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..

121 Commits
2.2.5 ... 3.2.0

Author SHA1 Message Date
Jikoo
96c59f163d Slightly improve API, bump version to 3.2.0 for release
Methods are now properly annotated @Nullable when they may return null. More descriptive exceptions are thrown when issues occur instead of just returning null.
2017-06-08 18:36:01 -04:00
Jikoo
01f147b13c Fix incorrect method call for checking if a block is occluding
Switched to using the API for statistic manipulation.
2017-06-08 18:26:26 -04:00
Jikoo
1c104b775f For improved compatibility, our own Levenshtein implementation 2017-05-28 09:53:59 -04:00
Jikoo
9a53e46dd3 Replaced modern profile with recent
Going forward, the primary file uploaded to Bukkit will probably be the smaller build made with the `recent` profile, supporting only the last 2 versions. The uberjar created by the `all` will be provided as an additional download. OpenInv v3.1.3-SNAPSHOT `all` uberjar currently is 276KB. The `recent` jar is only 81KB. It's getting silly, and will only continue to get worse.
2017-05-26 05:52:35 -04:00
Jikoo
6744e71127 Support 1.12-pre2 (#65) 2017-05-14 11:47:15 -04:00
Jikoo
12c3ebb798 Bump version to 3.1.3-SNAPSHOT for development 2017-02-13 20:02:12 -05:00
Jikoo
32ec8d8147 Bump version to 3.1.2 for release 2017-02-13 20:01:18 -05:00
Jikoo
443e0c489e Synchronize cache (#63) 2017-02-13 19:56:32 -05:00
Jikoo
7ab0003b62 Bump version to 3.1.2-SNAPSHOT for development 2017-01-30 13:38:36 -05:00
Jikoo
12c0cac311 Bump version to 3.1.1 for release 2017-01-30 13:38:10 -05:00
Jikoo
f54481e872 Fix (NoSuchMethod)Exception being caught instead of NoSuchMethodError
Closes #62
2017-01-30 13:35:58 -05:00
Jikoo
f27dd8a233 Bump version to 3.1.1-SNAPSHOT for development 2017-01-20 13:02:47 -05:00
Jikoo
d6df1a0871 Bump version to 3.1.0 for release 2017-01-20 12:59:03 -05:00
Jikoo
e34e51d127 Better support other Player implementations
Closes #60
Removed all volatile comments - they require me to occasionally manually maintain them and NMS/OBC imports are already kept separate
2017-01-20 12:56:31 -05:00
Jikoo
5ca2ae461a Properly use Maven versioning for better support of dependent plugins
Closes #59
Bumped version to 3.1.0-SNAPSHOT for development, really should have bumped the minor version a while back.
2017-01-17 18:06:35 -05:00
Jikoo
4095e8039d RIPo.bukkit.org
repo.bukkit.org is dead, Spigot doesn't host builds that old. Didn't realize that I'd installed it locally when compiling CB 1.4.5 to use with OpenInv. Whoops.

Corrected dependency order - no idea why this compiled at all before. My bad.
2017-01-15 08:08:51 -05:00
Jikoo
73f390ab20 Jitpack's Maven version is pretty outdated. Hopefully fixes build.
The `all` profile is no longer active by default, just in case.
2017-01-15 07:33:53 -05:00
Jikoo
2f7d3bc235 Call InventoryOpenEvent when using SilentChest
Backport fix for incorrect parameter as well, just in case.
Fixed 1.7 and lower forcing all chests' default names to be "Large chest" instead of the translatable string.
2017-01-10 14:12:58 -05:00
Jikoo
ef486032f1 Fix incorrect parameter for SilentChest PacketPlayOutOpenWindow
Probably fixes issues with ProtocolSupport, and if it doesn't there's nothing else I can do as we'll be as close to identical to NMS as possible.
2017-01-10 12:50:24 -05:00
Jikoo
72ef873772 Fixes for shulker boxes and AnyChest in 1.11
Fixes IBlockData used being the default for a shulker box, closes #55
Corrected using wrong method to check if blocked in 1.11.2. Something something NMS version bumps.
2016-12-31 07:05:52 -05:00
Jikoo
9b6e32a775 Fix statistic changes breaking silent/anycontainer in 1.11.1+
C'mon Spigot team, this is why the revision bumps existed in the first place, to allow plugins that deal with NMS to easily and gracefully fail on unsupported versions. 1.11.1 should be R2, 1.11.2 should be R3. I get that NMS isn't officially supported, but honestly, either do away with the versioned packages entirely or keep up with them properly. It's a single string change, it's not like it's prohibitively difficult.
2016-12-29 09:05:01 -05:00
Jikoo
f05110c9b8 Fix getOnlinePlayers call to support all versions
Moved IPlayerDataManager from api module to common module - it is not part of the API as there is no supported way to obtain an instance of it.
2016-12-22 09:55:51 -05:00
Jikoo
a41f89b011 Release any players held by a disabling plugin 2016-12-16 15:13:04 -05:00
Jikoo
d24827ffcb Allow plugins to indicate to OpenInv that a Player is in use
This allows API users to prevent issues caused by multiple different copies of the Player being loaded, such as #49. Multiple instances of the same player could be obtained by calling IOpenInv#loadPlayer, waiting for OpenInv to remove it from the cache, then calling the method again.
2016-12-14 19:49:18 -05:00
Jikoo
802ce28103 Fix issue caused by module cleanup while backporting awarding achievement 2016-12-05 19:02:43 -05:00
Jikoo
f31356b227 Fix permissions mistakes in readme 2016-12-05 19:01:21 -05:00
Jikoo
7942466863 Maven cleanliness and API progress
The project was very messy and due to older Bukkit packaging conventions, 1_4_5 and 1_4_6 were sorted away from the rest of the versioned code. All of the versioned internals are now submodules of the internal module.
Rather than use the hackish existing method of abusing the shade plugin to combine "dependencies" for a dummy assembly project, we're actually using the assembly plugin.
Profiles are still split up between the parent pom and the internal module pom, but they're much more clean.

The API is now its own module and can be compiled and released as a separate file for developers. Soon, Bukkit ticket 20, you'll be closed.
2016-11-30 21:26:56 -05:00
Jikoo
db2cade4e2 Don't convert names in config to UUIDs on the main thread
This is pretty messy, but I can't think of a better way to avoid saving about 5 times in a row. Then again, I did just wake up, so my brain may not be on point yet.
2016-11-27 17:30:39 -05:00
Jikoo
718b4bb5dd Added /searchenchant, fixed a couple little mistakes
Mistakes being breaking UUID-based lookups and /anychest's toggle.
MY BAD, SORRY.
2016-11-27 06:38:24 -05:00
Jikoo
6aa25dd2dc Don't use reflection to increment container counter
Fixes #53 (pretty please with a cherry on top)
2016-11-27 06:13:17 -05:00
Jikoo
0bbcf6cdb2 Strip removed config options, add DisableSaving and bump config version 2016-11-26 17:05:06 -05:00
ShadowRanger
f11d60f78c Reimplement ShadowRanger's configuration updater and path changes
Bumped version for release
2016-11-26 16:57:03 -05:00
Jikoo
8a6b98614f Added support for UUID-based player lookups in 1.7.5+
You could argue that ShadowRanger's conversion of everything to UUID is better, but that would result in us having to contact Mojang's servers simply to fetch a player by UUID for versions < 1.7.5. It seems excessive (not to mention that uncached contact can result in rate limiting) when the server itself will not remember who they are across name changes. If they can re-obtain everything in their inventory, they can re-run /ac.
2016-11-26 15:31:53 -05:00
Jikoo
d7eec528e4 Fix OpenInv/OpenEnder permissions logic a little bit
/openender should respect exempt and crossworld permissions
/openinv should allow opening of own inventory if exempt without override
2016-11-25 22:26:25 -05:00
Jikoo
a10c61168a Add modules for 1.4.5 through 1.10, flesh out readme 2016-11-25 22:23:18 -05:00
Jikoo
5c4886c66b Reimplement /searchender 2016-11-25 16:59:41 -05:00
Jikoo
4335b8dc2c Update plugin to jikoo/master - numerous fixes and changes
* Added permissions to commands in plugin.yml
* Removed item wand functionality - see 3549431fbc for reasoning
* Changed a lot of player loading logic
* Added config option DisableSaving - see Jikoo#6
* Fixed closing SilentChest not dropping item on cursor
* Added SilentChest support for shulker boxes
2016-11-25 16:54:53 -05:00
Jikoo
3bf7225712 Convert to a multi-module Maven setup
This is much more user-friendly - users can either compile a specific module or create a profile to compile for the specific Minecraft versions they're looking to support. It means that it's much easier for people to continue assisting with the development of OpenInv in the future without access to every version of CB since 1.4.5.

This commit restores and updates most of the old system.
2016-11-25 16:10:40 -05:00
Jacob Martin
b76440ab9a Update to 1.11 2016-11-20 19:25:02 -05:00
ShadowRanger
3152605bca Merge pull request #47 from ShadowRanger/master
Update to 1.10
2016-06-09 22:49:02 +10:00
ShadowRanger
eaabd30dc2 Update to 1.10 2016-06-09 22:46:36 +10:00
ShadowRanger
de0d28b12d Update to 1.10 2016-06-09 22:43:20 +10:00
ShadowRanger
c3a8bc9486 Update to 1.10 2016-06-09 22:41:21 +10:00
ShadowRanger
5b77404597 Merge pull request #45 from ShadowRanger/master
Update to 1.9.4
2016-05-13 00:23:03 +10:00
ShadowRanger
d9c1b00b50 Update to 1.9.4 2016-05-13 00:21:37 +10:00
ShadowRanger
2fc439b306 Update to 1.9.4 2016-05-13 00:20:24 +10:00
ShadowRanger
2cb1b01fbf Merge pull request #44 from Tim-Schneider/master
Update to 1.9.4
2016-05-12 13:49:37 +10:00
Tim-Schneider
d16cca9847 fix for minecraft 1.9.4 2016-05-10 21:50:34 +02:00
ShadowRanger
e39f009661 Merge pull request #43 from ShadowRanger/master
Implement Jikoo's data duplication glitch fix
2016-05-05 11:32:40 +10:00
ShadowRanger
1d622b653d Implement Jikoo's data duplication glitch fix 2016-05-05 11:32:01 +10:00
ShadowRanger
582a958195 Merge pull request #42 from ShadowRanger/master
Implement Jikoo's data duplication glitch fix
2016-05-05 11:25:28 +10:00
ShadowRanger
9245b4cc27 Implement Jikoo's data duplication glitch fix 2016-05-04 23:18:20 +10:00
ShadowRanger
ba9396ad5c Implement Jikoo's data duplication glitch fix 2016-05-04 14:38:10 +10:00
ShadowRanger
27de16cba9 Merge pull request #39 from ShadowRanger/master
General refactoring
2016-04-12 14:38:37 +10:00
ShadowRanger
90ea073089 General refactoring 2016-04-12 14:34:46 +10:00
ShadowRanger
4811e53d12 General refactoring 2016-04-12 14:33:44 +10:00
ShadowRanger
c7f38adb3f Implement cbarber's player data glitch and online/offline event changes 2016-04-12 14:25:09 +10:00
ShadowRanger
99a7359be3 General refactoring 2016-03-10 14:04:20 +11:00
ShadowRanger
d42cc3e275 General refactoring 2016-03-10 14:01:56 +11:00
ShadowRanger
b8f4589b87 General refactoring 2016-03-10 13:47:17 +11:00
ShadowRanger
f9ac6804b2 General refactoring 2016-03-10 13:37:28 +11:00
ShadowRanger
62f5d54676 Merge pull request #38 from ShadowRanger/master
Added 1.9 shield slot support
2016-03-09 14:15:40 +11:00
ShadowRanger
8feca3fb21 Added 1.9 shield slot support 2016-03-09 14:14:27 +11:00
ShadowRanger
7b16140ee1 Merge pull request #37 from ShadowRanger/master
Update to CraftBukkit 1.9
2016-03-04 13:48:51 +11:00
ShadowRanger
14ec280d26 Updated to CraftBukkit 1.9 2016-03-04 13:46:29 +11:00
ShadowRanger
71ac05ae85 Updated to CraftBukkit 1.9 2016-03-04 13:45:54 +11:00
ShadowRanger
c4a9cb0a4a Updated to CraftBukkit 1.9 2016-03-02 20:11:45 +11:00
ShadowRanger
7ae87d1dbe Updated to CraftBukkit 1.9 2016-03-02 13:46:42 +11:00
ShadowRanger
346036b7e7 Updated to CraftBukkit 1.9 2016-03-02 13:44:16 +11:00
ShadowRanger
69c355c8cd Merge pull request #33 from ShadowRanger/master
Fixed an error & updated Bukkit
2015-08-27 19:55:33 +10:00
ShadowRanger
8dbbe80dbf Fixed an error & updated Bukkit 2015-08-27 19:52:56 +10:00
ShadowRanger
77e6ce8c7c Merge pull request #32 from ShadowRanger/master
Minor change + version bump
2015-07-21 09:45:36 +10:00
ShadowRanger
cd405a9b9e Minor fix/change 2015-07-21 09:43:06 +10:00
ShadowRanger
b5d6cf047c Bump version for release 2015-07-21 09:29:34 +10:00
Lishid
aaa9c4e190 Merge pull request #31 from LulzFTW/master
Fix openinv item status always being false
2015-07-20 12:24:21 -07:00
LulzFTW
6ea09dc964 Fix openinv item status always being false 2015-07-20 15:16:31 -04:00
ShadowRanger
eace5ca8fb Merge pull request #30 from ShadowRanger/master
Bump version for release
2015-07-16 19:15:51 +10:00
ShadowRanger
03308be7f5 Bump version for release 2015-07-16 19:14:57 +10:00
Lishid
4f40459b96 Merge pull request #29 from ShadowRanger/master
Fix & improve UUID retrieval
2015-07-10 15:55:17 -07:00
ShadowRanger
791368b100 Fix & improve UUID retrieval 2015-07-10 19:44:45 +10:00
ShadowRanger
5dd3f5bbd7 Merge pull request #27 from ShadowRanger/master
Bug fixes, changes & improvements
2015-06-25 10:17:14 +10:00
ShadowRanger
d1d60e55d5 More fixes and improvements - continued 2015-06-24 19:37:09 +10:00
ShadowRanger
471b631838 More fixes and improvements - continued 2015-06-24 19:19:45 +10:00
ShadowRanger
2f1fd87435 More fixes and improvements 2015-06-23 19:07:19 +10:00
ShadowRanger
a03c73f8d6 More fixes and improvements 2015-06-23 19:05:26 +10:00
ShadowRanger
f7029e5ee2 Another small change 2015-06-23 16:46:14 +10:00
ShadowRanger
802e405c4e Small change to update not required message 2015-06-23 16:28:58 +10:00
ShadowRanger
55deabe56b Small fixes 2015-06-23 16:17:51 +10:00
ShadowRanger
f8e4e69e53 Bug fix and changes 2015-06-23 15:11:35 +10:00
ShadowRanger
3c7d1696ff Bug fix and changes 2015-06-23 13:35:25 +10:00
ShadowRanger
902def1dd7 Bug fix and changes 2015-06-23 13:31:26 +10:00
ShadowRanger
f260ed1175 Merge pull request #26 from ShadowRanger/master
General refactoring + minor changes
2015-06-22 20:30:14 +10:00
ShadowRanger
bc40e91215 Minor no permissions message change 2015-06-22 20:26:36 +10:00
ShadowRanger
120b35d394 General refactoring - revert mistake 2015-06-22 20:17:30 +10:00
ShadowRanger
ded568ec3f General refactoring 2015-06-22 20:15:28 +10:00
Lishid
e958059572 Merge pull request #25 from ShadowRanger/master
Maven, UUIDs, dropped support for old CB, and a bunch of good stuff.
2015-06-22 01:56:48 -07:00
ShadowRanger
d988becf1f Migrate to UUID usage 2015-06-22 18:30:27 +10:00
ShadowRanger
e8476d5b05 Migrate to UUID usage 2015-06-22 12:03:04 +10:00
Lishid
1ea0307156 Merge pull request #21 from Phoenix616/master
Asynchronous offline player lookup
2015-05-26 22:09:41 -07:00
Max Lee
4ae47b09dc Update to v1_8_R3 NMS (1.8.4 to 1.8.6) 2015-05-27 02:13:20 +02:00
Max Lee
3e9bb63894 We are working with tasks here. 2015-04-03 01:39:08 +02:00
Max Lee
dce86d9c69 Made enderchests equally protected as inventories 2015-04-03 01:34:32 +02:00
Max Lee
4013098201 Add crossworld check to enderchests 2015-04-03 01:32:38 +02:00
Max Lee
56f633d58b world not work 2015-04-03 01:32:10 +02:00
Max Lee
6c1fb14cda Make inventory lookup of offline players asynchron 2015-04-03 01:30:42 +02:00
Max Lee
ad0e55cf4c Fix armor 2015-04-03 00:44:09 +02:00
Max Lee
c4fb5489fa Try to get the offline player directly 2015-04-03 00:29:51 +02:00
Lishid
3d3006c681 Merge pull request #19 from Hummer12007/master
Added CraftBukkit v1_8_R2 support
2015-03-14 18:09:48 -04:00
Hummer12007
a9d983ddc6 Added CraftBukkit v1_8_R2 support 2015-03-14 23:12:48 +02:00
Lishid
f6554a2a51 Merge pull request #17 from Hummer12007/master
Fix trapped chests linking with ordinary chests, instead of trapped ones
2015-01-13 21:46:56 -05:00
Hummer12007
ec3426b827 Use the same method for getting BlockChest, when checking whether AnyChest is needed due to the side block as in d0494aa2 2015-01-13 21:55:16 +02:00
Hummer12007
d0494aa2e7 Fix trapped chests linking with ordinary chests, instead of trapped ones. 2015-01-13 21:48:27 +02:00
lishid
6adcd491db Added targets path to gitignore 2015-01-05 21:21:44 -05:00
lishid
bc709336e1 Fixed silent chest issues 2015-01-05 21:15:35 -05:00
lishid
7d56a04283 Derp... 2014-12-31 16:26:54 -05:00
lishid
7851404d69 Fixed constructor not found issue. 2014-12-31 10:50:19 -05:00
lishid
30b5acc3b4 Removed duplicate file 2014-12-30 22:31:54 -05:00
lishid
29b0bc980f minor refactor + update internal chest logic 2014-12-30 22:28:52 -05:00
lishid
b05279ed4b Moved to proper directories 2014-12-30 22:15:43 -05:00
Lishid
88f3cb0a3f Merge pull request #16 from Fysac/master
Add support for CB 1.8 R1
2014-12-01 11:46:07 -08:00
Fysac
f48fdac085 Add support for CB 1.8 R1 2014-12-01 12:18:43 -05:00
198 changed files with 18892 additions and 2440 deletions

10
.gitignore vendored Normal file
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**/.settings
**/.gitignore
**/.project
**/.classpath
**/.idea
**/target
**/bin
**/out
**dependency-reduced-pom.xml
**pom.xml.versionsBackup

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@@ -1,3 +0,0 @@
#Wed Jun 01 17:38:54 EDT 2011
eclipse.preferences.version=1
org.eclipse.ltk.core.refactoring.enable.project.refactoring.history=false

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README
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@@ -1,13 +0,0 @@
Copyright (C) 2011-2014 lishid. All rights reserved.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, version 3.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.

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README.MD Normal file
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## About
OpenInv is a [Bukkit plugin](https://dev.bukkit.org/bukkit-plugins/openinv/) which allows users to open and edit anyone's inventory or ender chest - online or not!
## Features
- **OpenInv**: Open anyone's inventory, even if they're offline.
- Read-only mode! No edits allowed! Don't grant the permission `OpenInv.editinv`
- Cross-world support! Don't grant `OpenInv.crossworld`
- No self-opening! Don't grant `OpenInv.openself`
- Drop items as the player! Place items in the unused slots to the right of the armor to drop them
- **OpenEnder**: Open anyone's inventory, even if they're offline.
- Read-only mode! No edits allowed! Don't grant `OpenInv.editender`
- Cross-world support! Don't grant `OpenInv.crossworld`
- No opening others! Don't grant `OpenInv.openenderall`
- **SilentChest**: Open containers without displaying an animation or making sound.
- **AnyChest**: Open containers, even if blocked by ocelots or blocks.
## Commands
<table width=100%>
<tr>
<th width=175px>Command</th>
<th>Aliases</th>
<th>Description</th>
</tr>
<tr>
<td>/openinv [player]</td>
<td>oi, inv, open</td>
<td>Open a player's inventory. If unspecified, will select last player opened or own if none opened previously.</td>
</tr>
<tr>
<td>/openender [player]</td>
<td>oe</td>
<td>Open a player's ender chest. If unspecified, will select last player opened or own if none opened previously.</td>
</tr>
<tr>
<td>/searchinv &ltitem&gt [minAmount]</td>
<td>si</td>
<td>Lists all online players that have a certain item in their inventory.</td>
</tr>
<tr>
<td>/searchender &ltitem&gt [minAmount]</td>
<td>se</td>
<td>Lists all online players that have a certain item in their ender chest.</td>
</tr>
<tr>
<td>/anychest [check]</td>
<td>ac</td>
<td>Check or toggle the AnyChest function, allowing opening blocked containers.</td>
</tr>
<tr>
<td>/silentchest [check]</td>
<td>sc</td>
<td>Check or toggle the SilentChest function, allowing opening containers silently.</td>
</tr>
</table>
## Permissions
<table>
<tr>
<th>Node</th>
<th>Description</th>
</tr>
<tr>
<td>OpenInv.*</td>
<td>Gives permission to use all of OpenInv.</td>
</tr>
<tr>
<td>OpenInv.openinv</td>
<td>Required to use /openinv.</td>
</tr>
<tr>
<td>OpenInv.openself</td>
<td>Required to open own inventory.</td>
</tr>
<tr>
<td>OpenInv.editinv</td>
<td>Required to make changes to open inventories.</td>
</tr>
<tr>
<td>OpenInv.openender</td>
<td>Required to use /openender.</td>
</tr>
<tr>
<td>OpenInv.editender</td>
<td>Required to make changes to open ender chests.</td>
</tr>
<tr>
<td>OpenInv.openenderall</td>
<td>Allows users to open others' ender chests. Without it, users can only open their own.</td>
</tr>
<tr>
<td>OpenInv.exempt</td>
<td>Prevents the player's inventory being opened by others.</td>
</tr>
<tr>
<td>OpenInv.override</td>
<td>Allows bypassing of the exempt permission.</td>
</tr>
<tr>
<td>OpenInv.crossworld</td>
<td>Allows cross-world usage of /openinv and /openender.</td>
</tr>
<tr>
<td>OpenInv.search</td>
<td>Required to use /searchinv and /searchender.</td>
</tr>
<tr>
<td>OpenInv.anychest</td>
<td>Required to use /anychest.</td>
</tr>
<tr>
<td>OpenInv.silent</td>
<td>Required to use /silentchest.</td>
</tr>
</table>
## For Developers
To compile, the relevant Craftbukkit/Spigot jars must be installed in your local repository using the install plugin.
Ex: `mvn install:install-file -Dpackaging=jar -Dfile=spigot-1.11-R0.1-SNAPSHOT.jar -DgroupId=org.spigotmc -DartifactId=spigot -Dversion=1.11-R0.1-SNAPSHOT`
To compile for a specific version or set of versions, you'll need to use a profile. Provided profiles are `latest`, `modern` (versions 1.8+), and `all`. Select an existing profile using the `-P` argument (ex: `mvn clean package -am -P all`) or make your own. For more information, check out the [official guide](http://maven.apache.org/guides/introduction/introduction-to-profiles.html).
The final file is target/OpenInv.jar
## License
```
Copyright (C) 2011-2014 lishid. All rights reserved.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, version 3.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
```

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api/pom.xml Normal file
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<project xmlns="http://maven.apache.org/POM/4.0.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
xsi:schemaLocation="http://maven.apache.org/POM/4.0.0 http://maven.apache.org/xsd/maven-4.0.0.xsd">
<modelVersion>4.0.0</modelVersion>
<parent>
<groupId>com.lishid</groupId>
<artifactId>openinvparent</artifactId>
<version>3.2.0</version>
</parent>
<artifactId>openinvapi</artifactId>
<name>OpenInvAPI</name>
<dependencies>
<dependency>
<groupId>org.bukkit</groupId>
<artifactId>bukkit</artifactId>
<version>1.4.5-R1.0</version>
<scope>system</scope>
<systemPath>${project.basedir}/../lib/bukkit-1.4.5-R1.0.jar</systemPath>
</dependency>
</dependencies>
</project>

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@@ -0,0 +1,234 @@
package com.lishid.openinv;
import javax.annotation.Nullable;
import com.lishid.openinv.internal.IAnySilentContainer;
import com.lishid.openinv.internal.IInventoryAccess;
import com.lishid.openinv.internal.ISpecialEnderChest;
import com.lishid.openinv.internal.ISpecialPlayerInventory;
import org.bukkit.OfflinePlayer;
import org.bukkit.entity.Player;
import org.bukkit.plugin.Plugin;
/**
* Interface defining behavior for the OpenInv plugin.
*
* @author Jikoo
*/
public interface IOpenInv {
/**
* Check the configuration value for whether or not OpenInv saves player data when unloading
* players. This is exclusively for users who do not allow editing of inventories, only viewing,
* and wish to prevent any possibility of bugs such as lishid#40. If true, OpenInv will not ever
* save any edits made to players.
*
* @return false unless configured otherwise
*/
public boolean disableSaving();
/**
* Gets the active ISilentContainer implementation. May return null if the server version is
* unsupported.
*
* @return the ISilentContainer
* @throws IllegalStateException if the server version is unsupported
*/
public IAnySilentContainer getAnySilentContainer();
/**
* Gets an ISpecialEnderChest for the given Player. Returns null if the ISpecialEnderChest could
* not be instantiated.
*
* @deprecated Use {@link IOpenInv#getSpecialEnderChest(Player, boolean)}
* @param player the Player
* @param online true if the Player is currently online
* @return the ISpecialEnderChest
* @throws IllegalStateException if the server version is unsupported
*/
@Deprecated
@Nullable
public ISpecialEnderChest getEnderChest(Player player, boolean online);
/**
* Gets an ISpecialPlayerInventory for the given Player. Returns null if the
* ISpecialPlayerInventory could not be instantiated.
*
* @deprecated Use {@link IOpenInv#getSpecialInventory(Player, boolean)}
* @param player the Player
* @param online true if the Player is currently online
* @return the ISpecialPlayerInventory
* @throws IllegalStateException if the server version is unsupported
*/
@Deprecated
@Nullable
public ISpecialPlayerInventory getInventory(Player player, boolean online);
/**
* Gets the active IInventoryAccess implementation. May return null if the server version is
* unsupported.
*
* @return the IInventoryAccess
* @throws IllegalStateException if the server version is unsupported
*/
public IInventoryAccess getInventoryAccess();
/**
* Gets the provided player's AnyChest setting.
*
* @param player the OfflinePlayer
* @return true if AnyChest is enabled
* @throws IllegalStateException if the server version is unsupported
*/
public boolean getPlayerAnyChestStatus(OfflinePlayer player);
/**
* Gets a unique identifier by which the OfflinePlayer can be referenced. Using the value
* returned to look up a Player will generally be much faster for later implementations.
*
* @param offline the OfflinePlayer
* @return the identifier
* @throws IllegalStateException if the server version is unsupported
*/
public String getPlayerID(OfflinePlayer offline);
/**
* Gets a player's SilentChest setting.
*
* @param player the OfflinePlayer
* @return true if SilentChest is enabled
* @throws IllegalStateException if the server version is unsupported
*/
public boolean getPlayerSilentChestStatus(OfflinePlayer player);
/**
* Gets an ISpecialEnderChest for the given Player.
*
* @param player the Player
* @param online true if the Player is currently online
* @return the ISpecialEnderChest
* @throws IllegalStateException if the server version is unsupported
* @throws InstantiationException if the ISpecialEnderChest could not be instantiated
*/
public ISpecialEnderChest getSpecialEnderChest(Player player, boolean online) throws InstantiationException;
/**
* Gets an ISpecialPlayerInventory for the given Player.
*
* @param player the Player
* @param online true if the Player is currently online
* @return the ISpecialPlayerInventory
* @throws IllegalStateException if the server version is unsupported
* @throws InstantiationException if the ISpecialPlayerInventory could not be instantiated
*/
public ISpecialPlayerInventory getSpecialInventory(Player player, boolean online) throws InstantiationException;
/**
* Checks if the server version is supported by OpenInv.
*
* @return true if the server version is supported
*/
public boolean isSupportedVersion();
/**
* Load a Player from an OfflinePlayer. May return null under some circumstances.
*
* @param offline the OfflinePlayer to load a Player for
* @return the Player, or null
* @throws IllegalStateException if the server version is unsupported
*/
@Nullable
public Player loadPlayer(final OfflinePlayer offline);
/**
* Get an OfflinePlayer by name.
* <p>
* Note: This method is potentially very heavily blocking. It should not ever be called on the
* main thread, and if it is, a stack trace will be displayed alerting server owners to the
* call.
*
* @param name the name of the Player
* @return the OfflinePlayer with the closest matching name or null if no players have ever logged in
*/
@Nullable
public OfflinePlayer matchPlayer(String name);
/**
* Check the configuration value for whether or not OpenInv displays a notification to the user
* when a container is activated with AnyChest.
*
* @return true unless configured otherwise
*/
public boolean notifyAnyChest();
/**
* Check the configuration value for whether or not OpenInv displays a notification to the user
* when a container is activated with SilentChest.
*
* @return true unless configured otherwise
*/
public boolean notifySilentChest();
/**
* Mark a Player as no longer in use by a Plugin to allow OpenInv to remove it from the cache
* when eligible.
*
* @param player the Player
* @param plugin the Plugin no longer holding a reference to the Player
* @throws IllegalStateException if the server version is unsupported
*/
public void releasePlayer(Player player, Plugin plugin);
/**
* Mark a Player as in use by a Plugin to prevent it from being removed from the cache. Used to
* prevent issues with multiple copies of the same Player being loaded such as lishid#49.
* Changes made to loaded copies overwrite changes to the others when saved, leading to
* duplication bugs and more.
* <p>
* When finished with the Player object, be sure to call {@link #releasePlayer(Player, Plugin)}
* to prevent the cache from keeping it stored until the plugin is disabled.
* <p>
* When using a Player object from OpenInv, you must handle the Player coming online, replacing
* your Player reference with the Player from the PlayerJoinEvent. In addition, you must change
* any values in the Player to reflect any unsaved alterations to the existing Player which do
* not affect the inventory or ender chest contents.
* <p>
* OpenInv only saves player data when unloading a Player from the cache, and then only if
* {@link #disableSaving()} returns false. If you are making changes that OpenInv does not cause
* to persist when a Player logs in as noted above, it is suggested that you manually call
* {@link Player#saveData()} when releasing your reference to ensure your changes persist.
*
* @param player the Player
* @param plugin the Plugin holding the reference to the Player
* @throws IllegalStateException if the server version is unsupported
*/
public void retainPlayer(Player player, Plugin plugin);
/**
* Sets a player's AnyChest setting.
*
* @param player the OfflinePlayer
* @param status the status
* @throws IllegalStateException if the server version is unsupported
*/
public void setPlayerAnyChestStatus(OfflinePlayer player, boolean status);
/**
* Sets a player's SilentChest setting.
*
* @param player the OfflinePlayer
* @param status the status
* @throws IllegalStateException if the server version is unsupported
*/
public void setPlayerSilentChestStatus(OfflinePlayer player, boolean status);
/**
* Forcibly unload a cached Player's data.
*
* @param player the OfflinePlayer to unload
* @throws IllegalStateException if the server version is unsupported
*/
public void unload(OfflinePlayer player);
}

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package com.lishid.openinv.internal;
import org.bukkit.block.Block;
import org.bukkit.entity.Player;
public interface IAnySilentContainer {
/**
* Checks if the given block is a container which can be unblocked or silenced.
*
* @param block the BlockState
* @return true if the Block is a supported container
*/
public boolean isAnySilentContainer(Block block);
/**
* Checks if the container at the given coordinates is blocked.
*
* @param player the Player opening the container
* @param block the Block
* @return true if the container is blocked
*/
public boolean isAnyContainerNeeded(Player player, Block block);
/**
* Opens the container at the given coordinates for the Player. If you do not want blocked
* containers to open, be sure to check {@link #isAnyContainerNeeded(Player, Block)}
* first.
*
* @param player
* @param silentchest whether the container's noise is to be silenced
* @param block the Block
* @return true if the container can be opened
*/
public boolean activateContainer(Player player, boolean silentchest, Block block);
}

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@@ -0,0 +1,61 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal;
import javax.annotation.Nullable;
import org.bukkit.inventory.Inventory;
public interface IInventoryAccess {
/**
* Gets an ISpecialEnderChest from an Inventory or null if the Inventory is not backed by an
* ISpecialEnderChest.
*
* @param inventory the Inventory
* @return the ISpecialEnderChest or null
*/
@Nullable
public ISpecialEnderChest getSpecialEnderChest(Inventory inventory);
/**
* Gets an ISpecialPlayerInventory from an Inventory or null if the Inventory is not backed by
* an ISpecialPlayerInventory.
*
* @param inventory the Inventory
* @return the ISpecialPlayerInventory or null
*/
@Nullable
public ISpecialPlayerInventory getSpecialPlayerInventory(Inventory inventory);
/**
* Check if an Inventory is an ISpecialEnderChest implementation.
*
* @param inventory the Inventory
* @return true if the Inventory is backed by an ISpecialEnderChest
*/
public boolean isSpecialEnderChest(Inventory inventory);
/**
* Check if an Inventory is an ISpecialPlayerInventory implementation.
*
* @param inventory the Inventory
* @return true if the Inventory is backed by an ISpecialPlayerInventory
*/
public boolean isSpecialPlayerInventory(Inventory inventory);
}

View File

@@ -1,31 +1,50 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal;
import org.bukkit.entity.Player;
import org.bukkit.inventory.Inventory;
public interface ISpecialEnderChest {
public Inventory getBukkitInventory();
public void InventoryRemovalCheck();
public void PlayerGoOnline(Player p);
public void PlayerGoOffline();
}
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal;
import org.bukkit.entity.Player;
import org.bukkit.inventory.Inventory;
public interface ISpecialEnderChest {
/**
* Gets the Inventory associated with this ISpecialEnderChest.
*
* @return the Inventory
*/
public Inventory getBukkitInventory();
/**
* Sets the Player associated with this ISpecialEnderChest online.
*
* @param player the Player coming online
*/
public void setPlayerOnline(Player player);
/**
* Sets the Player associated with this ISpecialEnderChest offline.
*/
public void setPlayerOffline();
/**
* Gets whether or not this ISpecialEnderChest is in use.
*
* @return true if the ISpecialEnderChest is in use
*/
public boolean isInUse();
}

View File

@@ -1,30 +1,50 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal;
import org.bukkit.entity.Player;
import org.bukkit.inventory.Inventory;
public interface ISpecialPlayerInventory {
public Inventory getBukkitInventory();
public void InventoryRemovalCheck();
public void PlayerGoOnline(Player p);
public void PlayerGoOffline();
}
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal;
import org.bukkit.entity.Player;
import org.bukkit.inventory.Inventory;
public interface ISpecialPlayerInventory {
/**
* Gets the Inventory associated with this ISpecialPlayerInventory.
*
* @return the Inventory
*/
public Inventory getBukkitInventory();
/**
* Sets the Player associated with this ISpecialPlayerInventory online.
*
* @param player the Player coming online
*/
public void setPlayerOnline(Player player);
/**
* Sets the Player associated with this ISpecialPlayerInventory offline.
*/
public void setPlayerOffline();
/**
* Gets whether or not this ISpecialPlayerInventory is in use.
*
* @return true if the ISpecialPlayerInventory is in use
*/
public boolean isInUse();
}

