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44 Commits

Author SHA1 Message Date
Lishid
e4c23a777e Reworked UUID logic 2015-07-10 16:01:28 -07:00
Lishid
4f40459b96 Merge pull request #29 from ShadowRanger/master
Fix & improve UUID retrieval
2015-07-10 15:55:17 -07:00
ShadowRanger
791368b100 Fix & improve UUID retrieval 2015-07-10 19:44:45 +10:00
ShadowRanger
5dd3f5bbd7 Merge pull request #27 from ShadowRanger/master
Bug fixes, changes & improvements
2015-06-25 10:17:14 +10:00
ShadowRanger
d1d60e55d5 More fixes and improvements - continued 2015-06-24 19:37:09 +10:00
ShadowRanger
471b631838 More fixes and improvements - continued 2015-06-24 19:19:45 +10:00
ShadowRanger
2f1fd87435 More fixes and improvements 2015-06-23 19:07:19 +10:00
ShadowRanger
a03c73f8d6 More fixes and improvements 2015-06-23 19:05:26 +10:00
ShadowRanger
f7029e5ee2 Another small change 2015-06-23 16:46:14 +10:00
ShadowRanger
802e405c4e Small change to update not required message 2015-06-23 16:28:58 +10:00
ShadowRanger
55deabe56b Small fixes 2015-06-23 16:17:51 +10:00
ShadowRanger
f8e4e69e53 Bug fix and changes 2015-06-23 15:11:35 +10:00
ShadowRanger
3c7d1696ff Bug fix and changes 2015-06-23 13:35:25 +10:00
ShadowRanger
902def1dd7 Bug fix and changes 2015-06-23 13:31:26 +10:00
ShadowRanger
f260ed1175 Merge pull request #26 from ShadowRanger/master
General refactoring + minor changes
2015-06-22 20:30:14 +10:00
ShadowRanger
bc40e91215 Minor no permissions message change 2015-06-22 20:26:36 +10:00
ShadowRanger
120b35d394 General refactoring - revert mistake 2015-06-22 20:17:30 +10:00
ShadowRanger
ded568ec3f General refactoring 2015-06-22 20:15:28 +10:00
Lishid
e958059572 Merge pull request #25 from ShadowRanger/master
Maven, UUIDs, dropped support for old CB, and a bunch of good stuff.
2015-06-22 01:56:48 -07:00
ShadowRanger
d988becf1f Migrate to UUID usage 2015-06-22 18:30:27 +10:00
ShadowRanger
e8476d5b05 Migrate to UUID usage 2015-06-22 12:03:04 +10:00
Lishid
1ea0307156 Merge pull request #21 from Phoenix616/master
Asynchronous offline player lookup
2015-05-26 22:09:41 -07:00
Max Lee
4ae47b09dc Update to v1_8_R3 NMS (1.8.4 to 1.8.6) 2015-05-27 02:13:20 +02:00
Max Lee
3e9bb63894 We are working with tasks here. 2015-04-03 01:39:08 +02:00
Max Lee
dce86d9c69 Made enderchests equally protected as inventories 2015-04-03 01:34:32 +02:00
Max Lee
4013098201 Add crossworld check to enderchests 2015-04-03 01:32:38 +02:00
Max Lee
56f633d58b world not work 2015-04-03 01:32:10 +02:00
Max Lee
6c1fb14cda Make inventory lookup of offline players asynchron 2015-04-03 01:30:42 +02:00
Max Lee
ad0e55cf4c Fix armor 2015-04-03 00:44:09 +02:00
Max Lee
c4fb5489fa Try to get the offline player directly 2015-04-03 00:29:51 +02:00
Lishid
3d3006c681 Merge pull request #19 from Hummer12007/master
Added CraftBukkit v1_8_R2 support
2015-03-14 18:09:48 -04:00
Hummer12007
a9d983ddc6 Added CraftBukkit v1_8_R2 support 2015-03-14 23:12:48 +02:00
Lishid
f6554a2a51 Merge pull request #17 from Hummer12007/master
Fix trapped chests linking with ordinary chests, instead of trapped ones
2015-01-13 21:46:56 -05:00
Hummer12007
ec3426b827 Use the same method for getting BlockChest, when checking whether AnyChest is needed due to the side block as in d0494aa2 2015-01-13 21:55:16 +02:00
Hummer12007
d0494aa2e7 Fix trapped chests linking with ordinary chests, instead of trapped ones. 2015-01-13 21:48:27 +02:00
lishid
6adcd491db Added targets path to gitignore 2015-01-05 21:21:44 -05:00
lishid
bc709336e1 Fixed silent chest issues 2015-01-05 21:15:35 -05:00
lishid
7d56a04283 Derp... 2014-12-31 16:26:54 -05:00
lishid
7851404d69 Fixed constructor not found issue. 2014-12-31 10:50:19 -05:00
lishid
30b5acc3b4 Removed duplicate file 2014-12-30 22:31:54 -05:00
lishid
29b0bc980f minor refactor + update internal chest logic 2014-12-30 22:28:52 -05:00
lishid
b05279ed4b Moved to proper directories 2014-12-30 22:15:43 -05:00
Lishid
88f3cb0a3f Merge pull request #16 from Fysac/master
Add support for CB 1.8 R1
2014-12-01 11:46:07 -08:00
Fysac
f48fdac085 Add support for CB 1.8 R1 2014-12-01 12:18:43 -05:00
145 changed files with 1997 additions and 13700 deletions

9
.gitignore vendored Normal file
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@@ -0,0 +1,9 @@
/.settings
/.gitignore
/.project
/.classpath
/.idea
/target
/bin
/lib
/out

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@@ -1,16 +1,3 @@
## Goals
This fork of OpenInv was created when the lag caused by offline player lookups post-UUID migration became too much to bear. Overall, it does not differ much from the original.
### Changes of Note
- Removed updater
- Removed wand
- New configuration option `DisableSaving`: Inventory edits will not be saved unless the user is online.
## Previous Versions
This fork supports any version after 1.4.5. Binaries are available in the [releases tab](https://github.com/Jikoo/OpenInv/releases). Please allow a brief period after the release of a new version for updates.
## License
```
Copyright (C) 2011-2014 lishid. All rights reserved. Copyright (C) 2011-2014 lishid. All rights reserved.
This program is free software: you can redistribute it and/or modify This program is free software: you can redistribute it and/or modify
@@ -24,4 +11,3 @@ GNU General Public License for more details.
You should have received a copy of the GNU General Public License You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>. along with this program. If not, see <http://www.gnu.org/licenses/>.
```

211
pom.xml
View File

@@ -1,155 +1,62 @@
<project xmlns="http://maven.apache.org/POM/4.0.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://maven.apache.org/POM/4.0.0 http://maven.apache.org/xsd/maven-4.0.0.xsd"> <project xmlns="http://maven.apache.org/POM/4.0.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
<modelVersion>4.0.0</modelVersion> xsi:schemaLocation="http://maven.apache.org/POM/4.0.0 http://maven.apache.org/xsd/maven-4.0.0.xsd">
<groupId>OpenInv</groupId> <modelVersion>4.0.0</modelVersion>
<artifactId>OpenInv</artifactId> <groupId>com.lishid</groupId>
<version>0.0.1-SNAPSHOT</version> <artifactId>openinv</artifactId>
<packaging>jar</packaging>
<version>2.3.1</version>
<name>OpenInv</name>
<url>http://dev.bukkit.org/bukkit-plugins/openinv/</url>
<dependencies> <properties>
<dependency> <project.build.sourceEncoding>UTF-8</project.build.sourceEncoding>
<groupId>org.spigotmc</groupId> </properties>
<artifactId>spigot</artifactId>
<version>1.10-R0.1-SNAPSHOT</version>
<scope>provided</scope>
<classifier>v1_10_R1</classifier>
</dependency>
<dependency>
<groupId>org.spigotmc</groupId>
<artifactId>spigot</artifactId>
<version>1.9.4-R0.1-SNAPSHOT</version>
<scope>provided</scope>
<classifier>v1_9_R2</classifier>
</dependency>
<dependency>
<groupId>org.spigotmc</groupId>
<artifactId>spigot</artifactId>
<version>1.9-R0.1-SNAPSHOT</version>
<scope>provided</scope>
<classifier>v1_9_R1</classifier>
</dependency>
<dependency>
<groupId>org.spigotmc</groupId>
<artifactId>spigot</artifactId>
<version>1.8.8-R0.1-SNAPSHOT</version>
<scope>provided</scope>
<classifier>v1_8_R3</classifier>
</dependency>
<dependency>
<groupId>org.spigotmc</groupId>
<artifactId>spigot</artifactId>
<version>1.8.3-R0.1-SNAPSHOT</version>
<scope>provided</scope>
<classifier>v1_8_R2</classifier>
</dependency>
<dependency>
<groupId>org.spigotmc</groupId>
<artifactId>spigot</artifactId>
<version>1.8-R0.1-SNAPSHOT</version>
<scope>provided</scope>
<classifier>v1_8_R1</classifier>
</dependency>
<dependency>
<groupId>org.bukkit</groupId>
<artifactId>craftbukkit</artifactId>
<version>1.7.10-R0.1-SNAPSHOT</version>
<scope>provided</scope>
<classifier>v1_7_R4</classifier>
</dependency>
<dependency>
<groupId>org.bukkit</groupId>
<artifactId>craftbukkit</artifactId>
<version>1.7.9-R0.2-SNAPSHOT</version>
<scope>provided</scope>
<classifier>v1_7_R3</classifier>
</dependency>
<dependency>
<groupId>org.bukkit</groupId>
<artifactId>craftbukkit</artifactId>
<version>1.7.5-R0.1-SNAPSHOT</version>
<scope>provided</scope>
<classifier>v1_7_R2</classifier>
</dependency>
<dependency>
<groupId>org.bukkit</groupId>
<artifactId>craftbukkit</artifactId>
<version>1.7.2-R0.4-SNAPSHOT</version>
<scope>provided</scope>
<classifier>v1_7_R1</classifier>
</dependency>
<dependency>
<groupId>org.bukkit</groupId>
<artifactId>craftbukkit</artifactId>
<version>1.6.4-R2.0-SNAPSHOT</version>
<scope>provided</scope>
<classifier>v1_6_R3</classifier>
</dependency>
<dependency>
<groupId>org.bukkit</groupId>
<artifactId>craftbukkit</artifactId>
<version>1.6.2-R1.1-SNAPSHOT</version>
<scope>provided</scope>
<classifier>v1_6_R2</classifier>
</dependency>
<dependency>
<groupId>org.bukkit</groupId>
<artifactId>craftbukkit</artifactId>
<version>1.6.1-R0.1-SNAPSHOT</version>
<scope>provided</scope>
<classifier>v1_6_R1</classifier>
</dependency>
<dependency>
<groupId>org.bukkit</groupId>
<artifactId>craftbukkit</artifactId>
<version>1.5.2-R1.0-SNAPSHOT</version>
<scope>provided</scope>
<classifier>v1_5_R3</classifier>
</dependency>
<dependency>
<groupId>org.bukkit</groupId>
<artifactId>craftbukkit</artifactId>
<version>1.5.1-R0.1-SNAPSHOT</version>
<scope>provided</scope>
<classifier>v1_5_R2</classifier>
</dependency>
<dependency>
<groupId>org.bukkit</groupId>
<artifactId>craftbukkit</artifactId>
<version>1.5-R0.1-SNAPSHOT</version>
<scope>provided</scope>
<classifier>v1_5_R1</classifier>
</dependency>
<dependency>
<groupId>org.bukkit</groupId>
<artifactId>craftbukkit</artifactId>
<version>1.4.7-R1.1-SNAPSHOT</version>
<scope>provided</scope>
<classifier>v1_4_R1</classifier>
</dependency>
<dependency>
<groupId>org.bukkit</groupId>
<artifactId>craftbukkit</artifactId>
<version>1.4.6-R0.4-SNAPSHOT</version>
<scope>provided</scope>
<classifier>v1_4_6</classifier>
</dependency>
<dependency>
<groupId>org.bukkit</groupId>
<artifactId>craftbukkit</artifactId>
<version>1.4.5-R1.1-SNAPSHOT</version>
<scope>provided</scope>
<classifier>v1_4_5</classifier>
</dependency>
</dependencies>
<build> <repositories>
<plugins> <repository>
<plugin> <id>bukkit-repo</id>
<artifactId>maven-compiler-plugin</artifactId> <url>https://hub.spigotmc.org/nexus/content/groups/public/</url>
<version>3.1</version> </repository>
<configuration> </repositories>
<source>1.6</source>
<target>1.6</target> <dependencies>
</configuration> <dependency>
</plugin> <groupId>org.bukkit</groupId>
</plugins> <artifactId>bukkit</artifactId>
</build> <version>1.8.7-R0.1-SNAPSHOT</version>
<scope>provided</scope>
</dependency>
<dependency>
<groupId>org.bukkit</groupId>
<artifactId>craftbukkit</artifactId>
<version>1.8.7-R0.1-SNAPSHOT</version>
<scope>provided</scope>
</dependency>
</dependencies>
<build>
<defaultGoal>clean install</defaultGoal>
<sourceDirectory>src/main/java</sourceDirectory>
<resources>
<resource>
<directory>src/main/resources</directory>
<filtering>true</filtering>
<excludes>
<exclude>**/*.java</exclude>
</excludes>
</resource>
</resources>
<plugins>
<plugin>
<artifactId>maven-compiler-plugin</artifactId>
<version>2.3.2</version>
<configuration>
<source>1.6</source>
<target>1.6</target>
</configuration>
</plugin>
</plugins>
</build>
</project> </project>

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@@ -0,0 +1,160 @@
package com.lishid.openinv;
import java.io.File;
import java.util.HashMap;
import java.util.Map;
import java.util.Set;
import java.util.UUID;
import org.bukkit.Material;
import org.bukkit.configuration.ConfigurationSection;
import org.bukkit.configuration.file.FileConfiguration;
import com.lishid.openinv.utils.UUIDUtil;
public class ConfigUpdater {
private final OpenInv plugin;
private static final int CONFIG_VERSION = 2;
public ConfigUpdater(OpenInv plugin) {
this.plugin = plugin;
}
private int getConfigVersion() {
return plugin.getConfig().getInt("config-version", 1);
}
private boolean isConfigOutdated() {
return getConfigVersion() < CONFIG_VERSION;
}
public void checkForUpdates() {
if (isConfigOutdated()) {
plugin.getLogger().info("[Config] Update found! Performing update...");
performUpdate();
}
else {
plugin.getLogger().info("[Config] Update not required.");
}
}
private void performUpdate() {
// Update according to the right version
switch (getConfigVersion()) {
case 1:
updateConfig1To2();
break;
}
}
private void updateConfig1To2() {
FileConfiguration config = plugin.getConfig();
// Backup the old config file
File configFile = new File(plugin.getDataFolder(), "config.yml");
File oldConfigFile = new File(plugin.getDataFolder(), "config_old.yml");
configFile.renameTo(oldConfigFile);
if (configFile.exists()) {
configFile.delete();
}
plugin.getLogger().info("[Config] Backup of old config.yml file created.");
// Get the old config settings
int itemOpenInvItemId = config.getInt("ItemOpenInvItemID", 280);
boolean notifySilentChest = config.getBoolean("NotifySilentChest", true);
boolean notifyAnyChest = config.getBoolean("NotifyAnyChest", true);
Map<UUID, Boolean> anyChestToggles = null;
Map<UUID, Boolean> itemOpenInvToggles = null;
Map<UUID, Boolean> silentChestToggles = null;
if (config.isSet("AnyChest")) {
anyChestToggles = updateToggles("AnyChest");
}
if (config.isSet("ItemOpenInv")) {
itemOpenInvToggles = updateToggles("ItemOpenInv");
}
if (config.isSet("SilentChest")) {
silentChestToggles = updateToggles("SilentChest");
}
// Clear the old config
for (String key : config.getKeys(false)) {
config.set(key, null);
}
// Set the new config options
plugin.saveDefaultConfig();
plugin.reloadConfig();
config = plugin.getConfig(); // Refresh the referenced plugin config
config.set("config-version", 2);
config.set("items.open-inv", getMaterialById(itemOpenInvItemId).toString());
config.set("notify.any-chest", notifyAnyChest);
config.set("notify.silent-chest", notifySilentChest);
if (anyChestToggles != null && !anyChestToggles.isEmpty()) {
for (Map.Entry<UUID, Boolean> entry : anyChestToggles.entrySet()) {
config.set("toggles.any-chest." + entry.getKey(), entry.getValue());
}
}
if (itemOpenInvToggles != null && !itemOpenInvToggles.isEmpty()) {
for (Map.Entry<UUID, Boolean> entry : itemOpenInvToggles.entrySet()) {
config.set("toggles.items.open-inv." + entry.getKey(), entry.getValue());
}
}
if (silentChestToggles != null && !silentChestToggles.isEmpty()) {
for (Map.Entry<UUID, Boolean> entry : silentChestToggles.entrySet()) {
config.set("toggles.silent-chest." + entry.getKey(), entry.getValue());
}
}
// Save the new config
plugin.saveConfig();
plugin.getLogger().info("[Config] Update complete.");
}
private Map<UUID, Boolean> updateToggles(String sectionName) {
Map<UUID, Boolean> toggles = new HashMap<UUID, Boolean>();
ConfigurationSection section = plugin.getConfig().getConfigurationSection(sectionName);
Set<String> keys = section.getKeys(false);
if (keys == null || keys.isEmpty()) {
return null;
}
int total = keys.size();
int converted = 0;
for (String playerName : keys) {
UUID uuid = UUIDUtil.getUUIDOf(playerName);
if (uuid != null) {
boolean toggled = section.getBoolean(playerName + ".toggle", false);
toggles.put(uuid, toggled);
converted++;
}
}
plugin.getLogger().info("[Config] Converted (" + converted + "/" + total + ") " + sectionName + " toggle player usernames to UUIDs.");
return toggles;
}
@SuppressWarnings("deprecation")
private Material getMaterialById(int id) {
Material material = Material.getMaterial(id);
if (material == null) {
material = Material.STICK;
}
return material;
}
}

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@@ -18,26 +18,31 @@ package com.lishid.openinv;
import java.util.HashMap; import java.util.HashMap;
import java.util.Map; import java.util.Map;
import java.util.UUID;
import org.bukkit.ChatColor; import org.bukkit.ChatColor;
import org.bukkit.OfflinePlayer; import org.bukkit.Material;
import org.bukkit.configuration.file.FileConfiguration; import org.bukkit.command.CommandSender;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;
import org.bukkit.permissions.Permissible; import org.bukkit.permissions.Permissible;
import org.bukkit.plugin.PluginManager; import org.bukkit.plugin.PluginManager;
import org.bukkit.plugin.java.JavaPlugin; import org.bukkit.plugin.java.JavaPlugin;
import com.lishid.openinv.commands.AnyChestPluginCommand; import com.lishid.openinv.commands.AnyChestCommand;
import com.lishid.openinv.commands.OpenEnderPluginCommand; import com.lishid.openinv.commands.OpenEnderCommand;
import com.lishid.openinv.commands.OpenInvPluginCommand; import com.lishid.openinv.commands.OpenInvCommand;
import com.lishid.openinv.commands.SearchInvPluginCommand; import com.lishid.openinv.commands.SearchEnderCommand;
import com.lishid.openinv.commands.SilentChestPluginCommand; import com.lishid.openinv.commands.SearchInvCommand;
import com.lishid.openinv.internal.IAnySilentChest; import com.lishid.openinv.commands.SilentChestCommand;
import com.lishid.openinv.internal.IInventoryAccess; import com.lishid.openinv.commands.ToggleOpenInvCommand;
import com.lishid.openinv.internal.ISpecialEnderChest; import com.lishid.openinv.internal.AnySilentChest;
import com.lishid.openinv.internal.ISpecialPlayerInventory; import com.lishid.openinv.internal.InventoryAccess;
import com.lishid.openinv.internal.InternalAccessor;
import com.lishid.openinv.internal.PlayerDataManager; import com.lishid.openinv.internal.PlayerDataManager;
import com.lishid.openinv.internal.SpecialEnderChest;
import com.lishid.openinv.internal.SpecialPlayerInventory;
import com.lishid.openinv.listeners.OpenInvEntityListener;
import com.lishid.openinv.listeners.OpenInvInventoryListener;
import com.lishid.openinv.listeners.OpenInvPlayerListener;
/** /**
* Open other player's inventory * Open other player's inventory
@@ -45,173 +50,165 @@ import com.lishid.openinv.internal.PlayerDataManager;
* @author lishid * @author lishid
*/ */
public class OpenInv extends JavaPlugin { public class OpenInv extends JavaPlugin {
public static final Map<UUID, SpecialPlayerInventory> inventories = new HashMap<UUID, SpecialPlayerInventory>();
public static final Map<UUID, SpecialEnderChest> enderChests = new HashMap<UUID, SpecialEnderChest>();
private final Map<String, ISpecialPlayerInventory> inventories = new HashMap<String, ISpecialPlayerInventory>(); public static OpenInv mainPlugin;
private final Map<String, ISpecialEnderChest> enderChests = new HashMap<String, ISpecialEnderChest>();
private InternalAccessor accessor; private static PlayerDataManager playerLoader;
private PlayerDataManager playerLoader; private static InventoryAccess inventoryAccess;
private IInventoryAccess inventoryAccess; private static AnySilentChest anySilentChest;
private IAnySilentChest anySilentChest;
@Override @Override
public void onEnable() { public void onEnable() {
// Get plugin manager // Plugin
mainPlugin = this;
// Config Updater
ConfigUpdater configUpdater = new ConfigUpdater(this);
configUpdater.checkForUpdates();
// Initialize
playerLoader = new PlayerDataManager();
inventoryAccess = new InventoryAccess();
anySilentChest = new AnySilentChest();
// Save the default config.yml if it doesn't already exist
saveDefaultConfig();
// Register the plugin's events & commands
registerEvents();
registerCommands();
}
private void registerEvents() {
PluginManager pm = getServer().getPluginManager(); PluginManager pm = getServer().getPluginManager();
accessor = new InternalAccessor(this); pm.registerEvents(new OpenInvPlayerListener(), this);
// Version check pm.registerEvents(new OpenInvEntityListener(), this);
if (!accessor.initialize(getServer())) { pm.registerEvents(new OpenInvInventoryListener(), this);
getLogger().info("Your version of CraftBukkit is not supported.");
getLogger().info("Please look for an updated version of OpenInv.");
pm.disablePlugin(this);
return;
}
playerLoader = accessor.newPlayerDataManager();
inventoryAccess = accessor.newInventoryAccess();
anySilentChest = accessor.newAnySilentChest();
FileConfiguration config = getConfig();
boolean dirtyConfig = false;
if (!config.isBoolean("NotifySilentChest")) {
config.set("NotifySilentChest", true);
dirtyConfig = true;
}
if (!config.isBoolean("NotifyAnyChest")) {
config.set("NotifyAnyChest", true);
dirtyConfig = true;
}
if (!config.isBoolean("DisableSaving")) {
config.set("DisableSaving", false);
dirtyConfig = true;
}
config.addDefault("NotifySilentChest", true);
config.addDefault("NotifyAnyChest", true);
config.addDefault("DisableSaving", false);
config.options().copyDefaults(true);
if (dirtyConfig) {
saveConfig();
}
pm.registerEvents(new OpenInvPlayerListener(this), this);
pm.registerEvents(new OpenInvInventoryListener(this), this);
getCommand("openinv").setExecutor(new OpenInvPluginCommand(this));
getCommand("searchinv").setExecutor(new SearchInvPluginCommand());
getCommand("silentchest").setExecutor(new SilentChestPluginCommand(this));
getCommand("anychest").setExecutor(new AnyChestPluginCommand(this));
getCommand("openender").setExecutor(new OpenEnderPluginCommand(this));
} }
public InternalAccessor getInternalAccessor() { private void registerCommands() {
return this.accessor; getCommand("openinv").setExecutor(new OpenInvCommand(this));
getCommand("openender").setExecutor(new OpenEnderCommand(this));
getCommand("searchinv").setExecutor(new SearchInvCommand());
getCommand("searchender").setExecutor(new SearchEnderCommand());
getCommand("toggleopeninv").setExecutor(new ToggleOpenInvCommand());
getCommand("anychest").setExecutor(new AnyChestCommand());
getCommand("silentchest").setExecutor(new SilentChestCommand());
} }
public PlayerDataManager getPlayerLoader() { public static PlayerDataManager getPlayerLoader() {
return this.playerLoader; return playerLoader;
} }
public IInventoryAccess getInventoryAccess() { public static InventoryAccess getInventoryAccess() {
return this.inventoryAccess; return inventoryAccess;
} }
public IAnySilentChest getAnySilentChest() { public static AnySilentChest getAnySilentChest() {
return this.anySilentChest; return anySilentChest;
} }
public ISpecialPlayerInventory getInventoryFor(Player player) { public static Object getFromConfig(String path, Object defaultValue) {
String id = getPlayerLoader().getPlayerDataID(player); Object val = mainPlugin.getConfig().get(path);
if (inventories.containsKey(id)) { if (val == null) {
return inventories.get(id); mainPlugin.getConfig().set(path, defaultValue);
return defaultValue;
} }
return null; else {
} return val;
public ISpecialPlayerInventory getOrCreateInventoryFor(Player player, boolean online) {
String id = getPlayerLoader().getPlayerDataID(player);
if (inventories.containsKey(id)) {
return inventories.get(id);
}
ISpecialPlayerInventory inv = getInternalAccessor().newSpecialPlayerInventory(player, online);
inventories.put(id, inv);
return inv;
}
public void removeLoadedInventory(Player player) {
String id = getPlayerLoader().getPlayerDataID(player);
if (inventories.containsKey(id)) {
inventories.remove(id);
} }
} }
public ISpecialEnderChest getEnderChestFor(Player player) { public static void saveToConfig(String path, Object value) {
String id = getPlayerLoader().getPlayerDataID(player); mainPlugin.getConfig().set(path, value);
if (enderChests.containsKey(id)) { mainPlugin.saveConfig();
return enderChests.get(id); }
public static Material getOpenInvItem() {
if (!mainPlugin.getConfig().isSet("items.open-inv")) {
saveToConfig("items.open-inv", "STICK");
} }
return null;
}
public ISpecialEnderChest getOrCreateEnderChestFor(Player player, boolean online) { String itemName = mainPlugin.getConfig().getString("items.open-inv", "STICK");
String id = getPlayerLoader().getPlayerDataID(player); Material material = Material.getMaterial(itemName);
if (enderChests.containsKey(id)) { if (material == null) {
return enderChests.get(id); mainPlugin.getLogger().warning("OpenInv item '" + itemName + "' does not match to a valid item. Defaulting to stick.");
material = Material.STICK;
} }
ISpecialEnderChest inv = getInternalAccessor().newSpecialEnderChest(player, online);
enderChests.put(id, inv); return material;
return inv;
} }
public void removeLoadedEnderChest(Player player) { public static boolean notifySilentChest() {
String id = getPlayerLoader().getPlayerDataID(player); return mainPlugin.getConfig().getBoolean("notify.silent-chest", true);
if (enderChests.containsKey(id)) {
enderChests.remove(id);
}
} }
public boolean disableSaving() { public static boolean notifyAnyChest() {
return getConfig().getBoolean("DisableSaving", false); return mainPlugin.getConfig().getBoolean("notify.any-chest", true);
} }
public boolean notifySilentChest() { public static boolean getPlayerAnyChestStatus(Player player) {
return getConfig().getBoolean("NotifySilentChest", true); return mainPlugin.getConfig().getBoolean("toggles.any-chest." + player.getUniqueId(), false);
} }
public boolean notifyAnyChest() { public static void setPlayerAnyChestStatus(Player player, boolean status) {
return getConfig().getBoolean("NotifyAnyChest", true); saveToConfig("toggles.any-chest." + player.getUniqueId(), status);
} }
public boolean getPlayerSilentChestStatus(OfflinePlayer player) { public static boolean getPlayerItemOpenInvStatus(Player player) {
return getConfig().getBoolean("SilentChest." + getPlayerLoader().getPlayerDataID(player) + ".toggle", false); return mainPlugin.getConfig().getBoolean("toggles.items.open-inv" + player.getUniqueId(), false);
} }
public void setPlayerSilentChestStatus(OfflinePlayer player, boolean status) { public static void setPlayerItemOpenInvStatus(Player player, boolean status) {
getConfig().set("SilentChest." + getPlayerLoader().getPlayerDataID(player) + ".toggle", status); saveToConfig("toggles.items.open-inv." + player.getUniqueId(), status);
saveConfig();
} }
public boolean getPlayerAnyChestStatus(OfflinePlayer player) { public static boolean getPlayerSilentChestStatus(Player player) {
return getConfig().getBoolean("AnyChest." + getPlayerLoader().getPlayerDataID(player) + ".toggle", true); return mainPlugin.getConfig().getBoolean("toggles.silent-chest." + player.getUniqueId(), false);
} }
public void setPlayerAnyChestStatus(OfflinePlayer player, boolean status) { public static void setPlayerSilentChestStatus(Player player, boolean status) {
getConfig().set("AnyChest." + getPlayerLoader().getPlayerDataID(player) + ".toggle", status); saveToConfig("toggles.silent-chest." + player.getUniqueId(), status);
saveConfig();
} }
public static void ShowHelp(Player player) { public static void log(String text) {
player.sendMessage(ChatColor.GREEN + "/openinv <Player> - Open a player's inventory"); mainPlugin.getLogger().info("[OpenInv] " + text);
}
public static void log(Throwable e) {
mainPlugin.getLogger().severe("[OpenInv] " + e.toString());
e.printStackTrace();
}
public static void sendMessage(CommandSender sender, String message) {
sender.sendMessage(ChatColor.AQUA + "[OpenInv] " + ChatColor.WHITE + message);
}
public static void showHelp(Player player) {
player.sendMessage(ChatColor.GREEN + "/openinv <player> - Open a player's inventory.");
player.sendMessage(ChatColor.GREEN + " (aliases: oi, inv, open)"); player.sendMessage(ChatColor.GREEN + " (aliases: oi, inv, open)");
player.sendMessage(ChatColor.GREEN + "/openender <Player> - Open a player's enderchest");
player.sendMessage(ChatColor.GREEN + " (aliases: oe, enderchest)"); player.sendMessage(ChatColor.GREEN + "/openender <player> - Open a player's ender chest.");
player.sendMessage(ChatColor.GREEN + "/searchinv <Item> [MinAmount] - "); player.sendMessage(ChatColor.GREEN + " (aliases: oe)");
player.sendMessage(ChatColor.GREEN + "/searchinv <item> [minAmount] -");
player.sendMessage(ChatColor.GREEN + " Search and list players having a specific item."); player.sendMessage(ChatColor.GREEN + " Search and list players having a specific item.");
player.sendMessage(ChatColor.GREEN + " (aliases: si, search)"); player.sendMessage(ChatColor.GREEN + " (aliases: si)");
player.sendMessage(ChatColor.GREEN + "/anychest - Toggle anychest function");
player.sendMessage(ChatColor.GREEN + "/searchender <item> [minAmount] -");
player.sendMessage(ChatColor.GREEN + " Search and list players having a specific item.");
player.sendMessage(ChatColor.GREEN + " (aliases: se)");
player.sendMessage(ChatColor.GREEN + "/toggleopeninv - Toggle the item openinv function.");
player.sendMessage(ChatColor.GREEN + " (aliases: toi, toggleoi, toggleinv)");
player.sendMessage(ChatColor.GREEN + "/anychest - Toggle the any chest function.");
player.sendMessage(ChatColor.GREEN + " (aliases: ac)"); player.sendMessage(ChatColor.GREEN + " (aliases: ac)");
player.sendMessage(ChatColor.GREEN + "/silentchest - Toggle silent chest function");
player.sendMessage(ChatColor.GREEN + "/silentchest - Toggle the silent chest function.");
player.sendMessage(ChatColor.GREEN + " (aliases: sc, silent)"); player.sendMessage(ChatColor.GREEN + " (aliases: sc, silent)");
} }

