid.openinv.internal.v1_4_R1;
 | 
			
		||||
 | 
			
		||||
import com.lishid.openinv.internal.IPlayerDataManager;
 | 
			
		||||
 | 
			
		||||
import org.bukkit.Bukkit;
 | 
			
		||||
import org.bukkit.OfflinePlayer;
 | 
			
		||||
import org.bukkit.entity.Player;
 | 
			
		||||
 | 
			
		||||
import net.minecraft.server.v1_4_R1.EntityPlayer;
 | 
			
		||||
import net.minecraft.server.v1_4_R1.MinecraftServer;
 | 
			
		||||
import net.minecraft.server.v1_4_R1.PlayerInteractManager;
 | 
			
		||||
 | 
			
		||||
// Volatile
 | 
			
		||||
import org.bukkit.craftbukkit.v1_4_R1.CraftServer;
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
public class PlayerDataManager implements IPlayerDataManager {
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public Player loadPlayer(OfflinePlayer offline) {
 | 
			
		||||
        MinecraftServer server = ((CraftServer) Bukkit.getServer()).getServer();
 | 
			
		||||
 | 
			
		||||
        // Create an entity to load the player data
 | 
			
		||||
        EntityPlayer entity = new EntityPlayer(server, server.getWorldServer(0), offline.getName(), new PlayerInteractManager(server.getWorldServer(0)));
 | 
			
		||||
 | 
			
		||||
        // Get the bukkit entity
 | 
			
		||||
        Player target = (entity == null) ? null : entity.getBukkitEntity();
 | 
			
		||||
        if (target != null) {
 | 
			
		||||
            // Load data
 | 
			
		||||
            target.loadData();
 | 
			
		||||
            // Return the entity
 | 
			
		||||
            return target;
 | 
			
		||||
        }
 | 
			
		||||
        return null;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public String getPlayerDataID(OfflinePlayer player) {
 | 
			
		||||
        return player.getName();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
}
 | 
			
		||||
@@ -1,45 +0,0 @@
 | 
			
		||||
/*
 | 
			
		||||
 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
			
		||||
 * 
 | 
			
		||||
 * This program is free software: you can redistribute it and/or modify
 | 
			
		||||
 * it under the terms of the GNU General Public License as published by
 | 
			
		||||
 * the Free Software Foundation,  version 3.
 | 
			
		||||
 * 
 | 
			
		||||
 * This program is distributed in the hope that it will be useful,
 | 
			
		||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
			
		||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
			
		||||
 * GNU General Public License for more details.
 | 
			
		||||
 * 
 | 
			
		||||
 * You should have received a copy of the GNU General Public License
 | 
			
		||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
package com.lishid.openinv.internal.v1_4_R1;
 | 
			
		||||
 | 
			
		||||
// Volatile
 | 
			
		||||
import net.minecraft.server.v1_4_R1.ContainerChest;
 | 
			
		||||
import net.minecraft.server.v1_4_R1.EntityHuman;
 | 
			
		||||
import net.minecraft.server.v1_4_R1.IInventory;
 | 
			
		||||
import net.minecraft.server.v1_4_R1.PlayerInventory;
 | 
			
		||||
 | 
			
		||||
public class SilentContainerChest extends ContainerChest {
 | 
			
		||||
    public IInventory inv;
 | 
			
		||||
 | 
			
		||||
    public SilentContainerChest(IInventory i1, IInventory i2) {
 | 
			
		||||
        super(i1, i2);
 | 
			
		||||
        inv = i2;
 | 
			
		||||
        // close signal
 | 
			
		||||
        inv.f();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void b(EntityHuman entityHuman) {
 | 
			
		||||
        // Don't send close signal twice, might screw up
 | 
			
		||||
        PlayerInventory playerinventory = entityHuman.inventory;
 | 
			
		||||
 | 
			
		||||
        if (playerinventory.getCarried() != null) {
 | 
			
		||||
            entityHuman.drop(playerinventory.getCarried());
 | 
			
		||||
            playerinventory.setCarried(null);
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
@@ -1,128 +0,0 @@
 | 
			
		||||
/*
 | 
			
		||||
 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
			
		||||
 * 
 | 
			
		||||
 * This program is free software: you can redistribute it and/or modify
 | 
			
		||||
 * it under the terms of the GNU General Public License as published by
 | 
			
		||||
 * the Free Software Foundation,  version 3.
 | 
			
		||||
 * 
 | 
			
		||||
 * This program is distributed in the hope that it will be useful,
 | 
			
		||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
			
		||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
			
		||||
 * GNU General Public License for more details.
 | 
			
		||||
 * 
 | 
			
		||||
 * You should have received a copy of the GNU General Public License
 | 
			
		||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
package com.lishid.openinv.internal.v1_4_R1;
 | 
			
		||||
 | 
			
		||||
import java.lang.reflect.Field;
 | 
			
		||||
import java.util.ArrayList;
 | 
			
		||||
import java.util.List;
 | 
			
		||||
 | 
			
		||||
import com.lishid.openinv.internal.ISpecialEnderChest;
 | 
			
		||||
 | 
			
		||||
import org.bukkit.entity.HumanEntity;
 | 
			
		||||
import org.bukkit.entity.Player;
 | 
			
		||||
import org.bukkit.inventory.Inventory;
 | 
			
		||||
import org.bukkit.inventory.InventoryHolder;
 | 
			
		||||
 | 
			
		||||
// Volatile
 | 
			
		||||
import net.minecraft.server.v1_4_R1.IInventory;
 | 
			
		||||
import net.minecraft.server.v1_4_R1.InventoryEnderChest;
 | 
			
		||||
import net.minecraft.server.v1_4_R1.InventorySubcontainer;
 | 
			
		||||
import net.minecraft.server.v1_4_R1.ItemStack;
 | 
			
		||||
 | 
			
		||||
import org.bukkit.craftbukkit.v1_4_R1.entity.CraftHumanEntity;
 | 
			
		||||
import org.bukkit.craftbukkit.v1_4_R1.entity.CraftPlayer;
 | 
			
		||||
import org.bukkit.craftbukkit.v1_4_R1.inventory.CraftInventory;
 | 
			
		||||
 | 
			
		||||
public class SpecialEnderChest extends InventorySubcontainer implements IInventory, ISpecialEnderChest {
 | 
			
		||||
 | 
			
		||||
    private final InventoryEnderChest enderChest;
 | 
			
		||||
    private final CraftInventory inventory = new CraftInventory(this);
 | 
			
		||||
    public List<HumanEntity> transaction = new ArrayList<HumanEntity>();
 | 
			
		||||
    public boolean playerOnline = false;
 | 
			
		||||
    private CraftPlayer owner;
 | 
			
		||||
    private int maxStack = MAX_STACK;
 | 
			
		||||
 | 
			
		||||
    public SpecialEnderChest(Player p, Boolean online) {
 | 
			
		||||
        super(((CraftPlayer) p).getHandle().getEnderChest().getName(), ((CraftPlayer) p).getHandle().getEnderChest().getSize());
 | 
			
		||||
        CraftPlayer player = (CraftPlayer) p;
 | 
			
		||||
        this.enderChest = player.getHandle().getEnderChest();
 | 
			
		||||
        this.owner = player;
 | 
			
		||||
        this.items = enderChest.getContents();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public Inventory getBukkitInventory() {
 | 
			
		||||
        return inventory;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void setPlayerOnline(Player player) {
 | 
			
		||||
        if (!playerOnline) {
 | 
			
		||||
            try {
 | 
			
		||||
                owner = (CraftPlayer) player;
 | 
			
		||||
                InventoryEnderChest playerEnderChest = owner.getHandle().getEnderChest();
 | 
			
		||||
                Field field = playerEnderChest.getClass().getField("items");
 | 
			
		||||
                field.setAccessible(true);
 | 
			
		||||
                field.set(playerEnderChest, this.items);
 | 
			
		||||
            }
 | 
			
		||||
            catch (Exception e) {}
 | 
			
		||||
            playerOnline = true;
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void setPlayerOffline() {
 | 
			
		||||
        playerOnline = false;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public boolean isInUse() {
 | 
			
		||||
        return !this.getViewers().isEmpty();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public ItemStack[] getContents() {
 | 
			
		||||
        return this.items;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void onOpen(CraftHumanEntity who) {
 | 
			
		||||
        transaction.add(who);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void onClose(CraftHumanEntity who) {
 | 
			
		||||
        transaction.remove(who);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public List<HumanEntity> getViewers() {
 | 
			
		||||
        return transaction;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public InventoryHolder getOwner() {
 | 
			
		||||
        return this.owner;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void setMaxStackSize(int size) {
 | 
			
		||||
        maxStack = size;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public int getMaxStackSize() {
 | 
			
		||||
        return maxStack;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void update() {
 | 
			
		||||
        super.update();
 | 
			
		||||
        enderChest.update();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
}
 | 
			
		||||
@@ -1,237 +0,0 @@
 | 
			
		||||
/*
 | 
			
		||||
 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
			
		||||
 * 
 | 
			
		||||
 * This program is free software: you can redistribute it and/or modify
 | 
			
		||||
 * it under the terms of the GNU General Public License as published by
 | 
			
		||||
 * the Free Software Foundation,  version 3.
 | 
			
		||||
 * 
 | 
			
		||||
 * This program is distributed in the hope that it will be useful,
 | 
			
		||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
			
		||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
			
		||||
 * GNU General Public License for more details.
 | 
			
		||||
 * 
 | 
			
		||||
 * You should have received a copy of the GNU General Public License
 | 
			
		||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
package com.lishid.openinv.internal.v1_4_R1;
 | 
			
		||||
 | 
			
		||||
import com.lishid.openinv.internal.ISpecialPlayerInventory;
 | 
			
		||||
 | 
			
		||||
import org.bukkit.entity.Player;
 | 
			
		||||
import org.bukkit.inventory.Inventory;
 | 
			
		||||
 | 
			
		||||
// Volatile
 | 
			
		||||
import net.minecraft.server.v1_4_R1.ItemStack;
 | 
			
		||||
import net.minecraft.server.v1_4_R1.PlayerInventory;
 | 
			
		||||
 | 
			
		||||
import org.bukkit.craftbukkit.v1_4_R1.entity.CraftPlayer;
 | 
			
		||||
import org.bukkit.craftbukkit.v1_4_R1.inventory.CraftInventory;
 | 
			
		||||
 | 
			
		||||
public class SpecialPlayerInventory extends PlayerInventory implements ISpecialPlayerInventory {
 | 
			
		||||
 | 
			
		||||
    private final ItemStack[] extra = new ItemStack[5];
 | 
			
		||||
    private final CraftInventory inventory = new CraftInventory(this);
 | 
			
		||||
    private boolean playerOnline = false;
 | 
			
		||||
 | 
			
		||||
    public SpecialPlayerInventory(Player bukkitPlayer, Boolean online) {
 | 
			
		||||
        super(((CraftPlayer) bukkitPlayer).getHandle());
 | 
			
		||||
        this.playerOnline = online;
 | 
			
		||||
        this.items = player.inventory.items;
 | 
			
		||||
        this.armor = player.inventory.armor;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public Inventory getBukkitInventory() {
 | 
			
		||||
        return inventory;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void setPlayerOnline(Player player) {
 | 
			
		||||
        if (!playerOnline) {
 | 
			
		||||
            this.player = ((CraftPlayer) player).getHandle();
 | 
			
		||||
            this.player.inventory.items = this.items;
 | 
			
		||||
            this.player.inventory.armor = this.armor;
 | 
			
		||||
            playerOnline = true;
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void setPlayerOffline() {
 | 
			
		||||
        playerOnline = false;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public boolean isInUse() {
 | 
			
		||||
        return !this.getViewers().isEmpty();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public ItemStack[] getContents() {
 | 
			
		||||
        ItemStack[] contents = new ItemStack[getSize()];
 | 
			
		||||
        System.arraycopy(items, 0, contents, 0, items.length);
 | 
			
		||||
        System.arraycopy(armor, 0, contents, items.length, armor.length);
 | 
			
		||||
        return contents;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public int getSize() {
 | 
			
		||||
        return super.getSize() + 5;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public ItemStack getItem(int i) {
 | 
			
		||||
        ItemStack[] is = this.items;
 | 
			
		||||
 | 
			
		||||
        if (i >= is.length) {
 | 
			
		||||
            i -= is.length;
 | 
			
		||||
            is = this.armor;
 | 
			
		||||
        }
 | 
			
		||||
        else {
 | 
			
		||||
            i = getReversedItemSlotNum(i);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (i >= is.length) {
 | 
			
		||||
            i -= is.length;
 | 
			
		||||
            is = this.extra;
 | 
			
		||||
        }
 | 
			
		||||
        else if (is == this.armor) {
 | 
			
		||||
            i = getReversedArmorSlotNum(i);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        return is[i];
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public ItemStack splitStack(int i, int j) {
 | 
			
		||||
        ItemStack[] is = this.items;
 | 
			
		||||
 | 
			
		||||
        if (i >= is.length) {
 | 
			
		||||
            i -= is.length;
 | 
			
		||||
            is = this.armor;
 | 
			
		||||
        }
 | 
			
		||||
        else {
 | 
			
		||||
            i = getReversedItemSlotNum(i);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (i >= is.length) {
 | 
			
		||||
            i -= is.length;
 | 
			
		||||
            is = this.extra;
 | 
			
		||||
        }
 | 
			
		||||
        else if (is == this.armor) {
 | 
			
		||||
            i = getReversedArmorSlotNum(i);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (is[i] != null) {
 | 
			
		||||
            ItemStack itemstack;
 | 
			
		||||
 | 
			
		||||
            if (is[i].count <= j) {
 | 
			
		||||
                itemstack = is[i];
 | 
			
		||||
                is[i] = null;
 | 
			
		||||
                return itemstack;
 | 
			
		||||
            }
 | 
			
		||||
            else {
 | 
			
		||||
                itemstack = is[i].a(j);
 | 
			
		||||
                if (is[i].count == 0) {
 | 
			
		||||
                    is[i] = null;
 | 
			
		||||
                }
 | 
			
		||||
 | 
			
		||||
                return itemstack;
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
        else {
 | 
			
		||||
            return null;
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public ItemStack splitWithoutUpdate(int i) {
 | 
			
		||||
        ItemStack[] is = this.items;
 | 
			
		||||
 | 
			
		||||
        if (i >= is.length) {
 | 
			
		||||
            i -= is.length;
 | 
			
		||||
            is = this.armor;
 | 
			
		||||
        }
 | 
			
		||||
        else {
 | 
			
		||||
            i = getReversedItemSlotNum(i);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (i >= is.length) {
 | 
			
		||||
            i -= is.length;
 | 
			
		||||
            is = this.extra;
 | 
			
		||||
        }
 | 
			
		||||
        else if (is == this.armor) {
 | 
			
		||||
            i = getReversedArmorSlotNum(i);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (is[i] != null) {
 | 
			
		||||
            ItemStack itemstack = is[i];
 | 
			
		||||
 | 
			
		||||
            is[i] = null;
 | 
			
		||||
            return itemstack;
 | 
			
		||||
        }
 | 
			
		||||
        else {
 | 
			
		||||
            return null;
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void setItem(int i, ItemStack itemstack) {
 | 
			
		||||
        ItemStack[] is = this.items;
 | 
			
		||||
 | 
			
		||||
        if (i >= is.length) {
 | 
			
		||||
            i -= is.length;
 | 
			
		||||
            is = this.armor;
 | 
			
		||||
        }
 | 
			
		||||
        else {
 | 
			
		||||
            i = getReversedItemSlotNum(i);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (i >= is.length) {
 | 
			
		||||
            i -= is.length;
 | 
			
		||||
            is = this.extra;
 | 
			
		||||
        }
 | 
			
		||||
        else if (is == this.armor) {
 | 
			
		||||
            i = getReversedArmorSlotNum(i);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        // Effects
 | 
			
		||||
        if (is == this.extra) {
 | 
			
		||||
            player.drop(itemstack);
 | 
			
		||||
            itemstack = null;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        is[i] = itemstack;
 | 
			
		||||
 | 
			
		||||
        player.defaultContainer.b();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    private int getReversedItemSlotNum(int i) {
 | 
			
		||||
        if (i >= 27)
 | 
			
		||||
            return i - 27;
 | 
			
		||||
        else
 | 
			
		||||
            return i + 9;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    private int getReversedArmorSlotNum(int i) {
 | 
			
		||||
        if (i == 0)
 | 
			
		||||
            return 3;
 | 
			
		||||
        if (i == 1)
 | 
			
		||||
            return 2;
 | 
			
		||||
        if (i == 2)
 | 
			
		||||
            return 1;
 | 
			
		||||
        if (i == 3)
 | 
			
		||||
            return 0;
 | 
			
		||||
        else
 | 
			
		||||
            return i;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public String getName() {
 | 
			
		||||
        if (player.getName().length() > 16) {
 | 
			
		||||
            return player.getName().substring(0, 16);
 | 
			
		||||
        }
 | 
			
		||||
        return player.getName();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
}
 | 
			
		||||
@@ -1,32 +0,0 @@
 | 
			
		||||
<project xmlns="http://maven.apache.org/POM/4.0.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
 | 
			
		||||
    xsi:schemaLocation="http://maven.apache.org/POM/4.0.0 http://maven.apache.org/xsd/maven-4.0.0.xsd">
 | 
			
		||||
  <modelVersion>4.0.0</modelVersion>
 | 
			
		||||
 | 
			
		||||
  <parent>
 | 
			
		||||
    <groupId>com.lishid</groupId>
 | 
			
		||||
    <artifactId>openinvparent</artifactId>
 | 
			
		||||
    <version>1.0-SNAPSHOT</version>
 | 
			
		||||
  </parent>
 | 
			
		||||
 | 
			
		||||
  <artifactId>OpenInvCraftbukkit1_5_R2</artifactId>
 | 
			
		||||
  <name>OpenInvCraftbukkit1_5_R2</name>
 | 
			
		||||
 | 
			
		||||
  <dependencies>
 | 
			
		||||
    <dependency>
 | 
			
		||||
      <groupId>com.lishid</groupId>
 | 
			
		||||
      <artifactId>openinvcore</artifactId>
 | 
			
		||||
      <version>1.0-SNAPSHOT</version>
 | 
			
		||||
    </dependency>
 | 
			
		||||
    <dependency>
 | 
			
		||||
      <groupId>com.lishid</groupId>
 | 
			
		||||
      <artifactId>openinvplugin</artifactId>
 | 
			
		||||
      <version>1.0-SNAPSHOT</version>
 | 
			
		||||
    </dependency>
 | 
			
		||||
    <dependency>
 | 
			
		||||
      <groupId>org.bukkit</groupId>
 | 
			
		||||
      <artifactId>craftbukkit</artifactId>
 | 
			
		||||
      <version>1.5.1-R0.2</version>
 | 
			
		||||
      <scope>provided</scope>
 | 
			
		||||
    </dependency>
 | 
			
		||||
  </dependencies>
 | 
			
		||||
</project>
 | 
			
		||||
@@ -1,123 +0,0 @@
 | 
			
		||||
/*
 | 
			
		||||
 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
			
		||||
 * 
 | 
			
		||||
 * This program is free software: you can redistribute it and/or modify
 | 
			
		||||
 * it under the terms of the GNU General Public License as published by
 | 
			
		||||
 * the Free Software Foundation,  version 3.
 | 
			
		||||
 * 
 | 
			
		||||
 * This program is distributed in the hope that it will be useful,
 | 
			
		||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
			
		||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
			
		||||
 * GNU General Public License for more details.
 | 
			
		||||
 * 
 | 
			
		||||
 * You should have received a copy of the GNU General Public License
 | 
			
		||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
package com.lishid.openinv.internal.v1_5_R2;
 | 
			
		||||
 | 
			
		||||
import java.lang.reflect.Field;
 | 
			
		||||
 | 
			
		||||
import org.bukkit.ChatColor;
 | 
			
		||||
import org.bukkit.entity.Player;
 | 
			
		||||
 | 
			
		||||
import com.lishid.openinv.internal.IAnySilentChest;
 | 
			
		||||
 | 
			
		||||
// Volatile
 | 
			
		||||
import net.minecraft.server.v1_5_R2.EntityPlayer;
 | 
			
		||||
import net.minecraft.server.v1_5_R2.IInventory;
 | 
			
		||||
import net.minecraft.server.v1_5_R2.InventoryLargeChest;
 | 
			
		||||
import net.minecraft.server.v1_5_R2.Packet100OpenWindow;
 | 
			
		||||
import net.minecraft.server.v1_5_R2.TileEntityChest;
 | 
			
		||||
import net.minecraft.server.v1_5_R2.World;
 | 
			
		||||
 | 
			
		||||
import org.bukkit.craftbukkit.v1_5_R2.entity.CraftPlayer;
 | 
			
		||||
 | 
			
		||||
public class AnySilentChest implements IAnySilentChest {
 | 
			
		||||
    @Override
 | 
			
		||||
    public boolean isAnyChestNeeded(Player p, int x, int y, int z) {
 | 
			
		||||
        // FOR REFERENCE, LOOK AT net.minecraft.server.BlockChest
 | 
			
		||||
        EntityPlayer player = ((CraftPlayer) p).getHandle();
 | 
			
		||||
        World world = player.world;
 | 
			
		||||
        // If block on top
 | 
			
		||||
        if (world.t(x, y + 1, z))
 | 
			
		||||
            return true;
 | 
			
		||||
 | 
			
		||||
        int id = world.getTypeId(x, y, z);
 | 
			
		||||
 | 
			
		||||
        // If block next to chest is chest and has a block on top
 | 
			
		||||
        if ((world.getTypeId(x - 1, y, z) == id) && (world.t(x - 1, y + 1, z)))
 | 
			
		||||
            return true;
 | 
			
		||||
        if ((world.getTypeId(x + 1, y, z) == id) && (world.t(x + 1, y + 1, z)))
 | 
			
		||||
            return true;
 | 
			
		||||
        if ((world.getTypeId(x, y, z - 1) == id) && (world.t(x, y + 1, z - 1)))
 | 
			
		||||
            return true;
 | 
			
		||||
        if ((world.getTypeId(x, y, z + 1) == id) && (world.t(x, y + 1, z + 1)))
 | 
			
		||||
            return true;
 | 
			
		||||
 | 
			
		||||
        return false;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public boolean activateChest(Player p, boolean anychest, boolean silentchest, int x, int y, int z) {
 | 
			
		||||
        EntityPlayer player = ((CraftPlayer) p).getHandle();
 | 
			
		||||
        World world = player.world;
 | 
			
		||||
        Object chest = world.getTileEntity(x, y, z);
 | 
			
		||||
        if (chest == null)
 | 
			
		||||
            return true;
 | 
			
		||||
 | 
			
		||||
        int id = world.getTypeId(x, y, z);
 | 
			
		||||
 | 
			
		||||
        if (!anychest) {
 | 
			
		||||
            if (world.t(x, y + 1, z))
 | 
			
		||||
                return true;
 | 
			
		||||
            if ((world.getTypeId(x - 1, y, z) == id) && (world.t(x - 1, y + 1, z)))
 | 
			
		||||
                return true;
 | 
			
		||||
            if ((world.getTypeId(x + 1, y, z) == id) && (world.t(x + 1, y + 1, z)))
 | 
			
		||||
                return true;
 | 
			
		||||
            if ((world.getTypeId(x, y, z - 1) == id) && (world.t(x, y + 1, z - 1)))
 | 
			
		||||
                return true;
 | 
			
		||||
            if ((world.getTypeId(x, y, z + 1) == id) && (world.t(x, y + 1, z + 1)))
 | 
			
		||||
                return true;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (world.getTypeId(x - 1, y, z) == id)
 | 
			
		||||
            chest = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(x - 1, y, z), (IInventory) chest);
 | 
			
		||||
        if (world.getTypeId(x + 1, y, z) == id)
 | 
			
		||||
            chest = new InventoryLargeChest("Large chest", (IInventory) chest, (TileEntityChest) world.getTileEntity(x + 1, y, z));
 | 
			
		||||
        if (world.getTypeId(x, y, z - 1) == id)
 | 
			
		||||
            chest = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(x, y, z - 1), (IInventory) chest);
 | 
			
		||||
        if (world.getTypeId(x, y, z + 1) == id)
 | 
			
		||||
            chest = new InventoryLargeChest("Large chest", (IInventory) chest, (TileEntityChest) world.getTileEntity(x, y, z + 1));
 | 
			
		||||
 | 
			
		||||
        boolean returnValue = true;
 | 
			
		||||
        if (!silentchest) {
 | 
			
		||||
            player.openContainer((IInventory) chest);
 | 
			
		||||
        }
 | 
			
		||||
        else {
 | 
			
		||||
            try {
 | 
			
		||||
                int windowId = 0;
 | 
			
		||||
                try {
 | 
			
		||||
                    Field windowID = player.getClass().getDeclaredField("containerCounter");
 | 
			
		||||
                    windowID.setAccessible(true);
 | 
			
		||||
                    windowId = windowID.getInt(player);
 | 
			
		||||
                    windowId = windowId % 100 + 1;
 | 
			
		||||
                    windowID.setInt(player, windowId);
 | 
			
		||||
                }
 | 
			
		||||
                catch (NoSuchFieldException e) {}
 | 
			
		||||
 | 
			
		||||
                player.playerConnection.sendPacket(new Packet100OpenWindow(windowId, 0, ((IInventory) chest).getName(), ((IInventory) chest).getSize(), true));
 | 
			
		||||
                player.activeContainer = new SilentContainerChest(player.inventory, ((IInventory) chest));
 | 
			
		||||
                player.activeContainer.windowId = windowId;
 | 
			
		||||
                player.activeContainer.addSlotListener(player);
 | 
			
		||||
                returnValue = false;
 | 
			
		||||
            }
 | 
			
		||||
            catch (Exception e) {
 | 
			
		||||
                e.printStackTrace();
 | 
			
		||||
                p.sendMessage(ChatColor.RED + "Error while sending silent chest.");
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        return returnValue;
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
@@ -1,50 +0,0 @@
 | 
			
		||||
/*
 | 
			
		||||
 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
			
		||||
 * 
 | 
			
		||||
 * This program is free software: you can redistribute it and/or modify
 | 
			
		||||
 * it under the terms of the GNU General Public License as published by
 | 
			
		||||
 * the Free Software Foundation,  version 3.
 | 
			
		||||
 * 
 | 
			
		||||
 * This program is distributed in the hope that it will be useful,
 | 
			
		||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
			
		||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
			
		||||
 * GNU General Public License for more details.
 | 
			
		||||
 * 
 | 
			
		||||
 * You should have received a copy of the GNU General Public License
 | 
			
		||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
package com.lishid.openinv.internal.v1_5_R2;
 | 
			
		||||
 | 
			
		||||
import org.bukkit.entity.HumanEntity;
 | 
			
		||||
import org.bukkit.inventory.Inventory;
 | 
			
		||||
 | 
			
		||||
import com.lishid.openinv.OpenInv;
 | 
			
		||||
import com.lishid.openinv.Permissions;
 | 
			
		||||
import com.lishid.openinv.internal.IInventoryAccess;
 | 
			
		||||
 | 
			
		||||
// Volatile
 | 
			
		||||
import net.minecraft.server.v1_5_R2.IInventory;
 | 
			
		||||
 | 
			
		||||
import org.bukkit.craftbukkit.v1_5_R2.inventory.CraftInventory;
 | 
			
		||||
 | 
			
		||||
public class InventoryAccess implements IInventoryAccess {
 | 
			
		||||
    @Override
 | 
			
		||||
    public boolean check(Inventory inventory, HumanEntity player) {
 | 
			
		||||
        IInventory inv = ((CraftInventory) inventory).getInventory();
 | 
			
		||||
 | 
			
		||||
        if (inv instanceof SpecialPlayerInventory) {
 | 
			
		||||
            if (!OpenInv.hasPermission(player, Permissions.PERM_EDITINV)) {
 | 
			
		||||
                return false;
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        else if (inv instanceof SpecialEnderChest) {
 | 
			
		||||
            if (!OpenInv.hasPermission(player, Permissions.PERM_EDITENDER)) {
 | 
			
		||||
                return false;
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        return true;
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
@@ -1,57 +0,0 @@
 | 
			
		||||
/*
 | 
			
		||||
 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
			
		||||
 * 
 | 
			
		||||
 * This program is free software: you can redistribute it and/or modify
 | 
			
		||||
 * it under the terms of the GNU General Public License as published by
 | 
			
		||||
 * the Free Software Foundation,  version 3.
 | 
			
		||||
 * 
 | 
			
		||||
 * This program is distributed in the hope that it will be useful,
 | 
			
		||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
			
		||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
			
		||||
 * GNU General Public License for more details.
 | 
			
		||||
 * 
 | 
			
		||||
 * You should have received a copy of the GNU General Public License
 | 
			
		||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
package com.lishid.openinv.internal.v1_5_R2;
 | 
			
		||||
 | 
			
		||||
import com.lishid.openinv.internal.IPlayerDataManager;
 | 
			
		||||
 | 
			
		||||
import org.bukkit.Bukkit;
 | 
			
		||||
import org.bukkit.OfflinePlayer;
 | 
			
		||||
import org.bukkit.entity.Player;
 | 
			
		||||
 | 
			
		||||
// Volatile
 | 
			
		||||
import net.minecraft.server.v1_5_R2.EntityPlayer;
 | 
			
		||||
import net.minecraft.server.v1_5_R2.MinecraftServer;
 | 
			
		||||
import net.minecraft.server.v1_5_R2.PlayerInteractManager;
 | 
			
		||||
 | 
			
		||||
import org.bukkit.craftbukkit.v1_5_R2.CraftServer;
 | 
			
		||||
 | 
			
		||||
public class PlayerDataManager implements IPlayerDataManager {
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public Player loadPlayer(OfflinePlayer offline) {
 | 
			
		||||
        MinecraftServer server = ((CraftServer) Bukkit.getServer()).getServer();
 | 
			
		||||
 | 
			
		||||
        // Create an entity to load the player data
 | 
			
		||||
        EntityPlayer entity = new EntityPlayer(server, server.getWorldServer(0), offline.getName(), new PlayerInteractManager(server.getWorldServer(0)));
 | 
			
		||||
 | 
			
		||||
        // Get the bukkit entity
 | 
			
		||||
        Player target = (entity == null) ? null : entity.getBukkitEntity();
 | 
			
		||||
        if (target != null) {
 | 
			
		||||
            // Load data
 | 
			
		||||
            target.loadData();
 | 
			
		||||
            // Return the entity
 | 
			
		||||
            return target;
 | 
			
		||||
        }
 | 
			
		||||
        return null;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public String getPlayerDataID(OfflinePlayer player) {
 | 
			
		||||
        return player.getName();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
}
 | 
			
		||||
@@ -1,45 +0,0 @@
 | 
			
		||||
/*
 | 
			
		||||
 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
			
		||||
 * 
 | 
			
		||||
 * This program is free software: you can redistribute it and/or modify
 | 
			
		||||
 * it under the terms of the GNU General Public License as published by
 | 
			
		||||
 * the Free Software Foundation,  version 3.
 | 
			
		||||
 * 
 | 
			
		||||
 * This program is distributed in the hope that it will be useful,
 | 
			
		||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
			
		||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
			
		||||
 * GNU General Public License for more details.
 | 
			
		||||
 * 
 | 
			
		||||
 * You should have received a copy of the GNU General Public License
 | 
			
		||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
package com.lishid.openinv.internal.v1_5_R2;
 | 
			