42
assembly/pom.xml Normal file
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@@ -0,0 +1,42 @@
<project xmlns="http://maven.apache.org/POM/4.0.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
xsi:schemaLocation="http://maven.apache.org/POM/4.0.0 http://maven.apache.org/xsd/maven-4.0.0.xsd">
<modelVersion>4.0.0</modelVersion>
<parent>
<groupId>com.lishid</groupId>
<artifactId>openinvparent</artifactId>
<version>3.2.0</version>
</parent>
<artifactId>openinvassembly</artifactId>
<name>OpenInvAssembly</name>
<build>
<directory>../target</directory>
<finalName>OpenInv</finalName>
<plugins>
<plugin>
<artifactId>maven-assembly-plugin</artifactId>
<version>3.0.0</version>
<executions>
<execution>
<id>reactor-uberjar</id>
<phase>package</phase>
<goals>
<goal>single</goal>
</goals>
<configuration>
<appendAssemblyId>false</appendAssemblyId>
<descriptors>
<descriptor>src/assembly/reactor-uberjar.xml</descriptor>
</descriptors>
</configuration>
</execution>
</executions>
</plugin>
</plugins>
</build>
</project>

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@@ -0,0 +1,28 @@
<assembly xmlns="http://maven.apache.org/ASSEMBLY/2.0.0"
xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
xsi:schemaLocation="http://maven.apache.org/ASSEMBLY/2.0.0 http://maven.apache.org/xsd/assembly-2.0.0.xsd">
<id>reactor-uberjar</id>
<formats>
<format>jar</format>
</formats>
<includeBaseDirectory>false</includeBaseDirectory>
<moduleSets>
<moduleSet>
<useAllReactorProjects>true</useAllReactorProjects>
<binaries>
<outputDirectory>/</outputDirectory>
<unpack>true</unpack>
<!-- unpackOptions must be present or build breaks. -->
<unpackOptions/>
</binaries>
</moduleSet>
</moduleSets>
</assembly>

29
common/pom.xml Normal file
View File

@@ -0,0 +1,29 @@
<project xmlns="http://maven.apache.org/POM/4.0.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
xsi:schemaLocation="http://maven.apache.org/POM/4.0.0 http://maven.apache.org/xsd/maven-4.0.0.xsd">
<modelVersion>4.0.0</modelVersion>
<parent>
<groupId>com.lishid</groupId>
<artifactId>openinvparent</artifactId>
<version>3.2.0</version>
</parent>
<artifactId>openinvcommon</artifactId>
<name>OpenInvCommon</name>
<dependencies>
<dependency>
<groupId>org.bukkit</groupId>
<artifactId>bukkit</artifactId>
<version>1.4.5-R1.0</version>
<scope>system</scope>
<systemPath>${project.basedir}/../lib/bukkit-1.4.5-R1.0.jar</systemPath>
</dependency>
<dependency>
<groupId>com.lishid</groupId>
<artifactId>openinvapi</artifactId>
<version>3.2.0</version>
</dependency>
</dependencies>
</project>

View File

@@ -0,0 +1,59 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal;
import java.util.Collection;
import org.bukkit.OfflinePlayer;
import org.bukkit.entity.Player;
public interface IPlayerDataManager {
/**
* Loads a Player for an OfflinePlayer.
* </p>
* This method is potentially blocking, and should not be called on the main thread.
*
* @param offline
* @return
*/
public Player loadPlayer(OfflinePlayer offline);
/**
* Gets a unique identifying string for an OfflinePlayer.
*
* @param player
* @return
*/
public String getPlayerDataID(OfflinePlayer player);
/**
* Gets an OfflinePlayer by the given unique identifier.
*
* @param identifier the unique identifier
* @return the OfflinePlayer, or null if no exact match was found
*/
public OfflinePlayer getPlayerByID(String identifier);
/**
* Gets a Collection of all Players currently online.
*
* @return the Collection of Players
*/
public Collection<? extends Player> getOnlinePlayers();
}

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@@ -0,0 +1,170 @@
package com.lishid.openinv.util;
import java.util.Comparator;
import java.util.HashMap;
import java.util.Iterator;
import java.util.Map;
import com.google.common.collect.Multimap;
import com.google.common.collect.TreeMultimap;
/**
* A minimal thread-safe time-based cache implementation backed by a HashMap and TreeMultimap.
*
* @author Jikoo
*/
public class Cache<K, V> {
private final Map<K, V> internal;
private final Multimap<Long, K> expiry;
private final long retention;
private final Function<V> inUseCheck, postRemoval;
/**
* Constructs a Cache with the specified retention duration, in use function, and post-removal function.
*
* @param retention duration after which keys are automatically invalidated if not in use
* @param inUseCheck Function used to check if a key is considered in use
* @param postRemoval Function used to perform any operations required when a key is invalidated
*/
public Cache(long retention, Function<V> inUseCheck, Function<V> postRemoval) {
this.internal = new HashMap<K, V>();
this.expiry = TreeMultimap.create(new Comparator<Long>() {
@Override
public int compare(Long long1, Long long2) {
return long1.compareTo(long2);
}
},
new Comparator<K>() {
@Override
public int compare(K k1, K k2) {
return 0;
}
});
this.retention = retention;
this.inUseCheck = inUseCheck;
this.postRemoval = postRemoval;
}
/**
* Set a key and value pair. Keys are unique. Using an existing key will cause the old value to
* be overwritten and the expiration timer to be reset.
*
* @param key key with which the specified value is to be associated
* @param value value to be associated with the specified key
*/
public void put(K key, V value) {
// Invalidate key - runs lazy check and ensures value won't be cleaned up early
invalidate(key);
synchronized (internal) {
internal.put(key, value);
expiry.put(System.currentTimeMillis() + retention, key);
}
}
/**
* Returns the value to which the specified key is mapped, or null if no value is mapped for the key.
*
* @param key the key whose associated value is to be returned
* @return the value to which the specified key is mapped, or null if no value is mapped for the key
*/
public V get(K key) {
synchronized (internal) {
// Run lazy check to clean cache
lazyCheck();
return internal.get(key);
}
}
/**
* Returns true if the specified key is mapped to a value.
*
* @param key key to check if a mapping exists for
* @return true if a mapping exists for the specified key
*/
public boolean containsKey(K key) {
synchronized (internal) {
// Run lazy check to clean cache
lazyCheck();
return internal.containsKey(key);
}
}
/**
* Forcibly invalidates a key, even if it is considered to be in use.
*
* @param key key to invalidate
*/
public void invalidate(K key) {
synchronized (internal) {
// Run lazy check to clean cache
lazyCheck();
if (!internal.containsKey(key)) {
// Value either not present or cleaned by lazy check. Either way, we're good
return;
}
// Remove stored object
internal.remove(key);
// Remove expiration entry - prevents more work later, plus prevents issues with values invalidating early
for (Iterator<Map.Entry<Long, K>> iterator = expiry.entries().iterator(); iterator.hasNext();) {
if (key.equals(iterator.next().getValue())) {
iterator.remove();
break;
}
}
}
}
/**
* Forcibly invalidates all keys, even if they are considered to be in use.
*/
public void invalidateAll() {
synchronized (internal) {
for (V value : internal.values()) {
postRemoval.run(value);
}
expiry.clear();
internal.clear();
}
}
/**
* Invalidate all expired keys that are not considered in use. If a key is expired but is
* considered in use by the provided Function, its expiration time is reset.
*/
private void lazyCheck() {
long now = System.currentTimeMillis();
long nextExpiry = now + retention;
for (Iterator<Map.Entry<Long, K>> iterator = expiry.entries().iterator(); iterator.hasNext();) {
Map.Entry<Long, K> entry = iterator.next();
if (entry.getKey() > now) {
break;
}
iterator.remove();
if (inUseCheck.run(internal.get(entry.getValue()))) {
expiry.put(nextExpiry, entry.getValue());
continue;
}
V value = internal.remove(entry.getValue());
if (value == null) {
continue;
}
postRemoval.run(value);
}
}
}

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@@ -0,0 +1,12 @@
package com.lishid.openinv.util;
/**
* Abstraction for some simple cache calls.
*
* @author Jikoo
*/
public abstract class Function<V> {
public abstract boolean run(V value);
}

View File

@@ -0,0 +1,218 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.util;
import java.lang.reflect.Constructor;
import java.lang.reflect.Field;
import java.lang.reflect.InvocationTargetException;
import com.lishid.openinv.internal.IAnySilentContainer;
import com.lishid.openinv.internal.IInventoryAccess;
import com.lishid.openinv.internal.IPlayerDataManager;
import com.lishid.openinv.internal.ISpecialEnderChest;
import com.lishid.openinv.internal.ISpecialPlayerInventory;
import org.bukkit.entity.Player;
import org.bukkit.plugin.Plugin;
public class InternalAccessor {
public static <T> T grabFieldOfTypeFromObject(final Class<T> type, final Object object) {
// Use reflection to find the IInventory
Class<?> clazz = object.getClass();
T result = null;
for (Field f : clazz.getDeclaredFields()) {
f.setAccessible(true);
if (type.isAssignableFrom(f.getDeclaringClass())) {
try {
result = type.cast(f.get(object));
} catch (Exception e) {
e.printStackTrace();
}
}
}
return result;
}
private final Plugin plugin;
private final String version;
private boolean supported = false;
private IPlayerDataManager playerDataManager;
private IInventoryAccess inventoryAccess;
private IAnySilentContainer anySilentContainer;
public InternalAccessor(final Plugin plugin) {
this.plugin = plugin;
String packageName = plugin.getServer().getClass().getPackage().getName();
this.version = packageName.substring(packageName.lastIndexOf('.') + 1);
try {
Class.forName("com.lishid.openinv.internal." + this.version + ".SpecialPlayerInventory");
Class.forName("com.lishid.openinv.internal." + this.version + ".SpecialEnderChest");
this.playerDataManager = this.createObject(IPlayerDataManager.class, "PlayerDataManager");
this.inventoryAccess = this.createObject(IInventoryAccess.class, "InventoryAccess");
this.anySilentContainer = this.createObject(IAnySilentContainer.class, "AnySilentContainer");
this.supported = true;
} catch (Exception e) {}
}
private <T> T createObject(final Class<? extends T> assignableClass, final String className,
final Object... params) throws ClassCastException, ClassNotFoundException,
InstantiationException, IllegalAccessException, IllegalArgumentException,
InvocationTargetException, NoSuchMethodException, SecurityException {
// Fetch internal class if it exists.
Class<?> internalClass = Class.forName("com.lishid.openinv.internal." + this.version + "." + className);
if (!assignableClass.isAssignableFrom(internalClass)) {
String message = String.format("Found class %s but cannot cast to %s!", internalClass.getName(), assignableClass.getName());
this.plugin.getLogger().warning(message);
throw new IllegalStateException(message);
}
// Quick return: no parameters, no need to fiddle about finding the correct constructor.
if (params.length == 0) {
return assignableClass.cast(internalClass.getConstructor().newInstance());
}
// Search constructors for one matching the given parameters
nextConstructor: for (Constructor<?> constructor : internalClass.getConstructors()) {
Class<?>[] requiredClasses = constructor.getParameterTypes();
if (requiredClasses.length != params.length) {
continue;
}
for (int i = 0; i < params.length; ++i) {
if (!requiredClasses[i].isAssignableFrom(params[i].getClass())) {
continue nextConstructor;
}
}
return assignableClass.cast(constructor.newInstance(params));
}
StringBuilder builder = new StringBuilder("Found class ").append(internalClass.getName())
.append(" but cannot find any matching constructors for [");
for (Object object : params) {
builder.append(object.getClass().getName()).append(", ");
}
if (params.length > 0) {
builder.delete(builder.length() - 2, builder.length());
}
String message = builder.append(']').toString();
this.plugin.getLogger().warning(message);
throw new IllegalArgumentException(message);
}
/**
* Creates an instance of the IAnySilentContainer implementation for the current server version.
*
* @return the IAnySilentContainer
* @throws IllegalStateException if server version is unsupported
*/
public IAnySilentContainer getAnySilentContainer() {
if (!this.supported) {
throw new IllegalStateException(String.format("Unsupported server version %s!", this.version));
}
return this.anySilentContainer;
}
/**
* Creates an instance of the IInventoryAccess implementation for the current server version.
*
* @return the IInventoryAccess
* @throws IllegalStateException if server version is unsupported
*/
public IInventoryAccess getInventoryAccess() {
if (!this.supported) {
throw new IllegalStateException(String.format("Unsupported server version %s!", this.version));
}
return this.inventoryAccess;
}
/**
* Creates an instance of the IPlayerDataManager implementation for the current server version.
*
* @return the IPlayerDataManager
* @throws IllegalStateException if server version is unsupported
*/
public IPlayerDataManager getPlayerDataManager() {
if (!this.supported) {
throw new IllegalStateException(String.format("Unsupported server version %s!", this.version));
}
return this.playerDataManager;
}
/**
* Gets the server implementation version. If not initialized, returns the string "null"
* instead.
*
* @return the version, or "null"
*/
public String getVersion() {
return this.version != null ? this.version : "null";
}
/**
* Checks if the server implementation is supported.
*
* @return true if initialized for a supported server version
*/
public boolean isSupported() {
return this.supported;
}
/**
* Creates an instance of the ISpecialEnderChest implementation for the given Player, or
* null if the current version is unsupported.
*
* @param player the Player
* @param online true if the Player is online
* @return the ISpecialEnderChest created
* @throws InstantiationException if the ISpecialEnderChest could not be instantiated
*/
public ISpecialEnderChest newSpecialEnderChest(final Player player, final boolean online) throws InstantiationException {
if (!this.supported) {
throw new IllegalStateException(String.format("Unsupported server version %s!", this.version));
}
try {
return this.createObject(ISpecialEnderChest.class, "SpecialEnderChest", player, online);
} catch (Exception e) {
throw new InstantiationException(String.format("Unable to create a new ISpecialEnderChest: %s", e.getMessage()));
}
}
/**
* Creates an instance of the ISpecialPlayerInventory implementation for the given Player..
*
* @param player the Player
* @param online true if the Player is online
* @return the ISpecialPlayerInventory created
* @throws InstantiationException if the ISpecialPlayerInventory could not be instantiated
*/
public ISpecialPlayerInventory newSpecialPlayerInventory(final Player player, final boolean online) throws InstantiationException {
if (!this.supported) {
throw new IllegalStateException(String.format("Unsupported server version %s!", this.version));
}
try {
return this.createObject(ISpecialPlayerInventory.class, "SpecialPlayerInventory", player, online);
} catch (Exception e) {
throw new InstantiationException(String.format("Unable to create a new ISpecialPlayerInventory: %s", e.getMessage()));
}
}
}

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@@ -0,0 +1,38 @@
package com.lishid.openinv.util;
import org.bukkit.permissions.Permissible;
public enum Permissions {
OPENINV("OpenInv.openinv"),
OVERRIDE("OpenInv.override"),
EXEMPT("OpenInv.exempt"),
CROSSWORLD("OpenInv.crossworld"),
SILENT("OpenInv.silent"),
ANYCHEST("OpenInv.anychest"),
ENDERCHEST("OpenInv.openender"),
ENDERCHEST_ALL("OpenInv.openenderall"),
SEARCH("OpenInv.search"),
EDITINV("OpenInv.editinv"),
EDITENDER("OpenInv.editender"),
OPENSELF("OpenInv.openself");
private final String permission;
private Permissions(String permission) {
this.permission = permission;
}
public boolean hasPermission(Permissible permissible) {
String[] parts = permission.split("\\.");
String perm = "";
for (int i = 0; i < parts.length; i++) {
if (permissible.hasPermission(perm + "*")) {
return true;
}
perm += parts[i] + ".";
}
return permissible.hasPermission(permission);
}
}

28
internal/1_4_5/pom.xml Normal file
View File

@@ -0,0 +1,28 @@
<project xmlns="http://maven.apache.org/POM/4.0.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
xsi:schemaLocation="http://maven.apache.org/POM/4.0.0 http://maven.apache.org/xsd/maven-4.0.0.xsd">
<modelVersion>4.0.0</modelVersion>
<parent>
<groupId>com.lishid</groupId>
<artifactId>openinvinternal</artifactId>
<version>3.2.0</version>
</parent>
<artifactId>openinvadapter1_4_5</artifactId>
<name>OpenInvAdapter1_4_5</name>
<dependencies>
<dependency>
<groupId>org.bukkit</groupId>
<artifactId>craftbukkit</artifactId>
<version>1.4.5-R1.0</version>
<scope>provided</scope>
</dependency>
<dependency>
<groupId>com.lishid</groupId>
<artifactId>openinvcommon</artifactId>
<version>3.2.0</version>
</dependency>
</dependencies>
</project>

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@@ -0,0 +1,168 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_4_5;
import com.lishid.openinv.internal.IAnySilentContainer;
import org.bukkit.ChatColor;
import org.bukkit.Material;
import org.bukkit.entity.Player;
import net.minecraft.server.v1_4_5.AxisAlignedBB;
import net.minecraft.server.v1_4_5.BlockEnderChest;
import net.minecraft.server.v1_4_5.Container;
import net.minecraft.server.v1_4_5.EntityOcelot;
import net.minecraft.server.v1_4_5.EntityPlayer;
import net.minecraft.server.v1_4_5.IInventory;
import net.minecraft.server.v1_4_5.InventoryEnderChest;
import net.minecraft.server.v1_4_5.InventoryLargeChest;
import net.minecraft.server.v1_4_5.Packet100OpenWindow;
import net.minecraft.server.v1_4_5.TileEntityChest;
import net.minecraft.server.v1_4_5.TileEntityEnderChest;
import net.minecraft.server.v1_4_5.World;
import org.bukkit.craftbukkit.v1_4_5.event.CraftEventFactory;
public class AnySilentContainer implements IAnySilentContainer {
@Override
public boolean isAnySilentContainer(org.bukkit.block.Block block) {
return block.getType() == Material.ENDER_CHEST || block.getState() instanceof org.bukkit.block.Chest;
}
@Override
public boolean isAnyContainerNeeded(Player p, org.bukkit.block.Block block) {
// FOR REFERENCE, LOOK AT net.minecraft.server.BlockChest
EntityPlayer player = PlayerDataManager.getHandle(p);
World world = player.world;
if (block instanceof BlockEnderChest) {
// Ender chests are not blocked by ocelots.
return world.t(block.getX(), block.getY() + 1, block.getZ());
}
// If block or ocelot on top
if (isBlockedChest(world, block.getX(), block.getY() + 1, block.getZ())) {
return true;
}
int id = world.getTypeId(block.getX(), block.getY(), block.getZ());
// If block next to chest is chest and has a block or ocelot on top
if (world.getTypeId(block.getX(), block.getY(), block.getZ() + 1) == id) {
return isBlockedChest(world, block.getX(), block.getY() + 1, block.getZ() + 1);
} else if(world.getTypeId(block.getX(), block.getY(), block.getZ() - 1) == id) {
return isBlockedChest(world, block.getX(), block.getY() + 1, block.getZ() - 1);
} else if (world.getTypeId(block.getX() + 1, block.getY(), block.getZ()) == id) {
return isBlockedChest(world, block.getX() + 1, block.getY() + 1, block.getZ());
} else if (world.getTypeId(block.getX() - 1, block.getY(), block.getZ()) == id) {
return isBlockedChest(world, block.getX() - 1, block.getY() + 1, block.getZ());
}
return false;
}
private boolean isBlockedChest(World world, int x, int y, int z) {
return world.t(x, y + 1, z) || hasOcelotOnTop(world, x, y, z);
}
private boolean hasOcelotOnTop(World world, int x, int y, int z) {
for (Object localEntity : world.a(EntityOcelot.class,
AxisAlignedBB.a(x, y + 1, z, x + 1, y + 2, z + 1))) {
EntityOcelot localEntityOcelot = (EntityOcelot) localEntity;
if (localEntityOcelot.isSitting()) {
return true;
}
}
return false;
}
@Override
public boolean activateContainer(Player p, boolean silentchest, org.bukkit.block.Block block) {
EntityPlayer player = PlayerDataManager.getHandle(p);
// Silent ender chest is API-only
if (silentchest && block.getType() == Material.ENDER_CHEST) {
p.openInventory(p.getEnderChest());
return true;
}
World world = player.world;
Object tile = world.getTileEntity(block.getX(), block.getY(), block.getZ());
if (tile == null) {
return false;
}
if (tile instanceof TileEntityEnderChest) {
// Anychest ender chest. See net.minecraft.server.BlockEnderChest
InventoryEnderChest enderChest = player.getEnderChest();
enderChest.a((TileEntityEnderChest) tile);
player.openContainer(enderChest);
return true;
}
if (!(tile instanceof IInventory)) {
return false;
}
IInventory inventory = (IInventory) tile;
int id = world.getTypeId(block.getX(), block.getY(), block.getZ());
if (world.getTypeId(block.getX(), block.getY(), block.getZ() + 1) == id) {
inventory = new InventoryLargeChest("container.chestDouble", inventory, (TileEntityChest) world.getTileEntity(block.getX(), block.getY(), block.getZ() + 1));
} else if (world.getTypeId(block.getX(), block.getY(), block.getZ() - 1) == id) {
inventory = new InventoryLargeChest("container.chestDouble", (TileEntityChest) world.getTileEntity(block.getX(), block.getY(), block.getZ() - 1), inventory);
} else if (world.getTypeId(block.getX() + 1, block.getY(), block.getZ()) == id) {
inventory = new InventoryLargeChest("container.chestDouble", inventory, (TileEntityChest) world.getTileEntity(block.getX() + 1, block.getY(), block.getZ()));
} else if (world.getTypeId(block.getX() - 1, block.getY(), block.getZ()) == id) {
inventory = new InventoryLargeChest("container.chestDouble", (TileEntityChest) world.getTileEntity(block.getX() - 1, block.getY(), block.getZ()), inventory);
}
// AnyChest only
if (!silentchest) {
player.openContainer(inventory);
return true;
}
// SilentChest
try {
// Call InventoryOpenEvent
Container container = new SilentContainerChest(player.inventory, inventory);
container = CraftEventFactory.callInventoryOpenEvent(player, container);
if (container == null) {
return false;
}
// Open window
int windowId = player.nextContainerCounter();
player.netServerHandler.sendPacket(new Packet100OpenWindow(windowId, 0, inventory.getName(), inventory.getSize()));
player.activeContainer = container;
player.activeContainer.windowId = windowId;
player.activeContainer.addSlotListener(player);
return true;
} catch (Exception e) {
e.printStackTrace();
p.sendMessage(ChatColor.RED + "Error while sending silent container.");
return false;
}
}
}

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@@ -0,0 +1,78 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_4_5;
import com.lishid.openinv.internal.IInventoryAccess;
import com.lishid.openinv.internal.ISpecialEnderChest;
import com.lishid.openinv.internal.ISpecialPlayerInventory;
import com.lishid.openinv.util.InternalAccessor;
import org.bukkit.inventory.Inventory;
import net.minecraft.server.v1_4_5.IInventory;
import org.bukkit.craftbukkit.v1_4_5.inventory.CraftInventory;
public class InventoryAccess implements IInventoryAccess {
@Override
public boolean isSpecialPlayerInventory(Inventory inventory) {
if (inventory instanceof CraftInventory) {
return ((CraftInventory) inventory).getInventory() instanceof ISpecialPlayerInventory;
}
return InternalAccessor.grabFieldOfTypeFromObject(IInventory.class, inventory) instanceof ISpecialPlayerInventory;
}
@Override
public ISpecialPlayerInventory getSpecialPlayerInventory(Inventory inventory) {
IInventory inv;
if (inventory instanceof CraftInventory) {
inv = ((CraftInventory) inventory).getInventory();
} else {
inv = InternalAccessor.grabFieldOfTypeFromObject(IInventory.class, inventory);
}
if (inv instanceof SpecialPlayerInventory) {
return (SpecialPlayerInventory) inv;
}
return null;
}
@Override
public boolean isSpecialEnderChest(Inventory inventory) {
if (inventory instanceof CraftInventory) {
return ((CraftInventory) inventory).getInventory() instanceof ISpecialEnderChest;
}
return InternalAccessor.grabFieldOfTypeFromObject(IInventory.class, inventory) instanceof ISpecialEnderChest;
}
@Override
public ISpecialEnderChest getSpecialEnderChest(Inventory inventory) {
IInventory inv;
if (inventory instanceof CraftInventory) {
inv = ((CraftInventory) inventory).getInventory();
} else {
inv = InternalAccessor.grabFieldOfTypeFromObject(IInventory.class, inventory);
}
if (inv instanceof SpecialEnderChest) {
return (SpecialEnderChest) inv;
}
return null;
}
}

View File

@@ -0,0 +1,101 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_4_5;
import java.util.Arrays;
import java.util.Collection;
import com.lishid.openinv.internal.IPlayerDataManager;
import org.bukkit.Bukkit;
import org.bukkit.OfflinePlayer;
import org.bukkit.Server;
import org.bukkit.entity.Player;
import net.minecraft.server.v1_4_5.EntityPlayer;
import net.minecraft.server.v1_4_5.ItemInWorldManager;
import net.minecraft.server.v1_4_5.MinecraftServer;
import org.bukkit.craftbukkit.v1_4_5.CraftServer;
import org.bukkit.craftbukkit.v1_4_5.entity.CraftPlayer;
public class PlayerDataManager implements IPlayerDataManager {
@Override
public Player loadPlayer(OfflinePlayer offline) {
// Ensure the player has data
if (offline == null || !offline.hasPlayedBefore()) {
return null;
}
MinecraftServer server = ((CraftServer) Bukkit.getServer()).getServer();
// Create an entity to load the player data
EntityPlayer entity = new EntityPlayer(server, server.getWorldServer(0), offline.getName(),
new ItemInWorldManager(server.getWorldServer(0)));
// Get the bukkit entity
Player target = (entity == null) ? null : entity.getBukkitEntity();
if (target != null) {
// Load data
target.loadData();
}
// Return the entity
return target;
}
@Override
public String getPlayerDataID(OfflinePlayer player) {
return player.getName();
}
@Override
public OfflinePlayer getPlayerByID(String identifier) {
OfflinePlayer player = Bukkit.getOfflinePlayer(identifier);
// Ensure player is a real player, otherwise return null
if (player == null || !player.hasPlayedBefore() && !player.isOnline()) {
return null;
}
return player;
}
@Override
public Collection<? extends Player> getOnlinePlayers() {
return Arrays.asList(Bukkit.getOnlinePlayers());
}
public static EntityPlayer getHandle(Player player) {
if (player instanceof CraftPlayer) {
return ((CraftPlayer) player).getHandle();
}
Server server = player.getServer();
EntityPlayer nmsPlayer = null;
if (server instanceof CraftServer) {
nmsPlayer = ((CraftServer) server).getHandle().f(player.getName());
}
if (nmsPlayer == null) {
// Could use reflection to examine fields, but it's honestly not worth the bother.
throw new RuntimeException("Unable to fetch EntityPlayer from provided Player implementation");
}
return nmsPlayer;
}
}

View File

@@ -0,0 +1,45 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_4_5;
import net.minecraft.server.v1_4_5.ContainerChest;
import net.minecraft.server.v1_4_5.EntityHuman;
import net.minecraft.server.v1_4_5.IInventory;
import net.minecraft.server.v1_4_5.ItemStack;
import net.minecraft.server.v1_4_5.PlayerInventory;
public class SilentContainerChest extends ContainerChest {
public SilentContainerChest(IInventory i1, IInventory i2) {
super(i1, i2);
// Send close signal
i2.f();
}
@Override
public void b(EntityHuman entityHuman) {
// Don't send close signal twice, might screw up
PlayerInventory playerinventory = entityHuman.inventory;
if (playerinventory.getCarried() != null) {
ItemStack carried = playerinventory.getCarried();
playerinventory.setCarried(null);
entityHuman.drop(carried);
}
}
}

View File

@@ -0,0 +1,129 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_4_5;
import java.lang.reflect.Field;
import java.util.ArrayList;
import java.util.List;
import com.lishid.openinv.internal.ISpecialEnderChest;
import org.bukkit.entity.HumanEntity;
import org.bukkit.entity.Player;
import org.bukkit.inventory.Inventory;
import org.bukkit.inventory.InventoryHolder;
import net.minecraft.server.v1_4_5.EntityPlayer;
import net.minecraft.server.v1_4_5.IInventory;
import net.minecraft.server.v1_4_5.InventoryEnderChest;
import net.minecraft.server.v1_4_5.InventorySubcontainer;
import net.minecraft.server.v1_4_5.ItemStack;
import org.bukkit.craftbukkit.v1_4_5.entity.CraftHumanEntity;
import org.bukkit.craftbukkit.v1_4_5.entity.CraftPlayer;
import org.bukkit.craftbukkit.v1_4_5.inventory.CraftInventory;
public class SpecialEnderChest extends InventorySubcontainer implements IInventory, ISpecialEnderChest {
private final InventoryEnderChest enderChest;
private final CraftInventory inventory = new CraftInventory(this);
private final List<HumanEntity> transaction = new ArrayList<HumanEntity>();
private boolean playerOnline = false;
private CraftPlayer owner;
private int maxStack = MAX_STACK;
public SpecialEnderChest(Player player, Boolean online) {
super(((CraftPlayer) player).getHandle().getEnderChest().getName(),
((CraftPlayer) player).getHandle().getEnderChest().getSize());
EntityPlayer nmsPlayer = PlayerDataManager.getHandle(player);
this.enderChest = nmsPlayer.getEnderChest();
this.owner = nmsPlayer.getBukkitEntity();
this.items = enderChest.getContents();
}
@Override
public Inventory getBukkitInventory() {
return inventory;
}
@Override
public void setPlayerOnline(Player player) {
if (!playerOnline) {
try {
EntityPlayer nmsPlayer = PlayerDataManager.getHandle(player);
this.owner = nmsPlayer.getBukkitEntity();
InventoryEnderChest playerEnderChest = nmsPlayer.getEnderChest();
Field field = playerEnderChest.getClass().getField("items");
field.setAccessible(true);
field.set(playerEnderChest, this.items);
} catch (Exception e) {}
playerOnline = true;
}
}
@Override
public void setPlayerOffline() {
playerOnline = false;
}
@Override
public boolean isInUse() {
return !this.getViewers().isEmpty();
}
@Override
public ItemStack[] getContents() {
return this.items;
}
@Override
public void onOpen(CraftHumanEntity who) {
transaction.add(who);
}
@Override
public void onClose(CraftHumanEntity who) {
transaction.remove(who);
}
@Override
public List<HumanEntity> getViewers() {
return transaction;
}
@Override
public InventoryHolder getOwner() {
return this.owner;
}
@Override
public void setMaxStackSize(int size) {
maxStack = size;
}
@Override
public int getMaxStackSize() {
return maxStack;
}
@Override
public void update() {
super.update();
enderChest.update();
}
}

View File

@@ -14,32 +14,29 @@
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_8_R1;
package com.lishid.openinv.internal.v1_4_5;
import com.lishid.openinv.internal.ISpecialPlayerInventory;
import org.bukkit.entity.Player;
import org.bukkit.inventory.Inventory;
import com.lishid.openinv.OpenInv;
import com.lishid.openinv.internal.ISpecialPlayerInventory;
import net.minecraft.server.v1_4_5.ItemStack;
import net.minecraft.server.v1_4_5.PlayerInventory;
//Volatile
import net.minecraft.server.v1_8_R1.*;
import org.bukkit.craftbukkit.v1_8_R1.entity.*;
import org.bukkit.craftbukkit.v1_8_R1.inventory.*;
import org.bukkit.craftbukkit.v1_4_5.inventory.CraftInventory;
public class SpecialPlayerInventory extends PlayerInventory implements ISpecialPlayerInventory {
CraftPlayer owner;
public boolean playerOnline = false;
private ItemStack[] extra = new ItemStack[5];
private CraftInventory inventory = new CraftInventory(this);
public SpecialPlayerInventory(Player p, Boolean online) {
super(((CraftPlayer) p).getHandle());
this.owner = ((CraftPlayer) p);
private final ItemStack[] extra = new ItemStack[5];
private final CraftInventory inventory = new CraftInventory(this);
private boolean playerOnline = false;
public SpecialPlayerInventory(Player bukkitPlayer, Boolean online) {
super(PlayerDataManager.getHandle(bukkitPlayer));
this.playerOnline = online;
this.items = player.inventory.items;
this.armor = player.inventory.armor;
OpenInv.inventories.put(owner.getName().toLowerCase(), this);
}
@Override
@@ -48,42 +45,31 @@ public class SpecialPlayerInventory extends PlayerInventory implements ISpecialP
}
@Override
public void InventoryRemovalCheck() {
owner.saveData();
if (transaction.isEmpty() && !playerOnline) {
OpenInv.inventories.remove(owner.getName().toLowerCase());
}
}
@Override
public void PlayerGoOnline(Player player) {
public void setPlayerOnline(Player player) {
if (!playerOnline) {
CraftPlayer p = (CraftPlayer) player;
p.getHandle().inventory.items = this.items;
p.getHandle().inventory.armor = this.armor;
p.saveData();
this.player = PlayerDataManager.getHandle(player);
this.player.inventory.items = this.items;
this.player.inventory.armor = this.armor;
playerOnline = true;
}
}
@Override
public void PlayerGoOffline() {
public void setPlayerOffline() {
playerOnline = false;
this.InventoryRemovalCheck();
}
@Override
public void onClose(CraftHumanEntity who) {
super.onClose(who);
this.InventoryRemovalCheck();
public boolean isInUse() {
return !this.getViewers().isEmpty();
}
@Override
public ItemStack[] getContents() {
ItemStack[] C = new ItemStack[getSize()];
System.arraycopy(items, 0, C, 0, items.length);
System.arraycopy(items, 0, C, items.length, armor.length);
return C;
ItemStack[] contents = new ItemStack[getSize()];
System.arraycopy(items, 0, contents, 0, items.length);
System.arraycopy(armor, 0, contents, items.length, armor.length);
return contents;
}
@Override
@@ -209,13 +195,13 @@ public class SpecialPlayerInventory extends PlayerInventory implements ISpecialP
// Effects
if (is == this.extra) {
owner.getHandle().drop(itemstack, true);
player.drop(itemstack);
itemstack = null;
}
is[i] = itemstack;
owner.getHandle().defaultContainer.b();
player.defaultContainer.b();
}
private int getReversedItemSlotNum(int i) {
@@ -246,8 +232,4 @@ public class SpecialPlayerInventory extends PlayerInventory implements ISpecialP
return player.getName();
}
@Override
public boolean a(EntityHuman entityhuman) {
return true;
}
}
}

28
internal/1_4_6/pom.xml Normal file
View File

@@ -0,0 +1,28 @@
<project xmlns="http://maven.apache.org/POM/4.0.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
xsi:schemaLocation="http://maven.apache.org/POM/4.0.0 http://maven.apache.org/xsd/maven-4.0.0.xsd">
<modelVersion>4.0.0</modelVersion>
<parent>
<groupId>com.lishid</groupId>
<artifactId>openinvinternal</artifactId>
<version>3.2.0</version>
</parent>
<artifactId>openinvadapter1_4_6</artifactId>
<name>OpenInvAdapter1_4_6</name>
<dependencies>
<dependency>
<groupId>org.bukkit</groupId>
<artifactId>craftbukkit</artifactId>
<version>1.4.6-R0.3</version>
<scope>provided</scope>
</dependency>
<dependency>
<groupId>com.lishid</groupId>
<artifactId>openinvcommon</artifactId>
<version>3.2.0</version>
</dependency>
</dependencies>
</project>