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@@ -1,135 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv;
import org.bukkit.ChatColor;
import org.bukkit.block.Chest;
import org.bukkit.entity.Player;
import org.bukkit.event.Event.Result;
import org.bukkit.event.EventHandler;
import org.bukkit.event.EventPriority;
import org.bukkit.event.Listener;
import org.bukkit.event.block.Action;
import org.bukkit.event.player.PlayerInteractEvent;
import org.bukkit.event.player.PlayerJoinEvent;
import org.bukkit.event.player.PlayerQuitEvent;
import org.bukkit.scheduler.BukkitRunnable;
import com.lishid.openinv.internal.ISpecialEnderChest;
import com.lishid.openinv.internal.ISpecialPlayerInventory;
public class OpenInvPlayerListener implements Listener {
private final OpenInv plugin;
public OpenInvPlayerListener(OpenInv plugin) {
this.plugin = plugin;
}
@EventHandler(priority = EventPriority.MONITOR)
public void onPlayerJoin(final PlayerJoinEvent event) {
new BukkitRunnable() {
@Override
public void run() {
if (!event.getPlayer().isOnline()) {
return;
}
ISpecialPlayerInventory inventory = plugin.getInventoryFor(event.getPlayer());
if (inventory != null) {
inventory.setPlayerOnline(event.getPlayer());
event.getPlayer().updateInventory();
}
ISpecialEnderChest chest = plugin.getEnderChestFor(event.getPlayer());
if (chest != null) {
chest.setPlayerOnline(event.getPlayer());
}
}
}.runTask(plugin);
}
@EventHandler(priority = EventPriority.MONITOR)
public void onPlayerQuit(PlayerQuitEvent event) {
ISpecialPlayerInventory inventory = plugin.getInventoryFor(event.getPlayer());
if (inventory != null) {
if (inventory.setPlayerOffline()) {
plugin.removeLoadedInventory(event.getPlayer());
}
}
ISpecialEnderChest chest = plugin.getEnderChestFor(event.getPlayer());
if (chest != null) {
if (chest.setPlayerOffline()) {
plugin.removeLoadedEnderChest(event.getPlayer());
}
}
}
@EventHandler(priority = EventPriority.MONITOR)
public void onPlayerInteract(PlayerInteractEvent event) {
Player player = event.getPlayer();
if (event.getPlayer().isSneaking()) {
return;
}
if (event.getAction() == Action.RIGHT_CLICK_BLOCK && event.useInteractedBlock() == Result.DENY) {
return;
}
if (event.getAction() == Action.RIGHT_CLICK_BLOCK && event.getClickedBlock().getType() == org.bukkit.Material.ENDER_CHEST) {
if (OpenInv.hasPermission(player, Permissions.PERM_SILENT) && plugin.getPlayerSilentChestStatus(player)) {
event.setCancelled(true);
player.openInventory(player.getEnderChest());
}
}
if (event.getAction() == Action.RIGHT_CLICK_BLOCK && event.getClickedBlock().getState() instanceof Chest) {
boolean silentchest = false;
boolean anychest = false;
int x = event.getClickedBlock().getX();
int y = event.getClickedBlock().getY();
int z = event.getClickedBlock().getZ();
if (OpenInv.hasPermission(player, Permissions.PERM_SILENT) && plugin.getPlayerSilentChestStatus(player)) {
silentchest = true;
}
if (OpenInv.hasPermission(player, Permissions.PERM_ANYCHEST) && plugin.getPlayerAnyChestStatus(player)) {
try {
anychest = plugin.getAnySilentChest().isAnyChestNeeded(player, x, y, z);
}
catch (Exception e) {
player.sendMessage(ChatColor.RED + "Error while executing openinv. Unsupported CraftBukkit.");
e.printStackTrace();
}
}
// If the anychest or silentchest is active
if (anychest || silentchest) {
if (!plugin.getAnySilentChest().activateChest(player, anychest, silentchest, x, y, z)) {
if (silentchest && plugin.notifySilentChest()) {
player.sendMessage("You are opening a chest silently.");
}
if (anychest && plugin.notifyAnyChest()) {
player.sendMessage("You are opening a blocked chest.");
}
event.setCancelled(true);
}
}
}
}
}

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@@ -0,0 +1,62 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.commands;
import org.bukkit.ChatColor;
import org.bukkit.command.Command;
import org.bukkit.command.CommandExecutor;
import org.bukkit.command.CommandSender;
import org.bukkit.entity.Player;
import com.lishid.openinv.OpenInv;
import com.lishid.openinv.Permissions;
public class AnyChestCommand implements CommandExecutor {
@Override
public boolean onCommand(CommandSender sender, Command command, String label, String[] args) {
if (command.getName().equalsIgnoreCase("anychest")) {
if (!(sender instanceof Player)) {
sender.sendMessage(ChatColor.RED + "You can't use this command from the console.");
return true;
}
if (!OpenInv.hasPermission(sender, Permissions.PERM_ANYCHEST)) {
sender.sendMessage(ChatColor.RED + "You do not have permission to use any chest.");
return true;
}
Player player = (Player) sender;
if (args.length > 0) {
if (args[0].equalsIgnoreCase("check")) {
String status = OpenInv.getPlayerAnyChestStatus(player) ? ChatColor.GREEN + "ON" : ChatColor.RED + "OFF";
OpenInv.sendMessage(player, "Any Chest is " + status + ChatColor.RESET + ".");
return true;
}
}
OpenInv.setPlayerAnyChestStatus(player, !OpenInv.getPlayerAnyChestStatus(player));
String status = OpenInv.getPlayerAnyChestStatus(player) ? ChatColor.GREEN + "ON" : ChatColor.RED + "OFF";
OpenInv.sendMessage(player, "Any Chest is now " + status + ChatColor.RESET + ".");
return true;
}
return false;
}
}

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@@ -1,57 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.commands;
import org.bukkit.ChatColor;
import org.bukkit.command.Command;
import org.bukkit.command.CommandExecutor;
import org.bukkit.command.CommandSender;
import org.bukkit.entity.Player;
import com.lishid.openinv.OpenInv;
public class AnyChestPluginCommand implements CommandExecutor {
private final OpenInv plugin;
public AnyChestPluginCommand(OpenInv plugin) {
this.plugin = plugin;
}
public boolean onCommand(CommandSender sender, Command command, String label, String[] args) {
if (!(sender instanceof Player)) {
sender.sendMessage(ChatColor.RED + "You can't use this from the console.");
return true;
}
Player player = (Player) sender;
if (args.length > 0) {
if (args[0].equalsIgnoreCase("check")) {
if (plugin.getPlayerAnyChestStatus(player))
sender.sendMessage("AnyChest is ON.");
else
sender.sendMessage("AnyChest is OFF.");
}
}
plugin.setPlayerAnyChestStatus(player, !plugin.getPlayerAnyChestStatus(player));
sender.sendMessage("AnyChest is now " + (plugin.getPlayerAnyChestStatus(player) ? "On" : "Off") + ".");
return true;
}
}

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/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.commands;
import java.util.Map;
import java.util.UUID;
import java.util.concurrent.ConcurrentHashMap;
import org.bukkit.Bukkit;
import org.bukkit.ChatColor;
import org.bukkit.command.Command;
import org.bukkit.command.CommandExecutor;
import org.bukkit.command.CommandSender;
import org.bukkit.entity.Player;
import com.lishid.openinv.OpenInv;
import com.lishid.openinv.Permissions;
import com.lishid.openinv.internal.SpecialEnderChest;
import com.lishid.openinv.utils.UUIDUtil;
public class OpenEnderCommand implements CommandExecutor {
private final OpenInv plugin;
private final Map<UUID, UUID> openEnderHistory = new ConcurrentHashMap<UUID, UUID>();
public OpenEnderCommand(OpenInv plugin) {
this.plugin = plugin;
}
@Override
public boolean onCommand(CommandSender sender, Command command, String label, String[] args) {
if (command.getName().equalsIgnoreCase("openender")) {
if (!(sender instanceof Player)) {
sender.sendMessage(ChatColor.RED + "You can't use this command from the console.");
return true;
}
if (!OpenInv.hasPermission(sender, Permissions.PERM_ENDERCHEST)) {
sender.sendMessage(ChatColor.RED + "You do not have permission to access player ender chests.");
return true;
}
if (args.length > 0 && args[0].equalsIgnoreCase("?")) {
OpenInv.showHelp((Player) sender);
return true;
}
final Player player = (Player) sender;
// History management
UUID history = openEnderHistory.get(player.getUniqueId());
if (history == null) {
history = player.getUniqueId();
openEnderHistory.put(player.getUniqueId(), history);
}
final UUID uuid;
// Read from history if target is not named
if (args.length < 1) {
if (history != null) {
uuid = history;
}
else {
sender.sendMessage(ChatColor.RED + "OpenEnder history is empty!");
return true;
}
}
else {
uuid = UUIDUtil.getUUIDOf(args[0]);
if (uuid == null) {
player.sendMessage(ChatColor.RED + "Player not found!");
return true;
}
}
final UUID playerUUID = player.getUniqueId();
Player target = Bukkit.getPlayer(uuid);
if (target == null) {
// Targeted player was not found online, start asynchronous lookup in files
Bukkit.getScheduler().runTaskAsynchronously(plugin, new Runnable() {
@Override
public void run() {
// Try loading the player's data asynchronously
final Player target = OpenInv.getPlayerLoader().loadPlayer(uuid);
if (target == null) {
player.sendMessage(ChatColor.RED + "Player not found!");
return;
}
// Open target's inventory synchronously
Bukkit.getScheduler().runTask(plugin, new Runnable() {
@Override
public void run() {
Player player = Bukkit.getPlayer(playerUUID);
// If sender is no longer online after loading the target, abort!
if (player == null) {
return;
}
openInventory(player, target);
}
});
}
});
} else {
openInventory(player, target);
}
return true;
}
return false;
}
private void openInventory(Player player, Player target) {
if (target == null) {
player.sendMessage(ChatColor.RED + "Player not found!");
return;
}
if (target != player && !OpenInv.hasPermission(player, Permissions.PERM_ENDERCHEST_ALL)) {
player.sendMessage(ChatColor.RED + "You do not have permission to access other player's ender chests.");
return;
}
// Permissions checks
if (!OpenInv.hasPermission(player, Permissions.PERM_OVERRIDE) && OpenInv.hasPermission(target, Permissions.PERM_EXEMPT)) {
player.sendMessage(ChatColor.RED + target.getDisplayName() + "'s ender chest is protected!");
return;
}
// Crossworld check
if ((!OpenInv.hasPermission(player, Permissions.PERM_CROSSWORLD) && !OpenInv.hasPermission(player, Permissions.PERM_OVERRIDE)) && target.getWorld() != player.getWorld()) {
player.sendMessage(ChatColor.RED + target.getDisplayName() + " is not in your world!");
return;
}
// Record the target
openEnderHistory.put(player.getUniqueId(), target.getUniqueId());
// Create the inventory
SpecialEnderChest chest = OpenInv.enderChests.get(target.getUniqueId());
if (chest == null) {
chest = new SpecialEnderChest(target, target.isOnline());
}
// Open the inventory
player.openInventory(chest.getBukkitInventory());
}
}

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@@ -1,139 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.commands;
import java.util.HashMap;
import java.util.List;
import org.bukkit.Bukkit;
import org.bukkit.ChatColor;
import org.bukkit.OfflinePlayer;
import org.bukkit.command.Command;
import org.bukkit.command.CommandExecutor;
import org.bukkit.command.CommandSender;
import org.bukkit.entity.Player;
import org.bukkit.scheduler.BukkitRunnable;
import com.lishid.openinv.OpenInv;
import com.lishid.openinv.Permissions;
import com.lishid.openinv.internal.ISpecialEnderChest;
public class OpenEnderPluginCommand implements CommandExecutor {
private final OpenInv plugin;
public static HashMap<Player, String> openEnderHistory = new HashMap<Player, String>();
public OpenEnderPluginCommand(OpenInv plugin) {
this.plugin = plugin;
}
@Override
public boolean onCommand(CommandSender sender, Command command, String label, String[] args) {
if (!(sender instanceof Player)) {
sender.sendMessage(ChatColor.RED + "You can't use this from the console.");
return true;
}
if (args.length > 0 && args[0].equalsIgnoreCase("?")) {
OpenInv.ShowHelp((Player) sender);
return true;
}
final Player player = (Player) sender;
// History management
String history = openEnderHistory.get(player);
if (history == null || history == "") {
history = player.getName();
openEnderHistory.put(player, history);
}
final String name;
// Read from history if target is not named
if (args.length < 1) {
name = history;
}
else {
name = args[0];
}
new BukkitRunnable() {
@Override
public void run() {
List<Player> matches = Bukkit.matchPlayer(name);
final OfflinePlayer offlinePlayer;
if (!matches.isEmpty()) {
offlinePlayer = matches.get(0);
} else {
offlinePlayer = Bukkit.getOfflinePlayer(name);
}
if (!player.isOnline()) {
return;
}
if (offlinePlayer == null || !offlinePlayer.hasPlayedBefore() && !offlinePlayer.isOnline()) {
player.sendMessage(ChatColor.RED + "Player not found!");
return;
}
new BukkitRunnable() {
@Override
public void run() {
if (!player.isOnline()) {
return;
}
openInventory(player, offlinePlayer);
}
}.runTask(plugin);
}
}.runTaskAsynchronously(plugin);
return true;
}
private void openInventory(Player player, OfflinePlayer target) {
Player onlineTarget;
boolean online = target.isOnline();
if (!online) {
// Try loading the player's data
onlineTarget = plugin.getPlayerLoader().loadPlayer(plugin, target);
if (onlineTarget == null) {
player.sendMessage(ChatColor.RED + "Player not found!");
return;
}
} else {
onlineTarget = target.getPlayer();
}
if (!onlineTarget.equals(player) && !OpenInv.hasPermission(player, Permissions.PERM_ENDERCHEST_ALL)) {
player.sendMessage(ChatColor.RED + "You do not have permission to access other player's enderchest");
return;
}
// Record the target
openEnderHistory.put(player, onlineTarget.getName());
// Create the inventory
ISpecialEnderChest chest = plugin.getOrCreateEnderChestFor(onlineTarget, online);
// Open the inventory
player.openInventory(chest.getBukkitInventory());
}
}

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/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.commands;
import java.util.Map;
import java.util.UUID;
import java.util.concurrent.ConcurrentHashMap;
import org.bukkit.Bukkit;
import org.bukkit.ChatColor;
import org.bukkit.command.Command;
import org.bukkit.command.CommandExecutor;
import org.bukkit.command.CommandSender;
import org.bukkit.entity.Player;
import com.lishid.openinv.OpenInv;
import com.lishid.openinv.Permissions;
import com.lishid.openinv.internal.SpecialPlayerInventory;
import com.lishid.openinv.utils.UUIDUtil;
public class OpenInvCommand implements CommandExecutor {
private final OpenInv plugin;
private final Map<UUID, UUID> openInvHistory = new ConcurrentHashMap<UUID, UUID>();
public OpenInvCommand(OpenInv plugin) {
this.plugin = plugin;
}
@Override
public boolean onCommand(CommandSender sender, Command command, String label, String[] args) {
if (command.getName().equalsIgnoreCase("openinv")) {
if (!(sender instanceof Player)) {
sender.sendMessage(ChatColor.RED + "You can't use this command from the console.");
return true;
}
if (!OpenInv.hasPermission(sender, Permissions.PERM_OPENINV)) {
sender.sendMessage(ChatColor.RED + "You do not have permission to access player inventories.");
return true;
}
if (args.length > 0 && args[0].equalsIgnoreCase("?")) {
OpenInv.showHelp((Player) sender);
return true;
}
final Player player = (Player) sender;
// History management
UUID history = openInvHistory.get(player.getUniqueId());
if (history == null) {
history = player.getUniqueId();
openInvHistory.put(player.getUniqueId(), history);
}
final UUID uuid;
// Read from history if target is not named
if (args.length < 1) {
uuid = history;
}
else {
uuid = UUIDUtil.getUUIDOf(args[0]);
if (uuid == null) {
player.sendMessage(ChatColor.RED + "Player not found!");
return true;
}
}
final UUID playerUUID = player.getUniqueId();
Player target = Bukkit.getPlayer(uuid);
if (target == null) {
// Targeted player was not found online, start asynchronous lookup in files
Bukkit.getScheduler().runTaskAsynchronously(plugin, new Runnable() {
@Override
public void run() {
// Try loading the player's data asynchronously
final Player target = OpenInv.getPlayerLoader().loadPlayer(uuid);
if (target == null) {
player.sendMessage(ChatColor.RED + "Player not found!");
return;
}
// Open target's inventory synchronously
Bukkit.getScheduler().runTask(plugin, new Runnable() {
@Override
public void run() {
Player player = Bukkit.getPlayer(playerUUID);
// If sender is no longer online after loading the target, abort!
if (player == null) {
return;
}
openInventory(player, target);
}
});
}
});
} else {
openInventory(player, target);
}
return true;
}
return false;
}
private void openInventory(Player player, Player target) {
if (target == null) {
player.sendMessage(ChatColor.RED + "Player not found!");
return;
}
// Permissions checks
if (!OpenInv.hasPermission(player, Permissions.PERM_OVERRIDE) && OpenInv.hasPermission(target, Permissions.PERM_EXEMPT)) {
player.sendMessage(ChatColor.RED + target.getDisplayName() + "'s inventory is protected!");
return;
}
// Crossworld check
if ((!OpenInv.hasPermission(player, Permissions.PERM_CROSSWORLD) && !OpenInv.hasPermission(player, Permissions.PERM_OVERRIDE)) && target.getWorld() != player.getWorld()) {
player.sendMessage(ChatColor.RED + target.getDisplayName() + " is not in your world!");
return;
}
// Self-open check
if (!OpenInv.hasPermission(player, Permissions.PERM_OPENSELF) && target.equals(player)) {
player.sendMessage(ChatColor.RED + "You're not allowed to openinv yourself.");
return;
}
// Record the target
openInvHistory.put(player.getUniqueId(), target.getUniqueId());
// Create the inventory
SpecialPlayerInventory inv = OpenInv.inventories.get(target.getUniqueId());
if (inv == null) {
inv = new SpecialPlayerInventory(target, target.isOnline());
}
// Open the inventory
player.openInventory(inv.getBukkitInventory());
}
}

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@@ -1,152 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.commands;
import java.util.HashMap;
import java.util.List;
import org.bukkit.Bukkit;
import org.bukkit.ChatColor;
import org.bukkit.OfflinePlayer;
import org.bukkit.command.Command;
import org.bukkit.command.CommandExecutor;
import org.bukkit.command.CommandSender;
import org.bukkit.entity.Player;
import org.bukkit.scheduler.BukkitRunnable;
import com.lishid.openinv.OpenInv;
import com.lishid.openinv.Permissions;
import com.lishid.openinv.internal.ISpecialPlayerInventory;
public class OpenInvPluginCommand implements CommandExecutor {
private final OpenInv plugin;
public static HashMap<Player, String> openInvHistory = new HashMap<Player, String>();
public OpenInvPluginCommand(OpenInv plugin) {
this.plugin = plugin;
}
@Override
public boolean onCommand(CommandSender sender, Command command, String label, String[] args) {
if (!(sender instanceof Player)) {
sender.sendMessage(ChatColor.RED + "You can't use this from the console.");
return true;
}
if (args.length > 0 && args[0].equalsIgnoreCase("?")) {
OpenInv.ShowHelp((Player) sender);
return true;
}
final Player player = (Player) sender;
// History management
String history = openInvHistory.get(player);
if (history == null || history == "") {
history = player.getName();
openInvHistory.put(player, history);
}
final String name;
// Read from history if target is not named
if (args.length < 1) {
name = history;
}
else {
name = args[0];
}
new BukkitRunnable() {
@Override
public void run() {
List<Player> matches = Bukkit.matchPlayer(name);
final OfflinePlayer offlinePlayer;
if (!matches.isEmpty()) {
offlinePlayer = matches.get(0);
} else {
offlinePlayer = Bukkit.getOfflinePlayer(name);
}
if (!player.isOnline()) {
return;
}
if (offlinePlayer == null || !offlinePlayer.hasPlayedBefore() && !offlinePlayer.isOnline()) {
player.sendMessage(ChatColor.RED + "Player not found!");
return;
}
new BukkitRunnable() {
@Override
public void run() {
if (!player.isOnline()) {
return;
}
openInventory(player, offlinePlayer);
}
}.runTask(plugin);
}
}.runTaskAsynchronously(plugin);
return true;
}
private void openInventory(Player player, OfflinePlayer target) {
Player onlineTarget;
boolean online = target.isOnline();
if (!online) {
// Try loading the player's data
onlineTarget = plugin.getPlayerLoader().loadPlayer(plugin, target);
if (onlineTarget == null) {
player.sendMessage(ChatColor.RED + "Player not found!");
return;
}
} else {
onlineTarget = target.getPlayer();
}
// Permissions checks
if (!OpenInv.hasPermission(player, Permissions.PERM_OVERRIDE) && OpenInv.hasPermission(onlineTarget, Permissions.PERM_EXEMPT)) {
player.sendMessage(ChatColor.RED + onlineTarget.getDisplayName() + "'s inventory is protected!");
return;
}
// Crosswork check
if ((!OpenInv.hasPermission(player, Permissions.PERM_CROSSWORLD) && !OpenInv.hasPermission(player, Permissions.PERM_OVERRIDE)) && onlineTarget.getWorld() != player.getWorld()) {
player.sendMessage(ChatColor.RED + onlineTarget.getDisplayName() + " is not in your world!");
return;
}
// Self-open check
if (!OpenInv.hasPermission(player, Permissions.PERM_OPENSELF) && onlineTarget.equals(player)) {
player.sendMessage(ChatColor.RED + "You're not allowed to openinv yourself.");
return;
}
// Record the target
openInvHistory.put(player, onlineTarget.getName());
// Create the inventory
ISpecialPlayerInventory inv = plugin.getOrCreateInventoryFor(onlineTarget, online);
// Open the inventory
player.openInventory(inv.getBukkitInventory());
}
}

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@@ -0,0 +1,65 @@
package com.lishid.openinv.commands;
import org.bukkit.Bukkit;
import org.bukkit.ChatColor;
import org.bukkit.Material;
import org.bukkit.command.Command;
import org.bukkit.command.CommandExecutor;
import org.bukkit.command.CommandSender;
import org.bukkit.entity.Player;
import com.lishid.openinv.OpenInv;
import com.lishid.openinv.Permissions;
public class SearchEnderCommand implements CommandExecutor {
@Override
public boolean onCommand(CommandSender sender, Command command, String label, String[] args) {
if (command.getName().equalsIgnoreCase("searchender")) {
if (sender instanceof Player) {
if (!OpenInv.hasPermission(sender, Permissions.PERM_SEARCH)) {
sender.sendMessage(ChatColor.RED + "You do not have permission to search player ender chests.");
return true;
}
}
Material material = null;
int count = 1;
if (args.length >= 1) {
String[] gData;
gData = args[0].split(":");
material = Material.matchMaterial(gData[0]);
}
if (args.length >= 2) {
try {
count = Integer.parseInt(args[1]);
}
catch (NumberFormatException ex) {
sender.sendMessage(ChatColor.RED + "'" + args[1] + "' is not a number!");
return false;
}
}
if (material == null) {
sender.sendMessage(ChatColor.RED + "Unknown item");
return false;
}
StringBuilder sb = new StringBuilder();
for (Player onlinePlayer : Bukkit.getServer().getOnlinePlayers()) {
if (onlinePlayer.getEnderChest().contains(material, count)) {
sb.append(onlinePlayer.getName());
sb.append(" ");
}
}
String playerList = sb.toString();
sender.sendMessage("Players with the item " + ChatColor.GRAY + material.toString() + ChatColor.RESET + " in their ender chest: " + playerList);
return true;
}
return false;
}
}

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@@ -0,0 +1,81 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.commands;
import org.bukkit.Bukkit;
import org.bukkit.ChatColor;
import org.bukkit.Material;
import org.bukkit.command.Command;
import org.bukkit.command.CommandExecutor;
import org.bukkit.command.CommandSender;
import org.bukkit.entity.Player;
import com.lishid.openinv.OpenInv;
import com.lishid.openinv.Permissions;
public class SearchInvCommand implements CommandExecutor {
@Override
public boolean onCommand(CommandSender sender, Command command, String label, String[] args) {
if (command.getName().equalsIgnoreCase("searchinv")) {
if (sender instanceof Player) {
if (!OpenInv.hasPermission(sender, Permissions.PERM_SEARCH)) {
sender.sendMessage(ChatColor.RED + "You do not have permission to search player inventories.");
return true;
}
}
Material material = null;
int count = 1;
if (args.length >= 1) {
String[] gData;
gData = args[0].split(":");
material = Material.matchMaterial(gData[0]);
}
if (args.length >= 2) {
try {
count = Integer.parseInt(args[1]);
}
catch (NumberFormatException ex) {
sender.sendMessage(ChatColor.RED + "'" + args[1] + "' is not a number!");
return false;
}
}
if (material == null) {
sender.sendMessage(ChatColor.RED + "Unknown item");
return false;
}
StringBuilder sb = new StringBuilder();
for (Player onlinePlayer : Bukkit.getServer().getOnlinePlayers()) {
if (onlinePlayer.getInventory().contains(material, count)) {
sb.append(onlinePlayer.getName());
sb.append(" ");
}
}
String playerList = sb.toString();
sender.sendMessage("Players with the item " + ChatColor.GRAY + material.toString() + ChatColor.RESET + " in their inventory: " + playerList);
return true;
}
return false;
}
}

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@@ -1,67 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.commands;
import org.bukkit.Bukkit;
import org.bukkit.ChatColor;
import org.bukkit.Material;
import org.bukkit.command.Command;
import org.bukkit.command.CommandExecutor;
import org.bukkit.command.CommandSender;
import org.bukkit.entity.Player;
public class SearchInvPluginCommand implements CommandExecutor {
public SearchInvPluginCommand() {
}
public boolean onCommand(CommandSender sender, Command command, String label, String[] args) {
String PlayerList = "";
Material material = null;
int count = 1;
if (args.length >= 1) {
String[] gData = null;
gData = args[0].split(":");
material = Material.matchMaterial(gData[0]);
}
if (args.length >= 2) {
try {
count = Integer.parseInt(args[1]);
}
catch (NumberFormatException ex) {
sender.sendMessage(ChatColor.RED + "'" + args[1] + "' is not a number!");
return false;
}
}
if (material == null) {
sender.sendMessage(ChatColor.RED + "Unknown item");
return false;
}
for (Player templayer : Bukkit.getServer().getOnlinePlayers()) {
if (templayer.getInventory().contains(material, count)) {
PlayerList += templayer.getName() + " ";
}
}
sender.sendMessage("Players with the item " + material.toString() + ": " + PlayerList);
return true;
}
}

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@@ -0,0 +1,62 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.commands;
import org.bukkit.ChatColor;
import org.bukkit.command.Command;
import org.bukkit.command.CommandExecutor;
import org.bukkit.command.CommandSender;
import org.bukkit.entity.Player;
import com.lishid.openinv.OpenInv;
import com.lishid.openinv.Permissions;
public class SilentChestCommand implements CommandExecutor {
@Override
public boolean onCommand(CommandSender sender, Command command, String label, String[] args) {
if (command.getName().equalsIgnoreCase("silentchest")) {
if (!(sender instanceof Player)) {
sender.sendMessage(ChatColor.RED + "You can't use this command from the console.");
return true;
}
if (!OpenInv.hasPermission(sender, Permissions.PERM_SILENT)) {
sender.sendMessage(ChatColor.RED + "You do not have permission to use silent chest.");
return true;
}
Player player = (Player) sender;
if (args.length > 0) {
if (args[0].equalsIgnoreCase("check")) {
String status = OpenInv.getPlayerSilentChestStatus(player) ? ChatColor.GREEN + "ON" : ChatColor.RED + "OFF";
OpenInv.sendMessage(player, "Silent Chest is " + status + ChatColor.RESET + ".");
return true;
}
}
OpenInv.setPlayerSilentChestStatus(player, !OpenInv.getPlayerSilentChestStatus(player));
String status = OpenInv.getPlayerSilentChestStatus(player) ? ChatColor.GREEN + "ON" : ChatColor.RED + "OFF";
OpenInv.sendMessage(player, "Silent Chest is now " + status + ChatColor.RESET + ".");
return true;
}
return false;
}
}

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@@ -1,57 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.commands;
import org.bukkit.ChatColor;
import org.bukkit.command.Command;
import org.bukkit.command.CommandExecutor;
import org.bukkit.command.CommandSender;
import org.bukkit.entity.Player;
import com.lishid.openinv.OpenInv;
public class SilentChestPluginCommand implements CommandExecutor {
private final OpenInv plugin;
public SilentChestPluginCommand(OpenInv plugin) {
this.plugin = plugin;
}
public boolean onCommand(CommandSender sender, Command command, String label, String[] args) {
if (!(sender instanceof Player)) {
sender.sendMessage(ChatColor.RED + "You can't use this from the console.");
return true;
}
Player player = (Player) sender;
if (args.length > 0) {
if (args[0].equalsIgnoreCase("check")) {
if (plugin.getPlayerSilentChestStatus(player))
sender.sendMessage("SilentChest is ON.");
else
sender.sendMessage("SilentChest is OFF.");
}
}
plugin.setPlayerSilentChestStatus(player, !plugin.getPlayerSilentChestStatus(player));
sender.sendMessage("SilentChest is now " + (plugin.getPlayerSilentChestStatus(player) ? "On" : "Off") + ".");
return true;
}
}

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/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.commands;
import org.bukkit.ChatColor;
import org.bukkit.command.Command;
import org.bukkit.command.CommandExecutor;
import org.bukkit.command.CommandSender;
import org.bukkit.entity.Player;
import com.lishid.openinv.OpenInv;
import com.lishid.openinv.Permissions;
public class ToggleOpenInvCommand implements CommandExecutor {
@Override
public boolean onCommand(CommandSender sender, Command command, String label, String[] args) {
if (command.getName().equalsIgnoreCase("toggleopeninv")) {
if (!(sender instanceof Player)) {
sender.sendMessage(ChatColor.RED + "You can't use this command from the console.");
return true;
}
if (!OpenInv.hasPermission(sender, Permissions.PERM_OPENINV)) {
sender.sendMessage(ChatColor.RED + "You do not have permission to access player inventories.");
return true;
}
Player player = (Player) sender;
if (args.length > 0) {
if (args[0].equalsIgnoreCase("check")) {
String status = OpenInv.getPlayerItemOpenInvStatus(player) ? ChatColor.GREEN + "ON" : ChatColor.RED + "OFF";
OpenInv.sendMessage(player, "OpenInv with " + ChatColor.GRAY + OpenInv.getOpenInvItem() + ChatColor.RESET + status + ChatColor.RESET + ".");
return true;
}
}
OpenInv.setPlayerItemOpenInvStatus(player, !OpenInv.getPlayerItemOpenInvStatus(player));
String status = OpenInv.getPlayerItemOpenInvStatus(player) ? ChatColor.GREEN + "ON" : ChatColor.RED + "OFF";
OpenInv.sendMessage(player, "OpenInv with " + ChatColor.GRAY + OpenInv.getOpenInvItem() + ChatColor.RESET + " is now " + status + ChatColor.RESET + ".");
return true;
}
return false;
}
}

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@@ -0,0 +1,141 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal;
import java.util.Iterator;
import org.bukkit.entity.Player;
import com.lishid.openinv.OpenInv;
// Volatile
import net.minecraft.server.v1_8_R3.*;
import org.bukkit.craftbukkit.v1_8_R3.entity.*;
public class AnySilentChest {
public boolean isAnyChestNeeded(Player p, int x, int y, int z) {
// FOR REFERENCE, LOOK AT net.minecraft.server.BlockChest
BlockPosition position = new BlockPosition(x, y, z);
EntityPlayer player = ((CraftPlayer) p).getHandle();
World world = player.world;
BlockChest chest = (BlockChest) (((BlockChest) world.getType(position).getBlock()).b == 1 ?
Block.getByName("trapped_chest") : Block.getByName("chest"));
// If block on top
if (topBlocking(world, position)) {
return true;
}
// If block next to chest is chest and has a block on top
for (EnumDirection direction : EnumDirectionList.HORIZONTAL) {
BlockPosition sidePosition = position.shift(direction);
Block var8 = world.getType(sidePosition).getBlock();
if (var8 == chest) {
if (this.topBlocking(world, sidePosition)) {
return true;
}
}
}
return false;
}
private boolean topBlocking(World world, BlockPosition position) {
return this.blockOnTop(world, position) || this.ocelotOnTop(world, position);
}
private boolean blockOnTop(World world, BlockPosition position) {
return world.getType(position.up()).getBlock().isOccluding();
}
private boolean ocelotOnTop(World world, BlockPosition position) {
Iterator var3 = world.a(EntityOcelot.class,
new AxisAlignedBB((double) position.getX(), (double) (position.getY() + 1),
(double) position.getZ(), (double) (position.getX() + 1),
(double) (position.getY() + 2), (double) (position.getZ() + 1))).iterator();
EntityOcelot var5;
do {
if (!var3.hasNext()) {
return false;
}
Entity var4 = (Entity) var3.next();
var5 = (EntityOcelot) var4;
} while (!var5.isSitting());
return true;
}
public boolean activateChest(Player p, boolean anyChest, boolean silentChest, int x, int y, int z) {
BlockPosition position = new BlockPosition(x, y, z);
EntityPlayer player = ((CraftPlayer) p).getHandle();
World world = player.world;
if (world.isClientSide) {
return true;
}
BlockChest chest = (BlockChest) (((BlockChest) world.getType(position).getBlock()).b == 1 ?
Block.getByName("trapped_chest") : Block.getByName("chest"));
TileEntity tileEntity = world.getTileEntity(position);
if (!(tileEntity instanceof TileEntityChest)) {
return true;
}
ITileInventory tileInventory = (ITileInventory) tileEntity;
if (!anyChest && this.topBlocking(world, position)) {
return true;
}
for (EnumDirection direction : EnumDirectionList.HORIZONTAL) {
BlockPosition side = position.shift(direction);
Block block = world.getType(side).getBlock();
if (block == chest) {
if (!anyChest && this.topBlocking(world, side)) {
return true;
}
TileEntity sideTileEntity = world.getTileEntity(side);
if (sideTileEntity instanceof TileEntityChest) {
if (direction != EnumDirection.WEST && direction != EnumDirection.NORTH) {
tileInventory = new InventoryLargeChest("container.chestDouble", tileInventory, (TileEntityChest) sideTileEntity);
} else {
tileInventory = new InventoryLargeChest("container.chestDouble", (TileEntityChest) sideTileEntity, tileInventory);
}
}
}
}
boolean returnValue = true;
if (silentChest) {
tileInventory = new SilentInventory(tileInventory);
if (OpenInv.notifySilentChest()) {
OpenInv.sendMessage(p, "You are opening a chest silently.");
}
returnValue = false;
}
player.openContainer(tileInventory);
if (anyChest && OpenInv.notifyAnyChest()) {
OpenInv.sendMessage(p, "You are opening a blocked chest.");
}
return returnValue;
}
}