		||||
 | 
			
		||||
// Volatile
 | 
			
		||||
import net.minecraft.server.v1_5_R2.ContainerChest;
 | 
			
		||||
import net.minecraft.server.v1_5_R2.EntityHuman;
 | 
			
		||||
import net.minecraft.server.v1_5_R2.IInventory;
 | 
			
		||||
import net.minecraft.server.v1_5_R2.PlayerInventory;
 | 
			
		||||
 | 
			
		||||
public class SilentContainerChest extends ContainerChest {
 | 
			
		||||
    public IInventory inv;
 | 
			
		||||
 | 
			
		||||
    public SilentContainerChest(IInventory i1, IInventory i2) {
 | 
			
		||||
        super(i1, i2);
 | 
			
		||||
        inv = i2;
 | 
			
		||||
        // close signal
 | 
			
		||||
        inv.g();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void b(EntityHuman entityHuman) {
 | 
			
		||||
        // Don't send close signal twice, might screw up
 | 
			
		||||
        PlayerInventory playerinventory = entityHuman.inventory;
 | 
			
		||||
 | 
			
		||||
        if (playerinventory.getCarried() != null) {
 | 
			
		||||
            entityHuman.drop(playerinventory.getCarried());
 | 
			
		||||
            playerinventory.setCarried(null);
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
@@ -1,128 +0,0 @@
 | 
			
		||||
/*
 | 
			
		||||
 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
			
		||||
 * 
 | 
			
		||||
 * This program is free software: you can redistribute it and/or modify
 | 
			
		||||
 * it under the terms of the GNU General Public License as published by
 | 
			
		||||
 * the Free Software Foundation,  version 3.
 | 
			
		||||
 * 
 | 
			
		||||
 * This program is distributed in the hope that it will be useful,
 | 
			
		||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
			
		||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
			
		||||
 * GNU General Public License for more details.
 | 
			
		||||
 * 
 | 
			
		||||
 * You should have received a copy of the GNU General Public License
 | 
			
		||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
package com.lishid.openinv.internal.v1_5_R2;
 | 
			
		||||
 | 
			
		||||
import java.lang.reflect.Field;
 | 
			
		||||
import java.util.ArrayList;
 | 
			
		||||
import java.util.List;
 | 
			
		||||
 | 
			
		||||
import com.lishid.openinv.internal.ISpecialEnderChest;
 | 
			
		||||
 | 
			
		||||
import org.bukkit.entity.HumanEntity;
 | 
			
		||||
import org.bukkit.entity.Player;
 | 
			
		||||
import org.bukkit.inventory.Inventory;
 | 
			
		||||
import org.bukkit.inventory.InventoryHolder;
 | 
			
		||||
 | 
			
		||||
// Volatile
 | 
			
		||||
import net.minecraft.server.v1_5_R2.IInventory;
 | 
			
		||||
import net.minecraft.server.v1_5_R2.InventoryEnderChest;
 | 
			
		||||
import net.minecraft.server.v1_5_R2.InventorySubcontainer;
 | 
			
		||||
import net.minecraft.server.v1_5_R2.ItemStack;
 | 
			
		||||
 | 
			
		||||
import org.bukkit.craftbukkit.v1_5_R2.entity.CraftHumanEntity;
 | 
			
		||||
import org.bukkit.craftbukkit.v1_5_R2.entity.CraftPlayer;
 | 
			
		||||
import org.bukkit.craftbukkit.v1_5_R2.inventory.CraftInventory;
 | 
			
		||||
 | 
			
		||||
public class SpecialEnderChest extends InventorySubcontainer implements IInventory, ISpecialEnderChest {
 | 
			
		||||
 | 
			
		||||
    private final InventoryEnderChest enderChest;
 | 
			
		||||
    private final CraftInventory inventory = new CraftInventory(this);
 | 
			
		||||
    public List<HumanEntity> transaction = new ArrayList<HumanEntity>();
 | 
			
		||||
    public boolean playerOnline = false;
 | 
			
		||||
    private CraftPlayer owner;
 | 
			
		||||
    private int maxStack = MAX_STACK;
 | 
			
		||||
 | 
			
		||||
    public SpecialEnderChest(Player p, Boolean online) {
 | 
			
		||||
        super(((CraftPlayer) p).getHandle().getEnderChest().getName(), ((CraftPlayer) p).getHandle().getEnderChest().c(), ((CraftPlayer) p).getHandle().getEnderChest().getSize());
 | 
			
		||||
        CraftPlayer player = (CraftPlayer) p;
 | 
			
		||||
        this.enderChest = player.getHandle().getEnderChest();
 | 
			
		||||
        this.owner = player;
 | 
			
		||||
        this.items = enderChest.getContents();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public Inventory getBukkitInventory() {
 | 
			
		||||
        return inventory;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void setPlayerOnline(Player player) {
 | 
			
		||||
        if (!playerOnline) {
 | 
			
		||||
            try {
 | 
			
		||||
                owner = (CraftPlayer) player;
 | 
			
		||||
                InventoryEnderChest playerEnderChest = owner.getHandle().getEnderChest();
 | 
			
		||||
                Field field = playerEnderChest.getClass().getField("items");
 | 
			
		||||
                field.setAccessible(true);
 | 
			
		||||
                field.set(playerEnderChest, this.items);
 | 
			
		||||
            }
 | 
			
		||||
            catch (Exception e) {}
 | 
			
		||||
            playerOnline = true;
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void setPlayerOffline() {
 | 
			
		||||
        playerOnline = false;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public boolean isInUse() {
 | 
			
		||||
        return !this.getViewers().isEmpty();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public ItemStack[] getContents() {
 | 
			
		||||
        return this.items;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void onOpen(CraftHumanEntity who) {
 | 
			
		||||
        transaction.add(who);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void onClose(CraftHumanEntity who) {
 | 
			
		||||
        transaction.remove(who);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public List<HumanEntity> getViewers() {
 | 
			
		||||
        return transaction;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public InventoryHolder getOwner() {
 | 
			
		||||
        return this.owner;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void setMaxStackSize(int size) {
 | 
			
		||||
        maxStack = size;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public int getMaxStackSize() {
 | 
			
		||||
        return maxStack;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void update() {
 | 
			
		||||
        super.update();
 | 
			
		||||
        enderChest.update();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
}
 | 
			
		||||
@@ -1,237 +0,0 @@
 | 
			
		||||
/*
 | 
			
		||||
 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
			
		||||
 * 
 | 
			
		||||
 * This program is free software: you can redistribute it and/or modify
 | 
			
		||||
 * it under the terms of the GNU General Public License as published by
 | 
			
		||||
 * the Free Software Foundation,  version 3.
 | 
			
		||||
 * 
 | 
			
		||||
 * This program is distributed in the hope that it will be useful,
 | 
			
		||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
			
		||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
			
		||||
 * GNU General Public License for more details.
 | 
			
		||||
 * 
 | 
			
		||||
 * You should have received a copy of the GNU General Public License
 | 
			
		||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
package com.lishid.openinv.internal.v1_5_R2;
 | 
			
		||||
 | 
			
		||||
import com.lishid.openinv.internal.ISpecialPlayerInventory;
 | 
			
		||||
 | 
			
		||||
import org.bukkit.entity.Player;
 | 
			
		||||
import org.bukkit.inventory.Inventory;
 | 
			
		||||
 | 
			
		||||
// Volatile
 | 
			
		||||
import net.minecraft.server.v1_5_R2.ItemStack;
 | 
			
		||||
import net.minecraft.server.v1_5_R2.PlayerInventory;
 | 
			
		||||
 | 
			
		||||
import org.bukkit.craftbukkit.v1_5_R2.entity.CraftPlayer;
 | 
			
		||||
import org.bukkit.craftbukkit.v1_5_R2.inventory.CraftInventory;
 | 
			
		||||
 | 
			
		||||
public class SpecialPlayerInventory extends PlayerInventory implements ISpecialPlayerInventory {
 | 
			
		||||
 | 
			
		||||
    private final ItemStack[] extra = new ItemStack[5];
 | 
			
		||||
    private final CraftInventory inventory = new CraftInventory(this);
 | 
			
		||||
    private boolean playerOnline = false;
 | 
			
		||||
 | 
			
		||||
    public SpecialPlayerInventory(Player bukkitPlayer, Boolean online) {
 | 
			
		||||
        super(((CraftPlayer) bukkitPlayer).getHandle());
 | 
			
		||||
        this.playerOnline = online;
 | 
			
		||||
        this.items = player.inventory.items;
 | 
			
		||||
        this.armor = player.inventory.armor;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public Inventory getBukkitInventory() {
 | 
			
		||||
        return inventory;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void setPlayerOnline(Player player) {
 | 
			
		||||
        if (!playerOnline) {
 | 
			
		||||
            this.player = ((CraftPlayer) player).getHandle();
 | 
			
		||||
            this.player.inventory.items = this.items;
 | 
			
		||||
            this.player.inventory.armor = this.armor;
 | 
			
		||||
            playerOnline = true;
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void setPlayerOffline() {
 | 
			
		||||
        playerOnline = false;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public boolean isInUse() {
 | 
			
		||||
        return !this.getViewers().isEmpty();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public ItemStack[] getContents() {
 | 
			
		||||
        ItemStack[] contents = new ItemStack[getSize()];
 | 
			
		||||
        System.arraycopy(items, 0, contents, 0, items.length);
 | 
			
		||||
        System.arraycopy(armor, 0, contents, items.length, armor.length);
 | 
			
		||||
        return contents;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public int getSize() {
 | 
			
		||||
        return super.getSize() + 5;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public ItemStack getItem(int i) {
 | 
			
		||||
        ItemStack[] is = this.items;
 | 
			
		||||
 | 
			
		||||
        if (i >= is.length) {
 | 
			
		||||
            i -= is.length;
 | 
			
		||||
            is = this.armor;
 | 
			
		||||
        }
 | 
			
		||||
        else {
 | 
			
		||||
            i = getReversedItemSlotNum(i);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (i >= is.length) {
 | 
			
		||||
            i -= is.length;
 | 
			
		||||
            is = this.extra;
 | 
			
		||||
        }
 | 
			
		||||
        else if (is == this.armor) {
 | 
			
		||||
            i = getReversedArmorSlotNum(i);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        return is[i];
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public ItemStack splitStack(int i, int j) {
 | 
			
		||||
        ItemStack[] is = this.items;
 | 
			
		||||
 | 
			
		||||
        if (i >= is.length) {
 | 
			
		||||
            i -= is.length;
 | 
			
		||||
            is = this.armor;
 | 
			
		||||
        }
 | 
			
		||||
        else {
 | 
			
		||||
            i = getReversedItemSlotNum(i);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (i >= is.length) {
 | 
			
		||||
            i -= is.length;
 | 
			
		||||
            is = this.extra;
 | 
			
		||||
        }
 | 
			
		||||
        else if (is == this.armor) {
 | 
			
		||||
            i = getReversedArmorSlotNum(i);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (is[i] != null) {
 | 
			
		||||
            ItemStack itemstack;
 | 
			
		||||
 | 
			
		||||
            if (is[i].count <= j) {
 | 
			
		||||
                itemstack = is[i];
 | 
			
		||||
                is[i] = null;
 | 
			
		||||
                return itemstack;
 | 
			
		||||
            }
 | 
			
		||||
            else {
 | 
			
		||||
                itemstack = is[i].a(j);
 | 
			
		||||
                if (is[i].count == 0) {
 | 
			
		||||
                    is[i] = null;
 | 
			
		||||
                }
 | 
			
		||||
 | 
			
		||||
                return itemstack;
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
        else {
 | 
			
		||||
            return null;
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public ItemStack splitWithoutUpdate(int i) {
 | 
			
		||||
        ItemStack[] is = this.items;
 | 
			
		||||
 | 
			
		||||
        if (i >= is.length) {
 | 
			
		||||
            i -= is.length;
 | 
			
		||||
            is = this.armor;
 | 
			
		||||
        }
 | 
			
		||||
        else {
 | 
			
		||||
            i = getReversedItemSlotNum(i);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (i >= is.length) {
 | 
			
		||||
            i -= is.length;
 | 
			
		||||
            is = this.extra;
 | 
			
		||||
        }
 | 
			
		||||
        else if (is == this.armor) {
 | 
			
		||||
            i = getReversedArmorSlotNum(i);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (is[i] != null) {
 | 
			
		||||
            ItemStack itemstack = is[i];
 | 
			
		||||
 | 
			
		||||
            is[i] = null;
 | 
			
		||||
            return itemstack;
 | 
			
		||||
        }
 | 
			
		||||
        else {
 | 
			
		||||
            return null;
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void setItem(int i, ItemStack itemstack) {
 | 
			
		||||
        ItemStack[] is = this.items;
 | 
			
		||||
 | 
			
		||||
        if (i >= is.length) {
 | 
			
		||||
            i -= is.length;
 | 
			
		||||
            is = this.armor;
 | 
			
		||||
        }
 | 
			
		||||
        else {
 | 
			
		||||
            i = getReversedItemSlotNum(i);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (i >= is.length) {
 | 
			
		||||
            i -= is.length;
 | 
			
		||||
            is = this.extra;
 | 
			
		||||
        }
 | 
			
		||||
        else if (is == this.armor) {
 | 
			
		||||
            i = getReversedArmorSlotNum(i);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        // Effects
 | 
			
		||||
        if (is == this.extra) {
 | 
			
		||||
            player.drop(itemstack);
 | 
			
		||||
            itemstack = null;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        is[i] = itemstack;
 | 
			
		||||
 | 
			
		||||
        player.defaultContainer.b();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    private int getReversedItemSlotNum(int i) {
 | 
			
		||||
        if (i >= 27)
 | 
			
		||||
            return i - 27;
 | 
			
		||||
        else
 | 
			
		||||
            return i + 9;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    private int getReversedArmorSlotNum(int i) {
 | 
			
		||||
        if (i == 0)
 | 
			
		||||
            return 3;
 | 
			
		||||
        if (i == 1)
 | 
			
		||||
            return 2;
 | 
			
		||||
        if (i == 2)
 | 
			
		||||
            return 1;
 | 
			
		||||
        if (i == 3)
 | 
			
		||||
            return 0;
 | 
			
		||||
        else
 | 
			
		||||
            return i;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public String getName() {
 | 
			
		||||
        if (player.getName().length() > 16) {
 | 
			
		||||
            return player.getName().substring(0, 16);
 | 
			
		||||
        }
 | 
			
		||||
        return player.getName();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
}
 | 
			
		||||
@@ -1,32 +0,0 @@
 | 
			
		||||
<project xmlns="http://maven.apache.org/POM/4.0.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
 | 
			
		||||
    xsi:schemaLocation="http://maven.apache.org/POM/4.0.0 http://maven.apache.org/xsd/maven-4.0.0.xsd">
 | 
			
		||||
  <modelVersion>4.0.0</modelVersion>
 | 
			
		||||
 | 
			
		||||
  <parent>
 | 
			
		||||
    <groupId>com.lishid</groupId>
 | 
			
		||||
    <artifactId>openinvparent</artifactId>
 | 
			
		||||
    <version>1.0-SNAPSHOT</version>
 | 
			
		||||
  </parent>
 | 
			
		||||
 | 
			
		||||
  <artifactId>OpenInvCraftbukkit1_5_R3</artifactId>
 | 
			
		||||
  <name>OpenInvCraftbukkit1_5_R3</name>
 | 
			
		||||
 | 
			
		||||
  <dependencies>
 | 
			
		||||
    <dependency>
 | 
			
		||||
      <groupId>com.lishid</groupId>
 | 
			
		||||
      <artifactId>openinvcore</artifactId>
 | 
			
		||||
      <version>1.0-SNAPSHOT</version>
 | 
			
		||||
    </dependency>
 | 
			
		||||
    <dependency>
 | 
			
		||||
      <groupId>com.lishid</groupId>
 | 
			
		||||
      <artifactId>openinvplugin</artifactId>
 | 
			
		||||
      <version>1.0-SNAPSHOT</version>
 | 
			
		||||
    </dependency>
 | 
			
		||||
    <dependency>
 | 
			
		||||
      <groupId>org.bukkit</groupId>
 | 
			
		||||
      <artifactId>craftbukkit</artifactId>
 | 
			
		||||
      <version>1.5.2-R1.0</version>
 | 
			
		||||
      <scope>provided</scope>
 | 
			
		||||
    </dependency>
 | 
			
		||||
  </dependencies>
 | 
			
		||||
</project>
 | 
			
		||||
@@ -1,123 +0,0 @@
 | 
			
		||||
/*
 | 
			
		||||
 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
			
		||||
 * 
 | 
			
		||||
 * This program is free software: you can redistribute it and/or modify
 | 
			
		||||
 * it under the terms of the GNU General Public License as published by
 | 
			
		||||
 * the Free Software Foundation,  version 3.
 | 
			
		||||
 * 
 | 
			
		||||
 * This program is distributed in the hope that it will be useful,
 | 
			
		||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
			
		||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
			
		||||
 * GNU General Public License for more details.
 | 
			
		||||
 * 
 | 
			
		||||
 * You should have received a copy of the GNU General Public License
 | 
			
		||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
package com.lishid.openinv.internal.v1_5_R3;
 | 
			
		||||
 | 
			
		||||
import java.lang.reflect.Field;
 | 
			
		||||
 | 
			
		||||
import org.bukkit.ChatColor;
 | 
			
		||||
import org.bukkit.entity.Player;
 | 
			
		||||
 | 
			
		||||
import com.lishid.openinv.internal.IAnySilentChest;
 | 
			
		||||
 | 
			
		||||
//Volatile
 | 
			
		||||
import net.minecraft.server.v1_5_R3.EntityPlayer;
 | 
			
		||||
import net.minecraft.server.v1_5_R3.IInventory;
 | 
			
		||||
import net.minecraft.server.v1_5_R3.InventoryLargeChest;
 | 
			
		||||
import net.minecraft.server.v1_5_R3.Packet100OpenWindow;
 | 
			
		||||
import net.minecraft.server.v1_5_R3.TileEntityChest;
 | 
			
		||||
import net.minecraft.server.v1_5_R3.World;
 | 
			
		||||
 | 
			
		||||
import org.bukkit.craftbukkit.v1_5_R3.entity.CraftPlayer;
 | 
			
		||||
 | 
			
		||||
public class AnySilentChest implements IAnySilentChest {
 | 
			
		||||
    @Override
 | 
			
		||||
    public boolean isAnyChestNeeded(Player p, int x, int y, int z) {
 | 
			
		||||
        // FOR REFERENCE, LOOK AT net.minecraft.server.BlockChest
 | 
			
		||||
        EntityPlayer player = ((CraftPlayer) p).getHandle();
 | 
			
		||||
        World world = player.world;
 | 
			
		||||
        // If block on top
 | 
			
		||||
        if (world.t(x, y + 1, z))
 | 
			
		||||
            return true;
 | 
			
		||||
 | 
			
		||||
        int id = world.getTypeId(x, y, z);
 | 
			
		||||
 | 
			
		||||
        // If block next to chest is chest and has a block on top
 | 
			
		||||
        if ((world.getTypeId(x - 1, y, z) == id) && (world.t(x - 1, y + 1, z)))
 | 
			
		||||
            return true;
 | 
			
		||||
        if ((world.getTypeId(x + 1, y, z) == id) && (world.t(x + 1, y + 1, z)))
 | 
			
		||||
            return true;
 | 
			
		||||
        if ((world.getTypeId(x, y, z - 1) == id) && (world.t(x, y + 1, z - 1)))
 | 
			
		||||
            return true;
 | 
			
		||||
        if ((world.getTypeId(x, y, z + 1) == id) && (world.t(x, y + 1, z + 1)))
 | 
			
		||||
            return true;
 | 
			
		||||
 | 
			
		||||
        return false;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public boolean activateChest(Player p, boolean anychest, boolean silentchest, int x, int y, int z) {
 | 
			
		||||
        EntityPlayer player = ((CraftPlayer) p).getHandle();
 | 
			
		||||
        World world = player.world;
 | 
			
		||||
        Object chest = world.getTileEntity(x, y, z);
 | 
			
		||||
        if (chest == null)
 | 
			
		||||
            return true;
 | 
			
		||||
 | 
			
		||||
        int id = world.getTypeId(x, y, z);
 | 
			
		||||
 | 
			
		||||
        if (!anychest) {
 | 
			
		||||
            if (world.t(x, y + 1, z))
 | 
			
		||||
                return true;
 | 
			
		||||
            if ((world.getTypeId(x - 1, y, z) == id) && (world.t(x - 1, y + 1, z)))
 | 
			
		||||
                return true;
 | 
			
		||||
            if ((world.getTypeId(x + 1, y, z) == id) && (world.t(x + 1, y + 1, z)))
 | 
			
		||||
                return true;
 | 
			
		||||
            if ((world.getTypeId(x, y, z - 1) == id) && (world.t(x, y + 1, z - 1)))
 | 
			
		||||
                return true;
 | 
			
		||||
            if ((world.getTypeId(x, y, z + 1) == id) && (world.t(x, y + 1, z + 1)))
 | 
			
		||||
                return true;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (world.getTypeId(x - 1, y, z) == id)
 | 
			
		||||
            chest = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(x - 1, y, z), (IInventory) chest);
 | 
			
		||||
        if (world.getTypeId(x + 1, y, z) == id)
 | 
			
		||||
            chest = new InventoryLargeChest("Large chest", (IInventory) chest, (TileEntityChest) world.getTileEntity(x + 1, y, z));
 | 
			
		||||
        if (world.getTypeId(x, y, z - 1) == id)
 | 
			
		||||
            chest = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(x, y, z - 1), (IInventory) chest);
 | 
			
		||||
        if (world.getTypeId(x, y, z + 1) == id)
 | 
			
		||||
            chest = new InventoryLargeChest("Large chest", (IInventory) chest, (TileEntityChest) world.getTileEntity(x, y, z + 1));
 | 
			
		||||
 | 
			
		||||
        boolean returnValue = true;
 | 
			
		||||
        if (!silentchest) {
 | 
			
		||||
            player.openContainer((IInventory) chest);
 | 
			
		||||
        }
 | 
			
		||||
        else {
 | 
			
		||||
            try {
 | 
			
		||||
                int windowId = 0;
 | 
			
		||||
                try {
 | 
			
		||||
                    Field windowID = player.getClass().getDeclaredField("containerCounter");
 | 
			
		||||
                    windowID.setAccessible(true);
 | 
			
		||||
                    windowId = windowID.getInt(player);
 | 
			
		||||
                    windowId = windowId % 100 + 1;
 | 
			
		||||
                    windowID.setInt(player, windowId);
 | 
			
		||||
                }
 | 
			
		||||
                catch (NoSuchFieldException e) {}
 | 
			
		||||
 | 
			
		||||
                player.playerConnection.sendPacket(new Packet100OpenWindow(windowId, 0, ((IInventory) chest).getName(), ((IInventory) chest).getSize(), true));
 | 
			
		||||
                player.activeContainer = new SilentContainerChest(player.inventory, ((IInventory) chest));
 | 
			
		||||
                player.activeContainer.windowId = windowId;
 | 
			
		||||
                player.activeContainer.addSlotListener(player);
 | 
			
		||||
                returnValue = false;
 | 
			
		||||
            }
 | 
			
		||||
            catch (Exception e) {
 | 
			
		||||
                e.printStackTrace();
 | 
			
		||||
                p.sendMessage(ChatColor.RED + "Error while sending silent chest.");
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        return returnValue;
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
@@ -1,50 +0,0 @@
 | 
			
		||||
/*
 | 
			
		||||
 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
			
		||||
 * 
 | 
			
		||||
 * This program is free software: you can redistribute it and/or modify
 | 
			
		||||
 * it under the terms of the GNU General Public License as published by
 | 
			
		||||
 * the Free Software Foundation,  version 3.
 | 
			
		||||
 * 
 | 
			
		||||
 * This program is distributed in the hope that it will be useful,
 | 
			
		||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
			
		||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
			
		||||
 * GNU General Public License for more details.
 | 
			
		||||
 * 
 | 
			
		||||
 * You should have received a copy of the GNU General Public License
 | 
			
		||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
package com.lishid.openinv.internal.v1_5_R3;
 | 
			
		||||
 | 
			
		||||
import org.bukkit.entity.HumanEntity;
 | 
			
		||||
import org.bukkit.inventory.Inventory;
 | 
			
		||||
 | 
			
		||||
import com.lishid.openinv.OpenInv;
 | 
			
		||||
import com.lishid.openinv.Permissions;
 | 
			
		||||
import com.lishid.openinv.internal.IInventoryAccess;
 | 
			
		||||
 | 
			
		||||
// Volatile
 | 
			
		||||
import net.minecraft.server.v1_5_R3.IInventory;
 | 
			
		||||
 | 
			
		||||
import org.bukkit.craftbukkit.v1_5_R3.inventory.CraftInventory;
 | 
			
		||||
 | 
			
		||||
public class InventoryAccess implements IInventoryAccess {
 | 
			
		||||
    @Override
 | 
			
		||||
    public boolean check(Inventory inventory, HumanEntity player) {
 | 
			
		||||
        IInventory inv = ((CraftInventory) inventory).getInventory();
 | 
			
		||||
 | 
			
		||||
        if (inv instanceof SpecialPlayerInventory) {
 | 
			
		||||
            if (!OpenInv.hasPermission(player, Permissions.PERM_EDITINV)) {
 | 
			
		||||
                return false;
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        else if (inv instanceof SpecialEnderChest) {
 | 
			
		||||
            if (!OpenInv.hasPermission(player, Permissions.PERM_EDITENDER)) {
 | 
			
		||||
                return false;
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        return true;
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
@@ -1,57 +0,0 @@
 | 
			
		||||
/*
 | 
			
		||||
 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
			
		||||
 * 
 | 
			
		||||
 * This program is free software: you can redistribute it and/or modify
 | 
			
		||||
 * it under the terms of the GNU General Public License as published by
 | 
			
		||||
 * the Free Software Foundation,  version 3.
 | 
			
		||||
 * 
 | 
			
		||||
 * This program is distributed in the hope that it will be useful,
 | 
			
		||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
			
		||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
			
		||||
 * GNU General Public License for more details.
 | 
			
		||||
 * 
 | 
			
		||||
 * You should have received a copy of the GNU General Public License
 | 
			
		||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
package com.lishid.openinv.internal.v1_5_R3;
 | 
			
		||||
 | 
			
		||||
import com.lishid.openinv.internal.IPlayerDataManager;
 | 
			
		||||
 | 
			
		||||
import org.bukkit.Bukkit;
 | 
			
		||||
import org.bukkit.OfflinePlayer;
 | 
			
		||||
import org.bukkit.entity.Player;
 | 
			
		||||
 | 
			
		||||
// Volatile
 | 
			
		||||
import net.minecraft.server.v1_5_R3.EntityPlayer;
 | 
			
		||||
import net.minecraft.server.v1_5_R3.MinecraftServer;
 | 
			
		||||
import net.minecraft.server.v1_5_R3.PlayerInteractManager;
 | 
			
		||||
 | 
			
		||||
import org.bukkit.craftbukkit.v1_5_R3.CraftServer;
 | 
			
		||||
 | 
			
		||||
public class PlayerDataManager implements IPlayerDataManager {
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public Player loadPlayer(OfflinePlayer offline) {
 | 
			
		||||
        MinecraftServer server = ((CraftServer) Bukkit.getServer()).getServer();
 | 
			
		||||
 | 
			
		||||
        // Create an entity to load the player data
 | 
			
		||||
        EntityPlayer entity = new EntityPlayer(server, server.getWorldServer(0), offline.getName(), new PlayerInteractManager(server.getWorldServer(0)));
 | 
			
		||||
 | 
			
		||||
        // Get the bukkit entity
 | 
			
		||||
        Player target = (entity == null) ? null : entity.getBukkitEntity();
 | 
			
		||||
        if (target != null) {
 | 
			
		||||
            // Load data
 | 
			
		||||
            target.loadData();
 | 
			
		||||
            // Return the entity
 | 
			
		||||
            return target;
 | 
			
		||||
        }
 | 
			
		||||
        return null;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public String getPlayerDataID(OfflinePlayer player) {
 | 
			
		||||
        return player.getName();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
}
 | 
			
		||||
@@ -1,45 +0,0 @@
 | 
			
		||||
/*
 | 
			
		||||
 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
			
		||||
 * 
 | 
			
		||||
 * This program is free software: you can redistribute it and/or modify
 | 
			
		||||
 * it under the terms of the GNU General Public License as published by
 | 
			
		||||
 * the Free Software Foundation,  version 3.
 | 
			
		||||
 * 
 | 
			
		||||
 * This program is distributed in the hope that it will be useful,
 | 
			
		||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
			
		||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
			
		||||
 * GNU General Public License for more details.
 | 
			
		||||
 * 
 | 
			
		||||
 * You should have received a copy of the GNU General Public License
 | 
			
		||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
package com.lishid.openinv.internal.v1_5_R3;
 | 
			
		||||
 | 
			
		||||
// Volatile
 | 
			
		||||
import net.minecraft.server.v1_5_R3.ContainerChest;
 | 
			
		||||
import net.minecraft.server.v1_5_R3.EntityHuman;
 | 
			
		||||
import net.minecraft.server.v1_5_R3.IInventory;
 | 
			
		||||
import net.minecraft.server.v1_5_R3.PlayerInventory;
 | 
			
		||||
 | 
			
		||||
public class SilentContainerChest extends ContainerChest {
 | 
			
		||||
    public IInventory inv;
 | 
			
		||||
 | 
			
		||||
    public SilentContainerChest(IInventory i1, IInventory i2) {
 | 
			
		||||
        super(i1, i2);
 | 
			
		||||
        inv = i2;
 | 
			
		||||
        // close signal
 | 
			
		||||
        inv.g();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void b(EntityHuman entityHuman) {
 | 
			
		||||
        // Don't send close signal twice, might screw up
 | 
			
		||||
        PlayerInventory playerinventory = entityHuman.inventory;
 | 
			
		||||
 | 
			
		||||
        if (playerinventory.getCarried() != null) {
 | 
			
		||||
            entityHuman.drop(playerinventory.getCarried());
 | 
			
		||||
            playerinventory.setCarried(null);
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
@@ -1,128 +0,0 @@
 | 
			
		||||
/*
 | 
			
		||||
 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
			
		||||
 * 
 | 
			
		||||
 * This program is free software: you can redistribute it and/or modify
 | 
			
		||||
 * it under the terms of the GNU General Public License as published by
 | 
			
		||||
 * the Free Software Foundation,  version 3.
 | 
			
		||||
 * 
 | 
			
		||||
 * This program is distributed in the hope that it will be useful,
 | 
			
		||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
			
		||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
			
		||||
 * GNU General Public License for more details.
 | 
			
		||||
 * 
 | 
			
		||||
 * You should have received a copy of the GNU General Public License
 | 
			
		||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
package com.lishid.openinv.internal.v1_5_R3;
 | 
			