View File

@@ -0,0 +1,168 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_4_6;
import com.lishid.openinv.internal.IAnySilentContainer;
import org.bukkit.ChatColor;
import org.bukkit.Material;
import org.bukkit.entity.Player;
import net.minecraft.server.v1_4_6.AxisAlignedBB;
import net.minecraft.server.v1_4_6.BlockEnderChest;
import net.minecraft.server.v1_4_6.Container;
import net.minecraft.server.v1_4_6.EntityOcelot;
import net.minecraft.server.v1_4_6.EntityPlayer;
import net.minecraft.server.v1_4_6.IInventory;
import net.minecraft.server.v1_4_6.InventoryEnderChest;
import net.minecraft.server.v1_4_6.InventoryLargeChest;
import net.minecraft.server.v1_4_6.Packet100OpenWindow;
import net.minecraft.server.v1_4_6.TileEntityChest;
import net.minecraft.server.v1_4_6.TileEntityEnderChest;
import net.minecraft.server.v1_4_6.World;
import org.bukkit.craftbukkit.v1_4_6.event.CraftEventFactory;
public class AnySilentContainer implements IAnySilentContainer {
@Override
public boolean isAnySilentContainer(org.bukkit.block.Block block) {
return block.getType() == Material.ENDER_CHEST || block.getState() instanceof org.bukkit.block.Chest;
}
@Override
public boolean isAnyContainerNeeded(Player p, org.bukkit.block.Block block) {
// FOR REFERENCE, LOOK AT net.minecraft.server.BlockChest
EntityPlayer player = PlayerDataManager.getHandle(p);
World world = player.world;
if (block instanceof BlockEnderChest) {
// Ender chests are not blocked by ocelots.
return world.t(block.getX(), block.getY() + 1, block.getZ());
}
// If block or ocelot on top
if (isBlockedChest(world, block.getX(), block.getY() + 1, block.getZ())) {
return true;
}
int id = world.getTypeId(block.getX(), block.getY(), block.getZ());
// If block next to chest is chest and has a block or ocelot on top
if (world.getTypeId(block.getX(), block.getY(), block.getZ() + 1) == id) {
return isBlockedChest(world, block.getX(), block.getY() + 1, block.getZ() + 1);
} else if(world.getTypeId(block.getX(), block.getY(), block.getZ() - 1) == id) {
return isBlockedChest(world, block.getX(), block.getY() + 1, block.getZ() - 1);
} else if (world.getTypeId(block.getX() + 1, block.getY(), block.getZ()) == id) {
return isBlockedChest(world, block.getX() + 1, block.getY() + 1, block.getZ());
} else if (world.getTypeId(block.getX() - 1, block.getY(), block.getZ()) == id) {
return isBlockedChest(world, block.getX() - 1, block.getY() + 1, block.getZ());
}
return false;
}
private boolean isBlockedChest(World world, int x, int y, int z) {
return world.t(x, y + 1, z) || hasOcelotOnTop(world, x, y, z);
}
private boolean hasOcelotOnTop(World world, int x, int y, int z) {
for (Object localEntity : world.a(EntityOcelot.class,
AxisAlignedBB.a(x, y + 1, z, x + 1, y + 2, z + 1))) {
EntityOcelot localEntityOcelot = (EntityOcelot) localEntity;
if (localEntityOcelot.isSitting()) {
return true;
}
}
return false;
}
@Override
public boolean activateContainer(Player p, boolean silentchest, org.bukkit.block.Block block) {
EntityPlayer player = PlayerDataManager.getHandle(p);
// Silent ender chest is API-only
if (silentchest && block.getType() == Material.ENDER_CHEST) {
p.openInventory(p.getEnderChest());
return true;
}
World world = player.world;
Object tile = world.getTileEntity(block.getX(), block.getY(), block.getZ());
if (tile == null) {
return false;
}
if (tile instanceof TileEntityEnderChest) {
// Anychest ender chest. See net.minecraft.server.BlockEnderChest
InventoryEnderChest enderChest = player.getEnderChest();
enderChest.a((TileEntityEnderChest) tile);
player.openContainer(enderChest);
return true;
}
if (!(tile instanceof IInventory)) {
return false;
}
IInventory inventory = (IInventory) tile;
int id = world.getTypeId(block.getX(), block.getY(), block.getZ());
if (world.getTypeId(block.getX(), block.getY(), block.getZ() + 1) == id) {
inventory = new InventoryLargeChest("container.chestDouble", inventory, (TileEntityChest) world.getTileEntity(block.getX(), block.getY(), block.getZ() + 1));
} else if (world.getTypeId(block.getX(), block.getY(), block.getZ() - 1) == id) {
inventory = new InventoryLargeChest("container.chestDouble", (TileEntityChest) world.getTileEntity(block.getX(), block.getY(), block.getZ() - 1), inventory);
} else if (world.getTypeId(block.getX() + 1, block.getY(), block.getZ()) == id) {
inventory = new InventoryLargeChest("container.chestDouble", inventory, (TileEntityChest) world.getTileEntity(block.getX() + 1, block.getY(), block.getZ()));
} else if (world.getTypeId(block.getX() - 1, block.getY(), block.getZ()) == id) {
inventory = new InventoryLargeChest("container.chestDouble", (TileEntityChest) world.getTileEntity(block.getX() - 1, block.getY(), block.getZ()), inventory);
}
// AnyChest only
if (!silentchest) {
player.openContainer(inventory);
return true;
}
// SilentChest
try {
// Call InventoryOpenEvent
Container container = new SilentContainerChest(player.inventory, inventory);
container = CraftEventFactory.callInventoryOpenEvent(player, container);
if (container == null) {
return false;
}
// Open window
int windowId = player.nextContainerCounter();
player.playerConnection.sendPacket(new Packet100OpenWindow(windowId, 0, inventory.getName(), inventory.getSize()));
player.activeContainer = container;
player.activeContainer.windowId = windowId;
player.activeContainer.addSlotListener(player);
return true;
} catch (Exception e) {
e.printStackTrace();
p.sendMessage(ChatColor.RED + "Error while sending silent container.");
return false;
}
}
}

View File

@@ -0,0 +1,78 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_4_6;
import com.lishid.openinv.internal.IInventoryAccess;
import com.lishid.openinv.internal.ISpecialEnderChest;
import com.lishid.openinv.internal.ISpecialPlayerInventory;
import com.lishid.openinv.util.InternalAccessor;
import org.bukkit.inventory.Inventory;
import net.minecraft.server.v1_4_6.IInventory;
import org.bukkit.craftbukkit.v1_4_6.inventory.CraftInventory;
public class InventoryAccess implements IInventoryAccess {
@Override
public boolean isSpecialPlayerInventory(Inventory inventory) {
if (inventory instanceof CraftInventory) {
return ((CraftInventory) inventory).getInventory() instanceof ISpecialPlayerInventory;
}
return InternalAccessor.grabFieldOfTypeFromObject(IInventory.class, inventory) instanceof ISpecialPlayerInventory;
}
@Override
public ISpecialPlayerInventory getSpecialPlayerInventory(Inventory inventory) {
IInventory inv;
if (inventory instanceof CraftInventory) {
inv = ((CraftInventory) inventory).getInventory();
} else {
inv = InternalAccessor.grabFieldOfTypeFromObject(IInventory.class, inventory);
}
if (inv instanceof SpecialPlayerInventory) {
return (SpecialPlayerInventory) inv;
}
return null;
}
@Override
public boolean isSpecialEnderChest(Inventory inventory) {
if (inventory instanceof CraftInventory) {
return ((CraftInventory) inventory).getInventory() instanceof ISpecialEnderChest;
}
return InternalAccessor.grabFieldOfTypeFromObject(IInventory.class, inventory) instanceof ISpecialEnderChest;
}
@Override
public ISpecialEnderChest getSpecialEnderChest(Inventory inventory) {
IInventory inv;
if (inventory instanceof CraftInventory) {
inv = ((CraftInventory) inventory).getInventory();
} else {
inv = InternalAccessor.grabFieldOfTypeFromObject(IInventory.class, inventory);
}
if (inv instanceof SpecialEnderChest) {
return (SpecialEnderChest) inv;
}
return null;
}
}

View File

@@ -0,0 +1,101 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_4_6;
import java.util.Arrays;
import java.util.Collection;
import com.lishid.openinv.internal.IPlayerDataManager;
import org.bukkit.Bukkit;
import org.bukkit.OfflinePlayer;
import org.bukkit.Server;
import org.bukkit.entity.Player;
import net.minecraft.server.v1_4_6.EntityPlayer;
import net.minecraft.server.v1_4_6.MinecraftServer;
import net.minecraft.server.v1_4_6.PlayerInteractManager;
import org.bukkit.craftbukkit.v1_4_6.CraftServer;
import org.bukkit.craftbukkit.v1_4_6.entity.CraftPlayer;
public class PlayerDataManager implements IPlayerDataManager {
@Override
public Player loadPlayer(OfflinePlayer offline) {
// Ensure the player has data
if (offline == null || !offline.hasPlayedBefore()) {
return null;
}
MinecraftServer server = ((CraftServer) Bukkit.getServer()).getServer();
// Create an entity to load the player data
EntityPlayer entity = new EntityPlayer(server, server.getWorldServer(0), offline.getName(),
new PlayerInteractManager(server.getWorldServer(0)));
// Get the bukkit entity
Player target = (entity == null) ? null : entity.getBukkitEntity();
if (target != null) {
// Load data
target.loadData();
}
// Return the entity
return target;
}
@Override
public String getPlayerDataID(OfflinePlayer player) {
return player.getName();
}
@Override
public OfflinePlayer getPlayerByID(String identifier) {
OfflinePlayer player = Bukkit.getOfflinePlayer(identifier);
// Ensure player is a real player, otherwise return null
if (player == null || !player.hasPlayedBefore() && !player.isOnline()) {
return null;
}
return player;
}
@Override
public Collection<? extends Player> getOnlinePlayers() {
return Arrays.asList(Bukkit.getOnlinePlayers());
}
public static EntityPlayer getHandle(Player player) {
if (player instanceof CraftPlayer) {
return ((CraftPlayer) player).getHandle();
}
Server server = player.getServer();
EntityPlayer nmsPlayer = null;
if (server instanceof CraftServer) {
nmsPlayer = ((CraftServer) server).getHandle().f(player.getName());
}
if (nmsPlayer == null) {
// Could use reflection to examine fields, but it's honestly not worth the bother.
throw new RuntimeException("Unable to fetch EntityPlayer from provided Player implementation");
}
return nmsPlayer;
}
}

View File

@@ -0,0 +1,45 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_4_6;
import net.minecraft.server.v1_4_6.ContainerChest;
import net.minecraft.server.v1_4_6.EntityHuman;
import net.minecraft.server.v1_4_6.IInventory;
import net.minecraft.server.v1_4_6.ItemStack;
import net.minecraft.server.v1_4_6.PlayerInventory;
public class SilentContainerChest extends ContainerChest {
public SilentContainerChest(IInventory i1, IInventory i2) {
super(i1, i2);
// Send close signal
i2.f();
}
@Override
public void b(EntityHuman entityHuman) {
// Don't send close signal twice, might screw up
PlayerInventory playerinventory = entityHuman.inventory;
if (playerinventory.getCarried() != null) {
ItemStack carried = playerinventory.getCarried();
playerinventory.setCarried(null);
entityHuman.drop(carried);
}
}
}

View File

@@ -0,0 +1,129 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_4_6;
import java.lang.reflect.Field;
import java.util.ArrayList;
import java.util.List;
import com.lishid.openinv.internal.ISpecialEnderChest;
import org.bukkit.entity.HumanEntity;
import org.bukkit.entity.Player;
import org.bukkit.inventory.Inventory;
import org.bukkit.inventory.InventoryHolder;
import net.minecraft.server.v1_4_6.EntityPlayer;
import net.minecraft.server.v1_4_6.IInventory;
import net.minecraft.server.v1_4_6.InventoryEnderChest;
import net.minecraft.server.v1_4_6.InventorySubcontainer;
import net.minecraft.server.v1_4_6.ItemStack;
import org.bukkit.craftbukkit.v1_4_6.entity.CraftHumanEntity;
import org.bukkit.craftbukkit.v1_4_6.entity.CraftPlayer;
import org.bukkit.craftbukkit.v1_4_6.inventory.CraftInventory;
public class SpecialEnderChest extends InventorySubcontainer implements IInventory, ISpecialEnderChest {
private final InventoryEnderChest enderChest;
private final CraftInventory inventory = new CraftInventory(this);
private final List<HumanEntity> transaction = new ArrayList<HumanEntity>();
private boolean playerOnline = false;
private CraftPlayer owner;
private int maxStack = MAX_STACK;
public SpecialEnderChest(Player player, Boolean online) {
super(((CraftPlayer) player).getHandle().getEnderChest().getName(),
((CraftPlayer) player).getHandle().getEnderChest().getSize());
EntityPlayer nmsPlayer = PlayerDataManager.getHandle(player);
this.enderChest = nmsPlayer.getEnderChest();
this.owner = nmsPlayer.getBukkitEntity();
this.items = enderChest.getContents();
}
@Override
public Inventory getBukkitInventory() {
return inventory;
}
@Override
public void setPlayerOnline(Player player) {
if (!playerOnline) {
try {
EntityPlayer nmsPlayer = PlayerDataManager.getHandle(player);
this.owner = nmsPlayer.getBukkitEntity();
InventoryEnderChest playerEnderChest = nmsPlayer.getEnderChest();
Field field = playerEnderChest.getClass().getField("items");
field.setAccessible(true);
field.set(playerEnderChest, this.items);
} catch (Exception e) {}
playerOnline = true;
}
}
@Override
public void setPlayerOffline() {
playerOnline = false;
}
@Override
public boolean isInUse() {
return !this.getViewers().isEmpty();
}
@Override
public ItemStack[] getContents() {
return this.items;
}
@Override
public void onOpen(CraftHumanEntity who) {
transaction.add(who);
}
@Override
public void onClose(CraftHumanEntity who) {
transaction.remove(who);
}
@Override
public List<HumanEntity> getViewers() {
return transaction;
}
@Override
public InventoryHolder getOwner() {
return this.owner;
}
@Override
public void setMaxStackSize(int size) {
maxStack = size;
}
@Override
public int getMaxStackSize() {
return maxStack;
}
@Override
public void update() {
super.update();
enderChest.update();
}
}

View File

@@ -0,0 +1,227 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_4_6;
import com.lishid.openinv.internal.ISpecialPlayerInventory;
import org.bukkit.entity.Player;
import org.bukkit.inventory.Inventory;
import net.minecraft.server.v1_4_6.ItemStack;
import net.minecraft.server.v1_4_6.PlayerInventory;
import org.bukkit.craftbukkit.v1_4_6.inventory.CraftInventory;
public class SpecialPlayerInventory extends PlayerInventory implements ISpecialPlayerInventory {
private final ItemStack[] extra = new ItemStack[5];
private final CraftInventory inventory = new CraftInventory(this);
private boolean playerOnline = false;
public SpecialPlayerInventory(Player bukkitPlayer, Boolean online) {
super(PlayerDataManager.getHandle(bukkitPlayer));
this.playerOnline = online;
this.items = player.inventory.items;
this.armor = player.inventory.armor;
}
@Override
public Inventory getBukkitInventory() {
return inventory;
}
@Override
public void setPlayerOnline(Player player) {
if (!playerOnline) {
this.player = PlayerDataManager.getHandle(player);
this.player.inventory.items = this.items;
this.player.inventory.armor = this.armor;
playerOnline = true;
}
}
@Override
public void setPlayerOffline() {
playerOnline = false;
}
@Override
public boolean isInUse() {
return !this.getViewers().isEmpty();
}
@Override
public ItemStack[] getContents() {
ItemStack[] contents = new ItemStack[getSize()];
System.arraycopy(items, 0, contents, 0, items.length);
System.arraycopy(armor, 0, contents, items.length, armor.length);
return contents;
}
@Override
public int getSize() {
return super.getSize() + 5;
}
@Override
public ItemStack getItem(int i) {
ItemStack[] is = this.items;
if (i >= is.length) {
i -= is.length;
is = this.armor;
} else {
i = getReversedItemSlotNum(i);
}
if (i >= is.length) {
i -= is.length;
is = this.extra;
} else if (is == this.armor) {
i = getReversedArmorSlotNum(i);
}
return is[i];
}
@Override
public ItemStack splitStack(int i, int j) {
ItemStack[] is = this.items;
if (i >= is.length) {
i -= is.length;
is = this.armor;
} else {
i = getReversedItemSlotNum(i);
}
if (i >= is.length) {
i -= is.length;
is = this.extra;
} else if (is == this.armor) {
i = getReversedArmorSlotNum(i);
}
if (is[i] != null) {
ItemStack itemstack;
if (is[i].count <= j) {
itemstack = is[i];
is[i] = null;
return itemstack;
} else {
itemstack = is[i].a(j);
if (is[i].count == 0) {
is[i] = null;
}
return itemstack;
}
}
return null;
}
@Override
public ItemStack splitWithoutUpdate(int i) {
ItemStack[] is = this.items;
if (i >= is.length) {
i -= is.length;
is = this.armor;
} else {
i = getReversedItemSlotNum(i);
}
if (i >= is.length) {
i -= is.length;
is = this.extra;
} else if (is == this.armor) {
i = getReversedArmorSlotNum(i);
}
if (is[i] != null) {
ItemStack itemstack = is[i];
is[i] = null;
return itemstack;
}
return null;
}
@Override
public void setItem(int i, ItemStack itemstack) {
ItemStack[] is = this.items;
if (i >= is.length) {
i -= is.length;
is = this.armor;
} else {
i = getReversedItemSlotNum(i);
}
if (i >= is.length) {
i -= is.length;
is = this.extra;
} else if (is == this.armor) {
i = getReversedArmorSlotNum(i);
}
// Effects
if (is == this.extra) {
player.drop(itemstack);
itemstack = null;
}
is[i] = itemstack;
player.defaultContainer.b();
}
private int getReversedItemSlotNum(int i) {
if (i >= 27) {
return i - 27;
}
return i + 9;
}
private int getReversedArmorSlotNum(int i) {
if (i == 0) {
return 3;
}
if (i == 1) {
return 2;
}
if (i == 2) {
return 1;
}
if (i == 3) {
return 0;
}
return i;
}
@Override
public String getName() {
if (player.getName().length() > 16) {
return player.getName().substring(0, 16);
}
return player.getName();
}
}

65
internal/pom.xml Normal file
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<?xml version="1.0" encoding="UTF-8"?>
<project xmlns="http://maven.apache.org/POM/4.0.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://maven.apache.org/POM/4.0.0 http://maven.apache.org/xsd/maven-4.0.0.xsd">
<modelVersion>4.0.0</modelVersion>
<parent>
<groupId>com.lishid</groupId>
<artifactId>openinvparent</artifactId>
<version>3.2.0</version>
</parent>
<artifactId>openinvinternal</artifactId>
<name>OpenInvInternal</name>
<packaging>pom</packaging>
<profiles>
<profile>
<id>latest</id>
<modules>
<module>v1_12_R1</module>
</modules>
</profile>
<profile>
<id>recent</id>
<!-- The recent profile is for the most recent 2 versions. -->
<modules>
<module>v1_11_R1</module>
<module>v1_12_R1</module>
</modules>
</profile>
<profile>
<id>all</id>
<modules>
<module>1_4_5</module>
<module>1_4_6</module>
<module>v1_4_R1</module>
<!-- 1_5_R1 was never released -->
<module>v1_5_R2</module>
<module>v1_5_R3</module>
<!-- 1_6_R1 also had no tagged releases, remove? -->
<module>v1_6_R1</module>
<module>v1_6_R2</module>
<module>v1_6_R3</module>
<!-- TODO: Recompile CB for 1_7_R1 through 1_7_R4, currently using whatever jars worked -->
<module>v1_7_R1</module>
<module>v1_7_R2</module>
<module>v1_7_R3</module>
<module>v1_7_R4</module>
<module>v1_8_R1</module>
<module>v1_8_R2</module>
<module>v1_8_R3</module>
<module>v1_9_R1</module>
<module>v1_9_R2</module>
<module>v1_10_R1</module>
<module>v1_11_R1</module>
<module>v1_12_R1</module>
</modules>
</profile>
</profiles>
</project>

28
internal/v1_10_R1/pom.xml Normal file
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<project xmlns="http://maven.apache.org/POM/4.0.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
xsi:schemaLocation="http://maven.apache.org/POM/4.0.0 http://maven.apache.org/xsd/maven-4.0.0.xsd">
<modelVersion>4.0.0</modelVersion>
<parent>
<groupId>com.lishid</groupId>
<artifactId>openinvinternal</artifactId>
<version>3.2.0</version>
</parent>
<artifactId>openinvadapter1_10_R1</artifactId>
<name>OpenInvAdapter1_10_R1</name>
<dependencies>
<dependency>
<groupId>org.spigotmc</groupId>
<artifactId>spigot</artifactId>
<version>1.10-R0.1-SNAPSHOT</version>
<scope>provided</scope>
</dependency>
<dependency>
<groupId>com.lishid</groupId>
<artifactId>openinvcommon</artifactId>
<version>3.2.0</version>
</dependency>
</dependencies>
</project>

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/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_10_R1;
import com.lishid.openinv.internal.IAnySilentContainer;
import org.bukkit.ChatColor;
import org.bukkit.Material;
import org.bukkit.entity.Player;
import net.minecraft.server.v1_10_R1.AxisAlignedBB;
import net.minecraft.server.v1_10_R1.Block;
import net.minecraft.server.v1_10_R1.BlockChest;
import net.minecraft.server.v1_10_R1.BlockEnderChest;
import net.minecraft.server.v1_10_R1.BlockPosition;
import net.minecraft.server.v1_10_R1.Container;
import net.minecraft.server.v1_10_R1.Entity;
import net.minecraft.server.v1_10_R1.EntityOcelot;
import net.minecraft.server.v1_10_R1.EntityPlayer;
import net.minecraft.server.v1_10_R1.EnumDirection;
import net.minecraft.server.v1_10_R1.ITileInventory;
import net.minecraft.server.v1_10_R1.InventoryEnderChest;
import net.minecraft.server.v1_10_R1.InventoryLargeChest;
import net.minecraft.server.v1_10_R1.PacketPlayOutOpenWindow;
import net.minecraft.server.v1_10_R1.StatisticList;
import net.minecraft.server.v1_10_R1.TileEntity;
import net.minecraft.server.v1_10_R1.TileEntityChest;
import net.minecraft.server.v1_10_R1.TileEntityEnderChest;
import net.minecraft.server.v1_10_R1.World;
import org.bukkit.craftbukkit.v1_10_R1.event.CraftEventFactory;
public class AnySilentContainer implements IAnySilentContainer {
@Override
public boolean isAnySilentContainer(org.bukkit.block.Block block) {
return block.getType() == Material.ENDER_CHEST || block.getState() instanceof org.bukkit.block.Chest;
}
@Override
public boolean isAnyContainerNeeded(Player p, org.bukkit.block.Block b) {
EntityPlayer player = PlayerDataManager.getHandle(p);
World world = player.world;
BlockPosition blockPosition = new BlockPosition(b.getX(), b.getY(), b.getZ());
Block block = world.getType(blockPosition).getBlock();
if (block instanceof BlockEnderChest) {
// Ender chests are not blocked by ocelots.
return world.getType(blockPosition.up()).m();
}
// Check if chest is blocked or has an ocelot on top
if (isBlockedChest(world, blockPosition)) {
return true;
}
// Check for matching adjacent chests that are blocked or have an ocelot on top
for (EnumDirection localEnumDirection : EnumDirection.EnumDirectionLimit.HORIZONTAL) {
BlockPosition localBlockPosition = blockPosition.shift(localEnumDirection);
Block localBlock = world.getType(localBlockPosition).getBlock();
if (localBlock != block) {
continue;
}
TileEntity localTileEntity = world.getTileEntity(localBlockPosition);
if (!(localTileEntity instanceof TileEntityChest)) {
continue;
}
if (isBlockedChest(world, localBlockPosition)) {
return true;
}
}
return false;
}
private boolean isBlockedChest(World world, BlockPosition blockPosition) {
// For reference, loot at net.minecraft.server.BlockChest
return world.getType(blockPosition.up()).l() || hasOcelotOnTop(world, blockPosition);
}
private boolean hasOcelotOnTop(World world, BlockPosition blockPosition) {
for (Entity localEntity : world.a(EntityOcelot.class,
new AxisAlignedBB(blockPosition.getX(), blockPosition.getY() + 1,
blockPosition.getZ(), blockPosition.getX() + 1, blockPosition.getY() + 2,
blockPosition.getZ() + 1))) {
EntityOcelot localEntityOcelot = (EntityOcelot) localEntity;
if (localEntityOcelot.isSitting()) {
return true;
}
}
return false;
}
@Override
public boolean activateContainer(Player p, boolean silentchest, org.bukkit.block.Block b) {
EntityPlayer player = PlayerDataManager.getHandle(p);
// Silent ender chest is pretty much API-only
if (silentchest && b.getType() == Material.ENDER_CHEST) {
p.openInventory(p.getEnderChest());
player.b(StatisticList.X);
return true;
}
World world = player.world;
BlockPosition blockPosition = new BlockPosition(b.getX(), b.getY(), b.getZ());
Object tile = world.getTileEntity(blockPosition);
if (tile == null) {
return false;
}
if (tile instanceof TileEntityEnderChest) {
// Anychest ender chest. See net.minecraft.server.BlockEnderChest
InventoryEnderChest enderChest = player.getEnderChest();
enderChest.a((TileEntityEnderChest) tile);
player.openContainer(enderChest);
player.b(StatisticList.X);
return true;
}
if (!(tile instanceof ITileInventory)) {
return false;
}
ITileInventory tileInventory = (ITileInventory) tile;
Block block = world.getType(blockPosition).getBlock();
Container container = null;
if (block instanceof BlockChest) {
for (EnumDirection localEnumDirection : EnumDirection.EnumDirectionLimit.HORIZONTAL) {
BlockPosition localBlockPosition = blockPosition.shift(localEnumDirection);
Block localBlock = world.getType(localBlockPosition).getBlock();
if (localBlock != block) {
continue;
}
TileEntity localTileEntity = world.getTileEntity(localBlockPosition);
if (!(localTileEntity instanceof TileEntityChest)) {
continue;
}
if ((localEnumDirection == EnumDirection.WEST) || (localEnumDirection == EnumDirection.NORTH)) {
tileInventory = new InventoryLargeChest("container.chestDouble",
(TileEntityChest) localTileEntity, tileInventory);
} else {
tileInventory = new InventoryLargeChest("container.chestDouble",
tileInventory, (TileEntityChest) localTileEntity);
}
break;
}
BlockChest blockChest = (BlockChest) block;
if (blockChest.g == BlockChest.Type.BASIC) {
player.b(StatisticList.ac);
} else if (blockChest.g == BlockChest.Type.TRAP) {
player.b(StatisticList.W);
}
if (silentchest) {
container = new SilentContainerChest(player.inventory, tileInventory, player);
}
}
// AnyChest only - SilentChest not active or container unsupported
if (!silentchest || container == null) {
player.openContainer(tileInventory);
return true;
}
// SilentChest
try {
// Call InventoryOpenEvent
container = CraftEventFactory.callInventoryOpenEvent(player, container, false);
if (container == null) {
return false;
}
// Open window
int windowId = player.nextContainerCounter();
player.playerConnection.sendPacket(new PacketPlayOutOpenWindow(windowId, tileInventory.getContainerName(), tileInventory.getScoreboardDisplayName(), tileInventory.getSize()));
player.activeContainer = container;
player.activeContainer.windowId = windowId;
player.activeContainer.addSlotListener(player);
return true;
} catch (Exception e) {
e.printStackTrace();
p.sendMessage(ChatColor.RED + "Error while sending silent container.");
return false;
}
}
}

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/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_10_R1;
import com.lishid.openinv.internal.IInventoryAccess;
import com.lishid.openinv.internal.ISpecialEnderChest;
import com.lishid.openinv.internal.ISpecialPlayerInventory;
import com.lishid.openinv.util.InternalAccessor;
import org.bukkit.inventory.Inventory;
import net.minecraft.server.v1_10_R1.IInventory;
import org.bukkit.craftbukkit.v1_10_R1.inventory.CraftInventory;
public class InventoryAccess implements IInventoryAccess {
@Override
public boolean isSpecialPlayerInventory(Inventory inventory) {
if (inventory instanceof CraftInventory) {
return ((CraftInventory) inventory).getInventory() instanceof ISpecialPlayerInventory;
}
return InternalAccessor.grabFieldOfTypeFromObject(IInventory.class, inventory) instanceof ISpecialPlayerInventory;
}
@Override
public ISpecialPlayerInventory getSpecialPlayerInventory(Inventory inventory) {
IInventory inv;
if (inventory instanceof CraftInventory) {
inv = ((CraftInventory) inventory).getInventory();
} else {
inv = InternalAccessor.grabFieldOfTypeFromObject(IInventory.class, inventory);
}
if (inv instanceof SpecialPlayerInventory) {
return (SpecialPlayerInventory) inv;
}
return null;
}
@Override
public boolean isSpecialEnderChest(Inventory inventory) {
if (inventory instanceof CraftInventory) {
return ((CraftInventory) inventory).getInventory() instanceof ISpecialEnderChest;
}
return InternalAccessor.grabFieldOfTypeFromObject(IInventory.class, inventory) instanceof ISpecialEnderChest;
}
@Override
public ISpecialEnderChest getSpecialEnderChest(Inventory inventory) {
IInventory inv;
if (inventory instanceof CraftInventory) {
inv = ((CraftInventory) inventory).getInventory();
} else {
inv = InternalAccessor.grabFieldOfTypeFromObject(IInventory.class, inventory);
}
if (inv instanceof SpecialEnderChest) {
return (SpecialEnderChest) inv;
}
return null;
}
}

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/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_10_R1;
import java.util.Collection;
import java.util.UUID;
import com.lishid.openinv.internal.IPlayerDataManager;
import com.mojang.authlib.GameProfile;
import org.bukkit.Bukkit;
import org.bukkit.OfflinePlayer;
import org.bukkit.Server;
import org.bukkit.entity.Player;
import net.minecraft.server.v1_10_R1.EntityPlayer;
import net.minecraft.server.v1_10_R1.MinecraftServer;
import net.minecraft.server.v1_10_R1.PlayerInteractManager;
import org.bukkit.craftbukkit.v1_10_R1.CraftServer;
import org.bukkit.craftbukkit.v1_10_R1.entity.CraftPlayer;
public class PlayerDataManager implements IPlayerDataManager {
@Override
public Player loadPlayer(OfflinePlayer offline) {
// Ensure player has data
if (offline == null || !offline.hasPlayedBefore()) {
return null;
}
// Create a profile and entity to load the player data
GameProfile profile = new GameProfile(offline.getUniqueId(), offline.getName());
MinecraftServer server = ((CraftServer) Bukkit.getServer()).getServer();
EntityPlayer entity = new EntityPlayer(server, server.getWorldServer(0), profile,
new PlayerInteractManager(server.getWorldServer(0)));
// Get the bukkit entity
Player target = (entity == null) ? null : entity.getBukkitEntity();
if (target != null) {
// Load data
target.loadData();
}
// Return the entity
return target;
}
@Override
public String getPlayerDataID(OfflinePlayer player) {
return player.getUniqueId().toString();
}
@Override
public OfflinePlayer getPlayerByID(String identifier) {
try {
UUID uuid = UUID.fromString(identifier);
OfflinePlayer player = Bukkit.getOfflinePlayer(uuid);
// Ensure player is a real player, otherwise return null
if (player == null || !player.hasPlayedBefore() && !player.isOnline()) {
return null;
}
return player;
} catch (IllegalArgumentException e) {
// Not a UUID
return null;
}
}
@Override
public Collection<? extends Player> getOnlinePlayers() {
return Bukkit.getOnlinePlayers();
}
public static EntityPlayer getHandle(Player player) {
if (player instanceof CraftPlayer) {
return ((CraftPlayer) player).getHandle();
}
Server server = player.getServer();
EntityPlayer nmsPlayer = null;
if (server instanceof CraftServer) {
nmsPlayer = ((CraftServer) server).getHandle().getPlayer(player.getName());
}
if (nmsPlayer == null) {
// Could use reflection to examine fields, but it's honestly not worth the bother.
throw new RuntimeException("Unable to fetch EntityPlayer from provided Player implementation");
}
return nmsPlayer;
}
}

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/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_10_R1;
import net.minecraft.server.v1_10_R1.ContainerChest;
import net.minecraft.server.v1_10_R1.EntityHuman;
import net.minecraft.server.v1_10_R1.IInventory;
import net.minecraft.server.v1_10_R1.ItemStack;
import net.minecraft.server.v1_10_R1.PlayerInventory;
public class SilentContainerChest extends ContainerChest {
public SilentContainerChest(IInventory i1, IInventory i2, EntityHuman e1) {
super(i1, i2, e1);
// Send close signal
i2.closeContainer(e1);
}
@Override
public void b(EntityHuman entityHuman) {
// Don't send close signal twice, might screw up
PlayerInventory playerinventory = entityHuman.inventory;
if (playerinventory.getCarried() != null) {
ItemStack carried = playerinventory.getCarried();
playerinventory.setCarried(null);
entityHuman.drop(carried, false);
}
}
}

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/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_10_R1;
import java.lang.reflect.Field;
import java.lang.reflect.Modifier;
import com.lishid.openinv.internal.ISpecialEnderChest;
import org.bukkit.entity.Player;
import org.bukkit.inventory.Inventory;
import net.minecraft.server.v1_10_R1.EntityPlayer;
import net.minecraft.server.v1_10_R1.IInventory;
import net.minecraft.server.v1_10_R1.InventoryEnderChest;
import net.minecraft.server.v1_10_R1.InventorySubcontainer;
import net.minecraft.server.v1_10_R1.ItemStack;
import org.bukkit.craftbukkit.v1_10_R1.inventory.CraftInventory;
public class SpecialEnderChest extends InventorySubcontainer implements IInventory, ISpecialEnderChest {
private final InventoryEnderChest enderChest;
private final CraftInventory inventory = new CraftInventory(this);
private boolean playerOnline = false;
public SpecialEnderChest(Player player, Boolean online) {
super(PlayerDataManager.getHandle(player).getEnderChest().getName(),
PlayerDataManager.getHandle(player).getEnderChest().hasCustomName(),
PlayerDataManager.getHandle(player).getEnderChest().getSize());
EntityPlayer nmsPlayer = PlayerDataManager.getHandle(player);
this.enderChest = nmsPlayer.getEnderChest();
this.bukkitOwner = nmsPlayer.getBukkitEntity();
setItemArrays(this, enderChest.getContents());
}
private void setItemArrays(InventorySubcontainer subcontainer, ItemStack[] items) {
try {
// Prepare to remove final modifier
Field modifiers = Field.class.getDeclaredField("modifiers");
modifiers.setAccessible(true);
// Access and replace main inventory array
Field field = InventorySubcontainer.class.getField("items");
modifiers.setInt(field, field.getModifiers() & ~Modifier.FINAL);
field.set(subcontainer, items);
} catch (NoSuchFieldException e) {
e.printStackTrace();
} catch (SecurityException e) {
e.printStackTrace();
} catch (IllegalArgumentException e) {
e.printStackTrace();
} catch (IllegalAccessException e) {
e.printStackTrace();
}
}
@Override
public Inventory getBukkitInventory() {
return inventory;
}
@Override
public void setPlayerOnline(Player player) {
if (!playerOnline) {
try {
EntityPlayer nmsPlayer = PlayerDataManager.getHandle(player);
this.bukkitOwner = nmsPlayer.getBukkitEntity();
setItemArrays(nmsPlayer.getEnderChest(), this.items);
} catch (Exception e) {}
playerOnline = true;
}
}
@Override
public void setPlayerOffline() {
playerOnline = false;
}
@Override
public boolean isInUse() {
return !this.getViewers().isEmpty();
}
@Override
public void update() {
super.update();
enderChest.update();
}
}