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@@ -0,0 +1,24 @@
package com.lishid.openinv.internal;
import java.util.Iterator;
import com.google.common.collect.Iterators;
import net.minecraft.server.v1_8_R3.EnumDirection;
import net.minecraft.server.v1_8_R3.EnumDirection.EnumDirectionLimit;
public enum EnumDirectionList implements Iterable<EnumDirection> {
HORIZONTAL(EnumDirectionLimit.HORIZONTAL),
VERTICAL(EnumDirectionLimit.VERTICAL);
private final EnumDirectionLimit list;
private EnumDirectionList(EnumDirectionLimit list) {
this.list = list;
}
@Override
public Iterator<EnumDirection> iterator() {
return Iterators.forArray(list.a());
}
}

View File

@@ -1,24 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal;
import org.bukkit.entity.HumanEntity;
import org.bukkit.inventory.Inventory;
public interface IInventoryAccess {
public boolean check(Inventory inventory, HumanEntity player);
}

View File

@@ -1,37 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal;
import org.bukkit.entity.Player;
import org.bukkit.inventory.Inventory;
public interface ISpecialEnderChest {
public Inventory getBukkitInventory();
public boolean inventoryRemovalCheck(boolean save);
public void setPlayerOnline(Player player);
/**
* Sets the Player associated with this ISpecialEnderChest offline.
*
* @return true if the ISpecialEnderChest is eligible for removal
*/
public boolean setPlayerOffline();
}

View File

@@ -1,36 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal;
import org.bukkit.entity.Player;
import org.bukkit.inventory.Inventory;
public interface ISpecialPlayerInventory {
public Inventory getBukkitInventory();
public boolean inventoryRemovalCheck(boolean save);
public void setPlayerOnline(Player player);
/**
* Sets the Player associated with this ISpecialPlayerInventory offline.
*
* @return true if the ISpecialPlayerInventory is eligible for removal
*/
public boolean setPlayerOffline();
}

View File

@@ -1,118 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal;
import org.bukkit.Server;
import org.bukkit.entity.Player;
import com.lishid.openinv.OpenInv;
public class InternalAccessor {
private final OpenInv plugin;
private String version;
public InternalAccessor(OpenInv plugin) {
this.plugin = plugin;
}
/**
* Check if the current server version is supported, and, if it is, prepare to load version-specific code.
*
* @param server the Server
*
* @return true if supported
*/
public boolean initialize(Server server) {
String packageName = server.getClass().getPackage().getName();
version = packageName.substring(packageName.lastIndexOf('.') + 1);
try {
Class.forName("com.lishid.openinv.internal." + version + ".AnySilentChest");
return true;
}
catch (Exception e) {
return false;
}
}
private void printErrorMessage() {
plugin.getLogger().warning("OpenInv encountered an error with the CraftBukkit version \"" + version + "\". Please look for an updated version of OpenInv.");
}
public PlayerDataManager newPlayerDataManager() {
return (PlayerDataManager) createObject(PlayerDataManager.class, "PlayerDataManager");
}
public IInventoryAccess newInventoryAccess() {
return (IInventoryAccess) createObject(IInventoryAccess.class, "InventoryAccess");
}
public IAnySilentChest newAnySilentChest() {
return (IAnySilentChest) createObject(IAnySilentChest.class, "AnySilentChest");
}
public ISpecialPlayerInventory newSpecialPlayerInventory(Player player, boolean offline) {
try {
Class<?> internalClass = Class.forName("com.lishid.openinv.internal." + version + ".SpecialPlayerInventory");
if (ISpecialPlayerInventory.class.isAssignableFrom(internalClass)) {
return (ISpecialPlayerInventory) internalClass
.getConstructor(OpenInv.class, Player.class, Boolean.class)
.newInstance(this.plugin, player, offline);
}
}
catch (Exception e) {
printErrorMessage();
e.printStackTrace();
}
return null;
}
public ISpecialEnderChest newSpecialEnderChest(Player player, boolean offline) {
try {
Class<?> internalClass = Class.forName("com.lishid.openinv.internal." + version + ".SpecialEnderChest");
if (ISpecialEnderChest.class.isAssignableFrom(internalClass)) {
return (ISpecialEnderChest) internalClass
.getConstructor(OpenInv.class, Player.class, Boolean.class)
.newInstance(this.plugin, player, offline);
}
}
catch (Exception e) {
printErrorMessage();
e.printStackTrace();
}
return null;
}
private Object createObject(Class<? extends Object> assignableClass, String className) {
try {
Class<?> internalClass = Class.forName("com.lishid.openinv.internal." + version + "." + className);
if (assignableClass.isAssignableFrom(internalClass)) {
return internalClass.getConstructor().newInstance();
}
}
catch (Exception e) {
printErrorMessage();
e.printStackTrace();
}
return null;
}
}

View File

@@ -14,7 +14,7 @@
* along with this program. If not, see <http://www.gnu.org/licenses/>. * along with this program. If not, see <http://www.gnu.org/licenses/>.
*/ */
package com.lishid.openinv.internal.v1_9_R1; package com.lishid.openinv.internal;
import java.lang.reflect.Field; import java.lang.reflect.Field;
@@ -23,15 +23,13 @@ import org.bukkit.inventory.Inventory;
import com.lishid.openinv.OpenInv; import com.lishid.openinv.OpenInv;
import com.lishid.openinv.Permissions; import com.lishid.openinv.Permissions;
import com.lishid.openinv.internal.IInventoryAccess;
// Volatile // Volatile
import net.minecraft.server.v1_9_R1.IInventory; import net.minecraft.server.v1_8_R3.*;
import org.bukkit.craftbukkit.v1_9_R1.inventory.CraftInventory; import org.bukkit.craftbukkit.v1_8_R3.inventory.*;
public class InventoryAccess implements IInventoryAccess { public class InventoryAccess {
@Override
public boolean check(Inventory inventory, HumanEntity player) { public boolean check(Inventory inventory, HumanEntity player) {
IInventory inv = grabInventory(inventory); IInventory inv = grabInventory(inventory);
@@ -55,7 +53,7 @@ public class InventoryAccess implements IInventoryAccess {
return ((CraftInventory) inventory).getInventory(); return ((CraftInventory) inventory).getInventory();
} }
//Use reflection to find the iiventory // Use reflection to find the inventory
Class<? extends Inventory> clazz = inventory.getClass(); Class<? extends Inventory> clazz = inventory.getClass();
IInventory result = null; IInventory result = null;
for(Field f : clazz.getDeclaredFields()) { for(Field f : clazz.getDeclaredFields()) {
@@ -65,7 +63,7 @@ public class InventoryAccess implements IInventoryAccess {
result = (IInventory) f.get(inventory); result = (IInventory) f.get(inventory);
} }
catch (Exception e) { catch (Exception e) {
e.printStackTrace(); OpenInv.log(e);
} }
} }
} }

View File

@@ -16,58 +16,45 @@
package com.lishid.openinv.internal; package com.lishid.openinv.internal;
import java.util.concurrent.Callable; import java.util.UUID;
import java.util.concurrent.ExecutionException;
import java.util.concurrent.Future;
import org.bukkit.Bukkit; import org.bukkit.Bukkit;
import org.bukkit.OfflinePlayer; import org.bukkit.OfflinePlayer;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;
import org.bukkit.plugin.Plugin;
public abstract class PlayerDataManager { import com.lishid.openinv.OpenInv;
public final Player loadPlayer(final Plugin plugin, final OfflinePlayer offline) { import com.mojang.authlib.GameProfile;
if (offline.isOnline()) {
return offline.getPlayer();
}
if (Bukkit.isPrimaryThread()) {
return this.loadOfflinePlayer(offline);
}
// Volatile
import net.minecraft.server.v1_8_R3.*;
Future<Player> future = Bukkit.getScheduler().callSyncMethod(plugin, import org.bukkit.craftbukkit.v1_8_R3.*;
new Callable<Player>() {
@Override
public Player call() throws Exception {
return loadOfflinePlayer(offline);
}
});
int ticks = 0; public class PlayerDataManager {
while (!future.isDone() && !future.isCancelled() && ticks < 10) { public Player loadPlayer(UUID uuid) {
++ticks; try {
try { OfflinePlayer player = Bukkit.getOfflinePlayer(uuid);
Thread.sleep(50L); if (player == null || !player.hasPlayedBefore()) {
} catch (InterruptedException e) {
e.printStackTrace();
return null; return null;
} }
GameProfile profile = new GameProfile(uuid, player.getName());
MinecraftServer server = ((CraftServer) Bukkit.getServer()).getServer();
// Create an entity to load the player data
EntityPlayer entity = new EntityPlayer(server, server.getWorldServer(0), profile, new PlayerInteractManager(server.getWorldServer(0)));
// Get the bukkit entity
Player target = entity.getBukkitEntity();
if (target != null) {
// Load data
target.loadData();
// Return the entity
return target;
}
} }
if (!future.isDone() || future.isCancelled()) { catch (Exception e) {
return null; OpenInv.log(e);
}
try {
return future.get();
} catch (InterruptedException e) {
e.printStackTrace();
return null;
} catch (ExecutionException e) {
e.printStackTrace();
return null;
} }
return null;
} }
protected abstract Player loadOfflinePlayer(OfflinePlayer offline);
public abstract String getPlayerDataID(OfflinePlayer player);
} }

View File

@@ -16,10 +16,21 @@
package com.lishid.openinv.internal; package com.lishid.openinv.internal;
import org.bukkit.entity.Player; // Volatile
import net.minecraft.server.v1_8_R3.*;
public interface IAnySilentChest { public class SilentContainerChest extends ContainerChest {
public boolean isAnyChestNeeded(Player player, int x, int y, int z); public IInventory inv;
public boolean activateChest(Player player, boolean anychest, boolean silentchest, int x, int y, int z); public SilentContainerChest(IInventory i1, IInventory i2, EntityHuman human) {
super(i1, i2, human);
inv = i2;
// Close signal
inv.closeContainer(human);
}
@Override
public void b(EntityHuman paramEntityHuman) {
// Don't send close signal twice, might screw up
}
} }

View File

@@ -0,0 +1,164 @@
package com.lishid.openinv.internal;
import java.util.List;
import org.bukkit.craftbukkit.v1_8_R3.entity.CraftHumanEntity;
import org.bukkit.entity.HumanEntity;
import org.bukkit.inventory.InventoryHolder;
// Volatile
import net.minecraft.server.v1_8_R3.*;
public class SilentInventory implements ITileInventory {
public ITileInventory inv;
public SilentInventory(ITileInventory inv) {
this.inv = inv;
}
@Override
public boolean r_() {
return inv.r_();
}
@Override
public void a(ChestLock chestLock) {
inv.a(chestLock);
}
@Override
public ChestLock i() {
return inv.i();
}
@Override
public int getSize() {
return inv.getSize();
}
@Override
public ItemStack getItem(int i) {
return inv.getItem(i);
}
@Override
public ItemStack splitStack(int i, int i1) {
return inv.splitStack(i, i1);
}
@Override
public ItemStack splitWithoutUpdate(int i) {
return inv.splitWithoutUpdate(i);
}
@Override
public void setItem(int i, ItemStack itemStack) {
inv.setItem(i, itemStack);
}
@Override
public int getMaxStackSize() {
return inv.getMaxStackSize();
}
@Override
public void update() {
inv.update();
}
@Override
public boolean a(EntityHuman entityHuman) {
return inv.a(entityHuman);
}
@Override
public void startOpen(EntityHuman entityHuman) {
// Don't do anything
}
@Override
public void closeContainer(EntityHuman entityHuman) {
// Don't do anything
}
@Override
public boolean b(int i, ItemStack itemStack) {
return inv.b(i, itemStack);
}
@Override
public int getProperty(int i) {
return inv.getProperty(i);
}
@Override
public void b(int i, int i1) {
inv.b(i, i1);
}
@Override
public int g() {
return inv.g();
}
@Override
public void l() {
inv.l();
}
@Override
public ItemStack[] getContents() {
return inv.getContents();
}
@Override
public void onOpen(CraftHumanEntity craftHumanEntity) {
inv.onOpen(craftHumanEntity);
}
@Override
public void onClose(CraftHumanEntity craftHumanEntity) {
inv.onClose(craftHumanEntity);
}
@Override
public List<HumanEntity> getViewers() {
return inv.getViewers();
}
@Override
public InventoryHolder getOwner() {
return inv.getOwner();
}
@Override
public void setMaxStackSize(int i) {
inv.setMaxStackSize(i);
}
@Override
public String getName() {
return inv.getName();
}
@Override
public boolean hasCustomName() {
return inv.hasCustomName();
}
@Override
public IChatBaseComponent getScoreboardDisplayName() {
return inv.getScoreboardDisplayName();
}
@Override
public Container createContainer(PlayerInventory playerInventory, EntityHuman entityHuman) {
// Don't let the chest itself create the container.
return new ContainerChest(playerInventory, this, entityHuman);
}
@Override
public String getContainerName() {
return inv.getContainerName();
}
}

View File

@@ -0,0 +1,96 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal;
import org.bukkit.entity.Player;
import org.bukkit.inventory.Inventory;
import org.bukkit.inventory.InventoryHolder;
import com.lishid.openinv.OpenInv;
// Volatile
import net.minecraft.server.v1_8_R3.*;
import org.bukkit.craftbukkit.v1_8_R3.entity.*;
import org.bukkit.craftbukkit.v1_8_R3.inventory.*;
public class SpecialEnderChest extends InventorySubcontainer {
private final CraftInventory inventory = new CraftInventory(this);
private final InventoryEnderChest enderChest;
private final CraftPlayer owner;
private boolean playerOnline;
public SpecialEnderChest(Player p, boolean online) {
this(p, ((CraftPlayer) p).getHandle().getEnderChest(), online);
}
public SpecialEnderChest(Player p, InventoryEnderChest enderChest, boolean online) {
super(enderChest.getName(), enderChest.hasCustomName(), enderChest.getSize());
this.owner = (CraftPlayer) p;
this.enderChest = enderChest;
this.items = this.enderChest.getContents();
this.playerOnline = online;
OpenInv.enderChests.put(owner.getUniqueId(), this);
}
private void saveOnExit() {
if (transaction.isEmpty() && !playerOnline) {
owner.saveData();
OpenInv.enderChests.remove(owner.getUniqueId());
}
}
private void linkInventory(InventoryEnderChest inventory) {
inventory.items = this.items;
}
public Inventory getBukkitInventory() {
return inventory;
}
public void playerOnline(Player p) {
if (!playerOnline) {
linkInventory(((CraftPlayer) p).getHandle().getEnderChest());
p.saveData();
playerOnline = true;
}
}
public void playerOffline() {
playerOnline = false;
owner.loadData();
linkInventory(owner.getHandle().getEnderChest());
saveOnExit();
}
@Override
public void onClose(CraftHumanEntity who) {
super.onClose(who);
saveOnExit();
}
@Override
public InventoryHolder getOwner() {
return this.owner;
}
@Override
public void update() {
super.update();
enderChest.update();
}
}

View File

@@ -14,75 +14,70 @@
* along with this program. If not, see <http://www.gnu.org/licenses/>. * along with this program. If not, see <http://www.gnu.org/licenses/>.
*/ */
package com.lishid.openinv.internal.v1_8_R2; package com.lishid.openinv.internal;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;
import org.bukkit.inventory.Inventory; import org.bukkit.inventory.Inventory;
import com.lishid.openinv.OpenInv; import com.lishid.openinv.OpenInv;
import com.lishid.openinv.internal.ISpecialPlayerInventory;
// Volatile // Volatile
import net.minecraft.server.v1_8_R2.EntityHuman; import net.minecraft.server.v1_8_R3.*;
import net.minecraft.server.v1_8_R2.ItemStack;
import net.minecraft.server.v1_8_R2.PlayerInventory;
import org.bukkit.craftbukkit.v1_8_R2.entity.CraftHumanEntity; import org.bukkit.craftbukkit.v1_8_R3.entity.*;
import org.bukkit.craftbukkit.v1_8_R2.entity.CraftPlayer; import org.bukkit.craftbukkit.v1_8_R3.inventory.*;
import org.bukkit.craftbukkit.v1_8_R2.inventory.CraftInventory;
public class SpecialPlayerInventory extends PlayerInventory implements ISpecialPlayerInventory { public class SpecialPlayerInventory extends PlayerInventory {
private final OpenInv plugin;
private final ItemStack[] extra = new ItemStack[5];
private final CraftInventory inventory = new CraftInventory(this); private final CraftInventory inventory = new CraftInventory(this);
private CraftPlayer owner; private final ItemStack[] extra = new ItemStack[5];
private boolean playerOnline = false; private final CraftPlayer owner;
private boolean playerOnline;
public SpecialPlayerInventory(OpenInv plugin, Player p, Boolean online) { public SpecialPlayerInventory(Player p, boolean online) {
super(((CraftPlayer) p).getHandle()); super(((CraftPlayer) p).getHandle());
this.plugin = plugin; this.owner = (CraftPlayer) p;
this.owner = ((CraftPlayer) p);
this.playerOnline = online;
this.items = player.inventory.items; this.items = player.inventory.items;
this.armor = player.inventory.armor; this.armor = player.inventory.armor;
this.playerOnline = online;
OpenInv.inventories.put(owner.getUniqueId(), this);
} }
@Override
public Inventory getBukkitInventory() { public Inventory getBukkitInventory() {
return inventory; return inventory;
} }
@Override private void saveOnExit() {
public boolean inventoryRemovalCheck(boolean save) { if (transaction.isEmpty() && !playerOnline) {
boolean offline = transaction.isEmpty() && !playerOnline;
if (offline && save && !plugin.disableSaving()) {
owner.saveData(); owner.saveData();
OpenInv.inventories.remove(owner.getUniqueId());
} }
return offline;
} }
@Override private void linkInventory(PlayerInventory inventory) {
public void setPlayerOnline(Player player) { inventory.items = this.items;
inventory.armor = this.armor;
}
public void playerOnline(Player player) {
if (!playerOnline) { if (!playerOnline) {
owner = (CraftPlayer) player; CraftPlayer p = (CraftPlayer) player;
this.player = owner.getHandle(); linkInventory(p.getHandle().inventory);
this.player.inventory.items = this.items; p.saveData();
this.player.inventory.armor = this.armor;
playerOnline = true; playerOnline = true;
} }
} }
@Override public void playerOffline() {
public boolean setPlayerOffline() {
playerOnline = false; playerOnline = false;
return this.inventoryRemovalCheck(false); owner.loadData();
linkInventory(owner.getHandle().inventory);
saveOnExit();
} }
@Override @Override
public void onClose(CraftHumanEntity who) { public void onClose(CraftHumanEntity who) {
super.onClose(who); super.onClose(who);
this.inventoryRemovalCheck(true); this.saveOnExit();
} }
@Override @Override
@@ -105,16 +100,14 @@ public class SpecialPlayerInventory extends PlayerInventory implements ISpecialP
if (i >= is.length) { if (i >= is.length) {
i -= is.length; i -= is.length;
is = this.armor; is = this.armor;
} } else {
else {
i = getReversedItemSlotNum(i); i = getReversedItemSlotNum(i);
} }
if (i >= is.length) { if (i >= is.length) {
i -= is.length; i -= is.length;
is = this.extra; is = this.extra;
} } else if (is == this.armor) {
else if (is == this.armor) {
i = getReversedArmorSlotNum(i); i = getReversedArmorSlotNum(i);
} }
@@ -128,16 +121,14 @@ public class SpecialPlayerInventory extends PlayerInventory implements ISpecialP
if (i >= is.length) { if (i >= is.length) {
i -= is.length; i -= is.length;
is = this.armor; is = this.armor;
} } else {
else {
i = getReversedItemSlotNum(i); i = getReversedItemSlotNum(i);
} }
if (i >= is.length) { if (i >= is.length) {
i -= is.length; i -= is.length;
is = this.extra; is = this.extra;
} } else if (is == this.armor) {
else if (is == this.armor) {
i = getReversedArmorSlotNum(i); i = getReversedArmorSlotNum(i);
} }
@@ -148,8 +139,7 @@ public class SpecialPlayerInventory extends PlayerInventory implements ISpecialP
itemstack = is[i]; itemstack = is[i];
is[i] = null; is[i] = null;
return itemstack; return itemstack;
} } else {
else {
itemstack = is[i].a(j); itemstack = is[i].a(j);
if (is[i].count == 0) { if (is[i].count == 0) {
is[i] = null; is[i] = null;
@@ -157,8 +147,7 @@ public class SpecialPlayerInventory extends PlayerInventory implements ISpecialP
return itemstack; return itemstack;
} }
} } else {
else {
return null; return null;
} }
} }
@@ -170,16 +159,14 @@ public class SpecialPlayerInventory extends PlayerInventory implements ISpecialP
if (i >= is.length) { if (i >= is.length) {
i -= is.length; i -= is.length;
is = this.armor; is = this.armor;
} } else {
else {
i = getReversedItemSlotNum(i); i = getReversedItemSlotNum(i);
} }
if (i >= is.length) { if (i >= is.length) {
i -= is.length; i -= is.length;
is = this.extra; is = this.extra;
} } else if (is == this.armor) {
else if (is == this.armor) {
i = getReversedArmorSlotNum(i); i = getReversedArmorSlotNum(i);
} }
@@ -188,39 +175,36 @@ public class SpecialPlayerInventory extends PlayerInventory implements ISpecialP
is[i] = null; is[i] = null;
return itemstack; return itemstack;
} } else {
else {
return null; return null;
} }
} }
@Override @Override
public void setItem(int i, ItemStack itemstack) { public void setItem(int i, ItemStack itemStack) {
ItemStack[] is = this.items; ItemStack[] is = this.items;
if (i >= is.length) { if (i >= is.length) {
i -= is.length; i -= is.length;
is = this.armor; is = this.armor;
} } else {
else {
i = getReversedItemSlotNum(i); i = getReversedItemSlotNum(i);
} }
if (i >= is.length) { if (i >= is.length) {
i -= is.length; i -= is.length;
is = this.extra; is = this.extra;
} } else if (is == this.armor) {
else if (is == this.armor) {
i = getReversedArmorSlotNum(i); i = getReversedArmorSlotNum(i);
} }
// Effects // Effects
if (is == this.extra) { if (is == this.extra) {
owner.getHandle().drop(itemstack, true); owner.getHandle().drop(itemStack, true);
itemstack = null; itemStack = null;
} }
is[i] = itemstack; is[i] = itemStack;
owner.getHandle().defaultContainer.b(); owner.getHandle().defaultContainer.b();
} }
@@ -245,11 +229,13 @@ public class SpecialPlayerInventory extends PlayerInventory implements ISpecialP
return i; return i;
} }
@Override
public boolean hasCustomName() {
return true;
}
@Override @Override
public String getName() { public String getName() {
if (player.getName().length() > 16) {
return player.getName().substring(0, 16);
}
return player.getName(); return player.getName();
} }
@@ -257,4 +243,10 @@ public class SpecialPlayerInventory extends PlayerInventory implements ISpecialP
public boolean a(EntityHuman entityhuman) { public boolean a(EntityHuman entityhuman) {
return true; return true;
} }
@Override
public void update() {
super.update();
player.inventory.update();
}
} }

View File

@@ -1,144 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_10_R1;
import org.bukkit.ChatColor;
import org.bukkit.entity.Player;
import com.lishid.openinv.internal.IAnySilentChest;
// Volatile
import net.minecraft.server.v1_10_R1.AxisAlignedBB;
import net.minecraft.server.v1_10_R1.Block;
import net.minecraft.server.v1_10_R1.BlockPosition;
import net.minecraft.server.v1_10_R1.Entity;
import net.minecraft.server.v1_10_R1.EntityOcelot;
import net.minecraft.server.v1_10_R1.EntityPlayer;
import net.minecraft.server.v1_10_R1.IInventory;
import net.minecraft.server.v1_10_R1.ITileInventory;
import net.minecraft.server.v1_10_R1.InventoryLargeChest;
import net.minecraft.server.v1_10_R1.PacketPlayOutOpenWindow;
import net.minecraft.server.v1_10_R1.TileEntityChest;
import net.minecraft.server.v1_10_R1.World;
import org.bukkit.craftbukkit.v1_10_R1.entity.CraftPlayer;
public class AnySilentChest implements IAnySilentChest {
@Override
public boolean isAnyChestNeeded(Player p, int x, int y, int z) {
// FOR REFERENCE, LOOK AT net.minecraft.server.BlockChest
EntityPlayer player = ((CraftPlayer) p).getHandle();
World world = player.world;
// If block or ocelot on top
if (world.getType(new BlockPosition(x, y + 1, z)).l() || hasOcelotOnTop(world, x, y, z))
return true;
int id = Block.getId(world.getType(new BlockPosition(x, y, z)).getBlock());
// If block next to chest is chest and has a block or ocelot on top
if (isBlockedChest(world, id, x - 1, y, z))
return true;
if (isBlockedChest(world, id, x + 1, y, z))
return true;
if (isBlockedChest(world, id, x, y, z - 1))
return true;
if (isBlockedChest(world, id, x, y, z + 1))
return true;
return false;
}
private boolean isBlockedChest(World world, int id, int x, int y, int z) {
BlockPosition position = new BlockPosition(x, y, z);
if (Block.getId(world.getType(position).getBlock()) != id) {
return false;
}
if (world.getType(position).l()) {
return true;
}
return hasOcelotOnTop(world, x, y, z);
}
private boolean hasOcelotOnTop(World world, int x, int y, int z) {
for (Entity localEntity : world.a(EntityOcelot.class,
new AxisAlignedBB(x, y + 1, z, x + 1, y + 2, z + 1))) {
EntityOcelot localEntityOcelot = (EntityOcelot) localEntity;
if (localEntityOcelot.isSitting()) {
return true;
}
}
return false;
}
@Override
public boolean activateChest(Player p, boolean anychest, boolean silentchest, int x, int y, int z) {
EntityPlayer player = ((CraftPlayer) p).getHandle();
World world = player.world;
Object chest = world.getTileEntity(new BlockPosition(x, y, z));
if (chest == null)
return true;
int id = Block.getId(world.getType(new BlockPosition(x, y, z)).getBlock());
if (!anychest) {
if (world.getType(new BlockPosition(x, y + 1, z)).l())
return true;
if ((Block.getId(world.getType(new BlockPosition(x - 1, y, z)).getBlock()) == id) && (world.getType(new BlockPosition(x - 1, y + 1, z)).l()))
return true;
if ((Block.getId(world.getType(new BlockPosition(x + 1, y, z)).getBlock()) == id) && (world.getType(new BlockPosition(x + 1, y + 1, z)).l()))
return true;
if ((Block.getId(world.getType(new BlockPosition(x, y, z - 1)).getBlock()) == id) && (world.getType(new BlockPosition(x, y + 1, z - 1)).l()))
return true;
if ((Block.getId(world.getType(new BlockPosition(x, y, z + 1)).getBlock()) == id) && (world.getType(new BlockPosition(x, y + 1, z + 1)).l()))
return true;
}
if (Block.getId(world.getType(new BlockPosition(x - 1, y, z)).getBlock()) == id)
chest = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(new BlockPosition(x - 1, y, z)), (ITileInventory) chest);
if (Block.getId(world.getType(new BlockPosition(x + 1, y, z)).getBlock()) == id)
chest = new InventoryLargeChest("Large chest", (ITileInventory) chest, (TileEntityChest) world.getTileEntity(new BlockPosition(x + 1, y, z)));
if (Block.getId(world.getType(new BlockPosition(x, y, z - 1)).getBlock()) == id)
chest = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(new BlockPosition(x, y, z - 1)), (ITileInventory) chest);
if (Block.getId(world.getType(new BlockPosition(x, y, z + 1)).getBlock()) == id)
chest = new InventoryLargeChest("Large chest", (ITileInventory) chest, (TileEntityChest) world.getTileEntity(new BlockPosition(x, y, z + 1)));
boolean returnValue = true;
if (!silentchest) {
player.openContainer((IInventory) chest);
}
else {
try {
SilentContainerChest silentContainerChest = new SilentContainerChest(player.inventory, ((IInventory) chest), player);
int windowId = player.nextContainerCounter();
player.playerConnection.sendPacket(new PacketPlayOutOpenWindow(windowId, "minecraft:chest", ((IInventory) chest).getScoreboardDisplayName(), ((IInventory) chest).getSize()));
player.activeContainer = silentContainerChest;
player.activeContainer.windowId = windowId;
player.activeContainer.addSlotListener(player);
returnValue = false;
}
catch (Exception e) {
e.printStackTrace();
p.sendMessage(ChatColor.RED + "Error while sending silent chest.");
}
}
return returnValue;
}
}

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@@ -1,74 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_10_R1;
import java.lang.reflect.Field;
import org.bukkit.entity.HumanEntity;
import org.bukkit.inventory.Inventory;
import com.lishid.openinv.OpenInv;
import com.lishid.openinv.Permissions;
import com.lishid.openinv.internal.IInventoryAccess;
// Volatile
import net.minecraft.server.v1_10_R1.IInventory;
import org.bukkit.craftbukkit.v1_10_R1.inventory.CraftInventory;
public class InventoryAccess implements IInventoryAccess {
@Override
public boolean check(Inventory inventory, HumanEntity player) {
IInventory inv = grabInventory(inventory);
if (inv instanceof SpecialPlayerInventory) {
if (!OpenInv.hasPermission(player, Permissions.PERM_EDITINV)) {
return false;
}
}
else if (inv instanceof SpecialEnderChest) {
if (!OpenInv.hasPermission(player, Permissions.PERM_EDITENDER)) {
return false;
}
}
return true;
}
private IInventory grabInventory(Inventory inventory) {
if(inventory instanceof CraftInventory) {
return ((CraftInventory) inventory).getInventory();
}
//Use reflection to find the iinventory
Class<? extends Inventory> clazz = inventory.getClass();
IInventory result = null;
for(Field f : clazz.getDeclaredFields()) {
f.setAccessible(true);
if(IInventory.class.isAssignableFrom(f.getDeclaringClass())) {
try {
result = (IInventory) f.get(inventory);
}
catch (Exception e) {
e.printStackTrace();
}
}
}
return result;
}
}

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@@ -1,59 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_10_R1;
import org.bukkit.Bukkit;
import org.bukkit.OfflinePlayer;
import org.bukkit.entity.Player;
import com.mojang.authlib.GameProfile;
// Volatile
import net.minecraft.server.v1_10_R1.EntityPlayer;
import net.minecraft.server.v1_10_R1.MinecraftServer;
import net.minecraft.server.v1_10_R1.PlayerInteractManager;
import org.bukkit.craftbukkit.v1_10_R1.CraftServer;
public class PlayerDataManager extends com.lishid.openinv.internal.PlayerDataManager {
@Override
public Player loadOfflinePlayer(OfflinePlayer offline) {
if (offline == null || !offline.hasPlayedBefore()) {
return null;
}
GameProfile profile = new GameProfile(offline.getUniqueId(), offline.getName());
MinecraftServer server = ((CraftServer) Bukkit.getServer()).getServer();
// Create an entity to load the player data
EntityPlayer entity = new EntityPlayer(server, server.getWorldServer(0), profile, new PlayerInteractManager(server.getWorldServer(0)));
// Get the bukkit entity
Player target = (entity == null) ? null : entity.getBukkitEntity();
if (target != null) {
// Load data
target.loadData();
// Return the entity
return target;
}
return null;
}
@Override
public String getPlayerDataID(OfflinePlayer player) {
return player.getUniqueId().toString();
}
}

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@@ -1,45 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_10_R1;
// Volatile
import net.minecraft.server.v1_10_R1.ContainerChest;
import net.minecraft.server.v1_10_R1.EntityHuman;
import net.minecraft.server.v1_10_R1.IInventory;
import net.minecraft.server.v1_10_R1.PlayerInventory;
public class SilentContainerChest extends ContainerChest {
public IInventory inv;
public SilentContainerChest(IInventory i1, IInventory i2, EntityHuman e1) {
super(i1, i2, e1);
inv = i2;
// close signal
inv.closeContainer(e1);
}
@Override
public void b(EntityHuman entityHuman) {
// Don't send close signal twice, might screw up
PlayerInventory playerinventory = entityHuman.inventory;
if (playerinventory.getCarried() != null) {
entityHuman.drop(playerinventory.getCarried(), false);
playerinventory.setCarried(null);
}
}
}