		||||
 | 
			
		||||
import java.lang.reflect.Field;
 | 
			
		||||
import java.util.ArrayList;
 | 
			
		||||
import java.util.List;
 | 
			
		||||
 | 
			
		||||
import com.lishid.openinv.internal.ISpecialEnderChest;
 | 
			
		||||
 | 
			
		||||
import org.bukkit.entity.HumanEntity;
 | 
			
		||||
import org.bukkit.entity.Player;
 | 
			
		||||
import org.bukkit.inventory.Inventory;
 | 
			
		||||
import org.bukkit.inventory.InventoryHolder;
 | 
			
		||||
 | 
			
		||||
// Volatile
 | 
			
		||||
import net.minecraft.server.v1_5_R3.IInventory;
 | 
			
		||||
import net.minecraft.server.v1_5_R3.InventoryEnderChest;
 | 
			
		||||
import net.minecraft.server.v1_5_R3.InventorySubcontainer;
 | 
			
		||||
import net.minecraft.server.v1_5_R3.ItemStack;
 | 
			
		||||
 | 
			
		||||
import org.bukkit.craftbukkit.v1_5_R3.entity.CraftHumanEntity;
 | 
			
		||||
import org.bukkit.craftbukkit.v1_5_R3.entity.CraftPlayer;
 | 
			
		||||
import org.bukkit.craftbukkit.v1_5_R3.inventory.CraftInventory;
 | 
			
		||||
 | 
			
		||||
public class SpecialEnderChest extends InventorySubcontainer implements IInventory, ISpecialEnderChest {
 | 
			
		||||
 | 
			
		||||
    private final InventoryEnderChest enderChest;
 | 
			
		||||
    private final CraftInventory inventory = new CraftInventory(this);
 | 
			
		||||
    public List<HumanEntity> transaction = new ArrayList<HumanEntity>();
 | 
			
		||||
    public boolean playerOnline = false;
 | 
			
		||||
    private CraftPlayer owner;
 | 
			
		||||
    private int maxStack = MAX_STACK;
 | 
			
		||||
 | 
			
		||||
    public SpecialEnderChest(Player p, Boolean online) {
 | 
			
		||||
        super(((CraftPlayer) p).getHandle().getEnderChest().getName(), ((CraftPlayer) p).getHandle().getEnderChest().c(), ((CraftPlayer) p).getHandle().getEnderChest().getSize());
 | 
			
		||||
        CraftPlayer player = (CraftPlayer) p;
 | 
			
		||||
        this.enderChest = player.getHandle().getEnderChest();
 | 
			
		||||
        this.owner = player;
 | 
			
		||||
        this.items = enderChest.getContents();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public Inventory getBukkitInventory() {
 | 
			
		||||
        return inventory;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void setPlayerOnline(Player player) {
 | 
			
		||||
        if (!playerOnline) {
 | 
			
		||||
            try {
 | 
			
		||||
                owner = (CraftPlayer) player;
 | 
			
		||||
                InventoryEnderChest playerEnderChest = owner.getHandle().getEnderChest();
 | 
			
		||||
                Field field = playerEnderChest.getClass().getField("items");
 | 
			
		||||
                field.setAccessible(true);
 | 
			
		||||
                field.set(playerEnderChest, this.items);
 | 
			
		||||
            }
 | 
			
		||||
            catch (Exception e) {}
 | 
			
		||||
            playerOnline = true;
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void setPlayerOffline() {
 | 
			
		||||
        playerOnline = false;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public boolean isInUse() {
 | 
			
		||||
        return !this.getViewers().isEmpty();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public ItemStack[] getContents() {
 | 
			
		||||
        return this.items;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void onOpen(CraftHumanEntity who) {
 | 
			
		||||
        transaction.add(who);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void onClose(CraftHumanEntity who) {
 | 
			
		||||
        transaction.remove(who);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public List<HumanEntity> getViewers() {
 | 
			
		||||
        return transaction;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public InventoryHolder getOwner() {
 | 
			
		||||
        return this.owner;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void setMaxStackSize(int size) {
 | 
			
		||||
        maxStack = size;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public int getMaxStackSize() {
 | 
			
		||||
        return maxStack;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void update() {
 | 
			
		||||
        super.update();
 | 
			
		||||
        enderChest.update();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
}
 | 
			
		||||
@@ -1,237 +0,0 @@
 | 
			
		||||
/*
 | 
			
		||||
 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
			
		||||
 * 
 | 
			
		||||
 * This program is free software: you can redistribute it and/or modify
 | 
			
		||||
 * it under the terms of the GNU General Public License as published by
 | 
			
		||||
 * the Free Software Foundation,  version 3.
 | 
			
		||||
 * 
 | 
			
		||||
 * This program is distributed in the hope that it will be useful,
 | 
			
		||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
			
		||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
			
		||||
 * GNU General Public License for more details.
 | 
			
		||||
 * 
 | 
			
		||||
 * You should have received a copy of the GNU General Public License
 | 
			
		||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
package com.lishid.openinv.internal.v1_5_R3;
 | 
			
		||||
 | 
			
		||||
import com.lishid.openinv.internal.ISpecialPlayerInventory;
 | 
			
		||||
 | 
			
		||||
import org.bukkit.entity.Player;
 | 
			
		||||
import org.bukkit.inventory.Inventory;
 | 
			
		||||
 | 
			
		||||
// Volatile
 | 
			
		||||
import net.minecraft.server.v1_5_R3.ItemStack;
 | 
			
		||||
import net.minecraft.server.v1_5_R3.PlayerInventory;
 | 
			
		||||
 | 
			
		||||
import org.bukkit.craftbukkit.v1_5_R3.entity.CraftPlayer;
 | 
			
		||||
import org.bukkit.craftbukkit.v1_5_R3.inventory.CraftInventory;
 | 
			
		||||
 | 
			
		||||
public class SpecialPlayerInventory extends PlayerInventory implements ISpecialPlayerInventory {
 | 
			
		||||
 | 
			
		||||
    private final ItemStack[] extra = new ItemStack[5];
 | 
			
		||||
    private final CraftInventory inventory = new CraftInventory(this);
 | 
			
		||||
    private boolean playerOnline = false;
 | 
			
		||||
 | 
			
		||||
    public SpecialPlayerInventory(Player bukkitPlayer, Boolean online) {
 | 
			
		||||
        super(((CraftPlayer) bukkitPlayer).getHandle());
 | 
			
		||||
        this.playerOnline = online;
 | 
			
		||||
        this.items = player.inventory.items;
 | 
			
		||||
        this.armor = player.inventory.armor;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public Inventory getBukkitInventory() {
 | 
			
		||||
        return inventory;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void setPlayerOnline(Player player) {
 | 
			
		||||
        if (!playerOnline) {
 | 
			
		||||
            this.player = ((CraftPlayer) player).getHandle();
 | 
			
		||||
            this.player.inventory.items = this.items;
 | 
			
		||||
            this.player.inventory.armor = this.armor;
 | 
			
		||||
            playerOnline = true;
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void setPlayerOffline() {
 | 
			
		||||
        playerOnline = false;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public boolean isInUse() {
 | 
			
		||||
        return !this.getViewers().isEmpty();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public ItemStack[] getContents() {
 | 
			
		||||
        ItemStack[] contents = new ItemStack[getSize()];
 | 
			
		||||
        System.arraycopy(items, 0, contents, 0, items.length);
 | 
			
		||||
        System.arraycopy(armor, 0, contents, items.length, armor.length);
 | 
			
		||||
        return contents;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public int getSize() {
 | 
			
		||||
        return super.getSize() + 5;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public ItemStack getItem(int i) {
 | 
			
		||||
        ItemStack[] is = this.items;
 | 
			
		||||
 | 
			
		||||
        if (i >= is.length) {
 | 
			
		||||
            i -= is.length;
 | 
			
		||||
            is = this.armor;
 | 
			
		||||
        }
 | 
			
		||||
        else {
 | 
			
		||||
            i = getReversedItemSlotNum(i);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (i >= is.length) {
 | 
			
		||||
            i -= is.length;
 | 
			
		||||
            is = this.extra;
 | 
			
		||||
        }
 | 
			
		||||
        else if (is == this.armor) {
 | 
			
		||||
            i = getReversedArmorSlotNum(i);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        return is[i];
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public ItemStack splitStack(int i, int j) {
 | 
			
		||||
        ItemStack[] is = this.items;
 | 
			
		||||
 | 
			
		||||
        if (i >= is.length) {
 | 
			
		||||
            i -= is.length;
 | 
			
		||||
            is = this.armor;
 | 
			
		||||
        }
 | 
			
		||||
        else {
 | 
			
		||||
            i = getReversedItemSlotNum(i);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (i >= is.length) {
 | 
			
		||||
            i -= is.length;
 | 
			
		||||
            is = this.extra;
 | 
			
		||||
        }
 | 
			
		||||
        else if (is == this.armor) {
 | 
			
		||||
            i = getReversedArmorSlotNum(i);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (is[i] != null) {
 | 
			
		||||
            ItemStack itemstack;
 | 
			
		||||
 | 
			
		||||
            if (is[i].count <= j) {
 | 
			
		||||
                itemstack = is[i];
 | 
			
		||||
                is[i] = null;
 | 
			
		||||
                return itemstack;
 | 
			
		||||
            }
 | 
			
		||||
            else {
 | 
			
		||||
                itemstack = is[i].a(j);
 | 
			
		||||
                if (is[i].count == 0) {
 | 
			
		||||
                    is[i] = null;
 | 
			
		||||
                }
 | 
			
		||||
 | 
			
		||||
                return itemstack;
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
        else {
 | 
			
		||||
            return null;
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public ItemStack splitWithoutUpdate(int i) {
 | 
			
		||||
        ItemStack[] is = this.items;
 | 
			
		||||
 | 
			
		||||
        if (i >= is.length) {
 | 
			
		||||
            i -= is.length;
 | 
			
		||||
            is = this.armor;
 | 
			
		||||
        }
 | 
			
		||||
        else {
 | 
			
		||||
            i = getReversedItemSlotNum(i);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (i >= is.length) {
 | 
			
		||||
            i -= is.length;
 | 
			
		||||
            is = this.extra;
 | 
			
		||||
        }
 | 
			
		||||
        else if (is == this.armor) {
 | 
			
		||||
            i = getReversedArmorSlotNum(i);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (is[i] != null) {
 | 
			
		||||
            ItemStack itemstack = is[i];
 | 
			
		||||
 | 
			
		||||
            is[i] = null;
 | 
			
		||||
            return itemstack;
 | 
			
		||||
        }
 | 
			
		||||
        else {
 | 
			
		||||
            return null;
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void setItem(int i, ItemStack itemstack) {
 | 
			
		||||
        ItemStack[] is = this.items;
 | 
			
		||||
 | 
			
		||||
        if (i >= is.length) {
 | 
			
		||||
            i -= is.length;
 | 
			
		||||
            is = this.armor;
 | 
			
		||||
        }
 | 
			
		||||
        else {
 | 
			
		||||
            i = getReversedItemSlotNum(i);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (i >= is.length) {
 | 
			
		||||
            i -= is.length;
 | 
			
		||||
            is = this.extra;
 | 
			
		||||
        }
 | 
			
		||||
        else if (is == this.armor) {
 | 
			
		||||
            i = getReversedArmorSlotNum(i);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        // Effects
 | 
			
		||||
        if (is == this.extra) {
 | 
			
		||||
            player.drop(itemstack);
 | 
			
		||||
            itemstack = null;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        is[i] = itemstack;
 | 
			
		||||
 | 
			
		||||
        player.defaultContainer.b();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    private int getReversedItemSlotNum(int i) {
 | 
			
		||||
        if (i >= 27)
 | 
			
		||||
            return i - 27;
 | 
			
		||||
        else
 | 
			
		||||
            return i + 9;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    private int getReversedArmorSlotNum(int i) {
 | 
			
		||||
        if (i == 0)
 | 
			
		||||
            return 3;
 | 
			
		||||
        if (i == 1)
 | 
			
		||||
            return 2;
 | 
			
		||||
        if (i == 2)
 | 
			
		||||
            return 1;
 | 
			
		||||
        if (i == 3)
 | 
			
		||||
            return 0;
 | 
			
		||||
        else
 | 
			
		||||
            return i;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public String getName() {
 | 
			
		||||
        if (player.getName().length() > 16) {
 | 
			
		||||
            return player.getName().substring(0, 16);
 | 
			
		||||
        }
 | 
			
		||||
        return player.getName();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
}
 | 
			
		||||
@@ -1,32 +0,0 @@
 | 
			
		||||
<project xmlns="http://maven.apache.org/POM/4.0.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
 | 
			
		||||
    xsi:schemaLocation="http://maven.apache.org/POM/4.0.0 http://maven.apache.org/xsd/maven-4.0.0.xsd">
 | 
			
		||||
  <modelVersion>4.0.0</modelVersion>
 | 
			
		||||
 | 
			
		||||
  <parent>
 | 
			
		||||
    <groupId>com.lishid</groupId>
 | 
			
		||||
    <artifactId>openinvparent</artifactId>
 | 
			
		||||
    <version>1.0-SNAPSHOT</version>
 | 
			
		||||
  </parent>
 | 
			
		||||
 | 
			
		||||
  <artifactId>OpenInvCraftbukkit1_6_R1</artifactId>
 | 
			
		||||
  <name>OpenInvCraftbukkit1_6_R1</name>
 | 
			
		||||
 | 
			
		||||
  <dependencies>
 | 
			
		||||
    <dependency>
 | 
			
		||||
      <groupId>com.lishid</groupId>
 | 
			
		||||
      <artifactId>openinvcore</artifactId>
 | 
			
		||||
      <version>1.0-SNAPSHOT</version>
 | 
			
		||||
    </dependency>
 | 
			
		||||
    <dependency>
 | 
			
		||||
      <groupId>com.lishid</groupId>
 | 
			
		||||
      <artifactId>openinvplugin</artifactId>
 | 
			
		||||
      <version>1.0-SNAPSHOT</version>
 | 
			
		||||
    </dependency>
 | 
			
		||||
    <dependency>
 | 
			
		||||
      <groupId>org.bukkit</groupId>
 | 
			
		||||
      <artifactId>craftbukkit</artifactId>
 | 
			
		||||
      <version>1.6.1-R0.1-SNAPSHOT</version>
 | 
			
		||||
      <scope>provided</scope>
 | 
			
		||||
    </dependency>
 | 
			
		||||
  </dependencies>
 | 
			
		||||
</project>
 | 
			
		||||
@@ -1,123 +0,0 @@
 | 
			
		||||
/*
 | 
			
		||||
 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
			
		||||
 * 
 | 
			
		||||
 * This program is free software: you can redistribute it and/or modify
 | 
			
		||||
 * it under the terms of the GNU General Public License as published by
 | 
			
		||||
 * the Free Software Foundation,  version 3.
 | 
			
		||||
 * 
 | 
			
		||||
 * This program is distributed in the hope that it will be useful,
 | 
			
		||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
			
		||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
			
		||||
 * GNU General Public License for more details.
 | 
			
		||||
 * 
 | 
			
		||||
 * You should have received a copy of the GNU General Public License
 | 
			
		||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
package com.lishid.openinv.internal.v1_6_R1;
 | 
			
		||||
 | 
			
		||||
import java.lang.reflect.Field;
 | 
			
		||||
 | 
			
		||||
import org.bukkit.ChatColor;
 | 
			
		||||
import org.bukkit.entity.Player;
 | 
			
		||||
 | 
			
		||||
import com.lishid.openinv.internal.IAnySilentChest;
 | 
			
		||||
 | 
			
		||||
// Volatile
 | 
			
		||||
import net.minecraft.server.v1_6_R1.EntityPlayer;
 | 
			
		||||
import net.minecraft.server.v1_6_R1.IInventory;
 | 
			
		||||
import net.minecraft.server.v1_6_R1.InventoryLargeChest;
 | 
			
		||||
import net.minecraft.server.v1_6_R1.Packet100OpenWindow;
 | 
			
		||||
import net.minecraft.server.v1_6_R1.TileEntityChest;
 | 
			
		||||
import net.minecraft.server.v1_6_R1.World;
 | 
			
		||||
 | 
			
		||||
import org.bukkit.craftbukkit.v1_6_R1.entity.CraftPlayer;
 | 
			
		||||
 | 
			
		||||
public class AnySilentChest implements IAnySilentChest {
 | 
			
		||||
    @Override
 | 
			
		||||
    public boolean isAnyChestNeeded(Player p, int x, int y, int z) {
 | 
			
		||||
        // FOR REFERENCE, LOOK AT net.minecraft.server.BlockChest
 | 
			
		||||
        EntityPlayer player = ((CraftPlayer) p).getHandle();
 | 
			
		||||
        World world = player.world;
 | 
			
		||||
        // If block on top
 | 
			
		||||
        if (world.t(x, y + 1, z))
 | 
			
		||||
            return true;
 | 
			
		||||
 | 
			
		||||
        int id = world.getTypeId(x, y, z);
 | 
			
		||||
 | 
			
		||||
        // If block next to chest is chest and has a block on top
 | 
			
		||||
        if ((world.getTypeId(x - 1, y, z) == id) && (world.t(x - 1, y + 1, z)))
 | 
			
		||||
            return true;
 | 
			
		||||
        if ((world.getTypeId(x + 1, y, z) == id) && (world.t(x + 1, y + 1, z)))
 | 
			
		||||
            return true;
 | 
			
		||||
        if ((world.getTypeId(x, y, z - 1) == id) && (world.t(x, y + 1, z - 1)))
 | 
			
		||||
            return true;
 | 
			
		||||
        if ((world.getTypeId(x, y, z + 1) == id) && (world.t(x, y + 1, z + 1)))
 | 
			
		||||
            return true;
 | 
			
		||||
 | 
			
		||||
        return false;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public boolean activateChest(Player p, boolean anychest, boolean silentchest, int x, int y, int z) {
 | 
			
		||||
        EntityPlayer player = ((CraftPlayer) p).getHandle();
 | 
			
		||||
        World world = player.world;
 | 
			
		||||
        Object chest = world.getTileEntity(x, y, z);
 | 
			
		||||
        if (chest == null)
 | 
			
		||||
            return true;
 | 
			
		||||
 | 
			
		||||
        int id = world.getTypeId(x, y, z);
 | 
			
		||||
 | 
			
		||||
        if (!anychest) {
 | 
			
		||||
            if (world.t(x, y + 1, z))
 | 
			
		||||
                return true;
 | 
			
		||||
            if ((world.getTypeId(x - 1, y, z) == id) && (world.t(x - 1, y + 1, z)))
 | 
			
		||||
                return true;
 | 
			
		||||
            if ((world.getTypeId(x + 1, y, z) == id) && (world.t(x + 1, y + 1, z)))
 | 
			
		||||
                return true;
 | 
			
		||||
            if ((world.getTypeId(x, y, z - 1) == id) && (world.t(x, y + 1, z - 1)))
 | 
			
		||||
                return true;
 | 
			
		||||
            if ((world.getTypeId(x, y, z + 1) == id) && (world.t(x, y + 1, z + 1)))
 | 
			
		||||
                return true;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (world.getTypeId(x - 1, y, z) == id)
 | 
			
		||||
            chest = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(x - 1, y, z), (IInventory) chest);
 | 
			
		||||
        if (world.getTypeId(x + 1, y, z) == id)
 | 
			
		||||
            chest = new InventoryLargeChest("Large chest", (IInventory) chest, (TileEntityChest) world.getTileEntity(x + 1, y, z));
 | 
			
		||||
        if (world.getTypeId(x, y, z - 1) == id)
 | 
			
		||||
            chest = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(x, y, z - 1), (IInventory) chest);
 | 
			
		||||
        if (world.getTypeId(x, y, z + 1) == id)
 | 
			
		||||
            chest = new InventoryLargeChest("Large chest", (IInventory) chest, (TileEntityChest) world.getTileEntity(x, y, z + 1));
 | 
			
		||||
 | 
			
		||||
        boolean returnValue = true;
 | 
			
		||||
        if (!silentchest) {
 | 
			
		||||
            player.openContainer((IInventory) chest);
 | 
			
		||||
        }
 | 
			
		||||
        else {
 | 
			
		||||
            try {
 | 
			
		||||
                int windowId = 0;
 | 
			
		||||
                try {
 | 
			
		||||
                    Field windowID = player.getClass().getDeclaredField("containerCounter");
 | 
			
		||||
                    windowID.setAccessible(true);
 | 
			
		||||
                    windowId = windowID.getInt(player);
 | 
			
		||||
                    windowId = windowId % 100 + 1;
 | 
			
		||||
                    windowID.setInt(player, windowId);
 | 
			
		||||
                }
 | 
			
		||||
                catch (NoSuchFieldException e) {}
 | 
			
		||||
 | 
			
		||||
                player.playerConnection.sendPacket(new Packet100OpenWindow(windowId, 0, ((IInventory) chest).getName(), ((IInventory) chest).getSize(), true));
 | 
			
		||||
                player.activeContainer = new SilentContainerChest(player.inventory, ((IInventory) chest));
 | 
			
		||||
                player.activeContainer.windowId = windowId;
 | 
			
		||||
                player.activeContainer.addSlotListener(player);
 | 
			
		||||
                returnValue = false;
 | 
			
		||||
            }
 | 
			
		||||
            catch (Exception e) {
 | 
			
		||||
                e.printStackTrace();
 | 
			
		||||
                p.sendMessage(ChatColor.RED + "Error while sending silent chest.");
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        return returnValue;
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
@@ -1,50 +0,0 @@
 | 
			
		||||
/*
 | 
			
		||||
 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
			
		||||
 * 
 | 
			
		||||
 * This program is free software: you can redistribute it and/or modify
 | 
			
		||||
 * it under the terms of the GNU General Public License as published by
 | 
			
		||||
 * the Free Software Foundation,  version 3.
 | 
			
		||||
 * 
 | 
			
		||||
 * This program is distributed in the hope that it will be useful,
 | 
			
		||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
			
		||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
			
		||||
 * GNU General Public License for more details.
 | 
			
		||||
 * 
 | 
			
		||||
 * You should have received a copy of the GNU General Public License
 | 
			
		||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
package com.lishid.openinv.internal.v1_6_R1;
 | 
			
		||||
 | 
			
		||||
import org.bukkit.entity.HumanEntity;
 | 
			
		||||
import org.bukkit.inventory.Inventory;
 | 
			
		||||
 | 
			
		||||
import com.lishid.openinv.OpenInv;
 | 
			
		||||
import com.lishid.openinv.Permissions;
 | 
			
		||||
import com.lishid.openinv.internal.IInventoryAccess;
 | 
			
		||||
 | 
			
		||||
// Volatile
 | 
			
		||||
import net.minecraft.server.v1_6_R1.IInventory;
 | 
			
		||||
 | 
			
		||||
import org.bukkit.craftbukkit.v1_6_R1.inventory.CraftInventory;
 | 
			
		||||
 | 
			
		||||
public class InventoryAccess implements IInventoryAccess {
 | 
			
		||||
    @Override
 | 
			
		||||
    public boolean check(Inventory inventory, HumanEntity player) {
 | 
			
		||||
        IInventory inv = ((CraftInventory) inventory).getInventory();
 | 
			
		||||
 | 
			
		||||
        if (inv instanceof SpecialPlayerInventory) {
 | 
			
		||||
            if (!OpenInv.hasPermission(player, Permissions.PERM_EDITINV)) {
 | 
			
		||||
                return false;
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        else if (inv instanceof SpecialEnderChest) {
 | 
			
		||||
            if (!OpenInv.hasPermission(player, Permissions.PERM_EDITENDER)) {
 | 
			
		||||
                return false;
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        return true;
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
@@ -1,57 +0,0 @@
 | 
			
		||||
/*
 | 
			
		||||
 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
			
		||||
 * 
 | 
			
		||||
 * This program is free software: you can redistribute it and/or modify
 | 
			
		||||
 * it under the terms of the GNU General Public License as published by
 | 
			
		||||
 * the Free Software Foundation,  version 3.
 | 
			
		||||
 * 
 | 
			
		||||
 * This program is distributed in the hope that it will be useful,
 | 
			
		||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
			
		||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
			
		||||
 * GNU General Public License for more details.
 | 
			
		||||
 * 
 | 
			
		||||
 * You should have received a copy of the GNU General Public License
 | 
			
		||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
package com.lishid.openinv.internal.v1_6_R1;
 | 
			
		||||
 | 
			
		||||
import com.lishid.openinv.internal.IPlayerDataManager;
 | 
			
		||||
 | 
			
		||||
import org.bukkit.Bukkit;
 | 
			
		||||
import org.bukkit.OfflinePlayer;
 | 
			
		||||
import org.bukkit.entity.Player;
 | 
			
		||||
 | 
			
		||||
// Volatile
 | 
			
		||||
import net.minecraft.server.v1_6_R1.EntityPlayer;
 | 
			
		||||
import net.minecraft.server.v1_6_R1.MinecraftServer;
 | 
			
		||||
import net.minecraft.server.v1_6_R1.PlayerInteractManager;
 | 
			
		||||
 | 
			
		||||
import org.bukkit.craftbukkit.v1_6_R1.CraftServer;
 | 
			
		||||
 | 
			
		||||
public class PlayerDataManager implements IPlayerDataManager {
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public Player loadPlayer(OfflinePlayer offline) {
 | 
			
		||||
        MinecraftServer server = ((CraftServer) Bukkit.getServer()).getServer();
 | 
			
		||||
 | 
			
		||||
        // Create an entity to load the player data
 | 
			
		||||
        EntityPlayer entity = new EntityPlayer(server, server.getWorldServer(0), offline.getName(), new PlayerInteractManager(server.getWorldServer(0)));
 | 
			
		||||
 | 
			
		||||
        // Get the bukkit entity
 | 
			
		||||
        Player target = (entity == null) ? null : entity.getBukkitEntity();
 | 
			
		||||
        if (target != null) {
 | 
			
		||||
            // Load data
 | 
			
		||||
            target.loadData();
 | 
			
		||||
            // Return the entity
 | 
			
		||||
            return target;
 | 
			
		||||
        }
 | 
			
		||||
        return null;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public String getPlayerDataID(OfflinePlayer player) {
 | 
			
		||||
        return player.getName();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
}
 | 
			
		||||
@@ -1,45 +0,0 @@
 | 
			
		||||
/*
 | 
			
		||||
 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
			
		||||
 * 
 | 
			
		||||
 * This program is free software: you can redistribute it and/or modify
 | 
			
		||||
 * it under the terms of the GNU General Public License as published by
 | 
			
		||||
 * the Free Software Foundation,  version 3.
 | 
			
		||||
 * 
 | 
			
		||||
 * This program is distributed in the hope that it will be useful,
 | 
			
		||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
			
		||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
			
		||||
 * GNU General Public License for more details.
 | 
			
		||||
 * 
 | 
			
		||||
 * You should have received a copy of the GNU General Public License
 | 
			
		||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
package com.lishid.openinv.internal.v1_6_R1;
 | 
			
		||||
 | 
			
		||||
// Volatile
 | 
			
		||||
import net.minecraft.server.v1_6_R1.ContainerChest;
 | 
			
		||||
import net.minecraft.server.v1_6_R1.EntityHuman;
 | 
			
		||||
import net.minecraft.server.v1_6_R1.IInventory;
 | 
			
		||||
import net.minecraft.server.v1_6_R1.PlayerInventory;
 | 
			
		||||
 | 
			
		||||
public class SilentContainerChest extends ContainerChest {
 | 
			
		||||
    public IInventory inv;
 | 
			
		||||
 | 
			
		||||
    public SilentContainerChest(IInventory i1, IInventory i2) {
 | 
			
		||||
        super(i1, i2);
 | 
			
		||||
        inv = i2;
 | 
			
		||||
        // close signal
 | 
			
		||||
        inv.g();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void b(EntityHuman entityHuman) {
 | 
			
		||||
        // Don't send close signal twice, might screw up
 | 
			
		||||
        PlayerInventory playerinventory = entityHuman.inventory;
 | 
			
		||||
 | 
			
		||||
        if (playerinventory.getCarried() != null) {
 | 
			
		||||
            entityHuman.drop(playerinventory.getCarried());
 | 
			
		||||
            playerinventory.setCarried(null);
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
@@ -1,128 +0,0 @@
 | 
			
		||||
/*
 | 
			
		||||
 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
			
		||||
 * 
 | 
			
		||||
 * This program is free software: you can redistribute it and/or modify
 | 
			
		||||
 * it under the terms of the GNU General Public License as published by
 | 
			
		||||
 * the Free Software Foundation,  version 3.
 | 
			
		||||
 * 
 | 
			
		||||
 * This program is distributed in the hope that it will be useful,
 | 
			
		||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
			
		||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
			
		||||
 * GNU General Public License for more details.
 | 
			
		||||
 * 
 | 
			
		||||
 * You should have received a copy of the GNU General Public License
 | 
			
		||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
package com.lishid.openinv.internal.v1_6_R1;
 | 
			
		||||
 | 
			
		||||
import java.lang.reflect.Field;
 | 
			
		||||
import java.util.ArrayList;
 | 
			
		||||
import java.util.List;
 | 
			
		||||
 | 
			
		||||
import com.lishid.openinv.internal.ISpecialEnderChest;
 | 
			
		||||
 | 
			
		||||
import org.bukkit.entity.HumanEntity;
 | 
			
		||||
import org.bukkit.entity.Player;
 | 
			
		||||
import org.bukkit.inventory.Inventory;
 | 
			
		||||
import org.bukkit.inventory.InventoryHolder;
 | 
			
		||||
 | 
			
		||||
// Volatile
 | 
			
		||||
import net.minecraft.server.v1_6_R1.IInventory;
 | 
			
		||||
import net.minecraft.server.v1_6_R1.InventoryEnderChest;
 | 
			
		||||
import net.minecraft.server.v1_6_R1.InventorySubcontainer;
 | 
			
		||||
import net.minecraft.server.v1_6_R1.ItemStack;
 | 
			
		||||
 | 
			
		||||
import org.bukkit.craftbukkit.v1_6_R1.entity.CraftHumanEntity;
 | 
			
		||||
import org.bukkit.craftbukkit.v1_6_R1.entity.CraftPlayer;
 | 
			
		||||
import org.bukkit.craftbukkit.v1_6_R1.inventory.CraftInventory;
 | 
			
		||||
 | 
			
		||||
public class SpecialEnderChest extends InventorySubcontainer implements IInventory, ISpecialEnderChest {
 | 
			
		||||
 | 
			
		||||
    private final InventoryEnderChest enderChest;
 | 
			
		||||
    private final CraftInventory inventory = new CraftInventory(this);
 | 
			
		||||
    public List<HumanEntity> transaction = new ArrayList<HumanEntity>();
 | 
			
		||||
    public boolean playerOnline = false;
 | 
			
		||||
    private CraftPlayer owner;
 | 
			
		||||
    private int maxStack = MAX_STACK;
 | 
			
		||||
 | 
			
		||||
    public SpecialEnderChest(Player p, Boolean online) {
 | 
			
		||||
        super(((CraftPlayer) p).getHandle().getEnderChest().getName(), ((CraftPlayer) p).getHandle().getEnderChest().c(), ((CraftPlayer) p).getHandle().getEnderChest().getSize());
 | 
			
		||||
        CraftPlayer player = (CraftPlayer) p;
 | 
			
		||||
        this.enderChest = player.getHandle().getEnderChest();
 | 
			
		||||
        this.owner = player;
 | 
			
		||||
        this.items = enderChest.getContents();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public Inventory getBukkitInventory() {
 | 
			
		||||
        return inventory;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void setPlayerOnline(Player player) {
 | 
			
		||||
        if (!playerOnline) {
 | 
			
		||||
            try {
 | 
			
		||||
                owner = (CraftPlayer) player;
 | 
			
		||||
                InventoryEnderChest playerEnderChest = owner.getHandle().getEnderChest();
 | 
			
		||||
                Field field = playerEnderChest.getClass().getField("items");
 | 
			