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/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_10_R1;
import java.lang.reflect.Field;
import java.lang.reflect.Modifier;
import com.lishid.openinv.internal.ISpecialPlayerInventory;
import org.bukkit.entity.Player;
import org.bukkit.inventory.Inventory;
import net.minecraft.server.v1_10_R1.EntityHuman;
import net.minecraft.server.v1_10_R1.ItemStack;
import net.minecraft.server.v1_10_R1.PlayerInventory;
import org.bukkit.craftbukkit.v1_10_R1.inventory.CraftInventory;
public class SpecialPlayerInventory extends PlayerInventory implements ISpecialPlayerInventory {
private final ItemStack[] extra = new ItemStack[4];
private final CraftInventory inventory = new CraftInventory(this);
private boolean playerOnline = false;
public SpecialPlayerInventory(Player bukkitPlayer, Boolean online) {
super(PlayerDataManager.getHandle(bukkitPlayer));
this.playerOnline = online;
setItemArrays(this, player.inventory.items, player.inventory.armor, player.inventory.extraSlots);
}
private void setItemArrays(PlayerInventory inventory, ItemStack[] items, ItemStack[] armor,
ItemStack[] extraSlots) {
try {
// Prepare to remove final modifier
Field modifiers = Field.class.getDeclaredField("modifiers");
modifiers.setAccessible(true);
// Access and replace main inventory array
Field field = PlayerInventory.class.getField("items");
modifiers.setInt(field, field.getModifiers() & ~Modifier.FINAL);
field.set(inventory, items);
// Access and replace armor inventory array
field = PlayerInventory.class.getField("armor");
modifiers.setInt(field, field.getModifiers() & ~Modifier.FINAL);
field.set(inventory, armor);
// Access and replace offhand inventory array
field = PlayerInventory.class.getField("extraSlots");
modifiers.setInt(field, field.getModifiers() & ~Modifier.FINAL);
field.set(inventory, extraSlots);
// Access and replace array containing all inventory arrays
field = PlayerInventory.class.getDeclaredField("g");
field.setAccessible(true);
modifiers.setInt(field, field.getModifiers() & ~Modifier.FINAL);
field.set(inventory, new ItemStack[][] { items, armor, extraSlots });
} catch (NoSuchFieldException e) {
// Unable to set final fields to item arrays, we're screwed. Noisily fail.
e.printStackTrace();
} catch (IllegalArgumentException e) {
e.printStackTrace();
} catch (IllegalAccessException e) {
e.printStackTrace();
}
}
@Override
public Inventory getBukkitInventory() {
return inventory;
}
@Override
public void setPlayerOnline(Player player) {
if (!playerOnline) {
this.player = PlayerDataManager.getHandle(player);
setItemArrays(this.player.inventory, items, armor, extraSlots);
playerOnline = true;
}
}
@Override
public void setPlayerOffline() {
playerOnline = false;
}
@Override
public boolean isInUse() {
return !this.getViewers().isEmpty();
}
@Override
public ItemStack[] getContents() {
ItemStack[] contents = new ItemStack[getSize()];
System.arraycopy(items, 0, contents, 0, items.length);
System.arraycopy(armor, 0, contents, items.length, armor.length);
System.arraycopy(extraSlots, 0, contents, items.length + armor.length, extraSlots.length);
return contents;
}
@Override
public int getSize() {
return super.getSize() + 4;
}
@Override
public ItemStack getItem(int i) {
ItemStack[] is = this.items;
if (i >= is.length) {
i -= is.length;
is = this.armor;
} else {
i = getReversedItemSlotNum(i);
}
if (i >= is.length) {
i -= is.length;
is = this.extraSlots;
} else if (is == this.armor) {
i = getReversedArmorSlotNum(i);
}
if (i >= is.length) {
i -= is.length;
is = this.extra;
}
// extraSlots is, for now, just an array with length 1. No need for special handling.
return is[i];
}
@Override
public ItemStack splitStack(int i, int j) {
ItemStack[] is = this.items;
if (i >= is.length) {
i -= is.length;
is = this.armor;
} else {
i = getReversedItemSlotNum(i);
}
if (i >= is.length) {
i -= is.length;
is = this.extraSlots;
} else if (is == this.armor) {
i = getReversedArmorSlotNum(i);
}
if (i >= is.length) {
i -= is.length;
is = this.extra;
}
if (is[i] != null) {
ItemStack itemstack;
if (is[i].count <= j) {
itemstack = is[i];
is[i] = null;
return itemstack;
} else {
itemstack = is[i].cloneAndSubtract(j);
if (is[i].count == 0) {
is[i] = null;
}
return itemstack;
}
}
return null;
}
@Override
public ItemStack splitWithoutUpdate(int i) {
ItemStack[] is = this.items;
if (i >= is.length) {
i -= is.length;
is = this.armor;
} else {
i = getReversedItemSlotNum(i);
}
if (i >= is.length) {
i -= is.length;
is = this.extraSlots;
} else if (is == this.armor) {
i = getReversedArmorSlotNum(i);
}
if (i >= is.length) {
i -= is.length;
is = this.extra;
}
if (is[i] != null) {
ItemStack itemstack = is[i];
is[i] = null;
return itemstack;
}
return null;
}
@Override
public void setItem(int i, ItemStack itemstack) {
ItemStack[] is = this.items;
if (i >= is.length) {
i -= is.length;
is = this.armor;
} else {
i = getReversedItemSlotNum(i);
}
if (i >= is.length) {
i -= is.length;
is = this.extraSlots;
} else if (is == this.armor) {
i = getReversedArmorSlotNum(i);
}
if (i >= is.length) {
i -= is.length;
is = this.extra;
}
// Effects
if (is == this.extra) {
player.drop(itemstack, true);
itemstack = null;
}
is[i] = itemstack;
player.defaultContainer.b();
}
private int getReversedItemSlotNum(int i) {
if (i >= 27) {
return i - 27;
}
return i + 9;
}
private int getReversedArmorSlotNum(int i) {
if (i == 0) {
return 3;
}
if (i == 1) {
return 2;
}
if (i == 2) {
return 1;
}
if (i == 3) {
return 0;
}
return i;
}
@Override
public String getName() {
if (player.getName().length() > 16) {
return player.getName().substring(0, 16);
}
return player.getName();
}
@Override
public boolean a(EntityHuman entityhuman) {
return true;
}
}

28
internal/v1_11_R1/pom.xml Normal file
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<project xmlns="http://maven.apache.org/POM/4.0.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
xsi:schemaLocation="http://maven.apache.org/POM/4.0.0 http://maven.apache.org/xsd/maven-4.0.0.xsd">
<modelVersion>4.0.0</modelVersion>
<parent>
<groupId>com.lishid</groupId>
<artifactId>openinvinternal</artifactId>
<version>3.2.0</version>
</parent>
<artifactId>openinvadapter1_11_R1</artifactId>
<name>OpenInvAdapter1_11_R1</name>
<dependencies>
<dependency>
<groupId>org.spigotmc</groupId>
<artifactId>spigot</artifactId>
<version>1.11.2-R0.1-SNAPSHOT</version>
<scope>provided</scope>
</dependency>
<dependency>
<groupId>com.lishid</groupId>
<artifactId>openinvcommon</artifactId>
<version>3.2.0</version>
</dependency>
</dependencies>
</project>

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/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_11_R1;
import com.lishid.openinv.internal.IAnySilentContainer;
import org.bukkit.Bukkit;
import org.bukkit.ChatColor;
import org.bukkit.Material;
import org.bukkit.block.BlockState;
import org.bukkit.entity.Player;
import org.bukkit.scheduler.BukkitRunnable;
import net.minecraft.server.v1_11_R1.AxisAlignedBB;
import net.minecraft.server.v1_11_R1.Block;
import net.minecraft.server.v1_11_R1.BlockChest;
import net.minecraft.server.v1_11_R1.BlockEnderChest;
import net.minecraft.server.v1_11_R1.BlockPosition;
import net.minecraft.server.v1_11_R1.BlockShulkerBox;
import net.minecraft.server.v1_11_R1.Container;
import net.minecraft.server.v1_11_R1.Entity;
import net.minecraft.server.v1_11_R1.EntityOcelot;
import net.minecraft.server.v1_11_R1.EntityPlayer;
import net.minecraft.server.v1_11_R1.EnumDirection;
import net.minecraft.server.v1_11_R1.IBlockData;
import net.minecraft.server.v1_11_R1.ITileInventory;
import net.minecraft.server.v1_11_R1.InventoryEnderChest;
import net.minecraft.server.v1_11_R1.InventoryLargeChest;
import net.minecraft.server.v1_11_R1.PacketPlayOutOpenWindow;
import net.minecraft.server.v1_11_R1.StatisticList;
import net.minecraft.server.v1_11_R1.TileEntity;
import net.minecraft.server.v1_11_R1.TileEntityChest;
import net.minecraft.server.v1_11_R1.TileEntityEnderChest;
import net.minecraft.server.v1_11_R1.TileEntityShulkerBox;
import net.minecraft.server.v1_11_R1.World;
import org.bukkit.craftbukkit.v1_11_R1.event.CraftEventFactory;
public class AnySilentContainer implements IAnySilentContainer {
@Override
public boolean isAnySilentContainer(org.bukkit.block.Block block) {
if (block.getType() == Material.ENDER_CHEST) {
return true;
}
BlockState state = block.getState();
return state instanceof org.bukkit.block.Chest || state instanceof org.bukkit.block.ShulkerBox;
}
@Override
public boolean isAnyContainerNeeded(Player p, org.bukkit.block.Block b) {
EntityPlayer player = PlayerDataManager.getHandle(p);
World world = player.world;
BlockPosition blockPosition = new BlockPosition(b.getX(), b.getY(), b.getZ());
IBlockData blockData = world.getType(blockPosition);
Block block = blockData.getBlock();
if (block instanceof BlockShulkerBox) {
return isBlockedShulkerBox(world, blockPosition, blockData);
}
if (block instanceof BlockEnderChest) {
// Ender chests are not blocked by ocelots.
return world.getType(blockPosition.up()).m();
}
// Check if chest is blocked or has an ocelot on top
if (isBlockedChest(world, blockPosition)) {
return true;
}
// Check for matching adjacent chests that are blocked or have an ocelot on top
for (EnumDirection localEnumDirection : EnumDirection.EnumDirectionLimit.HORIZONTAL) {
BlockPosition localBlockPosition = blockPosition.shift(localEnumDirection);
Block localBlock = world.getType(localBlockPosition).getBlock();
if (localBlock != block) {
continue;
}
TileEntity localTileEntity = world.getTileEntity(localBlockPosition);
if (!(localTileEntity instanceof TileEntityChest)) {
continue;
}
if (isBlockedChest(world, localBlockPosition)) {
return true;
}
}
return false;
}
private boolean isBlockedShulkerBox(World world, BlockPosition blockPosition, IBlockData blockData) {
// For reference, look at net.minecraft.server.BlockShulkerBox
TileEntity tile = world.getTileEntity(blockPosition);
if (!(tile instanceof TileEntityShulkerBox)) {
return false;
}
EnumDirection enumDirection = blockData.get(BlockShulkerBox.a);
if (((TileEntityShulkerBox) tile).p() == TileEntityShulkerBox.AnimationPhase.CLOSED) {
AxisAlignedBB axisAlignedBB = Block.j.b(0.5F * enumDirection.getAdjacentX(),
0.5F * enumDirection.getAdjacentY(), 0.5F * enumDirection.getAdjacentZ())
.a(enumDirection.getAdjacentX(), enumDirection.getAdjacentY(),
enumDirection.getAdjacentZ());
try {
// 1.11.2
return world.a(axisAlignedBB.a(blockPosition.shift(enumDirection)));
} catch (NoSuchMethodError e) {
// 1.11
return world.b(axisAlignedBB.a(blockPosition.shift(enumDirection)));
}
}
return false;
}
private boolean isBlockedChest(World world, BlockPosition blockPosition) {
// For reference, loot at net.minecraft.server.BlockChest
return world.getType(blockPosition.up()).m() || hasOcelotOnTop(world, blockPosition);
}
private boolean hasOcelotOnTop(World world, BlockPosition blockPosition) {
for (Entity localEntity : world.a(EntityOcelot.class,
new AxisAlignedBB(blockPosition.getX(), blockPosition.getY() + 1,
blockPosition.getZ(), blockPosition.getX() + 1, blockPosition.getY() + 2,
blockPosition.getZ() + 1))) {
EntityOcelot localEntityOcelot = (EntityOcelot) localEntity;
if (localEntityOcelot.isSitting()) {
return true;
}
}
return false;
}
@Override
public boolean activateContainer(Player p, boolean silentchest, org.bukkit.block.Block b) {
EntityPlayer player = PlayerDataManager.getHandle(p);
// Silent ender chest is pretty much API-only
if (silentchest && b.getType() == Material.ENDER_CHEST) {
p.openInventory(p.getEnderChest());
player.b(StatisticList.getStatistic("stat.enderchestOpened"));
return true;
}
final World world = player.world;
final BlockPosition blockPosition = new BlockPosition(b.getX(), b.getY(), b.getZ());
final Object tile = world.getTileEntity(blockPosition);
if (tile == null) {
return false;
}
if (tile instanceof TileEntityEnderChest) {
// Anychest ender chest. See net.minecraft.server.BlockEnderChest
InventoryEnderChest enderChest = player.getEnderChest();
enderChest.a((TileEntityEnderChest) tile);
player.openContainer(enderChest);
player.b(StatisticList.getStatistic("stat.enderchestOpened"));
return true;
}
if (!(tile instanceof ITileInventory)) {
return false;
}
ITileInventory tileInventory = (ITileInventory) tile;
Block block = world.getType(blockPosition).getBlock();
Container container = null;
if (block instanceof BlockChest) {
for (EnumDirection localEnumDirection : EnumDirection.EnumDirectionLimit.HORIZONTAL) {
BlockPosition localBlockPosition = blockPosition.shift(localEnumDirection);
Block localBlock = world.getType(localBlockPosition).getBlock();
if (localBlock != block) {
continue;
}
TileEntity localTileEntity = world.getTileEntity(localBlockPosition);
if (!(localTileEntity instanceof TileEntityChest)) {
continue;
}
if ((localEnumDirection == EnumDirection.WEST) || (localEnumDirection == EnumDirection.NORTH)) {
tileInventory = new InventoryLargeChest("container.chestDouble",
(TileEntityChest) localTileEntity, tileInventory);
} else {
tileInventory = new InventoryLargeChest("container.chestDouble",
tileInventory, (TileEntityChest) localTileEntity);
}
break;
}
BlockChest blockChest = (BlockChest) block;
if (blockChest.g == BlockChest.Type.BASIC) {
player.b(StatisticList.getStatistic("stat.chestOpened"));
} else if (blockChest.g == BlockChest.Type.TRAP) {
player.b(StatisticList.getStatistic("stat.trappedChestTriggered"));
}
if (silentchest) {
container = new SilentContainerChest(player.inventory, tileInventory, player);
}
}
if (block instanceof BlockShulkerBox) {
player.b(StatisticList.getStatistic("stat.shulkerBoxOpened"));
if (silentchest && tileInventory instanceof TileEntityShulkerBox) {
// Set value to current + 1. Ensures consistency later when resetting.
SilentContainerShulkerBox.setOpenValue((TileEntityShulkerBox) tileInventory,
SilentContainerShulkerBox.getOpenValue((TileEntityShulkerBox) tileInventory) + 1);
container = new SilentContainerShulkerBox(player.inventory, tileInventory, player);
}
}
// AnyChest only - SilentChest not active or container unsupported
if (!silentchest || container == null) {
player.openContainer(tileInventory);
return true;
}
// SilentChest
try {
// Call InventoryOpenEvent
container = CraftEventFactory.callInventoryOpenEvent(player, container, false);
if (container == null) {
return false;
}
// Open window
int windowId = player.nextContainerCounter();
player.playerConnection.sendPacket(new PacketPlayOutOpenWindow(windowId, tileInventory.getContainerName(), tileInventory.getScoreboardDisplayName(), tileInventory.getSize()));
player.activeContainer = container;
player.activeContainer.windowId = windowId;
player.activeContainer.addSlotListener(player);
// Special handling for shulker boxes - reset value for viewers to what it was initially.
if (tile instanceof TileEntityShulkerBox) {
new BukkitRunnable() {
@Override
public void run() {
// TODO hacky
Object tile = world.getTileEntity(blockPosition);
if (!(tile instanceof TileEntityShulkerBox)) {
return;
}
TileEntityShulkerBox box = (TileEntityShulkerBox) tile;
// Reset back - we added 1, and calling TileEntityShulkerBox#startOpen adds 1 more.
SilentContainerShulkerBox.setOpenValue(box,
SilentContainerShulkerBox.getOpenValue((TileEntityShulkerBox) tile) - 2);
}
}.runTaskLater(Bukkit.getPluginManager().getPlugin("OpenInv"), 2);
}
return true;
} catch (Exception e) {
e.printStackTrace();
p.sendMessage(ChatColor.RED + "Error while sending silent container.");
return false;
}
}
}

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/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_11_R1;
import com.lishid.openinv.internal.IInventoryAccess;
import com.lishid.openinv.internal.ISpecialEnderChest;
import com.lishid.openinv.internal.ISpecialPlayerInventory;
import com.lishid.openinv.util.InternalAccessor;
import org.bukkit.inventory.Inventory;
import net.minecraft.server.v1_11_R1.IInventory;
import org.bukkit.craftbukkit.v1_11_R1.inventory.CraftInventory;
public class InventoryAccess implements IInventoryAccess {
@Override
public boolean isSpecialPlayerInventory(Inventory inventory) {
if (inventory instanceof CraftInventory) {
return ((CraftInventory) inventory).getInventory() instanceof ISpecialPlayerInventory;
}
return InternalAccessor.grabFieldOfTypeFromObject(IInventory.class, inventory) instanceof ISpecialPlayerInventory;
}
@Override
public ISpecialPlayerInventory getSpecialPlayerInventory(Inventory inventory) {
IInventory inv;
if (inventory instanceof CraftInventory) {
inv = ((CraftInventory) inventory).getInventory();
} else {
inv = InternalAccessor.grabFieldOfTypeFromObject(IInventory.class, inventory);
}
if (inv instanceof SpecialPlayerInventory) {
return (SpecialPlayerInventory) inv;
}
return null;
}
@Override
public boolean isSpecialEnderChest(Inventory inventory) {
if (inventory instanceof CraftInventory) {
return ((CraftInventory) inventory).getInventory() instanceof ISpecialEnderChest;
}
return InternalAccessor.grabFieldOfTypeFromObject(IInventory.class, inventory) instanceof ISpecialEnderChest;
}
@Override
public ISpecialEnderChest getSpecialEnderChest(Inventory inventory) {
IInventory inv;
if (inventory instanceof CraftInventory) {
inv = ((CraftInventory) inventory).getInventory();
} else {
inv = InternalAccessor.grabFieldOfTypeFromObject(IInventory.class, inventory);
}
if (inv instanceof SpecialEnderChest) {
return (SpecialEnderChest) inv;
}
return null;
}
}

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/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_11_R1;
import java.util.Collection;
import java.util.UUID;
import com.lishid.openinv.internal.IPlayerDataManager;
import com.mojang.authlib.GameProfile;
import org.bukkit.Bukkit;
import org.bukkit.OfflinePlayer;
import org.bukkit.Server;
import org.bukkit.entity.Player;
import net.minecraft.server.v1_11_R1.EntityPlayer;
import net.minecraft.server.v1_11_R1.MinecraftServer;
import net.minecraft.server.v1_11_R1.PlayerInteractManager;
import org.bukkit.craftbukkit.v1_11_R1.CraftServer;
import org.bukkit.craftbukkit.v1_11_R1.entity.CraftPlayer;
public class PlayerDataManager implements IPlayerDataManager {
@Override
public Player loadPlayer(OfflinePlayer offline) {
// Ensure player has data
if (offline == null || !offline.hasPlayedBefore()) {
return null;
}
// Create a profile and entity to load the player data
GameProfile profile = new GameProfile(offline.getUniqueId(), offline.getName());
MinecraftServer server = ((CraftServer) Bukkit.getServer()).getServer();
EntityPlayer entity = new EntityPlayer(server, server.getWorldServer(0), profile,
new PlayerInteractManager(server.getWorldServer(0)));
// Get the bukkit entity
Player target = (entity == null) ? null : entity.getBukkitEntity();
if (target != null) {
// Load data
target.loadData();
}
// Return the entity
return target;
}
@Override
public String getPlayerDataID(OfflinePlayer player) {
return player.getUniqueId().toString();
}
@Override
public OfflinePlayer getPlayerByID(String identifier) {
try {
UUID uuid = UUID.fromString(identifier);
OfflinePlayer player = Bukkit.getOfflinePlayer(uuid);
// Ensure player is a real player, otherwise return null
if (player == null || !player.hasPlayedBefore() && !player.isOnline()) {
return null;
}
return player;
} catch (IllegalArgumentException e) {
// Not a UUID
return null;
}
}
@Override
public Collection<? extends Player> getOnlinePlayers() {
return Bukkit.getOnlinePlayers();
}
public static EntityPlayer getHandle(Player player) {
if (player instanceof CraftPlayer) {
return ((CraftPlayer) player).getHandle();
}
Server server = player.getServer();
EntityPlayer nmsPlayer = null;
if (server instanceof CraftServer) {
nmsPlayer = ((CraftServer) server).getHandle().getPlayer(player.getName());
}
if (nmsPlayer == null) {
// Could use reflection to examine fields, but it's honestly not worth the bother.
throw new RuntimeException("Unable to fetch EntityPlayer from provided Player implementation");
}
return nmsPlayer;
}
}

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/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_11_R1;
import net.minecraft.server.v1_11_R1.ContainerChest;
import net.minecraft.server.v1_11_R1.EntityHuman;
import net.minecraft.server.v1_11_R1.IInventory;
import net.minecraft.server.v1_11_R1.ItemStack;
import net.minecraft.server.v1_11_R1.PlayerInventory;
public class SilentContainerChest extends ContainerChest {
public SilentContainerChest(PlayerInventory playerInventory, IInventory iInventory,
EntityHuman entityHuman) {
super(playerInventory, iInventory, entityHuman);
// Send close signal
iInventory.closeContainer(entityHuman);
}
@Override
public void b(EntityHuman entityHuman) {
// Don't send close signal twice, might screw up
PlayerInventory playerinventory = entityHuman.inventory;
if (playerinventory.getCarried() != ItemStack.a) {
ItemStack carried = playerinventory.getCarried();
playerinventory.setCarried(ItemStack.a);
entityHuman.drop(carried, false);
}
}
}

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package com.lishid.openinv.internal.v1_11_R1;
import java.lang.reflect.Field;
import net.minecraft.server.v1_11_R1.ContainerShulkerBox;
import net.minecraft.server.v1_11_R1.EntityHuman;
import net.minecraft.server.v1_11_R1.IInventory;
import net.minecraft.server.v1_11_R1.ItemStack;
import net.minecraft.server.v1_11_R1.PlayerInventory;
import net.minecraft.server.v1_11_R1.TileEntityShulkerBox;
public class SilentContainerShulkerBox extends ContainerShulkerBox {
private static Field fieldShulkerActionData;
public SilentContainerShulkerBox(PlayerInventory playerInventory, IInventory iInventory,
EntityHuman entityHuman) {
super(playerInventory, iInventory, entityHuman);
}
@Override
public void b(EntityHuman entityHuman) {
PlayerInventory playerinventory = entityHuman.inventory;
if (!playerinventory.getCarried().isEmpty()) {
entityHuman.drop(playerinventory.getCarried(), false);
playerinventory.setCarried(ItemStack.a);
}
}
private static Field exposeOpenStatus() throws NoSuchFieldException, SecurityException {
if (fieldShulkerActionData == null) {
fieldShulkerActionData = TileEntityShulkerBox.class.getDeclaredField("h");
fieldShulkerActionData.setAccessible(true);
}
return fieldShulkerActionData;
}
public static void setOpenValue(TileEntityShulkerBox tileShulkerBox, Object value) {
try {
exposeOpenStatus().set(tileShulkerBox, value);
} catch (Exception e) {
e.printStackTrace();
}
}
public static Integer getOpenValue(TileEntityShulkerBox tileShulkerBox) {
try {
return (Integer) exposeOpenStatus().get(tileShulkerBox);
} catch (Exception e) {
e.printStackTrace();
return 0;
}
}
}

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/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_11_R1;
import java.lang.reflect.Field;
import java.lang.reflect.Modifier;
import java.util.List;
import com.lishid.openinv.internal.ISpecialEnderChest;
import org.bukkit.entity.Player;
import org.bukkit.inventory.Inventory;
import net.minecraft.server.v1_11_R1.EntityPlayer;
import net.minecraft.server.v1_11_R1.IInventory;
import net.minecraft.server.v1_11_R1.InventoryEnderChest;
import net.minecraft.server.v1_11_R1.InventorySubcontainer;
import net.minecraft.server.v1_11_R1.ItemStack;
import org.bukkit.craftbukkit.v1_11_R1.inventory.CraftInventory;
public class SpecialEnderChest extends InventorySubcontainer implements IInventory, ISpecialEnderChest {
private final InventoryEnderChest enderChest;
private final CraftInventory inventory = new CraftInventory(this);
private boolean playerOnline = false;
public SpecialEnderChest(Player player, Boolean online) {
super(PlayerDataManager.getHandle(player).getEnderChest().getName(),
PlayerDataManager.getHandle(player).getEnderChest().hasCustomName(),
PlayerDataManager.getHandle(player).getEnderChest().getSize());
EntityPlayer nmsPlayer = PlayerDataManager.getHandle(player);
this.enderChest = nmsPlayer.getEnderChest();
this.bukkitOwner = nmsPlayer.getBukkitEntity();
setItemLists(this, enderChest.getContents());
}
private void setItemLists(InventorySubcontainer subcontainer, List<ItemStack> list) {
try {
// Prepare to remove final modifier
Field modifiers = Field.class.getDeclaredField("modifiers");
modifiers.setAccessible(true);
// Access and replace main inventory array
Field field = InventorySubcontainer.class.getField("items");
modifiers.setInt(field, field.getModifiers() & ~Modifier.FINAL);
field.set(subcontainer, list);
} catch (NoSuchFieldException e) {
e.printStackTrace();
} catch (SecurityException e) {
e.printStackTrace();
} catch (IllegalArgumentException e) {
e.printStackTrace();
} catch (IllegalAccessException e) {
e.printStackTrace();
}
}
@Override
public Inventory getBukkitInventory() {
return inventory;
}
@Override
public void setPlayerOnline(Player player) {
if (!playerOnline) {
try {
EntityPlayer nmsPlayer = PlayerDataManager.getHandle(player);
this.bukkitOwner = nmsPlayer.getBukkitEntity();
setItemLists(nmsPlayer.getEnderChest(), this.items);
} catch (Exception e) {}
playerOnline = true;
}
}
@Override
public void setPlayerOffline() {
playerOnline = false;
}
@Override
public boolean isInUse() {
return !this.getViewers().isEmpty();
}
@Override
public void update() {
super.update();
enderChest.update();
}
}

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/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_11_R1;
import java.lang.reflect.Field;
import java.lang.reflect.Modifier;
import java.util.Arrays;
import com.lishid.openinv.internal.ISpecialPlayerInventory;
import org.bukkit.entity.Player;
import org.bukkit.inventory.Inventory;
import net.minecraft.server.v1_11_R1.ContainerUtil;
import net.minecraft.server.v1_11_R1.EntityHuman;
import net.minecraft.server.v1_11_R1.ItemStack;
import net.minecraft.server.v1_11_R1.NonNullList;
import net.minecraft.server.v1_11_R1.PlayerInventory;
import org.bukkit.craftbukkit.v1_11_R1.inventory.CraftInventory;
public class SpecialPlayerInventory extends PlayerInventory implements ISpecialPlayerInventory {
private final CraftInventory inventory = new CraftInventory(this);
private boolean playerOnline = false;
public SpecialPlayerInventory(Player bukkitPlayer, Boolean online) {
super(PlayerDataManager.getHandle(bukkitPlayer));
this.playerOnline = online;
setItemArrays(this, player.inventory.items, player.inventory.armor, player.inventory.extraSlots);
}
private void setItemArrays(PlayerInventory inventory, NonNullList<ItemStack> items,
NonNullList<ItemStack> armor, NonNullList<ItemStack> extraSlots) {
try {
// Prepare to remove final modifier
Field modifiers = Field.class.getDeclaredField("modifiers");
modifiers.setAccessible(true);
// Access and replace main inventory array
Field field = PlayerInventory.class.getField("items");
modifiers.setInt(field, field.getModifiers() & ~Modifier.FINAL);
field.set(inventory, items);
// Access and replace armor inventory array
field = PlayerInventory.class.getField("armor");
modifiers.setInt(field, field.getModifiers() & ~Modifier.FINAL);
field.set(inventory, armor);
// Access and replace offhand inventory array
field = PlayerInventory.class.getField("extraSlots");
modifiers.setInt(field, field.getModifiers() & ~Modifier.FINAL);
field.set(inventory, extraSlots);
// Access and replace array containing all inventory arrays
field = PlayerInventory.class.getDeclaredField("g");
field.setAccessible(true);
modifiers.setInt(field, field.getModifiers() & ~Modifier.FINAL);
field.set(inventory, Arrays.asList(new NonNullList[] { items, armor, extraSlots }));
} catch (NoSuchFieldException e) {
// Unable to set final fields to item arrays, we're screwed. Noisily fail.
e.printStackTrace();
} catch (IllegalArgumentException e) {
e.printStackTrace();
} catch (IllegalAccessException e) {
e.printStackTrace();
}
}
@Override
public Inventory getBukkitInventory() {
return inventory;
}
@Override
public void setPlayerOnline(Player player) {
if (!playerOnline) {
this.player = PlayerDataManager.getHandle(player);;
setItemArrays(this.player.inventory, items, armor, extraSlots);
playerOnline = true;
}
}
@Override
public void setPlayerOffline() {
playerOnline = false;
}
@Override
public boolean isInUse() {
return !this.getViewers().isEmpty();
}
@Override
public int getSize() {
return super.getSize() + 4;
}
@Override
public ItemStack getItem(int i) {
NonNullList<ItemStack> list = this.items;
if (i >= list.size()) {
i -= list.size();
list = this.armor;
} else {
i = getReversedItemSlotNum(i);
}
if (i >= list.size()) {
i -= list.size();
list = this.extraSlots;
} else if (list == this.armor) {
i = getReversedArmorSlotNum(i);
}
if (i >= list.size()) {
return ItemStack.a;
}
return list.get(i);
}
@Override
public ItemStack splitStack(int i, int j) {
NonNullList<ItemStack> list = this.items;
if (i >= list.size()) {
i -= list.size();
list = this.armor;
} else {
i = getReversedItemSlotNum(i);
}
if (i >= list.size()) {
i -= list.size();
list = this.extraSlots;
} else if (list == this.armor) {
i = getReversedArmorSlotNum(i);
}
if (i >= list.size()) {
return ItemStack.a;
}
return list == null || list.get(i).isEmpty() ? ItemStack.a : ContainerUtil.a(list, i, j);
}
@Override
public ItemStack splitWithoutUpdate(int i) {
NonNullList<ItemStack> list = this.items;
if (i >= list.size()) {
i -= list.size();
list = this.armor;
} else {
i = getReversedItemSlotNum(i);
}
if (i >= list.size()) {
i -= list.size();
list = this.extraSlots;
} else if (list == this.armor) {
i = getReversedArmorSlotNum(i);
}
if (i >= list.size()) {
return ItemStack.a;
}
if (list != null && !list.get(i).isEmpty()) {
ItemStack itemstack = list.get(i);
list.set(i, ItemStack.a);
return itemstack;
}
return ItemStack.a;
}
@Override
public void setItem(int i, ItemStack itemstack) {
NonNullList<ItemStack> list = this.items;
if (i >= list.size()) {
i -= list.size();
list = this.armor;
} else {
i = getReversedItemSlotNum(i);
}
if (i >= list.size()) {
i -= list.size();
list = this.extraSlots;
} else if (list == this.armor) {
i = getReversedArmorSlotNum(i);
}
if (i >= list.size()) {
player.drop(itemstack, true);
return;
}
if (list != null) {
list.set(i, itemstack);
}
}
private int getReversedItemSlotNum(int i) {
if (i >= 27) {
return i - 27;
}
return i + 9;
}
private int getReversedArmorSlotNum(int i) {
if (i == 0) {
return 3;
}
if (i == 1) {
return 2;
}
if (i == 2) {
return 1;
}
if (i == 3) {
return 0;
}
return i;
}
@Override
public String getName() {
if (player.getName().length() > 16) {
return player.getName().substring(0, 16);
}
return player.getName();
}
@Override
public boolean a(EntityHuman entityhuman) {
return true;
}
}

28
internal/v1_12_R1/pom.xml Normal file
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<project xmlns="http://maven.apache.org/POM/4.0.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
xsi:schemaLocation="http://maven.apache.org/POM/4.0.0 http://maven.apache.org/xsd/maven-4.0.0.xsd">
<modelVersion>4.0.0</modelVersion>
<parent>
<groupId>com.lishid</groupId>
<artifactId>openinvinternal</artifactId>
<version>3.2.0</version>
</parent>
<artifactId>openinvadapter1_12_R1</artifactId>
<name>OpenInvAdapter1_12_R1</name>
<dependencies>
<dependency>
<groupId>org.spigotmc</groupId>
<artifactId>spigot</artifactId>
<version>1.12-R0.1-SNAPSHOT</version>
<scope>provided</scope>
</dependency>
<dependency>
<groupId>com.lishid</groupId>
<artifactId>openinvcommon</artifactId>
<version>3.2.0</version>
</dependency>
</dependencies>
</project>