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@@ -1,168 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_10_R1;
import java.lang.reflect.Field;
import java.lang.reflect.Modifier;
import java.util.ArrayList;
import java.util.List;
import org.bukkit.entity.HumanEntity;
import org.bukkit.entity.Player;
import org.bukkit.inventory.Inventory;
import org.bukkit.inventory.InventoryHolder;
import com.lishid.openinv.OpenInv;
import com.lishid.openinv.internal.ISpecialEnderChest;
// Volatile
import net.minecraft.server.v1_10_R1.EntityHuman;
import net.minecraft.server.v1_10_R1.IInventory;
import net.minecraft.server.v1_10_R1.InventoryEnderChest;
import net.minecraft.server.v1_10_R1.InventorySubcontainer;
import net.minecraft.server.v1_10_R1.ItemStack;
import org.bukkit.craftbukkit.v1_10_R1.entity.CraftHumanEntity;
import org.bukkit.craftbukkit.v1_10_R1.entity.CraftPlayer;
import org.bukkit.craftbukkit.v1_10_R1.inventory.CraftInventory;
public class SpecialEnderChest extends InventorySubcontainer implements IInventory, ISpecialEnderChest {
private final OpenInv plugin;
private final InventoryEnderChest enderChest;
private final CraftInventory inventory = new CraftInventory(this);
public List<HumanEntity> transaction = new ArrayList<HumanEntity>();
public boolean playerOnline = false;
private CraftPlayer owner;
private int maxStack = MAX_STACK;
public SpecialEnderChest(OpenInv plugin, Player p, Boolean online) {
super(((CraftPlayer) p).getHandle().getEnderChest().getName(), ((CraftPlayer) p).getHandle().getEnderChest().hasCustomName(), ((CraftPlayer) p).getHandle().getEnderChest().getSize());
this.plugin = plugin;
CraftPlayer player = (CraftPlayer) p;
this.enderChest = player.getHandle().getEnderChest();
this.owner = player;
setItemArrays(this, enderChest.getContents());
}
private void setItemArrays(InventorySubcontainer subcontainer, ItemStack[] items) {
try {
// Prepare to remove final modifier
Field modifiers;
modifiers = Field.class.getDeclaredField("modifiers");
modifiers.setAccessible(true);
// Access and replace main inventory array
Field field = InventorySubcontainer.class.getField("items");
modifiers.setInt(field, field.getModifiers() & ~Modifier.FINAL);
field.set(inventory, items);
} catch (NoSuchFieldException e) {
e.printStackTrace();
} catch (SecurityException e) {
e.printStackTrace();
} catch (IllegalArgumentException e) {
e.printStackTrace();
} catch (IllegalAccessException e) {
e.printStackTrace();
}
}
@Override
public Inventory getBukkitInventory() {
return inventory;
}
@Override
public boolean inventoryRemovalCheck(boolean save) {
boolean offline = transaction.isEmpty() && !playerOnline;
if (offline && save && !plugin.disableSaving()) {
owner.saveData();
}
return offline;
}
@Override
public void setPlayerOnline(Player player) {
if (!playerOnline) {
try {
owner = (CraftPlayer) player;
setItemArrays(owner.getHandle().getEnderChest(), this.items);
}
catch (Exception e) {}
playerOnline = true;
}
}
@Override
public boolean setPlayerOffline() {
playerOnline = false;
return inventoryRemovalCheck(false);
}
@Override
public ItemStack[] getContents() {
return this.items;
}
@Override
public void onOpen(CraftHumanEntity who) {
transaction.add(who);
}
@Override
public void onClose(CraftHumanEntity who) {
transaction.remove(who);
this.inventoryRemovalCheck(true);
}
@Override
public List<HumanEntity> getViewers() {
return transaction;
}
@Override
public InventoryHolder getOwner() {
return this.owner;
}
@Override
public void setMaxStackSize(int size) {
maxStack = size;
}
@Override
public int getMaxStackSize() {
return maxStack;
}
@Override
public boolean a(EntityHuman entityhuman) {
return true;
}
public void startOpen() {
}
public void f() {
}
@Override
public void update() {
enderChest.update();
}
}

View File

@@ -1,321 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_10_R1;
import java.lang.reflect.Field;
import java.lang.reflect.Modifier;
import org.bukkit.entity.Player;
import org.bukkit.inventory.Inventory;
import com.lishid.openinv.OpenInv;
import com.lishid.openinv.internal.ISpecialPlayerInventory;
// Volatile
import net.minecraft.server.v1_10_R1.EntityHuman;
import net.minecraft.server.v1_10_R1.ItemStack;
import net.minecraft.server.v1_10_R1.PlayerInventory;
import org.bukkit.craftbukkit.v1_10_R1.entity.CraftHumanEntity;
import org.bukkit.craftbukkit.v1_10_R1.entity.CraftPlayer;
import org.bukkit.craftbukkit.v1_10_R1.inventory.CraftInventory;
public class SpecialPlayerInventory extends PlayerInventory implements ISpecialPlayerInventory {
private final OpenInv plugin;
private final ItemStack[] extra = new ItemStack[4];
private final CraftInventory inventory = new CraftInventory(this);
private CraftPlayer owner;
private boolean playerOnline = false;
public SpecialPlayerInventory(OpenInv plugin, Player p, Boolean online) {
super(((CraftPlayer) p).getHandle());
this.plugin = plugin;
this.owner = ((CraftPlayer) p);
this.playerOnline = online;
setItemArrays(this, player.inventory.items, player.inventory.armor, player.inventory.extraSlots);
}
private void setItemArrays(PlayerInventory inventory, ItemStack[] items, ItemStack[] armor,
ItemStack[] extraSlots) {
try {
// Prepare to remove final modifier
Field modifiers = Field.class.getDeclaredField("modifiers");
modifiers.setAccessible(true);
// Access and replace main inventory array
Field field = PlayerInventory.class.getField("items");
modifiers.setInt(field, field.getModifiers() & ~Modifier.FINAL);
field.set(inventory, items);
// Access and replace armor inventory array
field = PlayerInventory.class.getField("armor");
modifiers.setInt(field, field.getModifiers() & ~Modifier.FINAL);
field.set(inventory, armor);
// Access and replace offhand inventory array
field = PlayerInventory.class.getField("extraSlots");
modifiers.setInt(field, field.getModifiers() & ~Modifier.FINAL);
field.set(inventory, extraSlots);
// Access and replace array containing all inventory arrays
field = PlayerInventory.class.getDeclaredField("g");
field.setAccessible(true);
modifiers.setInt(field, field.getModifiers() & ~Modifier.FINAL);
field.set(inventory, new ItemStack[][] { items, armor, extraSlots });
} catch (NoSuchFieldException e) {
// Unable to set final fields to item arrays, we're screwed. Noisily fail.
e.printStackTrace();
} catch (IllegalArgumentException e) {
e.printStackTrace();
} catch (IllegalAccessException e) {
e.printStackTrace();
}
}
@Override
public Inventory getBukkitInventory() {
return inventory;
}
@Override
public boolean inventoryRemovalCheck(boolean save) {
boolean offline = transaction.isEmpty() && !playerOnline;
if (offline && save && !plugin.disableSaving()) {
owner.saveData();
}
return offline;
}
@Override
public void setPlayerOnline(Player player) {
if (!playerOnline) {
owner = (CraftPlayer) player;
this.player = owner.getHandle();
setItemArrays(this.player.inventory, items, armor, extraSlots);
playerOnline = true;
}
}
@Override
public boolean setPlayerOffline() {
playerOnline = false;
return this.inventoryRemovalCheck(false);
}
@Override
public void onClose(CraftHumanEntity who) {
super.onClose(who);
this.inventoryRemovalCheck(true);
}
@Override
public ItemStack[] getContents() {
ItemStack[] C = new ItemStack[getSize()];
System.arraycopy(items, 0, C, 0, items.length);
System.arraycopy(armor, 0, C, items.length, armor.length);
System.arraycopy(extraSlots, 0, C, items.length + armor.length, extraSlots.length);
return C;
}
@Override
public int getSize() {
return super.getSize() + 5;
}
@Override
public ItemStack getItem(int i) {
ItemStack[] is = this.items;
if (i >= is.length) {
i -= is.length;
is = this.armor;
}
else {
i = getReversedItemSlotNum(i);
}
if (i >= is.length) {
i -= is.length;
is = this.extraSlots;
}
else if (is == this.armor) {
i = getReversedArmorSlotNum(i);
}
if (i >= is.length) {
i -= is.length;
is = this.extra;
}
// extraSlots is, for now, just an array with length 1. No need for special handling.
return is[i];
}
@Override
public ItemStack splitStack(int i, int j) {
ItemStack[] is = this.items;
if (i >= is.length) {
i -= is.length;
is = this.armor;
}
else {
i = getReversedItemSlotNum(i);
}
if (i >= is.length) {
i -= is.length;
is = this.extraSlots;
}
else if (is == this.armor) {
i = getReversedArmorSlotNum(i);
}
if (i >= is.length) {
i -= is.length;
is = this.extra;
}
if (is[i] != null) {
ItemStack itemstack;
if (is[i].count <= j) {
itemstack = is[i];
is[i] = null;
return itemstack;
}
else {
itemstack = is[i].cloneAndSubtract(j);
if (is[i].count == 0) {
is[i] = null;
}
return itemstack;
}
}
else {
return null;
}
}
@Override
public ItemStack splitWithoutUpdate(int i) {
ItemStack[] is = this.items;
if (i >= is.length) {
i -= is.length;
is = this.armor;
}
else {
i = getReversedItemSlotNum(i);
}
if (i >= is.length) {
i -= is.length;
is = this.extraSlots;
}
else if (is == this.armor) {
i = getReversedArmorSlotNum(i);
}
if (i >= is.length) {
i -= is.length;
is = this.extra;
}
if (is[i] != null) {
ItemStack itemstack = is[i];
is[i] = null;
return itemstack;
}
else {
return null;
}
}
@Override
public void setItem(int i, ItemStack itemstack) {
ItemStack[] is = this.items;
if (i >= is.length) {
i -= is.length;
is = this.armor;
}
else {
i = getReversedItemSlotNum(i);
}
if (i >= is.length) {
i -= is.length;
is = this.extraSlots;
}
else if (is == this.armor) {
i = getReversedArmorSlotNum(i);
}
if (i >= is.length) {
i -= is.length;
is = this.extra;
}
// Effects
if (is == this.extra) {
owner.getHandle().drop(itemstack, true);
itemstack = null;
}
is[i] = itemstack;
owner.getHandle().defaultContainer.b();
}
private int getReversedItemSlotNum(int i) {
if (i >= 27)
return i - 27;
else
return i + 9;
}
private int getReversedArmorSlotNum(int i) {
if (i == 0)
return 3;
if (i == 1)
return 2;
if (i == 2)
return 1;
if (i == 3)
return 0;
else
return i;
}
@Override
public String getName() {
if (player.getName().length() > 16) {
return player.getName().substring(0, 16);
}
return player.getName();
}
@Override
public boolean a(EntityHuman entityhuman) {
return true;
}
}

View File

@@ -1,120 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_4_5;
import java.lang.reflect.Field;
import org.bukkit.ChatColor;
import org.bukkit.entity.Player;
import com.lishid.openinv.internal.IAnySilentChest;
// Volatile
import net.minecraft.server.v1_4_5.Block;
import net.minecraft.server.v1_4_5.EntityPlayer;
import net.minecraft.server.v1_4_5.IInventory;
import net.minecraft.server.v1_4_5.InventoryLargeChest;
import net.minecraft.server.v1_4_5.Packet100OpenWindow;
import net.minecraft.server.v1_4_5.TileEntityChest;
import net.minecraft.server.v1_4_5.World;
import org.bukkit.craftbukkit.v1_4_5.entity.CraftPlayer;
public class AnySilentChest implements IAnySilentChest {
@Override
public boolean isAnyChestNeeded(Player p, int x, int y, int z) {
// FOR REFERENCE, LOOK AT net.minecraft.server.BlockChest
EntityPlayer player = ((CraftPlayer) p).getHandle();
World world = player.world;
// If block on top
if (world.s(x, y + 1, z))
return true;
// If block next to chest is chest and has a block on top
if ((world.getTypeId(x - 1, y, z) == Block.CHEST.id) && (world.s(x - 1, y + 1, z)))
return true;
if ((world.getTypeId(x + 1, y, z) == Block.CHEST.id) && (world.s(x + 1, y + 1, z)))
return true;
if ((world.getTypeId(x, y, z - 1) == Block.CHEST.id) && (world.s(x, y + 1, z - 1)))
return true;
if ((world.getTypeId(x, y, z + 1) == Block.CHEST.id) && (world.s(x, y + 1, z + 1)))
return true;
return false;
}
@Override
public boolean activateChest(Player p, boolean anychest, boolean silentchest, int x, int y, int z) {
EntityPlayer player = ((CraftPlayer) p).getHandle();
World world = player.world;
Object chest = world.getTileEntity(x, y, z);
if (chest == null)
return true;
if (!anychest) {
if (world.s(x, y + 1, z))
return true;
if ((world.getTypeId(x - 1, y, z) == Block.CHEST.id) && (world.s(x - 1, y + 1, z)))
return true;
if ((world.getTypeId(x + 1, y, z) == Block.CHEST.id) && (world.s(x + 1, y + 1, z)))
return true;
if ((world.getTypeId(x, y, z - 1) == Block.CHEST.id) && (world.s(x, y + 1, z - 1)))
return true;
if ((world.getTypeId(x, y, z + 1) == Block.CHEST.id) && (world.s(x, y + 1, z + 1)))
return true;
}
if (world.getTypeId(x - 1, y, z) == Block.CHEST.id)
chest = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(x - 1, y, z), (IInventory) chest);
if (world.getTypeId(x + 1, y, z) == Block.CHEST.id)
chest = new InventoryLargeChest("Large chest", (IInventory) chest, (TileEntityChest) world.getTileEntity(x + 1, y, z));
if (world.getTypeId(x, y, z - 1) == Block.CHEST.id)
chest = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(x, y, z - 1), (IInventory) chest);
if (world.getTypeId(x, y, z + 1) == Block.CHEST.id)
chest = new InventoryLargeChest("Large chest", (IInventory) chest, (TileEntityChest) world.getTileEntity(x, y, z + 1));
boolean returnValue = true;
if (!silentchest) {
player.openContainer((IInventory) chest);
}
else {
try {
int id = 0;
try {
Field windowID = player.getClass().getDeclaredField("containerCounter");
windowID.setAccessible(true);
id = windowID.getInt(player);
id = id % 100 + 1;
windowID.setInt(player, id);
}
catch (NoSuchFieldException e) {}
player.netServerHandler.sendPacket(new Packet100OpenWindow(id, 0, ((IInventory) chest).getName(), ((IInventory) chest).getSize()));
player.activeContainer = new SilentContainerChest(player.inventory, ((IInventory) chest));
player.activeContainer.windowId = id;
player.activeContainer.addSlotListener(player);
returnValue = false;
}
catch (Exception e) {
e.printStackTrace();
p.sendMessage(ChatColor.RED + "Error while sending silent chest.");
}
}
return returnValue;
}
}

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@@ -1,50 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_4_5;
import org.bukkit.entity.HumanEntity;
import org.bukkit.inventory.Inventory;
import com.lishid.openinv.OpenInv;
import com.lishid.openinv.Permissions;
import com.lishid.openinv.internal.IInventoryAccess;
// Volatile
import net.minecraft.server.v1_4_5.IInventory;
import org.bukkit.craftbukkit.v1_4_5.inventory.CraftInventory;
public class InventoryAccess implements IInventoryAccess {
@Override
public boolean check(Inventory inventory, HumanEntity player) {
IInventory inv = ((CraftInventory) inventory).getInventory();
if (inv instanceof SpecialPlayerInventory) {
if (!OpenInv.hasPermission(player, Permissions.PERM_EDITINV)) {
return false;
}
}
else if (inv instanceof SpecialEnderChest) {
if (!OpenInv.hasPermission(player, Permissions.PERM_EDITENDER)) {
return false;
}
}
return true;
}
}

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@@ -1,54 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_4_5;
import org.bukkit.Bukkit;
import org.bukkit.OfflinePlayer;
import org.bukkit.entity.Player;
// Volatile
import net.minecraft.server.v1_4_5.EntityPlayer;
import net.minecraft.server.v1_4_5.ItemInWorldManager;
import net.minecraft.server.v1_4_5.MinecraftServer;
import org.bukkit.craftbukkit.v1_4_5.CraftServer;
public class PlayerDataManager extends com.lishid.openinv.internal.PlayerDataManager {
@Override
public Player loadOfflinePlayer(OfflinePlayer offline) {
MinecraftServer server = ((CraftServer) Bukkit.getServer()).getServer();
// Create an entity to load the player data
EntityPlayer entity = new EntityPlayer(server, server.getWorldServer(0), offline.getName(), new ItemInWorldManager(server.getWorldServer(0)));
// Get the bukkit entity
Player target = (entity == null) ? null : entity.getBukkitEntity();
if (target != null) {
// Load data
target.loadData();
// Return the entity
return target;
}
return null;
}
@Override
public String getPlayerDataID(OfflinePlayer player) {
return player.getName();
}
}

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@@ -1,45 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_4_5;
// Volatile
import net.minecraft.server.v1_4_5.ContainerChest;
import net.minecraft.server.v1_4_5.EntityHuman;
import net.minecraft.server.v1_4_5.IInventory;
import net.minecraft.server.v1_4_5.PlayerInventory;
public class SilentContainerChest extends ContainerChest {
public IInventory inv;
public SilentContainerChest(IInventory i1, IInventory i2) {
super(i1, i2);
inv = i2;
// close signal
inv.f();
}
@Override
public void b(EntityHuman entityHuman) {
// Don't send close signal twice, might screw up
PlayerInventory playerinventory = entityHuman.inventory;
if (playerinventory.getCarried() != null) {
entityHuman.drop(playerinventory.getCarried());
playerinventory.setCarried(null);
}
}
}

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@@ -1,150 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_4_5;
import java.lang.reflect.Field;
import java.util.ArrayList;
import java.util.List;
import org.bukkit.entity.HumanEntity;
import org.bukkit.entity.Player;
import org.bukkit.inventory.Inventory;
import org.bukkit.inventory.InventoryHolder;
import com.lishid.openinv.OpenInv;
import com.lishid.openinv.internal.ISpecialEnderChest;
// Volatile
import net.minecraft.server.v1_4_5.EntityHuman;
import net.minecraft.server.v1_4_5.IInventory;
import net.minecraft.server.v1_4_5.InventoryEnderChest;
import net.minecraft.server.v1_4_5.InventorySubcontainer;
import net.minecraft.server.v1_4_5.ItemStack;
import org.bukkit.craftbukkit.v1_4_5.entity.CraftHumanEntity;
import org.bukkit.craftbukkit.v1_4_5.entity.CraftPlayer;
import org.bukkit.craftbukkit.v1_4_5.inventory.CraftInventory;
public class SpecialEnderChest extends InventorySubcontainer implements IInventory, ISpecialEnderChest {
private final OpenInv plugin;
private final InventoryEnderChest enderChest;
private final CraftInventory inventory = new CraftInventory(this);
public List<HumanEntity> transaction = new ArrayList<HumanEntity>();
public boolean playerOnline = false;
private CraftPlayer owner;
private int maxStack = MAX_STACK;
public SpecialEnderChest(OpenInv plugin, Player p, Boolean online) {
super(((CraftPlayer) p).getHandle().getEnderChest().getName(), ((CraftPlayer) p).getHandle().getEnderChest().getSize());
this.plugin = plugin;
CraftPlayer player = (CraftPlayer) p;
this.enderChest = player.getHandle().getEnderChest();
this.owner = player;
this.items = enderChest.getContents();
}
@Override
public Inventory getBukkitInventory() {
return inventory;
}
@Override
public boolean inventoryRemovalCheck(boolean save) {
boolean offline = transaction.isEmpty() && !playerOnline;
if (offline && save && !plugin.disableSaving()) {
owner.saveData();
}
return offline;
}
@Override
public void setPlayerOnline(Player player) {
if (!playerOnline) {
try {
owner = (CraftPlayer) player;
InventoryEnderChest playerEnderChest = owner.getHandle().getEnderChest();
Field field = playerEnderChest.getClass().getField("items");
field.setAccessible(true);
field.set(playerEnderChest, this.items);
}
catch (Exception e) {}
playerOnline = true;
}
}
@Override
public boolean setPlayerOffline() {
playerOnline = false;
return inventoryRemovalCheck(false);
}
@Override
public ItemStack[] getContents() {
return this.items;
}
@Override
public void onOpen(CraftHumanEntity who) {
transaction.add(who);
}
@Override
public void onClose(CraftHumanEntity who) {
transaction.remove(who);
this.inventoryRemovalCheck(true);
}
@Override
public List<HumanEntity> getViewers() {
return transaction;
}
@Override
public InventoryHolder getOwner() {
return this.owner;
}
@Override
public void setMaxStackSize(int size) {
maxStack = size;
}
@Override
public int getMaxStackSize() {
return maxStack;
}
public boolean a(EntityHuman entityhuman) {
return true;
}
@Override
public void startOpen() {
}
@Override
public void f() {
}
@Override
public void update() {
enderChest.update();
}
}

View File

@@ -1,260 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_4_5;
import org.bukkit.entity.Player;
import org.bukkit.inventory.Inventory;
import com.lishid.openinv.OpenInv;
import com.lishid.openinv.internal.ISpecialPlayerInventory;
// Volatile
import net.minecraft.server.v1_4_5.EntityHuman;
import net.minecraft.server.v1_4_5.ItemStack;
import net.minecraft.server.v1_4_5.PlayerInventory;
import org.bukkit.craftbukkit.v1_4_5.entity.CraftHumanEntity;
import org.bukkit.craftbukkit.v1_4_5.entity.CraftPlayer;
import org.bukkit.craftbukkit.v1_4_5.inventory.CraftInventory;
public class SpecialPlayerInventory extends PlayerInventory implements ISpecialPlayerInventory {
private final OpenInv plugin;
private final ItemStack[] extra = new ItemStack[5];
private final CraftInventory inventory = new CraftInventory(this);
private CraftPlayer owner;
private boolean playerOnline = false;
public SpecialPlayerInventory(OpenInv plugin, Player p, Boolean online) {
super(((CraftPlayer) p).getHandle());
this.plugin = plugin;
this.owner = ((CraftPlayer) p);
this.playerOnline = online;
this.items = player.inventory.items;
this.armor = player.inventory.armor;
}
@Override
public Inventory getBukkitInventory() {
return inventory;
}
@Override
public boolean inventoryRemovalCheck(boolean save) {
boolean offline = transaction.isEmpty() && !playerOnline;
if (offline && save && !plugin.disableSaving()) {
owner.saveData();
}
return offline;
}
@Override
public void setPlayerOnline(Player player) {
if (!playerOnline) {
owner = (CraftPlayer) player;
this.player = owner.getHandle();
this.player.inventory.items = this.items;
this.player.inventory.armor = this.armor;
playerOnline = true;
}
}
@Override
public boolean setPlayerOffline() {
playerOnline = false;
return this.inventoryRemovalCheck(false);
}
@Override
public void onClose(CraftHumanEntity who) {
super.onClose(who);
this.inventoryRemovalCheck(true);
}
@Override
public ItemStack[] getContents() {
ItemStack[] C = new ItemStack[getSize()];
System.arraycopy(items, 0, C, 0, items.length);
System.arraycopy(items, 0, C, items.length, armor.length);
return C;
}
@Override
public int getSize() {
return super.getSize() + 5;
}
@Override
public ItemStack getItem(int i) {
ItemStack[] is = this.items;
if (i >= is.length) {
i -= is.length;
is = this.armor;
}
else {
i = getReversedItemSlotNum(i);
}
if (i >= is.length) {
i -= is.length;
is = this.extra;
}
else if (is == this.armor) {
i = getReversedArmorSlotNum(i);
}
return is[i];
}
@Override
public ItemStack splitStack(int i, int j) {
ItemStack[] is = this.items;
if (i >= is.length) {
i -= is.length;
is = this.armor;
}
else {
i = getReversedItemSlotNum(i);
}
if (i >= is.length) {
i -= is.length;
is = this.extra;
}
else if (is == this.armor) {
i = getReversedArmorSlotNum(i);
}
if (is[i] != null) {
ItemStack itemstack;
if (is[i].count <= j) {
itemstack = is[i];
is[i] = null;
return itemstack;
}
else {
itemstack = is[i].a(j);
if (is[i].count == 0) {
is[i] = null;
}
return itemstack;
}
}
else {
return null;
}
}
@Override
public ItemStack splitWithoutUpdate(int i) {
ItemStack[] is = this.items;
if (i >= is.length) {
i -= is.length;
is = this.armor;
}
else {
i = getReversedItemSlotNum(i);
}
if (i >= is.length) {
i -= is.length;
is = this.extra;
}
else if (is == this.armor) {
i = getReversedArmorSlotNum(i);
}
if (is[i] != null) {
ItemStack itemstack = is[i];
is[i] = null;
return itemstack;
}
else {
return null;
}
}
@Override
public void setItem(int i, ItemStack itemstack) {
ItemStack[] is = this.items;
if (i >= is.length) {
i -= is.length;
is = this.armor;
}
else {
i = getReversedItemSlotNum(i);
}
if (i >= is.length) {
i -= is.length;
is = this.extra;
}
else if (is == this.armor) {
i = getReversedArmorSlotNum(i);
}
// Effects
if (is == this.extra) {
owner.getHandle().drop(itemstack);
itemstack = null;
}
is[i] = itemstack;
owner.getHandle().defaultContainer.b();
}
private int getReversedItemSlotNum(int i) {
if (i >= 27)
return i - 27;
else
return i + 9;
}
private int getReversedArmorSlotNum(int i) {
if (i == 0)
return 3;
if (i == 1)
return 2;
if (i == 2)
return 1;
if (i == 3)
return 0;
else
return i;
}
@Override
public String getName() {
if (player.name.length() > 16) {
return player.name.substring(0, 16);
}
return player.name;
}
@Override
public boolean a_(EntityHuman entityhuman) {
return true;
}
}

View File

@@ -1,120 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_4_6;
import java.lang.reflect.Field;
import org.bukkit.ChatColor;
import org.bukkit.entity.Player;
import com.lishid.openinv.internal.IAnySilentChest;
import net.minecraft.server.v1_4_6.Block;
import net.minecraft.server.v1_4_6.EntityPlayer;
import net.minecraft.server.v1_4_6.IInventory;
import net.minecraft.server.v1_4_6.InventoryLargeChest;
import net.minecraft.server.v1_4_6.Packet100OpenWindow;
import net.minecraft.server.v1_4_6.TileEntityChest;
import net.minecraft.server.v1_4_6.World;
// Volatile
import org.bukkit.craftbukkit.v1_4_6.entity.CraftPlayer;
public class AnySilentChest implements IAnySilentChest {
@Override
public boolean isAnyChestNeeded(Player p, int x, int y, int z) {
// FOR REFERENCE, LOOK AT net.minecraft.server.BlockChest
EntityPlayer player = ((CraftPlayer) p).getHandle();
World world = player.world;
// If block on top
if (world.s(x, y + 1, z))
return true;
// If block next to chest is chest and has a block on top
if ((world.getTypeId(x - 1, y, z) == Block.CHEST.id) && (world.s(x - 1, y + 1, z)))
return true;
if ((world.getTypeId(x + 1, y, z) == Block.CHEST.id) && (world.s(x + 1, y + 1, z)))
return true;
if ((world.getTypeId(x, y, z - 1) == Block.CHEST.id) && (world.s(x, y + 1, z - 1)))
return true;
if ((world.getTypeId(x, y, z + 1) == Block.CHEST.id) && (world.s(x, y + 1, z + 1)))
return true;
return false;
}
@Override
public boolean activateChest(Player p, boolean anychest, boolean silentchest, int x, int y, int z) {
EntityPlayer player = ((CraftPlayer) p).getHandle();
World world = player.world;
Object chest = world.getTileEntity(x, y, z);
if (chest == null)
return true;
if (!anychest) {
if (world.s(x, y + 1, z))
return true;
if ((world.getTypeId(x - 1, y, z) == Block.CHEST.id) && (world.s(x - 1, y + 1, z)))
return true;
if ((world.getTypeId(x + 1, y, z) == Block.CHEST.id) && (world.s(x + 1, y + 1, z)))
return true;
if ((world.getTypeId(x, y, z - 1) == Block.CHEST.id) && (world.s(x, y + 1, z - 1)))
return true;
if ((world.getTypeId(x, y, z + 1) == Block.CHEST.id) && (world.s(x, y + 1, z + 1)))
return true;
}
if (world.getTypeId(x - 1, y, z) == Block.CHEST.id)
chest = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(x - 1, y, z), (IInventory) chest);
if (world.getTypeId(x + 1, y, z) == Block.CHEST.id)
chest = new InventoryLargeChest("Large chest", (IInventory) chest, (TileEntityChest) world.getTileEntity(x + 1, y, z));
if (world.getTypeId(x, y, z - 1) == Block.CHEST.id)
chest = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(x, y, z - 1), (IInventory) chest);
if (world.getTypeId(x, y, z + 1) == Block.CHEST.id)
chest = new InventoryLargeChest("Large chest", (IInventory) chest, (TileEntityChest) world.getTileEntity(x, y, z + 1));
boolean returnValue = true;
if (!silentchest) {
player.openContainer((IInventory) chest);
}
else {
try {
int id = 0;
try {
Field windowID = player.getClass().getDeclaredField("containerCounter");
windowID.setAccessible(true);
id = windowID.getInt(player);
id = id % 100 + 1;
windowID.setInt(player, id);
}
catch (NoSuchFieldException e) {}
player.playerConnection.sendPacket(new Packet100OpenWindow(id, 0, ((IInventory) chest).getName(), ((IInventory) chest).getSize()));
player.activeContainer = new SilentContainerChest(player.inventory, ((IInventory) chest));
player.activeContainer.windowId = id;
player.activeContainer.addSlotListener(player);
returnValue = false;
}
catch (Exception e) {
e.printStackTrace();
p.sendMessage(ChatColor.RED + "Error while sending silent chest.");
}
}
return returnValue;
}
}

View File

@@ -1,50 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_4_6;
import org.bukkit.entity.HumanEntity;
import org.bukkit.inventory.Inventory;
import com.lishid.openinv.OpenInv;
import com.lishid.openinv.Permissions;
import com.lishid.openinv.internal.IInventoryAccess;
import net.minecraft.server.v1_4_6.IInventory;
// Volatile
import org.bukkit.craftbukkit.v1_4_6.inventory.CraftInventory;
public class InventoryAccess implements IInventoryAccess {
@Override
public boolean check(Inventory inventory, HumanEntity player) {
IInventory inv = ((CraftInventory) inventory).getInventory();
if (inv instanceof SpecialPlayerInventory) {
if (!OpenInv.hasPermission(player, Permissions.PERM_EDITINV)) {
return false;
}
}
else if (inv instanceof SpecialEnderChest) {
if (!OpenInv.hasPermission(player, Permissions.PERM_EDITENDER)) {
return false;
}
}
return true;
}
}

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@@ -1,54 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_4_6;
import org.bukkit.Bukkit;
import org.bukkit.OfflinePlayer;
import org.bukkit.entity.Player;
// Volatile
import net.minecraft.server.v1_4_6.EntityPlayer;
import net.minecraft.server.v1_4_6.MinecraftServer;
import net.minecraft.server.v1_4_6.PlayerInteractManager;
import org.bukkit.craftbukkit.v1_4_6.CraftServer;
public class PlayerDataManager extends com.lishid.openinv.internal.PlayerDataManager {
@Override
public Player loadOfflinePlayer(OfflinePlayer offline) {
MinecraftServer server = ((CraftServer) Bukkit.getServer()).getServer();
// Create an entity to load the player data
EntityPlayer entity = new EntityPlayer(server, server.getWorldServer(0), offline.getName(), new PlayerInteractManager(server.getWorldServer(0)));
// Get the bukkit entity
Player target = (entity == null) ? null : entity.getBukkitEntity();
if (target != null) {
// Load data
target.loadData();
// Return the entity
return target;
}
return null;
}
@Override
public String getPlayerDataID(OfflinePlayer player) {
return player.getName();
}
}

View File

@@ -1,45 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_4_6;
// Volatile
import net.minecraft.server.v1_4_6.ContainerChest;
import net.minecraft.server.v1_4_6.EntityHuman;
import net.minecraft.server.v1_4_6.IInventory;
import net.minecraft.server.v1_4_6.PlayerInventory;
public class SilentContainerChest extends ContainerChest {
public IInventory inv;
public SilentContainerChest(IInventory i1, IInventory i2) {
super(i1, i2);
inv = i2;
// close signal
inv.f();
}
@Override
public void b(EntityHuman entityHuman) {
// Don't send close signal twice, might screw up
PlayerInventory playerinventory = entityHuman.inventory;
if (playerinventory.getCarried() != null) {
entityHuman.drop(playerinventory.getCarried());
playerinventory.setCarried(null);
}
}
}

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@@ -1,150 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_4_6;
import java.lang.reflect.Field;
import java.util.ArrayList;
import java.util.List;
import org.bukkit.entity.HumanEntity;
import org.bukkit.entity.Player;
import org.bukkit.inventory.Inventory;
import org.bukkit.inventory.InventoryHolder;
import com.lishid.openinv.OpenInv;
import com.lishid.openinv.internal.ISpecialEnderChest;
// Volatile
import net.minecraft.server.v1_4_6.EntityHuman;
import net.minecraft.server.v1_4_6.IInventory;
import net.minecraft.server.v1_4_6.InventoryEnderChest;
import net.minecraft.server.v1_4_6.InventorySubcontainer;
import net.minecraft.server.v1_4_6.ItemStack;
import org.bukkit.craftbukkit.v1_4_6.entity.CraftHumanEntity;
import org.bukkit.craftbukkit.v1_4_6.entity.CraftPlayer;
import org.bukkit.craftbukkit.v1_4_6.inventory.CraftInventory;
public class SpecialEnderChest extends InventorySubcontainer implements IInventory, ISpecialEnderChest {
private final OpenInv plugin;
private final InventoryEnderChest enderChest;
private final CraftInventory inventory = new CraftInventory(this);
public List<HumanEntity> transaction = new ArrayList<HumanEntity>();
public boolean playerOnline = false;
private CraftPlayer owner;
private int maxStack = MAX_STACK;
public SpecialEnderChest(OpenInv plugin, Player p, Boolean online) {
super(((CraftPlayer) p).getHandle().getEnderChest().getName(), ((CraftPlayer) p).getHandle().getEnderChest().getSize());
this.plugin = plugin;
CraftPlayer player = (CraftPlayer) p;
this.enderChest = player.getHandle().getEnderChest();
this.owner = player;
this.items = enderChest.getContents();
}
@Override
public Inventory getBukkitInventory() {
return inventory;
}
@Override
public boolean inventoryRemovalCheck(boolean save) {
boolean offline = transaction.isEmpty() && !playerOnline;
if (offline && save && !plugin.disableSaving()) {
owner.saveData();
}
return offline;
}
@Override
public void setPlayerOnline(Player player) {
if (!playerOnline) {
try {
owner = (CraftPlayer) player;
InventoryEnderChest playerEnderChest = owner.getHandle().getEnderChest();
Field field = playerEnderChest.getClass().getField("items");
field.setAccessible(true);
field.set(playerEnderChest, this.items);
}
catch (Exception e) {}
playerOnline = true;
}
}
@Override
public boolean setPlayerOffline() {
playerOnline = false;
return inventoryRemovalCheck(false);
}
@Override
public ItemStack[] getContents() {
return this.items;
}
@Override
public void onOpen(CraftHumanEntity who) {
transaction.add(who);
}
@Override
public void onClose(CraftHumanEntity who) {
transaction.remove(who);
this.inventoryRemovalCheck(true);
}
@Override
public List<HumanEntity> getViewers() {
return transaction;
}
@Override
public InventoryHolder getOwner() {
return this.owner;
}
@Override
public void setMaxStackSize(int size) {
maxStack = size;
}
@Override
public int getMaxStackSize() {
return maxStack;
}
public boolean a(EntityHuman entityhuman) {
return true;
}
@Override
public void startOpen() {
}
@Override
public void f() {
}
@Override
public void update() {
enderChest.update();
}
}