		||||
                field.setAccessible(true);
 | 
			
		||||
                field.set(playerEnderChest, this.items);
 | 
			
		||||
            }
 | 
			
		||||
            catch (Exception e) {}
 | 
			
		||||
            playerOnline = true;
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void setPlayerOffline() {
 | 
			
		||||
        playerOnline = false;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public boolean isInUse() {
 | 
			
		||||
        return !this.getViewers().isEmpty();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public ItemStack[] getContents() {
 | 
			
		||||
        return this.items;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void onOpen(CraftHumanEntity who) {
 | 
			
		||||
        transaction.add(who);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void onClose(CraftHumanEntity who) {
 | 
			
		||||
        transaction.remove(who);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public List<HumanEntity> getViewers() {
 | 
			
		||||
        return transaction;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public InventoryHolder getOwner() {
 | 
			
		||||
        return this.owner;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void setMaxStackSize(int size) {
 | 
			
		||||
        maxStack = size;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public int getMaxStackSize() {
 | 
			
		||||
        return maxStack;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void update() {
 | 
			
		||||
        super.update();
 | 
			
		||||
        enderChest.update();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
}
 | 
			
		||||
@@ -1,237 +0,0 @@
 | 
			
		||||
/*
 | 
			
		||||
 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
			
		||||
 * 
 | 
			
		||||
 * This program is free software: you can redistribute it and/or modify
 | 
			
		||||
 * it under the terms of the GNU General Public License as published by
 | 
			
		||||
 * the Free Software Foundation,  version 3.
 | 
			
		||||
 * 
 | 
			
		||||
 * This program is distributed in the hope that it will be useful,
 | 
			
		||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
			
		||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
			
		||||
 * GNU General Public License for more details.
 | 
			
		||||
 * 
 | 
			
		||||
 * You should have received a copy of the GNU General Public License
 | 
			
		||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
package com.lishid.openinv.internal.v1_6_R1;
 | 
			
		||||
 | 
			
		||||
import com.lishid.openinv.internal.ISpecialPlayerInventory;
 | 
			
		||||
 | 
			
		||||
import org.bukkit.entity.Player;
 | 
			
		||||
import org.bukkit.inventory.Inventory;
 | 
			
		||||
 | 
			
		||||
// Volatile
 | 
			
		||||
import net.minecraft.server.v1_6_R1.ItemStack;
 | 
			
		||||
import net.minecraft.server.v1_6_R1.PlayerInventory;
 | 
			
		||||
 | 
			
		||||
import org.bukkit.craftbukkit.v1_6_R1.entity.CraftPlayer;
 | 
			
		||||
import org.bukkit.craftbukkit.v1_6_R1.inventory.CraftInventory;
 | 
			
		||||
 | 
			
		||||
public class SpecialPlayerInventory extends PlayerInventory implements ISpecialPlayerInventory {
 | 
			
		||||
 | 
			
		||||
    private final ItemStack[] extra = new ItemStack[5];
 | 
			
		||||
    private final CraftInventory inventory = new CraftInventory(this);
 | 
			
		||||
    private boolean playerOnline = false;
 | 
			
		||||
 | 
			
		||||
    public SpecialPlayerInventory(Player bukkitPlayer, Boolean online) {
 | 
			
		||||
        super(((CraftPlayer) bukkitPlayer).getHandle());
 | 
			
		||||
        this.playerOnline = online;
 | 
			
		||||
        this.items = player.inventory.items;
 | 
			
		||||
        this.armor = player.inventory.armor;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public Inventory getBukkitInventory() {
 | 
			
		||||
        return inventory;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void setPlayerOnline(Player player) {
 | 
			
		||||
        if (!playerOnline) {
 | 
			
		||||
            this.player = ((CraftPlayer) player).getHandle();
 | 
			
		||||
            this.player.inventory.items = this.items;
 | 
			
		||||
            this.player.inventory.armor = this.armor;
 | 
			
		||||
            playerOnline = true;
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void setPlayerOffline() {
 | 
			
		||||
        playerOnline = false;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public boolean isInUse() {
 | 
			
		||||
        return !this.getViewers().isEmpty();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public ItemStack[] getContents() {
 | 
			
		||||
        ItemStack[] contents = new ItemStack[getSize()];
 | 
			
		||||
        System.arraycopy(items, 0, contents, 0, items.length);
 | 
			
		||||
        System.arraycopy(armor, 0, contents, items.length, armor.length);
 | 
			
		||||
        return contents;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public int getSize() {
 | 
			
		||||
        return super.getSize() + 5;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public ItemStack getItem(int i) {
 | 
			
		||||
        ItemStack[] is = this.items;
 | 
			
		||||
 | 
			
		||||
        if (i >= is.length) {
 | 
			
		||||
            i -= is.length;
 | 
			
		||||
            is = this.armor;
 | 
			
		||||
        }
 | 
			
		||||
        else {
 | 
			
		||||
            i = getReversedItemSlotNum(i);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (i >= is.length) {
 | 
			
		||||
            i -= is.length;
 | 
			
		||||
            is = this.extra;
 | 
			
		||||
        }
 | 
			
		||||
        else if (is == this.armor) {
 | 
			
		||||
            i = getReversedArmorSlotNum(i);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        return is[i];
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public ItemStack splitStack(int i, int j) {
 | 
			
		||||
        ItemStack[] is = this.items;
 | 
			
		||||
 | 
			
		||||
        if (i >= is.length) {
 | 
			
		||||
            i -= is.length;
 | 
			
		||||
            is = this.armor;
 | 
			
		||||
        }
 | 
			
		||||
        else {
 | 
			
		||||
            i = getReversedItemSlotNum(i);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (i >= is.length) {
 | 
			
		||||
            i -= is.length;
 | 
			
		||||
            is = this.extra;
 | 
			
		||||
        }
 | 
			
		||||
        else if (is == this.armor) {
 | 
			
		||||
            i = getReversedArmorSlotNum(i);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (is[i] != null) {
 | 
			
		||||
            ItemStack itemstack;
 | 
			
		||||
 | 
			
		||||
            if (is[i].count <= j) {
 | 
			
		||||
                itemstack = is[i];
 | 
			
		||||
                is[i] = null;
 | 
			
		||||
                return itemstack;
 | 
			
		||||
            }
 | 
			
		||||
            else {
 | 
			
		||||
                itemstack = is[i].a(j);
 | 
			
		||||
                if (is[i].count == 0) {
 | 
			
		||||
                    is[i] = null;
 | 
			
		||||
                }
 | 
			
		||||
 | 
			
		||||
                return itemstack;
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
        else {
 | 
			
		||||
            return null;
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public ItemStack splitWithoutUpdate(int i) {
 | 
			
		||||
        ItemStack[] is = this.items;
 | 
			
		||||
 | 
			
		||||
        if (i >= is.length) {
 | 
			
		||||
            i -= is.length;
 | 
			
		||||
            is = this.armor;
 | 
			
		||||
        }
 | 
			
		||||
        else {
 | 
			
		||||
            i = getReversedItemSlotNum(i);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (i >= is.length) {
 | 
			
		||||
            i -= is.length;
 | 
			
		||||
            is = this.extra;
 | 
			
		||||
        }
 | 
			
		||||
        else if (is == this.armor) {
 | 
			
		||||
            i = getReversedArmorSlotNum(i);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (is[i] != null) {
 | 
			
		||||
            ItemStack itemstack = is[i];
 | 
			
		||||
 | 
			
		||||
            is[i] = null;
 | 
			
		||||
            return itemstack;
 | 
			
		||||
        }
 | 
			
		||||
        else {
 | 
			
		||||
            return null;
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void setItem(int i, ItemStack itemstack) {
 | 
			
		||||
        ItemStack[] is = this.items;
 | 
			
		||||
 | 
			
		||||
        if (i >= is.length) {
 | 
			
		||||
            i -= is.length;
 | 
			
		||||
            is = this.armor;
 | 
			
		||||
        }
 | 
			
		||||
        else {
 | 
			
		||||
            i = getReversedItemSlotNum(i);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (i >= is.length) {
 | 
			
		||||
            i -= is.length;
 | 
			
		||||
            is = this.extra;
 | 
			
		||||
        }
 | 
			
		||||
        else if (is == this.armor) {
 | 
			
		||||
            i = getReversedArmorSlotNum(i);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        // Effects
 | 
			
		||||
        if (is == this.extra) {
 | 
			
		||||
            player.drop(itemstack);
 | 
			
		||||
            itemstack = null;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        is[i] = itemstack;
 | 
			
		||||
 | 
			
		||||
        player.defaultContainer.b();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    private int getReversedItemSlotNum(int i) {
 | 
			
		||||
        if (i >= 27)
 | 
			
		||||
            return i - 27;
 | 
			
		||||
        else
 | 
			
		||||
            return i + 9;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    private int getReversedArmorSlotNum(int i) {
 | 
			
		||||
        if (i == 0)
 | 
			
		||||
            return 3;
 | 
			
		||||
        if (i == 1)
 | 
			
		||||
            return 2;
 | 
			
		||||
        if (i == 2)
 | 
			
		||||
            return 1;
 | 
			
		||||
        if (i == 3)
 | 
			
		||||
            return 0;
 | 
			
		||||
        else
 | 
			
		||||
            return i;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public String getName() {
 | 
			
		||||
        if (player.getName().length() > 16) {
 | 
			
		||||
            return player.getName().substring(0, 16);
 | 
			
		||||
        }
 | 
			
		||||
        return player.getName();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
}
 | 
			
		||||
@@ -1,32 +0,0 @@
 | 
			
		||||
<project xmlns="http://maven.apache.org/POM/4.0.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
 | 
			
		||||
    xsi:schemaLocation="http://maven.apache.org/POM/4.0.0 http://maven.apache.org/xsd/maven-4.0.0.xsd">
 | 
			
		||||
  <modelVersion>4.0.0</modelVersion>
 | 
			
		||||
 | 
			
		||||
  <parent>
 | 
			
		||||
    <groupId>com.lishid</groupId>
 | 
			
		||||
    <artifactId>openinvparent</artifactId>
 | 
			
		||||
    <version>1.0-SNAPSHOT</version>
 | 
			
		||||
  </parent>
 | 
			
		||||
 | 
			
		||||
  <artifactId>OpenInvCraftbukkit1_6_R2</artifactId>
 | 
			
		||||
  <name>OpenInvCraftbukkit1_6_R2</name>
 | 
			
		||||
 | 
			
		||||
  <dependencies>
 | 
			
		||||
    <dependency>
 | 
			
		||||
      <groupId>com.lishid</groupId>
 | 
			
		||||
      <artifactId>openinvcore</artifactId>
 | 
			
		||||
      <version>1.0-SNAPSHOT</version>
 | 
			
		||||
    </dependency>
 | 
			
		||||
    <dependency>
 | 
			
		||||
      <groupId>com.lishid</groupId>
 | 
			
		||||
      <artifactId>openinvplugin</artifactId>
 | 
			
		||||
      <version>1.0-SNAPSHOT</version>
 | 
			
		||||
    </dependency>
 | 
			
		||||
    <dependency>
 | 
			
		||||
      <groupId>org.bukkit</groupId>
 | 
			
		||||
      <artifactId>craftbukkit</artifactId>
 | 
			
		||||
      <version>1.6.2-R1.0</version>
 | 
			
		||||
      <scope>provided</scope>
 | 
			
		||||
    </dependency>
 | 
			
		||||
  </dependencies>
 | 
			
		||||
</project>
 | 
			
		||||
@@ -1,123 +0,0 @@
 | 
			
		||||
/*
 | 
			
		||||
 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
			
		||||
 * 
 | 
			
		||||
 * This program is free software: you can redistribute it and/or modify
 | 
			
		||||
 * it under the terms of the GNU General Public License as published by
 | 
			
		||||
 * the Free Software Foundation,  version 3.
 | 
			
		||||
 * 
 | 
			
		||||
 * This program is distributed in the hope that it will be useful,
 | 
			
		||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
			
		||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
			
		||||
 * GNU General Public License for more details.
 | 
			
		||||
 * 
 | 
			
		||||
 * You should have received a copy of the GNU General Public License
 | 
			
		||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
package com.lishid.openinv.internal.v1_6_R2;
 | 
			
		||||
 | 
			
		||||
import java.lang.reflect.Field;
 | 
			
		||||
 | 
			
		||||
import org.bukkit.ChatColor;
 | 
			
		||||
import org.bukkit.entity.Player;
 | 
			
		||||
 | 
			
		||||
import com.lishid.openinv.internal.IAnySilentChest;
 | 
			
		||||
 | 
			
		||||
// Volatile
 | 
			
		||||
import net.minecraft.server.v1_6_R2.EntityPlayer;
 | 
			
		||||
import net.minecraft.server.v1_6_R2.IInventory;
 | 
			
		||||
import net.minecraft.server.v1_6_R2.InventoryLargeChest;
 | 
			
		||||
import net.minecraft.server.v1_6_R2.Packet100OpenWindow;
 | 
			
		||||
import net.minecraft.server.v1_6_R2.TileEntityChest;
 | 
			
		||||
import net.minecraft.server.v1_6_R2.World;
 | 
			
		||||
 | 
			
		||||
import org.bukkit.craftbukkit.v1_6_R2.entity.CraftPlayer;
 | 
			
		||||
 | 
			
		||||
public class AnySilentChest implements IAnySilentChest {
 | 
			
		||||
    @Override
 | 
			
		||||
    public boolean isAnyChestNeeded(Player p, int x, int y, int z) {
 | 
			
		||||
        // FOR REFERENCE, LOOK AT net.minecraft.server.BlockChest
 | 
			
		||||
        EntityPlayer player = ((CraftPlayer) p).getHandle();
 | 
			
		||||
        World world = player.world;
 | 
			
		||||
        // If block on top
 | 
			
		||||
        if (world.t(x, y + 1, z))
 | 
			
		||||
            return true;
 | 
			
		||||
 | 
			
		||||
        int id = world.getTypeId(x, y, z);
 | 
			
		||||
 | 
			
		||||
        // If block next to chest is chest and has a block on top
 | 
			
		||||
        if ((world.getTypeId(x - 1, y, z) == id) && (world.t(x - 1, y + 1, z)))
 | 
			
		||||
            return true;
 | 
			
		||||
        if ((world.getTypeId(x + 1, y, z) == id) && (world.t(x + 1, y + 1, z)))
 | 
			
		||||
            return true;
 | 
			
		||||
        if ((world.getTypeId(x, y, z - 1) == id) && (world.t(x, y + 1, z - 1)))
 | 
			
		||||
            return true;
 | 
			
		||||
        if ((world.getTypeId(x, y, z + 1) == id) && (world.t(x, y + 1, z + 1)))
 | 
			
		||||
            return true;
 | 
			
		||||
 | 
			
		||||
        return false;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public boolean activateChest(Player p, boolean anychest, boolean silentchest, int x, int y, int z) {
 | 
			
		||||
        EntityPlayer player = ((CraftPlayer) p).getHandle();
 | 
			
		||||
        World world = player.world;
 | 
			
		||||
        Object chest = world.getTileEntity(x, y, z);
 | 
			
		||||
        if (chest == null)
 | 
			
		||||
            return true;
 | 
			
		||||
 | 
			
		||||
        int id = world.getTypeId(x, y, z);
 | 
			
		||||
 | 
			
		||||
        if (!anychest) {
 | 
			
		||||
            if (world.t(x, y + 1, z))
 | 
			
		||||
                return true;
 | 
			
		||||
            if ((world.getTypeId(x - 1, y, z) == id) && (world.t(x - 1, y + 1, z)))
 | 
			
		||||
                return true;
 | 
			
		||||
            if ((world.getTypeId(x + 1, y, z) == id) && (world.t(x + 1, y + 1, z)))
 | 
			
		||||
                return true;
 | 
			
		||||
            if ((world.getTypeId(x, y, z - 1) == id) && (world.t(x, y + 1, z - 1)))
 | 
			
		||||
                return true;
 | 
			
		||||
            if ((world.getTypeId(x, y, z + 1) == id) && (world.t(x, y + 1, z + 1)))
 | 
			
		||||
                return true;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (world.getTypeId(x - 1, y, z) == id)
 | 
			
		||||
            chest = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(x - 1, y, z), (IInventory) chest);
 | 
			
		||||
        if (world.getTypeId(x + 1, y, z) == id)
 | 
			
		||||
            chest = new InventoryLargeChest("Large chest", (IInventory) chest, (TileEntityChest) world.getTileEntity(x + 1, y, z));
 | 
			
		||||
        if (world.getTypeId(x, y, z - 1) == id)
 | 
			
		||||
            chest = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(x, y, z - 1), (IInventory) chest);
 | 
			
		||||
        if (world.getTypeId(x, y, z + 1) == id)
 | 
			
		||||
            chest = new InventoryLargeChest("Large chest", (IInventory) chest, (TileEntityChest) world.getTileEntity(x, y, z + 1));
 | 
			
		||||
 | 
			
		||||
        boolean returnValue = true;
 | 
			
		||||
        if (!silentchest) {
 | 
			
		||||
            player.openContainer((IInventory) chest);
 | 
			
		||||
        }
 | 
			
		||||
        else {
 | 
			
		||||
            try {
 | 
			
		||||
                int windowId = 0;
 | 
			
		||||
                try {
 | 
			
		||||
                    Field windowID = player.getClass().getDeclaredField("containerCounter");
 | 
			
		||||
                    windowID.setAccessible(true);
 | 
			
		||||
                    windowId = windowID.getInt(player);
 | 
			
		||||
                    windowId = windowId % 100 + 1;
 | 
			
		||||
                    windowID.setInt(player, windowId);
 | 
			
		||||
                }
 | 
			
		||||
                catch (NoSuchFieldException e) {}
 | 
			
		||||
 | 
			
		||||
                player.playerConnection.sendPacket(new Packet100OpenWindow(windowId, 0, ((IInventory) chest).getName(), ((IInventory) chest).getSize(), true));
 | 
			
		||||
                player.activeContainer = new SilentContainerChest(player.inventory, ((IInventory) chest));
 | 
			
		||||
                player.activeContainer.windowId = windowId;
 | 
			
		||||
                player.activeContainer.addSlotListener(player);
 | 
			
		||||
                returnValue = false;
 | 
			
		||||
            }
 | 
			
		||||
            catch (Exception e) {
 | 
			
		||||
                e.printStackTrace();
 | 
			
		||||
                p.sendMessage(ChatColor.RED + "Error while sending silent chest.");
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        return returnValue;
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
@@ -1,50 +0,0 @@
 | 
			
		||||
/*
 | 
			
		||||
 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
			
		||||
 * 
 | 
			
		||||
 * This program is free software: you can redistribute it and/or modify
 | 
			
		||||
 * it under the terms of the GNU General Public License as published by
 | 
			
		||||
 * the Free Software Foundation,  version 3.
 | 
			
		||||
 * 
 | 
			
		||||
 * This program is distributed in the hope that it will be useful,
 | 
			
		||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
			
		||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
			
		||||
 * GNU General Public License for more details.
 | 
			
		||||
 * 
 | 
			
		||||
 * You should have received a copy of the GNU General Public License
 | 
			
		||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
package com.lishid.openinv.internal.v1_6_R2;
 | 
			
		||||
 | 
			
		||||
import org.bukkit.entity.HumanEntity;
 | 
			
		||||
import org.bukkit.inventory.Inventory;
 | 
			
		||||
 | 
			
		||||
import com.lishid.openinv.OpenInv;
 | 
			
		||||
import com.lishid.openinv.Permissions;
 | 
			
		||||
import com.lishid.openinv.internal.IInventoryAccess;
 | 
			
		||||
 | 
			
		||||
// Volatile
 | 
			
		||||
import net.minecraft.server.v1_6_R2.IInventory;
 | 
			
		||||
 | 
			
		||||
import org.bukkit.craftbukkit.v1_6_R2.inventory.CraftInventory;
 | 
			
		||||
 | 
			
		||||
public class InventoryAccess implements IInventoryAccess {
 | 
			
		||||
    @Override
 | 
			
		||||
    public boolean check(Inventory inventory, HumanEntity player) {
 | 
			
		||||
        IInventory inv = ((CraftInventory) inventory).getInventory();
 | 
			
		||||
 | 
			
		||||
        if (inv instanceof SpecialPlayerInventory) {
 | 
			
		||||
            if (!OpenInv.hasPermission(player, Permissions.PERM_EDITINV)) {
 | 
			
		||||
                return false;
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        else if (inv instanceof SpecialEnderChest) {
 | 
			
		||||
            if (!OpenInv.hasPermission(player, Permissions.PERM_EDITENDER)) {
 | 
			
		||||
                return false;
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        return true;
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
@@ -1,57 +0,0 @@
 | 
			
		||||
/*
 | 
			
		||||
 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
			
		||||
 * 
 | 
			
		||||
 * This program is free software: you can redistribute it and/or modify
 | 
			
		||||
 * it under the terms of the GNU General Public License as published by
 | 
			
		||||
 * the Free Software Foundation,  version 3.
 | 
			
		||||
 * 
 | 
			
		||||
 * This program is distributed in the hope that it will be useful,
 | 
			
		||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
			
		||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
			
		||||
 * GNU General Public License for more details.
 | 
			
		||||
 * 
 | 
			
		||||
 * You should have received a copy of the GNU General Public License
 | 
			
		||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
package com.lishid.openinv.internal.v1_6_R2;
 | 
			
		||||
 | 
			
		||||
import com.lishid.openinv.internal.IPlayerDataManager;
 | 
			
		||||
 | 
			
		||||
import org.bukkit.Bukkit;
 | 
			
		||||
import org.bukkit.OfflinePlayer;
 | 
			
		||||
import org.bukkit.entity.Player;
 | 
			
		||||
 | 
			
		||||
// Volatile
 | 
			
		||||
import net.minecraft.server.v1_6_R2.EntityPlayer;
 | 
			
		||||
import net.minecraft.server.v1_6_R2.MinecraftServer;
 | 
			
		||||
import net.minecraft.server.v1_6_R2.PlayerInteractManager;
 | 
			
		||||
 | 
			
		||||
import org.bukkit.craftbukkit.v1_6_R2.CraftServer;
 | 
			
		||||
 | 
			
		||||
public class PlayerDataManager implements IPlayerDataManager {
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public Player loadPlayer(OfflinePlayer offline) {
 | 
			
		||||
        MinecraftServer server = ((CraftServer) Bukkit.getServer()).getServer();
 | 
			
		||||
 | 
			
		||||
        // Create an entity to load the player data
 | 
			
		||||
        EntityPlayer entity = new EntityPlayer(server, server.getWorldServer(0), offline.getName(), new PlayerInteractManager(server.getWorldServer(0)));
 | 
			
		||||
 | 
			
		||||
        // Get the bukkit entity
 | 
			
		||||
        Player target = (entity == null) ? null : entity.getBukkitEntity();
 | 
			
		||||
        if (target != null) {
 | 
			
		||||
            // Load data
 | 
			
		||||
            target.loadData();
 | 
			
		||||
            // Return the entity
 | 
			
		||||
            return target;
 | 
			
		||||
        }
 | 
			
		||||
        return null;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public String getPlayerDataID(OfflinePlayer player) {
 | 
			
		||||
        return player.getName();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
}
 | 
			
		||||
@@ -1,45 +0,0 @@
 | 
			
		||||
/*
 | 
			
		||||
 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
			
		||||
 * 
 | 
			
		||||
 * This program is free software: you can redistribute it and/or modify
 | 
			
		||||
 * it under the terms of the GNU General Public License as published by
 | 
			
		||||
 * the Free Software Foundation,  version 3.
 | 
			
		||||
 * 
 | 
			
		||||
 * This program is distributed in the hope that it will be useful,
 | 
			
		||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
			
		||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
			
		||||
 * GNU General Public License for more details.
 | 
			
		||||
 * 
 | 
			
		||||
 * You should have received a copy of the GNU General Public License
 | 
			
		||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
package com.lishid.openinv.internal.v1_6_R2;
 | 
			
		||||
 | 
			
		||||
// Volatile
 | 
			
		||||
import net.minecraft.server.v1_6_R2.ContainerChest;
 | 
			
		||||
import net.minecraft.server.v1_6_R2.EntityHuman;
 | 
			
		||||
import net.minecraft.server.v1_6_R2.IInventory;
 | 
			
		||||
import net.minecraft.server.v1_6_R2.PlayerInventory;
 | 
			
		||||
 | 
			
		||||
public class SilentContainerChest extends ContainerChest {
 | 
			
		||||
    public IInventory inv;
 | 
			
		||||
 | 
			
		||||
    public SilentContainerChest(IInventory i1, IInventory i2) {
 | 
			
		||||
        super(i1, i2);
 | 
			
		||||
        inv = i2;
 | 
			
		||||
        // close signal
 | 
			
		||||
        inv.g();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void b(EntityHuman entityHuman) {
 | 
			
		||||
        // Don't send close signal twice, might screw up
 | 
			
		||||
        PlayerInventory playerinventory = entityHuman.inventory;
 | 
			
		||||
 | 
			
		||||
        if (playerinventory.getCarried() != null) {
 | 
			
		||||
            entityHuman.drop(playerinventory.getCarried());
 | 
			
		||||
            playerinventory.setCarried(null);
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
@@ -1,128 +0,0 @@
 | 
			
		||||
/*
 | 
			
		||||
 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
			
		||||
 * 
 | 
			
		||||
 * This program is free software: you can redistribute it and/or modify
 | 
			
		||||
 * it under the terms of the GNU General Public License as published by
 | 
			
		||||
 * the Free Software Foundation,  version 3.
 | 
			
		||||
 * 
 | 
			
		||||
 * This program is distributed in the hope that it will be useful,
 | 
			
		||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
			
		||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
			
		||||
 * GNU General Public License for more details.
 | 
			
		||||
 * 
 | 
			
		||||
 * You should have received a copy of the GNU General Public License
 | 
			
		||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
package com.lishid.openinv.internal.v1_6_R2;
 | 
			
		||||
 | 
			
		||||
import java.lang.reflect.Field;
 | 
			
		||||
import java.util.ArrayList;
 | 
			
		||||
import java.util.List;
 | 
			
		||||
 | 
			
		||||
import com.lishid.openinv.internal.ISpecialEnderChest;
 | 
			
		||||
 | 
			
		||||
import org.bukkit.entity.HumanEntity;
 | 
			
		||||
import org.bukkit.entity.Player;
 | 
			
		||||
import org.bukkit.inventory.Inventory;
 | 
			
		||||
import org.bukkit.inventory.InventoryHolder;
 | 
			
		||||
 | 
			
		||||
// Volatile
 | 
			
		||||
import net.minecraft.server.v1_6_R2.IInventory;
 | 
			
		||||
import net.minecraft.server.v1_6_R2.InventoryEnderChest;
 | 
			
		||||
import net.minecraft.server.v1_6_R2.InventorySubcontainer;
 | 
			
		||||
import net.minecraft.server.v1_6_R2.ItemStack;
 | 
			
		||||
 | 
			
		||||
import org.bukkit.craftbukkit.v1_6_R2.entity.CraftHumanEntity;
 | 
			
		||||
import org.bukkit.craftbukkit.v1_6_R2.entity.CraftPlayer;
 | 
			
		||||
import org.bukkit.craftbukkit.v1_6_R2.inventory.CraftInventory;
 | 
			
		||||
 | 
			
		||||
public class SpecialEnderChest extends InventorySubcontainer implements IInventory, ISpecialEnderChest {
 | 
			
		||||
 | 
			
		||||
    private final InventoryEnderChest enderChest;
 | 
			
		||||
    private final CraftInventory inventory = new CraftInventory(this);
 | 
			
		||||
    public List<HumanEntity> transaction = new ArrayList<HumanEntity>();
 | 
			
		||||
    public boolean playerOnline = false;
 | 
			
		||||
    private CraftPlayer owner;
 | 
			
		||||
    private int maxStack = MAX_STACK;
 | 
			
		||||
 | 
			
		||||
    public SpecialEnderChest(Player p, Boolean online) {
 | 
			
		||||
        super(((CraftPlayer) p).getHandle().getEnderChest().getName(), ((CraftPlayer) p).getHandle().getEnderChest().c(), ((CraftPlayer) p).getHandle().getEnderChest().getSize());
 | 
			
		||||
        CraftPlayer player = (CraftPlayer) p;
 | 
			
		||||
        this.enderChest = player.getHandle().getEnderChest();
 | 
			
		||||
        this.owner = player;
 | 
			
		||||
        this.items = enderChest.getContents();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public Inventory getBukkitInventory() {
 | 
			
		||||
        return inventory;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void setPlayerOnline(Player player) {
 | 
			
		||||
        if (!playerOnline) {
 | 
			
		||||
            try {
 | 
			
		||||
                owner = (CraftPlayer) player;
 | 
			
		||||
                InventoryEnderChest playerEnderChest = owner.getHandle().getEnderChest();
 | 
			
		||||
                Field field = playerEnderChest.getClass().getField("items");
 | 
			
		||||
                field.setAccessible(true);
 | 
			
		||||
                field.set(playerEnderChest, this.items);
 | 
			
		||||
            }
 | 
			
		||||
            catch (Exception e) {}
 | 
			
		||||
            playerOnline = true;
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void setPlayerOffline() {
 | 
			
		||||
        playerOnline = false;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public boolean isInUse() {
 | 
			
		||||
        return !this.getViewers().isEmpty();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public ItemStack[] getContents() {
 | 
			
		||||
        return this.items;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void onOpen(CraftHumanEntity who) {
 | 
			
		||||
        transaction.add(who);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void onClose(CraftHumanEntity who) {
 | 
			
		||||
        transaction.remove(who);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public List<HumanEntity> getViewers() {
 | 
			
		||||
        return transaction;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public InventoryHolder getOwner() {
 | 
			
		||||
        return this.owner;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void setMaxStackSize(int size) {
 | 
			
		||||
        maxStack = size;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public int getMaxStackSize() {
 | 
			
		||||
        return maxStack;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void update() {
 | 
			
		||||
        super.update();
 | 
			
		||||
        enderChest.update();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
}
 | 
			
		||||
@@ -1,237 +0,0 @@
 | 
			
		||||
/*
 | 
			
		||||
 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
			
		||||
 * 
 | 
			
		||||
 * This program is free software: you can redistribute it and/or modify
 | 
			
		||||
 * it under the terms of the GNU General Public License as published by
 | 
			
		||||
 * the Free Software Foundation,  version 3.
 | 
			
		||||
 * 
 | 
			
		||||
 * This program is distributed in the hope that it will be useful,
 | 
			
		||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
			
		||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
			
		||||
 * GNU General Public License for more details.
 | 
			
		||||
 * 
 | 
			
		||||
 * You should have received a copy of the GNU General Public License
 | 
			
		||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
package com.lishid.openinv.internal.v1_6_R2;
 | 
			
		||||
 | 
			
		||||
import com.lishid.openinv.internal.ISpecialPlayerInventory;
 | 
			
		||||
 | 
			
		||||
import org.bukkit.entity.Player;
 | 
			
		||||
import org.bukkit.inventory.Inventory;
 | 
			
		||||
 | 
			
		||||
// Volatile
 | 
			
		||||
import net.minecraft.server.v1_6_R2.ItemStack;
 | 
			
		||||
import net.minecraft.server.v1_6_R2.PlayerInventory;
 | 
			
		||||
 | 
			
		||||
import org.bukkit.craftbukkit.v1_6_R2.entity.CraftPlayer;
 | 
			
		||||
import org.bukkit.craftbukkit.v1_6_R2.inventory.CraftInventory;
 | 
			
		||||
 | 
			
		||||
public class SpecialPlayerInventory extends PlayerInventory implements ISpecialPlayerInventory {
 | 
			