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/*
* Copyright (C) 2011-2014 lishid. All rights reserved. This program is free software: you can
* redistribute it and/or modify it under the terms of the GNU General Public License as published
* by the Free Software Foundation, version 3. This program is distributed in the hope that it will
* be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should
* have received a copy of the GNU General Public License along with this program. If not, see
* <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_12_R1;
import com.lishid.openinv.internal.IAnySilentContainer;
import org.bukkit.Bukkit;
import org.bukkit.ChatColor;
import org.bukkit.Material;
import org.bukkit.Statistic;
import org.bukkit.block.BlockState;
import org.bukkit.entity.Player;
import org.bukkit.scheduler.BukkitRunnable;
import net.minecraft.server.v1_12_R1.AxisAlignedBB;
import net.minecraft.server.v1_12_R1.Block;
import net.minecraft.server.v1_12_R1.BlockChest;
import net.minecraft.server.v1_12_R1.BlockEnderChest;
import net.minecraft.server.v1_12_R1.BlockPosition;
import net.minecraft.server.v1_12_R1.BlockShulkerBox;
import net.minecraft.server.v1_12_R1.Container;
import net.minecraft.server.v1_12_R1.Entity;
import net.minecraft.server.v1_12_R1.EntityOcelot;
import net.minecraft.server.v1_12_R1.EntityPlayer;
import net.minecraft.server.v1_12_R1.EnumDirection;
import net.minecraft.server.v1_12_R1.IBlockData;
import net.minecraft.server.v1_12_R1.ITileInventory;
import net.minecraft.server.v1_12_R1.InventoryEnderChest;
import net.minecraft.server.v1_12_R1.InventoryLargeChest;
import net.minecraft.server.v1_12_R1.PacketPlayOutOpenWindow;
import net.minecraft.server.v1_12_R1.TileEntity;
import net.minecraft.server.v1_12_R1.TileEntityChest;
import net.minecraft.server.v1_12_R1.TileEntityEnderChest;
import net.minecraft.server.v1_12_R1.TileEntityShulkerBox;
import net.minecraft.server.v1_12_R1.World;
import org.bukkit.craftbukkit.v1_12_R1.event.CraftEventFactory;
public class AnySilentContainer implements IAnySilentContainer {
@Override
public boolean activateContainer(final Player bukkitPlayer, final boolean silentchest,
final org.bukkit.block.Block bukkitBlock) {
// Silent ender chest is API-only
if (silentchest && bukkitBlock.getType() == Material.ENDER_CHEST) {
bukkitPlayer.openInventory(bukkitPlayer.getEnderChest());
bukkitPlayer.incrementStatistic(Statistic.ENDERCHEST_OPENED);
return true;
}
EntityPlayer player = PlayerDataManager.getHandle(bukkitPlayer);
final World world = player.world;
final BlockPosition blockPosition = new BlockPosition(bukkitBlock.getX(), bukkitBlock.getY(), bukkitBlock.getZ());
final Object tile = world.getTileEntity(blockPosition);
if (tile == null) {
return false;
}
if (tile instanceof TileEntityEnderChest) {
// Anychest ender chest. See net.minecraft.server.BlockEnderChest
InventoryEnderChest enderChest = player.getEnderChest();
enderChest.a((TileEntityEnderChest) tile);
player.openContainer(enderChest);
bukkitPlayer.incrementStatistic(Statistic.ENDERCHEST_OPENED);
return true;
}
if (!(tile instanceof ITileInventory)) {
return false;
}
ITileInventory tileInventory = (ITileInventory) tile;
Block block = world.getType(blockPosition).getBlock();
Container container = null;
if (block instanceof BlockChest) {
for (EnumDirection localEnumDirection : EnumDirection.EnumDirectionLimit.HORIZONTAL) {
BlockPosition localBlockPosition = blockPosition.shift(localEnumDirection);
Block localBlock = world.getType(localBlockPosition).getBlock();
if (localBlock != block) {
continue;
}
TileEntity localTileEntity = world.getTileEntity(localBlockPosition);
if (!(localTileEntity instanceof TileEntityChest)) {
continue;
}
if (localEnumDirection == EnumDirection.WEST
|| localEnumDirection == EnumDirection.NORTH) {
tileInventory = new InventoryLargeChest("container.chestDouble",
(TileEntityChest) localTileEntity, tileInventory);
} else {
tileInventory = new InventoryLargeChest("container.chestDouble", tileInventory,
(TileEntityChest) localTileEntity);
}
break;
}
BlockChest blockChest = (BlockChest) block;
if (blockChest.g == BlockChest.Type.BASIC) {
bukkitPlayer.incrementStatistic(Statistic.CHEST_OPENED);
} else if (blockChest.g == BlockChest.Type.TRAP) {
bukkitPlayer.incrementStatistic(Statistic.TRAPPED_CHEST_TRIGGERED);
}
if (silentchest) {
container = new SilentContainerChest(player.inventory, tileInventory, player);
}
}
if (block instanceof BlockShulkerBox) {
bukkitPlayer.incrementStatistic(Statistic.SHULKER_BOX_OPENED);
if (silentchest && tileInventory instanceof TileEntityShulkerBox) {
// Set value to current + 1. Ensures consistency later when resetting.
SilentContainerShulkerBox.setOpenValue((TileEntityShulkerBox) tileInventory,
SilentContainerShulkerBox.getOpenValue((TileEntityShulkerBox) tileInventory)
+ 1);
container = new SilentContainerShulkerBox(player.inventory, tileInventory, player);
}
}
// AnyChest only - SilentChest not active or container unsupported
if (!silentchest || container == null) {
player.openContainer(tileInventory);
return true;
}
// SilentChest
try {
// Call InventoryOpenEvent
container = CraftEventFactory.callInventoryOpenEvent(player, container, false);
if (container == null) {
return false;
}
// Open window
int windowId = player.nextContainerCounter();
player.playerConnection.sendPacket(
new PacketPlayOutOpenWindow(windowId, tileInventory.getContainerName(),
tileInventory.getScoreboardDisplayName(), tileInventory.getSize()));
player.activeContainer = container;
player.activeContainer.windowId = windowId;
player.activeContainer.addSlotListener(player);
// Special handling for shulker boxes - reset value for viewers to what it was initially.
if (tile instanceof TileEntityShulkerBox) {
new BukkitRunnable() {
@Override
public void run() {
// TODO hacky
Object tile = world.getTileEntity(blockPosition);
if (!(tile instanceof TileEntityShulkerBox)) {
return;
}
TileEntityShulkerBox box = (TileEntityShulkerBox) tile;
// Reset back - we added 1, and calling TileEntityShulkerBox#startOpen adds 1 more.
SilentContainerShulkerBox.setOpenValue(box,
SilentContainerShulkerBox.getOpenValue((TileEntityShulkerBox) tile)
- 2);
}
}.runTaskLater(Bukkit.getPluginManager().getPlugin("OpenInv"), 2);
}
return true;
} catch (Exception e) {
e.printStackTrace();
bukkitPlayer.sendMessage(ChatColor.RED + "Error while sending silent container.");
return false;
}
}
private boolean hasOcelotOnTop(final World world, final BlockPosition blockPosition) {
for (Entity localEntity : world.a(EntityOcelot.class,
new AxisAlignedBB(blockPosition.getX(), blockPosition.getY() + 1,
blockPosition.getZ(), blockPosition.getX() + 1, blockPosition.getY() + 2,
blockPosition.getZ() + 1))) {
EntityOcelot localEntityOcelot = (EntityOcelot) localEntity;
if (localEntityOcelot.isSitting()) {
return true;
}
}
return false;
}
@Override
public boolean isAnyContainerNeeded(final Player p, final org.bukkit.block.Block b) {
EntityPlayer player = PlayerDataManager.getHandle(p);
World world = player.world;
BlockPosition blockPosition = new BlockPosition(b.getX(), b.getY(), b.getZ());
IBlockData blockData = world.getType(blockPosition);
Block block = blockData.getBlock();
if (block instanceof BlockShulkerBox) {
return this.isBlockedShulkerBox(world, blockPosition, blockData);
}
if (block instanceof BlockEnderChest) {
// Ender chests are not blocked by ocelots.
return world.getType(blockPosition.up()).m();
}
// Check if chest is blocked or has an ocelot on top
if (this.isBlockedChest(world, blockPosition)) {
return true;
}
// Check for matching adjacent chests that are blocked or have an ocelot on top
for (EnumDirection localEnumDirection : EnumDirection.EnumDirectionLimit.HORIZONTAL) {
BlockPosition localBlockPosition = blockPosition.shift(localEnumDirection);
Block localBlock = world.getType(localBlockPosition).getBlock();
if (localBlock != block) {
continue;
}
TileEntity localTileEntity = world.getTileEntity(localBlockPosition);
if (!(localTileEntity instanceof TileEntityChest)) {
continue;
}
if (this.isBlockedChest(world, localBlockPosition)) {
return true;
}
}
return false;
}
@Override
public boolean isAnySilentContainer(final org.bukkit.block.Block block) {
if (block.getType() == Material.ENDER_CHEST) {
return true;
}
BlockState state = block.getState();
return state instanceof org.bukkit.block.Chest
|| state instanceof org.bukkit.block.ShulkerBox;
}
private boolean isBlockedChest(final World world, final BlockPosition blockPosition) {
// For reference, loot at net.minecraft.server.BlockChest
return world.getType(blockPosition.up()).l() || this.hasOcelotOnTop(world, blockPosition);
}
private boolean isBlockedShulkerBox(final World world, final BlockPosition blockPosition,
final IBlockData blockData) {
// For reference, look at net.minecraft.server.BlockShulkerBox
TileEntity tile = world.getTileEntity(blockPosition);
if (!(tile instanceof TileEntityShulkerBox)) {
return false;
}
EnumDirection enumDirection = blockData.get(BlockShulkerBox.a);
if (((TileEntityShulkerBox) tile).p() == TileEntityShulkerBox.AnimationPhase.CLOSED) {
AxisAlignedBB axisAlignedBB = Block.j.b(0.5F * enumDirection.getAdjacentX(),
0.5F * enumDirection.getAdjacentY(), 0.5F * enumDirection.getAdjacentZ())
.a(enumDirection.getAdjacentX(), enumDirection.getAdjacentY(),
enumDirection.getAdjacentZ());
return world.a(axisAlignedBB.a(blockPosition.shift(enumDirection)));
}
return false;
}
}

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/*
* Copyright (C) 2011-2014 lishid. All rights reserved. This program is free software: you can
* redistribute it and/or modify it under the terms of the GNU General Public License as published
* by the Free Software Foundation, version 3. This program is distributed in the hope that it will
* be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should
* have received a copy of the GNU General Public License along with this program. If not, see
* <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_12_R1;
import com.lishid.openinv.internal.IInventoryAccess;
import com.lishid.openinv.internal.ISpecialEnderChest;
import com.lishid.openinv.internal.ISpecialPlayerInventory;
import com.lishid.openinv.util.InternalAccessor;
import org.bukkit.inventory.Inventory;
import net.minecraft.server.v1_12_R1.IInventory;
import org.bukkit.craftbukkit.v1_12_R1.inventory.CraftInventory;
public class InventoryAccess implements IInventoryAccess {
@Override
public ISpecialEnderChest getSpecialEnderChest(final Inventory inventory) {
IInventory inv;
if (inventory instanceof CraftInventory) {
inv = ((CraftInventory) inventory).getInventory();
} else {
inv = InternalAccessor.grabFieldOfTypeFromObject(IInventory.class, inventory);
}
if (inv instanceof SpecialEnderChest) {
return (SpecialEnderChest) inv;
}
return null;
}
@Override
public ISpecialPlayerInventory getSpecialPlayerInventory(final Inventory inventory) {
IInventory inv;
if (inventory instanceof CraftInventory) {
inv = ((CraftInventory) inventory).getInventory();
} else {
inv = InternalAccessor.grabFieldOfTypeFromObject(IInventory.class, inventory);
}
if (inv instanceof SpecialPlayerInventory) {
return (SpecialPlayerInventory) inv;
}
return null;
}
@Override
public boolean isSpecialEnderChest(final Inventory inventory) {
if (inventory instanceof CraftInventory) {
return ((CraftInventory) inventory).getInventory() instanceof ISpecialEnderChest;
}
return InternalAccessor.grabFieldOfTypeFromObject(IInventory.class,
inventory) instanceof ISpecialEnderChest;
}
@Override
public boolean isSpecialPlayerInventory(final Inventory inventory) {
if (inventory instanceof CraftInventory) {
return ((CraftInventory) inventory).getInventory() instanceof ISpecialPlayerInventory;
}
return InternalAccessor.grabFieldOfTypeFromObject(IInventory.class,
inventory) instanceof ISpecialPlayerInventory;
}
}

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/*
* Copyright (C) 2011-2014 lishid. All rights reserved. This program is free software: you can
* redistribute it and/or modify it under the terms of the GNU General Public License as published
* by the Free Software Foundation, version 3. This program is distributed in the hope that it will
* be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should
* have received a copy of the GNU General Public License along with this program. If not, see
* <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_12_R1;
import java.util.Collection;
import java.util.UUID;
import com.lishid.openinv.internal.IPlayerDataManager;
import com.mojang.authlib.GameProfile;
import org.bukkit.Bukkit;
import org.bukkit.OfflinePlayer;
import org.bukkit.Server;
import org.bukkit.entity.Player;
import net.minecraft.server.v1_12_R1.EntityPlayer;
import net.minecraft.server.v1_12_R1.MinecraftServer;
import net.minecraft.server.v1_12_R1.PlayerInteractManager;
import org.bukkit.craftbukkit.v1_12_R1.CraftServer;
import org.bukkit.craftbukkit.v1_12_R1.entity.CraftPlayer;
public class PlayerDataManager implements IPlayerDataManager {
public static EntityPlayer getHandle(final Player player) {
if (player instanceof CraftPlayer) {
return ((CraftPlayer) player).getHandle();
}
Server server = player.getServer();
EntityPlayer nmsPlayer = null;
if (server instanceof CraftServer) {
nmsPlayer = ((CraftServer) server).getHandle().getPlayer(player.getName());
}
if (nmsPlayer == null) {
// Could use reflection to examine fields, but it's honestly not worth the bother.
throw new RuntimeException(
"Unable to fetch EntityPlayer from provided Player implementation");
}
return nmsPlayer;
}
@Override
public Collection<? extends Player> getOnlinePlayers() {
return Bukkit.getOnlinePlayers();
}
@Override
public OfflinePlayer getPlayerByID(final String identifier) {
try {
UUID uuid = UUID.fromString(identifier);
OfflinePlayer player = Bukkit.getOfflinePlayer(uuid);
// Ensure player is a real player, otherwise return null
if (player == null || !player.hasPlayedBefore() && !player.isOnline()) {
return null;
}
return player;
} catch (IllegalArgumentException e) {
// Not a UUID
return null;
}
}
@Override
public String getPlayerDataID(final OfflinePlayer player) {
return player.getUniqueId().toString();
}
@Override
public Player loadPlayer(final OfflinePlayer offline) {
// Ensure player has data
if (offline == null || !offline.hasPlayedBefore()) {
return null;
}
// Create a profile and entity to load the player data
GameProfile profile = new GameProfile(offline.getUniqueId(), offline.getName());
MinecraftServer server = ((CraftServer) Bukkit.getServer()).getServer();
EntityPlayer entity = new EntityPlayer(server, server.getWorldServer(0), profile,
new PlayerInteractManager(server.getWorldServer(0)));
// Get the bukkit entity
Player target = entity == null ? null : entity.getBukkitEntity();
if (target != null) {
// Load data
target.loadData();
}
// Return the entity
return target;
}
}

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/*
* Copyright (C) 2011-2014 lishid. All rights reserved. This program is free software: you can
* redistribute it and/or modify it under the terms of the GNU General Public License as published
* by the Free Software Foundation, version 3. This program is distributed in the hope that it will
* be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should
* have received a copy of the GNU General Public License along with this program. If not, see
* <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_12_R1;
import net.minecraft.server.v1_12_R1.ContainerChest;
import net.minecraft.server.v1_12_R1.EntityHuman;
import net.minecraft.server.v1_12_R1.IInventory;
import net.minecraft.server.v1_12_R1.ItemStack;
import net.minecraft.server.v1_12_R1.PlayerInventory;
public class SilentContainerChest extends ContainerChest {
public SilentContainerChest(final PlayerInventory playerInventory, final IInventory iInventory,
final EntityHuman entityHuman) {
super(playerInventory, iInventory, entityHuman);
// Send close signal
iInventory.closeContainer(entityHuman);
}
@Override
public void b(final EntityHuman entityHuman) {
// Don't send close signal twice, might screw up
PlayerInventory playerinventory = entityHuman.inventory;
if (playerinventory.getCarried() != ItemStack.a) {
ItemStack carried = playerinventory.getCarried();
playerinventory.setCarried(ItemStack.a);
entityHuman.drop(carried, false);
}
}
}

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package com.lishid.openinv.internal.v1_12_R1;
import java.lang.reflect.Field;
import net.minecraft.server.v1_12_R1.ContainerShulkerBox;
import net.minecraft.server.v1_12_R1.EntityHuman;
import net.minecraft.server.v1_12_R1.IInventory;
import net.minecraft.server.v1_12_R1.ItemStack;
import net.minecraft.server.v1_12_R1.PlayerInventory;
import net.minecraft.server.v1_12_R1.TileEntityShulkerBox;
public class SilentContainerShulkerBox extends ContainerShulkerBox {
private static Field fieldShulkerActionData;
private static Field exposeOpenStatus() throws NoSuchFieldException, SecurityException {
if (SilentContainerShulkerBox.fieldShulkerActionData == null) {
SilentContainerShulkerBox.fieldShulkerActionData = TileEntityShulkerBox.class
.getDeclaredField("h");
SilentContainerShulkerBox.fieldShulkerActionData.setAccessible(true);
}
return SilentContainerShulkerBox.fieldShulkerActionData;
}
public static Integer getOpenValue(final TileEntityShulkerBox tileShulkerBox) {
try {
return (Integer) SilentContainerShulkerBox.exposeOpenStatus().get(tileShulkerBox);
} catch (Exception e) {
e.printStackTrace();
return 0;
}
}
public static void setOpenValue(final TileEntityShulkerBox tileShulkerBox, final Object value) {
try {
SilentContainerShulkerBox.exposeOpenStatus().set(tileShulkerBox, value);
} catch (Exception e) {
e.printStackTrace();
}
}
public SilentContainerShulkerBox(final PlayerInventory playerInventory,
final IInventory iInventory, final EntityHuman entityHuman) {
super(playerInventory, iInventory, entityHuman);
}
@Override
public void b(final EntityHuman entityHuman) {
PlayerInventory playerinventory = entityHuman.inventory;
if (!playerinventory.getCarried().isEmpty()) {
entityHuman.drop(playerinventory.getCarried(), false);
playerinventory.setCarried(ItemStack.a);
}
}
}

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/*
* Copyright (C) 2011-2014 lishid. All rights reserved. This program is free software: you can
* redistribute it and/or modify it under the terms of the GNU General Public License as published
* by the Free Software Foundation, version 3. This program is distributed in the hope that it will
* be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should
* have received a copy of the GNU General Public License along with this program. If not, see
* <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_12_R1;
import java.lang.reflect.Field;
import java.lang.reflect.Modifier;
import java.util.List;
import com.lishid.openinv.internal.ISpecialEnderChest;
import org.bukkit.entity.Player;
import org.bukkit.inventory.Inventory;
import net.minecraft.server.v1_12_R1.EntityPlayer;
import net.minecraft.server.v1_12_R1.IInventory;
import net.minecraft.server.v1_12_R1.InventoryEnderChest;
import net.minecraft.server.v1_12_R1.InventorySubcontainer;
import net.minecraft.server.v1_12_R1.ItemStack;
import org.bukkit.craftbukkit.v1_12_R1.inventory.CraftInventory;
public class SpecialEnderChest extends InventorySubcontainer
implements IInventory, ISpecialEnderChest {
private final InventoryEnderChest enderChest;
private final CraftInventory inventory = new CraftInventory(this);
private boolean playerOnline = false;
public SpecialEnderChest(final Player player, final Boolean online) {
super(PlayerDataManager.getHandle(player).getEnderChest().getName(),
PlayerDataManager.getHandle(player).getEnderChest().hasCustomName(),
PlayerDataManager.getHandle(player).getEnderChest().getSize());
EntityPlayer nmsPlayer = PlayerDataManager.getHandle(player);
this.enderChest = nmsPlayer.getEnderChest();
this.bukkitOwner = nmsPlayer.getBukkitEntity();
this.setItemLists(this, this.enderChest.getContents());
}
@Override
public Inventory getBukkitInventory() {
return this.inventory;
}
@Override
public boolean isInUse() {
return !this.getViewers().isEmpty();
}
private void setItemLists(final InventorySubcontainer subcontainer,
final List<ItemStack> list) {
try {
// Prepare to remove final modifier
Field modifiers = Field.class.getDeclaredField("modifiers");
modifiers.setAccessible(true);
// Access and replace main inventory array
Field field = InventorySubcontainer.class.getField("items");
modifiers.setInt(field, field.getModifiers() & ~Modifier.FINAL);
field.set(subcontainer, list);
} catch (NoSuchFieldException e) {
e.printStackTrace();
} catch (SecurityException e) {
e.printStackTrace();
} catch (IllegalArgumentException e) {
e.printStackTrace();
} catch (IllegalAccessException e) {
e.printStackTrace();
}
}
@Override
public void setPlayerOffline() {
this.playerOnline = false;
}
@Override
public void setPlayerOnline(final Player player) {
if (!this.playerOnline) {
try {
EntityPlayer nmsPlayer = PlayerDataManager.getHandle(player);
this.bukkitOwner = nmsPlayer.getBukkitEntity();
this.setItemLists(nmsPlayer.getEnderChest(), this.items);
} catch (Exception e) {}
this.playerOnline = true;
}
}
@Override
public void update() {
super.update();
this.enderChest.update();
}
}

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/*
* Copyright (C) 2011-2014 lishid. All rights reserved. This program is free software: you can
* redistribute it and/or modify it under the terms of the GNU General Public License as published
* by the Free Software Foundation, version 3. This program is distributed in the hope that it will
* be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should
* have received a copy of the GNU General Public License along with this program. If not, see
* <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_12_R1;
import java.lang.reflect.Field;
import java.lang.reflect.Modifier;
import java.util.Arrays;
import com.lishid.openinv.internal.ISpecialPlayerInventory;
import org.bukkit.entity.Player;
import org.bukkit.inventory.Inventory;
import net.minecraft.server.v1_12_R1.ContainerUtil;
import net.minecraft.server.v1_12_R1.EntityHuman;
import net.minecraft.server.v1_12_R1.ItemStack;
import net.minecraft.server.v1_12_R1.NonNullList;
import net.minecraft.server.v1_12_R1.PlayerInventory;
import org.bukkit.craftbukkit.v1_12_R1.inventory.CraftInventory;
public class SpecialPlayerInventory extends PlayerInventory implements ISpecialPlayerInventory {
private final CraftInventory inventory = new CraftInventory(this);
private boolean playerOnline = false;
public SpecialPlayerInventory(final Player bukkitPlayer, final Boolean online) {
super(PlayerDataManager.getHandle(bukkitPlayer));
this.playerOnline = online;
this.setItemArrays(this, this.player.inventory.items, this.player.inventory.armor,
this.player.inventory.extraSlots);
}
@Override
public boolean a(final EntityHuman entityhuman) {
return true;
}
@Override
public Inventory getBukkitInventory() {
return this.inventory;
}
@Override
public ItemStack getItem(int i) {
NonNullList<ItemStack> list = this.items;
if (i >= list.size()) {
i -= list.size();
list = this.armor;
} else {
i = this.getReversedItemSlotNum(i);
}
if (i >= list.size()) {
i -= list.size();
list = this.extraSlots;
} else if (list == this.armor) {
i = this.getReversedArmorSlotNum(i);
}
if (i >= list.size()) {
return ItemStack.a;
}
return list.get(i);
}
@Override
public String getName() {
if (this.player.getName().length() > 16) {
return this.player.getName().substring(0, 16);
}
return this.player.getName();
}
private int getReversedArmorSlotNum(final int i) {
if (i == 0) {
return 3;
}
if (i == 1) {
return 2;
}
if (i == 2) {
return 1;
}
if (i == 3) {
return 0;
}
return i;
}
private int getReversedItemSlotNum(final int i) {
if (i >= 27) {
return i - 27;
}
return i + 9;
}
@Override
public int getSize() {
return super.getSize() + 4;
}
@Override
public boolean isInUse() {
return !this.getViewers().isEmpty();
}
@Override
public void setItem(int i, final ItemStack itemstack) {
NonNullList<ItemStack> list = this.items;
if (i >= list.size()) {
i -= list.size();
list = this.armor;
} else {
i = this.getReversedItemSlotNum(i);
}
if (i >= list.size()) {
i -= list.size();
list = this.extraSlots;
} else if (list == this.armor) {
i = this.getReversedArmorSlotNum(i);
}
if (i >= list.size()) {
this.player.drop(itemstack, true);
return;
}
if (list != null) {
list.set(i, itemstack);
}
}
private void setItemArrays(final PlayerInventory inventory, final NonNullList<ItemStack> items,
final NonNullList<ItemStack> armor, final NonNullList<ItemStack> extraSlots) {
try {
// Prepare to remove final modifier
Field modifiers = Field.class.getDeclaredField("modifiers");
modifiers.setAccessible(true);
// Access and replace main inventory array
Field field = PlayerInventory.class.getField("items");
modifiers.setInt(field, field.getModifiers() & ~Modifier.FINAL);
field.set(inventory, items);
// Access and replace armor inventory array
field = PlayerInventory.class.getField("armor");
modifiers.setInt(field, field.getModifiers() & ~Modifier.FINAL);
field.set(inventory, armor);
// Access and replace offhand inventory array
field = PlayerInventory.class.getField("extraSlots");
modifiers.setInt(field, field.getModifiers() & ~Modifier.FINAL);
field.set(inventory, extraSlots);
// Access and replace array containing all inventory arrays
field = PlayerInventory.class.getDeclaredField("g");
field.setAccessible(true);
modifiers.setInt(field, field.getModifiers() & ~Modifier.FINAL);
field.set(inventory, Arrays.asList(new NonNullList[] { items, armor, extraSlots }));
} catch (NoSuchFieldException e) {
// Unable to set final fields to item arrays, we're screwed. Noisily fail.
e.printStackTrace();
} catch (IllegalArgumentException e) {
e.printStackTrace();
} catch (IllegalAccessException e) {
e.printStackTrace();
}
}
@Override
public void setPlayerOffline() {
this.playerOnline = false;
}
@Override
public void setPlayerOnline(final Player player) {
if (!this.playerOnline) {
this.player = PlayerDataManager.getHandle(player);
;
this.setItemArrays(this.player.inventory, this.items, this.armor, this.extraSlots);
this.playerOnline = true;
}
}
@Override
public ItemStack splitStack(int i, final int j) {
NonNullList<ItemStack> list = this.items;
if (i >= list.size()) {
i -= list.size();
list = this.armor;
} else {
i = this.getReversedItemSlotNum(i);
}
if (i >= list.size()) {
i -= list.size();
list = this.extraSlots;
} else if (list == this.armor) {
i = this.getReversedArmorSlotNum(i);
}
if (i >= list.size()) {
return ItemStack.a;
}
return list == null || list.get(i).isEmpty() ? ItemStack.a : ContainerUtil.a(list, i, j);
}
@Override
public ItemStack splitWithoutUpdate(int i) {
NonNullList<ItemStack> list = this.items;
if (i >= list.size()) {
i -= list.size();
list = this.armor;
} else {
i = this.getReversedItemSlotNum(i);
}
if (i >= list.size()) {
i -= list.size();
list = this.extraSlots;
} else if (list == this.armor) {
i = this.getReversedArmorSlotNum(i);
}
if (i >= list.size()) {
return ItemStack.a;
}
if (list != null && !list.get(i).isEmpty()) {
ItemStack itemstack = list.get(i);
list.set(i, ItemStack.a);
return itemstack;
}
return ItemStack.a;
}
}

28
internal/v1_4_R1/pom.xml Normal file
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<project xmlns="http://maven.apache.org/POM/4.0.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
xsi:schemaLocation="http://maven.apache.org/POM/4.0.0 http://maven.apache.org/xsd/maven-4.0.0.xsd">
<modelVersion>4.0.0</modelVersion>
<parent>
<groupId>com.lishid</groupId>
<artifactId>openinvinternal</artifactId>
<version>3.2.0</version>
</parent>
<artifactId>openinvadapter1_4_R1</artifactId>
<name>OpenInvAdapter1_4_R1</name>
<dependencies>
<dependency>
<groupId>org.bukkit</groupId>
<artifactId>craftbukkit</artifactId>
<version>1.4.7-R1.0</version>
<scope>provided</scope>
</dependency>
<dependency>
<groupId>com.lishid</groupId>
<artifactId>openinvcommon</artifactId>
<version>3.2.0</version>
</dependency>
</dependencies>
</project>

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/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_4_R1;
import com.lishid.openinv.internal.IAnySilentContainer;
import org.bukkit.ChatColor;
import org.bukkit.Material;
import org.bukkit.entity.Player;
import net.minecraft.server.v1_4_R1.AxisAlignedBB;
import net.minecraft.server.v1_4_R1.BlockEnderChest;
import net.minecraft.server.v1_4_R1.Container;
import net.minecraft.server.v1_4_R1.EntityOcelot;
import net.minecraft.server.v1_4_R1.EntityPlayer;
import net.minecraft.server.v1_4_R1.IInventory;
import net.minecraft.server.v1_4_R1.InventoryEnderChest;
import net.minecraft.server.v1_4_R1.InventoryLargeChest;
import net.minecraft.server.v1_4_R1.Packet100OpenWindow;
import net.minecraft.server.v1_4_R1.TileEntityChest;
import net.minecraft.server.v1_4_R1.TileEntityEnderChest;
import net.minecraft.server.v1_4_R1.World;
import org.bukkit.craftbukkit.v1_4_R1.event.CraftEventFactory;
public class AnySilentContainer implements IAnySilentContainer {
@Override
public boolean isAnySilentContainer(org.bukkit.block.Block block) {
return block.getType() == Material.ENDER_CHEST || block.getState() instanceof org.bukkit.block.Chest;
}
@Override
public boolean isAnyContainerNeeded(Player p, org.bukkit.block.Block block) {
// FOR REFERENCE, LOOK AT net.minecraft.server.BlockChest
EntityPlayer player = PlayerDataManager.getHandle(p);
World world = player.world;
if (block instanceof BlockEnderChest) {
// Ender chests are not blocked by ocelots.
return world.t(block.getX(), block.getY() + 1, block.getZ());
}
// If block or ocelot on top
if (isBlockedChest(world, block.getX(), block.getY() + 1, block.getZ())) {
return true;
}
int id = world.getTypeId(block.getX(), block.getY(), block.getZ());
// If block next to chest is chest and has a block or ocelot on top
if (world.getTypeId(block.getX(), block.getY(), block.getZ() + 1) == id) {
return isBlockedChest(world, block.getX(), block.getY() + 1, block.getZ() + 1);
} else if(world.getTypeId(block.getX(), block.getY(), block.getZ() - 1) == id) {
return isBlockedChest(world, block.getX(), block.getY() + 1, block.getZ() - 1);
} else if (world.getTypeId(block.getX() + 1, block.getY(), block.getZ()) == id) {
return isBlockedChest(world, block.getX() + 1, block.getY() + 1, block.getZ());
} else if (world.getTypeId(block.getX() - 1, block.getY(), block.getZ()) == id) {
return isBlockedChest(world, block.getX() - 1, block.getY() + 1, block.getZ());
}
return false;
}
private boolean isBlockedChest(World world, int x, int y, int z) {
return world.t(x, y + 1, z) || hasOcelotOnTop(world, x, y, z);
}
private boolean hasOcelotOnTop(World world, int x, int y, int z) {
for (Object localEntity : world.a(EntityOcelot.class,
AxisAlignedBB.a(x, y + 1, z, x + 1, y + 2, z + 1))) {
EntityOcelot localEntityOcelot = (EntityOcelot) localEntity;
if (localEntityOcelot.isSitting()) {
return true;
}
}
return false;
}
@Override
public boolean activateContainer(Player p, boolean silentchest, org.bukkit.block.Block block) {
EntityPlayer player = PlayerDataManager.getHandle(p);
// Silent ender chest is API-only
if (silentchest && block.getType() == Material.ENDER_CHEST) {
p.openInventory(p.getEnderChest());
return true;
}
World world = player.world;
Object tile = world.getTileEntity(block.getX(), block.getY(), block.getZ());
if (tile == null) {
return false;
}
if (tile instanceof TileEntityEnderChest) {
// Anychest ender chest. See net.minecraft.server.BlockEnderChest
InventoryEnderChest enderChest = player.getEnderChest();
enderChest.a((TileEntityEnderChest) tile);
player.openContainer(enderChest);
return true;
}
if (!(tile instanceof IInventory)) {
return false;
}
IInventory inventory = (IInventory) tile;
int id = world.getTypeId(block.getX(), block.getY(), block.getZ());
if (world.getTypeId(block.getX(), block.getY(), block.getZ() + 1) == id) {
inventory = new InventoryLargeChest("container.chestDouble", inventory, (TileEntityChest) world.getTileEntity(block.getX(), block.getY(), block.getZ() + 1));
} else if (world.getTypeId(block.getX(), block.getY(), block.getZ() - 1) == id) {
inventory = new InventoryLargeChest("container.chestDouble", (TileEntityChest) world.getTileEntity(block.getX(), block.getY(), block.getZ() - 1), inventory);
} else if (world.getTypeId(block.getX() + 1, block.getY(), block.getZ()) == id) {
inventory = new InventoryLargeChest("container.chestDouble", inventory, (TileEntityChest) world.getTileEntity(block.getX() + 1, block.getY(), block.getZ()));
} else if (world.getTypeId(block.getX() - 1, block.getY(), block.getZ()) == id) {
inventory = new InventoryLargeChest("container.chestDouble", (TileEntityChest) world.getTileEntity(block.getX() - 1, block.getY(), block.getZ()), inventory);
}
// AnyChest only
if (!silentchest) {
player.openContainer(inventory);
return true;
}
// SilentChest
try {
// Call InventoryOpenEvent
Container container = new SilentContainerChest(player.inventory, inventory);
container = CraftEventFactory.callInventoryOpenEvent(player, container);
if (container == null) {
return false;
}
// Open window
int windowId = player.nextContainerCounter();
player.playerConnection.sendPacket(new Packet100OpenWindow(windowId, 0, inventory.getName(), inventory.getSize()));
player.activeContainer = container;
player.activeContainer.windowId = windowId;
player.activeContainer.addSlotListener(player);
return true;
} catch (Exception e) {
e.printStackTrace();
p.sendMessage(ChatColor.RED + "Error while sending silent container.");
return false;
}
}
}

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/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_4_R1;
import com.lishid.openinv.internal.IInventoryAccess;
import com.lishid.openinv.internal.ISpecialEnderChest;
import com.lishid.openinv.internal.ISpecialPlayerInventory;
import com.lishid.openinv.util.InternalAccessor;
import org.bukkit.inventory.Inventory;
import net.minecraft.server.v1_4_R1.IInventory;
import org.bukkit.craftbukkit.v1_4_R1.inventory.CraftInventory;
public class InventoryAccess implements IInventoryAccess {
@Override
public boolean isSpecialPlayerInventory(Inventory inventory) {
if (inventory instanceof CraftInventory) {
return ((CraftInventory) inventory).getInventory() instanceof ISpecialPlayerInventory;
}
return InternalAccessor.grabFieldOfTypeFromObject(IInventory.class, inventory) instanceof ISpecialPlayerInventory;
}
@Override
public ISpecialPlayerInventory getSpecialPlayerInventory(Inventory inventory) {
IInventory inv;
if (inventory instanceof CraftInventory) {
inv = ((CraftInventory) inventory).getInventory();
} else {
inv = InternalAccessor.grabFieldOfTypeFromObject(IInventory.class, inventory);
}
if (inv instanceof SpecialPlayerInventory) {
return (SpecialPlayerInventory) inv;
}
return null;
}
@Override
public boolean isSpecialEnderChest(Inventory inventory) {
if (inventory instanceof CraftInventory) {
return ((CraftInventory) inventory).getInventory() instanceof ISpecialEnderChest;
}
return InternalAccessor.grabFieldOfTypeFromObject(IInventory.class, inventory) instanceof ISpecialEnderChest;
}
@Override
public ISpecialEnderChest getSpecialEnderChest(Inventory inventory) {
IInventory inv;
if (inventory instanceof CraftInventory) {
inv = ((CraftInventory) inventory).getInventory();
} else {
inv = InternalAccessor.grabFieldOfTypeFromObject(IInventory.class, inventory);
}
if (inv instanceof SpecialEnderChest) {
return (SpecialEnderChest) inv;
}
return null;
}
}