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@@ -1,260 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_4_6;
import org.bukkit.entity.Player;
import org.bukkit.inventory.Inventory;
import com.lishid.openinv.OpenInv;
import com.lishid.openinv.internal.ISpecialPlayerInventory;
// Volatile
import net.minecraft.server.v1_4_6.EntityHuman;
import net.minecraft.server.v1_4_6.ItemStack;
import net.minecraft.server.v1_4_6.PlayerInventory;
import org.bukkit.craftbukkit.v1_4_6.entity.CraftHumanEntity;
import org.bukkit.craftbukkit.v1_4_6.entity.CraftPlayer;
import org.bukkit.craftbukkit.v1_4_6.inventory.CraftInventory;
public class SpecialPlayerInventory extends PlayerInventory implements ISpecialPlayerInventory {
private final OpenInv plugin;
private final ItemStack[] extra = new ItemStack[5];
private final CraftInventory inventory = new CraftInventory(this);
private CraftPlayer owner;
private boolean playerOnline = false;
public SpecialPlayerInventory(OpenInv plugin, Player p, Boolean online) {
super(((CraftPlayer) p).getHandle());
this.plugin = plugin;
this.owner = ((CraftPlayer) p);
this.playerOnline = online;
this.items = player.inventory.items;
this.armor = player.inventory.armor;
}
@Override
public Inventory getBukkitInventory() {
return inventory;
}
@Override
public boolean inventoryRemovalCheck(boolean save) {
boolean offline = transaction.isEmpty() && !playerOnline;
if (offline && save && !plugin.disableSaving()) {
owner.saveData();
}
return offline;
}
@Override
public void setPlayerOnline(Player player) {
if (!playerOnline) {
owner = (CraftPlayer) player;
this.player = owner.getHandle();
this.player.inventory.items = this.items;
this.player.inventory.armor = this.armor;
playerOnline = true;
}
}
@Override
public boolean setPlayerOffline() {
playerOnline = false;
return this.inventoryRemovalCheck(false);
}
@Override
public void onClose(CraftHumanEntity who) {
super.onClose(who);
this.inventoryRemovalCheck(true);
}
@Override
public ItemStack[] getContents() {
ItemStack[] C = new ItemStack[getSize()];
System.arraycopy(items, 0, C, 0, items.length);
System.arraycopy(items, 0, C, items.length, armor.length);
return C;
}
@Override
public int getSize() {
return super.getSize() + 5;
}
@Override
public ItemStack getItem(int i) {
ItemStack[] is = this.items;
if (i >= is.length) {
i -= is.length;
is = this.armor;
}
else {
i = getReversedItemSlotNum(i);
}
if (i >= is.length) {
i -= is.length;
is = this.extra;
}
else if (is == this.armor) {
i = getReversedArmorSlotNum(i);
}
return is[i];
}
@Override
public ItemStack splitStack(int i, int j) {
ItemStack[] is = this.items;
if (i >= is.length) {
i -= is.length;
is = this.armor;
}
else {
i = getReversedItemSlotNum(i);
}
if (i >= is.length) {
i -= is.length;
is = this.extra;
}
else if (is == this.armor) {
i = getReversedArmorSlotNum(i);
}
if (is[i] != null) {
ItemStack itemstack;
if (is[i].count <= j) {
itemstack = is[i];
is[i] = null;
return itemstack;
}
else {
itemstack = is[i].a(j);
if (is[i].count == 0) {
is[i] = null;
}
return itemstack;
}
}
else {
return null;
}
}
@Override
public ItemStack splitWithoutUpdate(int i) {
ItemStack[] is = this.items;
if (i >= is.length) {
i -= is.length;
is = this.armor;
}
else {
i = getReversedItemSlotNum(i);
}
if (i >= is.length) {
i -= is.length;
is = this.extra;
}
else if (is == this.armor) {
i = getReversedArmorSlotNum(i);
}
if (is[i] != null) {
ItemStack itemstack = is[i];
is[i] = null;
return itemstack;
}
else {
return null;
}
}
@Override
public void setItem(int i, ItemStack itemstack) {
ItemStack[] is = this.items;
if (i >= is.length) {
i -= is.length;
is = this.armor;
}
else {
i = getReversedItemSlotNum(i);
}
if (i >= is.length) {
i -= is.length;
is = this.extra;
}
else if (is == this.armor) {
i = getReversedArmorSlotNum(i);
}
// Effects
if (is == this.extra) {
owner.getHandle().drop(itemstack);
itemstack = null;
}
is[i] = itemstack;
owner.getHandle().defaultContainer.b();
}
private int getReversedItemSlotNum(int i) {
if (i >= 27)
return i - 27;
else
return i + 9;
}
private int getReversedArmorSlotNum(int i) {
if (i == 0)
return 3;
if (i == 1)
return 2;
if (i == 2)
return 1;
if (i == 3)
return 0;
else
return i;
}
@Override
public String getName() {
if (player.name.length() > 16) {
return player.name.substring(0, 16);
}
return player.name;
}
@Override
public boolean a_(EntityHuman entityhuman) {
return true;
}
}

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@@ -1,120 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_4_R1;
import java.lang.reflect.Field;
import org.bukkit.ChatColor;
import org.bukkit.entity.Player;
import com.lishid.openinv.internal.IAnySilentChest;
import net.minecraft.server.v1_4_R1.Block;
import net.minecraft.server.v1_4_R1.EntityPlayer;
import net.minecraft.server.v1_4_R1.IInventory;
import net.minecraft.server.v1_4_R1.InventoryLargeChest;
import net.minecraft.server.v1_4_R1.Packet100OpenWindow;
import net.minecraft.server.v1_4_R1.TileEntityChest;
import net.minecraft.server.v1_4_R1.World;
// Volatile
import org.bukkit.craftbukkit.v1_4_R1.entity.CraftPlayer;
public class AnySilentChest implements IAnySilentChest {
@Override
public boolean isAnyChestNeeded(Player p, int x, int y, int z) {
// FOR REFERENCE, LOOK AT net.minecraft.server.BlockChest
EntityPlayer player = ((CraftPlayer) p).getHandle();
World world = player.world;
// If block on top
if (world.s(x, y + 1, z))
return true;
// If block next to chest is chest and has a block on top
if ((world.getTypeId(x - 1, y, z) == Block.CHEST.id) && (world.s(x - 1, y + 1, z)))
return true;
if ((world.getTypeId(x + 1, y, z) == Block.CHEST.id) && (world.s(x + 1, y + 1, z)))
return true;
if ((world.getTypeId(x, y, z - 1) == Block.CHEST.id) && (world.s(x, y + 1, z - 1)))
return true;
if ((world.getTypeId(x, y, z + 1) == Block.CHEST.id) && (world.s(x, y + 1, z + 1)))
return true;
return false;
}
@Override
public boolean activateChest(Player p, boolean anychest, boolean silentchest, int x, int y, int z) {
EntityPlayer player = ((CraftPlayer) p).getHandle();
World world = player.world;
Object chest = world.getTileEntity(x, y, z);
if (chest == null)
return true;
if (!anychest) {
if (world.s(x, y + 1, z))
return true;
if ((world.getTypeId(x - 1, y, z) == Block.CHEST.id) && (world.s(x - 1, y + 1, z)))
return true;
if ((world.getTypeId(x + 1, y, z) == Block.CHEST.id) && (world.s(x + 1, y + 1, z)))
return true;
if ((world.getTypeId(x, y, z - 1) == Block.CHEST.id) && (world.s(x, y + 1, z - 1)))
return true;
if ((world.getTypeId(x, y, z + 1) == Block.CHEST.id) && (world.s(x, y + 1, z + 1)))
return true;
}
if (world.getTypeId(x - 1, y, z) == Block.CHEST.id)
chest = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(x - 1, y, z), (IInventory) chest);
if (world.getTypeId(x + 1, y, z) == Block.CHEST.id)
chest = new InventoryLargeChest("Large chest", (IInventory) chest, (TileEntityChest) world.getTileEntity(x + 1, y, z));
if (world.getTypeId(x, y, z - 1) == Block.CHEST.id)
chest = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(x, y, z - 1), (IInventory) chest);
if (world.getTypeId(x, y, z + 1) == Block.CHEST.id)
chest = new InventoryLargeChest("Large chest", (IInventory) chest, (TileEntityChest) world.getTileEntity(x, y, z + 1));
boolean returnValue = true;
if (!silentchest) {
player.openContainer((IInventory) chest);
}
else {
try {
int id = 0;
try {
Field windowID = player.getClass().getDeclaredField("containerCounter");
windowID.setAccessible(true);
id = windowID.getInt(player);
id = id % 100 + 1;
windowID.setInt(player, id);
}
catch (NoSuchFieldException e) {}
player.playerConnection.sendPacket(new Packet100OpenWindow(id, 0, ((IInventory) chest).getName(), ((IInventory) chest).getSize()));
player.activeContainer = new SilentContainerChest(player.inventory, ((IInventory) chest));
player.activeContainer.windowId = id;
player.activeContainer.addSlotListener(player);
returnValue = false;
}
catch (Exception e) {
e.printStackTrace();
p.sendMessage(ChatColor.RED + "Error while sending silent chest.");
}
}
return returnValue;
}
}

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@@ -1,50 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_4_R1;
import org.bukkit.entity.HumanEntity;
import org.bukkit.inventory.Inventory;
import com.lishid.openinv.OpenInv;
import com.lishid.openinv.Permissions;
import com.lishid.openinv.internal.IInventoryAccess;
import net.minecraft.server.v1_4_R1.IInventory;
// Volatile
import org.bukkit.craftbukkit.v1_4_R1.inventory.CraftInventory;
public class InventoryAccess implements IInventoryAccess {
@Override
public boolean check(Inventory inventory, HumanEntity player) {
IInventory inv = ((CraftInventory) inventory).getInventory();
if (inv instanceof SpecialPlayerInventory) {
if (!OpenInv.hasPermission(player, Permissions.PERM_EDITINV)) {
return false;
}
}
else if (inv instanceof SpecialEnderChest) {
if (!OpenInv.hasPermission(player, Permissions.PERM_EDITENDER)) {
return false;
}
}
return true;
}
}

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@@ -1,55 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_4_R1;
import org.bukkit.Bukkit;
import org.bukkit.OfflinePlayer;
import org.bukkit.entity.Player;
import net.minecraft.server.v1_4_R1.EntityPlayer;
import net.minecraft.server.v1_4_R1.MinecraftServer;
import net.minecraft.server.v1_4_R1.PlayerInteractManager;
// Volatile
import org.bukkit.craftbukkit.v1_4_R1.CraftServer;
public class PlayerDataManager extends com.lishid.openinv.internal.PlayerDataManager {
@Override
public Player loadOfflinePlayer(OfflinePlayer offline) {
MinecraftServer server = ((CraftServer) Bukkit.getServer()).getServer();
// Create an entity to load the player data
EntityPlayer entity = new EntityPlayer(server, server.getWorldServer(0), offline.getName(), new PlayerInteractManager(server.getWorldServer(0)));
// Get the bukkit entity
Player target = (entity == null) ? null : entity.getBukkitEntity();
if (target != null) {
// Load data
target.loadData();
// Return the entity
return target;
}
return null;
}
@Override
public String getPlayerDataID(OfflinePlayer player) {
return player.getName();
}
}

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@@ -1,45 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_4_R1;
// Volatile
import net.minecraft.server.v1_4_R1.ContainerChest;
import net.minecraft.server.v1_4_R1.EntityHuman;
import net.minecraft.server.v1_4_R1.IInventory;
import net.minecraft.server.v1_4_R1.PlayerInventory;
public class SilentContainerChest extends ContainerChest {
public IInventory inv;
public SilentContainerChest(IInventory i1, IInventory i2) {
super(i1, i2);
inv = i2;
// close signal
inv.f();
}
@Override
public void b(EntityHuman entityHuman) {
// Don't send close signal twice, might screw up
PlayerInventory playerinventory = entityHuman.inventory;
if (playerinventory.getCarried() != null) {
entityHuman.drop(playerinventory.getCarried());
playerinventory.setCarried(null);
}
}
}

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@@ -1,150 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_4_R1;
import java.lang.reflect.Field;
import java.util.ArrayList;
import java.util.List;
import org.bukkit.entity.HumanEntity;
import org.bukkit.entity.Player;
import org.bukkit.inventory.Inventory;
import org.bukkit.inventory.InventoryHolder;
import com.lishid.openinv.OpenInv;
// Volatile
import com.lishid.openinv.internal.ISpecialEnderChest;
import net.minecraft.server.v1_4_R1.EntityHuman;
import net.minecraft.server.v1_4_R1.IInventory;
import net.minecraft.server.v1_4_R1.InventoryEnderChest;
import net.minecraft.server.v1_4_R1.InventorySubcontainer;
import net.minecraft.server.v1_4_R1.ItemStack;
import org.bukkit.craftbukkit.v1_4_R1.entity.CraftHumanEntity;
import org.bukkit.craftbukkit.v1_4_R1.entity.CraftPlayer;
import org.bukkit.craftbukkit.v1_4_R1.inventory.CraftInventory;
public class SpecialEnderChest extends InventorySubcontainer implements IInventory, ISpecialEnderChest {
private final OpenInv plugin;
private final InventoryEnderChest enderChest;
private final CraftInventory inventory = new CraftInventory(this);
public List<HumanEntity> transaction = new ArrayList<HumanEntity>();
public boolean playerOnline = false;
private CraftPlayer owner;
private int maxStack = MAX_STACK;
public SpecialEnderChest(OpenInv plugin, Player p, Boolean online) {
super(((CraftPlayer) p).getHandle().getEnderChest().getName(), ((CraftPlayer) p).getHandle().getEnderChest().getSize());
this.plugin = plugin;
CraftPlayer player = (CraftPlayer) p;
this.enderChest = player.getHandle().getEnderChest();
this.owner = player;
this.items = enderChest.getContents();
}
@Override
public Inventory getBukkitInventory() {
return inventory;
}
@Override
public boolean inventoryRemovalCheck(boolean save) {
boolean offline = transaction.isEmpty() && !playerOnline;
if (offline && save && !plugin.disableSaving()) {
owner.saveData();
}
return offline;
}
@Override
public void setPlayerOnline(Player player) {
if (!playerOnline) {
try {
owner = (CraftPlayer) player;
InventoryEnderChest playerEnderChest = owner.getHandle().getEnderChest();
Field field = playerEnderChest.getClass().getField("items");
field.setAccessible(true);
field.set(playerEnderChest, this.items);
}
catch (Exception e) {}
playerOnline = true;
}
}
@Override
public boolean setPlayerOffline() {
playerOnline = false;
return inventoryRemovalCheck(false);
}
@Override
public ItemStack[] getContents() {
return this.items;
}
@Override
public void onOpen(CraftHumanEntity who) {
transaction.add(who);
}
@Override
public void onClose(CraftHumanEntity who) {
transaction.remove(who);
this.inventoryRemovalCheck(true);
}
@Override
public List<HumanEntity> getViewers() {
return transaction;
}
@Override
public InventoryHolder getOwner() {
return this.owner;
}
@Override
public void setMaxStackSize(int size) {
maxStack = size;
}
@Override
public int getMaxStackSize() {
return maxStack;
}
public boolean a(EntityHuman entityhuman) {
return true;
}
@Override
public void startOpen() {
}
@Override
public void f() {
}
@Override
public void update() {
enderChest.update();
}
}

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@@ -1,260 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_4_R1;
import org.bukkit.entity.Player;
import org.bukkit.inventory.Inventory;
import com.lishid.openinv.OpenInv;
import com.lishid.openinv.internal.ISpecialPlayerInventory;
import net.minecraft.server.v1_4_R1.EntityHuman;
import net.minecraft.server.v1_4_R1.ItemStack;
import net.minecraft.server.v1_4_R1.PlayerInventory;
// Volatile
import org.bukkit.craftbukkit.v1_4_R1.entity.CraftHumanEntity;
import org.bukkit.craftbukkit.v1_4_R1.entity.CraftPlayer;
import org.bukkit.craftbukkit.v1_4_R1.inventory.CraftInventory;
public class SpecialPlayerInventory extends PlayerInventory implements ISpecialPlayerInventory {
private final OpenInv plugin;
private final ItemStack[] extra = new ItemStack[5];
private final CraftInventory inventory = new CraftInventory(this);
private CraftPlayer owner;
private boolean playerOnline = false;
public SpecialPlayerInventory(OpenInv plugin, Player p, Boolean online) {
super(((CraftPlayer) p).getHandle());
this.plugin = plugin;
this.owner = ((CraftPlayer) p);
this.playerOnline = online;
this.items = player.inventory.items;
this.armor = player.inventory.armor;
}
@Override
public Inventory getBukkitInventory() {
return inventory;
}
@Override
public boolean inventoryRemovalCheck(boolean save) {
boolean offline = transaction.isEmpty() && !playerOnline;
if (offline && save && !plugin.disableSaving()) {
owner.saveData();
}
return offline;
}
@Override
public void setPlayerOnline(Player player) {
if (!playerOnline) {
owner = (CraftPlayer) player;
this.player = owner.getHandle();
this.player.inventory.items = this.items;
this.player.inventory.armor = this.armor;
playerOnline = true;
}
}
@Override
public boolean setPlayerOffline() {
playerOnline = false;
return this.inventoryRemovalCheck(false);
}
@Override
public void onClose(CraftHumanEntity who) {
super.onClose(who);
this.inventoryRemovalCheck(true);
}
@Override
public ItemStack[] getContents() {
ItemStack[] C = new ItemStack[getSize()];
System.arraycopy(items, 0, C, 0, items.length);
System.arraycopy(items, 0, C, items.length, armor.length);
return C;
}
@Override
public int getSize() {
return super.getSize() + 5;
}
@Override
public ItemStack getItem(int i) {
ItemStack[] is = this.items;
if (i >= is.length) {
i -= is.length;
is = this.armor;
}
else {
i = getReversedItemSlotNum(i);
}
if (i >= is.length) {
i -= is.length;
is = this.extra;
}
else if (is == this.armor) {
i = getReversedArmorSlotNum(i);
}
return is[i];
}
@Override
public ItemStack splitStack(int i, int j) {
ItemStack[] is = this.items;
if (i >= is.length) {
i -= is.length;
is = this.armor;
}
else {
i = getReversedItemSlotNum(i);
}
if (i >= is.length) {
i -= is.length;
is = this.extra;
}
else if (is == this.armor) {
i = getReversedArmorSlotNum(i);
}
if (is[i] != null) {
ItemStack itemstack;
if (is[i].count <= j) {
itemstack = is[i];
is[i] = null;
return itemstack;
}
else {
itemstack = is[i].a(j);
if (is[i].count == 0) {
is[i] = null;
}
return itemstack;
}
}
else {
return null;
}
}
@Override
public ItemStack splitWithoutUpdate(int i) {
ItemStack[] is = this.items;
if (i >= is.length) {
i -= is.length;
is = this.armor;
}
else {
i = getReversedItemSlotNum(i);
}
if (i >= is.length) {
i -= is.length;
is = this.extra;
}
else if (is == this.armor) {
i = getReversedArmorSlotNum(i);
}
if (is[i] != null) {
ItemStack itemstack = is[i];
is[i] = null;
return itemstack;
}
else {
return null;
}
}
@Override
public void setItem(int i, ItemStack itemstack) {
ItemStack[] is = this.items;
if (i >= is.length) {
i -= is.length;
is = this.armor;
}
else {
i = getReversedItemSlotNum(i);
}
if (i >= is.length) {
i -= is.length;
is = this.extra;
}
else if (is == this.armor) {
i = getReversedArmorSlotNum(i);
}
// Effects
if (is == this.extra) {
owner.getHandle().drop(itemstack);
itemstack = null;
}
is[i] = itemstack;
owner.getHandle().defaultContainer.b();
}
private int getReversedItemSlotNum(int i) {
if (i >= 27)
return i - 27;
else
return i + 9;
}
private int getReversedArmorSlotNum(int i) {
if (i == 0)
return 3;
if (i == 1)
return 2;
if (i == 2)
return 1;
if (i == 3)
return 0;
else
return i;
}
@Override
public String getName() {
if (player.name.length() > 16) {
return player.name.substring(0, 16);
}
return player.name;
}
@Override
public boolean a_(EntityHuman entityhuman) {
return true;
}
}

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@@ -1,123 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_5_R2;
import java.lang.reflect.Field;
import org.bukkit.ChatColor;
import org.bukkit.entity.Player;
import com.lishid.openinv.internal.IAnySilentChest;
// Volatile
import net.minecraft.server.v1_5_R2.EntityPlayer;
import net.minecraft.server.v1_5_R2.IInventory;
import net.minecraft.server.v1_5_R2.InventoryLargeChest;
import net.minecraft.server.v1_5_R2.Packet100OpenWindow;
import net.minecraft.server.v1_5_R2.TileEntityChest;
import net.minecraft.server.v1_5_R2.World;
import org.bukkit.craftbukkit.v1_5_R2.entity.CraftPlayer;
public class AnySilentChest implements IAnySilentChest {
@Override
public boolean isAnyChestNeeded(Player p, int x, int y, int z) {
// FOR REFERENCE, LOOK AT net.minecraft.server.BlockChest
EntityPlayer player = ((CraftPlayer) p).getHandle();
World world = player.world;
// If block on top
if (world.t(x, y + 1, z))
return true;
int id = world.getTypeId(x, y, z);
// If block next to chest is chest and has a block on top
if ((world.getTypeId(x - 1, y, z) == id) && (world.t(x - 1, y + 1, z)))
return true;
if ((world.getTypeId(x + 1, y, z) == id) && (world.t(x + 1, y + 1, z)))
return true;
if ((world.getTypeId(x, y, z - 1) == id) && (world.t(x, y + 1, z - 1)))
return true;
if ((world.getTypeId(x, y, z + 1) == id) && (world.t(x, y + 1, z + 1)))
return true;
return false;
}
@Override
public boolean activateChest(Player p, boolean anychest, boolean silentchest, int x, int y, int z) {
EntityPlayer player = ((CraftPlayer) p).getHandle();
World world = player.world;
Object chest = world.getTileEntity(x, y, z);
if (chest == null)
return true;
int id = world.getTypeId(x, y, z);
if (!anychest) {
if (world.t(x, y + 1, z))
return true;
if ((world.getTypeId(x - 1, y, z) == id) && (world.t(x - 1, y + 1, z)))
return true;
if ((world.getTypeId(x + 1, y, z) == id) && (world.t(x + 1, y + 1, z)))
return true;
if ((world.getTypeId(x, y, z - 1) == id) && (world.t(x, y + 1, z - 1)))
return true;
if ((world.getTypeId(x, y, z + 1) == id) && (world.t(x, y + 1, z + 1)))
return true;
}
if (world.getTypeId(x - 1, y, z) == id)
chest = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(x - 1, y, z), (IInventory) chest);
if (world.getTypeId(x + 1, y, z) == id)
chest = new InventoryLargeChest("Large chest", (IInventory) chest, (TileEntityChest) world.getTileEntity(x + 1, y, z));
if (world.getTypeId(x, y, z - 1) == id)
chest = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(x, y, z - 1), (IInventory) chest);
if (world.getTypeId(x, y, z + 1) == id)
chest = new InventoryLargeChest("Large chest", (IInventory) chest, (TileEntityChest) world.getTileEntity(x, y, z + 1));
boolean returnValue = true;
if (!silentchest) {
player.openContainer((IInventory) chest);
}
else {
try {
int windowId = 0;
try {
Field windowID = player.getClass().getDeclaredField("containerCounter");
windowID.setAccessible(true);
windowId = windowID.getInt(player);
windowId = windowId % 100 + 1;
windowID.setInt(player, windowId);
}
catch (NoSuchFieldException e) {}
player.playerConnection.sendPacket(new Packet100OpenWindow(windowId, 0, ((IInventory) chest).getName(), ((IInventory) chest).getSize(), true));
player.activeContainer = new SilentContainerChest(player.inventory, ((IInventory) chest));
player.activeContainer.windowId = windowId;
player.activeContainer.addSlotListener(player);
returnValue = false;
}
catch (Exception e) {
e.printStackTrace();
p.sendMessage(ChatColor.RED + "Error while sending silent chest.");
}
}
return returnValue;
}
}

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@@ -1,50 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_5_R2;
import org.bukkit.entity.HumanEntity;
import org.bukkit.inventory.Inventory;
import com.lishid.openinv.OpenInv;
import com.lishid.openinv.Permissions;
import com.lishid.openinv.internal.IInventoryAccess;
// Volatile
import net.minecraft.server.v1_5_R2.IInventory;
import org.bukkit.craftbukkit.v1_5_R2.inventory.CraftInventory;
public class InventoryAccess implements IInventoryAccess {
@Override
public boolean check(Inventory inventory, HumanEntity player) {
IInventory inv = ((CraftInventory) inventory).getInventory();
if (inv instanceof SpecialPlayerInventory) {
if (!OpenInv.hasPermission(player, Permissions.PERM_EDITINV)) {
return false;
}
}
else if (inv instanceof SpecialEnderChest) {
if (!OpenInv.hasPermission(player, Permissions.PERM_EDITENDER)) {
return false;
}
}
return true;
}
}

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@@ -1,54 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_5_R2;
import org.bukkit.Bukkit;
import org.bukkit.OfflinePlayer;
import org.bukkit.entity.Player;
// Volatile
import net.minecraft.server.v1_5_R2.EntityPlayer;
import net.minecraft.server.v1_5_R2.MinecraftServer;
import net.minecraft.server.v1_5_R2.PlayerInteractManager;
import org.bukkit.craftbukkit.v1_5_R2.CraftServer;
public class PlayerDataManager extends com.lishid.openinv.internal.PlayerDataManager {
@Override
public Player loadOfflinePlayer(OfflinePlayer offline) {
MinecraftServer server = ((CraftServer) Bukkit.getServer()).getServer();
// Create an entity to load the player data
EntityPlayer entity = new EntityPlayer(server, server.getWorldServer(0), offline.getName(), new PlayerInteractManager(server.getWorldServer(0)));
// Get the bukkit entity
Player target = (entity == null) ? null : entity.getBukkitEntity();
if (target != null) {
// Load data
target.loadData();
// Return the entity
return target;
}
return null;
}
@Override
public String getPlayerDataID(OfflinePlayer player) {
return player.getName();
}
}

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@@ -1,45 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_5_R2;
// Volatile
import net.minecraft.server.v1_5_R2.ContainerChest;
import net.minecraft.server.v1_5_R2.EntityHuman;
import net.minecraft.server.v1_5_R2.IInventory;
import net.minecraft.server.v1_5_R2.PlayerInventory;
public class SilentContainerChest extends ContainerChest {
public IInventory inv;
public SilentContainerChest(IInventory i1, IInventory i2) {
super(i1, i2);
inv = i2;
// close signal
inv.g();
}
@Override
public void b(EntityHuman entityHuman) {
// Don't send close signal twice, might screw up
PlayerInventory playerinventory = entityHuman.inventory;
if (playerinventory.getCarried() != null) {
entityHuman.drop(playerinventory.getCarried());
playerinventory.setCarried(null);
}
}
}

View File

@@ -1,150 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_5_R2;
import java.lang.reflect.Field;
import java.util.ArrayList;
import java.util.List;
import org.bukkit.entity.HumanEntity;
import org.bukkit.entity.Player;
import org.bukkit.inventory.Inventory;
import org.bukkit.inventory.InventoryHolder;
import com.lishid.openinv.OpenInv;
import com.lishid.openinv.internal.ISpecialEnderChest;
// Volatile
import net.minecraft.server.v1_5_R2.EntityHuman;
import net.minecraft.server.v1_5_R2.IInventory;
import net.minecraft.server.v1_5_R2.InventoryEnderChest;
import net.minecraft.server.v1_5_R2.InventorySubcontainer;
import net.minecraft.server.v1_5_R2.ItemStack;
import org.bukkit.craftbukkit.v1_5_R2.entity.CraftHumanEntity;
import org.bukkit.craftbukkit.v1_5_R2.entity.CraftPlayer;
import org.bukkit.craftbukkit.v1_5_R2.inventory.CraftInventory;
public class SpecialEnderChest extends InventorySubcontainer implements IInventory, ISpecialEnderChest {
private final OpenInv plugin;
private final InventoryEnderChest enderChest;
private final CraftInventory inventory = new CraftInventory(this);
public List<HumanEntity> transaction = new ArrayList<HumanEntity>();
public boolean playerOnline = false;
private CraftPlayer owner;
private int maxStack = MAX_STACK;
public SpecialEnderChest(OpenInv plugin, Player p, Boolean online) {
super(((CraftPlayer) p).getHandle().getEnderChest().getName(), ((CraftPlayer) p).getHandle().getEnderChest().c(), ((CraftPlayer) p).getHandle().getEnderChest().getSize());
this.plugin = plugin;
CraftPlayer player = (CraftPlayer) p;
this.enderChest = player.getHandle().getEnderChest();
this.owner = player;
this.items = enderChest.getContents();
}
@Override
public Inventory getBukkitInventory() {
return inventory;
}
@Override
public boolean inventoryRemovalCheck(boolean save) {
boolean offline = transaction.isEmpty() && !playerOnline;
if (offline && save && !plugin.disableSaving()) {
owner.saveData();
}
return offline;
}
@Override
public void setPlayerOnline(Player player) {
if (!playerOnline) {
try {
owner = (CraftPlayer) player;
InventoryEnderChest playerEnderChest = owner.getHandle().getEnderChest();
Field field = playerEnderChest.getClass().getField("items");
field.setAccessible(true);
field.set(playerEnderChest, this.items);
}
catch (Exception e) {}
playerOnline = true;
}
}
@Override
public boolean setPlayerOffline() {
playerOnline = false;
return inventoryRemovalCheck(false);
}
@Override
public ItemStack[] getContents() {
return this.items;
}
@Override
public void onOpen(CraftHumanEntity who) {
transaction.add(who);
}
@Override
public void onClose(CraftHumanEntity who) {
transaction.remove(who);
this.inventoryRemovalCheck(true);
}
@Override
public List<HumanEntity> getViewers() {
return transaction;
}
@Override
public InventoryHolder getOwner() {
return this.owner;
}
@Override
public void setMaxStackSize(int size) {
maxStack = size;
}
@Override
public int getMaxStackSize() {
return maxStack;
}
@Override
public boolean a(EntityHuman entityhuman) {
return true;
}
@Override
public void startOpen() {
}
public void f() {
}
@Override
public void update() {
enderChest.update();
}
}