		||||
 | 
			
		||||
    private final ItemStack[] extra = new ItemStack[5];
 | 
			
		||||
    private final CraftInventory inventory = new CraftInventory(this);
 | 
			
		||||
    private boolean playerOnline = false;
 | 
			
		||||
 | 
			
		||||
    public SpecialPlayerInventory(Player bukkitPlayer, Boolean online) {
 | 
			
		||||
        super(((CraftPlayer) bukkitPlayer).getHandle());
 | 
			
		||||
        this.playerOnline = online;
 | 
			
		||||
        this.items = player.inventory.items;
 | 
			
		||||
        this.armor = player.inventory.armor;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public Inventory getBukkitInventory() {
 | 
			
		||||
        return inventory;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void setPlayerOnline(Player player) {
 | 
			
		||||
        if (!playerOnline) {
 | 
			
		||||
            this.player = ((CraftPlayer) player).getHandle();
 | 
			
		||||
            this.player.inventory.items = this.items;
 | 
			
		||||
            this.player.inventory.armor = this.armor;
 | 
			
		||||
            playerOnline = true;
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void setPlayerOffline() {
 | 
			
		||||
        playerOnline = false;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public boolean isInUse() {
 | 
			
		||||
        return !this.getViewers().isEmpty();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public ItemStack[] getContents() {
 | 
			
		||||
        ItemStack[] contents = new ItemStack[getSize()];
 | 
			
		||||
        System.arraycopy(items, 0, contents, 0, items.length);
 | 
			
		||||
        System.arraycopy(armor, 0, contents, items.length, armor.length);
 | 
			
		||||
        return contents;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public int getSize() {
 | 
			
		||||
        return super.getSize() + 5;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public ItemStack getItem(int i) {
 | 
			
		||||
        ItemStack[] is = this.items;
 | 
			
		||||
 | 
			
		||||
        if (i >= is.length) {
 | 
			
		||||
            i -= is.length;
 | 
			
		||||
            is = this.armor;
 | 
			
		||||
        }
 | 
			
		||||
        else {
 | 
			
		||||
            i = getReversedItemSlotNum(i);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (i >= is.length) {
 | 
			
		||||
            i -= is.length;
 | 
			
		||||
            is = this.extra;
 | 
			
		||||
        }
 | 
			
		||||
        else if (is == this.armor) {
 | 
			
		||||
            i = getReversedArmorSlotNum(i);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        return is[i];
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public ItemStack splitStack(int i, int j) {
 | 
			
		||||
        ItemStack[] is = this.items;
 | 
			
		||||
 | 
			
		||||
        if (i >= is.length) {
 | 
			
		||||
            i -= is.length;
 | 
			
		||||
            is = this.armor;
 | 
			
		||||
        }
 | 
			
		||||
        else {
 | 
			
		||||
            i = getReversedItemSlotNum(i);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (i >= is.length) {
 | 
			
		||||
            i -= is.length;
 | 
			
		||||
            is = this.extra;
 | 
			
		||||
        }
 | 
			
		||||
        else if (is == this.armor) {
 | 
			
		||||
            i = getReversedArmorSlotNum(i);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (is[i] != null) {
 | 
			
		||||
            ItemStack itemstack;
 | 
			
		||||
 | 
			
		||||
            if (is[i].count <= j) {
 | 
			
		||||
                itemstack = is[i];
 | 
			
		||||
                is[i] = null;
 | 
			
		||||
                return itemstack;
 | 
			
		||||
            }
 | 
			
		||||
            else {
 | 
			
		||||
                itemstack = is[i].a(j);
 | 
			
		||||
                if (is[i].count == 0) {
 | 
			
		||||
                    is[i] = null;
 | 
			
		||||
                }
 | 
			
		||||
 | 
			
		||||
                return itemstack;
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
        else {
 | 
			
		||||
            return null;
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public ItemStack splitWithoutUpdate(int i) {
 | 
			
		||||
        ItemStack[] is = this.items;
 | 
			
		||||
 | 
			
		||||
        if (i >= is.length) {
 | 
			
		||||
            i -= is.length;
 | 
			
		||||
            is = this.armor;
 | 
			
		||||
        }
 | 
			
		||||
        else {
 | 
			
		||||
            i = getReversedItemSlotNum(i);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (i >= is.length) {
 | 
			
		||||
            i -= is.length;
 | 
			
		||||
            is = this.extra;
 | 
			
		||||
        }
 | 
			
		||||
        else if (is == this.armor) {
 | 
			
		||||
            i = getReversedArmorSlotNum(i);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (is[i] != null) {
 | 
			
		||||
            ItemStack itemstack = is[i];
 | 
			
		||||
 | 
			
		||||
            is[i] = null;
 | 
			
		||||
            return itemstack;
 | 
			
		||||
        }
 | 
			
		||||
        else {
 | 
			
		||||
            return null;
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void setItem(int i, ItemStack itemstack) {
 | 
			
		||||
        ItemStack[] is = this.items;
 | 
			
		||||
 | 
			
		||||
        if (i >= is.length) {
 | 
			
		||||
            i -= is.length;
 | 
			
		||||
            is = this.armor;
 | 
			
		||||
        }
 | 
			
		||||
        else {
 | 
			
		||||
            i = getReversedItemSlotNum(i);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (i >= is.length) {
 | 
			
		||||
            i -= is.length;
 | 
			
		||||
            is = this.extra;
 | 
			
		||||
        }
 | 
			
		||||
        else if (is == this.armor) {
 | 
			
		||||
            i = getReversedArmorSlotNum(i);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        // Effects
 | 
			
		||||
        if (is == this.extra) {
 | 
			
		||||
            player.drop(itemstack);
 | 
			
		||||
            itemstack = null;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        is[i] = itemstack;
 | 
			
		||||
 | 
			
		||||
        player.defaultContainer.b();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    private int getReversedItemSlotNum(int i) {
 | 
			
		||||
        if (i >= 27)
 | 
			
		||||
            return i - 27;
 | 
			
		||||
        else
 | 
			
		||||
            return i + 9;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    private int getReversedArmorSlotNum(int i) {
 | 
			
		||||
        if (i == 0)
 | 
			
		||||
            return 3;
 | 
			
		||||
        if (i == 1)
 | 
			
		||||
            return 2;
 | 
			
		||||
        if (i == 2)
 | 
			
		||||
            return 1;
 | 
			
		||||
        if (i == 3)
 | 
			
		||||
            return 0;
 | 
			
		||||
        else
 | 
			
		||||
            return i;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public String getName() {
 | 
			
		||||
        if (player.getName().length() > 16) {
 | 
			
		||||
            return player.getName().substring(0, 16);
 | 
			
		||||
        }
 | 
			
		||||
        return player.getName();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
}
 | 
			
		||||
@@ -1,32 +0,0 @@
 | 
			
		||||
<project xmlns="http://maven.apache.org/POM/4.0.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
 | 
			
		||||
    xsi:schemaLocation="http://maven.apache.org/POM/4.0.0 http://maven.apache.org/xsd/maven-4.0.0.xsd">
 | 
			
		||||
  <modelVersion>4.0.0</modelVersion>
 | 
			
		||||
 | 
			
		||||
  <parent>
 | 
			
		||||
    <groupId>com.lishid</groupId>
 | 
			
		||||
    <artifactId>openinvparent</artifactId>
 | 
			
		||||
    <version>1.0-SNAPSHOT</version>
 | 
			
		||||
  </parent>
 | 
			
		||||
 | 
			
		||||
  <artifactId>OpenInvCraftbukkit1_6_R3</artifactId>
 | 
			
		||||
  <name>OpenInvCraftbukkit1_6_R3</name>
 | 
			
		||||
 | 
			
		||||
  <dependencies>
 | 
			
		||||
    <dependency>
 | 
			
		||||
      <groupId>com.lishid</groupId>
 | 
			
		||||
      <artifactId>openinvcore</artifactId>
 | 
			
		||||
      <version>1.0-SNAPSHOT</version>
 | 
			
		||||
    </dependency>
 | 
			
		||||
    <dependency>
 | 
			
		||||
      <groupId>com.lishid</groupId>
 | 
			
		||||
      <artifactId>openinvplugin</artifactId>
 | 
			
		||||
      <version>1.0-SNAPSHOT</version>
 | 
			
		||||
    </dependency>
 | 
			
		||||
    <dependency>
 | 
			
		||||
      <groupId>org.bukkit</groupId>
 | 
			
		||||
      <artifactId>craftbukkit</artifactId>
 | 
			
		||||
      <version>1.6.4-R2.0</version>
 | 
			
		||||
      <scope>provided</scope>
 | 
			
		||||
    </dependency>
 | 
			
		||||
  </dependencies>
 | 
			
		||||
</project>
 | 
			
		||||
@@ -1,123 +0,0 @@
 | 
			
		||||
/*
 | 
			
		||||
 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
			
		||||
 * 
 | 
			
		||||
 * This program is free software: you can redistribute it and/or modify
 | 
			
		||||
 * it under the terms of the GNU General Public License as published by
 | 
			
		||||
 * the Free Software Foundation,  version 3.
 | 
			
		||||
 * 
 | 
			
		||||
 * This program is distributed in the hope that it will be useful,
 | 
			
		||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
			
		||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
			
		||||
 * GNU General Public License for more details.
 | 
			
		||||
 * 
 | 
			
		||||
 * You should have received a copy of the GNU General Public License
 | 
			
		||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
package com.lishid.openinv.internal.v1_6_R3;
 | 
			
		||||
 | 
			
		||||
import java.lang.reflect.Field;
 | 
			
		||||
 | 
			
		||||
import org.bukkit.ChatColor;
 | 
			
		||||
import org.bukkit.entity.Player;
 | 
			
		||||
 | 
			
		||||
import com.lishid.openinv.internal.IAnySilentChest;
 | 
			
		||||
 | 
			
		||||
// Volatile
 | 
			
		||||
import net.minecraft.server.v1_6_R3.EntityPlayer;
 | 
			
		||||
import net.minecraft.server.v1_6_R3.IInventory;
 | 
			
		||||
import net.minecraft.server.v1_6_R3.InventoryLargeChest;
 | 
			
		||||
import net.minecraft.server.v1_6_R3.Packet100OpenWindow;
 | 
			
		||||
import net.minecraft.server.v1_6_R3.TileEntityChest;
 | 
			
		||||
import net.minecraft.server.v1_6_R3.World;
 | 
			
		||||
 | 
			
		||||
import org.bukkit.craftbukkit.v1_6_R3.entity.CraftPlayer;
 | 
			
		||||
 | 
			
		||||
public class AnySilentChest implements IAnySilentChest {
 | 
			
		||||
    @Override
 | 
			
		||||
    public boolean isAnyChestNeeded(Player p, int x, int y, int z) {
 | 
			
		||||
        // FOR REFERENCE, LOOK AT net.minecraft.server.BlockChest
 | 
			
		||||
        EntityPlayer player = ((CraftPlayer) p).getHandle();
 | 
			
		||||
        World world = player.world;
 | 
			
		||||
        // If block on top
 | 
			
		||||
        if (world.t(x, y + 1, z))
 | 
			
		||||
            return true;
 | 
			
		||||
 | 
			
		||||
        int id = world.getTypeId(x, y, z);
 | 
			
		||||
 | 
			
		||||
        // If block next to chest is chest and has a block on top
 | 
			
		||||
        if ((world.getTypeId(x - 1, y, z) == id) && (world.t(x - 1, y + 1, z)))
 | 
			
		||||
            return true;
 | 
			
		||||
        if ((world.getTypeId(x + 1, y, z) == id) && (world.t(x + 1, y + 1, z)))
 | 
			
		||||
            return true;
 | 
			
		||||
        if ((world.getTypeId(x, y, z - 1) == id) && (world.t(x, y + 1, z - 1)))
 | 
			
		||||
            return true;
 | 
			
		||||
        if ((world.getTypeId(x, y, z + 1) == id) && (world.t(x, y + 1, z + 1)))
 | 
			
		||||
            return true;
 | 
			
		||||
 | 
			
		||||
        return false;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public boolean activateChest(Player p, boolean anychest, boolean silentchest, int x, int y, int z) {
 | 
			
		||||
        EntityPlayer player = ((CraftPlayer) p).getHandle();
 | 
			
		||||
        World world = player.world;
 | 
			
		||||
        Object chest = world.getTileEntity(x, y, z);
 | 
			
		||||
        if (chest == null)
 | 
			
		||||
            return true;
 | 
			
		||||
 | 
			
		||||
        int id = world.getTypeId(x, y, z);
 | 
			
		||||
 | 
			
		||||
        if (!anychest) {
 | 
			
		||||
            if (world.t(x, y + 1, z))
 | 
			
		||||
                return true;
 | 
			
		||||
            if ((world.getTypeId(x - 1, y, z) == id) && (world.t(x - 1, y + 1, z)))
 | 
			
		||||
                return true;
 | 
			
		||||
            if ((world.getTypeId(x + 1, y, z) == id) && (world.t(x + 1, y + 1, z)))
 | 
			
		||||
                return true;
 | 
			
		||||
            if ((world.getTypeId(x, y, z - 1) == id) && (world.t(x, y + 1, z - 1)))
 | 
			
		||||
                return true;
 | 
			
		||||
            if ((world.getTypeId(x, y, z + 1) == id) && (world.t(x, y + 1, z + 1)))
 | 
			
		||||
                return true;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (world.getTypeId(x - 1, y, z) == id)
 | 
			
		||||
            chest = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(x - 1, y, z), (IInventory) chest);
 | 
			
		||||
        if (world.getTypeId(x + 1, y, z) == id)
 | 
			
		||||
            chest = new InventoryLargeChest("Large chest", (IInventory) chest, (TileEntityChest) world.getTileEntity(x + 1, y, z));
 | 
			
		||||
        if (world.getTypeId(x, y, z - 1) == id)
 | 
			
		||||
            chest = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(x, y, z - 1), (IInventory) chest);
 | 
			
		||||
        if (world.getTypeId(x, y, z + 1) == id)
 | 
			
		||||
            chest = new InventoryLargeChest("Large chest", (IInventory) chest, (TileEntityChest) world.getTileEntity(x, y, z + 1));
 | 
			
		||||
 | 
			
		||||
        boolean returnValue = true;
 | 
			
		||||
        if (!silentchest) {
 | 
			
		||||
            player.openContainer((IInventory) chest);
 | 
			
		||||
        }
 | 
			
		||||
        else {
 | 
			
		||||
            try {
 | 
			
		||||
                int windowId = 0;
 | 
			
		||||
                try {
 | 
			
		||||
                    Field windowID = player.getClass().getDeclaredField("containerCounter");
 | 
			
		||||
                    windowID.setAccessible(true);
 | 
			
		||||
                    windowId = windowID.getInt(player);
 | 
			
		||||
                    windowId = windowId % 100 + 1;
 | 
			
		||||
                    windowID.setInt(player, windowId);
 | 
			
		||||
                }
 | 
			
		||||
                catch (NoSuchFieldException e) {}
 | 
			
		||||
 | 
			
		||||
                player.playerConnection.sendPacket(new Packet100OpenWindow(windowId, 0, ((IInventory) chest).getName(), ((IInventory) chest).getSize(), true));
 | 
			
		||||
                player.activeContainer = new SilentContainerChest(player.inventory, ((IInventory) chest));
 | 
			
		||||
                player.activeContainer.windowId = windowId;
 | 
			
		||||
                player.activeContainer.addSlotListener(player);
 | 
			
		||||
                returnValue = false;
 | 
			
		||||
            }
 | 
			
		||||
            catch (Exception e) {
 | 
			
		||||
                e.printStackTrace();
 | 
			
		||||
                p.sendMessage(ChatColor.RED + "Error while sending silent chest.");
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        return returnValue;
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
@@ -1,50 +0,0 @@
 | 
			
		||||
/*
 | 
			
		||||
 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
			
		||||
 * 
 | 
			
		||||
 * This program is free software: you can redistribute it and/or modify
 | 
			
		||||
 * it under the terms of the GNU General Public License as published by
 | 
			
		||||
 * the Free Software Foundation,  version 3.
 | 
			
		||||
 * 
 | 
			
		||||
 * This program is distributed in the hope that it will be useful,
 | 
			
		||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
			
		||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
			
		||||
 * GNU General Public License for more details.
 | 
			
		||||
 * 
 | 
			
		||||
 * You should have received a copy of the GNU General Public License
 | 
			
		||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
package com.lishid.openinv.internal.v1_6_R3;
 | 
			
		||||
 | 
			
		||||
import org.bukkit.entity.HumanEntity;
 | 
			
		||||
import org.bukkit.inventory.Inventory;
 | 
			
		||||
 | 
			
		||||
import com.lishid.openinv.OpenInv;
 | 
			
		||||
import com.lishid.openinv.Permissions;
 | 
			
		||||
import com.lishid.openinv.internal.IInventoryAccess;
 | 
			
		||||
 | 
			
		||||
// Volatile
 | 
			
		||||
import net.minecraft.server.v1_6_R3.IInventory;
 | 
			
		||||
 | 
			
		||||
import org.bukkit.craftbukkit.v1_6_R3.inventory.CraftInventory;
 | 
			
		||||
 | 
			
		||||
public class InventoryAccess implements IInventoryAccess {
 | 
			
		||||
    @Override
 | 
			
		||||
    public boolean check(Inventory inventory, HumanEntity player) {
 | 
			
		||||
        IInventory inv = ((CraftInventory) inventory).getInventory();
 | 
			
		||||
 | 
			
		||||
        if (inv instanceof SpecialPlayerInventory) {
 | 
			
		||||
            if (!OpenInv.hasPermission(player, Permissions.PERM_EDITINV)) {
 | 
			
		||||
                return false;
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        else if (inv instanceof SpecialEnderChest) {
 | 
			
		||||
            if (!OpenInv.hasPermission(player, Permissions.PERM_EDITENDER)) {
 | 
			
		||||
                return false;
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        return true;
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
@@ -1,57 +0,0 @@
 | 
			
		||||
/*
 | 
			
		||||
 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
			
		||||
 * 
 | 
			
		||||
 * This program is free software: you can redistribute it and/or modify
 | 
			
		||||
 * it under the terms of the GNU General Public License as published by
 | 
			
		||||
 * the Free Software Foundation,  version 3.
 | 
			
		||||
 * 
 | 
			
		||||
 * This program is distributed in the hope that it will be useful,
 | 
			
		||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
			
		||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
			
		||||
 * GNU General Public License for more details.
 | 
			
		||||
 * 
 | 
			
		||||
 * You should have received a copy of the GNU General Public License
 | 
			
		||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
package com.lishid.openinv.internal.v1_6_R3;
 | 
			
		||||
 | 
			
		||||
import com.lishid.openinv.internal.IPlayerDataManager;
 | 
			
		||||
 | 
			
		||||
import org.bukkit.Bukkit;
 | 
			
		||||
import org.bukkit.OfflinePlayer;
 | 
			
		||||
import org.bukkit.entity.Player;
 | 
			
		||||
 | 
			
		||||
// Volatile
 | 
			
		||||
import net.minecraft.server.v1_6_R3.EntityPlayer;
 | 
			
		||||
import net.minecraft.server.v1_6_R3.MinecraftServer;
 | 
			
		||||
import net.minecraft.server.v1_6_R3.PlayerInteractManager;
 | 
			
		||||
 | 
			
		||||
import org.bukkit.craftbukkit.v1_6_R3.CraftServer;
 | 
			
		||||
 | 
			
		||||
public class PlayerDataManager implements IPlayerDataManager {
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public Player loadPlayer(OfflinePlayer offline) {
 | 
			
		||||
        MinecraftServer server = ((CraftServer) Bukkit.getServer()).getServer();
 | 
			
		||||
 | 
			
		||||
        // Create an entity to load the player data
 | 
			
		||||
        EntityPlayer entity = new EntityPlayer(server, server.getWorldServer(0), offline.getName(), new PlayerInteractManager(server.getWorldServer(0)));
 | 
			
		||||
 | 
			
		||||
        // Get the bukkit entity
 | 
			
		||||
        Player target = (entity == null) ? null : entity.getBukkitEntity();
 | 
			
		||||
        if (target != null) {
 | 
			
		||||
            // Load data
 | 
			
		||||
            target.loadData();
 | 
			
		||||
            // Return the entity
 | 
			
		||||
            return target;
 | 
			
		||||
        }
 | 
			
		||||
        return null;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public String getPlayerDataID(OfflinePlayer player) {
 | 
			
		||||
        return player.getName();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
}
 | 
			
		||||
@@ -1,45 +0,0 @@
 | 
			
		||||
/*
 | 
			
		||||
 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
			
		||||
 * 
 | 
			
		||||
 * This program is free software: you can redistribute it and/or modify
 | 
			
		||||
 * it under the terms of the GNU General Public License as published by
 | 
			
		||||
 * the Free Software Foundation,  version 3.
 | 
			
		||||
 * 
 | 
			
		||||
 * This program is distributed in the hope that it will be useful,
 | 
			
		||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
			
		||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
			
		||||
 * GNU General Public License for more details.
 | 
			
		||||
 * 
 | 
			
		||||
 * You should have received a copy of the GNU General Public License
 | 
			
		||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
package com.lishid.openinv.internal.v1_6_R3;
 | 
			
		||||
 | 
			
		||||
// Volatile
 | 
			
		||||
import net.minecraft.server.v1_6_R3.ContainerChest;
 | 
			
		||||
import net.minecraft.server.v1_6_R3.EntityHuman;
 | 
			
		||||
import net.minecraft.server.v1_6_R3.IInventory;
 | 
			
		||||
import net.minecraft.server.v1_6_R3.PlayerInventory;
 | 
			
		||||
 | 
			
		||||
public class SilentContainerChest extends ContainerChest {
 | 
			
		||||
    public IInventory inv;
 | 
			
		||||
 | 
			
		||||
    public SilentContainerChest(IInventory i1, IInventory i2) {
 | 
			
		||||
        super(i1, i2);
 | 
			
		||||
        inv = i2;
 | 
			
		||||
        // close signal
 | 
			
		||||
        inv.g();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void b(EntityHuman entityHuman) {
 | 
			
		||||
        // Don't send close signal twice, might screw up
 | 
			
		||||
        PlayerInventory playerinventory = entityHuman.inventory;
 | 
			
		||||
 | 
			
		||||
        if (playerinventory.getCarried() != null) {
 | 
			
		||||
            entityHuman.drop(playerinventory.getCarried());
 | 
			
		||||
            playerinventory.setCarried(null);
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
@@ -1,128 +0,0 @@
 | 
			
		||||
/*
 | 
			
		||||
 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
			
		||||
 * 
 | 
			
		||||
 * This program is free software: you can redistribute it and/or modify
 | 
			
		||||
 * it under the terms of the GNU General Public License as published by
 | 
			
		||||
 * the Free Software Foundation,  version 3.
 | 
			
		||||
 * 
 | 
			
		||||
 * This program is distributed in the hope that it will be useful,
 | 
			
		||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
			
		||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
			
		||||
 * GNU General Public License for more details.
 | 
			
		||||
 * 
 | 
			
		||||
 * You should have received a copy of the GNU General Public License
 | 
			
		||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
package com.lishid.openinv.internal.v1_6_R3;
 | 
			
		||||
 | 
			
		||||
import java.lang.reflect.Field;
 | 
			
		||||
import java.util.ArrayList;
 | 
			
		||||
import java.util.List;
 | 
			
		||||
 | 
			
		||||
import com.lishid.openinv.internal.ISpecialEnderChest;
 | 
			
		||||
 | 
			
		||||
import org.bukkit.entity.HumanEntity;
 | 
			
		||||
import org.bukkit.entity.Player;
 | 
			
		||||
import org.bukkit.inventory.Inventory;
 | 
			
		||||
import org.bukkit.inventory.InventoryHolder;
 | 
			
		||||
 | 
			
		||||
// Volatile
 | 
			
		||||
import net.minecraft.server.v1_6_R3.IInventory;
 | 
			
		||||
import net.minecraft.server.v1_6_R3.InventoryEnderChest;
 | 
			
		||||
import net.minecraft.server.v1_6_R3.InventorySubcontainer;
 | 
			
		||||
import net.minecraft.server.v1_6_R3.ItemStack;
 | 
			
		||||
 | 
			
		||||
import org.bukkit.craftbukkit.v1_6_R3.entity.CraftHumanEntity;
 | 
			
		||||
import org.bukkit.craftbukkit.v1_6_R3.entity.CraftPlayer;
 | 
			
		||||
import org.bukkit.craftbukkit.v1_6_R3.inventory.CraftInventory;
 | 
			
		||||
 | 
			
		||||
public class SpecialEnderChest extends InventorySubcontainer implements IInventory, ISpecialEnderChest {
 | 
			
		||||
 | 
			
		||||
    private final InventoryEnderChest enderChest;
 | 
			
		||||
    private final CraftInventory inventory = new CraftInventory(this);
 | 
			
		||||
    public List<HumanEntity> transaction = new ArrayList<HumanEntity>();
 | 
			
		||||
    public boolean playerOnline = false;
 | 
			
		||||
    private CraftPlayer owner;
 | 
			
		||||
    private int maxStack = MAX_STACK;
 | 
			
		||||
 | 
			
		||||
    public SpecialEnderChest(Player p, Boolean online) {
 | 
			
		||||
        super(((CraftPlayer) p).getHandle().getEnderChest().getName(), ((CraftPlayer) p).getHandle().getEnderChest().c(), ((CraftPlayer) p).getHandle().getEnderChest().getSize());
 | 
			
		||||
        CraftPlayer player = (CraftPlayer) p;
 | 
			
		||||
        this.enderChest = player.getHandle().getEnderChest();
 | 
			
		||||
        this.owner = player;
 | 
			
		||||
        this.items = enderChest.getContents();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public Inventory getBukkitInventory() {
 | 
			
		||||
        return inventory;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void setPlayerOnline(Player player) {
 | 
			
		||||
        if (!playerOnline) {
 | 
			
		||||
            try {
 | 
			
		||||
                owner = (CraftPlayer) player;
 | 
			
		||||
                InventoryEnderChest playerEnderChest = owner.getHandle().getEnderChest();
 | 
			
		||||
                Field field = playerEnderChest.getClass().getField("items");
 | 
			
		||||
                field.setAccessible(true);
 | 
			
		||||
                field.set(playerEnderChest, this.items);
 | 
			
		||||
            }
 | 
			
		||||
            catch (Exception e) {}
 | 
			
		||||
            playerOnline = true;
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void setPlayerOffline() {
 | 
			
		||||
        playerOnline = false;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public boolean isInUse() {
 | 
			
		||||
        return !this.getViewers().isEmpty();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public ItemStack[] getContents() {
 | 
			
		||||
        return this.items;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void onOpen(CraftHumanEntity who) {
 | 
			
		||||
        transaction.add(who);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void onClose(CraftHumanEntity who) {
 | 
			
		||||
        transaction.remove(who);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public List<HumanEntity> getViewers() {
 | 
			
		||||
        return transaction;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public InventoryHolder getOwner() {
 | 
			
		||||
        return this.owner;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void setMaxStackSize(int size) {
 | 
			
		||||
        maxStack = size;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public int getMaxStackSize() {
 | 
			
		||||
        return maxStack;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void update() {
 | 
			
		||||
        super.update();
 | 
			
		||||
        enderChest.update();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
}
 | 
			
		||||
@@ -1,237 +0,0 @@
 | 
			
		||||
/*
 | 
			
		||||
 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
			
		||||
 * 
 | 
			
		||||
 * This program is free software: you can redistribute it and/or modify
 | 
			
		||||
 * it under the terms of the GNU General Public License as published by
 | 
			
		||||
 * the Free Software Foundation,  version 3.
 | 
			
		||||
 * 
 | 
			
		||||
 * This program is distributed in the hope that it will be useful,
 | 
			
		||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
			
		||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
			
		||||
 * GNU General Public License for more details.
 | 
			
		||||
 * 
 | 
			
		||||
 * You should have received a copy of the GNU General Public License
 | 
			
		||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
package com.lishid.openinv.internal.v1_6_R3;
 | 
			
		||||
 | 
			
		||||
import com.lishid.openinv.internal.ISpecialPlayerInventory;
 | 
			
		||||
 | 
			
		||||
import org.bukkit.entity.Player;
 | 
			
		||||
import org.bukkit.inventory.Inventory;
 | 
			
		||||
 | 
			
		||||
// Volatile
 | 
			
		||||
import net.minecraft.server.v1_6_R3.ItemStack;
 | 
			
		||||
import net.minecraft.server.v1_6_R3.PlayerInventory;
 | 
			
		||||
 | 
			
		||||
import org.bukkit.craftbukkit.v1_6_R3.entity.CraftPlayer;
 | 
			
		||||
import org.bukkit.craftbukkit.v1_6_R3.inventory.CraftInventory;
 | 
			
		||||
 | 
			
		||||
public class SpecialPlayerInventory extends PlayerInventory implements ISpecialPlayerInventory {
 | 
			
		||||
 | 
			
		||||
    private final ItemStack[] extra = new ItemStack[5];
 | 
			
		||||
    private final CraftInventory inventory = new CraftInventory(this);
 | 
			
		||||
    private boolean playerOnline = false;
 | 
			
		||||
 | 
			
		||||
    public SpecialPlayerInventory(Player bukkitPlayer, Boolean online) {
 | 
			
		||||
        super(((CraftPlayer) bukkitPlayer).getHandle());
 | 
			
		||||
        this.playerOnline = online;
 | 
			
		||||
        this.items = player.inventory.items;
 | 
			
		||||
        this.armor = player.inventory.armor;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public Inventory getBukkitInventory() {
 | 
			
		||||
        return inventory;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void setPlayerOnline(Player player) {
 | 
			
		||||
        if (!playerOnline) {
 | 
			
		||||
            this.player = ((CraftPlayer) player).getHandle();
 | 
			
		||||
            this.player.inventory.items = this.items;
 | 
			
		||||
            this.player.inventory.armor = this.armor;
 | 
			
		||||
            playerOnline = true;
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void setPlayerOffline() {
 | 
			
		||||
        playerOnline = false;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public boolean isInUse() {
 | 
			
		||||
        return !this.getViewers().isEmpty();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public ItemStack[] getContents() {
 | 
			
		||||
        ItemStack[] contents = new ItemStack[getSize()];
 | 
			
		||||
        System.arraycopy(items, 0, contents, 0, items.length);
 | 
			
		||||
        System.arraycopy(armor, 0, contents, items.length, armor.length);
 | 
			
		||||
        return contents;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public int getSize() {
 | 
			
		||||
        return super.getSize() + 5;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public ItemStack getItem(int i) {
 | 
			
		||||
        ItemStack[] is = this.items;
 | 
			
		||||
 | 
			
		||||
        if (i >= is.length) {
 | 
			
		||||
            i -= is.length;
 | 
			
		||||
            is = this.armor;
 | 
			
		||||
        }
 | 
			
		||||
        else {
 | 
			
		||||
            i = getReversedItemSlotNum(i);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (i >= is.length) {
 | 
			
		||||
            i -= is.length;
 | 
			
		||||
            is = this.extra;
 | 
			
		||||
        }
 | 
			
		||||
        else if (is == this.armor) {
 | 
			
		||||
            i = getReversedArmorSlotNum(i);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        return is[i];
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public ItemStack splitStack(int i, int j) {
 | 
			