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/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_4_R1;
import java.util.Arrays;
import java.util.Collection;
import com.lishid.openinv.internal.IPlayerDataManager;
import org.bukkit.Bukkit;
import org.bukkit.OfflinePlayer;
import org.bukkit.Server;
import org.bukkit.entity.Player;
import net.minecraft.server.v1_4_R1.EntityPlayer;
import net.minecraft.server.v1_4_R1.MinecraftServer;
import net.minecraft.server.v1_4_R1.PlayerInteractManager;
import org.bukkit.craftbukkit.v1_4_R1.CraftServer;
import org.bukkit.craftbukkit.v1_4_R1.entity.CraftPlayer;
public class PlayerDataManager implements IPlayerDataManager {
@Override
public Player loadPlayer(OfflinePlayer offline) {
// Ensure the player has data
if (offline == null || !offline.hasPlayedBefore()) {
return null;
}
MinecraftServer server = ((CraftServer) Bukkit.getServer()).getServer();
// Create an entity to load the player data
EntityPlayer entity = new EntityPlayer(server, server.getWorldServer(0), offline.getName(),
new PlayerInteractManager(server.getWorldServer(0)));
// Get the bukkit entity
Player target = (entity == null) ? null : entity.getBukkitEntity();
if (target != null) {
// Load data
target.loadData();
}
// Return the entity
return target;
}
@Override
public String getPlayerDataID(OfflinePlayer player) {
return player.getName();
}
@Override
public OfflinePlayer getPlayerByID(String identifier) {
OfflinePlayer player = Bukkit.getOfflinePlayer(identifier);
// Ensure player is a real player, otherwise return null
if (player == null || !player.hasPlayedBefore() && !player.isOnline()) {
return null;
}
return player;
}
@Override
public Collection<? extends Player> getOnlinePlayers() {
return Arrays.asList(Bukkit.getOnlinePlayers());
}
public static EntityPlayer getHandle(Player player) {
if (player instanceof CraftPlayer) {
return ((CraftPlayer) player).getHandle();
}
Server server = player.getServer();
EntityPlayer nmsPlayer = null;
if (server instanceof CraftServer) {
nmsPlayer = ((CraftServer) server).getHandle().f(player.getName());
}
if (nmsPlayer == null) {
// Could use reflection to examine fields, but it's honestly not worth the bother.
throw new RuntimeException("Unable to fetch EntityPlayer from provided Player implementation");
}
return nmsPlayer;
}
}

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/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_4_R1;
import net.minecraft.server.v1_4_R1.ContainerChest;
import net.minecraft.server.v1_4_R1.EntityHuman;
import net.minecraft.server.v1_4_R1.IInventory;
import net.minecraft.server.v1_4_R1.ItemStack;
import net.minecraft.server.v1_4_R1.PlayerInventory;
public class SilentContainerChest extends ContainerChest {
public SilentContainerChest(IInventory i1, IInventory i2) {
super(i1, i2);
// Send close signal
i2.f();
}
@Override
public void b(EntityHuman entityHuman) {
// Don't send close signal twice, might screw up
PlayerInventory playerinventory = entityHuman.inventory;
if (playerinventory.getCarried() != null) {
ItemStack carried = playerinventory.getCarried();
playerinventory.setCarried(null);
entityHuman.drop(carried);
}
}
}

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/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_4_R1;
import java.lang.reflect.Field;
import java.util.ArrayList;
import java.util.List;
import com.lishid.openinv.internal.ISpecialEnderChest;
import org.bukkit.entity.HumanEntity;
import org.bukkit.entity.Player;
import org.bukkit.inventory.Inventory;
import org.bukkit.inventory.InventoryHolder;
import net.minecraft.server.v1_4_R1.EntityPlayer;
import net.minecraft.server.v1_4_R1.IInventory;
import net.minecraft.server.v1_4_R1.InventoryEnderChest;
import net.minecraft.server.v1_4_R1.InventorySubcontainer;
import net.minecraft.server.v1_4_R1.ItemStack;
import org.bukkit.craftbukkit.v1_4_R1.entity.CraftHumanEntity;
import org.bukkit.craftbukkit.v1_4_R1.entity.CraftPlayer;
import org.bukkit.craftbukkit.v1_4_R1.inventory.CraftInventory;
public class SpecialEnderChest extends InventorySubcontainer implements IInventory, ISpecialEnderChest {
private final InventoryEnderChest enderChest;
private final CraftInventory inventory = new CraftInventory(this);
private final List<HumanEntity> transaction = new ArrayList<HumanEntity>();
private boolean playerOnline = false;
private CraftPlayer owner;
private int maxStack = MAX_STACK;
public SpecialEnderChest(Player player, Boolean online) {
super(PlayerDataManager.getHandle(player).getEnderChest().getName(),
PlayerDataManager.getHandle(player).getEnderChest().getSize());
EntityPlayer nmsPlayer = PlayerDataManager.getHandle(player);
this.enderChest = nmsPlayer.getEnderChest();
this.owner = nmsPlayer.getBukkitEntity();
this.items = enderChest.getContents();
}
@Override
public Inventory getBukkitInventory() {
return inventory;
}
@Override
public void setPlayerOnline(Player player) {
if (!playerOnline) {
try {
EntityPlayer nmsPlayer = PlayerDataManager.getHandle(player);
this.owner = nmsPlayer.getBukkitEntity();
InventoryEnderChest playerEnderChest = nmsPlayer.getEnderChest();
Field field = playerEnderChest.getClass().getField("items");
field.setAccessible(true);
field.set(playerEnderChest, this.items);
} catch (Exception e) {}
playerOnline = true;
}
}
@Override
public void setPlayerOffline() {
playerOnline = false;
}
@Override
public boolean isInUse() {
return !this.getViewers().isEmpty();
}
@Override
public ItemStack[] getContents() {
return this.items;
}
@Override
public void onOpen(CraftHumanEntity who) {
transaction.add(who);
}
@Override
public void onClose(CraftHumanEntity who) {
transaction.remove(who);
}
@Override
public List<HumanEntity> getViewers() {
return transaction;
}
@Override
public InventoryHolder getOwner() {
return this.owner;
}
@Override
public void setMaxStackSize(int size) {
maxStack = size;
}
@Override
public int getMaxStackSize() {
return maxStack;
}
@Override
public void update() {
super.update();
enderChest.update();
}
}

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/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_4_R1;
import com.lishid.openinv.internal.ISpecialPlayerInventory;
import org.bukkit.entity.Player;
import org.bukkit.inventory.Inventory;
import net.minecraft.server.v1_4_R1.ItemStack;
import net.minecraft.server.v1_4_R1.PlayerInventory;
import org.bukkit.craftbukkit.v1_4_R1.inventory.CraftInventory;
public class SpecialPlayerInventory extends PlayerInventory implements ISpecialPlayerInventory {
private final ItemStack[] extra = new ItemStack[5];
private final CraftInventory inventory = new CraftInventory(this);
private boolean playerOnline = false;
public SpecialPlayerInventory(Player bukkitPlayer, Boolean online) {
super(PlayerDataManager.getHandle(bukkitPlayer));
this.playerOnline = online;
this.items = player.inventory.items;
this.armor = player.inventory.armor;
}
@Override
public Inventory getBukkitInventory() {
return inventory;
}
@Override
public void setPlayerOnline(Player player) {
if (!playerOnline) {
this.player = PlayerDataManager.getHandle(player);
this.player.inventory.items = this.items;
this.player.inventory.armor = this.armor;
playerOnline = true;
}
}
@Override
public void setPlayerOffline() {
playerOnline = false;
}
@Override
public boolean isInUse() {
return !this.getViewers().isEmpty();
}
@Override
public ItemStack[] getContents() {
ItemStack[] contents = new ItemStack[getSize()];
System.arraycopy(items, 0, contents, 0, items.length);
System.arraycopy(armor, 0, contents, items.length, armor.length);
return contents;
}
@Override
public int getSize() {
return super.getSize() + 5;
}
@Override
public ItemStack getItem(int i) {
ItemStack[] is = this.items;
if (i >= is.length) {
i -= is.length;
is = this.armor;
}
else {
i = getReversedItemSlotNum(i);
}
if (i >= is.length) {
i -= is.length;
is = this.extra;
}
else if (is == this.armor) {
i = getReversedArmorSlotNum(i);
}
return is[i];
}
@Override
public ItemStack splitStack(int i, int j) {
ItemStack[] is = this.items;
if (i >= is.length) {
i -= is.length;
is = this.armor;
}
else {
i = getReversedItemSlotNum(i);
}
if (i >= is.length) {
i -= is.length;
is = this.extra;
}
else if (is == this.armor) {
i = getReversedArmorSlotNum(i);
}
if (is[i] != null) {
ItemStack itemstack;
if (is[i].count <= j) {
itemstack = is[i];
is[i] = null;
return itemstack;
}
else {
itemstack = is[i].a(j);
if (is[i].count == 0) {
is[i] = null;
}
return itemstack;
}
}
else {
return null;
}
}
@Override
public ItemStack splitWithoutUpdate(int i) {
ItemStack[] is = this.items;
if (i >= is.length) {
i -= is.length;
is = this.armor;
}
else {
i = getReversedItemSlotNum(i);
}
if (i >= is.length) {
i -= is.length;
is = this.extra;
}
else if (is == this.armor) {
i = getReversedArmorSlotNum(i);
}
if (is[i] != null) {
ItemStack itemstack = is[i];
is[i] = null;
return itemstack;
}
else {
return null;
}
}
@Override
public void setItem(int i, ItemStack itemstack) {
ItemStack[] is = this.items;
if (i >= is.length) {
i -= is.length;
is = this.armor;
}
else {
i = getReversedItemSlotNum(i);
}
if (i >= is.length) {
i -= is.length;
is = this.extra;
}
else if (is == this.armor) {
i = getReversedArmorSlotNum(i);
}
// Effects
if (is == this.extra) {
player.drop(itemstack);
itemstack = null;
}
is[i] = itemstack;
player.defaultContainer.b();
}
private int getReversedItemSlotNum(int i) {
if (i >= 27)
return i - 27;
else
return i + 9;
}
private int getReversedArmorSlotNum(int i) {
if (i == 0)
return 3;
if (i == 1)
return 2;
if (i == 2)
return 1;
if (i == 3)
return 0;
else
return i;
}
@Override
public String getName() {
if (player.getName().length() > 16) {
return player.getName().substring(0, 16);
}
return player.getName();
}
}

28
internal/v1_5_R2/pom.xml Normal file
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<project xmlns="http://maven.apache.org/POM/4.0.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
xsi:schemaLocation="http://maven.apache.org/POM/4.0.0 http://maven.apache.org/xsd/maven-4.0.0.xsd">
<modelVersion>4.0.0</modelVersion>
<parent>
<groupId>com.lishid</groupId>
<artifactId>openinvinternal</artifactId>
<version>3.2.0</version>
</parent>
<artifactId>openinvadapter1_5_R2</artifactId>
<name>OpenInvAdapter1_5_R2</name>
<dependencies>
<dependency>
<groupId>org.bukkit</groupId>
<artifactId>craftbukkit</artifactId>
<version>1.5.1-R0.2</version>
<scope>provided</scope>
</dependency>
<dependency>
<groupId>com.lishid</groupId>
<artifactId>openinvcommon</artifactId>
<version>3.2.0</version>
</dependency>
</dependencies>
</project>

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/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_5_R2;
import com.lishid.openinv.internal.IAnySilentContainer;
import org.bukkit.ChatColor;
import org.bukkit.Material;
import org.bukkit.entity.Player;
import net.minecraft.server.v1_5_R2.AxisAlignedBB;
import net.minecraft.server.v1_5_R2.BlockEnderChest;
import net.minecraft.server.v1_5_R2.Container;
import net.minecraft.server.v1_5_R2.EntityOcelot;
import net.minecraft.server.v1_5_R2.EntityPlayer;
import net.minecraft.server.v1_5_R2.IInventory;
import net.minecraft.server.v1_5_R2.InventoryEnderChest;
import net.minecraft.server.v1_5_R2.InventoryLargeChest;
import net.minecraft.server.v1_5_R2.Packet100OpenWindow;
import net.minecraft.server.v1_5_R2.TileEntityChest;
import net.minecraft.server.v1_5_R2.TileEntityEnderChest;
import net.minecraft.server.v1_5_R2.World;
import org.bukkit.craftbukkit.v1_5_R2.event.CraftEventFactory;
public class AnySilentContainer implements IAnySilentContainer {
@Override
public boolean isAnySilentContainer(org.bukkit.block.Block block) {
return block.getType() == Material.ENDER_CHEST || block.getState() instanceof org.bukkit.block.Chest;
}
@Override
public boolean isAnyContainerNeeded(Player p, org.bukkit.block.Block block) {
// FOR REFERENCE, LOOK AT net.minecraft.server.BlockChest
EntityPlayer player = PlayerDataManager.getHandle(p);
World world = player.world;
if (block instanceof BlockEnderChest) {
// Ender chests are not blocked by ocelots.
return world.t(block.getX(), block.getY() + 1, block.getZ());
}
// If block or ocelot on top
if (isBlockedChest(world, block.getX(), block.getY() + 1, block.getZ())) {
return true;
}
int id = world.getTypeId(block.getX(), block.getY(), block.getZ());
// If block next to chest is chest and has a block or ocelot on top
if (world.getTypeId(block.getX(), block.getY(), block.getZ() + 1) == id) {
return isBlockedChest(world, block.getX(), block.getY() + 1, block.getZ() + 1);
} else if(world.getTypeId(block.getX(), block.getY(), block.getZ() - 1) == id) {
return isBlockedChest(world, block.getX(), block.getY() + 1, block.getZ() - 1);
} else if (world.getTypeId(block.getX() + 1, block.getY(), block.getZ()) == id) {
return isBlockedChest(world, block.getX() + 1, block.getY() + 1, block.getZ());
} else if (world.getTypeId(block.getX() - 1, block.getY(), block.getZ()) == id) {
return isBlockedChest(world, block.getX() - 1, block.getY() + 1, block.getZ());
}
return false;
}
private boolean isBlockedChest(World world, int x, int y, int z) {
return world.t(x, y + 1, z) || hasOcelotOnTop(world, x, y, z);
}
private boolean hasOcelotOnTop(World world, int x, int y, int z) {
for (Object localEntity : world.a(EntityOcelot.class,
AxisAlignedBB.a(x, y + 1, z, x + 1, y + 2, z + 1))) {
EntityOcelot localEntityOcelot = (EntityOcelot) localEntity;
if (localEntityOcelot.isSitting()) {
return true;
}
}
return false;
}
@Override
public boolean activateContainer(Player p, boolean silentchest, org.bukkit.block.Block block) {
EntityPlayer player = PlayerDataManager.getHandle(p);
// Silent ender chest is API-only
if (silentchest && block.getType() == Material.ENDER_CHEST) {
p.openInventory(p.getEnderChest());
return true;
}
World world = player.world;
Object tile = world.getTileEntity(block.getX(), block.getY(), block.getZ());
if (tile == null) {
return false;
}
if (tile instanceof TileEntityEnderChest) {
// Anychest ender chest. See net.minecraft.server.BlockEnderChest
InventoryEnderChest enderChest = player.getEnderChest();
enderChest.a((TileEntityEnderChest) tile);
player.openContainer(enderChest);
return true;
}
if (!(tile instanceof IInventory)) {
return false;
}
IInventory inventory = (IInventory) tile;
int id = world.getTypeId(block.getX(), block.getY(), block.getZ());
if (world.getTypeId(block.getX(), block.getY(), block.getZ() + 1) == id) {
inventory = new InventoryLargeChest("container.chestDouble", inventory, (TileEntityChest) world.getTileEntity(block.getX(), block.getY(), block.getZ() + 1));
} else if (world.getTypeId(block.getX(), block.getY(), block.getZ() - 1) == id) {
inventory = new InventoryLargeChest("container.chestDouble", (TileEntityChest) world.getTileEntity(block.getX(), block.getY(), block.getZ() - 1), inventory);
} else if (world.getTypeId(block.getX() + 1, block.getY(), block.getZ()) == id) {
inventory = new InventoryLargeChest("container.chestDouble", inventory, (TileEntityChest) world.getTileEntity(block.getX() + 1, block.getY(), block.getZ()));
} else if (world.getTypeId(block.getX() - 1, block.getY(), block.getZ()) == id) {
inventory = new InventoryLargeChest("container.chestDouble", (TileEntityChest) world.getTileEntity(block.getX() - 1, block.getY(), block.getZ()), inventory);
}
// AnyChest only
if (!silentchest) {
player.openContainer(inventory);
return true;
}
// SilentChest
try {
// Call InventoryOpenEvent
Container container = new SilentContainerChest(player.inventory, inventory);
container = CraftEventFactory.callInventoryOpenEvent(player, container);
if (container == null) {
return false;
}
// Open window
int windowId = player.nextContainerCounter();
player.playerConnection.sendPacket(new Packet100OpenWindow(windowId, 0, inventory.getName(), inventory.getSize(), true));
player.activeContainer = container;
player.activeContainer.windowId = windowId;
player.activeContainer.addSlotListener(player);
return true;
} catch (Exception e) {
e.printStackTrace();
p.sendMessage(ChatColor.RED + "Error while sending silent container.");
return false;
}
}
}

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/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_5_R2;
import com.lishid.openinv.internal.IInventoryAccess;
import com.lishid.openinv.internal.ISpecialEnderChest;
import com.lishid.openinv.internal.ISpecialPlayerInventory;
import com.lishid.openinv.util.InternalAccessor;
import org.bukkit.inventory.Inventory;
import net.minecraft.server.v1_5_R2.IInventory;
import org.bukkit.craftbukkit.v1_5_R2.inventory.CraftInventory;
public class InventoryAccess implements IInventoryAccess {
@Override
public boolean isSpecialPlayerInventory(Inventory inventory) {
if (inventory instanceof CraftInventory) {
return ((CraftInventory) inventory).getInventory() instanceof ISpecialPlayerInventory;
}
return InternalAccessor.grabFieldOfTypeFromObject(IInventory.class, inventory) instanceof ISpecialPlayerInventory;
}
@Override
public ISpecialPlayerInventory getSpecialPlayerInventory(Inventory inventory) {
IInventory inv;
if (inventory instanceof CraftInventory) {
inv = ((CraftInventory) inventory).getInventory();
} else {
inv = InternalAccessor.grabFieldOfTypeFromObject(IInventory.class, inventory);
}
if (inv instanceof SpecialPlayerInventory) {
return (SpecialPlayerInventory) inv;
}
return null;
}
@Override
public boolean isSpecialEnderChest(Inventory inventory) {
if (inventory instanceof CraftInventory) {
return ((CraftInventory) inventory).getInventory() instanceof ISpecialEnderChest;
}
return InternalAccessor.grabFieldOfTypeFromObject(IInventory.class, inventory) instanceof ISpecialEnderChest;
}
@Override
public ISpecialEnderChest getSpecialEnderChest(Inventory inventory) {
IInventory inv;
if (inventory instanceof CraftInventory) {
inv = ((CraftInventory) inventory).getInventory();
} else {
inv = InternalAccessor.grabFieldOfTypeFromObject(IInventory.class, inventory);
}
if (inv instanceof SpecialEnderChest) {
return (SpecialEnderChest) inv;
}
return null;
}
}

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/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_5_R2;
import java.util.Arrays;
import java.util.Collection;
import com.lishid.openinv.internal.IPlayerDataManager;
import org.bukkit.Bukkit;
import org.bukkit.OfflinePlayer;
import org.bukkit.Server;
import org.bukkit.entity.Player;
import net.minecraft.server.v1_5_R2.EntityPlayer;
import net.minecraft.server.v1_5_R2.MinecraftServer;
import net.minecraft.server.v1_5_R2.PlayerInteractManager;
import org.bukkit.craftbukkit.v1_5_R2.CraftServer;
import org.bukkit.craftbukkit.v1_5_R2.entity.CraftPlayer;
public class PlayerDataManager implements IPlayerDataManager {
@Override
public Player loadPlayer(OfflinePlayer offline) {
// Ensure the player has data
if (offline == null || !offline.hasPlayedBefore()) {
return null;
}
MinecraftServer server = ((CraftServer) Bukkit.getServer()).getServer();
// Create an entity to load the player data
EntityPlayer entity = new EntityPlayer(server, server.getWorldServer(0), offline.getName(),
new PlayerInteractManager(server.getWorldServer(0)));
// Get the bukkit entity
Player target = (entity == null) ? null : entity.getBukkitEntity();
if (target != null) {
// Load data
target.loadData();
}
// Return the entity
return target;
}
@Override
public String getPlayerDataID(OfflinePlayer player) {
return player.getName();
}
@Override
public OfflinePlayer getPlayerByID(String identifier) {
OfflinePlayer player = Bukkit.getOfflinePlayer(identifier);
// Ensure player is a real player, otherwise return null
if (player == null || !player.hasPlayedBefore() && !player.isOnline()) {
return null;
}
return player;
}
@Override
public Collection<? extends Player> getOnlinePlayers() {
return Arrays.asList(Bukkit.getOnlinePlayers());
}
public static EntityPlayer getHandle(Player player) {
if (player instanceof CraftPlayer) {
return ((CraftPlayer) player).getHandle();
}
Server server = player.getServer();
EntityPlayer nmsPlayer = null;
if (server instanceof CraftServer) {
nmsPlayer = ((CraftServer) server).getHandle().f(player.getName());
}
if (nmsPlayer == null) {
// Could use reflection to examine fields, but it's honestly not worth the bother.
throw new RuntimeException("Unable to fetch EntityPlayer from provided Player implementation");
}
return nmsPlayer;
}
}

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/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_5_R2;
import net.minecraft.server.v1_5_R2.ContainerChest;
import net.minecraft.server.v1_5_R2.EntityHuman;
import net.minecraft.server.v1_5_R2.IInventory;
import net.minecraft.server.v1_5_R2.ItemStack;
import net.minecraft.server.v1_5_R2.PlayerInventory;
public class SilentContainerChest extends ContainerChest {
public SilentContainerChest(IInventory i1, IInventory i2) {
super(i1, i2);
// Send close signal
i2.g();
}
@Override
public void b(EntityHuman entityHuman) {
// Don't send close signal twice, might screw up
PlayerInventory playerinventory = entityHuman.inventory;
if (playerinventory.getCarried() != null) {
ItemStack carried = playerinventory.getCarried();
playerinventory.setCarried(null);
entityHuman.drop(carried);
}
}
}

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/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_5_R2;
import java.lang.reflect.Field;
import java.util.ArrayList;
import java.util.List;
import com.lishid.openinv.internal.ISpecialEnderChest;
import org.bukkit.entity.HumanEntity;
import org.bukkit.entity.Player;
import org.bukkit.inventory.Inventory;
import org.bukkit.inventory.InventoryHolder;
import net.minecraft.server.v1_5_R2.EntityPlayer;
import net.minecraft.server.v1_5_R2.IInventory;
import net.minecraft.server.v1_5_R2.InventoryEnderChest;
import net.minecraft.server.v1_5_R2.InventorySubcontainer;
import net.minecraft.server.v1_5_R2.ItemStack;
import org.bukkit.craftbukkit.v1_5_R2.entity.CraftHumanEntity;
import org.bukkit.craftbukkit.v1_5_R2.entity.CraftPlayer;
import org.bukkit.craftbukkit.v1_5_R2.inventory.CraftInventory;
public class SpecialEnderChest extends InventorySubcontainer implements IInventory, ISpecialEnderChest {
private final InventoryEnderChest enderChest;
private final CraftInventory inventory = new CraftInventory(this);
private final List<HumanEntity> transaction = new ArrayList<HumanEntity>();
private boolean playerOnline = false;
private CraftPlayer owner;
private int maxStack = MAX_STACK;
public SpecialEnderChest(Player player, Boolean online) {
super(PlayerDataManager.getHandle(player).getEnderChest().getName(),
PlayerDataManager.getHandle(player).getEnderChest().c(),
PlayerDataManager.getHandle(player).getEnderChest().getSize());
EntityPlayer nmsPlayer = PlayerDataManager.getHandle(player);
this.enderChest = nmsPlayer.getEnderChest();
this.owner = nmsPlayer.getBukkitEntity();
this.items = enderChest.getContents();
}
@Override
public Inventory getBukkitInventory() {
return inventory;
}
@Override
public void setPlayerOnline(Player player) {
if (!playerOnline) {
try {
EntityPlayer nmsPlayer = PlayerDataManager.getHandle(player);
this.owner = nmsPlayer.getBukkitEntity();
InventoryEnderChest playerEnderChest = nmsPlayer.getEnderChest();
Field field = playerEnderChest.getClass().getField("items");
field.setAccessible(true);
field.set(playerEnderChest, this.items);
} catch (Exception e) {}
playerOnline = true;
}
}
@Override
public void setPlayerOffline() {
playerOnline = false;
}
@Override
public boolean isInUse() {
return !this.getViewers().isEmpty();
}
@Override
public ItemStack[] getContents() {
return this.items;
}
@Override
public void onOpen(CraftHumanEntity who) {
transaction.add(who);
}
@Override
public void onClose(CraftHumanEntity who) {
transaction.remove(who);
}
@Override
public List<HumanEntity> getViewers() {
return transaction;
}
@Override
public InventoryHolder getOwner() {
return this.owner;
}
@Override
public void setMaxStackSize(int size) {
maxStack = size;
}
@Override
public int getMaxStackSize() {
return maxStack;
}
@Override
public void update() {
super.update();
enderChest.update();
}
}

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/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_5_R2;
import com.lishid.openinv.internal.ISpecialPlayerInventory;
import org.bukkit.entity.Player;
import org.bukkit.inventory.Inventory;
import net.minecraft.server.v1_5_R2.ItemStack;
import net.minecraft.server.v1_5_R2.PlayerInventory;
import org.bukkit.craftbukkit.v1_5_R2.inventory.CraftInventory;
public class SpecialPlayerInventory extends PlayerInventory implements ISpecialPlayerInventory {
private final ItemStack[] extra = new ItemStack[5];
private final CraftInventory inventory = new CraftInventory(this);
private boolean playerOnline = false;
public SpecialPlayerInventory(Player bukkitPlayer, Boolean online) {
super(PlayerDataManager.getHandle(bukkitPlayer));
this.playerOnline = online;
this.items = player.inventory.items;
this.armor = player.inventory.armor;
}
@Override
public Inventory getBukkitInventory() {
return inventory;
}
@Override
public void setPlayerOnline(Player player) {
if (!playerOnline) {
this.player = PlayerDataManager.getHandle(player);
this.player.inventory.items = this.items;
this.player.inventory.armor = this.armor;
playerOnline = true;
}
}
@Override
public void setPlayerOffline() {
playerOnline = false;
}
@Override
public boolean isInUse() {
return !this.getViewers().isEmpty();
}
@Override
public ItemStack[] getContents() {
ItemStack[] contents = new ItemStack[getSize()];
System.arraycopy(items, 0, contents, 0, items.length);
System.arraycopy(armor, 0, contents, items.length, armor.length);
return contents;
}
@Override
public int getSize() {
return super.getSize() + 5;
}
@Override
public ItemStack getItem(int i) {
ItemStack[] is = this.items;
if (i >= is.length) {
i -= is.length;
is = this.armor;
} else {
i = getReversedItemSlotNum(i);
}
if (i >= is.length) {
i -= is.length;
is = this.extra;
} else if (is == this.armor) {
i = getReversedArmorSlotNum(i);
}
return is[i];
}
@Override
public ItemStack splitStack(int i, int j) {
ItemStack[] is = this.items;
if (i >= is.length) {
i -= is.length;
is = this.armor;
} else {
i = getReversedItemSlotNum(i);
}
if (i >= is.length) {
i -= is.length;
is = this.extra;
} else if (is == this.armor) {
i = getReversedArmorSlotNum(i);
}
if (is[i] != null) {
ItemStack itemstack;
if (is[i].count <= j) {
itemstack = is[i];
is[i] = null;
return itemstack;
} else {
itemstack = is[i].a(j);
if (is[i].count == 0) {
is[i] = null;
}
return itemstack;
}
}
return null;
}
@Override
public ItemStack splitWithoutUpdate(int i) {
ItemStack[] is = this.items;
if (i >= is.length) {
i -= is.length;
is = this.armor;
} else {
i = getReversedItemSlotNum(i);
}
if (i >= is.length) {
i -= is.length;
is = this.extra;
} else if (is == this.armor) {
i = getReversedArmorSlotNum(i);
}
if (is[i] != null) {
ItemStack itemstack = is[i];
is[i] = null;
return itemstack;
}
return null;
}
@Override
public void setItem(int i, ItemStack itemstack) {
ItemStack[] is = this.items;
if (i >= is.length) {
i -= is.length;
is = this.armor;
} else {
i = getReversedItemSlotNum(i);
}
if (i >= is.length) {
i -= is.length;
is = this.extra;
} else if (is == this.armor) {
i = getReversedArmorSlotNum(i);
}
// Effects
if (is == this.extra) {
player.drop(itemstack);
itemstack = null;
}
is[i] = itemstack;
player.defaultContainer.b();
}
private int getReversedItemSlotNum(int i) {
if (i >= 27) {
return i - 27;
}
return i + 9;
}
private int getReversedArmorSlotNum(int i) {
if (i == 0) {
return 3;
}
if (i == 1) {
return 2;
}
if (i == 2) {
return 1;
}
if (i == 3) {
return 0;
}
return i;
}
@Override
public String getName() {
if (player.getName().length() > 16) {
return player.getName().substring(0, 16);
}
return player.getName();
}
}

28
internal/v1_5_R3/pom.xml Normal file
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<project xmlns="http://maven.apache.org/POM/4.0.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
xsi:schemaLocation="http://maven.apache.org/POM/4.0.0 http://maven.apache.org/xsd/maven-4.0.0.xsd">
<modelVersion>4.0.0</modelVersion>
<parent>
<groupId>com.lishid</groupId>
<artifactId>openinvinternal</artifactId>
<version>3.2.0</version>
</parent>
<artifactId>openinvadapter1_5_R3</artifactId>
<name>OpenInvAdapter1_5_R3</name>
<dependencies>
<dependency>
<groupId>org.bukkit</groupId>
<artifactId>craftbukkit</artifactId>
<version>1.5.2-R1.0</version>
<scope>provided</scope>
</dependency>
<dependency>
<groupId>com.lishid</groupId>
<artifactId>openinvcommon</artifactId>
<version>3.2.0</version>
</dependency>
</dependencies>
</project>

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/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_5_R3;
import com.lishid.openinv.internal.IAnySilentContainer;
import org.bukkit.ChatColor;
import org.bukkit.Material;
import org.bukkit.entity.Player;
import net.minecraft.server.v1_5_R3.AxisAlignedBB;
import net.minecraft.server.v1_5_R3.BlockEnderChest;
import net.minecraft.server.v1_5_R3.Container;
import net.minecraft.server.v1_5_R3.EntityOcelot;
import net.minecraft.server.v1_5_R3.EntityPlayer;
import net.minecraft.server.v1_5_R3.IInventory;
import net.minecraft.server.v1_5_R3.InventoryEnderChest;
import net.minecraft.server.v1_5_R3.InventoryLargeChest;
import net.minecraft.server.v1_5_R3.Packet100OpenWindow;
import net.minecraft.server.v1_5_R3.TileEntityChest;
import net.minecraft.server.v1_5_R3.TileEntityEnderChest;
import net.minecraft.server.v1_5_R3.World;
import org.bukkit.craftbukkit.v1_5_R3.event.CraftEventFactory;
public class AnySilentContainer implements IAnySilentContainer {
@Override
public boolean isAnySilentContainer(org.bukkit.block.Block block) {
return block.getType() == Material.ENDER_CHEST || block.getState() instanceof org.bukkit.block.Chest;
}
@Override
public boolean isAnyContainerNeeded(Player p, org.bukkit.block.Block block) {
// FOR REFERENCE, LOOK AT net.minecraft.server.BlockChest
EntityPlayer player = PlayerDataManager.getHandle(p);
World world = player.world;
if (block instanceof BlockEnderChest) {
// Ender chests are not blocked by ocelots.
return world.t(block.getX(), block.getY() + 1, block.getZ());
}
// If block or ocelot on top
if (isBlockedChest(world, block.getX(), block.getY() + 1, block.getZ())) {
return true;
}
int id = world.getTypeId(block.getX(), block.getY(), block.getZ());
// If block next to chest is chest and has a block or ocelot on top
if (world.getTypeId(block.getX(), block.getY(), block.getZ() + 1) == id) {
return isBlockedChest(world, block.getX(), block.getY() + 1, block.getZ() + 1);
} else if(world.getTypeId(block.getX(), block.getY(), block.getZ() - 1) == id) {
return isBlockedChest(world, block.getX(), block.getY() + 1, block.getZ() - 1);
} else if (world.getTypeId(block.getX() + 1, block.getY(), block.getZ()) == id) {
return isBlockedChest(world, block.getX() + 1, block.getY() + 1, block.getZ());
} else if (world.getTypeId(block.getX() - 1, block.getY(), block.getZ()) == id) {
return isBlockedChest(world, block.getX() - 1, block.getY() + 1, block.getZ());
}
return false;
}
private boolean isBlockedChest(World world, int x, int y, int z) {
return world.t(x, y + 1, z) || hasOcelotOnTop(world, x, y, z);
}
private boolean hasOcelotOnTop(World world, int x, int y, int z) {
for (Object localEntity : world.a(EntityOcelot.class,
AxisAlignedBB.a(x, y + 1, z, x + 1, y + 2, z + 1))) {
EntityOcelot localEntityOcelot = (EntityOcelot) localEntity;
if (localEntityOcelot.isSitting()) {
return true;
}
}
return false;
}
@Override
public boolean activateContainer(Player p, boolean silentchest, org.bukkit.block.Block block) {
EntityPlayer player = PlayerDataManager.getHandle(p);
// Silent ender chest is API-only
if (silentchest && block.getType() == Material.ENDER_CHEST) {
p.openInventory(p.getEnderChest());
return true;
}
World world = player.world;
Object tile = world.getTileEntity(block.getX(), block.getY(), block.getZ());
if (tile == null) {
return false;
}
if (tile instanceof TileEntityEnderChest) {
// Anychest ender chest. See net.minecraft.server.BlockEnderChest
InventoryEnderChest enderChest = player.getEnderChest();
enderChest.a((TileEntityEnderChest) tile);
player.openContainer(enderChest);
return true;
}
if (!(tile instanceof IInventory)) {
return false;
}
IInventory inventory = (IInventory) tile;
int id = world.getTypeId(block.getX(), block.getY(), block.getZ());
if (world.getTypeId(block.getX(), block.getY(), block.getZ() + 1) == id) {
inventory = new InventoryLargeChest("container.chestDouble", inventory, (TileEntityChest) world.getTileEntity(block.getX(), block.getY(), block.getZ() + 1));
} else if (world.getTypeId(block.getX(), block.getY(), block.getZ() - 1) == id) {
inventory = new InventoryLargeChest("container.chestDouble", (TileEntityChest) world.getTileEntity(block.getX(), block.getY(), block.getZ() - 1), inventory);
} else if (world.getTypeId(block.getX() + 1, block.getY(), block.getZ()) == id) {
inventory = new InventoryLargeChest("container.chestDouble", inventory, (TileEntityChest) world.getTileEntity(block.getX() + 1, block.getY(), block.getZ()));
} else if (world.getTypeId(block.getX() - 1, block.getY(), block.getZ()) == id) {
inventory = new InventoryLargeChest("container.chestDouble", (TileEntityChest) world.getTileEntity(block.getX() - 1, block.getY(), block.getZ()), inventory);
}
// AnyChest only
if (!silentchest) {
player.openContainer(inventory);
return true;
}
// SilentChest
try {
// Call InventoryOpenEvent
Container container = new SilentContainerChest(player.inventory, inventory);
container = CraftEventFactory.callInventoryOpenEvent(player, container);
if (container == null) {
return false;
}
// Open window
int windowId = player.nextContainerCounter();
player.playerConnection.sendPacket(new Packet100OpenWindow(windowId, 0, inventory.getName(), inventory.getSize(), true));
player.activeContainer = container;
player.activeContainer.windowId = windowId;
player.activeContainer.addSlotListener(player);
return true;
} catch (Exception e) {
e.printStackTrace();
p.sendMessage(ChatColor.RED + "Error while sending silent container.");
return false;
}
}
}