View File

@@ -1,260 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_5_R2;
import org.bukkit.entity.Player;
import org.bukkit.inventory.Inventory;
import com.lishid.openinv.OpenInv;
import com.lishid.openinv.internal.ISpecialPlayerInventory;
// Volatile
import net.minecraft.server.v1_5_R2.EntityHuman;
import net.minecraft.server.v1_5_R2.ItemStack;
import net.minecraft.server.v1_5_R2.PlayerInventory;
import org.bukkit.craftbukkit.v1_5_R2.entity.CraftHumanEntity;
import org.bukkit.craftbukkit.v1_5_R2.entity.CraftPlayer;
import org.bukkit.craftbukkit.v1_5_R2.inventory.CraftInventory;
public class SpecialPlayerInventory extends PlayerInventory implements ISpecialPlayerInventory {
private final OpenInv plugin;
private final ItemStack[] extra = new ItemStack[5];
private final CraftInventory inventory = new CraftInventory(this);
private CraftPlayer owner;
private boolean playerOnline = false;
public SpecialPlayerInventory(OpenInv plugin, Player p, Boolean online) {
super(((CraftPlayer) p).getHandle());
this.plugin = plugin;
this.owner = ((CraftPlayer) p);
this.playerOnline = online;
this.items = player.inventory.items;
this.armor = player.inventory.armor;
}
@Override
public Inventory getBukkitInventory() {
return inventory;
}
@Override
public boolean inventoryRemovalCheck(boolean save) {
boolean offline = transaction.isEmpty() && !playerOnline;
if (offline && save && !plugin.disableSaving()) {
owner.saveData();
}
return offline;
}
@Override
public void setPlayerOnline(Player player) {
if (!playerOnline) {
owner = (CraftPlayer) player;
this.player = owner.getHandle();
this.player.inventory.items = this.items;
this.player.inventory.armor = this.armor;
playerOnline = true;
}
}
@Override
public boolean setPlayerOffline() {
playerOnline = false;
return this.inventoryRemovalCheck(false);
}
@Override
public void onClose(CraftHumanEntity who) {
super.onClose(who);
this.inventoryRemovalCheck(true);
}
@Override
public ItemStack[] getContents() {
ItemStack[] C = new ItemStack[getSize()];
System.arraycopy(items, 0, C, 0, items.length);
System.arraycopy(items, 0, C, items.length, armor.length);
return C;
}
@Override
public int getSize() {
return super.getSize() + 5;
}
@Override
public ItemStack getItem(int i) {
ItemStack[] is = this.items;
if (i >= is.length) {
i -= is.length;
is = this.armor;
}
else {
i = getReversedItemSlotNum(i);
}
if (i >= is.length) {
i -= is.length;
is = this.extra;
}
else if (is == this.armor) {
i = getReversedArmorSlotNum(i);
}
return is[i];
}
@Override
public ItemStack splitStack(int i, int j) {
ItemStack[] is = this.items;
if (i >= is.length) {
i -= is.length;
is = this.armor;
}
else {
i = getReversedItemSlotNum(i);
}
if (i >= is.length) {
i -= is.length;
is = this.extra;
}
else if (is == this.armor) {
i = getReversedArmorSlotNum(i);
}
if (is[i] != null) {
ItemStack itemstack;
if (is[i].count <= j) {
itemstack = is[i];
is[i] = null;
return itemstack;
}
else {
itemstack = is[i].a(j);
if (is[i].count == 0) {
is[i] = null;
}
return itemstack;
}
}
else {
return null;
}
}
@Override
public ItemStack splitWithoutUpdate(int i) {
ItemStack[] is = this.items;
if (i >= is.length) {
i -= is.length;
is = this.armor;
}
else {
i = getReversedItemSlotNum(i);
}
if (i >= is.length) {
i -= is.length;
is = this.extra;
}
else if (is == this.armor) {
i = getReversedArmorSlotNum(i);
}
if (is[i] != null) {
ItemStack itemstack = is[i];
is[i] = null;
return itemstack;
}
else {
return null;
}
}
@Override
public void setItem(int i, ItemStack itemstack) {
ItemStack[] is = this.items;
if (i >= is.length) {
i -= is.length;
is = this.armor;
}
else {
i = getReversedItemSlotNum(i);
}
if (i >= is.length) {
i -= is.length;
is = this.extra;
}
else if (is == this.armor) {
i = getReversedArmorSlotNum(i);
}
// Effects
if (is == this.extra) {
owner.getHandle().drop(itemstack);
itemstack = null;
}
is[i] = itemstack;
owner.getHandle().defaultContainer.b();
}
private int getReversedItemSlotNum(int i) {
if (i >= 27)
return i - 27;
else
return i + 9;
}
private int getReversedArmorSlotNum(int i) {
if (i == 0)
return 3;
if (i == 1)
return 2;
if (i == 2)
return 1;
if (i == 3)
return 0;
else
return i;
}
@Override
public String getName() {
if (player.name.length() > 16) {
return player.name.substring(0, 16);
}
return player.name;
}
@Override
public boolean a(EntityHuman entityhuman) {
return true;
}
}

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/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_5_R3;
import java.lang.reflect.Field;
import org.bukkit.ChatColor;
import org.bukkit.entity.Player;
import com.lishid.openinv.internal.IAnySilentChest;
//Volatile
import net.minecraft.server.v1_5_R3.EntityPlayer;
import net.minecraft.server.v1_5_R3.IInventory;
import net.minecraft.server.v1_5_R3.InventoryLargeChest;
import net.minecraft.server.v1_5_R3.Packet100OpenWindow;
import net.minecraft.server.v1_5_R3.TileEntityChest;
import net.minecraft.server.v1_5_R3.World;
import org.bukkit.craftbukkit.v1_5_R3.entity.CraftPlayer;
public class AnySilentChest implements IAnySilentChest {
@Override
public boolean isAnyChestNeeded(Player p, int x, int y, int z) {
// FOR REFERENCE, LOOK AT net.minecraft.server.BlockChest
EntityPlayer player = ((CraftPlayer) p).getHandle();
World world = player.world;
// If block on top
if (world.t(x, y + 1, z))
return true;
int id = world.getTypeId(x, y, z);
// If block next to chest is chest and has a block on top
if ((world.getTypeId(x - 1, y, z) == id) && (world.t(x - 1, y + 1, z)))
return true;
if ((world.getTypeId(x + 1, y, z) == id) && (world.t(x + 1, y + 1, z)))
return true;
if ((world.getTypeId(x, y, z - 1) == id) && (world.t(x, y + 1, z - 1)))
return true;
if ((world.getTypeId(x, y, z + 1) == id) && (world.t(x, y + 1, z + 1)))
return true;
return false;
}
@Override
public boolean activateChest(Player p, boolean anychest, boolean silentchest, int x, int y, int z) {
EntityPlayer player = ((CraftPlayer) p).getHandle();
World world = player.world;
Object chest = world.getTileEntity(x, y, z);
if (chest == null)
return true;
int id = world.getTypeId(x, y, z);
if (!anychest) {
if (world.t(x, y + 1, z))
return true;
if ((world.getTypeId(x - 1, y, z) == id) && (world.t(x - 1, y + 1, z)))
return true;
if ((world.getTypeId(x + 1, y, z) == id) && (world.t(x + 1, y + 1, z)))
return true;
if ((world.getTypeId(x, y, z - 1) == id) && (world.t(x, y + 1, z - 1)))
return true;
if ((world.getTypeId(x, y, z + 1) == id) && (world.t(x, y + 1, z + 1)))
return true;
}
if (world.getTypeId(x - 1, y, z) == id)
chest = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(x - 1, y, z), (IInventory) chest);
if (world.getTypeId(x + 1, y, z) == id)
chest = new InventoryLargeChest("Large chest", (IInventory) chest, (TileEntityChest) world.getTileEntity(x + 1, y, z));
if (world.getTypeId(x, y, z - 1) == id)
chest = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(x, y, z - 1), (IInventory) chest);
if (world.getTypeId(x, y, z + 1) == id)
chest = new InventoryLargeChest("Large chest", (IInventory) chest, (TileEntityChest) world.getTileEntity(x, y, z + 1));
boolean returnValue = true;
if (!silentchest) {
player.openContainer((IInventory) chest);
}
else {
try {
int windowId = 0;
try {
Field windowID = player.getClass().getDeclaredField("containerCounter");
windowID.setAccessible(true);
windowId = windowID.getInt(player);
windowId = windowId % 100 + 1;
windowID.setInt(player, windowId);
}
catch (NoSuchFieldException e) {}
player.playerConnection.sendPacket(new Packet100OpenWindow(windowId, 0, ((IInventory) chest).getName(), ((IInventory) chest).getSize(), true));
player.activeContainer = new SilentContainerChest(player.inventory, ((IInventory) chest));
player.activeContainer.windowId = windowId;
player.activeContainer.addSlotListener(player);
returnValue = false;
}
catch (Exception e) {
e.printStackTrace();
p.sendMessage(ChatColor.RED + "Error while sending silent chest.");
}
}
return returnValue;
}
}

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@@ -1,50 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_5_R3;
import org.bukkit.entity.HumanEntity;
import org.bukkit.inventory.Inventory;
import com.lishid.openinv.OpenInv;
import com.lishid.openinv.Permissions;
import com.lishid.openinv.internal.IInventoryAccess;
// Volatile
import net.minecraft.server.v1_5_R3.IInventory;
import org.bukkit.craftbukkit.v1_5_R3.inventory.CraftInventory;
public class InventoryAccess implements IInventoryAccess {
@Override
public boolean check(Inventory inventory, HumanEntity player) {
IInventory inv = ((CraftInventory) inventory).getInventory();
if (inv instanceof SpecialPlayerInventory) {
if (!OpenInv.hasPermission(player, Permissions.PERM_EDITINV)) {
return false;
}
}
else if (inv instanceof SpecialEnderChest) {
if (!OpenInv.hasPermission(player, Permissions.PERM_EDITENDER)) {
return false;
}
}
return true;
}
}

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/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_5_R3;
import org.bukkit.Bukkit;
import org.bukkit.OfflinePlayer;
import org.bukkit.entity.Player;
// Volatile
import net.minecraft.server.v1_5_R3.EntityPlayer;
import net.minecraft.server.v1_5_R3.MinecraftServer;
import net.minecraft.server.v1_5_R3.PlayerInteractManager;
import org.bukkit.craftbukkit.v1_5_R3.CraftServer;
public class PlayerDataManager extends com.lishid.openinv.internal.PlayerDataManager {
@Override
public Player loadOfflinePlayer(OfflinePlayer offline) {
MinecraftServer server = ((CraftServer) Bukkit.getServer()).getServer();
// Create an entity to load the player data
EntityPlayer entity = new EntityPlayer(server, server.getWorldServer(0), offline.getName(), new PlayerInteractManager(server.getWorldServer(0)));
// Get the bukkit entity
Player target = (entity == null) ? null : entity.getBukkitEntity();
if (target != null) {
// Load data
target.loadData();
// Return the entity
return target;
}
return null;
}
@Override
public String getPlayerDataID(OfflinePlayer player) {
return player.getName();
}
}

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/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_5_R3;
// Volatile
import net.minecraft.server.v1_5_R3.ContainerChest;
import net.minecraft.server.v1_5_R3.EntityHuman;
import net.minecraft.server.v1_5_R3.IInventory;
import net.minecraft.server.v1_5_R3.PlayerInventory;
public class SilentContainerChest extends ContainerChest {
public IInventory inv;
public SilentContainerChest(IInventory i1, IInventory i2) {
super(i1, i2);
inv = i2;
// close signal
inv.g();
}
@Override
public void b(EntityHuman entityHuman) {
// Don't send close signal twice, might screw up
PlayerInventory playerinventory = entityHuman.inventory;
if (playerinventory.getCarried() != null) {
entityHuman.drop(playerinventory.getCarried());
playerinventory.setCarried(null);
}
}
}

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/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_5_R3;
import java.lang.reflect.Field;
import java.util.ArrayList;
import java.util.List;
import org.bukkit.entity.HumanEntity;
import org.bukkit.entity.Player;
import org.bukkit.inventory.Inventory;
import org.bukkit.inventory.InventoryHolder;
import com.lishid.openinv.OpenInv;
import com.lishid.openinv.internal.ISpecialEnderChest;
// Volatile
import net.minecraft.server.v1_5_R3.EntityHuman;
import net.minecraft.server.v1_5_R3.IInventory;
import net.minecraft.server.v1_5_R3.InventoryEnderChest;
import net.minecraft.server.v1_5_R3.InventorySubcontainer;
import net.minecraft.server.v1_5_R3.ItemStack;
import org.bukkit.craftbukkit.v1_5_R3.entity.CraftHumanEntity;
import org.bukkit.craftbukkit.v1_5_R3.entity.CraftPlayer;
import org.bukkit.craftbukkit.v1_5_R3.inventory.CraftInventory;
public class SpecialEnderChest extends InventorySubcontainer implements IInventory, ISpecialEnderChest {
private final OpenInv plugin;
private final InventoryEnderChest enderChest;
private final CraftInventory inventory = new CraftInventory(this);
public List<HumanEntity> transaction = new ArrayList<HumanEntity>();
public boolean playerOnline = false;
private CraftPlayer owner;
private int maxStack = MAX_STACK;
public SpecialEnderChest(OpenInv plugin, Player p, Boolean online) {
super(((CraftPlayer) p).getHandle().getEnderChest().getName(), ((CraftPlayer) p).getHandle().getEnderChest().c(), ((CraftPlayer) p).getHandle().getEnderChest().getSize());
this.plugin = plugin;
CraftPlayer player = (CraftPlayer) p;
this.enderChest = player.getHandle().getEnderChest();
this.owner = player;
this.items = enderChest.getContents();
}
@Override
public Inventory getBukkitInventory() {
return inventory;
}
@Override
public boolean inventoryRemovalCheck(boolean save) {
boolean offline = transaction.isEmpty() && !playerOnline;
if (offline && save && !plugin.disableSaving()) {
owner.saveData();
}
return offline;
}
@Override
public void setPlayerOnline(Player player) {
if (!playerOnline) {
try {
owner = (CraftPlayer) player;
InventoryEnderChest playerEnderChest = owner.getHandle().getEnderChest();
Field field = playerEnderChest.getClass().getField("items");
field.setAccessible(true);
field.set(playerEnderChest, this.items);
}
catch (Exception e) {}
playerOnline = true;
}
}
@Override
public boolean setPlayerOffline() {
playerOnline = false;
return inventoryRemovalCheck(false);
}
@Override
public ItemStack[] getContents() {
return this.items;
}
@Override
public void onOpen(CraftHumanEntity who) {
transaction.add(who);
}
@Override
public void onClose(CraftHumanEntity who) {
transaction.remove(who);
this.inventoryRemovalCheck(true);
}
@Override
public List<HumanEntity> getViewers() {
return transaction;
}
@Override
public InventoryHolder getOwner() {
return this.owner;
}
@Override
public void setMaxStackSize(int size) {
maxStack = size;
}
@Override
public int getMaxStackSize() {
return maxStack;
}
@Override
public boolean a(EntityHuman entityhuman) {
return true;
}
@Override
public void startOpen() {
}
public void f() {
}
@Override
public void update() {
enderChest.update();
}
}

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@@ -1,260 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_5_R3;
import org.bukkit.entity.Player;
import org.bukkit.inventory.Inventory;
import com.lishid.openinv.OpenInv;
import com.lishid.openinv.internal.ISpecialPlayerInventory;
// Volatile
import net.minecraft.server.v1_5_R3.EntityHuman;
import net.minecraft.server.v1_5_R3.ItemStack;
import net.minecraft.server.v1_5_R3.PlayerInventory;
import org.bukkit.craftbukkit.v1_5_R3.entity.CraftHumanEntity;
import org.bukkit.craftbukkit.v1_5_R3.entity.CraftPlayer;
import org.bukkit.craftbukkit.v1_5_R3.inventory.CraftInventory;
public class SpecialPlayerInventory extends PlayerInventory implements ISpecialPlayerInventory {
private final OpenInv plugin;
private final ItemStack[] extra = new ItemStack[5];
private final CraftInventory inventory = new CraftInventory(this);
private CraftPlayer owner;
private boolean playerOnline = false;
public SpecialPlayerInventory(OpenInv plugin, Player p, Boolean online) {
super(((CraftPlayer) p).getHandle());
this.plugin = plugin;
this.owner = ((CraftPlayer) p);
this.playerOnline = online;
this.items = player.inventory.items;
this.armor = player.inventory.armor;
}
@Override
public Inventory getBukkitInventory() {
return inventory;
}
@Override
public boolean inventoryRemovalCheck(boolean save) {
boolean offline = transaction.isEmpty() && !playerOnline;
if (offline && save && !plugin.disableSaving()) {
owner.saveData();
}
return offline;
}
@Override
public void setPlayerOnline(Player player) {
if (!playerOnline) {
owner = (CraftPlayer) player;
this.player = owner.getHandle();
this.player.inventory.items = this.items;
this.player.inventory.armor = this.armor;
playerOnline = true;
}
}
@Override
public boolean setPlayerOffline() {
playerOnline = false;
return this.inventoryRemovalCheck(false);
}
@Override
public void onClose(CraftHumanEntity who) {
super.onClose(who);
this.inventoryRemovalCheck(true);
}
@Override
public ItemStack[] getContents() {
ItemStack[] C = new ItemStack[getSize()];
System.arraycopy(items, 0, C, 0, items.length);
System.arraycopy(items, 0, C, items.length, armor.length);
return C;
}
@Override
public int getSize() {
return super.getSize() + 5;
}
@Override
public ItemStack getItem(int i) {
ItemStack[] is = this.items;
if (i >= is.length) {
i -= is.length;
is = this.armor;
}
else {
i = getReversedItemSlotNum(i);
}
if (i >= is.length) {
i -= is.length;
is = this.extra;
}
else if (is == this.armor) {
i = getReversedArmorSlotNum(i);
}
return is[i];
}
@Override
public ItemStack splitStack(int i, int j) {
ItemStack[] is = this.items;
if (i >= is.length) {
i -= is.length;
is = this.armor;
}
else {
i = getReversedItemSlotNum(i);
}
if (i >= is.length) {
i -= is.length;
is = this.extra;
}
else if (is == this.armor) {
i = getReversedArmorSlotNum(i);
}
if (is[i] != null) {
ItemStack itemstack;
if (is[i].count <= j) {
itemstack = is[i];
is[i] = null;
return itemstack;
}
else {
itemstack = is[i].a(j);
if (is[i].count == 0) {
is[i] = null;
}
return itemstack;
}
}
else {
return null;
}
}
@Override
public ItemStack splitWithoutUpdate(int i) {
ItemStack[] is = this.items;
if (i >= is.length) {
i -= is.length;
is = this.armor;
}
else {
i = getReversedItemSlotNum(i);
}
if (i >= is.length) {
i -= is.length;
is = this.extra;
}
else if (is == this.armor) {
i = getReversedArmorSlotNum(i);
}
if (is[i] != null) {
ItemStack itemstack = is[i];
is[i] = null;
return itemstack;
}
else {
return null;
}
}
@Override
public void setItem(int i, ItemStack itemstack) {
ItemStack[] is = this.items;
if (i >= is.length) {
i -= is.length;
is = this.armor;
}
else {
i = getReversedItemSlotNum(i);
}
if (i >= is.length) {
i -= is.length;
is = this.extra;
}
else if (is == this.armor) {
i = getReversedArmorSlotNum(i);
}
// Effects
if (is == this.extra) {
owner.getHandle().drop(itemstack);
itemstack = null;
}
is[i] = itemstack;
owner.getHandle().defaultContainer.b();
}
private int getReversedItemSlotNum(int i) {
if (i >= 27)
return i - 27;
else
return i + 9;
}
private int getReversedArmorSlotNum(int i) {
if (i == 0)
return 3;
if (i == 1)
return 2;
if (i == 2)
return 1;
if (i == 3)
return 0;
else
return i;
}
@Override
public String getName() {
if (player.name.length() > 16) {
return player.name.substring(0, 16);
}
return player.name;
}
@Override
public boolean a(EntityHuman entityhuman) {
return true;
}
}

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@@ -1,123 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_6_R1;
import java.lang.reflect.Field;
import org.bukkit.ChatColor;
import org.bukkit.entity.Player;
import com.lishid.openinv.internal.IAnySilentChest;
// Volatile
import net.minecraft.server.v1_6_R1.EntityPlayer;
import net.minecraft.server.v1_6_R1.IInventory;
import net.minecraft.server.v1_6_R1.InventoryLargeChest;
import net.minecraft.server.v1_6_R1.Packet100OpenWindow;
import net.minecraft.server.v1_6_R1.TileEntityChest;
import net.minecraft.server.v1_6_R1.World;
import org.bukkit.craftbukkit.v1_6_R1.entity.CraftPlayer;
public class AnySilentChest implements IAnySilentChest {
@Override
public boolean isAnyChestNeeded(Player p, int x, int y, int z) {
// FOR REFERENCE, LOOK AT net.minecraft.server.BlockChest
EntityPlayer player = ((CraftPlayer) p).getHandle();
World world = player.world;
// If block on top
if (world.t(x, y + 1, z))
return true;
int id = world.getTypeId(x, y, z);
// If block next to chest is chest and has a block on top
if ((world.getTypeId(x - 1, y, z) == id) && (world.t(x - 1, y + 1, z)))
return true;
if ((world.getTypeId(x + 1, y, z) == id) && (world.t(x + 1, y + 1, z)))
return true;
if ((world.getTypeId(x, y, z - 1) == id) && (world.t(x, y + 1, z - 1)))
return true;
if ((world.getTypeId(x, y, z + 1) == id) && (world.t(x, y + 1, z + 1)))
return true;
return false;
}
@Override
public boolean activateChest(Player p, boolean anychest, boolean silentchest, int x, int y, int z) {
EntityPlayer player = ((CraftPlayer) p).getHandle();
World world = player.world;
Object chest = world.getTileEntity(x, y, z);
if (chest == null)
return true;
int id = world.getTypeId(x, y, z);
if (!anychest) {
if (world.t(x, y + 1, z))
return true;
if ((world.getTypeId(x - 1, y, z) == id) && (world.t(x - 1, y + 1, z)))
return true;
if ((world.getTypeId(x + 1, y, z) == id) && (world.t(x + 1, y + 1, z)))
return true;
if ((world.getTypeId(x, y, z - 1) == id) && (world.t(x, y + 1, z - 1)))
return true;
if ((world.getTypeId(x, y, z + 1) == id) && (world.t(x, y + 1, z + 1)))
return true;
}
if (world.getTypeId(x - 1, y, z) == id)
chest = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(x - 1, y, z), (IInventory) chest);
if (world.getTypeId(x + 1, y, z) == id)
chest = new InventoryLargeChest("Large chest", (IInventory) chest, (TileEntityChest) world.getTileEntity(x + 1, y, z));
if (world.getTypeId(x, y, z - 1) == id)
chest = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(x, y, z - 1), (IInventory) chest);
if (world.getTypeId(x, y, z + 1) == id)
chest = new InventoryLargeChest("Large chest", (IInventory) chest, (TileEntityChest) world.getTileEntity(x, y, z + 1));
boolean returnValue = true;
if (!silentchest) {
player.openContainer((IInventory) chest);
}
else {
try {
int windowId = 0;
try {
Field windowID = player.getClass().getDeclaredField("containerCounter");
windowID.setAccessible(true);
windowId = windowID.getInt(player);
windowId = windowId % 100 + 1;
windowID.setInt(player, windowId);
}
catch (NoSuchFieldException e) {}
player.playerConnection.sendPacket(new Packet100OpenWindow(windowId, 0, ((IInventory) chest).getName(), ((IInventory) chest).getSize(), true));
player.activeContainer = new SilentContainerChest(player.inventory, ((IInventory) chest));
player.activeContainer.windowId = windowId;
player.activeContainer.addSlotListener(player);
returnValue = false;
}
catch (Exception e) {
e.printStackTrace();
p.sendMessage(ChatColor.RED + "Error while sending silent chest.");
}
}
return returnValue;
}
}

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@@ -1,50 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_6_R1;
import org.bukkit.entity.HumanEntity;
import org.bukkit.inventory.Inventory;
import com.lishid.openinv.OpenInv;
import com.lishid.openinv.Permissions;
import com.lishid.openinv.internal.IInventoryAccess;
// Volatile
import net.minecraft.server.v1_6_R1.IInventory;
import org.bukkit.craftbukkit.v1_6_R1.inventory.CraftInventory;
public class InventoryAccess implements IInventoryAccess {
@Override
public boolean check(Inventory inventory, HumanEntity player) {
IInventory inv = ((CraftInventory) inventory).getInventory();
if (inv instanceof SpecialPlayerInventory) {
if (!OpenInv.hasPermission(player, Permissions.PERM_EDITINV)) {
return false;
}
}
else if (inv instanceof SpecialEnderChest) {
if (!OpenInv.hasPermission(player, Permissions.PERM_EDITENDER)) {
return false;
}
}
return true;
}
}

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@@ -1,54 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_6_R1;
import org.bukkit.Bukkit;
import org.bukkit.OfflinePlayer;
import org.bukkit.entity.Player;
// Volatile
import net.minecraft.server.v1_6_R1.EntityPlayer;
import net.minecraft.server.v1_6_R1.MinecraftServer;
import net.minecraft.server.v1_6_R1.PlayerInteractManager;
import org.bukkit.craftbukkit.v1_6_R1.CraftServer;
public class PlayerDataManager extends com.lishid.openinv.internal.PlayerDataManager {
@Override
public Player loadOfflinePlayer(OfflinePlayer offline) {
MinecraftServer server = ((CraftServer) Bukkit.getServer()).getServer();
// Create an entity to load the player data
EntityPlayer entity = new EntityPlayer(server, server.getWorldServer(0), offline.getName(), new PlayerInteractManager(server.getWorldServer(0)));
// Get the bukkit entity
Player target = (entity == null) ? null : entity.getBukkitEntity();
if (target != null) {
// Load data
target.loadData();
// Return the entity
return target;
}
return null;
}
@Override
public String getPlayerDataID(OfflinePlayer player) {
return player.getName();
}
}

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/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_6_R1;
// Volatile
import net.minecraft.server.v1_6_R1.ContainerChest;
import net.minecraft.server.v1_6_R1.EntityHuman;
import net.minecraft.server.v1_6_R1.IInventory;
import net.minecraft.server.v1_6_R1.PlayerInventory;
public class SilentContainerChest extends ContainerChest {
public IInventory inv;
public SilentContainerChest(IInventory i1, IInventory i2) {
super(i1, i2);
inv = i2;
// close signal
inv.g();
}
@Override
public void b(EntityHuman entityHuman) {
// Don't send close signal twice, might screw up
PlayerInventory playerinventory = entityHuman.inventory;
if (playerinventory.getCarried() != null) {
entityHuman.drop(playerinventory.getCarried());
playerinventory.setCarried(null);
}
}
}

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@@ -1,150 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_6_R1;
import java.lang.reflect.Field;
import java.util.ArrayList;
import java.util.List;
import org.bukkit.entity.HumanEntity;
import org.bukkit.entity.Player;
import org.bukkit.inventory.Inventory;
import org.bukkit.inventory.InventoryHolder;
import com.lishid.openinv.OpenInv;
import com.lishid.openinv.internal.ISpecialEnderChest;
// Volatile
import net.minecraft.server.v1_6_R1.EntityHuman;
import net.minecraft.server.v1_6_R1.IInventory;
import net.minecraft.server.v1_6_R1.InventoryEnderChest;
import net.minecraft.server.v1_6_R1.InventorySubcontainer;
import net.minecraft.server.v1_6_R1.ItemStack;
import org.bukkit.craftbukkit.v1_6_R1.entity.CraftHumanEntity;
import org.bukkit.craftbukkit.v1_6_R1.entity.CraftPlayer;
import org.bukkit.craftbukkit.v1_6_R1.inventory.CraftInventory;
public class SpecialEnderChest extends InventorySubcontainer implements IInventory, ISpecialEnderChest {
private final OpenInv plugin;
private final InventoryEnderChest enderChest;
private final CraftInventory inventory = new CraftInventory(this);
public List<HumanEntity> transaction = new ArrayList<HumanEntity>();
public boolean playerOnline = false;
private CraftPlayer owner;
private int maxStack = MAX_STACK;
public SpecialEnderChest(OpenInv plugin, Player p, Boolean online) {
super(((CraftPlayer) p).getHandle().getEnderChest().getName(), ((CraftPlayer) p).getHandle().getEnderChest().c(), ((CraftPlayer) p).getHandle().getEnderChest().getSize());
this.plugin = plugin;
CraftPlayer player = (CraftPlayer) p;
this.enderChest = player.getHandle().getEnderChest();
this.owner = player;
this.items = enderChest.getContents();
}
@Override
public Inventory getBukkitInventory() {
return inventory;
}
@Override
public boolean inventoryRemovalCheck(boolean save) {
boolean offline = transaction.isEmpty() && !playerOnline;
if (offline && save && !plugin.disableSaving()) {
owner.saveData();
}
return offline;
}
@Override
public void setPlayerOnline(Player player) {
if (!playerOnline) {
try {
owner = (CraftPlayer) player;
InventoryEnderChest playerEnderChest = owner.getHandle().getEnderChest();
Field field = playerEnderChest.getClass().getField("items");
field.setAccessible(true);
field.set(playerEnderChest, this.items);
}
catch (Exception e) {}
playerOnline = true;
}
}
@Override
public boolean setPlayerOffline() {
playerOnline = false;
return inventoryRemovalCheck(false);
}
@Override
public ItemStack[] getContents() {
return this.items;
}
@Override
public void onOpen(CraftHumanEntity who) {
transaction.add(who);
}
@Override
public void onClose(CraftHumanEntity who) {
transaction.remove(who);
this.inventoryRemovalCheck(true);
}
@Override
public List<HumanEntity> getViewers() {
return transaction;
}
@Override
public InventoryHolder getOwner() {
return this.owner;
}
@Override
public void setMaxStackSize(int size) {
maxStack = size;
}
@Override
public int getMaxStackSize() {
return maxStack;
}
@Override
public boolean a(EntityHuman entityhuman) {
return true;
}
@Override
public void startOpen() {
}
public void f() {
}
@Override
public void update() {
enderChest.update();
}
}

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@@ -1,261 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_6_R1;
import org.bukkit.entity.Player;
import org.bukkit.inventory.Inventory;
import com.lishid.openinv.OpenInv;
import com.lishid.openinv.internal.ISpecialPlayerInventory;
// Volatile
import net.minecraft.server.v1_6_R1.EntityHuman;
import net.minecraft.server.v1_6_R1.ItemStack;
import net.minecraft.server.v1_6_R1.PlayerInventory;
import org.bukkit.craftbukkit.v1_6_R1.entity.CraftHumanEntity;
import org.bukkit.craftbukkit.v1_6_R1.entity.CraftPlayer;
import org.bukkit.craftbukkit.v1_6_R1.inventory.CraftInventory;
public class SpecialPlayerInventory extends PlayerInventory implements ISpecialPlayerInventory {
private final OpenInv plugin;
private final ItemStack[] extra = new ItemStack[5];
private final CraftInventory inventory = new CraftInventory(this);
private CraftPlayer owner;
private boolean playerOnline = false;
public SpecialPlayerInventory(OpenInv plugin, Player p, Boolean online) {
super(((CraftPlayer) p).getHandle());
this.plugin = plugin;
this.owner = ((CraftPlayer) p);
this.playerOnline = online;
this.items = player.inventory.items;
this.armor = player.inventory.armor;
}
@Override
public Inventory getBukkitInventory() {
return inventory;
}
@Override
public boolean inventoryRemovalCheck(boolean save) {
boolean offline = transaction.isEmpty() && !playerOnline;
if (offline && save && !plugin.disableSaving()) {
owner.saveData();
}
return offline;
}
@Override
public void setPlayerOnline(Player player) {
if (!playerOnline) {
owner = (CraftPlayer) player;
this.player = owner.getHandle();
this.player.inventory.items = this.items;
this.player.inventory.armor = this.armor;
playerOnline = true;
}
}
@Override
public boolean setPlayerOffline() {
playerOnline = false;
return this.inventoryRemovalCheck(false);
}
@Override
public void onClose(CraftHumanEntity who) {
super.onClose(who);
this.inventoryRemovalCheck(true);
}
@Override
public ItemStack[] getContents() {
ItemStack[] C = new ItemStack[getSize()];
System.arraycopy(items, 0, C, 0, items.length);
System.arraycopy(items, 0, C, items.length, armor.length);
return C;
}
@Override
public int getSize() {
return super.getSize() + 5;
}
@Override
public ItemStack getItem(int i) {
ItemStack[] is = this.items;
if (i >= is.length) {
i -= is.length;
is = this.armor;
}
else {
i = getReversedItemSlotNum(i);
}
if (i >= is.length) {
i -= is.length;
is = this.extra;
}
else if (is == this.armor) {
i = getReversedArmorSlotNum(i);
}
return is[i];
}
@Override
public ItemStack splitStack(int i, int j) {
ItemStack[] is = this.items;
if (i >= is.length) {
i -= is.length;
is = this.armor;
}
else {
i = getReversedItemSlotNum(i);
}
if (i >= is.length) {
i -= is.length;
is = this.extra;
}
else if (is == this.armor) {
i = getReversedArmorSlotNum(i);
}
if (is[i] != null) {
ItemStack itemstack;
if (is[i].count <= j) {
itemstack = is[i];
is[i] = null;
return itemstack;
}
else {
itemstack = is[i].a(j);
if (is[i].count == 0) {
is[i] = null;
}
return itemstack;
}
}
else {
return null;
}
}
@Override
public ItemStack splitWithoutUpdate(int i) {
ItemStack[] is = this.items;
if (i >= is.length) {
i -= is.length;
is = this.armor;
}
else {
i = getReversedItemSlotNum(i);
}
if (i >= is.length) {
i -= is.length;
is = this.extra;
}
else if (is == this.armor) {
i = getReversedArmorSlotNum(i);
}
if (is[i] != null) {
ItemStack itemstack = is[i];
is[i] = null;
return itemstack;
}
else {
return null;
}
}
@Override
public void setItem(int i, ItemStack itemstack) {
ItemStack[] is = this.items;
if (i >= is.length) {
i -= is.length;
is = this.armor;
}
else {
i = getReversedItemSlotNum(i);
}
if (i >= is.length) {
i -= is.length;
is = this.extra;
}
else if (is == this.armor) {
i = getReversedArmorSlotNum(i);
}
// Effects
if (is == this.extra) {
owner.getHandle().drop(itemstack);
itemstack = null;
}
is[i] = itemstack;
owner.getHandle().defaultContainer.b();
}
private int getReversedItemSlotNum(int i) {
if (i >= 27)
return i - 27;
else
return i + 9;
}
private int getReversedArmorSlotNum(int i) {
if (i == 0)
return 3;
if (i == 1)
return 2;
if (i == 2)
return 1;
if (i == 3)
return 0;
else
return i;
}
@Override
public String getName() {
if (player.getName().length() > 16) {
return player.getName().substring(0, 16);
}
return player.getName();
}
@Override
public boolean a(EntityHuman entityhuman) {
return true;
}
}