		||||
        ItemStack[] is = this.items;
 | 
			
		||||
 | 
			
		||||
        if (i >= is.length) {
 | 
			
		||||
            i -= is.length;
 | 
			
		||||
            is = this.armor;
 | 
			
		||||
        }
 | 
			
		||||
        else {
 | 
			
		||||
            i = getReversedItemSlotNum(i);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (i >= is.length) {
 | 
			
		||||
            i -= is.length;
 | 
			
		||||
            is = this.extra;
 | 
			
		||||
        }
 | 
			
		||||
        else if (is == this.armor) {
 | 
			
		||||
            i = getReversedArmorSlotNum(i);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (is[i] != null) {
 | 
			
		||||
            ItemStack itemstack;
 | 
			
		||||
 | 
			
		||||
            if (is[i].count <= j) {
 | 
			
		||||
                itemstack = is[i];
 | 
			
		||||
                is[i] = null;
 | 
			
		||||
                return itemstack;
 | 
			
		||||
            }
 | 
			
		||||
            else {
 | 
			
		||||
                itemstack = is[i].a(j);
 | 
			
		||||
                if (is[i].count == 0) {
 | 
			
		||||
                    is[i] = null;
 | 
			
		||||
                }
 | 
			
		||||
 | 
			
		||||
                return itemstack;
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
        else {
 | 
			
		||||
            return null;
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public ItemStack splitWithoutUpdate(int i) {
 | 
			
		||||
        ItemStack[] is = this.items;
 | 
			
		||||
 | 
			
		||||
        if (i >= is.length) {
 | 
			
		||||
            i -= is.length;
 | 
			
		||||
            is = this.armor;
 | 
			
		||||
        }
 | 
			
		||||
        else {
 | 
			
		||||
            i = getReversedItemSlotNum(i);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (i >= is.length) {
 | 
			
		||||
            i -= is.length;
 | 
			
		||||
            is = this.extra;
 | 
			
		||||
        }
 | 
			
		||||
        else if (is == this.armor) {
 | 
			
		||||
            i = getReversedArmorSlotNum(i);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (is[i] != null) {
 | 
			
		||||
            ItemStack itemstack = is[i];
 | 
			
		||||
 | 
			
		||||
            is[i] = null;
 | 
			
		||||
            return itemstack;
 | 
			
		||||
        }
 | 
			
		||||
        else {
 | 
			
		||||
            return null;
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void setItem(int i, ItemStack itemstack) {
 | 
			
		||||
        ItemStack[] is = this.items;
 | 
			
		||||
 | 
			
		||||
        if (i >= is.length) {
 | 
			
		||||
            i -= is.length;
 | 
			
		||||
            is = this.armor;
 | 
			
		||||
        }
 | 
			
		||||
        else {
 | 
			
		||||
            i = getReversedItemSlotNum(i);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (i >= is.length) {
 | 
			
		||||
            i -= is.length;
 | 
			
		||||
            is = this.extra;
 | 
			
		||||
        }
 | 
			
		||||
        else if (is == this.armor) {
 | 
			
		||||
            i = getReversedArmorSlotNum(i);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        // Effects
 | 
			
		||||
        if (is == this.extra) {
 | 
			
		||||
            player.drop(itemstack);
 | 
			
		||||
            itemstack = null;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        is[i] = itemstack;
 | 
			
		||||
 | 
			
		||||
        player.defaultContainer.b();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    private int getReversedItemSlotNum(int i) {
 | 
			
		||||
        if (i >= 27)
 | 
			
		||||
            return i - 27;
 | 
			
		||||
        else
 | 
			
		||||
            return i + 9;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    private int getReversedArmorSlotNum(int i) {
 | 
			
		||||
        if (i == 0)
 | 
			
		||||
            return 3;
 | 
			
		||||
        if (i == 1)
 | 
			
		||||
            return 2;
 | 
			
		||||
        if (i == 2)
 | 
			
		||||
            return 1;
 | 
			
		||||
        if (i == 3)
 | 
			
		||||
            return 0;
 | 
			
		||||
        else
 | 
			
		||||
            return i;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public String getName() {
 | 
			
		||||
        if (player.getName().length() > 16) {
 | 
			
		||||
            return player.getName().substring(0, 16);
 | 
			
		||||
        }
 | 
			
		||||
        return player.getName();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
}
 | 
			
		||||
@@ -1,32 +0,0 @@
 | 
			
		||||
<project xmlns="http://maven.apache.org/POM/4.0.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
 | 
			
		||||
    xsi:schemaLocation="http://maven.apache.org/POM/4.0.0 http://maven.apache.org/xsd/maven-4.0.0.xsd">
 | 
			
		||||
  <modelVersion>4.0.0</modelVersion>
 | 
			
		||||
 | 
			
		||||
  <parent>
 | 
			
		||||
    <groupId>com.lishid</groupId>
 | 
			
		||||
    <artifactId>openinvparent</artifactId>
 | 
			
		||||
    <version>1.0-SNAPSHOT</version>
 | 
			
		||||
  </parent>
 | 
			
		||||
 | 
			
		||||
  <artifactId>OpenInvCraftbukkit1_7_R1</artifactId>
 | 
			
		||||
  <name>OpenInvCraftbukkit1_7_R1</name>
 | 
			
		||||
 | 
			
		||||
  <dependencies>
 | 
			
		||||
    <dependency>
 | 
			
		||||
      <groupId>com.lishid</groupId>
 | 
			
		||||
      <artifactId>openinvcore</artifactId>
 | 
			
		||||
      <version>1.0-SNAPSHOT</version>
 | 
			
		||||
    </dependency>
 | 
			
		||||
    <dependency>
 | 
			
		||||
      <groupId>com.lishid</groupId>
 | 
			
		||||
      <artifactId>openinvplugin</artifactId>
 | 
			
		||||
      <version>1.0-SNAPSHOT</version>
 | 
			
		||||
    </dependency>
 | 
			
		||||
    <dependency>
 | 
			
		||||
      <groupId>org.bukkit</groupId>
 | 
			
		||||
      <artifactId>craftbukkit</artifactId>
 | 
			
		||||
      <version>1.7.2-R0.4</version>
 | 
			
		||||
      <scope>provided</scope>
 | 
			
		||||
    </dependency>
 | 
			
		||||
  </dependencies>
 | 
			
		||||
</project>
 | 
			
		||||
@@ -1,124 +0,0 @@
 | 
			
		||||
/*
 | 
			
		||||
 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
			
		||||
 * 
 | 
			
		||||
 * This program is free software: you can redistribute it and/or modify
 | 
			
		||||
 * it under the terms of the GNU General Public License as published by
 | 
			
		||||
 * the Free Software Foundation,  version 3.
 | 
			
		||||
 * 
 | 
			
		||||
 * This program is distributed in the hope that it will be useful,
 | 
			
		||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
			
		||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
			
		||||
 * GNU General Public License for more details.
 | 
			
		||||
 * 
 | 
			
		||||
 * You should have received a copy of the GNU General Public License
 | 
			
		||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
package com.lishid.openinv.internal.v1_7_R1;
 | 
			
		||||
 | 
			
		||||
import java.lang.reflect.Field;
 | 
			
		||||
 | 
			
		||||
import org.bukkit.ChatColor;
 | 
			
		||||
import org.bukkit.entity.Player;
 | 
			
		||||
 | 
			
		||||
import com.lishid.openinv.internal.IAnySilentChest;
 | 
			
		||||
 | 
			
		||||
//Volatile
 | 
			
		||||
import net.minecraft.server.v1_7_R1.Block;
 | 
			
		||||
import net.minecraft.server.v1_7_R1.EntityPlayer;
 | 
			
		||||
import net.minecraft.server.v1_7_R1.IInventory;
 | 
			
		||||
import net.minecraft.server.v1_7_R1.InventoryLargeChest;
 | 
			
		||||
import net.minecraft.server.v1_7_R1.PacketPlayOutOpenWindow;
 | 
			
		||||
import net.minecraft.server.v1_7_R1.TileEntityChest;
 | 
			
		||||
import net.minecraft.server.v1_7_R1.World;
 | 
			
		||||
 | 
			
		||||
import org.bukkit.craftbukkit.v1_7_R1.entity.CraftPlayer;
 | 
			
		||||
 | 
			
		||||
public class AnySilentChest implements IAnySilentChest {
 | 
			
		||||
    @Override
 | 
			
		||||
    public boolean isAnyChestNeeded(Player p, int x, int y, int z) {
 | 
			
		||||
        // FOR REFERENCE, LOOK AT net.minecraft.server.BlockChest
 | 
			
		||||
        EntityPlayer player = ((CraftPlayer) p).getHandle();
 | 
			
		||||
        World world = player.world;
 | 
			
		||||
        // If block on top
 | 
			
		||||
        if (world.getType(x, y + 1, z).c())
 | 
			
		||||
            return true;
 | 
			
		||||
 | 
			
		||||
        int id = Block.b(world.getType(x, y, z));
 | 
			
		||||
 | 
			
		||||
        // If block next to chest is chest and has a block on top
 | 
			
		||||
        if ((Block.b(world.getType(x - 1, y, z)) == id) && (world.getType(x - 1, y + 1, z).c()))
 | 
			
		||||
            return true;
 | 
			
		||||
        if ((Block.b(world.getType(x + 1, y, z)) == id) && (world.getType(x + 1, y + 1, z).c()))
 | 
			
		||||
            return true;
 | 
			
		||||
        if ((Block.b(world.getType(x, y, z - 1)) == id) && (world.getType(x, y + 1, z - 1).c()))
 | 
			
		||||
            return true;
 | 
			
		||||
        if ((Block.b(world.getType(x, y, z + 1)) == id) && (world.getType(x, y + 1, z + 1).c()))
 | 
			
		||||
            return true;
 | 
			
		||||
 | 
			
		||||
        return false;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public boolean activateChest(Player p, boolean anychest, boolean silentchest, int x, int y, int z) {
 | 
			
		||||
        EntityPlayer player = ((CraftPlayer) p).getHandle();
 | 
			
		||||
        World world = player.world;
 | 
			
		||||
        Object chest = world.getTileEntity(x, y, z);
 | 
			
		||||
        if (chest == null)
 | 
			
		||||
            return true;
 | 
			
		||||
 | 
			
		||||
        int id = Block.b(world.getType(x, y, z));
 | 
			
		||||
 | 
			
		||||
        if (!anychest) {
 | 
			
		||||
            if (world.getType(x, y + 1, z).c())
 | 
			
		||||
                return true;
 | 
			
		||||
            if ((Block.b(world.getType(x - 1, y, z)) == id) && (world.getType(x - 1, y + 1, z).c()))
 | 
			
		||||
                return true;
 | 
			
		||||
            if ((Block.b(world.getType(x + 1, y, z)) == id) && (world.getType(x + 1, y + 1, z).c()))
 | 
			
		||||
                return true;
 | 
			
		||||
            if ((Block.b(world.getType(x, y, z - 1)) == id) && (world.getType(x, y + 1, z - 1).c()))
 | 
			
		||||
                return true;
 | 
			
		||||
            if ((Block.b(world.getType(x, y, z + 1)) == id) && (world.getType(x, y + 1, z + 1).c()))
 | 
			
		||||
                return true;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (Block.b(world.getType(x - 1, y, z)) == id)
 | 
			
		||||
            chest = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(x - 1, y, z), (IInventory) chest);
 | 
			
		||||
        if (Block.b(world.getType(x + 1, y, z)) == id)
 | 
			
		||||
            chest = new InventoryLargeChest("Large chest", (IInventory) chest, (TileEntityChest) world.getTileEntity(x + 1, y, z));
 | 
			
		||||
        if (Block.b(world.getType(x, y, z - 1)) == id)
 | 
			
		||||
            chest = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(x, y, z - 1), (IInventory) chest);
 | 
			
		||||
        if (Block.b(world.getType(x, y, z + 1)) == id)
 | 
			
		||||
            chest = new InventoryLargeChest("Large chest", (IInventory) chest, (TileEntityChest) world.getTileEntity(x, y, z + 1));
 | 
			
		||||
 | 
			
		||||
        boolean returnValue = true;
 | 
			
		||||
        if (!silentchest) {
 | 
			
		||||
            player.openContainer((IInventory) chest);
 | 
			
		||||
        }
 | 
			
		||||
        else {
 | 
			
		||||
            try {
 | 
			
		||||
                int windowId = 0;
 | 
			
		||||
                try {
 | 
			
		||||
                    Field windowID = player.getClass().getDeclaredField("containerCounter");
 | 
			
		||||
                    windowID.setAccessible(true);
 | 
			
		||||
                    windowId = windowID.getInt(player);
 | 
			
		||||
                    windowId = windowId % 100 + 1;
 | 
			
		||||
                    windowID.setInt(player, windowId);
 | 
			
		||||
                }
 | 
			
		||||
                catch (NoSuchFieldException e) {}
 | 
			
		||||
 | 
			
		||||
                player.playerConnection.sendPacket(new PacketPlayOutOpenWindow(windowId, 0, ((IInventory) chest).getInventoryName(), ((IInventory) chest).getSize(), true));
 | 
			
		||||
                player.activeContainer = new SilentContainerChest(player.inventory, ((IInventory) chest));
 | 
			
		||||
                player.activeContainer.windowId = windowId;
 | 
			
		||||
                player.activeContainer.addSlotListener(player);
 | 
			
		||||
                returnValue = false;
 | 
			
		||||
            }
 | 
			
		||||
            catch (Exception e) {
 | 
			
		||||
                e.printStackTrace();
 | 
			
		||||
                p.sendMessage(ChatColor.RED + "Error while sending silent chest.");
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        return returnValue;
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
@@ -1,50 +0,0 @@
 | 
			
		||||
/*
 | 
			
		||||
 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
			
		||||
 * 
 | 
			
		||||
 * This program is free software: you can redistribute it and/or modify
 | 
			
		||||
 * it under the terms of the GNU General Public License as published by
 | 
			
		||||
 * the Free Software Foundation,  version 3.
 | 
			
		||||
 * 
 | 
			
		||||
 * This program is distributed in the hope that it will be useful,
 | 
			
		||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
			
		||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
			
		||||
 * GNU General Public License for more details.
 | 
			
		||||
 * 
 | 
			
		||||
 * You should have received a copy of the GNU General Public License
 | 
			
		||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
package com.lishid.openinv.internal.v1_7_R1;
 | 
			
		||||
 | 
			
		||||
import org.bukkit.entity.HumanEntity;
 | 
			
		||||
import org.bukkit.inventory.Inventory;
 | 
			
		||||
 | 
			
		||||
import com.lishid.openinv.OpenInv;
 | 
			
		||||
import com.lishid.openinv.Permissions;
 | 
			
		||||
import com.lishid.openinv.internal.IInventoryAccess;
 | 
			
		||||
 | 
			
		||||
// Volatile
 | 
			
		||||
import net.minecraft.server.v1_7_R1.IInventory;
 | 
			
		||||
 | 
			
		||||
import org.bukkit.craftbukkit.v1_7_R1.inventory.CraftInventory;
 | 
			
		||||
 | 
			
		||||
public class InventoryAccess implements IInventoryAccess {
 | 
			
		||||
    @Override
 | 
			
		||||
    public boolean check(Inventory inventory, HumanEntity player) {
 | 
			
		||||
        IInventory inv = ((CraftInventory) inventory).getInventory();
 | 
			
		||||
 | 
			
		||||
        if (inv instanceof SpecialPlayerInventory) {
 | 
			
		||||
            if (!OpenInv.hasPermission(player, Permissions.PERM_EDITINV)) {
 | 
			
		||||
                return false;
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        else if (inv instanceof SpecialEnderChest) {
 | 
			
		||||
            if (!OpenInv.hasPermission(player, Permissions.PERM_EDITENDER)) {
 | 
			
		||||
                return false;
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        return true;
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
@@ -1,59 +0,0 @@
 | 
			
		||||
/*
 | 
			
		||||
 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
			
		||||
 * 
 | 
			
		||||
 * This program is free software: you can redistribute it and/or modify
 | 
			
		||||
 * it under the terms of the GNU General Public License as published by
 | 
			
		||||
 * the Free Software Foundation,  version 3.
 | 
			
		||||
 * 
 | 
			
		||||
 * This program is distributed in the hope that it will be useful,
 | 
			
		||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
			
		||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
			
		||||
 * GNU General Public License for more details.
 | 
			
		||||
 * 
 | 
			
		||||
 * You should have received a copy of the GNU General Public License
 | 
			
		||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
package com.lishid.openinv.internal.v1_7_R1;
 | 
			
		||||
 | 
			
		||||
import com.lishid.openinv.internal.IPlayerDataManager;
 | 
			
		||||
 | 
			
		||||
import org.bukkit.Bukkit;
 | 
			
		||||
import org.bukkit.OfflinePlayer;
 | 
			
		||||
import org.bukkit.entity.Player;
 | 
			
		||||
 | 
			
		||||
// Volatile
 | 
			
		||||
import net.minecraft.server.v1_7_R1.EntityPlayer;
 | 
			
		||||
import net.minecraft.server.v1_7_R1.MinecraftServer;
 | 
			
		||||
import net.minecraft.server.v1_7_R1.PlayerInteractManager;
 | 
			
		||||
import net.minecraft.util.com.mojang.authlib.GameProfile;
 | 
			
		||||
 | 
			
		||||
import org.bukkit.craftbukkit.v1_7_R1.CraftServer;
 | 
			
		||||
 | 
			
		||||
public class PlayerDataManager implements IPlayerDataManager {
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public Player loadPlayer(OfflinePlayer offline) {
 | 
			
		||||
        MinecraftServer server = ((CraftServer) Bukkit.getServer()).getServer();
 | 
			
		||||
 | 
			
		||||
        GameProfile profile = new GameProfile(null, offline.getName());
 | 
			
		||||
        // Create an entity to load the player data
 | 
			
		||||
        EntityPlayer entity = new EntityPlayer(server, server.getWorldServer(0), profile, new PlayerInteractManager(server.getWorldServer(0)));
 | 
			
		||||
 | 
			
		||||
        // Get the bukkit entity
 | 
			
		||||
        Player target = (entity == null) ? null : entity.getBukkitEntity();
 | 
			
		||||
        if (target != null) {
 | 
			
		||||
            // Load data
 | 
			
		||||
            target.loadData();
 | 
			
		||||
            // Return the entity
 | 
			
		||||
            return target;
 | 
			
		||||
        }
 | 
			
		||||
        return null;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public String getPlayerDataID(OfflinePlayer player) {
 | 
			
		||||
        return player.getName();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
}
 | 
			
		||||
@@ -1,45 +0,0 @@
 | 
			
		||||
/*
 | 
			
		||||
 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
			
		||||
 * 
 | 
			
		||||
 * This program is free software: you can redistribute it and/or modify
 | 
			
		||||
 * it under the terms of the GNU General Public License as published by
 | 
			
		||||
 * the Free Software Foundation,  version 3.
 | 
			
		||||
 * 
 | 
			
		||||
 * This program is distributed in the hope that it will be useful,
 | 
			
		||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
			
		||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
			
		||||
 * GNU General Public License for more details.
 | 
			
		||||
 * 
 | 
			
		||||
 * You should have received a copy of the GNU General Public License
 | 
			
		||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
package com.lishid.openinv.internal.v1_7_R1;
 | 
			
		||||
 | 
			
		||||
// Volatile
 | 
			
		||||
import net.minecraft.server.v1_7_R1.ContainerChest;
 | 
			
		||||
import net.minecraft.server.v1_7_R1.EntityHuman;
 | 
			
		||||
import net.minecraft.server.v1_7_R1.IInventory;
 | 
			
		||||
import net.minecraft.server.v1_7_R1.PlayerInventory;
 | 
			
		||||
 | 
			
		||||
public class SilentContainerChest extends ContainerChest {
 | 
			
		||||
    public IInventory inv;
 | 
			
		||||
 | 
			
		||||
    public SilentContainerChest(IInventory i1, IInventory i2) {
 | 
			
		||||
        super(i1, i2);
 | 
			
		||||
        inv = i2;
 | 
			
		||||
        // close signal
 | 
			
		||||
        inv.l_();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void b(EntityHuman entityHuman) {
 | 
			
		||||
        // Don't send close signal twice, might screw up
 | 
			
		||||
        PlayerInventory playerinventory = entityHuman.inventory;
 | 
			
		||||
 | 
			
		||||
        if (playerinventory.getCarried() != null) {
 | 
			
		||||
            entityHuman.drop(playerinventory.getCarried(), false);
 | 
			
		||||
            playerinventory.setCarried(null);
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
@@ -1,127 +0,0 @@
 | 
			
		||||
/*
 | 
			
		||||
 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
			
		||||
 * 
 | 
			
		||||
 * This program is free software: you can redistribute it and/or modify
 | 
			
		||||
 * it under the terms of the GNU General Public License as published by
 | 
			
		||||
 * the Free Software Foundation,  version 3.
 | 
			
		||||
 * 
 | 
			
		||||
 * This program is distributed in the hope that it will be useful,
 | 
			
		||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
			
		||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
			
		||||
 * GNU General Public License for more details.
 | 
			
		||||
 * 
 | 
			
		||||
 * You should have received a copy of the GNU General Public License
 | 
			
		||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
package com.lishid.openinv.internal.v1_7_R1;
 | 
			
		||||
 | 
			
		||||
import java.lang.reflect.Field;
 | 
			
		||||
import java.util.ArrayList;
 | 
			
		||||
import java.util.List;
 | 
			
		||||
 | 
			
		||||
import com.lishid.openinv.internal.ISpecialEnderChest;
 | 
			
		||||
 | 
			
		||||
import org.bukkit.entity.HumanEntity;
 | 
			
		||||
import org.bukkit.entity.Player;
 | 
			
		||||
import org.bukkit.inventory.Inventory;
 | 
			
		||||
import org.bukkit.inventory.InventoryHolder;
 | 
			
		||||
 | 
			
		||||
// Volatile
 | 
			
		||||
import net.minecraft.server.v1_7_R1.IInventory;
 | 
			
		||||
import net.minecraft.server.v1_7_R1.InventoryEnderChest;
 | 
			
		||||
import net.minecraft.server.v1_7_R1.InventorySubcontainer;
 | 
			
		||||
import net.minecraft.server.v1_7_R1.ItemStack;
 | 
			
		||||
 | 
			
		||||
import org.bukkit.craftbukkit.v1_7_R1.entity.CraftHumanEntity;
 | 
			
		||||
import org.bukkit.craftbukkit.v1_7_R1.entity.CraftPlayer;
 | 
			
		||||
import org.bukkit.craftbukkit.v1_7_R1.inventory.CraftInventory;
 | 
			
		||||
 | 
			
		||||
public class SpecialEnderChest extends InventorySubcontainer implements IInventory, ISpecialEnderChest {
 | 
			
		||||
 | 
			
		||||
    private final InventoryEnderChest enderChest;
 | 
			
		||||
    private final CraftInventory inventory = new CraftInventory(this);
 | 
			
		||||
    public List<HumanEntity> transaction = new ArrayList<HumanEntity>();
 | 
			
		||||
    public boolean playerOnline = false;
 | 
			
		||||
    private CraftPlayer owner;
 | 
			
		||||
    private int maxStack = MAX_STACK;
 | 
			
		||||
 | 
			
		||||
    public SpecialEnderChest(Player p, Boolean online) {
 | 
			
		||||
        super(((CraftPlayer) p).getHandle().getEnderChest().getInventoryName(), ((CraftPlayer) p).getHandle().getEnderChest().k_(), ((CraftPlayer) p).getHandle().getEnderChest().getSize());
 | 
			
		||||
        CraftPlayer player = (CraftPlayer) p;
 | 
			
		||||
        this.enderChest = player.getHandle().getEnderChest();
 | 
			
		||||
        this.owner = player;
 | 
			
		||||
        this.items = enderChest.getContents();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public Inventory getBukkitInventory() {
 | 
			
		||||
        return inventory;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void setPlayerOnline(Player player) {
 | 
			
		||||
        if (!playerOnline) {
 | 
			
		||||
            try {
 | 
			
		||||
                owner = (CraftPlayer) player;
 | 
			
		||||
                InventoryEnderChest playerEnderChest = owner.getHandle().getEnderChest();
 | 
			
		||||
                Field field = playerEnderChest.getClass().getField("items");
 | 
			
		||||
                field.setAccessible(true);
 | 
			
		||||
                field.set(playerEnderChest, this.items);
 | 
			
		||||
            }
 | 
			
		||||
            catch (Exception e) {}
 | 
			
		||||
            playerOnline = true;
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void setPlayerOffline() {
 | 
			
		||||
        playerOnline = false;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public boolean isInUse() {
 | 
			
		||||
        return !this.getViewers().isEmpty();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public ItemStack[] getContents() {
 | 
			
		||||
        return this.items;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void onOpen(CraftHumanEntity who) {
 | 
			
		||||
        transaction.add(who);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void onClose(CraftHumanEntity who) {
 | 
			
		||||
        transaction.remove(who);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public List<HumanEntity> getViewers() {
 | 
			
		||||
        return transaction;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public InventoryHolder getOwner() {
 | 
			
		||||
        return this.owner;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void setMaxStackSize(int size) {
 | 
			
		||||
        maxStack = size;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public int getMaxStackSize() {
 | 
			
		||||
        return maxStack;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void update() {
 | 
			
		||||
        super.update();
 | 
			
		||||
        enderChest.update();
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
@@ -1,237 +0,0 @@
 | 
			
		||||
/*
 | 
			
		||||
 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
			
		||||
 * 
 | 
			
		||||
 * This program is free software: you can redistribute it and/or modify
 | 
			
		||||
 * it under the terms of the GNU General Public License as published by
 | 
			
		||||
 * the Free Software Foundation,  version 3.
 | 
			
		||||
 * 
 | 
			
		||||
 * This program is distributed in the hope that it will be useful,
 | 
			
		||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
			
		||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
			
		||||
 * GNU General Public License for more details.
 | 
			
		||||
 * 
 | 
			
		||||
 * You should have received a copy of the GNU General Public License
 | 
			
		||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
package com.lishid.openinv.internal.v1_7_R1;
 | 
			
		||||
 | 
			
		||||
import com.lishid.openinv.internal.ISpecialPlayerInventory;
 | 
			
		||||
 | 
			
		||||
import org.bukkit.entity.Player;
 | 
			
		||||
import org.bukkit.inventory.Inventory;
 | 
			
		||||
 | 
			
		||||
// Volatile
 | 
			
		||||
import net.minecraft.server.v1_7_R1.ItemStack;
 | 
			
		||||
import net.minecraft.server.v1_7_R1.PlayerInventory;
 | 
			
		||||
 | 
			
		||||
import org.bukkit.craftbukkit.v1_7_R1.entity.CraftPlayer;
 | 
			
		||||
import org.bukkit.craftbukkit.v1_7_R1.inventory.CraftInventory;
 | 
			
		||||
 | 
			
		||||
public class SpecialPlayerInventory extends PlayerInventory implements ISpecialPlayerInventory {
 | 
			
		||||
 | 
			
		||||
    private final ItemStack[] extra = new ItemStack[5];
 | 
			
		||||
    private final CraftInventory inventory = new CraftInventory(this);
 | 
			
		||||
    private boolean playerOnline = false;
 | 
			
		||||
 | 
			
		||||
    public SpecialPlayerInventory(Player bukkitPlayer, Boolean online) {
 | 
			
		||||
        super(((CraftPlayer) bukkitPlayer).getHandle());
 | 
			
		||||
        this.playerOnline = online;
 | 
			
		||||
        this.items = player.inventory.items;
 | 
			
		||||
        this.armor = player.inventory.armor;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public Inventory getBukkitInventory() {
 | 
			
		||||
        return inventory;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void setPlayerOnline(Player player) {
 | 
			
		||||
        if (!playerOnline) {
 | 
			
		||||
            this.player = ((CraftPlayer) player).getHandle();
 | 
			
		||||
            this.player.inventory.items = this.items;
 | 
			
		||||
            this.player.inventory.armor = this.armor;
 | 
			
		||||
            playerOnline = true;
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void setPlayerOffline() {
 | 
			
		||||
        playerOnline = false;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public boolean isInUse() {
 | 
			
		||||
        return !this.getViewers().isEmpty();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public ItemStack[] getContents() {
 | 
			
		||||
        ItemStack[] contents = new ItemStack[getSize()];
 | 
			
		||||
        System.arraycopy(items, 0, contents, 0, items.length);
 | 
			
		||||
        System.arraycopy(armor, 0, contents, items.length, armor.length);
 | 
			
		||||
        return contents;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public int getSize() {
 | 
			
		||||
        return super.getSize() + 5;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public ItemStack getItem(int i) {
 | 
			
		||||
        ItemStack[] is = this.items;
 | 
			
		||||
 | 
			
		||||
        if (i >= is.length) {
 | 
			
		||||
            i -= is.length;
 | 
			
		||||
            is = this.armor;
 | 
			
		||||
        }
 | 
			
		||||
        else {
 | 
			
		||||
            i = getReversedItemSlotNum(i);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (i >= is.length) {
 | 
			
		||||
            i -= is.length;
 | 
			
		||||
            is = this.extra;
 | 
			
		||||
        }
 | 
			
		||||
        else if (is == this.armor) {
 | 
			
		||||
            i = getReversedArmorSlotNum(i);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        return is[i];
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public ItemStack splitStack(int i, int j) {
 | 
			
		||||
        ItemStack[] is = this.items;
 | 
			
		||||
 | 
			
		||||
        if (i >= is.length) {
 | 
			
		||||
            i -= is.length;
 | 
			
		||||
            is = this.armor;
 | 
			
		||||
        }
 | 
			
		||||
        else {
 | 
			
		||||
            i = getReversedItemSlotNum(i);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (i >= is.length) {
 | 
			
		||||
            i -= is.length;
 | 
			
		||||
            is = this.extra;
 | 
			
		||||
        }
 | 
			
		||||
        else if (is == this.armor) {
 | 
			
		||||
            i = getReversedArmorSlotNum(i);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (is[i] != null) {
 | 
			
		||||
            ItemStack itemstack;
 | 
			
		||||
 | 
			
		||||
            if (is[i].count <= j) {
 | 
			
		||||
                itemstack = is[i];
 | 
			
		||||
                is[i] = null;
 | 
			
		||||
                return itemstack;
 | 
			
		||||
            }
 | 
			
		||||
            else {
 | 
			
		||||
                itemstack = is[i].a(j);
 | 
			
		||||
                if (is[i].count == 0) {
 | 
			
		||||
                    is[i] = null;
 | 
			
		||||
                }
 | 
			
		||||
 | 
			
		||||
                return itemstack;
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
        else {
 | 
			
		||||
            return null;
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public ItemStack splitWithoutUpdate(int i) {
 | 
			
		||||
        ItemStack[] is = this.items;
 | 
			
		||||
 | 
			
		||||
        if (i >= is.length) {
 | 
			
		||||
            i -= is.length;
 | 
			
		||||
            is = this.armor;
 | 
			
		||||
        }
 | 
			
		||||
        else {
 | 
			
		||||
            i = getReversedItemSlotNum(i);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (i >= is.length) {
 | 
			
		||||
            i -= is.length;
 | 
			
		||||
            is = this.extra;
 | 
			
		||||
        }
 | 
			
		||||
        else if (is == this.armor) {
 | 
			
		||||
            i = getReversedArmorSlotNum(i);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (is[i] != null) {
 | 
			