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/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_5_R3;
import com.lishid.openinv.internal.IInventoryAccess;
import com.lishid.openinv.internal.ISpecialEnderChest;
import com.lishid.openinv.internal.ISpecialPlayerInventory;
import com.lishid.openinv.util.InternalAccessor;
import org.bukkit.inventory.Inventory;
import net.minecraft.server.v1_5_R3.IInventory;
import org.bukkit.craftbukkit.v1_5_R3.inventory.CraftInventory;
public class InventoryAccess implements IInventoryAccess {
@Override
public boolean isSpecialPlayerInventory(Inventory inventory) {
if (inventory instanceof CraftInventory) {
return ((CraftInventory) inventory).getInventory() instanceof ISpecialPlayerInventory;
}
return InternalAccessor.grabFieldOfTypeFromObject(IInventory.class, inventory) instanceof ISpecialPlayerInventory;
}
@Override
public ISpecialPlayerInventory getSpecialPlayerInventory(Inventory inventory) {
IInventory inv;
if (inventory instanceof CraftInventory) {
inv = ((CraftInventory) inventory).getInventory();
} else {
inv = InternalAccessor.grabFieldOfTypeFromObject(IInventory.class, inventory);
}
if (inv instanceof SpecialPlayerInventory) {
return (SpecialPlayerInventory) inv;
}
return null;
}
@Override
public boolean isSpecialEnderChest(Inventory inventory) {
if (inventory instanceof CraftInventory) {
return ((CraftInventory) inventory).getInventory() instanceof ISpecialEnderChest;
}
return InternalAccessor.grabFieldOfTypeFromObject(IInventory.class, inventory) instanceof ISpecialEnderChest;
}
@Override
public ISpecialEnderChest getSpecialEnderChest(Inventory inventory) {
IInventory inv;
if (inventory instanceof CraftInventory) {
inv = ((CraftInventory) inventory).getInventory();
} else {
inv = InternalAccessor.grabFieldOfTypeFromObject(IInventory.class, inventory);
}
if (inv instanceof SpecialEnderChest) {
return (SpecialEnderChest) inv;
}
return null;
}
}

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/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_5_R3;
import java.util.Arrays;
import java.util.Collection;
import com.lishid.openinv.internal.IPlayerDataManager;
import org.bukkit.Bukkit;
import org.bukkit.OfflinePlayer;
import org.bukkit.Server;
import org.bukkit.entity.Player;
import net.minecraft.server.v1_5_R3.EntityPlayer;
import net.minecraft.server.v1_5_R3.MinecraftServer;
import net.minecraft.server.v1_5_R3.PlayerInteractManager;
import org.bukkit.craftbukkit.v1_5_R3.CraftServer;
import org.bukkit.craftbukkit.v1_5_R3.entity.CraftPlayer;
public class PlayerDataManager implements IPlayerDataManager {
@Override
public Player loadPlayer(OfflinePlayer offline) {
// Ensure the player has data
if (offline == null || !offline.hasPlayedBefore()) {
return null;
}
MinecraftServer server = ((CraftServer) Bukkit.getServer()).getServer();
// Create an entity to load the player data
EntityPlayer entity = new EntityPlayer(server, server.getWorldServer(0), offline.getName(),
new PlayerInteractManager(server.getWorldServer(0)));
// Get the bukkit entity
Player target = (entity == null) ? null : entity.getBukkitEntity();
if (target != null) {
// Load data
target.loadData();
}
// Return the entity
return target;
}
@Override
public String getPlayerDataID(OfflinePlayer player) {
return player.getName();
}
@Override
public OfflinePlayer getPlayerByID(String identifier) {
OfflinePlayer player = Bukkit.getOfflinePlayer(identifier);
// Ensure player is a real player, otherwise return null
if (player == null || !player.hasPlayedBefore() && !player.isOnline()) {
return null;
}
return player;
}
@Override
public Collection<? extends Player> getOnlinePlayers() {
return Arrays.asList(Bukkit.getOnlinePlayers());
}
public static EntityPlayer getHandle(Player player) {
if (player instanceof CraftPlayer) {
return ((CraftPlayer) player).getHandle();
}
Server server = player.getServer();
EntityPlayer nmsPlayer = null;
if (server instanceof CraftServer) {
nmsPlayer = ((CraftServer) server).getHandle().getPlayer(player.getName());
}
if (nmsPlayer == null) {
// Could use reflection to examine fields, but it's honestly not worth the bother.
throw new RuntimeException("Unable to fetch EntityPlayer from provided Player implementation");
}
return nmsPlayer;
}
}

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/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_5_R3;
import net.minecraft.server.v1_5_R3.ContainerChest;
import net.minecraft.server.v1_5_R3.EntityHuman;
import net.minecraft.server.v1_5_R3.IInventory;
import net.minecraft.server.v1_5_R3.ItemStack;
import net.minecraft.server.v1_5_R3.PlayerInventory;
public class SilentContainerChest extends ContainerChest { public IInventory inv;
public SilentContainerChest(IInventory i1, IInventory i2) {
super(i1, i2);
// Send close signal
i2.g();
}
@Override
public void b(EntityHuman entityHuman) {
// Don't send close signal twice, might screw up
PlayerInventory playerinventory = entityHuman.inventory;
if (playerinventory.getCarried() != null) {
ItemStack carried = playerinventory.getCarried();
playerinventory.setCarried(null);
entityHuman.drop(carried);
}
}
}

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/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_5_R3;
import java.lang.reflect.Field;
import java.util.ArrayList;
import java.util.List;
import com.lishid.openinv.internal.ISpecialEnderChest;
import org.bukkit.entity.HumanEntity;
import org.bukkit.entity.Player;
import org.bukkit.inventory.Inventory;
import org.bukkit.inventory.InventoryHolder;
import net.minecraft.server.v1_5_R3.EntityPlayer;
import net.minecraft.server.v1_5_R3.IInventory;
import net.minecraft.server.v1_5_R3.InventoryEnderChest;
import net.minecraft.server.v1_5_R3.InventorySubcontainer;
import net.minecraft.server.v1_5_R3.ItemStack;
import org.bukkit.craftbukkit.v1_5_R3.entity.CraftHumanEntity;
import org.bukkit.craftbukkit.v1_5_R3.entity.CraftPlayer;
import org.bukkit.craftbukkit.v1_5_R3.inventory.CraftInventory;
public class SpecialEnderChest extends InventorySubcontainer implements IInventory, ISpecialEnderChest {
private final InventoryEnderChest enderChest;
private final CraftInventory inventory = new CraftInventory(this);
private final List<HumanEntity> transaction = new ArrayList<HumanEntity>();
private boolean playerOnline = false;
private CraftPlayer owner;
private int maxStack = MAX_STACK;
public SpecialEnderChest(Player player, Boolean online) {
super(PlayerDataManager.getHandle(player).getEnderChest().getName(),
PlayerDataManager.getHandle(player).getEnderChest().c(),
PlayerDataManager.getHandle(player).getEnderChest().getSize());
EntityPlayer nmsPlayer = PlayerDataManager.getHandle(player);
this.enderChest = nmsPlayer.getEnderChest();
this.owner = nmsPlayer.getBukkitEntity();
this.items = enderChest.getContents();
}
@Override
public Inventory getBukkitInventory() {
return inventory;
}
@Override
public void setPlayerOnline(Player player) {
if (!playerOnline) {
try {
EntityPlayer nmsPlayer = PlayerDataManager.getHandle(player);
this.owner = nmsPlayer.getBukkitEntity();
InventoryEnderChest playerEnderChest = nmsPlayer.getEnderChest();
Field field = playerEnderChest.getClass().getField("items");
field.setAccessible(true);
field.set(playerEnderChest, this.items);
} catch (Exception e) {}
playerOnline = true;
}
}
@Override
public void setPlayerOffline() {
playerOnline = false;
}
@Override
public boolean isInUse() {
return !this.getViewers().isEmpty();
}
@Override
public ItemStack[] getContents() {
return this.items;
}
@Override
public void onOpen(CraftHumanEntity who) {
transaction.add(who);
}
@Override
public void onClose(CraftHumanEntity who) {
transaction.remove(who);
}
@Override
public List<HumanEntity> getViewers() {
return transaction;
}
@Override
public InventoryHolder getOwner() {
return this.owner;
}
@Override
public void setMaxStackSize(int size) {
maxStack = size;
}
@Override
public int getMaxStackSize() {
return maxStack;
}
@Override
public void update() {
super.update();
enderChest.update();
}
}

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/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_5_R3;
import com.lishid.openinv.internal.ISpecialPlayerInventory;
import org.bukkit.entity.Player;
import org.bukkit.inventory.Inventory;
import net.minecraft.server.v1_5_R3.ItemStack;
import net.minecraft.server.v1_5_R3.PlayerInventory;
import org.bukkit.craftbukkit.v1_5_R3.inventory.CraftInventory;
public class SpecialPlayerInventory extends PlayerInventory implements ISpecialPlayerInventory {
private final ItemStack[] extra = new ItemStack[5];
private final CraftInventory inventory = new CraftInventory(this);
private boolean playerOnline = false;
public SpecialPlayerInventory(Player bukkitPlayer, Boolean online) {
super(PlayerDataManager.getHandle(bukkitPlayer));
this.playerOnline = online;
this.items = player.inventory.items;
this.armor = player.inventory.armor;
}
@Override
public Inventory getBukkitInventory() {
return inventory;
}
@Override
public void setPlayerOnline(Player player) {
if (!playerOnline) {
this.player = PlayerDataManager.getHandle(player);
this.player.inventory.items = this.items;
this.player.inventory.armor = this.armor;
playerOnline = true;
}
}
@Override
public void setPlayerOffline() {
playerOnline = false;
}
@Override
public boolean isInUse() {
return !this.getViewers().isEmpty();
}
@Override
public ItemStack[] getContents() {
ItemStack[] contents = new ItemStack[getSize()];
System.arraycopy(items, 0, contents, 0, items.length);
System.arraycopy(armor, 0, contents, items.length, armor.length);
return contents;
}
@Override
public int getSize() {
return super.getSize() + 5;
}
@Override
public ItemStack getItem(int i) {
ItemStack[] is = this.items;
if (i >= is.length) {
i -= is.length;
is = this.armor;
} else {
i = getReversedItemSlotNum(i);
}
if (i >= is.length) {
i -= is.length;
is = this.extra;
} else if (is == this.armor) {
i = getReversedArmorSlotNum(i);
}
return is[i];
}
@Override
public ItemStack splitStack(int i, int j) {
ItemStack[] is = this.items;
if (i >= is.length) {
i -= is.length;
is = this.armor;
} else {
i = getReversedItemSlotNum(i);
}
if (i >= is.length) {
i -= is.length;
is = this.extra;
} else if (is == this.armor) {
i = getReversedArmorSlotNum(i);
}
if (is[i] != null) {
ItemStack itemstack;
if (is[i].count <= j) {
itemstack = is[i];
is[i] = null;
return itemstack;
} else {
itemstack = is[i].a(j);
if (is[i].count == 0) {
is[i] = null;
}
return itemstack;
}
}
return null;
}
@Override
public ItemStack splitWithoutUpdate(int i) {
ItemStack[] is = this.items;
if (i >= is.length) {
i -= is.length;
is = this.armor;
} else {
i = getReversedItemSlotNum(i);
}
if (i >= is.length) {
i -= is.length;
is = this.extra;
} else if (is == this.armor) {
i = getReversedArmorSlotNum(i);
}
if (is[i] != null) {
ItemStack itemstack = is[i];
is[i] = null;
return itemstack;
}
return null;
}
@Override
public void setItem(int i, ItemStack itemstack) {
ItemStack[] is = this.items;
if (i >= is.length) {
i -= is.length;
is = this.armor;
} else {
i = getReversedItemSlotNum(i);
}
if (i >= is.length) {
i -= is.length;
is = this.extra;
} else if (is == this.armor) {
i = getReversedArmorSlotNum(i);
}
// Effects
if (is == this.extra) {
player.drop(itemstack);
itemstack = null;
}
is[i] = itemstack;
player.defaultContainer.b();
}
private int getReversedItemSlotNum(int i) {
if (i >= 27) {
return i - 27;
}
return i + 9;
}
private int getReversedArmorSlotNum(int i) {
if (i == 0) {
return 3;
}
if (i == 1) {
return 2;
}
if (i == 2) {
return 1;
}
if (i == 3) {
return 0;
}
return i;
}
@Override
public String getName() {
if (player.getName().length() > 16) {
return player.getName().substring(0, 16);
}
return player.getName();
}
}

28
internal/v1_6_R1/pom.xml Normal file
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<project xmlns="http://maven.apache.org/POM/4.0.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
xsi:schemaLocation="http://maven.apache.org/POM/4.0.0 http://maven.apache.org/xsd/maven-4.0.0.xsd">
<modelVersion>4.0.0</modelVersion>
<parent>
<groupId>com.lishid</groupId>
<artifactId>openinvinternal</artifactId>
<version>3.2.0</version>
</parent>
<artifactId>openinvadapter1_6_R1</artifactId>
<name>OpenInvAdapter1_6_R1</name>
<dependencies>
<dependency>
<groupId>org.bukkit</groupId>
<artifactId>craftbukkit</artifactId>
<version>1.6.1-R0.1-SNAPSHOT</version>
<scope>provided</scope>
</dependency>
<dependency>
<groupId>com.lishid</groupId>
<artifactId>openinvcommon</artifactId>
<version>3.2.0</version>
</dependency>
</dependencies>
</project>

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/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_6_R1;
import com.lishid.openinv.internal.IAnySilentContainer;
import org.bukkit.ChatColor;
import org.bukkit.Material;
import org.bukkit.entity.Player;
import net.minecraft.server.v1_6_R1.AxisAlignedBB;
import net.minecraft.server.v1_6_R1.BlockEnderChest;
import net.minecraft.server.v1_6_R1.Container;
import net.minecraft.server.v1_6_R1.EntityOcelot;
import net.minecraft.server.v1_6_R1.EntityPlayer;
import net.minecraft.server.v1_6_R1.IInventory;
import net.minecraft.server.v1_6_R1.InventoryEnderChest;
import net.minecraft.server.v1_6_R1.InventoryLargeChest;
import net.minecraft.server.v1_6_R1.Packet100OpenWindow;
import net.minecraft.server.v1_6_R1.TileEntityChest;
import net.minecraft.server.v1_6_R1.TileEntityEnderChest;
import net.minecraft.server.v1_6_R1.World;
import org.bukkit.craftbukkit.v1_6_R1.event.CraftEventFactory;
public class AnySilentContainer implements IAnySilentContainer {
@Override
public boolean isAnySilentContainer(org.bukkit.block.Block block) {
return block.getType() == Material.ENDER_CHEST || block.getState() instanceof org.bukkit.block.Chest;
}
@Override
public boolean isAnyContainerNeeded(Player p, org.bukkit.block.Block block) {
// FOR REFERENCE, LOOK AT net.minecraft.server.BlockChest
EntityPlayer player = PlayerDataManager.getHandle(p);
World world = player.world;
if (block instanceof BlockEnderChest) {
// Ender chests are not blocked by ocelots.
return world.t(block.getX(), block.getY() + 1, block.getZ());
}
// If block or ocelot on top
if (isBlockedChest(world, block.getX(), block.getY() + 1, block.getZ())) {
return true;
}
int id = world.getTypeId(block.getX(), block.getY(), block.getZ());
// If block next to chest is chest and has a block or ocelot on top
if (world.getTypeId(block.getX(), block.getY(), block.getZ() + 1) == id) {
return isBlockedChest(world, block.getX(), block.getY() + 1, block.getZ() + 1);
} else if(world.getTypeId(block.getX(), block.getY(), block.getZ() - 1) == id) {
return isBlockedChest(world, block.getX(), block.getY() + 1, block.getZ() - 1);
} else if (world.getTypeId(block.getX() + 1, block.getY(), block.getZ()) == id) {
return isBlockedChest(world, block.getX() + 1, block.getY() + 1, block.getZ());
} else if (world.getTypeId(block.getX() - 1, block.getY(), block.getZ()) == id) {
return isBlockedChest(world, block.getX() - 1, block.getY() + 1, block.getZ());
}
return false;
}
private boolean isBlockedChest(World world, int x, int y, int z) {
return world.t(x, y + 1, z) || hasOcelotOnTop(world, x, y, z);
}
private boolean hasOcelotOnTop(World world, int x, int y, int z) {
for (Object localEntity : world.a(EntityOcelot.class,
AxisAlignedBB.a(x, y + 1, z, x + 1, y + 2, z + 1))) {
EntityOcelot localEntityOcelot = (EntityOcelot) localEntity;
if (localEntityOcelot.isSitting()) {
return true;
}
}
return false;
}
@Override
public boolean activateContainer(Player p, boolean silentchest, org.bukkit.block.Block block) {
EntityPlayer player = PlayerDataManager.getHandle(p);
// Silent ender chest is API-only
if (silentchest && block.getType() == Material.ENDER_CHEST) {
p.openInventory(p.getEnderChest());
return true;
}
World world = player.world;
Object tile = world.getTileEntity(block.getX(), block.getY(), block.getZ());
if (tile == null) {
return false;
}
if (tile instanceof TileEntityEnderChest) {
// Anychest ender chest. See net.minecraft.server.BlockEnderChest
InventoryEnderChest enderChest = player.getEnderChest();
enderChest.a((TileEntityEnderChest) tile);
player.openContainer(enderChest);
return true;
}
if (!(tile instanceof IInventory)) {
return false;
}
IInventory inventory = (IInventory) tile;
int id = world.getTypeId(block.getX(), block.getY(), block.getZ());
if (world.getTypeId(block.getX(), block.getY(), block.getZ() + 1) == id) {
inventory = new InventoryLargeChest("container.chestDouble", inventory, (TileEntityChest) world.getTileEntity(block.getX(), block.getY(), block.getZ() + 1));
} else if (world.getTypeId(block.getX(), block.getY(), block.getZ() - 1) == id) {
inventory = new InventoryLargeChest("container.chestDouble", (TileEntityChest) world.getTileEntity(block.getX(), block.getY(), block.getZ() - 1), inventory);
} else if (world.getTypeId(block.getX() + 1, block.getY(), block.getZ()) == id) {
inventory = new InventoryLargeChest("container.chestDouble", inventory, (TileEntityChest) world.getTileEntity(block.getX() + 1, block.getY(), block.getZ()));
} else if (world.getTypeId(block.getX() - 1, block.getY(), block.getZ()) == id) {
inventory = new InventoryLargeChest("container.chestDouble", (TileEntityChest) world.getTileEntity(block.getX() - 1, block.getY(), block.getZ()), inventory);
}
// AnyChest only
if (!silentchest) {
player.openContainer(inventory);
return true;
}
// SilentChest
try {
// Call InventoryOpenEvent
Container container = new SilentContainerChest(player.inventory, inventory);
container = CraftEventFactory.callInventoryOpenEvent(player, container);
if (container == null) {
return false;
}
// Open window
int windowId = player.nextContainerCounter();
player.playerConnection.sendPacket(new Packet100OpenWindow(windowId, 0, inventory.getName(), inventory.getSize(), true));
player.activeContainer = container;
player.activeContainer.windowId = windowId;
player.activeContainer.addSlotListener(player);
return true;
} catch (Exception e) {
e.printStackTrace();
p.sendMessage(ChatColor.RED + "Error while sending silent container.");
return false;
}
}
}

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/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_6_R1;
import com.lishid.openinv.internal.IInventoryAccess;
import com.lishid.openinv.internal.ISpecialEnderChest;
import com.lishid.openinv.internal.ISpecialPlayerInventory;
import com.lishid.openinv.util.InternalAccessor;
import org.bukkit.inventory.Inventory;
import net.minecraft.server.v1_6_R1.IInventory;
import org.bukkit.craftbukkit.v1_6_R1.inventory.CraftInventory;
public class InventoryAccess implements IInventoryAccess {
@Override
public boolean isSpecialPlayerInventory(Inventory inventory) {
if (inventory instanceof CraftInventory) {
return ((CraftInventory) inventory).getInventory() instanceof ISpecialPlayerInventory;
}
return InternalAccessor.grabFieldOfTypeFromObject(IInventory.class, inventory) instanceof ISpecialPlayerInventory;
}
@Override
public ISpecialPlayerInventory getSpecialPlayerInventory(Inventory inventory) {
IInventory inv;
if (inventory instanceof CraftInventory) {
inv = ((CraftInventory) inventory).getInventory();
} else {
inv = InternalAccessor.grabFieldOfTypeFromObject(IInventory.class, inventory);
}
if (inv instanceof SpecialPlayerInventory) {
return (SpecialPlayerInventory) inv;
}
return null;
}
@Override
public boolean isSpecialEnderChest(Inventory inventory) {
if (inventory instanceof CraftInventory) {
return ((CraftInventory) inventory).getInventory() instanceof ISpecialEnderChest;
}
return InternalAccessor.grabFieldOfTypeFromObject(IInventory.class, inventory) instanceof ISpecialEnderChest;
}
@Override
public ISpecialEnderChest getSpecialEnderChest(Inventory inventory) {
IInventory inv;
if (inventory instanceof CraftInventory) {
inv = ((CraftInventory) inventory).getInventory();
} else {
inv = InternalAccessor.grabFieldOfTypeFromObject(IInventory.class, inventory);
}
if (inv instanceof SpecialEnderChest) {
return (SpecialEnderChest) inv;
}
return null;
}
}

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/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_6_R1;
import java.util.Arrays;
import java.util.Collection;
import com.lishid.openinv.internal.IPlayerDataManager;
import org.bukkit.Bukkit;
import org.bukkit.OfflinePlayer;
import org.bukkit.Server;
import org.bukkit.entity.Player;
import net.minecraft.server.v1_6_R1.EntityPlayer;
import net.minecraft.server.v1_6_R1.MinecraftServer;
import net.minecraft.server.v1_6_R1.PlayerInteractManager;
import org.bukkit.craftbukkit.v1_6_R1.CraftServer;
import org.bukkit.craftbukkit.v1_6_R1.entity.CraftPlayer;
public class PlayerDataManager implements IPlayerDataManager {
@Override
public Player loadPlayer(OfflinePlayer offline) {
// Ensure the player has data
if (offline == null || !offline.hasPlayedBefore()) {
return null;
}
MinecraftServer server = ((CraftServer) Bukkit.getServer()).getServer();
// Create an entity to load the player data
EntityPlayer entity = new EntityPlayer(server, server.getWorldServer(0), offline.getName(),
new PlayerInteractManager(server.getWorldServer(0)));
// Get the bukkit entity
Player target = (entity == null) ? null : entity.getBukkitEntity();
if (target != null) {
// Load data
target.loadData();
}
// Return the entity
return target;
}
@Override
public String getPlayerDataID(OfflinePlayer player) {
return player.getName();
}
@Override
public OfflinePlayer getPlayerByID(String identifier) {
OfflinePlayer player = Bukkit.getOfflinePlayer(identifier);
// Ensure player is a real player, otherwise return null
if (player == null || !player.hasPlayedBefore() && !player.isOnline()) {
return null;
}
return player;
}
@Override
public Collection<? extends Player> getOnlinePlayers() {
return Arrays.asList(Bukkit.getOnlinePlayers());
}
public static EntityPlayer getHandle(Player player) {
if (player instanceof CraftPlayer) {
return ((CraftPlayer) player).getHandle();
}
Server server = player.getServer();
EntityPlayer nmsPlayer = null;
if (server instanceof CraftServer) {
nmsPlayer = ((CraftServer) server).getHandle().getPlayer(player.getName());
}
if (nmsPlayer == null) {
// Could use reflection to examine fields, but it's honestly not worth the bother.
throw new RuntimeException("Unable to fetch EntityPlayer from provided Player implementation");
}
return nmsPlayer;
}
}

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/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_6_R1;
import net.minecraft.server.v1_6_R1.ContainerChest;
import net.minecraft.server.v1_6_R1.EntityHuman;
import net.minecraft.server.v1_6_R1.IInventory;
import net.minecraft.server.v1_6_R1.ItemStack;
import net.minecraft.server.v1_6_R1.PlayerInventory;
public class SilentContainerChest extends ContainerChest {
public SilentContainerChest(IInventory i1, IInventory i2) {
super(i1, i2);
// Send close signal
i2.g();
}
@Override
public void b(EntityHuman entityHuman) {
// Don't send close signal twice, might screw up
PlayerInventory playerinventory = entityHuman.inventory;
if (playerinventory.getCarried() != null) {
ItemStack carried = playerinventory.getCarried();
playerinventory.setCarried(null);
entityHuman.drop(carried);
}
}
}

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/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_6_R1;
import java.lang.reflect.Field;
import java.util.ArrayList;
import java.util.List;
import com.lishid.openinv.internal.ISpecialEnderChest;
import org.bukkit.entity.HumanEntity;
import org.bukkit.entity.Player;
import org.bukkit.inventory.Inventory;
import org.bukkit.inventory.InventoryHolder;
import net.minecraft.server.v1_6_R1.EntityPlayer;
import net.minecraft.server.v1_6_R1.IInventory;
import net.minecraft.server.v1_6_R1.InventoryEnderChest;
import net.minecraft.server.v1_6_R1.InventorySubcontainer;
import net.minecraft.server.v1_6_R1.ItemStack;
import org.bukkit.craftbukkit.v1_6_R1.entity.CraftHumanEntity;
import org.bukkit.craftbukkit.v1_6_R1.entity.CraftPlayer;
import org.bukkit.craftbukkit.v1_6_R1.inventory.CraftInventory;
public class SpecialEnderChest extends InventorySubcontainer implements IInventory, ISpecialEnderChest {
private final InventoryEnderChest enderChest;
private final CraftInventory inventory = new CraftInventory(this);
private final List<HumanEntity> transaction = new ArrayList<HumanEntity>();
private boolean playerOnline = false;
private CraftPlayer owner;
private int maxStack = MAX_STACK;
public SpecialEnderChest(Player player, Boolean online) {
super(PlayerDataManager.getHandle(player).getEnderChest().getName(),
PlayerDataManager.getHandle(player).getEnderChest().c(),
PlayerDataManager.getHandle(player).getEnderChest().getSize());
EntityPlayer nmsPlayer = PlayerDataManager.getHandle(player);
this.enderChest = nmsPlayer.getEnderChest();
this.owner = nmsPlayer.getBukkitEntity();
this.items = enderChest.getContents();
}
@Override
public Inventory getBukkitInventory() {
return inventory;
}
@Override
public void setPlayerOnline(Player player) {
if (!playerOnline) {
try {
EntityPlayer nmsPlayer = PlayerDataManager.getHandle(player);
this.owner = nmsPlayer.getBukkitEntity();
InventoryEnderChest playerEnderChest = nmsPlayer.getEnderChest();
Field field = playerEnderChest.getClass().getField("items");
field.setAccessible(true);
field.set(playerEnderChest, this.items);
} catch (Exception e) {}
playerOnline = true;
}
}
@Override
public void setPlayerOffline() {
playerOnline = false;
}
@Override
public boolean isInUse() {
return !this.getViewers().isEmpty();
}
@Override
public ItemStack[] getContents() {
return this.items;
}
@Override
public void onOpen(CraftHumanEntity who) {
transaction.add(who);
}
@Override
public void onClose(CraftHumanEntity who) {
transaction.remove(who);
}
@Override
public List<HumanEntity> getViewers() {
return transaction;
}
@Override
public InventoryHolder getOwner() {
return this.owner;
}
@Override
public void setMaxStackSize(int size) {
maxStack = size;
}
@Override
public int getMaxStackSize() {
return maxStack;
}
@Override
public void update() {
super.update();
enderChest.update();
}
}

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/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_6_R1;
import com.lishid.openinv.internal.ISpecialPlayerInventory;
import org.bukkit.entity.Player;
import org.bukkit.inventory.Inventory;
import net.minecraft.server.v1_6_R1.ItemStack;
import net.minecraft.server.v1_6_R1.PlayerInventory;
import org.bukkit.craftbukkit.v1_6_R1.inventory.CraftInventory;
public class SpecialPlayerInventory extends PlayerInventory implements ISpecialPlayerInventory {
private final ItemStack[] extra = new ItemStack[5];
private final CraftInventory inventory = new CraftInventory(this);
private boolean playerOnline = false;
public SpecialPlayerInventory(Player bukkitPlayer, Boolean online) {
super(PlayerDataManager.getHandle(bukkitPlayer));
this.playerOnline = online;
this.items = player.inventory.items;
this.armor = player.inventory.armor;
}
@Override
public Inventory getBukkitInventory() {
return inventory;
}
@Override
public void setPlayerOnline(Player player) {
if (!playerOnline) {
this.player = PlayerDataManager.getHandle(player);
this.player.inventory.items = this.items;
this.player.inventory.armor = this.armor;
playerOnline = true;
}
}
@Override
public void setPlayerOffline() {
playerOnline = false;
}
@Override
public boolean isInUse() {
return !this.getViewers().isEmpty();
}
@Override
public ItemStack[] getContents() {
ItemStack[] contents = new ItemStack[getSize()];
System.arraycopy(items, 0, contents, 0, items.length);
System.arraycopy(armor, 0, contents, items.length, armor.length);
return contents;
}
@Override
public int getSize() {
return super.getSize() + 5;
}
@Override
public ItemStack getItem(int i) {
ItemStack[] is = this.items;
if (i >= is.length) {
i -= is.length;
is = this.armor;
} else {
i = getReversedItemSlotNum(i);
}
if (i >= is.length) {
i -= is.length;
is = this.extra;
} else if (is == this.armor) {
i = getReversedArmorSlotNum(i);
}
return is[i];
}
@Override
public ItemStack splitStack(int i, int j) {
ItemStack[] is = this.items;
if (i >= is.length) {
i -= is.length;
is = this.armor;
} else {
i = getReversedItemSlotNum(i);
}
if (i >= is.length) {
i -= is.length;
is = this.extra;
} else if (is == this.armor) {
i = getReversedArmorSlotNum(i);
}
if (is[i] != null) {
ItemStack itemstack;
if (is[i].count <= j) {
itemstack = is[i];
is[i] = null;
return itemstack;
} else {
itemstack = is[i].a(j);
if (is[i].count == 0) {
is[i] = null;
}
return itemstack;
}
}
return null;
}
@Override
public ItemStack splitWithoutUpdate(int i) {
ItemStack[] is = this.items;
if (i >= is.length) {
i -= is.length;
is = this.armor;
} else {
i = getReversedItemSlotNum(i);
}
if (i >= is.length) {
i -= is.length;
is = this.extra;
} else if (is == this.armor) {
i = getReversedArmorSlotNum(i);
}
if (is[i] != null) {
ItemStack itemstack = is[i];
is[i] = null;
return itemstack;
}
return null;
}
@Override
public void setItem(int i, ItemStack itemstack) {
ItemStack[] is = this.items;
if (i >= is.length) {
i -= is.length;
is = this.armor;
} else {
i = getReversedItemSlotNum(i);
}
if (i >= is.length) {
i -= is.length;
is = this.extra;
} else if (is == this.armor) {
i = getReversedArmorSlotNum(i);
}
// Effects
if (is == this.extra) {
player.drop(itemstack);
itemstack = null;
}
is[i] = itemstack;
player.defaultContainer.b();
}
private int getReversedItemSlotNum(int i) {
if (i >= 27) {
return i - 27;
}
return i + 9;
}
private int getReversedArmorSlotNum(int i) {
if (i == 0) {
return 3;
}
if (i == 1) {
return 2;
}
if (i == 2) {
return 1;
}
if (i == 3) {
return 0;
}
return i;
}
@Override
public String getName() {
if (player.getName().length() > 16) {
return player.getName().substring(0, 16);
}
return player.getName();
}
}

28
internal/v1_6_R2/pom.xml Normal file
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<project xmlns="http://maven.apache.org/POM/4.0.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
xsi:schemaLocation="http://maven.apache.org/POM/4.0.0 http://maven.apache.org/xsd/maven-4.0.0.xsd">
<modelVersion>4.0.0</modelVersion>
<parent>
<groupId>com.lishid</groupId>
<artifactId>openinvinternal</artifactId>
<version>3.2.0</version>
</parent>
<artifactId>openinvadapter1_6_R2</artifactId>
<name>OpenInvAdapter1_6_R2</name>
<dependencies>
<dependency>
<groupId>org.bukkit</groupId>
<artifactId>craftbukkit</artifactId>
<version>1.6.2-R1.0</version>
<scope>provided</scope>
</dependency>
<dependency>
<groupId>com.lishid</groupId>
<artifactId>openinvcommon</artifactId>
<version>3.2.0</version>
</dependency>
</dependencies>
</project>