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@@ -1,123 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_6_R2;
import java.lang.reflect.Field;
import org.bukkit.ChatColor;
import org.bukkit.entity.Player;
import com.lishid.openinv.internal.IAnySilentChest;
// Volatile
import net.minecraft.server.v1_6_R2.EntityPlayer;
import net.minecraft.server.v1_6_R2.IInventory;
import net.minecraft.server.v1_6_R2.InventoryLargeChest;
import net.minecraft.server.v1_6_R2.Packet100OpenWindow;
import net.minecraft.server.v1_6_R2.TileEntityChest;
import net.minecraft.server.v1_6_R2.World;
import org.bukkit.craftbukkit.v1_6_R2.entity.CraftPlayer;
public class AnySilentChest implements IAnySilentChest {
@Override
public boolean isAnyChestNeeded(Player p, int x, int y, int z) {
// FOR REFERENCE, LOOK AT net.minecraft.server.BlockChest
EntityPlayer player = ((CraftPlayer) p).getHandle();
World world = player.world;
// If block on top
if (world.t(x, y + 1, z))
return true;
int id = world.getTypeId(x, y, z);
// If block next to chest is chest and has a block on top
if ((world.getTypeId(x - 1, y, z) == id) && (world.t(x - 1, y + 1, z)))
return true;
if ((world.getTypeId(x + 1, y, z) == id) && (world.t(x + 1, y + 1, z)))
return true;
if ((world.getTypeId(x, y, z - 1) == id) && (world.t(x, y + 1, z - 1)))
return true;
if ((world.getTypeId(x, y, z + 1) == id) && (world.t(x, y + 1, z + 1)))
return true;
return false;
}
@Override
public boolean activateChest(Player p, boolean anychest, boolean silentchest, int x, int y, int z) {
EntityPlayer player = ((CraftPlayer) p).getHandle();
World world = player.world;
Object chest = world.getTileEntity(x, y, z);
if (chest == null)
return true;
int id = world.getTypeId(x, y, z);
if (!anychest) {
if (world.t(x, y + 1, z))
return true;
if ((world.getTypeId(x - 1, y, z) == id) && (world.t(x - 1, y + 1, z)))
return true;
if ((world.getTypeId(x + 1, y, z) == id) && (world.t(x + 1, y + 1, z)))
return true;
if ((world.getTypeId(x, y, z - 1) == id) && (world.t(x, y + 1, z - 1)))
return true;
if ((world.getTypeId(x, y, z + 1) == id) && (world.t(x, y + 1, z + 1)))
return true;
}
if (world.getTypeId(x - 1, y, z) == id)
chest = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(x - 1, y, z), (IInventory) chest);
if (world.getTypeId(x + 1, y, z) == id)
chest = new InventoryLargeChest("Large chest", (IInventory) chest, (TileEntityChest) world.getTileEntity(x + 1, y, z));
if (world.getTypeId(x, y, z - 1) == id)
chest = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(x, y, z - 1), (IInventory) chest);
if (world.getTypeId(x, y, z + 1) == id)
chest = new InventoryLargeChest("Large chest", (IInventory) chest, (TileEntityChest) world.getTileEntity(x, y, z + 1));
boolean returnValue = true;
if (!silentchest) {
player.openContainer((IInventory) chest);
}
else {
try {
int windowId = 0;
try {
Field windowID = player.getClass().getDeclaredField("containerCounter");
windowID.setAccessible(true);
windowId = windowID.getInt(player);
windowId = windowId % 100 + 1;
windowID.setInt(player, windowId);
}
catch (NoSuchFieldException e) {}
player.playerConnection.sendPacket(new Packet100OpenWindow(windowId, 0, ((IInventory) chest).getName(), ((IInventory) chest).getSize(), true));
player.activeContainer = new SilentContainerChest(player.inventory, ((IInventory) chest));
player.activeContainer.windowId = windowId;
player.activeContainer.addSlotListener(player);
returnValue = false;
}
catch (Exception e) {
e.printStackTrace();
p.sendMessage(ChatColor.RED + "Error while sending silent chest.");
}
}
return returnValue;
}
}

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@@ -1,50 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_6_R2;
import org.bukkit.entity.HumanEntity;
import org.bukkit.inventory.Inventory;
import com.lishid.openinv.OpenInv;
import com.lishid.openinv.Permissions;
import com.lishid.openinv.internal.IInventoryAccess;
// Volatile
import net.minecraft.server.v1_6_R2.IInventory;
import org.bukkit.craftbukkit.v1_6_R2.inventory.CraftInventory;
public class InventoryAccess implements IInventoryAccess {
@Override
public boolean check(Inventory inventory, HumanEntity player) {
IInventory inv = ((CraftInventory) inventory).getInventory();
if (inv instanceof SpecialPlayerInventory) {
if (!OpenInv.hasPermission(player, Permissions.PERM_EDITINV)) {
return false;
}
}
else if (inv instanceof SpecialEnderChest) {
if (!OpenInv.hasPermission(player, Permissions.PERM_EDITENDER)) {
return false;
}
}
return true;
}
}

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@@ -1,54 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_6_R2;
import org.bukkit.Bukkit;
import org.bukkit.OfflinePlayer;
import org.bukkit.entity.Player;
// Volatile
import net.minecraft.server.v1_6_R2.EntityPlayer;
import net.minecraft.server.v1_6_R2.MinecraftServer;
import net.minecraft.server.v1_6_R2.PlayerInteractManager;
import org.bukkit.craftbukkit.v1_6_R2.CraftServer;
public class PlayerDataManager extends com.lishid.openinv.internal.PlayerDataManager {
@Override
public Player loadOfflinePlayer(OfflinePlayer offline) {
MinecraftServer server = ((CraftServer) Bukkit.getServer()).getServer();
// Create an entity to load the player data
EntityPlayer entity = new EntityPlayer(server, server.getWorldServer(0), offline.getName(), new PlayerInteractManager(server.getWorldServer(0)));
// Get the bukkit entity
Player target = (entity == null) ? null : entity.getBukkitEntity();
if (target != null) {
// Load data
target.loadData();
// Return the entity
return target;
}
return null;
}
@Override
public String getPlayerDataID(OfflinePlayer player) {
return player.getName();
}
}

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@@ -1,45 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_6_R2;
// Volatile
import net.minecraft.server.v1_6_R2.ContainerChest;
import net.minecraft.server.v1_6_R2.EntityHuman;
import net.minecraft.server.v1_6_R2.IInventory;
import net.minecraft.server.v1_6_R2.PlayerInventory;
public class SilentContainerChest extends ContainerChest {
public IInventory inv;
public SilentContainerChest(IInventory i1, IInventory i2) {
super(i1, i2);
inv = i2;
// close signal
inv.g();
}
@Override
public void b(EntityHuman entityHuman) {
// Don't send close signal twice, might screw up
PlayerInventory playerinventory = entityHuman.inventory;
if (playerinventory.getCarried() != null) {
entityHuman.drop(playerinventory.getCarried());
playerinventory.setCarried(null);
}
}
}

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@@ -1,150 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_6_R2;
import java.lang.reflect.Field;
import java.util.ArrayList;
import java.util.List;
import org.bukkit.entity.HumanEntity;
import org.bukkit.entity.Player;
import org.bukkit.inventory.Inventory;
import org.bukkit.inventory.InventoryHolder;
import com.lishid.openinv.OpenInv;
import com.lishid.openinv.internal.ISpecialEnderChest;
// Volatile
import net.minecraft.server.v1_6_R2.EntityHuman;
import net.minecraft.server.v1_6_R2.IInventory;
import net.minecraft.server.v1_6_R2.InventoryEnderChest;
import net.minecraft.server.v1_6_R2.InventorySubcontainer;
import net.minecraft.server.v1_6_R2.ItemStack;
import org.bukkit.craftbukkit.v1_6_R2.entity.CraftHumanEntity;
import org.bukkit.craftbukkit.v1_6_R2.entity.CraftPlayer;
import org.bukkit.craftbukkit.v1_6_R2.inventory.CraftInventory;
public class SpecialEnderChest extends InventorySubcontainer implements IInventory, ISpecialEnderChest {
private final OpenInv plugin;
private final InventoryEnderChest enderChest;
private final CraftInventory inventory = new CraftInventory(this);
public List<HumanEntity> transaction = new ArrayList<HumanEntity>();
public boolean playerOnline = false;
private CraftPlayer owner;
private int maxStack = MAX_STACK;
public SpecialEnderChest(OpenInv plugin, Player p, Boolean online) {
super(((CraftPlayer) p).getHandle().getEnderChest().getName(), ((CraftPlayer) p).getHandle().getEnderChest().c(), ((CraftPlayer) p).getHandle().getEnderChest().getSize());
this.plugin = plugin;
CraftPlayer player = (CraftPlayer) p;
this.enderChest = player.getHandle().getEnderChest();
this.owner = player;
this.items = enderChest.getContents();
}
@Override
public Inventory getBukkitInventory() {
return inventory;
}
@Override
public boolean inventoryRemovalCheck(boolean save) {
boolean offline = transaction.isEmpty() && !playerOnline;
if (offline && save && !plugin.disableSaving()) {
owner.saveData();
}
return offline;
}
@Override
public void setPlayerOnline(Player player) {
if (!playerOnline) {
try {
owner = (CraftPlayer) player;
InventoryEnderChest playerEnderChest = owner.getHandle().getEnderChest();
Field field = playerEnderChest.getClass().getField("items");
field.setAccessible(true);
field.set(playerEnderChest, this.items);
}
catch (Exception e) {}
playerOnline = true;
}
}
@Override
public boolean setPlayerOffline() {
playerOnline = false;
return inventoryRemovalCheck(false);
}
@Override
public ItemStack[] getContents() {
return this.items;
}
@Override
public void onOpen(CraftHumanEntity who) {
transaction.add(who);
}
@Override
public void onClose(CraftHumanEntity who) {
transaction.remove(who);
this.inventoryRemovalCheck(true);
}
@Override
public List<HumanEntity> getViewers() {
return transaction;
}
@Override
public InventoryHolder getOwner() {
return this.owner;
}
@Override
public void setMaxStackSize(int size) {
maxStack = size;
}
@Override
public int getMaxStackSize() {
return maxStack;
}
@Override
public boolean a(EntityHuman entityhuman) {
return true;
}
@Override
public void startOpen() {
}
public void f() {
}
@Override
public void update() {
enderChest.update();
}
}

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/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_6_R2;
import org.bukkit.entity.Player;
import org.bukkit.inventory.Inventory;
import com.lishid.openinv.OpenInv;
import com.lishid.openinv.internal.ISpecialPlayerInventory;
// Volatile
import net.minecraft.server.v1_6_R2.EntityHuman;
import net.minecraft.server.v1_6_R2.ItemStack;
import net.minecraft.server.v1_6_R2.PlayerInventory;
import org.bukkit.craftbukkit.v1_6_R2.entity.CraftHumanEntity;
import org.bukkit.craftbukkit.v1_6_R2.entity.CraftPlayer;
import org.bukkit.craftbukkit.v1_6_R2.inventory.CraftInventory;
public class SpecialPlayerInventory extends PlayerInventory implements ISpecialPlayerInventory {
private final OpenInv plugin;
private final ItemStack[] extra = new ItemStack[5];
private final CraftInventory inventory = new CraftInventory(this);
private CraftPlayer owner;
private boolean playerOnline = false;
public SpecialPlayerInventory(OpenInv plugin, Player p, Boolean online) {
super(((CraftPlayer) p).getHandle());
this.plugin = plugin;
this.owner = ((CraftPlayer) p);
this.playerOnline = online;
this.items = player.inventory.items;
this.armor = player.inventory.armor;
}
@Override
public Inventory getBukkitInventory() {
return inventory;
}
@Override
public boolean inventoryRemovalCheck(boolean save) {
boolean offline = transaction.isEmpty() && !playerOnline;
if (offline && save && !plugin.disableSaving()) {
owner.saveData();
}
return offline;
}
@Override
public void setPlayerOnline(Player player) {
if (!playerOnline) {
owner = (CraftPlayer) player;
this.player = owner.getHandle();
this.player.inventory.items = this.items;
this.player.inventory.armor = this.armor;
playerOnline = true;
}
}
@Override
public boolean setPlayerOffline() {
playerOnline = false;
return this.inventoryRemovalCheck(false);
}
@Override
public void onClose(CraftHumanEntity who) {
super.onClose(who);
this.inventoryRemovalCheck(true);
}
@Override
public ItemStack[] getContents() {
ItemStack[] C = new ItemStack[getSize()];
System.arraycopy(items, 0, C, 0, items.length);
System.arraycopy(items, 0, C, items.length, armor.length);
return C;
}
@Override
public int getSize() {
return super.getSize() + 5;
}
@Override
public ItemStack getItem(int i) {
ItemStack[] is = this.items;
if (i >= is.length) {
i -= is.length;
is = this.armor;
}
else {
i = getReversedItemSlotNum(i);
}
if (i >= is.length) {
i -= is.length;
is = this.extra;
}
else if (is == this.armor) {
i = getReversedArmorSlotNum(i);
}
return is[i];
}
@Override
public ItemStack splitStack(int i, int j) {
ItemStack[] is = this.items;
if (i >= is.length) {
i -= is.length;
is = this.armor;
}
else {
i = getReversedItemSlotNum(i);
}
if (i >= is.length) {
i -= is.length;
is = this.extra;
}
else if (is == this.armor) {
i = getReversedArmorSlotNum(i);
}
if (is[i] != null) {
ItemStack itemstack;
if (is[i].count <= j) {
itemstack = is[i];
is[i] = null;
return itemstack;
}
else {
itemstack = is[i].a(j);
if (is[i].count == 0) {
is[i] = null;
}
return itemstack;
}
}
else {
return null;
}
}
@Override
public ItemStack splitWithoutUpdate(int i) {
ItemStack[] is = this.items;
if (i >= is.length) {
i -= is.length;
is = this.armor;
}
else {
i = getReversedItemSlotNum(i);
}
if (i >= is.length) {
i -= is.length;
is = this.extra;
}
else if (is == this.armor) {
i = getReversedArmorSlotNum(i);
}
if (is[i] != null) {
ItemStack itemstack = is[i];
is[i] = null;
return itemstack;
}
else {
return null;
}
}
@Override
public void setItem(int i, ItemStack itemstack) {
ItemStack[] is = this.items;
if (i >= is.length) {
i -= is.length;
is = this.armor;
}
else {
i = getReversedItemSlotNum(i);
}
if (i >= is.length) {
i -= is.length;
is = this.extra;
}
else if (is == this.armor) {
i = getReversedArmorSlotNum(i);
}
// Effects
if (is == this.extra) {
owner.getHandle().drop(itemstack);
itemstack = null;
}
is[i] = itemstack;
owner.getHandle().defaultContainer.b();
}
private int getReversedItemSlotNum(int i) {
if (i >= 27)
return i - 27;
else
return i + 9;
}
private int getReversedArmorSlotNum(int i) {
if (i == 0)
return 3;
if (i == 1)
return 2;
if (i == 2)
return 1;
if (i == 3)
return 0;
else
return i;
}
@Override
public String getName() {
if (player.getName().length() > 16) {
return player.getName().substring(0, 16);
}
return player.getName();
}
@Override
public boolean a(EntityHuman entityhuman) {
return true;
}
}

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/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_6_R3;
import java.lang.reflect.Field;
import org.bukkit.ChatColor;
import org.bukkit.entity.Player;
import com.lishid.openinv.internal.IAnySilentChest;
// Volatile
import net.minecraft.server.v1_6_R3.EntityPlayer;
import net.minecraft.server.v1_6_R3.IInventory;
import net.minecraft.server.v1_6_R3.InventoryLargeChest;
import net.minecraft.server.v1_6_R3.Packet100OpenWindow;
import net.minecraft.server.v1_6_R3.TileEntityChest;
import net.minecraft.server.v1_6_R3.World;
import org.bukkit.craftbukkit.v1_6_R3.entity.CraftPlayer;
public class AnySilentChest implements IAnySilentChest {
@Override
public boolean isAnyChestNeeded(Player p, int x, int y, int z) {
// FOR REFERENCE, LOOK AT net.minecraft.server.BlockChest
EntityPlayer player = ((CraftPlayer) p).getHandle();
World world = player.world;
// If block on top
if (world.t(x, y + 1, z))
return true;
int id = world.getTypeId(x, y, z);
// If block next to chest is chest and has a block on top
if ((world.getTypeId(x - 1, y, z) == id) && (world.t(x - 1, y + 1, z)))
return true;
if ((world.getTypeId(x + 1, y, z) == id) && (world.t(x + 1, y + 1, z)))
return true;
if ((world.getTypeId(x, y, z - 1) == id) && (world.t(x, y + 1, z - 1)))
return true;
if ((world.getTypeId(x, y, z + 1) == id) && (world.t(x, y + 1, z + 1)))
return true;
return false;
}
@Override
public boolean activateChest(Player p, boolean anychest, boolean silentchest, int x, int y, int z) {
EntityPlayer player = ((CraftPlayer) p).getHandle();
World world = player.world;
Object chest = world.getTileEntity(x, y, z);
if (chest == null)
return true;
int id = world.getTypeId(x, y, z);
if (!anychest) {
if (world.t(x, y + 1, z))
return true;
if ((world.getTypeId(x - 1, y, z) == id) && (world.t(x - 1, y + 1, z)))
return true;
if ((world.getTypeId(x + 1, y, z) == id) && (world.t(x + 1, y + 1, z)))
return true;
if ((world.getTypeId(x, y, z - 1) == id) && (world.t(x, y + 1, z - 1)))
return true;
if ((world.getTypeId(x, y, z + 1) == id) && (world.t(x, y + 1, z + 1)))
return true;
}
if (world.getTypeId(x - 1, y, z) == id)
chest = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(x - 1, y, z), (IInventory) chest);
if (world.getTypeId(x + 1, y, z) == id)
chest = new InventoryLargeChest("Large chest", (IInventory) chest, (TileEntityChest) world.getTileEntity(x + 1, y, z));
if (world.getTypeId(x, y, z - 1) == id)
chest = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(x, y, z - 1), (IInventory) chest);
if (world.getTypeId(x, y, z + 1) == id)
chest = new InventoryLargeChest("Large chest", (IInventory) chest, (TileEntityChest) world.getTileEntity(x, y, z + 1));
boolean returnValue = true;
if (!silentchest) {
player.openContainer((IInventory) chest);
}
else {
try {
int windowId = 0;
try {
Field windowID = player.getClass().getDeclaredField("containerCounter");
windowID.setAccessible(true);
windowId = windowID.getInt(player);
windowId = windowId % 100 + 1;
windowID.setInt(player, windowId);
}
catch (NoSuchFieldException e) {}
player.playerConnection.sendPacket(new Packet100OpenWindow(windowId, 0, ((IInventory) chest).getName(), ((IInventory) chest).getSize(), true));
player.activeContainer = new SilentContainerChest(player.inventory, ((IInventory) chest));
player.activeContainer.windowId = windowId;
player.activeContainer.addSlotListener(player);
returnValue = false;
}
catch (Exception e) {
e.printStackTrace();
p.sendMessage(ChatColor.RED + "Error while sending silent chest.");
}
}
return returnValue;
}
}

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@@ -1,50 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_6_R3;
import org.bukkit.entity.HumanEntity;
import org.bukkit.inventory.Inventory;
import com.lishid.openinv.OpenInv;
import com.lishid.openinv.Permissions;
import com.lishid.openinv.internal.IInventoryAccess;
// Volatile
import net.minecraft.server.v1_6_R3.IInventory;
import org.bukkit.craftbukkit.v1_6_R3.inventory.CraftInventory;
public class InventoryAccess implements IInventoryAccess {
@Override
public boolean check(Inventory inventory, HumanEntity player) {
IInventory inv = ((CraftInventory) inventory).getInventory();
if (inv instanceof SpecialPlayerInventory) {
if (!OpenInv.hasPermission(player, Permissions.PERM_EDITINV)) {
return false;
}
}
else if (inv instanceof SpecialEnderChest) {
if (!OpenInv.hasPermission(player, Permissions.PERM_EDITENDER)) {
return false;
}
}
return true;
}
}

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/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_6_R3;
import org.bukkit.Bukkit;
import org.bukkit.OfflinePlayer;
import org.bukkit.entity.Player;
// Volatile
import net.minecraft.server.v1_6_R3.EntityPlayer;
import net.minecraft.server.v1_6_R3.MinecraftServer;
import net.minecraft.server.v1_6_R3.PlayerInteractManager;
import org.bukkit.craftbukkit.v1_6_R3.CraftServer;
public class PlayerDataManager extends com.lishid.openinv.internal.PlayerDataManager {
@Override
public Player loadOfflinePlayer(OfflinePlayer offline) {
MinecraftServer server = ((CraftServer) Bukkit.getServer()).getServer();
// Create an entity to load the player data
EntityPlayer entity = new EntityPlayer(server, server.getWorldServer(0), offline.getName(), new PlayerInteractManager(server.getWorldServer(0)));
// Get the bukkit entity
Player target = (entity == null) ? null : entity.getBukkitEntity();
if (target != null) {
// Load data
target.loadData();
// Return the entity
return target;
}
return null;
}
@Override
public String getPlayerDataID(OfflinePlayer player) {
return player.getName();
}
}

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/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_6_R3;
// Volatile
import net.minecraft.server.v1_6_R3.ContainerChest;
import net.minecraft.server.v1_6_R3.EntityHuman;
import net.minecraft.server.v1_6_R3.IInventory;
import net.minecraft.server.v1_6_R3.PlayerInventory;
public class SilentContainerChest extends ContainerChest {
public IInventory inv;
public SilentContainerChest(IInventory i1, IInventory i2) {
super(i1, i2);
inv = i2;
// close signal
inv.g();
}
@Override
public void b(EntityHuman entityHuman) {
// Don't send close signal twice, might screw up
PlayerInventory playerinventory = entityHuman.inventory;
if (playerinventory.getCarried() != null) {
entityHuman.drop(playerinventory.getCarried());
playerinventory.setCarried(null);
}
}
}

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@@ -1,150 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_6_R3;
import java.lang.reflect.Field;
import java.util.ArrayList;
import java.util.List;
import org.bukkit.entity.HumanEntity;
import org.bukkit.entity.Player;
import org.bukkit.inventory.Inventory;
import org.bukkit.inventory.InventoryHolder;
import com.lishid.openinv.OpenInv;
import com.lishid.openinv.internal.ISpecialEnderChest;
// Volatile
import net.minecraft.server.v1_6_R3.EntityHuman;
import net.minecraft.server.v1_6_R3.IInventory;
import net.minecraft.server.v1_6_R3.InventoryEnderChest;
import net.minecraft.server.v1_6_R3.InventorySubcontainer;
import net.minecraft.server.v1_6_R3.ItemStack;
import org.bukkit.craftbukkit.v1_6_R3.entity.CraftHumanEntity;
import org.bukkit.craftbukkit.v1_6_R3.entity.CraftPlayer;
import org.bukkit.craftbukkit.v1_6_R3.inventory.CraftInventory;
public class SpecialEnderChest extends InventorySubcontainer implements IInventory, ISpecialEnderChest {
private final OpenInv plugin;
private final InventoryEnderChest enderChest;
private final CraftInventory inventory = new CraftInventory(this);
public List<HumanEntity> transaction = new ArrayList<HumanEntity>();
public boolean playerOnline = false;
private CraftPlayer owner;
private int maxStack = MAX_STACK;
public SpecialEnderChest(OpenInv plugin, Player p, Boolean online) {
super(((CraftPlayer) p).getHandle().getEnderChest().getName(), ((CraftPlayer) p).getHandle().getEnderChest().c(), ((CraftPlayer) p).getHandle().getEnderChest().getSize());
this.plugin = plugin;
CraftPlayer player = (CraftPlayer) p;
this.enderChest = player.getHandle().getEnderChest();
this.owner = player;
this.items = enderChest.getContents();
}
@Override
public Inventory getBukkitInventory() {
return inventory;
}
@Override
public boolean inventoryRemovalCheck(boolean save) {
boolean offline = transaction.isEmpty() && !playerOnline;
if (offline && save && !plugin.disableSaving()) {
owner.saveData();
}
return offline;
}
@Override
public void setPlayerOnline(Player player) {
if (!playerOnline) {
try {
owner = (CraftPlayer) player;
InventoryEnderChest playerEnderChest = owner.getHandle().getEnderChest();
Field field = playerEnderChest.getClass().getField("items");
field.setAccessible(true);
field.set(playerEnderChest, this.items);
}
catch (Exception e) {}
playerOnline = true;
}
}
@Override
public boolean setPlayerOffline() {
playerOnline = false;
return inventoryRemovalCheck(false);
}
@Override
public ItemStack[] getContents() {
return this.items;
}
@Override
public void onOpen(CraftHumanEntity who) {
transaction.add(who);
}
@Override
public void onClose(CraftHumanEntity who) {
transaction.remove(who);
this.inventoryRemovalCheck(true);
}
@Override
public List<HumanEntity> getViewers() {
return transaction;
}
@Override
public InventoryHolder getOwner() {
return this.owner;
}
@Override
public void setMaxStackSize(int size) {
maxStack = size;
}
@Override
public int getMaxStackSize() {
return maxStack;
}
@Override
public boolean a(EntityHuman entityhuman) {
return true;
}
@Override
public void startOpen() {
}
public void f() {
}
@Override
public void update() {
enderChest.update();
}
}

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@@ -1,260 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_6_R3;
import org.bukkit.entity.Player;
import org.bukkit.inventory.Inventory;
import com.lishid.openinv.OpenInv;
import com.lishid.openinv.internal.ISpecialPlayerInventory;
// Volatile
import net.minecraft.server.v1_6_R3.EntityHuman;
import net.minecraft.server.v1_6_R3.ItemStack;
import net.minecraft.server.v1_6_R3.PlayerInventory;
import org.bukkit.craftbukkit.v1_6_R3.entity.CraftHumanEntity;
import org.bukkit.craftbukkit.v1_6_R3.entity.CraftPlayer;
import org.bukkit.craftbukkit.v1_6_R3.inventory.CraftInventory;
public class SpecialPlayerInventory extends PlayerInventory implements ISpecialPlayerInventory {
private final OpenInv plugin;
private final ItemStack[] extra = new ItemStack[5];
private final CraftInventory inventory = new CraftInventory(this);
private CraftPlayer owner;
private boolean playerOnline = false;
public SpecialPlayerInventory(OpenInv plugin, Player p, Boolean online) {
super(((CraftPlayer) p).getHandle());
this.plugin = plugin;
this.owner = ((CraftPlayer) p);
this.playerOnline = online;
this.items = player.inventory.items;
this.armor = player.inventory.armor;
}
@Override
public Inventory getBukkitInventory() {
return inventory;
}
@Override
public boolean inventoryRemovalCheck(boolean save) {
boolean offline = transaction.isEmpty() && !playerOnline;
if (offline && save && !plugin.disableSaving()) {
owner.saveData();
}
return offline;
}
@Override
public void setPlayerOnline(Player player) {
if (!playerOnline) {
owner = (CraftPlayer) player;
this.player = owner.getHandle();
this.player.inventory.items = this.items;
this.player.inventory.armor = this.armor;
playerOnline = true;
}
}
@Override
public boolean setPlayerOffline() {
playerOnline = false;
return this.inventoryRemovalCheck(false);
}
@Override
public void onClose(CraftHumanEntity who) {
super.onClose(who);
this.inventoryRemovalCheck(true);
}
@Override
public ItemStack[] getContents() {
ItemStack[] C = new ItemStack[getSize()];
System.arraycopy(items, 0, C, 0, items.length);
System.arraycopy(items, 0, C, items.length, armor.length);
return C;
}
@Override
public int getSize() {
return super.getSize() + 5;
}
@Override
public ItemStack getItem(int i) {
ItemStack[] is = this.items;
if (i >= is.length) {
i -= is.length;
is = this.armor;
}
else {
i = getReversedItemSlotNum(i);
}
if (i >= is.length) {
i -= is.length;
is = this.extra;
}
else if (is == this.armor) {
i = getReversedArmorSlotNum(i);
}
return is[i];
}
@Override
public ItemStack splitStack(int i, int j) {
ItemStack[] is = this.items;
if (i >= is.length) {
i -= is.length;
is = this.armor;
}
else {
i = getReversedItemSlotNum(i);
}
if (i >= is.length) {
i -= is.length;
is = this.extra;
}
else if (is == this.armor) {
i = getReversedArmorSlotNum(i);
}
if (is[i] != null) {
ItemStack itemstack;
if (is[i].count <= j) {
itemstack = is[i];
is[i] = null;
return itemstack;
}
else {
itemstack = is[i].a(j);
if (is[i].count == 0) {
is[i] = null;
}
return itemstack;
}
}
else {
return null;
}
}
@Override
public ItemStack splitWithoutUpdate(int i) {
ItemStack[] is = this.items;
if (i >= is.length) {
i -= is.length;
is = this.armor;
}
else {
i = getReversedItemSlotNum(i);
}
if (i >= is.length) {
i -= is.length;
is = this.extra;
}
else if (is == this.armor) {
i = getReversedArmorSlotNum(i);
}
if (is[i] != null) {
ItemStack itemstack = is[i];
is[i] = null;
return itemstack;
}
else {
return null;
}
}
@Override
public void setItem(int i, ItemStack itemstack) {
ItemStack[] is = this.items;
if (i >= is.length) {
i -= is.length;
is = this.armor;
}
else {
i = getReversedItemSlotNum(i);
}
if (i >= is.length) {
i -= is.length;
is = this.extra;
}
else if (is == this.armor) {
i = getReversedArmorSlotNum(i);
}
// Effects
if (is == this.extra) {
owner.getHandle().drop(itemstack);
itemstack = null;
}
is[i] = itemstack;
owner.getHandle().defaultContainer.b();
}
private int getReversedItemSlotNum(int i) {
if (i >= 27)
return i - 27;
else
return i + 9;
}
private int getReversedArmorSlotNum(int i) {
if (i == 0)
return 3;
if (i == 1)
return 2;
if (i == 2)
return 1;
if (i == 3)
return 0;
else
return i;
}
@Override
public String getName() {
if (player.getName().length() > 16) {
return player.getName().substring(0, 16);
}
return player.getName();
}
@Override
public boolean a(EntityHuman entityhuman) {
return true;
}
}

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@@ -1,124 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_7_R1;
import java.lang.reflect.Field;
import org.bukkit.ChatColor;
import org.bukkit.entity.Player;
import com.lishid.openinv.internal.IAnySilentChest;
//Volatile
import net.minecraft.server.v1_7_R1.Block;
import net.minecraft.server.v1_7_R1.EntityPlayer;
import net.minecraft.server.v1_7_R1.IInventory;
import net.minecraft.server.v1_7_R1.InventoryLargeChest;
import net.minecraft.server.v1_7_R1.PacketPlayOutOpenWindow;
import net.minecraft.server.v1_7_R1.TileEntityChest;
import net.minecraft.server.v1_7_R1.World;
import org.bukkit.craftbukkit.v1_7_R1.entity.CraftPlayer;
public class AnySilentChest implements IAnySilentChest {
@Override
public boolean isAnyChestNeeded(Player p, int x, int y, int z) {
// FOR REFERENCE, LOOK AT net.minecraft.server.BlockChest
EntityPlayer player = ((CraftPlayer) p).getHandle();
World world = player.world;
// If block on top
if (world.getType(x, y + 1, z).c())
return true;
int id = Block.b(world.getType(x, y, z));
// If block next to chest is chest and has a block on top
if ((Block.b(world.getType(x - 1, y, z)) == id) && (world.getType(x - 1, y + 1, z).c()))
return true;
if ((Block.b(world.getType(x + 1, y, z)) == id) && (world.getType(x + 1, y + 1, z).c()))
return true;
if ((Block.b(world.getType(x, y, z - 1)) == id) && (world.getType(x, y + 1, z - 1).c()))
return true;
if ((Block.b(world.getType(x, y, z + 1)) == id) && (world.getType(x, y + 1, z + 1).c()))
return true;
return false;
}
@Override
public boolean activateChest(Player p, boolean anychest, boolean silentchest, int x, int y, int z) {
EntityPlayer player = ((CraftPlayer) p).getHandle();
World world = player.world;
Object chest = world.getTileEntity(x, y, z);
if (chest == null)
return true;
int id = Block.b(world.getType(x, y, z));
if (!anychest) {
if (world.getType(x, y + 1, z).c())
return true;
if ((Block.b(world.getType(x - 1, y, z)) == id) && (world.getType(x - 1, y + 1, z).c()))
return true;
if ((Block.b(world.getType(x + 1, y, z)) == id) && (world.getType(x + 1, y + 1, z).c()))
return true;
if ((Block.b(world.getType(x, y, z - 1)) == id) && (world.getType(x, y + 1, z - 1).c()))
return true;
if ((Block.b(world.getType(x, y, z + 1)) == id) && (world.getType(x, y + 1, z + 1).c()))
return true;
}
if (Block.b(world.getType(x - 1, y, z)) == id)
chest = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(x - 1, y, z), (IInventory) chest);
if (Block.b(world.getType(x + 1, y, z)) == id)
chest = new InventoryLargeChest("Large chest", (IInventory) chest, (TileEntityChest) world.getTileEntity(x + 1, y, z));
if (Block.b(world.getType(x, y, z - 1)) == id)
chest = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(x, y, z - 1), (IInventory) chest);
if (Block.b(world.getType(x, y, z + 1)) == id)
chest = new InventoryLargeChest("Large chest", (IInventory) chest, (TileEntityChest) world.getTileEntity(x, y, z + 1));
boolean returnValue = true;
if (!silentchest) {
player.openContainer((IInventory) chest);
}
else {
try {
int windowId = 0;
try {
Field windowID = player.getClass().getDeclaredField("containerCounter");
windowID.setAccessible(true);
windowId = windowID.getInt(player);
windowId = windowId % 100 + 1;
windowID.setInt(player, windowId);
}
catch (NoSuchFieldException e) {}
player.playerConnection.sendPacket(new PacketPlayOutOpenWindow(windowId, 0, ((IInventory) chest).getInventoryName(), ((IInventory) chest).getSize(), true));
player.activeContainer = new SilentContainerChest(player.inventory, ((IInventory) chest));
player.activeContainer.windowId = windowId;
player.activeContainer.addSlotListener(player);
returnValue = false;
}
catch (Exception e) {
e.printStackTrace();
p.sendMessage(ChatColor.RED + "Error while sending silent chest.");
}
}
return returnValue;
}
}