		||||
            ItemStack itemstack = is[i];
 | 
			
		||||
 | 
			
		||||
            is[i] = null;
 | 
			
		||||
            return itemstack;
 | 
			
		||||
        }
 | 
			
		||||
        else {
 | 
			
		||||
            return null;
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void setItem(int i, ItemStack itemstack) {
 | 
			
		||||
        ItemStack[] is = this.items;
 | 
			
		||||
 | 
			
		||||
        if (i >= is.length) {
 | 
			
		||||
            i -= is.length;
 | 
			
		||||
            is = this.armor;
 | 
			
		||||
        }
 | 
			
		||||
        else {
 | 
			
		||||
            i = getReversedItemSlotNum(i);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (i >= is.length) {
 | 
			
		||||
            i -= is.length;
 | 
			
		||||
            is = this.extra;
 | 
			
		||||
        }
 | 
			
		||||
        else if (is == this.armor) {
 | 
			
		||||
            i = getReversedArmorSlotNum(i);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        // Effects
 | 
			
		||||
        if (is == this.extra) {
 | 
			
		||||
            player.drop(itemstack, true);
 | 
			
		||||
            itemstack = null;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        is[i] = itemstack;
 | 
			
		||||
 | 
			
		||||
        player.defaultContainer.b();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    private int getReversedItemSlotNum(int i) {
 | 
			
		||||
        if (i >= 27)
 | 
			
		||||
            return i - 27;
 | 
			
		||||
        else
 | 
			
		||||
            return i + 9;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    private int getReversedArmorSlotNum(int i) {
 | 
			
		||||
        if (i == 0)
 | 
			
		||||
            return 3;
 | 
			
		||||
        if (i == 1)
 | 
			
		||||
            return 2;
 | 
			
		||||
        if (i == 2)
 | 
			
		||||
            return 1;
 | 
			
		||||
        if (i == 3)
 | 
			
		||||
            return 0;
 | 
			
		||||
        else
 | 
			
		||||
            return i;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public String getInventoryName() {
 | 
			
		||||
        if (player.getName().length() > 16) {
 | 
			
		||||
            return player.getName().substring(0, 16);
 | 
			
		||||
        }
 | 
			
		||||
        return player.getName();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
}
 | 
			
		||||
@@ -1,32 +0,0 @@
 | 
			
		||||
<project xmlns="http://maven.apache.org/POM/4.0.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
 | 
			
		||||
    xsi:schemaLocation="http://maven.apache.org/POM/4.0.0 http://maven.apache.org/xsd/maven-4.0.0.xsd">
 | 
			
		||||
  <modelVersion>4.0.0</modelVersion>
 | 
			
		||||
 | 
			
		||||
  <parent>
 | 
			
		||||
    <groupId>com.lishid</groupId>
 | 
			
		||||
    <artifactId>openinvparent</artifactId>
 | 
			
		||||
    <version>1.0-SNAPSHOT</version>
 | 
			
		||||
  </parent>
 | 
			
		||||
 | 
			
		||||
  <artifactId>OpenInvCraftbukkit1_7_R2</artifactId>
 | 
			
		||||
  <name>OpenInvCraftbukkit1_7_R2</name>
 | 
			
		||||
 | 
			
		||||
  <dependencies>
 | 
			
		||||
    <dependency>
 | 
			
		||||
      <groupId>com.lishid</groupId>
 | 
			
		||||
      <artifactId>openinvcore</artifactId>
 | 
			
		||||
      <version>1.0-SNAPSHOT</version>
 | 
			
		||||
    </dependency>
 | 
			
		||||
    <dependency>
 | 
			
		||||
      <groupId>com.lishid</groupId>
 | 
			
		||||
      <artifactId>openinvplugin</artifactId>
 | 
			
		||||
      <version>1.0-SNAPSHOT</version>
 | 
			
		||||
    </dependency>
 | 
			
		||||
    <dependency>
 | 
			
		||||
      <groupId>org.bukkit</groupId>
 | 
			
		||||
      <artifactId>craftbukkit</artifactId>
 | 
			
		||||
      <version>1.7.5-R0.1</version>
 | 
			
		||||
      <scope>provided</scope>
 | 
			
		||||
    </dependency>
 | 
			
		||||
  </dependencies>
 | 
			
		||||
</project>
 | 
			
		||||
@@ -1,124 +0,0 @@
 | 
			
		||||
/*
 | 
			
		||||
 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
			
		||||
 * 
 | 
			
		||||
 * This program is free software: you can redistribute it and/or modify
 | 
			
		||||
 * it under the terms of the GNU General Public License as published by
 | 
			
		||||
 * the Free Software Foundation,  version 3.
 | 
			
		||||
 * 
 | 
			
		||||
 * This program is distributed in the hope that it will be useful,
 | 
			
		||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
			
		||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
			
		||||
 * GNU General Public License for more details.
 | 
			
		||||
 * 
 | 
			
		||||
 * You should have received a copy of the GNU General Public License
 | 
			
		||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
package com.lishid.openinv.internal.v1_7_R2;
 | 
			
		||||
 | 
			
		||||
import java.lang.reflect.Field;
 | 
			
		||||
 | 
			
		||||
import org.bukkit.ChatColor;
 | 
			
		||||
import org.bukkit.entity.Player;
 | 
			
		||||
 | 
			
		||||
import com.lishid.openinv.internal.IAnySilentChest;
 | 
			
		||||
 | 
			
		||||
import net.minecraft.server.v1_7_R2.Block;
 | 
			
		||||
//Volatile
 | 
			
		||||
import net.minecraft.server.v1_7_R2.EntityPlayer;
 | 
			
		||||
import net.minecraft.server.v1_7_R2.IInventory;
 | 
			
		||||
import net.minecraft.server.v1_7_R2.InventoryLargeChest;
 | 
			
		||||
import net.minecraft.server.v1_7_R2.PacketPlayOutOpenWindow;
 | 
			
		||||
import net.minecraft.server.v1_7_R2.TileEntityChest;
 | 
			
		||||
import net.minecraft.server.v1_7_R2.World;
 | 
			
		||||
 | 
			
		||||
import org.bukkit.craftbukkit.v1_7_R2.entity.CraftPlayer;
 | 
			
		||||
 | 
			
		||||
public class AnySilentChest implements IAnySilentChest {
 | 
			
		||||
    @Override
 | 
			
		||||
    public boolean isAnyChestNeeded(Player p, int x, int y, int z) {
 | 
			
		||||
        // FOR REFERENCE, LOOK AT net.minecraft.server.BlockChest
 | 
			
		||||
        EntityPlayer player = ((CraftPlayer) p).getHandle();
 | 
			
		||||
        World world = player.world;
 | 
			
		||||
        // If block on top
 | 
			
		||||
        if (world.getType(x, y + 1, z).c())
 | 
			
		||||
            return true;
 | 
			
		||||
 | 
			
		||||
        int id = Block.b(world.getType(x, y, z));
 | 
			
		||||
 | 
			
		||||
        // If block next to chest is chest and has a block on top
 | 
			
		||||
        if ((Block.b(world.getType(x - 1, y, z)) == id) && (world.getType(x - 1, y + 1, z).c()))
 | 
			
		||||
            return true;
 | 
			
		||||
        if ((Block.b(world.getType(x + 1, y, z)) == id) && (world.getType(x + 1, y + 1, z).c()))
 | 
			
		||||
            return true;
 | 
			
		||||
        if ((Block.b(world.getType(x, y, z - 1)) == id) && (world.getType(x, y + 1, z - 1).c()))
 | 
			
		||||
            return true;
 | 
			
		||||
        if ((Block.b(world.getType(x, y, z + 1)) == id) && (world.getType(x, y + 1, z + 1).c()))
 | 
			
		||||
            return true;
 | 
			
		||||
 | 
			
		||||
        return false;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public boolean activateChest(Player p, boolean anychest, boolean silentchest, int x, int y, int z) {
 | 
			
		||||
        EntityPlayer player = ((CraftPlayer) p).getHandle();
 | 
			
		||||
        World world = player.world;
 | 
			
		||||
        Object chest = world.getTileEntity(x, y, z);
 | 
			
		||||
        if (chest == null)
 | 
			
		||||
            return true;
 | 
			
		||||
 | 
			
		||||
        int id = Block.b(world.getType(x, y, z));
 | 
			
		||||
 | 
			
		||||
        if (!anychest) {
 | 
			
		||||
            if (world.getType(x, y + 1, z).c())
 | 
			
		||||
                return true;
 | 
			
		||||
            if ((Block.b(world.getType(x - 1, y, z)) == id) && (world.getType(x - 1, y + 1, z).c()))
 | 
			
		||||
                return true;
 | 
			
		||||
            if ((Block.b(world.getType(x + 1, y, z)) == id) && (world.getType(x + 1, y + 1, z).c()))
 | 
			
		||||
                return true;
 | 
			
		||||
            if ((Block.b(world.getType(x, y, z - 1)) == id) && (world.getType(x, y + 1, z - 1).c()))
 | 
			
		||||
                return true;
 | 
			
		||||
            if ((Block.b(world.getType(x, y, z + 1)) == id) && (world.getType(x, y + 1, z + 1).c()))
 | 
			
		||||
                return true;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (Block.b(world.getType(x - 1, y, z)) == id)
 | 
			
		||||
            chest = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(x - 1, y, z), (IInventory) chest);
 | 
			
		||||
        if (Block.b(world.getType(x + 1, y, z)) == id)
 | 
			
		||||
            chest = new InventoryLargeChest("Large chest", (IInventory) chest, (TileEntityChest) world.getTileEntity(x + 1, y, z));
 | 
			
		||||
        if (Block.b(world.getType(x, y, z - 1)) == id)
 | 
			
		||||
            chest = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(x, y, z - 1), (IInventory) chest);
 | 
			
		||||
        if (Block.b(world.getType(x, y, z + 1)) == id)
 | 
			
		||||
            chest = new InventoryLargeChest("Large chest", (IInventory) chest, (TileEntityChest) world.getTileEntity(x, y, z + 1));
 | 
			
		||||
 | 
			
		||||
        boolean returnValue = true;
 | 
			
		||||
        if (!silentchest) {
 | 
			
		||||
            player.openContainer((IInventory) chest);
 | 
			
		||||
        }
 | 
			
		||||
        else {
 | 
			
		||||
            try {
 | 
			
		||||
                int windowId = 0;
 | 
			
		||||
                try {
 | 
			
		||||
                    Field windowID = player.getClass().getDeclaredField("containerCounter");
 | 
			
		||||
                    windowID.setAccessible(true);
 | 
			
		||||
                    windowId = windowID.getInt(player);
 | 
			
		||||
                    windowId = windowId % 100 + 1;
 | 
			
		||||
                    windowID.setInt(player, windowId);
 | 
			
		||||
                }
 | 
			
		||||
                catch (NoSuchFieldException e) {}
 | 
			
		||||
 | 
			
		||||
                player.playerConnection.sendPacket(new PacketPlayOutOpenWindow(windowId, 0, ((IInventory) chest).getInventoryName(), ((IInventory) chest).getSize(), true));
 | 
			
		||||
                player.activeContainer = new SilentContainerChest(player.inventory, ((IInventory) chest));
 | 
			
		||||
                player.activeContainer.windowId = windowId;
 | 
			
		||||
                player.activeContainer.addSlotListener(player);
 | 
			
		||||
                returnValue = false;
 | 
			
		||||
            }
 | 
			
		||||
            catch (Exception e) {
 | 
			
		||||
                e.printStackTrace();
 | 
			
		||||
                p.sendMessage(ChatColor.RED + "Error while sending silent chest.");
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        return returnValue;
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
@@ -1,50 +0,0 @@
 | 
			
		||||
/*
 | 
			
		||||
 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
			
		||||
 * 
 | 
			
		||||
 * This program is free software: you can redistribute it and/or modify
 | 
			
		||||
 * it under the terms of the GNU General Public License as published by
 | 
			
		||||
 * the Free Software Foundation,  version 3.
 | 
			
		||||
 * 
 | 
			
		||||
 * This program is distributed in the hope that it will be useful,
 | 
			
		||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
			
		||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
			
		||||
 * GNU General Public License for more details.
 | 
			
		||||
 * 
 | 
			
		||||
 * You should have received a copy of the GNU General Public License
 | 
			
		||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
package com.lishid.openinv.internal.v1_7_R2;
 | 
			
		||||
 | 
			
		||||
import org.bukkit.entity.HumanEntity;
 | 
			
		||||
import org.bukkit.inventory.Inventory;
 | 
			
		||||
 | 
			
		||||
import com.lishid.openinv.OpenInv;
 | 
			
		||||
import com.lishid.openinv.Permissions;
 | 
			
		||||
import com.lishid.openinv.internal.IInventoryAccess;
 | 
			
		||||
 | 
			
		||||
// Volatile
 | 
			
		||||
import net.minecraft.server.v1_7_R2.IInventory;
 | 
			
		||||
 | 
			
		||||
import org.bukkit.craftbukkit.v1_7_R2.inventory.CraftInventory;
 | 
			
		||||
 | 
			
		||||
public class InventoryAccess implements IInventoryAccess {
 | 
			
		||||
    @Override
 | 
			
		||||
    public boolean check(Inventory inventory, HumanEntity player) {
 | 
			
		||||
        IInventory inv = ((CraftInventory) inventory).getInventory();
 | 
			
		||||
 | 
			
		||||
        if (inv instanceof SpecialPlayerInventory) {
 | 
			
		||||
            if (!OpenInv.hasPermission(player, Permissions.PERM_EDITINV)) {
 | 
			
		||||
                return false;
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        else if (inv instanceof SpecialEnderChest) {
 | 
			
		||||
            if (!OpenInv.hasPermission(player, Permissions.PERM_EDITENDER)) {
 | 
			
		||||
                return false;
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        return true;
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
@@ -1,59 +0,0 @@
 | 
			
		||||
/*
 | 
			
		||||
 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
			
		||||
 * 
 | 
			
		||||
 * This program is free software: you can redistribute it and/or modify
 | 
			
		||||
 * it under the terms of the GNU General Public License as published by
 | 
			
		||||
 * the Free Software Foundation,  version 3.
 | 
			
		||||
 * 
 | 
			
		||||
 * This program is distributed in the hope that it will be useful,
 | 
			
		||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
			
		||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
			
		||||
 * GNU General Public License for more details.
 | 
			
		||||
 * 
 | 
			
		||||
 * You should have received a copy of the GNU General Public License
 | 
			
		||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
package com.lishid.openinv.internal.v1_7_R2;
 | 
			
		||||
 | 
			
		||||
import com.lishid.openinv.internal.IPlayerDataManager;
 | 
			
		||||
 | 
			
		||||
import org.bukkit.Bukkit;
 | 
			
		||||
import org.bukkit.OfflinePlayer;
 | 
			
		||||
import org.bukkit.entity.Player;
 | 
			
		||||
 | 
			
		||||
//Volatile
 | 
			
		||||
import net.minecraft.server.v1_7_R2.EntityPlayer;
 | 
			
		||||
import net.minecraft.server.v1_7_R2.MinecraftServer;
 | 
			
		||||
import net.minecraft.server.v1_7_R2.PlayerInteractManager;
 | 
			
		||||
import net.minecraft.util.com.mojang.authlib.GameProfile;
 | 
			
		||||
 | 
			
		||||
import org.bukkit.craftbukkit.v1_7_R2.CraftServer;
 | 
			
		||||
 | 
			
		||||
public class PlayerDataManager implements IPlayerDataManager {
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public Player loadPlayer(OfflinePlayer offline) {
 | 
			
		||||
        MinecraftServer server = ((CraftServer) Bukkit.getServer()).getServer();
 | 
			
		||||
 | 
			
		||||
        GameProfile profile = new GameProfile(null, offline.getName());
 | 
			
		||||
        // Create an entity to load the player data
 | 
			
		||||
        EntityPlayer entity = new EntityPlayer(server, server.getWorldServer(0), profile, new PlayerInteractManager(server.getWorldServer(0)));
 | 
			
		||||
 | 
			
		||||
        // Get the bukkit entity
 | 
			
		||||
        Player target = (entity == null) ? null : entity.getBukkitEntity();
 | 
			
		||||
        if (target != null) {
 | 
			
		||||
            // Load data
 | 
			
		||||
            target.loadData();
 | 
			
		||||
            // Return the entity
 | 
			
		||||
            return target;
 | 
			
		||||
        }
 | 
			
		||||
        return null;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public String getPlayerDataID(OfflinePlayer player) {
 | 
			
		||||
        return player.getName();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
}
 | 
			
		||||
@@ -1,45 +0,0 @@
 | 
			
		||||
/*
 | 
			
		||||
 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
			
		||||
 * 
 | 
			
		||||
 * This program is free software: you can redistribute it and/or modify
 | 
			
		||||
 * it under the terms of the GNU General Public License as published by
 | 
			
		||||
 * the Free Software Foundation,  version 3.
 | 
			
		||||
 * 
 | 
			
		||||
 * This program is distributed in the hope that it will be useful,
 | 
			
		||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
			
		||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
			
		||||
 * GNU General Public License for more details.
 | 
			
		||||
 * 
 | 
			
		||||
 * You should have received a copy of the GNU General Public License
 | 
			
		||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
package com.lishid.openinv.internal.v1_7_R2;
 | 
			
		||||
 | 
			
		||||
// Volatile
 | 
			
		||||
import net.minecraft.server.v1_7_R2.ContainerChest;
 | 
			
		||||
import net.minecraft.server.v1_7_R2.EntityHuman;
 | 
			
		||||
import net.minecraft.server.v1_7_R2.IInventory;
 | 
			
		||||
import net.minecraft.server.v1_7_R2.PlayerInventory;
 | 
			
		||||
 | 
			
		||||
public class SilentContainerChest extends ContainerChest {
 | 
			
		||||
    public IInventory inv;
 | 
			
		||||
 | 
			
		||||
    public SilentContainerChest(IInventory i1, IInventory i2) {
 | 
			
		||||
        super(i1, i2);
 | 
			
		||||
        inv = i2;
 | 
			
		||||
        // close signal
 | 
			
		||||
        inv.l_();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void b(EntityHuman entityHuman) {
 | 
			
		||||
        // Don't send close signal twice, might screw up
 | 
			
		||||
        PlayerInventory playerinventory = entityHuman.inventory;
 | 
			
		||||
 | 
			
		||||
        if (playerinventory.getCarried() != null) {
 | 
			
		||||
            entityHuman.drop(playerinventory.getCarried(), false);
 | 
			
		||||
            playerinventory.setCarried(null);
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
@@ -1,128 +0,0 @@
 | 
			
		||||
/*
 | 
			
		||||
 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
			
		||||
 * 
 | 
			
		||||
 * This program is free software: you can redistribute it and/or modify
 | 
			
		||||
 * it under the terms of the GNU General Public License as published by
 | 
			
		||||
 * the Free Software Foundation,  version 3.
 | 
			
		||||
 * 
 | 
			
		||||
 * This program is distributed in the hope that it will be useful,
 | 
			
		||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
			
		||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
			
		||||
 * GNU General Public License for more details.
 | 
			
		||||
 * 
 | 
			
		||||
 * You should have received a copy of the GNU General Public License
 | 
			
		||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
package com.lishid.openinv.internal.v1_7_R2;
 | 
			
		||||
 | 
			
		||||
import java.lang.reflect.Field;
 | 
			
		||||
import java.util.ArrayList;
 | 
			
		||||
import java.util.List;
 | 
			
		||||
 | 
			
		||||
import com.lishid.openinv.internal.ISpecialEnderChest;
 | 
			
		||||
 | 
			
		||||
import org.bukkit.entity.HumanEntity;
 | 
			
		||||
import org.bukkit.entity.Player;
 | 
			
		||||
import org.bukkit.inventory.Inventory;
 | 
			
		||||
import org.bukkit.inventory.InventoryHolder;
 | 
			
		||||
 | 
			
		||||
// Volatile
 | 
			
		||||
import net.minecraft.server.v1_7_R2.IInventory;
 | 
			
		||||
import net.minecraft.server.v1_7_R2.InventoryEnderChest;
 | 
			
		||||
import net.minecraft.server.v1_7_R2.InventorySubcontainer;
 | 
			
		||||
import net.minecraft.server.v1_7_R2.ItemStack;
 | 
			
		||||
 | 
			
		||||
import org.bukkit.craftbukkit.v1_7_R2.entity.CraftHumanEntity;
 | 
			
		||||
import org.bukkit.craftbukkit.v1_7_R2.entity.CraftPlayer;
 | 
			
		||||
import org.bukkit.craftbukkit.v1_7_R2.inventory.CraftInventory;
 | 
			
		||||
 | 
			
		||||
public class SpecialEnderChest extends InventorySubcontainer implements IInventory, ISpecialEnderChest {
 | 
			
		||||
 | 
			
		||||
    private final InventoryEnderChest enderChest;
 | 
			
		||||
    private final CraftInventory inventory = new CraftInventory(this);
 | 
			
		||||
    public List<HumanEntity> transaction = new ArrayList<HumanEntity>();
 | 
			
		||||
    public boolean playerOnline = false;
 | 
			
		||||
    private CraftPlayer owner;
 | 
			
		||||
    private int maxStack = MAX_STACK;
 | 
			
		||||
 | 
			
		||||
    public SpecialEnderChest(Player p, Boolean online) {
 | 
			
		||||
        super(((CraftPlayer) p).getHandle().getEnderChest().getInventoryName(), ((CraftPlayer) p).getHandle().getEnderChest().k_(), ((CraftPlayer) p).getHandle().getEnderChest().getSize());
 | 
			
		||||
        CraftPlayer player = (CraftPlayer) p;
 | 
			
		||||
        this.enderChest = player.getHandle().getEnderChest();
 | 
			
		||||
        this.owner = player;
 | 
			
		||||
        this.items = enderChest.getContents();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public Inventory getBukkitInventory() {
 | 
			
		||||
        return inventory;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void setPlayerOnline(Player player) {
 | 
			
		||||
        if (!playerOnline) {
 | 
			
		||||
            try {
 | 
			
		||||
                owner = (CraftPlayer) player;
 | 
			
		||||
                InventoryEnderChest playerEnderChest = owner.getHandle().getEnderChest();
 | 
			
		||||
                Field field = playerEnderChest.getClass().getField("items");
 | 
			
		||||
                field.setAccessible(true);
 | 
			
		||||
                field.set(playerEnderChest, this.items);
 | 
			
		||||
            }
 | 
			
		||||
            catch (Exception e) {}
 | 
			
		||||
            playerOnline = true;
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void setPlayerOffline() {
 | 
			
		||||
        playerOnline = false;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public boolean isInUse() {
 | 
			
		||||
        return !this.getViewers().isEmpty();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public ItemStack[] getContents() {
 | 
			
		||||
        return this.items;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void onOpen(CraftHumanEntity who) {
 | 
			
		||||
        transaction.add(who);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void onClose(CraftHumanEntity who) {
 | 
			
		||||
        transaction.remove(who);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public List<HumanEntity> getViewers() {
 | 
			
		||||
        return transaction;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public InventoryHolder getOwner() {
 | 
			
		||||
        return this.owner;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void setMaxStackSize(int size) {
 | 
			
		||||
        maxStack = size;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public int getMaxStackSize() {
 | 
			
		||||
        return maxStack;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void update() {
 | 
			
		||||
        super.update();
 | 
			
		||||
        enderChest.update();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
}
 | 
			
		||||
@@ -1,237 +0,0 @@
 | 
			
		||||
/*
 | 
			
		||||
 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
			
		||||
 * 
 | 
			
		||||
 * This program is free software: you can redistribute it and/or modify
 | 
			
		||||
 * it under the terms of the GNU General Public License as published by
 | 
			
		||||
 * the Free Software Foundation,  version 3.
 | 
			
		||||
 * 
 | 
			
		||||
 * This program is distributed in the hope that it will be useful,
 | 
			
		||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
			
		||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
			
		||||
 * GNU General Public License for more details.
 | 
			
		||||
 * 
 | 
			
		||||
 * You should have received a copy of the GNU General Public License
 | 
			
		||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
package com.lishid.openinv.internal.v1_7_R2;
 | 
			
		||||
 | 
			
		||||
import com.lishid.openinv.internal.ISpecialPlayerInventory;
 | 
			
		||||
 | 
			
		||||
import org.bukkit.entity.Player;
 | 
			
		||||
import org.bukkit.inventory.Inventory;
 | 
			
		||||
 | 
			
		||||
// Volatile
 | 
			
		||||
import net.minecraft.server.v1_7_R2.ItemStack;
 | 
			
		||||
import net.minecraft.server.v1_7_R2.PlayerInventory;
 | 
			
		||||
 | 
			
		||||
import org.bukkit.craftbukkit.v1_7_R2.entity.CraftPlayer;
 | 
			
		||||
import org.bukkit.craftbukkit.v1_7_R2.inventory.CraftInventory;
 | 
			
		||||
 | 
			
		||||
public class SpecialPlayerInventory extends PlayerInventory implements ISpecialPlayerInventory {
 | 
			
		||||
 | 
			
		||||
    private final ItemStack[] extra = new ItemStack[5];
 | 
			
		||||
    private final CraftInventory inventory = new CraftInventory(this);
 | 
			
		||||
    private boolean playerOnline = false;
 | 
			
		||||
 | 
			
		||||
    public SpecialPlayerInventory(Player bukkitPlayer, Boolean online) {
 | 
			
		||||
        super(((CraftPlayer) bukkitPlayer).getHandle());
 | 
			
		||||
        this.playerOnline = online;
 | 
			
		||||
        this.items = player.inventory.items;
 | 
			
		||||
        this.armor = player.inventory.armor;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public Inventory getBukkitInventory() {
 | 
			
		||||
        return inventory;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void setPlayerOnline(Player player) {
 | 
			
		||||
        if (!playerOnline) {
 | 
			
		||||
            this.player = ((CraftPlayer) player).getHandle();
 | 
			
		||||
            this.player.inventory.items = this.items;
 | 
			
		||||
            this.player.inventory.armor = this.armor;
 | 
			
		||||
            playerOnline = true;
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void setPlayerOffline() {
 | 
			
		||||
        playerOnline = false;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public boolean isInUse() {
 | 
			
		||||
        return !this.getViewers().isEmpty();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public ItemStack[] getContents() {
 | 
			
		||||
        ItemStack[] contents = new ItemStack[getSize()];
 | 
			
		||||
        System.arraycopy(items, 0, contents, 0, items.length);
 | 
			
		||||
        System.arraycopy(armor, 0, contents, items.length, armor.length);
 | 
			
		||||
        return contents;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public int getSize() {
 | 
			
		||||
        return super.getSize() + 5;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public ItemStack getItem(int i) {
 | 
			
		||||
        ItemStack[] is = this.items;
 | 
			
		||||
 | 
			
		||||
        if (i >= is.length) {
 | 
			
		||||
            i -= is.length;
 | 
			
		||||
            is = this.armor;
 | 
			
		||||
        }
 | 
			
		||||
        else {
 | 
			
		||||
            i = getReversedItemSlotNum(i);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (i >= is.length) {
 | 
			
		||||
            i -= is.length;
 | 
			
		||||
            is = this.extra;
 | 
			
		||||
        }
 | 
			
		||||
        else if (is == this.armor) {
 | 
			
		||||
            i = getReversedArmorSlotNum(i);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        return is[i];
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public ItemStack splitStack(int i, int j) {
 | 
			
		||||
        ItemStack[] is = this.items;
 | 
			
		||||
 | 
			
		||||
        if (i >= is.length) {
 | 
			
		||||
            i -= is.length;
 | 
			
		||||
            is = this.armor;
 | 
			
		||||
        }
 | 
			
		||||
        else {
 | 
			
		||||
            i = getReversedItemSlotNum(i);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (i >= is.length) {
 | 
			
		||||
            i -= is.length;
 | 
			
		||||
            is = this.extra;
 | 
			
		||||
        }
 | 
			
		||||
        else if (is == this.armor) {
 | 
			
		||||
            i = getReversedArmorSlotNum(i);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (is[i] != null) {
 | 
			
		||||
            ItemStack itemstack;
 | 
			
		||||
 | 
			
		||||
            if (is[i].count <= j) {
 | 
			
		||||
                itemstack = is[i];
 | 
			
		||||
                is[i] = null;
 | 
			
		||||
                return itemstack;
 | 
			
		||||
            }
 | 
			
		||||
            else {
 | 
			
		||||
                itemstack = is[i].a(j);
 | 
			
		||||
                if (is[i].count == 0) {
 | 
			
		||||
                    is[i] = null;
 | 
			
		||||
                }
 | 
			
		||||
 | 
			
		||||
                return itemstack;
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
        else {
 | 
			
		||||
            return null;
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public ItemStack splitWithoutUpdate(int i) {
 | 
			
		||||
        ItemStack[] is = this.items;
 | 
			
		||||
 | 
			
		||||
        if (i >= is.length) {
 | 
			
		||||
            i -= is.length;
 | 
			
		||||
            is = this.armor;
 | 
			
		||||
        }
 | 
			
		||||
        else {
 | 
			
		||||
            i = getReversedItemSlotNum(i);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (i >= is.length) {
 | 
			
		||||
            i -= is.length;
 | 
			
		||||
            is = this.extra;
 | 
			
		||||
        }
 | 
			
		||||
        else if (is == this.armor) {
 | 
			
		||||
            i = getReversedArmorSlotNum(i);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (is[i] != null) {
 | 
			
		||||
            ItemStack itemstack = is[i];
 | 
			
		||||
 | 
			
		||||
            is[i] = null;
 | 
			
		||||
            return itemstack;
 | 
			
		||||
        }
 | 
			
		||||
        else {
 | 
			
		||||
            return null;
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void setItem(int i, ItemStack itemstack) {
 | 
			
		||||
        ItemStack[] is = this.items;
 | 
			
		||||
 | 
			
		||||
        if (i >= is.length) {
 | 
			
		||||
            i -= is.length;
 | 
			
		||||
            is = this.armor;
 | 
			
		||||
        }
 | 
			
		||||
        else {
 | 
			
		||||
            i = getReversedItemSlotNum(i);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (i >= is.length) {
 | 
			
		||||
            i -= is.length;
 | 
			
		||||
            is = this.extra;
 | 
			
		||||
        }
 | 
			
		||||
        else if (is == this.armor) {
 | 
			
		||||
            i = getReversedArmorSlotNum(i);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        // Effects
 | 
			
		||||
        if (is == this.extra) {
 | 
			
		||||
            player.drop(itemstack, true);
 | 
			
		||||
            itemstack = null;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        is[i] = itemstack;
 | 
			
		||||
 | 
			
		||||
        player.defaultContainer.b();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    private int getReversedItemSlotNum(int i) {
 | 
			
		||||
        if (i >= 27)
 | 
			
		||||
            return i - 27;
 | 
			
		||||
        else
 | 
			
		||||
            return i + 9;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    private int getReversedArmorSlotNum(int i) {
 | 
			
		||||
        if (i == 0)
 | 
			
		||||
            return 3;
 | 
			
		||||
        if (i == 1)
 | 
			
		||||
            return 2;
 | 
			
		||||
        if (i == 2)
 | 
			
		||||
            return 1;
 | 
			
		||||
        if (i == 3)
 | 
			
		||||
            return 0;
 | 
			
		||||
        else
 | 
			
		||||
            return i;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public String getInventoryName() {
 | 
			
		||||
        if (player.getName().length() > 16) {
 | 
			
		||||
            return player.getName().substring(0, 16);
 | 
			
		||||
        }
 | 
			
		||||
        return player.getName();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
}
 | 
			