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/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_6_R2;
import com.lishid.openinv.internal.IAnySilentContainer;
import org.bukkit.ChatColor;
import org.bukkit.Material;
import org.bukkit.entity.Player;
import net.minecraft.server.v1_6_R2.AxisAlignedBB;
import net.minecraft.server.v1_6_R2.BlockEnderChest;
import net.minecraft.server.v1_6_R2.Container;
import net.minecraft.server.v1_6_R2.EntityOcelot;
import net.minecraft.server.v1_6_R2.EntityPlayer;
import net.minecraft.server.v1_6_R2.IInventory;
import net.minecraft.server.v1_6_R2.InventoryEnderChest;
import net.minecraft.server.v1_6_R2.InventoryLargeChest;
import net.minecraft.server.v1_6_R2.Packet100OpenWindow;
import net.minecraft.server.v1_6_R2.TileEntityChest;
import net.minecraft.server.v1_6_R2.TileEntityEnderChest;
import net.minecraft.server.v1_6_R2.World;
import org.bukkit.craftbukkit.v1_6_R2.event.CraftEventFactory;
public class AnySilentContainer implements IAnySilentContainer {
@Override
public boolean isAnySilentContainer(org.bukkit.block.Block block) {
return block.getType() == Material.ENDER_CHEST || block.getState() instanceof org.bukkit.block.Chest;
}
@Override
public boolean isAnyContainerNeeded(Player p, org.bukkit.block.Block block) {
// FOR REFERENCE, LOOK AT net.minecraft.server.BlockChest
EntityPlayer player = PlayerDataManager.getHandle(p);
World world = player.world;
if (block instanceof BlockEnderChest) {
// Ender chests are not blocked by ocelots.
return world.t(block.getX(), block.getY() + 1, block.getZ());
}
// If block or ocelot on top
if (isBlockedChest(world, block.getX(), block.getY() + 1, block.getZ())) {
return true;
}
int id = world.getTypeId(block.getX(), block.getY(), block.getZ());
// If block next to chest is chest and has a block or ocelot on top
if (world.getTypeId(block.getX(), block.getY(), block.getZ() + 1) == id) {
return isBlockedChest(world, block.getX(), block.getY() + 1, block.getZ() + 1);
} else if(world.getTypeId(block.getX(), block.getY(), block.getZ() - 1) == id) {
return isBlockedChest(world, block.getX(), block.getY() + 1, block.getZ() - 1);
} else if (world.getTypeId(block.getX() + 1, block.getY(), block.getZ()) == id) {
return isBlockedChest(world, block.getX() + 1, block.getY() + 1, block.getZ());
} else if (world.getTypeId(block.getX() - 1, block.getY(), block.getZ()) == id) {
return isBlockedChest(world, block.getX() - 1, block.getY() + 1, block.getZ());
}
return false;
}
private boolean isBlockedChest(World world, int x, int y, int z) {
return world.t(x, y + 1, z) || hasOcelotOnTop(world, x, y, z);
}
private boolean hasOcelotOnTop(World world, int x, int y, int z) {
for (Object localEntity : world.a(EntityOcelot.class,
AxisAlignedBB.a(x, y + 1, z, x + 1, y + 2, z + 1))) {
EntityOcelot localEntityOcelot = (EntityOcelot) localEntity;
if (localEntityOcelot.isSitting()) {
return true;
}
}
return false;
}
@Override
public boolean activateContainer(Player p, boolean silentchest, org.bukkit.block.Block block) {
EntityPlayer player = PlayerDataManager.getHandle(p);
// Silent ender chest is API-only
if (silentchest && block.getType() == Material.ENDER_CHEST) {
p.openInventory(p.getEnderChest());
return true;
}
World world = player.world;
Object tile = world.getTileEntity(block.getX(), block.getY(), block.getZ());
if (tile == null) {
return false;
}
if (tile instanceof TileEntityEnderChest) {
// Anychest ender chest. See net.minecraft.server.BlockEnderChest
InventoryEnderChest enderChest = player.getEnderChest();
enderChest.a((TileEntityEnderChest) tile);
player.openContainer(enderChest);
return true;
}
if (!(tile instanceof IInventory)) {
return false;
}
IInventory inventory = (IInventory) tile;
int id = world.getTypeId(block.getX(), block.getY(), block.getZ());
if (world.getTypeId(block.getX(), block.getY(), block.getZ() + 1) == id) {
inventory = new InventoryLargeChest("container.chestDouble", inventory, (TileEntityChest) world.getTileEntity(block.getX(), block.getY(), block.getZ() + 1));
} else if (world.getTypeId(block.getX(), block.getY(), block.getZ() - 1) == id) {
inventory = new InventoryLargeChest("container.chestDouble", (TileEntityChest) world.getTileEntity(block.getX(), block.getY(), block.getZ() - 1), inventory);
} else if (world.getTypeId(block.getX() + 1, block.getY(), block.getZ()) == id) {
inventory = new InventoryLargeChest("container.chestDouble", inventory, (TileEntityChest) world.getTileEntity(block.getX() + 1, block.getY(), block.getZ()));
} else if (world.getTypeId(block.getX() - 1, block.getY(), block.getZ()) == id) {
inventory = new InventoryLargeChest("container.chestDouble", (TileEntityChest) world.getTileEntity(block.getX() - 1, block.getY(), block.getZ()), inventory);
}
// AnyChest only
if (!silentchest) {
player.openContainer(inventory);
return true;
}
// SilentChest
try {
// Call InventoryOpenEvent
Container container = new SilentContainerChest(player.inventory, inventory);
container = CraftEventFactory.callInventoryOpenEvent(player, container);
if (container == null) {
return false;
}
// Open window
int windowId = player.nextContainerCounter();
player.playerConnection.sendPacket(new Packet100OpenWindow(windowId, 0, inventory.getName(), inventory.getSize(), true));
player.activeContainer = container;
player.activeContainer.windowId = windowId;
player.activeContainer.addSlotListener(player);
return true;
} catch (Exception e) {
e.printStackTrace();
p.sendMessage(ChatColor.RED + "Error while sending silent container.");
return false;
}
}
}

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/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_6_R2;
import com.lishid.openinv.internal.IInventoryAccess;
import com.lishid.openinv.internal.ISpecialEnderChest;
import com.lishid.openinv.internal.ISpecialPlayerInventory;
import com.lishid.openinv.util.InternalAccessor;
import org.bukkit.inventory.Inventory;
import net.minecraft.server.v1_6_R2.IInventory;
import org.bukkit.craftbukkit.v1_6_R2.inventory.CraftInventory;
public class InventoryAccess implements IInventoryAccess {
@Override
public boolean isSpecialPlayerInventory(Inventory inventory) {
if (inventory instanceof CraftInventory) {
return ((CraftInventory) inventory).getInventory() instanceof ISpecialPlayerInventory;
}
return InternalAccessor.grabFieldOfTypeFromObject(IInventory.class, inventory) instanceof ISpecialPlayerInventory;
}
@Override
public ISpecialPlayerInventory getSpecialPlayerInventory(Inventory inventory) {
IInventory inv;
if (inventory instanceof CraftInventory) {
inv = ((CraftInventory) inventory).getInventory();
} else {
inv = InternalAccessor.grabFieldOfTypeFromObject(IInventory.class, inventory);
}
if (inv instanceof SpecialPlayerInventory) {
return (SpecialPlayerInventory) inv;
}
return null;
}
@Override
public boolean isSpecialEnderChest(Inventory inventory) {
if (inventory instanceof CraftInventory) {
return ((CraftInventory) inventory).getInventory() instanceof ISpecialEnderChest;
}
return InternalAccessor.grabFieldOfTypeFromObject(IInventory.class, inventory) instanceof ISpecialEnderChest;
}
@Override
public ISpecialEnderChest getSpecialEnderChest(Inventory inventory) {
IInventory inv;
if (inventory instanceof CraftInventory) {
inv = ((CraftInventory) inventory).getInventory();
} else {
inv = InternalAccessor.grabFieldOfTypeFromObject(IInventory.class, inventory);
}
if (inv instanceof SpecialEnderChest) {
return (SpecialEnderChest) inv;
}
return null;
}
}

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/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_6_R2;
import java.util.Arrays;
import java.util.Collection;
import com.lishid.openinv.internal.IPlayerDataManager;
import org.bukkit.Bukkit;
import org.bukkit.OfflinePlayer;
import org.bukkit.Server;
import org.bukkit.entity.Player;
import net.minecraft.server.v1_6_R2.EntityPlayer;
import net.minecraft.server.v1_6_R2.MinecraftServer;
import net.minecraft.server.v1_6_R2.PlayerInteractManager;
import org.bukkit.craftbukkit.v1_6_R2.CraftServer;
import org.bukkit.craftbukkit.v1_6_R2.entity.CraftPlayer;
public class PlayerDataManager implements IPlayerDataManager {
@Override
public Player loadPlayer(OfflinePlayer offline) {
// Ensure the player has data
if (offline == null || !offline.hasPlayedBefore()) {
return null;
}
MinecraftServer server = ((CraftServer) Bukkit.getServer()).getServer();
// Create an entity to load the player data
EntityPlayer entity = new EntityPlayer(server, server.getWorldServer(0), offline.getName(),
new PlayerInteractManager(server.getWorldServer(0)));
// Get the bukkit entity
Player target = (entity == null) ? null : entity.getBukkitEntity();
if (target != null) {
// Load data
target.loadData();
}
// Return the entity
return target;
}
@Override
public String getPlayerDataID(OfflinePlayer player) {
return player.getName();
}
@Override
public OfflinePlayer getPlayerByID(String identifier) {
OfflinePlayer player = Bukkit.getOfflinePlayer(identifier);
// Ensure player is a real player, otherwise return null
if (player == null || !player.hasPlayedBefore() && !player.isOnline()) {
return null;
}
return player;
}
@Override
public Collection<? extends Player> getOnlinePlayers() {
return Arrays.asList(Bukkit.getOnlinePlayers());
}
public static EntityPlayer getHandle(Player player) {
if (player instanceof CraftPlayer) {
return ((CraftPlayer) player).getHandle();
}
Server server = player.getServer();
EntityPlayer nmsPlayer = null;
if (server instanceof CraftServer) {
nmsPlayer = ((CraftServer) server).getHandle().getPlayer(player.getName());
}
if (nmsPlayer == null) {
// Could use reflection to examine fields, but it's honestly not worth the bother.
throw new RuntimeException("Unable to fetch EntityPlayer from provided Player implementation");
}
return nmsPlayer;
}
}

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/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_6_R2;
import net.minecraft.server.v1_6_R2.ContainerChest;
import net.minecraft.server.v1_6_R2.EntityHuman;
import net.minecraft.server.v1_6_R2.IInventory;
import net.minecraft.server.v1_6_R2.ItemStack;
import net.minecraft.server.v1_6_R2.PlayerInventory;
public class SilentContainerChest extends ContainerChest {
public SilentContainerChest(IInventory i1, IInventory i2) {
super(i1, i2);
// Send close signal
i2.g();
}
@Override
public void b(EntityHuman entityHuman) {
// Don't send close signal twice, might screw up
PlayerInventory playerinventory = entityHuman.inventory;
if (playerinventory.getCarried() != null) {
ItemStack carried = playerinventory.getCarried();
playerinventory.setCarried(null);
entityHuman.drop(carried);
}
}
}

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/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_6_R2;
import java.lang.reflect.Field;
import java.util.ArrayList;
import java.util.List;
import com.lishid.openinv.internal.ISpecialEnderChest;
import org.bukkit.entity.HumanEntity;
import org.bukkit.entity.Player;
import org.bukkit.inventory.Inventory;
import org.bukkit.inventory.InventoryHolder;
import net.minecraft.server.v1_6_R2.EntityPlayer;
import net.minecraft.server.v1_6_R2.IInventory;
import net.minecraft.server.v1_6_R2.InventoryEnderChest;
import net.minecraft.server.v1_6_R2.InventorySubcontainer;
import net.minecraft.server.v1_6_R2.ItemStack;
import org.bukkit.craftbukkit.v1_6_R2.entity.CraftHumanEntity;
import org.bukkit.craftbukkit.v1_6_R2.entity.CraftPlayer;
import org.bukkit.craftbukkit.v1_6_R2.inventory.CraftInventory;
public class SpecialEnderChest extends InventorySubcontainer implements IInventory, ISpecialEnderChest {
private final InventoryEnderChest enderChest;
private final CraftInventory inventory = new CraftInventory(this);
private final List<HumanEntity> transaction = new ArrayList<HumanEntity>();
private boolean playerOnline = false;
private CraftPlayer owner;
private int maxStack = MAX_STACK;
public SpecialEnderChest(Player player, Boolean online) {
super(PlayerDataManager.getHandle(player).getEnderChest().getName(),
PlayerDataManager.getHandle(player).getEnderChest().c(),
PlayerDataManager.getHandle(player).getEnderChest().getSize());
EntityPlayer nmsPlayer = PlayerDataManager.getHandle(player);
this.enderChest = nmsPlayer.getEnderChest();
this.owner = nmsPlayer.getBukkitEntity();
this.items = enderChest.getContents();
}
@Override
public Inventory getBukkitInventory() {
return inventory;
}
@Override
public void setPlayerOnline(Player player) {
if (!playerOnline) {
try {
EntityPlayer nmsPlayer = PlayerDataManager.getHandle(player);
this.owner = nmsPlayer.getBukkitEntity();
InventoryEnderChest playerEnderChest = nmsPlayer.getEnderChest();
Field field = playerEnderChest.getClass().getField("items");
field.setAccessible(true);
field.set(playerEnderChest, this.items);
} catch (Exception e) {}
playerOnline = true;
}
}
@Override
public void setPlayerOffline() {
playerOnline = false;
}
@Override
public boolean isInUse() {
return !this.getViewers().isEmpty();
}
@Override
public ItemStack[] getContents() {
return this.items;
}
@Override
public void onOpen(CraftHumanEntity who) {
transaction.add(who);
}
@Override
public void onClose(CraftHumanEntity who) {
transaction.remove(who);
}
@Override
public List<HumanEntity> getViewers() {
return transaction;
}
@Override
public InventoryHolder getOwner() {
return this.owner;
}
@Override
public void setMaxStackSize(int size) {
maxStack = size;
}
@Override
public int getMaxStackSize() {
return maxStack;
}
@Override
public void update() {
super.update();
enderChest.update();
}
}

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/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_6_R2;
import com.lishid.openinv.internal.ISpecialPlayerInventory;
import org.bukkit.entity.Player;
import org.bukkit.inventory.Inventory;
import net.minecraft.server.v1_6_R2.ItemStack;
import net.minecraft.server.v1_6_R2.PlayerInventory;
import org.bukkit.craftbukkit.v1_6_R2.inventory.CraftInventory;
public class SpecialPlayerInventory extends PlayerInventory implements ISpecialPlayerInventory {
private final ItemStack[] extra = new ItemStack[5];
private final CraftInventory inventory = new CraftInventory(this);
private boolean playerOnline = false;
public SpecialPlayerInventory(Player bukkitPlayer, Boolean online) {
super(PlayerDataManager.getHandle(bukkitPlayer));
this.playerOnline = online;
this.items = player.inventory.items;
this.armor = player.inventory.armor;
}
@Override
public Inventory getBukkitInventory() {
return inventory;
}
@Override
public void setPlayerOnline(Player player) {
if (!playerOnline) {
this.player = PlayerDataManager.getHandle(player);
this.player.inventory.items = this.items;
this.player.inventory.armor = this.armor;
playerOnline = true;
}
}
@Override
public void setPlayerOffline() {
playerOnline = false;
}
@Override
public boolean isInUse() {
return !this.getViewers().isEmpty();
}
@Override
public ItemStack[] getContents() {
ItemStack[] contents = new ItemStack[getSize()];
System.arraycopy(items, 0, contents, 0, items.length);
System.arraycopy(armor, 0, contents, items.length, armor.length);
return contents;
}
@Override
public int getSize() {
return super.getSize() + 5;
}
@Override
public ItemStack getItem(int i) {
ItemStack[] is = this.items;
if (i >= is.length) {
i -= is.length;
is = this.armor;
} else {
i = getReversedItemSlotNum(i);
}
if (i >= is.length) {
i -= is.length;
is = this.extra;
} else if (is == this.armor) {
i = getReversedArmorSlotNum(i);
}
return is[i];
}
@Override
public ItemStack splitStack(int i, int j) {
ItemStack[] is = this.items;
if (i >= is.length) {
i -= is.length;
is = this.armor;
} else {
i = getReversedItemSlotNum(i);
}
if (i >= is.length) {
i -= is.length;
is = this.extra;
} else if (is == this.armor) {
i = getReversedArmorSlotNum(i);
}
if (is[i] != null) {
ItemStack itemstack;
if (is[i].count <= j) {
itemstack = is[i];
is[i] = null;
return itemstack;
} else {
itemstack = is[i].a(j);
if (is[i].count == 0) {
is[i] = null;
}
return itemstack;
}
}
return null;
}
@Override
public ItemStack splitWithoutUpdate(int i) {
ItemStack[] is = this.items;
if (i >= is.length) {
i -= is.length;
is = this.armor;
} else {
i = getReversedItemSlotNum(i);
}
if (i >= is.length) {
i -= is.length;
is = this.extra;
} else if (is == this.armor) {
i = getReversedArmorSlotNum(i);
}
if (is[i] != null) {
ItemStack itemstack = is[i];
is[i] = null;
return itemstack;
}
return null;
}
@Override
public void setItem(int i, ItemStack itemstack) {
ItemStack[] is = this.items;
if (i >= is.length) {
i -= is.length;
is = this.armor;
} else {
i = getReversedItemSlotNum(i);
}
if (i >= is.length) {
i -= is.length;
is = this.extra;
} else if (is == this.armor) {
i = getReversedArmorSlotNum(i);
}
// Effects
if (is == this.extra) {
player.drop(itemstack);
itemstack = null;
}
is[i] = itemstack;
player.defaultContainer.b();
}
private int getReversedItemSlotNum(int i) {
if (i >= 27) {
return i - 27;
}
return i + 9;
}
private int getReversedArmorSlotNum(int i) {
if (i == 0) {
return 3;
}
if (i == 1) {
return 2;
}
if (i == 2) {
return 1;
}
if (i == 3) {
return 0;
}
return i;
}
@Override
public String getName() {
if (player.getName().length() > 16) {
return player.getName().substring(0, 16);
}
return player.getName();
}
}

28
internal/v1_6_R3/pom.xml Normal file
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<project xmlns="http://maven.apache.org/POM/4.0.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
xsi:schemaLocation="http://maven.apache.org/POM/4.0.0 http://maven.apache.org/xsd/maven-4.0.0.xsd">
<modelVersion>4.0.0</modelVersion>
<parent>
<groupId>com.lishid</groupId>
<artifactId>openinvinternal</artifactId>
<version>3.2.0</version>
</parent>
<artifactId>openinvadapter1_6_R3</artifactId>
<name>OpenInvAdapter1_6_R3</name>
<dependencies>
<dependency>
<groupId>org.bukkit</groupId>
<artifactId>craftbukkit</artifactId>
<version>1.6.4-R2.0</version>
<scope>provided</scope>
</dependency>
<dependency>
<groupId>com.lishid</groupId>
<artifactId>openinvcommon</artifactId>
<version>3.2.0</version>
</dependency>
</dependencies>
</project>

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/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_6_R3;
import com.lishid.openinv.internal.IAnySilentContainer;
import org.bukkit.ChatColor;
import org.bukkit.Material;
import org.bukkit.entity.Player;
import net.minecraft.server.v1_6_R3.AxisAlignedBB;
import net.minecraft.server.v1_6_R3.BlockEnderChest;
import net.minecraft.server.v1_6_R3.Container;
import net.minecraft.server.v1_6_R3.EntityOcelot;
import net.minecraft.server.v1_6_R3.EntityPlayer;
import net.minecraft.server.v1_6_R3.IInventory;
import net.minecraft.server.v1_6_R3.InventoryEnderChest;
import net.minecraft.server.v1_6_R3.InventoryLargeChest;
import net.minecraft.server.v1_6_R3.Packet100OpenWindow;
import net.minecraft.server.v1_6_R3.TileEntityChest;
import net.minecraft.server.v1_6_R3.TileEntityEnderChest;
import net.minecraft.server.v1_6_R3.World;
import org.bukkit.craftbukkit.v1_6_R3.event.CraftEventFactory;
public class AnySilentContainer implements IAnySilentContainer {
@Override
public boolean isAnySilentContainer(org.bukkit.block.Block block) {
return block.getType() == Material.ENDER_CHEST || block.getState() instanceof org.bukkit.block.Chest;
}
@Override
public boolean isAnyContainerNeeded(Player p, org.bukkit.block.Block block) {
// FOR REFERENCE, LOOK AT net.minecraft.server.BlockChest
EntityPlayer player = PlayerDataManager.getHandle(p);
World world = player.world;
if (block instanceof BlockEnderChest) {
// Ender chests are not blocked by ocelots.
return world.t(block.getX(), block.getY() + 1, block.getZ());
}
// If block or ocelot on top
if (isBlockedChest(world, block.getX(), block.getY() + 1, block.getZ())) {
return true;
}
int id = world.getTypeId(block.getX(), block.getY(), block.getZ());
// If block next to chest is chest and has a block or ocelot on top
if (world.getTypeId(block.getX(), block.getY(), block.getZ() + 1) == id) {
return isBlockedChest(world, block.getX(), block.getY() + 1, block.getZ() + 1);
} else if(world.getTypeId(block.getX(), block.getY(), block.getZ() - 1) == id) {
return isBlockedChest(world, block.getX(), block.getY() + 1, block.getZ() - 1);
} else if (world.getTypeId(block.getX() + 1, block.getY(), block.getZ()) == id) {
return isBlockedChest(world, block.getX() + 1, block.getY() + 1, block.getZ());
} else if (world.getTypeId(block.getX() - 1, block.getY(), block.getZ()) == id) {
return isBlockedChest(world, block.getX() - 1, block.getY() + 1, block.getZ());
}
return false;
}
private boolean isBlockedChest(World world, int x, int y, int z) {
return world.t(x, y + 1, z) || hasOcelotOnTop(world, x, y, z);
}
private boolean hasOcelotOnTop(World world, int x, int y, int z) {
for (Object localEntity : world.a(EntityOcelot.class,
AxisAlignedBB.a(x, y + 1, z, x + 1, y + 2, z + 1))) {
EntityOcelot localEntityOcelot = (EntityOcelot) localEntity;
if (localEntityOcelot.isSitting()) {
return true;
}
}
return false;
}
@Override
public boolean activateContainer(Player p, boolean silentchest, org.bukkit.block.Block block) {
EntityPlayer player = PlayerDataManager.getHandle(p);
// Silent ender chest is API-only
if (silentchest && block.getType() == Material.ENDER_CHEST) {
p.openInventory(p.getEnderChest());
return true;
}
World world = player.world;
Object tile = world.getTileEntity(block.getX(), block.getY(), block.getZ());
if (tile == null) {
return false;
}
if (tile instanceof TileEntityEnderChest) {
// Anychest ender chest. See net.minecraft.server.BlockEnderChest
InventoryEnderChest enderChest = player.getEnderChest();
enderChest.a((TileEntityEnderChest) tile);
player.openContainer(enderChest);
return true;
}
if (!(tile instanceof IInventory)) {
return false;
}
IInventory inventory = (IInventory) tile;
int id = world.getTypeId(block.getX(), block.getY(), block.getZ());
if (world.getTypeId(block.getX(), block.getY(), block.getZ() + 1) == id) {
inventory = new InventoryLargeChest("container.chestDouble", inventory, (TileEntityChest) world.getTileEntity(block.getX(), block.getY(), block.getZ() + 1));
} else if (world.getTypeId(block.getX(), block.getY(), block.getZ() - 1) == id) {
inventory = new InventoryLargeChest("container.chestDouble", (TileEntityChest) world.getTileEntity(block.getX(), block.getY(), block.getZ() - 1), inventory);
} else if (world.getTypeId(block.getX() + 1, block.getY(), block.getZ()) == id) {
inventory = new InventoryLargeChest("container.chestDouble", inventory, (TileEntityChest) world.getTileEntity(block.getX() + 1, block.getY(), block.getZ()));
} else if (world.getTypeId(block.getX() - 1, block.getY(), block.getZ()) == id) {
inventory = new InventoryLargeChest("container.chestDouble", (TileEntityChest) world.getTileEntity(block.getX() - 1, block.getY(), block.getZ()), inventory);
}
// AnyChest only
if (!silentchest) {
player.openContainer(inventory);
return true;
}
// SilentChest
try {
// Call InventoryOpenEvent
Container container = new SilentContainerChest(player.inventory, inventory);
container = CraftEventFactory.callInventoryOpenEvent(player, container);
if (container == null) {
return false;
}
// Open window
int windowId = player.nextContainerCounter();
player.playerConnection.sendPacket(new Packet100OpenWindow(windowId, 0, inventory.getName(), inventory.getSize(), true));
player.activeContainer = container;
player.activeContainer.windowId = windowId;
player.activeContainer.addSlotListener(player);
return true;
} catch (Exception e) {
e.printStackTrace();
p.sendMessage(ChatColor.RED + "Error while sending silent container.");
return false;
}
}
}

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/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_6_R3;
import com.lishid.openinv.internal.IInventoryAccess;
import com.lishid.openinv.internal.ISpecialEnderChest;
import com.lishid.openinv.internal.ISpecialPlayerInventory;
import com.lishid.openinv.util.InternalAccessor;
import org.bukkit.inventory.Inventory;
import net.minecraft.server.v1_6_R3.IInventory;
import org.bukkit.craftbukkit.v1_6_R3.inventory.CraftInventory;
public class InventoryAccess implements IInventoryAccess {
@Override
public boolean isSpecialPlayerInventory(Inventory inventory) {
if (inventory instanceof CraftInventory) {
return ((CraftInventory) inventory).getInventory() instanceof ISpecialPlayerInventory;
}
return InternalAccessor.grabFieldOfTypeFromObject(IInventory.class, inventory) instanceof ISpecialPlayerInventory;
}
@Override
public ISpecialPlayerInventory getSpecialPlayerInventory(Inventory inventory) {
IInventory inv;
if (inventory instanceof CraftInventory) {
inv = ((CraftInventory) inventory).getInventory();
} else {
inv = InternalAccessor.grabFieldOfTypeFromObject(IInventory.class, inventory);
}
if (inv instanceof SpecialPlayerInventory) {
return (SpecialPlayerInventory) inv;
}
return null;
}
@Override
public boolean isSpecialEnderChest(Inventory inventory) {
if (inventory instanceof CraftInventory) {
return ((CraftInventory) inventory).getInventory() instanceof ISpecialEnderChest;
}
return InternalAccessor.grabFieldOfTypeFromObject(IInventory.class, inventory) instanceof ISpecialEnderChest;
}
@Override
public ISpecialEnderChest getSpecialEnderChest(Inventory inventory) {
IInventory inv;
if (inventory instanceof CraftInventory) {
inv = ((CraftInventory) inventory).getInventory();
} else {
inv = InternalAccessor.grabFieldOfTypeFromObject(IInventory.class, inventory);
}
if (inv instanceof SpecialEnderChest) {
return (SpecialEnderChest) inv;
}
return null;
}
}

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/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_6_R3;
import java.util.Arrays;
import java.util.Collection;
import com.lishid.openinv.internal.IPlayerDataManager;
import org.bukkit.Bukkit;
import org.bukkit.OfflinePlayer;
import org.bukkit.Server;
import org.bukkit.entity.Player;
import net.minecraft.server.v1_6_R3.EntityPlayer;
import net.minecraft.server.v1_6_R3.MinecraftServer;
import net.minecraft.server.v1_6_R3.PlayerInteractManager;
import org.bukkit.craftbukkit.v1_6_R3.CraftServer;
import org.bukkit.craftbukkit.v1_6_R3.entity.CraftPlayer;
public class PlayerDataManager implements IPlayerDataManager {
@Override
public Player loadPlayer(OfflinePlayer offline) {
// Ensure the player has data
if (offline == null || !offline.hasPlayedBefore()) {
return null;
}
MinecraftServer server = ((CraftServer) Bukkit.getServer()).getServer();
// Create an entity to load the player data
EntityPlayer entity = new EntityPlayer(server, server.getWorldServer(0), offline.getName(),
new PlayerInteractManager(server.getWorldServer(0)));
// Get the bukkit entity
Player target = (entity == null) ? null : entity.getBukkitEntity();
if (target != null) {
// Load data
target.loadData();
}
// Return the entity
return target;
}
@Override
public String getPlayerDataID(OfflinePlayer player) {
return player.getName();
}
@Override
public OfflinePlayer getPlayerByID(String identifier) {
OfflinePlayer player = Bukkit.getOfflinePlayer(identifier);
// Ensure player is a real player, otherwise return null
if (player == null || !player.hasPlayedBefore() && !player.isOnline()) {
return null;
}
return player;
}
@Override
public Collection<? extends Player> getOnlinePlayers() {
return Arrays.asList(Bukkit.getOnlinePlayers());
}
public static EntityPlayer getHandle(Player player) {
if (player instanceof CraftPlayer) {
return ((CraftPlayer) player).getHandle();
}
Server server = player.getServer();
EntityPlayer nmsPlayer = null;
if (server instanceof CraftServer) {
nmsPlayer = ((CraftServer) server).getHandle().getPlayer(player.getName());
}
if (nmsPlayer == null) {
// Could use reflection to examine fields, but it's honestly not worth the bother.
throw new RuntimeException("Unable to fetch EntityPlayer from provided Player implementation");
}
return nmsPlayer;
}
}

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/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_6_R3;
import net.minecraft.server.v1_6_R3.ContainerChest;
import net.minecraft.server.v1_6_R3.EntityHuman;
import net.minecraft.server.v1_6_R3.IInventory;
import net.minecraft.server.v1_6_R3.ItemStack;
import net.minecraft.server.v1_6_R3.PlayerInventory;
public class SilentContainerChest extends ContainerChest {
public SilentContainerChest(IInventory i1, IInventory i2) {
super(i1, i2);
// Send close signal
i2.g();
}
@Override
public void b(EntityHuman entityHuman) {
// Don't send close signal twice, might screw up
PlayerInventory playerinventory = entityHuman.inventory;
if (playerinventory.getCarried() != null) {
ItemStack carried = playerinventory.getCarried();
playerinventory.setCarried(null);
entityHuman.drop(carried);
}
}
}

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/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_6_R3;
import java.lang.reflect.Field;
import java.util.ArrayList;
import java.util.List;
import com.lishid.openinv.internal.ISpecialEnderChest;
import org.bukkit.entity.HumanEntity;
import org.bukkit.entity.Player;
import org.bukkit.inventory.Inventory;
import org.bukkit.inventory.InventoryHolder;
import net.minecraft.server.v1_6_R3.EntityPlayer;
import net.minecraft.server.v1_6_R3.IInventory;
import net.minecraft.server.v1_6_R3.InventoryEnderChest;
import net.minecraft.server.v1_6_R3.InventorySubcontainer;
import net.minecraft.server.v1_6_R3.ItemStack;
import org.bukkit.craftbukkit.v1_6_R3.entity.CraftHumanEntity;
import org.bukkit.craftbukkit.v1_6_R3.entity.CraftPlayer;
import org.bukkit.craftbukkit.v1_6_R3.inventory.CraftInventory;
public class SpecialEnderChest extends InventorySubcontainer implements IInventory, ISpecialEnderChest {
private final InventoryEnderChest enderChest;
private final CraftInventory inventory = new CraftInventory(this);
private final List<HumanEntity> transaction = new ArrayList<HumanEntity>();
private boolean playerOnline = false;
private CraftPlayer owner;
private int maxStack = MAX_STACK;
public SpecialEnderChest(Player player, Boolean online) {
super(PlayerDataManager.getHandle(player).getEnderChest().getName(),
PlayerDataManager.getHandle(player).getEnderChest().c(),
PlayerDataManager.getHandle(player).getEnderChest().getSize());
EntityPlayer nmsPlayer = PlayerDataManager.getHandle(player);
this.enderChest = nmsPlayer.getEnderChest();
this.owner = nmsPlayer.getBukkitEntity();
this.items = enderChest.getContents();
}
@Override
public Inventory getBukkitInventory() {
return inventory;
}
@Override
public void setPlayerOnline(Player player) {
if (!playerOnline) {
try {
EntityPlayer nmsPlayer = PlayerDataManager.getHandle(player);
this.owner = nmsPlayer.getBukkitEntity();
InventoryEnderChest playerEnderChest = nmsPlayer.getEnderChest();
Field field = playerEnderChest.getClass().getField("items");
field.setAccessible(true);
field.set(playerEnderChest, this.items);
} catch (Exception e) {}
playerOnline = true;
}
}
@Override
public void setPlayerOffline() {
playerOnline = false;
}
@Override
public boolean isInUse() {
return !this.getViewers().isEmpty();
}
@Override
public ItemStack[] getContents() {
return this.items;
}
@Override
public void onOpen(CraftHumanEntity who) {
transaction.add(who);
}
@Override
public void onClose(CraftHumanEntity who) {
transaction.remove(who);
}
@Override
public List<HumanEntity> getViewers() {
return transaction;
}
@Override
public InventoryHolder getOwner() {
return this.owner;
}
@Override
public void setMaxStackSize(int size) {
maxStack = size;
}
@Override
public int getMaxStackSize() {
return maxStack;
}
@Override
public void update() {
super.update();
enderChest.update();
}
}

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/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_6_R3;
import com.lishid.openinv.internal.ISpecialPlayerInventory;
import org.bukkit.entity.Player;
import org.bukkit.inventory.Inventory;
import net.minecraft.server.v1_6_R3.ItemStack;
import net.minecraft.server.v1_6_R3.PlayerInventory;
import org.bukkit.craftbukkit.v1_6_R3.inventory.CraftInventory;
public class SpecialPlayerInventory extends PlayerInventory implements ISpecialPlayerInventory {
private final ItemStack[] extra = new ItemStack[5];
private final CraftInventory inventory = new CraftInventory(this);
private boolean playerOnline = false;
public SpecialPlayerInventory(Player bukkitPlayer, Boolean online) {
super(PlayerDataManager.getHandle(bukkitPlayer));
this.playerOnline = online;
this.items = player.inventory.items;
this.armor = player.inventory.armor;
}
@Override
public Inventory getBukkitInventory() {
return inventory;
}
@Override
public void setPlayerOnline(Player player) {
if (!playerOnline) {
this.player = PlayerDataManager.getHandle(player);
this.player.inventory.items = this.items;
this.player.inventory.armor = this.armor;
playerOnline = true;
}
}
@Override
public void setPlayerOffline() {
playerOnline = false;
}
@Override
public boolean isInUse() {
return !this.getViewers().isEmpty();
}
@Override
public ItemStack[] getContents() {
ItemStack[] contents = new ItemStack[getSize()];
System.arraycopy(items, 0, contents, 0, items.length);
System.arraycopy(armor, 0, contents, items.length, armor.length);
return contents;
}
@Override
public int getSize() {
return super.getSize() + 5;
}
@Override
public ItemStack getItem(int i) {
ItemStack[] is = this.items;
if (i >= is.length) {
i -= is.length;
is = this.armor;
} else {
i = getReversedItemSlotNum(i);
}
if (i >= is.length) {
i -= is.length;
is = this.extra;
} else if (is == this.armor) {
i = getReversedArmorSlotNum(i);
}
return is[i];
}
@Override
public ItemStack splitStack(int i, int j) {
ItemStack[] is = this.items;
if (i >= is.length) {
i -= is.length;
is = this.armor;
} else {
i = getReversedItemSlotNum(i);
}
if (i >= is.length) {
i -= is.length;
is = this.extra;
} else if (is == this.armor) {
i = getReversedArmorSlotNum(i);
}
if (is[i] != null) {
ItemStack itemstack;
if (is[i].count <= j) {
itemstack = is[i];
is[i] = null;
return itemstack;
} else {
itemstack = is[i].a(j);
if (is[i].count == 0) {
is[i] = null;
}
return itemstack;
}
}
return null;
}
@Override
public ItemStack splitWithoutUpdate(int i) {
ItemStack[] is = this.items;
if (i >= is.length) {
i -= is.length;
is = this.armor;
} else {
i = getReversedItemSlotNum(i);
}
if (i >= is.length) {
i -= is.length;
is = this.extra;
} else if (is == this.armor) {
i = getReversedArmorSlotNum(i);
}
if (is[i] != null) {
ItemStack itemstack = is[i];
is[i] = null;
return itemstack;
}
return null;
}
@Override
public void setItem(int i, ItemStack itemstack) {
ItemStack[] is = this.items;
if (i >= is.length) {
i -= is.length;
is = this.armor;
} else {
i = getReversedItemSlotNum(i);
}
if (i >= is.length) {
i -= is.length;
is = this.extra;
} else if (is == this.armor) {
i = getReversedArmorSlotNum(i);
}
// Effects
if (is == this.extra) {
player.drop(itemstack);
itemstack = null;
}
is[i] = itemstack;
player.defaultContainer.b();
}
private int getReversedItemSlotNum(int i) {
if (i >= 27)
return i - 27;
else
return i + 9;
}
private int getReversedArmorSlotNum(int i) {
if (i == 0)
return 3;
if (i == 1)
return 2;
if (i == 2)
return 1;
if (i == 3)
return 0;
else
return i;
}
@Override
public String getName() {
if (player.getName().length() > 16) {
return player.getName().substring(0, 16);
}
return player.getName();
}
}

28
internal/v1_7_R1/pom.xml Normal file
View File

@@ -0,0 +1,28 @@
<project xmlns="http://maven.apache.org/POM/4.0.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
xsi:schemaLocation="http://maven.apache.org/POM/4.0.0 http://maven.apache.org/xsd/maven-4.0.0.xsd">
<modelVersion>4.0.0</modelVersion>
<parent>
<groupId>com.lishid</groupId>
<artifactId>openinvinternal</artifactId>
<version>3.2.0</version>
</parent>
<artifactId>openinvadapter1_7_R1</artifactId>
<name>OpenInvAdapter1_7_R1</name>
<dependencies>
<dependency>
<groupId>org.bukkit</groupId>
<artifactId>craftbukkit</artifactId>
<version>1.7.2-R0.4</version>
<scope>provided</scope>
</dependency>
<dependency>
<groupId>com.lishid</groupId>
<artifactId>openinvcommon</artifactId>
<version>3.2.0</version>
</dependency>
</dependencies>
</project>

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