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@@ -1,50 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_7_R1;
import org.bukkit.entity.HumanEntity;
import org.bukkit.inventory.Inventory;
import com.lishid.openinv.OpenInv;
import com.lishid.openinv.Permissions;
import com.lishid.openinv.internal.IInventoryAccess;
// Volatile
import net.minecraft.server.v1_7_R1.IInventory;
import org.bukkit.craftbukkit.v1_7_R1.inventory.CraftInventory;
public class InventoryAccess implements IInventoryAccess {
@Override
public boolean check(Inventory inventory, HumanEntity player) {
IInventory inv = ((CraftInventory) inventory).getInventory();
if (inv instanceof SpecialPlayerInventory) {
if (!OpenInv.hasPermission(player, Permissions.PERM_EDITINV)) {
return false;
}
}
else if (inv instanceof SpecialEnderChest) {
if (!OpenInv.hasPermission(player, Permissions.PERM_EDITENDER)) {
return false;
}
}
return true;
}
}

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@@ -1,56 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_7_R1;
import org.bukkit.Bukkit;
import org.bukkit.OfflinePlayer;
import org.bukkit.entity.Player;
// Volatile
import net.minecraft.server.v1_7_R1.EntityPlayer;
import net.minecraft.server.v1_7_R1.MinecraftServer;
import net.minecraft.server.v1_7_R1.PlayerInteractManager;
import net.minecraft.util.com.mojang.authlib.GameProfile;
import org.bukkit.craftbukkit.v1_7_R1.CraftServer;
public class PlayerDataManager extends com.lishid.openinv.internal.PlayerDataManager {
@Override
public Player loadOfflinePlayer(OfflinePlayer offline) {
MinecraftServer server = ((CraftServer) Bukkit.getServer()).getServer();
GameProfile profile = new GameProfile(null, offline.getName());
// Create an entity to load the player data
EntityPlayer entity = new EntityPlayer(server, server.getWorldServer(0), profile, new PlayerInteractManager(server.getWorldServer(0)));
// Get the bukkit entity
Player target = (entity == null) ? null : entity.getBukkitEntity();
if (target != null) {
// Load data
target.loadData();
// Return the entity
return target;
}
return null;
}
@Override
public String getPlayerDataID(OfflinePlayer player) {
return player.getName();
}
}

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@@ -1,45 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_7_R1;
// Volatile
import net.minecraft.server.v1_7_R1.ContainerChest;
import net.minecraft.server.v1_7_R1.EntityHuman;
import net.minecraft.server.v1_7_R1.IInventory;
import net.minecraft.server.v1_7_R1.PlayerInventory;
public class SilentContainerChest extends ContainerChest {
public IInventory inv;
public SilentContainerChest(IInventory i1, IInventory i2) {
super(i1, i2);
inv = i2;
// close signal
inv.l_();
}
@Override
public void b(EntityHuman entityHuman) {
// Don't send close signal twice, might screw up
PlayerInventory playerinventory = entityHuman.inventory;
if (playerinventory.getCarried() != null) {
entityHuman.drop(playerinventory.getCarried(), false);
playerinventory.setCarried(null);
}
}
}

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@@ -1,150 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_7_R1;
import java.lang.reflect.Field;
import java.util.ArrayList;
import java.util.List;
import org.bukkit.entity.HumanEntity;
import org.bukkit.entity.Player;
import org.bukkit.inventory.Inventory;
import org.bukkit.inventory.InventoryHolder;
import com.lishid.openinv.OpenInv;
import com.lishid.openinv.internal.ISpecialEnderChest;
// Volatile
import net.minecraft.server.v1_7_R1.EntityHuman;
import net.minecraft.server.v1_7_R1.IInventory;
import net.minecraft.server.v1_7_R1.InventoryEnderChest;
import net.minecraft.server.v1_7_R1.InventorySubcontainer;
import net.minecraft.server.v1_7_R1.ItemStack;
import org.bukkit.craftbukkit.v1_7_R1.entity.CraftHumanEntity;
import org.bukkit.craftbukkit.v1_7_R1.entity.CraftPlayer;
import org.bukkit.craftbukkit.v1_7_R1.inventory.CraftInventory;
public class SpecialEnderChest extends InventorySubcontainer implements IInventory, ISpecialEnderChest {
private final OpenInv plugin;
private final InventoryEnderChest enderChest;
private final CraftInventory inventory = new CraftInventory(this);
public List<HumanEntity> transaction = new ArrayList<HumanEntity>();
public boolean playerOnline = false;
private CraftPlayer owner;
private int maxStack = MAX_STACK;
public SpecialEnderChest(OpenInv plugin, Player p, Boolean online) {
super(((CraftPlayer) p).getHandle().getEnderChest().getInventoryName(), ((CraftPlayer) p).getHandle().getEnderChest().k_(), ((CraftPlayer) p).getHandle().getEnderChest().getSize());
this.plugin = plugin;
CraftPlayer player = (CraftPlayer) p;
this.enderChest = player.getHandle().getEnderChest();
this.owner = player;
this.items = enderChest.getContents();
}
@Override
public Inventory getBukkitInventory() {
return inventory;
}
@Override
public boolean inventoryRemovalCheck(boolean save) {
boolean offline = transaction.isEmpty() && !playerOnline;
if (offline && save && !plugin.disableSaving()) {
owner.saveData();
}
return offline;
}
@Override
public void setPlayerOnline(Player player) {
if (!playerOnline) {
try {
owner = (CraftPlayer) player;
InventoryEnderChest playerEnderChest = owner.getHandle().getEnderChest();
Field field = playerEnderChest.getClass().getField("items");
field.setAccessible(true);
field.set(playerEnderChest, this.items);
}
catch (Exception e) {}
playerOnline = true;
}
}
@Override
public boolean setPlayerOffline() {
playerOnline = false;
return inventoryRemovalCheck(false);
}
@Override
public ItemStack[] getContents() {
return this.items;
}
@Override
public void onOpen(CraftHumanEntity who) {
transaction.add(who);
}
@Override
public void onClose(CraftHumanEntity who) {
transaction.remove(who);
this.inventoryRemovalCheck(true);
}
@Override
public List<HumanEntity> getViewers() {
return transaction;
}
@Override
public InventoryHolder getOwner() {
return this.owner;
}
@Override
public void setMaxStackSize(int size) {
maxStack = size;
}
@Override
public int getMaxStackSize() {
return maxStack;
}
@Override
public boolean a(EntityHuman entityhuman) {
return true;
}
@Override
public void startOpen() {
}
public void f() {
}
@Override
public void update() {
enderChest.update();
}
}

View File

@@ -1,260 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_7_R1;
import org.bukkit.entity.Player;
import org.bukkit.inventory.Inventory;
import com.lishid.openinv.OpenInv;
import com.lishid.openinv.internal.ISpecialPlayerInventory;
// Volatile
import net.minecraft.server.v1_7_R1.EntityHuman;
import net.minecraft.server.v1_7_R1.ItemStack;
import net.minecraft.server.v1_7_R1.PlayerInventory;
import org.bukkit.craftbukkit.v1_7_R1.entity.CraftHumanEntity;
import org.bukkit.craftbukkit.v1_7_R1.entity.CraftPlayer;
import org.bukkit.craftbukkit.v1_7_R1.inventory.CraftInventory;
public class SpecialPlayerInventory extends PlayerInventory implements ISpecialPlayerInventory {
private final OpenInv plugin;
private final ItemStack[] extra = new ItemStack[5];
private final CraftInventory inventory = new CraftInventory(this);
private CraftPlayer owner;
private boolean playerOnline = false;
public SpecialPlayerInventory(OpenInv plugin, Player p, Boolean online) {
super(((CraftPlayer) p).getHandle());
this.plugin = plugin;
this.owner = ((CraftPlayer) p);
this.playerOnline = online;
this.items = player.inventory.items;
this.armor = player.inventory.armor;
}
@Override
public Inventory getBukkitInventory() {
return inventory;
}
@Override
public boolean inventoryRemovalCheck(boolean save) {
boolean offline = transaction.isEmpty() && !playerOnline;
if (offline && save && !plugin.disableSaving()) {
owner.saveData();
}
return offline;
}
@Override
public void setPlayerOnline(Player player) {
if (!playerOnline) {
owner = (CraftPlayer) player;
this.player = owner.getHandle();
this.player.inventory.items = this.items;
this.player.inventory.armor = this.armor;
playerOnline = true;
}
}
@Override
public boolean setPlayerOffline() {
playerOnline = false;
return this.inventoryRemovalCheck(false);
}
@Override
public void onClose(CraftHumanEntity who) {
super.onClose(who);
this.inventoryRemovalCheck(true);
}
@Override
public ItemStack[] getContents() {
ItemStack[] C = new ItemStack[getSize()];
System.arraycopy(items, 0, C, 0, items.length);
System.arraycopy(items, 0, C, items.length, armor.length);
return C;
}
@Override
public int getSize() {
return super.getSize() + 5;
}
@Override
public ItemStack getItem(int i) {
ItemStack[] is = this.items;
if (i >= is.length) {
i -= is.length;
is = this.armor;
}
else {
i = getReversedItemSlotNum(i);
}
if (i >= is.length) {
i -= is.length;
is = this.extra;
}
else if (is == this.armor) {
i = getReversedArmorSlotNum(i);
}
return is[i];
}
@Override
public ItemStack splitStack(int i, int j) {
ItemStack[] is = this.items;
if (i >= is.length) {
i -= is.length;
is = this.armor;
}
else {
i = getReversedItemSlotNum(i);
}
if (i >= is.length) {
i -= is.length;
is = this.extra;
}
else if (is == this.armor) {
i = getReversedArmorSlotNum(i);
}
if (is[i] != null) {
ItemStack itemstack;
if (is[i].count <= j) {
itemstack = is[i];
is[i] = null;
return itemstack;
}
else {
itemstack = is[i].a(j);
if (is[i].count == 0) {
is[i] = null;
}
return itemstack;
}
}
else {
return null;
}
}
@Override
public ItemStack splitWithoutUpdate(int i) {
ItemStack[] is = this.items;
if (i >= is.length) {
i -= is.length;
is = this.armor;
}
else {
i = getReversedItemSlotNum(i);
}
if (i >= is.length) {
i -= is.length;
is = this.extra;
}
else if (is == this.armor) {
i = getReversedArmorSlotNum(i);
}
if (is[i] != null) {
ItemStack itemstack = is[i];
is[i] = null;
return itemstack;
}
else {
return null;
}
}
@Override
public void setItem(int i, ItemStack itemstack) {
ItemStack[] is = this.items;
if (i >= is.length) {
i -= is.length;
is = this.armor;
}
else {
i = getReversedItemSlotNum(i);
}
if (i >= is.length) {
i -= is.length;
is = this.extra;
}
else if (is == this.armor) {
i = getReversedArmorSlotNum(i);
}
// Effects
if (is == this.extra) {
owner.getHandle().drop(itemstack, true);
itemstack = null;
}
is[i] = itemstack;
owner.getHandle().defaultContainer.b();
}
private int getReversedItemSlotNum(int i) {
if (i >= 27)
return i - 27;
else
return i + 9;
}
private int getReversedArmorSlotNum(int i) {
if (i == 0)
return 3;
if (i == 1)
return 2;
if (i == 2)
return 1;
if (i == 3)
return 0;
else
return i;
}
@Override
public String getInventoryName() {
if (player.getName().length() > 16) {
return player.getName().substring(0, 16);
}
return player.getName();
}
@Override
public boolean a(EntityHuman entityhuman) {
return true;
}
}

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@@ -1,124 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_7_R2;
import java.lang.reflect.Field;
import org.bukkit.ChatColor;
import org.bukkit.entity.Player;
import com.lishid.openinv.internal.IAnySilentChest;
import net.minecraft.server.v1_7_R2.Block;
//Volatile
import net.minecraft.server.v1_7_R2.EntityPlayer;
import net.minecraft.server.v1_7_R2.IInventory;
import net.minecraft.server.v1_7_R2.InventoryLargeChest;
import net.minecraft.server.v1_7_R2.PacketPlayOutOpenWindow;
import net.minecraft.server.v1_7_R2.TileEntityChest;
import net.minecraft.server.v1_7_R2.World;
import org.bukkit.craftbukkit.v1_7_R2.entity.CraftPlayer;
public class AnySilentChest implements IAnySilentChest {
@Override
public boolean isAnyChestNeeded(Player p, int x, int y, int z) {
// FOR REFERENCE, LOOK AT net.minecraft.server.BlockChest
EntityPlayer player = ((CraftPlayer) p).getHandle();
World world = player.world;
// If block on top
if (world.getType(x, y + 1, z).c())
return true;
int id = Block.b(world.getType(x, y, z));
// If block next to chest is chest and has a block on top
if ((Block.b(world.getType(x - 1, y, z)) == id) && (world.getType(x - 1, y + 1, z).c()))
return true;
if ((Block.b(world.getType(x + 1, y, z)) == id) && (world.getType(x + 1, y + 1, z).c()))
return true;
if ((Block.b(world.getType(x, y, z - 1)) == id) && (world.getType(x, y + 1, z - 1).c()))
return true;
if ((Block.b(world.getType(x, y, z + 1)) == id) && (world.getType(x, y + 1, z + 1).c()))
return true;
return false;
}
@Override
public boolean activateChest(Player p, boolean anychest, boolean silentchest, int x, int y, int z) {
EntityPlayer player = ((CraftPlayer) p).getHandle();
World world = player.world;
Object chest = world.getTileEntity(x, y, z);
if (chest == null)
return true;
int id = Block.b(world.getType(x, y, z));
if (!anychest) {
if (world.getType(x, y + 1, z).c())
return true;
if ((Block.b(world.getType(x - 1, y, z)) == id) && (world.getType(x - 1, y + 1, z).c()))
return true;
if ((Block.b(world.getType(x + 1, y, z)) == id) && (world.getType(x + 1, y + 1, z).c()))
return true;
if ((Block.b(world.getType(x, y, z - 1)) == id) && (world.getType(x, y + 1, z - 1).c()))
return true;
if ((Block.b(world.getType(x, y, z + 1)) == id) && (world.getType(x, y + 1, z + 1).c()))
return true;
}
if (Block.b(world.getType(x - 1, y, z)) == id)
chest = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(x - 1, y, z), (IInventory) chest);
if (Block.b(world.getType(x + 1, y, z)) == id)
chest = new InventoryLargeChest("Large chest", (IInventory) chest, (TileEntityChest) world.getTileEntity(x + 1, y, z));
if (Block.b(world.getType(x, y, z - 1)) == id)
chest = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(x, y, z - 1), (IInventory) chest);
if (Block.b(world.getType(x, y, z + 1)) == id)
chest = new InventoryLargeChest("Large chest", (IInventory) chest, (TileEntityChest) world.getTileEntity(x, y, z + 1));
boolean returnValue = true;
if (!silentchest) {
player.openContainer((IInventory) chest);
}
else {
try {
int windowId = 0;
try {
Field windowID = player.getClass().getDeclaredField("containerCounter");
windowID.setAccessible(true);
windowId = windowID.getInt(player);
windowId = windowId % 100 + 1;
windowID.setInt(player, windowId);
}
catch (NoSuchFieldException e) {}
player.playerConnection.sendPacket(new PacketPlayOutOpenWindow(windowId, 0, ((IInventory) chest).getInventoryName(), ((IInventory) chest).getSize(), true));
player.activeContainer = new SilentContainerChest(player.inventory, ((IInventory) chest));
player.activeContainer.windowId = windowId;
player.activeContainer.addSlotListener(player);
returnValue = false;
}
catch (Exception e) {
e.printStackTrace();
p.sendMessage(ChatColor.RED + "Error while sending silent chest.");
}
}
return returnValue;
}
}

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@@ -1,50 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_7_R2;
import org.bukkit.entity.HumanEntity;
import org.bukkit.inventory.Inventory;
import com.lishid.openinv.OpenInv;
import com.lishid.openinv.Permissions;
import com.lishid.openinv.internal.IInventoryAccess;
// Volatile
import net.minecraft.server.v1_7_R2.IInventory;
import org.bukkit.craftbukkit.v1_7_R2.inventory.CraftInventory;
public class InventoryAccess implements IInventoryAccess {
@Override
public boolean check(Inventory inventory, HumanEntity player) {
IInventory inv = ((CraftInventory) inventory).getInventory();
if (inv instanceof SpecialPlayerInventory) {
if (!OpenInv.hasPermission(player, Permissions.PERM_EDITINV)) {
return false;
}
}
else if (inv instanceof SpecialEnderChest) {
if (!OpenInv.hasPermission(player, Permissions.PERM_EDITENDER)) {
return false;
}
}
return true;
}
}

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/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_7_R2;
import org.bukkit.Bukkit;
import org.bukkit.OfflinePlayer;
import org.bukkit.entity.Player;
//Volatile
import net.minecraft.server.v1_7_R2.EntityPlayer;
import net.minecraft.server.v1_7_R2.MinecraftServer;
import net.minecraft.server.v1_7_R2.PlayerInteractManager;
import net.minecraft.util.com.mojang.authlib.GameProfile;
import org.bukkit.craftbukkit.v1_7_R2.CraftServer;
public class PlayerDataManager extends com.lishid.openinv.internal.PlayerDataManager {
@Override
public Player loadOfflinePlayer(OfflinePlayer offline) {
MinecraftServer server = ((CraftServer) Bukkit.getServer()).getServer();
GameProfile profile = new GameProfile(null, offline.getName());
// Create an entity to load the player data
EntityPlayer entity = new EntityPlayer(server, server.getWorldServer(0), profile, new PlayerInteractManager(server.getWorldServer(0)));
// Get the bukkit entity
Player target = (entity == null) ? null : entity.getBukkitEntity();
if (target != null) {
// Load data
target.loadData();
// Return the entity
return target;
}
return null;
}
@Override
public String getPlayerDataID(OfflinePlayer player) {
return player.getName();
}
}

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/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_7_R2;
// Volatile
import net.minecraft.server.v1_7_R2.ContainerChest;
import net.minecraft.server.v1_7_R2.EntityHuman;
import net.minecraft.server.v1_7_R2.IInventory;
import net.minecraft.server.v1_7_R2.PlayerInventory;
public class SilentContainerChest extends ContainerChest {
public IInventory inv;
public SilentContainerChest(IInventory i1, IInventory i2) {
super(i1, i2);
inv = i2;
// close signal
inv.l_();
}
@Override
public void b(EntityHuman entityHuman) {
// Don't send close signal twice, might screw up
PlayerInventory playerinventory = entityHuman.inventory;
if (playerinventory.getCarried() != null) {
entityHuman.drop(playerinventory.getCarried(), false);
playerinventory.setCarried(null);
}
}
}

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@@ -1,150 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_7_R2;
import java.lang.reflect.Field;
import java.util.ArrayList;
import java.util.List;
import org.bukkit.entity.HumanEntity;
import org.bukkit.entity.Player;
import org.bukkit.inventory.Inventory;
import org.bukkit.inventory.InventoryHolder;
import com.lishid.openinv.OpenInv;
import com.lishid.openinv.internal.ISpecialEnderChest;
// Volatile
import net.minecraft.server.v1_7_R2.EntityHuman;
import net.minecraft.server.v1_7_R2.IInventory;
import net.minecraft.server.v1_7_R2.InventoryEnderChest;
import net.minecraft.server.v1_7_R2.InventorySubcontainer;
import net.minecraft.server.v1_7_R2.ItemStack;
import org.bukkit.craftbukkit.v1_7_R2.entity.CraftHumanEntity;
import org.bukkit.craftbukkit.v1_7_R2.entity.CraftPlayer;
import org.bukkit.craftbukkit.v1_7_R2.inventory.CraftInventory;
public class SpecialEnderChest extends InventorySubcontainer implements IInventory, ISpecialEnderChest {
private final OpenInv plugin;
private final InventoryEnderChest enderChest;
private final CraftInventory inventory = new CraftInventory(this);
public List<HumanEntity> transaction = new ArrayList<HumanEntity>();
public boolean playerOnline = false;
private CraftPlayer owner;
private int maxStack = MAX_STACK;
public SpecialEnderChest(OpenInv plugin, Player p, Boolean online) {
super(((CraftPlayer) p).getHandle().getEnderChest().getInventoryName(), ((CraftPlayer) p).getHandle().getEnderChest().k_(), ((CraftPlayer) p).getHandle().getEnderChest().getSize());
this.plugin = plugin;
CraftPlayer player = (CraftPlayer) p;
this.enderChest = player.getHandle().getEnderChest();
this.owner = player;
this.items = enderChest.getContents();
}
@Override
public Inventory getBukkitInventory() {
return inventory;
}
@Override
public boolean inventoryRemovalCheck(boolean save) {
boolean offline = transaction.isEmpty() && !playerOnline;
if (offline && save && !plugin.disableSaving()) {
owner.saveData();
}
return offline;
}
@Override
public void setPlayerOnline(Player player) {
if (!playerOnline) {
try {
owner = (CraftPlayer) player;
InventoryEnderChest playerEnderChest = owner.getHandle().getEnderChest();
Field field = playerEnderChest.getClass().getField("items");
field.setAccessible(true);
field.set(playerEnderChest, this.items);
}
catch (Exception e) {}
playerOnline = true;
}
}
@Override
public boolean setPlayerOffline() {
playerOnline = false;
return inventoryRemovalCheck(false);
}
@Override
public ItemStack[] getContents() {
return this.items;
}
@Override
public void onOpen(CraftHumanEntity who) {
transaction.add(who);
}
@Override
public void onClose(CraftHumanEntity who) {
transaction.remove(who);
this.inventoryRemovalCheck(true);
}
@Override
public List<HumanEntity> getViewers() {
return transaction;
}
@Override
public InventoryHolder getOwner() {
return this.owner;
}
@Override
public void setMaxStackSize(int size) {
maxStack = size;
}
@Override
public int getMaxStackSize() {
return maxStack;
}
@Override
public boolean a(EntityHuman entityhuman) {
return true;
}
@Override
public void startOpen() {
}
public void f() {
}
@Override
public void update() {
enderChest.update();
}
}

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@@ -1,260 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_7_R2;
import org.bukkit.entity.Player;
import org.bukkit.inventory.Inventory;
import com.lishid.openinv.OpenInv;
import com.lishid.openinv.internal.ISpecialPlayerInventory;
// Volatile
import net.minecraft.server.v1_7_R2.EntityHuman;
import net.minecraft.server.v1_7_R2.ItemStack;
import net.minecraft.server.v1_7_R2.PlayerInventory;
import org.bukkit.craftbukkit.v1_7_R2.entity.CraftHumanEntity;
import org.bukkit.craftbukkit.v1_7_R2.entity.CraftPlayer;
import org.bukkit.craftbukkit.v1_7_R2.inventory.CraftInventory;
public class SpecialPlayerInventory extends PlayerInventory implements ISpecialPlayerInventory {
private final OpenInv plugin;
private final ItemStack[] extra = new ItemStack[5];
private final CraftInventory inventory = new CraftInventory(this);
private CraftPlayer owner;
private boolean playerOnline = false;
public SpecialPlayerInventory(OpenInv plugin, Player p, Boolean online) {
super(((CraftPlayer) p).getHandle());
this.plugin = plugin;
this.owner = ((CraftPlayer) p);
this.playerOnline = online;
this.items = player.inventory.items;
this.armor = player.inventory.armor;
}
@Override
public Inventory getBukkitInventory() {
return inventory;
}
@Override
public boolean inventoryRemovalCheck(boolean save) {
boolean offline = transaction.isEmpty() && !playerOnline;
if (offline && save && !plugin.disableSaving()) {
owner.saveData();
}
return offline;
}
@Override
public void setPlayerOnline(Player player) {
if (!playerOnline) {
owner = (CraftPlayer) player;
this.player = owner.getHandle();
this.player.inventory.items = this.items;
this.player.inventory.armor = this.armor;
playerOnline = true;
}
}
@Override
public boolean setPlayerOffline() {
playerOnline = false;
return this.inventoryRemovalCheck(false);
}
@Override
public void onClose(CraftHumanEntity who) {
super.onClose(who);
this.inventoryRemovalCheck(true);
}
@Override
public ItemStack[] getContents() {
ItemStack[] C = new ItemStack[getSize()];
System.arraycopy(items, 0, C, 0, items.length);
System.arraycopy(items, 0, C, items.length, armor.length);
return C;
}
@Override
public int getSize() {
return super.getSize() + 5;
}
@Override
public ItemStack getItem(int i) {
ItemStack[] is = this.items;
if (i >= is.length) {
i -= is.length;
is = this.armor;
}
else {
i = getReversedItemSlotNum(i);
}
if (i >= is.length) {
i -= is.length;
is = this.extra;
}
else if (is == this.armor) {
i = getReversedArmorSlotNum(i);
}
return is[i];
}
@Override
public ItemStack splitStack(int i, int j) {
ItemStack[] is = this.items;
if (i >= is.length) {
i -= is.length;
is = this.armor;
}
else {
i = getReversedItemSlotNum(i);
}
if (i >= is.length) {
i -= is.length;
is = this.extra;
}
else if (is == this.armor) {
i = getReversedArmorSlotNum(i);
}
if (is[i] != null) {
ItemStack itemstack;
if (is[i].count <= j) {
itemstack = is[i];
is[i] = null;
return itemstack;
}
else {
itemstack = is[i].a(j);
if (is[i].count == 0) {
is[i] = null;
}
return itemstack;
}
}
else {
return null;
}
}
@Override
public ItemStack splitWithoutUpdate(int i) {
ItemStack[] is = this.items;
if (i >= is.length) {
i -= is.length;
is = this.armor;
}
else {
i = getReversedItemSlotNum(i);
}
if (i >= is.length) {
i -= is.length;
is = this.extra;
}
else if (is == this.armor) {
i = getReversedArmorSlotNum(i);
}
if (is[i] != null) {
ItemStack itemstack = is[i];
is[i] = null;
return itemstack;
}
else {
return null;
}
}
@Override
public void setItem(int i, ItemStack itemstack) {
ItemStack[] is = this.items;
if (i >= is.length) {
i -= is.length;
is = this.armor;
}
else {
i = getReversedItemSlotNum(i);
}
if (i >= is.length) {
i -= is.length;
is = this.extra;
}
else if (is == this.armor) {
i = getReversedArmorSlotNum(i);
}
// Effects
if (is == this.extra) {
owner.getHandle().drop(itemstack, true);
itemstack = null;
}
is[i] = itemstack;
owner.getHandle().defaultContainer.b();
}
private int getReversedItemSlotNum(int i) {
if (i >= 27)
return i - 27;
else
return i + 9;
}
private int getReversedArmorSlotNum(int i) {
if (i == 0)
return 3;
if (i == 1)
return 2;
if (i == 2)
return 1;
if (i == 3)
return 0;
else
return i;
}
@Override
public String getInventoryName() {
if (player.getName().length() > 16) {
return player.getName().substring(0, 16);
}
return player.getName();
}
@Override
public boolean a(EntityHuman entityhuman) {
return true;
}
}

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@@ -1,124 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_7_R3;
import java.lang.reflect.Field;
import org.bukkit.ChatColor;
import org.bukkit.entity.Player;
import com.lishid.openinv.internal.IAnySilentChest;
// Volatile
import net.minecraft.server.v1_7_R3.Block;
import net.minecraft.server.v1_7_R3.EntityPlayer;
import net.minecraft.server.v1_7_R3.IInventory;
import net.minecraft.server.v1_7_R3.InventoryLargeChest;
import net.minecraft.server.v1_7_R3.PacketPlayOutOpenWindow;
import net.minecraft.server.v1_7_R3.TileEntityChest;
import net.minecraft.server.v1_7_R3.World;
import org.bukkit.craftbukkit.v1_7_R3.entity.CraftPlayer;
public class AnySilentChest implements IAnySilentChest {
@Override
public boolean isAnyChestNeeded(Player p, int x, int y, int z) {
// FOR REFERENCE, LOOK AT net.minecraft.server.BlockChest
EntityPlayer player = ((CraftPlayer) p).getHandle();
World world = player.world;
// If block on top
if (world.getType(x, y + 1, z).c())
return true;
int id = Block.b(world.getType(x, y, z));
// If block next to chest is chest and has a block on top
if ((Block.b(world.getType(x - 1, y, z)) == id) && (world.getType(x - 1, y + 1, z).c()))
return true;
if ((Block.b(world.getType(x + 1, y, z)) == id) && (world.getType(x + 1, y + 1, z).c()))
return true;
if ((Block.b(world.getType(x, y, z - 1)) == id) && (world.getType(x, y + 1, z - 1).c()))
return true;
if ((Block.b(world.getType(x, y, z + 1)) == id) && (world.getType(x, y + 1, z + 1).c()))
return true;
return false;
}
@Override
public boolean activateChest(Player p, boolean anychest, boolean silentchest, int x, int y, int z) {
EntityPlayer player = ((CraftPlayer) p).getHandle();
World world = player.world;
Object chest = world.getTileEntity(x, y, z);
if (chest == null)
return true;
int id = Block.b(world.getType(x, y, z));
if (!anychest) {
if (world.getType(x, y + 1, z).c())
return true;
if ((Block.b(world.getType(x - 1, y, z)) == id) && (world.getType(x - 1, y + 1, z).c()))
return true;
if ((Block.b(world.getType(x + 1, y, z)) == id) && (world.getType(x + 1, y + 1, z).c()))
return true;
if ((Block.b(world.getType(x, y, z - 1)) == id) && (world.getType(x, y + 1, z - 1).c()))
return true;
if ((Block.b(world.getType(x, y, z + 1)) == id) && (world.getType(x, y + 1, z + 1).c()))
return true;
}
if (Block.b(world.getType(x - 1, y, z)) == id)
chest = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(x - 1, y, z), (IInventory) chest);
if (Block.b(world.getType(x + 1, y, z)) == id)
chest = new InventoryLargeChest("Large chest", (IInventory) chest, (TileEntityChest) world.getTileEntity(x + 1, y, z));
if (Block.b(world.getType(x, y, z - 1)) == id)
chest = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(x, y, z - 1), (IInventory) chest);
if (Block.b(world.getType(x, y, z + 1)) == id)
chest = new InventoryLargeChest("Large chest", (IInventory) chest, (TileEntityChest) world.getTileEntity(x, y, z + 1));
boolean returnValue = true;
if (!silentchest) {
player.openContainer((IInventory) chest);
}
else {
try {
int windowId = 0;
try {
Field windowID = player.getClass().getDeclaredField("containerCounter");
windowID.setAccessible(true);
windowId = windowID.getInt(player);
windowId = windowId % 100 + 1;
windowID.setInt(player, windowId);
}
catch (NoSuchFieldException e) {}
player.playerConnection.sendPacket(new PacketPlayOutOpenWindow(windowId, 0, ((IInventory) chest).getInventoryName(), ((IInventory) chest).getSize(), true));
player.activeContainer = new SilentContainerChest(player.inventory, ((IInventory) chest));
player.activeContainer.windowId = windowId;
player.activeContainer.addSlotListener(player);
returnValue = false;
}
catch (Exception e) {
e.printStackTrace();
p.sendMessage(ChatColor.RED + "Error while sending silent chest.");
}
}
return returnValue;
}
}

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@@ -1,50 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_7_R3;
import org.bukkit.entity.HumanEntity;
import org.bukkit.inventory.Inventory;
import com.lishid.openinv.OpenInv;
import com.lishid.openinv.Permissions;
import com.lishid.openinv.internal.IInventoryAccess;
// Volatile
import net.minecraft.server.v1_7_R3.IInventory;
import org.bukkit.craftbukkit.v1_7_R3.inventory.CraftInventory;
public class InventoryAccess implements IInventoryAccess {
@Override
public boolean check(Inventory inventory, HumanEntity player) {
IInventory inv = ((CraftInventory) inventory).getInventory();
if (inv instanceof SpecialPlayerInventory) {
if (!OpenInv.hasPermission(player, Permissions.PERM_EDITINV)) {
return false;
}
}
else if (inv instanceof SpecialEnderChest) {
if (!OpenInv.hasPermission(player, Permissions.PERM_EDITENDER)) {
return false;
}
}
return true;
}
}

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/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_7_R3;
import org.bukkit.Bukkit;
import org.bukkit.OfflinePlayer;
import org.bukkit.entity.Player;
// Volatile
import net.minecraft.server.v1_7_R3.EntityPlayer;
import net.minecraft.server.v1_7_R3.MinecraftServer;
import net.minecraft.server.v1_7_R3.PlayerInteractManager;
import net.minecraft.util.com.mojang.authlib.GameProfile;
import org.bukkit.craftbukkit.v1_7_R3.CraftServer;
public class PlayerDataManager extends com.lishid.openinv.internal.PlayerDataManager {
@Override
public Player loadOfflinePlayer(OfflinePlayer offline) {
MinecraftServer server = ((CraftServer) Bukkit.getServer()).getServer();
GameProfile profile = new GameProfile(offline.getUniqueId(), offline.getName());
// Create an entity to load the player data
EntityPlayer entity = new EntityPlayer(server, server.getWorldServer(0), profile, new PlayerInteractManager(server.getWorldServer(0)));
// Get the bukkit entity
Player target = (entity == null) ? null : entity.getBukkitEntity();
if (target != null) {
// Load data
target.loadData();
// Return the entity
return target;
}
return null;
}
@Override
public String getPlayerDataID(OfflinePlayer player) {
return player.getUniqueId().toString();
}
}

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