		||||
@@ -1,32 +0,0 @@
 | 
			
		||||
<project xmlns="http://maven.apache.org/POM/4.0.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
 | 
			
		||||
    xsi:schemaLocation="http://maven.apache.org/POM/4.0.0 http://maven.apache.org/xsd/maven-4.0.0.xsd">
 | 
			
		||||
  <modelVersion>4.0.0</modelVersion>
 | 
			
		||||
 | 
			
		||||
  <parent>
 | 
			
		||||
    <groupId>com.lishid</groupId>
 | 
			
		||||
    <artifactId>openinvparent</artifactId>
 | 
			
		||||
    <version>1.0-SNAPSHOT</version>
 | 
			
		||||
  </parent>
 | 
			
		||||
 | 
			
		||||
  <artifactId>OpenInvCraftbukkit1_7_R3</artifactId>
 | 
			
		||||
  <name>OpenInvCraftbukkit1_7_R3</name>
 | 
			
		||||
 | 
			
		||||
  <dependencies>
 | 
			
		||||
    <dependency>
 | 
			
		||||
      <groupId>com.lishid</groupId>
 | 
			
		||||
      <artifactId>openinvcore</artifactId>
 | 
			
		||||
      <version>1.0-SNAPSHOT</version>
 | 
			
		||||
    </dependency>
 | 
			
		||||
    <dependency>
 | 
			
		||||
      <groupId>com.lishid</groupId>
 | 
			
		||||
      <artifactId>openinvplugin</artifactId>
 | 
			
		||||
      <version>1.0-SNAPSHOT</version>
 | 
			
		||||
    </dependency>
 | 
			
		||||
    <dependency>
 | 
			
		||||
      <groupId>org.bukkit</groupId>
 | 
			
		||||
      <artifactId>craftbukkit</artifactId>
 | 
			
		||||
      <version>1.7.9-R0.2-SNAPSHOT</version>
 | 
			
		||||
      <scope>provided</scope>
 | 
			
		||||
    </dependency>
 | 
			
		||||
  </dependencies>
 | 
			
		||||
</project>
 | 
			
		||||
@@ -1,124 +0,0 @@
 | 
			
		||||
/*
 | 
			
		||||
 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
			
		||||
 * 
 | 
			
		||||
 * This program is free software: you can redistribute it and/or modify
 | 
			
		||||
 * it under the terms of the GNU General Public License as published by
 | 
			
		||||
 * the Free Software Foundation,  version 3.
 | 
			
		||||
 * 
 | 
			
		||||
 * This program is distributed in the hope that it will be useful,
 | 
			
		||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
			
		||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
			
		||||
 * GNU General Public License for more details.
 | 
			
		||||
 * 
 | 
			
		||||
 * You should have received a copy of the GNU General Public License
 | 
			
		||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
package com.lishid.openinv.internal.v1_7_R3;
 | 
			
		||||
 | 
			
		||||
import java.lang.reflect.Field;
 | 
			
		||||
 | 
			
		||||
import org.bukkit.ChatColor;
 | 
			
		||||
import org.bukkit.entity.Player;
 | 
			
		||||
 | 
			
		||||
import com.lishid.openinv.internal.IAnySilentChest;
 | 
			
		||||
 | 
			
		||||
// Volatile
 | 
			
		||||
import net.minecraft.server.v1_7_R3.Block;
 | 
			
		||||
import net.minecraft.server.v1_7_R3.EntityPlayer;
 | 
			
		||||
import net.minecraft.server.v1_7_R3.IInventory;
 | 
			
		||||
import net.minecraft.server.v1_7_R3.InventoryLargeChest;
 | 
			
		||||
import net.minecraft.server.v1_7_R3.PacketPlayOutOpenWindow;
 | 
			
		||||
import net.minecraft.server.v1_7_R3.TileEntityChest;
 | 
			
		||||
import net.minecraft.server.v1_7_R3.World;
 | 
			
		||||
 | 
			
		||||
import org.bukkit.craftbukkit.v1_7_R3.entity.CraftPlayer;
 | 
			
		||||
 | 
			
		||||
public class AnySilentChest implements IAnySilentChest {
 | 
			
		||||
    @Override
 | 
			
		||||
    public boolean isAnyChestNeeded(Player p, int x, int y, int z) {
 | 
			
		||||
        // FOR REFERENCE, LOOK AT net.minecraft.server.BlockChest
 | 
			
		||||
        EntityPlayer player = ((CraftPlayer) p).getHandle();
 | 
			
		||||
        World world = player.world;
 | 
			
		||||
        // If block on top
 | 
			
		||||
        if (world.getType(x, y + 1, z).c())
 | 
			
		||||
            return true;
 | 
			
		||||
 | 
			
		||||
        int id = Block.b(world.getType(x, y, z));
 | 
			
		||||
 | 
			
		||||
        // If block next to chest is chest and has a block on top
 | 
			
		||||
        if ((Block.b(world.getType(x - 1, y, z)) == id) && (world.getType(x - 1, y + 1, z).c()))
 | 
			
		||||
            return true;
 | 
			
		||||
        if ((Block.b(world.getType(x + 1, y, z)) == id) && (world.getType(x + 1, y + 1, z).c()))
 | 
			
		||||
            return true;
 | 
			
		||||
        if ((Block.b(world.getType(x, y, z - 1)) == id) && (world.getType(x, y + 1, z - 1).c()))
 | 
			
		||||
            return true;
 | 
			
		||||
        if ((Block.b(world.getType(x, y, z + 1)) == id) && (world.getType(x, y + 1, z + 1).c()))
 | 
			
		||||
            return true;
 | 
			
		||||
 | 
			
		||||
        return false;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public boolean activateChest(Player p, boolean anychest, boolean silentchest, int x, int y, int z) {
 | 
			
		||||
        EntityPlayer player = ((CraftPlayer) p).getHandle();
 | 
			
		||||
        World world = player.world;
 | 
			
		||||
        Object chest = world.getTileEntity(x, y, z);
 | 
			
		||||
        if (chest == null)
 | 
			
		||||
            return true;
 | 
			
		||||
 | 
			
		||||
        int id = Block.b(world.getType(x, y, z));
 | 
			
		||||
 | 
			
		||||
        if (!anychest) {
 | 
			
		||||
            if (world.getType(x, y + 1, z).c())
 | 
			
		||||
                return true;
 | 
			
		||||
            if ((Block.b(world.getType(x - 1, y, z)) == id) && (world.getType(x - 1, y + 1, z).c()))
 | 
			
		||||
                return true;
 | 
			
		||||
            if ((Block.b(world.getType(x + 1, y, z)) == id) && (world.getType(x + 1, y + 1, z).c()))
 | 
			
		||||
                return true;
 | 
			
		||||
            if ((Block.b(world.getType(x, y, z - 1)) == id) && (world.getType(x, y + 1, z - 1).c()))
 | 
			
		||||
                return true;
 | 
			
		||||
            if ((Block.b(world.getType(x, y, z + 1)) == id) && (world.getType(x, y + 1, z + 1).c()))
 | 
			
		||||
                return true;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (Block.b(world.getType(x - 1, y, z)) == id)
 | 
			
		||||
            chest = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(x - 1, y, z), (IInventory) chest);
 | 
			
		||||
        if (Block.b(world.getType(x + 1, y, z)) == id)
 | 
			
		||||
            chest = new InventoryLargeChest("Large chest", (IInventory) chest, (TileEntityChest) world.getTileEntity(x + 1, y, z));
 | 
			
		||||
        if (Block.b(world.getType(x, y, z - 1)) == id)
 | 
			
		||||
            chest = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(x, y, z - 1), (IInventory) chest);
 | 
			
		||||
        if (Block.b(world.getType(x, y, z + 1)) == id)
 | 
			
		||||
            chest = new InventoryLargeChest("Large chest", (IInventory) chest, (TileEntityChest) world.getTileEntity(x, y, z + 1));
 | 
			
		||||
 | 
			
		||||
        boolean returnValue = true;
 | 
			
		||||
        if (!silentchest) {
 | 
			
		||||
            player.openContainer((IInventory) chest);
 | 
			
		||||
        }
 | 
			
		||||
        else {
 | 
			
		||||
            try {
 | 
			
		||||
                int windowId = 0;
 | 
			
		||||
                try {
 | 
			
		||||
                    Field windowID = player.getClass().getDeclaredField("containerCounter");
 | 
			
		||||
                    windowID.setAccessible(true);
 | 
			
		||||
                    windowId = windowID.getInt(player);
 | 
			
		||||
                    windowId = windowId % 100 + 1;
 | 
			
		||||
                    windowID.setInt(player, windowId);
 | 
			
		||||
                }
 | 
			
		||||
                catch (NoSuchFieldException e) {}
 | 
			
		||||
 | 
			
		||||
                player.playerConnection.sendPacket(new PacketPlayOutOpenWindow(windowId, 0, ((IInventory) chest).getInventoryName(), ((IInventory) chest).getSize(), true));
 | 
			
		||||
                player.activeContainer = new SilentContainerChest(player.inventory, ((IInventory) chest));
 | 
			
		||||
                player.activeContainer.windowId = windowId;
 | 
			
		||||
                player.activeContainer.addSlotListener(player);
 | 
			
		||||
                returnValue = false;
 | 
			
		||||
            }
 | 
			
		||||
            catch (Exception e) {
 | 
			
		||||
                e.printStackTrace();
 | 
			
		||||
                p.sendMessage(ChatColor.RED + "Error while sending silent chest.");
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        return returnValue;
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
@@ -1,50 +0,0 @@
 | 
			
		||||
/*
 | 
			
		||||
 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
			
		||||
 * 
 | 
			
		||||
 * This program is free software: you can redistribute it and/or modify
 | 
			
		||||
 * it under the terms of the GNU General Public License as published by
 | 
			
		||||
 * the Free Software Foundation,  version 3.
 | 
			
		||||
 * 
 | 
			
		||||
 * This program is distributed in the hope that it will be useful,
 | 
			
		||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
			
		||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
			
		||||
 * GNU General Public License for more details.
 | 
			
		||||
 * 
 | 
			
		||||
 * You should have received a copy of the GNU General Public License
 | 
			
		||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
package com.lishid.openinv.internal.v1_7_R3;
 | 
			
		||||
 | 
			
		||||
import org.bukkit.entity.HumanEntity;
 | 
			
		||||
import org.bukkit.inventory.Inventory;
 | 
			
		||||
 | 
			
		||||
import com.lishid.openinv.OpenInv;
 | 
			
		||||
import com.lishid.openinv.Permissions;
 | 
			
		||||
import com.lishid.openinv.internal.IInventoryAccess;
 | 
			
		||||
 | 
			
		||||
// Volatile
 | 
			
		||||
import net.minecraft.server.v1_7_R3.IInventory;
 | 
			
		||||
 | 
			
		||||
import org.bukkit.craftbukkit.v1_7_R3.inventory.CraftInventory;
 | 
			
		||||
 | 
			
		||||
public class InventoryAccess implements IInventoryAccess {
 | 
			
		||||
    @Override
 | 
			
		||||
    public boolean check(Inventory inventory, HumanEntity player) {
 | 
			
		||||
        IInventory inv = ((CraftInventory) inventory).getInventory();
 | 
			
		||||
 | 
			
		||||
        if (inv instanceof SpecialPlayerInventory) {
 | 
			
		||||
            if (!OpenInv.hasPermission(player, Permissions.PERM_EDITINV)) {
 | 
			
		||||
                return false;
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        else if (inv instanceof SpecialEnderChest) {
 | 
			
		||||
            if (!OpenInv.hasPermission(player, Permissions.PERM_EDITENDER)) {
 | 
			
		||||
                return false;
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        return true;
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
@@ -1,59 +0,0 @@
 | 
			
		||||
/*
 | 
			
		||||
 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
			
		||||
 * 
 | 
			
		||||
 * This program is free software: you can redistribute it and/or modify
 | 
			
		||||
 * it under the terms of the GNU General Public License as published by
 | 
			
		||||
 * the Free Software Foundation,  version 3.
 | 
			
		||||
 * 
 | 
			
		||||
 * This program is distributed in the hope that it will be useful,
 | 
			
		||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
			
		||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
			
		||||
 * GNU General Public License for more details.
 | 
			
		||||
 * 
 | 
			
		||||
 * You should have received a copy of the GNU General Public License
 | 
			
		||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
package com.lishid.openinv.internal.v1_7_R3;
 | 
			
		||||
 | 
			
		||||
import com.lishid.openinv.internal.IPlayerDataManager;
 | 
			
		||||
 | 
			
		||||
import org.bukkit.Bukkit;
 | 
			
		||||
import org.bukkit.OfflinePlayer;
 | 
			
		||||
import org.bukkit.entity.Player;
 | 
			
		||||
 | 
			
		||||
// Volatile
 | 
			
		||||
import net.minecraft.server.v1_7_R3.EntityPlayer;
 | 
			
		||||
import net.minecraft.server.v1_7_R3.MinecraftServer;
 | 
			
		||||
import net.minecraft.server.v1_7_R3.PlayerInteractManager;
 | 
			
		||||
import net.minecraft.util.com.mojang.authlib.GameProfile;
 | 
			
		||||
 | 
			
		||||
import org.bukkit.craftbukkit.v1_7_R3.CraftServer;
 | 
			
		||||
 | 
			
		||||
public class PlayerDataManager implements IPlayerDataManager {
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public Player loadPlayer(OfflinePlayer offline) {
 | 
			
		||||
        MinecraftServer server = ((CraftServer) Bukkit.getServer()).getServer();
 | 
			
		||||
 | 
			
		||||
        GameProfile profile = new GameProfile(offline.getUniqueId(), offline.getName());
 | 
			
		||||
        // Create an entity to load the player data
 | 
			
		||||
        EntityPlayer entity = new EntityPlayer(server, server.getWorldServer(0), profile, new PlayerInteractManager(server.getWorldServer(0)));
 | 
			
		||||
 | 
			
		||||
        // Get the bukkit entity
 | 
			
		||||
        Player target = (entity == null) ? null : entity.getBukkitEntity();
 | 
			
		||||
        if (target != null) {
 | 
			
		||||
            // Load data
 | 
			
		||||
            target.loadData();
 | 
			
		||||
            // Return the entity
 | 
			
		||||
            return target;
 | 
			
		||||
        }
 | 
			
		||||
        return null;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public String getPlayerDataID(OfflinePlayer player) {
 | 
			
		||||
        return player.getUniqueId().toString();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
}
 | 
			
		||||
@@ -1,45 +0,0 @@
 | 
			
		||||
/*
 | 
			
		||||
 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
			
		||||
 * 
 | 
			
		||||
 * This program is free software: you can redistribute it and/or modify
 | 
			
		||||
 * it under the terms of the GNU General Public License as published by
 | 
			
		||||
 * the Free Software Foundation,  version 3.
 | 
			
		||||
 * 
 | 
			
		||||
 * This program is distributed in the hope that it will be useful,
 | 
			
		||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
			
		||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
			
		||||
 * GNU General Public License for more details.
 | 
			
		||||
 * 
 | 
			
		||||
 * You should have received a copy of the GNU General Public License
 | 
			
		||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
package com.lishid.openinv.internal.v1_7_R3;
 | 
			
		||||
 | 
			
		||||
// Volatile
 | 
			
		||||
import net.minecraft.server.v1_7_R3.ContainerChest;
 | 
			
		||||
import net.minecraft.server.v1_7_R3.EntityHuman;
 | 
			
		||||
import net.minecraft.server.v1_7_R3.IInventory;
 | 
			
		||||
import net.minecraft.server.v1_7_R3.PlayerInventory;
 | 
			
		||||
 | 
			
		||||
public class SilentContainerChest extends ContainerChest {
 | 
			
		||||
    public IInventory inv;
 | 
			
		||||
 | 
			
		||||
    public SilentContainerChest(IInventory i1, IInventory i2) {
 | 
			
		||||
        super(i1, i2);
 | 
			
		||||
        inv = i2;
 | 
			
		||||
        // close signal
 | 
			
		||||
        inv.l_();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void b(EntityHuman entityHuman) {
 | 
			
		||||
        // Don't send close signal twice, might screw up
 | 
			
		||||
        PlayerInventory playerinventory = entityHuman.inventory;
 | 
			
		||||
 | 
			
		||||
        if (playerinventory.getCarried() != null) {
 | 
			
		||||
            entityHuman.drop(playerinventory.getCarried(), false);
 | 
			
		||||
            playerinventory.setCarried(null);
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
@@ -1,128 +0,0 @@
 | 
			
		||||
/*
 | 
			
		||||
 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
			
		||||
 * 
 | 
			
		||||
 * This program is free software: you can redistribute it and/or modify
 | 
			
		||||
 * it under the terms of the GNU General Public License as published by
 | 
			
		||||
 * the Free Software Foundation,  version 3.
 | 
			
		||||
 * 
 | 
			
		||||
 * This program is distributed in the hope that it will be useful,
 | 
			
		||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
			
		||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
			
		||||
 * GNU General Public License for more details.
 | 
			
		||||
 * 
 | 
			
		||||
 * You should have received a copy of the GNU General Public License
 | 
			
		||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
package com.lishid.openinv.internal.v1_7_R3;
 | 
			
		||||
 | 
			
		||||
import java.lang.reflect.Field;
 | 
			
		||||
import java.util.ArrayList;
 | 
			
		||||
import java.util.List;
 | 
			
		||||
 | 
			
		||||
import com.lishid.openinv.internal.ISpecialEnderChest;
 | 
			
		||||
 | 
			
		||||
import org.bukkit.entity.HumanEntity;
 | 
			
		||||
import org.bukkit.entity.Player;
 | 
			
		||||
import org.bukkit.inventory.Inventory;
 | 
			
		||||
import org.bukkit.inventory.InventoryHolder;
 | 
			
		||||
 | 
			
		||||
// Volatile
 | 
			
		||||
import net.minecraft.server.v1_7_R3.IInventory;
 | 
			
		||||
import net.minecraft.server.v1_7_R3.InventoryEnderChest;
 | 
			
		||||
import net.minecraft.server.v1_7_R3.InventorySubcontainer;
 | 
			
		||||
import net.minecraft.server.v1_7_R3.ItemStack;
 | 
			
		||||
 | 
			
		||||
import org.bukkit.craftbukkit.v1_7_R3.entity.CraftHumanEntity;
 | 
			
		||||
import org.bukkit.craftbukkit.v1_7_R3.entity.CraftPlayer;
 | 
			
		||||
import org.bukkit.craftbukkit.v1_7_R3.inventory.CraftInventory;
 | 
			
		||||
 | 
			
		||||
public class SpecialEnderChest extends InventorySubcontainer implements IInventory, ISpecialEnderChest {
 | 
			
		||||
 | 
			
		||||
    private final InventoryEnderChest enderChest;
 | 
			
		||||
    private final CraftInventory inventory = new CraftInventory(this);
 | 
			
		||||
    public List<HumanEntity> transaction = new ArrayList<HumanEntity>();
 | 
			
		||||
    public boolean playerOnline = false;
 | 
			
		||||
    private CraftPlayer owner;
 | 
			
		||||
    private int maxStack = MAX_STACK;
 | 
			
		||||
 | 
			
		||||
    public SpecialEnderChest(Player p, Boolean online) {
 | 
			
		||||
        super(((CraftPlayer) p).getHandle().getEnderChest().getInventoryName(), ((CraftPlayer) p).getHandle().getEnderChest().k_(), ((CraftPlayer) p).getHandle().getEnderChest().getSize());
 | 
			
		||||
        CraftPlayer player = (CraftPlayer) p;
 | 
			
		||||
        this.enderChest = player.getHandle().getEnderChest();
 | 
			
		||||
        this.owner = player;
 | 
			
		||||
        this.items = enderChest.getContents();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public Inventory getBukkitInventory() {
 | 
			
		||||
        return inventory;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void setPlayerOnline(Player player) {
 | 
			
		||||
        if (!playerOnline) {
 | 
			
		||||
            try {
 | 
			
		||||
                owner = (CraftPlayer) player;
 | 
			
		||||
                InventoryEnderChest playerEnderChest = owner.getHandle().getEnderChest();
 | 
			
		||||
                Field field = playerEnderChest.getClass().getField("items");
 | 
			
		||||
                field.setAccessible(true);
 | 
			
		||||
                field.set(playerEnderChest, this.items);
 | 
			
		||||
            }
 | 
			
		||||
            catch (Exception e) {}
 | 
			
		||||
            playerOnline = true;
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void setPlayerOffline() {
 | 
			
		||||
        playerOnline = false;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public boolean isInUse() {
 | 
			
		||||
        return !this.getViewers().isEmpty();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public ItemStack[] getContents() {
 | 
			
		||||
        return this.items;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void onOpen(CraftHumanEntity who) {
 | 
			
		||||
        transaction.add(who);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void onClose(CraftHumanEntity who) {
 | 
			
		||||
        transaction.remove(who);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public List<HumanEntity> getViewers() {
 | 
			
		||||
        return transaction;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public InventoryHolder getOwner() {
 | 
			
		||||
        return this.owner;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void setMaxStackSize(int size) {
 | 
			
		||||
        maxStack = size;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public int getMaxStackSize() {
 | 
			
		||||
        return maxStack;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void update() {
 | 
			
		||||
        super.update();
 | 
			
		||||
        enderChest.update();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
}
 | 
			
		||||
@@ -1,237 +0,0 @@
 | 
			
		||||
/*
 | 
			
		||||
 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
			
		||||
 * 
 | 
			
		||||
 * This program is free software: you can redistribute it and/or modify
 | 
			
		||||
 * it under the terms of the GNU General Public License as published by
 | 
			
		||||
 * the Free Software Foundation,  version 3.
 | 
			
		||||
 * 
 | 
			
		||||
 * This program is distributed in the hope that it will be useful,
 | 
			
		||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
			
		||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
			
		||||
 * GNU General Public License for more details.
 | 
			
		||||
 * 
 | 
			
		||||
 * You should have received a copy of the GNU General Public License
 | 
			
		||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
package com.lishid.openinv.internal.v1_7_R3;
 | 
			
		||||
 | 
			
		||||
import com.lishid.openinv.internal.ISpecialPlayerInventory;
 | 
			
		||||
 | 
			
		||||
import org.bukkit.entity.Player;
 | 
			
		||||
import org.bukkit.inventory.Inventory;
 | 
			
		||||
 | 
			
		||||
// Volatile
 | 
			
		||||
import net.minecraft.server.v1_7_R3.ItemStack;
 | 
			
		||||
import net.minecraft.server.v1_7_R3.PlayerInventory;
 | 
			
		||||
 | 
			
		||||
import org.bukkit.craftbukkit.v1_7_R3.entity.CraftPlayer;
 | 
			
		||||
import org.bukkit.craftbukkit.v1_7_R3.inventory.CraftInventory;
 | 
			
		||||
 | 
			
		||||
public class SpecialPlayerInventory extends PlayerInventory implements ISpecialPlayerInventory {
 | 
			
		||||
 | 
			
		||||
    private final ItemStack[] extra = new ItemStack[5];
 | 
			
		||||
    private final CraftInventory inventory = new CraftInventory(this);
 | 
			
		||||
    private boolean playerOnline = false;
 | 
			
		||||
 | 
			
		||||
    public SpecialPlayerInventory(Player bukkitPlayer, Boolean online) {
 | 
			
		||||
        super(((CraftPlayer) bukkitPlayer).getHandle());
 | 
			
		||||
        this.playerOnline = online;
 | 
			
		||||
        this.items = player.inventory.items;
 | 
			
		||||
        this.armor = player.inventory.armor;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public Inventory getBukkitInventory() {
 | 
			
		||||
        return inventory;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void setPlayerOnline(Player player) {
 | 
			
		||||
        if (!playerOnline) {
 | 
			
		||||
            this.player = ((CraftPlayer) player).getHandle();
 | 
			
		||||
            this.player.inventory.items = this.items;
 | 
			
		||||
            this.player.inventory.armor = this.armor;
 | 
			
		||||
            playerOnline = true;
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void setPlayerOffline() {
 | 
			
		||||
        playerOnline = false;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public boolean isInUse() {
 | 
			
		||||
        return !this.getViewers().isEmpty();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public ItemStack[] getContents() {
 | 
			
		||||
        ItemStack[] contents = new ItemStack[getSize()];
 | 
			
		||||
        System.arraycopy(items, 0, contents, 0, items.length);
 | 
			
		||||
        System.arraycopy(armor, 0, contents, items.length, armor.length);
 | 
			
		||||
        return contents;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public int getSize() {
 | 
			
		||||
        return super.getSize() + 5;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public ItemStack getItem(int i) {
 | 
			
		||||
        ItemStack[] is = this.items;
 | 
			
		||||
 | 
			
		||||
        if (i >= is.length) {
 | 
			
		||||
            i -= is.length;
 | 
			
		||||
            is = this.armor;
 | 
			
		||||
        }
 | 
			
		||||
        else {
 | 
			
		||||
            i = getReversedItemSlotNum(i);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (i >= is.length) {
 | 
			
		||||
            i -= is.length;
 | 
			
		||||
            is = this.extra;
 | 
			
		||||
        }
 | 
			
		||||
        else if (is == this.armor) {
 | 
			
		||||
            i = getReversedArmorSlotNum(i);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        return is[i];
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public ItemStack splitStack(int i, int j) {
 | 
			
		||||
        ItemStack[] is = this.items;
 | 
			
		||||
 | 
			
		||||
        if (i >= is.length) {
 | 
			
		||||
            i -= is.length;
 | 
			
		||||
            is = this.armor;
 | 
			
		||||
        }
 | 
			
		||||
        else {
 | 
			
		||||
            i = getReversedItemSlotNum(i);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (i >= is.length) {
 | 
			
		||||
            i -= is.length;
 | 
			
		||||
            is = this.extra;
 | 
			
		||||
        }
 | 
			
		||||
        else if (is == this.armor) {
 | 
			
		||||
            i = getReversedArmorSlotNum(i);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (is[i] != null) {
 | 
			
		||||
            ItemStack itemstack;
 | 
			
		||||
 | 
			
		||||
            if (is[i].count <= j) {
 | 
			
		||||
                itemstack = is[i];
 | 
			
		||||
                is[i] = null;
 | 
			
		||||
                return itemstack;
 | 
			
		||||
            }
 | 
			
		||||
            else {
 | 
			
		||||
                itemstack = is[i].a(j);
 | 
			
		||||
                if (is[i].count == 0) {
 | 
			
		||||
                    is[i] = null;
 | 
			
		||||
                }
 | 
			
		||||
 | 
			
		||||
                return itemstack;
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
        else {
 | 
			
		||||
            return null;
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public ItemStack splitWithoutUpdate(int i) {
 | 
			
		||||
        ItemStack[] is = this.items;
 | 
			
		||||
 | 
			
		||||
        if (i >= is.length) {
 | 
			
		||||
            i -= is.length;
 | 
			
		||||
            is = this.armor;
 | 
			
		||||
        }
 | 
			
		||||
        else {
 | 
			
		||||
            i = getReversedItemSlotNum(i);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (i >= is.length) {
 | 
			
		||||
            i -= is.length;
 | 
			
		||||
            is = this.extra;
 | 
			
		||||
        }
 | 
			
		||||
        else if (is == this.armor) {
 | 
			
		||||
            i = getReversedArmorSlotNum(i);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (is[i] != null) {
 | 
			
		||||
            ItemStack itemstack = is[i];
 | 
			
		||||
 | 
			
		||||
            is[i] = null;
 | 
			
		||||
            return itemstack;
 | 
			
		||||
        }
 | 
			
		||||
        else {
 | 
			
		||||
            return null;
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void setItem(int i, ItemStack itemstack) {
 | 
			
		||||
        ItemStack[] is = this.items;
 | 
			
		||||
 | 
			
		||||
        if (i >= is.length) {
 | 
			
		||||
            i -= is.length;
 | 
			
		||||
            is = this.armor;
 | 
			
		||||
        }
 | 
			
		||||
        else {
 | 
			
		||||
            i = getReversedItemSlotNum(i);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (i >= is.length) {
 | 
			
		||||
            i -= is.length;
 | 
			
		||||
            is = this.extra;
 | 
			
		||||
        }
 | 
			
		||||
        else if (is == this.armor) {
 | 
			
		||||
            i = getReversedArmorSlotNum(i);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        // Effects
 | 
			
		||||
        if (is == this.extra) {
 | 
			
		||||
            player.drop(itemstack, true);
 | 
			
		||||
            itemstack = null;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        is[i] = itemstack;
 | 
			
		||||
 | 
			
		||||
        player.defaultContainer.b();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    private int getReversedItemSlotNum(int i) {
 | 
			
		||||
        if (i >= 27)
 | 
			
		||||
            return i - 27;
 | 
			
		||||
        else
 | 
			
		||||
            return i + 9;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    private int getReversedArmorSlotNum(int i) {
 | 
			
		||||
        if (i == 0)
 | 
			
		||||
            return 3;
 | 
			
		||||
        if (i == 1)
 | 
			
		||||
            return 2;
 | 
			
		||||
        if (i == 2)
 | 
			
		||||
            return 1;
 | 
			
		||||
        if (i == 3)
 | 
			
		||||
            return 0;
 | 
			
		||||
        else
 | 
			
		||||
            return i;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public String getInventoryName() {
 | 
			
		||||
        if (player.getName().length() > 16) {
 | 
			
		||||
            return player.getName().substring(0, 16);
 | 
			
		||||
        }
 | 
			
		||||
        return player.getName();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
}
 | 
			
		||||
@@ -1,32 +0,0 @@
 | 
			
		||||
<project xmlns="http://maven.apache.org/POM/4.0.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
 | 
			
		||||
    xsi:schemaLocation="http://maven.apache.org/POM/4.0.0 http://maven.apache.org/xsd/maven-4.0.0.xsd">
 | 
			
		||||
  <modelVersion>4.0.0</modelVersion>
 | 
			
		||||
 | 
			
		||||
  <parent>
 | 
			
		||||
    <groupId>com.lishid</groupId>
 | 
			
		||||
    <artifactId>openinvparent</artifactId>
 | 
			
		||||
    <version>1.0-SNAPSHOT</version>
 | 
			
		||||
  </parent>
 | 
			
		||||
 | 
			
		||||
  <artifactId>OpenInvCraftbukkit1_7_R4</artifactId>
 | 
			
		||||
  <name>OpenInvCraftbukkit1_7_R4</name>
 | 
			
		||||
 | 
			
		||||
  <dependencies>
 | 
			
		||||
    <dependency>
 | 
			
		||||
      <groupId>com.lishid</groupId>
 | 
			
		||||
      <artifactId>openinvcore</artifactId>
 | 
			
		||||
      <version>1.0-SNAPSHOT</version>
 | 
			
		||||
    </dependency>
 | 
			
		||||
    <dependency>
 | 
			
		||||
      <groupId>com.lishid</groupId>
 | 
			
		||||
      <artifactId>openinvplugin</artifactId>
 | 
			
		||||
      <version>1.0-SNAPSHOT</version>
 | 
			
		||||
    </dependency>
 | 
			
		||||
    <dependency>
 | 
			
		||||
      <groupId>org.bukkit</groupId>
 | 
			
		||||
      <artifactId>craftbukkit</artifactId>
 | 
			
		||||
      <version>1.7.10-R0.1</version>
 | 
			
		||||
      <scope>provided</scope>
 | 
			
		||||
    </dependency>
 | 
			
		||||
  </dependencies>
 | 
			
		||||
</project>
 | 
			
		||||
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		Reference in New Issue
	
	Block a user